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-rw-r--r--indra/llcommon/CMakeLists.txt2
-rw-r--r--indra/llcommon/lleventdispatcher.cpp566
-rw-r--r--indra/llcommon/lleventdispatcher.h393
-rw-r--r--indra/llcommon/llevents.cpp13
-rw-r--r--indra/llcommon/llevents.h14
-rw-r--r--indra/llcommon/llinstancetracker.cpp17
-rw-r--r--indra/llcommon/llinstancetracker.h30
-rw-r--r--indra/llcommon/llsdutil.cpp27
-rw-r--r--indra/llcommon/llsdutil.h285
-rw-r--r--indra/llcommon/llversionviewer.h2
-rw-r--r--indra/llcommon/tests/lleventdispatcher_test.cpp1324
-rw-r--r--indra/llrender/llgl.cpp88
-rw-r--r--indra/llrender/llgl.h2
-rw-r--r--indra/llrender/llimagegl.cpp8
-rw-r--r--indra/llui/llfloaterreglistener.cpp17
-rw-r--r--indra/llui/llfloaterreglistener.h1
-rw-r--r--indra/llui/lllineeditor.cpp5
-rw-r--r--indra/llui/lllineeditor.h1
-rw-r--r--indra/llui/llui.cpp49
-rw-r--r--indra/llui/llui.h27
-rw-r--r--indra/llwindow/CMakeLists.txt4
-rw-r--r--indra/llwindow/llkeyboardheadless.cpp50
-rw-r--r--indra/llwindow/llkeyboardheadless.h45
-rw-r--r--indra/llwindow/llwindow.cpp15
-rw-r--r--indra/llwindow/llwindow.h2
-rw-r--r--indra/llwindow/llwindowheadless.cpp4
-rw-r--r--indra/llwindow/llwindowlistener.cpp307
-rw-r--r--indra/llwindow/llwindowlistener.h55
-rw-r--r--indra/llwindow/llwindowwin32.cpp9
-rw-r--r--indra/newview/CMakeLists.txt2
-rw-r--r--indra/newview/app_settings/settings.xml4
-rw-r--r--indra/newview/llagent.cpp11
-rw-r--r--indra/newview/llagentcamera.cpp29
-rw-r--r--indra/newview/llagentlistener.cpp36
-rw-r--r--indra/newview/llagentlistener.h2
-rw-r--r--indra/newview/llappviewer.cpp117
-rw-r--r--indra/newview/llfloaterbump.cpp2
-rw-r--r--indra/newview/llhudeffectlookat.cpp5
-rw-r--r--indra/newview/llhudmanager.cpp7
-rw-r--r--indra/newview/llimfloater.cpp7
-rw-r--r--indra/newview/llimview.cpp9
-rw-r--r--indra/newview/llinventorybridge.cpp2
-rw-r--r--indra/newview/lllogininstance.cpp16
-rw-r--r--indra/newview/llpaneleditwearable.cpp6
-rw-r--r--indra/newview/llphysicsmotion.cpp1402
-rw-r--r--indra/newview/llphysicsmotion.h248
-rw-r--r--indra/newview/llselectmgr.cpp18
-rw-r--r--indra/newview/llsidetray.cpp11
-rw-r--r--indra/newview/llsidetray.h10
-rw-r--r--indra/newview/llsidetraylistener.cpp162
-rw-r--r--indra/newview/llsidetraylistener.h36
-rw-r--r--indra/newview/llstartup.cpp132
-rw-r--r--indra/newview/llsurface.cpp5
-rw-r--r--indra/newview/lltexturestats.cpp2
-rw-r--r--indra/newview/lluilistener.cpp28
-rw-r--r--indra/newview/lluilistener.h1
-rw-r--r--indra/newview/llviewerdisplay.cpp6
-rw-r--r--indra/newview/llviewermenu.cpp4
-rw-r--r--indra/newview/llviewermessage.cpp23
-rw-r--r--indra/newview/llviewerobject.cpp11
-rw-r--r--indra/newview/llviewerobjectlist.cpp26
-rw-r--r--indra/newview/llviewerparcelmgr.cpp5
-rw-r--r--indra/newview/llviewerregion.cpp35
-rw-r--r--indra/newview/llviewerstats.cpp2
-rw-r--r--indra/newview/llviewertexture.cpp100
-rw-r--r--indra/newview/llviewertexturelist.cpp15
-rw-r--r--indra/newview/llviewerwindow.cpp56
-rw-r--r--indra/newview/llviewerwindowlistener.cpp5
-rw-r--r--indra/newview/llvoavatar.cpp55
-rw-r--r--indra/newview/llvoavatarself.cpp4
-rw-r--r--indra/newview/llworld.cpp10
-rw-r--r--indra/newview/pipeline.cpp4
72 files changed, 4599 insertions, 1434 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index 6439ac3349..22e0705036 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -63,6 +63,7 @@ set(llcommon_SOURCE_FILES
llformat.cpp
llframetimer.cpp
llheartbeat.cpp
+ llinstancetracker.cpp
llliveappconfig.cpp
lllivefile.cpp
lllog.cpp
@@ -314,6 +315,7 @@ if (LL_TESTS)
LL_ADD_INTEGRATION_TEST(lluri "" "${test_libs}")
LL_ADD_INTEGRATION_TEST(reflection "" "${test_libs}")
LL_ADD_INTEGRATION_TEST(stringize "" "${test_libs}")
+ LL_ADD_INTEGRATION_TEST(lleventdispatcher "" "${test_libs}")
# *TODO - reenable these once tcmalloc libs no longer break the build.
#ADD_BUILD_TEST(llallocator llcommon)
diff --git a/indra/llcommon/lleventdispatcher.cpp b/indra/llcommon/lleventdispatcher.cpp
index d6e820d793..5b6d4efbe9 100644
--- a/indra/llcommon/lleventdispatcher.cpp
+++ b/indra/llcommon/lleventdispatcher.cpp
@@ -41,6 +41,354 @@
#include "llevents.h"
#include "llerror.h"
#include "llsdutil.h"
+#include "stringize.h"
+#include <memory> // std::auto_ptr
+
+/*****************************************************************************
+* LLSDArgsSource
+*****************************************************************************/
+/**
+ * Store an LLSD array, producing its elements one at a time. Die with LL_ERRS
+ * if the consumer requests more elements than the array contains.
+ */
+class LL_COMMON_API LLSDArgsSource
+{
+public:
+ LLSDArgsSource(const std::string function, const LLSD& args);
+ ~LLSDArgsSource();
+
+ LLSD next();
+
+ void done() const;
+
+private:
+ std::string _function;
+ LLSD _args;
+ LLSD::Integer _index;
+};
+
+LLSDArgsSource::LLSDArgsSource(const std::string function, const LLSD& args):
+ _function(function),
+ _args(args),
+ _index(0)
+{
+ if (! (_args.isUndefined() || _args.isArray()))
+ {
+ LL_ERRS("LLSDArgsSource") << _function << " needs an args array instead of "
+ << _args << LL_ENDL;
+ }
+}
+
+LLSDArgsSource::~LLSDArgsSource()
+{
+ done();
+}
+
+LLSD LLSDArgsSource::next()
+{
+ if (_index >= _args.size())
+ {
+ LL_ERRS("LLSDArgsSource") << _function << " requires more arguments than the "
+ << _args.size() << " provided: " << _args << LL_ENDL;
+ }
+ return _args[_index++];
+}
+
+void LLSDArgsSource::done() const
+{
+ if (_index < _args.size())
+ {
+ LL_WARNS("LLSDArgsSource") << _function << " only consumed " << _index
+ << " of the " << _args.size() << " arguments provided: "
+ << _args << LL_ENDL;
+ }
+}
+
+/*****************************************************************************
+* LLSDArgsMapper
+*****************************************************************************/
+/**
+ * From a formal parameters description and a map of arguments, construct an
+ * arguments array.
+ *
+ * That is, given:
+ * - an LLSD array of length n containing parameter-name strings,
+ * corresponding to the arguments of a function of interest
+ * - an LLSD collection specifying default parameter values, either:
+ * - an LLSD array of length m <= n, matching the rightmost m params, or
+ * - an LLSD map explicitly stating default name=value pairs
+ * - an LLSD map of parameter names and actual values for a particular
+ * function call
+ * construct an LLSD array of actual argument values for this function call.
+ *
+ * The parameter-names array and the defaults collection describe the function
+ * being called. The map might vary with every call, providing argument values
+ * for the described parameters.
+ *
+ * The array of parameter names must match the number of parameters expected
+ * by the function of interest.
+ *
+ * If you pass a map of default parameter values, it provides default values
+ * as you might expect. It is an error to specify a default value for a name
+ * not listed in the parameters array.
+ *
+ * If you pass an array of default parameter values, it is mapped to the
+ * rightmost m of the n parameter names. It is an error if the default-values
+ * array is longer than the parameter-names array. Consider the following
+ * parameter names: ["a", "b", "c", "d"].
+ *
+ * - An empty array of default values (or an isUndefined() value) asserts that
+ * every one of the above parameter names is required.
+ * - An array of four default values [1, 2, 3, 4] asserts that every one of
+ * the above parameters is optional. If the current parameter map is empty,
+ * they will be passed to the function as [1, 2, 3, 4].
+ * - An array of two default values [11, 12] asserts that parameters "a" and
+ * "b" are required, while "c" and "d" are optional, having default values
+ * "c"=11 and "d"=12.
+ *
+ * The arguments array is constructed as follows:
+ *
+ * - Arguments-map keys not found in the parameter-names array are ignored.
+ * - Entries from the map provide values for an improper subset of the
+ * parameters named in the parameter-names array. This results in a
+ * tentative values array with "holes." (size of map) + (number of holes) =
+ * (size of names array)
+ * - Holes are filled with the default values.
+ * - Any remaining holes constitute an error.
+ */
+class LL_COMMON_API LLSDArgsMapper
+{
+public:
+ /// Accept description of function: function name, param names, param
+ /// default values
+ LLSDArgsMapper(const std::string& function, const LLSD& names, const LLSD& defaults);
+
+ /// Given arguments map, return LLSD::Array of parameter values, or LL_ERRS.
+ LLSD map(const LLSD& argsmap) const;
+
+private:
+ static std::string formatlist(const LLSD&);
+
+ // The function-name string is purely descriptive. We want error messages
+ // to be able to indicate which function's LLSDArgsMapper has the problem.
+ std::string _function;
+ // Store the names array pretty much as given.
+ LLSD _names;
+ // Though we're handed an array of name strings, it's more useful to us to
+ // store it as a map from name string to position index. Of course that's
+ // easy to generate from the incoming names array, but why do it more than
+ // once?
+ typedef std::map<LLSD::String, LLSD::Integer> IndexMap;
+ IndexMap _indexes;
+ // Generated array of default values, aligned with the array of param names.
+ LLSD _defaults;
+ // Indicate whether we have a default value for each param.
+ typedef std::vector<char> FilledVector;
+ FilledVector _has_dft;
+};
+
+LLSDArgsMapper::LLSDArgsMapper(const std::string& function,
+ const LLSD& names, const LLSD& defaults):
+ _function(function),
+ _names(names),
+ _has_dft(names.size())
+{
+ if (! (_names.isUndefined() || _names.isArray()))
+ {
+ LL_ERRS("LLSDArgsMapper") << function << " names must be an array, not " << names << LL_ENDL;
+ }
+ LLSD::Integer nparams(_names.size());
+ // From _names generate _indexes.
+ for (LLSD::Integer ni = 0, nend = _names.size(); ni < nend; ++ni)
+ {
+ _indexes[_names[ni]] = ni;
+ }
+
+ // Presize _defaults() array so we don't have to resize it more than once.
+ // All entries are initialized to LLSD(); but since _has_dft is still all
+ // 0, they're all "holes" for now.
+ if (nparams)
+ {
+ _defaults[nparams - 1] = LLSD();
+ }
+
+ if (defaults.isUndefined() || defaults.isArray())
+ {
+ LLSD::Integer ndefaults = defaults.size();
+ // defaults is a (possibly empty) array. Right-align it with names.
+ if (ndefaults > nparams)
+ {
+ LL_ERRS("LLSDArgsMapper") << function << " names array " << names
+ << " shorter than defaults array " << defaults << LL_ENDL;
+ }
+
+ // Offset by which we slide defaults array right to right-align with
+ // _names array
+ LLSD::Integer offset = nparams - ndefaults;
+ // Fill rightmost _defaults entries from defaults, and mark them as
+ // filled
+ for (LLSD::Integer i = 0, iend = ndefaults; i < iend; ++i)
+ {
+ _defaults[i + offset] = defaults[i];
+ _has_dft[i + offset] = 1;
+ }
+ }
+ else if (defaults.isMap())
+ {
+ // defaults is a map. Use it to populate the _defaults array.
+ LLSD bogus;
+ for (LLSD::map_const_iterator mi(defaults.beginMap()), mend(defaults.endMap());
+ mi != mend; ++mi)
+ {
+ IndexMap::const_iterator ixit(_indexes.find(mi->first));
+ if (ixit == _indexes.end())
+ {
+ bogus.append(mi->first);
+ continue;
+ }
+
+ LLSD::Integer pos = ixit->second;
+ // Store default value at that position in the _defaults array.
+ _defaults[pos] = mi->second;
+ // Don't forget to record the fact that we've filled this
+ // position.
+ _has_dft[pos] = 1;
+ }
+ if (bogus.size())
+ {
+ LL_ERRS("LLSDArgsMapper") << function << " defaults specified for nonexistent params "
+ << formatlist(bogus) << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_ERRS("LLSDArgsMapper") << function << " defaults must be a map or an array, not "
+ << defaults << LL_ENDL;
+ }
+}
+
+LLSD LLSDArgsMapper::map(const LLSD& argsmap) const
+{
+ if (! (argsmap.isUndefined() || argsmap.isMap() || argsmap.isArray()))
+ {
+ LL_ERRS("LLSDArgsMapper") << _function << " map() needs a map or array, not "
+ << argsmap << LL_ENDL;
+ }
+ // Initialize the args array. Indexing a non-const LLSD array grows it
+ // to appropriate size, but we don't want to resize this one on each
+ // new operation. Just make it as big as we need before we start
+ // stuffing values into it.
+ LLSD args(LLSD::emptyArray());
+ if (_defaults.size() == 0)
+ {
+ // If this function requires no arguments, fast exit. (Don't try to
+ // assign to args[-1].)
+ return args;
+ }
+ args[_defaults.size() - 1] = LLSD();
+
+ // Get a vector of chars to indicate holes. It's tempting to just scan
+ // for LLSD::isUndefined() values after filling the args array from
+ // the map, but it's plausible for caller to explicitly pass
+ // isUndefined() as the value of some parameter name. That's legal
+ // since isUndefined() has well-defined conversions (default value)
+ // for LLSD data types. So use a whole separate array for detecting
+ // holes. (Avoid std::vector<bool> which is known to be odd -- can we
+ // iterate?)
+ FilledVector filled(args.size());
+
+ if (argsmap.isArray())
+ {
+ // Fill args from array. If there are too many args in passed array,
+ // ignore the rest.
+ LLSD::Integer size(argsmap.size());
+ if (size > args.size())
+ {
+ // We don't just use std::min() because we want to sneak in this
+ // warning if caller passes too many args.
+ LL_WARNS("LLSDArgsMapper") << _function << " needs " << args.size()
+ << " params, ignoring last " << (size - args.size())
+ << " of passed " << size << ": " << argsmap << LL_ENDL;
+ size = args.size();
+ }
+ for (LLSD::Integer i(0); i < size; ++i)
+ {
+ // Copy the actual argument from argsmap
+ args[i] = argsmap[i];
+ // Note that it's been filled
+ filled[i] = 1;
+ }
+ }
+ else
+ {
+ // argsmap is in fact a map. Walk the map.
+ for (LLSD::map_const_iterator mi(argsmap.beginMap()), mend(argsmap.endMap());
+ mi != mend; ++mi)
+ {
+ // mi->first is a parameter-name string, with mi->second its
+ // value. Look up the name's position index in _indexes.
+ IndexMap::const_iterator ixit(_indexes.find(mi->first));
+ if (ixit == _indexes.end())
+ {
+ // Allow for a map containing more params than were passed in
+ // our names array. Caller typically receives a map containing
+ // the function name, cruft such as reqid, etc. Ignore keys
+ // not defined in _indexes.
+ LL_DEBUGS("LLSDArgsMapper") << _function << " ignoring "
+ << mi->first << "=" << mi->second << LL_ENDL;
+ continue;
+ }
+ LLSD::Integer pos = ixit->second;
+ // Store the value at that position in the args array.
+ args[pos] = mi->second;
+ // Don't forget to record the fact that we've filled this
+ // position.
+ filled[pos] = 1;
+ }
+ }
+
+ // Fill any remaining holes from _defaults.
+ LLSD unfilled(LLSD::emptyArray());
+ for (LLSD::Integer i = 0, iend = args.size(); i < iend; ++i)
+ {
+ if (! filled[i])
+ {
+ // If there's no default value for this parameter, that's an
+ // error.
+ if (! _has_dft[i])
+ {
+ unfilled.append(_names[i]);
+ }
+ else
+ {
+ args[i] = _defaults[i];
+ }
+ }
+ }
+ // If any required args -- args without defaults -- were left unfilled
+ // by argsmap, that's a problem.
+ if (unfilled.size())
+ {
+ LL_ERRS("LLSDArgsMapper") << _function << " missing required arguments "
+ << formatlist(unfilled) << " from " << argsmap << LL_ENDL;
+ }
+
+ // done
+ return args;
+}
+
+std::string LLSDArgsMapper::formatlist(const LLSD& list)
+{
+ std::ostringstream out;
+ const char* delim = "";
+ for (LLSD::array_const_iterator li(list.beginArray()), lend(list.endArray());
+ li != lend; ++li)
+ {
+ out << delim << li->asString();
+ delim = ", ";
+ }
+ return out.str();
+}
LLEventDispatcher::LLEventDispatcher(const std::string& desc, const std::string& key):
mDesc(desc),
@@ -52,12 +400,181 @@ LLEventDispatcher::~LLEventDispatcher()
{
}
+/**
+ * DispatchEntry subclass used for callables accepting(const LLSD&)
+ */
+struct LLEventDispatcher::LLSDDispatchEntry: public LLEventDispatcher::DispatchEntry
+{
+ LLSDDispatchEntry(const std::string& desc, const Callable& func, const LLSD& required):
+ DispatchEntry(desc),
+ mFunc(func),
+ mRequired(required)
+ {}
+
+ Callable mFunc;
+ LLSD mRequired;
+
+ virtual void call(const std::string& desc, const LLSD& event) const
+ {
+ // Validate the syntax of the event itself.
+ std::string mismatch(llsd_matches(mRequired, event));
+ if (! mismatch.empty())
+ {
+ LL_ERRS("LLEventDispatcher") << desc << ": bad request: " << mismatch << LL_ENDL;
+ }
+ // Event syntax looks good, go for it!
+ mFunc(event);
+ }
+
+ virtual LLSD addMetadata(LLSD meta) const
+ {
+ meta["required"] = mRequired;
+ return meta;
+ }
+};
+
+/**
+ * DispatchEntry subclass for passing LLSD to functions accepting
+ * arbitrary argument types (convertible via LLSDParam)
+ */
+struct LLEventDispatcher::ParamsDispatchEntry: public LLEventDispatcher::DispatchEntry
+{
+ ParamsDispatchEntry(const std::string& desc, const invoker_function& func):
+ DispatchEntry(desc),
+ mInvoker(func)
+ {}
+
+ invoker_function mInvoker;
+
+ virtual void call(const std::string& desc, const LLSD& event) const
+ {
+ LLSDArgsSource src(desc, event);
+ mInvoker(boost::bind(&LLSDArgsSource::next, boost::ref(src)));
+ }
+};
+
+/**
+ * DispatchEntry subclass for dispatching LLSD::Array to functions accepting
+ * arbitrary argument types (convertible via LLSDParam)
+ */
+struct LLEventDispatcher::ArrayParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry
+{
+ ArrayParamsDispatchEntry(const std::string& desc, const invoker_function& func,
+ LLSD::Integer arity):
+ ParamsDispatchEntry(desc, func),
+ mArity(arity)
+ {}
+
+ LLSD::Integer mArity;
+
+ virtual LLSD addMetadata(LLSD meta) const
+ {
+ LLSD array(LLSD::emptyArray());
+ // Resize to number of arguments required
+ if (mArity)
+ array[mArity - 1] = LLSD();
+ llassert_always(array.size() == mArity);
+ meta["required"] = array;
+ return meta;
+ }
+};
+
+/**
+ * DispatchEntry subclass for dispatching LLSD::Map to functions accepting
+ * arbitrary argument types (convertible via LLSDParam)
+ */
+struct LLEventDispatcher::MapParamsDispatchEntry: public LLEventDispatcher::ParamsDispatchEntry
+{
+ MapParamsDispatchEntry(const std::string& name, const std::string& desc,
+ const invoker_function& func,
+ const LLSD& params, const LLSD& defaults):
+ ParamsDispatchEntry(desc, func),
+ mMapper(name, params, defaults),
+ mRequired(LLSD::emptyMap())
+ {
+ // Build the set of all param keys, then delete the ones that are
+ // optional. What's left are the ones that are required.
+ for (LLSD::array_const_iterator pi(params.beginArray()), pend(params.endArray());
+ pi != pend; ++pi)
+ {
+ mRequired[pi->asString()] = LLSD();
+ }
+
+ if (defaults.isArray() || defaults.isUndefined())
+ {
+ // Right-align the params and defaults arrays.
+ LLSD::Integer offset = params.size() - defaults.size();
+ // Now the name of every defaults[i] is at params[i + offset].
+ for (LLSD::Integer i(0), iend(defaults.size()); i < iend; ++i)
+ {
+ // Erase this optional param from mRequired.
+ mRequired.erase(params[i + offset].asString());
+ // Instead, make an entry in mOptional with the default
+ // param's name and value.
+ mOptional[params[i + offset].asString()] = defaults[i];
+ }
+ }
+ else if (defaults.isMap())
+ {
+ // if defaults is already a map, then it's already in the form we
+ // intend to deliver in metadata
+ mOptional = defaults;
+ // Just delete from mRequired every key appearing in mOptional.
+ for (LLSD::map_const_iterator mi(mOptional.beginMap()), mend(mOptional.endMap());
+ mi != mend; ++mi)
+ {
+ mRequired.erase(mi->first);
+ }
+ }
+ }
+
+ LLSDArgsMapper mMapper;
+ LLSD mRequired;
+ LLSD mOptional;
+
+ virtual void call(const std::string& desc, const LLSD& event) const
+ {
+ // Just convert from LLSD::Map to LLSD::Array using mMapper, then pass
+ // to base-class call() method.
+ ParamsDispatchEntry::call(desc, mMapper.map(event));
+ }
+
+ virtual LLSD addMetadata(LLSD meta) const
+ {
+ meta["required"] = mRequired;
+ meta["optional"] = mOptional;
+ return meta;
+ }
+};
+
+void LLEventDispatcher::addArrayParamsDispatchEntry(const std::string& name,
+ const std::string& desc,
+ const invoker_function& invoker,
+ LLSD::Integer arity)
+{
+ mDispatch.insert(
+ DispatchMap::value_type(name, DispatchMap::mapped_type(
+ new ArrayParamsDispatchEntry(desc, invoker, arity))));
+}
+
+void LLEventDispatcher::addMapParamsDispatchEntry(const std::string& name,
+ const std::string& desc,
+ const invoker_function& invoker,
+ const LLSD& params,
+ const LLSD& defaults)
+{
+ mDispatch.insert(
+ DispatchMap::value_type(name, DispatchMap::mapped_type(
+ new MapParamsDispatchEntry(name, desc, invoker, params, defaults))));
+}
+
/// Register a callable by name
void LLEventDispatcher::add(const std::string& name, const std::string& desc,
const Callable& callable, const LLSD& required)
{
- mDispatch.insert(DispatchMap::value_type(name,
- DispatchMap::mapped_type(callable, desc, required)));
+ mDispatch.insert(
+ DispatchMap::value_type(name, DispatchMap::mapped_type(
+ new LLSDDispatchEntry(desc, callable, required))));
}
void LLEventDispatcher::addFail(const std::string& name, const std::string& classname) const
@@ -83,7 +600,7 @@ bool LLEventDispatcher::remove(const std::string& name)
/// such callable exists, die with LL_ERRS.
void LLEventDispatcher::operator()(const std::string& name, const LLSD& event) const
{
- if (! attemptCall(name, event))
+ if (! try_call(name, event))
{
LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): '" << name
<< "' not found" << LL_ENDL;
@@ -98,44 +615,29 @@ void LLEventDispatcher::operator()(const LLSD& event) const
// This could/should be implemented in terms of the two-arg overload.
// However -- we can produce a more informative error message.
std::string name(event[mKey]);
- if (! attemptCall(name, event))
+ if (! try_call(name, event))
{
LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << "): bad " << mKey
<< " value '" << name << "'" << LL_ENDL;
}
}
-bool LLEventDispatcher::attemptCall(const std::string& name, const LLSD& event) const
+bool LLEventDispatcher::try_call(const LLSD& event) const
{
- DispatchMap::const_iterator found = mDispatch.find(name);
- if (found == mDispatch.end())
- {
- // The reason we only return false, leaving it up to our caller to die
- // with LL_ERRS, is that different callers have different amounts of
- // available information.
- return false;
- }
- // Found the name, so it's plausible to even attempt the call. But first,
- // validate the syntax of the event itself.
- std::string mismatch(llsd_matches(found->second.mRequired, event));
- if (! mismatch.empty())
- {
- LL_ERRS("LLEventDispatcher") << "LLEventDispatcher(" << mDesc << ") calling '" << name
- << "': bad request: " << mismatch << LL_ENDL;
- }
- // Event syntax looks good, go for it!
- (found->second.mFunc)(event);
- return true; // tell caller we were able to call
+ return try_call(event[mKey], event);
}
-LLEventDispatcher::Callable LLEventDispatcher::get(const std::string& name) const
+bool LLEventDispatcher::try_call(const std::string& name, const LLSD& event) const
{
DispatchMap::const_iterator found = mDispatch.find(name);
if (found == mDispatch.end())
{
- return Callable();
+ return false;
}
- return found->second.mFunc;
+ // Found the name, so it's plausible to even attempt the call.
+ found->second->call(STRINGIZE("LLEventDispatcher(" << mDesc << ") calling '" << name << "'"),
+ event);
+ return true; // tell caller we were able to call
}
LLSD LLEventDispatcher::getMetadata(const std::string& name) const
@@ -147,9 +649,8 @@ LLSD LLEventDispatcher::getMetadata(const std::string& name) const
}
LLSD meta;
meta["name"] = name;
- meta["desc"] = found->second.mDesc;
- meta["required"] = found->second.mRequired;
- return meta;
+ meta["desc"] = found->second->mDesc;
+ return found->second->addMetadata(meta);
}
LLDispatchListener::LLDispatchListener(const std::string& pumpname, const std::string& key):
@@ -164,3 +665,8 @@ bool LLDispatchListener::process(const LLSD& event)
(*this)(event);
return false;
}
+
+LLEventDispatcher::DispatchEntry::DispatchEntry(const std::string& desc):
+ mDesc(desc)
+{}
+
diff --git a/indra/llcommon/lleventdispatcher.h b/indra/llcommon/lleventdispatcher.h
index dfffd59eb6..7acc61de4e 100644
--- a/indra/llcommon/lleventdispatcher.h
+++ b/indra/llcommon/lleventdispatcher.h
@@ -27,18 +27,56 @@
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
+ *
+ * The invoker machinery that constructs a boost::fusion argument list for use
+ * with boost::fusion::invoke() is derived from
+ * http://www.boost.org/doc/libs/1_45_0/libs/function_types/example/interpreter.hpp
+ * whose license information is copied below:
+ *
+ * "(C) Copyright Tobias Schwinger
+ *
+ * Use modification and distribution are subject to the boost Software License,
+ * Version 1.0. (See http://www.boost.org/LICENSE_1_0.txt)."
*/
#if ! defined(LL_LLEVENTDISPATCHER_H)
#define LL_LLEVENTDISPATCHER_H
+// nil is too generic a term to be allowed to be a global macro. In
+// particular, boost::fusion defines a 'class nil' (properly encapsulated in a
+// namespace) that a global 'nil' macro breaks badly.
+#if defined(nil)
+// Capture the value of the macro 'nil', hoping int is an appropriate type.
+static const int nil_(nil);
+// Now forget the macro.
+#undef nil
+// Finally, reintroduce 'nil' as a properly-scoped alias for the previously-
+// defined const 'nil_'. Make it static since otherwise it produces duplicate-
+// symbol link errors later.
+static const int& nil(nil_);
+#endif
+
#include <string>
-#include <map>
+#include <boost/shared_ptr.hpp>
#include <boost/function.hpp>
#include <boost/bind.hpp>
#include <boost/iterator/transform_iterator.hpp>
+#include <boost/utility/enable_if.hpp>
+#include <boost/function_types/is_nonmember_callable_builtin.hpp>
+#include <boost/function_types/parameter_types.hpp>
+#include <boost/function_types/function_arity.hpp>
+#include <boost/type_traits/remove_cv.hpp>
+#include <boost/type_traits/remove_reference.hpp>
+#include <boost/fusion/include/push_back.hpp>
+#include <boost/fusion/include/cons.hpp>
+#include <boost/fusion/include/invoke.hpp>
+#include <boost/mpl/begin.hpp>
+#include <boost/mpl/end.hpp>
+#include <boost/mpl/next.hpp>
+#include <boost/mpl/deref.hpp>
#include <typeinfo>
#include "llevents.h"
+#include "llsdutil.h"
class LLSD;
@@ -54,12 +92,18 @@ public:
LLEventDispatcher(const std::string& desc, const std::string& key);
virtual ~LLEventDispatcher();
- /// Accept any C++ callable, typically a boost::bind() expression
+ /// @name Register functions accepting(const LLSD&)
+ //@{
+
+ /// Accept any C++ callable with the right signature, typically a
+ /// boost::bind() expression
typedef boost::function<void(const LLSD&)> Callable;
/**
- * Register a @a callable by @a name. The optional @a required parameter
- * is used to validate the structure of each incoming event (see
+ * Register a @a callable by @a name. The passed @a callable accepts a
+ * single LLSD value and uses it in any way desired, e.g. extract
+ * parameters and call some other function. The optional @a required
+ * parameter is used to validate the structure of each incoming event (see
* llsd_matches()).
*/
void add(const std::string& name,
@@ -68,9 +112,23 @@ public:
const LLSD& required=LLSD());
/**
+ * The case of a free function (or static method) accepting(const LLSD&)
+ * could also be intercepted by the arbitrary-args overload below. Ensure
+ * that it's directed to the Callable overload above instead.
+ */
+ void add(const std::string& name,
+ const std::string& desc,
+ void (*f)(const LLSD&),
+ const LLSD& required=LLSD())
+ {
+ add(name, desc, Callable(f), required);
+ }
+
+ /**
* Special case: a subclass of this class can pass an unbound member
- * function pointer without explicitly specifying the
- * <tt>boost::bind()</tt> expression.
+ * function pointer (of an LLEventDispatcher subclass) without explicitly
+ * specifying the <tt>boost::bind()</tt> expression. The passed @a method
+ * accepts a single LLSD value, presumably containing other parameters.
*/
template <class CLASS>
void add(const std::string& name,
@@ -81,7 +139,8 @@ public:
addMethod<CLASS>(name, desc, method, required);
}
- /// Overload for both const and non-const methods
+ /// Overload for both const and non-const methods. The passed @a method
+ /// accepts a single LLSD value, presumably containing other parameters.
template <class CLASS>
void add(const std::string& name,
const std::string& desc,
@@ -91,15 +150,106 @@ public:
addMethod<CLASS>(name, desc, method, required);
}
- /// Convenience: for LLEventDispatcher, not every callable needs a
- /// documentation string.
- template <typename CALLABLE>
- void add(const std::string& name,
- CALLABLE callable,
- const LLSD& required=LLSD())
- {
- add(name, "", callable, required);
- }
+ //@}
+
+ /// @name Register functions with arbitrary param lists
+ //@{
+
+ /**
+ * Register a free function with arbitrary parameters. (This also works
+ * for static class methods.)
