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-rw-r--r--indra/cmake/00-COMPILE-LINK-RUN.txt2
-rw-r--r--indra/cmake/CMakeLists.txt1
-rw-r--r--indra/cmake/Copy3rdPartyLibs.cmake4
-rw-r--r--indra/cmake/LLWindow.cmake13
-rw-r--r--indra/cmake/SDL2.cmake22
-rw-r--r--indra/cmake/UI.cmake3
-rw-r--r--indra/llappearance/CMakeLists.txt2
-rw-r--r--indra/llcommon/llinitparam.h14
-rw-r--r--indra/llcommon/llkeybind.cpp8
-rw-r--r--indra/llcommon/llkeybind.h8
-rw-r--r--indra/llcommon/llsd.cpp25
-rw-r--r--indra/llcommon/llsd.h1
-rw-r--r--indra/llcommon/llstring.cpp23
-rw-r--r--indra/llcommon/llstring.h63
-rw-r--r--indra/llcommon/llthreadsafequeue.h5
-rw-r--r--indra/llmath/CMakeLists.txt2
-rw-r--r--indra/llmath/coordframe.h27
-rw-r--r--indra/llmath/llcalc.cpp11
-rw-r--r--indra/llmath/llcalc.h7
-rw-r--r--indra/llmath/llcalcparser.h1
-rw-r--r--indra/llmath/llcamera.h26
-rw-r--r--indra/llmath/llcoordframe.cpp1
-rw-r--r--indra/llmath/llcoordframe.h4
-rw-r--r--indra/llmath/llinterp.h2
-rw-r--r--indra/llmath/llline.h2
-rw-r--r--indra/llmath/llquaternion.cpp1
-rw-r--r--indra/llmath/llsimdmath.h11
-rw-r--r--indra/llmath/llvolume.h1
-rw-r--r--indra/llmath/m3math.cpp1
-rw-r--r--indra/llmath/m3math.h1
-rw-r--r--indra/llmath/m4math.cpp1
-rw-r--r--indra/llmath/raytrace.cpp1
-rw-r--r--indra/llmath/v3color.cpp122
-rw-r--r--indra/llmath/v3color.h425
-rw-r--r--indra/llmath/v3colorutil.h68
-rw-r--r--indra/llmath/v3dmath.cpp1
-rw-r--r--indra/llmath/v3math.cpp1
-rw-r--r--indra/llmath/v4color.cpp393
-rw-r--r--indra/llmath/v4color.h706
-rw-r--r--indra/llmath/v4coloru.cpp67
-rw-r--r--indra/llmath/v4coloru.h371
-rw-r--r--indra/llmath/v4math.cpp1
-rw-r--r--indra/llmath/xform.h2
-rw-r--r--indra/llmessage/message_prehash.cpp2
-rw-r--r--indra/llmessage/message_prehash.h2
-rw-r--r--indra/llmessage/patch_code.cpp1
-rw-r--r--indra/llmessage/patch_dct.cpp1
-rw-r--r--indra/llmessage/patch_idct.cpp1
-rw-r--r--indra/llrender/llgl.cpp1
-rw-r--r--indra/llrender/llgl.h1
-rw-r--r--indra/llrender/llgltexture.cpp80
-rw-r--r--indra/llrender/llgltexture.h3
-rw-r--r--indra/llui/CMakeLists.txt5
-rw-r--r--indra/llui/llcombobox.cpp52
-rw-r--r--indra/llui/llcombobox.h1
-rw-r--r--indra/llui/llscrolllistctrl.cpp121
-rw-r--r--indra/llui/llscrolllistctrl.h1
-rw-r--r--indra/llui/lltabcontainer.cpp28
-rw-r--r--indra/llui/lltexteditor.h1
-rw-r--r--indra/llui/llurlentry.cpp1
-rw-r--r--indra/llui/llview.cpp8
-rw-r--r--indra/llwindow/CMakeLists.txt13
-rw-r--r--indra/llwindow/llgamecontrol.cpp2122
-rw-r--r--indra/llwindow/llgamecontrol.h347
-rw-r--r--indra/llwindow/llgamecontroltranslator.cpp275
-rw-r--r--indra/llwindow/llgamecontroltranslator.h93
-rw-r--r--indra/llwindow/llkeyboard.cpp31
-rw-r--r--indra/llwindow/llkeyboard.h20
-rw-r--r--indra/llwindow/llkeyboardheadless.cpp11
-rw-r--r--indra/llwindow/llkeyboardheadless.h19
-rw-r--r--indra/llwindow/llkeyboardmacosx.cpp13
-rw-r--r--indra/llwindow/llkeyboardmacosx.h16
-rw-r--r--indra/llwindow/llkeyboardsdl.cpp20
-rw-r--r--indra/llwindow/llkeyboardsdl.h22
-rw-r--r--indra/llwindow/llkeyboardwin32.cpp12
-rw-r--r--indra/llwindow/llkeyboardwin32.h19
-rw-r--r--indra/llwindow/llsdl.cpp102
-rw-r--r--indra/llwindow/llsdl.h (renamed from indra/llmath/camera.h)11
-rw-r--r--indra/llwindow/llwindow.cpp47
-rw-r--r--indra/llwindow/llwindow.h45
-rw-r--r--indra/llwindow/llwindowheadless.h115
-rw-r--r--indra/llwindow/llwindowmacosx.cpp44
-rw-r--r--indra/llwindow/llwindowmacosx.h36
-rw-r--r--indra/llwindow/llwindowmesaheadless.h114
-rw-r--r--indra/llwindow/llwindowsdl.cpp90
-rw-r--r--indra/llwindow/llwindowsdl.h38
-rw-r--r--indra/llwindow/llwindowwin32.cpp44
-rw-r--r--indra/llwindow/llwindowwin32.h156
-rw-r--r--indra/newview/CMakeLists.txt8
-rw-r--r--indra/newview/app_settings/gamecontrollerdb.txt2043
-rw-r--r--indra/newview/app_settings/settings.xml120
-rw-r--r--indra/newview/llagent.cpp244
-rw-r--r--indra/newview/llagent.h37
-rw-r--r--indra/newview/llappviewer.cpp93
-rw-r--r--indra/newview/llappviewerlinux.cpp2
-rw-r--r--indra/newview/llfilepicker.cpp5
-rw-r--r--indra/newview/llfloaterjoystick.cpp33
-rw-r--r--indra/newview/llfloaterpreference.cpp1213
-rw-r--r--indra/newview/llfloaterpreference.h180
-rw-r--r--indra/newview/llflycam.cpp136
-rw-r--r--indra/newview/llflycam.h60
-rw-r--r--indra/newview/llkeyconflict.cpp21
-rw-r--r--indra/newview/llkeyconflict.h12
-rw-r--r--indra/newview/llsky.h1
-rw-r--r--indra/newview/llsprite.h2
-rw-r--r--indra/newview/llsurface.h1
-rw-r--r--indra/newview/lltexturectrl.cpp50
-rw-r--r--indra/newview/lltexturectrl.h1
-rw-r--r--indra/newview/llviewerinput.cpp50
-rw-r--r--indra/newview/llviewerjoystick.cpp34
-rw-r--r--indra/newview/llviewerjoystick.h18
-rw-r--r--indra/newview/llviewermenu.cpp52
-rw-r--r--indra/newview/llviewermessage.cpp7
-rwxr-xr-xindra/newview/llviewerregion.cpp1
-rw-r--r--indra/newview/llviewertexturelist.cpp108
-rw-r--r--indra/newview/llviewertexturelist.h11
-rw-r--r--indra/newview/llvoavatar.cpp12
-rw-r--r--indra/newview/skins/default/textures/bottomtray/Dpad.pngbin0 -> 765 bytes
-rw-r--r--indra/newview/skins/default/xui/en/control_table_contents_game_control.xml326
-rw-r--r--indra/newview/skins/default/xui/en/floater_joystick.xml68
-rw-r--r--indra/newview/skins/default/xui/en/floater_preferences.xml25
-rw-r--r--indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml106
-rw-r--r--indra/newview/skins/default/xui/en/game_control_table_rows.xml106
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml23
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_controls.xml2
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_game_control.xml449
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_move.xml2
-rw-r--r--indra/newview/tests/llgamecontrol_stub.cpp99
-rw-r--r--indra/newview/tests/llversioninfo_test.cpp5
-rw-r--r--indra/newview/tests/llviewerhelputil_test.cpp2
-rwxr-xr-xindra/newview/viewer_manifest.py7
131 files changed, 10218 insertions, 2193 deletions
diff --git a/indra/cmake/00-COMPILE-LINK-RUN.txt b/indra/cmake/00-COMPILE-LINK-RUN.txt
index 1933072a6d..6cff0c0f28 100644
--- a/indra/cmake/00-COMPILE-LINK-RUN.txt
+++ b/indra/cmake/00-COMPILE-LINK-RUN.txt
@@ -162,7 +162,7 @@ Linking
* Update the autobuild.xml of ALL consumers of the library. In
the case of zlib, that meant updating freetype, libpng, openssl,
- libxml2, fontconfig, curl, Boost, SDL, llqtwebkit, google-mock and
+ libxml2, fontconfig, curl, Boost, SDL2, llqtwebkit, google-mock and
colladadom.
* Confirm by test and observation that the consumers actually use
diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt
index 16da388e61..9017fc2fb4 100644
--- a/indra/cmake/CMakeLists.txt
+++ b/indra/cmake/CMakeLists.txt
@@ -52,6 +52,7 @@ set(cmake_SOURCE_FILES
Prebuilt.cmake
PulseAudio.cmake
Python.cmake
+ SDL2.cmake
TemplateCheck.cmake
TinyEXR.cmake
TinyGLTF.cmake
diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake
index 1e6dabd6c0..e98c77497b 100644
--- a/indra/cmake/Copy3rdPartyLibs.cmake
+++ b/indra/cmake/Copy3rdPartyLibs.cmake
@@ -54,6 +54,7 @@ if(WINDOWS)
set(release_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}")
set(release_files
openjp2.dll
+ SDL2.dll
)
if(LLCOMMON_LINK_SHARED)
@@ -169,6 +170,8 @@ elseif(DARWIN)
set(release_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}")
set(release_files
libndofdev.dylib
+ libSDL2.dylib
+ libSDL2-2.0.dylib
)
if(LLCOMMON_LINK_SHARED)
@@ -197,6 +200,7 @@ elseif(LINUX)
libortp.so
libvivoxoal.so.1
libvivoxsdk.so
+ libSDL2.so
)
set(slvoice_files SLVoice)
diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake
index 23f4115aeb..a5791f1bef 100644
--- a/indra/cmake/LLWindow.cmake
+++ b/indra/cmake/LLWindow.cmake
@@ -3,18 +3,11 @@
include(Variables)
include(GLEXT)
include(Prebuilt)
+include(SDL2)
include_guard()
-add_library( ll::SDL INTERFACE IMPORTED )
-
if (LINUX)
- #Must come first as use_system_binary can exit this file early
- target_compile_definitions( ll::SDL INTERFACE LL_SDL_VERSION=2 LL_SDL)
-
- #find_package(SDL2 REQUIRED)
- #target_link_libraries( ll::SDL INTERFACE SDL2::SDL2 SDL2::SDL2main X11)
-
- use_prebuilt_binary(SDL2)
- target_link_libraries( ll::SDL INTERFACE SDL2 X11)
+ # linux uses SDL2 for window and keyboard
+ target_compile_definitions( ll::SDL2 INTERFACE LL_USE_SDL_KEYBOARD=1 )
endif (LINUX)
diff --git a/indra/cmake/SDL2.cmake b/indra/cmake/SDL2.cmake
new file mode 100644
index 0000000000..87195ed108
--- /dev/null
+++ b/indra/cmake/SDL2.cmake
@@ -0,0 +1,22 @@
+# -*- cmake -*-
+cmake_minimum_required( VERSION 3.13 FATAL_ERROR )
+
+include(Linking)
+include( Prebuilt )
+include_guard()
+
+add_library( ll::SDL2 INTERFACE IMPORTED )
+
+use_system_binary( SDL2 )
+use_prebuilt_binary( SDL2 )
+
+find_library( SDL2_LIBRARY
+ NAMES SDL2
+ PATHS "${LIBS_PREBUILT_DIR}/lib/release")
+if ( "${SDL2_LIBRARY}" STREQUAL "SDL2_LIBRARY-NOTFOUND" )
+ message( FATAL_ERROR "unable to find SDL2_LIBRARY" )
+endif()
+
+target_link_libraries( ll::SDL2 INTERFACE "${SDL2_LIBRARY}" )
+target_include_directories( ll::SDL2 SYSTEM INTERFACE "${LIBS_PREBUILT_DIR}/include" )
+
diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake
index 0df62808e7..ae039b4a47 100644
--- a/indra/cmake/UI.cmake
+++ b/indra/cmake/UI.cmake
@@ -21,9 +21,10 @@ if (LINUX)
Xext
Xft
Xinerama
+ X11
ll::fontconfig
ll::freetype
- ll::SDL
+ ll::SDL2
ll::glib
ll::gio
)
diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt
index c3be8bc78e..c510d01e3a 100644
--- a/indra/llappearance/CMakeLists.txt
+++ b/indra/llappearance/CMakeLists.txt
@@ -27,7 +27,7 @@ set(llappearance_SOURCE_FILES
llviewervisualparam.cpp
llavatarappearancedefines.cpp
)
-
+
set(llappearance_HEADER_FILES
CMakeLists.txt
diff --git a/indra/llcommon/llinitparam.h b/indra/llcommon/llinitparam.h
index 32d7b17034..170a171502 100644
--- a/indra/llcommon/llinitparam.h
+++ b/indra/llcommon/llinitparam.h
@@ -1771,8 +1771,13 @@ namespace LLInitParam
// implicit conversion
operator const container_t&() const { return mValues; }
+ operator container_t&() { return mValues; }
// explicit conversion
const container_t& operator()() const { return mValues; }
+ container_t& operator()() { return mValues; }
+ // direct Nth item access
+ const typename NAME_VALUE_LOOKUP::type_value_t& operator()(size_t index) const { return mValues[index]; }
+ typename NAME_VALUE_LOOKUP::type_value_t& operator()(size_t index) { return mValues[index]; }
iterator begin() { return mValues.begin(); }
iterator end() { return mValues.end(); }
@@ -2102,13 +2107,13 @@ namespace LLInitParam
class Multiple : public TypedParam<T, NAME_VALUE_LOOKUP, true>
{
typedef TypedParam<T, NAME_VALUE_LOOKUP, true> super_t;
- typedef Multiple<T, RANGE, NAME_VALUE_LOOKUP> self_t;
- typedef typename super_t::container_t container_t;
+ typedef Multiple<T, RANGE, NAME_VALUE_LOOKUP> self_t;
+ typedef typename super_t::container_t container_t;
typedef typename super_t::value_t value_t;
public:
- typedef typename super_t::iterator iterator;
- typedef typename super_t::const_iterator const_iterator;
+ typedef typename super_t::iterator iterator;
+ typedef typename super_t::const_iterator const_iterator;
using super_t::operator();
using super_t::operator const container_t&;
@@ -2836,3 +2841,4 @@ namespace LLInitParam
#endif // LL_LLPARAM_H
+
diff --git a/indra/llcommon/llkeybind.cpp b/indra/llcommon/llkeybind.cpp
index e36c1d0a4c..83c53d220d 100644
--- a/indra/llcommon/llkeybind.cpp
+++ b/indra/llcommon/llkeybind.cpp
@@ -123,7 +123,7 @@ LLKeyData& LLKeyData::operator=(const LLKeyData& rhs)
return *this;
}
-bool LLKeyData::operator==(const LLKeyData& rhs)
+bool LLKeyData::operator==(const LLKeyData& rhs) const
{
if (mMouse != rhs.mMouse) return false;
if (mKey != rhs.mKey) return false;
@@ -132,7 +132,7 @@ bool LLKeyData::operator==(const LLKeyData& rhs)
return true;
}
-bool LLKeyData::operator!=(const LLKeyData& rhs)
+bool LLKeyData::operator!=(const LLKeyData& rhs) const
{
if (mMouse != rhs.mMouse) return true;
if (mKey != rhs.mKey) return true;
@@ -179,7 +179,7 @@ LLKeyBind::LLKeyBind(const LLSD &key_bind)
}
}
-bool LLKeyBind::operator==(const LLKeyBind& rhs)
+bool LLKeyBind::operator==(const LLKeyBind& rhs) const
{
auto size = mData.size();
if (size != rhs.mData.size()) return false;
@@ -192,7 +192,7 @@ bool LLKeyBind::operator==(const LLKeyBind& rhs)
return true;
}
-bool LLKeyBind::operator!=(const LLKeyBind& rhs)
+bool LLKeyBind::operator!=(const LLKeyBind& rhs) const
{
auto size = mData.size();
if (size != rhs.mData.size()) return true;
diff --git a/indra/llcommon/llkeybind.h b/indra/llcommon/llkeybind.h
index 1bbb2fadb5..eb9b68f9d1 100644
--- a/indra/llcommon/llkeybind.h
+++ b/indra/llcommon/llkeybind.h
@@ -44,8 +44,8 @@ public:
bool empty() const { return isEmpty(); };
void reset();
LLKeyData& operator=(const LLKeyData& rhs);
- bool operator==(const LLKeyData& rhs);
- bool operator!=(const LLKeyData& rhs);
+ bool operator==(const LLKeyData& rhs) const;
+ bool operator!=(const LLKeyData& rhs) const;
bool canHandle(const LLKeyData& data) const;
bool canHandle(EMouseClickType mouse, KEY key, MASK mask) const;
@@ -64,8 +64,8 @@ public:
LLKeyBind() {}
LLKeyBind(const LLSD &key_bind);
- bool operator==(const LLKeyBind& rhs);
- bool operator!=(const LLKeyBind& rhs);
+ bool operator==(const LLKeyBind& rhs) const;
+ bool operator!=(const LLKeyBind& rhs) const;
bool isEmpty() const;
bool empty() const { return isEmpty(); };
diff --git a/indra/llcommon/llsd.cpp b/indra/llcommon/llsd.cpp
index 77fe545c3f..1058ab385b 100644
--- a/indra/llcommon/llsd.cpp
+++ b/indra/llcommon/llsd.cpp
@@ -974,6 +974,31 @@ void LLSD::clear() { Impl::assignUndefined(impl); }
LLSD::Type LLSD::type() const { return safe(impl).type(); }
+bool LLSD::isEmpty() const
+{
+ switch (type())
+ {
+ case TypeUndefined:
+ return true; // Always empty
+ case TypeBinary:
+ return !asBoolean(); // Empty when default
+ case TypeInteger:
+ return !asInteger(); // Empty when default
+ case TypeReal:
+ return !asReal(); // Empty when default
+ case TypeString:
+ case TypeURI:
+ return asString().empty(); // Empty natively
+ case TypeArray:
+ case TypeMap:
+ return !size(); // Empty natively
+ default:;
+ }
+ // All other value types (TypeDate) don't have default values so can't be empty
+ return false;
+}
+
+
// Scalar Constructors
LLSD::LLSD(Boolean v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
LLSD::LLSD(Integer v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); }
diff --git a/indra/llcommon/llsd.h b/indra/llcommon/llsd.h
index d2b3548831..e018b400cb 100644
--- a/indra/llcommon/llsd.h
+++ b/indra/llcommon/llsd.h
@@ -420,6 +420,7 @@ public:
bool isBinary() const { return type() == TypeBinary; }
bool isMap() const { return type() == TypeMap; }
bool isArray() const { return type() == TypeArray; }
+ bool isEmpty() const;
//@}
/** @name Automatic Cast Protection
diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp
index 447fa2d9dd..e38622b43b 100644
--- a/indra/llcommon/llstring.cpp
+++ b/indra/llcommon/llstring.cpp
@@ -1144,18 +1144,27 @@ void LLStringOps::setupDayFormat(const std::string& data)
}
-std::string LLStringOps::getDatetimeCode (std::string key)
+std::string LLStringOps::getDatetimeCode(std::string key)
{
- std::map<std::string, std::string>::iterator iter;
+ std::map<std::string, std::string>::iterator iter = datetimeToCodes.find(key);
+ return iter == datetimeToCodes.end() ? LLStringUtil::null : iter->second;
+}
- iter = datetimeToCodes.find (key);
- if (iter != datetimeToCodes.end())
+void LLStringOps::splitString(const std::string& text, char delimiter,
+ std::function<void(const std::string&)> handler)
+{
+ std::size_t from = 0;
+ for (std::size_t i = 0; i < text.size(); ++i)
{
- return iter->second;
+ if (text[i] == delimiter)
+ {
+ handler(text.substr(from, i - from));
+ from = i + 1;
+ }
}
- else
+ if (from <= text.size())
{
- return std::string("");
+ handler(text.substr(from));
}
}
diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h
index d65fb16f5b..b15a85cb2a 100644
--- a/indra/llcommon/llstring.h
+++ b/indra/llcommon/llstring.h
@@ -36,6 +36,7 @@
//#include <locale>
#include <iomanip>
#include <algorithm>
+#include <functional>
#include <vector>
#include <map>
#include <type_traits>
@@ -214,6 +215,9 @@ public:
static std::string getDatetimeCode (std::string key);
+ static void splitString(const std::string& text, char delimiter,
+ std::function<void(const std::string&)> handler);
+
// Express a value like 1234567 as "1.23M"
static std::string getReadableNumber(F64 num);
};
@@ -443,6 +447,65 @@ public:
static bool isPartOfWord(T c) { return (c == (T)'_') || LLStringOps::isAlnum(c); }
+ // Join non-empty strings from values using value itself and delimiter
+ template<class C>
+ static std::string join(const C& values, T delimiter = ',')
+ {
+ std::string result;
+ for (const std::string& value : values)
+ {
+ if (!value.empty())
+ {
+ if (!result.empty())
+ {
+ result += delimiter;
+ }
+ result += value;
+ }
+ }
+ return result;
+ }
+
+ // Join non-empty strings from values using stringify(value) and delimiter
+ template<class C, class V>
+ static std::string join(const C& values, std::function<std::string(const V&)> stringify, T delimiter = ',')
+ {
+ std::string result;
+ for (const V& value : values)
+ {
+ std::string string = stringify(value);
+ if (!string.empty())
+ {
+ if (!result.empty())
+ {
+ result += delimiter;
+ }
+ result += string;
+ }
+ }
+ return result;
+ }
+
+ // Join non-empty strings from values using stringify(index, value) and delimiter
+ template<class C, class V>
+ static std::string join(const C& values, std::function<std::string(size_t index, const V&)> stringify, T delimiter = ',')
+ {
+ std::string result;
+ for (size_t i = 0; i < values.size(); ++i)
+ {
+ std::string string = stringify(i, values[i]);
+ if (!string.empty())
+ {
+ if (!result.empty())
+ {
+ result += delimiter;
+ }
+ result += string;
+ }
+ }
+ return result;
+ }
+
#ifdef _DEBUG
LL_COMMON_API static void testHarness();
#endif
diff --git a/indra/llcommon/llthreadsafequeue.h b/indra/llcommon/llthreadsafequeue.h
index 034e3f7897..7a5eb5b33d 100644
--- a/indra/llcommon/llthreadsafequeue.h
+++ b/indra/llcommon/llthreadsafequeue.h
@@ -452,7 +452,10 @@ ElementT LLThreadSafeQueue<ElementT, QueueT>::pop(void)
// so we can finish draining the queue.
pop_result popped = pop_(lock1, value);
if (popped == POPPED)
- return std::move(value);
+ // don't use std::move when returning local value because
+ // it prevents the compiler from optimizing with copy elision
+ //return std::move(value);
+ return value;
// Once the queue is DONE, there will never be any more coming.
if (popped == DONE)
diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt
index eb29df245a..801d3fe63e 100644
--- a/indra/llmath/CMakeLists.txt
+++ b/indra/llmath/CMakeLists.txt
@@ -45,8 +45,6 @@ set(llmath_SOURCE_FILES
set(llmath_HEADER_FILES
CMakeLists.txt
- camera.h
- coordframe.h
llbbox.h
llbboxlocal.h
llcalc.h
diff --git a/indra/llmath/coordframe.h b/indra/llmath/coordframe.h
deleted file mode 100644
index e7395b1212..0000000000
--- a/indra/llmath/coordframe.h
+++ /dev/null
@@ -1,27 +0,0 @@
-/**
- * @file coordframe.h
- * @brief Legacy wrapper header.
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llcoordframe.h"
diff --git a/indra/llmath/llcalc.cpp b/indra/llmath/llcalc.cpp
index e060b5df58..311e1e7059 100644
--- a/indra/llmath/llcalc.cpp
+++ b/indra/llmath/llcalc.cpp
@@ -116,17 +116,6 @@ void LLCalc::clearAllVariables()
mVariables.clear();
}
-/*
-void LLCalc::updateVariables(LLSD& vars)
-{
- LLSD::map_iterator cIt = vars.beginMap();
- for(; cIt != vars.endMap(); cIt++)
- {
- setVar(cIt->first, (F32)(LLSD::Real)cIt->second);
- }
-}
-*/
-
bool LLCalc::evalString(const std::string& expression, F32& result)
{
std::string expr_upper = expression;
diff --git a/indra/llmath/llcalc.h b/indra/llmath/llcalc.h
index 09672eb13b..14797de996 100644
--- a/indra/llmath/llcalc.h
+++ b/indra/llmath/llcalc.h
@@ -73,10 +73,9 @@ public:
void setVar(const std::string& name, const F32& value);
void clearVar(const std::string& name);
void clearAllVariables();
-// void updateVariables(LLSD& vars);
bool evalString(const std::string& expression, F32& result);
- std::string::size_type getLastErrorPos() { return mLastErrorPos; }
+ std::string::size_type getLastErrorPos() const { return mLastErrorPos; }
static LLCalc* getInstance();
static void cleanUp();
@@ -89,10 +88,6 @@ private:
calc_map_t mConstants;
calc_map_t mVariables;
- // *TODO: Add support for storing user defined variables, and stored functions.
- // Will need UI work, and a means to save them between sessions.
-// calc_map_t mUserVariables;
-
// "There shall be only one"
static LLCalc* sInstance;
};
diff --git a/indra/llmath/llcalcparser.h b/indra/llmath/llcalcparser.h
index ec7f6a2cb6..b7f84a6546 100644
--- a/indra/llmath/llcalcparser.h
+++ b/indra/llmath/llcalcparser.h
@@ -182,7 +182,6 @@ private:
LLCalc::calc_map_t* mConstants;
LLCalc::calc_map_t* mVariables;
-// LLCalc::calc_map_t* mUserVariables;
F32& mResult;
};
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index b6e0e4a2be..6201761c46 100644
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -33,23 +33,23 @@
#include "llplane.h"
#include "llvector4a.h"
-const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
-const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
-const F32 DEFAULT_NEAR_PLANE = 0.25f;
-const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
+constexpr F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD;
+constexpr F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f;
+constexpr F32 DEFAULT_NEAR_PLANE = 0.25f;
+constexpr F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions
-const F32 MAX_ASPECT_RATIO = 50.0f;
-const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends
-const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
-const F32 MAX_FAR_CLIP = 512.0f;
+constexpr F32 MAX_ASPECT_RATIO = 50.0f;
+constexpr F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends
+constexpr F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though.
+constexpr F32 MAX_FAR_CLIP = 512.0f;
-const F32 MIN_ASPECT_RATIO = 0.02f;
-const F32 MIN_NEAR_PLANE = 0.1f;
-const F32 MIN_FAR_PLANE = 0.2f;
+constexpr F32 MIN_ASPECT_RATIO = 0.02f;
+constexpr F32 MIN_NEAR_PLANE = 0.1f;
+constexpr F32 MIN_FAR_PLANE = 0.2f;
// Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio.
-static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
-static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
+constexpr F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD;
+constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
// An LLCamera is an LLCoorFrame with a view frustum.
// This means that it has several methods for moving it around
diff --git a/indra/llmath/llcoordframe.cpp b/indra/llmath/llcoordframe.cpp
index 4d6276b2cd..15c9f6ff3f 100644
--- a/indra/llmath/llcoordframe.cpp
+++ b/indra/llmath/llcoordframe.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "m3math.h"
#include "v4math.h"
diff --git a/indra/llmath/llcoordframe.h b/indra/llmath/llcoordframe.h
index aaa701f792..391d58dc27 100644
--- a/indra/llmath/llcoordframe.h
+++ b/indra/llmath/llcoordframe.h
@@ -61,7 +61,7 @@ public:
//LLCoordFrame(const F32 *origin, const F32 *rotation); // Assumes "origin" is 1x3 and "rotation" is 1x9 array
//LLCoordFrame(const F32 *origin_and_rotation); // Assumes "origin_and_rotation" is 1x12 array
- bool isFinite() { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); }
+ bool isFinite() const { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); }
void reset();
void resetAxes();
@@ -118,8 +118,6 @@ public:
// Same as above, except it also includes the translation of the LLFrame
// LLMatrix4 getMatrix4() const; // Returns position and axes in 4x4 matrix
- // Returns matrix which expresses point in local frame in the parent frame
- void getMatrixToParent(LLMatrix4 &mat) const;
// Returns matrix which expresses point in parent frame in the local frame
void getMatrixToLocal(LLMatrix4 &mat) const; // Returns matrix which expresses point in parent frame in the local frame
diff --git a/indra/llmath/llinterp.h b/indra/llmath/llinterp.h
index f4faa82a82..ef6a5e638d 100644
--- a/indra/llmath/llinterp.h
+++ b/indra/llmath/llinterp.h
@@ -354,7 +354,7 @@ void LLInterpAttractor<Type>::update(const F32 time)
//////////////////////////////
//
-// LLInterpFucn derived class implementation.
+// LLInterpFunc derived class implementation.
//
diff --git a/indra/llmath/llline.h b/indra/llmath/llline.h
index 33c1eb61a4..e98e173d1f 100644
--- a/indra/llmath/llline.h
+++ b/indra/llmath/llline.h
@@ -33,7 +33,7 @@
#include "stdtypes.h"
#include "v3math.h"
-const F32 DEFAULT_INTERSECTION_ERROR = 0.000001f;
+constexpr F32 DEFAULT_INTERSECTION_ERROR = 0.000001f;
class LLLine
{
diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp
index aefb82b2f0..1ab3a73d79 100644
--- a/indra/llmath/llquaternion.cpp
+++ b/indra/llmath/llquaternion.cpp
@@ -30,7 +30,6 @@
#include "llquaternion.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
diff --git a/indra/llmath/llsimdmath.h b/indra/llmath/llsimdmath.h
index 40953dc2e8..592bb124c2 100644
--- a/indra/llmath/llsimdmath.h
+++ b/indra/llmath/llsimdmath.h
@@ -31,8 +31,15 @@
#error "Please include llmath.h before this file."
#endif
-#if ( ( LL_DARWIN || LL_LINUX ) && !(__SSE2__) ) || ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) )
-#error SSE2 not enabled. LLVector4a and related class will not compile.
+// the check for this error case must be split into multiple parts
+// because some versions of VS complain about '__SSE2__'
+//#if ( ( LL_DARWIN || LL_LINUX ) && !(__SSE2__) ) || ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) )
+#if ( ( LL_DARWIN || LL_LINUX ) )
+ #if !(__SSE2__)
+ #error SSE2 not enabled. LLVector4a and related class will not compile.
+ #endif
+#elif ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) )
+ #error SSE2 not enabled. LLVector4a and related class will not compile.
#endif
#if !LL_WINDOWS
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index 27c5fc5a49..3496928f7b 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -45,7 +45,6 @@ class LLVolumeOctree;
#include "lluuid.h"
#include "v4color.h"
-//#include "vmath.h"
#include "v2math.h"
#include "v3math.h"
#include "v3dmath.h"
diff --git a/indra/llmath/m3math.cpp b/indra/llmath/m3math.cpp
index 472d340af5..3c2097f947 100644
--- a/indra/llmath/m3math.cpp
+++ b/indra/llmath/m3math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
diff --git a/indra/llmath/m3math.h b/indra/llmath/m3math.h
index cd14290246..22b11d13b1 100644
--- a/indra/llmath/m3math.h
+++ b/indra/llmath/m3math.h
@@ -119,7 +119,6 @@ class LLMatrix3
// foo.rotate(bar)
// foo = foo * bar
// That is, foo.rotate(bar) multiplies foo by bar FROM THE RIGHT
- const LLMatrix3& rotate(const F32 angle, const F32 x, const F32 y, const F32 z); // Rotate matrix by rotating angle radians about (x, y, z)
const LLMatrix3& rotate(const F32 angle, const LLVector3 &vec); // Rotate matrix by rotating angle radians about vec
const LLMatrix3& rotate(const F32 roll, const F32 pitch, const F32 yaw); // Rotate matrix by roll (about x), pitch (about y), and yaw (about z)
const LLMatrix3& rotate(const LLQuaternion &q); // Transform matrix by Euler angles and translating by pos
diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp
index c46ee587cb..a9853fe7e9 100644
--- a/indra/llmath/m4math.cpp
+++ b/indra/llmath/m4math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
diff --git a/indra/llmath/raytrace.cpp b/indra/llmath/raytrace.cpp
index 893bf1fc70..c0b5f48f2d 100644
--- a/indra/llmath/raytrace.cpp
+++ b/indra/llmath/raytrace.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "math.h"
-//#include "vmath.h"
#include "v3math.h"
#include "llquaternion.h"
#include "m3math.h"
diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp
index 4367b993f8..08b3795020 100644
--- a/indra/llmath/v3color.cpp
+++ b/indra/llmath/v3color.cpp
@@ -32,74 +32,79 @@
LLColor3 LLColor3::white(1.0f, 1.0f, 1.0f);
LLColor3 LLColor3::black(0.0f, 0.0f, 0.0f);
-LLColor3 LLColor3::grey (0.5f, 0.5f, 0.5f);
+LLColor3 LLColor3::grey(0.5f, 0.5f, 0.5f);
-LLColor3::LLColor3(const LLColor4 &a)
+LLColor3::LLColor3(const LLColor4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
}
-LLColor3::LLColor3(const LLVector4 &a)
+LLColor3::LLColor3(const LLVector4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
}
-LLColor3::LLColor3(const LLSD &sd)
+LLColor3::LLColor3(const LLSD& sd)
{
setValue(sd);
}
-const LLColor3& LLColor3::operator=(const LLColor4 &a)
+const LLColor3& LLColor3::operator=(const LLColor4& a)
{
- mV[0] = a.mV[0];
- mV[1] = a.mV[1];
- mV[2] = a.mV[2];
+ mV[VRED] = a.mV[VRED];
+ mV[VGREEN] = a.mV[VGREEN];
+ mV[VBLUE] = a.mV[VBLUE];
return (*this);
}
-std::ostream& operator<<(std::ostream& s, const LLColor3 &a)
+std::ostream& operator<<(std::ostream& s, const LLColor3& a)
{
s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << " }";
return s;
}
-static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
+static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn)
{
- if ( valHUeIn < 0.0f ) valHUeIn += 1.0f;
- if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f;
- if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn );
- if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In );
- if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f );
- return ( val1In );
+ if (valHUeIn < 0.0f)
+ valHUeIn += 1.0f;
+ if (valHUeIn > 1.0f)
+ valHUeIn -= 1.0f;
+ if ((6.0f * valHUeIn) < 1.0f)
+ return (val1In + (val2In - val1In) * 6.0f * valHUeIn);
+ if ((2.0f * valHUeIn) < 1.0f)
+ return (val2In);
+ if ((3.0f * valHUeIn) < 2.0f)
+ return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f);
+ return (val1In);
}
-void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn)
+void LLColor3::setHSL(F32 hValIn, F32 sValIn, F32 lValIn)
{
- if ( sValIn < 0.00001f )
+ if (sValIn < 0.00001f)
{
- mV[VRED] = lValIn;
+ mV[VRED] = lValIn;
mV[VGREEN] = lValIn;
- mV[VBLUE] = lValIn;
+ mV[VBLUE] = lValIn;
}
else
{
F32 interVal1;
F32 interVal2;
- if ( lValIn < 0.5f )
- interVal2 = lValIn * ( 1.0f + sValIn );
+ if (lValIn < 0.5f)
+ interVal2 = lValIn * (1.0f + sValIn);
else
- interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn );
+ interVal2 = (lValIn + sValIn) - (sValIn * lValIn);
interVal1 = 2.0f * lValIn - interVal2;
- mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) );
- mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn );
- mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) );
+ mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f));
+ mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn);
+ mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f));
}
}
@@ -109,45 +114,48 @@ void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const
F32 var_G = mV[VGREEN];
F32 var_B = mV[VBLUE];
- F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) );
- F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) );
+ F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B));
+ F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B));
F32 del_Max = var_Max - var_Min;
- F32 L = ( var_Max + var_Min ) / 2.0f;
+ F32 L = (var_Max + var_Min) / 2.0f;
F32 H = 0.0f;
F32 S = 0.0f;
- if ( del_Max == 0.0f )
+ if (del_Max == 0.0f)
{
- H = 0.0f;
- S = 0.0f;
+ H = 0.0f;
+ S = 0.0f;
}
else
{
- if ( L < 0.5 )
- S = del_Max / ( var_Max + var_Min );
+ if (L < 0.5)
+ S = del_Max / (var_Max + var_Min);
else
- S = del_Max / ( 2.0f - var_Max - var_Min );
+ S = del_Max / (2.0f - var_Max - var_Min);
- F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
+ F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max;
- if ( var_R >= var_Max )
+ if (var_R >= var_Max)
H = del_B - del_G;
- else
- if ( var_G >= var_Max )
- H = ( 1.0f / 3.0f ) + del_R - del_B;
- else
- if ( var_B >= var_Max )
- H = ( 2.0f / 3.0f ) + del_G - del_R;
-
- if ( H < 0.0f ) H += 1.0f;
- if ( H > 1.0f ) H -= 1.0f;
+ else if (var_G >= var_Max)
+ H = (1.0f / 3.0f) + del_R - del_B;
+ else if (var_B >= var_Max)
+ H = (2.0f / 3.0f) + del_G - del_R;
+
+ if (H < 0.0f)
+ H += 1.0f;
+ if (H > 1.0f)
+ H -= 1.0f;
}
- if (hue) *hue = H;
- if (saturation) *saturation = S;
- if (luminance) *luminance = L;
+ if (hue)
+ *hue = H;
+ if (saturation)
+ *saturation = S;
+ if (luminance)
+ *luminance = L;
}
diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h
index f7af469e66..3763fc6725 100644
--- a/indra/llmath/v3color.h
+++ b/indra/llmath/v3color.h
@@ -33,12 +33,12 @@ class LLVector4;
#include "llerror.h"
#include "llmath.h"
#include "llsd.h"
-#include "v3math.h" // needed for linearColor3v implemtation below
+#include "v3math.h" // needed for linearColor3v implemtation below
#include <string.h>
// LLColor3 = |r g b|
-static const U32 LENGTHOFCOLOR3 = 3;
+static constexpr U32 LENGTHOFCOLOR3 = 3;
class LLColor3
{
@@ -50,44 +50,43 @@ public:
static LLColor3 grey;
public:
- LLColor3(); // Initializes LLColor3 to (0, 0, 0)
- LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b)
- LLColor3(const F32 *vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2])
- LLColor3(const char *color_string); // html format color ie "#FFDDEE"
- explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion
- explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion
+ LLColor3(); // Initializes LLColor3 to (0, 0, 0)
+ LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b)
+ LLColor3(const F32* vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2])
+ LLColor3(const char* color_string); // html format color ie "#FFDDEE"
+ explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion
+ explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion
LLColor3(const LLSD& sd);
-
LLSD getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
+ ret[0] = mV[VRED];
+ ret[1] = mV[VGREEN];
+ ret[2] = mV[VBLUE];
return ret;
}
void setValue(const LLSD& sd)
{
- mV[0] = (F32) sd[0].asReal();;
- mV[1] = (F32) sd[1].asReal();;
- mV[2] = (F32) sd[2].asReal();;
+ mV[VRED] = (F32)sd[0].asReal();
+ mV[VGREEN] = (F32)sd[1].asReal();
+ mV[VBLUE] = (F32)sd[2].asReal();
}
void setHSL(F32 hue, F32 saturation, F32 luminance);
void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
- const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0)
- const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0)
+ const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0)
+ const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0)
- const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated
- const LLColor3& setVec(const LLColor3 &vec); // deprecated
- const LLColor3& setVec(const F32 *vec); // deprecated
+ const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated
+ const LLColor3& setVec(const LLColor3& vec); // deprecated
+ const LLColor3& setVec(const F32* vec); // deprecated
- const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z)
- const LLColor3& set(const LLColor3 &vec); // Sets LLColor3 to vec
- const LLColor3& set(const F32 *vec); // Sets LLColor3 to vec
+ const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z)
+ const LLColor3& set(const LLColor3& vec); // Sets LLColor3 to vec
+ const LLColor3& set(const F32* vec); // Sets LLColor3 to vec
// set from a vector of unknown type and size
// may leave some data unmodified
@@ -99,414 +98,390 @@ public:
template<typename T>
void write(std::vector<T>& v) const;
- F32 magVec() const; // deprecated
- F32 magVecSquared() const; // deprecated
- F32 normVec(); // deprecated
+ F32 magVec() const; // deprecated
+ F32 magVecSquared() const; // deprecated
+ F32 normVec(); // deprecated
- F32 length() const; // Returns magnitude of LLColor3
- F32 lengthSquared() const; // Returns magnitude squared of LLColor3
- F32 normalize(); // Normalizes and returns the magnitude of LLColor3
+ F32 length() const; // Returns magnitude of LLColor3
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor3
+ F32 normalize(); // Normalizes and returns the magnitude of LLColor3
- F32 brightness() const; // Returns brightness of LLColor3
+ F32 brightness() const; // Returns brightness of LLColor3
- const LLColor3& operator=(const LLColor4 &a);
+ const LLColor3& operator=(const LLColor4& a);
- LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2)
+ LL_FORCE_INLINE LLColor3 divide(const LLColor3& col2) const
{
- return LLColor3(
- mV[0] / col2.mV[0],
- mV[1] / col2.mV[1],
- mV[2] / col2.mV[2] );
+ return LLColor3(mV[VRED] / col2.mV[VRED], mV[VGREEN] / col2.mV[VGREEN], mV[VBLUE] / col2.mV[VBLUE]);
}
- LL_FORCE_INLINE LLColor3 color_norm()
+ LL_FORCE_INLINE LLColor3 color_norm() const
{
F32 l = length();
- return LLColor3(
- mV[0] / l,
- mV[1] / l,
- mV[2] / l );
+ return LLColor3(mV[VRED] / l, mV[VGREEN] / l, mV[VBLUE] / l);
}
- friend std::ostream& operator<<(std::ostream& s, const LLColor3 &a); // Print a
- friend LLColor3 operator+(const LLColor3 &a, const LLColor3 &b); // Return vector a + b
- friend LLColor3 operator-(const LLColor3 &a, const LLColor3 &b); // Return vector a minus b
+ friend std::ostream& operator<<(std::ostream& s, const LLColor3& a); // Print a
+ friend LLColor3 operator+(const LLColor3& a, const LLColor3& b); // Return vector a + b
+ friend LLColor3 operator-(const LLColor3& a, const LLColor3& b); // Return vector a minus b
- friend const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b); // Return vector a + b
- friend const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b); // Return vector a minus b
- friend const LLColor3& operator*=(LLColor3 &a, const LLColor3 &b);
+ friend const LLColor3& operator+=(LLColor3& a, const LLColor3& b); // Return vector a + b
+ friend const LLColor3& operator-=(LLColor3& a, const LLColor3& b); // Return vector a minus b
+ friend const LLColor3& operator*=(LLColor3& a, const LLColor3& b);
- friend LLColor3 operator*(const LLColor3 &a, const LLColor3 &b); // Return component wise a * b
- friend LLColor3 operator*(const LLColor3 &a, F32 k); // Return a times scaler k
- friend LLColor3 operator*(F32 k, const LLColor3 &a); // Return a times scaler k
+ friend LLColor3 operator*(const LLColor3& a, const LLColor3& b); // Return component wise a * b
+ friend LLColor3 operator*(const LLColor3& a, F32 k); // Return a times scaler k
+ friend LLColor3 operator*(F32 k, const LLColor3& a); // Return a times scaler k
- friend bool operator==(const LLColor3 &a, const LLColor3 &b); // Return a == b
- friend bool operator!=(const LLColor3 &a, const LLColor3 &b); // Return a != b
+ friend bool operator==(const LLColor3& a, const LLColor3& b); // Return a == b
+ friend bool operator!=(const LLColor3& a, const LLColor3& b); // Return a != b
- friend const LLColor3& operator*=(LLColor3 &a, F32 k); // Return a times scaler k
+ friend const LLColor3& operator*=(LLColor3& a, F32 k); // Return a times scaler k
- friend LLColor3 operator-(const LLColor3 &a); // Return vector 1-rgb (inverse)
+ friend LLColor3 operator-(const LLColor3& a); // Return vector 1-rgb (inverse)
inline void clamp();
- inline void exp(); // Do an exponential on the color
+ inline void exp(); // Do an exponential on the color
};
-LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u);
-
+LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u);
void LLColor3::clamp()
{
// Clamp the color...
