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2019-04-10Merged in graham_linden/viewer-eep-fixes (pull request #347)Rider Linden
SL-10925, SL-10926, SL-10896
2019-04-10SL-10925, SL-10926, SL-10896Graham Linden
New fix for 925/926 that doesn't cause 896 again. Also linearize moon disc tex color.
2019-04-10SL-10927 FIXED [EEP] Unable to share environment settings from My ↵maxim_productengine
Environments floater
2019-04-09SL-5186Graham Linden
Fix falloff on projectors in forward rendering (different falloff calcs than deferred).
2019-04-09Fix viewer version to restore update to 6.2.0 for EEPGraham Linden
2019-04-09SL-10925, SL-10926Graham Linden
Restore letting env auto-update sunlight_color uniform (other shaders expect it even if lighting does not).
2019-04-09MergeGraham Linden
2019-04-08SL-5186Graham Linden
Make projector ambiance unshadowed in both forward and deferred for consistency.
2019-04-08Merged in graham_linden/viewer-eep-fixes (pull request #342)Rider Linden
SL-10912
2019-04-08SL-10912Graham Linden
Fix conversion of star brightness, density mult, and distance mult to legacy ranges. Make settings look in both legacyhaze and top-level settings for haze params.
2019-04-08Make ambient clamping consistent between class1/2 deferred lighting and ↵Graham Linden
forward rendering. Add decls for intermediate lighting values for debug.
2019-04-08SL-10893 Remove "Show Empty Folders" optionmaxim_productengine
2019-04-05Merged in graham_linden/viewer-eep-fixes (pull request #340)Rider Linden
SL-10821, SL-10896, SL-10901
2019-04-05SL-10896Graham Linden
Fix deferred water soften prog lightnorm getting stomped with rotated lightnorm, because it's a water shader and needs water atmo uniform values, but it's a deferred lighting shader that needs not-so-rotated lightnorms. Make sunlight_color not get auto-updated so we can get the correct value from mSunDiffuse. Remove mix to preserve bumps as it was washing out shadows.
2019-04-05SL-10821Graham Linden
Fix directionality of da and preserve bumps on completely shadowed areas.
2019-04-05Fix spec gone wild in ALM water rendering.Graham Linden
2019-04-05Merged in graham_linden/viewer-eep-fixes (pull request #339)Rider Linden
SL-10748
2019-04-05SL-10748Graham Linden
Clamp far_clip for sun shadows to >= 256.0 to prevent issues when draw distance < ~100m.
2019-04-05Merged in graham_linden/viewer-eep-fixes (pull request #338)Rider Linden
SL-10854
2019-04-05SL-10854 part 2Graham Linden
Clamp ambient to keep shadows dark. Apply min with shadow value after we've pow'd by light gamma consistently between forward and deferred.
2019-04-05MergeGraham Linden
2019-04-05SL-10897 FIXED [EEP] Sliding a keyframe will not prompt to save changes ↵maxim_productengine
before closing the window.
2019-04-04SL-10854Graham Linden
Clamp ambient contrib to get darker shadows. New PCF sampling func.
2019-04-04MergeRider Linden
2019-04-04SL-10849: Select the correct notification for unchecking the parcel owners ↵Rider Linden
may override button.
2019-04-04Merged in graham_linden/viewer-eep-fixes (pull request #336)Rider Linden
SL-10887
2019-04-04SL-10887Graham Linden
Disable occlusion culling when rendering water reflection/refraction maps again (still getting probabalistic results for reflection map contents). :/
2019-04-04Merged in graham_linden/viewer-eep-fixes (pull request #335)Rider Linden
SL-10886
2019-04-04SL-10886Graham Linden
Render sun/moon beacons in non-ALM mode too.
2019-04-04SL-10875 FIXED [EEP] Selecting the Day Cycle window causes the previous ↵maxim_productengine
keyframe to become selected if keyframes are close together
2019-04-03Merged in Geenz/viewer-eep-shader-fixes/BUG-226620 (pull request #333)Rider Linden
Fix for BUG-226620 Approved-by: Graham Madarasz <graham@lindenlab.com>
2019-04-03Update contributions.Geenz
--HG-- branch : BUG-226620
2019-04-03Bring back specular bloom.Geenz
--HG-- branch : BUG-226620
2019-04-03Make sure that the SL BRDF is being applied to objects lit by the sun and moon.Geenz
Fixes BUG-226620 --HG-- branch : BUG-226620
2019-04-03OSX hates unused variablesRider Linden
2019-04-03Merged in graham_linden/viewer-eep-fixes (pull request #332)Rider Linden
SL-10856
2019-04-03SL-10856Graham Linden
Make terrain *not* blend all the way to diffuse color for no reason.
2019-04-03MergeRider Linden
2019-04-03SL-10189, SL-10880: Mark the day instance so that it does not try to ↵Rider Linden
reanimate a day cycle when setting a fixed sky. Add new floater for setting the shared environment to local and allowing modifications.
2019-04-03Add shader unloads for new deferred avatar/attachment alpha/mask shadow shaders.Graham Linden
2019-04-03Replace MAINT-8836 fix dropped in merge of 6.1.2Graham Linden
2019-04-03Replace dropped code from 6.1.2 for loading new avatar/attachment alpha/mask ↵Graham Linden
shadow shaders.
2019-04-03Remove unused iterator for Xcode 10.2 happiness.Graham Linden
2019-04-03Fix random Xcode 10.2 failures from unused vars and references to local objects.Graham Linden
Modified llwindowmacosx to pass some things by value instead.
2019-04-03SL-10876Graham Linden
Fix edge cases in determining when we can skip doing shadow rendering work.
2019-04-02SL-10855Graham Linden
Apply sRGB colorspace to deferred cloud output.
2019-04-02Add attributions.Graham Linden
2019-04-02SL-10857Graham Linden
Juggle forced frag depths for moon/sun/stars/sky to get depth fighting with distant terrain...wait for it...sorted.
2019-04-02SL-10853Graham Linden
Fix windlight shader level selection.
2019-04-02Fix missing EOL on last line.Graham Linden