+ *
+ * @note This supports functions with up to about 6 parameters -- after
+ * that you start getting dismaying compile errors in which
+ * boost::fusion::joint_view is mentioned a surprising number of times.
+ *
+ * When calling this name, pass an LLSD::Array. Each entry in turn will be
+ * converted to the corresponding parameter type using LLSDParam.
+ */
+ template<typename Function>
+ typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function>
+ >::type add(const std::string& name,
+ const std::string& desc,
+ Function f);
+
+ /**
+ * Register a nonstatic class method with arbitrary parameters.
+ *
+ * @note This supports functions with up to about 6 parameters -- after
+ * that you start getting dismaying compile errors in which
+ * boost::fusion::joint_view is mentioned a surprising number of times.
+ *
+ * To cover cases such as a method on an LLSingleton we don't yet want to
+ * instantiate, instead of directly storing an instance pointer, accept a
+ * nullary callable returning a pointer/reference to the desired class
+ * instance. If you already have an instance in hand,
+ * boost::lambda::var(instance) or boost::lambda::constant(instance_ptr)
+ * produce suitable callables.
+ *
+ * When calling this name, pass an LLSD::Array. Each entry in turn will be
+ * converted to the corresponding parameter type using LLSDParam.
+ */
+ template<typename Method, typename InstanceGetter>
+ typename boost::enable_if< boost::function_types::is_member_function_pointer<Method>
+ >::type add(const std::string& name,
+ const std::string& desc,
+ Method f,
+ const InstanceGetter& getter);
+
+ /**
+ * Register a free function with arbitrary parameters. (This also works
+ * for static class methods.)
+ *
+ * @note This supports functions with up to about 6 parameters -- after
+ * that you start getting dismaying compile errors in which
+ * boost::fusion::joint_view is mentioned a surprising number of times.
+ *
+ * Pass an LLSD::Array of parameter names, and optionally another
+ * LLSD::Array of default parameter values, a la LLSDArgsMapper.
+ *
+ * When calling this name, pass an LLSD::Map. We will internally generate
+ * an LLSD::Array using LLSDArgsMapper and then convert each entry in turn
+ * to the corresponding parameter type using LLSDParam.
+ */
+ template<typename Function>
+ typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function>
+ >::type add(const std::string& name,
+ const std::string& desc,
+ Function f,
+ const LLSD& params,
+ const LLSD& defaults=LLSD());
+
+ /**
+ * Register a nonstatic class method with arbitrary parameters.
+ *
+ * @note This supports functions with up to about 6 parameters -- after
+ * that you start getting dismaying compile errors in which
+ * boost::fusion::joint_view is mentioned a surprising number of times.
+ *
+ * To cover cases such as a method on an LLSingleton we don't yet want to
+ * instantiate, instead of directly storing an instance pointer, accept a
+ * nullary callable returning a pointer/reference to the desired class
+ * instance. If you already have an instance in hand,
+ * boost::lambda::var(instance) or boost::lambda::constant(instance_ptr)
+ * produce suitable callables.
+ *
+ * Pass an LLSD::Array of parameter names, and optionally another
+ * LLSD::Array of default parameter values, a la LLSDArgsMapper.
+ *
+ * When calling this name, pass an LLSD::Map. We will internally generate
+ * an LLSD::Array using LLSDArgsMapper and then convert each entry in turn
+ * to the corresponding parameter type using LLSDParam.
+ */
+ template<typename Method, typename InstanceGetter>
+ typename boost::enable_if< boost::function_types::is_member_function_pointer<Method>
+ >::type add(const std::string& name,
+ const std::string& desc,
+ Method f,
+ const InstanceGetter& getter,
+ const LLSD& params,
+ const LLSD& defaults=LLSD());
+
+ //@}
/// Unregister a callable
bool remove(const std::string& name);
@@ -109,12 +259,25 @@ public:
/// the @a required prototype specified at add() time, die with LL_ERRS.
void operator()(const std::string& name, const LLSD& event) const;
+ /// Call a registered callable with an explicitly-specified name and
+ /// return <tt>true</tt>. If no such callable exists, return
+ /// <tt>false</tt>. If the @a event fails to match the @a required
+ /// prototype specified at add() time, die with LL_ERRS.
+ bool try_call(const std::string& name, const LLSD& event) const;
+
/// Extract the @a key value from the incoming @a event, and call the
/// callable whose name is specified by that map @a key. If no such
/// callable exists, die with LL_ERRS. If the @a event fails to match the
/// @a required prototype specified at add() time, die with LL_ERRS.
void operator()(const LLSD& event) const;
+ /// Extract the @a key value from the incoming @a event, call the callable
+ /// whose name is specified by that map @a key and return <tt>true</tt>.
+ /// If no such callable exists, return <tt>false</tt>. If the @a event
+ /// fails to match the @a required prototype specified at add() time, die
+ /// with LL_ERRS.
+ bool try_call(const LLSD& event) const;
+
/// @name Iterate over defined names
//@{
typedef std::pair<std::string, std::string> NameDesc;
@@ -122,16 +285,22 @@ public:
private:
struct DispatchEntry
{
- DispatchEntry(const Callable& func, const std::string& desc, const LLSD& required):
- mFunc(func),
- mDesc(desc),
- mRequired(required)
- {}
- Callable mFunc;
+ DispatchEntry(const std::string& desc);
+ virtual ~DispatchEntry() {} // suppress MSVC warning, sigh
+
std::string mDesc;
- LLSD mRequired;
+
+ virtual void call(const std::string& desc, const LLSD& event) const = 0;
+ virtual LLSD addMetadata(LLSD) const = 0;
};
- typedef std::map<std::string, DispatchEntry> DispatchMap;
+ // Tried using boost::ptr_map<std::string, DispatchEntry>, but ptr_map<>
+ // wants its value type to be "clonable," even just to dereference an
+ // iterator. I don't want to clone entries -- if I have to copy an entry
+ // around, I want it to continue pointing to the same DispatchEntry
+ // subclass object. However, I definitely want DispatchMap to destroy
+ // DispatchEntry if no references are outstanding at the time an entry is
+ // removed. This looks like a job for boost::shared_ptr.
+ typedef std::map<std::string, boost::shared_ptr<DispatchEntry> > DispatchMap;
public:
/// We want the flexibility to redefine what data we store per name,
@@ -149,10 +318,6 @@ public:
}
//@}
- /// Fetch the Callable for the specified name. If no such name was
- /// registered, return an empty() Callable.
- Callable get(const std::string& name) const;
-
/// Get information about a specific Callable
LLSD getMetadata(const std::string& name) const;
@@ -175,18 +340,184 @@ private:
}
}
void addFail(const std::string& name, const std::string& classname) const;
- /// try to dispatch, return @c true if success
- bool attemptCall(const std::string& name, const LLSD& event) const;
std::string mDesc, mKey;
DispatchMap mDispatch;
static NameDesc makeNameDesc(const DispatchMap::value_type& item)
{
- return NameDesc(item.first, item.second.mDesc);
+ return NameDesc(item.first, item.second->mDesc);
+ }
+
+ struct LLSDDispatchEntry;
+ struct ParamsDispatchEntry;
+ struct ArrayParamsDispatchEntry;
+ struct MapParamsDispatchEntry;
+
+ // Step 2 of parameter analysis. Instantiating invoker<some_function_type>
+ // implicitly sets its From and To parameters to the (compile time) begin
+ // and end iterators over that function's parameter types.
+ template< typename Function
+ , class From = typename boost::mpl::begin< boost::function_types::parameter_types<Function> >::type
+ , class To = typename boost::mpl::end< boost::function_types::parameter_types<Function> >::type
+ >
+ struct invoker;
+
+ // deliver LLSD arguments one at a time
+ typedef boost::function<LLSD()> args_source;
+ // obtain args from an args_source to build param list and call target
+ // function
+ typedef boost::function<void(const args_source&)> invoker_function;
+
+ template <typename Function>
+ invoker_function make_invoker(Function f);
+ template <typename Method, typename InstanceGetter>
+ invoker_function make_invoker(Method f, const InstanceGetter& getter);
+ void addArrayParamsDispatchEntry(const std::string& name,
+ const std::string& desc,
+ const invoker_function& invoker,
+ LLSD::Integer arity);
+ void addMapParamsDispatchEntry(const std::string& name,
+ const std::string& desc,
+ const invoker_function& invoker,
+ const LLSD& params,
+ const LLSD& defaults);
+};
+
+/*****************************************************************************
+* LLEventDispatcher template implementation details
+*****************************************************************************/
+// Step 3 of parameter analysis, the recursive case.
+template<typename Function, class From, class To>
+struct LLEventDispatcher::invoker
+{
+ template<typename T>
+ struct remove_cv_ref
+ : boost::remove_cv< typename boost::remove_reference<T>::type >
+ { };
+
+ // apply() accepts an arbitrary boost::fusion sequence as args. It
+ // examines the next parameter type in the parameter-types sequence
+ // bounded by From and To, obtains the next LLSD object from the passed
+ // args_source and constructs an LLSDParam of appropriate type to try
+ // to convert the value. It then recurs with the next parameter-types
+ // iterator, passing the args sequence thus far.
+ template<typename Args>
+ static inline
+ void apply(Function func, const args_source& argsrc, Args const & args)
+ {
+ typedef typename boost::mpl::deref<From>::type arg_type;
+ typedef typename boost::mpl::next<From>::type next_iter_type;
+ typedef typename remove_cv_ref<arg_type>::type plain_arg_type;
+
+ invoker<Function, next_iter_type, To>::apply
+ ( func, argsrc, boost::fusion::push_back(args, LLSDParam<plain_arg_type>(argsrc())));
+ }
+
+ // Special treatment for instance (first) parameter of a non-static member
+ // function. Accept the instance-getter callable, calling that to produce
+ // the first args value. Since we know we're at the top of the recursion
+ // chain, we need not also require a partial args sequence from our caller.
+ template <typename InstanceGetter>
+ static inline
+ void method_apply(Function func, const args_source& argsrc, const InstanceGetter& getter)
+ {
+ typedef typename boost::mpl::next<From>::type next_iter_type;
+
+ // Instead of grabbing the first item from argsrc and making an
+ // LLSDParam of it, call getter() and pass that as the instance param.
+ invoker<Function, next_iter_type, To>::apply
+ ( func, argsrc, boost::fusion::push_back(boost::fusion::nil(), boost::ref(getter())));
+ }
+};
+
+// Step 4 of parameter analysis, the leaf case. When the general
+// invoker<Function, From, To> logic has advanced From until it matches To,
+// the compiler will pick this template specialization.
+template<typename Function, class To>
+struct LLEventDispatcher::invoker<Function,To,To>
+{
+ // the argument list is complete, now call the function
+ template<typename Args>
+ static inline
+ void apply(Function func, const args_source&, Args const & args)
+ {
+ boost::fusion::invoke(func, args);
}
};
+template<typename Function>
+typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> >::type
+LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f)
+{
+ // Construct an invoker_function, a callable accepting const args_source&.
+ // Add to DispatchMap an ArrayParamsDispatchEntry that will handle the
+ // caller's LLSD::Array.
+ addArrayParamsDispatchEntry(name, desc, make_invoker(f),
+ boost::function_types::function_arity<Function>::value);
+}
+
+template<typename Method, typename InstanceGetter>
+typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> >::type
+LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f,
+ const InstanceGetter& getter)
+{
+ // Subtract 1 from the compile-time arity because the getter takes care of
+ // the first parameter. We only need (arity - 1) additional arguments.
+ addArrayParamsDispatchEntry(name, desc, make_invoker(f, getter),
+ boost::function_types::function_arity<Method>::value - 1);
+}
+
+template<typename Function>
+typename boost::enable_if< boost::function_types::is_nonmember_callable_builtin<Function> >::type
+LLEventDispatcher::add(const std::string& name, const std::string& desc, Function f,
+ const LLSD& params, const LLSD& defaults)
+{
+ // See comments for previous is_nonmember_callable_builtin add().
+ addMapParamsDispatchEntry(name, desc, make_invoker(f), params, defaults);
+}
+
+template<typename Method, typename InstanceGetter>
+typename boost::enable_if< boost::function_types::is_member_function_pointer<Method> >::type
+LLEventDispatcher::add(const std::string& name, const std::string& desc, Method f,
+ const InstanceGetter& getter,
+ const LLSD& params, const LLSD& defaults)
+{
+ addMapParamsDispatchEntry(name, desc, make_invoker(f, getter), params, defaults);
+}
+
+template <typename Function>
+LLEventDispatcher::invoker_function
+LLEventDispatcher::make_invoker(Function f)
+{
+ // Step 1 of parameter analysis, the top of the recursion. Passing a
+ // suitable f (see add()'s enable_if condition) to this method causes it
+ // to infer the function type; specifying that function type to invoker<>
+ // causes it to fill in the begin/end MPL iterators over the function's
+ // list of parameter types.
+ // While normally invoker::apply() could infer its template type from the
+ // boost::fusion::nil parameter value, here we must be explicit since
+ // we're boost::bind()ing it rather than calling it directly.
+ return boost::bind(&invoker<Function>::template apply<boost::fusion::nil>,
+ f,
+ _1,
+ boost::fusion::nil());
+}
+
+template <typename Method, typename InstanceGetter>
+LLEventDispatcher::invoker_function
+LLEventDispatcher::make_invoker(Method f, const InstanceGetter& getter)
+{
+ // Use invoker::method_apply() to treat the instance (first) arg specially.
+ return boost::bind(&invoker<Method>::template method_apply<InstanceGetter>,
+ f,
+ _1,
+ getter);
+}
+
+/*****************************************************************************
+* LLDispatchListener
+*****************************************************************************/
/**
* Bundle an LLEventPump and a listener with an LLEventDispatcher. A class
* that contains (or derives from) LLDispatchListener need only specify the
diff --git a/indra/llcommon/llevents.cpp b/indra/llcommon/llevents.cpp
index 97e2bdeb57..ff03506e84 100644
--- a/indra/llcommon/llevents.cpp
+++ b/indra/llcommon/llevents.cpp
@@ -588,3 +588,16 @@ void LLReqID::stamp(LLSD& response) const
}
response["reqid"] = mReqid;
}
+
+bool sendReply(const LLSD& reply, const LLSD& request, const std::string& replyKey)
+{
+ // Copy 'reply' to modify it.
+ LLSD newreply(reply);
+ // Get the ["reqid"] element from request
+ LLReqID reqID(request);
+ // and copy it to 'newreply'.
+ reqID.stamp(newreply);
+ // Send reply on LLEventPump named in request[replyKey]. Don't forget to
+ // send the modified 'newreply' instead of the original 'reply'.
+ return LLEventPumps::instance().obtain(request[replyKey]).post(newreply);
+}
diff --git a/indra/llcommon/llevents.h b/indra/llcommon/llevents.h
index 2491cf1371..65b0fef354 100644
--- a/indra/llcommon/llevents.h
+++ b/indra/llcommon/llevents.h
@@ -692,6 +692,20 @@ private:
};
/**
+ * Conventionally send a reply to a request event.
+ *
+ * @a reply is the LLSD reply event to send
+ * @a request is the corresponding LLSD request event
+ * @a replyKey is the key in the @a request event, conventionally ["reply"],
+ * whose value is the name of the LLEventPump on which to send the reply.
+ *
+ * Before sending the reply event, sendReply() copies the ["reqid"] item from
+ * the request to the reply.
+ */
+LL_COMMON_API bool sendReply(const LLSD& reply, const LLSD& request,
+ const std::string& replyKey="reply");
+
+/**
* Base class for LLListenerWrapper. See visit_and_connect() and llwrap(). We
* provide virtual @c accept_xxx() methods, customization points allowing a
* subclass access to certain data visible at LLEventPump::listen() time.
diff --git a/indra/llcommon/llinstancetracker.cpp b/indra/llcommon/llinstancetracker.cpp
index 89bc6cca39..f576204511 100644
--- a/indra/llcommon/llinstancetracker.cpp
+++ b/indra/llcommon/llinstancetracker.cpp
@@ -32,6 +32,17 @@
// external library headers
// other Linden headers
-// llinstancetracker.h is presently header-only. This file exists only because our CMake
-// test macro ADD_BUILD_TEST requires it.
-int dummy = 0;
+//static
+void * & LLInstanceTrackerBase::getInstances(std::type_info const & info)
+{
+ static std::map<std::string, void *> instances;
+
+ std::string k = info.name();
+ if(instances.find(k) == instances.end())
+ {
+ instances[k] = NULL;
+ }
+
+ return instances[k];
+}
+
diff --git a/indra/llcommon/llinstancetracker.h b/indra/llcommon/llinstancetracker.h
index 4945461d62..b971b2f914 100644
--- a/indra/llcommon/llinstancetracker.h
+++ b/indra/llcommon/llinstancetracker.h
@@ -37,14 +37,21 @@
#include <boost/iterator/transform_iterator.hpp>
#include <boost/iterator/indirect_iterator.hpp>
+class LL_COMMON_API LLInstanceTrackerBase : public boost::noncopyable
+{
+ protected:
+ static void * & getInstances(std::type_info const & info);
+};
+
/// This mix-in class adds support for tracking all instances of the specified class parameter T
/// The (optional) key associates a value of type KEY with a given instance of T, for quick lookup
/// If KEY is not provided, then instances are stored in a simple set
/// @NOTE: see explicit specialization below for default KEY==T* case
template<typename T, typename KEY = T*>
-class LLInstanceTracker : boost::noncopyable
+class LLInstanceTracker : public LLInstanceTrackerBase
{
typedef typename std::map<KEY, T*> InstanceMap;
+ typedef LLInstanceTracker<T, KEY> MyT;
typedef boost::function<const KEY&(typename InstanceMap::value_type&)> KeyGetter;
typedef boost::function<T*(typename InstanceMap::value_type&)> InstancePtrGetter;
public:
@@ -99,25 +106,26 @@ private:
static InstanceMap& getMap_()
{
- if (! sInstances)
+ void * & instances = getInstances(typeid(MyT));
+ if (! instances)
{
- sInstances = new InstanceMap;
+ instances = new InstanceMap;
}
- return *sInstances;
+ return * static_cast<InstanceMap*>(instances);
}
private:
KEY mKey;
- static InstanceMap* sInstances;
};
/// explicit specialization for default case where KEY is T*
/// use a simple std::set<T*>
template<typename T>
-class LLInstanceTracker<T, T*>
+class LLInstanceTracker<T, T*> : public LLInstanceTrackerBase
{
typedef typename std::set<T*> InstanceSet;
+ typedef LLInstanceTracker<T, T*> MyT;
public:
/// Dereferencing key_iter gives you a T* (since T* is the key)
typedef typename InstanceSet::iterator key_iter;
@@ -172,19 +180,17 @@ protected:
static InstanceSet& getSet_()
{
- if (! sInstances)
+ void * & instances = getInstances(typeid(MyT));
+ if (! instances)
{
- sInstances = new InstanceSet;
+ instances = new InstanceSet;
}
- return *sInstances;
+ return * static_cast<InstanceSet *>(instances);
}
- static InstanceSet* sInstances;
static S32 sIterationNestDepth;
};
-template <typename T, typename KEY> typename LLInstanceTracker<T, KEY>::InstanceMap* LLInstanceTracker<T, KEY>::sInstances = NULL;
-template <typename T> typename LLInstanceTracker<T, T*>::InstanceSet* LLInstanceTracker<T, T*>::sInstances = NULL;
template <typename T> S32 LLInstanceTracker<T, T*>::sIterationNestDepth = 0;
#endif
diff --git a/indra/llcommon/llsdutil.cpp b/indra/llcommon/llsdutil.cpp
index f8f9ece058..803417d368 100644
--- a/indra/llcommon/llsdutil.cpp
+++ b/indra/llcommon/llsdutil.cpp
@@ -41,6 +41,7 @@
#include "llsdserialize.h"
#include "stringize.h"
+#include "is_approx_equal_fraction.h"
#include <map>
#include <set>
@@ -571,7 +572,7 @@ std::string llsd_matches(const LLSD& prototype, const LLSD& data, const std::str
return match_types(prototype.type(), TypeVector(), data.type(), pfx);
}
-bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
+bool llsd_equals(const LLSD& lhs, const LLSD& rhs, unsigned bits)
{
// We're comparing strict equality of LLSD representation rather than
// performing any conversions. So if the types aren't equal, the LLSD
@@ -588,6 +589,20 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
// Both are TypeUndefined. There's nothing more to know.
return true;
+ case LLSD::TypeReal:
+ // This is where the 'bits' argument comes in handy. If passed
+ // explicitly, it means to use is_approx_equal_fraction() to compare.
+ if (bits >= 0)
+ {
+ return is_approx_equal_fraction(lhs.asReal(), rhs.asReal(), bits);
+ }
+ // Otherwise we compare bit representations, and the usual caveats
+ // about comparing floating-point numbers apply. Omitting 'bits' when
+ // comparing Real values is only useful when we expect identical bit
+ // representation for a given Real value, e.g. for integer-valued
+ // Reals.
+ return (lhs.asReal() == rhs.asReal());
+
#define COMPARE_SCALAR(type) \
case LLSD::Type##type: \
/* LLSD::URI has operator!=() but not operator==() */ \
@@ -596,10 +611,6 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
COMPARE_SCALAR(Boolean);
COMPARE_SCALAR(Integer);
- // The usual caveats about comparing floating-point numbers apply. This is
- // only useful when we expect identical bit representation for a given
- // Real value, e.g. for integer-valued Reals.
- COMPARE_SCALAR(Real);
COMPARE_SCALAR(String);
COMPARE_SCALAR(UUID);
COMPARE_SCALAR(Date);
@@ -617,7 +628,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
for ( ; lai != laend && rai != raend; ++lai, ++rai)
{
// If any one array element is unequal, the arrays are unequal.
- if (! llsd_equals(*lai, *rai))
+ if (! llsd_equals(*lai, *rai, bits))
return false;
}
// Here we've reached the end of one or the other array. They're equal
@@ -644,7 +655,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
if (rhskeys.erase(lmi->first) != 1)
return false;
// Both maps have the current key. Compare values.
- if (! llsd_equals(lmi->second, rhs[lmi->first]))
+ if (! llsd_equals(lmi->second, rhs[lmi->first], bits))
return false;
}
// We've now established that all the lhs keys have equal values in
@@ -657,7 +668,7 @@ bool llsd_equals(const LLSD& lhs, const LLSD& rhs)
// We expect that every possible type() value is specifically handled
// above. Failing to extend this switch to support a new LLSD type is
// an error that must be brought to the coder's attention.
- LL_ERRS("llsd_equals") << "llsd_equals(" << lhs << ", " << rhs << "): "
+ LL_ERRS("llsd_equals") << "llsd_equals(" << lhs << ", " << rhs << ", " << bits << "): "
"unknown type " << lhs.type() << LL_ENDL;
return false; // pacify the compiler
}
diff --git a/indra/llcommon/llsdutil.h b/indra/llcommon/llsdutil.h
index bb8c0690b1..65c7297cbf 100644
--- a/indra/llcommon/llsdutil.h
+++ b/indra/llcommon/llsdutil.h
@@ -123,8 +123,10 @@ LL_COMMON_API BOOL compare_llsd_with_template(
*/
LL_COMMON_API std::string llsd_matches(const LLSD& prototype, const LLSD& data, const std::string& pfx="");
-/// Deep equality
-LL_COMMON_API bool llsd_equals(const LLSD& lhs, const LLSD& rhs);
+/// Deep equality. If you want to compare LLSD::Real values for approximate
+/// equality rather than bitwise equality, pass @a bits as for
+/// is_approx_equal_fraction().
+LL_COMMON_API bool llsd_equals(const LLSD& lhs, const LLSD& rhs, unsigned bits=-1);
// Simple function to copy data out of input & output iterators if
// there is no need for casting.
@@ -138,4 +140,283 @@ template<typename Input> LLSD llsd_copy_array(Input iter, Input end)
return dest;
}
+/*****************************************************************************
+* LLSDArray
+*****************************************************************************/
+/**
+ * Construct an LLSD::Array inline, with implicit conversion to LLSD. Usage:
+ *
+ * @code
+ * void somefunc(const LLSD&);
+ * ...
+ * somefunc(LLSDArray("text")(17)(3.14));
+ * @endcode
+ *
+ * For completeness, LLSDArray() with no args constructs an empty array, so
+ * <tt>LLSDArray()("text")(17)(3.14)</tt> produces an array equivalent to the
+ * above. But for most purposes, LLSD() is already equivalent to an empty
+ * array, and if you explicitly want an empty isArray(), there's
+ * LLSD::emptyArray(). However, supporting a no-args LLSDArray() constructor
+ * follows the principle of least astonishment.
+ */
+class LLSDArray
+{
+public:
+ LLSDArray():
+ _data(LLSD::emptyArray())
+ {}
+
+ /**
+ * Need an explicit copy constructor. Consider the following:
+ *
+ * @code
+ * LLSD array_of_arrays(LLSDArray(LLSDArray(17)(34))
+ * (LLSDArray("x")("y")));
+ * @endcode
+ *
+ * The coder intends to construct [[17, 34], ["x", "y"]].
+ *
+ * With the compiler's implicit copy constructor, s/he gets instead
+ * [17, 34, ["x", "y"]].
+ *
+ * The expression LLSDArray(17)(34) constructs an LLSDArray with those two
+ * values. The reader assumes it should be converted to LLSD, as we always
+ * want with LLSDArray, before passing it to the @em outer LLSDArray
+ * constructor! This copy constructor makes that happen.
+ */
+ LLSDArray(const LLSDArray& inner):
+ _data(LLSD::emptyArray())
+ {
+ _data.append(inner);
+ }
+
+ LLSDArray(const LLSD& value):
+ _data(LLSD::emptyArray())
+ {
+ _data.append(value);
+ }
+
+ LLSDArray& operator()(const LLSD& value)
+ {
+ _data.append(value);
+ return *this;
+ }
+
+ operator LLSD() const { return _data; }
+ LLSD get() const { return _data; }
+
+private:
+ LLSD _data;
+};
+
+/*****************************************************************************
+* LLSDMap
+*****************************************************************************/
+/**
+ * Construct an LLSD::Map inline, with implicit conversion to LLSD. Usage:
+ *
+ * @code
+ * void somefunc(const LLSD&);
+ * ...
+ * somefunc(LLSDMap("alpha", "abc")("number", 17)("pi", 3.14));
+ * @endcode
+ *
+ * For completeness, LLSDMap() with no args constructs an empty map, so
+ * <tt>LLSDMap()("alpha", "abc")("number", 17)("pi", 3.14)</tt> produces a map
+ * equivalent to the above. But for most purposes, LLSD() is already
+ * equivalent to an empty map, and if you explicitly want an empty isMap(),
+ * there's LLSD::emptyMap(). However, supporting a no-args LLSDMap()
+ * constructor follows the principle of least astonishment.
+ */
+class LLSDMap
+{
+public:
+ LLSDMap():
+ _data(LLSD::emptyMap())
+ {}
+ LLSDMap(const LLSD::String& key, const LLSD& value):
+ _data(LLSD::emptyMap())
+ {
+ _data[key] = value;
+ }
+
+ LLSDMap& operator()(const LLSD::String& key, const LLSD& value)
+ {
+ _data[key] = value;
+ return *this;
+ }
+
+ operator LLSD() const { return _data; }
+ LLSD get() const { return _data; }
+
+private:
+ LLSD _data;
+};
+
+/*****************************************************************************
+* LLSDParam
+*****************************************************************************/
+/**
+ * LLSDParam is a customization point for passing LLSD values to function
+ * parameters of more or less arbitrary type. LLSD provides a small set of
+ * native conversions; but if a generic algorithm explicitly constructs an
+ * LLSDParam object in the function's argument list, a consumer can provide
+ * LLSDParam specializations to support more different parameter types than
+ * LLSD's native conversions.
+ *
+ * Usage:
+ *
+ * @code
+ * void somefunc(const paramtype&);
+ * ...
+ * somefunc(..., LLSDParam<paramtype>(someLLSD), ...);
+ * @endcode
+ */
+template <typename T>
+class LLSDParam
+{
+public:
+ /**
+ * Default implementation converts to T on construction, saves converted
+ * value for later retrieval
+ */
+ LLSDParam(const LLSD& value):
+ _value(value)
+ {}
+
+ operator T() const { return _value; }
+
+private:
+ T _value;
+};
+
+/**
+ * Turns out that several target types could accept an LLSD param using any of
+ * a few different conversions, e.g. LLUUID's constructor can accept LLUUID or
+ * std::string. Therefore, the compiler can't decide which LLSD conversion
+ * operator to choose, even though to us it seems obvious. But that's okay, we
+ * can specialize LLSDParam for such target types, explicitly specifying the
+ * desired conversion -- that's part of what LLSDParam is all about. Turns out
+ * we have to do that enough to make it worthwhile generalizing. Use a macro
+ * because I need to specify one of the asReal, etc., explicit conversion
+ * methods as well as a type. If I'm overlooking a clever way to implement
+ * that using a template instead, feel free to reimplement.
+ */
+#define LLSDParam_for(T, AS) \
+template <> \
+class LLSDParam<T> \
+{ \
+public: \
+ LLSDParam(const LLSD& value): \
+ _value(value.AS()) \
+ {} \
+ \
+ operator T() const { return _value; } \
+ \
+private: \
+ T _value; \
+}
+
+LLSDParam_for(float, asReal);
+LLSDParam_for(LLUUID, asUUID);
+LLSDParam_for(LLDate, asDate);
+LLSDParam_for(LLURI, asURI);
+LLSDParam_for(LLSD::Binary, asBinary);
+
+/**
+ * LLSDParam<const char*> is an example of the kind of conversion you can
+ * support with LLSDParam beyond native LLSD conversions. Normally you can't
+ * pass an LLSD object to a function accepting const char* -- but you can
+ * safely pass an LLSDParam<const char*>(yourLLSD).
+ */
+template <>
+class LLSDParam<const char*>
+{
+private:
+ // The difference here is that we store a std::string rather than a const
+ // char*. It's important that the LLSDParam object own the std::string.
+ std::string _value;
+ // We don't bother storing the incoming LLSD object, but we do have to
+ // distinguish whether _value is an empty string because the LLSD object
+ // contains an empty string or because it's isUndefined().
+ bool _undefined;
+
+public:
+ LLSDParam(const LLSD& value):
+ _value(value),
+ _undefined(value.isUndefined())
+ {}
+
+ // The const char* we retrieve is for storage owned by our _value member.
+ // That's how we guarantee that the const char* is valid for the lifetime
+ // of this LLSDParam object. Constructing your LLSDParam in the argument
+ // list should ensure that the LLSDParam object will persist for the
+ // duration of the function call.
+ operator const char*() const
+ {
+ if (_undefined)
+ {
+ // By default, an isUndefined() LLSD object's asString() method
+ // will produce an empty string. But for a function accepting
+ // const char*, it's often important to be able to pass NULL, and
+ // isUndefined() seems like the best way. If you want to pass an
+ // empty string, you can still pass LLSD(""). Without this special
+ // case, though, no LLSD value could pass NULL.
+ return NULL;
+ }
+ return _value.c_str();
+ }
+};
+
+namespace llsd
+{
+
+/*****************************************************************************
+* BOOST_FOREACH() helpers for LLSD
+*****************************************************************************/
+/// Usage: BOOST_FOREACH(LLSD item, inArray(someLLSDarray)) { ... }
+class inArray
+{
+public:
+ inArray(const LLSD& array):
+ _array(array)
+ {}
+
+ typedef LLSD::array_const_iterator const_iterator;
+ typedef LLSD::array_iterator iterator;
+
+ iterator begin() { return _array.beginArray(); }
+ iterator end() { return _array.endArray(); }
+ const_iterator begin() const { return _array.beginArray(); }
+ const_iterator end() const { return _array.endArray(); }
+
+private:
+ LLSD _array;
+};
+
+/// MapEntry is what you get from dereferencing an LLSD::map_[const_]iterator.
