diff options
Diffstat (limited to 'scripts/content_tools')
-rw-r--r-- | scripts/content_tools/anim_tool.py | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/scripts/content_tools/anim_tool.py b/scripts/content_tools/anim_tool.py index 5883a69360..9b795f45fd 100644 --- a/scripts/content_tools/anim_tool.py +++ b/scripts/content_tools/anim_tool.py @@ -29,6 +29,7 @@ $/LicenseInfo$ """ import sys +import os import struct import StringIO import math @@ -511,6 +512,11 @@ def resolve_joints(names, skel_tree, lad_tree): if __name__ == "__main__": + # default search location for config files is defined relative to + # the script location; assuming they live in the same viewer repo + pathname = os.path.dirname(sys.argv[0]) + path_to_skel = os.path.join(os.path.abspath(pathname),"..","..","indra","newview","character") + parser = argparse.ArgumentParser(description="process SL animations") parser.add_argument("--verbose", help="verbose flag", action="store_true") parser.add_argument("--dump", help="dump to specified file") @@ -522,8 +528,8 @@ if __name__ == "__main__": parser.add_argument("--delete_joints", help="specify joints to be deleted", nargs="+") parser.add_argument("--joints", help="specify joints to be added or modified", nargs="+") parser.add_argument("--summary", help="print summary of the output animation", action="store_true") - parser.add_argument("--skel", help="name of the avatar_skeleton file", default="avatar_skeleton.xml") - parser.add_argument("--lad", help="name of the avatar_lad file", default="avatar_lad.xml") + parser.add_argument("--skel", help="name of the avatar_skeleton file", default= os.path.join(path_to_skel,"avatar_skeleton.xml")) + parser.add_argument("--lad", help="name of the avatar_lad file", default= os.path.join(path_to_skel,"avatar_lad.xml")) parser.add_argument("--set_version", nargs=2, type=int, help="set version and sub-version to specified values") parser.add_argument("--no_hud", help="omit hud joints from list of attachments", action="store_true") parser.add_argument("infilename", help="name of a .anim file to input") |