Age | Commit message (Collapse) | Author |
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- Set proper callback for buy button
- Removed dead code
- Fixed values for action combobox in object profile panel
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against sculpt based crashers.
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with "/".
Encountering such a mask will show a warning message and throw a debug assertion.
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if object inspector is invoked for the same object.
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using realtive coordinates
changed settings naming scheme for floater positioning so that related settings appear together in file
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previous settings exist from old viewer
apply relative positioning to floaters that are loaded with rects specified from earlier viewer
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made received items not auto resizable
save/restore received items height on collapse/expand
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not work)
Reason: Showing the confirmation dialog resets object selection, thus there is nothing to derez.
Fix: pass selection to the confirm_take, so that selection doesn't "die" after confirmation dialog is opened
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horizontal scroll bar hides last item in folder view.
Added a scroll container which provides the information about the height of currently displayed folder view contents. It is used for updating vertical scroll bar visibility in inventory panel.
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changed stacking logic to attempt to stack against any floater that is cascade head
*or* in a cascade group
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bad XUI
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is in cut mode.
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are not present.
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immediately
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water is always 20m high instead of the Region Water Height
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reviewed by davep
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compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
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first time around.
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avoid artifacts.
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