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2023-02-07SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance ↵Dave Parks
and make the value a debug setting.
2023-02-07Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-07SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering ↵Dave Parks
(optimization). Incidental decruft.
2023-02-07INTL-370Andrey Lihatskiy
INTL-370 Translate the word Feed for new Viewer Profiles
2023-02-07SL-19159 Faster LLUUID and LLMaterialID hashing for std and boost containers ↵Henri Beauchamp
keys (#70) LLUUID and LLMaterialID already have an excellent entropy and value dispersion; there is therefore strictly no need to further (slowly) hash their value for use with std and boost libraries containers. This commit adds a trivial getDigest64() method to both LLUUID and LLMaterialID (which simply returns the XOR of the two 64 bits long words their value is made of), and uses it in std::hash and hash_value() specializations for use with containers.
2023-02-07SL-19134 [WIP] Item Profile redesign #3Andrey Kleshchev
2023-02-07SL-19134 Some texture related adjustmentsAndrey Kleshchev
2023-02-07SL-19110 Make HBXXH* classes no-copy. (#72)Henri Beauchamp
These classes are not trivially copyable because of the mState pointer on an internal XXH3 state that would have to be explicitely copied. While it would be possible to add custom copy constructor and operator for them, it does not really make sense to allow copying an instance of these classes, since all we care about storing and copying is the digest (which is either an U64 or an LLUUID).
2023-02-07SL-19134 Replace icon in profiles with thumbnailAndrey Kleshchev
Mostly to make sure it works, but avatar images can be fairly large, so this prevents them from being permanently stored
2023-02-07SL-19134 Thumbnail ctrlAndrey Kleshchev
LLIconCtrl stores icons indefinitely which is undesired for fairly large and expected to be numerous thumbnails, LLTextureCtrl is tied to texture picker and has a number of limitations (already processes clicks, enforces label area). Intent behind LLThumbnailCtrl is to bridge the gap - to not store texture indefinitely and to allow further customisation.
2023-02-06DRTVWR-559 removing dead code now that RenderHoverGlowEnable is gone.Brad Linden
see commit e9e37aa2ad2315611f262b2b090fe9672f6fee04 for details.
2023-02-06SL-19148 Decruft followthrough -- fix for crash when running from installer. ↵Dave Parks
Feed fresnel component into PBR alpha. Remove obsolete "shader_hierarchy.txt", remove redundant LL_PROFILE_ZONE_SCOPED, remove unused shader feature flag.
2023-02-06Faster and simpler inventory category hashing.Henri Beauchamp
This commit changes inventory category hashing from slow LLMD5 to fast HBXX128 hashing, and allows to use a simple LLUUID for the hash, instead of an LLMD5 instance. It also removes some old cruft dealing with unused baked texture hashing.
2023-02-04SL-19109 Turn LLSidepanelTaskInfo into a normal panelAndrey Kleshchev
2023-02-04SL-19109 Turn LLSidepanelItemInfo into a normal panelAndrey Kleshchev
2023-02-04SL-19109 Cut out object profiles from inventoryAndrey Kleshchev
2023-02-04SL-17761: Replace 'Grid emergency' message with generic errorBennett Goble
The viewer currently presents a startling "Grid emergency" warning if an unrecognized error is returned from login. Let's tone this down a bit and present the error as it is: an unrecognized login failure rather than SLearth exploding.
2023-02-03SL-19148 Decruft followthrough -- one more dead shaderDave Parks
2023-02-03SL-19148 Decruft followthrough -- kill more unused shader filesDave Parks
2023-02-03SL-19148 Decruft followthrough -- decruft shader tree and some remaining ↵Dave Parks
forward rendering code.
2023-02-03SL-19148 Fix for mac buildDave Parks
2023-02-03SL-19148 Fix for mac buildDave Parks
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵Dave Parks
wrong color space.
2023-02-03SL-19109 Decouple object profiles from inventoryAndrey Kleshchev
Potentially this won't stay as sidepanels, but such rework is planned for SL-19134, for now just making it possible to open multiple instances of item profiles
2023-02-03Merge branch 'xcode-14.1' into andreyk/SL-19134Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdserialize.cpp # indra/llcommon/llsdserialize.h
2023-02-03SL-7277 show Advanced permissions in Item profile that was opened from inventoryMnikolenko Productengine
2023-02-03SL-19149 Highlight string match is misplaced when searching worn itemsMaxim Nikolenko
2023-02-03SL-19150 Fix for stuttering real-time reflection probes.Dave Parks
2023-02-03Merge branch 'main' into DRTVWR-567Maxim Nikolenko
# Conflicts: # indra/newview/llappearancemgr.cpp # indra/newview/llpanelmaininventory.cpp
2023-02-03Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-02-02DRTVWR-559 Merge fix.Dave Parks
2023-02-02Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-02Fixups after merge for DRTVWR-559Brad Linden
2023-02-02Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559Dave Parks
2023-02-02SL-18908 Make media texture override base color and emissive texture on PBR ↵Dave Parks
materials when present.
2023-02-02Fix some unused variable warnings in DRTVWR-559Brad Linden
2023-02-02Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-02-02Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
2023-02-02Increment viewer version to 6.6.10Nat Goodspeed
following promotion of DRTVWR-570
2023-02-02Merge branch 'contribute' into DRTVWR-577-maint-SAndrey Lihatskiy
2023-02-02SL-19130 Fix for stuck LoD.Dave Parks
2023-02-02SL-18983 Fix for alpha HUDs not rendering.Dave Parks
2023-02-02SL-19094 Move Desired frame rate button to top levelMaxim Nikolenko
2023-02-02SL-19126 Add a button to Graphics Presets fly-out to open Auto adjust settingsMaxim Nikolenko
2023-02-01SL-19000 Fix various 3D UI components not respecting depth buffer. ↵Dave Parks
Incidental decruft. Do I get a prize for 1000th jira?
2023-02-01SL-18772 Potential fix for failed shader load on Intel HD 3000Dave Parks
2023-02-01SL-19104 update label and permissions displayMaxim Nikolenko
2023-02-01SL-19028 Enable SSR on "Ultra"Dave Parks
2023-02-01SL-19104 Clean up inventory UI to prepare for thumbnails (#66)Maxim Nikolenko
2023-02-01SL-19124 Fix for broken distortion map in water in reflection probes.Dave Parks