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2019-06-22Merged in DRTVWR-492AndreyL ProductEngine
2019-06-22Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2019-06-22Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-06-21Update CEF to version 75.0.11+gf50b3c2+chromium-75.0.3770.100callum_linden
2019-06-21DRTVWR-493 LLViewerParcelMedia to singletonandreykproductengine
2019-06-21DRTVWR-493 LLViewerMedia to singletonandreykproductengine
2019-06-20Merged in graham_linden/viewer-eep-g (pull request #437)Graham Madarasz
SL-11371
2019-06-20SL-11371Graham Linden
Remove the ugly band of fog color at the horizon in Low/Low+ entirely.
2019-06-20Merged in graham_linden/viewer-eep-g (pull request #436)Graham Madarasz
SL-9989
2019-06-20SL-9989Graham Linden
Remove use of distance multiplier from sky shaders (but leave in the atmospherics helpers).
2019-06-20Two heads not always better than one.Graham Linden
2019-06-20MergeGraham Linden
2019-06-20Merge the RainbowGraham Linden
2019-06-20increment viewer version to 6.2.4Nat Goodspeed
2019-06-20Added tag 6.2.3-release for changeset ab2ec5c5423bNat Goodspeed
2019-06-20DRTVWR-493 LLLocalBitmapMgr to Singletonandreykproductengine
2019-06-20DRTVWR-493 LLHint to singletonandreykproductengine
2019-06-20SL-11373Graham Linden
Fix class2/windlight clouds.
2019-06-20SL-11432 FIXED [OSX] Avatar is spinning when pressing Alt+D+Command and then ↵Mnikolenko ProductEngine
releasing D key
2019-06-20Merged in DRTVWR-492AndreyL ProductEngine
2019-06-19Sky fixes.Graham Linden
Make class1 sky use pre-projection pos to get proper distances for attenuation. Make all sky shaders use the dist_mul again. Revert to using old sky tessellation logic (may regress bugs addressed by new tess code).
2019-06-19Bump version of CEF we build against to 75.0.8+g5da93a1+chromium-75.0.3770.80callum_linden
2019-06-19SL-11450 After detaching everything viewer shows wrong slot countandreykproductengine
Attachments' title not overwriting properly
2019-06-19SL-11318Graham Linden
Make alpha pass start with no shader bound. Make diffuse mode alpha-blended fullbrights get into alpha pass properly.
2019-06-19SL-11416 Teleport failure messages should not stack upandreykproductengine
2019-06-19DRTVWR-493 LLMachineId to singletonandreykproductengine
2019-06-19DRTVWR-493 LLCallDialogManager to singletonandreykproductengine
2019-06-19DRTVWR-493 LLFollowCamMgr to singletonandreykproductengine
2019-06-18SL-11051Graham Linden
Make genDrawInfo pay more attention to faces with 100% transparency that are not invisiprims.
2019-06-18SL-11406Graham Linden
Fix alpha output of fullbright deferred materials objects.
2019-06-18SL-10829 the 2ndGraham Linden
Made pointLightF use correct colorspace as multiPoint already was.
2019-06-18SL-11041Graham Linden
Revert fix for SL_11406 causing regression of SL-11041
2019-06-18SL-10969Graham Linden
Remove ambiance handling from alpha and blended materials objects for now. Still too many setups where they get blown out due to attenuation mismatches with deferred.
2019-06-18SL-11109Graham Linden
Move vert alpha multiply back before discard tests to fix object transparency only object shadow casting. Very likely re-breaks SL_11051 making fullbright alpha mask objects not cast when they should (due to broken vertex alpha...).
2019-06-18SL-11372Graham Linden
Fix incorrect diffuse handling in class1 softenLight from contrib.
2019-06-18Fix sky atmospherics in class1 to match class2 and Mid.Graham Linden
2019-06-17Bump CEF version (via 3p-cef-bin-*) slightly to ↵callum_linden
75.0.7+g19229b6+chromium-75.0.3770.80
2019-06-14Backed out changeset: 4a4c5e6ff01eAnchor
2019-06-14SL-11361 Moving folder to My Outfits should create an outfitandreykproductengine
2019-06-17Updated Viewer Manager to version 2.0.528205AndreyL ProductEngine
2019-06-17OPEN-345 Fixed enigmatic messages during buildAndreyL ProductEngine
2019-06-14SL-11425 FIXED [EEP] Wave vectors cross all over the Water tab if key frame ↵maxim_productengine
is not selected.
2019-06-13Update CEF binaries to most recent version: ↵callum_linden
75.0.6+g90ecd35+chromium-75.0.3770.80 (no Dullahan changes required)
2019-06-13Small update to Dullahan : uses an updated versioning system to make it ↵callum_linden
easier to track revisions
2019-06-13SL-11402 Resaving home image if file does not existandreykproductengine
2019-06-13SL-11402 Fallback for home imageandreykproductengine
2019-06-13SL-11420 FIXED [EEP] The fields next to 'Ground' and 'Sky4' are shifted to ↵maxim_productengine
the right
2019-06-12SL-11370Graham Linden
Take another pass at fixing up refraction map culling across render modes.
2019-06-12SL-11406Graham Linden
Adjust atmospheric lighting in frag shader.
2019-06-12[SL-11393] - use opaque bg on aux channelsAnchor