+typedef std::map<LLSD::String, LLSD>::value_type MapEntry;
+
+/// Usage: BOOST_FOREACH([const] MapEntry& e, inMap(someLLSDmap)) { ... }
+class inMap
+{
+public:
+ inMap(const LLSD& map):
+ _map(map)
+ {}
+
+ typedef LLSD::map_const_iterator const_iterator;
+ typedef LLSD::map_iterator iterator;
+
+ iterator begin() { return _map.beginMap(); }
+ iterator end() { return _map.endMap(); }
+ const_iterator begin() const { return _map.beginMap(); }
+ const_iterator end() const { return _map.endMap(); }
+
+private:
+ LLSD _map;
+};
+
+} // namespace llsd
+
#endif // LL_LLSDUTIL_H
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index 488ec5b239..ae2bd0d78b 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -29,7 +29,7 @@
const S32 LL_VERSION_MAJOR = 2;
const S32 LL_VERSION_MINOR = 6;
-const S32 LL_VERSION_PATCH = 3;
+const S32 LL_VERSION_PATCH = 4;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Developer";
diff --git a/indra/llcommon/tests/lleventdispatcher_test.cpp b/indra/llcommon/tests/lleventdispatcher_test.cpp
new file mode 100644
index 0000000000..263c9b171f
--- /dev/null
+++ b/indra/llcommon/tests/lleventdispatcher_test.cpp
@@ -0,0 +1,1324 @@
+/**
+ * @file lleventdispatcher_test.cpp
+ * @author Nat Goodspeed
+ * @date 2011-01-20
+ * @brief Test for lleventdispatcher.
+ *
+ * $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Copyright (c) 2011, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "linden_common.h"
+// associated header
+#include "lleventdispatcher.h"
+// STL headers
+// std headers
+// external library headers
+// other Linden headers
+#include "../test/lltut.h"
+#include "llsd.h"
+#include "llsdutil.h"
+#include "stringize.h"
+#include "tests/wrapllerrs.h"
+
+#include <map>
+#include <string>
+#include <stdexcept>
+
+#include <boost/bind.hpp>
+#include <boost/function.hpp>
+#include <boost/range.hpp>
+#include <boost/foreach.hpp>
+#define foreach BOOST_FOREACH
+
+#include <boost/lambda/lambda.hpp>
+
+#include <iostream>
+#include <iomanip>
+
+using boost::lambda::constant;
+using boost::lambda::constant_ref;
+using boost::lambda::var;
+
+using namespace llsd;
+
+/*****************************************************************************
+* Output control
+*****************************************************************************/
+#ifdef DEBUG_ON
+using std::cout;
+#else
+static std::ostringstream cout;
+#endif
+
+/*****************************************************************************
+* Example data, functions, classes
+*****************************************************************************/
+// We don't need a whole lot of different arbitrary-params methods, just (no |
+// (const LLSD&) | arbitrary) args (function | static method | non-static
+// method), where 'arbitrary' is (every LLSD datatype + (const char*)).
+// But we need to register each one under different names for the different
+// registration styles. Don't forget LLEventDispatcher subclass methods(const
+// LLSD&).
+
+// However, the number of target parameter conversions we want to try exceeds
+// boost::fusion::invoke()'s supported parameter-list size. Break out two
+// different lists.
+#define NPARAMSa bool b, int i, float f, double d, const char* cp
+#define NPARAMSb const std::string& s, const LLUUID& uuid, const LLDate& date, \
+ const LLURI& uri, const std::vector<U8>& bin
+#define NARGSa b, i, f, d, cp
+#define NARGSb s, uuid, date, uri, bin
+
+// For some registration methods we need methods on a subclass of
+// LLEventDispatcher. To simplify things, we'll use this Dispatcher subclass
+// for all our testing, including testing its own methods.
+class Dispatcher: public LLEventDispatcher
+{
+public:
+ Dispatcher(const std::string& name, const std::string& key):
+ LLEventDispatcher(name, key)
+ {}
+
+ // sensing member, mutable because we want to know when we've reached our
+ // const method too
+ mutable LLSD llsd;
+
+ void method1(const LLSD& obj) { llsd = obj; }
+ void cmethod1(const LLSD& obj) const { llsd = obj; }
+};
+
+// sensing vars, captured in a struct to make it convenient to clear them
+struct Vars
+{
+ LLSD llsd;
+ bool b;
+ int i;
+ float f;
+ double d;
+ // Capture param passed as char*. But merely storing a char* received from
+ // our caller, possibly the .c_str() from a concatenation expression,
+ // would be Bad: the pointer will be invalidated long before we can query
+ // it. We could allocate a new chunk of memory, copy the string data and
+ // point to that instead -- but hey, guess what, we already have a class
+ // that does that!
+ std::string cp;
+ std::string s;
+ LLUUID uuid;
+ LLDate date;
+ LLURI uri;
+ std::vector<U8> bin;
+
+ Vars():
+ // Only need to initialize the POD types, the rest should take care of
+ // default-constructing themselves.
+ b(false),
+ i(0),
+ f(0),
+ d(0)
+ {}
+
+ // Detect any non-default values for convenient testing
+ LLSD inspect() const
+ {
+ LLSD result;
+
+ if (llsd.isDefined())
+ result["llsd"] = llsd;
+ if (b)
+ result["b"] = b;
+ if (i)
+ result["i"] = i;
+ if (f)
+ result["f"] = f;
+ if (d)
+ result["d"] = d;
+ if (! cp.empty())
+ result["cp"] = cp;
+ if (! s.empty())
+ result["s"] = s;
+ if (uuid != LLUUID())
+ result["uuid"] = uuid;
+ if (date != LLDate())
+ result["date"] = date;
+ if (uri != LLURI())
+ result["uri"] = uri;
+ if (! bin.empty())
+ result["bin"] = bin;
+
+ return result;
+ }
+
+ /*------------- no-args (non-const, const, static) methods -------------*/
+ void method0()
+ {
+ cout << "method0()\n";
+ i = 17;
+ }
+
+ void cmethod0() const
+ {
+ cout << 'c';
+ const_cast<Vars*>(this)->method0();
+ }
+
+ static void smethod0();
+
+ /*------------ Callable (non-const, const, static) methods -------------*/
+ void method1(const LLSD& obj)
+ {
+ cout << "method1(" << obj << ")\n";
+ llsd = obj;
+ }
+
+ void cmethod1(const LLSD& obj) const
+ {
+ cout << 'c';
+ const_cast<Vars*>(this)->method1(obj);
+ }
+
+ static void smethod1(const LLSD& obj);
+
+ /*-------- Arbitrary-params (non-const, const, static) methods ---------*/
+ void methodna(NPARAMSa)
+ {
+ // Because our const char* param cp might be NULL, and because we
+ // intend to capture the value in a std::string, have to distinguish
+ // between the NULL value and any non-NULL value. Use a convention
+ // easy for a human reader: enclose any non-NULL value in single
+ // quotes, reserving the unquoted string "NULL" to represent a NULL ptr.
+ std::string vcp;
+ if (cp == NULL)
+ vcp = "NULL";
+ else
+ vcp = std::string("'") + cp + "'";
+
+ cout << "methodna(" << b
+ << ", " << i
+ << ", " << f
+ << ", " << d
+ << ", " << vcp
+ << ")\n";
+
+ this->b = b;
+ this->i = i;
+ this->f = f;
+ this->d = d;
+ this->cp = vcp;
+ }
+
+ void methodnb(NPARAMSb)
+ {
+ std::ostringstream vbin;
+ foreach(U8 byte, bin)
+ {
+ vbin << std::hex << std::setfill('0') << std::setw(2) << unsigned(byte);
+ }
+
+ cout << "methodnb(" << "'" << s << "'"
+ << ", " << uuid
+ << ", " << date
+ << ", '" << uri << "'"
+ << ", " << vbin.str()
+ << ")\n";
+
+ this->s = s;
+ this->uuid = uuid;
+ this->date = date;
+ this->uri = uri;
+ this->bin = bin;
+ }
+
+ void cmethodna(NPARAMSa) const
+ {
+ cout << 'c';
+ const_cast<Vars*>(this)->methodna(NARGSa);
+ }
+
+ void cmethodnb(NPARAMSb) const
+ {
+ cout << 'c';
+ const_cast<Vars*>(this)->methodnb(NARGSb);
+ }
+
+ static void smethodna(NPARAMSa);
+ static void smethodnb(NPARAMSb);
+};
+/*------- Global Vars instance for free functions and static methods -------*/
+static Vars g;
+
+/*------------ Static Vars method implementations reference 'g' ------------*/
+void Vars::smethod0()
+{
+ cout << "smethod0() -> ";
+ g.method0();
+}
+
+void Vars::smethod1(const LLSD& obj)
+{
+ cout << "smethod1(" << obj << ") -> ";
+ g.method1(obj);
+}
+
+void Vars::smethodna(NPARAMSa)
+{
+ cout << "smethodna(...) -> ";
+ g.methodna(NARGSa);
+}
+
+void Vars::smethodnb(NPARAMSb)
+{
+ cout << "smethodnb(...) -> ";
+ g.methodnb(NARGSb);
+}
+
+/*--------------------------- Reset global Vars ----------------------------*/
+void clear()
+{
+ g = Vars();
+}
+
+/*------------------- Free functions also reference 'g' --------------------*/
+void free0()
+{
+ cout << "free0() -> ";
+ g.method0();
+}
+
+void free1(const LLSD& obj)
+{
+ cout << "free1(" << obj << ") -> ";
+ g.method1(obj);
+}
+
+void freena(NPARAMSa)
+{
+ cout << "freena(...) -> ";
+ g.methodna(NARGSa);
+}
+
+void freenb(NPARAMSb)
+{
+ cout << "freenb(...) -> ";
+ g.methodnb(NARGSb);
+}
+
+/*****************************************************************************
+* TUT
+*****************************************************************************/
+namespace tut
+{
+ struct lleventdispatcher_data
+ {
+ WrapLL_ERRS redirect;
+ Dispatcher work;
+ Vars v;
+ std::string name, desc;
+ // Capture our own copy of all registered functions' descriptions
+ typedef std::map<std::string, std::string> DescMap;
+ DescMap descs;
+ // Capture the Vars instance on which we expect each function to operate
+ typedef std::map<std::string, Vars*> VarsMap;
+ VarsMap funcvars;
+ // Required structure for Callables with requirements
+ LLSD required;
+ // Parameter names for freena(), freenb()
+ LLSD params;
+ // Full, partial defaults arrays for params for freena(), freenb()
+ LLSD dft_array_full, dft_array_partial;
+ // Start index of partial defaults arrays
+ const LLSD::Integer partial_offset;
+ // Full, partial defaults maps for params for freena(), freenb()
+ LLSD dft_map_full, dft_map_partial;
+ // Most of the above are indexed by "a" or "b". Useful to have an
+ // array containing those strings for iterating.
+ std::vector<LLSD::String> ab;
+
+ lleventdispatcher_data():
+ work("test dispatcher", "op"),
+ // map {d=double, array=[3 elements]}
+ required(LLSDMap("d", LLSD::Real(0))("array", LLSDArray(LLSD())(LLSD())(LLSD()))),
+ // first several params are required, last couple optional
+ partial_offset(3)
+ {
+ // This object is reconstructed for every test<n> method. But
+ // clear global variables every time too.
+ ::clear();
+
+ const char* abs[] = { "a", "b" };
+ ab.assign(boost::begin(abs), boost::end(abs));
+
+ // Registration cases:
+ // - (Callable | subclass const method | subclass non-const method |
+ // non-subclass method) (with | without) required
+ // - (Free function | static method | non-static method), (no | arbitrary) params,
+ // array style
+ // - (Free function | static method | non-static method), (no | arbitrary) params,
+ // map style, (empty | partial | full) (array | map) defaults
+ // - Map-style errors:
+ // - (scalar | map) param names
+ // - defaults scalar
+ // - defaults array longer than params array
+ // - defaults map with plural unknown param names
+
+ // I hate to have to write things twice, because of having to keep
+ // them consistent. If we had variadic functions, addf() would be
+ // a variadic method, capturing the name and desc and passing them
+ // plus "everything else" to work.add(). If I could return a pair
+ // and use that pair as the first two args to work.add(), I'd do
+ // that. But the best I can do with present C++ is to set two
+ // instance variables as a side effect of addf(), and pass those
+ // variables to each work.add() call. :-P
+
+ /*------------------------- Callables --------------------------*/
+
+ // Arbitrary Callable with/out required params
+ addf("free1", "free1", &g);
+ work.add(name, desc, free1);
+ addf("free1_req", "free1", &g);
+ work.add(name, desc, free1, required);
+ // Subclass non-const method with/out required params
+ addf("Dmethod1", "method1", NULL);
+ work.add(name, desc, &Dispatcher::method1);
+ addf("Dmethod1_req", "method1", NULL);
+ work.add(name, desc, &Dispatcher::method1, required);
+ // Subclass const method with/out required params
+ addf("Dcmethod1", "cmethod1", NULL);
+ work.add(name, desc, &Dispatcher::cmethod1);
+ addf("Dcmethod1_req", "cmethod1", NULL);
+ work.add(name, desc, &Dispatcher::cmethod1, required);
+ // Non-subclass method with/out required params
+ addf("method1", "method1", &v);
+ work.add(name, desc, boost::bind(&Vars::method1, boost::ref(v), _1));
+ addf("method1_req", "method1", &v);
+ work.add(name, desc, boost::bind(&Vars::method1, boost::ref(v), _1), required);
+
+ /*--------------- Arbitrary params, array style ----------------*/
+
+ // (Free function | static method) with (no | arbitrary) params, array style
+ addf("free0_array", "free0", &g);
+ work.add(name, desc, free0);
+ addf("freena_array", "freena", &g);
+ work.add(name, desc, freena);
+ addf("freenb_array", "freenb", &g);
+ work.add(name, desc, freenb);
+ addf("smethod0_array", "smethod0", &g);
+ work.add(name, desc, &Vars::smethod0);
+ addf("smethodna_array", "smethodna", &g);
+ work.add(name, desc, &Vars::smethodna);
+ addf("smethodnb_array", "smethodnb", &g);
+ work.add(name, desc, &Vars::smethodnb);
+ // Non-static method with (no | arbitrary) params, array style
+ addf("method0_array", "method0", &v);
+ work.add(name, desc, &Vars::method0, boost::lambda::var(v));
+ addf("methodna_array", "methodna", &v);
+ work.add(name, desc, &Vars::methodna, boost::lambda::var(v));
+ addf("methodnb_array", "methodnb", &v);
+ work.add(name, desc, &Vars::methodnb, boost::lambda::var(v));
+
+ /*---------------- Arbitrary params, map style -----------------*/
+
+ // We lay out each params list as an array, also each array of
+ // default values we'll register. We'll zip these into
+ // (param=value) maps. Why not define them as maps and just
+ // extract the keys and values to arrays? Because that wouldn't
+ // give us the right params-list order.
+
+ // freena(), methodna(), cmethodna(), smethodna() all take same param list.
+ // Same for freenb() et al.
+ params = LLSDMap("a", LLSDArray("b")("i")("f")("d")("cp"))
+ ("b", LLSDArray("s")("uuid")("date")("uri")("bin"));
+ cout << "params:\n" << params << "\nparams[\"a\"]:\n" << params["a"] << "\nparams[\"b\"]:\n" << params["b"] << std::endl;
+ // default LLSD::Binary value
+ std::vector<U8> binary;
+ for (size_t ix = 0, h = 0xaa; ix < 6; ++ix, h += 0x11)
+ {
+ binary.push_back(h);
+ }
+ // Full defaults arrays. We actually don't care what the LLUUID or
+ // LLDate values are, as long as they're different from the
+ // LLUUID() and LLDate() default values so inspect() will report
+ // them.
+ dft_array_full = LLSDMap("a", LLSDArray(true)(17)(3.14)(123456.78)("classic"))
+ ("b", LLSDArray("string")
+ (LLUUID::generateNewID())
+ (LLDate::now())
+ (LLURI("http://www.ietf.org/rfc/rfc3986.txt"))
+ (binary));
+ cout << "dft_array_full:\n" << dft_array_full << std::endl;
+ // Partial defaults arrays.
+ foreach(LLSD::String a, ab)
+ {
+ LLSD::Integer partition(std::min(partial_offset, dft_array_full[a].size()));
+ dft_array_partial[a] =
+ llsd_copy_array(dft_array_full[a].beginArray() + partition,
+ dft_array_full[a].endArray());
+ }
+ cout << "dft_array_partial:\n" << dft_array_partial << std::endl;
+
+ foreach(LLSD::String a, ab)
+ {
+ // Generate full defaults maps by zipping (params, dft_array_full).
+ dft_map_full[a] = zipmap(params[a], dft_array_full[a]);
+
+ // Generate partial defaults map by zipping alternate entries from
+ // (params, dft_array_full). Part of the point of using map-style
+ // defaults is to allow any subset of the target function's
+ // parameters to be optional, not just the rightmost.
+ for (LLSD::Integer ix = 0, ixend = params[a].size(); ix < ixend; ix += 2)
+ {
+ dft_map_partial[a][params[a][ix].asString()] = dft_array_full[a][ix];
+ }
+ }
+ cout << "dft_map_full:\n" << dft_map_full << "\ndft_map_partial:\n" << dft_map_partial << '\n';
+
+ // (Free function | static method) with (no | arbitrary) params,
+ // map style, no (empty array) defaults
+ addf("free0_map", "free0", &g);
+ work.add(name, desc, free0, LLSD::emptyArray());
+ addf("smethod0_map", "smethod0", &g);
+ work.add(name, desc, &Vars::smethod0, LLSD::emptyArray());
+ addf("freena_map_allreq", "freena", &g);
+ work.add(name, desc, freena, params["a"]);
+ addf("freenb_map_allreq", "freenb", &g);
+ work.add(name, desc, freenb, params["b"]);
+ addf("smethodna_map_allreq", "smethodna", &g);
+ work.add(name, desc, &Vars::smethodna, params["a"]);
+ addf("smethodnb_map_allreq", "smethodnb", &g);
+ work.add(name, desc, &Vars::smethodnb, params["b"]);
+ // Non-static method with (no | arbitrary) params, map style, no
+ // (empty array) defaults
+ addf("method0_map", "method0", &v);
+ work.add(name, desc, &Vars::method0, var(v), LLSD::emptyArray());
+ addf("methodna_map_allreq", "methodna", &v);
+ work.add(name, desc, &Vars::methodna, var(v), params["a"]);
+ addf("methodnb_map_allreq", "methodnb", &v);
+ work.add(name, desc, &Vars::methodnb, var(v), params["b"]);
+
+ // Except for the "more (array | map) defaults than params" error
+ // cases, tested separately below, the (partial | full)(array |
+ // map) defaults cases don't apply to no-params functions/methods.
+ // So eliminate free0, smethod0, method0 from the cases below.
+
+ // (Free function | static method) with arbitrary params, map
+ // style, partial (array | map) defaults
+ addf("freena_map_leftreq", "freena", &g);
+ work.add(name, desc, freena, params["a"], dft_array_partial["a"]);
+ addf("freenb_map_leftreq", "freenb", &g);
+ work.add(name, desc, freenb, params["b"], dft_array_partial["b"]);
+ addf("smethodna_map_leftreq", "smethodna", &g);
+ work.add(name, desc, &Vars::smethodna, params["a"], dft_array_partial["a"]);
+ addf("smethodnb_map_leftreq", "smethodnb", &g);
+ work.add(name, desc, &Vars::smethodnb, params["b"], dft_array_partial["b"]);
+ addf("freena_map_skipreq", "freena", &g);
+ work.add(name, desc, freena, params["a"], dft_map_partial["a"]);
+ addf("freenb_map_skipreq", "freenb", &g);
+ work.add(name, desc, freenb, params["b"], dft_map_partial["b"]);
+ addf("smethodna_map_skipreq", "smethodna", &g);
+ work.add(name, desc, &Vars::smethodna, params["a"], dft_map_partial["a"]);
+ addf("smethodnb_map_skipreq", "smethodnb", &g);
+ work.add(name, desc, &Vars::smethodnb, params["b"], dft_map_partial["b"]);
+ // Non-static method with arbitrary params, map style, partial
+ // (array | map) defaults
+ addf("methodna_map_leftreq", "methodna", &v);
+ work.add(name, desc, &Vars::methodna, var(v), params["a"], dft_array_partial["a"]);
+ addf("methodnb_map_leftreq", "methodnb", &v);
+ work.add(name, desc, &Vars::methodnb, var(v), params["b"], dft_array_partial["b"]);
+ addf("methodna_map_skipreq", "methodna", &v);
+ work.add(name, desc, &Vars::methodna, var(v), params["a"], dft_map_partial["a"]);
+ addf("methodnb_map_skipreq", "methodnb", &v);
+ work.add(name, desc, &Vars::methodnb, var(v), params["b"], dft_map_partial["b"]);
+
+ // (Free function | static method) with arbitrary params, map
+ // style, full (array | map) defaults
+ addf("freena_map_adft", "freena", &g);
+ work.add(name, desc, freena, params["a"], dft_array_full["a"]);
+ addf("freenb_map_adft", "freenb", &g);
+ work.add(name, desc, freenb, params["b"], dft_array_full["b"]);
+ addf("smethodna_map_adft", "smethodna", &g);
+ work.add(name, desc, &Vars::smethodna, params["a"], dft_array_full["a"]);
+ addf("smethodnb_map_adft", "smethodnb", &g);
+ work.add(name, desc, &Vars::smethodnb, params["b"], dft_array_full["b"]);
+ addf("freena_map_mdft", "freena", &g);
+ work.add(name, desc, freena, params["a"], dft_map_full["a"]);
+ addf("freenb_map_mdft", "freenb", &g);
+ work.add(name, desc, freenb, params["b"], dft_map_full["b"]);
+ addf("smethodna_map_mdft", "smethodna", &g);
+ work.add(name, desc, &Vars::smethodna, params["a"], dft_map_full["a"]);
+ addf("smethodnb_map_mdft", "smethodnb", &g);
+ work.add(name, desc, &Vars::smethodnb, params["b"], dft_map_full["b"]);
+ // Non-static method with arbitrary params, map style, full
+ // (array | map) defaults
+ addf("methodna_map_adft", "methodna", &v);
+ work.add(name, desc, &Vars::methodna, var(v), params["a"], dft_array_full["a"]);
+ addf("methodnb_map_adft", "methodnb", &v);
+ work.add(name, desc, &Vars::methodnb, var(v), params["b"], dft_array_full["b"]);
+ addf("methodna_map_mdft", "methodna", &v);
+ work.add(name, desc, &Vars::methodna, var(v), params["a"], dft_map_full["a"]);
+ addf("methodnb_map_mdft", "methodnb", &v);
+ work.add(name, desc, &Vars::methodnb, var(v), params["b"], dft_map_full["b"]);
+
+ // All the above are expected to succeed, and are setup for the
+ // tests to follow. Registration error cases are exercised as
+ // tests rather than as test setup.
+ }
+
+ void addf(const std::string& n, const std::string& d, Vars* v)
+ {
+ // This method is to capture in our own DescMap the name and
+ // description of every registered function, for metadata query
+ // testing.
+ descs[n] = d;
+ // Also capture the Vars instance on which each function should operate.
+ funcvars[n] = v;
+ // See constructor for rationale for setting these instance vars.
+ this->name = n;
+ this->desc = d;
+ }
+
+ void verify_descs()
+ {
+ // Copy descs to a temp map of same type.
+ DescMap forgotten(descs.begin(), descs.end());
+ // LLEventDispatcher intentionally provides only const_iterator:
+ // since dereferencing that iterator generates values on the fly,
+ // it's meaningless to have a modifiable iterator. But since our
+ // 'work' object isn't const, by default BOOST_FOREACH() wants to
+ // use non-const iterators. Persuade it to use the const_iterator.
+ foreach(LLEventDispatcher::NameDesc nd, const_cast<const Dispatcher&>(work))
+ {
+ DescMap::iterator found = forgotten.find(nd.first);
+ ensure(STRINGIZE("LLEventDispatcher records function '" << nd.first
+ << "' we didn't enter"),
+ found != forgotten.end());
+ ensure_equals(STRINGIZE("LLEventDispatcher desc '" << nd.second <<
+ "' doesn't match what we entered: '" << found->second << "'"),
+ nd.second, found->second);
+ // found in our map the name from LLEventDispatcher, good, erase
+ // our map entry
+ forgotten.erase(found);
+ }
+ if (! forgotten.empty())
+ {
+ std::ostringstream out;
+ out << "LLEventDispatcher failed to report";
+ const char* delim = ": ";
+ foreach(const DescMap::value_type& fme, forgotten)
+ {
+ out << delim << fme.first;
+ delim = ", ";
+ }
+ ensure(out.str(), false);
+ }
+ }
+
+ Vars* varsfor(const std::string& name)
+ {
+ VarsMap::const_iterator found = funcvars.find(name);
+ ensure(STRINGIZE("No Vars* for " << name), found != funcvars.end());
+ ensure(STRINGIZE("NULL Vars* for " << name), found->second);
+ return found->second;
+ }
+
+ void ensure_has(const std::string& outer, const std::string& inner)
+ {
+ ensure(STRINGIZE("'" << outer << "' does not contain '" << inner << "'").c_str(),
+ outer.find(inner) != std::string::npos);
+ }
+
+ void call_exc(const std::string& func, const LLSD& args, const std::string& exc_frag)
+ {
+ std::string threw;
+ try
+ {
+ work(func, args);
+ }
+ catch (const std::runtime_error& e)
+ {
+ cout << "*** " << e.what() << '\n';
+ threw = e.what();
+ }
+ ensure_has(threw, exc_frag);
+ }
+
+ LLSD getMetadata(const std::string& name)
+ {
+ LLSD meta(work.getMetadata(name));
+ ensure(STRINGIZE("No metadata for " << name), meta.isDefined());
+ return meta;
+ }
+
+ // From two related LLSD arrays, e.g. a param-names array and a values
+ // array, zip them together into an LLSD map.
+ LLSD zipmap(const LLSD& keys, const LLSD& values)
+ {
+ LLSD map;
+ for (LLSD::Integer i = 0, iend = keys.size(); i < iend; ++i)
+ {
+ // Have to select asString() since you can index an LLSD
+ // object with either String or Integer.
+ map[keys[i].asString()] = values[i];
+ }
+ return map;
+ }
+
+ // If I call this ensure_equals(), it blocks visibility of all other
+ // ensure_equals() overloads. Normally I could say 'using
+ // baseclass::ensure_equals;' and fix that, but I don't know what the
+ // base class is!
+ void ensure_llsd(const std::string& msg, const LLSD& actual, const LLSD& expected, U32 bits)
+ {
+ std::ostringstream out;
+ if (! msg.empty())
+ {
+ out << msg << ": ";
+ }
+ out << "expected " << expected << ", actual " << actual;
+ ensure(out.str(), llsd_equals(actual, expected, bits));
+ }
+
+ void ensure_llsd(const LLSD& actual, const LLSD& expected, U32 bits)
+ {
+ ensure_llsd("", actual, expected, bits);
+ }
+ };
+ typedef test_group<lleventdispatcher_data> lleventdispatcher_group;
+ typedef lleventdispatcher_group::object object;
+ lleventdispatcher_group lleventdispatchergrp("lleventdispatcher");
+
+ // Call cases:
+ // - (try_call | call) (explicit name | event key) (real | bogus) name
+ // - Callable with args that (do | do not) match required
+ // - (Free function | non-static method), no args, (array | map) style
+ // - (Free function | non-static method), arbitrary args,
+ // (array style with (scalar | map) | map style with scalar)
+ // - (Free function | non-static method), arbitrary args, array style with
+ // array (too short | too long | just right)
+ // [trap LL_WARNS for too-long case?]
+ // - (Free function | non-static method), arbitrary args, map style with
+ // (array | map) (all | too many | holes (with | without) defaults)
+ // - const char* param gets ("" | NULL)
+
+ // Query cases:
+ // - Iterate over all (with | without) remove()
+ // - getDispatchKey()
+ // - Callable style (with | without) required
+ // - (Free function | non-static method), array style, (no | arbitrary) params
+ // - (Free function | non-static method), map style, (no | arbitrary) params,
+ // (empty | full | partial (array | map)) defaults
+
+ template<> template<>
+ void object::test<1>()
+ {
+ set_test_name("map-style registration with non-array params");
+ // Pass "param names" as scalar or as map
+ LLSD attempts(LLSDArray(17)(LLSDMap("pi", 3.14)("two", 2)));
+ foreach(LLSD ae, inArray(attempts))
+ {
+ std::string threw;
+ try
+ {
+ work.add("freena_err", "freena", freena, ae);
+ }
+ catch (const std::exception& e)
+ {
+ threw = e.what();
+ }
+ ensure_has(threw, "must be an array");
+ }
+ }
+
+ template<> template<>
+ void object::test<2>()
+ {
+ set_test_name("map-style registration with badly-formed defaults");
+ std::string threw;
+ try
+ {
+ work.add("freena_err", "freena", freena, LLSDArray("a")("b"), 17);
+ }
+ catch (const std::exception& e)
+ {
+ threw = e.what();
+ }
+ ensure_has(threw, "must be a map or an array");
+ }
+
+ template<> template<>
+ void object::test<3>()
+ {
+ set_test_name("map-style registration with too many array defaults");
+ std::string threw;
+ try
+ {
+ work.add("freena_err", "freena", freena,
+ LLSDArray("a")("b"),
+ LLSDArray(17)(0.9)("gack"));
+ }
+ catch (const std::exception& e)
+ {
+ threw = e.what();
+ }
+ ensure_has(threw, "shorter than");
+ }
+
+ template<> template<>
+ void object::test<4>()
+ {
+ set_test_name("map-style registration with too many map defaults");
+ std::string threw;
+ try
+ {
+ work.add("freena_err", "freena", freena,
+ LLSDArray("a")("b"),
+ LLSDMap("b", 17)("foo", 3.14)("bar", "sinister"));
+ }
+ catch (const std::exception& e)
+ {
+ threw = e.what();
+ }
+ ensure_has(threw, "nonexistent params");
+ ensure_has(threw, "foo");
+ ensure_has(threw, "bar");
+ }
+
+ template<> template<>
+ void object::test<5>()
+ {
+ set_test_name("query all");
+ verify_descs();
+ }
+
+ template<> template<>
+ void object::test<6>()
+ {
+ set_test_name("query all with remove()");
+ ensure("remove('bogus') returned true", ! work.remove("bogus"));
+ ensure("remove('real') returned false", work.remove("free1"));
+ // Of course, remove that from 'descs' too...
+ descs.erase("free1");
+ verify_descs();
+ }
+
+ template<> template<>
+ void object::test<7>()
+ {
+ set_test_name("getDispatchKey()");
+ ensure_equals(work.getDispatchKey(), "op");
+ }
+
+ template<> template<>
+ void object::test<8>()
+ {
+ set_test_name("query Callables with/out required params");
+ LLSD names(LLSDArray("free1")("Dmethod1")("Dcmethod1")("method1"));
+ foreach(LLSD nm, inArray(names))
+ {
+ LLSD metadata(getMetadata(nm));
+ ensure_equals("name mismatch", metadata["name"], nm);
+ ensure_equals(metadata["desc"].asString(), descs[nm]);
+ ensure("should not have required structure", metadata["required"].isUndefined());
+ ensure("should not have optional", metadata["optional"].isUndefined());
+
+ std::string name_req(nm.asString() + "_req");
+ metadata = getMetadata(name_req);
+ ensure_equals(metadata["name"].asString(), name_req);
+ ensure_equals(metadata["desc"].asString(), descs[name_req]);
+ ensure_equals("required mismatch", required, metadata["required"]);
+ ensure("should not have optional", metadata["optional"].isUndefined());
+ }
+ }
+
+ template<> template<>
+ void object::test<9>()
+ {
+ set_test_name("query array-style functions/methods");
+ // Associate each registered name with expected arity.
