Age | Commit message (Collapse) | Author |
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* Add a binary cache for compiled shaders using glProgramBinary
* Add additional sanity checking to shader binary save and load, hook up cache clear and menu option
* Fix default init of shader cache data struct and clear gl errors before glGetError calls
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Co-authored-by: RunitaiLinden <davep@lindenlab.com>
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# Conflicts:
# doc/contributions.txt
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assertion stomping pass). Remove a couple unused debug settings and related code.
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# Conflicts:
# indra/newview/llagentlistener.cpp
# indra/newview/llcommanddispatcherlistener.cpp
# indra/newview/llfilepicker_mac.mm
# indra/newview/llworldmapview.cpp
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# Conflicts:
# doc/contributions.txt
# indra/llcharacter/llkeyframemotion.cpp
# indra/newview/llfilepicker.cpp
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following promotion of DRTVWR-577
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copying content
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SL-19676 - more IL control, added Reset Interest List Debug menu command
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Alt zoom was pointing near ground instead of agent's actual position
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Initial attachments usually are not 'expected', shutdown is expected to detach everything
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clear that those buttons are inoperable until you remove the PBR material.
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fullbright alpha. Incidental decruft.
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sl-19676 - more loading stats and 360 Interest List mode work
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future expansion instead of a bool toggle
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initialization to earlier in session (unrelated).
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DRTVWR-583
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SL-19236: Fix HUDs not rendering when transparent water graphics setting is off
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avatar GPU time into LLPerfStats. Incidental decruft.
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Single folder
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SL-19690: Follow up on Rye Mutt's fix for shutdown crashes.
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panel
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item in gallery view
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