- if (mV[0] < 0.f)
+ if (mV[VRED] < 0.f)
{
- mV[0] = 0.f;
+ mV[VRED] = 0.f;
}
- else if (mV[0] > 1.f)
+ else if (mV[VRED] > 1.f)
{
- mV[0] = 1.f;
+ mV[VRED] = 1.f;
}
- if (mV[1] < 0.f)
+ if (mV[VGREEN] < 0.f)
{
- mV[1] = 0.f;
+ mV[VGREEN] = 0.f;
}
- else if (mV[1] > 1.f)
+ else if (mV[VGREEN] > 1.f)
{
- mV[1] = 1.f;
+ mV[VGREEN] = 1.f;
}
- if (mV[2] < 0.f)
+ if (mV[VBLUE] < 0.f)
{
- mV[2] = 0.f;
+ mV[VBLUE] = 0.f;
}
- else if (mV[2] > 1.f)
+ else if (mV[VBLUE] > 1.f)
{
- mV[2] = 1.f;
+ mV[VBLUE] = 1.f;
}
}
// Non-member functions
-F32 distVec(const LLColor3 &a, const LLColor3 &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor3 &a, const LLColor3 &b);// Returns distance squared between a and b
+F32 distVec(const LLColor3& a, const LLColor3& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor3& a, const LLColor3& b); // Returns distance squared between a and b
-inline LLColor3::LLColor3(void)
+inline LLColor3::LLColor3()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
}
inline LLColor3::LLColor3(F32 r, F32 g, F32 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
}
-
-inline LLColor3::LLColor3(const F32 *vec)
+inline LLColor3::LLColor3(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
}
inline LLColor3::LLColor3(const char* color_string) // takes a string of format "RRGGBB" where RR is hex 00..FF
{
- if (strlen(color_string) < 6) /* Flawfinder: ignore */
+ if (strlen(color_string) < 6) /* Flawfinder: ignore */
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
return;
}
char tempstr[7];
- strncpy(tempstr,color_string,6); /* Flawfinder: ignore */
+ strncpy(tempstr, color_string, 6); /* Flawfinder: ignore */
tempstr[6] = '\0';
- mV[VBLUE] = (F32)strtol(&tempstr[4],NULL,16)/255.f;
+ mV[VBLUE] = (F32)strtol(&tempstr[4], nullptr, 16) / 255.f;
tempstr[4] = '\0';
- mV[VGREEN] = (F32)strtol(&tempstr[2],NULL,16)/255.f;
+ mV[VGREEN] = (F32)strtol(&tempstr[2], nullptr, 16) / 255.f;
tempstr[2] = '\0';
- mV[VRED] = (F32)strtol(&tempstr[0],NULL,16)/255.f;
+ mV[VRED] = (F32)strtol(&tempstr[0], nullptr, 16) / 255.f;
}
-inline const LLColor3& LLColor3::setToBlack(void)
+inline const LLColor3& LLColor3::setToBlack()
{
- mV[0] = 0.f;
- mV[1] = 0.f;
- mV[2] = 0.f;
+ mV[VRED] = 0.f;
+ mV[VGREEN] = 0.f;
+ mV[VBLUE] = 0.f;
return (*this);
}
-inline const LLColor3& LLColor3::setToWhite(void)
+inline const LLColor3& LLColor3::setToWhite()
{
- mV[0] = 1.f;
- mV[1] = 1.f;
- mV[2] = 1.f;
+ mV[VRED] = 1.f;
+ mV[VGREEN] = 1.f;
+ mV[VBLUE] = 1.f;
return (*this);
}
-inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b)
+inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
return (*this);
}
-inline const LLColor3& LLColor3::set(const LLColor3 &vec)
+inline const LLColor3& LLColor3::set(const LLColor3& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VRED] = vec.mV[VRED];
+ mV[VGREEN] = vec.mV[VGREEN];
+ mV[VBLUE] = vec.mV[VBLUE];
return (*this);
}
-inline const LLColor3& LLColor3::set(const F32 *vec)
+inline const LLColor3& LLColor3::set(const F32* vec)
{
- mV[0] = vec[0];
- mV[1] = vec[1];
- mV[2] = vec[2];
+ mV[VRED] = vec[0];
+ mV[VGREEN] = vec[1];
+ mV[VBLUE] = vec[2];
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b)
+inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(const LLColor3 &vec)
+inline const LLColor3& LLColor3::setVec(const LLColor3& vec)
{
- mV[0] = vec.mV[0];
- mV[1] = vec.mV[1];
- mV[2] = vec.mV[2];
+ mV[VRED] = vec.mV[VRED];
+ mV[VGREEN] = vec.mV[VGREEN];
+ mV[VBLUE] = vec.mV[VBLUE];
return (*this);
}
// deprecated
-inline const LLColor3& LLColor3::setVec(const F32 *vec)
+inline const LLColor3& LLColor3::setVec(const F32* vec)
{
- mV[0] = vec[0];
- mV[1] = vec[1];
- mV[2] = vec[2];
+ mV[VRED] = vec[0];
+ mV[VGREEN] = vec[1];
+ mV[VBLUE] = vec[2];
return (*this);
}
-inline F32 LLColor3::brightness(void) const
+inline F32 LLColor3::brightness() const
{
- return (mV[0] + mV[1] + mV[2]) / 3.0f;
+ return (mV[VRED] + mV[VGREEN] + mV[VBLUE]) / 3.0f;
}
-inline F32 LLColor3::length(void) const
+inline F32 LLColor3::length() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
-inline F32 LLColor3::lengthSquared(void) const
+inline F32 LLColor3::lengthSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
-inline F32 LLColor3::normalize(void)
+inline F32 LLColor3::normalize()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- mV[2] *= oomag;
+ oomag = 1.f / mag;
+ mV[VRED] *= oomag;
+ mV[VGREEN] *= oomag;
+ mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// deprecated
-inline F32 LLColor3::magVec(void) const
+inline F32 LLColor3::magVec() const
{
- return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor3::magVecSquared(void) const
+inline F32 LLColor3::magVecSquared() const
{
- return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
// deprecated
-inline F32 LLColor3::normVec(void)
+inline F32 LLColor3::normVec()
{
- F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
- mV[0] *= oomag;
- mV[1] *= oomag;
- mV[2] *= oomag;
+ oomag = 1.f / mag;
+ mV[VRED] *= oomag;
+ mV[VGREEN] *= oomag;
+ mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
inline void LLColor3::exp()
{
#if 0
- mV[0] = ::exp(mV[0]);
- mV[1] = ::exp(mV[1]);
- mV[2] = ::exp(mV[2]);
+ mV[VRED] = ::exp(mV[VRED]);
+ mV[VGREEN] = ::exp(mV[VGREEN]);
+ mV[VBLUE] = ::exp(mV[VBLUE]);
#else
- mV[0] = (F32)LL_FAST_EXP(mV[0]);
- mV[1] = (F32)LL_FAST_EXP(mV[1]);
- mV[2] = (F32)LL_FAST_EXP(mV[2]);
+ mV[VRED] = (F32)LL_FAST_EXP(mV[VRED]);
+ mV[VGREEN] = (F32)LL_FAST_EXP(mV[VGREEN]);
+ mV[VBLUE] = (F32)LL_FAST_EXP(mV[VBLUE]);
#endif
}
-
-inline LLColor3 operator+(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator+(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] + b.mV[0],
- a.mV[1] + b.mV[1],
- a.mV[2] + b.mV[2]);
+ return LLColor3(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE]);
}
-inline LLColor3 operator-(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator-(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] - b.mV[0],
- a.mV[1] - b.mV[1],
- a.mV[2] - b.mV[2]);
+ return LLColor3(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE]);
}
-inline LLColor3 operator*(const LLColor3 &a, const LLColor3 &b)
+inline LLColor3 operator*(const LLColor3& a, const LLColor3& b)
{
- return LLColor3(
- a.mV[0] * b.mV[0],
- a.mV[1] * b.mV[1],
- a.mV[2] * b.mV[2]);
+ return LLColor3(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE]);
}
-inline LLColor3 operator*(const LLColor3 &a, F32 k)
+inline LLColor3 operator*(const LLColor3& a, F32 k)
{
- return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k);
}
-inline LLColor3 operator*(F32 k, const LLColor3 &a)
+inline LLColor3 operator*(F32 k, const LLColor3& a)
{
- return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k );
+ return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k);
}
-inline bool operator==(const LLColor3 &a, const LLColor3 &b)
+inline bool operator==(const LLColor3& a, const LLColor3& b)
{
- return ( (a.mV[0] == b.mV[0])
- &&(a.mV[1] == b.mV[1])
- &&(a.mV[2] == b.mV[2]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]));
}
-inline bool operator!=(const LLColor3 &a, const LLColor3 &b)
+inline bool operator!=(const LLColor3& a, const LLColor3& b)
{
- return ( (a.mV[0] != b.mV[0])
- ||(a.mV[1] != b.mV[1])
- ||(a.mV[2] != b.mV[2]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]));
}
-inline const LLColor3 &operator*=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator*=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] *= b.mV[0];
- a.mV[1] *= b.mV[1];
- a.mV[2] *= b.mV[2];
+ a.mV[VRED] *= b.mV[VRED];
+ a.mV[VGREEN] *= b.mV[VGREEN];
+ a.mV[VBLUE] *= b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator+=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] += b.mV[0];
- a.mV[1] += b.mV[1];
- a.mV[2] += b.mV[2];
+ a.mV[VRED] += b.mV[VRED];
+ a.mV[VGREEN] += b.mV[VGREEN];
+ a.mV[VBLUE] += b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b)
+inline const LLColor3& operator-=(LLColor3& a, const LLColor3& b)
{
- a.mV[0] -= b.mV[0];
- a.mV[1] -= b.mV[1];
- a.mV[2] -= b.mV[2];
+ a.mV[VRED] -= b.mV[VRED];
+ a.mV[VGREEN] -= b.mV[VGREEN];
+ a.mV[VBLUE] -= b.mV[VBLUE];
return a;
}
-inline const LLColor3& operator*=(LLColor3 &a, F32 k)
+inline const LLColor3& operator*=(LLColor3& a, F32 k)
{
- a.mV[0] *= k;
- a.mV[1] *= k;
- a.mV[2] *= k;
+ a.mV[VRED] *= k;
+ a.mV[VGREEN] *= k;
+ a.mV[VBLUE] *= k;
return a;
}
-inline LLColor3 operator-(const LLColor3 &a)
+inline LLColor3 operator-(const LLColor3& a)
{
- return LLColor3(
- 1.f - a.mV[0],
- 1.f - a.mV[1],
- 1.f - a.mV[2] );
+ return LLColor3(1.f - a.mV[VRED], 1.f - a.mV[VGREEN], 1.f - a.mV[VBLUE]);
}
// Non-member functions
-inline F32 distVec(const LLColor3 &a, const LLColor3 &b)
+inline F32 distVec(const LLColor3& a, const LLColor3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
- return (F32) sqrt( x*x + y*y + z*z );
+ F32 x = a.mV[VRED] - b.mV[VRED];
+ F32 y = a.mV[VGREEN] - b.mV[VGREEN];
+ F32 z = a.mV[VBLUE] - b.mV[VBLUE];
+ return sqrt(x * x + y * y + z * z);
}
-inline F32 distVec_squared(const LLColor3 &a, const LLColor3 &b)
+inline F32 distVec_squared(const LLColor3& a, const LLColor3& b)
{
- F32 x = a.mV[0] - b.mV[0];
- F32 y = a.mV[1] - b.mV[1];
- F32 z = a.mV[2] - b.mV[2];
- return x*x + y*y + z*z;
+ F32 x = a.mV[VRED] - b.mV[VRED];
+ F32 y = a.mV[VGREEN] - b.mV[VGREEN];
+ F32 z = a.mV[VBLUE] - b.mV[VBLUE];
+ return x * x + y * y + z * z;
}
-inline LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u)
+inline LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u)
{
- return LLColor3(
- a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u,
- a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u,
- a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u);
+ return LLColor3(a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u);
}
-inline const LLColor3 srgbColor3(const LLColor3 &a) {
+inline const LLColor3 srgbColor3(const LLColor3& a)
+{
LLColor3 srgbColor;
- srgbColor.mV[0] = linearTosRGB(a.mV[0]);
- srgbColor.mV[1] = linearTosRGB(a.mV[1]);
- srgbColor.mV[2] = linearTosRGB(a.mV[2]);
+ srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]);
+ srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]);
+ srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]);
return srgbColor;
}
-inline const LLColor3 linearColor3p(const F32* v) {
+inline const LLColor3 linearColor3p(const F32* v)
+{
LLColor3 linearColor;
- linearColor.mV[0] = sRGBtoLinear(v[0]);
- linearColor.mV[1] = sRGBtoLinear(v[1]);
- linearColor.mV[2] = sRGBtoLinear(v[2]);
+ linearColor.mV[VRED] = sRGBtoLinear(v[0]);
+ linearColor.mV[VGREEN] = sRGBtoLinear(v[1]);
+ linearColor.mV[VBLUE] = sRGBtoLinear(v[2]);
return linearColor;
}
template<class T>
-inline const LLColor3 linearColor3(const T& a) {
+inline const LLColor3 linearColor3(const T& a)
+{
return linearColor3p(a.mV);
}
template<class T>
-inline const LLVector3 linearColor3v(const T& a) {
+inline const LLVector3 linearColor3v(const T& a)
+{
return LLVector3(linearColor3p(a.mV).mV);
}
diff --git a/indra/llmath/v3colorutil.h b/indra/llmath/v3colorutil.h
index 62005f76a0..1378d46450 100644
--- a/indra/llmath/v3colorutil.h
+++ b/indra/llmath/v3colorutil.h
@@ -29,59 +29,46 @@
#include "v3color.h"
-inline LLColor3 componentDiv(LLColor3 const &left, LLColor3 const & right)
+inline LLColor3 componentDiv(const LLColor3& left, const LLColor3& right)
{
- return LLColor3(left.mV[0] / right.mV[0],
- left.mV[1] / right.mV[1],
- left.mV[2] / right.mV[2]);
+ return LLColor3(left.mV[VRED] / right.mV[VRED], left.mV[VGREEN] / right.mV[VGREEN], left.mV[VBLUE] / right.mV[VBLUE]);
}
-
-inline LLColor3 componentMult(LLColor3 const &left, LLColor3 const & right)
+inline LLColor3 componentMult(const LLColor3& left, const LLColor3& right)
{
- return LLColor3(left.mV[0] * right.mV[0],
- left.mV[1] * right.mV[1],
- left.mV[2] * right.mV[2]);
+ return LLColor3(left.mV[VRED] * right.mV[VRED], left.mV[VGREEN] * right.mV[VGREEN], left.mV[VBLUE] * right.mV[VBLUE]);
}
-
-inline LLColor3 componentExp(LLColor3 const &v)
+inline LLColor3 componentExp(const LLColor3& v)
{
- return LLColor3(exp(v.mV[0]),
- exp(v.mV[1]),
- exp(v.mV[2]));
+ return LLColor3(exp(v.mV[VRED]), exp(v.mV[VGREEN]), exp(v.mV[VBLUE]));
}
-inline LLColor3 componentPow(LLColor3 const &v, F32 exponent)
+inline LLColor3 componentPow(const LLColor3& v, F32 exponent)
{
- return LLColor3(pow(v.mV[0], exponent),
- pow(v.mV[1], exponent),
- pow(v.mV[2], exponent));
+ return LLColor3(pow(v.mV[VRED], exponent), pow(v.mV[VGREEN], exponent), pow(v.mV[VBLUE], exponent));
}
-inline LLColor3 componentSaturate(LLColor3 const &v)
+inline LLColor3 componentSaturate(const LLColor3& v)
{
- return LLColor3(std::max(std::min(v.mV[0], 1.f), 0.f),
- std::max(std::min(v.mV[1], 1.f), 0.f),
- std::max(std::min(v.mV[2], 1.f), 0.f));
+ return LLColor3(std::max(std::min(v.mV[VRED], 1.f), 0.f),
+ std::max(std::min(v.mV[VGREEN], 1.f), 0.f),
+ std::max(std::min(v.mV[VBLUE], 1.f), 0.f));
}
-
-inline LLColor3 componentSqrt(LLColor3 const &v)
+inline LLColor3 componentSqrt(const LLColor3& v)
{
- return LLColor3(sqrt(v.mV[0]),
- sqrt(v.mV[1]),
- sqrt(v.mV[2]));
+ return LLColor3(sqrt(v.mV[VRED]), sqrt(v.mV[VGREEN]), sqrt(v.mV[VBLUE]));
}
-inline void componentMultBy(LLColor3 & left, LLColor3 const & right)
+inline void componentMultBy(LLColor3& left, const LLColor3& right)
{
- left.mV[0] *= right.mV[0];
- left.mV[1] *= right.mV[1];
- left.mV[2] *= right.mV[2];
+ left.mV[VRED] *= right.mV[VRED];
+ left.mV[VGREEN] *= right.mV[VGREEN];
+ left.mV[VBLUE] *= right.mV[VBLUE];
}
-inline LLColor3 colorMix(LLColor3 const & left, LLColor3 const & right, F32 amount)
+inline LLColor3 colorMix(const LLColor3& left, const LLColor3& right, F32 amount)
{
return (left + ((right - left) * amount));
}
@@ -91,25 +78,24 @@ inline LLColor3 smear(F32 val)
return LLColor3(val, val, val);
}
-inline F32 color_intens(const LLColor3 &col)
+inline F32 color_intens(const LLColor3& col)
{
- return col.mV[0] + col.mV[1] + col.mV[2];
+ return col.mV[VRED] + col.mV[VGREEN] + col.mV[VBLUE];
}
-inline F32 color_max(const LLColor3 &col)
+inline F32 color_max(const LLColor3& col)
{
- return llmax(col.mV[0], col.mV[1], col.mV[2]);
+ return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
-inline F32 color_max(const LLColor4 &col)
+inline F32 color_max(const LLColor4& col)
{
- return llmax(col.mV[0], col.mV[1], col.mV[2]);
+ return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
-
-inline F32 color_min(const LLColor3 &col)
+inline F32 color_min(const LLColor3& col)
{
- return llmin(col.mV[0], col.mV[1], col.mV[2]);
+ return llmin(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]);
}
#endif
diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp
index bd6d838186..a2d1b03622 100644
--- a/indra/llmath/v3dmath.cpp
+++ b/indra/llmath/v3dmath.cpp
@@ -30,7 +30,6 @@
#include "v3dmath.h"
-//#include "vmath.h"
#include "v4math.h"
#include "m4math.h"
#include "m3math.h"
diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp
index 941a122528..bd96417190 100644
--- a/indra/llmath/v3math.cpp
+++ b/indra/llmath/v3math.cpp
@@ -28,7 +28,6 @@
#include "v3math.h"
-//#include "vmath.h"
#include "v2math.h"
#include "v4math.h"
#include "m4math.h"
diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp
index ad13656bbd..0fdf2883b2 100644
--- a/indra/llmath/v4color.cpp
+++ b/indra/llmath/v4color.cpp
@@ -38,6 +38,7 @@
//////////////////////////////////////////////////////////////////////////////
+// clang-format off
LLColor4 LLColor4::red( 1.f, 0.f, 0.f, 1.f);
LLColor4 LLColor4::green( 0.f, 1.f, 0.f, 1.f);
LLColor4 LLColor4::blue( 0.f, 0.f, 1.f, 1.f);
@@ -52,6 +53,7 @@ LLColor4 LLColor4::orange( 1.f, 0.5, 0.f, 1.f );
LLColor4 LLColor4::purple( 0.6f, 0.2f, 0.8f, 1.0f);
LLColor4 LLColor4::pink( 1.0f, 0.5f, 0.8f, 1.0f);
LLColor4 LLColor4::transparent( 0.f, 0.f, 0.f, 0.f );
+// clang-format on
//////////////////////////////////////////////////////////////////////////////
@@ -124,65 +126,64 @@ LLColor4 LLColor4::cyan6(0.2f, 0.6f, 0.6f, 1.0f);
// conversion
LLColor4::operator LLColor4U() const
{
- return LLColor4U(
- (U8)llclampb(ll_round(mV[VRED]*255.f)),
- (U8)llclampb(ll_round(mV[VGREEN]*255.f)),
- (U8)llclampb(ll_round(mV[VBLUE]*255.f)),
- (U8)llclampb(ll_round(mV[VALPHA]*255.f)));
+ return LLColor4U((U8)llclampb(ll_round(mV[VRED] * 255.f)),
+ (U8)llclampb(ll_round(mV[VGREEN] * 255.f)),
+ (U8)llclampb(ll_round(mV[VBLUE] * 255.f)),
+ (U8)llclampb(ll_round(mV[VALPHA] * 255.f)));
}
-LLColor4::LLColor4(const LLColor3 &vec, F32 a)
+LLColor4::LLColor4(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
}
LLColor4::LLColor4(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
}
LLColor4::LLColor4(const LLVector4& vector4)
{
- mV[VRED] = vector4.mV[VRED];
+ mV[VRED] = vector4.mV[VRED];
mV[VGREEN] = vector4.mV[VGREEN];
- mV[VBLUE] = vector4.mV[VBLUE];
+ mV[VBLUE] = vector4.mV[VBLUE];
mV[VALPHA] = vector4.mV[VALPHA];
}
const LLColor4& LLColor4::set(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
return (*this);
}
-const LLColor4& LLColor4::set(const LLColor3 &vec)
+const LLColor4& LLColor4::set(const LLColor3& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
-const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a)
+const LLColor4& LLColor4::set(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
return (*this);
}
@@ -190,33 +191,33 @@ const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a)
// deprecated -- use set()
const LLColor4& LLColor4::setVec(const LLColor4U& color4u)
{
- const F32 SCALE = 1.f/255.f;
- mV[VRED] = color4u.mV[VRED] * SCALE;
- mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
- mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
- mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
+ constexpr F32 SCALE = 1.f / 255.f;
+ mV[VRED] = color4u.mV[VRED] * SCALE;
+ mV[VGREEN] = color4u.mV[VGREEN] * SCALE;
+ mV[VBLUE] = color4u.mV[VBLUE] * SCALE;
+ mV[VALPHA] = color4u.mV[VALPHA] * SCALE;
return (*this);
}
// deprecated -- use set()
-const LLColor4& LLColor4::setVec(const LLColor3 &vec)
+const LLColor4& LLColor4::setVec(const LLColor3& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
// deprecated -- use set()
-const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a)
+const LLColor4& LLColor4::setVec(const LLColor3& vec, F32 a)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = a;
return (*this);
}
@@ -228,110 +229,110 @@ void LLColor4::setValue(const LLSD& sd)
F32 val;
bool out_of_range = false;
val = sd[0].asReal();
- mV[0] = llclamp(val, 0.f, 1.f);
- out_of_range = mV[0] != val;
+ mV[VRED] = llclamp(val, 0.f, 1.f);
+ out_of_range = mV[VRED] != val;
val = sd[1].asReal();
- mV[1] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[1] != val;
+ mV[VGREEN] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VGREEN] != val;
val = sd[2].asReal();
- mV[2] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[2] != val;
+ mV[VBLUE] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VBLUE] != val;
val = sd[3].asReal();
- mV[3] = llclamp(val, 0.f, 1.f);
- out_of_range |= mV[3] != val;
+ mV[VALPHA] = llclamp(val, 0.f, 1.f);
+ out_of_range |= mV[VALPHA] != val;
if (out_of_range)
{
LL_WARNS() << "LLSD color value out of range!" << LL_ENDL;
}
#else
- mV[0] = (F32) sd[0].asReal();
- mV[1] = (F32) sd[1].asReal();
- mV[2] = (F32) sd[2].asReal();
- mV[3] = (F32) sd[3].asReal();
+ mV[VRED] = (F32)sd[0].asReal();
+ mV[VGREEN] = (F32)sd[1].asReal();
+ mV[VBLUE] = (F32)sd[2].asReal();
+ mV[VALPHA] = (F32)sd[3].asReal();
#endif
}
-const LLColor4& LLColor4::operator=(const LLColor3 &a)
+const LLColor4& LLColor4::operator=(const LLColor3& a)
{
- mV[VRED] = a.mV[VRED];
+ mV[VRED] = a.mV[VRED];
mV[VGREEN] = a.mV[VGREEN];
- mV[VBLUE] = a.mV[VBLUE];
+ mV[VBLUE] = a.mV[VBLUE];
-// converting from an rgb sets a=1 (opaque)
+ // converting from an rgb sets a=1 (opaque)
mV[VALPHA] = 1.f;
return (*this);
}
-
-std::ostream& operator<<(std::ostream& s, const LLColor4 &a)
+std::ostream& operator<<(std::ostream& s, const LLColor4& a)
{
s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << ", " << a.mV[VALPHA] << " }";
return s;
}
-bool operator==(const LLColor4 &a, const LLColor3 &b)
+bool operator==(const LLColor4& a, const LLColor3& b)
{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]));
}
-bool operator!=(const LLColor4 &a, const LLColor3 &b)
+bool operator!=(const LLColor4& a, const LLColor3& b)
{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]));
}
-LLColor3 vec4to3(const LLColor4 &vec)
+LLColor3 vec4to3(const LLColor4& vec)
{
- LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
+ LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
return temp;
}
-LLColor4 vec3to4(const LLColor3 &vec)
+LLColor4 vec3to4(const LLColor3& vec)
{
- LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
+ LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]);
return temp;
}
-static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
+static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn)
{
- if ( valHUeIn < 0.0f ) valHUeIn += 1.0f;
- if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f;
- if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn );
- if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In );
- if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f );
- return ( val1In );
+ if (valHUeIn < 0.0f)
+ valHUeIn += 1.0f;
+ if (valHUeIn > 1.0f)
+ valHUeIn -= 1.0f;
+ if ((6.0f * valHUeIn) < 1.0f)
+ return (val1In + (val2In - val1In) * 6.0f * valHUeIn);
+ if ((2.0f * valHUeIn) < 1.0f)
+ return (val2In);
+ if ((3.0f * valHUeIn) < 2.0f)
+ return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f);
+ return (val1In);
}
-void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn)
+void LLColor4::setHSL(F32 hValIn, F32 sValIn, F32 lValIn)
{
- if ( sValIn < 0.00001f )
+ if (sValIn < 0.00001f)
{
- mV[VRED] = lValIn;
+ mV[VRED] = lValIn;
mV[VGREEN] = lValIn;
- mV[VBLUE] = lValIn;
+ mV[VBLUE] = lValIn;
}
else
{
F32 interVal1;
F32 interVal2;
- if ( lValIn < 0.5f )
- interVal2 = lValIn * ( 1.0f + sValIn );
+ if (lValIn < 0.5f)
+ interVal2 = lValIn * (1.0f + sValIn);
else
- interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn );
+ interVal2 = (lValIn + sValIn) - (sValIn * lValIn);
interVal1 = 2.0f * lValIn - interVal2;
- mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) );
- mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn );
- mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) );
+ mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f));
+ mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn);
+ mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f));
}
}
@@ -341,58 +342,61 @@ void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const
F32 var_G = mV[VGREEN];
F32 var_B = mV[VBLUE];
- F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) );
- F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) );
+ F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B));
+ F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B));
F32 del_Max = var_Max - var_Min;
- F32 L = ( var_Max + var_Min ) / 2.0f;
+ F32 L = (var_Max + var_Min) / 2.0f;
F32 H = 0.0f;
F32 S = 0.0f;
- if ( del_Max == 0.0f )
+ if (del_Max == 0.0f)
{
- H = 0.0f;
- S = 0.0f;
+ H = 0.0f;
+ S = 0.0f;
}
else
{
- if ( L < 0.5 )
- S = del_Max / ( var_Max + var_Min );
+ if (L < 0.5)
+ S = del_Max / (var_Max + var_Min);
else
- S = del_Max / ( 2.0f - var_Max - var_Min );
+ S = del_Max / (2.0f - var_Max - var_Min);
- F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
- F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max;
+ F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max;
+ F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max;
- if ( var_R >= var_Max )
+ if (var_R >= var_Max)
H = del_B - del_G;
- else
- if ( var_G >= var_Max )
- H = ( 1.0f / 3.0f ) + del_R - del_B;
- else
- if ( var_B >= var_Max )
- H = ( 2.0f / 3.0f ) + del_G - del_R;
-
- if ( H < 0.0f ) H += 1.0f;
- if ( H > 1.0f ) H -= 1.0f;
+ else if (var_G >= var_Max)
+ H = (1.0f / 3.0f) + del_R - del_B;
+ else if (var_B >= var_Max)
+ H = (2.0f / 3.0f) + del_G - del_R;
+
+ if (H < 0.0f)
+ H += 1.0f;
+ if (H > 1.0f)
+ H -= 1.0f;
}
- if (hue) *hue = H;
- if (saturation) *saturation = S;
- if (luminance) *luminance = L;
+ if (hue)
+ *hue = H;
+ if (saturation)
+ *saturation = S;
+ if (luminance)
+ *luminance = L;
}
// static
bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
{
- if( buf.empty() || color == nullptr)
+ if (buf.empty() || color == nullptr)
{
return false;
}
- boost_tokenizer tokens(buf, boost::char_separator<char>(", "));
+ boost_tokenizer tokens(buf, boost::char_separator<char>(", "));
boost_tokenizer::iterator token_iter = tokens.begin();
if (token_iter == tokens.end())
{
@@ -401,16 +405,16 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
// Grab the first token into a string, since we don't know
// if this is a float or a color name.
- std::string color_name( (*token_iter) );
+ std::string color_name((*token_iter));
++token_iter;
if (token_iter != tokens.end())
{
// There are more tokens to read. This must be a vector.
LLColor4 v;
- LLStringUtil::convertToF32( color_name, v.mV[VRED] );
- LLStringUtil::convertToF32( *token_iter, v.mV[VGREEN] );
- v.mV[VBLUE] = 0.0f;
+ LLStringUtil::convertToF32(color_name, v.mV[VRED]);
+ LLStringUtil::convertToF32(*token_iter, v.mV[VGREEN]);
+ v.mV[VBLUE] = 0.0f;
v.mV[VALPHA] = 1.0f;
++token_iter;
@@ -422,283 +426,284 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
else
{
// There is a z-component.
- LLStringUtil::convertToF32( *token_iter, v.mV[VBLUE] );
+ LLStringUtil::convertToF32(*token_iter, v.mV[VBLUE]);
++token_iter;
if (token_iter != tokens.end())
{
// There is an alpha component.
- LLStringUtil::convertToF32( *token_iter, v.mV[VALPHA] );
+ LLStringUtil::convertToF32(*token_iter, v.mV[VALPHA]);
}
}
// Make sure all values are between 0 and 1.
if (v.mV[VRED] > 1.f || v.mV[VGREEN] > 1.f || v.mV[VBLUE] > 1.f || v.mV[VALPHA] > 1.f)
{
- v = v * (1.f / 255.f);
+ constexpr F32 SCALE{ 1.f / 255.f };
+ v *= SCALE;
}
- color->set( v );
+ color->set(v);
}
else // Single value. Read as a named color.
{
// We have a color name
- if ( "red" == color_name )
+ if ("red" == color_name)
{
color->set(LLColor4::red);
}
- else if ( "red1" == color_name )
+ else if ("red1" == color_name)
{
color->set(LLColor4::red1);
}
- else if ( "red2" == color_name )
+ else if ("red2" == color_name)
{
color->set(LLColor4::red2);
}
- else if ( "red3" == color_name )
+ else if ("red3" == color_name)
{
color->set(LLColor4::red3);
}
- else if ( "red4" == color_name )
+ else if ("red4" == color_name)
{
color->set(LLColor4::red4);
}
- else if ( "red5" == color_name )
+ else if ("red5" == color_name)
{
color->set(LLColor4::red5);
}
- else if( "green" == color_name )
+ else if ("green" == color_name)
{
color->set(LLColor4::green);
}
- else if( "green1" == color_name )
+ else if ("green1" == color_name)
{
color->set(LLColor4::green1);
}
- else if( "green2" == color_name )
+ else if ("green2" == color_name)
{
color->set(LLColor4::green2);
}
- else if( "green3" == color_name )
+ else if ("green3" == color_name)
{
color->set(LLColor4::green3);
}
- else if( "green4" == color_name )
+ else if ("green4" == color_name)
{
color->set(LLColor4::green4);
}
- else if( "green5" == color_name )
+ else if ("green5" == color_name)
{
color->set(LLColor4::green5);
}
- else if( "green6" == color_name )
+ else if ("green6" == color_name)
{
color->set(LLColor4::green6);
}
- else if( "blue" == color_name )
+ else if ("blue" == color_name)
{
color->set(LLColor4::blue);
}
- else if( "blue1" == color_name )
+ else if ("blue1" == color_name)
{
color->set(LLColor4::blue1);
}
- else if( "blue2" == color_name )
+ else if ("blue2" == color_name)
{
color->set(LLColor4::blue2);
}
- else if( "blue3" == color_name )
+ else if ("blue3" == color_name)
{
color->set(LLColor4::blue3);
}
- else if( "blue4" == color_name )
+ else if ("blue4" == color_name)
{
color->set(LLColor4::blue4);
}
- else if( "blue5" == color_name )
+ else if ("blue5" == color_name)
{
color->set(LLColor4::blue5);
}
- else if( "blue6" == color_name )
+ else if ("blue6" == color_name)
{
color->set(LLColor4::blue6);
}
- else if( "black" == color_name )
+ else if ("black" == color_name)
{
color->set(LLColor4::black);
}
- else if( "white" == color_name )
+ else if ("white" == color_name)
{
color->set(LLColor4::white);
}
- else if( "yellow" == color_name )
+ else if ("yellow" == color_name)
{
color->set(LLColor4::yellow);
}
- else if( "yellow1" == color_name )
+ else if ("yellow1" == color_name)
{
color->set(LLColor4::yellow1);
}
- else if( "yellow2" == color_name )
+ else if ("yellow2" == color_name)
{
color->set(LLColor4::yellow2);
}
- else if( "yellow3" == color_name )
+ else if ("yellow3" == color_name)
{
color->set(LLColor4::yellow3);
}
- else if( "yellow4" == color_name )
+ else if ("yellow4" == color_name)
{
color->set(LLColor4::yellow4);
}
- else if( "yellow5" == color_name )
+ else if ("yellow5" == color_name)
{
color->set(LLColor4::yellow5);
}
- else if( "yellow6" == color_name )
+ else if ("yellow6" == color_name)
{
color->set(LLColor4::yellow6);
}
- else if( "magenta" == color_name )
+ else if ("magenta" == color_name)
{
color->set(LLColor4::magenta);
}
- else if( "magenta1" == color_name )
+ else if ("magenta1" == color_name)
{
color->set(LLColor4::magenta1);
}
- else if( "magenta2" == color_name )
+ else if ("magenta2" == color_name)
{
color->set(LLColor4::magenta2);
}
- else if( "magenta3" == color_name )
+ else if ("magenta3" == color_name)
{
color->set(LLColor4::magenta3);
}
- else if( "magenta4" == color_name )
+ else if ("magenta4" == color_name)
{
color->set(LLColor4::magenta4);
}
- else if( "purple" == color_name )
+ else if ("purple" == color_name)
{
color->set(LLColor4::purple);
}
- else if( "purple1" == color_name )
+ else if ("purple1" == color_name)
{
color->set(LLColor4::purple1);
}
- else if( "purple2" == color_name )
+ else if ("purple2" == color_name)
{
color->set(LLColor4::purple2);
}
- else if( "purple3" == color_name )
+ else if ("purple3" == color_name)
{
color->set(LLColor4::purple3);
}
- else if( "purple4" == color_name )
+ else if ("purple4" == color_name)
{
color->set(LLColor4::purple4);
}
- else if( "purple5" == color_name )
+ else if ("purple5" == color_name)
{
color->set(LLColor4::purple5);
}
- else if( "purple6" == color_name )
+ else if ("purple6" == color_name)
{
color->set(LLColor4::purple6);
}
- else if( "pink" == color_name )
+ else if ("pink" == color_name)
{
color->set(LLColor4::pink);
}
- else if( "pink1" == color_name )
+ else if ("pink1" == color_name)
{
color->set(LLColor4::pink1);
}
- else if( "pink2" == color_name )
+ else if ("pink2" == color_name)
{
color->set(LLColor4::pink2);
}
- else if( "cyan" == color_name )
+ else if ("cyan" == color_name)
{
color->set(LLColor4::cyan);
}
- else if( "cyan1" == color_name )
+ else if ("cyan1" == color_name)
{
color->set(LLColor4::cyan1);
}
- else if( "cyan2" == color_name )
+ else if ("cyan2" == color_name)
{
color->set(LLColor4::cyan2);
}
- else if( "cyan3" == color_name )
+ else if ("cyan3" == color_name)
{
color->set(LLColor4::cyan3);
}
- else if( "cyan4" == color_name )
+ else if ("cyan4" == color_name)
{
color->set(LLColor4::cyan4);
}
- else if( "cyan5" == color_name )
+ else if ("cyan5" == color_name)
{
color->set(LLColor4::cyan5);
}
- else if( "cyan6" == color_name )
+ else if ("cyan6" == color_name)
{
color->set(LLColor4::cyan6);
}
- else if( "smoke" == color_name )
+ else if ("smoke" == color_name)
{
color->set(LLColor4::smoke);
}
- else if( "grey" == color_name )
+ else if ("grey" == color_name)
{
color->set(LLColor4::grey);
}
- else if( "grey1" == color_name )
+ else if ("grey1" == color_name)
{
color->set(LLColor4::grey1);
}
- else if( "grey2" == color_name )
+ else if ("grey2" == color_name)
{
color->set(LLColor4::grey2);
}
- else if( "grey3" == color_name )
+ else if ("grey3" == color_name)
{
color->set(LLColor4::grey3);
}
- else if( "grey4" == color_name )
+ else if ("grey4" == color_name)
{
color->set(LLColor4::grey4);
}
- else if( "orange" == color_name )
+ else if ("orange" == color_name)
{
color->set(LLColor4::orange);
}
- else if( "orange1" == color_name )
+ else if ("orange1" == color_name)
{
color->set(LLColor4::orange1);
}
- else if( "orange2" == color_name )
+ else if ("orange2" == color_name)
{
color->set(LLColor4::orange2);
}
- else if( "orange3" == color_name )
+ else if ("orange3" == color_name)
{
color->set(LLColor4::orange3);
}
- else if( "orange4" == color_name )
+ else if ("orange4" == color_name)
{
color->set(LLColor4::orange4);
}
- else if( "orange5" == color_name )
+ else if ("orange5" == color_name)
{
color->set(LLColor4::orange5);
}
- else if( "orange6" == color_name )
+ else if ("orange6" == color_name)
{
color->set(LLColor4::orange6);
}
- else if ( "clear" == color_name )
+ else if ("clear" == color_name)
{
color->set(0.f, 0.f, 0.f, 0.f);
}
@@ -714,21 +719,21 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color)
// static
bool LLColor4::parseColor4(const std::string& buf, LLColor4* value)
{
- if( buf.empty() || value == nullptr)
+ if (buf.empty() || value == nullptr)
{
return false;
}
LLColor4 v;
- S32 count = sscanf( buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 );
- if (1 == count )
+ S32 count = sscanf(buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3);
+ if (1 == count)
{
// try this format
- count = sscanf( buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 );
+ count = sscanf(buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3);
}
- if( 4 == count )
+ if (4 == count)
{
- value->setVec( v );
+ value->setVec(v);
return true;
}
diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h
index cafdbd9d7c..a26db0428b 100644
--- a/indra/llmath/v4color.h
+++ b/indra/llmath/v4color.h
@@ -28,7 +28,6 @@
#define LL_V4COLOR_H
#include "llerror.h"
-//#include "vmath.h"
#include "llmath.h"
#include "llsd.h"
@@ -38,213 +37,212 @@ class LLVector4;
// LLColor4 = |x y z w|
-static const U32 LENGTHOFCOLOR4 = 4;
+static constexpr U32 LENGTHOFCOLOR4 = 4;
-static const U32 MAX_LENGTH_OF_COLOR_NAME = 15; //Give plenty of room for additional colors...
+static constexpr U32 MAX_LENGTH_OF_COLOR_NAME = 15; // Give plenty of room for additional colors...
class LLColor4
{
- public:
- F32 mV[LENGTHOFCOLOR4];
- LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1)
- LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1)
- LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a)
- LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a)
- explicit LLColor4(const LLSD& sd);
- explicit LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1)
- explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc))
- explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion
- explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion
-
- LLSD getValue() const
- {
- LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
- ret[3] = mV[3];
- return ret;
- }
-
- void setValue(const LLSD& sd);
-
- void setHSL(F32 hue, F32 saturation, F32 luminance);
- void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
-
- const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1)
- const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1)
-
- const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set()
- const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set()
- const LLColor4& setVec(const LLColor4 &vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor3 &vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor3 &vec, F32 a); // deprecated -- use set()
- const LLColor4& setVec(const F32 *vec); // deprecated -- use set()
- const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set()
-
- const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a)
- const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a)
- const LLColor4& set(const LLColor4 &vec); // Sets LLColor4 to vec
- const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha)
- const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified
- const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec
- const LLColor4& set(const F64 *vec); // Sets LLColor4 to (double)vec
- const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled.
-
- // set from a vector of unknown type and size
- // may leave some data unmodified
- template<typename T>
- const LLColor4& set(const std::vector<T>& v);
-
- // write to a vector of unknown type and size
- // maye leave some data unmodified
- template<typename T>
- void write(std::vector<T>& v) const;
-
- const LLColor4& setAlpha(F32 a);
-
- F32 magVec() const; // deprecated -- use length()
- F32 magVecSquared() const; // deprecated -- use lengthSquared()
- F32 normVec(); // deprecated -- use normalize()
-
- F32 length() const; // Returns magnitude of LLColor4
- F32 lengthSquared() const; // Returns magnitude squared of LLColor4
- F32 normalize(); // deprecated -- use normalize()
-
- bool isOpaque() { return mV[VALPHA] == 1.f; }
-
- F32 operator[](int idx) const { return mV[idx]; }
- F32 &operator[](int idx) { return mV[idx]; }
-
- const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4
-
- bool operator<(const LLColor4& rhs) const;
- friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a
- friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b
- friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b
- friend LLColor4 operator*(const LLColor4 &a, const LLColor4 &b); // Return component wise a * b
- friend LLColor4 operator*(const LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change)
- friend LLColor4 operator/(const LLColor4 &a, F32 k); // Return rgb divided by scalar k (no alpha change)
- friend LLColor4 operator*(F32 k, const LLColor4 &a); // Return rgb times scaler k (no alpha change)
- friend LLColor4 operator%(const LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change)
- friend LLColor4 operator%(F32 k, const LLColor4 &a); // Return alpha times scaler k (no rgb change)
-
- friend bool operator==(const LLColor4 &a, const LLColor4 &b); // Return a == b
- friend bool operator!=(const LLColor4 &a, const LLColor4 &b); // Return a != b
-
- friend bool operator==(const LLColor4 &a, const LLColor3 &b); // Return a == b
- friend bool operator!=(const LLColor4 &a, const LLColor3 &b); // Return a != b
-
- friend const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b); // Return vector a + b
- friend const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b); // Return vector a minus b
- friend const LLColor4& operator*=(LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change)
- friend const LLColor4& operator%=(LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change)
-
- friend const LLColor4& operator*=(LLColor4 &a, const LLColor4 &b); // Doesn't multiply alpha! (for lighting)
-
- // conversion
- operator LLColor4U() const;
-
- // Basic color values.
- static LLColor4 red;
- static LLColor4 green;
- static LLColor4 blue;
- static LLColor4 black;
- static LLColor4 white;
- static LLColor4 yellow;
- static LLColor4 magenta;
- static LLColor4 cyan;
- static LLColor4 smoke;
- static LLColor4 grey;
- static LLColor4 orange;
- static LLColor4 purple;
- static LLColor4 pink;
- static LLColor4 transparent;
-
- // Extra color values.
- static LLColor4 grey1;
- static LLColor4 grey2;
- static LLColor4 grey3;
- static LLColor4 grey4;
-
- static LLColor4 red1;
- static LLColor4 red2;
- static LLColor4 red3;
- static LLColor4 red4;
- static LLColor4 red5;
-
- static LLColor4 green1;
- static LLColor4 green2;
- static LLColor4 green3;
- static LLColor4 green4;
- static LLColor4 green5;
- static LLColor4 green6;
-
- static LLColor4 blue1;
- static LLColor4 blue2;
- static LLColor4 blue3;
- static LLColor4 blue4;
- static LLColor4 blue5;
- static LLColor4 blue6;
-
- static LLColor4 yellow1;
- static LLColor4 yellow2;
- static LLColor4 yellow3;
- static LLColor4 yellow4;
- static LLColor4 yellow5;
- static LLColor4 yellow6;
- static LLColor4 yellow7;
- static LLColor4 yellow8;
- static LLColor4 yellow9;
-
- static LLColor4 orange1;
- static LLColor4 orange2;
- static LLColor4 orange3;
- static LLColor4 orange4;
- static LLColor4 orange5;
- static LLColor4 orange6;
-
- static LLColor4 magenta1;
- static LLColor4 magenta2;
- static LLColor4 magenta3;
- static LLColor4 magenta4;
-
- static LLColor4 purple1;
- static LLColor4 purple2;
- static LLColor4 purple3;
- static LLColor4 purple4;
- static LLColor4 purple5;
- static LLColor4 purple6;
-
- static LLColor4 pink1;
- static LLColor4 pink2;
-
- static LLColor4 cyan1;
- static LLColor4 cyan2;
- static LLColor4 cyan3;
- static LLColor4 cyan4;
- static LLColor4 cyan5;
- static LLColor4 cyan6;
-
- static bool parseColor(const std::string& buf, LLColor4* color);
- static bool parseColor4(const std::string& buf, LLColor4* color);
-
- inline void clamp();
-};
+public:
+ F32 mV[LENGTHOFCOLOR4];
+ LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1)
+ LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1)
+ LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a)
+ LLColor4(const LLColor3& vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a)
+ explicit LLColor4(const LLSD& sd);
+ explicit LLColor4(const F32* vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1)
+ explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc))
+ explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion
+ explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion
+
+ LLSD getValue() const
+ {
+ LLSD ret;
+ ret[0] = mV[VRED];
+ ret[1] = mV[VGREEN];
+ ret[2] = mV[VBLUE];
+ ret[3] = mV[VALPHA];
+ return ret;
+ }
+ void setValue(const LLSD& sd);
+
+ void setHSL(F32 hue, F32 saturation, F32 luminance);
+ void calcHSL(F32* hue, F32* saturation, F32* luminance) const;
+
+ const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1)
+ const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1)
+
+ const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set()
+ const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor4& vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor3& vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor3& vec, F32 a); // deprecated -- use set()
+ const LLColor4& setVec(const F32* vec); // deprecated -- use set()
+ const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set()
+
+ const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a)
+ const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a)
+ const LLColor4& set(const LLColor4& vec); // Sets LLColor4 to vec
+ const LLColor4& set(const LLColor3& vec); // Sets LLColor4 to LLColor3 vec (no change in alpha)
+ const LLColor4& set(const LLColor3& vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified
+ const LLColor4& set(const F32* vec); // Sets LLColor4 to vec
+ const LLColor4& set(const F64* vec); // Sets LLColor4 to (double)vec
+ const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled.
+
+ // set from a vector of unknown type and size
+ // may leave some data unmodified
+ template<typename T>
+ const LLColor4& set(const std::vector<T>& v);
+
+ // write to a vector of unknown type and size
+ // maye leave some data unmodified
+ template<typename T>
+ void write(std::vector<T>& v) const;
+
+ const LLColor4& setAlpha(F32 a);
+
+ F32 magVec() const; // deprecated -- use length()
+ F32 magVecSquared() const; // deprecated -- use lengthSquared()
+ F32 normVec(); // deprecated -- use normalize()
+
+ F32 length() const; // Returns magnitude of LLColor4
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor4
+ F32 normalize(); // deprecated -- use normalize()
+
+ bool isOpaque() const { return mV[VALPHA] == 1.f; }
+
+ F32 operator[](int idx) const { return mV[idx]; }
+ F32& operator[](int idx) { return mV[idx]; }
+
+ const LLColor4& operator=(const LLColor3& a); // Assigns vec3 to vec4 and returns vec4
+
+ bool operator<(const LLColor4& rhs) const;
+ friend std::ostream& operator<<(std::ostream& s, const LLColor4& a); // Print a
+ friend LLColor4 operator+(const LLColor4& a, const LLColor4& b); // Return vector a + b
+ friend LLColor4 operator-(const LLColor4& a, const LLColor4& b); // Return vector a minus b
+ friend LLColor4 operator*(const LLColor4& a, const LLColor4& b); // Return component wise a * b
+ friend LLColor4 operator*(const LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change)
+ friend LLColor4 operator/(const LLColor4& a, F32 k); // Return rgb divided by scalar k (no alpha change)
+ friend LLColor4 operator*(F32 k, const LLColor4& a); // Return rgb times scaler k (no alpha change)
+ friend LLColor4 operator%(const LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change)
+ friend LLColor4 operator%(F32 k, const LLColor4& a); // Return alpha times scaler k (no rgb change)
+
+ friend bool operator==(const LLColor4& a, const LLColor4& b); // Return a == b
+ friend bool operator!=(const LLColor4& a, const LLColor4& b); // Return a != b
+
+ friend bool operator==(const LLColor4& a, const LLColor3& b); // Return a == b
+ friend bool operator!=(const LLColor4& a, const LLColor3& b); // Return a != b
+
+ friend const LLColor4& operator+=(LLColor4& a, const LLColor4& b); // Return vector a + b
+ friend const LLColor4& operator-=(LLColor4& a, const LLColor4& b); // Return vector a minus b
+ friend const LLColor4& operator*=(LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change)
+ friend const LLColor4& operator%=(LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change)
+
+ friend const LLColor4& operator*=(LLColor4& a, const LLColor4& b); // Doesn't multiply alpha! (for lighting)
+
+ // conversion
+ operator LLColor4U() const;
+
+ // Basic color values.
+ static LLColor4 red;
+ static LLColor4 green;
+ static LLColor4 blue;
+ static LLColor4 black;
+ static LLColor4 white;
+ static LLColor4 yellow;
+ static LLColor4 magenta;
+ static LLColor4 cyan;
+ static LLColor4 smoke;
+ static LLColor4 grey;
+ static LLColor4 orange;
+ static LLColor4 purple;
+ static LLColor4 pink;
+ static LLColor4 transparent;
+
+ // Extra color values.
+ static LLColor4 grey1;
+ static LLColor4 grey2;
+ static LLColor4 grey3;
+ static LLColor4 grey4;
+
+ static LLColor4 red1;
+ static LLColor4 red2;
+ static LLColor4 red3;
+ static LLColor4 red4;
+ static LLColor4 red5;
+
+ static LLColor4 green1;
+ static LLColor4 green2;
+ static LLColor4 green3;
+ static LLColor4 green4;
+ static LLColor4 green5;
+ static LLColor4 green6;
+
+ static LLColor4 blue1;
+ static LLColor4 blue2;
+ static LLColor4 blue3;
+ static LLColor4 blue4;
+ static LLColor4 blue5;
+ static LLColor4 blue6;
+
+ static LLColor4 yellow1;
+ static LLColor4 yellow2;
+ static LLColor4 yellow3;
+ static LLColor4 yellow4;
+ static LLColor4 yellow5;
+ static LLColor4 yellow6;
+ static LLColor4 yellow7;
+ static LLColor4 yellow8;
+ static LLColor4 yellow9;
+
+ static LLColor4 orange1;
+ static LLColor4 orange2;
+ static LLColor4 orange3;
+ static LLColor4 orange4;
+ static LLColor4 orange5;
+ static LLColor4 orange6;
+
+ static LLColor4 magenta1;
+ static LLColor4 magenta2;
+ static LLColor4 magenta3;
+ static LLColor4 magenta4;
+
+ static LLColor4 purple1;
+ static LLColor4 purple2;
+ static LLColor4 purple3;
+ static LLColor4 purple4;
+ static LLColor4 purple5;
+ static LLColor4 purple6;
+
+ static LLColor4 pink1;
+ static LLColor4 pink2;
+
+ static LLColor4 cyan1;
+ static LLColor4 cyan2;
+ static LLColor4 cyan3;
+ static LLColor4 cyan4;
+ static LLColor4 cyan5;
+ static LLColor4 cyan6;
+
+ static bool parseColor(const std::string& buf, LLColor4* color);
+ static bool parseColor4(const std::string& buf, LLColor4* color);
+
+ inline void clamp();
+};
// Non-member functions
-F32 distVec(const LLColor4 &a, const LLColor4 &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor4 &a, const LLColor4 &b); // Returns distance squared between a and b
-LLColor3 vec4to3(const LLColor4 &vec);
-LLColor4 vec3to4(const LLColor3 &vec);
-LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u);
+F32 distVec(const LLColor4& a, const LLColor4& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor4& a, const LLColor4& b); // Returns distance squared between a and b
+LLColor3 vec4to3(const LLColor4& vec);
+LLColor4 vec3to4(const LLColor3& vec);
+LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u);
-inline LLColor4::LLColor4(void)
+inline LLColor4::LLColor4()
{
- mV[VRED] = 0.f;
+ mV[VRED] = 0.f;
mV[VGREEN] = 0.f;
- mV[VBLUE] = 0.f;
+ mV[VBLUE] = 0.f;
mV[VALPHA] = 1.f;
}
@@ -255,149 +253,146 @@ inline LLColor4::LLColor4(const LLSD& sd)
inline LLColor4::LLColor4(F32 r, F32 g, F32 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = 1.f;
}
inline LLColor4::LLColor4(F32 r, F32 g, F32 b, F32 a)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = a;
}
inline LLColor4::LLColor4(U32 clr)
{
- mV[VRED] = (clr&0xff) * (1.0f/255.0f);
- mV[VGREEN] = ((clr>>8)&0xff) * (1.0f/255.0f);
- mV[VBLUE] = ((clr>>16)&0xff) * (1.0f/255.0f);
- mV[VALPHA] = (clr>>24) * (1.0f/255.0f);
+ mV[VRED] = (clr & 0xff) * (1.0f / 255.0f);
+ mV[VGREEN] = ((clr >> 8) & 0xff) * (1.0f / 255.0f);
+ mV[VBLUE] = ((clr >> 16) & 0xff) * (1.0f / 255.0f);
+ mV[VALPHA] = (clr >> 24) * (1.0f / 255.0f);
}
-
-inline LLColor4::LLColor4(const F32 *vec)
+inline LLColor4::LLColor4(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
}
-inline const LLColor4& LLColor4::setToBlack(void)
+inline const LLColor4& LLColor4::setToBlack(void)
{
- mV[VRED] = 0.f;
+ mV[VRED] = 0.f;
mV[VGREEN] = 0.f;
- mV[VBLUE] = 0.f;
+ mV[VBLUE] = 0.f;
mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::setToWhite(void)
+inline const LLColor4& LLColor4::setToWhite(void)
{
- mV[VRED] = 1.f;
+ mV[VRED] = 1.f;
mV[VGREEN] = 1.f;
- mV[VBLUE] = 1.f;
+ mV[VBLUE] = 1.f;
mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z)
+inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
-inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a)
+inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
mV[VALPHA] = a;
return (*this);
}
-inline const LLColor4& LLColor4::set(const LLColor4 &vec)
+inline const LLColor4& LLColor4::set(const LLColor4& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-
-inline const LLColor4& LLColor4::set(const F32 *vec)
+inline const LLColor4& LLColor4::set(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
-inline const LLColor4& LLColor4::set(const F64 *vec)
+inline const LLColor4& LLColor4::set(const F64* vec)
{
- mV[VRED] = static_cast<F32>(vec[VRED]);
+ mV[VRED] = static_cast<F32>(vec[VRED]);
mV[VGREEN] = static_cast<F32>(vec[VGREEN]);
- mV[VBLUE] = static_cast<F32>(vec[VBLUE]);
+ mV[VBLUE] = static_cast<F32>(vec[VBLUE]);
mV[VALPHA] = static_cast<F32>(vec[VALPHA]);
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z)
+inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 1.f;
+ // no change to alpha!
