Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-02-08 | Fix for crash in LLHeroProbeManager | RunitaiLinden | |
2024-02-08 | #671 Setup the viewer to respect the MirrorsEnabled simulator feature. | Jonathan "Geenz" Goodman | |
2024-02-08 | Make the UI conditional. | Jonathan "Geenz" Goodman | |
2024-02-07 | Merge pull request #757 from secondlife/signal/yml | Signal Linden | |
Rename ISSUE_TEMPLATE/config.yaml to config.yml | |||
2024-02-07 | Rename config.yaml to config.yml | Signal Linden | |
Issue template configuration is the only github configuration file I've found which does not support both `*.yaml` and `*.yml` extensions. Drat. | |||
2024-02-07 | Merge pull request #738 from secondlife/signal/feedback-link | Vir Linden | |
Add link to feedback portal | |||
2024-02-07 | Merge remote-tracking branch 'origin/main' into release/gltf-maint2 | Brad Linden | |
2024-02-07 | Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fix | RunitaiLinden | |
Confusion between light diffuse and light color in HDR auto-adjust mode | |||
2024-02-07 | Merge pull request #756 from secondlife/main | RunitaiLinden | |
merge main to materials_featurette | |||
2024-02-07 | Merge pull request #754 from secondlife/v-711 | cosmic-linden | |
secondlife/viewer#711: Add test plan | |||
2024-02-07 | Confusion between light diffuse and light color in HDR auto-adjust mode | Henri Beauchamp | |
While the SUNLIGHT_COLOR uniform is initialized with getSunlightColor() when not auto-adjusting for HDR, it is overwritten with getSunDiffuse()*auto_adjust_factor when auto-adjusting, causing very bad lighting discrepancies in the latter mode (especially when not at midday or midnight). Let's use getSunlightColor() everywhere, shall we ?... | |||
2024-02-07 | secondlife/viewer#711: Add test plan | Cosmic Linden | |
2024-02-07 | Merge pull request #752 from secondlife/v-711 | cosmic-linden | |
Terrain graphics feature gating | |||
2024-02-07 | secondlife/viewer#711: Bump featuretable | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings | Cosmic Linden | |
2024-02-07 | secondlife/viewer#711: Add more options to drop textures from terrain, not ↵ | Cosmic Linden | |
yet used | |||
2024-02-07 | secondlife/viewer#711: More thoroughly clamp terrain PBR detail | Cosmic Linden | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-07 | Merge branch 'release/materials_featurette' into materials_featurette/mirrors | RunitaiLinden | |
2024-02-07 | Merge pull request #751 from secondlife/davep/655 | cosmic-linden | |
#665 Make viewer respect MaxTextureResolution from SimulatorFeatures | |||
2024-02-07 | Merge pull request #748 from secondlife/geenz/mirror-masking | RunitaiLinden | |
Add mirrors prototype UI + data model | |||
2024-02-07 | Merge pull request #750 from secondlife/vi-67 | cosmic-linden | |
secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain | |||
2024-02-07 | secondlife/viewer#67: (debug) Add temporary setting to force-load PBR terrain | Cosmic Linden | |
2024-02-07 | #665 Make viewer respect MaxTextureResolution from SimulatorFeatures | RunitaiLinden | |
2024-02-07 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-masking | Jonathan "Geenz" Goodman | |
2024-02-06 | #677 Fix for mac build | RunitaiLinden | |
2024-02-06 | #740 Make sure we evaluate if the probe is a mirror probe or not. | Jonathan "Geenz" Goodman | |
#682 Re-enable gaussian filtering, and reduce the mirror resolution back to 1024. Also just generally clean up the code a bit. | |||
2024-02-06 | #679 Add mirror update params to the volume floater. | Jonathan "Geenz" Goodman | |
#740 Add support for FLAG_MIRROR in the viewer for mirror probes. | |||
2024-02-05 | Add link to feedback portal | Signal Linden | |
Provide a link to feedback.secondlife.com from the issue creation page. | |||
2024-02-05 | #677 Add hero probes to blinn-phong surfaces | RunitaiLinden | |
2024-02-05 | #677 Add mirror clipping to rigged shaders | RunitaiLinden | |
2024-02-05 | #677 Add clipping to trees and alpha masked blinn-phong | RunitaiLinden | |
2024-02-05 | SL-20669 Fix white uuid | Andrey Kleshchev | |
2024-02-02 | Merge pull request #725 from secondlife/andreyk/issue_26 | cosmic-linden | |
Issue #26 Support texture drop onto PBR materials | |||
2024-02-02 | Issue #26 Support texture drop onto PBR materials | Andrey Kleshchev | |
2024-02-02 | #677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR ↵ | RunitaiLinden | |
surfaces can be mirrors | |||
2024-02-02 | #677 Fix terrain clipping and tweak hero probe mixing with radiance | RunitaiLinden | |
2024-02-02 | #677 Fix clip plane glitching out at certain angles | RunitaiLinden | |
2024-02-01 | #677 Clip underwater. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge pull request #721 from secondlife/geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
Fix for #684 - make mirrors not pixellated | |||
2024-02-01 | #677 More clipping fixes. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' into geenz/mirror-depixelation | Jonathan "Geenz" Goodman | |
2024-02-01 | #684 Fix pixellation on mirrors regardless of mirror resolution. | Jonathan "Geenz" Goodman | |
2024-02-01 | #677 WIP -- fix PBR and avatar mirror clipping. | RunitaiLinden | |
2024-02-01 | #677 WIP -- Add clipping to alpha and pbr (not working on PBR for some reason) | RunitaiLinden | |
2024-02-01 | Merge branch 'materials_featurette/mirrors' of ↵ | RunitaiLinden | |
https://github.com/secondlife/viewer into materials_featurette/mirrors | |||
2024-02-01 | #677 WIP -- add mirror clipping to more shaders | RunitaiLinden | |
2024-02-01 | Merge pull request #717 from secondlife/geenz/mirror-stuttering | Jonathan "Geenz" Goodman | |
#689 Fix for mirror stuttering. | |||
2024-02-01 | #689 Fix for mirror stuttering. | Jonathan "Geenz" Goodman | |
2024-02-01 | Merge pull request #710 from secondlife/vi-43 | cosmic-linden | |
Add PBR terrain normal gen feature flag |