diff options
Diffstat (limited to 'indra')
-rwxr-xr-x | indra/newview/app_settings/settings.xml | 26 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 135 | ||||
-rw-r--r-- | indra/newview/llviewermenu.cpp | 59 | ||||
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 221 | ||||
-rw-r--r-- | indra/newview/llvoavatar.h | 29 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 14 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_attachment_other.xml | 35 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_avatar_other.xml | 39 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/menu_viewer.xml | 9 |
9 files changed, 440 insertions, 127 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index d2c3c6089c..21c278fd3b 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9370,7 +9370,7 @@ <key>RenderAutoMuteRenderCostLimit</key> <map> <key>Comment</key> - <string>Maximum render cost before an avatar is automatically visually muted (0 for no limit).</string> + <string>Maximum render weight before an avatar is automatically visually muted (0 to not use this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9381,7 +9381,7 @@ <key>RenderAutoMuteSurfaceAreaLimit</key> <map> <key>Comment</key> - <string>Maximum surface area of attachments before an avatar is automatically visually muted (0 for no limit).</string> + <string>Maximum surface area of attachments before an avatar is automatically visually muted (0 to not use this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9389,6 +9389,28 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderAutoMuteEnabled</key> + <map> + <key>Comment</key> + <string>Apply visual muting to high cost, non-friends, not in IM, or somewhat distant avatars</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderAutoMuteVisibilityRank</key> + <map> + <key>Comment</key> + <string>Number of avatars to show normally for visual muting mode.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderAutoHideSurfaceAreaLimit</key> <map> diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index d5afa25c9c..3d7407ab54 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1163,88 +1163,85 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } else if (pass >= 3 && pass <= 9) { //render rigged attachments - if (!avatarp->isVisuallyMuted()) + if (!avatarp->isVisuallyMuted()) // These details are skipped for visually muted (plain imposter) avatars { - if (pass == 3) - { - if (is_deferred_render) - { - renderDeferredRiggedSimple(avatarp); - } - else - { - renderRiggedSimple(avatarp); - } - } + if (pass == 3) // To do - use switch statement + { + if (is_deferred_render) + { + renderDeferredRiggedSimple(avatarp); + } + else + { + renderRiggedSimple(avatarp); + } + } else if (pass == 4) - { - if (is_deferred_render) - { - renderDeferredRiggedBump(avatarp); - } - else - { - renderRiggedFullbright(avatarp); - } - } + { + if (is_deferred_render) + { + renderDeferredRiggedBump(avatarp); + } + else + { + renderRiggedFullbright(avatarp); + } + } else if (pass == 5) - { - renderRiggedShinySimple(avatarp); - } + { + renderRiggedShinySimple(avatarp); + } else if (pass == 6) - { - renderRiggedFullbrightShiny(avatarp); - } - else if (pass >= 7 && pass < 9) - { - if (pass == 7) - { - renderRiggedAlpha(avatarp); - } - else if (pass == 8) - { - renderRiggedFullbrightAlpha(avatarp); - } - } + { + renderRiggedFullbrightShiny(avatarp); + } + else if (pass == 7) + { + renderRiggedAlpha(avatarp); + } + else if (pass == 8) + { + renderRiggedFullbrightAlpha(avatarp); + } else if (pass == 9) - { - renderRiggedGlow(avatarp); - } + { + renderRiggedGlow(avatarp); + } } } else { - if ((sShaderLevel >= SHADER_LEVEL_CLOTH)) - { - LLMatrix4 rot_mat; - LLViewerCamera::getInstance()->getMatrixToLocal(rot_mat); - LLMatrix4 cfr(OGL_TO_CFR_ROTATION); - rot_mat *= cfr; + if ((sShaderLevel >= SHADER_LEVEL_CLOTH)) + { + LLMatrix4 rot_mat; + LLViewerCamera::getInstance()->getMatrixToLocal(rot_mat); + LLMatrix4 cfr(OGL_TO_CFR_ROTATION); + rot_mat *= cfr; - LLVector4 wind; - wind.setVec(avatarp->mWindVec); - wind.mV[VW] = 0; - wind = wind * rot_mat; - wind.mV[VW] = avatarp->mWindVec.mV[VW]; - - sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_WIND, 1, wind.mV); - F32 phase = -1.f * (avatarp->mRipplePhase); - - F32 freq = 7.f + (noise1(avatarp->mRipplePhase) * 2.f); - LLVector4 sin_params(freq, freq, freq, phase); - sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_SINWAVE, 1, sin_params.mV); - - LLVector4 gravity(0.f, 0.f, -CLOTHING_GRAVITY_EFFECT, 0.f); - gravity = gravity * rot_mat; - sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_GRAVITY, 1, gravity.mV); - } + LLVector4 wind; + wind.setVec(avatarp->mWindVec); + wind.mV[VW] = 0; + wind = wind * rot_mat; + wind.mV[VW] = avatarp->mWindVec.mV[VW]; + + sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_WIND, 1, wind.mV); + F32 phase = -1.f * (avatarp->mRipplePhase); + + F32 freq = 7.f + (noise1(avatarp->mRipplePhase) * 2.f); + LLVector4 sin_params(freq, freq, freq, phase); + sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_SINWAVE, 1, sin_params.mV); + + LLVector4 gravity(0.f, 0.f, -CLOTHING_GRAVITY_EFFECT, 0.f); + gravity = gravity * rot_mat; + sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_GRAVITY, 1, gravity.mV); + } - if( !single_avatar || (avatarp == single_avatar) ) - { - avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); + if( !single_avatar || (avatarp == single_avatar) ) + { + avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE); + } } } -} void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) { diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 4c99e65c99..aab4d93882 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2934,6 +2934,63 @@ bool enable_object_unmute() } } + +// 0 = normal, 1 = always, 2 = never +class LLAvatarCheckImposterMode : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (!object) return false; + + LLVOAvatar* avatar = find_avatar_from_object(object); + if (!avatar) return false; + + U32 mode = userdata.asInteger(); + switch (mode) + { + case 0: + return (avatar->getVisualMuteSettings() == LLVOAvatar::VISUAL_MUTE_NOT_SET); + case 1: + return (avatar->getVisualMuteSettings() == LLVOAvatar::ALWAYS_VISUAL_MUTE); + case 2: + return (avatar->getVisualMuteSettings() == LLVOAvatar::NEVER_VISUAL_MUTE); + default: + return false; + } + } // handleEvent() +}; + +// 0 = normal, 1 = always, 2 = never +class LLAvatarSetImposterMode : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (!object) return false; + + LLVOAvatar* avatar = find_avatar_from_object(object); + if (!avatar) return false; + + U32 mode = userdata.asInteger(); + switch (mode) + { + case 0: + avatar->setVisualMuteSettings(LLVOAvatar::VISUAL_MUTE_NOT_SET); + return true; + case 1: + avatar->setVisualMuteSettings(LLVOAvatar::VISUAL_MUTE_NOT_SET); + return true; + case 2: + avatar->setVisualMuteSettings(LLVOAvatar::NEVER_VISUAL_MUTE); + return true; + default: + return false; + } + } // handleEvent() +}; + + class LLObjectMute : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -8644,6 +8701,8 @@ void initialize_menus() view_listener_t::addMenu( new LLCheckPanelPeopleTab(), "SideTray.CheckPanelPeopleTab"); // Avatar pie menu + view_listener_t::addMenu(new LLAvatarCheckImposterMode(), "Avatar.CheckImposterMode"); + view_listener_t::addMenu(new LLAvatarSetImposterMode(), "Avatar.SetImposterMode"); view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute"); view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend"); view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact"); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 7d099d690a..cce4925e0a 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -62,6 +62,7 @@ #include "llhudmanager.h" #include "llhudnametag.h" #include "llhudtext.h" // for mText/mDebugText +#include "llimview.h" #include "llinitparam.h" #include "llkeyframefallmotion.h" #include "llkeyframestandmotion.h" @@ -784,6 +785,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastPelvisToFoot = 0.0f; mPelvisFixup = 0.0f; mLastPelvisFixup = 0.0f; + + mCachedVisualMute = !isSelf(); + mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() + 5.0; + mVisuallyMuteSetting = VISUAL_MUTE_NOT_SET; + + F32 