+ LLSD expected(LLSDArray
+ (LLSDArray
+ (0)(LLSDArray("free0_array")("smethod0_array")("method0_array")))
+ (LLSDArray
+ (5)(LLSDArray("freena_array")("smethodna_array")("methodna_array")))
+ (LLSDArray
+ (5)(LLSDArray("freenb_array")("smethodnb_array")("methodnb_array"))));
+ foreach(LLSD ae, inArray(expected))
+ {
+ LLSD::Integer arity(ae[0].asInteger());
+ LLSD names(ae[1]);
+ LLSD req(LLSD::emptyArray());
+ if (arity)
+ req[arity - 1] = LLSD();
+ foreach(LLSD nm, inArray(names))
+ {
+ LLSD metadata(getMetadata(nm));
+ ensure_equals("name mismatch", metadata["name"], nm);
+ ensure_equals(metadata["desc"].asString(), descs[nm]);
+ ensure_equals(STRINGIZE("mismatched required for " << nm.asString()),
+ metadata["required"], req);
+ ensure("should not have optional", metadata["optional"].isUndefined());
+ }
+ }
+ }
+
+ template<> template<>
+ void object::test<10>()
+ {
+ set_test_name("query map-style no-params functions/methods");
+ // - (Free function | non-static method), map style, no params (ergo
+ // no defaults)
+ LLSD names(LLSDArray("free0_map")("smethod0_map")("method0_map"));
+ foreach(LLSD nm, inArray(names))
+ {
+ LLSD metadata(getMetadata(nm));
+ ensure_equals("name mismatch", metadata["name"], nm);
+ ensure_equals(metadata["desc"].asString(), descs[nm]);
+ ensure("should not have required",
+ (metadata["required"].isUndefined() || metadata["required"].size() == 0));
+ ensure("should not have optional", metadata["optional"].isUndefined());
+ }
+ }
+
+ template<> template<>
+ void object::test<11>()
+ {
+ set_test_name("query map-style arbitrary-params functions/methods: "
+ "full array defaults vs. full map defaults");
+ // With functions registered with no defaults ("_allreq" suffixes),
+ // there is of course no difference between array defaults and map
+ // defaults. (We don't even bother registering with LLSD::emptyArray()
+ // vs. LLSD::emptyMap().) With functions registered with all defaults,
+ // there should (!) be no difference beween array defaults and map
+ // defaults. Verify, so we can ignore the distinction for all other
+ // tests.
+ LLSD equivalences(LLSDArray
+ (LLSDArray("freena_map_adft")("freena_map_mdft"))
+ (LLSDArray("freenb_map_adft")("freenb_map_mdft"))
+ (LLSDArray("smethodna_map_adft")("smethodna_map_mdft"))
+ (LLSDArray("smethodnb_map_adft")("smethodnb_map_mdft"))
+ (LLSDArray("methodna_map_adft")("methodna_map_mdft"))
+ (LLSDArray("methodnb_map_adft")("methodnb_map_mdft")));
+ foreach(LLSD eq, inArray(equivalences))
+ {
+ LLSD adft(eq[0]);
+ LLSD mdft(eq[1]);
+ // We can't just compare the results of the two getMetadata()
+ // calls, because they contain ["name"], which are different. So
+ // capture them, verify that each ["name"] is as expected, then
+ // remove for comparing the rest.
+ LLSD ameta(getMetadata(adft));
+ LLSD mmeta(getMetadata(mdft));
+ ensure_equals("adft name", adft, ameta["name"]);
+ ensure_equals("mdft name", mdft, mmeta["name"]);
+ ameta.erase("name");
+ mmeta.erase("name");
+ ensure_equals(STRINGIZE("metadata for " << adft.asString()
+ << " vs. " << mdft.asString()),
+ ameta, mmeta);
+ }
+ }
+
+ template<> template<>
+ void object::test<12>()
+ {
+ set_test_name("query map-style arbitrary-params functions/methods");
+ // - (Free function | non-static method), map style, arbitrary params,
+ // (empty | full | partial (array | map)) defaults
+
+ // Generate maps containing all parameter names for cases in which all
+ // params are required. Also maps containing left requirements for
+ // partial defaults arrays. Also defaults maps from defaults arrays.
+ LLSD allreq, leftreq, rightdft;
+ foreach(LLSD::String a, ab)
+ {
+ // The map in which all params are required uses params[a] as
+ // keys, with all isUndefined() as values. We can accomplish that
+ // by passing zipmap() an empty values array.
+ allreq[a] = zipmap(params[a], LLSD::emptyArray());
+ // Same for leftreq, save that we use the subset of the params not
+ // supplied by dft_array_partial[a].
+ LLSD::Integer partition(params[a].size() - dft_array_partial[a].size());
+ leftreq[a] = zipmap(llsd_copy_array(params[a].beginArray(),
+ params[a].beginArray() + partition),
+ LLSD::emptyArray());
+ // Generate map pairing dft_array_partial[a] values with their
+ // param names.
+ rightdft[a] = zipmap(llsd_copy_array(params[a].beginArray() + partition,
+ params[a].endArray()),
+ dft_array_partial[a]);
+ }
+ cout << "allreq:\n" << allreq << "\nleftreq:\n" << leftreq << "\nrightdft:\n" << rightdft << std::endl;
+
+ // Generate maps containing parameter names not provided by the
+ // dft_map_partial maps.
+ LLSD skipreq(allreq);
+ foreach(LLSD::String a, ab)
+ {
+ foreach(const MapEntry& me, inMap(dft_map_partial[a]))
+ {
+ skipreq[a].erase(me.first);
+ }
+ }
+ cout << "skipreq:\n" << skipreq << std::endl;
+
+ LLSD groups(LLSDArray // array of groups
+
+ (LLSDArray // group
+ (LLSDArray("freena_map_allreq")("smethodna_map_allreq")("methodna_map_allreq"))
+ (LLSDArray(allreq["a"])(LLSD()))) // required, optional
+
+ (LLSDArray // group
+ (LLSDArray("freenb_map_allreq")("smethodnb_map_allreq")("methodnb_map_allreq"))
+ (LLSDArray(allreq["b"])(LLSD()))) // required, optional
+
+ (LLSDArray // group
+ (LLSDArray("freena_map_leftreq")("smethodna_map_leftreq")("methodna_map_leftreq"))
+ (LLSDArray(leftreq["a"])(rightdft["a"]))) // required, optional
+
+ (LLSDArray // group
+ (LLSDArray("freenb_map_leftreq")("smethodnb_map_leftreq")("methodnb_map_leftreq"))
+ (LLSDArray(leftreq["b"])(rightdft["b"]))) // required, optional
+
+ (LLSDArray // group
+ (LLSDArray("freena_map_skipreq")("smethodna_map_skipreq")("methodna_map_skipreq"))
+ (LLSDArray(skipreq["a"])(dft_map_partial["a"]))) // required, optional
+
+ (LLSDArray // group
+ (LLSDArray("freenb_map_skipreq")("smethodnb_map_skipreq")("methodnb_map_skipreq"))
+ (LLSDArray(skipreq["b"])(dft_map_partial["b"]))) // required, optional
+
+ // We only need mention the full-map-defaults ("_mdft" suffix)
+ // registrations, having established their equivalence with the
+ // full-array-defaults ("_adft" suffix) registrations in another test.
+ (LLSDArray // group
+ (LLSDArray("freena_map_mdft")("smethodna_map_mdft")("methodna_map_mdft"))
+ (LLSDArray(LLSD::emptyMap())(dft_map_full["a"]))) // required, optional
+
+ (LLSDArray // group
+ (LLSDArray("freenb_map_mdft")("smethodnb_map_mdft")("methodnb_map_mdft"))
+ (LLSDArray(LLSD::emptyMap())(dft_map_full["b"])))); // required, optional
+
+ foreach(LLSD grp, inArray(groups))
+ {
+ // Internal structure of each group in 'groups':
+ LLSD names(grp[0]);
+ LLSD required(grp[1][0]);
+ LLSD optional(grp[1][1]);
+ cout << "For " << names << ",\n" << "required:\n" << required << "\noptional:\n" << optional << std::endl;
+
+ // Loop through 'names'
+ foreach(LLSD nm, inArray(names))
+ {
+ LLSD metadata(getMetadata(nm));
+ ensure_equals("name mismatch", metadata["name"], nm);
+ ensure_equals(nm.asString(), metadata["desc"].asString(), descs[nm]);
+ ensure_equals(STRINGIZE(nm << " required mismatch"),
+ metadata["required"], required);
+ ensure_equals(STRINGIZE(nm << " optional mismatch"),
+ metadata["optional"], optional);
+ }
+ }
+ }
+
+ template<> template<>
+ void object::test<13>()
+ {
+ set_test_name("try_call()");
+ ensure("try_call(bogus name, LLSD()) returned true", ! work.try_call("freek", LLSD()));
+ ensure("try_call(bogus name) returned true", ! work.try_call(LLSDMap("op", "freek")));
+ ensure("try_call(real name, LLSD()) returned false", work.try_call("free0_array", LLSD()));
+ ensure("try_call(real name) returned false", work.try_call(LLSDMap("op", "free0_map")));
+ }
+
+ template<> template<>
+ void object::test<14>()
+ {
+ set_test_name("call with bad name");
+ call_exc("freek", LLSD(), "not found");
+ // We don't have a comparable helper function for the one-arg
+ // operator() method, and it's not worth building one just for this
+ // case. Write it out.
+ std::string threw;
+ try
+ {
+ work(LLSDMap("op", "freek"));
+ }
+ catch (const std::runtime_error& e)
+ {
+ cout << "*** " << e.what() << "\n";
+ threw = e.what();
+ }
+ ensure_has(threw, "bad");
+ ensure_has(threw, "op");
+ ensure_has(threw, "freek");
+ }
+
+ template<> template<>
+ void object::test<15>()
+ {
+ set_test_name("call with event key");
+ // We don't need a separate test for operator()(string, LLSD) with
+ // valid name, because all the rest of the tests exercise that case.
+ // The one we don't exercise elsewhere is operator()(LLSD) with valid
+ // name, so here it is.
+ work(LLSDMap("op", "free0_map"));
+ ensure_equals(g.i, 17);
+ }
+
+ // Cannot be defined inside function body... remind me again why we use C++... :-P
+ struct CallablesTriple
+ {
+ std::string name, name_req;
+ LLSD& llsd;
+ };
+
+ template<> template<>
+ void object::test<16>()
+ {
+ set_test_name("call Callables");
+ CallablesTriple tests[] =
+ {
+ { "free1", "free1_req", g.llsd },
+ { "Dmethod1", "Dmethod1_req", work.llsd },
+ { "Dcmethod1", "Dcmethod1_req", work.llsd },
+ { "method1", "method1_req", v.llsd }
+ };
+ // Arbitrary LLSD value that we should be able to pass to Callables
+ // without 'required', but should not be able to pass to Callables
+ // with 'required'.
+ LLSD answer(42);
+ // LLSD value matching 'required' according to llsd_matches() rules.
+ LLSD matching(LLSDMap("d", 3.14)("array", LLSDArray("answer")(true)(answer)));
+ // Okay, walk through 'tests'.
+ foreach(const CallablesTriple& tr, tests)
+ {
+ // Should be able to pass 'answer' to Callables registered
+ // without 'required'.
+ work(tr.name, answer);
+ ensure_equals("answer mismatch", tr.llsd, answer);
+ // Should NOT be able to pass 'answer' to Callables registered
+ // with 'required'.
+ call_exc(tr.name_req, answer, "bad request");
+ // But SHOULD be able to pass 'matching' to Callables registered
+ // with 'required'.
+ work(tr.name_req, matching);
+ ensure_equals("matching mismatch", tr.llsd, matching);
+ }
+ }
+
+ template<> template<>
+ void object::test<17>()
+ {
+ set_test_name("passing wrong args to (map | array)-style registrations");
+
+ // Pass scalar/map to array-style functions, scalar/array to map-style
+ // functions. As that validation happens well before we engage the
+ // argument magic, it seems pointless to repeat this with every
+ // variation: (free function | non-static method), (no | arbitrary)
+ // args. We should only need to engage it for one map-style
+ // registration and one array-style registration.
+ std::string array_exc("needs an args array");
+ call_exc("free0_array", 17, array_exc);
+ call_exc("free0_array", LLSDMap("pi", 3.14), array_exc);
+
+ std::string map_exc("needs a map");
+ call_exc("free0_map", 17, map_exc);
+ // Passing an array to a map-style function works now! No longer an
+ // error case!
+// call_exc("free0_map", LLSDArray("a")("b"), map_exc);
+ }
+
+ template<> template<>
+ void object::test<18>()
+ {
+ set_test_name("call no-args functions");
+ LLSD names(LLSDArray
+ ("free0_array")("free0_map")
+ ("smethod0_array")("smethod0_map")
+ ("method0_array")("method0_map"));
+ foreach(LLSD name, inArray(names))
+ {
+ // Look up the Vars instance for this function.
+ Vars* vars(varsfor(name));
+ // Both the global and stack Vars instances are automatically
+ // cleared at the start of each test<n> method. But since we're
+ // calling these things several different times in the same
+ // test<n> method, manually reset the Vars between each.
+ *vars = Vars();
+ ensure_equals(vars->i, 0);
+ // call function with empty array (or LLSD(), should be equivalent)
+ work(name, LLSD());
+ ensure_equals(vars->i, 17);
+ }
+ }
+
+ // Break out this data because we use it in a couple different tests.
+ LLSD array_funcs(LLSDArray
+ (LLSDMap("a", "freena_array") ("b", "freenb_array"))
+ (LLSDMap("a", "smethodna_array")("b", "smethodnb_array"))
+ (LLSDMap("a", "methodna_array") ("b", "methodnb_array")));
+
+ template<> template<>
+ void object::test<19>()
+ {
+ set_test_name("call array-style functions with too-short arrays");
+ // Could have two different too-short arrays, one for *na and one for
+ // *nb, but since they both take 5 params...
+ LLSD tooshort(LLSDArray("this")("array")("too")("short"));
+ foreach(const LLSD& funcsab, inArray(array_funcs))
+ {
+ foreach(const llsd::MapEntry& e, inMap(funcsab))
+ {
+ call_exc(e.second, tooshort, "requires more arguments");
+ }
+ }
+ }
+
+ template<> template<>
+ void object::test<20>()
+ {
+ set_test_name("call array-style functions with (just right | too long) arrays");
+ std::vector<U8> binary;
+ for (size_t h(0x01), i(0); i < 5; h+= 0x22, ++i)
+ {
+ binary.push_back(h);
+ }
+ LLSD args(LLSDMap("a", LLSDArray(true)(17)(3.14)(123.456)("char*"))
+ ("b", LLSDArray("string")
+ (LLUUID("01234567-89ab-cdef-0123-456789abcdef"))
+ (LLDate("2011-02-03T15:07:00Z"))
+ (LLURI("http://secondlife.com"))
+ (binary)));
+ LLSD argsplus(args);
+ argsplus["a"].append("bogus");
+ argsplus["b"].append("bogus");
+ LLSD expect;
+ foreach(LLSD::String a, ab)
+ {
+ expect[a] = zipmap(params[a], args[a]);
+ }
+ // Adjust expect["a"]["cp"] for special Vars::cp treatment.
+ expect["a"]["cp"] = std::string("'") + expect["a"]["cp"].asString() + "'";
+ cout << "expect: " << expect << '\n';
+
+ // Use substantially the same logic for args and argsplus
+ LLSD argsarrays(LLSDArray(args)(argsplus));
+ // So i==0 selects 'args', i==1 selects argsplus
+ for (LLSD::Integer i(0), iend(argsarrays.size()); i < iend; ++i)
+ {
+ foreach(const LLSD& funcsab, inArray(array_funcs))
+ {
+ foreach(LLSD::String a, ab)
+ {
+ // Reset the Vars instance before each call
+ Vars* vars(varsfor(funcsab[a]));
+ *vars = Vars();
+ work(funcsab[a], argsarrays[i][a]);
+ ensure_llsd(STRINGIZE(funcsab[a].asString() <<
+ ": expect[\"" << a << "\"] mismatch"),
+ vars->inspect(), expect[a], 7); // 7 bits ~= 2 decimal digits
+
+ // TODO: in the i==1 or argsplus case, intercept LL_WARNS
+ // output? Even without that, using argsplus verifies that
+ // passing too many args isn't fatal; it works -- but
+ // would be nice to notice the warning too.
+ }
+ }
+ }
+ }
+
+ template<> template<>
+ void object::test<21>()
+ {
+ set_test_name("verify that passing LLSD() to const char* sends NULL");
+
+ ensure_equals("Vars::cp init", v.cp, "");
+ work("methodna_map_mdft", LLSDMap("cp", LLSD()));
+ ensure_equals("passing LLSD()", v.cp, "NULL");
+ work("methodna_map_mdft", LLSDMap("cp", ""));
+ ensure_equals("passing \"\"", v.cp, "''");
+ work("methodna_map_mdft", LLSDMap("cp", "non-NULL"));
+ ensure_equals("passing \"non-NULL\"", v.cp, "'non-NULL'");
+ }
+
+ template<> template<>
+ void object::test<22>()
+ {
+ set_test_name("call map-style functions with (full | oversized) (arrays | maps)");
+ const char binary[] = "\x99\x88\x77\x66\x55";
+ LLSD array_full(LLSDMap
+ ("a", LLSDArray(false)(255)(98.6)(1024.5)("pointer"))
+ ("b", LLSDArray("object")(LLUUID::generateNewID())(LLDate::now())(LLURI("http://wiki.lindenlab.com/wiki"))(LLSD::Binary(boost::begin(binary), boost::end(binary)))));
+ LLSD array_overfull(array_full);
+ foreach(LLSD::String a, ab)
+ {
+ array_overfull[a].append("bogus");
+ }
+ cout << "array_full: " << array_full << "\narray_overfull: " << array_overfull << std::endl;
+ // We rather hope that LLDate::now() will generate a timestamp
+ // distinct from the one it generated in the constructor, moments ago.
+ ensure_not_equals("Timestamps too close",
+ array_full["b"][2].asDate(), dft_array_full["b"][2].asDate());
+ // We /insist/ that LLUUID::generateNewID() do so.
+ ensure_not_equals("UUID collision",
+ array_full["b"][1].asUUID(), dft_array_full["b"][1].asUUID());
+ LLSD map_full, map_overfull;
+ foreach(LLSD::String a, ab)
+ {
+ map_full[a] = zipmap(params[a], array_full[a]);
+ map_overfull[a] = map_full[a];
+ map_overfull[a]["extra"] = "ignore";
+ }
+ cout << "map_full: " << map_full << "\nmap_overfull: " << map_overfull << std::endl;
+ LLSD expect(map_full);
+ // Twiddle the const char* param.
+ expect["a"]["cp"] = std::string("'") + expect["a"]["cp"].asString() + "'";
+ // Another adjustment. For each data type, we're trying to distinguish
+ // three values: the Vars member's initial value (member wasn't
+ // stored; control never reached the set function), the registered
+ // default param value from dft_array_full, and the array_full value
+ // in this test. But bool can only distinguish two values. In this
+ // case, we want to differentiate the local array_full value from the
+ // dft_array_full value, so we use 'false'. However, that means
+ // Vars::inspect() doesn't differentiate it from the initial value,
+ // so won't bother returning it. Predict that behavior to match the
+ // LLSD values.
+ expect["a"].erase("b");
+ cout << "expect: " << expect << std::endl;
+ // For this test, calling functions registered with different sets of
+ // parameter defaults should make NO DIFFERENCE WHATSOEVER. Every call
+ // should pass all params.
+ LLSD names(LLSDMap
+ ("a", LLSDArray
+ ("freena_map_allreq") ("smethodna_map_allreq") ("methodna_map_allreq")
+ ("freena_map_leftreq")("smethodna_map_leftreq")("methodna_map_leftreq")
+ ("freena_map_skipreq")("smethodna_map_skipreq")("methodna_map_skipreq")
+ ("freena_map_adft") ("smethodna_map_adft") ("methodna_map_adft")
+ ("freena_map_mdft") ("smethodna_map_mdft") ("methodna_map_mdft"))
+ ("b", LLSDArray
+ ("freenb_map_allreq") ("smethodnb_map_allreq") ("methodnb_map_allreq")
+ ("freenb_map_leftreq")("smethodnb_map_leftreq")("methodnb_map_leftreq")
+ ("freenb_map_skipreq")("smethodnb_map_skipreq")("methodnb_map_skipreq")
+ ("freenb_map_adft") ("smethodnb_map_adft") ("methodnb_map_adft")
+ ("freenb_map_mdft") ("smethodnb_map_mdft") ("methodnb_map_mdft")));
+ // Treat (full | overfull) (array | map) the same.
+ LLSD argssets(LLSDArray(array_full)(array_overfull)(map_full)(map_overfull));
+ foreach(const LLSD& args, inArray(argssets))
+ {
+ foreach(LLSD::String a, ab)
+ {
+ foreach(LLSD::String name, inArray(names[a]))
+ {
+ // Reset the Vars instance
+ Vars* vars(varsfor(name));
+ *vars = Vars();
+ work(name, args[a]);
+ ensure_llsd(STRINGIZE(name << ": expect[\"" << a << "\"] mismatch"),
+ vars->inspect(), expect[a], 7); // 7 bits, 2 decimal digits
+ // intercept LL_WARNS for the two overfull cases?
+ }
+ }
+ }
+ }
+} // namespace tut
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 6ea63809f8..c86c89fa9b 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -57,9 +57,12 @@
BOOL gDebugSession = FALSE;
BOOL gDebugGL = FALSE;
BOOL gClothRipple = FALSE;
-BOOL gNoRender = FALSE;
+BOOL gHeadlessClient = FALSE;
BOOL gGLActive = FALSE;
+static const std::string HEADLESS_VENDOR_STRING("Linden Lab");
+static const std::string HEADLESS_RENDERER_STRING("Headless");
+static const std::string HEADLESS_VERSION_STRING("1.0");
std::ofstream gFailLog;
@@ -538,9 +541,19 @@ void LLGLManager::setToDebugGPU()
void LLGLManager::getGLInfo(LLSD& info)
{
- info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
- info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
- info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
+ if (gHeadlessClient)
+ {
+ info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING;
+ info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING;
+ info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING;
+ return;
+ }
+ else
+ {
+ info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
+ info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
+ info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
+ }
#if !LL_MESA_HEADLESS
std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts);
@@ -556,14 +569,22 @@ void LLGLManager::getGLInfo(LLSD& info)
std::string LLGLManager::getGLInfoString()
{
std::string info_str;
- std::string all_exts, line;
- info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n");
- info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n");
- info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n");
+ if (gHeadlessClient)
+ {
+ info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n");
+ info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n");
+ info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n");
+ }
+ else
+ {
+ info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n");
+ info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n");
+ info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n");
+ }
#if !LL_MESA_HEADLESS
- all_exts = (const char *)gGLHExts.mSysExts;
+ std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
LLStringUtil::replaceChar(all_exts, ' ', '\n');
info_str += std::string("GL_EXTENSIONS:\n") + all_exts + std::string("\n");
#endif
@@ -573,15 +594,21 @@ std::string LLGLManager::getGLInfoString()
void LLGLManager::printGLInfoString()
{
- std::string info_str;
- std::string all_exts, line;
-
- LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
+ if (gHeadlessClient)
+ {
+ LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
+ }
#if !LL_MESA_HEADLESS
- all_exts = std::string(gGLHExts.mSysExts);
+ std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
LLStringUtil::replaceChar(all_exts, ' ', '\n');
LL_DEBUGS("RenderInit") << "GL_EXTENSIONS:\n" << all_exts << LL_ENDL;
#endif
@@ -590,7 +617,14 @@ void LLGLManager::printGLInfoString()
std::string LLGLManager::getRawGLString()
{
std::string gl_string;
- gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER));
+ if (gHeadlessClient)
+ {
+ gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING;
+ }
+ else
+ {
+ gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER));
+ }
return gl_string;
}
@@ -614,47 +648,47 @@ void LLGLManager::initExtensions()
mHasMultitexture = TRUE;
# else
mHasMultitexture = FALSE;
-# endif
+# endif // GL_ARB_multitexture
# ifdef GL_ARB_texture_env_combine
mHasARBEnvCombine = TRUE;
# else
mHasARBEnvCombine = FALSE;
-# endif
+# endif // GL_ARB_texture_env_combine
# ifdef GL_ARB_texture_compression
mHasCompressedTextures = TRUE;
# else
mHasCompressedTextures = FALSE;
-# endif
+# endif // GL_ARB_texture_compression
# ifdef GL_ARB_vertex_buffer_object
mHasVertexBufferObject = TRUE;
# else
mHasVertexBufferObject = FALSE;
-# endif
+# endif // GL_ARB_vertex_buffer_object
# ifdef GL_EXT_framebuffer_object
mHasFramebufferObject = TRUE;
# else
mHasFramebufferObject = FALSE;
-# endif
+# endif // GL_EXT_framebuffer_object
# ifdef GL_EXT_framebuffer_multisample
mHasFramebufferMultisample = TRUE;
# else
mHasFramebufferMultisample = FALSE;
-# endif
+# endif // GL_EXT_framebuffer_multisample
# ifdef GL_ARB_draw_buffers
mHasDrawBuffers = TRUE;
#else
mHasDrawBuffers = FALSE;
-# endif
+# endif // GL_ARB_draw_buffers
# if defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp)
mHasDepthClamp = TRUE;
#else
mHasDepthClamp = FALSE;
-#endif
+#endif // defined(GL_NV_depth_clamp) || defined(GL_ARB_depth_clamp)
# if GL_EXT_blend_func_separate
mHasBlendFuncSeparate = TRUE;
#else
mHasBlendFuncSeparate = FALSE;
-# endif
+# endif // GL_EXT_blend_func_separate
mHasMipMapGeneration = FALSE;
mHasSeparateSpecularColor = FALSE;
mHasAnisotropic = FALSE;
@@ -1145,7 +1179,7 @@ void assert_glerror()
}
}
- if (!gNoRender && gDebugGL)
+ if (gDebugGL)
{
do_assert_glerror();
}
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 85fab7a0f8..684fd50883 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -415,7 +415,7 @@ void set_binormals(const S32 index, const U32 stride, const LLVector3 *binormals
void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific );
extern BOOL gClothRipple;
-extern BOOL gNoRender;
+extern BOOL gHeadlessClient;
extern BOOL gGLActive;
#endif // LL_LLGL_H
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index e8e98211f1..d4ffd6f88e 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -967,12 +967,14 @@ BOOL LLImageGL::setSubImage(const U8* datap, S32 data_width, S32 data_height, S3
}
if (mTexName == 0)
{
- llwarns << "Setting subimage on image without GL texture" << llendl;
+ // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18
+ //llwarns << "Setting subimage on image without GL texture" << llendl;
return FALSE;
}
if (datap == NULL)
{
- llwarns << "Setting subimage on image with NULL datap" << llendl;
+ // *TODO: Re-enable warning? Ran into thread locking issues? DK 2011-02-18
+ //llwarns << "Setting subimage on image with NULL datap" << llendl;
return FALSE;
}
@@ -1100,6 +1102,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
//the texture is assiciate with some image by calling glTexImage outside LLImageGL
BOOL LLImageGL::createGLTexture()
{
+ if (gHeadlessClient) return FALSE;
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
@@ -1128,6 +1131,7 @@ BOOL LLImageGL::createGLTexture()
BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category)
{
+ if (gHeadlessClient) return FALSE;
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
diff --git a/indra/llui/llfloaterreglistener.cpp b/indra/llui/llfloaterreglistener.cpp
index 821d4543ae..7525b8cab3 100644
--- a/indra/llui/llfloaterreglistener.cpp
+++ b/indra/llui/llfloaterreglistener.cpp
@@ -60,6 +60,11 @@ LLFloaterRegListener::LLFloaterRegListener():
"Ask to toggle the state of the floater specified in [\"name\"]",
&LLFloaterRegListener::toggleInstance,
requiredName);
+ add("instanceVisible",
+ "Return on [\"reply\"] an event whose [\"visible\"] indicates the visibility "
+ "of the floater specified in [\"name\"]",
+ &LLFloaterRegListener::instanceVisible,
+ requiredName);
LLSD requiredNameButton;
requiredNameButton["name"] = LLSD();
requiredNameButton["button"] = LLSD();
@@ -71,9 +76,7 @@ LLFloaterRegListener::LLFloaterRegListener():
void LLFloaterRegListener::getBuildMap(const LLSD& event) const
{
- // Honor the "reqid" convention by echoing event["reqid"] in our reply packet.
- LLReqID reqID(event);
- LLSD reply(reqID.makeResponse());
+ LLSD reply;
// Build an LLSD map that mirrors sBuildMap. Since we have no good way to
// represent a C++ callable in LLSD, the only part of BuildData we can
// store is the filename. For each LLSD map entry, it would be more
@@ -86,7 +89,7 @@ void LLFloaterRegListener::getBuildMap(const LLSD& event) const
reply[mi->first] = mi->second.mFile;
}
// Send the reply to the LLEventPump named in event["reply"].
- LLEventPumps::instance().obtain(event["reply"]).post(reply);
+ sendReply(reply, event);
}
void LLFloaterRegListener::showInstance(const LLSD& event) const
@@ -104,6 +107,12 @@ void LLFloaterRegListener::toggleInstance(const LLSD& event) const
LLFloaterReg::toggleInstance(event["name"], event["key"]);
}
+void LLFloaterRegListener::instanceVisible(const LLSD& event) const
+{
+ sendReply(LLSDMap("visible", LLFloaterReg::instanceVisible(event["name"], event["key"])),
+ event);
+}
+
void LLFloaterRegListener::clickButton(const LLSD& event) const
{
// If the caller requests a reply, build the reply.
diff --git a/indra/llui/llfloaterreglistener.h b/indra/llui/llfloaterreglistener.h
index 586656667c..24311a2dfa 100644
--- a/indra/llui/llfloaterreglistener.h
+++ b/indra/llui/llfloaterreglistener.h
@@ -47,6 +47,7 @@ private:
void showInstance(const LLSD& event) const;
void hideInstance(const LLSD& event) const;
void toggleInstance(const LLSD& event) const;
+ void instanceVisible(const LLSD& event) const;
void clickButton(const LLSD& event) const;
};
diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp
index 7e348656a9..d99ee5a545 100644
--- a/indra/llui/lllineeditor.cpp
+++ b/indra/llui/lllineeditor.cpp
@@ -2290,3 +2290,8 @@ void LLLineEditor::setContextMenu(LLContextMenu* new_context_menu)
else
mContextMenuHandle.markDead();
}
+
+void LLLineEditor::setFont(const LLFontGL* font)
+{
+ mGLFont = font;
+}
diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h
index 723423a5b9..7b5fa218f2 100644
--- a/indra/llui/lllineeditor.h
+++ b/indra/llui/lllineeditor.h
@@ -201,6 +201,7 @@ public:
const LLColor4& getTentativeFgColor() const { return mTentativeFgColor.get(); }
const LLFontGL* getFont() const { return mGLFont; }
+ void setFont(const LLFontGL* font);
void setIgnoreArrowKeys(BOOL b) { mIgnoreArrowKeys = b; }
void setIgnoreTab(BOOL b) { mIgnoreTab = b; }
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index c300fe55d9..87669574c2 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -61,6 +61,8 @@
// for XUIParse
#include "llquaternion.h"
#include <boost/tokenizer.hpp>
+#include <boost/algorithm/string/find_iterator.hpp>
+#include <boost/algorithm/string/finder.hpp>
//
// Globals
@@ -2020,6 +2022,53 @@ void LLUI::positionViewNearMouse(LLView* view, S32 spawn_x, S32 spawn_y)
view->translateIntoRectWithExclusion( virtual_window_rect, mouse_rect, FALSE );
}
+LLView* LLUI::resolvePath(LLView* context, const std::string& path)
+{
+ // Nothing about resolvePath() should require non-const LLView*. If caller
+ // wants non-const, call the const flavor and then cast away const-ness.
+ return const_cast<LLView*>(resolvePath(const_cast<const LLView*>(context), path));
+}
+
+const LLView* LLUI::resolvePath(const LLView* context, const std::string& path)
+{
+ // Create an iterator over slash-separated parts of 'path'. Dereferencing
+ // this iterator returns an iterator_range over the substring. Unlike
+ // LLStringUtil::getTokens(), this split_iterator doesn't combine adjacent
+ // delimiters: leading/trailing slash produces an empty substring, double
+ // slash produces an empty substring. That's what we need.
+ boost::split_iterator<std::string::const_iterator> ti(path, boost::first_finder("/")), tend;
+
+ if (ti == tend)
+ {
+ // 'path' is completely empty, no navigation
+ return context;
+ }
+
+ // leading / means "start at root"
+ if (ti->empty())
+ {
+ context = getRootView();
+ ++ti;
+ }
+
+ bool recurse = false;
+ for (; ti != tend && context; ++ti)
+ {
+ if (ti->empty())
+ {
+ recurse = true;
+ }
+ else
+ {
+ std::string part(ti->begin(), ti->end());
+ context = context->findChildView(part, recurse);
+ recurse = false;
+ }
+ }
+
+ return context;
+}
+
// LLLocalClipRect and LLScreenClipRect moved to lllocalcliprect.h/cpp
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index 62d10df8b2..50cb9e6632 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -185,6 +185,33 @@ public:
//helper functions (should probably move free standing rendering helper functions here)
static LLView* getRootView() { return sRootView; }
static void setRootView(LLView* view) { sRootView = view; }
+ /**
+ * Walk the LLView tree to resolve a path
+ * Paths can be discovered using Develop > XUI > Show XUI Paths
+ *
+ * A leading "/" indicates the root of the tree is the starting
+ * position of the search, (otherwise the context node is used)
+ *
+ * Adjacent "//" mean that the next level of the search is done
+ * recursively ("descendant" rather than "child").
