diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/skyF.glsl | 5 | ||||
| -rw-r--r-- | indra/newview/pipeline.cpp | 3 | 
2 files changed, 6 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl index dca2862b5a..5cb63912be 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/skyF.glsl @@ -127,7 +127,7 @@ void main()      light_atten = (blue_density + vec4(haze_density * 0.25)) * (dens_mul * max_y);      // Calculate relative weights -    temp1 = blue_density + haze_density; +    temp1 = abs(blue_density) + vec4(abs(haze_density));      blue_weight = blue_density / temp1;      haze_weight = haze_density / temp1; @@ -142,7 +142,8 @@ void main()      // Transparency (-> temp1)      // ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati      // compiler gets confused. -    temp1 = exp(-temp1 * temp2.z * dist_mul); +    //temp1 = exp(-temp1 * temp2.z * dist_mul); +    temp1 = exp(-temp1 * dist_mul);      // Compute haze glow      temp2.x = dot(Pn, lightnorm.xyz); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index b01e148fca..33b953beb7 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -8403,8 +8403,11 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, LLRenderTarget* light_      shader.uniform4fv(LLShaderMgr::SUNLIGHT_COLOR, 1, mSunDiffuse.mV);      shader.uniform4fv(LLShaderMgr::MOONLIGHT_COLOR, 1, mMoonDiffuse.mV); +          LLEnvironment& environment = LLEnvironment::instance(); +    LLColor4 ambient(environment.getCurrentSky()->getTotalAmbient()); +    shader.uniform4fv(LLShaderMgr::AMBIENT, 1, ambient.mV);      shader.uniform1i(LLShaderMgr::SUN_UP_FACTOR, environment.getIsSunUp() ? 1 : 0);      shader.uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, environment.getCurrentSky()->getSunMoonGlowFactor());  | 
