diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-03-21 09:33:23 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-03-21 09:33:23 -0400 |
commit | 32c7d3064f04899547ee4dea48969c6ceb8554e9 (patch) | |
tree | 3e3fa3af0921e5422b988696c61a4718d6be1b59 | |
parent | 3c96bd2c69865cba00a7e8f30afde23d2dadce78 (diff) |
Dynamic Probe Allocation (#3787)
* #3788 Support dynamic probe allocation.
* #3738 Mitigate probe flashing
* #3735 Mitigate realtime probes flashing
-rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl | 1 | ||||
-rw-r--r-- | indra/newview/featuretable.txt | 14 | ||||
-rw-r--r-- | indra/newview/featuretable_mac.txt | 10 | ||||
-rw-r--r-- | indra/newview/llreflectionmap.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 86 | ||||
-rw-r--r-- | indra/newview/llreflectionmapmanager.h | 11 | ||||
-rw-r--r-- | indra/newview/lltextureview.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llviewertexture.cpp | 7 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml | 17 |
9 files changed, 87 insertions, 66 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl index 205d4bff6d..5089b9e31e 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl @@ -154,6 +154,7 @@ void calcAtmosphericVarsLinear(vec3 inPositionEye, vec3 norm, vec3 light_dir, ou if (classic_mode < 1) { amblit = srgb_to_linear(amblit); + amblit = vec3(dot(amblit, vec3(0.2126, 0.7152, 0.0722))); sunlit = srgb_to_linear(sunlit); } diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index 883963d558..443a7ae914 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -86,7 +86,6 @@ RenderTonemapType 1 1 RenderTonemapMix 1 1 RenderDisableVintageMode 1 1 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 256 // // Low Graphics Settings @@ -129,7 +128,6 @@ RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 512 -RenderReflectionProbeCount 1 1 // // Medium Low Graphics Settings @@ -172,7 +170,6 @@ RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 1024 -RenderReflectionProbeCount 1 16 // // Medium Graphics Settings (standard) @@ -214,7 +211,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 32 // // Medium High Graphics Settings @@ -245,7 +241,7 @@ RenderFSAASamples 1 1 RenderReflectionsEnabled 1 1 RenderReflectionProbeDetail 1 1 RenderScreenSpaceReflections 1 0 -RenderReflectionProbeLevel 1 2 +RenderReflectionProbeLevel 1 1 RenderMirrors 1 0 RenderHeroProbeResolution 1 512 RenderHeroProbeDistance 1 6 @@ -256,7 +252,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 64 // // High Graphics Settings (SSAO + sun shadows) @@ -287,7 +282,7 @@ RenderFSAASamples 1 2 RenderReflectionsEnabled 1 1 RenderReflectionProbeDetail 1 1 RenderScreenSpaceReflections 1 0 -RenderReflectionProbeLevel 1 3 +RenderReflectionProbeLevel 1 2 RenderMirrors 1 0 RenderHeroProbeResolution 1 512 RenderHeroProbeDistance 1 8 @@ -298,7 +293,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 128 // // High Ultra Graphics Settings (deferred + SSAO + all shadows) @@ -340,7 +334,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 256 // // Ultra graphics (REALLY PURTY!) @@ -382,7 +375,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 256 // // Class Unknown Hardware (unknown) @@ -416,7 +408,6 @@ RenderReflectionProbeDetail 0 -1 RenderMirrors 0 0 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 0 0 list Intel RenderAnisotropic 1 0 @@ -438,7 +429,6 @@ RenderMirrors 0 0 RenderGLMultiThreadedTextures 0 0 RenderGLMultiThreadedMedia 0 0 RenderDisableVintageMode 1 0 -RenderReflectionProbeCount 0 0 list TexUnit16orLess RenderTerrainPBRDetail 1 -1 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index 103d24a26d..dc9473b042 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -86,7 +86,6 @@ RenderTonemapMix 1 1 RenderDisableVintageMode 1 1 RenderDownScaleMethod 1 0 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 256 // // Low Graphics Settings @@ -129,7 +128,6 @@ RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 512 -RenderReflectionProbeCount 1 1 // // Medium Low Graphics Settings @@ -172,7 +170,6 @@ RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 1024 -RenderReflectionProbeCount 1 16 // // Medium Graphics Settings (standard) @@ -214,7 +211,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 32 // // Medium High Graphics Settings @@ -256,7 +252,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 64 // // High Graphics Settings (SSAO + sun shadows) @@ -298,7 +293,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 128 // // High Ultra Graphics Settings (SSAO + all shadows) @@ -340,7 +334,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 256 // // Ultra graphics (REALLY PURTY!) @@ -382,7 +375,6 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 1 256 // // Class Unknown Hardware (unknown) @@ -415,7 +407,6 @@ RenderShadowDetail 0 0 RenderMirrors 0 0 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 2048 -RenderReflectionProbeCount 0 0 list TexUnit8orLess RenderDeferredSSAO 0 0 @@ -456,7 +447,6 @@ RenderReflectionProbeDetail 0 0 RenderReflectionsEnabled 0 0 RenderMirrors 0 0 RenderDisableVintageMode 1 0 -RenderReflectionProbeCount 0 0 list VaryingVectors16orLess RenderTerrainPBRPlanarSampleCount 1 1 diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp index f3adb52d5e..910509928d 100644 --- a/indra/newview/llreflectionmap.cpp +++ b/indra/newview/llreflectionmap.cpp @@ -52,6 +52,9 @@ LLReflectionMap::~LLReflectionMap() void LLReflectionMap::update(U32 resolution, U32 face, bool force_dynamic, F32 near_clip, bool useClipPlane, LLPlane clipPlane) { LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; + if (!mCubeArray.notNull()) + return; + mLastUpdateTime = gFrameTimeSeconds; llassert(mCubeArray.notNull()); llassert(mCubeIndex != -1); diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index 48b73531ea..34c6034e9e 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -144,13 +144,14 @@ static void touch_default_probe(LLReflectionMap* probe) LLReflectionMapManager::LLReflectionMapManager() { + mDynamicProbeCount = LL_MAX_REFLECTION_PROBE_COUNT; initCubeFree(); } void LLReflectionMapManager::initCubeFree() { // start at 1 because index 0 is reserved for mDefaultProbe - for (int i = 1; i < LL_MAX_REFLECTION_PROBE_COUNT; ++i) + for (U32 i = 1; i < mDynamicProbeCount; ++i) { mCubeFree.push_back(i); } @@ -221,15 +222,50 @@ void LLReflectionMapManager::update() resume(); } - static LLCachedControl<U32> probe_count(gSavedSettings, "RenderReflectionProbeCount", 256U); - bool countReset = mReflectionProbeCount != probe_count; + static LLCachedControl<S32> sDetail(gSavedSettings, "RenderReflectionProbeDetail", -1); + static LLCachedControl<S32> sLevel(gSavedSettings, "RenderReflectionProbeLevel", 3); - if (countReset) + // Once every 20 frames, update the dynamic probe count. + if (gFrameCount % 20) { - mResetFade = -0.5f; + U32 probe_count_temp = mDynamicProbeCount; + if (sLevel == 0) + { + mDynamicProbeCount = 1; + } + else if (sLevel == 1) + { + mDynamicProbeCount = (U32)mProbes.size(); + + } + else if (sLevel == 2) + { + mDynamicProbeCount = llmax((U32)mProbes.size(), 128); + } + else + { + mDynamicProbeCount = 256; + } + + // Round mDynamicProbeCount to the nearest increment of 32 + mDynamicProbeCount = ((mDynamicProbeCount + 16) / 32) * 32; + mDynamicProbeCount = llclamp(mDynamicProbeCount, 1, LL_MAX_REFLECTION_PROBE_COUNT); + + if (mDynamicProbeCount < probe_count_temp * 1.1 && mDynamicProbeCount > probe_count_temp * 0.9) + mDynamicProbeCount = probe_count_temp; + else + mGlobalFadeTarget = 0.f; } - initReflectionMaps(); + if (mGlobalFadeTarget < mResetFade) + mResetFade = llmax(mGlobalFadeTarget, mResetFade - (F32)gFrameIntervalSeconds * 2); + else + mResetFade = llmin(mGlobalFadeTarget, mResetFade + (F32)gFrameIntervalSeconds * 2); + + if (mResetFade == mGlobalFadeTarget) + { + initReflectionMaps(); + } static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true); @@ -286,9 +322,6 @@ void LLReflectionMapManager::update() bool did_update = false; - static LLCachedControl<S32> sDetail(gSavedSettings, "RenderReflectionProbeDetail", -1); - static LLCachedControl<S32> sLevel(gSavedSettings, "RenderReflectionProbeLevel", 3); - bool realtime = sDetail >= (S32)LLReflectionMapManager::DetailLevel::REALTIME; LLReflectionMap* closestDynamic = nullptr; @@ -343,12 +376,7 @@ void LLReflectionMapManager::update() } } - if (countReset) - { - mResetFade = -0.5f; - } - - mResetFade = llmin((F32)(mResetFade + gFrameIntervalSeconds), 1.f); + mResetFade = llmin((F32)(mResetFade + gFrameIntervalSeconds * 2.f), 1.f); for (unsigned int i = 0; i < mProbes.size(); ++i) { @@ -520,6 +548,16 @@ LLReflectionMap* LLReflectionMapManager::addProbe(LLSpatialGroup* group) return probe; } +U32 LLReflectionMapManager::probeCount() +{ + return mDynamicProbeCount; +} + +U32 LLReflectionMapManager::probeMemory() +{ + return (mDynamicProbeCount * 6 * (mProbeResolution * mProbeResolution) * 4) / 1024 / 1024 + (mDynamicProbeCount * 6 * (LL_IRRADIANCE_MAP_RESOLUTION * LL_IRRADIANCE_MAP_RESOLUTION) * 4) / 1024 / 1024; +} + struct CompareProbeDepth { bool operator()(const LLReflectionMap* lhs, const LLReflectionMap* rhs) @@ -1058,7 +1096,11 @@ void LLReflectionMapManager::updateUniforms() bool is_ambiance_pass = gCubeSnapshot && !isRadiancePass(); F32 ambscale = is_ambiance_pass ? 0.f : 1.f; + ambscale *= mResetFade; + ambscale = llmax(0, ambscale); F32 radscale = is_ambiance_pass ? 0.5f : 1.f; + radscale *= mResetFade; + radscale = llmax(0, radscale); for (auto* refmap : mReflectionMaps) { @@ -1129,8 +1171,8 @@ void LLReflectionMapManager::updateUniforms() } mProbeData.refParams[count].set( - llmax(minimum_ambiance, refmap->getAmbiance())*ambscale * llmax(mResetFade, 0.f), // ambiance scale - radscale * llmax(mResetFade, 0.f), // radiance scale + llmax(minimum_ambiance, refmap->getAmbiance())*ambscale, // ambiance scale + radscale, // radiance scale refmap->mFadeIn, // fade in weight oa.getF32ptr()[2] - refmap->mRadius); // z near @@ -1365,12 +1407,9 @@ void LLReflectionMapManager::renderDebug() void LLReflectionMapManager::initReflectionMaps() { - static LLCachedControl<U32> probe_count(gSavedSettings, "RenderReflectionProbeCount", 256U); - U32 count = probe_count(); - static LLCachedControl<U32> ref_probe_res(gSavedSettings, "RenderReflectionProbeResolution", 128U); U32 probe_resolution = nhpo2(llclamp(ref_probe_res(), (U32)64, (U32)512)); - if (mTexture.isNull() || mReflectionProbeCount != count || mProbeResolution != probe_resolution || mReset) + if (mTexture.isNull() || mReflectionProbeCount != mDynamicProbeCount || mProbeResolution != probe_resolution || mReset) { if(mProbeResolution != probe_resolution) { @@ -1379,9 +1418,10 @@ void LLReflectionMapManager::initReflectionMaps() } gEXRImage = nullptr; - + mGlobalFadeTarget = 1.f; + mResetFade = -0.125f; mReset = false; - mReflectionProbeCount = count; + mReflectionProbeCount = mDynamicProbeCount; mProbeResolution = probe_resolution; mMaxProbeLOD = log2f((F32)mProbeResolution) - 1.f; // number of mips - 1 diff --git a/indra/newview/llreflectionmapmanager.h