+ // mV[VALPHA] = 1.f;
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a)
+inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
mV[VALPHA] = a;
return (*this);
}
// deprecated
-inline const LLColor4& LLColor4::setVec(const LLColor4 &vec)
+inline const LLColor4& LLColor4::setVec(const LLColor4& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-
// deprecated
-inline const LLColor4& LLColor4::setVec(const F32 *vec)
+inline const LLColor4& LLColor4::setVec(const F32* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
-inline const LLColor4& LLColor4::setAlpha(F32 a)
+inline const LLColor4& LLColor4::setAlpha(F32 a)
{
mV[VALPHA] = a;
return (*this);
@@ -405,155 +400,116 @@ inline const LLColor4& LLColor4::setAlpha(F32 a)
// LLColor4 Magnitude and Normalization Functions
-inline F32 LLColor4::length(void) const
+inline F32 LLColor4::length() const
{
- return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
-inline F32 LLColor4::lengthSquared(void) const
+inline F32 LLColor4::lengthSquared() const
{
- return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
-inline F32 LLColor4::normalize(void)
+inline F32 LLColor4::normalize()
{
- F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
+ oomag = 1.f / mag;
mV[VRED] *= oomag;
mV[VGREEN] *= oomag;
mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// deprecated
-inline F32 LLColor4::magVec(void) const
+inline F32 LLColor4::magVec() const
{
- return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor4::magVecSquared(void) const
+inline F32 LLColor4::magVecSquared() const
{
- return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE];
+ return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE];
}
// deprecated
-inline F32 LLColor4::normVec(void)
+inline F32 LLColor4::normVec()
{
- F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]);
+ F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]);
F32 oomag;
if (mag)
{
- oomag = 1.f/mag;
+ oomag = 1.f / mag;
mV[VRED] *= oomag;
mV[VGREEN] *= oomag;
mV[VBLUE] *= oomag;
}
- return (mag);
+ return mag;
}
// LLColor4 Operators
-
-inline LLColor4 operator+(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator+(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] + b.mV[VRED],
- a.mV[VGREEN] + b.mV[VGREEN],
- a.mV[VBLUE] + b.mV[VBLUE],
- a.mV[VALPHA] + b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]);
}
-inline LLColor4 operator-(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator-(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] - b.mV[VRED],
- a.mV[VGREEN] - b.mV[VGREEN],
- a.mV[VBLUE] - b.mV[VBLUE],
- a.mV[VALPHA] - b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]);
}
-inline LLColor4 operator*(const LLColor4 &a, const LLColor4 &b)
+inline LLColor4 operator*(const LLColor4& a, const LLColor4& b)
{
- return LLColor4(
- a.mV[VRED] * b.mV[VRED],
- a.mV[VGREEN] * b.mV[VGREEN],
- a.mV[VBLUE] * b.mV[VBLUE],
- a.mV[VALPHA] * b.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]);
}
-inline LLColor4 operator*(const LLColor4 &a, F32 k)
+inline LLColor4 operator*(const LLColor4& a, F32 k)
{
// only affects rgb (not a!)
- return LLColor4(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]);
}
-inline LLColor4 operator/(const LLColor4 &a, F32 k)
+inline LLColor4 operator/(const LLColor4& a, F32 k)
{
- return LLColor4(
- a.mV[VRED] / k,
- a.mV[VGREEN] / k,
- a.mV[VBLUE] / k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] / k, a.mV[VGREEN] / k, a.mV[VBLUE] / k, a.mV[VALPHA]);
}
-inline LLColor4 operator*(F32 k, const LLColor4 &a)
+inline LLColor4 operator*(F32 k, const LLColor4& a)
{
// only affects rgb (not a!)
- return LLColor4(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]);
}
-inline LLColor4 operator%(F32 k, const LLColor4 &a)
+inline LLColor4 operator%(F32 k, const LLColor4& a)
{
// only affects alpha (not rgb!)
- return LLColor4(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k);
+ return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k);
}
-inline LLColor4 operator%(const LLColor4 &a, F32 k)
+inline LLColor4 operator%(const LLColor4& a, F32 k)
{
// only affects alpha (not rgb!)
- return LLColor4(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k);
+ return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k);
}
-inline bool operator==(const LLColor4 &a, const LLColor4 &b)
+inline bool operator==(const LLColor4& a, const LLColor4& b)
{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE])
- &&(a.mV[VALPHA] == b.mV[VALPHA]));
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA]));
}
-inline bool operator!=(const LLColor4 &a, const LLColor4 &b)
+inline bool operator!=(const LLColor4& a, const LLColor4& b)
{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE])
- ||(a.mV[VALPHA] != b.mV[VALPHA]));
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA]));
}
-inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator+=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] += b.mV[VRED];
a.mV[VGREEN] += b.mV[VGREEN];
@@ -562,7 +518,7 @@ inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b)
return a;
}
-inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator-=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] -= b.mV[VRED];
a.mV[VGREEN] -= b.mV[VGREEN];
@@ -571,7 +527,7 @@ inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b)
return a;
}
-inline const LLColor4& operator*=(LLColor4 &a, F32 k)
+inline const LLColor4& operator*=(LLColor4& a, F32 k)
{
// only affects rgb (not a!)
a.mV[VRED] *= k;
@@ -580,121 +536,120 @@ inline const LLColor4& operator*=(LLColor4 &a, F32 k)
return a;
}
-inline const LLColor4& operator *=(LLColor4 &a, const LLColor4 &b)
+inline const LLColor4& operator*=(LLColor4& a, const LLColor4& b)
{
a.mV[VRED] *= b.mV[VRED];
a.mV[VGREEN] *= b.mV[VGREEN];
a.mV[VBLUE] *= b.mV[VBLUE];
-// a.mV[VALPHA] *= b.mV[VALPHA];
+ // a.mV[VALPHA] *= b.mV[VALPHA];
return a;
}
-inline const LLColor4& operator%=(LLColor4 &a, F32 k)
+inline const LLColor4& operator%=(LLColor4& a, F32 k)
{
// only affects alpha (not rgb!)
a.mV[VALPHA] *= k;
return a;
}
-
// Non-member functions
-inline F32 distVec(const LLColor4 &a, const LLColor4 &b)
+inline F32 distVec(const LLColor4& a, const LLColor4& b)
{
LLColor4 vec = a - b;
- return (vec.length());
+ return vec.length();
}
-inline F32 distVec_squared(const LLColor4 &a, const LLColor4 &b)
+inline F32 distVec_squared(const LLColor4& a, const LLColor4& b)
{
LLColor4 vec = a - b;
- return (vec.lengthSquared());
+ return vec.lengthSquared();
}
-inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u)
+inline LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u)
{
- return LLColor4(
- a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u,
- a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u,
- a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u,
- a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u);
+ return LLColor4(a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u,
+ a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u,
+ a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u,
+ a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u);
}
inline bool LLColor4::operator<(const LLColor4& rhs) const
{
- if (mV[0] != rhs.mV[0])
+ if (mV[VRED] != rhs.mV[VRED])
{
- return mV[0] < rhs.mV[0];
+ return mV[VRED] < rhs.mV[VRED];
}
- if (mV[1] != rhs.mV[1])
+ if (mV[VGREEN] != rhs.mV[VGREEN])
{
- return mV[1] < rhs.mV[1];
+ return mV[VGREEN] < rhs.mV[VGREEN];
}
- if (mV[2] != rhs.mV[2])
+ if (mV[VBLUE] != rhs.mV[VBLUE])
{
- return mV[2] < rhs.mV[2];
+ return mV[VBLUE] < rhs.mV[VBLUE];
}
- return mV[3] < rhs.mV[3];
+ return mV[VALPHA] < rhs.mV[VALPHA];
}
void LLColor4::clamp()
{
// Clamp the color...
- if (mV[0] < 0.f)
+ if (mV[VRED] < 0.f)
{
- mV[0] = 0.f;
+ mV[VRED] = 0.f;
}
- else if (mV[0] > 1.f)
+ else if (mV[VRED] > 1.f)
{
- mV[0] = 1.f;
+ mV[VRED] = 1.f;
}
- if (mV[1] < 0.f)
+ if (mV[VGREEN] < 0.f)
{
- mV[1] = 0.f;
+ mV[VGREEN] = 0.f;
}
- else if (mV[1] > 1.f)
+ else if (mV[VGREEN] > 1.f)
{
- mV[1] = 1.f;
+ mV[VGREEN] = 1.f;
}
- if (mV[2] < 0.f)
+ if (mV[VBLUE] < 0.f)
{
- mV[2] = 0.f;
+ mV[VBLUE] = 0.f;
}
- else if (mV[2] > 1.f)
+ else if (mV[VBLUE] > 1.f)
{
- mV[2] = 1.f;
+ mV[VBLUE] = 1.f;
}
- if (mV[3] < 0.f)
+ if (mV[VALPHA] < 0.f)
{
- mV[3] = 0.f;
+ mV[VALPHA] = 0.f;
}
- else if (mV[3] > 1.f)
+ else if (mV[VALPHA] > 1.f)
{
- mV[3] = 1.f;
+ mV[VALPHA] = 1.f;
}
}
// Return the given linear space color value in gamma corrected (sRGB) space
-inline const LLColor4 srgbColor4(const LLColor4 &a) {
+inline const LLColor4 srgbColor4(const LLColor4& a)
+{
LLColor4 srgbColor;
- srgbColor.mV[0] = linearTosRGB(a.mV[0]);
- srgbColor.mV[1] = linearTosRGB(a.mV[1]);
- srgbColor.mV[2] = linearTosRGB(a.mV[2]);
- srgbColor.mV[3] = a.mV[3];
+ srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]);
+ srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]);
+ srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]);
+ srgbColor.mV[VALPHA] = a.mV[VALPHA];
return srgbColor;
}
// Return the given gamma corrected (sRGB) color in linear space
-inline const LLColor4 linearColor4(const LLColor4 &a)
+inline const LLColor4 linearColor4(const LLColor4& a)
{
LLColor4 linearColor;
- linearColor.mV[0] = sRGBtoLinear(a.mV[0]);
- linearColor.mV[1] = sRGBtoLinear(a.mV[1]);
- linearColor.mV[2] = sRGBtoLinear(a.mV[2]);
- linearColor.mV[3] = a.mV[3];
+ linearColor.mV[VRED] = sRGBtoLinear(a.mV[VRED]);
+ linearColor.mV[VGREEN] = sRGBtoLinear(a.mV[VGREEN]);
+ linearColor.mV[VBLUE] = sRGBtoLinear(a.mV[VBLUE]);
+ linearColor.mV[VALPHA] = a.mV[VALPHA];
return linearColor;
}
@@ -720,4 +675,3 @@ void LLColor4::write(std::vector<T>& v) const
}
#endif
-
diff --git a/indra/llmath/v4coloru.cpp b/indra/llmath/v4coloru.cpp
index acf349245a..46314bae26 100644
--- a/indra/llmath/v4coloru.cpp
+++ b/indra/llmath/v4coloru.cpp
@@ -26,62 +26,19 @@
#include "linden_common.h"
-//#include "v3coloru.h"
#include "v4coloru.h"
-#include "v4color.h"
-//#include "vmath.h"
#include "llmath.h"
// LLColor4U
+// clang-format off
LLColor4U LLColor4U::white(255, 255, 255, 255);
LLColor4U LLColor4U::black( 0, 0, 0, 255);
LLColor4U LLColor4U::red (255, 0, 0, 255);
LLColor4U LLColor4U::green( 0, 255, 0, 255);
LLColor4U LLColor4U::blue ( 0, 0, 255, 255);
+// clang-format on
-// conversion
-/* inlined to fix gcc compile link error
-LLColor4U::operator LLColor4()
-{
- return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f));
-}
-*/
-
-// Constructors
-
-
-/*
-LLColor4U::LLColor4U(const LLColor3 &vec)
-{
- mV[VRED] = vec.mV[VRED];
- mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
- mV[VALPHA] = 255;
-}
-*/
-
-
-// Clear and Assignment Functions
-
-
-
-// LLColor4U Operators
-
-/*
-LLColor4U LLColor4U::operator=(const LLColor3 &a)
-{
- mV[VRED] = a.mV[VRED];
- mV[VGREEN] = a.mV[VGREEN];
- mV[VBLUE] = a.mV[VBLUE];
-
-// converting from an rgb sets a=1 (opaque)
- mV[VALPHA] = 255;
- return (*this);
-}
-*/
-
-
-std::ostream& operator<<(std::ostream& s, const LLColor4U &a)
+std::ostream& operator<<(std::ostream& s, const LLColor4U& a)
{
s << "{ " << (S32)a.mV[VRED] << ", " << (S32)a.mV[VGREEN] << ", " << (S32)a.mV[VBLUE] << ", " << (S32)a.mV[VALPHA] << " }";
return s;
@@ -90,31 +47,31 @@ std::ostream& operator<<(std::ostream& s, const LLColor4U &a)
// static
bool LLColor4U::parseColor4U(const std::string& buf, LLColor4U* value)
{
- if( buf.empty() || value == nullptr)
+ if (buf.empty() || value == nullptr)
{
return false;
}
- U32 v[4];
- S32 count = sscanf( buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 );
- if (1 == count )
+ U32 v[4]{};
+ S32 count = sscanf(buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3);
+ if (1 == count)
{
// try this format
- count = sscanf( buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 );
+ count = sscanf(buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3);
}
- if( 4 != count )
+ if (4 != count)
{
return false;
}
- for( S32 i = 0; i < 4; i++ )
+ for (S32 i = 0; i < 4; i++)
{
- if( v[i] > U8_MAX )
+ if (v[i] > U8_MAX)
{
return false;
}
}
- value->set( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) );
+ value->set(U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]));
return true;
}
diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h
index 29128a08a7..e1a0206461 100644
--- a/indra/llmath/v4coloru.h
+++ b/indra/llmath/v4coloru.h
@@ -28,104 +28,93 @@
#define LL_V4COLORU_H
#include "llerror.h"
-//#include "vmath.h"
#include "llmath.h"
-//#include "v4color.h"
#include "v3color.h"
#include "v4color.h"
-//class LLColor3U;
class LLColor4;
// LLColor4U = | red green blue alpha |
-static const U32 LENGTHOFCOLOR4U = 4;
-
+static constexpr U32 LENGTHOFCOLOR4U = 4;
class LLColor4U
{
public:
-
U8 mV[LENGTHOFCOLOR4U];
- LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1)
- LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1)
- LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a)
- LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1)
- explicit LLColor4U(const LLSD& sd)
- {
- setValue(sd);
- }
+ LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1)
+ LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1)
+ LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a)
+ LLColor4U(const U8* vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1)
+ explicit LLColor4U(const LLSD& sd) { setValue(sd); }
void setValue(const LLSD& sd)
{
- mV[0] = sd[0].asInteger();
- mV[1] = sd[1].asInteger();
- mV[2] = sd[2].asInteger();
- mV[3] = sd[3].asInteger();
+ mV[VRED] = sd[0].asInteger();
+ mV[VGREEN] = sd[1].asInteger();
+ mV[VBLUE] = sd[2].asInteger();
+ mV[VALPHA] = sd[3].asInteger();
}
LLSD getValue() const
{
LLSD ret;
- ret[0] = mV[0];
- ret[1] = mV[1];
- ret[2] = mV[2];
- ret[3] = mV[3];
+ ret[0] = mV[VRED];
+ ret[1] = mV[VGREEN];
+ ret[2] = mV[VBLUE];
+ ret[3] = mV[VALPHA];
return ret;
}
- const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1)
- const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1)
+ const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1)
+ const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1)
- const LLColor4U& set(U8 r, U8 g, U8 b, U8 a);// Sets LLColor4U to (r, g, b, a)
- const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a)
- const LLColor4U& set(const LLColor4U &vec); // Sets LLColor4U to vec
- const LLColor4U& set(const U8 *vec); // Sets LLColor4U to vec
+ const LLColor4U& set(U8 r, U8 g, U8 b, U8 a); // Sets LLColor4U to (r, g, b, a)
+ const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a)
+ const LLColor4U& set(const LLColor4U& vec); // Sets LLColor4U to vec
+ const LLColor4U& set(const U8* vec); // Sets LLColor4U to vec
- const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set()
- const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set()
- const LLColor4U& setVec(const LLColor4U &vec); // deprecated -- use set()
- const LLColor4U& setVec(const U8 *vec); // deprecated -- use set()
+ const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set()
+ const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set()
+ const LLColor4U& setVec(const LLColor4U& vec); // deprecated -- use set()
+ const LLColor4U& setVec(const U8* vec); // deprecated -- use set()
- const LLColor4U& setAlpha(U8 a);
+ const LLColor4U& setAlpha(U8 a);
- F32 magVec() const; // deprecated -- use length()
- F32 magVecSquared() const; // deprecated -- use lengthSquared()
+ F32 magVec() const; // deprecated -- use length()
+ F32 magVecSquared() const; // deprecated -- use lengthSquared()
- F32 length() const; // Returns magnitude squared of LLColor4U
- F32 lengthSquared() const; // Returns magnitude squared of LLColor4U
+ F32 length() const; // Returns magnitude squared of LLColor4U
+ F32 lengthSquared() const; // Returns magnitude squared of LLColor4U
- friend std::ostream& operator<<(std::ostream& s, const LLColor4U &a); // Print a
- friend LLColor4U operator+(const LLColor4U &a, const LLColor4U &b); // Return vector a + b
- friend LLColor4U operator-(const LLColor4U &a, const LLColor4U &b); // Return vector a minus b
- friend LLColor4U operator*(const LLColor4U &a, const LLColor4U &b); // Return a * b
- friend bool operator==(const LLColor4U &a, const LLColor4U &b); // Return a == b
- friend bool operator!=(const LLColor4U &a, const LLColor4U &b); // Return a != b
+ friend std::ostream& operator<<(std::ostream& s, const LLColor4U& a); // Print a
+ friend LLColor4U operator+(const LLColor4U& a, const LLColor4U& b); // Return vector a + b
+ friend LLColor4U operator-(const LLColor4U& a, const LLColor4U& b); // Return vector a minus b
+ friend LLColor4U operator*(const LLColor4U& a, const LLColor4U& b); // Return a * b
+ friend bool operator==(const LLColor4U& a, const LLColor4U& b); // Return a == b
+ friend bool operator!=(const LLColor4U& a, const LLColor4U& b); // Return a != b
- friend const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b); // Return vector a + b
- friend const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b); // Return vector a minus b
- friend const LLColor4U& operator*=(LLColor4U &a, U8 k); // Return rgb times scaler k (no alpha change)
- friend const LLColor4U& operator%=(LLColor4U &a, U8 k); // Return alpha times scaler k (no rgb change)
+ friend const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b); // Return vector a + b
+ friend const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b); // Return vector a minus b
+ friend const LLColor4U& operator*=(LLColor4U& a, U8 k); // Return rgb times scaler k (no alpha change)
+ friend const LLColor4U& operator%=(LLColor4U& a, U8 k); // Return alpha times scaler k (no rgb change)
- LLColor4U addClampMax(const LLColor4U &color); // Add and clamp the max
+ LLColor4U addClampMax(const LLColor4U& color); // Add and clamp the max
- LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k
+ LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k
- inline void setVecScaleClamp(const LLColor3 &color);
- inline void setVecScaleClamp(const LLColor4 &color);
+ inline void setVecScaleClamp(const LLColor3& color);
+ inline void setVecScaleClamp(const LLColor4& color);
static bool parseColor4U(const std::string& buf, LLColor4U* value);
// conversion
- operator LLColor4() const
- {
- return LLColor4(*this);
- }
+ operator LLColor4() const { return LLColor4(*this); }
- U32 asRGBA() const;
- void fromRGBA( U32 aVal );
+ U32 asRGBA() const;
+ void fromRGBA(U32 aVal);
static LLColor4U white;
static LLColor4U black;
@@ -134,104 +123,95 @@ public:
static LLColor4U blue;
};
-
// Non-member functions
-F32 distVec(const LLColor4U &a, const LLColor4U &b); // Returns distance between a and b
-F32 distVec_squared(const LLColor4U &a, const LLColor4U &b); // Returns distance squared between a and b
-
+F32 distVec(const LLColor4U& a, const LLColor4U& b); // Returns distance between a and b
+F32 distVec_squared(const LLColor4U& a, const LLColor4U& b); // Returns distance squared between a and b
inline LLColor4U::LLColor4U()
{
- mV[VRED] = 0;
+ mV[VRED] = 0;
mV[VGREEN] = 0;
- mV[VBLUE] = 0;
+ mV[VBLUE] = 0;
mV[VALPHA] = 255;
}
inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = 255;
}
inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b, U8 a)
{
- mV[VRED] = r;
+ mV[VRED] = r;
mV[VGREEN] = g;
- mV[VBLUE] = b;
+ mV[VBLUE] = b;
mV[VALPHA] = a;
}
-inline LLColor4U::LLColor4U(const U8 *vec)
+inline LLColor4U::LLColor4U(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
}
-/*
-inline LLColor4U::operator LLColor4()
-{
- return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f));
-}
-*/
-
inline const LLColor4U& LLColor4U::setToBlack(void)
{
- mV[VRED] = 0;
+ mV[VRED] = 0;
mV[VGREEN] = 0;
- mV[VBLUE] = 0;
+ mV[VBLUE] = 0;
mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::setToWhite(void)
{
- mV[VRED] = 255;
+ mV[VRED] = 255;
mV[VGREEN] = 255;
- mV[VBLUE] = 255;
+ mV[VBLUE] = 255;
mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::set(const U8 x, const U8 y, const U8 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 255;
+ // no change to alpha!
+ // mV[VALPHA] = 255;
return (*this);
}
inline const LLColor4U& LLColor4U::set(const U8 r, const U8 g, const U8 b, U8 a)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
- mV[3] = a;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
+ mV[VALPHA] = a;
return (*this);
}
-inline const LLColor4U& LLColor4U::set(const LLColor4U &vec)
+inline const LLColor4U& LLColor4U::set(const LLColor4U& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
-inline const LLColor4U& LLColor4U::set(const U8 *vec)
+inline const LLColor4U& LLColor4U::set(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
@@ -239,12 +219,12 @@ inline const LLColor4U& LLColor4U::set(const U8 *vec)
// deprecated
inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z)
{
- mV[VRED] = x;
+ mV[VRED] = x;
mV[VGREEN] = y;
- mV[VBLUE] = z;
+ mV[VBLUE] = z;
-// no change to alpha!
-// mV[VALPHA] = 255;
+ // no change to alpha!
+ // mV[VALPHA] = 255;
return (*this);
}
@@ -252,29 +232,29 @@ inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z)
// deprecated
inline const LLColor4U& LLColor4U::setVec(const U8 r, const U8 g, const U8 b, U8 a)
{
- mV[0] = r;
- mV[1] = g;
- mV[2] = b;
- mV[3] = a;
+ mV[VRED] = r;
+ mV[VGREEN] = g;
+ mV[VBLUE] = b;
+ mV[VALPHA] = a;
return (*this);
}
// deprecated
-inline const LLColor4U& LLColor4U::setVec(const LLColor4U &vec)
+inline const LLColor4U& LLColor4U::setVec(const LLColor4U& vec)
{
- mV[VRED] = vec.mV[VRED];
+ mV[VRED] = vec.mV[VRED];
mV[VGREEN] = vec.mV[VGREEN];
- mV[VBLUE] = vec.mV[VBLUE];
+ mV[VBLUE] = vec.mV[VBLUE];
mV[VALPHA] = vec.mV[VALPHA];
return (*this);
}
// deprecated
-inline const LLColor4U& LLColor4U::setVec(const U8 *vec)
+inline const LLColor4U& LLColor4U::setVec(const U8* vec)
{
- mV[VRED] = vec[VRED];
+ mV[VRED] = vec[VRED];
mV[VGREEN] = vec[VGREEN];
- mV[VBLUE] = vec[VBLUE];
+ mV[VBLUE] = vec[VBLUE];
mV[VALPHA] = vec[VALPHA];
return (*this);
}
@@ -287,131 +267,68 @@ inline const LLColor4U& LLColor4U::setAlpha(U8 a)
// LLColor4U Magnitude and Normalization Functions
-inline F32 LLColor4U::length(void) const
+inline F32 LLColor4U::length() const
{
- return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] );
+ return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]);
}
-inline F32 LLColor4U::lengthSquared(void) const
+inline F32 LLColor4U::lengthSquared() const
{
return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE];
}
// deprecated
-inline F32 LLColor4U::magVec(void) const
+inline F32 LLColor4U::magVec() const
{
- return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] );
+ return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]);
}
// deprecated
-inline F32 LLColor4U::magVecSquared(void) const
+inline F32 LLColor4U::magVecSquared() const
{
return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE];
}
-inline LLColor4U operator+(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator+(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] + b.mV[VRED],
- a.mV[VGREEN] + b.mV[VGREEN],
- a.mV[VBLUE] + b.mV[VBLUE],
- a.mV[VALPHA] + b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]);
}
-inline LLColor4U operator-(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator-(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] - b.mV[VRED],
- a.mV[VGREEN] - b.mV[VGREEN],
- a.mV[VBLUE] - b.mV[VBLUE],
- a.mV[VALPHA] - b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]);
}
-inline LLColor4U operator*(const LLColor4U &a, const LLColor4U &b)
+inline LLColor4U operator*(const LLColor4U& a, const LLColor4U& b)
{
- return LLColor4U(
- a.mV[VRED] * b.mV[VRED],
- a.mV[VGREEN] * b.mV[VGREEN],
- a.mV[VBLUE] * b.mV[VBLUE],
- a.mV[VALPHA] * b.mV[VALPHA]);
+ return LLColor4U(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]);
}
-inline LLColor4U LLColor4U::addClampMax(const LLColor4U &color)
+inline LLColor4U LLColor4U::addClampMax(const LLColor4U& color)
{
return LLColor4U(llmin((S32)mV[VRED] + color.mV[VRED], 255),
- llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255),
- llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255),
- llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255));
+ llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255),
+ llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255),
+ llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255));
}
inline LLColor4U LLColor4U::multAll(const F32 k)
{
// Round to nearest
- return LLColor4U(
- (U8)ll_round(mV[VRED] * k),
- (U8)ll_round(mV[VGREEN] * k),
- (U8)ll_round(mV[VBLUE] * k),
- (U8)ll_round(mV[VALPHA] * k));
-}
-/*
-inline LLColor4U operator*(const LLColor4U &a, U8 k)
-{
- // only affects rgb (not a!)
- return LLColor4U(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return LLColor4U((U8)ll_round(mV[VRED] * k), (U8)ll_round(mV[VGREEN] * k), (U8)ll_round(mV[VBLUE] * k), (U8)ll_round(mV[VALPHA] * k));
}
-inline LLColor4U operator*(U8 k, const LLColor4U &a)
+inline bool operator==(const LLColor4U& a, const LLColor4U& b)
{
- // only affects rgb (not a!)
- return LLColor4U(
- a.mV[VRED] * k,
- a.mV[VGREEN] * k,
- a.mV[VBLUE] * k,
- a.mV[VALPHA]);
+ return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA]));
}
-inline LLColor4U operator%(U8 k, const LLColor4U &a)
+inline bool operator!=(const LLColor4U& a, const LLColor4U& b)
{
- // only affects alpha (not rgb!)
- return LLColor4U(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k );
+ return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA]));
}
-inline LLColor4U operator%(const LLColor4U &a, U8 k)
-{
- // only affects alpha (not rgb!)
- return LLColor4U(
- a.mV[VRED],
- a.mV[VGREEN],
- a.mV[VBLUE],
- a.mV[VALPHA] * k );
-}
-*/
-
-inline bool operator==(const LLColor4U &a, const LLColor4U &b)
-{
- return ( (a.mV[VRED] == b.mV[VRED])
- &&(a.mV[VGREEN] == b.mV[VGREEN])
- &&(a.mV[VBLUE] == b.mV[VBLUE])
- &&(a.mV[VALPHA] == b.mV[VALPHA]));
-}
-
-inline bool operator!=(const LLColor4U &a, const LLColor4U &b)
-{
- return ( (a.mV[VRED] != b.mV[VRED])
- ||(a.mV[VGREEN] != b.mV[VGREEN])
- ||(a.mV[VBLUE] != b.mV[VBLUE])
- ||(a.mV[VALPHA] != b.mV[VALPHA]));
-}
-
-inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b)
+inline const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b)
{
a.mV[VRED] += b.mV[VRED];
a.mV[VGREEN] += b.mV[VGREEN];
@@ -420,7 +337,7 @@ inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b)
return a;
}
-inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b)
+inline const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b)
{
a.mV[VRED] -= b.mV[VRED];
a.mV[VGREEN] -= b.mV[VGREEN];
@@ -429,7 +346,7 @@ inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b)
return a;
}
-inline const LLColor4U& operator*=(LLColor4U &a, U8 k)
+inline const LLColor4U& operator*=(LLColor4U& a, U8 k)
{
// only affects rgb (not a!)
a.mV[VRED] *= k;
@@ -438,20 +355,20 @@ inline const LLColor4U& operator*=(LLColor4U &a, U8 k)
return a;
}
-inline const LLColor4U& operator%=(LLColor4U &a, U8 k)
+inline const LLColor4U& operator%=(LLColor4U& a, U8 k)
{
// only affects alpha (not rgb!)
a.mV[VALPHA] *= k;
return a;
}
-inline F32 distVec(const LLColor4U &a, const LLColor4U &b)
+inline F32 distVec(const LLColor4U& a, const LLColor4U& b)
{
LLColor4U vec = a - b;
return (vec.length());
}
-inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b)
+inline F32 distVec_squared(const LLColor4U& a, const LLColor4U& b)
{
LLColor4U vec = a - b;
return (vec.lengthSquared());
@@ -460,13 +377,13 @@ inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b)
void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
F32 color_scale_factor = 255.f;
- F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
+ F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]);
if (max_color > 1.f)
{
color_scale_factor /= max_color;
}
- const S32 MAX_COLOR = 255;
- S32 r = ll_round(color.mV[0] * color_scale_factor);
+ constexpr S32 MAX_COLOR = 255;
+ S32 r = ll_round(color.mV[VRED] * color_scale_factor);
if (r > MAX_COLOR)
{
r = MAX_COLOR;
@@ -475,9 +392,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
r = 0;
}
- mV[0] = r;
+ mV[VRED] = r;
- S32 g = ll_round(color.mV[1] * color_scale_factor);
+ S32 g = ll_round(color.mV[VGREEN] * color_scale_factor);
if (g > MAX_COLOR)
{
g = MAX_COLOR;
@@ -486,9 +403,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
g = 0;
}
- mV[1] = g;
+ mV[VGREEN] = g;
- S32 b = ll_round(color.mV[2] * color_scale_factor);
+ S32 b = ll_round(color.mV[VBLUE] * color_scale_factor);
if (b > MAX_COLOR)
{
b = MAX_COLOR;
@@ -497,10 +414,10 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
b = 0;
}
- mV[2] = b;
+ mV[VBLUE] = b;
// Alpha shouldn't be scaled, just clamped...
- S32 a = ll_round(color.mV[3] * MAX_COLOR);
+ S32 a = ll_round(color.mV[VALPHA] * MAX_COLOR);
if (a > MAX_COLOR)
{
a = MAX_COLOR;
@@ -509,44 +426,42 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color)
{
a = 0;
}
- mV[3] = a;
+ mV[VALPHA] = a;
}
void LLColor4U::setVecScaleClamp(const LLColor3& color)
{
F32 color_scale_factor = 255.f;
- F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]);
+ F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]);
if (max_color > 1.f)
{
color_scale_factor /= max_color;
}
const S32 MAX_COLOR = 255;
- S32 r = ll_round(color.mV[0] * color_scale_factor);
+ S32 r = ll_round(color.mV[VRED] * color_scale_factor);
if (r > MAX_COLOR)
{
r = MAX_COLOR;
}
- else
- if (r < 0)
+ else if (r < 0)
{
r = 0;
}
- mV[0] = r;
+ mV[VRED] = r;
- S32 g = ll_round(color.mV[1] * color_scale_factor);
+ S32 g = ll_round(color.mV[VGREEN] * color_scale_factor);
if (g > MAX_COLOR)
{
g = MAX_COLOR;
}
- else
- if (g < 0)
+ else if (g < 0)
{
g = 0;
}
- mV[1] = g;
+ mV[VGREEN] = g;
- S32 b = ll_round(color.mV[2] * color_scale_factor);
+ S32 b = ll_round(color.mV[VBLUE] * color_scale_factor);
if (b > MAX_COLOR)
{
b = MAX_COLOR;
@@ -555,31 +470,29 @@ void LLColor4U::setVecScaleClamp(const LLColor3& color)
{
b = 0;
}
- mV[2] = b;
+ mV[VBLUE] = b;
- mV[3] = 255;
+ mV[VALPHA] = 255;
}
inline U32 LLColor4U::asRGBA() const
{
// Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here
- return (mV[3] << 24) | (mV[2] << 16) | (mV[1] << 8) | mV[0];
+ return (mV[VALPHA] << 24) | (mV[VBLUE] << 16) | (mV[VGREEN] << 8) | mV[VRED];
}
-inline void LLColor4U::fromRGBA( U32 aVal )
+inline void LLColor4U::fromRGBA(U32 aVal)
{
// Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here
- mV[ 0 ] = aVal & 0xFF;
+ mV[0] = aVal & 0xFF;
aVal >>= 8;
- mV[ 1 ] = aVal & 0xFF;
+ mV[1] = aVal & 0xFF;
aVal >>= 8;
- mV[ 2 ] = aVal & 0xFF;
+ mV[2] = aVal & 0xFF;
aVal >>= 8;
- mV[ 3 ] = aVal & 0xFF;
+ mV[3] = aVal & 0xFF;
}
-
#endif
-
diff --git a/indra/llmath/v4math.cpp b/indra/llmath/v4math.cpp
index e87bfc0013..cd475380d6 100644
--- a/indra/llmath/v4math.cpp
+++ b/indra/llmath/v4math.cpp
@@ -26,7 +26,6 @@
#include "linden_common.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h
index 7434301670..fa45fffeae 100644
--- a/indra/llmath/xform.h
+++ b/indra/llmath/xform.h
@@ -115,7 +115,7 @@ public:
void clearChanged(U32 bits) { mChanged &= ~bits; }
void setScaleChildOffset(bool scale) { mScaleChildOffset = scale; }
- bool getScaleChildOffset() { return mScaleChildOffset; }
+ bool getScaleChildOffset() const { return mScaleChildOffset; }
LLXform* getParent() const { return mParent; }
LLXform* getRoot() const;
diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp
index c264a9f086..d3b80d684f 100644
--- a/indra/llmessage/message_prehash.cpp
+++ b/indra/llmessage/message_prehash.cpp
@@ -1402,3 +1402,5 @@ char const* const _PREHASH_HoverHeight = LLMessageStringTable::getInstance()->ge
char const* const _PREHASH_Experience = LLMessageStringTable::getInstance()->getString("Experience");
char const* const _PREHASH_ExperienceID = LLMessageStringTable::getInstance()->getString("ExperienceID");
char const* const _PREHASH_LargeGenericMessage = LLMessageStringTable::getInstance()->getString("LargeGenericMessage");
+char const* const _PREHASH_GameControlInput = LLMessageStringTable::getInstance()->getString("GameControlInput");
+char const* const _PREHASH_AxisData = LLMessageStringTable::getInstance()->getString("AxisData");
diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h
index 1d30b69b67..5449eaf2a5 100644
--- a/indra/llmessage/message_prehash.h
+++ b/indra/llmessage/message_prehash.h
@@ -1403,5 +1403,7 @@ extern char const* const _PREHASH_HoverHeight;
extern char const* const _PREHASH_Experience;
extern char const* const _PREHASH_ExperienceID;
extern char const* const _PREHASH_LargeGenericMessage;
+extern char const* const _PREHASH_GameControlInput;
+extern char const* const _PREHASH_AxisData;
#endif
diff --git a/indra/llmessage/patch_code.cpp b/indra/llmessage/patch_code.cpp
index 489b6ce6a6..9f9f4c852a 100644
--- a/indra/llmessage/patch_code.cpp
+++ b/indra/llmessage/patch_code.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "llmath.h"
-//#include "vmath.h"
#include "v3math.h"
#include "patch_dct.h"
#include "patch_code.h"
diff --git a/indra/llmessage/patch_dct.cpp b/indra/llmessage/patch_dct.cpp
index 728fe84537..e74e5fd459 100644
--- a/indra/llmessage/patch_dct.cpp
+++ b/indra/llmessage/patch_dct.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "llmath.h"
-//#include "vmath.h"
#include "v3math.h"
#include "patch_dct.h"
diff --git a/indra/llmessage/patch_idct.cpp b/indra/llmessage/patch_idct.cpp
index 5483cf98c0..4bcc439917 100644
--- a/indra/llmessage/patch_idct.cpp
+++ b/indra/llmessage/patch_idct.cpp
@@ -27,7 +27,6 @@
#include "linden_common.h"
#include "llmath.h"
-//#include "vmath.h"
#include "v3math.h"
#include "patch_dct.h"
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index b4fe711859..798b605f08 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -65,6 +65,7 @@
bool gDebugSession = false;
bool gDebugGLSession = false;
+bool gDebugTextureLabelLocalFilesSession = false;
bool gClothRipple = false;
bool gHeadlessClient = false;
bool gNonInteractive = false;
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 08cf662526..0e26961588 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -48,6 +48,7 @@
extern bool gDebugGL;
extern bool gDebugSession;
extern bool gDebugGLSession;
+extern bool gDebugTextureLabelLocalFilesSession;
extern llofstream gFailLog;
#define LL_GL_ERRS LL_ERRS("RenderState")
diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp
index 4dcca5a726..c2298d5377 100644
--- a/indra/llrender/llgltexture.cpp
+++ b/indra/llrender/llgltexture.cpp
@@ -168,6 +168,86 @@ bool LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw,
return ret ;
}
+void LLGLTexture::getGLObjectLabel(std::string& label, bool& error) const
+{
+ // GL_VERSION_4_3
+ if (gGLManager.mGLVersion < 4.29f)
+ {
+ error = true;
+ label.clear();
+ return;
+ }
+ if (!mGLTexturep)
+ {
+ error = true;
+ label.clear();
+ return;
+ }
+ LLGLuint texname = mGLTexturep->getTexName();
+ if (!texname)
+ {
+ error = true;
+ label.clear();
+ return;
+ }
+
+#if LL_DARWIN
+ // apple doesn't support GL after 4.1 so should have hit the above early out, but make the compiler happy here
+ error = true;
+ label.clear();
+ return;
+#else
+ static GLsizei max_length = 0;
+ if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); }
+ static char * clabel = new char[max_length+1];
+ GLsizei length;
+ glGetObjectLabel(GL_TEXTURE, texname, max_length+1, &length, clabel);
+ error = false;
+ label.assign(clabel, length);
+#endif
+}
+
+std::string LLGLTexture::setGLObjectLabel(const std::string& prefix, bool append_texname) const
+{
+#ifndef LL_DARWIN // apple doesn't support GL > 4.1
+ if (gGLManager.mGLVersion < 4.29f) { return ""; } // GL_VERSION_4_3
+ llassert(mGLTexturep);
+ if (mGLTexturep)
+ {
+ LLGLuint texname = mGLTexturep->getTexName();
+ llassert(texname);
+ if (texname)
+ {
+ static GLsizei max_length = 0;
+ if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); }
+
+ if (append_texname)
+ {
+ std::string label_with_texname = prefix + "_" + std::to_string(texname);
+ label_with_texname.resize(std::min(size_t(max_length), label_with_texname.size()));
+ glObjectLabel(GL_TEXTURE, texname, (GLsizei)label_with_texname.size(), label_with_texname.c_str());
+ return label_with_texname;
+ }
+ else
+ {
+ if (prefix.size() <= max_length)
+ {
+ glObjectLabel(GL_TEXTURE, texname, (GLsizei)prefix.size(), prefix.c_str());
+ return prefix;
+ }
+ else
+ {
+ const std::string label(prefix.c_str(), max_length);
+ glObjectLabel(GL_TEXTURE, texname, (GLsizei)label.size(), label.c_str());
+ return label;
+ }
+ }
+ }
+ }
+#endif
+ return "";
+}
+
void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, bool swap_bytes)
{
llassert(mGLTexturep.notNull()) ;
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h
index 122d2a7f9c..22f2ed5131 100644
--- a/indra/llrender/llgltexture.h
+++ b/indra/llrender/llgltexture.h
@@ -118,6 +118,9 @@ public:
LLGLuint getTexName() const ;
bool createGLTexture() ;
+ void getGLObjectLabel(std::string& label, bool& error) const;
+ std::string setGLObjectLabel(const std::string& prefix, bool append_texname = false) const;
+
// Create a GL Texture from an image raw
// discard_level - mip level, 0 for highest resultion mip
// imageraw - the image to copy from
diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt
index 69e1b57245..13a0250fe5 100644
--- a/indra/llui/CMakeLists.txt
+++ b/indra/llui/CMakeLists.txt
@@ -270,12 +270,13 @@ target_link_libraries(llui
llmath
ll::hunspell
llcommon
+ ll::SDL2
)
# Add tests
if(LL_TESTS)
include(LLAddBuildTest)
- set(test_libs llmessage llcorehttp llxml llrender llcommon ll::hunspell)
+ set(test_libs llmessage llcorehttp llxml llrender llcommon ll::hunspell ll::SDL2)
SET(llui_TEST_SOURCE_FILES
llurlmatch.cpp
@@ -285,7 +286,7 @@ if(LL_TESTS)
# INTEGRATION TESTS
if(NOT LINUX)
- set(test_libs llui llmessage llcorehttp llxml llrender llcommon ll::hunspell )
+ set(test_libs llui llmessage llcorehttp llxml llrender llcommon ll::hunspell ll::SDL2)
LL_ADD_INTEGRATION_TEST(llurlentry llurlentry.cpp "${test_libs}")
endif(NOT LINUX)
endif(LL_TESTS)
diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp
index f3876ef695..da63003f39 100644
--- a/indra/llui/llcombobox.cpp
+++ b/indra/llui/llcombobox.cpp
@@ -120,7 +120,6 @@ LLComboBox::LLComboBox(const LLComboBox::Params& p)
mButton = LLUICtrlFactory::create<LLButton>(button_params);
-
if (mAllowTextEntry)
{
//redo to compensate for button hack that leaves space for a character
@@ -142,16 +141,12 @@ LLComboBox::LLComboBox(const LLComboBox::Params& p)
// Grab the mouse-up event and make sure the button state is correct
mList->setMouseUpCallback(boost::bind(&LLComboBox::onListMouseUp, this));
- for (LLInitParam::ParamIterator<ItemParams>::const_iterator it = p.items.begin();
- it != p.items.end();
- ++it)
+ for (LLComboBox::ItemParams item_params : p.items)
{
- LLScrollListItem::Params item_params = *it;
- if (it->label.isProvided())
+ if (item_params.label.isProvided())
{
- item_params.columns.add().value(it->label());
+ item_params.columns.add().value(item_params.label());
}
-
mList->addRow(item_params);
}
@@ -235,7 +230,7 @@ void LLComboBox::onCommit()
bool LLComboBox::isDirty() const
{
bool grubby = false;
- if ( mList )
+ if (mList)
{
grubby = mList->isDirty();
}
@@ -243,9 +238,9 @@ bool LLComboBox::isDirty() const
}
// virtual Clear dirty state
-void LLComboBox::resetDirty()
+void LLComboBox::resetDirty()
{
- if ( mList )
+ if (mList)
{
mList->resetDirty();
}
@@ -256,6 +251,11 @@ bool LLComboBox::itemExists(const std::string& name)
return mList->getItemByLabel(name);
}
+std::vector<LLScrollListItem*> LLComboBox::getAllData() const
+{
+ return mList->getAllData();
+}
+
// add item "name" to menu
LLScrollListItem* LLComboBox::add(const std::string& name, EAddPosition pos, bool enabled)
{
@@ -299,7 +299,7 @@ LLScrollListItem* LLComboBox::add(const std::string& name, void* userdata, EAddP
{
LLScrollListItem* item = mList->addSimpleElement(name, pos);
item->setEnabled(enabled);
- item->setUserdata( userdata );
+ item->setUserdata(userdata);
if (!mAllowTextEntry && mLabel.empty())
{
if (mControlVariable)
@@ -343,7 +343,6 @@ void LLComboBox::sortByName(bool ascending)
mList->sortOnce(0, ascending);
}
-
// Choose an item with a given name in the menu.
// Returns true if the item was found.
bool LLComboBox::setSimple(const LLStringExplicit& name)
@@ -369,11 +368,9 @@ void LLComboBox::setValue(const LLSD& value)
return;
}
- bool found = mList->selectByValue(value);
- if (found)
+ if (mList->selectByValue(value))
{
- LLScrollListItem* item = mList->getFirstSelected();
- if (item)
+ if (mList->getFirstSelected())
{
updateLabel();
}
@@ -404,7 +401,8 @@ const std::string LLComboBox::getSelectedItemLabel(S32 column) const
// virtual
LLSD LLComboBox::getValue() const
{
- if (LLScrollListItem* item = mList->getFirstSelected())
+ LLScrollListItem* item = mList->getFirstSelected();
+ if(item)
{
return item->getValue();
}
@@ -590,8 +588,7 @@ bool LLComboBox::selectPrevItem()
void LLComboBox::setEnabledByValue(const LLSD& value, bool enabled)
{
- LLScrollListItem *found = mList->getItem(value);
- if (found)
+ if (LLScrollListItem* found = mList->getItem(value))
{
found->setEnabled(enabled);
}
@@ -654,7 +651,7 @@ void LLComboBox::setLeftTextPadding(S32 pad)
void* LLComboBox::getCurrentUserdata()
{
LLScrollListItem* item = mList->getFirstSelected();
- if( item )
+ if (item)
{
return item->getUserdata();
}
@@ -760,15 +757,19 @@ void LLComboBox::hideList()
if (mList->getVisible())
{
// assert selection in list
- if(mAllowNewValues)
+ if (mAllowNewValues)
{
// mLastSelectedIndex = -1 means that we entered a new value, don't select
// any of existing items in this case.
