diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/llviewertexture.cpp | 3 | 
1 files changed, 2 insertions, 1 deletions
| diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index dee68b2068..389da801df 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -494,10 +494,11 @@ void LLViewerTexture::updateClass()  	F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 512.0;  	F64 vertex_bytes_alloc = LLVertexBuffer::getBytesAllocated() / 1024.0 / 512.0; +    F64 render_bytes_alloc = LLRenderTarget::sBytesAllocated / 1024.0 / 512.0;      // get an estimate of how much video memory we're using       // NOTE: our metrics miss about half the vram we use, so this biases high but turns out to typically be within 5% of the real number -	F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc); +	F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc + render_bytes_alloc);      F32 budget = max_vram_budget == 0 ? gGLManager.mVRAM : max_vram_budget; | 
