diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llrender/llgl.cpp | 4 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llpostprocess.cpp | 2 | ||||
-rw-r--r-- | indra/llui/llnotifications.h | 2 | ||||
-rw-r--r-- | indra/llui/lltexteditor.cpp | 2 |
5 files changed, 8 insertions, 4 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 187a9a984e..a3f7a946ec 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -332,6 +332,8 @@ LLGLManager::LLGLManager() : mHasFragmentShader(FALSE), mHasOcclusionQuery(FALSE), mHasPointParameters(FALSE), + mHasDrawBuffers(FALSE), + mHasTextureRectangle(FALSE), mHasAnisotropic(FALSE), mHasARBEnvCombine(FALSE), @@ -671,7 +673,7 @@ void LLGLManager::initExtensions() llinfos << "initExtensions() checking shell variables to adjust features..." << llendl; // Our extension support for the Linux Client is very young with some // potential driver gotchas, so offer a semi-secret way to turn it off. - if (getenv("LL_GL_NOEXT")) /* Flawfinder: ignore */ + if (getenv("LL_GL_NOEXT")) { //mHasMultitexture = FALSE; // NEEDED! mHasARBEnvCombine = FALSE; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 830617063b..ca92cb6580 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -70,7 +70,7 @@ hasGamma(false), hasLighting(false), calculatesAtmospherics(false) // LLGLSL Shader implementation //=============================== LLGLSLShader::LLGLSLShader() -: mProgramObject(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT) + : mProgramObject(0), mActiveTextureChannels(0), mShaderLevel(0), mShaderGroup(SG_DEFAULT), mUniformsDirty(FALSE) { } diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 7f4be6a866..bc7f30cdef 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -59,6 +59,8 @@ LLPostProcess::LLPostProcess(void) : mSceneRenderTexture = NULL ; mNoiseTexture = NULL ; mTempBloomTexture = NULL ; + + noiseTextureScale = 1.0f; /* Do nothing. Needs to be updated to use our current shader system, and to work with the move into llrender. std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", XML_FILENAME)); diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h index d55e0f4043..8d993b71d7 100644 --- a/indra/llui/llnotifications.h +++ b/indra/llui/llnotifications.h @@ -371,7 +371,7 @@ private: // this is just for making it easy to look things up in a set organized by UUID -- DON'T USE IT // for anything real! - LLNotification(LLUUID uuid) : mId(uuid), mCancelled(false), mRespondedTo(false), mIgnored(false), mTemporaryResponder(false) {} + LLNotification(LLUUID uuid) : mId(uuid), mCancelled(false), mRespondedTo(false), mIgnored(false), mPriority(NOTIFICATION_PRIORITY_UNSPECIFIED), mTemporaryResponder(false) {} void cancel(); diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 7a19b7427c..62aeb50011 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -2507,7 +2507,7 @@ void LLTextEditor::updateLinkSegments() // then update the link's HREF to be the same as the label text. // This lets users edit Urls in-place. LLStyleConstSP style = segment->getStyle(); - LLStyle* new_style = new LLStyle(*style); + LLStyleSP new_style(new LLStyle(*style)); LLWString url_label = wtext.substr(segment->getStart(), segment->getEnd()-segment->getStart()); if (LLUrlRegistry::instance().hasUrl(url_label)) { |