- if(mLastSelectedIndex >= 0)
+ if (mLastSelectedIndex >= 0)
+ {
mList->selectNthItem(mLastSelectedIndex);
+ }
}
- else if(mLastSelectedIndex >= 0)
+ else if (mLastSelectedIndex >= 0)
+ {
mList->selectNthItem(mLastSelectedIndex);
+ }
mButton->setToggleState(false);
mList->setVisible(false);
@@ -854,7 +855,7 @@ bool LLComboBox::handleToolTip(S32 x, S32 y, MASK mask)
{
std::string tool_tip;
- if(LLUICtrl::handleToolTip(x, y, mask))
+ if (LLUICtrl::handleToolTip(x, y, mask))
{
return true;
}
@@ -871,6 +872,7 @@ bool LLComboBox::handleToolTip(S32 x, S32 y, MASK mask)
.message(tool_tip)
.sticky_rect(calcScreenRect()));
}
+
return true;
}
diff --git a/indra/llui/llcombobox.h b/indra/llui/llcombobox.h
index 8be3eb57e4..06687e9368 100644
--- a/indra/llui/llcombobox.h
+++ b/indra/llui/llcombobox.h
@@ -144,6 +144,7 @@ public:
bool remove( S32 index ); // remove item by index, return true if found and removed
void removeall() { clearRows(); }
bool itemExists(const std::string& name);
+ std::vector<LLScrollListItem*> getAllData() const;
void sortByName(bool ascending = true); // Sort the entries in the combobox by name
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 8998d965fb..ddd1d81cb4 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -326,17 +326,11 @@ S32 LLScrollListCtrl::getSearchColumn()
}
return llclamp(mSearchColumn, 0, getNumColumns());
}
-/*virtual*/
+
+// virtual
bool LLScrollListCtrl::preProcessChildNode(LLXMLNodePtr child)
{
- if (child->hasName("column") || child->hasName("row"))
- {
- return true; // skip
- }
- else
- {
- return false;
- }
+ return child->hasName("column") || child->hasName("row");
}
LLScrollListCtrl::~LLScrollListCtrl()
@@ -356,7 +350,6 @@ LLScrollListCtrl::~LLScrollListCtrl()
}
}
-
bool LLScrollListCtrl::setMaxItemCount(S32 max_count)
{
if (max_count >= getItemCount())
@@ -379,10 +372,9 @@ S32 LLScrollListCtrl::getItemCount() const
bool LLScrollListCtrl::hasSelectedItem() const
{
item_list::iterator iter;
- for (iter = mItemList.begin(); iter < mItemList.end(); )
+ for (LLScrollListItem* item : mItemList)
{
- LLScrollListItem* itemp = *iter;
- if (itemp && itemp->getSelected())
+ if (item->getSelected())
{
return true;
}
@@ -396,7 +388,6 @@ void LLScrollListCtrl::clearRows()
{
std::for_each(mItemList.begin(), mItemList.end(), DeletePointer());
mItemList.clear();
- //mItemCount = 0;
// Scroll the bar back up to the top.
mScrollbar->setDocParams(0, 0);
@@ -407,7 +398,6 @@ void LLScrollListCtrl::clearRows()
mDirty = false;
}
-
LLScrollListItem* LLScrollListCtrl::getFirstSelected() const
{
for (LLScrollListItem* item : mItemList)
@@ -444,14 +434,12 @@ S32 LLScrollListCtrl::getNumSelected() const
++numSelected;
}
}
-
return numSelected;
}
S32 LLScrollListCtrl::getFirstSelectedIndex() const
{
S32 CurSelectedIndex = 0;
-
// make sure sort is up to date before returning an index
updateSort();
@@ -463,7 +451,6 @@ S32 LLScrollListCtrl::getFirstSelectedIndex() const
}
CurSelectedIndex++;
}
-
return -1;
}
@@ -477,6 +464,15 @@ LLScrollListItem* LLScrollListCtrl::getLastData() const
return mItemList.empty() ? NULL : mItemList.back();
}
+LLScrollListItem* LLScrollListCtrl::getNthData(size_t index) const
+{
+ if (mItemList.size() <= index)
+ {
+ return NULL;
+ }
+ return mItemList[index];
+}
+
std::vector<LLScrollListItem*> LLScrollListCtrl::getAllData() const
{
std::vector<LLScrollListItem*> ret;
@@ -1052,7 +1048,7 @@ S32 LLScrollListCtrl::selectMultiple( uuid_vec_t ids )
{
LLScrollListItem* item = *iter;
uuid_vec_t::iterator iditr;
- for(iditr = ids.begin(); iditr != ids.end(); ++iditr)
+ for (iditr = ids.begin(); iditr != ids.end(); ++iditr)
{
if (item->getEnabled() && (item->getUUID() == (*iditr)))
{
@@ -1062,7 +1058,10 @@ S32 LLScrollListCtrl::selectMultiple( uuid_vec_t ids )
break;
}
}
- if(ids.end() != iditr) ids.erase(iditr);
+ if (ids.end() != iditr)
+ {
+ ids.erase(iditr);
+ }
}
if (mCommitOnSelectionChange)
@@ -1077,11 +1076,9 @@ S32 LLScrollListCtrl::getItemIndex( LLScrollListItem* target_item ) const
updateSort();
S32 index = 0;
- item_list::const_iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* item : mItemList)
{
- LLScrollListItem *itemp = *iter;
- if (target_item == itemp)
+ if (target_item == item)
{
return index;
}
@@ -1095,11 +1092,9 @@ S32 LLScrollListCtrl::getItemIndex( const LLUUID& target_id ) const
updateSort();
S32 index = 0;
- item_list::const_iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* item : mItemList)
{
- LLScrollListItem *itemp = *iter;
- if (target_id == itemp->getUUID())
+ if (target_id == item->getUUID())
{
return index;
}
@@ -1122,10 +1117,8 @@ void LLScrollListCtrl::selectPrevItem( bool extend_selection)
updateSort();
item_list::iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* cur_item : mItemList)
{
- LLScrollListItem* cur_item = *iter;
-
if (cur_item->getSelected())
{
if (prev_item)
@@ -1164,11 +1157,8 @@ void LLScrollListCtrl::selectNextItem( bool extend_selection)
{
updateSort();
- item_list::reverse_iterator iter;
- for (iter = mItemList.rbegin(); iter != mItemList.rend(); iter++)
+ for (LLScrollListItem* cur_item : mItemList)
{
- LLScrollListItem* cur_item = *iter;
-
if (cur_item->getSelected())
{
if (next_item)
@@ -1197,10 +1187,8 @@ void LLScrollListCtrl::selectNextItem( bool extend_selection)
void LLScrollListCtrl::deselectAllItems(bool no_commit_on_change)
{
- item_list::iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* item : mItemList)
{
- LLScrollListItem* item = *iter;
deselectItem(item);
}
@@ -1725,6 +1713,16 @@ void LLScrollListCtrl::setEnabled(bool enabled)
mCanSelect = enabled;
setTabStop(enabled);
mScrollbar->setTabStop(!enabled && mScrollbar->getPageSize() < mScrollbar->getDocSize());
+
+ // when the table is disabled also disable its items
+ for (LLScrollListItem* item : mItemList)
+ {
+ item->setEnabled(enabled);
+ if (!enabled)
+ {
+ item->setSelected(false);
+ }
+ }
}
bool LLScrollListCtrl::handleScrollWheel(S32 x, S32 y, S32 clicks)
@@ -2624,7 +2622,9 @@ bool LLScrollListCtrl::isRepeatedChars(const LLWString& string) const
void LLScrollListCtrl::selectItem(LLScrollListItem* itemp, S32 cell, bool select_single_item)
{
- if (itemp && !itemp->getSelected())
+ if (!itemp) return;
+
+ if (!itemp->getSelected() || itemp->getSelectedCell() != cell)
{
if (mLastSelected)
{
@@ -2900,11 +2900,9 @@ bool LLScrollListCtrl::canCut() const
void LLScrollListCtrl::selectAll()
{
// Deselects all other items
- item_list::iterator iter;
- for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
+ for (LLScrollListItem* itemp : mItemList)
{
- LLScrollListItem *itemp = *iter;
- if( itemp->getEnabled() )
+ if (itemp->getEnabled())
{
selectItem(itemp, -1, false);
}
@@ -2944,7 +2942,8 @@ void LLScrollListCtrl::addColumn(const LLSD& column, EAddPosition pos)
void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params, EAddPosition pos)
{
- if (!column_params.validateBlock()) return;
+ if (!column_params.validateBlock())
+ return;
std::string name = column_params.name;
// if no column name provided, just use ordinal as name
@@ -2971,7 +2970,7 @@ void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params
{
new_column->setWidth((S32)ll_round(new_column->mRelWidth*mItemListRect.getWidth()));
}
- else if(new_column->mDynamicWidth)
+ else if (new_column->mDynamicWidth)
{
mNumDynamicWidthColumns++;
new_column->setWidth((mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns);
@@ -2979,14 +2978,12 @@ void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params
S32 top = mItemListRect.mTop;
S32 left = mItemListRect.mLeft;
- for (column_map_t::iterator itor = mColumns.begin();
- itor != mColumns.end();
- ++itor)
+ for (const auto& data_pair : mColumns)
{
- if (itor->second->mIndex < new_column->mIndex &&
- itor->second->getWidth() > 0)
+ if (data_pair.second->mIndex < new_column->mIndex &&
+ data_pair.second->getWidth() > 0)
{
- left += itor->second->getWidth() + mColumnPadding;
+ left += data_pair.second->getWidth() + mColumnPadding;
}
}
@@ -3152,17 +3149,16 @@ LLScrollListItem* LLScrollListCtrl::addRow(const LLScrollListItem::Params& item_
LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLScrollListItem::Params& item_p, EAddPosition pos)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
- if (!item_p.validateBlock() || !new_item) return NULL;
- new_item->setNumColumns(static_cast<S32>(mColumns.size()));
+ if (!item_p.validateBlock() || !new_item)
+ return nullptr;
+
+ new_item->setNumColumns((S32)mColumns.size());
// Add any columns we don't already have
S32 col_index = 0;
- for(LLInitParam::ParamIterator<LLScrollListCell::Params>::const_iterator itor = item_p.columns.begin();
- itor != item_p.columns.end();
- ++itor)
+ for (LLScrollListCell::Params cell_p : item_p.columns)
{
- LLScrollListCell::Params cell_p = *itor;
std::string column = cell_p.column;
// empty columns strings index by ordinal
@@ -3224,8 +3220,7 @@ LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLS
new_item->setNumColumns(static_cast<S32>(mColumns.size()));
}
- LLScrollListCell* cell = LLScrollListCell::create(LLScrollListCell::Params().value(item_p.value));
- if (cell)
+ if (LLScrollListCell* cell = LLScrollListCell::create(LLScrollListCell::Params().value(item_p.value)))
{
LLScrollListColumn* columnp = mColumns.begin()->second;
@@ -3240,15 +3235,13 @@ LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLS
}
// add dummy cells for missing columns
- for (column_map_t::iterator column_it = mColumns.begin(); column_it != mColumns.end(); ++column_it)
+ for (const auto& column_it : mColumns)
{
- S32 column_idx = column_it->second->mIndex;
+ S32 column_idx = column_it.second->mIndex;
if (new_item->getColumn(column_idx) == NULL)
{
- LLScrollListColumn* column_ptr = column_it->second;
LLScrollListCell::Params cell_p;
- cell_p.width = column_ptr->getWidth();
-
+ cell_p.width = column_it.second->getWidth();
new_item->setColumn(column_idx, new LLScrollListSpacer(cell_p));
}
}
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index 1f04100306..bfae08ab5b 100644
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -290,6 +290,7 @@ public:
// iterate over all items
LLScrollListItem* getFirstData() const;
LLScrollListItem* getLastData() const;
+ LLScrollListItem* getNthData(size_t index) const;
std::vector<LLScrollListItem*> getAllData() const;
LLScrollListItem* getItem(const LLSD& sd) const;
diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp
index 5e0985c79c..7c9aa42e5f 100644
--- a/indra/llui/lltabcontainer.cpp
+++ b/indra/llui/lltabcontainer.cpp
@@ -1258,7 +1258,6 @@ void LLTabContainer::removeTabPanel(LLPanel* child)
bool has_focus = gFocusMgr.childHasKeyboardFocus(this);
- // If the tab being deleted is the selected one, select a different tab.
for(std::vector<LLTabTuple*>::iterator iter = mTabList.begin(); iter != mTabList.end(); ++iter)
{
LLTabTuple* tuple = *iter;
@@ -1296,6 +1295,7 @@ void LLTabContainer::removeTabPanel(LLPanel* child)
// make sure we don't have more locked tabs than we have tabs
mLockedTabCount = llmin(getTabCount(), mLockedTabCount);
+ // If the tab being deleted is the selected one, select a different tab.
if (mCurrentTabIdx >= (S32)mTabList.size())
{
mCurrentTabIdx = static_cast<S32>(mTabList.size()) - 1;
@@ -1723,7 +1723,7 @@ void LLTabContainer::reshapeTuple(LLTabTuple* tuple)
{
S32 image_overlay_width = 0;
- if(mCustomIconCtrlUsed)
+ if (mCustomIconCtrlUsed)
{
LLCustomButtonIconCtrl* button = dynamic_cast<LLCustomButtonIconCtrl*>(tuple->mButton);
LLIconCtrl* icon_ctrl = button ? button->getIconCtrl() : NULL;
@@ -2173,12 +2173,22 @@ S32 LLTabContainer::getTotalTabWidth() const
void LLTabContainer::setTabVisibility( LLPanel const *aPanel, bool aVisible )
{
- for( tuple_list_t::const_iterator itr = mTabList.begin(); itr != mTabList.end(); ++itr )
+ S32 num_tabs = S32(mTabList.size());
+ for (S32 i = 0; i < num_tabs; ++i)
{
- LLTabTuple const *pTT = *itr;
- if( pTT->mTabPanel == aPanel )
+ LLTabTuple* tuple = mTabList[i];
+ if( tuple->mTabPanel == aPanel )
{
- pTT->mVisible = aVisible;
+ if (tuple->mVisible != aVisible)
+ {
+ tuple->mVisible = aVisible;
+ if (aVisible)
+ {
+ this->selectTab(i);
+ this->setVisible(true);
+ }
+ updateMaxScrollPos();
+ }
break;
}
}
@@ -2194,11 +2204,7 @@ void LLTabContainer::setTabVisibility( LLPanel const *aPanel, bool aVisible )
break;
}
}
-
- if( foundTab )
- this->setVisible( true );
- else
- this->setVisible( false );
+ this->setVisible( foundTab );
updateMaxScrollPos();
}
diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h
index 6d45a72deb..cedb79bf62 100644
--- a/indra/llui/lltexteditor.h
+++ b/indra/llui/lltexteditor.h
@@ -314,6 +314,7 @@ public:
void pasteTextWithLinebreaksImpl(const LLWString& clean_string);
private:
+ void pasteTextWithLinebreaksInternal(const LLWString & clean_string);
void onKeyStroke();
// Concrete TextCmd sub-classes used by the LLTextEditor base class
diff --git a/indra/llui/llurlentry.cpp b/indra/llui/llurlentry.cpp
index 3cc0c05ffa..b9b2edc032 100644
--- a/indra/llui/llurlentry.cpp
+++ b/indra/llui/llurlentry.cpp
@@ -1683,6 +1683,7 @@ void LLUrlEntryKeybinding::initLocalization()
initLocalizationFromFile("control_table_contents_camera.xml");
initLocalizationFromFile("control_table_contents_editing.xml");
initLocalizationFromFile("control_table_contents_media.xml");
+ initLocalizationFromFile("control_table_contents_game_control.xml");
}
void LLUrlEntryKeybinding::initLocalizationFromFile(const std::string& filename)
diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp
index 0206e46b57..190ba07ad6 100644
--- a/indra/llui/llview.cpp
+++ b/indra/llui/llview.cpp
@@ -642,10 +642,10 @@ void LLView::onVisibilityChange ( bool new_visibility )
if(log_visibility_change)
{
- if (old_visibility!=new_visibility)
- {
- LLViewerEventRecorder::instance().logVisibilityChange( viewp->getPathname(), viewp->getName(), new_visibility,"widget");
- }
+ if (old_visibility!=new_visibility)
+ {
+ LLViewerEventRecorder::instance().logVisibilityChange( viewp->getPathname(), viewp->getName(), new_visibility,"widget");
+ }
}
if (old_visibility)
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt
index 075e17235a..e86ef2d578 100644
--- a/indra/llwindow/CMakeLists.txt
+++ b/indra/llwindow/CMakeLists.txt
@@ -18,11 +18,15 @@ include(LLWindow)
include(UI)
include(ViewerMiscLibs)
include(GLM)
+include(SDL2)
set(llwindow_SOURCE_FILES
llcursortypes.cpp
+ llgamecontrol.cpp
+ llgamecontroltranslator.cpp
llkeyboard.cpp
llkeyboardheadless.cpp
+ llsdl.cpp
llwindowheadless.cpp
llwindowcallbacks.cpp
llwindow.cpp
@@ -32,8 +36,11 @@ set(llwindow_HEADER_FILES
CMakeLists.txt
llcursortypes.h
+ llgamecontrol.h
+ llgamecontroltranslator.h
llkeyboard.h
llkeyboardheadless.h
+ llsdl.h
llwindowheadless.h
llwindowcallbacks.h
)
@@ -58,7 +65,7 @@ set(llwindow_LINK_LIBRARIES
ll::glm
ll::glext
ll::uilibraries
- ll::SDL
+ ll::SDL2
ll::zlib-ng
)
@@ -173,11 +180,11 @@ endif (llwindow_HEADER_FILES)
${viewer_SOURCE_FILES}
)
-if (SDL_FOUND)
+if (SDL2_FOUND)
set_property(TARGET llwindow
PROPERTY COMPILE_DEFINITIONS LL_SDL=1
)
-endif (SDL_FOUND)
+endif (SDL2_FOUND)
target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES})
target_include_directories(llwindow INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
diff --git a/indra/llwindow/llgamecontrol.cpp b/indra/llwindow/llgamecontrol.cpp
new file mode 100644
index 0000000000..9d3c854ca2
--- /dev/null
+++ b/indra/llwindow/llgamecontrol.cpp
@@ -0,0 +1,2122 @@
+/**
+ * @file llgamecontrol.h
+ * @brief GameController detection and management
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llgamecontrol.h"
+
+#include <algorithm>
+#include <chrono>
+#include <unordered_map>
+
+#include "SDL2/SDL.h"
+#include "SDL2/SDL_gamecontroller.h"
+#include "SDL2/SDL_joystick.h"
+
+#include "indra_constants.h"
+#include "llfile.h"
+#include "llgamecontroltranslator.h"
+#include "llsd.h"
+
+namespace std
+{
+ string to_string(const SDL_JoystickGUID& guid)
+ {
+ char buffer[33] = { 0 };
+ SDL_JoystickGetGUIDString(guid, buffer, sizeof(guid));
+ return buffer;
+ }
+
+ string to_string(SDL_JoystickType type)
+ {
+ switch (type)
+ {
+ case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
+ return "GAMECONTROLLER";
+ case SDL_JOYSTICK_TYPE_WHEEL:
+ return "WHEEL";
+ case SDL_JOYSTICK_TYPE_ARCADE_STICK:
+ return "ARCADE_STICK";
+ case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
+ return "FLIGHT_STICK";
+ case SDL_JOYSTICK_TYPE_DANCE_PAD:
+ return "DANCE_PAD";
+ case SDL_JOYSTICK_TYPE_GUITAR:
+ return "GUITAR";
+ case SDL_JOYSTICK_TYPE_DRUM_KIT:
+ return "DRUM_KIT";
+ case SDL_JOYSTICK_TYPE_ARCADE_PAD:
+ return "ARCADE_PAD";
+ case SDL_JOYSTICK_TYPE_THROTTLE:
+ return "THROTTLE";
+ default:;
+ }
+ return "UNKNOWN";
+ }
+
+ string to_string(SDL_GameControllerType type)
+ {
+ switch (type)
+ {
+ case SDL_CONTROLLER_TYPE_XBOX360:
+ return "XBOX360";
+ case SDL_CONTROLLER_TYPE_XBOXONE:
+ return "XBOXONE";
+ case SDL_CONTROLLER_TYPE_PS3:
+ return "PS3";
+ case SDL_CONTROLLER_TYPE_PS4:
+ return "PS4";
+ case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
+ return "NINTENDO_SWITCH_PRO";
+ case SDL_CONTROLLER_TYPE_VIRTUAL:
+ return "VIRTUAL";
+ case SDL_CONTROLLER_TYPE_PS5:
+ return "PS5";
+ case SDL_CONTROLLER_TYPE_AMAZON_LUNA:
+ return "AMAZON_LUNA";
+ case SDL_CONTROLLER_TYPE_GOOGLE_STADIA:
+ return "GOOGLE_STADIA";
+ case SDL_CONTROLLER_TYPE_NVIDIA_SHIELD:
+ return "NVIDIA_SHIELD";
+ case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT:
+ return "NINTENDO_SWITCH_JOYCON_LEFT";
+ case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT:
+ return "NINTENDO_SWITCH_JOYCON_RIGHT";
+ case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR:
+ return "NINTENDO_SWITCH_JOYCON_PAIR";
+ default:;
+ }
+ return "UNKNOWN";
+ }
+}
+
+// Util for dumping SDL_JoystickGUID info
+std::ostream& operator<<(std::ostream& out, SDL_JoystickGUID& guid)
+{
+ return out << std::to_string(guid);
+}
+
+// Util for dumping SDL_JoystickType type name
+std::ostream& operator<<(std::ostream& out, SDL_JoystickType type)
+{
+ return out << std::to_string(type);
+}
+
+// Util for dumping SDL_GameControllerType type name
+std::ostream& operator<<(std::ostream& out, SDL_GameControllerType type)
+{
+ return out << std::to_string(type);
+}
+
+namespace std
+{
+ string to_string(SDL_Joystick* joystick)
+ {
+ if (!joystick)
+ {
+ return "nullptr";
+ }
+
+ std::stringstream ss;
+
+ ss << "{id:" << SDL_JoystickInstanceID(joystick);
+ SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
+ ss << ",guid:'" << guid << "'";
+ ss << ",type:'" << SDL_JoystickGetType(joystick) << "'";
+ ss << ",name:'" << ll_safe_string(SDL_JoystickName(joystick)) << "'";
+ ss << ",vendor:" << SDL_JoystickGetVendor(joystick);
+ ss << ",product:" << SDL_JoystickGetProduct(joystick);
+ if (U16 version = SDL_JoystickGetProductVersion(joystick))
+ {
+ ss << ",version:" << version;
+ }
+ if (const char* serial = SDL_JoystickGetSerial(joystick))
+ {
+ ss << ",serial:'" << serial << "'";
+ }
+ ss << ",num_axes:" << SDL_JoystickNumAxes(joystick);
+ ss << ",num_balls:" << SDL_JoystickNumBalls(joystick);
+ ss << ",num_hats:" << SDL_JoystickNumHats(joystick);
+ ss << ",num_buttons:" << SDL_JoystickNumHats(joystick);
+ ss << "}";
+
+ return ss.str();
+ }
+
+ string to_string(SDL_GameController* controller)
+ {
+ if (!controller)
+ {
+ return "nullptr";
+ }
+
+ stringstream ss;
+
+ ss << "{type:'" << SDL_GameControllerGetType(controller) << "'";
+ ss << ",name:'" << ll_safe_string(SDL_GameControllerName(controller)) << "'";
+ ss << ",vendor:" << SDL_GameControllerGetVendor(controller);
+ ss << ",product:" << SDL_GameControllerGetProduct(controller);
+ if (U16 version = SDL_GameControllerGetProductVersion(controller))
+ {
+ ss << ",version:" << version;
+ }
+ if (const char* serial = SDL_GameControllerGetSerial(controller))
+ {
+ ss << ",serial:'" << serial << "'";
+ }
+ ss << "}";
+
+ return ss.str();
+ }
+}
+
+// Util for dumping SDL_Joystick info
+std::ostream& operator<<(std::ostream& out, SDL_Joystick* joystick)
+{
+ return out << std::to_string(joystick);
+}
+
+// Util for dumping SDL_GameController info
+std::ostream& operator<<(std::ostream& out, SDL_GameController* controller)
+{
+ return out << std::to_string(controller);
+}
+
+std::string LLGameControl::InputChannel::getLocalName() const
+{
+ // HACK: we hard-code English channel names, but
+ // they should be loaded from localized XML config files.
+
+ if ((mType == LLGameControl::InputChannel::TYPE_AXIS) && (mIndex < NUM_AXES))
+ {
+ return "AXIS_" + std::to_string((U32)mIndex) +
+ (mSign < 0 ? "-" : mSign > 0 ? "+" : "");
+ }
+
+ if ((mType == LLGameControl::InputChannel::TYPE_BUTTON) && (mIndex < NUM_BUTTONS))
+ {
+ return "BUTTON_" + std::to_string((U32)mIndex);
+ }
+
+ return "NONE";
+}
+
+std::string LLGameControl::InputChannel::getRemoteName() const
+{
+ // HACK: we hard-code English channel names, but
+ // they should be loaded from localized XML config files.
+ std::string name = " ";
+ // GAME_CONTROL_AXIS_LEFTX, GAME_CONTROL_BUTTON_A, etc
+ if (mType == LLGameControl::InputChannel::TYPE_AXIS)
+ {
+ switch (mIndex)
+ {
+ case 0:
+ name = "GAME_CONTROL_AXIS_LEFTX";
+ break;
+ case 1:
+ name = "GAME_CONTROL_AXIS_LEFTY";
+ break;
+ case 2:
+ name = "GAME_CONTROL_AXIS_RIGHTX";
+ break;
+ case 3:
+ name = "GAME_CONTROL_AXIS_RIGHTY";
+ break;
+ case 4:
+ name = "GAME_CONTROL_AXIS_PADDLELEFT";
+ break;
+ case 5:
+ name = "GAME_CONTROL_AXIS_PADDLERIGHT";
+ break;
+ default:
+ break;
+ }
+ }
+ else if (mType == LLGameControl::InputChannel::TYPE_BUTTON)
+ {
+ switch(mIndex)
+ {
+ case 0:
+ name = "GAME_CONTROL_BUTTON_A";
+ break;
+ case 1:
+ name = "GAME_CONTROL_BUTTON_B";
+ break;
+ case 2:
+ name = "GAME_CONTROL_BUTTON_X";
+ break;
+ case 3:
+ name = "GAME_CONTROL_BUTTON_Y";
+ break;
+ case 4:
+ name = "GAME_CONTROL_BUTTON_BACK";
+ break;
+ case 5:
+ name = "GAME_CONTROL_BUTTON_GUIDE";
+ break;
+ case 6:
+ name = "GAME_CONTROL_BUTTON_START";
+ break;
+ case 7:
+ name = "GAME_CONTROL_BUTTON_LEFTSTICK";
+ break;
+ case 8:
+ name = "GAME_CONTROL_BUTTON_RIGHTSTICK";
+ break;
+ case 9:
+ name = "GAME_CONTROL_BUTTON_LEFTSHOULDER";
+ break;
+ case 10:
+ name = "GAME_CONTROL_BUTTON_RIGHTSHOULDER";
+ break;
+ case 11:
+ name = "GAME_CONTROL_BUTTON_DPAD_UP";
+ break;
+ case 12:
+ name = "GAME_CONTROL_BUTTON_DPAD_DOWN";
+ break;
+ case 13:
+ name = "GAME_CONTROL_BUTTON_DPAD_LEFT";
+ break;
+ case 14:
+ name = "GAME_CONTROL_BUTTON_DPAD_RIGHT";
+ break;
+ case 15:
+ name = "GAME_CONTROL_BUTTON_MISC1";
+ break;
+ case 16:
+ name = "GAME_CONTROL_BUTTON_PADDLE1";
+ break;
+ case 17:
+ name = "GAME_CONTROL_BUTTON_PADDLE2";
+ break;
+ case 18:
+ name = "GAME_CONTROL_BUTTON_PADDLE3";
+ break;
+ case 19:
+ name = "GAME_CONTROL_BUTTON_PADDLE4";
+ break;
+ case 20:
+ name = "GAME_CONTROL_BUTTON_TOUCHPAD";
+ break;
+ default:
+ break;
+ }
+ }
+ return name;
+}
+
+
+// internal class for managing list of controllers and per-controller state
+class LLGameControllerManager
+{
+public:
+ using ActionToChannelMap = std::map< std::string, LLGameControl::InputChannel >;
+ LLGameControllerManager();
+
+ static void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& agent_channels,
+ std::vector<LLGameControl::InputChannel>& flycam_channels);
+ void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings);
+ void initializeMappingsByDefault();
+ void resetDeviceOptionsToDefaults();
+ void loadDeviceOptionsFromSettings();
+ void saveDeviceOptionsToSettings() const;
+ void setDeviceOptions(const std::string& guid, const LLGameControl::Options& options);
+
+ void addController(SDL_JoystickID id, const std::string& guid, const std::string& name);
+ void removeController(SDL_JoystickID id);
+
+ void onAxis(SDL_JoystickID id, U8 axis, S16 value);
+ void onButton(SDL_JoystickID id, U8 button, bool pressed);
+
+ void clearAllStates();
+
+ void accumulateInternalState();
+ void computeFinalState();
+
+ LLGameControl::ActionNameType getActionNameType(const std::string& action) const;
+ LLGameControl::InputChannel getChannelByAction(const std::string& action) const;
+ LLGameControl::InputChannel getFlycamChannelByAction(const std::string& action) const;
+
+ bool updateActionMap(const std::string& name, LLGameControl::InputChannel channel);
+ U32 computeInternalActionFlags();
+ void getFlycamInputs(std::vector<F32>& inputs_out);
+ void setExternalInput(U32 action_flags, U32 buttons);
+
+ U32 getMappedFlags() const { return mActionTranslator.getMappedFlags(); }
+
+ void clear();
+
+ std::string getAnalogMappings() const;
+ std::string getBinaryMappings() const;
+ std::string getFlycamMappings() const;
+
+ void setAnalogMappings(const std::string& mappings);
+ void setBinaryMappings(const std::string& mappings);
+ void setFlycamMappings(const std::string& mappings);
+
+private:
+ void updateFlycamMap(const std::string& action, LLGameControl::InputChannel channel);
+
+ std::list<LLGameControl::Device> mDevices; // all connected devices
+ using device_it = std::list<LLGameControl::Device>::iterator;
+ device_it findDevice(SDL_JoystickID id)
+ {
+ return std::find_if(mDevices.begin(), mDevices.end(),
+ [id](LLGameControl::Device& device)
+ {
+ return device.getJoystickID() == id;
+ });
+ }
+
+ LLGameControl::State mExternalState;
+ LLGameControlTranslator mActionTranslator;
+ std::map<std::string, LLGameControl::ActionNameType> mActions;
+ std::vector <std::string> mAnalogActions;
+ std::vector <std::string> mBinaryActions;
+ std::vector <std::string> mFlycamActions;
+ std::vector<LLGameControl::InputChannel> mFlycamChannels;
+ std::vector<S32> mAxesAccumulator;
+ U32 mButtonAccumulator { 0 };
+ U32 mLastActiveFlags { 0 };
+ U32 mLastFlycamActionFlags { 0 };
+
+ friend class LLGameControl;
+};
+
+// local globals
+namespace
+{
+ LLGameControl* g_gameControl = nullptr;
+ LLGameControllerManager g_manager;
+
+ // The GameControlInput message is sent via UDP which is lossy.
+ // Since we send the only the list of pressed buttons the receiving
+ // side can compute the difference between subsequent states to
+ // find button-down/button-up events.
+ //
+ // To reduce the likelihood of buttons being stuck "pressed" forever
+ // on the receiving side (for lost final packet) we resend the last
+ // data state. However, to keep the ambient resend bandwidth low we
+ // expand the resend period at a geometric rate.
+ //
+ constexpr U64 MSEC_PER_NSEC = 1000000;
+ constexpr U64 FIRST_RESEND_PERIOD = 100 * MSEC_PER_NSEC;
+ constexpr U64 RESEND_EXPANSION_RATE = 10;
+ LLGameControl::State g_outerState; // from controller devices
+ LLGameControl::State g_innerState; // state from gAgent
+ LLGameControl::State g_finalState; // sum of inner and outer
+ U64 g_lastSend = 0;
+ U64 g_nextResendPeriod = FIRST_RESEND_PERIOD;
+
+ bool g_enabled = false;
+ bool g_sendToServer = false;
+ bool g_controlAgent = false;
+ bool g_translateAgentActions = false;
+ LLGameControl::AgentControlMode g_agentControlMode = LLGameControl::CONTROL_MODE_AVATAR;
+
+ std::map<std::string, std::string> g_deviceOptions;
+
+ std::function<bool(const std::string&)> s_loadBoolean;
+ std::function<void(const std::string&, bool)> s_saveBoolean;
+ std::function<std::string(const std::string&)> s_loadString;
+ std::function<void(const std::string&, const std::string&)> s_saveString;
+ std::function<LLSD(const std::string&)> s_loadObject;
+ std::function<void(const std::string&, LLSD&)> s_saveObject;
+ std::function<void()> s_updateUI;
+
+ std::string SETTING_ENABLE("EnableGameControl");
+ std::string SETTING_SENDTOSERVER("GameControlToServer");
+ std::string SETTING_CONTROLAGENT("GameControlToAgent");
+ std::string SETTING_TRANSLATEACTIONS("AgentToGameControl");
+ std::string SETTING_AGENTCONTROLMODE("AgentControlMode");
+ std::string SETTING_ANALOGMAPPINGS("AnalogChannelMappings");
+ std::string SETTING_BINARYMAPPINGS("BinaryChannelMappings");
+ std::string SETTING_FLYCAMMAPPINGS("FlycamChannelMappings");
+ std::string SETTING_KNOWNCONTROLLERS("KnownGameControllers");
+
+ std::string ENUM_AGENTCONTROLMODE_FLYCAM("flycam");
+ std::string ENUM_AGENTCONTROLMODE_NONE("none");
+
+ LLGameControl::AgentControlMode convertStringToAgentControlMode(const std::string& mode)
+ {
+ if (mode == ENUM_AGENTCONTROLMODE_NONE)
+ return LLGameControl::CONTROL_MODE_NONE;
+ if (mode == ENUM_AGENTCONTROLMODE_FLYCAM)
+ return LLGameControl::CONTROL_MODE_FLYCAM;
+ // All values except NONE and FLYCAM are treated as default (AVATAR)
+ return LLGameControl::CONTROL_MODE_AVATAR;
+ }
+
+ const std::string& convertAgentControlModeToString(LLGameControl::AgentControlMode mode)
+ {
+ if (mode == LLGameControl::CONTROL_MODE_NONE)
+ return ENUM_AGENTCONTROLMODE_NONE;
+ if (mode == LLGameControl::CONTROL_MODE_FLYCAM)
+ return ENUM_AGENTCONTROLMODE_FLYCAM;
+ // All values except NONE and FLYCAM are treated as default (AVATAR)
+ return LLStringUtil::null;
+ }
+
+ const std::string& getDeviceOptionsString(const std::string& guid)
+ {
+ const auto& it = g_deviceOptions.find(guid);
+ return it == g_deviceOptions.end() ? LLStringUtil::null : it->second;
+ }
+}
+
+LLGameControl::~LLGameControl()
+{
+ terminate();
+}
+
+LLGameControl::State::State()
+: mButtons(0)
+{
+ mAxes.resize(NUM_AXES, 0);
+ mPrevAxes.resize(NUM_AXES, 0);
+}
+
+void LLGameControl::State::clear()
+{
+ std::fill(mAxes.begin(), mAxes.end(), 0);
+
+ // DO NOT clear mPrevAxes because those are managed by external logic.
+ //std::fill(mPrevAxes.begin(), mPrevAxes.end(), 0);
+
+ mButtons = 0;
+}
+
+bool LLGameControl::State::onButton(U8 button, bool pressed)
+{
+ U32 old_buttons = mButtons;
+ if (button < NUM_BUTTONS)
+ {
+ if (pressed)
+ {
+ mButtons |= (0x01 << button);
+ }
+ else
+ {
+ mButtons &= ~(0x01 << button);
+ }
+ }
+ return mButtons != old_buttons;
+}
+
+LLGameControl::Device::Device(int joystickID, const std::string& guid, const std::string& name)
+: mJoystickID(joystickID)
+, mGUID(guid)
+, mName(name)
+{
+}
+
+LLGameControl::Options::Options()
+{
+ mAxisOptions.resize(NUM_AXES);
+ mAxisMap.resize(NUM_AXES);
+ mButtonMap.resize(NUM_BUTTONS);
+ resetToDefaults();
+}
+
+void LLGameControl::Options::resetToDefaults()
+{
+ for (size_t i = 0; i < NUM_AXES; ++i)
+ {
+ mAxisOptions[i].resetToDefaults();
+ mAxisMap[i] = (U8)i;
+ }
+ for (size_t i = 0; i < NUM_BUTTONS; ++i)
+ {
+ mButtonMap[i] = (U8)i;
+ }
+}
+
+U8 LLGameControl::Options::mapAxis(U8 axis) const
+{
+ if (axis >= NUM_AXES)
+ {
+ LL_WARNS("SDL2") << "Invalid input axis: " << axis << LL_ENDL;
+ return axis;
+ }
+ return mAxisMap[axis];
+}
+
+U8 LLGameControl::Options::mapButton(U8 button) const
+{
+ if (button >= NUM_BUTTONS)
+ {
+ LL_WARNS("SDL2") << "Invalid input button: " << button << LL_ENDL;
+ return button;
+ }
+ return mButtonMap[button];
+}
+
+S16 LLGameControl::Options::fixAxisValue(U8 axis, S16 value) const
+{
+ if (axis >= NUM_AXES)
+ {
+ LL_WARNS("SDL2") << "Invalid input axis: " << axis << LL_ENDL;
+ }
+ else
+ {
+ value = mAxisOptions[axis].computeModifiedValue(value);
+ }
+ return value;
+}
+
+std::string LLGameControl::Options::AxisOptions::saveToString() const
+{
+ std::list<std::string> options;
+
+ if (mMultiplier == -1)
+ {
+ options.push_back("invert:1");
+ }
+ if (mDeadZone)
+ {
+ options.push_back(llformat("dead_zone:%u", mDeadZone));
+ }
+ if (mOffset)
+ {
+ options.push_back(llformat("offset:%d", mOffset));
+ }
+
+ std::string result = LLStringUtil::join(options);
+
+ return result.empty() ? result : "{" + result + "}";
+}
+
+// Parse string "{key:value,key:{key:value,key:value}}" and fill the map
+static bool parse(std::map<std::string, std::string>& result, std::string source)
+{
+ result.clear();
+
+ LLStringUtil::trim(source);
+ if (source.empty())
+ return true;
+
+ if (source.front() != '{' || source.back() != '}')
+ return false;
+
+ source = source.substr(1, source.size() - 2);
+
+ LLStringUtil::trim(source);
+ if (source.empty())
+ return true;
+
+ // Split the string "key:value" and add the pair to the map
+ auto split = [&](const std::string& pair) -> bool
+ {
+ size_t pos = pair.find(':');
+ if (!pos || pos == std::string::npos)
+ return false;
+ std::string key = pair.substr(0, pos);
+ std::string value = pair.substr(pos + 1);
+ LLStringUtil::trim(key);
+ LLStringUtil::trim(value);
+ if (key.empty() || value.empty())
+ return false;
+ result[key] = value;
+ return true;
+ };
+
+ U32 depth = 0;
+ size_t offset = 0;
+ while (true)
+ {
+ size_t pos = source.find_first_of(depth ? "{}" : ",{}", offset);
+ if (pos == std::string::npos)
+ {
+ return !depth && split(source);
+ }
+ if (source[pos] == ',')
+ {
+ if (!split(source.substr(0, pos)))
+ return false;
+ source = source.substr(pos + 1);
+ offset = 0;
+ }
+ else if (source[pos] == '{')
+ {
+ depth++;
+ offset = pos + 1;
+ }
+ else if (depth) // Assume '}' here
+ {
+ depth--;
+ offset = pos + 1;
+ }
+ else
+ {
+ return false; // Extra '}' found
+ }
+ }
+
+ return true;
+}
+
+void LLGameControl::Options::AxisOptions::loadFromString(std::string options)
+{
+ resetToDefaults();
+
+ if (options.empty())
+ return;
+
+ std::map<std::string, std::string> pairs;
+ if (!parse(pairs, options))
+ {
+ LL_WARNS("SDL2") << "Invalid axis options: '" << options << "'" << LL_ENDL;
+ }
+
+ mMultiplier = 1;
+ std::string invert = pairs["invert"];
+ if (!invert.empty())
+ {
+ if (invert == "1")
+ {
+ mMultiplier = -1;
+ }
+ else
+ {
+ LL_WARNS("SDL2") << "Invalid invert value: '" << invert << "'" << LL_ENDL;
+ }
+ }
+
+ std::string dead_zone = pairs["dead_zone"];
+ if (!dead_zone.empty())
+ {
+ size_t number = std::stoull(dead_zone);
+ if (number <= MAX_AXIS_DEAD_ZONE && std::to_string(number) == dead_zone)
+ {
+ mDeadZone = (U16)number;
+ }
+ else
+ {
+ LL_WARNS("SDL2") << "Invalid dead_zone value: '" << dead_zone << "'" << LL_ENDL;
+ }
+ }
+
+ std::string offset = pairs["offset"];
+ if (!offset.empty())
+ {
+ S32 number = std::stoi(offset);
+ if (abs(number) > MAX_AXIS_OFFSET || std::to_string(number) != offset)
+ {
+ LL_WARNS("SDL2") << "Invalid offset value: '" << offset << "'" << LL_ENDL;
+ }
+ else
+ {
+ mOffset = (S16)number;
+ }
+ }
+}
+
+std::string LLGameControl::Options::saveToString(const std::string& name, bool force_empty) const
+{
+ return stringifyDeviceOptions(name, mAxisOptions, mAxisMap, mButtonMap, force_empty);
+}
+
+bool LLGameControl::Options::loadFromString(std::string& name, std::string options)
+{
+ resetToDefaults();
+ return LLGameControl::parseDeviceOptions(options, name, mAxisOptions, mAxisMap, mButtonMap);
+}
+
+bool LLGameControl::Options::loadFromString(std::string options)
+{
+ resetToDefaults();
+ std::string dummy_name;
+ return LLGameControl::parseDeviceOptions(options, dummy_name, mAxisOptions, mAxisMap, mButtonMap);
+}
+
+LLGameControllerManager::LLGameControllerManager()
+{
+ mAxesAccumulator.resize(LLGameControl::NUM_AXES, 0);
+
+ mAnalogActions = { "push", "slide", "jump", "turn", "look" };
+ mBinaryActions = { "toggle_run", "toggle_fly", "toggle_flycam", "stop" };
+ mFlycamActions = { "advance", "pan", "rise", "pitch", "yaw", "zoom" };
+
+ // Collect all known action names with their types in one container
+ for (const std::string& name : mAnalogActions)
+ {
+ mActions[name] = LLGameControl::ACTION_NAME_ANALOG;
+ mActions[name + "+"] = LLGameControl::ACTION_NAME_ANALOG_POS;
+ mActions[name + "-"] = LLGameControl::ACTION_NAME_ANALOG_NEG;
+ }
+ for (const std::string& name : mBinaryActions)
+ {
+ mActions[name] = LLGameControl::ACTION_NAME_BINARY;
+ }
+ for (const std::string& name : mFlycamActions)
+ {
+ mActions[name] = LLGameControl::ACTION_NAME_FLYCAM;
+ }
+
+ // Here we build an invariant map between the named agent actions
+ // and control bit sent to the server. This map will be used,
+ // in combination with the action->InputChannel map below,
+ // to maintain an inverse map from control bit masks to GameControl data.
+ LLGameControlTranslator::ActionToMaskMap actionMasks =
+ {
+ // Analog actions (pairs)
+ { "push+", AGENT_CONTROL_AT_POS | AGENT_CONTROL_FAST_AT },
+ { "push-", AGENT_CONTROL_AT_NEG | AGENT_CONTROL_FAST_AT },
+ { "slide+", AGENT_CONTROL_LEFT_POS | AGENT_CONTROL_FAST_LEFT },
+ { "slide-", AGENT_CONTROL_LEFT_NEG | AGENT_CONTROL_FAST_LEFT },
+ { "jump+", AGENT_CONTROL_UP_POS | AGENT_CONTROL_FAST_UP },
+ { "jump-", AGENT_CONTROL_UP_NEG | AGENT_CONTROL_FAST_UP },
+ { "turn+", AGENT_CONTROL_YAW_POS },
+ { "turn-", AGENT_CONTROL_YAW_NEG },
+ { "look+", AGENT_CONTROL_PITCH_POS },
+ { "look-", AGENT_CONTROL_PITCH_NEG },
+ // Button actions
+ { "stop", AGENT_CONTROL_STOP },
+ // These are HACKs. We borrow some AGENT_CONTROL bits for "unrelated" features.
+ // Not a problem because these bits are only used internally.
+ { "toggle_run", AGENT_CONTROL_NUDGE_AT_POS }, // HACK
+ { "toggle_fly", AGENT_CONTROL_FLY }, // HACK
+ { "toggle_flycam", AGENT_CONTROL_NUDGE_AT_NEG }, // HACK
+ };
+ mActionTranslator.setAvailableActionMasks(actionMasks);
+
+ initializeMappingsByDefault();
+}
+
+// static
+void LLGameControllerManager::getDefaultMappings(
+ std::vector<std::pair<std::string, LLGameControl::InputChannel>>& agent_channels,
+ std::vector<LLGameControl::InputChannel>& flycam_channels)
+{
+ // Here we build a list of pairs between named agent actions and
+ // GameControl channels. Note: we only supply the non-signed names
+ // (e.g. "push" instead of "push+" and "push-") because mActionTranslator
+ // automatially expands action names as necessary.
+ using type = LLGameControl::InputChannel::Type;
+ agent_channels =
+ {
+ // Analog actions (associated by common name - without '+' or '-')
+ { "push", { type::TYPE_AXIS, LLGameControl::AXIS_LEFTY, 1 } },
+ { "slide", { type::TYPE_AXIS, LLGameControl::AXIS_LEFTX, 1 } },
+ { "jump", { type::TYPE_AXIS, LLGameControl::AXIS_TRIGGERLEFT, 1 } },
+ { "turn", { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTX, 1 } },
+ { "look", { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTY, 1 } },
+ // Button actions (associated by name)
+ { "toggle_run", { type::TYPE_BUTTON, LLGameControl::BUTTON_LEFTSHOULDER } },
+ { "toggle_fly", { type::TYPE_BUTTON, LLGameControl::BUTTON_DPAD_UP } },
+ { "toggle_flycam", { type::TYPE_BUTTON, LLGameControl::BUTTON_RIGHTSHOULDER } },
+ { "stop", { type::TYPE_BUTTON, LLGameControl::BUTTON_LEFTSTICK } }
+ };
+
+ // Flycam actions don't need bitwise translation, so we maintain the map
+ // of channels here directly rather than using an LLGameControlTranslator.
+ flycam_channels =
+ {
+ // Flycam actions (associated just by an order index)
+ { type::TYPE_AXIS, LLGameControl::AXIS_LEFTY, 1 }, // advance
+ { type::TYPE_AXIS, LLGameControl::AXIS_LEFTX, 1 }, // pan
+ { type::TYPE_AXIS, LLGameControl::AXIS_TRIGGERRIGHT, 1 }, // rise
+ { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTY, -1 }, // pitch
+ { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTX, 1 }, // yaw
+ { type::TYPE_NONE, 0 } // zoom
+ };
+}
+
+void LLGameControllerManager::getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings)
+{
+ // Join two different data structures into the one
+ std::vector<LLGameControl::InputChannel> flycam_channels;
+ getDefaultMappings(mappings, flycam_channels);
+ for (size_t i = 0; i < flycam_channels.size(); ++i)
+ {
+ mappings.emplace_back(mFlycamActions[i], flycam_channels[i]);
+ }
+}
+
+void LLGameControllerManager::initializeMappingsByDefault()
+{
+ std::vector<std::pair<std::string, LLGameControl::InputChannel>> agent_channels;
+ getDefaultMappings(agent_channels, mFlycamChannels);
+ mActionTranslator.setMappings(agent_channels);
+}
+
+void LLGameControllerManager::resetDeviceOptionsToDefaults()
+{
+ for (LLGameControl::Device& device : mDevices)
+ {
+ device.resetOptionsToDefaults();
+ }
+}
+
+void LLGameControllerManager::loadDeviceOptionsFromSettings()
+{
+ for (LLGameControl::Device& device : mDevices)
+ {
+ device.loadOptionsFromString(getDeviceOptionsString(device.getGUID()));
+ }
+}
+
+void LLGameControllerManager::saveDeviceOptionsToSettings() const
+{
+ for (const LLGameControl::Device& device : mDevices)
+ {
+ std::string options = device.saveOptionsToString();
+ if (options.empty())
+ {
+ g_deviceOptions.erase(device.getGUID());
+ }
+ else
+ {
+ g_deviceOptions[device.getGUID()] = options;
+ }
+ }
+}
+
+void LLGameControllerManager::setDeviceOptions(const std::string& guid, const LLGameControl::Options& options)
+{
+ // find Device by name
+ for (LLGameControl::Device& device : mDevices)
+ {
+ if (device.getGUID() == guid)
+ {
+ device.mOptions = options;
+ return;
+ }
+ }
+}
+
+void LLGameControllerManager::addController(SDL_JoystickID id, const std::string& guid, const std::string& name)
+{
+ llassert(id >= 0);
+
+ for (const LLGameControl::Device& device : mDevices)
+ {
+ if (device.getJoystickID() == id)
+ {
+ LL_WARNS("SDL2") << "device with id=" << id << " was already added"
+ << ", guid: '" << device.getGUID() << "'"
+ << ", name: '" << device.getName() << "'"
+ << LL_ENDL;
+ return;
+ }
+ }
+
+ mDevices.emplace_back(id, guid, name).loadOptionsFromString(getDeviceOptionsString(guid));
+}
+
+void LLGameControllerManager::removeController(SDL_JoystickID id)
+{
+ LL_INFOS("SDL2") << "joystick id: " << id << LL_ENDL;
+
+ mDevices.remove_if([id](LLGameControl::Device& device)
+ {
+ return device.getJoystickID() == id;
+ });
+}
+
+void LLGameControllerManager::onAxis(SDL_JoystickID id, U8 axis, S16 value)
+{
+ device_it it = findDevice(id);
+ if (it == mDevices.end())
+ {
+ LL_WARNS("SDL2") << "Unknown device: joystick=0x" << std::hex << id << std::dec
+ << " axis=" << (S32)axis
+ << " value=" << (S32)value << LL_ENDL;
+ return;
+ }
+
+ // Map axis using device-specific settings
+ // or leave the value unchanged
+ U8 mapped_axis = it->mOptions.mapAxis(axis);
+ if (mapped_axis != axis)
+ {
+ LL_DEBUGS("SDL2") << "Axis mapped: joystick=0x" << std::hex << id << std::dec
+ << " input axis i=" << (S32)axis
+ << " mapped axis i=" << (S32)mapped_axis << LL_ENDL;
+ axis = mapped_axis;
+ }
+
+ if (axis >= LLGameControl::NUM_AXES)
+ {
+ LL_WARNS("SDL2") << "Unknown axis: joystick=0x" << std::hex << id << std::dec
+ << " axis=" << (S32)(axis)
+ << " value=" << (S32)(value) << LL_ENDL;
+ return;
+ }
+
+ // Fix value using device-specific settings
+ // or leave the value unchanged
+ S16 fixed_value = it->mOptions.fixAxisValue(axis, value);
+ if (fixed_value != value)
+ {
+ LL_DEBUGS("SDL2") << "Value fixed: joystick=0x" << std::hex << id << std::dec
+ << " axis i=" << (S32)axis
+ << " input value=" << (S32)value
+ << " fixed value=" << (S32)fixed_value << LL_ENDL;
+ value = fixed_value;
+ }
+
+ // Note: the RAW analog joysticks provide NEGATIVE X,Y values for LEFT,FORWARD
+ // whereas those directions are actually POSITIVE in SL's local right-handed
+ // reference frame. Therefore we implicitly negate those axes here where
+ // they are extracted from SDL, before being used anywhere.
