summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2025-04-01Add file pattern and recursive directory processing fix_xml_indentations.pyAndrey Lihatskiy
2025-04-01#912 Refactor FindModel()Andrey Lihatskiy
2025-04-01secondlife/viewer#912 BugSplat Crash 1412267 (missed refactoring for FindModel)Alexander Gavriliuk
# Conflicts: # indra/newview/llmodelpreview.cpp
2025-03-31#3814 More bad_alloc handlingAndrey Kleshchev
warn user and error
2025-03-31#3044 Add option to hide L$ balance for Snapshots with Interface showingMaxim Nikolenko
2025-03-31#3809 Partial revert of "Fix J2C Upload"Andrey Kleshchev
This partially reverts commit 8d5dab9f67d54ce20768c0ccda58f27693cb20c9. Apparently viewer doesn't support some jp2 variants, so I'm leaving only the fix for bulk upload.
2025-03-31#3809 Fix J2C UploadAndrey Kleshchev
2025-03-30#3795 Crash at getVolatileAPRPool()Andrey Kleshchev
2025-03-29Merge pull request #3719 from williamweaver/fix/shadow-resolution-updateJonathan "Geenz" Goodman
fix: Correctly update shadows on RenderShadowResolutionScale change
2025-03-29Merge branch 'develop' into fix/shadow-resolution-updateJonathan "Geenz" Goodman
2025-03-29#3836 Fix crash at LLNotificationForm::getNumElements()/LLSD::size()Andrey Lihatskiy
2025-03-28#3784 Increase texture scale boundariesAndrey Kleshchev
2025-03-28Merge pull request #3832 from secondlife/atlas-qaworkflowAtlasLinden
Allow QA workflow to run on Second_Life_X branches
2025-03-28fix(pipeline): Remove incorrect zeroing of mRT dimensions in createGLBuffersWilliam Weaver
Resolves the root cause of shadow rendering failures when changing RenderShadowResolutionScale immediately after modifying other graphics settings (e.g., SSAO, HDR). Investigation revealed that LLPipeline::createGLBuffers, which is called during certain graphics setting changes that require full buffer recreation, contained lines that incorrectly set mRT->width and mRT->height to zero *after* the call to allocateScreenBuffer had already established the correct dimensions. This created a state inconsistency. If RenderShadowResolutionScale was changed immediately following the graphics setting change, the subsequent call to LLPipeline::resizeShadowTexture (triggered via handleShadowsResized) would read these incorrect zero dimensions from mRT. This led to failed shadow buffer allocation (allocateShadowBuffer(0, 0)) and resulted in corrupted or missing shadows. This commit removes the erroneous mRT->width = 0 and mRT->height = 0 lines from the end of createGLBuffers. This ensures that the render target dimensions remain valid after buffer recreation. With this fix, resizeShadowTexture now correctly reads the valid screen dimensions immediately following a graphics setting change and successfully resizes the shadow buffers without delay or error. This eliminates the need for previous workarounds like guard conditions or forced shader recompiles. Ref: #3719
2025-03-27Allow QA workflow to run on Second_Life_X branchesAtlasLinden
Using the echos from the last run, it appears that the tagged builds have Workflow Head Branch = Second_Life_X. Edit made so the file looks for this rather than what was there previously.
2025-03-27Merge branch 'secondlife:develop' into fix/shadow-resolution-updateWilliam Weaver
2025-03-27#3829 WebRTC crash OnDataReceivedImplAndrey Kleshchev
2025-03-27Merge pull request #3821 from secondlife/atlas-qaworkflowAtlasLinden
Removed unnecessary comments in QA workflow file
2025-03-27Avoid recalculating pixel area when possibleAndrey Kleshchev
2025-03-27Use LLCachedControl in llviewerwindow and llappviewerAndrey Kleshchev
Getting from gSavedSettings is expensive to do so often
2025-03-27#3820 crash at LLNotificationTemplateMaxim Nikolenko
2025-03-27Removed unnecessary comments in QA workflow fileAtlasLinden
GHA does not like comments inside an if statement. These have been removed.