color_value = (F32) (getID().mData[0]); + mMutedAVColor = calcMutedAVColor(color_value, 0, 256); } std::string LLVOAvatar::avString() const @@ -3435,24 +3443,82 @@ void LLVOAvatar::slamPosition() mRoot.updateWorldMatrixChildren(); } -bool LLVOAvatar::isVisuallyMuted() const +bool LLVOAvatar::isVisuallyMuted() { - bool ret = false; + bool muted = false; + + // Priority order (highest priority first) + // * own avatar is never visually muted + // * if on the "always draw normally" list, draw them normally + // * if on the "always visually mute" list, mute them + // * draw them normally if they meet the following criteria: + // - within the closest N avatars OR on friends list OR in an IM chat + // - AND aren't over the thresholds + // * otherwise visually mute all other avatars if (!isSelf()) { + static LLCachedControl<bool> render_mute_enabled(gSavedSettings, "RenderAutoMuteEnabled"); static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit"); - - U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5)); + static LLCachedControl<U32> visibility_rank(gSavedSettings, "RenderAutoMuteVisibilityRank"); + + if (mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE) + { // Always want to see this AV as an imposter + muted = true; + } + else if (mVisuallyMuteSetting == NEVER_VISUAL_MUTE) + { // Never show as imposter + muted = false; + } + else if (render_mute_enabled) + { + F64 now = LLFrameTimer::getTotalSeconds(); + + if (now < mCachedVisualMuteUpdateTime) + { // Use cached mute value + muted = mCachedVisualMute; + } + else + { // Determine if visually muted or not + + U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5)); - ret = LLMuteList::getInstance()->isMuted(getID()) || - (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) || - (mVisualComplexity > max_cost && max_render_cost > 0); + muted = LLMuteList::getInstance()->isMuted(getID()) || + (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || + (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) || + (mVisualComplexity > max_cost && max_render_cost > 0); + + // Could be part of the grand || collection above, but yanked out to make the logic visible + if (!muted) + { + if (visibility_rank > 0) + { // They are above the visibilty rank - mute them + muted = (mVisibilityRank > visibility_rank); + } + + if (muted || // Don't mute friends or IMs + visibility_rank == 0) + { + muted = !(LLAvatarTracker::instance().isBuddy(getID())); + if (muted) + { // Not a friend, so they are muted ... are they in an IM? + LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,getID()); + muted = !gIMMgr->hasSession(session_id); + } + } + } + + // Save visual mute state and set interval for updating + const F64 SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES = 1.5; + mCachedVisualMuteUpdateTime = now + SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES; + mCachedVisualMute = muted; + } + } } - return ret; + return muted; } //------------------------------------------------------------------------ @@ -3509,7 +3575,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // the rest should only be done occasionally for far away avatars //-------------------------------------------------------------------- - if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) + bool visually_muted = isVisuallyMuted(); + if (visible && (!isSelf() || visually_muted) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) { const LLVector4a* ext = mDrawable->getSpatialExtents(); LLVector4a size; @@ -3518,8 +3585,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f); - if (isVisuallyMuted()) - { // muted avatars update at 16 hz + if (visually_muted) + { // visually muted avatars update at 16 hz mUpdatePeriod = 16; } else if (mVisibilityRank <= LLVOAvatar::sMaxVisible || @@ -4295,23 +4362,23 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) BOOL first_pass = TRUE; if (!LLDrawPoolAvatar::sSkipOpaque) { - bool muted = isVisuallyMuted(); + bool visually_muted = isVisuallyMuted(); if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || muted) + if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || visually_muted) { num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy); first_pass = FALSE; } } - if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || muted) + if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || visually_muted) { num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); first_pass = FALSE; } - if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || muted) + if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || visually_muted) { num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy); first_pass = FALSE; @@ -8396,7 +8463,7 @@ void LLVOAvatar::updateImpostors() LLCharacter::sAllowInstancesChange = TRUE ; } -BOOL LLVOAvatar::isImpostor() const +BOOL LLVOAvatar::isImpostor() { return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; } @@ -8441,15 +8508,13 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d angle.mV[2] = da; } + void LLVOAvatar::idleUpdateRenderCost() { static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit"); - static const U32 ARC_BODY_PART_COST = 200; static const U32 ARC_LIMIT = 20000; - static std::set<LLUUID> all_textures; - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES)) { //set debug text to attachment geometry bytes here so render cost will override setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea)); @@ -8460,6 +8525,69 @@ void LLVOAvatar::idleUpdateRenderCost() return; } + calculateUpdateRenderCost(); // Update mVisualComplexity if needed + + doRenderCostNagging(max_render_cost); // Remind the user their AV is too complex + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + { + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity)); + F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); + F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f); + mText->setColor(LLColor4(red,green,0,1)); + } +} + + +// Remind the user about their expensive avatar +void LLVOAvatar::doRenderCostNagging(U32 max_render_cost) +{ + if (isSelf()) + { + static S32 sOldComplexity = 0; + static F64 sLastRenderCostNagTime = 0.0; + + const F64 RENDER_NAG_INTERVAL = 60.0; + + F64 now = LLFrameTimer::getTotalSeconds(); + if (sLastRenderCostNagTime > 0.0 && + (now - sLastRenderCostNagTime) > RENDER_NAG_INTERVAL && + sOldComplexity != mVisualComplexity) + { + sOldComplexity = mVisualComplexity; + + if (max_render_cost > 0) + { //pop up notification that you have exceeded a render cost limit + if (mVisualComplexity > max_render_cost+max_render_cost/2) + { + LLNotificationsUtil::add("ExceededHighDetailRenderCost"); + sLastRenderCostNagTime = now; + } + else if (mVisualComplexity > max_render_cost) + { + LLNotificationsUtil::add("ExceededMidDetailRenderCost"); + sLastRenderCostNagTime = now; + } + else if (mVisualComplexity > max_render_cost/2) + { + LLNotificationsUtil::add("ExceededLowDetailRenderCost"); + sLastRenderCostNagTime = now; + } + } + } + } +} + + +// Calculations for mVisualComplexity value +void LLVOAvatar::calculateUpdateRenderCost() +{ + static const U32 ARC_BODY_PART_COST = 200; + + // Diagnostic list of all textures on our avatar + static std::set<LLUUID> all_textures; + if (mVisualComplexityStale) { mVisualComplexityStale = FALSE; @@ -8526,8 +8654,6 @@ void LLVOAvatar::idleUpdateRenderCost() } - - // Diagnostic output to identify all avatar-related textures. // Does not affect rendering cost calculation. // Could be wrapped in a debug option if output becomes problematic. @@ -8568,34 +8694,37 @@ void LLVOAvatar::idleUpdateRenderCost() } } - if (isSelf() && max_render_cost > 0 && mVisualComplexity != cost) - { //pop up notification that you have exceeded a render cost limit - if (cost > max_render_cost+max_render_cost/2) - { - LLNotificationsUtil::add("ExceededHighDetailRenderCost"); - } - else if (cost > max_render_cost) - { - LLNotificationsUtil::add("ExceededMidDetailRenderCost"); - } - else if (cost > max_render_cost/2) - { - LLNotificationsUtil::add("ExceededLowDetailRenderCost"); - } - } - mVisualComplexity = cost; } +} - - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) - { - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity)); - F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); - F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f); - mText->setColor(LLColor4(red,green,0,1)); - } + +// static +LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high) +{ + F32 clamped_value = llmin(value, (F32) range_high); + clamped_value = llmax(value, (F32) range_low); + F32 spectrum = (clamped_value / range_high); // spectrum is between 0 and 1.f + + // Array of colors. These are arranged so only one RGB color changes between each step, + // and it loops back to red so there is an even distribution. It is not a heat map + const S32 NUM_SPECTRUM_COLORS = 7; + static LLColor4 * spectrum_color[NUM_SPECTRUM_COLORS] = { &LLColor4::red, &LLColor4::magenta, &LLColor4::blue, &LLColor4::cyan, &LLColor4::green, &LLColor4::yellow, &LLColor4::red }; + + spectrum = spectrum * (NUM_SPECTRUM_COLORS - 1); // Scale to range of number of colors + S32 spectrum_index_1 = floor(spectrum); // Desired color will be after this index + S32 spectrum_index_2 = spectrum_index_1 + 1; // and before this index (inclusive) + F32 fractBetween = spectrum - (F32)(spectrum_index_1); // distance between the two indexes (0-1) + + LLColor4 new_color = lerp(*spectrum_color[spectrum_index_1], *spectrum_color[spectrum_index_2], fractBetween); + //new_color.normalize(); + + //llinfos << "From value " << std::setprecision(3) << value << " returning color " << new_color + // << " using indexes " << spectrum_index_1 << ", " << spectrum_index_2 + // << " and fractBetween " << fractBetween + // << llendl; + + return new_color; } // static diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 386d9d7746..0e7bf7a6c9 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -253,7 +253,14 @@ public: static void invalidateNameTags(); void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); void idleUpdateRenderCost(); + void doRenderCostNagging(U32 max_render_cost); + void calculateUpdateRenderCost(); void updateVisualComplexity() { mVisualComplexityStale = TRUE; } + + S32 getVisualComplexity() { return mVisualComplexity; }; + S32 getUpdatePeriod() { return mUpdatePeriod; }; + const LLColor4 & getMutedAVColor() { return mMutedAVColor; }; + void idleUpdateBelowWater(); //-------------------------------------------------------------------- @@ -304,11 +311,14 @@ public: return mPhases; } + static LLColor4 calcMutedAVColor(F32 value, S32 range_low, S32 range_high); + protected: BOOL updateIsFullyLoaded(); BOOL processFullyLoadedChange(bool loading); void updateRuthTimer(bool loading); F32 calcMorphAmount(); + private: BOOL mFirstFullyVisible; BOOL mFullyLoaded; @@ -317,6 +327,7 @@ private: S32 mFullyLoadedFrameCounter; S32 mVisualComplexity; BOOL mVisualComplexityStale; + LLColor4 mMutedAVColor; LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; @@ -437,7 +448,16 @@ private: public: U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); - bool isVisuallyMuted() const; + bool isVisuallyMuted(); + + enum VisualMuteSettings + { + VISUAL_MUTE_NOT_SET = 0, + ALWAYS_VISUAL_MUTE = 1, + NEVER_VISUAL_MUTE = 2 + }; + void setVisualMuteSettings(VisualMuteSettings set) { mVisuallyMuteSetting = set; }; + VisualMuteSettings getVisualMuteSettings() { return mVisuallyMuteSetting; }; U32 renderRigid(); U32 renderSkinned(EAvatarRenderPass pass); @@ -461,6 +481,11 @@ private: S32 mUpdatePeriod; S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer. + bool mCachedVisualMute; // cached return value for isVisuallyMuted() + F64 mCachedVisualMuteUpdateTime; // Time to update mCachedVisualMute + + VisualMuteSettings mVisuallyMuteSetting; // Always or never visually mute this AV + //-------------------------------------------------------------------- // Morph masks //-------------------------------------------------------------------- @@ -493,7 +518,7 @@ private: // Impostors //-------------------------------------------------------------------- public: - BOOL isImpostor() const; + BOOL isImpostor(); BOOL needsImpostorUpdate() const; const LLVector3& getImpostorOffset() const; const LLVector2& getImpostorDim() const; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index