Age | Commit message (Collapse) | Author |
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that are likely to be requested, but never reuse a previously used buffer.
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for clarity
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cursor moves
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to large
- Also reduced squiggle width from 6 to 4 and prevented running past the end of a word
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as in release
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floater
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naming conventions
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increasing the maturity preference level to match the intended teleport region. There are probably still some cases that are broken and bugs.
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rendering
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bug where the scroll bar was not working correctly.
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that it can be restarted.
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terrainF and treeF.
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errors, and shiny environment map errors due to lack of negative Z)
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scroll list just wide enough for the additional field, but not cleaning up the rest of the floater until Leo has a chance to review.
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the forcing to reversible for small textures.
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the forcing to reversible for small textures.
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Now LLProcess explicitly requests APR to limit the handles passed to any child
process, instead of wantonly passing whatever happens to be lying around the
parent process at the time.
This requires the latest APR build.
Also revert LLUpdateDownloader::Implementation::mDownloadStream to llofstream
(as in rev 1878a57aebd7) instead of apr_file_t*. Using APR for that file was a
Band-Aid -- a single whacked mole -- for the problem more systemically
addressed by apr_procattr_constrain_handle_set().
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selected we will now also cull the terrain draw pool.
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console will still allow the selected navmesh renderables to continue displaying.
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regardless of frozen mode.
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