Age | Commit message (Collapse) | Author |
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Initial commit
-- added two floater classes derived from LLSysWellWindow to work with Notification Well & IM Well
-- register two floaters in place of previous sys_well (but with the same xml file)
-- replace using of LLSysWellWindow with LLNotificationWellWindow in the out code (except of in LLScreenChannel::updateShowToastsState)
-- rename member variable in bottom tray used for Notification Well
--HG--
branch : product-engine
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--HG--
branch : product-engine
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(EXT-2803) Create notifications and dialogs to negotiate P2P voice chat (shown over the Speak button)
(EXT-2806) Create notification windows and dialogs to negotiate Group Voice Chat (docked to Speak button's chevron)
(EXT-2802) Create notifications and dialogs to negotiate AvaLine calls (shown over Speak button)
(EXT-2805) Create notifications and dialogs to negotiate Ad-Hoc calls (shown over Speak button)
implemented: invitations, displaying of notifications according to the state of current voice chat session
--HG--
branch : product-engine
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and open IM window just by click on IM toast).
--HG--
branch : product-engine
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--HG--
branch : product-engine
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that highlights the landmark or item in the appropriate side panel
Changes:
This task had been already implemented. llurlentyinventory and llurlregistry have been changed to correct parsing of offer url
--HG--
branch : product-engine
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SL icon and title). "i" icon is temporarily used, changing it in
xml to SL icon moved to new bug- EXT-3132.
--HG--
branch : product-engine
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--HG--
branch : product-engine
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--HG--
branch : product-engine
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nearby chat toasts and log
revert name changes since this may break some functionality...
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branch : product-engine
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about classifieds)
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branch : product-engine
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tool-tips)
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branch : product-engine
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nearby chat toasts and log
for information - since I think that messages from nowhere is bad practice for user - if object that send message has no name I use object id as name
--HG--
branch : product-engine
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Nearby Chat floater when object and Resident share the same name
--HG--
branch : product-engine
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Introducing a volume slider that pops up when you hover
over the "mute" button. Fades out with the rest of the
controls. Had to also render (by hand) the background
image. Cleaned up the XUI file.
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ParcelMediaAutoPlayEnable flag.
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ParcelMediaAutoPlayEnable flag now controls both (horribly named, but must be preserved for legacy purposes).
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after selecting I button on a user
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predictably with auto-play.
Disabling and re-enabling media should work much more like teleporting away and teleporting back -- media will respect the auto-play flag when reloading, instead of returning to its previous load state.
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One panel had user_resize="true", which it should not have.
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Fixes 1 pixel of clipping caused by LLScrollContainer.
Text is still clipped by 1 pixel, down from 2.
Added more test text boxes to floater_test_textbox.xml
Reviewed with Leyla.
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Reviewed by Palmer
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-Reviewed by Seraph
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EXT-3067 : INFRASTRUCTURE : LLInventoryPanel::modelChanged cleanup
Added REBUILD mask to inventory observer.
Added new logic for rebuilding linked items when an item is purged.
Took out atrocious expensive refresh that was being triggered on most LLInventoryPanel::modelChanged.
--HG--
branch : avatar-pipeline
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This adds new, raw translations to the viewer; they will not yet be formatted to fit cleanly to the user.
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This adds new, raw translations to the viewer; they will not yet be formatted to fit cleanly to the user.
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--HG--
branch : avatar-pipeline
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Added Back, Forward, and Home buttons to the web view for the Home
side panel. Still more work to do here, but the basic functionality
is there; albeit hardcoded to secondlife.com.
I notice that you can click Back on the first page. Seems to be an
issue for the general media browser too. I'll file a JIRA for that.
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EXT-3067 : INFRASTRUCTURE : LLInventoryPanel::modelChanged cleanup
This first set of checkins is just llinventorypanel infrastructure cleanup, including comments and improved use of iterators.
--HG--
branch : avatar-pipeline
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