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-rw-r--r--indra/newview/pipeline.cpp61
1 files changed, 10 insertions, 51 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 5e597b85ff..ab933d9651 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -2433,36 +2433,8 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- //setup a clip plane in projection matrix for reflection renders (prevents flickering from occlusion culling)
- LLViewerRegion* region = gAgent.getRegion();
- LLPlane plane;
-
- if (planep)
- {
- plane = *planep;
- }
- else
- {
- if (region)
- {
- LLVector3 pnorm;
- F32 height = region->getWaterHeight();
- if (water_clip < 0)
- { //camera is above water, clip plane points up
- pnorm.setVec(0,0,1);
- plane.setVec(pnorm, -height);
- }
- else if (water_clip > 0)
- { //camera is below water, clip plane points down
- pnorm = LLVector3(0,0,-1);
- plane.setVec(pnorm, height);
- }
- }
- }
-
glh::matrix4f modelview = get_last_modelview();
glh::matrix4f proj = get_last_projection();
- LLGLUserClipPlane clip(plane, modelview, proj, water_clip != 0 && LLPipeline::sReflectionRender);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
@@ -2483,21 +2455,14 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
}
+ camera.disableUserClipPlane();
+
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
LLViewerRegion* region = *iter;
- if (water_clip != 0)
- {
- LLPlane plane(LLVector3(0,0, (F32) -water_clip), (F32) water_clip*region->getWaterHeight());
- camera.setUserClipPlane(plane);
- }
- else
- {
- camera.disableUserClipPlane();
- }
-
- for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
+
+ for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
{
LLSpatialPartition* part = region->getSpatialPartition(i);
if (part)
@@ -9869,23 +9834,19 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
camera.setOriginAndLookAt(reflect_origin, LLVector3::z_axis, reflect_interest_point);
//plane params
- LLVector3 pnorm;
- F32 plane_d;
-
+ LLVector3 pnorm;
S32 water_clip = 0;
if (!LLViewerCamera::getInstance()->cameraUnderWater())
{ //camera is above water, clip plane points up
pnorm.setVec(0,0,1);
- plane_d = -water_height;
- plane.setVec(pnorm, -distance_to_water);
- water_clip = -1;
+ plane.setVec(pnorm, -water_height);
+ water_clip = 1;
}
else
{ //camera is below water, clip plane points down
pnorm = LLVector3(0,0,-1);
- plane_d = water_height;
- plane.setVec(pnorm, distance_to_water);
- water_clip = 1;
+ plane.setVec(pnorm, water_height);
+ water_clip = -1;
}
bool materials_in_water = false;
@@ -10002,7 +9963,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLGLUserClipPlane clip_plane(plane, mat, projection);
LLGLDisable cull(GL_CULL_FACE);
- updateCull(camera, ref_result, -water_clip, &plane);
+ updateCull(camera, ref_result, water_clip, &plane);
stateSort(camera, ref_result);
}
@@ -10145,8 +10106,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gPipeline.popRenderTypeMask();
LLDrawPoolWater::sNeedsReflectionUpdate = FALSE;
LLDrawPoolWater::sNeedsDistortionUpdate = FALSE;
- LLPlane npnorm(-pnorm, -plane_d);
- LLViewerCamera::getInstance()->setUserClipPlane(npnorm);
LLGLState::checkStates();