df7a3c7593..61e42bbcee 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2862,7 +2862,7 @@ void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) llassert(vobj); // trying to catch a bad assumption if (vobj) // this test may not be needed, see above { - const LLVOAvatar* av = vobj->asAvatar(); + LLVOAvatar* av = vobj->asAvatar(); if (av && av->isImpostor()) { return; @@ -10103,11 +10103,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) assertInitialized(); - bool muted = avatar->isVisuallyMuted(); + bool visually_muted = avatar->isVisuallyMuted(); pushRenderTypeMask(); - if (muted) + if (visually_muted) { andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); } @@ -10251,7 +10251,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha; - if (muted) + if (visually_muted) { //disable alpha masking for muted avatars (get whole skin silhouette) LLDrawPoolAvatar::sMinimumAlpha = 0.f; } @@ -10282,7 +10282,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LLGLDisable blend(GL_BLEND); - if (muted) + if (visually_muted) { gGL.setColorMask(true, true); @@ -10317,8 +10317,8 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.diffuseColor4ub(64,64,64,255); } else - { //blue visually muted avatar - gGL.diffuseColor4ub(72,61,139,255); + { // Visually muted avatar + gGL.diffuseColor4fv( avatar->getMutedAVColor().mV ); } { diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml index 00d4b1dab1..87fa7c3f00 100644 --- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml @@ -104,8 +104,43 @@ <menu_item_call.on_enable function="Object.EnableInspect" /> </menu_item_call> + + <menu_item_separator /> + + <menu_item_check + name="Normal" + label="Normal"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="0" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="0" /> + </menu_item_check> + <menu_item_check + name="Always use imposter" + label="Always use imposter"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="1" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="1" /> + </menu_item_check> + <menu_item_check + name="Never use imposter" + label="Never use imposter"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="2" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="2" /> + </menu_item_check> + <menu_item_separator layout="topleft" /> + <menu_item_call enabled="false" label="Mute Particle Owner" diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml index 73fa086f28..60b7e3e77c 100644 --- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml @@ -39,8 +39,10 @@ <menu_item_call.on_click function="Avatar.InviteToGroup" /> </menu_item_call> + <menu_item_separator /> - <menu_item_call + + <menu_item_call enabled="false" label="Block" name="Avatar Mute"> @@ -95,8 +97,43 @@ <menu_item_call.on_enable function="EnablePayAvatar" /> </menu_item_call> + + <menu_item_separator /> + + <menu_item_check + name="Normal" + label="Normal"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="0" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="0" /> + </menu_item_check> + <menu_item_check + name="Always use imposter" + label="Always use imposter"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="1" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="1" /> + </menu_item_check> + <menu_item_check + name="Never use imposter" + label="Never use imposter"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="2" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="2" /> + </menu_item_check> + <menu_item_separator layout="topleft" /> + <menu_item_call enabled="false" label="Mute Particle Owner" diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 544f06ac0c..4646d307aa 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -543,6 +543,15 @@ <menu_item_check.on_check control="NavBarShowParcelProperties" /> </menu_item_check> + <menu_item_check + label="Simple Imposters" + name="RenderAutoMuteEnabled"> + <menu_item_check.on_check + control="RenderAutoMuteEnabled" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="RenderAutoMuteEnabled" /> + </menu_item_check> <menu_item_separator /> <menu_item_check label="Advanced Menu" |