b/indra/newview/llreflectionmapmanager.h index 9f88776ac2..0719c28134 100644 --- a/indra/newview/llreflectionmapmanager.h +++ b/indra/newview/llreflectionmapmanager.h @@ -38,7 +38,7 @@ class LLViewerObject; #define LL_MAX_REFLECTION_PROBE_COUNT 256 // reflection probe resolution -#define LL_IRRADIANCE_MAP_RESOLUTION 64 +#define LL_IRRADIANCE_MAP_RESOLUTION 16 // reflection probe mininum scale #define LL_REFLECTION_PROBE_MINIMUM_SCALE 1.f; @@ -159,6 +159,9 @@ public: // with false when done. void forceDefaultProbeAndUpdateUniforms(bool force = true); + U32 probeCount(); + U32 probeMemory(); + private: friend class LLPipeline; friend class LLHeroProbeManager; @@ -166,6 +169,9 @@ private: // initialize mCubeFree array to default values void initCubeFree(); + // Just does a bulk clear of all of the cubemaps. + void clearCubeMaps(); + // delete the probe with the given index in mProbes void deleteProbe(U32 i); @@ -240,6 +246,8 @@ private: // number of reflection probes to use for rendering U32 mReflectionProbeCount; + U32 mDynamicProbeCount; + // resolution of reflection probes U32 mProbeResolution = 128; @@ -253,6 +261,7 @@ private: bool mReset = false; float mResetFade = 1.f; + float mGlobalFadeTarget = 1.f; // if true, only update the default probe bool mPaused = false; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 78d930c05c..8560a01c4b 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -559,10 +559,12 @@ void LLGLTexMemBar::draw() gGL.color4f(0.f, 0.f, 0.f, 0.25f); gl_rect_2d(-10, getRect().getHeight() + line_height*2 + 1, getRect().getWidth()+2, getRect().getHeight()+2); - text = llformat("Est. Free: %d MB Sys Free: %d MB FBO: %d MB Bias: %.2f Cache: %.1f/%.1f MB", + text = llformat("Est. Free: %d MB Sys Free: %d MB FBO: %d MB Probe#: %d Probe Mem: %d MB Bias: %.2f Cache: %.1f/%.1f MB", (S32)LLViewerTexture::sFreeVRAMMegabytes, LLMemory::getAvailableMemKB()/1024, LLRenderTarget::sBytesAllocated/(1024*1024), + gPipeline.mReflectionMapManager.probeCount(), + gPipeline.mReflectionMapManager.probeMemory(), discard_bias, cache_usage, cache_max_usage); diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 0782192858..4a9dd1c1b6 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -504,8 +504,11 @@ void LLViewerTexture::updateClass() // NOTE: our metrics miss about half the vram we use, so this biases high but turns out to typically be within 5% of the real number F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc); - F32 budget = max_vram_budget == 0 ? (F32)gGLManager.mVRAM : (F32)max_vram_budget; - budget /= tex_vram_divisor; + // For debugging purposes, it's useful to be able to set the VRAM budget manually. + // But when manual control is not enabled, use the VRAM divisor. + // While we're at it, assume we have 1024 to play with at minimum when the divisor is in use. Works more elegantly with the logic below this. + // -Geenz 2025-03-21 + F32 budget = max_vram_budget == 0 ? llmax(1024, (F32)gGLManager.mVRAM / tex_vram_divisor) : (F32)max_vram_budget; // Try to leave at least half a GB for everyone else and for bias, // but keep at least 768MB for ourselves diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml index 34ed3fa80d..78d13293a8 100644 --- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml @@ -859,23 +859,6 @@ </combo_box> <slider - control_name="RenderReflectionProbeCount" - decimal_digits="0" - follows="left|top" - height="16" - increment="1" - initial_value="256" - label="Max. Reflection Probes:" - label_width="145" - layout="topleft" - left="420" - min_val="1" - max_val="256" - name="MaxProbes" - top_delta="24" - width="260" /> - - <slider control_name="RenderExposure" decimal_digits="1" follows="left|top" |