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AgeCommit message (Collapse)Author
2019-06-26SL-11489 Add new "preexisting_tport" message to viewermaxim_productengine
2019-06-25SL-10625Graham Linden
Make intel throttle the CPU with sleeps in all cases and fix calc of microsec frame time.
2019-06-25Put bloom rendering back as it was.Graham Linden
2019-06-25SL-1491Graham Linden
Nerf backfacing additive in ALM to prevent lens flares when facing away from sun. Use hack in spec gbuffer alpha to nerf additive only on terrain (leaves additive glare for sunsets on water).
2019-06-25SL-11454 Discarding should accept items to trashandreykproductengine
2019-06-25SL-11418 Mac build fixandreykproductengine
2019-06-24SL-11473 Block calculate button until model fully loadsandreykproductengine
2019-06-25Mac buildfixAndreyL ProductEngine
2019-06-24Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-06-24DRTVWR-493 Cleanup LLFirstUseandreykproductengine
2019-06-23[SL-11433] - fix dirty flag in texture pickerAnchor
2019-06-22MergeAnchor
2019-06-22Merged in DRTVWR-492AndreyL ProductEngine
2019-06-22Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2019-06-22Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-06-21Update CEF to version 75.0.11+gf50b3c2+chromium-75.0.3770.100callum_linden
2019-06-21DRTVWR-493 LLViewerParcelMedia to singletonandreykproductengine
2019-06-21DRTVWR-493 LLViewerMedia to singletonandreykproductengine
2019-06-20Merged in graham_linden/viewer-eep-g (pull request #437)Graham Madarasz
SL-11371
2019-06-20SL-11371Graham Linden
Remove the ugly band of fog color at the horizon in Low/Low+ entirely.
2019-06-20Merged in graham_linden/viewer-eep-g (pull request #436)Graham Madarasz
SL-9989
2019-06-20SL-9989Graham Linden
Remove use of distance multiplier from sky shaders (but leave in the atmospherics helpers).
2019-06-20Two heads not always better than one.Graham Linden
2019-06-20MergeGraham Linden
2019-06-20Merge the RainbowGraham Linden
2019-06-20increment viewer version to 6.2.4Nat Goodspeed
2019-06-20Added tag 6.2.3-release for changeset ab2ec5c5423bNat Goodspeed
2019-06-20DRTVWR-493 LLLocalBitmapMgr to Singletonandreykproductengine
2019-06-20DRTVWR-493 LLHint to singletonandreykproductengine
2019-06-20SL-11373Graham Linden
Fix class2/windlight clouds.
2019-06-20SL-11432 FIXED [OSX] Avatar is spinning when pressing Alt+D+Command and then ↵Mnikolenko ProductEngine
releasing D key
2019-06-20Merged in DRTVWR-492AndreyL ProductEngine
2019-06-19Sky fixes.Graham Linden
Make class1 sky use pre-projection pos to get proper distances for attenuation. Make all sky shaders use the dist_mul again. Revert to using old sky tessellation logic (may regress bugs addressed by new tess code).
2019-06-19Bump version of CEF we build against to 75.0.8+g5da93a1+chromium-75.0.3770.80callum_linden
2019-06-19SL-11450 After detaching everything viewer shows wrong slot countandreykproductengine
Attachments' title not overwriting properly
2019-06-19SL-11318Graham Linden
Make alpha pass start with no shader bound. Make diffuse mode alpha-blended fullbrights get into alpha pass properly.
2019-06-19SL-11416 Teleport failure messages should not stack upandreykproductengine
2019-06-19DRTVWR-493 LLMachineId to singletonandreykproductengine
2019-06-19DRTVWR-493 LLCallDialogManager to singletonandreykproductengine
2019-06-19DRTVWR-493 LLFollowCamMgr to singletonandreykproductengine
2019-06-18SL-11051Graham Linden
Make genDrawInfo pay more attention to faces with 100% transparency that are not invisiprims.
2019-06-18SL-11406Graham Linden
Fix alpha output of fullbright deferred materials objects.
2019-06-18SL-10829 the 2ndGraham Linden
Made pointLightF use correct colorspace as multiPoint already was.
2019-06-18SL-11041Graham Linden
Revert fix for SL_11406 causing regression of SL-11041
2019-06-18SL-10969Graham Linden
Remove ambiance handling from alpha and blended materials objects for now. Still too many setups where they get blown out due to attenuation mismatches with deferred.
2019-06-18SL-11109Graham Linden
Move vert alpha multiply back before discard tests to fix object transparency only object shadow casting. Very likely re-breaks SL_11051 making fullbright alpha mask objects not cast when they should (due to broken vertex alpha...).
2019-06-18SL-11372Graham Linden
Fix incorrect diffuse handling in class1 softenLight from contrib.
2019-06-18Fix sky atmospherics in class1 to match class2 and Mid.Graham Linden
2019-06-17Bump CEF version (via 3p-cef-bin-*) slightly to ↵callum_linden
75.0.7+g19229b6+chromium-75.0.3770.80
2019-06-14Backed out changeset: 4a4c5e6ff01eAnchor