2025-03-26Merge pull request #3818 from secondlife/atlas-qaworkflowJonathan "Geenz" Goodman
Added QA workflow file
2025-03-26Merge pull request #3819 from secondlife/geenz/vram-divisor-1Jonathan "Geenz" Goodman
Mitigate some of the frame stuttering we're seeing by setting the VRAM divisor to 1
2025-03-26Mitigate some of the frame stuttering we're seeing by setting the VRAM ↵Jonathan "Geenz" Goodman
divisor to 1. tl;dr - this helps avoid frequent texture reuploads to VRAM in some texture heavy areas. This speaks to some bigger problems we're seeing in our texture streaming system however. You will see similar problems by manually setting the texture VRAM manually.
2025-03-26Added QA workflow fileAtlasLinden
Previously in the develop archive. Recent change is to only run the workflow for tagged builds. The code to running other builds has been commented out.
2025-03-26#3814 Out of range exception in TextCmdRemove::executeAndrey Kleshchev
2025-03-26#3803 Crash at LLTabContainer::setTabMaxim Nikolenko
2025-03-26Disable shoreline fade. (#3811)Jonathan "Geenz" Goodman
2025-03-25#3795 Fix macos shutdown crashAndrey Kleshchev
2025-03-25#3643 Make sure attribute names match between OSsAndrey Kleshchev
On Mac spaces aren't permitted.
2025-03-25#3596 Don't supress exceptions in WorkQueueAndrey Kleshchev
We need those to know about problems.
2025-03-25Merge pull request #3625 from secondlife/rider/bot_tattleRider Linden
Resubmit PR#2908+2951 Bot self identification and bug fix.
2025-03-25Merge remote-tracking branch 'remotes/origin/develop' into rider/bot_tattleRider Linden
Fix conflicts
2025-03-25#3798 Crash at getAvatar()Andrey Kleshchev
2025-03-24Readd probe count setting (#3793)Jonathan "Geenz" Goodman
* Readd max probe count. Disable dynamic probe allocation by default (for now).
2025-03-24#3796 Crash at assetRequestCoroAndrey Kleshchev
Coroutine doesn't own req pointer, don't use it
2025-03-24#3780 disable water exclusion if user applies PBR or MediaMaxim Nikolenko
2025-03-21vp#404 Improve URL filterAndrey Kleshchev
2025-03-21#3713 Crash at updateGLTFMaterialsAndrey Kleshchev
2025-03-21prevent erroneous edit of wrong parcel (#3759)Andrew Meadows
* prevent erroneous edit of wrong parcel Fixes jira-archive-internal/issues/70771 [SL-20409] Erroneous Local Parcel Twins - Parcel Updates Across Region Borders - unrequested updateDatabaseParcel changes * remove unused argument in sendParcelPropertiesUpdate()
2025-03-21Dynamic Probe Allocation (#3787)Jonathan "Geenz" Goodman
* #3788 Support dynamic probe allocation. * #3738 Mitigate probe flashing * #3735 Mitigate realtime probes flashing
2025-03-21Switch to smaller runners (#3722)Jonathan "Geenz" Goodman
* Switch to smaller runners * Make the runner conditional based upon a specific tag. Co-authored-by: Andrey Lihatskiy <alihatskiy@productengine.com>
2025-03-21#3364 Fix a case of excessive texture updatesAndrey Kleshchev
when bias fluctuates a bit. Make bias' effect a bit more gradual.
2025-03-21#3778 #3654 Split text and background selection colorsAndrey Kleshchev
2025-03-21#1644 Correct render type for on-water property linesAndrey Lihatskiy
2025-03-20#3779 reset texture repeats when unchecking the Hide Water optionMaxim Nikolenko
2025-03-20#1964 fix for reflection probe doesn't update position when the linkset is ↵Maxim Nikolenko
moved by the script
2025-03-19viewer#2894 Make PBR scale like Blinn Phong doesAndrey Kleshchev
2025-03-19viewer#2270 The "More" button does not close the "Choose emoji" floaterAndrey Kleshchev