+ if (axis < SDL_CONTROLLER_AXIS_TRIGGERLEFT)
+ {
+ // Note: S16 value is in range [-32768, 32767] which means
+ // the negative range has an extra possible value. We need
+ // to add (or subtract) one during negation.
+ if (value < 0)
+ {
+ value = - (value + 1);
+ }
+ else if (value > 0)
+ {
+ value = (-value) - 1;
+ }
+ }
+
+ LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << id << std::dec
+ << " axis=" << (S32)(axis)
+ << " value=" << (S32)(value) << LL_ENDL;
+ it->mState.mAxes[axis] = value;
+}
+
+void LLGameControllerManager::onButton(SDL_JoystickID id, U8 button, bool pressed)
+{
+ device_it it = findDevice(id);
+ if (it == mDevices.end())
+ {
+ LL_WARNS("SDL2") << "Unknown device: joystick=0x" << std::hex << id << std::dec
+ << " button i=" << (S32)button << LL_ENDL;
+ return;
+ }
+
+ // Map button using device-specific settings
+ // or leave the value unchanged
+ U8 mapped_button = it->mOptions.mapButton(button);
+ if (mapped_button != button)
+ {
+ LL_DEBUGS("SDL2") << "Button mapped: joystick=0x" << std::hex << id << std::dec
+ << " input button i=" << (S32)button
+ << " mapped button i=" << (S32)mapped_button << LL_ENDL;
+ button = mapped_button;
+ }
+
+ if (button >= LLGameControl::NUM_BUTTONS)
+ {
+ LL_WARNS("SDL2") << "Unknown button: joystick=0x" << std::hex << id << std::dec
+ << " button i=" << (S32)button << LL_ENDL;
+ return;
+ }
+
+ if (it->mState.onButton(button, pressed))
+ {
+ LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << id << std::dec
+ << " button i=" << (S32)button
+ << " pressed=" << pressed << LL_ENDL;
+ }
+}
+
+void LLGameControllerManager::clearAllStates()
+{
+ for (auto& device : mDevices)
+ {
+ device.mState.clear();
+ }
+ mExternalState.clear();
+ mLastActiveFlags = 0;
+ mLastFlycamActionFlags = 0;
+}
+
+void LLGameControllerManager::accumulateInternalState()
+{
+ // clear the old state
+ std::fill(mAxesAccumulator.begin(), mAxesAccumulator.end(), 0);
+ mButtonAccumulator = 0;
+
+ // accumulate the controllers
+ for (const auto& device : mDevices)
+ {
+ mButtonAccumulator |= device.mState.mButtons;
+ for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ // Note: we don't bother to clamp the axes yet
+ // because at this stage we haven't yet accumulated the "inner" state.
+ mAxesAccumulator[i] += (S32)device.mState.mAxes[i];
+ }
+ }
+}
+
+void LLGameControllerManager::computeFinalState()
+{
+ // We assume accumulateInternalState() has already been called and we will
+ // finish by accumulating "external" state (if enabled)
+ U32 old_buttons = g_finalState.mButtons;
+ g_finalState.mButtons = mButtonAccumulator;
+ if (g_translateAgentActions)
+ {
+ // accumulate from mExternalState
+ g_finalState.mButtons |= mExternalState.mButtons;
+ }
+ if (old_buttons != g_finalState.mButtons)
+ {
+ g_nextResendPeriod = 0; // packet needs to go out ASAP
+ }
+
+ // clamp the accumulated axes
+ for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ S32 axis = mAxesAccumulator[i];
+ if (g_translateAgentActions)
+ {
+ // Note: we accumulate mExternalState onto local 'axis' variable
+ // rather than onto mAxisAccumulator[i] because the internal
+ // accumulated value is also used to drive the Flycam, and
+ // we don't want any external state leaking into that value.
+ axis += (S32)mExternalState.mAxes[i];
+ }
+ axis = (S16)std::min(std::max(axis, -32768), 32767);
+ // check for change
+ if (g_finalState.mAxes[i] != axis)
+ {
+ // When axis changes we explicitly update the corresponding prevAxis
+ // prior to storing axis. The only other place where prevAxis
+ // is updated in updateResendPeriod() which is explicitly called after
+ // a packet is sent. The result is: unchanged axes are included in
+ // first resend but not later ones.
+ g_finalState.mPrevAxes[i] = g_finalState.mAxes[i];
+ g_finalState.mAxes[i] = axis;
+ g_nextResendPeriod = 0; // packet needs to go out ASAP
+ }
+ }
+}
+
+LLGameControl::ActionNameType LLGameControllerManager::getActionNameType(const std::string& action) const
+{
+ auto it = mActions.find(action);
+ return it == mActions.end() ? LLGameControl::ACTION_NAME_UNKNOWN : it->second;
+}
+
+LLGameControl::InputChannel LLGameControllerManager::getChannelByAction(const std::string& action) const
+{
+ LLGameControl::InputChannel channel;
+ auto action_it = mActions.find(action);
+ if (action_it != mActions.end())
+ {
+ if (action_it->second == LLGameControl::ACTION_NAME_FLYCAM)
+ {
+ channel = getFlycamChannelByAction(action);
+ }
+ else
+ {
+ channel = mActionTranslator.getChannelByAction(action);
+ }
+ }
+ return channel;
+}
+
+LLGameControl::InputChannel LLGameControllerManager::getFlycamChannelByAction(const std::string& action) const
+{
+ auto flycam_it = std::find(mFlycamActions.begin(), mFlycamActions.end(), action);
+ llassert(flycam_it != mFlycamActions.end());
+ std::ptrdiff_t index = std::distance(mFlycamActions.begin(), flycam_it);
+ return mFlycamChannels[(std::size_t)index];
+}
+
+// Common implementation of getAnalogMappings(), getBinaryMappings() and getFlycamMappings()
+static std::string getMappings(const std::vector<std::string>& actions, LLGameControl::InputChannel::Type type,
+ std::function<LLGameControl::InputChannel(const std::string& action)> getChannel)
+{
+ std::list<std::string> mappings;
+
+ std::vector<std::pair<std::string, LLGameControl::InputChannel>> default_mappings;
+ LLGameControl::getDefaultMappings(default_mappings);
+
+ // Walk through the all known actions of the chosen type
+ for (const std::string& action : actions)
+ {
+ LLGameControl::InputChannel channel = getChannel(action);
+ // Only channels of the expected type should be stored
+ if (channel.mType == type)
+ {
+ bool mapping_differs = false;
+ for (const auto& pair : default_mappings)
+ {
+ if (pair.first == action)
+ {
+ mapping_differs = !channel.isEqual(pair.second);
+ break;
+ }
+ }
+ // Only mappings different from the default should be stored
+ if (mapping_differs)
+ {
+ mappings.push_back(action + ":" + channel.getLocalName());
+ }
+ }
+ }
+
+ std::string result = LLStringUtil::join(mappings);
+
+ return result;
+}
+
+std::string LLGameControllerManager::getAnalogMappings() const
+{
+ return getMappings(mAnalogActions, LLGameControl::InputChannel::TYPE_AXIS,
+ [&](const std::string& action) -> LLGameControl::InputChannel
+ {
+ return mActionTranslator.getChannelByAction(action + "+");
+ });
+}
+
+std::string LLGameControllerManager::getBinaryMappings() const
+{
+ return getMappings(mBinaryActions, LLGameControl::InputChannel::TYPE_BUTTON,
+ [&](const std::string& action) -> LLGameControl::InputChannel
+ {
+ return mActionTranslator.getChannelByAction(action);
+ });
+}
+
+std::string LLGameControllerManager::getFlycamMappings() const
+{
+ return getMappings(mFlycamActions, LLGameControl::InputChannel::TYPE_AXIS,
+ [&](const std::string& action) -> LLGameControl::InputChannel
+ {
+ return getFlycamChannelByAction(action);
+ });
+}
+
+// Common implementation of setAnalogMappings(), setBinaryMappings() and setFlycamMappings()
+static void setMappings(const std::string& mappings,
+ const std::vector<std::string>& actions, LLGameControl::InputChannel::Type type,
+ std::function<void(const std::string& action, LLGameControl::InputChannel channel)> updateMap)
+{
+ if (mappings.empty())
+ return;
+
+ std::map<std::string, std::string> pairs;
+ LLStringOps::splitString(mappings, ',', [&](const std::string& mapping)
+ {
+ std::size_t pos = mapping.find(':');
+ if (pos > 0 && pos != std::string::npos)
+ {
+ pairs[mapping.substr(0, pos)] = mapping.substr(pos + 1);
+ }
+ });
+
+ static const LLGameControl::InputChannel channelNone;
+
+ for (const std::string& action : actions)
+ {
+ auto it = pairs.find(action);
+ if (it != pairs.end())
+ {
+ LLGameControl::InputChannel channel = LLGameControl::getChannelByName(it->second);
+ if (channel.isNone() || channel.mType == type)
+ {
+ updateMap(action, channel);
+ continue;
+ }
+ }
+ updateMap(action, channelNone);
+ }
+}
+
+void LLGameControllerManager::setAnalogMappings(const std::string& mappings)
+{
+ setMappings(mappings, mAnalogActions, LLGameControl::InputChannel::TYPE_AXIS,
+ [&](const std::string& action, LLGameControl::InputChannel channel)
+ {
+ mActionTranslator.updateMap(action, channel);
+ });
+}
+
+void LLGameControllerManager::setBinaryMappings(const std::string& mappings)
+{
+ setMappings(mappings, mBinaryActions, LLGameControl::InputChannel::TYPE_BUTTON,
+ [&](const std::string& action, LLGameControl::InputChannel channel)
+ {
+ mActionTranslator.updateMap(action, channel);
+ });
+}
+
+void LLGameControllerManager::setFlycamMappings(const std::string& mappings)
+{
+ setMappings(mappings, mFlycamActions, LLGameControl::InputChannel::TYPE_AXIS,
+ [&](const std::string& action, LLGameControl::InputChannel channel)
+ {
+ updateFlycamMap(action, channel);
+ });
+}
+
+bool LLGameControllerManager::updateActionMap(const std::string& action, LLGameControl::InputChannel channel)
+{
+ auto action_it = mActions.find(action);
+ if (action_it == mActions.end())
+ {
+ LL_WARNS("SDL2") << "unmappable action='" << action << "'" << LL_ENDL;
+ return false;
+ }
+
+ if (action_it->second == LLGameControl::ACTION_NAME_FLYCAM)
+ {
+ updateFlycamMap(action, channel);
+ }
+ else
+ {
+ mActionTranslator.updateMap(action, channel);
+ }
+ return true;
+}
+
+void LLGameControllerManager::updateFlycamMap(const std::string& action, LLGameControl::InputChannel channel)
+{
+ auto flycam_it = std::find(mFlycamActions.begin(), mFlycamActions.end(), action);
+ llassert(flycam_it != mFlycamActions.end());
+ std::ptrdiff_t index = std::distance(mFlycamActions.begin(), flycam_it);
+ llassert(index >= 0 && (std::size_t)index < mFlycamChannels.size());
+ mFlycamChannels[(std::size_t)index] = channel;
+}
+
+U32 LLGameControllerManager::computeInternalActionFlags()
+{
+ // add up device inputs
+ accumulateInternalState();
+ if (g_controlAgent)
+ {
+ return mActionTranslator.computeFlagsFromState(mAxesAccumulator, mButtonAccumulator);
+ }
+ return 0;
+}
+
+void LLGameControllerManager::getFlycamInputs(std::vector<F32>& inputs)
+{
+ // The inputs are packed in the same order as they exist in mFlycamChannels:
+ //
+ // advance
+ // pan
+ // rise
+ // pitch
+ // yaw
+ // zoom
+ //
+ for (const auto& channel: mFlycamChannels)
+ {
+ S16 axis;
+ if (channel.mIndex == LLGameControl::AXIS_TRIGGERLEFT ||
+ channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT)
+ {
+ // TIED TRIGGER HACK: we assume the two triggers are paired together
+ S32 total_axis = mAxesAccumulator[LLGameControl::AXIS_TRIGGERLEFT]
+ - mAxesAccumulator[LLGameControl::AXIS_TRIGGERRIGHT];
+ if (channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT)
+ {
+ // negate previous math when TRIGGERRIGHT is positive channel
+ total_axis *= -1;
+ }
+ axis = S16(std::min(std::max(total_axis, -32768), 32767));
+ }
+ else
+ {
+ axis = S16(std::min(std::max(mAxesAccumulator[channel.mIndex], -32768), 32767));
+ }
+ // value arrives as S16 in range [-32768, 32767]
+ // so we scale positive and negative values by slightly different factors
+ // to try to map it to [-1, 1]
+ F32 input = F32(axis) / ((axis > 0.0f) ? 32767 : 32768) * channel.mSign;
+ inputs.push_back(input);
+ }
+}
+
+void LLGameControllerManager::setExternalInput(U32 action_flags, U32 buttons)
+{
+ if (g_translateAgentActions)
+ {
+ // HACK: these are the bits we can safely translate from control flags to GameControl
+ // Extracting LLGameControl::InputChannels that are mapped to other bits is a WIP.
+ // TODO: translate other bits to GameControl, which might require measure of gAgent
+ // state changes (e.g. sitting <--> standing, flying <--> not-flying, etc)
+ const U32 BITS_OF_INTEREST =
+ AGENT_CONTROL_AT_POS | AGENT_CONTROL_AT_NEG
+ | AGENT_CONTROL_LEFT_POS | AGENT_CONTROL_LEFT_NEG
+ | AGENT_CONTROL_UP_POS | AGENT_CONTROL_UP_NEG
+ | AGENT_CONTROL_YAW_POS | AGENT_CONTROL_YAW_NEG
+ | AGENT_CONTROL_PITCH_POS | AGENT_CONTROL_PITCH_NEG
+ | AGENT_CONTROL_STOP
+ | AGENT_CONTROL_FAST_AT
+ | AGENT_CONTROL_FAST_LEFT
+ | AGENT_CONTROL_FAST_UP;
+ action_flags &= BITS_OF_INTEREST;
+
+ U32 active_flags = action_flags & mActionTranslator.getMappedFlags();
+ if (active_flags != mLastActiveFlags)
+ {
+ mLastActiveFlags = active_flags;
+ mExternalState = mActionTranslator.computeStateFromFlags(action_flags);
+ mExternalState.mButtons |= buttons;
+ }
+ else
+ {
+ mExternalState.mButtons = buttons;
+ }
+ }
+ else
+ {
+ mExternalState.mButtons = buttons;
+ }
+}
+
+void LLGameControllerManager::clear()
+{
+ mDevices.clear();
+}
+
+U64 get_now_nsec()
+{
+ std::chrono::time_point<std::chrono::steady_clock> t0;
+ return (std::chrono::steady_clock::now() - t0).count();
+}
+
+void onJoystickDeviceAdded(const SDL_Event& event)
+{
+ SDL_JoystickGUID guid(SDL_JoystickGetDeviceGUID(event.cdevice.which));
+ SDL_JoystickType type(SDL_JoystickGetDeviceType(event.cdevice.which));
+ std::string name(ll_safe_string(SDL_JoystickNameForIndex(event.cdevice.which)));
+
+ LL_INFOS("SDL2") << "joystick {id:" << event.cdevice.which
+ << ",guid:'" << guid << "'"
+ << ",type:'" << type << "'"
+ << ",name:'" << name << "'"
+ << "}" << LL_ENDL;
+
+ if (SDL_Joystick* joystick = SDL_JoystickOpen(event.cdevice.which))
+ {
+ LL_INFOS("SDL2") << "joystick " << joystick << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("SDL2") << "Can't open joystick: " << SDL_GetError() << LL_ENDL;
+ }
+}
+
+void onJoystickDeviceRemoved(const SDL_Event& event)
+{
+ LL_INFOS("SDL2") << "joystick id: " << event.cdevice.which << LL_ENDL;
+}
+
+void onControllerDeviceAdded(const SDL_Event& event)
+{
+ std::string guid(std::to_string(SDL_JoystickGetDeviceGUID(event.cdevice.which)));
+ SDL_GameControllerType type(SDL_GameControllerTypeForIndex(event.cdevice.which));
+ std::string name(ll_safe_string(SDL_GameControllerNameForIndex(event.cdevice.which)));
+
+ LL_INFOS("SDL2") << "controller {id:" << event.cdevice.which
+ << ",guid:'" << guid << "'"
+ << ",type:'" << type << "'"
+ << ",name:'" << name << "'"
+ << "}" << LL_ENDL;
+
+ SDL_JoystickID id = SDL_JoystickGetDeviceInstanceID(event.cdevice.which);
+ if (id < 0)
+ {
+ LL_WARNS("SDL2") << "Can't get device instance ID: " << SDL_GetError() << LL_ENDL;
+ return;
+ }
+
+ SDL_GameController* controller = SDL_GameControllerOpen(event.cdevice.which);
+ if (!controller)
+ {
+ LL_WARNS("SDL2") << "Can't open game controller: " << SDL_GetError() << LL_ENDL;
+ return;
+ }
+
+ g_manager.addController(id, guid, name);
+
+ // this event could happen while the preferences UI is open
+ // in which case we need to force it to update
+ s_updateUI();
+}
+
+void onControllerDeviceRemoved(const SDL_Event& event)
+{
+ LL_INFOS("SDL2") << "joystick id=" << event.cdevice.which << LL_ENDL;
+
+ SDL_JoystickID id = event.cdevice.which;
+ g_manager.removeController(id);
+
+ // this event could happen while the preferences UI is open
+ // in which case we need to force it to update
+ s_updateUI();
+}
+
+void onControllerButton(const SDL_Event& event)
+{
+ g_manager.onButton(event.cbutton.which, event.cbutton.button, event.cbutton.state == SDL_PRESSED);
+}
+
+void onControllerAxis(const SDL_Event& event)
+{
+ LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << event.caxis.which << std::dec
+ << " axis=" << (S32)(event.caxis.axis)
+ << " value=" << (S32)(event.caxis.value) << LL_ENDL;
+ g_manager.onAxis(event.caxis.which, event.caxis.axis, event.caxis.value);
+}
+
+// static
+bool LLGameControl::isEnabled()
+{
+ return g_enabled;
+}
+
+void LLGameControl::setEnabled(bool enable)
+{
+ if (enable != g_enabled)
+ {
+ g_enabled = enable;
+ s_saveBoolean(SETTING_ENABLE, g_enabled);
+ }
+}
+
+// static
+bool LLGameControl::isInitialized()
+{
+ return g_gameControl != nullptr;
+}
+
+// static
+// TODO: find a cleaner way to provide callbacks to LLGameControl
+void LLGameControl::init(const std::string& gamecontrollerdb_path,
+ std::function<bool(const std::string&)> loadBoolean,
+ std::function<void(const std::string&, bool)> saveBoolean,
+ std::function<std::string(const std::string&)> loadString,
+ std::function<void(const std::string&, const std::string&)> saveString,
+ std::function<LLSD(const std::string&)> loadObject,
+ std::function<void(const std::string&, const LLSD&)> saveObject,
+ std::function<void()> updateUI)
+{
+ if (g_gameControl)
+ return;
+
+ llassert(loadBoolean);
+ llassert(saveBoolean);
+ llassert(loadString);
+ llassert(saveString);
+ llassert(loadObject);
+ llassert(saveObject);
+ llassert(updateUI);
+
+ int result = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR);
+ if (result < 0)
+ {
+ // This error is critical, we stop working with SDL and return
+ LL_WARNS("SDL2") << "Error initializing GameController subsystems : " << SDL_GetError() << LL_ENDL;
+ return;
+ }
+
+ // The inability to read this file is not critical, we can continue working
+ if (!LLFile::isfile(gamecontrollerdb_path.c_str()))
+ {
+ LL_WARNS("SDL2") << "Device mapping db file not found: " << gamecontrollerdb_path << LL_ENDL;
+ }
+ else
+ {
+ int count = SDL_GameControllerAddMappingsFromFile(gamecontrollerdb_path.c_str());
+ if (count < 0)
+ {
+ LL_WARNS("SDL2") << "Error adding mappings from " << gamecontrollerdb_path << " : " << SDL_GetError() << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS("SDL2") << "Total " << count << " mappings added from " << gamecontrollerdb_path << LL_ENDL;
+ }
+ }
+
+ g_gameControl = LLGameControl::getInstance();
+
+ s_loadBoolean = loadBoolean;
+ s_saveBoolean = saveBoolean;
+ s_loadString = loadString;
+ s_saveString = saveString;
+ s_loadObject = loadObject;
+ s_saveObject = saveObject;
+ s_updateUI = updateUI;
+
+ loadFromSettings();
+}
+
+// static
+void LLGameControl::terminate()
+{
+ g_manager.clear();
+}
+
+// static
+const std::list<LLGameControl::Device>& LLGameControl::getDevices()
+{
+ return g_manager.mDevices;
+}
+
+//static
+const std::map<std::string, std::string>& LLGameControl::getDeviceOptions()
+{
+ return g_deviceOptions;
+}
+
+//static
+// returns 'true' if GameControlInput message needs to go out,
+// which will be the case for new data or resend. Call this right
+// before deciding to put a GameControlInput packet on the wire
+// or not.
+bool LLGameControl::computeFinalStateAndCheckForChanges()
+{
+ // Note: LLGameControllerManager::computeFinalState() modifies g_nextResendPeriod as a side-effect
+ g_manager.computeFinalState();
+
+ // should send input when:
+ // sending is enabled and
+ // g_lastSend has "expired"
+ // either because g_nextResendPeriod has been zeroed
+ // or the last send really has expired.
+ return g_enabled && g_sendToServer && (g_lastSend + g_nextResendPeriod < get_now_nsec());
+}
+
+// static
+void LLGameControl::clearAllStates()
+{
+ g_manager.clearAllStates();
+}
+
+// static
+void LLGameControl::processEvents(bool app_has_focus)
+{
+ // This method used by non-linux platforms which only use SDL for GameController input
+ SDL_Event event;
+ if (!app_has_focus)
+ {
+ // when SL window lacks focus: pump SDL events but ignore them
+ while (g_gameControl && SDL_PollEvent(&event))
+ {
+ // do nothing: SDL_PollEvent() is the operator
+ }
+ g_manager.clearAllStates();
+ return;
+ }
+
+ while (g_gameControl && SDL_PollEvent(&event))
+ {
+ handleEvent(event, app_has_focus);
+ }
+}
+
+void LLGameControl::handleEvent(const SDL_Event& event, bool app_has_focus)
+{
+ switch (event.type)
+ {
+ case SDL_JOYDEVICEADDED:
+ onJoystickDeviceAdded(event);
+ break;
+ case SDL_JOYDEVICEREMOVED:
+ onJoystickDeviceRemoved(event);
+ break;
+ case SDL_CONTROLLERDEVICEADDED:
+ onControllerDeviceAdded(event);
+ break;
+ case SDL_CONTROLLERDEVICEREMOVED:
+ onControllerDeviceRemoved(event);
+ break;
+ case SDL_CONTROLLERBUTTONDOWN:
+ /* FALLTHROUGH */
+ case SDL_CONTROLLERBUTTONUP:
+ if (app_has_focus)
+ {
+ onControllerButton(event);
+ }
+ break;
+ case SDL_CONTROLLERAXISMOTION:
+ if (app_has_focus)
+ {
+ onControllerAxis(event);
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+// static
+const LLGameControl::State& LLGameControl::getState()
+{
+ return g_finalState;
+}
+
+// static
+LLGameControl::InputChannel LLGameControl::getActiveInputChannel()
+{
+ InputChannel input;
+
+ State state = g_finalState;
+ if (state.mButtons > 0)
+ {
+ // check buttons
+ input.mType = LLGameControl::InputChannel::TYPE_BUTTON;
+ for (U8 i = 0; i < 32; ++i)
+ {
+ if ((0x1 << i) & state.mButtons)
+ {
+ input.mIndex = i;
+ break;
+ }
+ }
+ }
+ else
+ {
+ // scan axes
+ constexpr S16 threshold = std::numeric_limits<S16>::max() / 2;
+ for (U8 i = 0; i < 6; ++i)
+ {
+ if (abs(state.mAxes[i]) > threshold)
+ {
+ input.mType = LLGameControl::InputChannel::TYPE_AXIS;
+ // input.mIndex ultimately translates to a LLGameControl::KeyboardAxis
+ // which distinguishes between negative and positive directions
+ // so we must translate to axis index "i" according to the sign
+ // of the axis value.
+ input.mIndex = i;
+ input.mSign = state.mAxes[i] > 0 ? 1 : -1;
+ break;
+ }
+ }
+ }
+
+ return input;
+}
+
+// static
+void LLGameControl::getFlycamInputs(std::vector<F32>& inputs_out)
+{
+ return g_manager.getFlycamInputs(inputs_out);
+}
+
+// static
+void LLGameControl::setSendToServer(bool enable)
+{
+ g_sendToServer = enable;
+ s_saveBoolean(SETTING_SENDTOSERVER, g_sendToServer);
+}
+
+// static
+void LLGameControl::setControlAgent(bool enable)
+{
+ g_controlAgent = enable;
+ s_saveBoolean(SETTING_CONTROLAGENT, g_controlAgent);
+}
+
+// static
+void LLGameControl::setTranslateAgentActions(bool enable)
+{
+ g_translateAgentActions = enable;
+ s_saveBoolean(SETTING_TRANSLATEACTIONS, g_translateAgentActions);
+}
+
+// static
+void LLGameControl::setAgentControlMode(LLGameControl::AgentControlMode mode)
+{
+ g_agentControlMode = mode;
+ s_saveString(SETTING_AGENTCONTROLMODE, convertAgentControlModeToString(mode));
+}
+
+// static
+bool LLGameControl::getSendToServer()
+{
+ return g_sendToServer;
+}
+
+// static
+bool LLGameControl::getControlAgent()
+{
+ return g_controlAgent;
+}
+
+// static
+bool LLGameControl::getTranslateAgentActions()
+{
+ return g_translateAgentActions;
+}
+
+// static
+LLGameControl::AgentControlMode LLGameControl::getAgentControlMode()
+{
+ return g_agentControlMode;
+}
+
+// static
+LLGameControl::ActionNameType LLGameControl::getActionNameType(const std::string& action)
+{
+ return g_manager.getActionNameType(action);
+}
+
+// static
+bool LLGameControl::willControlAvatar()
+{
+ return g_enabled && g_controlAgent && g_agentControlMode == CONTROL_MODE_AVATAR;
+}
+
+// static
+//
+// Given a name like "AXIS_1-" or "BUTTON_5" returns the corresponding InputChannel
+// If the axis name lacks the +/- postfix it assumes '+' postfix.
+LLGameControl::InputChannel LLGameControl::getChannelByName(const std::string& name)
+{
+ LLGameControl::InputChannel channel;
+
+ // 'name' has two acceptable formats: AXIS_<index>[sign] or BUTTON_<index>
+ if (LLStringUtil::startsWith(name, "AXIS_"))
+ {
+ channel.mType = LLGameControl::InputChannel::Type::TYPE_AXIS;
+ // Decimal postfix is only one character
+ channel.mIndex = atoi(name.substr(5, 1).c_str());
+ // AXIS_n can have an optional +/- at index 6
+ // Assume positive axis when sign not provided
+ channel.mSign = name.back() == '-' ? -1 : 1;
+ }
+ else if (LLStringUtil::startsWith(name, "BUTTON_"))
+ {
+ channel.mType = LLGameControl::InputChannel::Type::TYPE_BUTTON;
+ // Decimal postfix is only one or two characters
+ channel.mIndex = atoi(name.substr(7).c_str());
+ }
+
+ return channel;
+}
+
+// static
+// Given an action_name like "push+", or "strafe-", returns the InputChannel
+// mapped to it if found, else channel.isNone() will be true.
+LLGameControl::InputChannel LLGameControl::getChannelByAction(const std::string& action)
+{
+ return g_manager.getChannelByAction(action);
+}
+
+// static
+bool LLGameControl::updateActionMap(const std::string& action, LLGameControl::InputChannel channel)
+{
+ return g_manager.updateActionMap(action, channel);
+}
+
+// static
+U32 LLGameControl::computeInternalActionFlags()
+{
+ return g_manager.computeInternalActionFlags();
+}
+
+// static
+void LLGameControl::setExternalInput(U32 action_flags, U32 buttons)
+{
+ g_manager.setExternalInput(action_flags, buttons);
+}
+
+//static
+void LLGameControl::updateResendPeriod()
+{
+ // we expect this method to be called right after data is sent
+ g_lastSend = get_now_nsec();
+ if (g_nextResendPeriod == 0)
+ {
+ g_nextResendPeriod = FIRST_RESEND_PERIOD;
+ }
+ else
+ {
+ // Reset mPrevAxes only on second resend or higher
+ // because when the joysticks are being used we expect a steady stream
+ // of recorrection data rather than sparse changes.
+ //
+ // (The above assumption is not necessarily true for "Actions" input
+ // (e.g. keyboard events). TODO: figure out what to do about this.)
+ //
+ // In other words: we want to include changed axes in the first resend
+ // so we only overwrite g_finalState.mPrevAxes on higher resends.
+ g_finalState.mPrevAxes = g_finalState.mAxes;
+ g_nextResendPeriod *= RESEND_EXPANSION_RATE;
+ }
+}
+
+// static
+std::string LLGameControl::stringifyAnalogMappings(getChannel_t getChannel)
+{
+ return getMappings(g_manager.mAnalogActions, InputChannel::TYPE_AXIS, getChannel);
+}
+
+// static
+std::string LLGameControl::stringifyBinaryMappings(getChannel_t getChannel)
+{
+ return getMappings(g_manager.mBinaryActions, InputChannel::TYPE_BUTTON, getChannel);
+}
+
+// static
+std::string LLGameControl::stringifyFlycamMappings(getChannel_t getChannel)
+{
+ return getMappings(g_manager.mFlycamActions, InputChannel::TYPE_AXIS, getChannel);
+}
+
+// static
+void LLGameControl::getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings)
+{
+ g_manager.getDefaultMappings(mappings);
+}
+
+// static
+bool LLGameControl::parseDeviceOptions(const std::string& options, std::string& name,
+ std::vector<LLGameControl::Options::AxisOptions>& axis_options,
+ std::vector<U8>& axis_map, std::vector<U8>& button_map)
+{
+ if (options.empty())
+ return false;
+
+ name.clear();
+ axis_options.resize(NUM_AXES);
+ axis_map.resize(NUM_AXES);
+ button_map.resize(NUM_BUTTONS);
+
+ for (size_t i = 0; i < NUM_AXES; ++i)
+ {
+ axis_options[i].resetToDefaults();
+ axis_map[i] = (U8)i;
+ }
+
+ for (size_t i = 0; i < NUM_BUTTONS; ++i)
+ {
+ button_map[i] = (U8)i;
+ }
+
+ std::map<std::string, std::string> pairs;
+ if (!parse(pairs, options))
+ {
+ LL_WARNS("SDL2") << "Invalid options: '" << options << "'" << LL_ENDL;
+ return false;
+ }
+
+ std::map<std::string, std::string> axis_string_options;
+ if (!parse(axis_string_options, pairs["axis_options"]))
+ {
+ LL_WARNS("SDL2") << "Invalid axis_options: '" << pairs["axis_options"] << "'" << LL_ENDL;
+ return false;
+ }
+
+ std::map<std::string, std::string> axis_string_map;
+ if (!parse(axis_string_map, pairs["axis_map"]))
+ {
+ LL_WARNS("SDL2") << "Invalid axis_map: '" << pairs["axis_map"] << "'" << LL_ENDL;
+ return false;
+ }
+
+ std::map<std::string, std::string> button_string_map;
+ if (!parse(button_string_map, pairs["button_map"]))
+ {
+ LL_WARNS("SDL2") << "Invalid button_map: '" << pairs["button_map"] << "'" << LL_ENDL;
+ return false;
+ }
+
+ name = pairs["name"];
+
+ for (size_t i = 0; i < NUM_AXES; ++i)
+ {
+ std::string key = std::to_string(i);
+
+ std::string one_axis_options = axis_string_options[key];
+ if (!one_axis_options.empty())
+ {
+ axis_options[i].loadFromString(one_axis_options);
+ }
+
+ std::string value = axis_string_map[key];
+ if (!value.empty())
+ {
+ size_t number = std::stoull(value);
+ if (number >= NUM_AXES || std::to_string(number) != value)
+ {
+ LL_WARNS("SDL2") << "Invalid axis mapping: " << i << "->" << value << LL_ENDL;
+ }
+ else
+ {
+ axis_map[i] = (U8)number;
+ }
+ }
+ }
+
+ for (size_t i = 0; i < NUM_BUTTONS; ++i)
+ {
+ std::string value = button_string_map[std::to_string(i)];
+ if (!value.empty())
+ {
+ size_t number = std::stoull(value);
+ if (number >= NUM_BUTTONS || std::to_string(number) != value)
+ {
+ LL_WARNS("SDL2") << "Invalid button mapping: " << i << "->" << value << LL_ENDL;
+ }
+ else
+ {
+ button_map[i] = (U8)number;
+ }
+ }
+ }
+
+ return true;
+}
+
+// static
+std::string LLGameControl::stringifyDeviceOptions(const std::string& name,
+ const std::vector<LLGameControl::Options::AxisOptions>& axis_options,
+ const std::vector<U8>& axis_map, const std::vector<U8>& button_map,
+ bool force_empty)
+{
+ std::list<std::string> options;
+
+ auto opts2str = [](size_t i, const Options::AxisOptions& options) -> std::string
+ {
+ std::string string = options.saveToString();
+ return string.empty() ? string : llformat("%u:%s", i, string.c_str());
+ };
+
+ std::string axis_options_string = LLStringUtil::join<std::vector<Options::AxisOptions>, Options::AxisOptions>(axis_options, opts2str);
+ if (!axis_options_string.empty())
+ {
+ options.push_back("axis_options:{" + axis_options_string + "}");
+ }
+
+ auto map2str = [](size_t index, const U8& value) -> std::string
+ {
+ return value == index ? LLStringUtil::null : llformat("%u:%u", index, value);
+ };
+
+ std::string axis_map_string = LLStringUtil::join<std::vector<U8>, U8>(axis_map, map2str);
+ if (!axis_map_string.empty())
+ {
+ options.push_back("axis_map:{" + axis_map_string + "}");
+ }
+
+ std::string button_map_string = LLStringUtil::join<std::vector<U8>, U8>(button_map, map2str);
+ if (!button_map_string.empty())
+ {
+ options.push_back("button_map:{" + button_map_string + "}");
+ }
+
+ if (!force_empty && options.empty())
+ return LLStringUtil::null;
+
+ // Remove control characters [',', '{', '}'] from name
+ std::string safe_name;
+ safe_name.reserve(name.size());
+ for (char c : name)
+ {
+ if (c != ',' && c != '{' && c != '}')
+ {
+ safe_name.push_back(c);
+ }
+ }
+ options.push_front(llformat("name:%s", safe_name.c_str()));
+
+ std::string result = LLStringUtil::join(options);
+
+ return "{" + result + "}";
+}
+
+// static
+void LLGameControl::initByDefault()
+{
+ g_sendToServer = false;
+ g_controlAgent = false;
+ g_translateAgentActions = false;
+ g_agentControlMode = CONTROL_MODE_AVATAR;
+ g_manager.initializeMappingsByDefault();
+ g_manager.resetDeviceOptionsToDefaults();
+ g_deviceOptions.clear();
+}
+
+// static
+void LLGameControl::loadFromSettings()
+{
+ // In case of absence of the required setting the default value is assigned
+ g_enabled = s_loadBoolean(SETTING_ENABLE);
+ g_sendToServer = s_loadBoolean(SETTING_SENDTOSERVER);
+ g_controlAgent = s_loadBoolean(SETTING_CONTROLAGENT);
+ g_translateAgentActions = s_loadBoolean(SETTING_TRANSLATEACTIONS);
+ g_agentControlMode = convertStringToAgentControlMode(s_loadString(SETTING_AGENTCONTROLMODE));
+
+ g_manager.initializeMappingsByDefault();
+
+ // Load action-to-channel mappings
+ std::string analogMappings = s_loadString(SETTING_ANALOGMAPPINGS);
+ std::string binaryMappings = s_loadString(SETTING_BINARYMAPPINGS);
+ std::string flycamMappings = s_loadString(SETTING_FLYCAMMAPPINGS);
+ g_manager.setAnalogMappings(analogMappings);
+ g_manager.setBinaryMappings(binaryMappings);
+ g_manager.setFlycamMappings(flycamMappings);
+
+ // Load device-specific settings
+ g_deviceOptions.clear();
+ LLSD options = s_loadObject(SETTING_KNOWNCONTROLLERS);
+ for (auto it = options.beginMap(); it != options.endMap(); ++it)
+ {
+ g_deviceOptions.emplace(it->first, it->second);
+ }
+ g_manager.loadDeviceOptionsFromSettings();
+}
+
+// static
+void LLGameControl::saveToSettings()
+{
+ s_saveBoolean(SETTING_ENABLE, g_enabled);
+ s_saveBoolean(SETTING_SENDTOSERVER, g_sendToServer);
+ s_saveBoolean(SETTING_CONTROLAGENT, g_controlAgent);
+ s_saveBoolean(SETTING_TRANSLATEACTIONS, g_translateAgentActions);
+ s_saveString(SETTING_AGENTCONTROLMODE, convertAgentControlModeToString(g_agentControlMode));
+ s_saveString(SETTING_ANALOGMAPPINGS, g_manager.getAnalogMappings());
+ s_saveString(SETTING_BINARYMAPPINGS, g_manager.getBinaryMappings());
+ s_saveString(SETTING_FLYCAMMAPPINGS, g_manager.getFlycamMappings());
+
+ g_manager.saveDeviceOptionsToSettings();
+
+ // construct LLSD version of g_deviceOptions but only include non-empty values
+ LLSD deviceOptions = LLSD::emptyMap();
+ for (const auto& data_pair : g_deviceOptions)
+ {
+ if (!data_pair.second.empty())
+ {
+ LLSD value(data_pair.second);
+ deviceOptions.insert(data_pair.first, value);
+ }
+ }
+
+ s_saveObject(SETTING_KNOWNCONTROLLERS, deviceOptions);
+}
+
+// static
+void LLGameControl::setDeviceOptions(const std::string& guid, const Options& options)
+{
+ g_manager.setDeviceOptions(guid, options);
+}
diff --git a/indra/llwindow/llgamecontrol.h b/indra/llwindow/llgamecontrol.h
new file mode 100644
index 0000000000..a4b47cc47f
--- /dev/null
+++ b/indra/llwindow/llgamecontrol.h
@@ -0,0 +1,347 @@
+/**
+ * @file llgamecontrol.h
+ * @brief GameController detection and management
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include <vector>
+
+
+#include "llerror.h"
+#include "llsingleton.h"
+#include "stdtypes.h"
+#include "SDL2/SDL_events.h"
+
+// For reference, here are the RAW indices of the various input channels
+// of a standard XBox controller. Button (N) is numbered in parentheses,
+// whereas axisN has N+ and N- labels.
+//
+// leftpaddle rightpaddle
+// _______ _______
+// / 4+ '-. .-' 5+ \.
+// leftshoulder _(9)_________'-.____ ____.-'_________(10) rightshoulder
+// / _________ \_________/ \.
+// / / 1- \ (3) \.
+// | | | (4) (5) (6) Y |
+// | |0- (7) 0+| _________ (2)X B(1) |
+// | | | / 3- \ A |
+// | | 1+ | | | (0) |
+// | \_________/ |2- (8) 2+| |
+// | leftstick (11) | | |
+// | (13) (14) | 3+ | |
+// | (12) \_________/ |
+// | d-pad rightstick |
+// | ____________________ |
+// | / \ |
+// | / \ |
+// | / \ |
+// \__________/ \__________/
+//
+// Note: the analog joysticks provide NEGATIVE X,Y values for LEFT,FORWARD
+// whereas those directions are actually POSITIVE in SL's local right-handed
+// reference frame. This is why we implicitly negate those axes the moment
+// they are extracted from SDL, before being used anywhere. See the
+// implementation in LLGameControllerManager::onAxis().
+
+// LLGameControl is a singleton with pure static public interface
+class LLGameControl : public LLSingleton<LLGameControl>
+{
+ LLSINGLETON_EMPTY_CTOR(LLGameControl);
+ virtual ~LLGameControl();
+ LOG_CLASS(LLGameControl);
+
+public:
+ enum AgentControlMode
+ {
+ CONTROL_MODE_AVATAR,
+ CONTROL_MODE_FLYCAM,
+ CONTROL_MODE_NONE
+ };
+
+ enum ActionNameType
+ {
+ ACTION_NAME_UNKNOWN,
+ ACTION_NAME_ANALOG, // E.g., "push"
+ ACTION_NAME_ANALOG_POS, // E.g., "push+"
+ ACTION_NAME_ANALOG_NEG, // E.g., "push-"
+ ACTION_NAME_BINARY, // E.g., "stop"
+ ACTION_NAME_FLYCAM // E.g., "zoom"
+ };
+
+ enum KeyboardAxis : U8
+ {
+ AXIS_LEFTX,
+ AXIS_LEFTY,
+ AXIS_RIGHTX,
+ AXIS_RIGHTY,
+ AXIS_TRIGGERLEFT,
+ AXIS_TRIGGERRIGHT,
+ NUM_AXES
+ };
+
+ enum Button
+ {
+ BUTTON_A,
+ BUTTON_B,
+ BUTTON_X,
+ BUTTON_Y,
+ BUTTON_BACK,
+ BUTTON_GUIDE,
+ BUTTON_START,
+ BUTTON_LEFTSTICK,
+ BUTTON_RIGHTSTICK,
+ BUTTON_LEFTSHOULDER,
+ BUTTON_RIGHTSHOULDER, // 10
+ BUTTON_DPAD_UP,
+ BUTTON_DPAD_DOWN,
+ BUTTON_DPAD_LEFT,
+ BUTTON_DPAD_RIGHT,
+ BUTTON_MISC1,
+ BUTTON_PADDLE1,
+ BUTTON_PADDLE2,
+ BUTTON_PADDLE3,
+ BUTTON_PADDLE4,
+ BUTTON_TOUCHPAD, // 20
+ BUTTON_21,
+ BUTTON_22,
+ BUTTON_23,
+ BUTTON_24,
+ BUTTON_25,
+ BUTTON_26,
+ BUTTON_27,
+ BUTTON_28,
+ BUTTON_29,
+ BUTTON_30,
+ BUTTON_31,
+ NUM_BUTTONS
+ };
+
+ static const U16 MAX_AXIS_DEAD_ZONE = 16384;
+ static const U16 MAX_AXIS_OFFSET = 16384;
+
+ class InputChannel
+ {
+ public:
+ enum Type
+ {
+ TYPE_NONE,
+ TYPE_AXIS,
+ TYPE_BUTTON
+ };
+
+ InputChannel() {}
+ InputChannel(Type type, U8 index) : mType(type), mIndex(index) {}
+ InputChannel(Type type, U8 index, S32 sign) : mType(type), mSign(sign), mIndex(index) {}
+
+ // these methods for readability
+ bool isNone() const { return mType == TYPE_NONE; }
+ bool isAxis() const { return mType == TYPE_AXIS; }
+ bool isButton() const { return mType == TYPE_BUTTON; }
+
+ bool isEqual(const InputChannel& other)
+ {
+ return mType == other.mType && mSign == other.mSign && mIndex == other.mIndex;
+ }
+
+ std::string getLocalName() const; // AXIS_0-, AXIS_0+, BUTTON_0, NONE etc.
+ std::string getRemoteName() const; // GAME_CONTROL_AXIS_LEFTX, GAME_CONTROL_BUTTON_A, etc
+
+ Type mType { TYPE_NONE };
+ S32 mSign { 0 };
+ U8 mIndex { 255 };
+ };
+
+ // Options is a data structure for storing device-specific settings
+ class Options
+ {
+ public:
+ struct AxisOptions
+ {
+ S32 mMultiplier = 1;
+ U16 mDeadZone { 0 };
+ S16 mOffset { 0 };
+
+ void resetToDefaults()
+ {
+ mMultiplier = 1;
+ mDeadZone = 0;
+ mOffset = 0;
+ }
+
+ S16 computeModifiedValue(S16 raw_value) const
+ {
+ S32 new_value = ((S32)raw_value + S32(mOffset)) * mMultiplier;
+ return (S16)(std::clamp(new_value, -32768, 32767));
+ }
+
+ std::string saveToString() const;
+ void loadFromString(std::string options);
+ };
+
+ Options();
+
+ void resetToDefaults();
+
+ U8 mapAxis(U8 axis) const;
+ U8 mapButton(U8 button) const;
+
+ S16 fixAxisValue(U8 axis, S16 value) const;
+
+ std::string saveToString(const std::string& name, bool force_empty = false) const;
+ bool loadFromString(std::string& name, std::string options);
+ bool loadFromString(std::string options);
+
+ const std::vector<AxisOptions>& getAxisOptions() const { return mAxisOptions; }
+ std::vector<AxisOptions>& getAxisOptions() { return mAxisOptions; }
+ const std::vector<U8>& getAxisMap() const { return mAxisMap; }
+ std::vector<U8>& getAxisMap() { return mAxisMap; }
+ const std::vector<U8>& getButtonMap() const { return mButtonMap; }
+ std::vector<U8>& getButtonMap() { return mButtonMap; }
+
+ private:
+ std::vector<AxisOptions> mAxisOptions;
+ std::vector<U8> mAxisMap;
+ std::vector<U8> mButtonMap;
+ };
+
+ // State is a minimal class for storing axes and buttons values
+ class State
+ {
+ public:
+ State();
+ void clear();
+ bool onButton(U8 button, bool pressed);
+ std::vector<S16> mAxes; // [ -32768, 32767 ]
+ std::vector<S16> mPrevAxes; // value in last outgoing packet
+ U32 mButtons;
+ };
+
+ // Device is a data structure for describing any detected controller
+ class Device
+ {
+ const int mJoystickID { -1 };
+ const std::string mGUID;
+ const std::string mName;
+ Options mOptions;
+ State mState;
+
+ public:
+ Device(int joystickID, const std::string& guid, const std::string& name);
+ int getJoystickID() const { return mJoystickID; }
+ std::string getGUID() const { return mGUID; }
+ std::string getName() const { return mName; }
+ const Options& getOptions() const { return mOptions; }
+ const State& getState() const { return mState; }
+
+ void resetOptionsToDefaults() { mOptions.resetToDefaults(); }
+ std::string saveOptionsToString(bool force_empty = false) const { return mOptions.saveToString(mName, force_empty); }
+ void loadOptionsFromString(const std::string& options) { mOptions.loadFromString(options); }
+
+ friend class LLGameControllerManager;
+ };
+
+ static bool isEnabled();
+ static void setEnabled(bool enabled);
+
+ static bool isInitialized();
+ static void init(const std::string& gamecontrollerdb_path,
+ std::function<bool(const std::string&)> loadBoolean,
+ std::function<void(const std::string&, bool)> saveBoolean,
+ std::function<std::string(const std::string&)> loadString,
+ std::function<void(const std::string&, const std::string&)> saveString,
+ std::function<LLSD(const std::string&)> loadObject,
+ std::function<void(const std::string&, const LLSD&)> saveObject,
+ std::function<void()> updateUI);
+ static void terminate();
+
+ static const std::list<LLGameControl::Device>& getDevices();
+ static const std::map<std::string, std::string>& getDeviceOptions();
+
+ // returns 'true' if GameControlInput message needs to go out,
+ // which will be the case for new data or resend. Call this right
+ // before deciding to put a GameControlInput packet on the wire
+ // or not.
+ static bool computeFinalStateAndCheckForChanges();
+
+ static void clearAllStates();
+
+ static void processEvents(bool app_has_focus = true);
+ static void handleEvent(const SDL_Event& event, bool app_has_focus);
+ static const State& getState();
+ static InputChannel getActiveInputChannel();
+ static void getFlycamInputs(std::vector<F32>& inputs_out);
+
+ // these methods for accepting input from keyboard
+ static void setSendToServer(bool enable);
+ static void setControlAgent(bool enable);
+ static void setTranslateAgentActions(bool enable);
+ static void setAgentControlMode(AgentControlMode mode);
+
+ static bool getSendToServer();
+ static bool getControlAgent();
+ static bool getTranslateAgentActions();
+ static AgentControlMode getAgentControlMode();
+ static ActionNameType getActionNameType(const std::string& action);
+
+ static bool willControlAvatar();
+
+ // Given a name like "AXIS_1-" or "BUTTON_5" returns the corresponding InputChannel
+ // If the axis name lacks the +/- postfix it assumes '+' postfix.
+ static LLGameControl::InputChannel getChannelByName(const std::string& name);
+
+ // action_name = push+, strafe-, etc
+ static LLGameControl::InputChannel getChannelByAction(const std::string& action);
+
+ static bool updateActionMap(const std::string& action_name, LLGameControl::InputChannel channel);
+
+ // Keyboard presses produce action_flags which can be translated into State
+ // and game_control devices produce State which can be translated into action_flags.
