diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/llviewermedia.cpp | 38 | 
1 files changed, 25 insertions, 13 deletions
| diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 66d48fadd1..605861f1cb 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -1133,11 +1133,15 @@ void LLViewerMediaImpl::mouseMove(S32 x, S32 y, MASK mask)  void LLViewerMediaImpl::mouseDown(const LLVector2& texture_coords, MASK mask, S32 button)  {  	if(mMediaSource) -	{		 -		mouseDown( -			llround(texture_coords.mV[VX] * mMediaSource->getTextureWidth()), -			llround((1.0f - texture_coords.mV[VY]) * mMediaSource->getTextureHeight()), -			mask, button); +	{ +		// scale x and y to texel units. +		S32 x = llround(texture_coords.mV[VX] * mMediaSource->getTextureWidth()); +		S32 y = llround((1.0f - texture_coords.mV[VY]) * mMediaSource->getTextureHeight()); + +		// Adjust for the difference between the actual texture height and the amount of the texture in use. +		y -= (mMediaSource->getTextureHeight() - mMediaSource->getHeight()); + +		mouseDown(x, y, mask, button);  	}  } @@ -1145,10 +1149,14 @@ void LLViewerMediaImpl::mouseUp(const LLVector2& texture_coords, MASK mask, S32  {  	if(mMediaSource)  	{		 -		mouseUp( -			llround(texture_coords.mV[VX] * mMediaSource->getTextureWidth()), -			llround((1.0f - texture_coords.mV[VY]) * mMediaSource->getTextureHeight()), -			mask, button); +		// scale x and y to texel units. +		S32 x = llround(texture_coords.mV[VX] * mMediaSource->getTextureWidth()); +		S32 y = llround((1.0f - texture_coords.mV[VY]) * mMediaSource->getTextureHeight()); + +		// Adjust for the difference between the actual texture height and the amount of the texture in use. +		y -= (mMediaSource->getTextureHeight() - mMediaSource->getHeight()); + +		mouseUp(x, y, mask, button);  	}  } @@ -1156,10 +1164,14 @@ void LLViewerMediaImpl::mouseMove(const LLVector2& texture_coords, MASK mask)  {  	if(mMediaSource)  	{		 -		mouseMove( -			llround(texture_coords.mV[VX] * mMediaSource->getTextureWidth()), -			llround((1.0f - texture_coords.mV[VY]) * mMediaSource->getTextureHeight()), -			mask); +		// scale x and y to texel units. +		S32 x = llround(texture_coords.mV[VX] * mMediaSource->getTextureWidth()); +		S32 y = llround((1.0f - texture_coords.mV[VY]) * mMediaSource->getTextureHeight()); + +		// Adjust for the difference between the actual texture height and the amount of the texture in use. +		y -= (mMediaSource->getTextureHeight() - mMediaSource->getHeight()); + +		mouseMove(x, y, mask);  	}  } | 
