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2012-12-13Fixed whitespace issues for merge.Aura Linden
2012-12-11Merged from viewer-releaseAura Linden
2012-12-11Crash reporter fixed, debugging removed.Aura Linden
2012-12-11Interim debug checkin to test from teamcityAura Linden
2012-12-10Added tag 3.4.3-release for changeset 5cba5f39d0a8Oz Linden
2012-12-10merge release tagOz Linden
2012-12-06Added compiled AutoUpdater.nib made from new AutoUpdater.xibAura Linden
2012-12-06Fixed several minor issues with validation.Aura Linden
2012-12-05merge changes for DRTVWR-259Nat Goodspeed
2012-12-05tag merge of DRTVWR-259Nat Goodspeed
2012-12-05merge changes for DRTVWR-257Nat Goodspeed
2012-12-05tag merge of DRTVWR-257Nat Goodspeed
2012-12-05merge changes for DRTVWR-258Nat Goodspeed
2012-12-05tag merge of DRTVWR-258Nat Goodspeed
2012-12-05merge changes for DRTVWR-256Nat Goodspeed
2012-12-05tag merge of DRTVWR-256Nat Goodspeed
2012-12-05merge changes for DRTVWR-254Nat Goodspeed
2012-12-05tag merge of DRTVWR-254Nat Goodspeed
2012-12-04merge changes for DRTVWR-253Nat Goodspeed
2012-12-04tag merge of DRTVWR-253Nat Goodspeed
2012-12-04MAINT-1953 Run through viewer stats and update GPU table with missing ↵Dave Parks
entries and new expected OpenGL versions
2012-12-04merge changes for DRTVWR-251Nat Goodspeed
2012-12-04tag merge of DRTVWR-251Nat Goodspeed
2012-12-04tag merge of DRTVWR-252Nat Goodspeed
2012-12-03more for MAINT-1955: Viewer crashes while login after clearing cacheXiaohong Bao
2012-12-03MAINT-1979 Viewer crashes while attempting to join group in the moment of ↵Kelly Washington
loading group members * Fix one race condition that could dereference a dangling pointer. reviewed with Simon and Baker.
2012-11-30MAINT-1958 Trivial change to kick teamcity into behaving.Dave Parks
2012-11-30MAINT-1958 More robust error handling -- handle the case where the FBO ↵Dave Parks
allocation failure occurs when enabling lighting and shadows.
2012-11-30MAINT-1958 Fix for linux build after transplant.Dave Parks
2012-11-30Removed logging.Aura Linden
2012-11-29Crashlogger only runs when it comes from teamcity so I must checkin debug ↵Aura Linden
and wait. What fun.
2012-11-27New VFS objects included in every bite!Aura Linden
2012-11-27Tweak the example program (used as a performance tester) so that itMonty Brandenberg
will run with higher connection concurrencies. I'm using this to test the listener queue length reporting on apaches and everything is consistent and as expected with this change (stuck at eight before).
2012-11-26fix for MAINT-1955: Viewer crashes while login after clearing cacheXiaohong Bao
2012-11-26MAINT-1958 Fix for crash on OSX when resizing window with deferred rendering ↵Dave Parks
enabled. Reviewed by VoidPointer
2012-11-26BUG-768 Texture fetches hit caps throttle and need more retries.Monty Brandenberg
Bumped the default retry limit up from 5 to 8 which gives up to 15 seconds more dwell time should the viewer get a 503 or other recoverable error on access.
2012-11-26MAINT-1953 Add NVIDIA GT 230 to gpu tableDave Parks
2012-11-26MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in ↵Dave Parks
setGraphicsLevel Reviewed by Simon
2012-11-19Added tag 3.4.2-release for changeset 16310aabccf3Oz Linden
2012-11-19Added tag 3.4.3-beta1 for changeset 94ab2b49458aOz Linden
2012-11-19merge changes for DRTVWR-245Oz Linden
2012-11-19tag merge of DRTVWR-245Oz Linden
2012-11-19Added tag DRTVWR-232 for changeset f1d3b3fcab28Oz Linden
2012-11-14Added tag 3.4.2-beta4 for changeset 73b84b9864dcOz Linden
2012-11-13tag merge of DRTVWR-243Oz Linden
2012-11-13MAINT-1890: Adding a more descriptive comment to this hack fix for future ↵William Todd Stinson
reference.
2012-11-13MAINT-1891: FIX Updating the LLPipeline::clearRebuildGroups() to preserve ↵William Todd Stinson
HUD groups. clearRebuildGroups() is called during the teleport process. In the previous state, HUD objects were being incorrectly removed from the rebuild groups during the teleport process. This change will preserve HUD groups and should resolve this issue.
2012-11-12MAINT-1890: A hacky fix for flexi-prim updates after teleport by ignoring ↵William Todd Stinson
the sUpdateDelay value and simply updating all flexi-prims. This change most likely reduces frame rate.
2012-11-12Ported slplugin and some other missing components for cocoa.Aura Linden
2012-11-12Pulled cocoa crash reporter changes from old branch.Aura Linden