+ // These methods help exchange such translations.
+ static U32 computeInternalActionFlags();
+ static void setExternalInput(U32 action_flags, U32 buttons_from_keys);
+
+ // call this after putting a GameControlInput packet on the wire
+ static void updateResendPeriod();
+
+ using getChannel_t = std::function<LLGameControl::InputChannel(const std::string& action)>;
+ static std::string stringifyAnalogMappings(getChannel_t getChannel);
+ static std::string stringifyBinaryMappings(getChannel_t getChannel);
+ static std::string stringifyFlycamMappings(getChannel_t getChannel);
+ static void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings);
+
+ static bool parseDeviceOptions(const std::string& options, std::string& name,
+ std::vector<LLGameControl::Options::AxisOptions>& axis_options,
+ std::vector<U8>& axis_map, std::vector<U8>& button_map);
+ static std::string stringifyDeviceOptions(const std::string& name,
+ const std::vector<LLGameControl::Options::AxisOptions>& axis_options,
+ const std::vector<U8>& axis_map, const std::vector<U8>& button_map,
+ bool force_empty = false);
+
+ static void initByDefault();
+ static void loadFromSettings();
+ static void saveToSettings();
+ static void setDeviceOptions(const std::string& guid, const Options& options);
+};
+
diff --git a/indra/llwindow/llgamecontroltranslator.cpp b/indra/llwindow/llgamecontroltranslator.cpp
new file mode 100644
index 0000000000..84468ab657
--- /dev/null
+++ b/indra/llwindow/llgamecontroltranslator.cpp
@@ -0,0 +1,275 @@
+/**
+ * @file llgamecontroltranslator.cpp
+ * @brief LLGameControlTranslator class implementation
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/*
+ * App-wide preferences. Note that these are not per-user,
+ * because we need to load many preferences before we have
+ * a login name.
+ */
+
+#include "llgamecontroltranslator.h"
+#include "llsd.h"
+
+
+using ActionToMaskMap = LLGameControlTranslator::ActionToMaskMap;
+
+LLGameControlTranslator::LLGameControlTranslator()
+{
+}
+
+void LLGameControlTranslator::setAvailableActionMasks(ActionToMaskMap& action_to_mask)
+{
+ mActionToMask = std::move(action_to_mask);
+}
+
+LLGameControl::InputChannel LLGameControlTranslator::getChannelByAction(const std::string& action) const
+{
+ LLGameControl::InputChannel channel;
+ auto mask_itr = mActionToMask.find(action);
+ if (mask_itr != mActionToMask.end())
+ {
+ U32 mask = mask_itr->second;
+ auto channel_itr = mMaskToChannel.find(mask);
+ if (channel_itr != mMaskToChannel.end())
+ {
+ channel = channel_itr->second;
+ }
+ }
+ else
+ {
+ // It is expected that sometimes 'action' lacks the postfix '+' or '-'.
+ // When it is missing we append '+' and try again.
+ std::string action_plus = action;
+ action_plus.append("+");
+ mask_itr = mActionToMask.find(action_plus);
+ if (mask_itr != mActionToMask.end())
+ {
+ U32 mask = mask_itr->second;
+ auto channel_itr = mMaskToChannel.find(mask);
+ if (channel_itr != mMaskToChannel.end())
+ {
+ channel = channel_itr->second;
+ }
+ }
+ }
+ return channel;
+}
+
+void LLGameControlTranslator::setMappings(LLGameControlTranslator::NamedChannels& named_channels)
+{
+ mMaskToChannel.clear();
+ mMappedFlags = 0;
+ mPrevActiveFlags = 0;
+ mCachedState.clear();
+
+ for (const auto& named_channel : named_channels)
+ {
+ updateMap(named_channel.first, named_channel.second);
+ }
+}
+
+void LLGameControlTranslator::updateMap(const std::string& action, const LLGameControl::InputChannel& channel)
+{
+ // First, get the action name type
+ LLGameControl::ActionNameType actionNameType = LLGameControl::getActionNameType(action);
+ if (actionNameType == LLGameControl::ACTION_NAME_UNKNOWN ||
+ actionNameType == LLGameControl::ACTION_NAME_FLYCAM)
+ {
+ LL_WARNS("SDL2") << "unmappable action='" << action << "' (type=" << actionNameType << ")" << LL_ENDL;
+ return;
+ }
+
+ // Second, get the expected associated channel type (except of TYPE_NONE)
+ LLGameControl::InputChannel::Type expectedChannelType =
+ actionNameType == LLGameControl::ACTION_NAME_BINARY ?
+ LLGameControl::InputChannel::TYPE_BUTTON :
+ LLGameControl::InputChannel::TYPE_AXIS;
+ if (!channel.isNone() && (channel.mType != expectedChannelType))
+ {
+ LL_WARNS("SDL2") << "unmappable channel (type=" << channel.mType << ")"
+ << " for action='" << action << "' (type=" << actionNameType << ")" << LL_ENDL;
+ return;
+ }
+
+ if (actionNameType == LLGameControl::ACTION_NAME_ANALOG) // E.g., "push"
+ {
+ // Special (double) processing for analog action names
+ // sequentially adding '+' and '-' to the given action
+ updateMapInternal(action + "+", channel);
+
+ // For the channel type TYPE_NONE we can map the same channel
+ // In fact, the mapping will be removed from the mapping list
+ if (channel.isNone())
+ {
+ updateMapInternal(action + "-", channel);
+ }
+ else
+ {
+ // For the channel type except of TYPE_NONE we construct the other channel
+ // with the same type and index but with the opposite sign
+ LLGameControl::InputChannel other_channel(channel.mType, channel.mIndex, -channel.mSign);
+
+ // TIED TRIGGER HACK: this works for XBox and similar controllers,
+ // and those are pretty much the only supported devices right now
+ // however TODO: figure out how to do this better.
+ //
+ // AXIS_TRIGGERLEFT and AXIS_TRIGGERRIGHT are separate axes and most devices
+ // only allow them to read positive, not negative. When used for motion control
+ // they are typically paired together. We assume as much here when computing
+ // the other_channel.
+ if (channel.mIndex == LLGameControl::AXIS_TRIGGERLEFT)
+ {
+ other_channel.mIndex = LLGameControl::AXIS_TRIGGERRIGHT;
+ other_channel.mSign = 1;
+ }
+ else if (channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT)
+ {
+ other_channel.mIndex = LLGameControl::AXIS_TRIGGERLEFT;
+ other_channel.mSign = 1;
+ }
+ updateMapInternal(action + "-", other_channel);
+ }
+ }
+ else
+ {
+ // Simple (single) processing for other action name types
+ updateMapInternal(action, channel);
+ }
+
+ // recompute mMappedFlags
+ mMappedFlags = 0;
+ for (auto& pair : mMaskToChannel)
+ {
+ mMappedFlags |= pair.first;
+ }
+ mPrevActiveFlags = 0;
+ mCachedState.clear();
+}
+
+// Given external action_flags (i.e. raw avatar input)
+// compute the corresponding LLGameControl::State that would have produced those flags.
+// Note: "action flags" are similar to, but not quite the same as, "control flags".
+// "Action flags" are the raw input of avatar movement intent, whereas "control flags"
+// are the consequential set of instructions that are sent to the server for moving
+// the avatar character.
+const LLGameControl::State& LLGameControlTranslator::computeStateFromFlags(U32 action_flags)
+{
+ // translate action_flag bits to equivalent game controller state
+ // according to data in mMaskToChannel
+
+ // only bother to update mCachedState if active_flags have changed
+ U32 active_flags = action_flags & mMappedFlags;
+ if (active_flags != mPrevActiveFlags)
+ {
+ mCachedState.clear();
+ for (const auto& pair : mMaskToChannel)
+ {
+ U32 mask = pair.first;
+ if (mask == (mask & action_flags))
+ {
+ LLGameControl::InputChannel channel = pair.second;
+ if (channel.isAxis())
+ {
+ if (channel.mSign < 0)
+ {
+ mCachedState.mAxes[channel.mIndex] = std::numeric_limits<S16>::min();
+ }
+ else
+ {
+ mCachedState.mAxes[channel.mIndex] = std::numeric_limits<S16>::max();
+ }
+ }
+ else if (channel.isButton())
+ {
+ mCachedState.mButtons |= 0x01U << channel.mIndex;
+ }
+ }
+ }
+ mPrevActiveFlags = active_flags;
+ }
+ return mCachedState;
+}
+
+// Given LLGameControl::State (i.e. from a real controller)
+// compute corresponding action flags (e.g. for moving the avatar around)
+U32 LLGameControlTranslator::computeFlagsFromState(const std::vector<S32>& axes, U32 buttons)
+{
+ // HACK: supply hard-coded threshold for ON/OFF zones
+ constexpr S32 AXIS_THRESHOLD = 32768 / 8;
+ U32 action_flags = 0;
+ for (const auto& pair : mMaskToChannel)
+ {
+ // pair = { mask, channel }
+ const LLGameControl::InputChannel& channel = pair.second;
+ if (channel.isAxis())
+ {
+ if (channel.mSign < 0)
+ {
+ if (axes[channel.mIndex] < -AXIS_THRESHOLD)
+ {
+ action_flags |= pair.first;
+ }
+ }
+ else if (axes[channel.mIndex] > AXIS_THRESHOLD)
+ {
+ action_flags |= pair.first;
+ }
+ }
+ else if (channel.isButton())
+ {
+ U32 bit_set = buttons & (0x01U << channel.mIndex);
+ if (bit_set)
+ {
+ action_flags |= pair.first;
+ }
+ }
+ }
+ return action_flags;
+}
+
+void LLGameControlTranslator::updateMapInternal(const std::string& name, const LLGameControl::InputChannel& channel)
+{
+ auto action_it = mActionToMask.find(name);
+ llassert(action_it != mActionToMask.end());
+ U32 mask = action_it->second;
+ auto channel_it = mMaskToChannel.find(mask);
+ if (channel_it == mMaskToChannel.end())
+ {
+ // create new mapping
+ mMaskToChannel[mask] = channel;
+ }
+ else if (channel.isNone())
+ {
+ // remove old mapping
+ mMaskToChannel.erase(channel_it);
+ }
+ else
+ {
+ // update old mapping
+ channel_it->second = channel;
+ }
+}
+
diff --git a/indra/llwindow/llgamecontroltranslator.h b/indra/llwindow/llgamecontroltranslator.h
new file mode 100644
index 0000000000..533408014c
--- /dev/null
+++ b/indra/llwindow/llgamecontroltranslator.h
@@ -0,0 +1,93 @@
+/**
+ * @file llgamecontroltranslator.h
+ * @brief LLGameControlTranslator class definition
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include <map>
+
+#include "stdtypes.h"
+#include "llgamecontrol.h"
+
+
+// GameControl data is sent to the server to expose game controller input to LSL scripts,
+// however not everyone will have a game controller device. To allow keyboard users to provide
+// GameControl data we allow the User to configure equivalences between avatar actions
+// (i.e. "push forward", "strafe left", etc) and keyboard buttons to GameControl axes
+// and buttons.
+//
+// The LLGameControlTranslator stores the equivalences and translates avatar action_flags
+// and keyboard state into GameContrl data, and in some cases the other direction: from
+// LLGameControl::State into avatar action_flags.
+//
+
+class LLGameControlTranslator
+{
+public:
+
+ using ActionToMaskMap = std::map< std::string, U32 >; // < action : mask >
+ using MaskToChannelMap = std::map< U32, LLGameControl::InputChannel >; // < mask : channel >
+ using NamedChannel = std::pair < std::string , LLGameControl::InputChannel >;
+ using NamedChannels = std::vector< NamedChannel >;
+
+
+ LLGameControlTranslator();
+ void setAvailableActionMasks(ActionToMaskMap& action_to_mask);
+ LLGameControl::InputChannel getChannelByAction(const std::string& action) const;
+ void setMappings(NamedChannels& named_channels);
+ void updateMap(const std::string& action, const LLGameControl::InputChannel& channel);
+ // Note: to remove a mapping you can call updateMap() with a TYPE_NONE channel
+
+ // Given external action_flags (i.e. raw avatar input)
+ // compute the corresponding LLGameControl::State that would have produced those flags.
+ // Note: "action_flags" are similar to, but not quite the same as, "control_flags".
+ const LLGameControl::State& computeStateFromFlags(U32 action_flags);
+
+ // Given LLGameControl::State (i.e. from a real controller)
+ // compute corresponding action flags (e.g. for moving the avatar around)
+ U32 computeFlagsFromState(const std::vector<S32>& axes, U32 buttons);
+
+ U32 getMappedFlags() const { return mMappedFlags; }
+
+private:
+ void updateMapInternal(const std::string& name, const LLGameControl::InputChannel& channel);
+
+private:
+ // mActionToMask is an invarient map between the possible actions
+ // and the action bit masks. Only actions therein can have their
+ // bit masks mapped to channels.
+ ActionToMaskMap mActionToMask; // invariant map after init
+
+ // mMaskToChannel is a dynamic map between action bit masks
+ // and GameControl channels.
+ MaskToChannelMap mMaskToChannel; // dynamic map, per preference changes
+
+ // mCachedState is an optimization:
+ // it is only recomputed when external action_flags change
+ LLGameControl::State mCachedState;
+
+ U32 mMappedFlags { 0 };
+ U32 mPrevActiveFlags { 0 };
+};
diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp
index a16c0a318a..cb0c312a1d 100644
--- a/indra/llwindow/llkeyboard.cpp
+++ b/indra/llwindow/llkeyboard.cpp
@@ -161,6 +161,7 @@ void LLKeyboard::resetKeyDownAndHandle()
mCallbacks->handleTranslatedKeyUp(i, mask);
}
}
+ mCurTranslatedKey = KEY_NONE;
}
// BUG this has to be called when an OS dialog is shown, otherwise modifier key state
@@ -226,7 +227,7 @@ LLKeyboard::NATIVE_KEY_TYPE LLKeyboard::inverseTranslateKey(const KEY translated
}
-bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask)
+bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, MASK translated_mask)
{
bool handled = false;
bool repeated = false;
@@ -254,7 +255,7 @@ bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask
}
-bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask)
+bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, MASK translated_mask)
{
bool handled = false;
if( mKeyLevel[translated_key] )
@@ -276,6 +277,32 @@ bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask)
}
+bool LLKeyboard::handleKeyDown(const NATIVE_KEY_TYPE key, const MASK mask)
+{
+ MASK translated_mask = updateModifiers(mask);
+ KEY translated_key = 0;
+ bool handled = false;
+ if(translateKey(key, &translated_key))
+ {
+ handled = handleTranslatedKeyDown(translated_key, translated_mask);
+ }
+ return handled;
+}
+
+
+bool LLKeyboard::handleKeyUp(const NATIVE_KEY_TYPE key, const MASK mask)
+{
+ MASK translated_mask = updateModifiers(mask);
+ KEY translated_key = 0;
+ bool handled = false;
+ if(translateKey(key, &translated_key))
+ {
+ handled = handleTranslatedKeyUp(translated_key, translated_mask);
+ }
+ return handled;
+}
+
+
void LLKeyboard::toggleInsertMode()
{
if (LL_KIM_INSERT == mInsertMode)
diff --git a/indra/llwindow/llkeyboard.h b/indra/llwindow/llkeyboard.h
index d3c35b1ed4..c092f55685 100644
--- a/indra/llwindow/llkeyboard.h
+++ b/indra/llwindow/llkeyboard.h
@@ -55,10 +55,12 @@ class LLWindowCallbacks;
class LLKeyboard
{
public:
-#ifndef LL_SDL
- typedef U16 NATIVE_KEY_TYPE;
-#else
+#ifdef LL_USE_SDL_KEYBOARD
+ // linux relies on SDL2 which uses U32 for its native key type
typedef U32 NATIVE_KEY_TYPE;
+#else
+ // on non-linux platforms we can get by with a smaller native key type
+ typedef U16 NATIVE_KEY_TYPE;
#endif
LLKeyboard();
virtual ~LLKeyboard();
@@ -73,17 +75,14 @@ public:
bool getKeyRepeated(const KEY key) { return mKeyRepeated[key]; }
bool translateKey(const NATIVE_KEY_TYPE os_key, KEY *translated_key);
- NATIVE_KEY_TYPE inverseTranslateKey(const KEY translated_key);
- bool handleTranslatedKeyUp(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes
- bool handleTranslatedKeyDown(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes
+ NATIVE_KEY_TYPE inverseTranslateKey(const KEY translated_key);
+ bool handleTranslatedKeyUp(KEY translated_key, MASK translated_mask); // Translated into "Linden" keycodes
+ bool handleTranslatedKeyDown(KEY translated_key, MASK translated_mask); // Translated into "Linden" keycodes
virtual bool handleKeyUp(const NATIVE_KEY_TYPE key, MASK mask) = 0;
virtual bool handleKeyDown(const NATIVE_KEY_TYPE key, MASK mask) = 0;
-#ifdef LL_DARWIN
- // We only actually use this for macOS.
- virtual void handleModifier(MASK mask) = 0;
-#endif // LL_DARWIN
+ virtual void handleModifier(MASK mask) { }
// Asynchronously poll the control, alt, and shift keys and set the
// appropriate internal key masks.
@@ -113,6 +112,7 @@ public:
protected:
void addKeyName(KEY key, const std::string& name);
+ virtual MASK updateModifiers(const MASK mask) { return mask; }
protected:
std::map<NATIVE_KEY_TYPE, KEY> mTranslateKeyMap; // Map of translations from OS keys to Linden KEYs
diff --git a/indra/llwindow/llkeyboardheadless.cpp b/indra/llwindow/llkeyboardheadless.cpp
index ad8e42a412..0ca8c09f42 100644
--- a/indra/llwindow/llkeyboardheadless.cpp
+++ b/indra/llwindow/llkeyboardheadless.cpp
@@ -31,6 +31,16 @@
LLKeyboardHeadless::LLKeyboardHeadless()
{ }
+bool LLKeyboardHeadless::handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask)
+{
+ return false;
+}
+
+bool LLKeyboardHeadless::handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask)
+{
+ return false;
+}
+
void LLKeyboardHeadless::resetMaskKeys()
{ }
@@ -57,6 +67,7 @@ void LLKeyboardHeadless::scanKeyboard()
mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
}
}
+ mCurScanKey = KEY_NONE;
// Reset edges for next frame
for (S32 key = 0; key < KEY_COUNT; key++)
diff --git a/indra/llwindow/llkeyboardheadless.h b/indra/llwindow/llkeyboardheadless.h
index 439abaf25b..60c4d61e1c 100644
--- a/indra/llwindow/llkeyboardheadless.h
+++ b/indra/llwindow/llkeyboardheadless.h
@@ -33,20 +33,15 @@ class LLKeyboardHeadless : public LLKeyboard
{
public:
LLKeyboardHeadless();
- /*virtual*/ ~LLKeyboardHeadless() {};
+ ~LLKeyboardHeadless() {};
-#ifndef LL_SDL
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask) { return false; }
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask) { return false; }
-#else
- /*virtual*/ bool handleKeyUp(const U32 key, MASK mask) { return false; }
- /*virtual*/ bool handleKeyDown(const U32 key, MASK mask) { return false; }
-#endif
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
+ bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
#ifdef LL_DARWIN
- /*virtual*/ void handleModifier(MASK mask);
+ void handleModifier(MASK mask) override;
#endif
};
diff --git a/indra/llwindow/llkeyboardmacosx.cpp b/indra/llwindow/llkeyboardmacosx.cpp
index 89ff7c6d3f..1a403e5d94 100644
--- a/indra/llwindow/llkeyboardmacosx.cpp
+++ b/indra/llwindow/llkeyboardmacosx.cpp
@@ -162,7 +162,7 @@ LLKeyboardMacOSX::LLKeyboardMacOSX()
void LLKeyboardMacOSX::resetMaskKeys()
{
- U32 mask = getModifiers();
+ MASK mask = getModifiers();
// MBW -- XXX -- This mirrors the operation of the Windows version of resetMaskKeys().
// It looks a bit suspicious, as it won't correct for keys that have been released.
@@ -187,7 +187,7 @@ void LLKeyboardMacOSX::resetMaskKeys()
}
/*
-static bool translateKeyMac(const U16 key, const U32 mask, KEY &outKey, U32 &outMask)
+static bool translateKeyMac(const U16 key, const MASK mask, KEY &outKey, U32 &outMask)
{
// Translate the virtual keycode into the keycodes the keyboard system expects.
U16 virtualKey = (mask >> 24) & 0x0000007F;
@@ -203,7 +203,7 @@ void LLKeyboardMacOSX::handleModifier(MASK mask)
updateModifiers(mask);
}
-MASK LLKeyboardMacOSX::updateModifiers(const U32 mask)
+MASK LLKeyboardMacOSX::updateModifiers(const MASK mask)
{
// translate the mask
MASK out_mask = 0;
@@ -226,7 +226,7 @@ MASK LLKeyboardMacOSX::updateModifiers(const U32 mask)
return out_mask;
}
-bool LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask)
+bool LLKeyboardMacOSX::handleKeyDown(const U16 key, MASK mask)
{
KEY translated_key = 0;
U32 translated_mask = 0;
@@ -243,7 +243,7 @@ bool LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask)
}
-bool LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask)
+bool LLKeyboardMacOSX::handleKeyUp(const U16 key, MASK mask)
{
KEY translated_key = 0;
U32 translated_mask = 0;
@@ -262,7 +262,7 @@ bool LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask)
MASK LLKeyboardMacOSX::currentMask(bool for_mouse_event)
{
MASK result = MASK_NONE;
- U32 mask = getModifiers();
+ MASK mask = getModifiers();
if (mask & MAC_SHIFT_KEY) result |= MASK_SHIFT;
if (mask & MAC_CTRL_KEY) result |= MASK_CONTROL;
@@ -291,6 +291,7 @@ void LLKeyboardMacOSX::scanKeyboard()
mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
}
}
+ mCurScanKey = KEY_NONE;
// Reset edges for next frame
for (key = 0; key < KEY_COUNT; key++)
diff --git a/indra/llwindow/llkeyboardmacosx.h b/indra/llwindow/llkeyboardmacosx.h
index 92ab5c9a85..a5f59f3fba 100644
--- a/indra/llwindow/llkeyboardmacosx.h
+++ b/indra/llwindow/llkeyboardmacosx.h
@@ -42,17 +42,17 @@ class LLKeyboardMacOSX : public LLKeyboard
{
public:
LLKeyboardMacOSX();
- /*virtual*/ ~LLKeyboardMacOSX() {};
+ ~LLKeyboardMacOSX() {};
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
- /*virtual*/ void handleModifier(MASK mask);
+ bool handleKeyUp(const U16 key, MASK mask) override;
+ bool handleKeyDown(const U16 key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
+ void handleModifier(MASK mask) override;
protected:
- MASK updateModifiers(const U32 mask);
+ MASK updateModifiers(const MASK mask) override;
void setModifierKeyLevel( KEY key, bool new_state );
bool translateNumpadKey( const U16 os_key, KEY *translated_key );
U16 inverseTranslateNumpadKey(const KEY translated_key);
diff --git a/indra/llwindow/llkeyboardsdl.cpp b/indra/llwindow/llkeyboardsdl.cpp
index 543882fc8f..b6666195a6 100644
--- a/indra/llwindow/llkeyboardsdl.cpp
+++ b/indra/llwindow/llkeyboardsdl.cpp
@@ -26,7 +26,7 @@
#include "linden_common.h"
#include "llkeyboardsdl.h"
#include "llwindowcallbacks.h"
-#include "SDL2/SDL.h"
+
#include "SDL2/SDL_keycode.h"
LLKeyboardSDL::LLKeyboardSDL()
@@ -42,7 +42,7 @@ LLKeyboardSDL::LLKeyboardSDL()
// <FS:ND> Looks like we need to map those despite of SDL_TEXTINPUT handling most of this, but without
// the translation lower->upper here accelerators will not work.
- U16 cur_char;
+ LLKeyboard::NATIVE_KEY_TYPE cur_char;
for (cur_char = 'A'; cur_char <= 'Z'; cur_char++)
{
mTranslateKeyMap[cur_char] = cur_char;
@@ -177,7 +177,7 @@ void LLKeyboardSDL::resetMaskKeys()
}
-MASK LLKeyboardSDL::updateModifiers(const U32 mask)
+MASK LLKeyboardSDL::updateModifiers(const MASK mask)
{
// translate the mask
MASK out_mask = MASK_NONE;
@@ -201,7 +201,7 @@ MASK LLKeyboardSDL::updateModifiers(const U32 mask)
}
-static U32 adjustNativekeyFromUnhandledMask(const U32 key, const U32 mask)
+U32 adjustNativekeyFromUnhandledMask(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask)
{
// SDL doesn't automatically adjust the keysym according to
// whether NUMLOCK is engaged, so we massage the keysym manually.
@@ -226,11 +226,11 @@ static U32 adjustNativekeyFromUnhandledMask(const U32 key, const U32 mask)
}
-bool LLKeyboardSDL::handleKeyDown(const U32 key, const U32 mask)
+bool LLKeyboardSDL::handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask)
{
U32 adjusted_nativekey;
KEY translated_key = 0;
- U32 translated_mask = MASK_NONE;
+ MASK translated_mask = MASK_NONE;
bool handled = false;
adjusted_nativekey = adjustNativekeyFromUnhandledMask(key, mask);
@@ -246,7 +246,7 @@ bool LLKeyboardSDL::handleKeyDown(const U32 key, const U32 mask)
}
-bool LLKeyboardSDL::handleKeyUp(const U32 key, const U32 mask)
+bool LLKeyboardSDL::handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask)
{
U32 adjusted_nativekey;
KEY translated_key = 0;
@@ -300,6 +300,7 @@ void LLKeyboardSDL::scanKeyboard()
mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
}
}
+ mCurScanKey = KEY_NONE;
// Reset edges for next frame
for (S32 key = 0; key < KEY_COUNT; key++)
@@ -314,12 +315,12 @@ void LLKeyboardSDL::scanKeyboard()
}
-bool LLKeyboardSDL::translateNumpadKey( const U32 os_key, KEY *translated_key)
+bool LLKeyboardSDL::translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key)
{
return translateKey(os_key, translated_key);
}
-U16 LLKeyboardSDL::inverseTranslateNumpadKey(const KEY translated_key)
+LLKeyboard::NATIVE_KEY_TYPE LLKeyboardSDL::inverseTranslateNumpadKey(const KEY translated_key)
{
return inverseTranslateKey(translated_key);
}
@@ -497,7 +498,6 @@ enum class WindowsVK : U32
};
std::map< U32, U32 > mSDL2_to_Win;
-std::set< U32 > mIgnoreSDL2Keys;
U32 LLKeyboardSDL::mapSDL2toWin( U32 aSymbol )
{
diff --git a/indra/llwindow/llkeyboardsdl.h b/indra/llwindow/llkeyboardsdl.h
index 9ebff66865..7671e4c859 100644
--- a/indra/llwindow/llkeyboardsdl.h
+++ b/indra/llwindow/llkeyboardsdl.h
@@ -33,22 +33,22 @@ class LLKeyboardSDL : public LLKeyboard
{
public:
LLKeyboardSDL();
- /*virtual*/ ~LLKeyboardSDL() {};
+ ~LLKeyboardSDL() {};
- /*virtual*/ bool handleKeyUp(const U32 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U32 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
+ bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
protected:
- MASK updateModifiers(const U32 mask);
+ MASK updateModifiers(const MASK mask) override;
void setModifierKeyLevel( KEY key, bool new_state );
- bool translateNumpadKey( const U32 os_key, KEY *translated_key );
- U16 inverseTranslateNumpadKey(const KEY translated_key);
+ bool translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key );
+ LLKeyboard::NATIVE_KEY_TYPE inverseTranslateNumpadKey(const KEY translated_key);
private:
- std::map<U32, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
- std::map<KEY, U32> mInvTranslateNumpadMap; // inverse of the above
+ std::map<LLKeyboard::NATIVE_KEY_TYPE, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys
+ std::map<KEY, LLKeyboard::NATIVE_KEY_TYPE> mInvTranslateNumpadMap; // inverse of the above
public:
static U32 mapSDL2toWin( U32 );
diff --git a/indra/llwindow/llkeyboardwin32.cpp b/indra/llwindow/llkeyboardwin32.cpp
index 8d6b8d9b93..c31ef5c9a3 100644
--- a/indra/llwindow/llkeyboardwin32.cpp
+++ b/indra/llwindow/llkeyboardwin32.cpp
@@ -182,7 +182,7 @@ void LLKeyboardWin32::resetMaskKeys()
//}
-MASK LLKeyboardWin32::updateModifiers()
+MASK LLKeyboardWin32::updateModifiers(const U32 mask)
{
//RN: this seems redundant, as we should have already received the appropriate
// messages for the modifier keys
@@ -191,8 +191,7 @@ MASK LLKeyboardWin32::updateModifiers()
// (keydown encoded in high order bit of short)
mKeyLevel[KEY_CAPSLOCK] = (GetKeyState(VK_CAPITAL) & 0x0001) != 0; // Low order bit carries the toggle state.
// Get mask for keyboard events
- MASK mask = currentMask(false);
- return mask;
+ return currentMask(false);
}
@@ -203,7 +202,7 @@ bool LLKeyboardWin32::handleKeyDown(const U16 key, MASK mask)
U32 translated_mask;
bool handled = false;
- translated_mask = updateModifiers();
+ translated_mask = updateModifiers(mask);
if (translateExtendedKey(key, mask, &translated_key))
{
@@ -220,7 +219,7 @@ bool LLKeyboardWin32::handleKeyUp(const U16 key, MASK mask)
U32 translated_mask;
bool handled = false;
- translated_mask = updateModifiers();
+ translated_mask = updateModifiers(mask);
if (translateExtendedKey(key, mask, &translated_key))
{
@@ -259,6 +258,7 @@ void LLKeyboardWin32::scanKeyboard()
mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
}
}
+ mCurScanKey = KEY_NONE;
// Reset edges for next frame
for (key = 0; key < KEY_COUNT; key++)
@@ -321,4 +321,4 @@ U16 LLKeyboardWin32::inverseTranslateExtendedKey(const KEY translated_key)
return inverseTranslateKey(converted_key);
}
-#endif
+#endif // LL_WINDOWS
diff --git a/indra/llwindow/llkeyboardwin32.h b/indra/llwindow/llkeyboardwin32.h
index d0dfc5cfdd..ea7bb4d866 100644
--- a/indra/llwindow/llkeyboardwin32.h
+++ b/indra/llwindow/llkeyboardwin32.h
@@ -37,18 +37,19 @@ class LLKeyboardWin32 : public LLKeyboard
{
public:
LLKeyboardWin32();
- /*virtual*/ ~LLKeyboardWin32() {};
+ ~LLKeyboardWin32() {};
- /*virtual*/ bool handleKeyUp(const U16 key, MASK mask);
- /*virtual*/ bool handleKeyDown(const U16 key, MASK mask);
- /*virtual*/ void resetMaskKeys();
- /*virtual*/ MASK currentMask(bool for_mouse_event);
- /*virtual*/ void scanKeyboard();
- bool translateExtendedKey(const U16 os_key, const MASK mask, KEY *translated_key);
- U16 inverseTranslateExtendedKey(const KEY translated_key);
+ bool handleKeyUp(const U16 key, MASK mask) override;
+ bool handleKeyDown(const U16 key, MASK mask) override;
+ void resetMaskKeys() override;
+ MASK currentMask(bool for_mouse_event) override;
+ void scanKeyboard() override;
+
+ bool translateExtendedKey(const U16 os_key, const MASK mask, KEY *translated_key);
+ U16 inverseTranslateExtendedKey(const KEY translated_key);
protected:
- MASK updateModifiers();
+ MASK updateModifiers(const MASK mask) override;
//void setModifierKeyLevel( KEY key, bool new_state );
private:
std::map<U16, KEY> mTranslateNumpadMap;
diff --git a/indra/llwindow/llsdl.cpp b/indra/llwindow/llsdl.cpp
new file mode 100644
index 0000000000..6161bd2972
--- /dev/null
+++ b/indra/llwindow/llsdl.cpp
@@ -0,0 +1,102 @@
+/**
+ * @file llsdl.cpp
+ * @brief SDL2 initialization
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include <initializer_list>
+#include <list>
+
+#include "SDL2/SDL.h"
+
+#include "llerror.h"
+#include "llwindow.h"
+
+void sdl_logger(void *userdata, int category, SDL_LogPriority priority, const char *message)
+{
+ LL_DEBUGS("SDL2") << "log='" << message << "'" << LL_ENDL;
+}
+
+void init_sdl()
+{
+ SDL_version c_sdl_version;
+ SDL_VERSION(&c_sdl_version);
+ LL_INFOS() << "Compiled against SDL "
+ << int(c_sdl_version.major) << "."
+ << int(c_sdl_version.minor) << "."
+ << int(c_sdl_version.patch) << LL_ENDL;
+ SDL_version r_sdl_version;
+ SDL_GetVersion(&r_sdl_version);
+ LL_INFOS() << "Running with SDL "
+ << int(r_sdl_version.major) << "."
+ << int(r_sdl_version.minor) << "."
+ << int(r_sdl_version.patch) << LL_ENDL;
+#ifdef LL_LINUX
+ // For linux we SDL_INIT_VIDEO and _AUDIO
+ std::initializer_list<std::tuple< char const*, char const * > > hintList =
+ {
+ {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"},
+ {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"},
+ {SDL_HINT_IME_INTERNAL_EDITING,"1"}
+ };
+
+ for (auto hint: hintList)
+ {
+ SDL_SetHint(std::get<0>(hint), std::get<1>(hint));
+ }
+
+ std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList=
+ { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true},
+ {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false},
+ };
+#else
+ // For non-linux platforms we still SDL_INIT_VIDEO because it is a pre-requisite
+ // for SDL_INIT_GAMECONTROLLER.
+ std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList=
+ { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", false},
+ };
+#endif // LL_LINUX
+ // We SDL_INIT_GAMECONTROLLER later in the startup process to make it
+ // more likely we'll catch initial SDL_CONTROLLERDEVICEADDED events.
+
+ for (auto subSystem : initList)
+ {
+ if (SDL_InitSubSystem(std::get<0>(subSystem)) < 0)
+ {
+ LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL;
+
+ if (std::get<2>(subSystem))
+ {
+ OSMessageBox("SDL_Init() failure", "error", OSMB_OK);
+ return;
+ }
+ }
+ }
+
+ SDL_LogSetOutputFunction(&sdl_logger, nullptr);
+}
+
+void quit_sdl()
+{
+ SDL_Quit();
+}
diff --git a/indra/llmath/camera.h b/indra/llwindow/llsdl.h
index 14a08c5985..9fc8de129c 100644
--- a/indra/llmath/camera.h
+++ b/indra/llwindow/llsdl.h
@@ -1,8 +1,8 @@
/**
- * @file camera.h
- * @brief Legacy wrapper header.
+ * @file llsdl.h
+ * @brief SDL2 initialization
*
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
@@ -24,4 +24,7 @@
* $/LicenseInfo$
*/
-#include "llcamera.h"
+#pragma once
+
+void init_sdl();
+void quit_sdl();
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index 4016f420e8..93ac58ca6f 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -27,18 +27,19 @@
#include "linden_common.h"
#include "llwindowheadless.h"
-#if LL_MESA_HEADLESS
-#include "llwindowmesaheadless.h"
-#elif LL_SDL
-#include "llwindowsdl.h"
-#elif LL_WINDOWS
+#if LL_WINDOWS
#include "llwindowwin32.h"
#elif LL_DARWIN
#include "llwindowmacosx.h"
+#elif LL_MESA_HEADLESS
+#include "llwindowmesaheadless.h"
+#elif LL_LINUX
+#include "llwindowsdl.h"
#endif
#include "llerror.h"
#include "llkeyboard.h"
+#include "llsdl.h"
#include "llwindowcallbacks.h"
@@ -72,13 +73,13 @@ S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type)
S32 result = 0;
LL_WARNS() << "OSMessageBox: " << text << LL_ENDL;
-#if LL_MESA_HEADLESS // !!! *FIX: (?)
- return OSBTN_OK;
-#elif LL_WINDOWS
+#if LL_WINDOWS
result = OSMessageBoxWin32(text, caption, type);
#elif LL_DARWIN
result = OSMessageBoxMacOSX(text, caption, type);
-#elif LL_SDL
+#elif LL_MESA_HEADLESS // !!! *FIX: (?)
+ return OSBTN_OK;
+#elif LL_LINUX
result = OSMessageBoxSDL(text, caption, type);
#else
#error("OSMessageBox not implemented for this platform!")
@@ -263,7 +264,7 @@ std::vector<std::string> LLWindow::getDynamicFallbackFontList()
return LLWindowWin32::getDynamicFallbackFontList();
#elif LL_DARWIN
return LLWindowMacOSX::getDynamicFallbackFontList();
-#elif LL_SDL
+#elif LL_LINUX
return LLWindowSDL::getDynamicFallbackFontList();
#else
return std::vector<std::string>();
@@ -342,12 +343,12 @@ bool LLSplashScreen::isVisible()
// static
LLSplashScreen *LLSplashScreen::create()
{
-#if LL_MESA_HEADLESS || LL_SDL // !!! *FIX: (?)
- return 0;
-#elif LL_WINDOWS
+#if LL_WINDOWS
return new LLSplashScreenWin32;
#elif LL_DARWIN
return new LLSplashScreenMacOSX;
+#elif LL_MESA_HEADLESS || LL_LINUX // !!! *FIX: (?)
+ return 0;
#else
#error("LLSplashScreen not implemented on this platform!")
#endif
@@ -415,15 +416,8 @@ LLWindow* LLWindowManager::createWindow(
if (use_gl)
{
-#if LL_MESA_HEADLESS
- new_window = new LLWindowMesaHeadless(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth);
-#elif LL_SDL
- new_window = new LLWindowSDL(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
-#elif LL_WINDOWS
+ init_sdl();
+#if LL_WINDOWS
new_window = new LLWindowWin32(callbacks,
title, name, x, y, width, height, flags,
fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_cores, max_gl_version);
@@ -431,6 +425,14 @@ LLWindow* LLWindowManager::createWindow(
new_window = new LLWindowMacOSX(callbacks,
title, name, x, y, width, height, flags,
fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
+#elif LL_MESA_HEADLESS
+ new_window = new LLWindowMesaHeadless(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth);
+#elif LL_LINUX
+ new_window = new LLWindowSDL(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
#endif
}
else
@@ -462,6 +464,7 @@ bool LLWindowManager::destroyWindow(LLWindow* window)
window->close();
sWindowList.erase(window);
+ quit_sdl();
delete window;
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index fcc4fd863a..e74142c7df 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -24,8 +24,7 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLWINDOW_H
-#define LL_LLWINDOW_H
+#pragma once
#include "llrect.h"
#include "llcoord.h"
@@ -33,6 +32,7 @@
#include "llcursortypes.h"
#include "llinstancetracker.h"
#include "llsd.h"
+#include "llsdl.h"
class LLSplashScreen;
class LLPreeditor;
@@ -63,16 +63,16 @@ public:
virtual void show() = 0;
virtual void hide() = 0;
virtual void close() = 0;
- virtual bool getVisible() = 0;
- virtual bool getMinimized() = 0;
- virtual bool getMaximized() = 0;
+ virtual bool getVisible() const = 0;
+ virtual bool getMinimized() const = 0;
+ virtual bool getMaximized() const = 0;
virtual bool maximize() = 0;
virtual void minimize() = 0;
virtual void restore() = 0;
- bool getFullscreen() { return mFullscreen; };
- virtual bool getPosition(LLCoordScreen *position) = 0;
- virtual bool getSize(LLCoordScreen *size) = 0;
- virtual bool getSize(LLCoordWindow *size) = 0;
+ virtual bool getFullscreen() const { return mFullscreen; };
+ virtual bool getPosition(LLCoordScreen *position) const = 0;
+ virtual bool getSize(LLCoordScreen *size) const = 0;
+ virtual bool getSize(LLCoordWindow *size) const = 0;
virtual bool setPosition(LLCoordScreen position) = 0;
bool setSize(LLCoordScreen size);
bool setSize(LLCoordWindow size);
@@ -93,7 +93,7 @@ public:
virtual bool setCursorPosition(LLCoordWindow position) = 0;
virtual bool getCursorPosition(LLCoordWindow *position) = 0;
#if LL_WINDOWS
- virtual bool getCursorDelta(LLCoordCommon* delta) = 0;
+ virtual bool getCursorDelta(LLCoordCommon* delta) const = 0;
#endif
virtual void showCursor() = 0;
virtual void hideCursor() = 0;
@@ -135,14 +135,14 @@ public:
virtual bool copyTextToPrimary(const LLWString &src);
virtual void flashIcon(F32 seconds) = 0;
- virtual F32 getGamma() = 0;
+ virtual F32 getGamma() const = 0;
virtual bool setGamma(const F32 gamma) = 0; // Set the gamma
virtual void setFSAASamples(const U32 fsaa_samples) = 0; //set number of FSAA samples
- virtual U32 getFSAASamples() = 0;
+ virtual U32 getFSAASamples() const = 0;
virtual bool restoreGamma() = 0; // Restore original gamma table (before updating gamma)
- virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
+ ESwapMethod getSwapMethod() { return mSwapMethod; }
virtual void processMiscNativeEvents();
- virtual void gatherInput() = 0;
+ virtual void gatherInput(bool app_has_focus) = 0;
virtual void delayInputProcessing() = 0;
virtual void swapBuffers() = 0;
virtual void bringToFront() = 0;
@@ -151,12 +151,12 @@ public:
// handy coordinate space conversion routines
// NB: screen to window and vice verse won't work on width/height coordinate pairs,
// as the conversion must take into account left AND right border widths, etc.
- virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) = 0;
- virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) = 0;
- virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) = 0;
- virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) = 0;
- virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) = 0;
- virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) = 0;
+ virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) const = 0;
+ virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) const = 0;
+ virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) const = 0;
+ virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) const = 0;
+ virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) const = 0;
+ virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) const = 0;
// query supported resolutions
virtual LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) = 0;
@@ -189,7 +189,7 @@ public:
static std::vector<std::string> getDynamicFallbackFontList();
// Provide native key event data
- virtual LLSD getNativeKeyData() { return LLSD::emptyMap(); }
+ virtual LLSD getNativeKeyData() const { return LLSD::emptyMap(); }
// Get system UI size based on DPI (for 96 DPI UI size should be 1.0)
virtual F32 getSystemUISize() { return 1.0; }
@@ -206,7 +206,7 @@ public:
return false;
};
- virtual S32 getRefreshRate() { return mRefreshRate; }
+ virtual S32 getRefreshRate() const { return mRefreshRate; }
protected:
LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags);
virtual ~LLWindow();
@@ -328,4 +328,3 @@ extern const S32 gURLProtocolWhitelistCount;
extern const std::string gURLProtocolWhitelist[];
//extern const std::string gURLProtocolWhitelistHandler[];
-#endif // _LL_window_h_
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h
index 5696b69a59..96654b8838 100644
--- a/indra/llwindow/llwindowheadless.h
+++ b/indra/llwindow/llwindowheadless.h
@@ -32,77 +32,70 @@
class LLWindowHeadless : public LLWindow
{
public:
- /*virtual*/ void show() override {}
- /*virtual*/ void hide() override {}
- /*virtual*/ void close() override {}
- /*virtual*/ bool getVisible() override {return false;}
- /*virtual*/ bool getMinimized() override {return false;}
- /*virtual*/ bool getMaximized() override {return false;}
- /*virtual*/ bool maximize() override {return false;}
- /*virtual*/ void minimize() override {}
- /*virtual*/ void restore() override {}
- // TODO: LLWindow::getFullscreen() is (intentionally?) NOT virtual.
- // Apparently the coder of LLWindowHeadless didn't realize that. Is it a
- // mistake to shadow the base-class method with an LLWindowHeadless
- // override when called on the subclass, yet call the base-class method
- // when indirecting through a polymorphic pointer or reference?
