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2020-02-26Merged in SL-12574 (pull request #14)Michael Pohoreski
SL-12574 Approved-by: Dave Houlton <euclid@lindenlab.com>
2020-02-25SL-12574 Tweak sky to better match WindlightPtolemy
2020-02-25SL-12574 Cleanup inconsistent indentationPtolemy
2020-02-25SL-12574 Cleanup unused argumentPtolemy
2020-02-25SL-12574: Document shader class summaryPtolemy
2020-02-25SL-12574: Simplify Direct AmbientPtolemy
2020-02-25SL-12757 - typo in menu_viewer.xmlBrad Payne (Vir Linden)
2020-02-25Merged in SL-12638 (pull request #13)Dave Houlton
SL-12638, fix overly dark appearance of normal-mapped objects Approved-by: Andrey Kleshchev Approved-by: Michael Pohoreski
2020-02-25SL-12638, fix overly dark appearance of normal-mapped objectsDave Houlton
Adds the 'additive' component of calcAtmosphericVars into the sunlit color to reduce darkening of sun lighting component, and adds a further magic number gainto boost final result to rough parity with windlight. Removes all light calculations on fullbright objects, just passing through the unlit diffuse color.
2020-02-25SL-12754 Fixed search fieldAndrey Kleshchev
2020-02-25SL-12755 [EEP] The sky level dropdown was not disabled by defaultAndrey Kleshchev
2020-02-25SL-12591 Fixed slider value comparisonAndrey Kleshchev
2020-02-24SL-12741 Moon was using fixed colorAndrey Kleshchev
2020-02-22Merge branch 'master' into DRTVWR-460Andrey Lihatskiy
2020-02-21Merge master (rel 6.3.8) to DRTVWR-440 (pull request #11)Dave Houlton
2020-02-21SL-12678 Remove automatic retry of loginAndrey Kleshchev
2020-02-21SL-10498 - made benefits debug output a bit less verboseBrad Payne (Vir Linden)
2020-02-21Merge master (v 6.3.8) into DRTVWR-440Dave Houlton
2020-02-21SL-12732 Lights not working in some casesAndrey Kleshchev
2020-02-21mergeBrad Payne (Vir Linden)
2020-02-21Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
2020-02-20Increment viewer version to 6.3.8Nat Goodspeed
following promotion of DRTVWR-499
2020-02-19SL-12726 Fixed overlap issues in Edit Day Cycle floaterAndrey Kleshchev
Multiline support for current time, space for correct wrap; Fixed text getting out of bonds for labels; Space from time_label was not working;
2020-02-17SL-12198 Updated VVM - fixed .done file removalAndrey Kleshchev
2020-02-13Merged in SL-12574 (pull request #9)Michael Pohoreski
DRTVWR-440: SL-12574: Tweak environment cube map to better match Windlight Approved-by: Dave Houlton
2020-02-12SL-12678 Remove automatic retry of loginAndrey Kleshchev
2020-02-12SL-12616 Updated VVMAndrey Kleshchev
Cancelable updates should not be installed if user quit without confirmation, ask again later
2020-02-11SL-11932 Updated VVM #2Andrey Kleshchev
Previous update handled case of user terminating updater on 'precheck', new one works for updater termination on 'leap'
2020-02-11SL-11932 Updated VVMAndrey Kleshchev
2020-02-11SL-12621 Remove inappropriate tooltipmaxim_productengine
2020-02-10SL-12621 Add CameraOffsetScale option to "Precise Controls" floatermaxim_productengine
2020-02-07DRTVWR-440: SL-12574: Tweak environment cube map to better match WindlightPtolemy
2020-02-07Merged in SL-12682 (pull request #8)Dave Houlton
Fixes for SL-12682 and SL-12592 Approved-by: Michael Pohoreski
2020-02-07SL-12682, remove negative light & clean up materialF.glslDave Houlton
2020-02-07SL-12592, fix transparency for full-brightsDave Houlton
2020-02-05Merge branch 'master' into DRTVWR-460Andrey Lihatskiy
2020-02-05SL-4354 Not loaded avatars should stay cloud longerAndrey Kleshchev
2020-02-05Merge branch 'DRTVWR-499' into DRTVWR-500Andrey Lihatskiy
2020-02-05Revert SL-4354Andrey Kleshchev
2020-02-05SL-11455 Added linux pulseaudio and alsa supportAndrey Kleshchev
2020-02-04Merged in SL12005 (pull request #7)Dave Houlton
SL-12005 FIXED, back out SRGB changes for projector spotlights Approved-by: Michael Pohoreski <ptolemy@lindenlab.com>
2020-02-04SL-4354 Used wrong conditionAndrey Kleshchev
2020-02-04SL-12005, back out SRGB changes for projector spotlightsDave Houlton
Deferred spotlights were transitioned srdb->linear in commit 653133b The lights transition between the deferred and (some other) path at fixed camera distance, causing a distinct light-level pop. Backing out this change to avoid the pop. Note to the future: pick a light space at the beginning and stick with it.
2020-02-04SL-12654 Remove support for building with fmod exAndrey Kleshchev
2020-02-04SL-11445 Couple small fixesAndrey Kleshchev
2020-02-03Merge branch 'DRTVWR-499' into DRTVWR-500Andrey Lihatskiy
2020-01-31Merged in euclid-wip-SL12594 (pull request #5)Dave Houlton
SL-12594, missed occurance of VertexShaderEnable setting Approved-by: Michael Pohoreski <ptolemy@lindenlab.com> Approved-by: Bradley Payne <vir@lindenlab.com>
2020-01-31SL-12594, fix one missed occurance of VertexShaderEnable settingDave Houlton
2020-01-31Merged in SL-11445 Upgrade Fmodex to Fmod StudioAndrey Kleshchev
2020-01-30Merged in euclid-wip-SL12594 (pull request #3)Dave Houlton
SL-12594, Remove ability to de-select Basic Shaders (ie disable Fixed Function rendering) Approved-by: Bradley Payne <vir@lindenlab.com> Approved-by: Michael Pohoreski <ptolemy@lindenlab.com>