+ *
+ * Return values: If no match is found, NULL is returned,
+ * otherwise the matching LLView* is returned.
+ *
+ * Examples:
+ *
+ * "/" -> return the root view
+ * "/foo" -> find "foo" as a direct child of the root
+ * "foo" -> find "foo" as a direct child of the context node
+ * "//foo" -> find the first "foo" child anywhere in the tree
+ * "/foo/bar" -> find "foo" as direct child of the root, and
+ * "bar" as a direct child of "foo"
+ * "//foo//bar/baz" -> find the first "foo" anywhere in the
+ * tree, the first "bar" anywhere under it, and "baz"
+ * as a direct child of that
+ */
+ static const LLView* resolvePath(const LLView* context, const std::string& path);
+ static LLView* resolvePath(LLView* context, const std::string& path);
static std::string locateSkin(const std::string& filename);
static void setMousePositionScreen(S32 x, S32 y);
static void getMousePositionScreen(S32 *x, S32 *y);
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt
index 9d174ef1cd..3d89867bc1 100644
--- a/indra/llwindow/CMakeLists.txt
+++ b/indra/llwindow/CMakeLists.txt
@@ -35,16 +35,20 @@ include_directories(
set(llwindow_SOURCE_FILES
llkeyboard.cpp
+ llkeyboardheadless.cpp
llwindowheadless.cpp
llwindowcallbacks.cpp
+ llwindowlistener.cpp
)
set(llwindow_HEADER_FILES
CMakeLists.txt
llkeyboard.h
+ llkeyboardheadless.h
llwindowheadless.h
llwindowcallbacks.h
+ llwindowlistener.h
)
set(viewer_SOURCE_FILES
diff --git a/indra/llwindow/llkeyboardheadless.cpp b/indra/llwindow/llkeyboardheadless.cpp
new file mode 100644
index 0000000000..4dfaaed4e1
--- /dev/null
+++ b/indra/llwindow/llkeyboardheadless.cpp
@@ -0,0 +1,50 @@
+/**
+ * @file llkeyboardheadless.cpp
+ * @brief Handler for assignable key bindings
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llkeyboardheadless.h"
+#include "llwindowcallbacks.h"
+
+LLKeyboardHeadless::LLKeyboardHeadless()
+{ }
+
+void LLKeyboardHeadless::resetMaskKeys()
+{ }
+
+
+BOOL LLKeyboardHeadless::handleKeyDown(const U16 key, const U32 mask)
+{ return FALSE; }
+
+
+BOOL LLKeyboardHeadless::handleKeyUp(const U16 key, const U32 mask)
+{ return FALSE; }
+
+MASK LLKeyboardHeadless::currentMask(BOOL for_mouse_event)
+{ return MASK_NONE; }
+
+void LLKeyboardHeadless::scanKeyboard()
+{ }
+
diff --git a/indra/llwindow/llkeyboardheadless.h b/indra/llwindow/llkeyboardheadless.h
new file mode 100644
index 0000000000..4e666f8ce8
--- /dev/null
+++ b/indra/llwindow/llkeyboardheadless.h
@@ -0,0 +1,45 @@
+/**
+ * @file llkeyboardheadless.h
+ * @brief Handler for assignable key bindings
+ *
+ * $LicenseInfo:firstyear=2004&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLKEYBOARDHEADLESS_H
+#define LL_LLKEYBOARDHEADLESS_H
+
+#include "llkeyboard.h"
+
+class LLKeyboardHeadless : public LLKeyboard
+{
+public:
+ LLKeyboardHeadless();
+ /*virtual*/ ~LLKeyboardHeadless() {};
+
+ /*virtual*/ BOOL handleKeyUp(const U16 key, MASK mask);
+ /*virtual*/ BOOL handleKeyDown(const U16 key, MASK mask);
+ /*virtual*/ void resetMaskKeys();
+ /*virtual*/ MASK currentMask(BOOL for_mouse_event);
+ /*virtual*/ void scanKeyboard();
+};
+
+#endif
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index 072f694c24..71a5df910d 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -41,6 +41,8 @@
#include "llkeyboard.h"
#include "linked_lists.h"
#include "llwindowcallbacks.h"
+#include "llwindowlistener.h"
+#include <boost/lambda/core.hpp>
//
@@ -115,10 +117,19 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags)
mHideCursorPermanent(FALSE),
mFlags(flags),
mHighSurrogate(0)
-{ }
+{
+ // gKeyboard is still NULL, so it doesn't do LLWindowListener any good to
+ // pass its value right now. Instead, pass it a nullary function that
+ // will, when we later need it, return the value of gKeyboard.
+ // boost::lambda::var() constructs such a functor on the fly.
+ mListener = new LLWindowListener(callbacks, boost::lambda::var(gKeyboard));
+}
LLWindow::~LLWindow()
-{ }
+{
+ delete mListener;
+ mListener = NULL;
+}
//virtual
BOOL LLWindow::isValid()
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index e8a86a1880..6bdc01ae88 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -36,6 +36,7 @@
class LLSplashScreen;
class LLPreeditor;
class LLWindowCallbacks;
+class LLWindowListener;
// Refer to llwindow_test in test/common/llwindow for usage example
@@ -188,6 +189,7 @@ protected:
BOOL mHideCursorPermanent;
U32 mFlags;
U16 mHighSurrogate;
+ LLWindowListener* mListener;
// Handle a UTF-16 encoding unit received from keyboard.
// Converting the series of UTF-16 encoding units to UTF-32 data,
diff --git a/indra/llwindow/llwindowheadless.cpp b/indra/llwindow/llwindowheadless.cpp
index 35398f1c09..e6e6bc67ff 100644
--- a/indra/llwindow/llwindowheadless.cpp
+++ b/indra/llwindow/llwindowheadless.cpp
@@ -28,6 +28,7 @@
#include "indra_constants.h"
#include "llwindowheadless.h"
+#include "llkeyboardheadless.h"
//
// LLWindowHeadless
@@ -37,6 +38,9 @@ LLWindowHeadless::LLWindowHeadless(LLWindowCallbacks* callbacks, const std::stri
BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth)
: LLWindow(callbacks, fullscreen, flags)
{
+ // Initialize a headless keyboard.
+ gKeyboard = new LLKeyboardHeadless();
+ gKeyboard->setCallbacks(callbacks);
}
diff --git a/indra/llwindow/llwindowlistener.cpp b/indra/llwindow/llwindowlistener.cpp
new file mode 100644
index 0000000000..91b99d83c6
--- /dev/null
+++ b/indra/llwindow/llwindowlistener.cpp
@@ -0,0 +1,307 @@
+/**
+ * @file llwindowlistener.cpp
+ * @brief EventAPI interface for injecting input into LLWindow
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llwindowlistener.h"
+
+#include "llcoord.h"
+#include "llkeyboard.h"
+#include "llwindowcallbacks.h"
+#include <map>
+
+LLWindowListener::LLWindowListener(LLWindowCallbacks *window, const KeyboardGetter& kbgetter)
+ : LLEventAPI("LLWindow", "Inject input events into the LLWindow instance"),
+ mWindow(window),
+ mKbGetter(kbgetter)
+{
+ std::string keySomething =
+ "Given [\"keysym\"], [\"keycode\"] or [\"char\"], inject the specified ";
+ std::string keyExplain =
+ "(integer keycode values, or keysym \"XXXX\" from any KEY_XXXX, in\n"
+ "http://hg.secondlife.com/viewer-development/src/tip/indra/llcommon/indra_constants.h )";
+ std::string mask =
+ "Specify optional [\"mask\"] as an array containing any of \"CONTROL\", \"ALT\",\n"
+ "\"SHIFT\" or \"MAC_CONTROL\"; the corresponding modifier bits will be combined\n"
+ "to form the mask used with the event.";
+
+ std::string mouseSomething =
+ "Given [\"button\"], [\"x\"] and [\"y\"], inject the given mouse ";
+ std::string mouseExplain =
+ "(button values \"LEFT\", \"MIDDLE\", \"RIGHT\")";
+
+ add("keyDown",
+ keySomething + "keypress event.\n" + keyExplain + '\n' + mask,
+ &LLWindowListener::keyDown);
+ add("keyUp",
+ keySomething + "key release event.\n" + keyExplain + '\n' + mask,
+ &LLWindowListener::keyUp);
+ add("mouseDown",
+ mouseSomething + "click event.\n" + mouseExplain + '\n' + mask,
+ &LLWindowListener::mouseDown);
+ add("mouseUp",
+ mouseSomething + "release event.\n" + mouseExplain + '\n' + mask,
+ &LLWindowListener::mouseUp);
+ add("mouseMove",
+ std::string("Given [\"x\"] and [\"y\"], inject the given mouse movement event.\n") +
+ mask,
+ &LLWindowListener::mouseMove);
+ add("mouseScroll",
+ "Given an integer number of [\"clicks\"], inject the given mouse scroll event.\n"
+ "(positive clicks moves downward through typical content)",
+ &LLWindowListener::mouseScroll);
+}
+
+template <typename MAPPED>
+class StringLookup
+{
+private:
+ std::string mDesc;
+ typedef std::map<std::string, MAPPED> Map;
+ Map mMap;
+
+public:
+ StringLookup(const std::string& desc): mDesc(desc) {}
+
+ MAPPED lookup(const typename Map::key_type& key) const
+ {
+ typename Map::const_iterator found = mMap.find(key);
+ if (found == mMap.end())
+ {
+ LL_WARNS("LLWindowListener") << "Unknown " << mDesc << " '" << key << "'" << LL_ENDL;
+ return MAPPED();
+ }
+ return found->second;
+ }
+
+protected:
+ void add(const typename Map::key_type& key, const typename Map::mapped_type& value)
+ {
+ mMap.insert(typename Map::value_type(key, value));
+ }
+};
+
+// for WhichKeysym. KeyProxy is like the typedef KEY, except that KeyProxy()
+// (default-constructed) is guaranteed to have the value KEY_NONE.
+class KeyProxy
+{
+public:
+ KeyProxy(KEY k): mKey(k) {}
+ KeyProxy(): mKey(KEY_NONE) {}
+ operator KEY() const { return mKey; }
+
+private:
+ KEY mKey;
+};
+
+struct WhichKeysym: public StringLookup<KeyProxy>
+{
+ WhichKeysym(): StringLookup<KeyProxy>("keysym")
+ {
+ add("RETURN", KEY_RETURN);
+ add("LEFT", KEY_LEFT);
+ add("RIGHT", KEY_RIGHT);
+ add("UP", KEY_UP);
+ add("DOWN", KEY_DOWN);
+ add("ESCAPE", KEY_ESCAPE);
+ add("BACKSPACE", KEY_BACKSPACE);
+ add("DELETE", KEY_DELETE);
+ add("SHIFT", KEY_SHIFT);
+ add("CONTROL", KEY_CONTROL);
+ add("ALT", KEY_ALT);
+ add("HOME", KEY_HOME);
+ add("END", KEY_END);
+ add("PAGE_UP", KEY_PAGE_UP);
+ add("PAGE_DOWN", KEY_PAGE_DOWN);
+ add("HYPHEN", KEY_HYPHEN);
+ add("EQUALS", KEY_EQUALS);
+ add("INSERT", KEY_INSERT);
+ add("CAPSLOCK", KEY_CAPSLOCK);
+ add("TAB", KEY_TAB);
+ add("ADD", KEY_ADD);
+ add("SUBTRACT", KEY_SUBTRACT);
+ add("MULTIPLY", KEY_MULTIPLY);
+ add("DIVIDE", KEY_DIVIDE);
+ add("F1", KEY_F1);
+ add("F2", KEY_F2);
+ add("F3", KEY_F3);
+ add("F4", KEY_F4);
+ add("F5", KEY_F5);
+ add("F6", KEY_F6);
+ add("F7", KEY_F7);
+ add("F8", KEY_F8);
+ add("F9", KEY_F9);
+ add("F10", KEY_F10);
+ add("F11", KEY_F11);
+ add("F12", KEY_F12);
+
+ add("PAD_UP", KEY_PAD_UP);
+ add("PAD_DOWN", KEY_PAD_DOWN);
+ add("PAD_LEFT", KEY_PAD_LEFT);
+ add("PAD_RIGHT", KEY_PAD_RIGHT);
+ add("PAD_HOME", KEY_PAD_HOME);
+ add("PAD_END", KEY_PAD_END);
+ add("PAD_PGUP", KEY_PAD_PGUP);
+ add("PAD_PGDN", KEY_PAD_PGDN);
+ add("PAD_CENTER", KEY_PAD_CENTER); // the 5 in the middle
+ add("PAD_INS", KEY_PAD_INS);
+ add("PAD_DEL", KEY_PAD_DEL);
+ add("PAD_RETURN", KEY_PAD_RETURN);
+ add("PAD_ADD", KEY_PAD_ADD); // not used
+ add("PAD_SUBTRACT", KEY_PAD_SUBTRACT); // not used
+ add("PAD_MULTIPLY", KEY_PAD_MULTIPLY); // not used
+ add("PAD_DIVIDE", KEY_PAD_DIVIDE); // not used
+
+ add("BUTTON0", KEY_BUTTON0);
+ add("BUTTON1", KEY_BUTTON1);
+ add("BUTTON2", KEY_BUTTON2);
+ add("BUTTON3", KEY_BUTTON3);
+ add("BUTTON4", KEY_BUTTON4);
+ add("BUTTON5", KEY_BUTTON5);
+ add("BUTTON6", KEY_BUTTON6);
+ add("BUTTON7", KEY_BUTTON7);
+ add("BUTTON8", KEY_BUTTON8);
+ add("BUTTON9", KEY_BUTTON9);
+ add("BUTTON10", KEY_BUTTON10);
+ add("BUTTON11", KEY_BUTTON11);
+ add("BUTTON12", KEY_BUTTON12);
+ add("BUTTON13", KEY_BUTTON13);
+ add("BUTTON14", KEY_BUTTON14);
+ add("BUTTON15", KEY_BUTTON15);
+ }
+};
+static WhichKeysym keysyms;
+
+struct WhichMask: public StringLookup<MASK>
+{
+ WhichMask(): StringLookup<MASK>("shift mask")
+ {
+ add("NONE", MASK_NONE);
+ add("CONTROL", MASK_CONTROL); // Mapped to cmd on Macs
+ add("ALT", MASK_ALT);
+ add("SHIFT", MASK_SHIFT);
+ add("MAC_CONTROL", MASK_MAC_CONTROL); // Un-mapped Ctrl key on Macs, not used on Windows
+ }
+};
+static WhichMask masks;
+
+static MASK getMask(const LLSD& event)
+{
+ MASK mask(MASK_NONE);
+ LLSD masknames(event["mask"]);
+ for (LLSD::array_const_iterator ai(masknames.beginArray()), aend(masknames.endArray());
+ ai != aend; ++ai)
+ {
+ mask |= masks.lookup(*ai);
+ }
+ return mask;
+}
+
+static KEY getKEY(const LLSD& event)
+{
+ if (event.has("keysym"))
+ {
+ return keysyms.lookup(event["keysym"]);
+ }
+ else if (event.has("keycode"))
+ {
+ return KEY(event["keycode"].asInteger());
+ }
+ else
+ {
+ return KEY(event["char"].asString()[0]);
+ }
+}
+
+void LLWindowListener::keyDown(LLSD const & evt)
+{
+ mKbGetter()->handleTranslatedKeyDown(getKEY(evt), getMask(evt));
+}
+
+void LLWindowListener::keyUp(LLSD const & evt)
+{
+ mKbGetter()->handleTranslatedKeyUp(getKEY(evt), getMask(evt));
+}
+
+// for WhichButton
+typedef BOOL (LLWindowCallbacks::*MouseFunc)(LLWindow *, LLCoordGL, MASK);
+struct Actions
+{
+ Actions(const MouseFunc& d, const MouseFunc& u): down(d), up(u), valid(true) {}
+ Actions(): valid(false) {}
+ MouseFunc down, up;
+ bool valid;
+};
+
+struct WhichButton: public StringLookup<Actions>
+{
+ WhichButton(): StringLookup<Actions>("mouse button")
+ {
+ add("LEFT", Actions(&LLWindowCallbacks::handleMouseDown,
+ &LLWindowCallbacks::handleMouseUp));
+ add("RIGHT", Actions(&LLWindowCallbacks::handleRightMouseDown,
+ &LLWindowCallbacks::handleRightMouseUp));
+ add("MIDDLE", Actions(&LLWindowCallbacks::handleMiddleMouseDown,
+ &LLWindowCallbacks::handleMiddleMouseUp));
+ }
+};
+static WhichButton buttons;
+
+static LLCoordGL getPos(const LLSD& event)
+{
+ return LLCoordGL(event["x"].asInteger(), event["y"].asInteger());
+}
+
+void LLWindowListener::mouseDown(LLSD const & evt)
+{
+ Actions actions(buttons.lookup(evt["button"]));
+ if (actions.valid)
+ {
+ (mWindow->*(actions.down))(NULL, getPos(evt), getMask(evt));
+ }
+}
+
+void LLWindowListener::mouseUp(LLSD const & evt)
+{
+ Actions actions(buttons.lookup(evt["button"]));
+ if (actions.valid)
+ {
+ (mWindow->*(actions.up))(NULL, getPos(evt), getMask(evt));
+ }
+}
+
+void LLWindowListener::mouseMove(LLSD const & evt)
+{
+ mWindow->handleMouseMove(NULL, getPos(evt), getMask(evt));
+}
+
+void LLWindowListener::mouseScroll(LLSD const & evt)
+{
+ S32 clicks = evt["clicks"].asInteger();
+
+ mWindow->handleScrollWheel(NULL, clicks);
+}
+
diff --git a/indra/llwindow/llwindowlistener.h b/indra/llwindow/llwindowlistener.h
new file mode 100644
index 0000000000..74e577ff93
--- /dev/null
+++ b/indra/llwindow/llwindowlistener.h
@@ -0,0 +1,55 @@
+/**
+ * @file llwindowlistener.h
+ * @brief EventAPI interface for injecting input into LLWindow
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLWINDOWLISTENER_H
+#define LL_LLWINDOWLISTENER_H
+
+#include "lleventapi.h"
+#include <boost/function.hpp>
+
+class LLKeyboard;
+class LLWindowCallbacks;
+
+class LLWindowListener : public LLEventAPI
+{
+public:
+ typedef boost::function<LLKeyboard*()> KeyboardGetter;
+ LLWindowListener(LLWindowCallbacks * window, const KeyboardGetter& kbgetter);
+
+ void keyDown(LLSD const & evt);
+ void keyUp(LLSD const & evt);
+ void mouseDown(LLSD const & evt);
+ void mouseUp(LLSD const & evt);
+ void mouseMove(LLSD const & evt);
+ void mouseScroll(LLSD const & evt);
+
+private:
+ LLWindowCallbacks * mWindow;
+ KeyboardGetter mKbGetter;
+};
+
+
+#endif // LL_LLWINDOWLISTENER_H
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index ab089081e6..6722248c23 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -500,6 +500,8 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
//-----------------------------------------------------------------------
DEVMODE dev_mode;
+ ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
+ dev_mode.dmSize = sizeof(DEVMODE);
DWORD current_refresh;
if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
{
@@ -878,6 +880,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
{
GLuint pixel_format;
DEVMODE dev_mode;
+ ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
+ dev_mode.dmSize = sizeof(DEVMODE);
DWORD current_refresh;
DWORD dw_ex_style;
DWORD dw_style;
@@ -2711,6 +2715,8 @@ LLWindow::LLWindowResolution* LLWindowWin32::getSupportedResolutions(S32 &num_re
{
mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
DEVMODE dev_mode;
+ ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
+ dev_mode.dmSize = sizeof(DEVMODE);
mNumSupportedResolutions = 0;
for (S32 mode_num = 0; mNumSupportedResolutions < MAX_NUM_RESOLUTIONS; mode_num++)
@@ -2786,7 +2792,8 @@ F32 LLWindowWin32::getPixelAspectRatio()
BOOL LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh)
{
DEVMODE dev_mode;
- dev_mode.dmSize = sizeof(dev_mode);
+ ::ZeroMemory(&dev_mode, sizeof(DEVMODE));
+ dev_mode.dmSize = sizeof(DEVMODE);
BOOL success = FALSE;
// Don't change anything if we don't have to
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 32d3a31786..b1cb10665b 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -416,6 +416,7 @@ set(viewer_SOURCE_FILES
llsidepaneliteminfo.cpp
llsidepaneltaskinfo.cpp
llsidetray.cpp
+ llsidetraylistener.cpp
llsidetraypanelcontainer.cpp
llsky.cpp
llslurl.cpp
@@ -954,6 +955,7 @@ set(viewer_HEADER_FILES
llsidepaneliteminfo.h
llsidepaneltaskinfo.h
llsidetray.h
+ llsidetraylistener.h
llsidetraypanelcontainer.h
llsky.h
llslurl.h
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index dd85c5cb86..3048f8d492 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -2623,10 +2623,10 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>DisableRendering</key>
+ <key>HeadlessClient</key>
<map>
<key>Comment</key>
- <string>Disable GL rendering and GUI (load testing)</string>
+ <string>Run in headless mode by disabling GL rendering, keyboard, etc</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 7d908df5ce..7d491a7774 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -1119,12 +1119,6 @@ void LLAgent::resetControlFlags()
//-----------------------------------------------------------------------------
void LLAgent::setAFK()
{
- // Drones can't go AFK
- if (gNoRender)
- {
- return;
- }
-
if (!gAgent.getRegion())
{
// Don't set AFK if we're not talking to a region yet.
@@ -1684,11 +1678,6 @@ void LLAgent::clearRenderState(U8 clearstate)
//-----------------------------------------------------------------------------
U8 LLAgent::getRenderState()
{
- if (gNoRender || gKeyboard == NULL)
- {
- return 0;
- }
-
// *FIX: don't do stuff in a getter! This is infinite loop city!
if ((mTypingTimer.getElapsedTimeF32() > TYPING_TIMEOUT_SECS)
&& (mRenderState & AGENT_STATE_TYPING))
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index f01d5ff1f5..6c5c3bcdab 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -282,25 +282,22 @@ void LLAgentCamera::resetView(BOOL reset_camera, BOOL change_camera)
gAgent.stopAutoPilot(TRUE);
}
- if (!gNoRender)
- {
- LLSelectMgr::getInstance()->unhighlightAll();
+ LLSelectMgr::getInstance()->unhighlightAll();
- // By popular request, keep land selection while walking around. JC
- // LLViewerParcelMgr::getInstance()->deselectLand();
+ // By popular request, keep land selection while walking around. JC
+ // LLViewerParcelMgr::getInstance()->deselectLand();
- // force deselect when walking and attachment is selected
- // this is so people don't wig out when their avatar moves without animating
- if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
- {
- LLSelectMgr::getInstance()->deselectAll();
- }
+ // force deselect when walking and attachment is selected
+ // this is so people don't wig out when their avatar moves without animating
+ if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ }
- if (gMenuHolder != NULL)
- {
- // Hide all popup menus
- gMenuHolder->hideMenus();
- }
+ if (gMenuHolder != NULL)
+ {
+ // Hide all popup menus
+ gMenuHolder->hideMenus();
}
if (change_camera && !gSavedSettings.getBOOL("FreezeTime"))
diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp
index d520debc31..c453fe91f4 100644
--- a/indra/newview/llagentlistener.cpp
+++ b/indra/newview/llagentlistener.cpp
@@ -37,6 +37,8 @@
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
+#include "llsdutil.h"
+#include "llsdutil_math.h"
LLAgentListener::LLAgentListener(LLAgent &agent)
: LLEventAPI("LLAgent",
@@ -53,6 +55,15 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
add("requestStand",
"Ask to stand up",
&LLAgentListener::requestStand);
+ add("resetAxes",
+ "Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])",
+ &LLAgentListener::resetAxes);
+ add("getAxes",
+ "Send information about the agent's orientation on [\"reply\"]:\n"
+ "[\"euler\"]: map of {roll, pitch, yaw}\n"
+ "[\"quat\"]: array of [x, y, z, w] quaternion values",
+ &LLAgentListener::getAxes,
+ LLSDMap("reply", LLSD()));
}
void LLAgentListener::requestTeleport(LLSD const & event_data) const
@@ -104,3 +115,28 @@ void LLAgentListener::requestStand(LLSD const & event_data) const
mAgent.setControlFlags(AGENT_CONTROL_STAND_UP);
}
+void LLAgentListener::resetAxes(const LLSD& event) const
+{
+ if (event.has("lookat"))
+ {
+ mAgent.resetAxes(ll_vector3_from_sd(event["lookat"]));
+ }
+ else
+ {
+ // no "lookat", default call
+ mAgent.resetAxes();
+ }
+}
+
+void LLAgentListener::getAxes(const LLSD& event) const
+{
+ LLQuaternion quat(mAgent.getQuat());
+ F32 roll, pitch, yaw;
+ quat.getEulerAngles(&roll, &pitch, &yaw);
+ // The official query API for LLQuaternion's [x, y, z, w] values is its
+ // public member mQ...
+ sendReply(LLSDMap
+ ("quat", llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)))
+ ("euler", LLSDMap("roll", roll)("pitch", pitch)("yaw", yaw)),
+ event);
+}
diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h
index 9b585152f4..0aa58d0b16 100644
--- a/indra/newview/llagentlistener.h
+++ b/indra/newview/llagentlistener.h
@@ -44,6 +44,8 @@ private:
void requestTeleport(LLSD const & event_data) const;
void requestSit(LLSD const & event_data) const;
void requestStand(LLSD const & event_data) const;
+ void resetAxes(const LLSD& event) const;
+ void getAxes(const LLSD& event) const;
private:
LLAgent & mAgent;
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index cfb5853cfd..d96e376bc7 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -925,7 +925,7 @@ bool LLAppViewer::init()
}
// If we don't have the right GL requirements, exit.
- if (!gGLManager.mHasRequirements && !gNoRender)
+ if (!gGLManager.mHasRequirements)
{
// can't use an alert here since we're exiting and
// all hell breaks lose.
@@ -1215,7 +1215,8 @@ bool LLAppViewer::mainLoop()
}
// Render scene.
- if (!LLApp::isExiting())
+ // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
+ if (!LLApp::isExiting() && !gHeadlessClient)
{
pingMainloopTimeout("Main:Display");
gGLActive = TRUE;
@@ -1243,8 +1244,7 @@ bool LLAppViewer::mainLoop()
}
// yield cooperatively when not running as foreground window
- if ( gNoRender
- || (gViewerWindow && !gViewerWindow->mWindow->getVisible())
+ if ( (gViewerWindow && !gViewerWindow->mWindow->getVisible())
|| !gFocusMgr.getAppHasFocus())
{
// Sleep if we're not rendering, or the window is minimized.
@@ -2737,7 +2737,7 @@ bool LLAppViewer::initWindow()
LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL;
// store setting in a global for easy access and modification
- gNoRender = gSavedSettings.getBOOL("DisableRendering");
+ gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient");
// always start windowed
BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth");
@@ -2773,28 +2773,25 @@ bool LLAppViewer::initWindow()
gViewerWindow->mWindow->maximize();
}
- if (!gNoRender)
+ //
+ // Initialize GL stuff
+ //
+
+ if (mForceGraphicsDetail)
{
- //
- // Initialize GL stuff
- //
+ LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false);
+ }
+
+ // Set this flag in case we crash while initializing GL
+ gSavedSettings.setBOOL("RenderInitError", TRUE);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
- if (mForceGraphicsDetail)
- {
- LLFeatureManager::getInstance()->setGraphicsLevel(gSavedSettings.getU32("RenderQualityPerformance"), false);
- }
-
- // Set this flag in case we crash while initializing GL
- gSavedSettings.setBOOL("RenderInitError", TRUE);
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
-
- gPipeline.init();
- stop_glerror();
- gViewerWindow->initGLDefaults();
+ gPipeline.init();
+ stop_glerror();
+ gViewerWindow->initGLDefaults();
- gSavedSettings.setBOOL("RenderInitError", FALSE);
- gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
- }
+ gSavedSettings.setBOOL("RenderInitError", FALSE);
+ gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE );
//If we have a startup crash, it's usually near GL initialization, so simulate that.
if(gCrashOnStartup)
@@ -2836,12 +2833,9 @@ void LLAppViewer::cleanupSavedSettings()
gSavedSettings.setBOOL("ShowObjectUpdates", gShowObjectUpdates);
- if (!gNoRender)
+ if (gDebugView)
{
- if (gDebugView)
- {
- gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible());
- }
+ gSavedSettings.setBOOL("ShowDebugConsole", gDebugView->mDebugConsolep->getVisible());
}
// save window position if not maximized
@@ -3822,7 +3816,7 @@ void LLAppViewer::badNetworkHandler()
// is destroyed.
void LLAppViewer::saveFinalSnapshot()
{
- if (!mSavedFinalSnapshot && !gNoRender)
+ if (!mSavedFinalSnapshot)
{
gSavedSettings.setVector3d("FocusPosOnLogout", gAgentCamera.calcFocusPositionTargetGlobal());
gSavedSettings.setVector3d("CameraPosOnLogout", gAgentCamera.calcCameraPositionTargetGlobal());
@@ -4226,34 +4220,31 @@ void LLAppViewer::idle()
//
// Update weather effects
//
- if (!gNoRender)
- {
- LLWorld::getInstance()->updateClouds(gFrameDTClamped);
- gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets
+ LLWorld::getInstance()->updateClouds(gFrameDTClamped);
+ gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets
- // Update wind vector
- LLVector3 wind_position_region;
- static LLVector3 average_wind;
+ // Update wind vector
+ LLVector3 wind_position_region;
+ static LLVector3 average_wind;
- LLViewerRegion *regionp;
- regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position
- if (regionp)
- {
- gWindVec = regionp->mWind.getVelocity(wind_position_region);
+ LLViewerRegion *regionp;
+ regionp = LLWorld::getInstance()->resolveRegionGlobal(wind_position_region, gAgent.getPositionGlobal()); // puts agent's local coords into wind_position
+ if (regionp)
+ {
+ gWindVec = regionp->mWind.getVelocity(wind_position_region);
- // Compute average wind and use to drive motion of water
-
- average_wind = regionp->mWind.getAverage();
- F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region);
-
- gSky.setCloudDensityAtAgent(cloud_density);
- gSky.setWind(average_wind);
- //LLVOWater::setWind(average_wind);
- }
- else
- {
- gWindVec.setVec(0.0f, 0.0f, 0.0f);
- }
+ // Compute average wind and use to drive motion of water
+
+ average_wind = regionp->mWind.getAverage();
+ F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region);
+
+ gSky.setCloudDensityAtAgent(cloud_density);
+ gSky.setWind(average_wind);
+ //LLVOWater::setWind(average_wind);
+ }
+ else
+ {
+ gWindVec.setVec(0.0f, 0.0f, 0.0f);
}
//////////////////////////////////////
@@ -4262,13 +4253,10 @@ void LLAppViewer::idle()
// Here, particles are updated and drawables are moved.
