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2015-10-27Merge downstream, version 3.8.7AndreyL ProductEngine
2015-10-26Merge with head of this branch after viewer-releasecallum_linden
2015-10-26Merge with head of viewer release (3.8.6 changes)callum_linden
2015-10-26increment viewer version to 3.8.7Oz Linden
2015-10-26Added tag 3.8.6-release for changeset 5a5bd148943bOz Linden
2015-10-26MergeAndreyL ProductEngine
2015-10-26Merged viewer-xcode-7AndreyL ProductEngine
2015-10-26MAINT-5760 Save favorite landmarks after renamingMnikolenko ProductEngine
2015-10-23Merged lindenlab/viewer-lion into defaultRuslan Teliuk
2015-10-23MAINT-5464 FIXED Do not add badge to links that have a port number specified.AndreyL ProductEngine
2015-10-22Pull in LLCEFLib changes for OS X cookies (partial) and local web storage quotasCallum Prentice
2015-10-22MAINT-5775 FIX Split out cookies and cache directories into separate folders ↵callum_linden
and move cache to same place as viewer cache
2015-10-21Fix windows line endingscallum_linden
2015-10-21MAINT-4360 FIXED (Setting LogTextureDownloadsToSimulator causes a viewer crash)ruslantproductengine
The fix in fllowing: LLTextureFetch has object LLTextureInfo which is has Recorder object. The recorder object activate (Recorder::handleStart()) self AccumulatorBufferGroup (Recorder::mBuffers into the current (LLTrace::get_thread_recorder()) ThreadRecorder object which created (as I understand) one per thread, and time to time send accumulated data to the master ThreadRecorder. The problem is that LLTextureFetch also can uses from the main thread. I decide add parameter to CTOR LLTextureInfo(bool postponeStartRecoreder) - if it false the recorder start immediatly in LLTextureInfo CTOR body, if true we need to start it manually. Also I add another one LLTextureInfo in LLTextureFetch::mTextureInfoMainThread which is intended for accumulate data from the main thread. The postponed Recorder started/stoped from LLTextureFetch::startThread()/endThread().
2015-10-21MAINT-4360 FIXED (Setting LogTextureDownloadsToSimulator causes a viewer crash)ruslantproductengine
The fix in fllowing: LLTextureFetch has object LLTextureInfo which is has Recorder object. The recorder object activate (Recorder::handleStart()) self AccumulatorBufferGroup (Recorder::mBuffers into the current (LLTrace::get_thread_recorder()) ThreadRecorder object which created (as I understand) one per thread, and time to time send accumulated data to the master ThreadRecorder. The problem is that LLTextureFetch also can uses from the main thread. I decide add parameter to CTOR LLTextureInfo(bool postponeStartRecoreder) - if it false the recorder start immediatly in LLTextureInfo CTOR body, if true we need to start it manually. Also I add another one LLTextureInfo in LLTextureFetch::mTextureInfoMainThread which is intended for accumulate data from the main thread. The postponed Recorder started/stoped from LLTextureFetch::startThread()/endThread().
2015-10-21MAINT-5759 FIXED URL links in the UI with non-English characters, ↵Mnikolenko ProductEngine
diacritics, don't get parsed correctly.
2015-10-20silly typo that builds on windows - this fixes mac/linux buildscallum_linden
2015-10-20Merge with tip of viewer-releasecallum_linden
2015-10-20MAINT-5711 FIX2 auto login for profiles - final part retrieves the URL to ↵callum_linden
set cookie for from the message sent over by login.cgi
2015-10-19MAINT-5711 FIX profiles and marketplace are asking for a login each sessioncallum_linden
2015-10-19Merged lindenlab/viewer-lion into defaultRuslan Teliuk
2015-10-19MAINT-5268 FIXED Rotating an object that's used as grid reference goes crazyruslantproductengine
Patchset #2
2015-10-19MAINT-5742 FIXED Appearance window progress indicator spins after changing ↵Mnikolenko ProductEngine
to an identical outfit
2015-10-19MAINT-5268 FIXED Rotating an object that's used as grid reference goes crazyruslantproductengine
2015-10-19MAINT-5742 FIXED Appearance window progress indicator spins after changing ↵Mnikolenko ProductEngine
to an identical outfit
2015-10-19MAINT-5753 FIXED Viewer crashes when opening a texture from object contentsMnikolenko ProductEngine
2015-10-17Suppress specifically the LLProcess and LLLeap integration testsNat Goodspeed
because of Oz's suspicion that they may, in some mysterious way, contribute to code-signing failures.
2015-10-16MAINT-5756: Unicode characters in online notifications get strippedAnsariel
2015-10-16MergeAndreyL ProductEngine
2015-10-16MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵Ruslan Teliuk
there is water when rendering of Lights and Shadows is active. MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where there is water when rendering of Lights and Shadows is active.
2015-10-16Merge with developAndreyL ProductEngine
2015-10-16Close branch developAndreyL ProductEngine
--HG-- branch : develop
2015-10-15Merge downstream code, version 3.8.6AndreyL ProductEngine
2015-10-15MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ruslantproductengine
there is water when rendering of Lights and Shadows is active. Patchset #2 Remove Debug code
2015-10-15MAINT-5738 FIXED If "Always Run" is enabled, camming is broken when sitting ↵Mnikolenko ProductEngine
down.
2015-10-15MAINT-925 FIXED Objects called "Second Life" are unclickable & unmuteable ↵Mnikolenko ProductEngine
via local chat
2015-10-14MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where ↵ruslantproductengine
there is water when rendering of Lights and Shadows is active.
2015-10-13merge changes for MAINT-4734pavelkproductengine
2015-10-13MAINT-5730 FIXED Text overlapping in group invites with non-default group roleMnikolenko ProductEngine
2015-10-12increment viewer version to 3.8.6Oz Linden
2015-10-12Added tag 3.8.5-release for changeset e821ef17c6edOz Linden
2015-10-12MAINT-5678 FIXED Materials with spaces in name import with truncated namesAndreyL ProductEngine
2015-10-09CMake fixes for mac build.rider
2015-10-09MAINT-5715, MAINT-5717, MAINT-5718: Replace the the volume catcher that was ↵Rider Linden
removed with the QT viewer. Addresses panning and fading issues, teleport and viewer mute controls.
2015-10-09Mergepavelkproductengine
2015-10-09Merge Xcode 7 Updatepavelkproductengine
2015-10-09MAINT-2251 FIXED Changed min. heightMnikolenko ProductEngine
2015-10-08MAINT-5708 FIXED Images shouldn't be displayed in notification titlesMnikolenko ProductEngine
2015-10-07Point to new version of LLCEFLib that doesn't crash on OS Xcallum_linden
2015-10-07MAINT-3568 Mac OS X, ALM, Full Bright, ShininessRuslan Teliuk
In past, I already fixed the similar problem (MAINT-4165, MAINT-4839), and than I created the code for guarantee it in LLGLSLShader::mapUniforms() with explanation in comment why it's need. For this ticket the problem the same, on OSX platform for shader:(class1/deferred/fullbrightShinyF.glsl) the uniform: environmentMap has lower location than diffuseMap. And here is the problem appear when we try bind 2D texture instead Cube texture and vice versa.