diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl | 15 | 
1 files changed, 10 insertions, 5 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl index e992776cb4..f1ada39854 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl @@ -29,12 +29,17 @@ ATTRIBUTE vec3 position;  uniform vec2 screen_res; +void setAttenuation(vec3 c); +void setAdditiveColor(vec3 c); +  VARYING vec2 vary_fragcoord;  void main()  { -	//transform vertex -	vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); -	gl_Position = pos;  -	 -	vary_fragcoord = (pos.xy*0.5+0.5)*screen_res; +    //transform vertex +    vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); +    gl_Position = pos;  +    // appease OSX GLSL compiler/linker by touching all the varyings we said we would +    setAttenuation(vec3(1)); +    setAdditiveColor(vec3(0)); +    vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;  } | 