//
- if (!gNoRender)
- {
- LLFastTimer t(FTM_WORLD_UPDATE);
- gPipeline.updateMove();
+ LLFastTimer t(FTM_WORLD_UPDATE);
+ gPipeline.updateMove();
- LLWorld::getInstance()->updateParticles();
- }
+ LLWorld::getInstance()->updateParticles();
if (LLViewerJoystick::getInstance()->getOverrideCamera())
{
@@ -4634,12 +4622,9 @@ void LLAppViewer::disconnectViewer()
gSavedSettings.setBOOL("FlyingAtExit", gAgent.getFlying() );
// Un-minimize all windows so they don't get saved minimized
- if (!gNoRender)
+ if (gFloaterView)
{
- if (gFloaterView)
- {
- gFloaterView->restoreAll();
- }
+ gFloaterView->restoreAll();
}
if (LLSelectMgr::getInstance())
diff --git a/indra/newview/llfloaterbump.cpp b/indra/newview/llfloaterbump.cpp
index 61cf4dad93..eeb81085bb 100644
--- a/indra/newview/llfloaterbump.cpp
+++ b/indra/newview/llfloaterbump.cpp
@@ -38,13 +38,11 @@
///----------------------------------------------------------------------------
/// Class LLFloaterBump
///----------------------------------------------------------------------------
-extern BOOL gNoRender;
// Default constructor
LLFloaterBump::LLFloaterBump(const LLSD& key)
: LLFloater(key)
{
- if(gNoRender) return;
}
diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp
index 8cf7d23f88..72f64752d6 100644
--- a/indra/newview/llhudeffectlookat.cpp
+++ b/indra/newview/llhudeffectlookat.cpp
@@ -587,11 +587,6 @@ void LLHUDEffectLookAt::update()
*/
bool LLHUDEffectLookAt::calcTargetPosition()
{
- if (gNoRender)
- {
- return false;
- }
-
LLViewerObject *target_obj = (LLViewerObject *)mTargetObject;
LLVector3 local_offset;
diff --git a/indra/newview/llhudmanager.cpp b/indra/newview/llhudmanager.cpp
index 5f3178b955..8f14b53db0 100644
--- a/indra/newview/llhudmanager.cpp
+++ b/indra/newview/llhudmanager.cpp
@@ -38,8 +38,6 @@
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
-extern BOOL gNoRender;
-
// These are loaded from saved settings.
LLColor4 LLHUDManager::sParentColor;
LLColor4 LLHUDManager::sChildColor;
@@ -150,11 +148,6 @@ LLHUDEffect *LLHUDManager::createViewerEffect(const U8 type, BOOL send_to_sim, B
//static
void LLHUDManager::processViewerEffect(LLMessageSystem *mesgsys, void **user_data)
{
- if (gNoRender)
- {
- return;
- }
-
LLHUDEffect *effectp = NULL;
LLUUID effect_id;
U8 effect_type = 0;
diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp
index f74ae92a7b..50a9c56518 100644
--- a/indra/newview/llimfloater.cpp
+++ b/indra/newview/llimfloater.cpp
@@ -56,6 +56,7 @@
#include "llrootview.h"
#include "llspeakers.h"
#include "llsidetray.h"
+#include "llviewerchat.h"
static const S32 RECT_PADDING_NOT_INIT = -1;
@@ -266,7 +267,9 @@ BOOL LLIMFloater::postBuild()
mInputEditor->setMaxTextLength(1023);
// enable line history support for instant message bar
mInputEditor->setEnableLineHistory(TRUE);
-
+
+ LLFontGL* font = LLViewerChat::getChatFont();
+ mInputEditor->setFont(font);
mInputEditor->setFocusReceivedCallback( boost::bind(onInputEditorFocusReceived, _1, this) );
mInputEditor->setFocusLostCallback( boost::bind(onInputEditorFocusLost, _1, this) );
@@ -891,6 +894,7 @@ void LLIMFloater::updateChatHistoryStyle()
void LLIMFloater::processChatHistoryStyleUpdate(const LLSD& newvalue)
{
+ LLFontGL* font = LLViewerChat::getChatFont();
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("impanel");
for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin();
iter != inst_list.end(); ++iter)
@@ -899,6 +903,7 @@ void LLIMFloater::processChatHistoryStyleUpdate(const LLSD& newvalue)
if (floater)
{
floater->updateChatHistoryStyle();
+ floater->mInputEditor->setFont(font);
}
}
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index 0ef502b81b..ec3fe48151 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -3183,10 +3183,6 @@ public:
//just like a normal IM
//this is just replicated code from process_improved_im
//and should really go in it's own function -jwolk
- if (gNoRender)
- {
- return;
- }
LLChat chat;
std::string message = message_params["message"].asString();
@@ -3263,11 +3259,6 @@ public:
} //end if invitation has instant message
else if ( input["body"].has("voice") )
{
- if (gNoRender)
- {
- return;
- }
-
if(!LLVoiceClient::getInstance()->voiceEnabled() || !LLVoiceClient::getInstance()->isVoiceWorking())
{
// Don't display voice invites unless the user has voice enabled.
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 622a5607df..bdb9f6167a 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -4681,7 +4681,7 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
if (LLWearableType::getAllowMultiwear(mWearableType))
{
items.push_back(std::string("Wearable Add"));
- if (gAgentWearables.getWearableCount(mWearableType) > 0)
+ if (gAgentWearables.getWearableCount(mWearableType) >= LLAgentWearables::MAX_CLOTHING_PER_TYPE)
{
disabled_items.push_back(std::string("Wearable Add"));
}
diff --git a/indra/newview/lllogininstance.cpp b/indra/newview/lllogininstance.cpp
index 33e051bfab..abcd8588dc 100644
--- a/indra/newview/lllogininstance.cpp
+++ b/indra/newview/lllogininstance.cpp
@@ -480,10 +480,12 @@ LLLoginInstance::LLLoginInstance() :
{
mLoginModule->getEventPump().listen("lllogininstance",
boost::bind(&LLLoginInstance::handleLoginEvent, this, _1));
- mDispatcher.add("fail.login", boost::bind(&LLLoginInstance::handleLoginFailure, this, _1));
- mDispatcher.add("connect", boost::bind(&LLLoginInstance::handleLoginSuccess, this, _1));
- mDispatcher.add("disconnect", boost::bind(&LLLoginInstance::handleDisconnect, this, _1));
- mDispatcher.add("indeterminate", boost::bind(&LLLoginInstance::handleIndeterminate, this, _1));
+ // This internal use of LLEventDispatcher doesn't really need
+ // per-function descriptions.
+ mDispatcher.add("fail.login", "", boost::bind(&LLLoginInstance::handleLoginFailure, this, _1));
+ mDispatcher.add("connect", "", boost::bind(&LLLoginInstance::handleLoginSuccess, this, _1));
+ mDispatcher.add("disconnect", "", boost::bind(&LLLoginInstance::handleDisconnect, this, _1));
+ mDispatcher.add("indeterminate", "", boost::bind(&LLLoginInstance::handleIndeterminate, this, _1));
}
LLLoginInstance::~LLLoginInstance()
@@ -625,11 +627,7 @@ bool LLLoginInstance::handleLoginEvent(const LLSD& event)
// Call the method registered in constructor, if any, for more specific
// handling
- LLEventDispatcher::Callable method(mDispatcher.get(event["change"]));
- if (! method.empty())
- {
- method(event);
- }
+ mDispatcher.try_call(event);
return false;
}
diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp
index 8bd2d5ad6a..cb8fbd66b5 100644
--- a/indra/newview/llpaneleditwearable.cpp
+++ b/indra/newview/llpaneleditwearable.cpp
@@ -1196,6 +1196,12 @@ void LLPanelEditWearable::onTabExpandedCollapsed(const LLSD& param, U8 index)
void LLPanelEditWearable::changeCamera(U8 subpart)
{
+ // Don't change the camera if this type doesn't have a camera switch.
+ // Useful for wearables like physics that don't have an associated physical body part.
+ if (LLWearableType::getDisableCameraSwitch(mWearablePtr->getType()))
+ {
+ return;
+ }
const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(mWearablePtr->getType());
if (!wearable_entry)
{
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index acf8973f03..cb7a55320a 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -1,701 +1,701 @@
-/**
- * @file llphysicsmotion.cpp
- * @brief Implementation of LLPhysicsMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
-#include "linden_common.h"
-
-#include "m3math.h"
-#include "v3dmath.h"
-
-#include "llphysicsmotion.h"
-#include "llcharacter.h"
-#include "llviewercontrol.h"
-#include "llviewervisualparam.h"
-#include "llvoavatarself.h"
-
-typedef std::map<std::string, std::string> controller_map_t;
-typedef std::map<std::string, F32> default_controller_map_t;
-
-#define MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION 0.f;
-
-inline F64 llsgn(const F64 a)
-{
- if (a >= 0)
- return 1;
- return -1;
-}
-
-/*
- At a high level, this works by setting temporary parameters that are not stored
- in the avatar's list of params, and are not conveyed to other users. We accomplish
- this by creating some new temporary driven params inside avatar_lad that are then driven
- by the actual params that the user sees and sets. For example, in the old system,
- the user sets a param called breast bouyancy, which controls the Z value of the breasts.
- In our new system, the user still sets the breast bouyancy, but that param is redefined
- as a driver param so that affects a new temporary driven param that the bounce is applied
- to.
-*/
-
-class LLPhysicsMotion
-{
-public:
- /*
- param_driver_name: The param that controls the params that are being affected by the physics.
- joint_name: The joint that the body part is attached to. The joint is
- used to determine the orientation (rotation) of the body part.
-
- character: The avatar that this physics affects.
-
- motion_direction_vec: The direction (in world coordinates) that determines the
- motion. For example, (0,0,1) is up-down, and means that up-down motion is what
- determines how this joint moves.
-
- controllers: The various settings (e.g. spring force, mass) that determine how
- the body part behaves.
- */
- LLPhysicsMotion(const std::string &param_driver_name,
- const std::string &joint_name,
- LLCharacter *character,
- const LLVector3 &motion_direction_vec,
- const controller_map_t &controllers) :
- mParamDriverName(param_driver_name),
- mJointName(joint_name),
- mMotionDirectionVec(motion_direction_vec),
- mParamDriver(NULL),
- mParamControllers(controllers),
- mCharacter(character),
- mLastTime(0),
- mPosition_local(0),
- mVelocityJoint_local(0),
- mPositionLastUpdate_local(0)
- {
- mJointState = new LLJointState;
- }
-
- BOOL initialize();
-
- ~LLPhysicsMotion() {}
-
- BOOL onUpdate(F32 time);
-
- LLPointer<LLJointState> getJointState()
- {
- return mJointState;
- }
-protected:
- F32 getParamValue(const std::string& controller_key)
- {
- const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
- if (entry == mParamControllers.end())
- {
- return sDefaultController[controller_key];
- }
- const std::string& param_name = (*entry).second.c_str();
- return mCharacter->getVisualParamWeight(param_name.c_str());
- }
- void setParamValue(LLViewerVisualParam *param,
- const F32 new_value_local);
-
- F32 toLocal(const LLVector3 &world);
- F32 calculateVelocity_local(const F32 time_delta);
- F32 calculateAcceleration_local(F32 velocity_local,
- const F32 time_delta);
-private:
- const std::string mParamDriverName;
- const std::string mParamControllerName;
- const LLVector3 mMotionDirectionVec;
- const std::string mJointName;
-
- F32 mPosition_local;
- F32 mVelocityJoint_local; // How fast the joint is moving
- F32 mAccelerationJoint_local; // Acceleration on the joint
-
- F32 mVelocity_local; // How fast the param is moving
- F32 mPositionLastUpdate_local;
- LLVector3 mPosition_world;
-
- LLViewerVisualParam *mParamDriver;
- const controller_map_t mParamControllers;
-
- LLPointer<LLJointState> mJointState;
- LLCharacter *mCharacter;
-
- F32 mLastTime;
-
- static default_controller_map_t sDefaultController;
-};
-
-default_controller_map_t initDefaultController()
-{
- default_controller_map_t controller;
- controller["Mass"] = 0.2f;
- controller["Gravity"] = 0.0f;
- controller["Damping"] = .05f;
- controller["Drag"] = 0.15f;
- controller["MaxEffect"] = 0.1f;
- controller["Spring"] = 0.1f;
- controller["Gain"] = 10.0f;
- return controller;
-}
-
-default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController();
-
-BOOL LLPhysicsMotion::initialize()
-{
- if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str())))
- return FALSE;
- mJointState->setUsage(LLJointState::ROT);
-
- mParamDriver = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDriverName.c_str());
- if (mParamDriver == NULL)
- {
- llinfos << "Failure reading in [ " << mParamDriverName << " ]" << llendl;
- return FALSE;
- }
-
- return TRUE;
-}
-
-LLPhysicsMotionController::LLPhysicsMotionController(const LLUUID &id) :
- LLMotion(id),
- mCharacter(NULL)
-{
- mName = "breast_motion";
-}
-
-LLPhysicsMotionController::~LLPhysicsMotionController()
-{
- for (motion_vec_t::iterator iter = mMotions.begin();
- iter != mMotions.end();
- ++iter)
- {
- delete (*iter);
- }
-}
-
-BOOL LLPhysicsMotionController::onActivate()
-{
- return TRUE;
-}
-
-void LLPhysicsMotionController::onDeactivate()
-{
-}
-
-LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter *character)
-{
- mCharacter = character;
-
- mMotions.clear();
-
- // Breast Cleavage
- {
- controller_map_t controller;
- controller["Mass"] = "Breast_Physics_Mass";
- controller["Gravity"] = "Breast_Physics_Gravity";
- controller["Drag"] = "Breast_Physics_Drag";
- controller["Damping"] = "Breast_Physics_InOut_Damping";
- controller["MaxEffect"] = "Breast_Physics_InOut_Max_Effect";
- controller["Spring"] = "Breast_Physics_InOut_Spring";
- controller["Gain"] = "Breast_Physics_InOut_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller",
- "mChest",
- character,
- LLVector3(-1,0,0),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Breast Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Breast_Physics_Mass";
- controller["Gravity"] = "Breast_Physics_Gravity";
- controller["Drag"] = "Breast_Physics_Drag";
- controller["Damping"] = "Breast_Physics_UpDown_Damping";
- controller["MaxEffect"] = "Breast_Physics_UpDown_Max_Effect";
- controller["Spring"] = "Breast_Physics_UpDown_Spring";
- controller["Gain"] = "Breast_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
- "mChest",
- character,
- LLVector3(0,0,1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Breast Sway
- {
- controller_map_t controller;
- controller["Mass"] = "Breast_Physics_Mass";
- controller["Gravity"] = "Breast_Physics_Gravity";
- controller["Drag"] = "Breast_Physics_Drag";
- controller["Damping"] = "Breast_Physics_LeftRight_Damping";
- controller["MaxEffect"] = "Breast_Physics_LeftRight_Max_Effect";
- controller["Spring"] = "Breast_Physics_LeftRight_Spring";
- controller["Gain"] = "Breast_Physics_LeftRight_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_LeftRight_Controller",
- "mChest",
- character,
- LLVector3(0,-1,0),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
- // Butt Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Butt_Physics_Mass";
- controller["Gravity"] = "Butt_Physics_Gravity";
- controller["Drag"] = "Butt_Physics_Drag";
- controller["Damping"] = "Butt_Physics_UpDown_Damping";
- controller["MaxEffect"] = "Butt_Physics_UpDown_Max_Effect";
- controller["Spring"] = "Butt_Physics_UpDown_Spring";
- controller["Gain"] = "Butt_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
- "mPelvis",
- character,
- LLVector3(0,0,-1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Butt LeftRight
- {
- controller_map_t controller;
- controller["Mass"] = "Butt_Physics_Mass";
- controller["Gravity"] = "Butt_Physics_Gravity";
- controller["Drag"] = "Butt_Physics_Drag";
- controller["Damping"] = "Butt_Physics_LeftRight_Damping";
- controller["MaxEffect"] = "Butt_Physics_LeftRight_Max_Effect";
- controller["Spring"] = "Butt_Physics_LeftRight_Spring";
- controller["Gain"] = "Butt_Physics_LeftRight_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller",
- "mPelvis",
- character,
- LLVector3(0,-1,0),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- // Belly Bounce
- {
- controller_map_t controller;
- controller["Mass"] = "Belly_Physics_Mass";
- controller["Gravity"] = "Belly_Physics_Gravity";
- controller["Drag"] = "Belly_Physics_Drag";
- controller["Damping"] = "Belly_Physics_UpDown_Damping";
- controller["MaxEffect"] = "Belly_Physics_UpDown_Max_Effect";
- controller["Spring"] = "Belly_Physics_UpDown_Spring";
- controller["Gain"] = "Belly_Physics_UpDown_Gain";
- LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
- "mPelvis",
- character,
- LLVector3(0,0,-1),
- controller);
- if (!motion->initialize())
- {
- llassert_always(FALSE);
- return STATUS_FAILURE;
- }
- addMotion(motion);
- }
-
- return STATUS_SUCCESS;
-}
-
-void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion)
-{
- addJointState(motion->getJointState());
- mMotions.push_back(motion);
-}
-
-F32 LLPhysicsMotionController::getMinPixelArea()
-{
- return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION;
-}
-
-// Local space means "parameter space".
-F32 LLPhysicsMotion::toLocal(const LLVector3 &world)
-{
- LLJoint *joint = mJointState->getJoint();
- const LLQuaternion rotation_world = joint->getWorldRotation();
-
- LLVector3 dir_world = mMotionDirectionVec * rotation_world;
- dir_world.normalize();
- return world * dir_world;
-}
-
-F32 LLPhysicsMotion::calculateVelocity_local(const F32 time_delta)
-{
- LLJoint *joint = mJointState->getJoint();
- const LLVector3 position_world = joint->getWorldPosition();
- const LLQuaternion rotation_world = joint->getWorldRotation();
- const LLVector3 last_position_world = mPosition_world;
- const LLVector3 velocity_world = (position_world-last_position_world) / time_delta;
- const F32 velocity_local = toLocal(velocity_world);
- return velocity_local;
-}
-
-F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local,
- const F32 time_delta)
-{
-// const F32 smoothing = getParamValue("Smoothing");
- static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary
- const F32 acceleration_local = velocity_local - mVelocityJoint_local;
-
- const F32 smoothed_acceleration_local =
- acceleration_local * 1.0/smoothing +
- mAccelerationJoint_local * (smoothing-1.0)/smoothing;
-
- return smoothed_acceleration_local;
-}
-
-BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask)
-{
- // Skip if disabled globally.
- if (!gSavedSettings.getBOOL("AvatarPhysics"))
- {
- return TRUE;
- }
-
- BOOL update_visuals = FALSE;
- for (motion_vec_t::iterator iter = mMotions.begin();
- iter != mMotions.end();
- ++iter)
- {
- LLPhysicsMotion *motion = (*iter);
- update_visuals |= motion->onUpdate(time);
- }
-
- if (update_visuals)
- mCharacter->updateVisualParams();
-
- return TRUE;
-}
-
-
-// Return TRUE if character has to update visual params.
-BOOL LLPhysicsMotion::onUpdate(F32 time)
-{
- // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w");
-
- if (!mParamDriver)
- return FALSE;
-
- if (!mLastTime)
- {
- mLastTime = time;
- return FALSE;
- }
-
- ////////////////////////////////////////////////////////////////////////////////
- // Get all parameters and settings
- //
-
- const F32 time_delta = time - mLastTime;
- if (time_delta > 3.0 || time_delta <= 0.01)
- {
- mLastTime = time;
- return FALSE;
- }
-
- // Higher LOD is better. This controls the granularity
- // and frequency of updates for the motions.
- const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor;
- if (lod_factor == 0)
- {
- return TRUE;
- }
-
- LLJoint *joint = mJointState->getJoint();
-
- const F32 behavior_mass = getParamValue("Mass");
- const F32 behavior_gravity = getParamValue("Gravity");
- const F32 behavior_spring = getParamValue("Spring");
- const F32 behavior_gain = getParamValue("Gain");
- const F32 behavior_damping = getParamValue("Damping");
- const F32 behavior_drag = getParamValue("Drag");
- const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest");
-
- F32 behavior_maxeffect = getParamValue("MaxEffect");
- if (physics_test)
- behavior_maxeffect = 1.0f;
- // Maximum effect is [0,1] range.
- const F32 min_val = 0.5f-behavior_maxeffect/2.0;
- const F32 max_val = 0.5f+behavior_maxeffect/2.0;
-
- // mPositon_local should be in normalized 0,1 range already. Just making sure...
- F32 position_current_local = llclamp(mPosition_local,
- 0.0f,
- 1.0f);
-
- // Normalize the param position to be from [0,1].
- // We have to use normalized values because there may be more than one driven param,
- // and each of these driven params may have its own range.
- // This means we'll do all our calculations in normalized [0,1] local coordinates.
- F32 position_user_local = mParamDriver->getWeight();
- position_user_local = (position_user_local - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight());
-
- // If the effect is turned off then don't process unless we need one more update
- // to set the position to the default (i.e. user) position.
- if ((behavior_maxeffect == 0) && (position_current_local == position_user_local))
- {
- return FALSE;
- }
-
- //
- // End parameters and settings
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate velocity and acceleration in parameter space.
- //
-
- const F32 velocity_joint_local = calculateVelocity_local(time_delta);
- const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta);
-
- //
- // End velocity and acceleration
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate the total force
- //
-
- // Spring force is a restoring force towards the original user-set breast position.
- // F = kx
- const F32 spring_length = position_current_local - position_user_local;
- const F32 force_spring = -spring_length * behavior_spring;
-
- // Acceleration is the force that comes from the change in velocity of the torso.
- // F = ma
- const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass);
-
- // Gravity always points downward in world space.
- // F = mg
- const LLVector3 gravity_world(0,0,1);
- const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass);
-
- // Damping is a restoring force that opposes the current velocity.
- // F = -kv
- const F32 force_damping = -behavior_damping * mVelocity_local;
-
- // Drag is a force imparted by velocity (intuitively it is similar to wind resistance)
- // F = .5kv^2
- const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local);
-
- const F32 force_net = (force_accel +
- force_gravity +
- force_spring +
- force_damping +
- force_drag);
-
- //
- // End total force
- ////////////////////////////////////////////////////////////////////////////////
-
-
- ////////////////////////////////////////////////////////////////////////////////
- // Calculate new params
- //
-
- // Calculate the new acceleration based on the net force.
- // a = F/m
- const F32 acceleration_new_local = force_net / behavior_mass;
- static const F32 max_acceleration = 10.0f; // magic number, used to be customizable.
- F32 velocity_new_local = mVelocity_local + acceleration_new_local;
- velocity_new_local = llclamp(velocity_new_local,
- -max_acceleration, max_acceleration);
-
- // Temporary debugging setting to cause all avatars to move, for profiling purposes.
- if (physics_test)
- {
- velocity_new_local = sin(time*4.0);
- }
- // Calculate the new parameters, or remain unchanged if max speed is 0.
- F32 position_new_local = position_current_local + velocity_new_local*time_delta;
- if (behavior_maxeffect == 0)
- position_new_local = position_user_local;
-
- // Zero out the velocity if the param is being pushed beyond its limits.
- if ((position_new_local < min_val && velocity_new_local < 0) ||
- (position_new_local > max_val && velocity_new_local > 0))
- {
- velocity_new_local = 0;
- }
-
- const F32 position_new_local_clamped = llclamp(position_new_local,
- min_val,
- max_val);
-
- LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamDriver);
- llassert_always(driver_param);
- if (driver_param)
- {
- // If this is one of our "hidden" driver params, then make sure it's
- // the default value.
- if ((driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) &&
- (driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT))
- {
- mCharacter->setVisualParamWeight(driver_param,
- 0,
- FALSE);
- }
- for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
- iter != driver_param->mDriven.end();
- ++iter)
- {
- LLDrivenEntry &entry = (*iter);
- LLViewerVisualParam *driven_param = entry.mParam;
- setParamValue(driven_param,position_new_local_clamped);
- }
- }
-
- //
- // End calculate new params
- ////////////////////////////////////////////////////////////////////////////////
-
- ////////////////////////////////////////////////////////////////////////////////
- // Conditionally update the visual params
- //
-
- // Updating the visual params (i.e. what the user sees) is fairly expensive.
- // So only update if the params have changed enough, and also take into account
- // the graphics LOD settings.
-
- BOOL update_visuals = FALSE;
-
- // For non-self, if the avatar is small enough visually, then don't update.
- const F32 area_for_max_settings = 0.0;
- const F32 area_for_min_settings = 1400.0;
- const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
- const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
-
- const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL);
- if ((pixel_area > area_for_this_setting) || is_self)
- {
- const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
- const F32 min_delta = (1.01f-lod_factor)*0.4f;
- if (llabs(position_diff_local) > min_delta)
- {
- update_visuals = TRUE;
- mPositionLastUpdate_local = position_new_local;
- }
- }
-
- //
- // End update visual params
- ////////////////////////////////////////////////////////////////////////////////
-
- mVelocityJoint_local = velocity_joint_local;
-
- mVelocity_local = velocity_new_local;
- mAccelerationJoint_local = acceleration_joint_local;
- mPosition_local = position_new_local;
-
- mPosition_world = joint->getWorldPosition();
- mLastTime = time;
-
- /*
- // Write out debugging info into a spreadsheet.
- if (mFileWrite != NULL && is_self)
- {
- fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n",
- position_new_local,
- velocity_new_local,
- acceleration_new_local,
-
- time_delta,
-
- mPosition_world[0],
- mPosition_world[1],
- mPosition_world[2],
-
- force_net,
- force_spring,
- force_accel,
- force_damping,
- force_drag,
-
- spring_length,
- velocity_joint_local,
- acceleration_joint_local
- );
- }
- */
-
- return update_visuals;
-}
-
-// Range of new_value_local is assumed to be [0 , 1] normalized.
-void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
- F32 new_value_normalized)
-{
- const F32 value_min_local = param->getMinWeight();
- const F32 value_max_local = param->getMaxWeight();
-
- const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
-
- mCharacter->setVisualParamWeight(param,
- new_value_local,
- FALSE);
-}
+/**
+ * @file llphysicsmotion.cpp
+ * @brief Implementation of LLPhysicsMotion class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "llviewerprecompiledheaders.h"
+#include "linden_common.h"
+
+#include "m3math.h"
+#include "v3dmath.h"
+
+#include "llphysicsmotion.h"
+#include "llcharacter.h"
+#include "llviewercontrol.h"
+#include "llviewervisualparam.h"
+#include "llvoavatarself.h"
+
+typedef std::map<std::string, std::string> controller_map_t;
+typedef std::map<std::string, F32> default_controller_map_t;
+
+#define MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION 0.f;
+
+inline F64 llsgn(const F64 a)
+{
+ if (a >= 0)
+ return 1;
+ return -1;
+}
+
+/*
+ At a high level, this works by setting temporary parameters that are not stored
+ in the avatar's list of params, and are not conveyed to other users. We accomplish
+ this by creating some new temporary driven params inside avatar_lad that are then driven
+ by the actual params that the user sees and sets. For example, in the old system,
+ the user sets a param called breast bouyancy, which controls the Z value of the breasts.
+ In our new system, the user still sets the breast bouyancy, but that param is redefined
+ as a driver param so that affects a new temporary driven param that the bounce is applied
+ to.
+*/
+
+class LLPhysicsMotion
+{
+public:
+ /*
+ param_driver_name: The param that controls the params that are being affected by the physics.
+ joint_name: The joint that the body part is attached to. The joint is
+ used to determine the orientation (rotation) of the body part.
+
+ character: The avatar that this physics affects.
+
+ motion_direction_vec: The direction (in world coordinates) that determines the
+ motion. For example, (0,0,1) is up-down, and means that up-down motion is what
+ determines how this joint moves.
+
+ controllers: The various settings (e.g. spring force, mass) that determine how
+ the body part behaves.
+ */
+ LLPhysicsMotion(const std::string &param_driver_name,
+ const std::string &joint_name,
+ LLCharacter *character,
+ const LLVector3 &motion_direction_vec,
+ const controller_map_t &controllers) :
+ mParamDriverName(param_driver_name),
+ mJointName(joint_name),
+ mMotionDirectionVec(motion_direction_vec),
+ mParamDriver(NULL),
+ mParamControllers(controllers),
+ mCharacter(character),
+ mLastTime(0),
+ mPosition_local(0),
+ mVelocityJoint_local(0),
+ mPositionLastUpdate_local(0)
+ {
+ mJointState = new LLJointState;
+ }
+
+ BOOL initialize();
+
+ ~LLPhysicsMotion() {}
+
+ BOOL onUpdate(F32 time);
+
+ LLPointer<LLJointState> getJointState()
+ {
+ return mJointState;
+ }
+protected:
+ F32 getParamValue(const std::string& controller_key)
+ {
+ const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
+ if (entry == mParamControllers.end())
+ {
+ return sDefaultController[controller_key];
+ }
+ const std::string& param_name = (*entry).second.c_str();
+ return mCharacter->getVisualParamWeight(param_name.c_str());
+ }
+ void setParamValue(LLViewerVisualParam *param,
+ const F32 new_value_local);
+
+ F32 toLocal(const LLVector3 &world);
+ F32 calculateVelocity_local(const F32 time_delta);
+ F32 calculateAcceleration_local(F32 velocity_local,
+ const F32 time_delta);
+private:
+ const std::string mParamDriverName;
+ const std::string mParamControllerName;
+ const LLVector3 mMotionDirectionVec;
+ const std::string mJointName;
+
+ F32 mPosition_local;
+ F32 mVelocityJoint_local; // How fast the joint is moving
+ F32 mAccelerationJoint_local; // Acceleration on the joint
+
+ F32 mVelocity_local; // How fast the param is moving
+ F32 mPositionLastUpdate_local;
+ LLVector3 mPosition_world;
+
+ LLViewerVisualParam *mParamDriver;
+ const controller_map_t mParamControllers;
+
+ LLPointer<LLJointState> mJointState;
+ LLCharacter *mCharacter;
+
+ F32 mLastTime;
+
+ static default_controller_map_t sDefaultController;
+};
+
+default_controller_map_t initDefaultController()
+{
+ default_controller_map_t controller;
+ controller["Mass"] = 0.2f;
+ controller["Gravity"] = 0.0f;
+ controller["Damping"] = .05f;
+ controller["Drag"] = 0.15f;
+ controller["MaxEffect"] = 0.1f;
+ controller["Spring"] = 0.1f;
+ controller["Gain"] = 10.0f;
+ return controller;
+}
+
+default_controller_map_t LLPhysicsMotion::sDefaultController = initDefaultController();
+
+BOOL LLPhysicsMotion::initialize()
+{
+ if (!mJointState->setJoint(mCharacter->getJoint(mJointName.c_str())))
+ return FALSE;
+ mJointState->setUsage(LLJointState::ROT);
+
+ mParamDriver = (LLViewerVisualParam*)mCharacter->getVisualParam(mParamDriverName.c_str());
+ if (mParamDriver == NULL)
+ {
+ llinfos << "Failure reading in [ " << mParamDriverName << " ]" << llendl;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+LLPhysicsMotionController::LLPhysicsMotionController(const LLUUID &id) :
+ LLMotion(id),
+ mCharacter(NULL)
+{
+ mName = "breast_motion";
+}
+
+LLPhysicsMotionController::~LLPhysicsMotionController()
+{
+ for (motion_vec_t::iterator iter = mMotions.begin();
+ iter != mMotions.end();
+ ++iter)
+ {
+ delete (*iter);
+ }
+}
+
+BOOL LLPhysicsMotionController::onActivate()
+{
+ return TRUE;
+}
+
+void LLPhysicsMotionController::onDeactivate()
+{
+}
+
+LLMotion::LLMotionInitStatus LLPhysicsMotionController::onInitialize(LLCharacter *character)
+{
+ mCharacter = character;
+
+ mMotions.clear();
+
+ // Breast Cleavage
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Breast_Physics_Mass";
+ controller["Gravity"] = "Breast_Physics_Gravity";
+ controller["Drag"] = "Breast_Physics_Drag";
+ controller["Damping"] = "Breast_Physics_InOut_Damping";
+ controller["MaxEffect"] = "Breast_Physics_InOut_Max_Effect";
+ controller["Spring"] = "Breast_Physics_InOut_Spring";
+ controller["Gain"] = "Breast_Physics_InOut_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_InOut_Controller",
+ "mChest",
+ character,
+ LLVector3(-1,0,0),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ // Breast Bounce
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Breast_Physics_Mass";
+ controller["Gravity"] = "Breast_Physics_Gravity";
+ controller["Drag"] = "Breast_Physics_Drag";
+ controller["Damping"] = "Breast_Physics_UpDown_Damping";
+ controller["MaxEffect"] = "Breast_Physics_UpDown_Max_Effect";
+ controller["Spring"] = "Breast_Physics_UpDown_Spring";
+ controller["Gain"] = "Breast_Physics_UpDown_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_UpDown_Controller",
+ "mChest",
+ character,
+ LLVector3(0,0,1),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ // Breast Sway
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Breast_Physics_Mass";
+ controller["Gravity"] = "Breast_Physics_Gravity";
+ controller["Drag"] = "Breast_Physics_Drag";
+ controller["Damping"] = "Breast_Physics_LeftRight_Damping";
+ controller["MaxEffect"] = "Breast_Physics_LeftRight_Max_Effect";
+ controller["Spring"] = "Breast_Physics_LeftRight_Spring";
+ controller["Gain"] = "Breast_Physics_LeftRight_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Breast_Physics_LeftRight_Controller",
+ "mChest",
+ character,
+ LLVector3(0,-1,0),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+ // Butt Bounce
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Butt_Physics_Mass";
+ controller["Gravity"] = "Butt_Physics_Gravity";
+ controller["Drag"] = "Butt_Physics_Drag";
+ controller["Damping"] = "Butt_Physics_UpDown_Damping";
+ controller["MaxEffect"] = "Butt_Physics_UpDown_Max_Effect";
+ controller["Spring"] = "Butt_Physics_UpDown_Spring";
+ controller["Gain"] = "Butt_Physics_UpDown_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_UpDown_Controller",
+ "mPelvis",
+ character,
+ LLVector3(0,0,-1),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ // Butt LeftRight
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Butt_Physics_Mass";
+ controller["Gravity"] = "Butt_Physics_Gravity";
+ controller["Drag"] = "Butt_Physics_Drag";
+ controller["Damping"] = "Butt_Physics_LeftRight_Damping";
+ controller["MaxEffect"] = "Butt_Physics_LeftRight_Max_Effect";
+ controller["Spring"] = "Butt_Physics_LeftRight_Spring";
+ controller["Gain"] = "Butt_Physics_LeftRight_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Butt_Physics_LeftRight_Controller",
+ "mPelvis",
+ character,
+ LLVector3(0,-1,0),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ // Belly Bounce
+ {
+ controller_map_t controller;
+ controller["Mass"] = "Belly_Physics_Mass";
+ controller["Gravity"] = "Belly_Physics_Gravity";
+ controller["Drag"] = "Belly_Physics_Drag";
+ controller["Damping"] = "Belly_Physics_UpDown_Damping";
+ controller["MaxEffect"] = "Belly_Physics_UpDown_Max_Effect";
+ controller["Spring"] = "Belly_Physics_UpDown_Spring";
+ controller["Gain"] = "Belly_Physics_UpDown_Gain";
+ LLPhysicsMotion *motion = new LLPhysicsMotion("Belly_Physics_UpDown_Controller",
+ "mPelvis",
+ character,
+ LLVector3(0,0,-1),
+ controller);
+ if (!motion->initialize())
+ {
+ llassert_always(FALSE);
+ return STATUS_FAILURE;
+ }
+ addMotion(motion);
+ }
+
+ return STATUS_SUCCESS;
+}
+
+void LLPhysicsMotionController::addMotion(LLPhysicsMotion *motion)
+{
+ addJointState(motion->getJointState());
+ mMotions.push_back(motion);
+}
+
+F32 LLPhysicsMotionController::getMinPixelArea()
+{
+ return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION;
+}
+
+// Local space means "parameter space".