- bool getFullscreen() {return false;}
- /*virtual*/ bool getPosition(LLCoordScreen *position) override {return false;}
- /*virtual*/ bool getSize(LLCoordScreen *size) override {return false;}
- /*virtual*/ bool getSize(LLCoordWindow *size) override {return false;}
- /*virtual*/ bool setPosition(LLCoordScreen position) override {return false;}
- /*virtual*/ bool setSizeImpl(LLCoordScreen size) override {return false;}
- /*virtual*/ bool setSizeImpl(LLCoordWindow size) override {return false;}
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}
+ void show() override {}
+ void hide() override {}
+ void close() override {}
+ bool getVisible() const override {return false;}
+ bool getMinimized() const override {return false;}
+ bool getMaximized() const override {return false;}
+ bool maximize() override {return false;}
+ void minimize() override {}
+ void restore() override {}
+ bool getFullscreen() const override {return false;};
+ bool getPosition(LLCoordScreen *position) const override {return false;}
+ bool getSize(LLCoordScreen *size) const override {return false;}
+ bool getSize(LLCoordWindow *size) const override {return false;}
+ bool setPosition(LLCoordScreen position) override {return false;}
+ bool setSizeImpl(LLCoordScreen size) override {return false;}
+ bool setSizeImpl(LLCoordWindow size) override {return false;}
+ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}
void* createSharedContext() override { return nullptr; }
void makeContextCurrent(void*) override {}
void destroySharedContext(void*) override {}
- /*virtual*/ void toggleVSync(bool enable_vsync) override { }
- /*virtual*/ bool setCursorPosition(LLCoordWindow position) override {return false;}
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position) override {return false;}
+ void toggleVSync(bool enable_vsync) override { }
+ bool setCursorPosition(LLCoordWindow position) override {return false;}
+ bool getCursorPosition(LLCoordWindow *position) override {return false;}
#if LL_WINDOWS
- /*virtual*/ bool getCursorDelta(LLCoordCommon* delta) override { return false; }
+ bool getCursorDelta(LLCoordCommon* delta) const override { return false; }
#endif
- /*virtual*/ void showCursor() override {}
- /*virtual*/ void hideCursor() override {}
- /*virtual*/ void showCursorFromMouseMove() override {}
- /*virtual*/ void hideCursorUntilMouseMove() override {}
- /*virtual*/ bool isCursorHidden() override {return false;}
- /*virtual*/ void updateCursor() override {}
- //virtual ECursorType getCursor() override { return mCurrentCursor; }
- /*virtual*/ void captureMouse() override {}
- /*virtual*/ void releaseMouse() override {}
- /*virtual*/ void setMouseClipping( bool b ) override {}
- /*virtual*/ bool isClipboardTextAvailable() override {return false; }
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) override {return false; }
- /*virtual*/ bool copyTextToClipboard(const LLWString &src) override {return false; }
- /*virtual*/ void flashIcon(F32 seconds) override {}
- /*virtual*/ F32 getGamma() override {return 1.0f; }
- /*virtual*/ bool setGamma(const F32 gamma) override {return false; } // Set the gamma
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples) override { }
- /*virtual*/ U32 getFSAASamples() override { return 0; }
- /*virtual*/ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma)
- //virtual ESwapMethod getSwapMethod() override { return mSwapMethod; }
- /*virtual*/ void gatherInput() override {}
- /*virtual*/ void delayInputProcessing() override {}
- /*virtual*/ void swapBuffers() override;
+ void showCursor() override {}
+ void hideCursor() override {}
+ void showCursorFromMouseMove() override {}
+ void hideCursorUntilMouseMove() override {}
+ bool isCursorHidden() override {return false;}
+ void updateCursor() override {}
+ void captureMouse() override {}
+ void releaseMouse() override {}
+ void setMouseClipping( bool b ) override {}
+ bool isClipboardTextAvailable() override {return false; }
+ bool pasteTextFromClipboard(LLWString &dst) override {return false; }
+ bool copyTextToClipboard(const LLWString &src) override {return false; }
+ void flashIcon(F32 seconds) override {}
+ F32 getGamma() const override {return 1.0f; }
+ bool setGamma(const F32 gamma) override {return false; } // Set the gamma
+ void setFSAASamples(const U32 fsaa_samples) override { }
+ U32 getFSAASamples() const override { return 0; }
+ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma)
+ void gatherInput(bool app_has_focus) override {}
+ void delayInputProcessing() override {}
+ void swapBuffers() override;
// handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; }
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; }
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override { return false; }
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override { return false; }
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override { return false; }
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override { return false; }
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override { return false; }
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override { return false; }
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }
- /*virtual*/ F32 getNativeAspectRatio() override { return 1.0f; }
- /*virtual*/ F32 getPixelAspectRatio() override { return 1.0f; }
- /*virtual*/ void setNativeAspectRatio(F32 ratio) override {}
+ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }
+ F32 getNativeAspectRatio() override { return 1.0f; }
+ F32 getPixelAspectRatio() override { return 1.0f; }
+ void setNativeAspectRatio(F32 ratio) override {}
- /*virtual*/ void *getPlatformWindow() override { return 0; }
- /*virtual*/ void bringToFront() override {}
+ void *getPlatformWindow() override { return 0; }
+ void bringToFront() override {}
LLWindowHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name,
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index e95ad4d970..1883c6c9c1 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -28,6 +28,7 @@
#include "llwindowmacosx.h"
+#include "llgamecontrol.h"
#include "llkeyboardmacosx.h"
#include "llwindowcallbacks.h"
#include "llpreeditor.h"
@@ -625,7 +626,7 @@ void LLWindowMacOSX::updateMouseDeltas(float* deltas)
}
}
-void LLWindowMacOSX::getMouseDeltas(float* delta)
+void LLWindowMacOSX::getMouseDeltas(float* delta) const
{
delta[0] = mCursorLastEventDeltaX;
delta[1] = mCursorLastEventDeltaY;
@@ -845,7 +846,7 @@ bool LLWindowMacOSX::isValid()
return (mWindow != NULL);
}
-bool LLWindowMacOSX::getVisible()
+bool LLWindowMacOSX::getVisible() const
{
bool result = false;
@@ -860,12 +861,12 @@ bool LLWindowMacOSX::getVisible()
return(result);
}
-bool LLWindowMacOSX::getMinimized()
+bool LLWindowMacOSX::getMinimized() const
{
return mMinimized;
}
-bool LLWindowMacOSX::getMaximized()
+bool LLWindowMacOSX::getMaximized() const
{
return mMaximized;
}
@@ -879,17 +880,13 @@ bool LLWindowMacOSX::maximize()
return mMaximized;
}
-bool LLWindowMacOSX::getFullscreen()
-{
- return mFullscreen;
-}
-
-void LLWindowMacOSX::gatherInput()
+void LLWindowMacOSX::gatherInput(bool app_has_focus)
{
updateCursor();
+ LLGameControl::processEvents(app_has_focus);
}
-bool LLWindowMacOSX::getPosition(LLCoordScreen *position)
+bool LLWindowMacOSX::getPosition(LLCoordScreen *position) const
{
S32 err = -1;
@@ -916,7 +913,7 @@ bool LLWindowMacOSX::getPosition(LLCoordScreen *position)
return (err == noErr);
}
-bool LLWindowMacOSX::getSize(LLCoordScreen *size)
+bool LLWindowMacOSX::getSize(LLCoordScreen *size) const
{
S32 err = -1;
@@ -942,7 +939,7 @@ bool LLWindowMacOSX::getSize(LLCoordScreen *size)
return (err == noErr);
}
-bool LLWindowMacOSX::getSize(LLCoordWindow *size)
+bool LLWindowMacOSX::getSize(LLCoordWindow *size) const
{
S32 err = -1;
@@ -1016,7 +1013,7 @@ void LLWindowMacOSX::restoreGLContext()
CGLSetCurrentContext(mContext);
}
-F32 LLWindowMacOSX::getGamma()
+F32 LLWindowMacOSX::getGamma() const
{
F32 result = 2.2; // Default to something sane
@@ -1050,7 +1047,7 @@ F32 LLWindowMacOSX::getGamma()
return result;
}
-U32 LLWindowMacOSX::getFSAASamples()
+U32 LLWindowMacOSX::getFSAASamples() const
{
return mFSAASamples;
}
@@ -1376,21 +1373,21 @@ LLWindow::LLWindowResolution* LLWindowMacOSX::getSupportedResolutions(S32 &num_r
return mSupportedResolutions;
}
-bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordWindow *to)
+bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordWindow *to) const
{
to->mX = from.mX;
to->mY = from.mY;
return true;
}
-bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordGL* to)
+bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordGL* to) const
{
to->mX = from.mX;
to->mY = from.mY;
return true;
}
-bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to)
+bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to) const
{
if(mWindow)
{
@@ -1409,7 +1406,7 @@ bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to)
return false;
}
-bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to)
+bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to) const
{
if(mWindow)
{
@@ -1428,14 +1425,14 @@ bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to)
return false;
}
-bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordGL *to)
+bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordGL *to) const
{
LLCoordWindow window_coord;
return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
}
-bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordScreen *to)
+bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordScreen *to) const
{
LLCoordWindow window_coord;
@@ -2321,7 +2318,7 @@ bool LLWindowMacOSX::getInputDevices(U32 device_type_filter,
return return_value;
}
-LLSD LLWindowMacOSX::getNativeKeyData()
+LLSD LLWindowMacOSX::getNativeKeyData() const
{
LLSD result = LLSD::emptyMap();
@@ -2505,6 +2502,7 @@ void LLWindowMacOSX::interruptLanguageTextInput()
commitCurrentPreedit(mGLView);
}
+// static
std::vector<std::string> LLWindowMacOSX::getDisplaysResolutionList()
{
std::vector<std::string> resolution_list;
@@ -2534,7 +2532,7 @@ std::vector<std::string> LLWindowMacOSX::getDisplaysResolutionList()
return resolution_list;
}
-//static
+// static
std::vector<std::string> LLWindowMacOSX::getDynamicFallbackFontList()
{
// Fonts previously in getFontListSans() have moved to fonts.xml.
diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h
index 211ae872c6..14a56a038e 100644
--- a/indra/llwindow/llwindowmacosx.h
+++ b/indra/llwindow/llwindowmacosx.h
@@ -47,16 +47,15 @@ public:
void show() override;
void hide() override;
void close() override;
- bool getVisible() override;
- bool getMinimized() override;
- bool getMaximized() override;
+ bool getVisible() const override;
+ bool getMinimized() const override;
+ bool getMaximized() const override;
bool maximize() override;
void minimize() override;
void restore() override;
- bool getFullscreen();
- bool getPosition(LLCoordScreen *position) override;
- bool getSize(LLCoordScreen *size) override;
- bool getSize(LLCoordWindow *size) override;
+ bool getPosition(LLCoordScreen *position) const override;
+ bool getSize(LLCoordScreen *size) const override;
+ bool getSize(LLCoordWindow *size) const override;
bool setPosition(LLCoordScreen position) override;
bool setSizeImpl(LLCoordScreen size) override;
bool setSizeImpl(LLCoordWindow size) override;
@@ -77,23 +76,22 @@ public:
bool pasteTextFromClipboard(LLWString &dst) override;
bool copyTextToClipboard(const LLWString & src) override;
void flashIcon(F32 seconds) override;
- F32 getGamma() override;
+ F32 getGamma() const override;
bool setGamma(const F32 gamma) override; // Set the gamma
- U32 getFSAASamples() override;
+ U32 getFSAASamples() const override;
void setFSAASamples(const U32 fsaa_samples) override;
bool restoreGamma() override; // Restore original gamma table (before updating gamma)
- ESwapMethod getSwapMethod() override { return mSwapMethod; }
- void gatherInput() override;
+ void gatherInput(bool app_has_focus) override;
void delayInputProcessing() override {};
void swapBuffers() override;
// handy coordinate space conversion routines
- bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override;
- bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override;
- bool convertCoords(LLCoordWindow from, LLCoordGL *to) override;
- bool convertCoords(LLCoordGL from, LLCoordWindow *to) override;
- bool convertCoords(LLCoordScreen from, LLCoordGL *to) override;
- bool convertCoords(LLCoordGL from, LLCoordScreen *to) override;
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override;
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override;
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override;
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override;
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override;
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override;
LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override;
F32 getNativeAspectRatio() override;
@@ -125,14 +123,14 @@ public:
static std::vector<std::string> getDynamicFallbackFontList();
// Provide native key event data
- LLSD getNativeKeyData() override;
+ LLSD getNativeKeyData() const override;
void* getWindow() { return mWindow; }
LLWindowCallbacks* getCallbacks() { return mCallbacks; }
LLPreeditor* getPreeditor() { return mPreeditor; }
void updateMouseDeltas(float* deltas);
- void getMouseDeltas(float* delta);
+ void getMouseDeltas(float* delta) const;
void handleDragNDrop(std::string url, LLWindowCallbacks::DragNDropAction action);
diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h
index 0bf8c46a30..0a29ddfa5b 100644
--- a/indra/llwindow/llwindowmesaheadless.h
+++ b/indra/llwindow/llwindowmesaheadless.h
@@ -36,64 +36,64 @@
class LLWindowMesaHeadless : public LLWindow
{
public:
- /*virtual*/ void show() {};
- /*virtual*/ void hide() {};
- /*virtual*/ void close() {};
- /*virtual*/ bool getVisible() {return false;};
- /*virtual*/ bool getMinimized() {return false;};
- /*virtual*/ bool getMaximized() {return false;};
- /*virtual*/ bool maximize() {return false;};
- /*virtual*/ void minimize() {};
- /*virtual*/ void restore() {};
- /*virtual*/ bool getFullscreen() {return false;};
- /*virtual*/ bool getPosition(LLCoordScreen *position) {return false;};
- /*virtual*/ bool getSize(LLCoordScreen *size) {return false;};
- /*virtual*/ bool getSize(LLCoordWindow *size) {return false;};
- /*virtual*/ bool setPosition(LLCoordScreen position) {return false;};
- /*virtual*/ bool setSizeImpl(LLCoordScreen size) {return false;};
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) {return false;};
- /*virtual*/ bool setCursorPosition(LLCoordWindow position) {return false;};
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position) {return false;};
- /*virtual*/ void showCursor() {};
- /*virtual*/ void hideCursor() {};
- /*virtual*/ void showCursorFromMouseMove() {};
- /*virtual*/ void hideCursorUntilMouseMove() {};
- /*virtual*/ bool isCursorHidden() {return false;};
- /*virtual*/ void updateCursor() {};
- //virtual ECursorType getCursor() { return mCurrentCursor; };
- /*virtual*/ void captureMouse() {};
- /*virtual*/ void releaseMouse() {};
- /*virtual*/ void setMouseClipping( bool b ) {};
- /*virtual*/ bool isClipboardTextAvailable() {return false; };
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) {return false; };
- /*virtual*/ bool copyTextToClipboard(const LLWString &src) {return false; };
- /*virtual*/ void flashIcon(F32 seconds) {};
- /*virtual*/ F32 getGamma() {return 1.0f; };
- /*virtual*/ bool setGamma(const F32 gamma) {return false; }; // Set the gamma
- /*virtual*/ bool restoreGamma() {return false; }; // Restore original gamma table (before updating gamma)
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ }
- /*virtual*/ U32 getFSAASamples() { return 0; }
- //virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void gatherInput() {};
- /*virtual*/ void delayInputProcessing() {};
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
+ void show() override {};
+ void hide() override {};
+ void close() override {};
+ bool getVisible() override {return false;};
+ bool getMinimized() override {return false;};
+ bool getMaximized() override {return false;};
+ bool maximize() override {return false;};
+ void minimize() override {};
+ void restore() override {};
+ bool getFullscreen() override {return false;};
+ bool getPosition(LLCoordScreen *position) override {return false;};
+ bool getSize(LLCoordScreen *size) override {return false;};
+ bool getSize(LLCoordWindow *size) override {return false;};
+ bool setPosition(LLCoordScreen position) override {return false;};
+ bool setSizeImpl(LLCoordScreen size) override {return false;};
+ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) override {return false;};
+ bool setCursorPosition(LLCoordWindow position) override {return false;};
+ bool getCursorPosition(LLCoordWindow *position) override {return false;};
+ void showCursor() override {};
+ void hideCursor() override {};
+ void showCursorFromMouseMove() override {};
+ void hideCursorUntilMouseMove() override {};
+ bool isCursorHidden() override {return false;};
+ void updateCursor() override {};
+ //ECursorType getCursor() override { return mCurrentCursor; };
+ void captureMouse() override {};
+ void releaseMouse() override {};
+ void setMouseClipping( bool b ) override {};
+ bool isClipboardTextAvailable() override {return false; };
+ bool pasteTextFromClipboard(LLWString &dst) override {return false; };
+ bool copyTextToClipboard(const LLWString &src) override {return false; };
+ void flashIcon(F32 seconds) override {};
+ F32 getGamma() override {return 1.0f; };
+ bool setGamma(const F32 gamma) override {return false; }; // Set the gamma
+ bool restoreGamma() override {return false; }; // Restore original gamma table (before updating gamma)
+ void setFSAASamples(const U32 fsaa_samples) override { /* FSAA not supported yet on Mesa headless.*/ }
+ U32 getFSAASamples() override { return 0; }
+ //ESwapMethod getSwapMethod() override { return mSwapMethod; }
+ void gatherInput(bool app_has_focus) override {};
+ void delayInputProcessing() override {};
+ void swapBuffers() override;
+ void restoreGLContext() override {};
// handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) { return false; };
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) { return false; };
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; };
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; };
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; };
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; };
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; };
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; };
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; };
- /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; };
- /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; };
- /*virtual*/ void setNativeAspectRatio(F32 ratio) {}
+ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; };
+ F32 getNativeAspectRatio() override { return 1.0f; };
+ F32 getPixelAspectRatio() override { return 1.0f; };
+ void setNativeAspectRatio(F32 ratio) override {}
- /*virtual*/ void *getPlatformWindow() { return 0; };
- /*virtual*/ void bringToFront() {};
+ void *getPlatformWindow() override { return 0; };
+ void bringToFront() override {};
LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
@@ -112,9 +112,9 @@ public:
LLSplashScreenMesaHeadless() {};
virtual ~LLSplashScreenMesaHeadless() {};
- /*virtual*/ void showImpl() {};
- /*virtual*/ void updateImpl(const std::string& mesg) {};
- /*virtual*/ void hideImpl() {};
+ void showImpl() override {};
+ void updateImpl(const std::string& mesg) override {};
+ void hideImpl() override {};
};
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index eb8e2dbc3c..ea95a5aa2e 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -37,6 +37,7 @@
#include "llstring.h"
#include "lldir.h"
#include "llfindlocale.h"
+#include "llgamecontrol.h"
#ifdef LL_GLIB
#include <glib.h>
@@ -246,8 +247,10 @@ void LLWindowSDL::tryFindFullscreenSize( int &width, int &height )
bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync)
{
- //bool glneedsinit = false;
-
+ if (width == 0)
+ width = 1024;
+ if (height == 0)
+ width = 768;
LL_INFOS() << "createContext, fullscreen=" << fullscreen <<
" size=" << width << "x" << height << LL_ENDL;
@@ -255,50 +258,6 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b
mGrabbyKeyFlags = 0;
mReallyCapturedCount = 0;
- std::initializer_list<std::tuple< char const*, char const * > > hintList =
- {
- {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"},
- {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"},
- {SDL_HINT_IME_INTERNAL_EDITING,"1"}
- };
-
- for( auto hint: hintList )
- {
- SDL_SetHint( std::get<0>(hint), std::get<1>(hint));
- }
-
- std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList=
- { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true},
- {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false},
- {SDL_INIT_GAMECONTROLLER,"SDL_INIT_GAMECONTROLLER", false},
- {SDL_INIT_SENSOR,"SDL_INIT_SENSOR", false}
- };
-
- for( auto subSystem : initList)
- {
- if( SDL_InitSubSystem( std::get<0>(subSystem) ) < 0 )
- {
- LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL;
-
- if( std::get<2>(subSystem))
- setupFailure("SDL_Init() failure", "error", OSMB_OK);
-
- }
- }
-
- SDL_version c_sdl_version;
- SDL_VERSION(&c_sdl_version);
- LL_INFOS() << "Compiled against SDL "
- << int(c_sdl_version.major) << "."
- << int(c_sdl_version.minor) << "."
- << int(c_sdl_version.patch) << LL_ENDL;
- SDL_version r_sdl_version;
- SDL_GetVersion(&r_sdl_version);
- LL_INFOS() << " Running against SDL "
- << int(r_sdl_version.major) << "."
- << int(r_sdl_version.minor) << "."
- << int(r_sdl_version.patch) << LL_ENDL;
-
if (width == 0)
width = 1024;
if (height == 0)
@@ -670,7 +629,7 @@ bool LLWindowSDL::isValid()
return (mWindow != NULL);
}
-bool LLWindowSDL::getVisible()
+bool LLWindowSDL::getVisible() const
{
bool result = false;
if (mWindow)
@@ -684,7 +643,7 @@ bool LLWindowSDL::getVisible()
return result;
}
-bool LLWindowSDL::getMinimized()
+bool LLWindowSDL::getMinimized() const
{
bool result = false;
if (mWindow)
@@ -698,7 +657,7 @@ bool LLWindowSDL::getMinimized()
return result;
}
-bool LLWindowSDL::getMaximized()
+bool LLWindowSDL::getMaximized() const
{
bool result = false;
if (mWindow)
@@ -723,12 +682,7 @@ bool LLWindowSDL::maximize()
return false;
}
-bool LLWindowSDL::getFullscreen()
-{
- return mFullscreen;
-}
-
-bool LLWindowSDL::getPosition(LLCoordScreen *position)
+bool LLWindowSDL::getPosition(LLCoordScreen *position) const
{
if (mWindow)
{
@@ -738,7 +692,7 @@ bool LLWindowSDL::getPosition(LLCoordScreen *position)
return false;
}
-bool LLWindowSDL::getSize(LLCoordScreen *size)
+bool LLWindowSDL::getSize(LLCoordScreen *size) const
{
if (mSurface)
{
@@ -750,7 +704,7 @@ bool LLWindowSDL::getSize(LLCoordScreen *size)
return (false);
}
-bool LLWindowSDL::getSize(LLCoordWindow *size)
+bool LLWindowSDL::getSize(LLCoordWindow *size) const
{
if (mSurface)
{
@@ -816,7 +770,7 @@ void LLWindowSDL::swapBuffers()
LL_PROFILER_GPU_COLLECT;
}
-U32 LLWindowSDL::getFSAASamples()
+U32 LLWindowSDL::getFSAASamples() const
{
return mFSAASamples;
}
@@ -826,7 +780,7 @@ void LLWindowSDL::setFSAASamples(const U32 samples)
mFSAASamples = samples;
}
-F32 LLWindowSDL::getGamma()
+F32 LLWindowSDL::getGamma() const
{
return 1.f / mGamma;
}
@@ -1125,7 +1079,7 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso
return mSupportedResolutions;
}
-bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to)
+bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) const
{
if (!to)
return false;
@@ -1136,7 +1090,7 @@ bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to)
return true;
}
-bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to)
+bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) const
{
if (!to)
return false;
@@ -1147,7 +1101,7 @@ bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to)
return true;
}
-bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to)
+bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) const
{
if (!to)
return false;
@@ -1158,7 +1112,7 @@ bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to)
return (true);
}
-bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to)
+bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) const
{
if (!to)
return false;
@@ -1169,14 +1123,14 @@ bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to)
return (true);
}
-bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to)
+bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to) const
{
LLCoordWindow window_coord;
return(convertCoords(from, &window_coord) && convertCoords(window_coord, to));
}
-bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to)
+bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) const
{
LLCoordWindow window_coord;
@@ -1398,7 +1352,7 @@ void LLWindowSDL::processMiscNativeEvents()
}
}
-void LLWindowSDL::gatherInput()
+void LLWindowSDL::gatherInput(bool app_has_focus)
{
SDL_Event event;
@@ -1601,7 +1555,7 @@ void LLWindowSDL::gatherInput()
}
break;
default:
- //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL;
+ LLGameControl::handleEvent(event, app_has_focus);
break;
}
}
@@ -1925,7 +1879,7 @@ bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b)
Make the raw keyboard data available - used to poke through to LLQtWebKit so
that Qt/Webkit has access to the virtual keycodes etc. that it needs
*/
-LLSD LLWindowSDL::getNativeKeyData()
+LLSD LLWindowSDL::getNativeKeyData() const
{
LLSD result = LLSD::emptyMap();
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index 7ad30d41ce..a85b7c11e7 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -29,6 +29,7 @@
// Simple Directmedia Layer (http://libsdl.org/) implementation of LLWindow class
+#if LL_LINUX
#include "llwindow.h"
#include "lltimer.h"
@@ -54,11 +55,11 @@ public:
void close() override;
- bool getVisible() override;
+ bool getVisible() const override;
- bool getMinimized() override;
+ bool getMinimized() const override;
- bool getMaximized() override;
+ bool getMaximized() const override;
bool maximize() override;
@@ -66,13 +67,11 @@ public:
void restore() override;
- bool getFullscreen();
+ bool getPosition(LLCoordScreen *position) const override;
- bool getPosition(LLCoordScreen *position) override;
+ bool getSize(LLCoordScreen *size) const override;
- bool getSize(LLCoordScreen *size) override;
-
- bool getSize(LLCoordWindow *size) override;
+ bool getSize(LLCoordWindow *size) const override;
bool setPosition(LLCoordScreen position) override;
@@ -121,19 +120,19 @@ public:
void flashIcon(F32 seconds) override;
- F32 getGamma() override;
+ F32 getGamma() const override;
bool setGamma(const F32 gamma) override; // Set the gamma
- U32 getFSAASamples() override;
+
+ U32 getFSAASamples() const override;
void setFSAASamples(const U32 samples) override;
bool restoreGamma() override; // Restore original gamma table (before updating gamma)
- ESwapMethod getSwapMethod() override { return mSwapMethod; }
void processMiscNativeEvents() override;
- void gatherInput() override;
+ void gatherInput(bool app_has_focus) override;
void swapBuffers() override;
@@ -142,17 +141,17 @@ public:
void delayInputProcessing() override {};
// handy coordinate space conversion routines
- bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override;
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override;
- bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override;
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override;
- bool convertCoords(LLCoordWindow from, LLCoordGL *to) override;
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override;
- bool convertCoords(LLCoordGL from, LLCoordWindow *to) override;
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override;
- bool convertCoords(LLCoordScreen from, LLCoordGL *to) override;
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override;
- bool convertCoords(LLCoordGL from, LLCoordScreen *to) override;
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override;
LLWindowResolution *getSupportedResolutions(S32 &num_resolutions) override;
@@ -217,7 +216,7 @@ protected:
bool isValid() override;
- LLSD getNativeKeyData() override;
+ LLSD getNativeKeyData() const override;
void initCursors();
@@ -300,4 +299,5 @@ public:
S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type);
+#endif //LL_LINUX
#endif //LL_LLWINDOWSDL_H
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index b19fa13b41..f8294f063f 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -31,6 +31,7 @@
#include "llwindowwin32.h"
// LLWindow library includes
+#include "llgamecontrol.h"
#include "llkeyboardwin32.h"
#include "lldragdropwin32.h"
#include "llpreeditor.h"
@@ -982,17 +983,17 @@ bool LLWindowWin32::isValid()
return (mWindowHandle != NULL);
}
-bool LLWindowWin32::getVisible()
+bool LLWindowWin32::getVisible() const
{
return (mWindowHandle && IsWindowVisible(mWindowHandle));
}
-bool LLWindowWin32::getMinimized()
+bool LLWindowWin32::getMinimized() const
{
return (mWindowHandle && IsIconic(mWindowHandle));
}
-bool LLWindowWin32::getMaximized()
+bool LLWindowWin32::getMaximized() const
{
return (mWindowHandle && IsZoomed(mWindowHandle));
}
@@ -1017,26 +1018,21 @@ bool LLWindowWin32::maximize()
return true;
}
-bool LLWindowWin32::getFullscreen()
-{
- return mFullscreen;
-}
-
-bool LLWindowWin32::getPosition(LLCoordScreen *position)
+bool LLWindowWin32::getPosition(LLCoordScreen *position) const
{
position->mX = mRect.left;
position->mY = mRect.top;
return true;
}
-bool LLWindowWin32::getSize(LLCoordScreen *size)
+bool LLWindowWin32::getSize(LLCoordScreen *size) const
{
size->mX = mRect.right - mRect.left;
size->mY = mRect.bottom - mRect.top;
return true;
}
-bool LLWindowWin32::getSize(LLCoordWindow *size)
+bool LLWindowWin32::getSize(LLCoordWindow *size) const
{
size->mX = mClientRect.right - mClientRect.left;
size->mY = mClientRect.bottom - mClientRect.top;
@@ -1974,7 +1970,7 @@ bool LLWindowWin32::getCursorPosition(LLCoordWindow *position)
return true;
}
-bool LLWindowWin32::getCursorDelta(LLCoordCommon* delta)
+bool LLWindowWin32::getCursorDelta(LLCoordCommon* delta) const
{
if (delta == nullptr)
{
@@ -2162,7 +2158,7 @@ void LLWindowWin32::delayInputProcessing()
}
-void LLWindowWin32::gatherInput()
+void LLWindowWin32::gatherInput(bool app_has_focus)
{
ASSERT_MAIN_THREAD();
LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32;
@@ -2242,6 +2238,8 @@ void LLWindowWin32::gatherInput()
mInputProcessingPaused = false;
updateCursor();
+
+ LLGameControl::processEvents(app_has_focus);
}
static LLTrace::BlockTimerStatHandle FTM_KEYHANDLER("Handle Keyboard");
@@ -3112,7 +3110,7 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
return ret;
}
-bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to)
+bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) const
{
S32 client_height;
RECT client_rect;
@@ -3132,7 +3130,7 @@ bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to)
return true;
}
-bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to)
+bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to) const
{
S32 client_height;
RECT client_rect;
@@ -3151,7 +3149,7 @@ bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to)
return true;
}
-bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to)
+bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to) const
{
POINT mouse_point;
@@ -3168,7 +3166,7 @@ bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to)
return result;
}
-bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to)
+bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to) const
{
POINT mouse_point;
@@ -3185,7 +3183,7 @@ bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to)
return result;
}
-bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to)
+bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to) const
{
LLCoordWindow window_coord;
@@ -3199,7 +3197,7 @@ bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to)
return true;
}
-bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to)
+bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to) const
{
LLCoordWindow window_coord;
@@ -3318,7 +3316,7 @@ void LLWindowWin32::setMouseClipping( bool b )
}
}
-bool LLWindowWin32::getClientRectInScreenSpace( RECT* rectp )
+bool LLWindowWin32::getClientRectInScreenSpace( RECT* rectp ) const
{
bool success = false;
@@ -3362,7 +3360,7 @@ void LLWindowWin32::flashIcon(F32 seconds)
});
}
-F32 LLWindowWin32::getGamma()
+F32 LLWindowWin32::getGamma() const
{
return mCurrentGamma;
}
@@ -3424,7 +3422,7 @@ void LLWindowWin32::setFSAASamples(const U32 fsaa_samples)
mFSAASamples = fsaa_samples;
}
-U32 LLWindowWin32::getFSAASamples()
+U32 LLWindowWin32::getFSAASamples() const
{
return mFSAASamples;
}
@@ -3787,7 +3785,7 @@ void LLWindowWin32::openFolder(const std::string &path)
Make the raw keyboard data available - used to poke through to LLQtWebKit so
that Qt/Webkit has access to the virtual keycodes etc. that it needs
*/
-LLSD LLWindowWin32::getNativeKeyData()
+LLSD LLWindowWin32::getNativeKeyData() const
{
LLSD result = LLSD::emptyMap();
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index e38cfe7ebc..f4964d064e 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -45,84 +45,82 @@ typedef void (*LLW32MsgCallback)(const MSG &msg);
class LLWindowWin32 : public LLWindow
{
public:
- /*virtual*/ void show();
- /*virtual*/ void hide();
- /*virtual*/ void close();
- /*virtual*/ bool getVisible();
- /*virtual*/ bool getMinimized();
- /*virtual*/ bool getMaximized();
- /*virtual*/ bool maximize();
- /*virtual*/ void minimize();
- /*virtual*/ void restore();
- /*virtual*/ bool getFullscreen();
- /*virtual*/ bool getPosition(LLCoordScreen *position);
- /*virtual*/ bool getSize(LLCoordScreen *size);
- /*virtual*/ bool getSize(LLCoordWindow *size);
- /*virtual*/ bool setPosition(LLCoordScreen position);
- /*virtual*/ bool setSizeImpl(LLCoordScreen size);
- /*virtual*/ bool setSizeImpl(LLCoordWindow size);
- /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL);
- /*virtual*/ void setTitle(const std::string title);
+ void show() override;
+ void hide() override;
+ void close() override;
+ bool getVisible() const override;
+ bool getMinimized() const override;
+ bool getMaximized() const override;
+ bool maximize() override;
+ void minimize() override;
+ void restore() override;
+ bool getPosition(LLCoordScreen *position) const override;
+ bool getSize(LLCoordScreen *size) const override;
+ bool getSize(LLCoordWindow *size) const override;
+ bool setPosition(LLCoordScreen position) override;
+ bool setSizeImpl(LLCoordScreen size) override;
+ bool setSizeImpl(LLCoordWindow size) override;
+ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override;
+ void setTitle(const std::string title) override;
void* createSharedContext() override;
void makeContextCurrent(void* context) override;
void destroySharedContext(void* context) override;
- /*virtual*/ void toggleVSync(bool enable_vsync);
- /*virtual*/ bool setCursorPosition(LLCoordWindow position);
- /*virtual*/ bool getCursorPosition(LLCoordWindow *position);
- /*virtual*/ bool getCursorDelta(LLCoordCommon* delta);
- /*virtual*/ void showCursor();
- /*virtual*/ void hideCursor();
- /*virtual*/ void showCursorFromMouseMove();
- /*virtual*/ void hideCursorUntilMouseMove();
- /*virtual*/ bool isCursorHidden();
- /*virtual*/ void updateCursor();
- /*virtual*/ ECursorType getCursor() const;
- /*virtual*/ void captureMouse();
- /*virtual*/ void releaseMouse();
- /*virtual*/ void setMouseClipping( bool b );
- /*virtual*/ bool isClipboardTextAvailable();
- /*virtual*/ bool pasteTextFromClipboard(LLWString &dst);
- /*virtual*/ bool copyTextToClipboard(const LLWString &src);
- /*virtual*/ void flashIcon(F32 seconds);
- /*virtual*/ F32 getGamma();
- /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma
- /*virtual*/ void setFSAASamples(const U32 fsaa_samples);
- /*virtual*/ U32 getFSAASamples();
- /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma)
- /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; }
- /*virtual*/ void gatherInput();
- /*virtual*/ void delayInputProcessing();
- /*virtual*/ void swapBuffers();
- /*virtual*/ void restoreGLContext() {};
+ void toggleVSync(bool enable_vsync) override;
+ bool setCursorPosition(LLCoordWindow position) override;
+ bool getCursorPosition(LLCoordWindow *position) override;
+ bool getCursorDelta(LLCoordCommon* delta) const override;
+ void showCursor() override;
+ void hideCursor() override;
+ void showCursorFromMouseMove() override;
+ void hideCursorUntilMouseMove() override;
+ bool isCursorHidden() override;
+ void updateCursor() override;
+ ECursorType getCursor() const override;
+ void captureMouse() override;
+ void releaseMouse() override;
+ void setMouseClipping( bool b ) override;
+ bool isClipboardTextAvailable() override;
+ bool pasteTextFromClipboard(LLWString &dst) override;
+ bool copyTextToClipboard(const LLWString &src) override;
+ void flashIcon(F32 seconds) override;
+ F32 getGamma() const override;
+ bool setGamma(const F32 gamma) override; // Set the gamma
+ void setFSAASamples(const U32 fsaa_samples) override;
+ U32 getFSAASamples() const override;
+ bool restoreGamma() override; // Restore original gamma table (before updating gamma)
+ void gatherInput(bool app_has_focus) override;
+ void delayInputProcessing() override;
+ void swapBuffers() override;
+ void restoreGLContext() {};
// handy coordinate space conversion routines
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to);
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to);
- /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to);
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to);
- /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to);
- /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to);
-
- /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions);
- /*virtual*/ F32 getNativeAspectRatio();
- /*virtual*/ F32 getPixelAspectRatio();
- /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; }
-
- /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b );
-
- /*virtual*/ void *getPlatformWindow();
- /*virtual*/ void bringToFront();
- /*virtual*/ void focusClient();
-
- /*virtual*/ void allowLanguageTextInput(LLPreeditor *preeditor, bool b);
- /*virtual*/ void setLanguageTextInput( const LLCoordGL & pos );
- /*virtual*/ void updateLanguageTextInputArea();
- /*virtual*/ void interruptLanguageTextInput();
- /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async);
+ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override;
+ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override;
+ bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override;
+ bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override;
+ bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override;
+ bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override;
+
+ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override;
+ F32 getNativeAspectRatio() override;
+ F32 getPixelAspectRatio() override;
+ void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; }
+
+ bool dialogColorPicker(F32 *r, F32 *g, F32 *b ) override;
+
+ void *getPlatformWindow() override;
+ void bringToFront() override;
+ void focusClient() override;
+
+ void allowLanguageTextInput(LLPreeditor *preeditor, bool b) override;
+ void setLanguageTextInput( const LLCoordGL & pos ) override;
+ void updateLanguageTextInputArea() override;
+ void interruptLanguageTextInput() override;
+ void spawnWebBrowser(const std::string& escaped_url, bool async) override;
void openFolder(const std::string &path) override;
- /*virtual*/ F32 getSystemUISize();
+ F32 getSystemUISize() override;
LLWindowCallbacks::DragNDropResult completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url );
@@ -130,13 +128,13 @@ public:
static std::vector<std::string> getDynamicFallbackFontList();
static void setDPIAwareness();
- /*virtual*/ void* getDirectInput8();
- /*virtual*/ bool getInputDevices(U32 device_type_filter,
+ void* getDirectInput8() override;
+ bool getInputDevices(U32 device_type_filter,
std::function<bool(std::string&, LLSD&, void*)> osx_callback,
void* win_callback,
- void* userdata);
+ void* userdata) override;
- U32 getRawWParam() { return mRawWParam; }
+ U32 getRawWParam() const { return mRawWParam; }
protected:
LLWindowWin32(LLWindowCallbacks* callbacks,
@@ -149,7 +147,7 @@ protected:
HCURSOR loadColorCursor(LPCTSTR name);
bool isValid();
void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size);
- virtual LLSD getNativeKeyData();
+ LLSD getNativeKeyData() const override;
// Changes display resolution. Returns true if successful
bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh);
@@ -175,7 +173,7 @@ protected:
// Platform specific methods
//
- bool getClientRectInScreenSpace(RECT* rectp);
+ bool getClientRectInScreenSpace(RECT* rectp) const;
static LRESULT CALLBACK mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param);
@@ -266,9 +264,9 @@ public:
LLSplashScreenWin32();
virtual ~LLSplashScreenWin32();
- /*virtual*/ void showImpl();
- /*virtual*/ void updateImpl(const std::string& mesg);
- /*virtual*/ void hideImpl();
+ void showImpl() override;
+ void updateImpl(const std::string& mesg) override;
+ void hideImpl() override;
#if LL_WINDOWS
static LRESULT CALLBACK windowProc(HWND h_wnd, UINT u_msg,
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index 5b38fcfe62..6c8d7b910e 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -28,6 +28,7 @@ include(LLKDU)
include(LLPhysicsExtensions)
include(LLPrimitive)
include(LLWindow)
+include(SDL2)
include(NDOF)
include(NVAPI)
include(OPENAL)
@@ -316,6 +317,7 @@ set(viewer_SOURCE_FILES
llfollowcam.cpp
llfriendcard.cpp
llflyoutcombobtn.cpp
+ llflycam.cpp
llgesturelistener.cpp
llgesturemgr.cpp
llgiveinventory.cpp
@@ -990,6 +992,7 @@ set(viewer_HEADER_FILES
llfollowcam.h
llfriendcard.h
llflyoutcombobtn.h
+ llflycam.h
llgesturelistener.h
llgesturemgr.h
llgiveinventory.h
@@ -1652,6 +1655,7 @@ set(viewer_APPSETTINGS_FILES
app_settings/toolbars.xml
app_settings/trees.xml
app_settings/viewerart.xml
+ app_settings/gamecontrollerdb.txt
${CMAKE_SOURCE_DIR}/../etc/message.xml
${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg
packages-info.txt
@@ -1745,7 +1749,7 @@ if (WINDOWS)
# And of course it's straightforward to read a text file in Python.
set(COPY_INPUT_DEPENDENCIES
- # The following commented dependencies are determined at variably at build time. Can't do this here.
+ # The following commented dependencies are determined variably at build time. Can't do this here.
