Age | Commit message (Collapse) | Author |
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the selected texture.
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Built from lindenlab/viewer-manager-maint
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MAINT-7847 The presence of certain Avatars stops local specular textures from "sticking". Yes really.
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
Approved-by: Simon Linden <simon@lindenlab.com>
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Fixes MAINT-8282 feature req (from me :) )
Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames.
Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com>
Approved-by: Ruslan Teliuk <ruslantproductengine@lindenlab.com>
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Remove nerfing of message to run SL_Launcher.
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capture SL frames.
These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of
some OpenGL legacy functionality which is incompatible with nSight capture
(mostly glReadPixels and other fixed-function pipe rendering calls).
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windows
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from "sticking". Yes really.
FIXED. Allows set material explicitly to material manager.
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ability
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from Appearance>Wearing
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avatar when the user log in
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Default female sit has stopped working, system uses male sit
MAINT-5013 needs to be fixed in a different way.
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LLViewerInventoryMoveFromWorldObserver::isSelectionChanged()
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