+F32 LLPhysicsMotion::toLocal(const LLVector3 &world)
+{
+ LLJoint *joint = mJointState->getJoint();
+ const LLQuaternion rotation_world = joint->getWorldRotation();
+
+ LLVector3 dir_world = mMotionDirectionVec * rotation_world;
+ dir_world.normalize();
+ return world * dir_world;
+}
+
+F32 LLPhysicsMotion::calculateVelocity_local(const F32 time_delta)
+{
+ LLJoint *joint = mJointState->getJoint();
+ const LLVector3 position_world = joint->getWorldPosition();
+ const LLQuaternion rotation_world = joint->getWorldRotation();
+ const LLVector3 last_position_world = mPosition_world;
+ const LLVector3 velocity_world = (position_world-last_position_world) / time_delta;
+ const F32 velocity_local = toLocal(velocity_world);
+ return velocity_local;
+}
+
+F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local,
+ const F32 time_delta)
+{
+// const F32 smoothing = getParamValue("Smoothing");
+ static const F32 smoothing = 3.0f; // Removed smoothing param since it's probably not necessary
+ const F32 acceleration_local = velocity_local - mVelocityJoint_local;
+
+ const F32 smoothed_acceleration_local =
+ acceleration_local * 1.0/smoothing +
+ mAccelerationJoint_local * (smoothing-1.0)/smoothing;
+
+ return smoothed_acceleration_local;
+}
+
+BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask)
+{
+ // Skip if disabled globally.
+ if (!gSavedSettings.getBOOL("AvatarPhysics"))
+ {
+ return TRUE;
+ }
+
+ BOOL update_visuals = FALSE;
+ for (motion_vec_t::iterator iter = mMotions.begin();
+ iter != mMotions.end();
+ ++iter)
+ {
+ LLPhysicsMotion *motion = (*iter);
+ update_visuals |= motion->onUpdate(time);
+ }
+
+ if (update_visuals)
+ mCharacter->updateVisualParams();
+
+ return TRUE;
+}
+
+
+// Return TRUE if character has to update visual params.
+BOOL LLPhysicsMotion::onUpdate(F32 time)
+{
+ // static FILE *mFileWrite = fopen("c:\\temp\\avatar_data.txt","w");
+
+ if (!mParamDriver)
+ return FALSE;
+
+ if (!mLastTime)
+ {
+ mLastTime = time;
+ return FALSE;
+ }
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Get all parameters and settings
+ //
+
+ const F32 time_delta = time - mLastTime;
+ if (time_delta > 3.0 || time_delta <= 0.01)
+ {
+ mLastTime = time;
+ return FALSE;
+ }
+
+ // Higher LOD is better. This controls the granularity
+ // and frequency of updates for the motions.
+ const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor;
+ if (lod_factor == 0)
+ {
+ return TRUE;
+ }
+
+ LLJoint *joint = mJointState->getJoint();
+
+ const F32 behavior_mass = getParamValue("Mass");
+ const F32 behavior_gravity = getParamValue("Gravity");
+ const F32 behavior_spring = getParamValue("Spring");
+ const F32 behavior_gain = getParamValue("Gain");
+ const F32 behavior_damping = getParamValue("Damping");
+ const F32 behavior_drag = getParamValue("Drag");
+ const BOOL physics_test = gSavedSettings.getBOOL("AvatarPhysicsTest");
+
+ F32 behavior_maxeffect = getParamValue("MaxEffect");
+ if (physics_test)
+ behavior_maxeffect = 1.0f;
+ // Maximum effect is [0,1] range.
+ const F32 min_val = 0.5f-behavior_maxeffect/2.0;
+ const F32 max_val = 0.5f+behavior_maxeffect/2.0;
+
+ // mPositon_local should be in normalized 0,1 range already. Just making sure...
+ F32 position_current_local = llclamp(mPosition_local,
+ 0.0f,
+ 1.0f);
+
+ // Normalize the param position to be from [0,1].
+ // We have to use normalized values because there may be more than one driven param,
+ // and each of these driven params may have its own range.
+ // This means we'll do all our calculations in normalized [0,1] local coordinates.
+ F32 position_user_local = mParamDriver->getWeight();
+ position_user_local = (position_user_local - mParamDriver->getMinWeight()) / (mParamDriver->getMaxWeight() - mParamDriver->getMinWeight());
+
+ // If the effect is turned off then don't process unless we need one more update
+ // to set the position to the default (i.e. user) position.
+ if ((behavior_maxeffect == 0) && (position_current_local == position_user_local))
+ {
+ return FALSE;
+ }
+
+ //
+ // End parameters and settings
+ ////////////////////////////////////////////////////////////////////////////////
+
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Calculate velocity and acceleration in parameter space.
+ //
+
+ const F32 velocity_joint_local = calculateVelocity_local(time_delta);
+ const F32 acceleration_joint_local = calculateAcceleration_local(velocity_joint_local, time_delta);
+
+ //
+ // End velocity and acceleration
+ ////////////////////////////////////////////////////////////////////////////////
+
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Calculate the total force
+ //
+
+ // Spring force is a restoring force towards the original user-set breast position.
+ // F = kx
+ const F32 spring_length = position_current_local - position_user_local;
+ const F32 force_spring = -spring_length * behavior_spring;
+
+ // Acceleration is the force that comes from the change in velocity of the torso.
+ // F = ma
+ const F32 force_accel = behavior_gain * (acceleration_joint_local * behavior_mass);
+
+ // Gravity always points downward in world space.
+ // F = mg
+ const LLVector3 gravity_world(0,0,1);
+ const F32 force_gravity = behavior_gain * (toLocal(gravity_world) * behavior_gravity * behavior_mass);
+
+ // Damping is a restoring force that opposes the current velocity.
+ // F = -kv
+ const F32 force_damping = -behavior_damping * mVelocity_local;
+
+ // Drag is a force imparted by velocity (intuitively it is similar to wind resistance)
+ // F = .5kv^2
+ const F32 force_drag = .5*behavior_drag*velocity_joint_local*velocity_joint_local*llsgn(velocity_joint_local);
+
+ const F32 force_net = (force_accel +
+ force_gravity +
+ force_spring +
+ force_damping +
+ force_drag);
+
+ //
+ // End total force
+ ////////////////////////////////////////////////////////////////////////////////
+
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Calculate new params
+ //
+
+ // Calculate the new acceleration based on the net force.
+ // a = F/m
+ const F32 acceleration_new_local = force_net / behavior_mass;
+ static const F32 max_acceleration = 10.0f; // magic number, used to be customizable.
+ F32 velocity_new_local = mVelocity_local + acceleration_new_local;
+ velocity_new_local = llclamp(velocity_new_local,
+ -max_acceleration, max_acceleration);
+
+ // Temporary debugging setting to cause all avatars to move, for profiling purposes.
+ if (physics_test)
+ {
+ velocity_new_local = sin(time*4.0);
+ }
+ // Calculate the new parameters, or remain unchanged if max speed is 0.
+ F32 position_new_local = position_current_local + velocity_new_local*time_delta;
+ if (behavior_maxeffect == 0)
+ position_new_local = position_user_local;
+
+ // Zero out the velocity if the param is being pushed beyond its limits.
+ if ((position_new_local < min_val && velocity_new_local < 0) ||
+ (position_new_local > max_val && velocity_new_local > 0))
+ {
+ velocity_new_local = 0;
+ }
+
+ const F32 position_new_local_clamped = llclamp(position_new_local,
+ min_val,
+ max_val);
+
+ LLDriverParam *driver_param = dynamic_cast<LLDriverParam *>(mParamDriver);
+ llassert_always(driver_param);
+ if (driver_param)
+ {
+ // If this is one of our "hidden" driver params, then make sure it's
+ // the default value.
+ if ((driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) &&
+ (driver_param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT))
+ {
+ mCharacter->setVisualParamWeight(driver_param,
+ 0,
+ FALSE);
+ }
+ for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
+ iter != driver_param->mDriven.end();
+ ++iter)
+ {
+ LLDrivenEntry &entry = (*iter);
+ LLViewerVisualParam *driven_param = entry.mParam;
+ setParamValue(driven_param,position_new_local_clamped);
+ }
+ }
+
+ //
+ // End calculate new params
+ ////////////////////////////////////////////////////////////////////////////////
+
+ ////////////////////////////////////////////////////////////////////////////////
+ // Conditionally update the visual params
+ //
+
+ // Updating the visual params (i.e. what the user sees) is fairly expensive.
+ // So only update if the params have changed enough, and also take into account
+ // the graphics LOD settings.
+
+ BOOL update_visuals = FALSE;
+
+ // For non-self, if the avatar is small enough visually, then don't update.
+ const F32 area_for_max_settings = 0.0;
+ const F32 area_for_min_settings = 1400.0;
+ const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
+ const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
+
+ const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(mCharacter) != NULL);
+ if ((pixel_area > area_for_this_setting) || is_self)
+ {
+ const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
+ const F32 min_delta = (1.01f-lod_factor)*0.4f;
+ if (llabs(position_diff_local) > min_delta)
+ {
+ update_visuals = TRUE;
+ mPositionLastUpdate_local = position_new_local;
+ }
+ }
+
+ //
+ // End update visual params
+ ////////////////////////////////////////////////////////////////////////////////
+
+ mVelocityJoint_local = velocity_joint_local;
+
+ mVelocity_local = velocity_new_local;
+ mAccelerationJoint_local = acceleration_joint_local;
+ mPosition_local = position_new_local;
+
+ mPosition_world = joint->getWorldPosition();
+ mLastTime = time;
+
+ /*
+ // Write out debugging info into a spreadsheet.
+ if (mFileWrite != NULL && is_self)
+ {
+ fprintf(mFileWrite,"%f\t%f\t%f \t\t%f \t\t%f\t%f\t%f\t \t\t%f\t%f\t%f\t%f\t%f \t\t%f\t%f\t%f\n",
+ position_new_local,
+ velocity_new_local,
+ acceleration_new_local,
+
+ time_delta,
+
+ mPosition_world[0],
+ mPosition_world[1],
+ mPosition_world[2],
+
+ force_net,
+ force_spring,
+ force_accel,
+ force_damping,
+ force_drag,
+
+ spring_length,
+ velocity_joint_local,
+ acceleration_joint_local
+ );
+ }
+ */
+
+ return update_visuals;
+}
+
+// Range of new_value_local is assumed to be [0 , 1] normalized.
+void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
+ F32 new_value_normalized)
+{
+ const F32 value_min_local = param->getMinWeight();
+ const F32 value_max_local = param->getMaxWeight();
+
+ const F32 new_value_local = value_min_local + (value_max_local-value_min_local) * new_value_normalized;
+
+ mCharacter->setVisualParamWeight(param,
+ new_value_local,
+ FALSE);
+}
diff --git a/indra/newview/llphysicsmotion.h b/indra/newview/llphysicsmotion.h
index 0c0087d269..657698e4f2 100644
--- a/indra/newview/llphysicsmotion.h
+++ b/indra/newview/llphysicsmotion.h
@@ -1,124 +1,124 @@
-/**
- * @file llphysicsmotion.h
- * @brief Implementation of LLPhysicsMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
- * Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
- *
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
- *
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
- *
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLPHYSICSMOTIONCONTROLLER_H
-#define LL_LLPHYSICSMOTIONCONTROLLER_H
-
-//-----------------------------------------------------------------------------
-// Header files
-//-----------------------------------------------------------------------------
-#include "llmotion.h"
-#include "llframetimer.h"
-
-#define PHYSICS_MOTION_FADEIN_TIME 1.0f
-#define PHYSICS_MOTION_FADEOUT_TIME 1.0f
-
-class LLPhysicsMotion;
-
-//-----------------------------------------------------------------------------
-// class LLPhysicsMotion
-//-----------------------------------------------------------------------------
-class LLPhysicsMotionController :
- public LLMotion
-{
-public:
- // Constructor
- LLPhysicsMotionController(const LLUUID &id);
-
- // Destructor
- virtual ~LLPhysicsMotionController();
-
-public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
-
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLPhysicsMotionController(id); }
-
-public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
-
- // motions must specify whether or not they loop
- virtual BOOL getLoop() { return TRUE; }
-
- // motions must report their total duration
- virtual F32 getDuration() { return 0.0; }
-
- // motions must report their "ease in" duration
- virtual F32 getEaseInDuration() { return PHYSICS_MOTION_FADEIN_TIME; }
-
- // motions must report their "ease out" duration.
- virtual F32 getEaseOutDuration() { return PHYSICS_MOTION_FADEOUT_TIME; }
-
- // called to determine when a motion should be activated/deactivated based on avatar pixel coverage
- virtual F32 getMinPixelArea();
-
- // motions must report their priority
- virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; }
-
- virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
-
- // run-time (post constructor) initialization,
- // called after parameters have been set
- // must return true to indicate success and be available for activation
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
-
- // called when a motion is activated
- // must return TRUE to indicate success, or else
- // it will be deactivated
- virtual BOOL onActivate();
-
- // called per time step
- // must return TRUE while it is active, and
- // must return FALSE when the motion is completed.
- virtual BOOL onUpdate(F32 time, U8* joint_mask);
-
- // called when a motion is deactivated
- virtual void onDeactivate();
-
- LLCharacter* getCharacter() { return mCharacter; }
-
-protected:
- void addMotion(LLPhysicsMotion *motion);
-private:
- LLCharacter* mCharacter;
-
- typedef std::vector<LLPhysicsMotion *> motion_vec_t;
- motion_vec_t mMotions;
-};
-
-#endif // LL_LLPHYSICSMOTION_H
-
+/**
+ * @file llphysicsmotion.h
+ * @brief Implementation of LLPhysicsMotion class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPHYSICSMOTIONCONTROLLER_H
+#define LL_LLPHYSICSMOTIONCONTROLLER_H
+
+//-----------------------------------------------------------------------------
+// Header files
+//-----------------------------------------------------------------------------
+#include "llmotion.h"
+#include "llframetimer.h"
+
+#define PHYSICS_MOTION_FADEIN_TIME 1.0f
+#define PHYSICS_MOTION_FADEOUT_TIME 1.0f
+
+class LLPhysicsMotion;
+
+//-----------------------------------------------------------------------------
+// class LLPhysicsMotion
+//-----------------------------------------------------------------------------
+class LLPhysicsMotionController :
+ public LLMotion
+{
+public:
+ // Constructor
+ LLPhysicsMotionController(const LLUUID &id);
+
+ // Destructor
+ virtual ~LLPhysicsMotionController();
+
+public:
+ //-------------------------------------------------------------------------
+ // functions to support MotionController and MotionRegistry
+ //-------------------------------------------------------------------------
+
+ // static constructor
+ // all subclasses must implement such a function and register it
+ static LLMotion *create(const LLUUID &id) { return new LLPhysicsMotionController(id); }
+
+public:
+ //-------------------------------------------------------------------------
+ // animation callbacks to be implemented by subclasses
+ //-------------------------------------------------------------------------
+
+ // motions must specify whether or not they loop
+ virtual BOOL getLoop() { return TRUE; }
+
+ // motions must report their total duration
+ virtual F32 getDuration() { return 0.0; }
+
+ // motions must report their "ease in" duration
+ virtual F32 getEaseInDuration() { return PHYSICS_MOTION_FADEIN_TIME; }
+
+ // motions must report their "ease out" duration.
+ virtual F32 getEaseOutDuration() { return PHYSICS_MOTION_FADEOUT_TIME; }
+
+ // called to determine when a motion should be activated/deactivated based on avatar pixel coverage
+ virtual F32 getMinPixelArea();
+
+ // motions must report their priority
+ virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; }
+
+ virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
+
+ // run-time (post constructor) initialization,
+ // called after parameters have been set
+ // must return true to indicate success and be available for activation
+ virtual LLMotionInitStatus onInitialize(LLCharacter *character);
+
+ // called when a motion is activated
+ // must return TRUE to indicate success, or else
+ // it will be deactivated
+ virtual BOOL onActivate();
+
+ // called per time step
+ // must return TRUE while it is active, and
+ // must return FALSE when the motion is completed.
+ virtual BOOL onUpdate(F32 time, U8* joint_mask);
+
+ // called when a motion is deactivated
+ virtual void onDeactivate();
+
+ LLCharacter* getCharacter() { return mCharacter; }
+
+protected:
+ void addMotion(LLPhysicsMotion *motion);
+private:
+ LLCharacter* mCharacter;
+
+ typedef std::vector<LLPhysicsMotion *> motion_vec_t;
+ motion_vec_t mMotions;
+};
+
+#endif // LL_LLPHYSICSMOTION_H
+
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 50bc0b4a98..87a2008e2b 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -517,17 +517,15 @@ BOOL LLSelectMgr::removeObjectFromSelections(const LLUUID &id)
{
BOOL object_found = FALSE;
LLTool *tool = NULL;
- if (!gNoRender)
- {
- tool = LLToolMgr::getInstance()->getCurrentTool();
- // It's possible that the tool is editing an object that is not selected
- LLViewerObject* tool_editing_object = tool->getEditingObject();
- if( tool_editing_object && tool_editing_object->mID == id)
- {
- tool->stopEditing();
- object_found = TRUE;
- }
+ tool = LLToolMgr::getInstance()->getCurrentTool();
+
+ // It's possible that the tool is editing an object that is not selected
+ LLViewerObject* tool_editing_object = tool->getEditingObject();
+ if( tool_editing_object && tool_editing_object->mID == id)
+ {
+ tool->stopEditing();
+ object_found = TRUE;
}
// Iterate through selected objects list and kill the object
diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp
index fcd200d24a..4f18ee1da2 100644
--- a/indra/newview/llsidetray.cpp
+++ b/indra/newview/llsidetray.cpp
@@ -53,6 +53,8 @@
#include "llsidepanelappearance.h"
+#include "llsidetraylistener.h"
+
//#include "llscrollcontainer.h"
using namespace std;
@@ -71,6 +73,8 @@ static const std::string TAB_PANEL_CAPTION_TITLE_BOX = "sidetray_tab_title";
LLSideTray* LLSideTray::sInstance = 0;
+static LLSideTrayListener sSideTrayListener(LLSideTray::getInstance);
+
// static
LLSideTray* LLSideTray::getInstance()
{
@@ -454,6 +458,11 @@ LLSideTrayTab* LLSideTrayTab::createInstance ()
return tab;
}
+// Now that we know the definition of LLSideTrayTab, we can implement
+// tab_cast.
+template <>
+LLPanel* tab_cast<LLPanel*>(LLSideTrayTab* tab) { return tab; }
+
//////////////////////////////////////////////////////////////////////////////
// LLSideTrayButton
// Side Tray tab button with "tear off" handling.
@@ -567,6 +576,8 @@ LLSideTray::LLSideTray(const Params& params)
// register handler function to process data from the xml.
// panel_name should be specified via "parameter" attribute.
commit.add("SideTray.ShowPanel", boost::bind(&LLSideTray::showPanel, this, _2, LLUUID::null));
+ commit.add("SideTray.Toggle", boost::bind(&LLSideTray::onToggleCollapse, this));
+ commit.add("SideTray.Collapse", boost::bind(&LLSideTray::collapseSideBar, this));
LLTransientFloaterMgr::getInstance()->addControlView(this);
LLView* side_bar_tabs = gViewerWindow->getRootView()->getChildView("side_bar_tabs");
if (side_bar_tabs != NULL)
diff --git a/indra/newview/llsidetray.h b/indra/newview/llsidetray.h
index 2516b5689f..1dddd9e9bc 100644
--- a/indra/newview/llsidetray.h
+++ b/indra/newview/llsidetray.h
@@ -33,6 +33,13 @@
class LLAccordionCtrl;
class LLSideTrayTab;
+// Deal with LLSideTrayTab being opaque. Generic do-nothing cast...
+template <class T>
+T tab_cast(LLSideTrayTab* tab) { return tab; }
+// specialized for implementation in presence of LLSideTrayTab definition
+template <>
+LLPanel* tab_cast<LLPanel*>(LLSideTrayTab* tab);
+
// added inheritance from LLDestroyClass<LLSideTray> to enable Side Tray perform necessary actions
// while disconnecting viewer in LLAppViewer::disconnectViewer().
// LLDestroyClassList::instance().fireCallbacks() calls destroyClass method. See EXT-245.
@@ -221,6 +228,9 @@ private:
}
private:
+ // Since we provide no public way to query mTabs and mDetachedTabs, give
+ // LLSideTrayListener friend access.
+ friend class LLSideTrayListener;
LLPanel* mButtonsPanel;
typedef std::map<std::string,LLButton*> button_map_t;
button_map_t mTabButtons;
diff --git a/indra/newview/llsidetraylistener.cpp b/indra/newview/llsidetraylistener.cpp
new file mode 100644
index 0000000000..6db13e517d
--- /dev/null
+++ b/indra/newview/llsidetraylistener.cpp
@@ -0,0 +1,162 @@
+/**
+ * @file llsidetraylistener.cpp
+ * @author Nat Goodspeed
+ * @date 2011-02-15
+ * @brief Implementation for llsidetraylistener.
+ *
+ * $LicenseInfo:firstyear=2011&license=lgpl$
+ * Copyright (c) 2011, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "llviewerprecompiledheaders.h"
+// associated header
+#include "llsidetraylistener.h"
+// STL headers
+// std headers
+// external library headers
+// other Linden headers
+#include "llsidetray.h"
+#include "llsdutil.h"
+
+LLSideTrayListener::LLSideTrayListener(const Getter& getter):
+ LLEventAPI("LLSideTray",
+ "Operations on side tray (e.g. query state, query tabs)"),
+ mGetter(getter)
+{
+ add("getCollapsed", "Send on [\"reply\"] an [\"open\"] Boolean",
+ &LLSideTrayListener::getCollapsed, LLSDMap("reply", LLSD()));
+ add("getTabs",
+ "Send on [\"reply\"] a map of tab names and info about them",
+ &LLSideTrayListener::getTabs, LLSDMap("reply", LLSD()));
+ add("getPanels",
+ "Send on [\"reply\"] data about panels available with SideTray.ShowPanel",
+ &LLSideTrayListener::getPanels, LLSDMap("reply", LLSD()));
+}
+
+void LLSideTrayListener::getCollapsed(const LLSD& event) const
+{
+ sendReply(LLSDMap("open", ! mGetter()->getCollapsed()), event);
+}
+
+void LLSideTrayListener::getTabs(const LLSD& event) const
+{
+ LLSD reply;
+
+ LLSideTray* tray = mGetter();
+ LLSD::Integer ord(0);
+ for (LLSideTray::child_list_const_iter_t chi(tray->beginChild()), chend(tray->endChild());
+ chi != chend; ++chi, ++ord)
+ {
+ LLView* child = *chi;
+ // How much info is important? Toss in as much as seems reasonable for
+ // each tab. But to me, at least for the moment, the most important
+ // item is the tab name.
+ LLSD info;
+ // I like the idea of returning a map keyed by tab name. But as
+ // compared to an array of maps, that loses sequence information.
+ // Address that by indicating the original order in each map entry.
+ info["ord"] = ord;
+ info["visible"] = bool(child->getVisible());
+ info["enabled"] = bool(child->getEnabled());
+ info["available"] = child->isAvailable();
+ reply[child->getName()] = info;
+ }
+
+ sendReply(reply, event);
+}
+
+static LLSD getTabInfo(LLPanel* tab)
+{
+ LLSD panels;
+ for (LLPanel::tree_iterator_t ti(tab->beginTreeDFS()), tend(tab->endTreeDFS());
+ ti != tend; ++ti)
+ {
+ // *ti is actually an LLView*, which had better not be NULL
+ LLView* view(*ti);
+ if (! view)
+ {
+ LL_ERRS("LLSideTrayListener") << "LLSideTrayTab '" << tab->getName()
+ << "' has a NULL child LLView*" << LL_ENDL;
+ }
+
+ // The logic we use to decide what "panel" names to return is heavily
+ // based on LLSideTray::showPanel(): the function that actually
+ // implements the "SideTray.ShowPanel" operation. showPanel(), in
+ // turn, depends on LLSideTray::openChildPanel(): when
+ // openChildPanel() returns non-NULL, showPanel() stops searching
+ // attached and detached LLSideTrayTab tabs.
+
+ // For each LLSideTrayTab, openChildPanel() first calls
+ // findChildView(panel_name, true). In other words, panel_name need
+ // not be a direct LLSideTrayTab child, it's sought recursively.
+ // That's why we use (begin|end)TreeDFS() in this loop.
+
+ // But this tree_iterator_t loop will actually traverse every widget
+ // in every panel. Returning all those names will not help our caller:
+ // passing most such names to openChildPanel() would not do what we
+ // want. Even though the code suggests that passing ANY valid
+ // side-panel widget name to openChildPanel() will open the tab
+ // containing that widget, results could get confusing since followup
+ // (onOpen()) logic wouldn't be invoked, and showPanel() wouldn't stop
+ // searching because openChildPanel() would return NULL.
+
+ // We must filter these LLView items, using logic that (sigh!) mirrors
+ // openChildPanel()'s own.
+
+ // openChildPanel() returns a non-NULL LLPanel* when either:
+ // - the LLView is a direct child of an LLSideTrayPanelContainer
+ // - the LLView is itself an LLPanel.
+ // But as LLSideTrayPanelContainer can directly contain LLView items
+ // that are NOT themselves LLPanels (e.g. "sidebar_me" contains an
+ // LLButton called "Jump Right Arrow"), we'd better focus only on
+ // LLSideTrayPanelContainer children that are themselves LLPanel
+ // items. Which means that the second test completely subsumes the
+ // first.
+ LLPanel* panel(dynamic_cast<LLPanel*>(view));
+ if (panel)
+ {
+ // Maybe it's overkill to construct an LLSD::Map for each panel, but
+ // the possibility remains that we might want to deliver more info
+ // about each panel than just its name.
+ panels.append(LLSDMap("name", panel->getName()));
+ }
+ }
+
+ return LLSDMap("panels", panels);
+}
+
+void LLSideTrayListener::getPanels(const LLSD& event) const
+{
+ LLSD reply;
+
+ LLSideTray* tray = mGetter();
+ // Iterate through the attached tabs.
+ LLSD::Integer ord(0);
+ for (LLSideTray::child_vector_t::const_iterator
+ ati(tray->mTabs.begin()), atend(tray->mTabs.end());
+ ati != atend; ++ati)
+ {
+ // We don't have access to LLSideTrayTab: the class definition is
+ // hidden in llsidetray.cpp. But as LLSideTrayTab isa LLPanel, use the
+ // LLPanel API. Unfortunately, without the LLSideTrayTab definition,
+ // the compiler doesn't even know this LLSideTrayTab* is an LLPanel*.
+ // Persuade it.
+ LLPanel* tab(tab_cast<LLPanel*>(*ati));
+ reply[tab->getName()] = getTabInfo(tab).with("attached", true).with("ord", ord);
+ }
+
+ // Now iterate over the detached tabs. These can also be opened via
+ // SideTray.ShowPanel.
+ ord = 0;
+ for (LLSideTray::child_vector_t::const_iterator
+ dti(tray->mDetachedTabs.begin()), dtend(tray->mDetachedTabs.end());
+ dti != dtend; ++dti)
+ {
+ LLPanel* tab(tab_cast<LLPanel*>(*dti));
+ reply[tab->getName()] = getTabInfo(tab).with("attached", false).with("ord", ord);
+ }
+
+ sendReply(reply, event);
+}
diff --git a/indra/newview/llsidetraylistener.h b/indra/newview/llsidetraylistener.h
new file mode 100644
index 0000000000..0dd2067433
--- /dev/null
+++ b/indra/newview/llsidetraylistener.h
@@ -0,0 +1,36 @@
+/**
+ * @file llsidetraylistener.h
+ * @author Nat Goodspeed
+ * @date 2011-02-15
+ * @brief
+ *
+ * $LicenseInfo:firstyear=2011&license=lgpl$
+ * Copyright (c) 2011, Linden Research, Inc.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLSIDETRAYLISTENER_H)
+#define LL_LLSIDETRAYLISTENER_H
+
+#include "lleventapi.h"
+#include <boost/function.hpp>
+
+class LLSideTray;
+class LLSD;
+
+class LLSideTrayListener: public LLEventAPI
+{
+ typedef boost::function<LLSideTray*()> Getter;
+
+public:
+ LLSideTrayListener(const Getter& getter);
+
+private:
+ void getCollapsed(const LLSD& event) const;
+ void getTabs(const LLSD& event) const;
+ void getPanels(const LLSD& event) const;
+
+ Getter mGetter;
+};
+
+#endif /* ! defined(LL_LLSIDETRAYLISTENER_H) */
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 8fccb35886..ffad2f6882 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -354,11 +354,8 @@ bool idle_startup()
LLStringUtil::setLocale (LLTrans::getString(system));
- if (!gNoRender)
- {
- //note: Removing this line will cause incorrect button size in the login screen. -- bao.
- gTextureList.updateImages(0.01f) ;
- }
+ //note: Removing this line will cause incorrect button size in the login screen. -- bao.
+ gTextureList.updateImages(0.01f) ;
if ( STATE_FIRST == LLStartUp::getStartupState() )
{
@@ -673,6 +670,7 @@ bool idle_startup()
{
gUserCredential = gLoginHandler.initializeLoginInfo();
}
+ // Previous initializeLoginInfo may have generated user credentials. Re-check them.
if (gUserCredential.isNull())
{
show_connect_box = TRUE;
@@ -731,9 +729,9 @@ bool idle_startup()
{
gUserCredential = gLoginHandler.initializeLoginInfo();
}
- if (gNoRender)
+ if (gHeadlessClient)
{
- LL_ERRS("AppInit") << "Need to autologin or use command line with norender!" << LL_ENDL;
+ LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL;
}
// Make sure the process dialog doesn't hide things
gViewerWindow->setShowProgress(FALSE);
@@ -940,10 +938,7 @@ bool idle_startup()
gViewerWindow->getWindow()->setCursor(UI_CURSOR_WAIT);
- if (!gNoRender)
- {
- init_start_screen(agent_location_id);
- }
+ init_start_screen(agent_location_id);
// Display the startup progress bar.
gViewerWindow->setShowProgress(TRUE);
@@ -974,11 +969,6 @@ bool idle_startup()
// Setting initial values...
LLLoginInstance* login = LLLoginInstance::getInstance();
login->setNotificationsInterface(LLNotifications::getInstance());
- if(gNoRender)
- {
- // HACK, skip optional updates if you're running drones
- login->setSkipOptionalUpdate(true);
- }
login->setSerialNumber(LLAppViewer::instance()->getSerialNumber());
login->setLastExecEvent(gLastExecEvent);
@@ -1264,14 +1254,11 @@ bool idle_startup()
gLoginMenuBarView->setVisible( FALSE );
gLoginMenuBarView->setEnabled( FALSE );
- if (!gNoRender)
- {
- // direct logging to the debug console's line buffer
- LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
-
- // set initial visibility of debug console
- gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
- }
+ // direct logging to the debug console's line buffer
+ LLError::logToFixedBuffer(gDebugView->mDebugConsolep);
+
+ // set initial visibility of debug console
+ gDebugView->mDebugConsolep->setVisible(gSavedSettings.getBOOL("ShowDebugConsole"));
//
// Set message handlers
@@ -1299,7 +1286,7 @@ bool idle_startup()
//gCacheName is required for nearby chat history loading
//so I just moved nearby history loading a few states further
- if (!gNoRender && gSavedPerAccountSettings.getBOOL("LogShowHistory"))
+ if (gSavedPerAccountSettings.getBOOL("LogShowHistory"))
{
LLNearbyChat* nearby_chat = LLNearbyChat::getInstance();
if (nearby_chat) nearby_chat->loadHistory();
@@ -1351,18 +1338,15 @@ bool idle_startup()
gAgentCamera.resetCamera();
// Initialize global class data needed for surfaces (i.e. textures)
- if (!gNoRender)
- {
- LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
- // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
+ LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
+ // Initialize all of the viewer object classes for the first time (doing things like texture fetches.
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
- gSky.init(initial_sun_direction);
+ gSky.init(initial_sun_direction);
- LLGLState::checkStates();
- LLGLState::checkTextureChannels();
- }
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
LL_DEBUGS("AppInit") << "Decoding images..." << LL_ENDL;
// For all images pre-loaded into viewer cache, decode them.
@@ -1722,46 +1706,43 @@ bool idle_startup()
LLUIColorTable::instance().saveUserSettings();
};
- if (!gNoRender)
- {
- // JC: Initializing audio requests many sounds for download.
- init_audio();
-
- // JC: Initialize "active" gestures. This may also trigger
- // many gesture downloads, if this is the user's first
- // time on this machine or -purge has been run.
- LLSD gesture_options
- = LLLoginInstance::getInstance()->getResponse("gestures");
- if (gesture_options.isDefined())
+ // JC: Initializing audio requests many sounds for download.
+ init_audio();
+
+ // JC: Initialize "active" gestures. This may also trigger
+ // many gesture downloads, if this is the user's first
+ // time on this machine or -purge has been run.
+ LLSD gesture_options
+ = LLLoginInstance::getInstance()->getResponse("gestures");
+ if (gesture_options.isDefined())
+ {
+ LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
+ << LL_ENDL;
+ uuid_vec_t item_ids;
+ for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
+ end = gesture_options.endArray(); resp_it != end; ++resp_it)
{
- LL_DEBUGS("AppInit") << "Gesture Manager loading " << gesture_options.size()
- << LL_ENDL;
- uuid_vec_t item_ids;
- for(LLSD::array_const_iterator resp_it = gesture_options.beginArray(),
- end = gesture_options.endArray(); resp_it != end; ++resp_it)
- {
- // If the id is not specifed in the LLSD,
- // the LLSD operator[]() will return a null LLUUID.
- LLUUID item_id = (*resp_it)["item_id"];
- LLUUID asset_id = (*resp_it)["asset_id"];
+ // If the id is not specifed in the LLSD,
+ // the LLSD operator[]() will return a null LLUUID.
+ LLUUID item_id = (*resp_it)["item_id"];
+ LLUUID asset_id = (*resp_it)["asset_id"];
- if (item_id.notNull() && asset_id.notNull())
- {
- // Could schedule and delay these for later.
- const BOOL no_inform_server = FALSE;
- const BOOL no_deactivate_similar = FALSE;
- LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
- no_inform_server,
- no_deactivate_similar);
- // We need to fetch the inventory items for these gestures
- // so we have the names to populate the UI.
- item_ids.push_back(item_id);
- }
+ if (item_id.notNull() && asset_id.notNull())
+ {
+ // Could schedule and delay these for later.
+ const BOOL no_inform_server = FALSE;
+ const BOOL no_deactivate_similar = FALSE;
+ LLGestureMgr::instance().activateGestureWithAsset(item_id, asset_id,
+ no_inform_server,
+ no_deactivate_similar);
+ // We need to fetch the inventory items for these gestures
+ // so we have the names to populate the UI.
+ item_ids.push_back(item_id);
}
- // no need to add gesture to inventory observer, it's already made in constructor
- LLGestureMgr::instance().setFetchIDs(item_ids);
- LLGestureMgr::instance().startFetch();
}
+ // no need to add gesture to inventory observer, it's already made in constructor
+ LLGestureMgr::instance().setFetchIDs(item_ids);
+ LLGestureMgr::instance().startFetch();
}
gDisplaySwapBuffers = TRUE;
@@ -1782,13 +1763,6 @@ bool idle_startup()
// JC - 7/20/2002
gViewerWindow->sendShapeToSim();
-
- // Ignore stipend information for now. Money history is on the web site.
- // if needed, show the L$ history window
- //if (stipend_since_login && !gNoRender)
- //{
- //}
-
// The reason we show the alert is because we want to
// reduce confusion for when you log in and your provided
// location is not your expected location. So, if this is
@@ -3214,7 +3188,7 @@ bool process_login_success_response()
void transition_back_to_login_panel(const std::string& emsg)
{
- if (gNoRender)
+ if (gHeadlessClient && gSavedSettings.getBOOL("AutoLogin"))
{
LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
LL_WARNS("AppInit") << emsg << LL_ENDL;
diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp
index 6fc8153b77..bccabe21a8 100644
--- a/indra/newview/llsurface.cpp
+++ b/indra/newview/llsurface.cpp
@@ -340,11 +340,6 @@ void LLSurface::connectNeighbor(LLSurface *neighborp, U32 direction)
S32 i;
LLSurfacePatch *patchp, *neighbor_patchp;
- if (gNoRender)
- {
- return;
- }
-
mNeighbors[direction] = neighborp;
neighborp->mNeighbors[gDirOpposite[direction]] = this;
diff --git a/indra/newview/lltexturestats.cpp b/indra/newview/lltexturestats.cpp
index dd35d5cf83..f820ae65df 100644
--- a/indra/newview/lltexturestats.cpp
+++ b/indra/newview/lltexturestats.cpp
@@ -37,7 +37,7 @@ void send_texture_stats_to_sim(const LLSD &texture_stats)
{
LLSD texture_stats_report;
// Only send stats if the agent is connected to a region.
- if (!gAgent.getRegion() || gNoRender)
+ if (!gAgent.getRegion())
{
return;
}
diff --git a/indra/newview/lluilistener.cpp b/indra/newview/lluilistener.cpp
index 4d6eac4958..6b2cd71d40 100644
--- a/indra/newview/lluilistener.cpp
+++ b/indra/newview/lluilistener.cpp
@@ -34,9 +34,11 @@
// std headers
// external library headers
// other Linden headers
+#include "llui.h" // getRootView(), resolvePath()
#include "lluictrl.h"
#include "llerror.h"
+
LLUIListener::LLUIListener():
LLEventAPI("UI",
"LLUICtrl::CommitCallbackRegistry listener.\n"
@@ -47,6 +49,12 @@ LLUIListener::LLUIListener():
"as if from a user gesture on a menu -- or a button click.",
&LLUIListener::call,
LLSD().with("function", LLSD()));
+
+ add("getValue",
+ "For the UI control identified by the path in [\"path\"], return the control's\n"
+ "current value as [\"value\"] reply.",
+ &LLUIListener::getValue,
+ LLSDMap("path", LLSD())("reply", LLSD()));
}
void LLUIListener::call(const LLSD& event) const
@@ -71,3 +79,23 @@ void LLUIListener::call(const LLSD& event) const
(*func)(NULL, event["parameter"]);
}
}
+
+void LLUIListener::getValue(const LLSD&event) const
+{
+ LLSD reply = LLSD::emptyMap();
+
+ const LLView* root = LLUI::getRootView();
+ const LLView* view = LLUI::resolvePath(root, event["path"].asString());
+ const LLUICtrl* ctrl(dynamic_cast<const LLUICtrl*>(view));
+
+ if (ctrl)
+ {
+ reply["value"] = ctrl->getValue();
+ }
+ else
+ {
+ // *TODO: ??? return something indicating failure to resolve
+ }
+
+ sendReply(reply, event);
+}
diff --git a/indra/newview/lluilistener.h b/indra/newview/lluilistener.h
index e7847f01e8..08724024dc 100644
--- a/indra/newview/lluilistener.h
+++ b/indra/newview/lluilistener.h
@@ -41,6 +41,7 @@ public:
private:
void call(const LLSD& event) const;
+ void getValue(const LLSD&event) const;
};
#endif /* ! defined(LL_LLUILISTENER_H) */
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 41b7c13826..de8e37b572 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -115,8 +115,7 @@ void display_startup()
{
if ( !gViewerWindow->getActive()
|| !gViewerWindow->mWindow->getVisible()
- || gViewerWindow->mWindow->getMinimized()
- || gNoRender )
+ || gViewerWindow->mWindow->getMinimized() )
{
return;
}
@@ -294,7 +293,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// Logic for forcing window updates if we're in drone mode.
//
- if (gNoRender)
+ // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18
+ if (gHeadlessClient)
{
#if LL_WINDOWS
static F32 last_update_time = 0.f;
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index bd46ee1b67..8483f663aa 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -6416,12 +6416,12 @@ class LLToolsSelectedScriptAction : public view_listener_t
else if (action == "start")
{
name = "start_queue";
- msg = "Running";
+ msg = "SetRunning";
}
else if (action == "stop")
{
name = "stop_queue";
- msg = "RunningNot";
+ msg = "SetRunningNot";
}
LLUUID id; id.generate();
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 8b52d478e6..9641a0901c 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -343,12 +343,6 @@ void process_layer_data(LLMessageSystem *mesgsys, void **user_data)
{
LLViewerRegion *regionp = LLWorld::getInstance()->getRegion(mesgsys->getSender());
- if (!regionp || gNoRender)
- {
- return;
- }
-
-
S32 size;
S8 type;
@@ -2168,10 +2162,6 @@ void god_message_name_cb(const LLAvatarName& av_name, LLChat chat, std::string m
void process_improved_im(LLMessageSystem *msg, void **user_data)
{
- if (gNoRender)
- {
- return;
- }
LLUUID from_id;
BOOL from_group;
LLUUID to_id;
@@ -3960,7 +3950,9 @@ void send_agent_update(BOOL force_send, BOOL send_reliable)
// LBUTTON and ML_LBUTTON so that using the camera (alt-key) doesn't
// trigger a control event.
U32 control_flags = gAgent.getControlFlags();
+
MASK key_mask = gKeyboard->currentMask(TRUE);
+
if (key_mask & MASK_ALT || key_mask & MASK_CONTROL)
{
control_flags &= ~( AGENT_CONTROL_LBUTTON_DOWN |
@@ -4279,7 +4271,7 @@ void process_time_synch(LLMessageSystem *mesgsys, void **user_data)
gSky.setSunPhase(phase);
gSky.setSunTargetDirection(sun_direction, sun_ang_velocity);
- if (!gNoRender && !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()))
+ if ( !(gSavedSettings.getBOOL("SkyOverrideSimSunPosition") || gSky.getOverrideSun()) )
{
gSky.setSunDirection(sun_direction, sun_ang_velocity);
}
@@ -5541,21 +5533,12 @@ time_t gLastDisplayedTime = 0;
void handle_show_mean_events(void *)
{
- if (gNoRender)
- {
- return;
- }
LLFloaterReg::showInstance("bumps");
//LLFloaterBump::showInstance();
}
void mean_name_callback(const LLUUID &id, const std::string& full_name, bool is_group)
{
- if (gNoRender)
- {
- return;
- }
-
static const U32 max_collision_list_size = 20;
if (gMeanCollisionList.size() > max_collision_list_size)
{
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index 32cd8dbb39..e8828e63a9 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -469,11 +469,6 @@ void LLViewerObject::initVOClasses()
// Initialized shared class stuff first.
LLVOAvatar::initClass();
LLVOTree::initClass();
- if (gNoRender)
- {
- // Don't init anything else in drone mode
- return;
- }
llinfos << "Viewer Object size: " << sizeof(LLViewerObject) << llendl;
LLVOGrass::initClass();
LLVOWater::initClass();
@@ -2150,12 +2145,6 @@ BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
}
}
- if (gNoRender)
- {
- // Skip drawable stuff if not rendering.
- return TRUE;
- }
-
updateDrawable(FALSE);
return TRUE;
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 979d91cfcb..da95bacc41 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -636,19 +636,16 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
}
- if (!gNoRender)
+ // Slam priorities for textures that we care about (hovered, selected, and focused)
+ // Hovered
+ // Assumes only one level deep of parenting
+ LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
+ if (nodep)
{
- // Slam priorities for textures that we care about (hovered, selected, and focused)
- // Hovered
- // Assumes only one level deep of parenting
- LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
- if (nodep)
+ objectp = nodep->getObject();
+ if (objectp)
{
- objectp = nodep->getObject();
- if (objectp)
- {
- objectp->boostTexturePriority();
- }
+ objectp->boostTexturePriority();
}
}
@@ -1100,7 +1097,7 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset)
// We need to update many object caches, I'll document this more as I dig through the code
// cleaning things out...
- if (gNoRender || 0 == offset.magVecSquared())
+ if (0 == offset.magVecSquared())
{
return;
}
@@ -1568,11 +1565,6 @@ void LLViewerObjectList::orphanize(LLViewerObject *childp, U32 parent_id, U32 ip
void LLViewerObjectList::findOrphans(LLViewerObject* objectp, U32 ip, U32 port)
{
- if (gNoRender)
- {
- return;
- }
-
if (objectp->isDead())
{
llwarns << "Trying to find orphans for dead obj " << objectp->mID
diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp
index fccd1156d3..e84e4a859a 100644
--- a/indra/newview/llviewerparcelmgr.cpp
+++ b/indra/newview/llviewerparcelmgr.cpp
@@ -1383,11 +1383,6 @@ void LLViewerParcelMgr::setHoverParcel(const LLVector3d& pos)
// static
void LLViewerParcelMgr::processParcelOverlay(LLMessageSystem *msg, void **user)
{
- if (gNoRender)
- {
- return;
- }
-
// Extract the packed overlay information
S32 packed_overlay_size = msg->getSizeFast(_PREHASH_ParcelData, _PREHASH_Data);
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index e1d3e8a0b3..8c21e1a409 100644
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -73,8 +73,6 @@
#pragma warning(disable:4355)
#endif
-extern BOOL gNoRender;
-
const F32 WATER_TEXTURE_SCALE = 8.f; // Number of times to repeat the water texture across a region
const S16 MAX_MAP_DIST = 10;
@@ -235,28 +233,19 @@ LLViewerRegion::LLViewerRegion(const U64 &handle,
updateRenderMatrix();
mLandp = new LLSurface('l', NULL);
- if (!gNoRender)
- {
- // Create the composition layer for the surface
- mCompositionp = new LLVLComposition(mLandp, grids_per_region_edge, region_width_meters/grids_per_region_edge);
- mCompositionp->setSurface(mLandp);
-
- // Create the surfaces
- mLandp->setRegion(this);
- mLandp->create(grids_per_region_edge,
- grids_per_patch_edge,
- mOriginGlobal,
- mWidth);
- }
- if (!gNoRender)
- {
- mParcelOverlay = new LLViewerParcelOverlay(this, region_width_meters);
- }
- else
- {
- mParcelOverlay = NULL;
- }
+ // Create the composition layer for the surface
+ mCompositionp = new LLVLComposition(mLandp, grids_per_region_edge, region_width_meters/grids_per_region_edge);
+ mCompositionp->setSurface(mLandp);
+
+ // Create the surfaces
+ mLandp->setRegion(this);
+ mLandp->create(grids_per_region_edge,
+ grids_per_patch_edge,
+ mOriginGlobal,
+ mWidth);
+
+ mParcelOverlay = new LLViewerParcelOverlay(this, region_width_meters);
setOriginGlobal(from_region_handle(handle));
calculateCenterGlobal();
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 874519a59f..fa60e572ac 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -711,7 +711,7 @@ void send_stats()
// but that day is not today.
// Only send stats if the agent is connected to a region.
- if (!gAgent.getRegion() || gNoRender)
+ if (!gAgent.getRegion())
{
return;
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index cf7f3f80ad..cc635f71f9 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1415,61 +1415,59 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
// mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize())
// << mID.getString() << llendl;
BOOL res = TRUE;
- if (!gNoRender)
- {
- // store original size only for locally-sourced images
- if (mUrl.compare(0, 7, "file://") == 0)
- {
- mOrigWidth = mRawImage->getWidth();
- mOrigHeight = mRawImage->getHeight();
- // leave black border, do not scale image content
- mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE);
-
- mFullWidth = mRawImage->getWidth();
- mFullHeight = mRawImage->getHeight();
- setTexelsPerImage();
- }
- else
- {
- mOrigWidth = mFullWidth;
- mOrigHeight = mFullHeight;
- }
+ // store original size only for locally-sourced images
+ if (mUrl.compare(0, 7, "file://") == 0)
+ {
+ mOrigWidth = mRawImage->getWidth();
+ mOrigHeight = mRawImage->getHeight();
- bool size_okay = true;
+ // leave black border, do not scale image content
+ mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE);
- U32 raw_width = mRawImage->getWidth() << mRawDiscardLevel;
- U32 raw_height = mRawImage->getHeight() << mRawDiscardLevel;
- if( raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE )
- {
- llinfos << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << llendl;
- size_okay = false;
- }
-
- if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
- {
- // A non power-of-two image was uploaded (through a non standard client)
- llinfos << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << llendl;
- size_okay = false;
- }
-
- if( !size_okay )
- {
- // An inappropriately-sized image was uploaded (through a non standard client)
- // We treat these images as missing assets which causes them to
- // be renderd as 'missing image' and to stop requesting data
- setIsMissingAsset();
- destroyRawImage();
- return FALSE;
- }
-
- if(!(res = insertToAtlas()))
- {
- res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
- resetFaceAtlas() ;
- }
- setActive() ;
+ mFullWidth = mRawImage->getWidth();
+ mFullHeight = mRawImage->getHeight();
+ setTexelsPerImage();
+ }
+ else
+ {
+ mOrigWidth = mFullWidth;
+ mOrigHeight = mFullHeight;
+ }
+
+ bool size_okay = true;
+
+ U32 raw_width = mRawImage->getWidth() << mRawDiscardLevel;
+ U32 raw_height = mRawImage->getHeight() << mRawDiscardLevel;
+ if( raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE )
+ {
+ llinfos << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << llendl;
+ size_okay = false;
+ }
+
+ if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
+ {
+ // A non power-of-two image was uploaded (through a non standard client)
+ llinfos << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << llendl;
+ size_okay = false;
+ }
+
+ if( !size_okay )
+ {
+ // An inappropriately-sized image was uploaded (through a non standard client)
+ // We treat these images as missing assets which causes them to
+ // be renderd as 'missing image' and to stop requesting data
+ setIsMissingAsset();
+ destroyRawImage();
+ return FALSE;
+ }
+
+ if(!(res = insertToAtlas()))
+ {
+ res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
+ resetFaceAtlas() ;
}
+ setActive() ;
if (!mForceToSaveRawImage)
{
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 10126219f8..06f6ff23c2 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -91,11 +91,6 @@ void LLViewerTextureList::init()
sNumImages = 0;
mMaxResidentTexMemInMegaBytes = 0;
mMaxTotalTextureMemInMegaBytes = 0 ;
- if (gNoRender)
- {
- // Don't initialize GL stuff if we're not rendering.
- return;
- }
mUpdateStats = TRUE;
@@ -345,13 +340,6 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
- if (gNoRender)
- {
- // Never mind that this ignores image_set_id;
- // getImage() will handle that later.
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
- }
-
// generate UUID based on hash of filename
LLUUID new_id;
if (force_id.notNull())
@@ -741,7 +729,7 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images");
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
- if (gNoRender || gGLManager.mIsDisabled) return 0.0f;
+ if (gGLManager.mIsDisabled) return 0.0f;
//
// Create GL textures for all textures that need them (images which have been
@@ -876,7 +864,6 @@ void LLViewerTextureList::updateImagesUpdateStats()
void LLViewerTextureList::decodeAllImages(F32 max_time)
{
LLTimer timer;
- if(gNoRender) return;
// Update texture stats and priorities
std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 8e049e76df..891e3e8d81 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1251,8 +1251,9 @@ void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item)
BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height)
{
+ // *TODO: Enable similar information output for other platforms? DK 2011-02-18
#if LL_WINDOWS
- if (gNoRender)
+ if (gHeadlessClient)
{
HWND window_handle = (HWND)window->getPlatformWindow();
PAINTSTRUCT ps;
@@ -1282,7 +1283,7 @@ BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S
len = temp_str.length();
TextOutA(hdc, 0, 25, temp_str.c_str(), len);
- TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61);
+ TextOutA(hdc, 0, 50, "Set \"HeadlessClient FALSE\" in settings.ini file to reenable", 61);
EndPaint(window_handle, &ps);
return TRUE;
}
@@ -1430,9 +1431,9 @@ LLViewerWindow::LLViewerWindow(
mWindow = LLWindowManager::createWindow(this,
title, name, x, y, width, height, 0,
fullscreen,
- gNoRender,
+ gHeadlessClient,
gSavedSettings.getBOOL("DisableVerticalSync"),
- !gNoRender,
+ !gHeadlessClient,
ignore_pixel_depth,
gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
@@ -1895,11 +1896,8 @@ void LLViewerWindow::shutdownGL()
LLVertexBuffer::cleanupClass();
llinfos << "Stopping GL during shutdown" << llendl;
- if (!gNoRender)
- {
- stopGL(FALSE);
- stop_glerror();
- }
+ stopGL(FALSE);
+ stop_glerror();
gGL.shutdown();
}
@@ -1963,11 +1961,6 @@ void LLViewerWindow::reshape(S32 width, S32 height)
// may have been destructed.
if (!LLApp::isExiting())
{
- if (gNoRender)
- {
- return;
- }
-
gWindowResized = TRUE;
// update our window rectangle
@@ -2604,12 +2597,8 @@ void LLViewerWindow::updateUI()
S32 x = mCurrentMousePoint.mX;
S32 y = mCurrentMousePoint.mY;
- MASK mask = gKeyboard->currentMask(TRUE);
- if (gNoRender)
- {
- return;
- }
+ MASK mask = gKeyboard->currentMask(TRUE);
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST))
{
@@ -3000,7 +2989,8 @@ void LLViewerWindow::updateLayout()
}
// Update the location of the blue box tool popup
LLCoordGL select_center_screen;
- gFloaterTools->updatePopup( select_center_screen, gKeyboard->currentMask(TRUE) );
+ MASK mask = gKeyboard->currentMask(TRUE);
+ gFloaterTools->updatePopup( select_center_screen, mask );
}
else
{
@@ -3126,7 +3116,8 @@ void LLViewerWindow::updateKeyboardFocus()
// sync all floaters with their focus state
gFloaterView->highlightFocusedFloater();
gSnapshotFloaterView->highlightFocusedFloater();
- if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0)
+ MASK mask = gKeyboard->currentMask(TRUE);
+ if ((mask & MASK_CONTROL) == 0)
{
// control key no longer held down, finish cycle mode
gFloaterView->setCycleMode(FALSE);
@@ -3439,11 +3430,6 @@ BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewe
void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent)
{
- if (gNoRender)
- {
- return;
- }
-
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
{
@@ -3479,11 +3465,6 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info)
void LLViewerWindow::performPick()
{
- if (gNoRender)
- {
- return;
- }
-
if (!mPicks.empty())
{
std::vector<LLPickInfo>::iterator pick_it;
@@ -3515,11 +3496,6 @@ void LLViewerWindow::returnEmptyPicks()
// Performs the GL object/land pick.
LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
{
- if (gNoRender)
- {
- return LLPickInfo();
- }
-
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
{
@@ -3529,7 +3505,8 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans
}
// shortcut queueing in mPicks and just update mLastPick in place
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), gKeyboard->currentMask(TRUE), pick_transparent, TRUE, NULL);
+ MASK key_mask = gKeyboard->currentMask(TRUE);
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL);
mLastPick.fetchResults();
return mLastPick;
@@ -4785,12 +4762,9 @@ bool LLViewerWindow::onAlert(const LLSD& notify)
{
LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
- if (gNoRender)
+ if (gHeadlessClient)
{
llinfos << "Alert: " << notification->getName() << llendl;
- notification->respond(LLSD::emptyMap());
- LLNotifications::instance().cancel(notification);
- return false;
}
// If we're in mouselook, the mouse is hidden and so the user can't click
diff --git a/indra/newview/llviewerwindowlistener.cpp b/indra/newview/llviewerwindowlistener.cpp
index 0b52948680..1fe5fc9800 100644
--- a/indra/newview/llviewerwindowlistener.cpp
+++ b/indra/newview/llviewerwindowlistener.cpp
@@ -65,7 +65,6 @@ LLViewerWindowListener::LLViewerWindowListener(LLViewerWindow* llviewerwindow):
void LLViewerWindowListener::saveSnapshot(const LLSD& event) const
{
- LLReqID reqid(event);
typedef std::map<LLSD::String, LLViewerWindow::ESnapshotType> TypeMap;
TypeMap types;
#define tp(name) types[#name] = LLViewerWindow::SNAPSHOT_TYPE_##name
@@ -98,9 +97,7 @@ void LLViewerWindowListener::saveSnapshot(const LLSD& event) const
type = found->second;
}
bool ok = mViewerWindow->saveSnapshot(event["filename"], width, height, showui, rebuild, type);
- LLSD response(reqid.makeResponse());
- response["ok"] = ok;
- LLEventPumps::instance().obtain(event["reply"]).post(response);
+ sendReply(LLSDMap("ok", ok), event);
}
void LLViewerWindowListener::requestReshape(LLSD const & event_data) const
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 2c5e728c87..f1934933b5 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1302,18 +1302,8 @@ void LLVOAvatar::initInstance(void)
}
- if (gNoRender)
- {
- return;
- }
-
buildCharacter();
- if (gNoRender)
- {
- return;
- }
-
// preload specific motions here
createMotion( ANIM_AGENT_CUSTOMIZE);
createMotion( ANIM_AGENT_CUSTOMIZE_DONE);
@@ -1755,12 +1745,6 @@ void LLVOAvatar::buildCharacter()
BOOL status = loadAvatar();
stop_glerror();
- if (gNoRender)
- {
- // Still want to load the avatar skeleton so visual parameters work.
- return;
- }
-
// gPrintMessagesThisFrame = TRUE;
lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl;
@@ -2231,7 +2215,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
setPixelAreaAndAngle(gAgent);
// force asynchronous drawable update
- if(mDrawable.notNull() && !gNoRender)
+ if(mDrawable.notNull())
{
LLFastTimer t(FTM_JOINT_UPDATE);
@@ -2288,11 +2272,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
LLVector3 root_pos_last = mRoot.getWorldPosition();
BOOL detailed_update = updateCharacter(agent);
- if (gNoRender)
- {
- return TRUE;
- }
-
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
bool voice_enabled = (visualizers_in_calls || LLVoiceClient::getInstance()->inProximalChannel()) &&
LLVoiceClient::getInstance()->getVoiceEnabled(mID);
@@ -3265,17 +3244,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
- if (gNoRender)
- {
- // Hack if we're running drones...
- if (isSelf())
- {
- gAgent.setPositionAgent(getPositionAgent());
- }
- return FALSE;
- }
-
-
LLVector3d root_pos_global;
if (!mIsBuilt)
@@ -4202,7 +4170,7 @@ void LLVOAvatar::updateTextures()
{
BOOL render_avatar = TRUE;
- if (mIsDummy || gNoRender)
+ if (mIsDummy)
{
return;
}
@@ -4476,11 +4444,6 @@ void LLVOAvatar::processAnimationStateChanges()
{
LLMemType mt(LLMemType::MTYPE_AVATAR);
- if (gNoRender)
- {
- return;
- }
-
if ( isAnyAnimationSignaled(AGENT_WALK_ANIMS, NUM_AGENT_WALK_ANIMS) )
{
startMotion(ANIM_AGENT_WALK_ADJUST);
@@ -4875,7 +4838,7 @@ void LLVOAvatar::getGround(const LLVector3 &in_pos_agent, LLVector3 &out_pos_age
LLVector3d z_vec(0.0f, 0.0f, 1.0f);
LLVector3d p0_global, p1_global;
- if (gNoRender || mIsDummy)
+ if (mIsDummy)
{
outNorm.setVec(z_vec);
out_pos_agent = in_pos_agent;
@@ -5447,11 +5410,6 @@ BOOL LLVOAvatar::loadLayersets()
//-----------------------------------------------------------------------------
void LLVOAvatar::updateVisualParams()
{
- if (gNoRender)
- {
- return;
- }
-
setSex( (getVisualParamWeight( "male" ) > 0.5f) ? SEX_MALE : SEX_FEMALE );
LLCharacter::updateVisualParams();
@@ -6182,8 +6140,6 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const
void LLVOAvatar::updateMeshTextures()
{
// llinfos << "updateMeshTextures" << llendl;
- if (gNoRender) return;
-
// if user has never specified a texture, assign the default
for (U32 i=0; i < getNumTEs(); i++)
{
@@ -6837,11 +6793,6 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
}
- if (gNoRender)
- {
- return;
- }
-
ESex old_sex = getSex();
// llinfos << "LLVOAvatar::processAvatarAppearance()" << llendl;
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 799ed433d7..3b4066e3ca 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -2513,10 +2513,6 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
//------------------------------------------------------------------------
BOOL LLVOAvatarSelf::needsRenderBeam()
{
- if (gNoRender)
- {
- return FALSE;
- }
LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing());
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 8f7197c607..c6f9b6f6e4 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -98,11 +98,6 @@ LLWorld::LLWorld() :
mEdgeWaterObjects[i] = NULL;
}
- if (gNoRender)
- {
- return;
- }
-
LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,4);
U8 *default_texture = raw->getData();
*(default_texture++) = MAX_WATER_COLOR.mV[0];
@@ -626,10 +621,7 @@ void LLWorld::updateVisibilities()
if (LLViewerCamera::getInstance()->sphereInFrustum(regionp->getCenterAgent(), radius))
{
regionp->calculateCameraDistance();
- if (!gNoRender)
- {
- regionp->getLand().updatePatchVisibilities(gAgent);
- }
+ regionp->getLand().updatePatchVisibilities(gAgent);
}
else
{
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 58dc90ccd9..6dc8f28265 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -1228,10 +1228,6 @@ void LLPipeline::unlinkDrawable(LLDrawable *drawable)
U32 LLPipeline::addObject(LLViewerObject *vobj)
{
LLMemType mt_ao(LLMemType::MTYPE_PIPELINE_ADD_OBJECT);
- if (gNoRender)
- {
- return 0;
- }
if (gSavedSettings.getBOOL("RenderDelayCreation"))
{