${CMAKE_SOURCE_DIR}/../etc/message.xml
${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg
${SHARED_LIB_STAGING_DIR}/openjp2.dll
@@ -2245,6 +2249,7 @@ if (LL_TESTS)
lllogin
llplugin
llappearance
+ ll::SDL2
)
set_source_files_properties(
@@ -2296,6 +2301,7 @@ if (LL_TESTS)
lllogin
llprimitive
lllogin
+ ll::SDL2
)
LL_ADD_INTEGRATION_TEST(cppfeatures
diff --git a/indra/newview/app_settings/gamecontrollerdb.txt b/indra/newview/app_settings/gamecontrollerdb.txt
new file mode 100644
index 0000000000..edf904a65a
--- /dev/null
+++ b/indra/newview/app_settings/gamecontrollerdb.txt
@@ -0,0 +1,2043 @@
+# Game Controller DB for SDL in 2.0.16 format
+# Source: https://github.com/gabomdq/SDL_GameControllerDB
+
+# Windows
+03000000300f00000a01000000000000,3 In 1 Conversion Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows,
+03000000fa2d00000100000000000000,3dRudder Foot Motion Controller,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,
+03000000d0160000040d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000d0160000050d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000d0160000060d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000d0160000070d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000d0160000600a000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows,
+03000000c82d00000031000000000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000531000000000000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000951000000000000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows,
+03000000008000000210000000000000,8BitDo F30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+030000003512000011ab000000000000,8BitDo F30 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000c82d00001028000000000000,8BitDo F30 Arcade Joystick,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d000011ab000000000000,8BitDo F30 Arcade Joystick,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000801000000900000000000000,8BitDo F30 Arcade Stick,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001251000000000000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001151000000000000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000150000000000000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000151000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000650000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00005106000000000000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,guide:b2,leftshoulder:b8,lefttrigger:b9,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00002090000000000000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000310000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000451000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows,
+03000000c82d00002028000000000000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00008010000000000000,8BitDo N30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d0000e002000000000000,8BitDo N30,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b6,platform:Windows,
+03000000c82d00000190000000000000,8BitDo N30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000290000000000000,8BitDo N64,+rightx:b9,+righty:b3,-rightx:b4,-righty:b8,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,platform:Windows,
+03000000c82d00003038000000000000,8BitDo N64,+rightx:b9,+righty:b3,-rightx:b4,-righty:b8,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,platform:Windows,
+03000000c82d00006928000000000000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b11,platform:Windows,
+03000000c82d00002590000000000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+030000003512000012ab000000000000,8BitDo NES30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Windows,
+03000000c82d000012ab000000000000,8BitDo NES30,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000022000000090000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000203800000900000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00002038000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000751000000000000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000851000000000000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000360000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000361000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000660000000000000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000131000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000231000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000331000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000431000000000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00002867000000000000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a2,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b10,x:b3,y:b4,platform:Windows,
+03000000c82d00000130000000000000,8BitDo SF30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000060000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000061000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000102800000900000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d000021ab000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00003028000000000000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+030000003512000020ab000000000000,8BitDo SN30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000030000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000351000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a2,rightshoulder:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001290000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d000020ab000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00006228000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000021000000000000,8BitDo SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000260000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00000261000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00001230000000000000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001530000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001630000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001730000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001130000000000000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001330000000000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00000121000000000000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000a00500003232000000000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,
+03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,
+03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows,
+030000008f0e00001200000000000000,Acme GA02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000c01100000355000000000000,Acrux,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000fa190000f0ff000000000000,Acteck AGJ 3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000d1180000402c000000000000,ADT1,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a3,rightx:a2,righty:a5,x:b3,y:b4,platform:Windows,
+030000006f0e00008801000000000000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001301000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001302000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001304000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00001413000000000000,Afterglow Xbox Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00003901000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ab1200000103000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000000f9000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000100000008200000000000000,Akishop Customs PS360,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000007c1800000006000000000000,Alienware Dual Compatible PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
+0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
+03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000869800002500000000000000,Astro C40 TR PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000050b00000579000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000050b00000679000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,start:b3,platform:Windows,
+03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
+030000008a3500000102000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
+030000008a3500000201000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
+030000008a3500000302000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
+030000008a3500000402000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows,
+03000000e4150000103f000000000000,Batarang,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d6200000e557000000000000,Batarang PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,
+030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ad1b000001f9000000000000,BB 070,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000002a79000000000000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000bc2000005250000000000000,Beitong G3,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a3,righty:a4,start:b15,x:b3,y:b4,platform:Windows,
+030000000d0500000208000000000000,Belkin Nostromo N40,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000bc2000000055000000000000,Betop BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000bc2000006321000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+030000006f0e00006401000000000000,BF One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000300f00000202000000000000,Bigben,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a5,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
+030000006b1400000209000000000000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+03000000120c0000200e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000210e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f10e000000000000,Brook PS2 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000310c000000000000,Brook Super Converter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000d81d00000b00000000000000,Buffalo BSGP1601 Series,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,
+030000005b1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
+030000005b1c00002500000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
+030000006d04000042c2000000000000,ChillStream,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000b0400003365000000000000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows,
+030000004c050000c505000000000000,CronusMax Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000d814000007cd000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000d8140000cefa000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows,
+030000003807000002cb000000000000,Cyborg,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000a306000022f6000000000000,Cyborg V.3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000f806000000a3000000000000,DA Leader,a:b7,b:b6,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b8,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:b3,rightx:a2,righty:a3,start:b12,x:b4,y:b5,platform:Windows,
+030000001a1c00000001000000000000,Datel Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000791d00000103000000000000,Dual Box Wii,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000c0160000e105000000000000,Dual Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+030000004f040000070f000000000000,Dual Power,a:b8,b:b9,back:b4,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,leftshoulder:b13,leftstick:b6,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b12,rightstick:b7,righttrigger:b15,start:b5,x:b10,y:b11,platform:Windows,
+030000004f04000012b3000000000000,Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
+03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows,
+030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
+03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000006e0500000a20000000000000,Elecom DUX60 MMO,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows,
+03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+030000006e0500000520000000000000,Elecom P301U PlayStation Controller Adapter,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+03000000411200004450000000000000,Elecom U1012,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500000320000000000000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500000e20000000000000,Elecom U3912T,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500000f20000000000000,Elecom U4013S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500001320000000000000,Elecom U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006e0500001020000000000000,Elecom U4113S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
+030000006e0500000720000000000000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+030000007d0400000640000000000000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Windows,
+03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000430b00000300000000000000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000242f000000b7000000000000,ESM 9110,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows,
+03000000101c0000181c000000000000,Essential,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b4,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+03000000341a00000108000000000000,EXEQ RF Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006f0e00008401000000000000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00008101000000000000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00008001000000000000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000021000000090000000000000,FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
+0300000011040000c600000000000000,FC801,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000852100000201000000000000,FF GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ad1b000028f0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b00002ef0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000038f0000000000000,Fightpad TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+03005036852100000000000000000000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000f806000001a3000000000000,Firestorm,a:b9,b:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b10,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b12,x:b8,y:b4,platform:Windows,
+03000000b50700000399000000000000,Firestorm 2,a:b2,b:b4,back:b10,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,righttrigger:b9,start:b11,x:b3,y:b5,platform:Windows,
+03000000b50700001302000000000000,Firestorm D3,a:b0,b:b2,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,x:b1,y:b3,platform:Windows,
+03000000b40400001024000000000000,Flydigi Apex,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,misc1:b15,paddle1:b11,paddle2:b10,paddle3:b13,paddle4:b12,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows,
+03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b14,paddle1:b4,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Windows,
+03000000b40400001224000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows,
+0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
+03000000260900002625000000000000,GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,
+03000000341a000005f7000000000000,GameCube Controller,a:b2,b:b3,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b1,y:b0,platform:Windows,
+03000000430b00000500000000000000,GameCube Controller,a:b0,b:b2,dpdown:b10,dpleft:b8,dpright:b9,dpup:b11,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a3,rightx:a5,righty:a2,start:b7,x:b1,y:b3,platform:Windows,
+03000000790000004718000000000000,GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000790000004618000000000000,GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+030000008f0e00000d31000000000000,Gamepad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ac0500003d03000000000000,GameSir G3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000ac0500005b05000000000000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000ac0500002d02000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000ac0500004d04000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000ac0500001a06000000000000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+030000004c0e00001035000000000000,Gamester,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00001110000000000000,GameStick Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+0300000047530000616d000000000000,GameStop,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows,
+030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000c9110000f055000000000000,GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000300f00000b01000000000000,GGE909 Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000f0250000c283000000000000,Gioteck PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000f025000031c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000f0250000c383000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000f0250000c483000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000004f04000026b3000000000000,GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+0300000079000000d418000000000000,GPD Win,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c6240000025b000000000000,GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000007d0400000840000000000000,Gravis Destroyer Tilt,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows,
+030000007d0400000540000000000000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000280400000140000000000000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a3,dpup:-a4,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000008f0e00000610000000000000,GreenAsia,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a5,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
+03000000ac0500006b05000000000000,GT2a,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004900000000000000,Hatsune Miku Sho PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000001008000001e1000000000000,Havit HV G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,
+030000000d0f00000c00000000000000,HEXT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d81400000862000000000000,HitBox Edition Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
+03000000632500002605000000000000,HJD X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+030000000d0f00000a00000000000000,Hori DOA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00008500000000000000,Hori Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002500000000000000,Hori Fighting Commander 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008400000000000000,Hori Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006201000000000000,Hori Fighting Commander Octa,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006401000000000000,Hori Fighting Commander Octa,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00008800000000000000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
+030000000d0f00008700000000000000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00000d00000000000000,Hori Fightstick EX2,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00003701000000000000,Hori Fightstick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Windows,
+030000000d0f00004000000000000000,Hori Fightstick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002100000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002700000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000a000000000000000,Hori Grip TAC4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b13,x:b0,y:b3,platform:Windows,
+030000000d0f0000a500000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000a600000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00000101000000000000,Hori Mini Hatsune Miku FT,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00003801000000000000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Windows,
+030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002301000000000000,Hori PS4 Controller Light,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+030000000d0f00001100000000000000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00002600000000000000,Hori Real Arcade Pro 3P,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004b00000000000000,Hori Real Arcade Pro 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006a00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006b00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008a00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00008b00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006f00000000000000,Hori Real Arcade Pro 4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00007000000000000000,Hori Real Arcade Pro 4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00003d00000000000000,Hori Real Arcade Pro N3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b4,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b6,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000ae00000000000000,Hori Real Arcade Pro N4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f00008c00000000000000,Hori Real Arcade Pro P4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000aa00000000000000,Hori Real Arcade Pro S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000d800000000000000,Hori Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00002200000000000000,Hori Real Arcade Pro V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005b00000000000000,Hori Real Arcade Pro V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005c00000000000000,Hori Real Arcade Pro V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000af00000000000000,Hori Real Arcade Pro VHS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00001b00000000000000,Hori Real Arcade Pro VX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000002f5000000000000,Hori Real Arcade Pro VX,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000c900000000000000,Hori Taiko Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006400000000000000,Horipad 3TP,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00001300000000000000,Horipad 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006e00000000000000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00006600000000000000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f00004200000000000000,Horipad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000ad1b000001f5000000000000,Horipad EXT2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000ee00000000000000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000c100000000000000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000000d0f0000f600000000000000,Horipad Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000000d0f00006700000000000000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000000d0f0000dc00000000000000,Horipad Switch,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000242e00000b20000000000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Windows,
+03000000242e0000ff0b000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Windows,
+03000000790000004e95000000000000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows,
+03000000242e00006a48000000000000,Hyperkin RetroN Sq,a:b3,b:b7,back:b5,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b0,rightshoulder:b1,start:b4,x:b2,y:b6,platform:Windows,
+03000000242e00006a38000000000000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Windows,
+03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows,
+03000000d81d00000f00000000000000,iBuffalo BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000d81d00001000000000000000,iBuffalo BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000005c0a00000285000000000000,iDroidCon,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b6,platform:Windows,
+03000000696400006964000000000000,iDroidCon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000511d00000230000000000000,iGUGU Gamecore,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b1,leftstick:b4,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b2,platform:Windows,
+03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+030000006f0e00002401000000000000,Injustice Fightstick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000830500005130000000000000,InterAct ActionPad,a:b0,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000ef0500000300000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500000230000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500000030000000000000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows,
+03000000fd0500003902000000000000,InterAct Hammerhead,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,rightshoulder:b7,rightstick:b5,righttrigger:b9,start:b10,x:b0,y:b1,platform:Windows,
+03000000fd0500002a26000000000000,InterAct Hammerhead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows,
+03000000fd0500002f26000000000000,InterAct Hammerhead FX,a:b4,b:b5,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b1,y:b2,platform:Windows,
+03000000fd0500005302000000000000,InterAct ProPad,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows,
+03000000ac0500002c02000000000000,Ipega Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000491900000204000000000000,Ipega PG9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000491900000304000000000000,Ipega PG9087,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,
+030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows,
+030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
+03000000250900000017000000000000,Joypad Adapter,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,
+03000000bd12000003c0000000000000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ff1100004033000000000000,JPD FFB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a2,start:b15,x:b3,y:b0,platform:Windows,
+03000000242f00002d00000000000000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000242f00008a00000000000000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,
+03000000c4100000c082000000000000,KADE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000828200000180000000000000,Keio,a:b4,b:b5,back:b8,leftshoulder:b2,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b1,platform:Windows,
+03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+03000000bd12000001e0000000000000,Leadership,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+030000006f0e00000103000000000000,Logic3,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00000104000000000000,Logic3,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000008f0e00001300000000000000,Logic3,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,
+030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d0400001dc2000000000000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d0400001ec2000000000000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006d04000019c2000000000000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006d0400001ac2000000000000,Logitech Precision,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000006d04000009c2000000000000,Logitech WingMan,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000006d0400000bc2000000000000,Logitech WingMan Action Pad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:a5~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:a2~,start:b8,x:b3,y:b4,platform:Windows,
+030000006d0400000ac2000000000000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,
+03000000380700005645000000000000,Lynx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000222200006000000000000000,Macally,a:b1,b:b2,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700003888000000000000,Mad Catz Arcade Fightstick TE S Plus PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008532000000000000,Mad Catz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700006352000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700006652000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700005032000000000000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008031000000000000,Mad Catz FightStick Alpha PS3 ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000003807000038b7000000000000,Mad Catz Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700008433000000000000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008134000000000000,Mad Catz Fightstick TE2 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008184000000000000,Mad Catz Fightstick TE2 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700006252000000000000,Mad Catz Micro CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008232000000000000,Mad Catz PlayStation Brawlpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008731000000000000,Mad Catz PlayStation Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000003807000056a8000000000000,Mad Catz PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700001888000000000000,Mad Catz SFIV Fightstick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000380700008081000000000000,Mad Catz SFV Arcade Fightstick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700001847000000000000,Mad Catz Street Fighter 4 Xbox 360 FightStick,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
+030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,
+030000008f0e00001330000000000000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f00003700000000000000,Mayflash F101,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000003018000000000000,Mayflash F300 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f00003900000000000000,Mayflash F300 Elite Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,
+0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000242f0000f400000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows,
+03000000790000007918000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,righttrigger:b7,rightx:a3,righty:a2,start:b8,platform:Windows,
+030000008f0e00001030000000000000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+03000000790000000318000000000000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
+03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000002418000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows,
+0300000079000000ae18000000000000,Mega Drive Controller,a:b0,b:b1,back:b7,dpdown:b14,dpleft:b15,dpright:b13,dpup:b2,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000c0160000990a000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,righttrigger:b2,start:b3,platform:Windows,
+030000005e0400002800000000000000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Windows,
+030000005e0400000300000000000000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000005e0400000700000000000000,Microsoft SideWinder,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+030000005e0400000e00000000000000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows,
+030000005e0400002700000000000000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Windows,
+03000000280d00000202000000000000,Miller Lite Cantroller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b5,x:b2,y:b3,platform:Windows,
+03000000ad1b000023f0000000000000,MLG,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a6,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000ad1b00003ef0000000000000,MLG Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700006382000000000000,MLG PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000004523000015e0000000000000,Mobapad Chitu HD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000491900000904000000000000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000ffff00000000000000000000,Mocute M053,a:b3,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b11,leftstick:b7,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b6,righttrigger:b4,rightx:a3,righty:a4,start:b8,x:b1,y:b0,platform:Windows,
+03000000d6200000e589000000000000,Moga 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000007162000000000000,Moga Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+03000000d6200000ad0d000000000000,Moga Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c62400002a89000000000000,Moga XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c62400002b89000000000000,Moga XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c62400001a89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c62400001b89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows,
+03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows,
+030000006f0e00001311000000000000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Windows,
+030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+0300000085320000190d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+030000006b140000100d000000000000,Nacon Revolution Infinity PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006b140000080d000000000000,Nacon Revolution Unlimited Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000bd12000001c0000000000000,Nebular,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000eb0300000000000000000000,NeGcon Adapter,a:a2,b:b13,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,lefttrigger:a4,leftx:a1,righttrigger:b11,start:b3,x:a3,y:b12,platform:Windows,
+0300000038070000efbe000000000000,NEO SE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+0300000092120000474e000000000000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Windows,
+03000000921200004b46000000000000,NES 2 port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows,
+03000000000f00000100000000000000,NES Controller,a:b1,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
+03000000921200004346000000000000,NES Controller,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
+03000000790000004518000000000000,NEXILUX GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows,
+03000000050b00000045000000000000,Nexus,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Windows,
+03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows,
+030000007e0500001920000000000000,NSO N64 Controller,+rightx:b8,+righty:b2,-rightx:b3,-righty:b7,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Windows,
+030000007e0500001720000000000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Windows,
+03000000550900001472000000000000,NVIDIA Controller,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows,
+03000000550900001072000000000000,NVIDIA Shield,a:b9,b:b8,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b3,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b2,righttrigger:a4,rightx:a2,righty:a5,start:b0,x:b7,y:b6,platform:Windows,
+030000005509000000b4000000000000,NVIDIA Virtual,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000120c00000288000000000000,Nyko Air Flo Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000004b120000014d000000000000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000d62000001d57000000000000,Nyko Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000791d00000900000000000000,Nyko Playpad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000782300000a10000000000000,Onlive Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows,
+030000000d0f00000401000000000000,Onyx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000008916000001fd000000000000,Onza CE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a3,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000008916000000fd000000000000,Onza TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
+03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,
+03000000120c0000f60e000000000000,P4 Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000002201000000000000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000006f0e00008501000000000000,PDP Fightpad Pro GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows,
+03000000666600006706000000000000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
+03000000e30500009605000000000000,PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000632500002306000000000000,PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
+03000000f0250000c183000000000000,PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000d620000011a7000000000000,PowerA Core Plus GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d04000084ca000000000000,Precision,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000c62400001a53000000000000,Pro Ex Mini,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000110e000000000000,Pro5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000250900000088000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900006888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b6,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000151a00006222000000000000,PS2 Dual Plus Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000120a00000100000000000000,PS3 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000120c00001307000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c00001cf1000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f90e000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000250900000118000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900000218000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,
+030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows,
+030000004f1f00000800000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows,
+03000000888800000804000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,
+030000008f0e00000300000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000ba2200002010000000000000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Windows,
+03000000120c00000807000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000111e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000121e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000130e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000150e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000180e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000181e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000191e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c00001e0e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000a957000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000aa57000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f21c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f31c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f41c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f51c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120c0000f70e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000120e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000160e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000001a1e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004c0500005f0e000000000000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+030000004c050000f20d000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
+03000000830500005020000000000000,PSX,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Windows,
+03000000300f00000111000000000000,Qanba 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00000211000000000000,Qanba 2P,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000300f00000011000000000000,Qanba Arcade Stick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,
+03000000300f00001611000000000000,Qanba Arcade Stick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
+03000000222c00000025000000000000,Qanba Dragon Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000222c00000020000000000000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001211000000000000,Qanba Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001210000000000000,Qanba Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
+03000000341a00000104000000000000,Qanba Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows,
+03000000222c00000223000000000000,Qanba Obsidian Arcade Stick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000222c00000023000000000000,Qanba Obsidian Arcade Stick PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000008a2400006682000000000000,R1 Mobile Controller,a:b3,b:b1,back:b7,leftx:a0,lefty:a1,start:b6,x:b4,y:b0,platform:Windows,
+03000000086700006626000000000000,RadioShack,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000ff1100004733000000000000,Ramox FPS Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows,
+030000009b2800002300000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows,
+030000009b2800006900000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows,
+030000009b2800000800000000000000,Raphnet Dreamcast Adapter,a:b2,b:b1,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,lefttrigger:a2,leftx:a0,righttrigger:a3,righty:a1,start:b3,x:b10,y:b9,platform:Windows,
+030000009b280000d000000000000000,Raphnet Dreamcast Adapter,a:b1,b:b0,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,lefttrigger:+a5,leftx:a0,lefty:a1,righttrigger:+a2,start:b3,x:b5,y:b4,platform:Windows,
+030000009b2800006200000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
+030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
+030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
+030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows,
+030000009b2800006100000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
+030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
+030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows,
+030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows,
+030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000009b2800000500000000000000,Raphnet Saturn Adapter 2.0,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
+030000009b2800000300000000000000,Raphnet SNES Adapter,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+030000009b2800002600000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800002e00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800002f00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800005600000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800005700000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800001e00000000000000,Raphnet Vectrex Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a1,lefty:a2,x:b2,y:b3,platform:Windows,
+030000009b2800002b00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
+030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
+03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows,
+03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000104000000000000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000010000000000000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000321500000710000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000a10000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000410000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000910000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000011000000000000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000321500000009000000000000,Razer Serval,+lefty:+a2,-lefty:-a1,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,leftx:a0,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000921200004547000000000000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b6,x:b3,y:b4,platform:Windows,
+03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
+03000000830500006020000000000000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
+0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+03000000bd12000013d0000000000000,Retrolink Sega Saturn Classic Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows,
+03000000bd12000015d0000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000341200000400000000000000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Windows,
+0300000000f000000300000000000000,RetroUSB RetroPad,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,
+0300000000f00000f100000000000000,RetroUSB Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,
+03000000830500000960000000000000,Revenger,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b5,platform:Windows,
+030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000006b140000020d000000000000,Revolution Pro Controller 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000006b140000130d000000000000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001f01000000000000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00004601000000000000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c6240000fefa000000000000,Rock Candy Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e00008701000000000000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000050b0000e318000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b0000e518000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b00005819000000000000,ROG Chakram Core,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b0000181a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b00001a1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+03000000050b00001c1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
+030000004f04000001d0000000000000,Rumble Force,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000000d0f0000ad00000000000000,RX Gamepad,a:b0,b:b4,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b6,start:b9,x:b2,y:b1,platform:Windows,
+030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000a306000023f6000000000000,Saitek Cyborg V.1 Game,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001201000000000000,Saitek Dual Analog,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows,
+03000000a30600000cff000000000000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows,
+03000000a30600000d5f000000000000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows,
+03000000a30600000dff000000000000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b8,x:b0,y:b3,platform:Windows,
+03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000a306000018f5000000000000,Saitek P3200,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001001000000000000,Saitek P480 Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000a30600000901000000000000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b5,rightx:a3,righty:a2,x:b0,y:b1,platform:Windows,
+03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,
+03000000a30600002106000000000000,Saitek PS1000 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000a306000020f6000000000000,Saitek PS2700 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
+03000000300f00001101000000000000,Saitek Rumble,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000e804000000a0000000000000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000c01100000252000000000000,Sanwa Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000c01100004350000000000000,Sanwa Micro Grip P3,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,x:b3,y:b2,platform:Windows,
+03000000411200004550000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b1,y:b3,platform:Windows,
+03000000c01100004150000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+03000000c01100004450000000000000,Sanwa Online Grip,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b14,x:b3,y:b4,platform:Windows,
+03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows,
+03000000830500006120000000000000,Sanwa Smart Grip II,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,x:b1,y:b3,platform:Windows,
+03000000c01100000051000000000000,Satechi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+030000004f04000028b3000000000000,Score A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000a30c00002500000000000000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,
+03000000a30c00002400000000000000,Sega Mega Drive Mini 6B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
+0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows,
+03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
+03000000b40400000a01000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
+030000003b07000004a1000000000000,SFX,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Windows,
+03000000f82100001900000000000000,Shogun Bros Chameleon X1,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000140300000918000000000000,SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+0300000081170000960a000000000000,SNES Controller,a:b4,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b5,y:b1,platform:Windows,
+03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
+03000000ff000000cb01000000000000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000341a00000208000000000000,Speedlink 6555,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
+03000000341a00000908000000000000,Speedlink 6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows,
+030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
+03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
+03000000110100003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows,
+03000000790000001c18000000000000,STK 7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000380700003847000000000000,Street Fighter Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows,
+030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
+03000000790000000418000000000000,Super Famicom Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000341200001300000000000000,Super Racer,a:b2,b:b3,back:b8,leftshoulder:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b7,x:b0,y:b1,platform:Windows,
+03000000457500002211000000000000,Szmy Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000004f0400000ab1000000000000,T16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows,
+030000000d0f00007b00000000000000,TAC GEAR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000e40a00000307000000000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows,
+03000000e40a00000207000000000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows,
+03000000d814000001a0000000000000,TE Kitty,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000ba2200000701000000000000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b2,platform:Windows,
+03000000c61100001000000000000000,Tencent Xianyou Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,
+03000000790000002601000000000000,TGZ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000591c00002400000000000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows,
+030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,
+030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
+030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+030000004f04000007d0000000000000,TMini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000571d00002100000000000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Windows,
+03000000571d00002000000000000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000c01100000055000000000000,Tronsmart,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows,
+03000000411200000450000000000000,Twin Shock,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows,
+03000000d90400000200000000000000,TwinShock PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000151900005678000000000000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+030000000b0400003065000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000242f00006e00000000000000,USB Controller,a:b1,b:b4,back:b10,leftshoulder:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b3,platform:Windows,
+03000000300f00000701000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000341a00002308000000000000,USB Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000666600000188000000000000,USB Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
+030000006b1400000203000000000000,USB Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000790000000a00000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,
+03000000b404000081c6000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
+03000000b50700001503000000000000,USB Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
+03000000bd12000012d0000000000000,USB Controller,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
+03000000ff1100004133000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000632500002305000000000000,USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
+03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
+03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00000302000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+030000006f0e00000702000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
+0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,
+03000000120c0000ab57000000000000,Warrior Joypad JS083,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+030000007e0500003003000000000000,Wii U Pro,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b6,leftstick:b11,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b12,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
+0300000032150000030a000000000000,Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+0300000032150000140a000000000000,Wolverine,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000002e160000efbe000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700001647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700002045000000000000,Xbox 360 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+03000000380700002644000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a5,start:b8,x:b2,y:b3,platform:Windows,
+03000000380700002647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000003807000026b7000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700003647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a7,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400001907000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400009102000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000000fd000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000001fd000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b000016f0000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000ad1b00008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c62400000053000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c6240000fdfa000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700002847000000000000,Xbox 360 Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000a102000000000000,Xbox 360 Wireless Receiver,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000120c00000a88000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000120c00001088000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2~,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5~,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000002a0600002000000000000000,Xbox Controller,a:b0,b:b1,back:b13,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b5,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b15,righttrigger:b7,rightx:a2,righty:a5,start:b12,x:b2,y:b3,platform:Windows,
+03000000300f00008888000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:b13,dpleft:b10,dpright:b11,dpup:b12,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000380700001645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000380700002645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000380700003645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+03000000380700008645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400000202000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000005e0400008502000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400008702000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000005e0400008902000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b8,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b9,righttrigger:b4,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
+030000000d0f00006300000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e0400000c0b000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000fd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000ff02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e0000a802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000006f0e0000c802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000c62400003a54000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+03000000450c00002043000000000000,Xeox SL6556BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
+030000006f0e00000300000000000000,XGear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
+03000000e0ff00000201000000000000,Xiaomi Black Shark (L),back:b0,dpdown:b11,dpleft:b9,dpright:b10,dpup:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,platform:Windows,
+03000000172700004431000000000000,Xiaomi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
+03000000172700003350000000000000,Xiaomi XMGP01YM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000bc2000005060000000000000,Xiaomi XMGP01YM,+lefty:+a2,+righty:+a5,-lefty:-a1,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows,
+xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
+030000007d0400000340000000000000,Xterminator Digital Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:-a4,lefttrigger:+a4,leftx:a0,lefty:a1,paddle1:b7,paddle2:b6,rightshoulder:b5,rightstick:b9,righttrigger:b2,rightx:a3,righty:a5,start:b8,x:b3,y:b4,platform:Windows,
+030000002c3600000100000000000000,Yawman Arrow,+rightx:h0.2,+righty:h0.4,-rightx:h0.8,-righty:h0.1,a:b4,b:b5,back:b6,dpdown:b15,dpleft:b14,dpright:b16,dpup:b13,leftshoulder:b10,leftstick:b0,lefttrigger:-a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b12,rightshoulder:b8,rightstick:b9,righttrigger:+a4,start:b3,x:b1,y:b2,platform:Windows,
+03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
+03000000120c00000500000000000000,Zeroplus Adapter,a:b2,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows,
+03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
+
+# Mac OS X
+030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000531000000020000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
+03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001251000000020000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001151000000020000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000a30c00002400000006020000,8BitDo M30,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,guide:b9,leftshoulder:b6,lefttrigger:b5,rightshoulder:b4,righttrigger:b7,start:b8,x:b3,y:b0,platform:Mac OS X,
+03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00005106000000010000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,lefttrigger:a5,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
+03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X,
+03000000c82d00002590000000010000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00002690000000010000,8BitDo NEOGEO,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b10,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000003512000012ab000001000000,8BitDo NES30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d000012ab000001000000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00002028000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000022000000090000001000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000190000001000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000751000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000851000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00000660000000010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000660000000020000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000131000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000231000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000331000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000431000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00003028000000010000,8Bitdo SFC30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000102800000900000000000000,8BitDo SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000351000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001290000001000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00004028000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000260000001000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001530000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001630000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001730000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001130000000020000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001330000001000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001330000000020000,8BitDo Ultimate Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000a00500003232000009010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
+0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
+03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000050b00000579000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b42,paddle1:b9,paddle2:b11,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
+03000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b23,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
+03000000503200000110000047010000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b3,start:b2,platform:Mac OS X,
+03000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000008a3500000102000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
+030000008a3500000201000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000008a3500000202000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
+030000008a3500000402000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000008a3500000302000000010000,Backbone One PlayStationÆ Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
+03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
+03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000120c0000200e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000120c0000210e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d8140000cecf000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000a306000022f6000001030000,Cyborg V3 Rumble Pad PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000791d00000103000009010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000006e0500000720000010020000,Elecom JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Mac OS X,
+030000006f0e00008401000003010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000151900004000000001000000,Flydigi Vader 2,a:b14,b:b15,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Mac OS X,
+03000000b40400001124000001040000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000b40400001224000003030000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
+03000000ac0500001a06000002020000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000ad1b000001f9000000000000,Gamestop BB070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006f0e00000102000000000000,GameStop Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000ff1100003133000007010000,GameWare PC Control Pad,a:b2,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Mac OS X,
+030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000280400000140000000020000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00000300000007010000,GreenAsia Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X,
+030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00005f00000000010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00005e00000000010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008800000000010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00008700000000010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X,
+030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f0000aa00000072050000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000000d0f00000002000017010000,Hori Split Pad Fit,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00000002000015010000,Hori Switch Split Pad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00006e00000000010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f00006600000000000000,Horipad FPS Plus 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f0000ee00000000010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000000d0f0000c100000072050000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000242e0000ff0b000000010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Mac OS X,
+03000000790000004e95000000010000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Mac OS X,
+03000000830500006020000000000000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,
+03000000ef0500000300000000020000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X,
+03000000fd0500000030000010010000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Mac OS X,
+030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000242f00002d00000007010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000006d04000019c2000000000000,Logitech Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000016c2000000000000,Logitech F310,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000006d04000018c2000000010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000380700005032000000010000,Mad Catz PS3 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000380700008433000000010000,Mad Catz PS3 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000008f0e00001330000011010000,Mayflash Controller Adapter,a:b2,b:b4,back:b16,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b12,lefttrigger:b16,leftx:a0,lefty:a2,rightshoulder:b14,rightx:a6~,righty:a4,start:b18,x:b0,y:b6,platform:Mac OS X,
+03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
+03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X,
+0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00001030000011010000,Mayflash Saturn Adapter,a:b0,b:b2,dpdown:b28,dpleft:b30,dpright:b26,dpup:b24,leftshoulder:b10,lefttrigger:b14,rightshoulder:b12,righttrigger:b4,start:b18,x:b6,y:b8,platform:Mac OS X,
+0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,
+03000000790000000318000000010000,Mayflash Wii DolphinBar,a:b8,b:b12,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b44,leftshoulder:b16,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b4,platform:Mac OS X,
+03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
+03000000790000000018000000010000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,
+030000005e0400002800000002010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Mac OS X,
+030000005e0400000300000006010000,Microsoft SideWinder,a:b0,b:b1,back:b9,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Mac OS X,
+030000005e0400000700000006010000,Microsoft SideWinder,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Mac OS X,
+030000005e0400002700000001010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Mac OS X,
+030000004523000015e0000072050000,Mobapad Chitu HD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
+03000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c62400002b89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000632500007505000000020000,NeoGeo mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000921200004b46000003020000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Mac OS X,
+030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+030000007e0500000920000010020000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X,
+050000007e05000009200000ff070000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X,
+030000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Mac OS X,
+030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
+030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X,
+030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000666600006706000088020000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
+030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000100800000300000006010000,PS2 Adapter,a:b2,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
+030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
+030000004c0500006802000072050000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,
+030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+0300004b4c0500005f0e000000010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+030000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
+030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X,
+030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X,
+030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000321500000204000000010000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000321500000104000000010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000321500000010000000010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000321500000011000000010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
+0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000632500008005000000010000,Redgear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000921200004547000000020000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b2,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,lefttrigger:b14,rightshoulder:b10,righttrigger:b4,start:b12,x:b6,y:b8,platform:Mac OS X,
+03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000790000001100000005010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000830500006020000000010000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Mac OS X,
+0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Mac OS X,
+03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000341200000400000000000000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Mac OS X,
+030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c0500006802000002100000,Rii RK707,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b3,righttrigger:b9,rightx:a2,righty:a3,start:b1,x:b15,y:b12,platform:Mac OS X,
+030000006f0e00008701000005010000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000c6240000fefa000000000000,Rock Candy PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000e804000000a000001b010000,Samsung EIGP20,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b11,leftx:a1,lefty:a3,rightshoulder:b12,rightx:a4,righty:a5,start:b16,x:b7,y:b9,platform:Mac OS X,
+03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Mac OS X,
+03000000a30c00002500000006020000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Mac OS X,
+03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,
+03000000b40400000a01000000000000,Sega Saturn,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,
+030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,
+0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
+030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
+03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
+03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
+05000000484944204465766963650000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
+050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X,
+03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
+03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,
+030000000d0f0000f600000000010000,Switch Hori Pad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
+03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000e40a00000307000001000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
+03000000e40a00000207000001000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
+03000000790000001c18000003100000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
+03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X,
+030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,
+030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,
+03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X,
+03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000bd12000015d0000000000000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000571d00002000000021000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000005f140000c501000000020000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
+03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,
+03000000632500002605000000010000,Uberwith Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000151900005678000010010000,Uniplay U6,a:b3,b:b6,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,leftstick:b31,lefttrigger:b21,leftx:a1,lefty:a3,rightshoulder:b19,rightstick:b33,righttrigger:b23,rightx:a4,righty:a5,start:b27,x:b11,y:b13,platform:Mac OS X,
+030000006f0e00000302000025040000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+030000006f0e00000702000003060000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
+050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,
+050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,
+030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000006f0e00000104000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+03000000c6240000045d000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000050b000003090000,Xbox Elite Controller Series 2,a:b0,b:b1,back:b31,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b53,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000011050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000200b000011050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000200b000013050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000200b000015050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
+030000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000c62400003a54000000000000,Xbox One PowerA Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
+030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000130b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+030000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,
+03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
+
+# Linux
+03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux,
+03000000021000000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001251000011010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001151000011010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000650000011010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00002090000011010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux,
+03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux,
+05000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000008000000210000011010000,8BitDo NES30,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,
+05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux,
+03000000022000000090000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000190000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000751000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c82d00000851000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000660000011010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001030000011010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000660000000010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000020000000000000,8BitDo Pro 2 for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+06000000c82d00000020000006010000,8BitDo Pro 2 for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c82d00000131000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000231000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000331000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000431000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Linux,
+05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000061000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+030000003512000012ab000010010000,8BitDo SFC30,a:b2,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,
+030000003512000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d000021ab000010010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000102800000900000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00003028000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000351000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00000260000011010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+05000000202800000900000000010000,8BitDo SNES30,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+05000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001530000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001630000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001730000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001130000011010000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000631000010010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c82d00000760000011010000,8BitDo Ultimate Wireless,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c82d00001230000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001330000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00000631000014010000,8BitDo Ultimate Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c82d00000121000011010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c82d00000121000000010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000a00500003232000001000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
+05000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,
+03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,
+050000005e040000e002000030110000,8BitDo Zero 2,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
+05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
+03000000c01100000355000011010000,Acrux Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00008801000011010000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00003901000013020000,Afterglow Prismatic Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00001302000000010000,Afterglow Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00003901000020060000,Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000100000008200000011010000,Akishop Customs PS360,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000007c1800000006000010010000,Alienware Dual Compatible Game PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
+05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
+05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
+0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
+03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
+05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,
+03000000050b00000579000011010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b36,paddle1:b52,paddle2:b53,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b21,paddle1:b22,paddle2:b23,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+03000000503200000110000011010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+05000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+05000000503200000110000044010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+05000000503200000110000046010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux,
+03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux,
+03000000503200000210000011010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000045010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000046010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+05000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:-a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux,
+030000008a3500000201000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000008a3500000202000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000008a3500000302000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000008a3500000402000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000c62400001b89000011010000,BDA MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000c21100000791000011010000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000c31100000791000011010000,Be1 GC101 Controller 1.03,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005e0400008e02000003030000,Be1 GC101 Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000bc2000004d50000011010000,Beitong A1T2 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000bc2000000055000001000000,Betop AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000bc2000006412000011010000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b30,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000006b1400000209000011010000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000af1e00002400000010010000,Clockwork Pi DevTerm,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b9,x:b3,y:b0,platform:Linux,
+030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,
+03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,
+03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000791d00000103000010010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000c11100000191000011010000,EasySMX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000242f00009100000000010000,EasySMX ESM-9101,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006e0500000320000010010000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,
+030000006e0500000720000010010000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux,
+030000007d0400000640000010010000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Linux,
+03000000430b00000300000000010000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+030000006f0e00008401000011010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00008101000011010000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00008001000011010000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03005036852100000201000010010000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000b40400001224000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000007e0500003703000000000000,GameCube Adapter,a:b0,b:b1,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
+19000000030000000300000002030000,GameForce Controller,a:b1,b:b0,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000ac0500005b05000010010000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000558500001b06000010010000,GameSir G4 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000ac0500002d0200001b010000,GameSir G4s,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b33,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000ac0500007a05000011010000,GameSir G5,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000bc2000005656000011010000,GameSir T4w,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000ac0500001a06000011010000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000008f0e00000800000010010000,Gasia PlayStation Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+190000004b4800000010000000010000,GO-Advance Controller,a:b1,b:b0,back:b10,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,leftshoulder:b4,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b13,start:b15,x:b2,y:b3,platform:Linux,
+190000004b4800000010000001010000,GO-Advance Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b13,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b16,righttrigger:b15,start:b17,x:b2,y:b3,platform:Linux,
+190000004b4800000011000000010000,GO-Super Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b2,y:b3,platform:Linux,
+03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000001010000,GPD Win Max 2 (6800U) Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
+030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,
+03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000000d0f00006d00000020010000,Hori EDGE 301,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:+a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00008400000011010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00005f00000011010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00005001000009040000,Hori Fighting Commander OCTA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux,
+030000000d0f00008800000011010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00008700000011010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
+030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00003801000011010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Linux,
+030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00001100000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00002200000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00006a00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00006b00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00001600000000010000,Hori Real Arcade Pro EXSE,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
+030000000d0f0000aa00000011010000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000000d0f00008501000017010000,Hori Split Pad Fit,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00008501000015010000,Hori Switch Split Pad Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00006e00000011010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f0000c100000011010000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000000d0f00006700000001010000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000000d0f0000f600000001000000,Horipad Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000341a000005f7000010010000,HuiJia GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
+05000000242e00000b20000001000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Linux,
+03000000242e0000ff0b000011010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Linux,
+03000000242e00006a38000010010000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Linux,
+03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000f00300008d03000011010000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000830500006020000010010000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
+030000008f0e00001330000001010000,iCode Retro Adapter,b:b3,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b1,start:b7,x:b2,y:b0,platform:Linux,
+050000006964726f69643a636f6e0000,idroidcon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000b50700001503000010010000,Impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
+03000000d80400008200000003000000,IMS PCU0,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux,
+03000000120c00000500000010010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
+03000000ef0500000300000000010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux,
+03000000fd0500000030000000010000,InterAct GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Linux,
+03000000fd0500002a26000000010000,InterAct HammerHead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,
+0500000049190000020400001b010000,Ipega PG 9069,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
+03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
+050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux,
+030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux,
+03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000242f00002d00000011010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000242f00008a00000011010000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
+030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d040000d1ca000000000000,Logitech Chillstream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d040000d1ca000011010000,Logitech Chillstream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d0400001dc2000014400000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d0400001ec2000019200000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d0400001ec2000020200000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d04000019c2000011010000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d0400001fc2000005030000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,
+030000006d0400000ac2000010010000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux,
+05000000380700006652000025010000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700008532000010010000,Mad Catz Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700005032000011010000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700005082000011010000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
+03000000380700008034000011010000,Mad Catz Fightstick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700008084000011010000,Mad Catz Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700008433000011010000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700008483000011010000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700001888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700003888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
+03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux,
+0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000242f0000f700000001010000,Mayflash Magic S Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000008f0e00001030000010010000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux,
+0300000025090000e803000001010000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+03000000790000000318000011010000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux,
+03000000790000000018000011010000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000b50700001203000010010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
+03000000b50700004f00000000010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux,
+03000000780000000600000010010000,Microntek Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+030000005e0400002800000000010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Linux,
+030000005e0400000300000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
+030000005e0400000700000000010000,Microsoft SideWinder,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux,
+030000005e0400000e00000000010000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,
+030000005e0400002700000000010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Linux,
+030000005e0400008502000000010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+030000005e0400008902000021010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+030000005e0400008e02000001000000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.1,dpleft:h0.2,dpright:h0.8,dpup:h0.4,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000004010000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000056210000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000062230000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000d102000001010000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000d102000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000dd02000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000ea02000008040000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000120b000009050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000e302000003020000,Microsoft Xbox One Elite,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000000b000007040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000000b000008040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000050b000003090000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e0400008e02000030110000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b00000b050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
+03000000790000001c18000010010000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000004d4f435554452d3035335800,Mocute 053X,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+05000000e80400006e0400001b010000,Mocute 053X M59,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000004d4f435554452d3035305800,Mocute 054X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000d6200000e589000001000000,Moga 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
+05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
+05000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
+03000000c62400002b89000011010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000c62400001a89000000010000,MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000250900006688000000010000,MP8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
+030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00001311000011010000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Linux,
+030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000004f1f00000800000011010000,NeoGeo PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+0300000092120000474e000000010000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Linux,
+03000000790000004518000010010000,Nexilux GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux,
+060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux,
+03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux,
+060000004e696e74656e646f20537700,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+060000007e0500000620000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+060000007e0500000820000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+050000004c69632050726f20436f6e00,Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b16,b:b15,back:b4,leftshoulder:b6,leftstick:b12,leftx:a1,lefty:a0~,rightshoulder:b8,start:b9,x:b14,y:b17,platform:Linux,
+030000007e0500000920000000026803,Nintendo Switch Pro Controller,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Linux,
+030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux,
+050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux,
+05000000010000000100000003000000,Nintendo Wii Remote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+050000007e0500003003000001000000,Nintendo Wii U Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+030000000d0500000308000010010000,Nostromo n45 Dual Analog,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,
+030000007e0500001920000011810000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux,
+050000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Linux,
+050000007e0500001920000001800000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux,
+030000007e0500001720000011810000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
+050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux,
+050000007e0500001720000001800000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
+03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
+05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
+030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
+19000000010000000200000011000000,ODROID Go 2,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux,
+05000000362800000100000002010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
+05000000362800000100000003010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,
+05000000362800000100000004010000,OUYA Controller,a:b0,b:b3,back:b14,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b16,x:b1,y:b2,platform:Linux,
+03000000830500005020000010010000,Padix Rockfire PlayStation Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux,
+03000000ff1100003133000010010000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000006f0e0000b802000001010000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000b802000013020000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00008501000011010000,PDP Fightpad Pro Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00002801000011010000,PDP PS3 Rock Candy Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000666600006706000000010000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
+030000004c050000da0c000011010000,PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000d9040000160f000000010000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d620000011a7000011010000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+03000000dd62000015a7000011010000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d620000012a7000011010000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d62000000140000001010000,PowerA Fusion Pro 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000c62400001a53000000010000,PowerA Mini Pro Ex,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d620000013a7000011010000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000d620000014a7000011010000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000c62400001a58000001010000,PowerA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d62000000220000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,
+03000000d62000000228000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c62400001a54000001010000,PowerA Xbox One Mini Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d62000000240000001010000,PowerA Xbox One Spectra Infinity,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d62000000f20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000005f1400003102000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+050000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
+030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c050000c405000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+0300004b4c0500005f0e000011010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
+050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
+03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux,
+03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
+030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
+030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
+030000009b2800006000000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
+030000009b2800008000000020020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux,
+03000000f8270000bf0b000011010000,Razer Kishi,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000321500000204000011010000,Razer Panthera PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000104000011010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000810000011010000,Razer Panthera PS4 Evo Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000010000011010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000321500000a10000001000000,Razer Raiju Tournament Edition,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000321500000011000011010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000321500000b10000011010000,Razer Wolverine PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
+03000000790000001100000010010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Linux,
+0300000003040000c197000011010000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
+190000004b4800000111000000010000,RetroGame Joypad,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux,
+0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
+00000000526574726f53746f6e653200,RetroStone 2 Controller,a:b1,b:b0,back:b10,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,platform:Linux,
+03000000341200000400000000010000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Linux,
+030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00008701000011010000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000a306000023f6000011010000,Saitek Cyborg V1 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,
+03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,
+03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux,
+03000000a30600000c04000011010000,Saitek P2900,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,
+03000000a306000018f5000010010000,Saitek P3200 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
+03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,
+03000000a30600000b04000000010000,Saitek P990 Dual Analog,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,
+03000000a306000020f6000011010000,Saitek PS2700 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
+05000000e804000000a000001b010000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux,
+03000000a30c00002500000011010000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Linux,
+03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux,
+03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
+03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
+030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000632500002605000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000632500007505000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000bc2000000055000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000f025000021c1000010010000,Shanwan Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
+03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
+030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+05000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
+03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
+03000000de2800000512000010010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux,
+03000000de2800000512000011010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,misc1:b2,paddle1:b21,paddle2:b20,paddle3:b23,paddle4:b22,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux,
+03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b10,guide:b11,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Linux,
+03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000ad1b000038f0000090040000,Street Fighter IV Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,
+03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
+0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
+030000008f0e00000d31000010010000,SZMY Power 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000457500000401000011010000,SZMY Power DS4 Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000457500002211000010010000,SZMY Power Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+030000008f0e00001431000010010000,SZMY Power PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+03000000e40a00000307000011010000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
+03000000e40a00000207000011010000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
+03000000ba2200000701000001010000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Linux,
+03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000591c00002400000010010000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
+03000000591c00002600000010010000,THEGamepad,a:b2,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,
+030000004f04000015b3000001010000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000020b3000010010000,Thrustmaster Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000023b3000000010000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004f0400000ed0000011010000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,back:b11,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b0,righttrigger:b9,start:b1,x:b3,y:b5,platform:Linux,
+030000004f04000003b3000010010000,Thrustmaster Firestorm Dual Analog 2,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b9,rightx:a2,righty:a3,x:b1,y:b3,platform:Linux,
+030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,
+030000004f04000004b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+030000004f04000026b3000002040000,Thrustmaster GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c6240000025b000002020000,Thrustmaster GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000004f04000008d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+030000004f04000009d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000004f04000007d0000000010000,Thrustmaster T Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
+030000004f04000012b3000010010000,Thrustmaster Vibrating Gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
+03000000571d00002000000010010000,Tomee SNES Adapter,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
+03000000bd12000015d0000010010000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
+03000000d814000007cd000011010000,Toodles 2008 Chimp PC PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
+030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+03000000680a00000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux,
+03000000780300000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux,
+03000000e00d00000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux,
+03000000f00600000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux,
+030000005f140000c501000010010000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
+06000000f51000000870000003010000,Turtle Beach Recon,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000100800000100000010010000,Twin PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+03000000151900005678000010010000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
+03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,
+03000000790000001100000000010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,
+030000006f0e00000302000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+030000006f0e00000702000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
+05000000ac0500003232000001000000,VR Box Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
+05000000434f4d4d414e440000000000,VX Gaming Command Series,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+0000000058626f782033363020576900,Xbox 360 Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,
+030000005e0400001907000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000014010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400009102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000a102000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000a102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000a102000030060000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
+0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
+030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
+030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000ea02000001030000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000e302000002090000,Xbox One Elite,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000009050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000007050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000011050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+060000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000120b00000b050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+030000005e040000120b000014050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000130b000017050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+060000005e040000120b00000d050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
+03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
+05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,
+03000000c0160000e105000001010000,XinMo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,
+030000005e0400008e02000020010000,XInput Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
+03000000120c0000100e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+03000000120c0000101e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
+
+# Android
+38653964633230666463343334313533,8BitDo Adapter,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+36666264316630653965636634386234,8BitDo Adapter 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38426974446f20417263616465205374,8BitDo Arcade Stick,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b5,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+61393962646434393836356631636132,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+64323139346131306233636562663738,8BitDo Arcade Stick,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
+64643565386136613265663236636564,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+33313433353539306634656436353432,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38426974446f20446f67626f6e65204d,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android,
+34343439373236623466343934376233,8BitDo FC30 Pro,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b28,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b29,righttrigger:b7,start:b5,x:b30,y:b2,platform:Android,
+38426974446f2038426974446f204c69,8BitDo Lite,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+30643332373663313263316637356631,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f204c6974652032000000,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+62656331626461363634633735353032,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38393936616436383062666232653338,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38426974446f204c6974652053450000,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
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+050000003512000020ab000000780f00,8BitDo SNES30,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,platform:Android,
+33666663316164653937326237613331,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+38426974646f205a65726f2047616d65,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+33663434393362303033616630346337,8BitDo Zero 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+34656330626361666438323266633963,8BitDo Zero 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
+63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
+4c696e757820342e31392e3137322077,Anbernic Gamepad,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
+35643263313264386134376362363435,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,start:b6,platform:Android,
+32353831643566306563643065356239,Atari VCS Modern Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+32303165626138343962363666346165,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+38383337343564366131323064613561,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+34313430343161653665353737323365,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android,
+4875694a6961204a432d573031550000,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android,
+30363230653635633863366338623265,Evo VR,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,x:b2,y:b3,platform:Android,
+05000000b404000011240000dfff3f00,Flydigi Vader 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+34323662653333636330306631326233,Google Nexus,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+35383633353935396534393230616564,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+05000000d6020000e5890000dfff3f80,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+66633030656131663837396562323935,Hori Battle,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+35623466343433653739346434636330,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+484f524920434f2e2c4c54442e203130,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+484f524920434f2e2c4c544420205041,Hori Gem Pad 3,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android,
+65656436646661313232656661616130,Hori PC Engine Mini Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b18,platform:Android,
+31303433326562636431653534636633,Hori Real Arcade Pro 3,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+32656664353964393561366362333636,Hori Switch Split Pad Pro,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+30306539356238653637313730656134,HORIPAD Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
+48797065726b696e2050616400000000,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android,
+62333331353131353034386136626636,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android,
+31306635363562663834633739396333,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+5368616e57616e202020202048797065,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,platform:Android,
+5553422c322d6178697320382d627574,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b3,y:b2,platform:Android,
+64306137363261396266353433303531,InterAct GoPad,a:b24,b:b25,leftshoulder:b23,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,x:b21,y:b22,platform:Android,
+532e542e442e20496e74657261637420,InterAct HammerHead FX,a:b23,b:b24,back:b30,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b22,lefttrigger:b28,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b25,righttrigger:b29,rightx:a2,righty:a3,start:b31,x:b20,y:b21,platform:Android,
+65346535636333663931613264643164,Joy-Con,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b23,y:b24,platform:Android,
+33346566643039343630376565326335,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
+35313531613435623366313835326238,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
+4a6f792d436f6e20284c290000000000,Joy-Con (L),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
+38383665633039363066383334653465,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+39363561613936303237333537383931,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+4a6f792d436f6e202852290000000000,Joy-Con (R),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+39656136363638323036303865326464,JYS Aapter,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+63316564383539663166353034616434,JYS Adapter,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android,
+64623163333561643339623235373232,Logitech F310,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+35623364393661626231343866613337,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4c6f6769746563682047616d65706164,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+64396331333230326333313330336533,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+39653365373864633935383236363438,Logitech G Cloud,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+416d617a6f6e2047616d6520436f6e74,Luna Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+4c756e612047616d6570616400000000,Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+30363066623539323534363639323363,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+31353762393935386662336365626334,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+39623565346366623931666633323530,Magic NS,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android,
+6d6179666c617368206c696d69746564,Mayflash GameCube Adapter,a:b22,b:b21,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a5,righty:a2,start:b30,x:b23,y:b24,platform:Android,
+436f6e74726f6c6c6572000000000000,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+65666330633838383061313633326461,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android,
+37316565396364386635383230353365,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android,
+4875694a696120205553422047616d65,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android,
+535a4d792d706f776572204c54442043,Mayflash Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b31,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
+30653962643666303631376438373532,Mayflash Wii DolphinBar,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android,
+39346131396233376535393665363161,Mayflash Wii U Pro Adapter,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftstick:b31,lefttrigger:b27,rightshoulder:b26,rightstick:b0,righttrigger:b28,rightx:a0,righty:a1,start:b30,x:b21,y:b24,platform:Android,
+31323564663862633234646330373138,Mega Drive,a:b23,b:b22,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
+37333564393261653735306132613061,Mega Drive,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android,
+64363363336633363736393038313464,Mega Drive,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Android,
+33323763323132376537376266393366,Microsoft Dual Strike,a:b24,b:b23,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b29,rightshoulder:b78,rightx:a0,righty:a1~,start:b26,x:b22,y:b21,platform:Android,
+30306461613834333439303734316539,Microsoft SideWinder Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b20,lefttrigger:b9,rightshoulder:b19,righttrigger:b10,start:b17,x:b2,y:b3,platform:Android,
+32386235353630393033393135613831,Microsoft Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4d4f42415041442050726f2d48440000,Mobapad Chitu HD,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4d4f435554452d303533582d4d35312d,Mocute 053X,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+33343361376163623438613466616531,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+39306635663061636563316166303966,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android,
+050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android,
+34323437396534643531326161633738,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+50726f20436f6e74726f6c6c65720000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b2,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b10,rightx:a2,righty:a3,start:b18,y:b3,platform:Android,
+36326533353166323965623661303933,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android,
+4e363420436f6e74726f6c6c65720000,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android,
+534e455320436f6e74726f6c6c657200,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+64623863346133633561626136366634,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
+050000005509000003720000cf7f3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005509000010720000ffff3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005509000014720000df7f3f00,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+050000005509000014720000df7f3f80,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+39383335313438623439373538343266,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b16,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,x:b1,y:b19,platform:Android,
+4f5559412047616d6520436f6e74726f,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b6,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b19,platform:Android,
+506572666f726d616e63652044657369,PDP PS3 Rock Candy Controller,a:b1,b:b17,back:h0.2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android,
+62653335326261303663356263626339,PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android,
+536f6e7920496e746572616374697665,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+576972656c65737320436f6e74726f6c,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+61653962353232366130326530363061,Pokken,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,rightshoulder:b20,righttrigger:b10,start:b18,x:b0,y:b2,platform:Android,
+32666633663735353234363064386132,PS2,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a3,righty:a2,start:b30,x:b24,y:b21,platform:Android,
+050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+536f6e7920504c415953544154494f4e,PS3 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+61363034663839376638653463633865,PS3 Controller,a:b0,b:b1,back:b15,dpdown:a14,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+66366539656564653432353139356536,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+66383132326164626636313737373037,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000c405000000783f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000c4050000fffe3f80,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000c4050000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000cc090000fffe3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000004c050000cc090000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+30303839663330346632363232623138,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+31326235383662333266633463653332,PS4 Controller,a:b1,b:b16,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b17,x:b0,y:b2,platform:Android,
+31373231336561636235613666323035,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+31663838336334393132303338353963,PS4 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+34613139376634626133336530386430,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+37626233336235343937333961353732,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+37626464343430636562316661643863,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38393161636261653636653532386639,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+63313733393535663339656564343962,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+63393662363836383439353064663939,PS4 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+65366465656364636137653363376531,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+66613532303965383534396638613230,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000e60c0000fffe3f80,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android,
+050000004c050000e60c0000ffff3f00,PS5 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+32346465346533616263386539323932,PS5 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+37363764353731323963323639666565,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+61303162353165316365336436343139,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
+64336263393933626535303339616332,Qanba 4RAF,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android,
+36626666353861663864336130363137,Razer Junglecat,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000f8270000bf0b0000ffff3f00,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+62653861643333663663383332396665,Razer Kishi,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
+5a6869587520526574726f2042697420,Retro Bit Saturn Controller,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b26,rightshoulder:b27,righttrigger:b28,start:b30,x:b23,y:b24,platform:Android,
+32417865732031314b6579732047616d,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+36313938306539326233393732613361,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
+526574726f466c616720576972656420,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b2,y:b3,platform:Android,
+61343739353764363165343237303336,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,lefttrigger:b18,leftx:a0,lefty:a1,start:b10,x:b2,y:b3,platform:Android,
+526574726f696420506f636b65742043,Retroid Pocket,a:b1,b:b0,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+582d426f7820436f6e74726f6c6c6572,Retroid Pocket,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b6,platform:Android,
+37393234373533633333323633646531,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android,
+5365616c6965436f6d707574696e6720,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android,
+526574726f5553422e636f6d20534e45,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android,
+64643037633038386238303966376137,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android,
+37656564346533643138636436356230,Rock Candy Switch Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
+33373336396634316434323337666361,RumblePad 2,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b24,platform:Android,
+36363537303435333566386638366333,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+53616d73756e672047616d6520506164,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+66386565396238363534313863353065,Sanwa PlayOnline Mobile,a:b21,b:b22,back:b23,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b24,platform:Android,
+32383165316333383766336338373261,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android,
+38613865396530353338373763623431,Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b10,rightshoulder:b20,righttrigger:b19,start:b17,x:b2,y:b3,platform:Android,
+61316232336262373631343137633631,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android,
+30353835333338613130373363646337,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+66386262366536653765333235343634,SG H510,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
+66633132393363353531373465633064,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android,
+62653761636366393366613135366338,SN30 PP,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
+38376662666661636265313264613039,SNES,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
+5346432f555342205061640000000000,SNES Adapter,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
+5553422047616d657061642000000000,SNES Controller,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
+63303964303462366136616266653561,Sony PSP,a:b21,b:b22,back:b27,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b23,y:b24,platform:Android,
+63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android,
+476f6f676c65204c4c43205374616469,Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+5374616469614e3848532d6532633400,Stadia Controller,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
+05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
+0500000011010000201400000f7e0f00,SteelSeries Nimbus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,x:b19,y:b2,platform:Android,
+35306436396437373135383665646464,SteelSeries Nimbus Plus,a:b0,b:b1,leftshoulder:b3,leftstick:b17,lefttrigger:b9,leftx:a0,rightshoulder:b20,rightstick:b18,righttrigger:b10,rightx:a2,x:b19,y:b2,platform:Android,
+33313930373536613937326534303931,Taito Egret II Mini Control Panel,a:b25,b:b23,back:b27,guide:b30,leftx:a0,lefty:a1,rightshoulder:b21,righttrigger:b22,start:b28,x:b29,y:b24,platform:Android,
+54475a20436f6e74726f6c6c65720000,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+62363434353532386238336663643836,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+37323236633763666465316365313236,THEC64 Joystick,a:b21,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b27,x:b23,y:b24,platform:Android,
+38346162326232346533316164363336,THEGamepad,a:b23,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b24,y:b21,platform:Android,
+050000004f0400000ed00000fffe3f00,ThrustMaster eSwap Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+5477696e20555342204a6f7973746963,Twin Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,
+30623739343039643830333266346439,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+31643365666432386133346639383937,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+30386438313564306161393537333663,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
+33333034646336346339646538643633,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android,
+050000005e0400008e02000000783f00,Xbox 360 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+30396232393162346330326334636566,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+38313038323730383864666463383533,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+58626f782033363020576972656c6573,Xbox 360 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+65353331386662343338643939643636,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+65613532386633373963616462363038,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+47656e6572696320582d426f78207061,Xbox Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+4d6963726f736f667420582d426f7820,Xbox Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+64633436313965656664373634323364,Xbox Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e04000091020000ff073f00,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+050000005e04000091020000ff073f80,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000e00200000ffe3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android,
+050000005e040000e00200000ffe3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android,
+050000005e040000e0020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android,
+050000005e040000e0020000ffff3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android,
+050000005e040000fd020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+33356661323266333733373865656366,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+34356136633366613530316338376136,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android,
+35623965373264386238353433656138,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+36616131643361333337396261666433,Xbox One Controller,a:b0,b:b1,back:b15,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+58626f7820576972656c65737320436f,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000000b000000783f80,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000050b0000ffff3f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000e002000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000ea02000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000fd020000ff7f3f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000120b000000783f00,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000120b000000783f80,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000005e040000130b0000ffff3f00,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+65633038363832353634653836396239,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
+050000001727000044310000ffff3f00,XiaoMi Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
+
+# iOS
+05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS,
+05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS,
+05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS,
+05000000ac05000001000000df076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+05000000ac05000001000000ff076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS,
+05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS,
+050000008a35000003010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000008a35000004010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,
+4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,
+050000007e050000062000000f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS,
+050000007e050000062000004f060000,Nintendo Switch Joy-Con (L),+leftx:h0.1,+lefty:h0.2,-leftx:h0.4,-lefty:h0.8,dpdown:b2,dpleft:b0,dpright:b3,dpup:b1,leftshoulder:b4,misc1:b6,rightshoulder:b5,platform:iOS,
+050000007e05000008200000df070000,Nintendo Switch Joy-Con (L/R),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000007e0500000e200000df070000,Nintendo Switch Joy-Con (L/R),a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS,
+050000007e050000072000004f060000,Nintendo Switch Joy-Con (R),+rightx:h0.4,+righty:h0.8,-rightx:h0.1,-righty:h0.2,a:b1,b:b0,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b3,y:b2,platform:iOS,
+050000007e05000009200000df870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS,
+050000007e05000009200000ff870000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000df870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS,
+050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000004c050000e60c0000df870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,touchpad:b10,x:b2,y:b3,platform:iOS,
+050000004c050000e60c0000ff870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS,
+05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
+05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS,
+05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
+05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,
+050000005e040000050b0000df070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b10,paddle2:b12,paddle3:b11,paddle4:b13,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000005e040000050b0000ff070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000005e040000e0020000df070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000005e040000e0020000ff070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
+050000005e040000130b0000df870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
+050000005e040000130b0000ff870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 60d8c6db76..d58ff17aaa 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -82,10 +82,10 @@
<key>AFKTimeout</key>
<map>
<key>Comment</key>
- <string>
- Time before automatically setting AFK (away from keyboard) mode (seconds, 0=never).
- Valid values are: 0, 120, 300, 600, 1800
-</string>
+ <string>
+ Time before automatically setting AFK (away from keyboard) mode (seconds, 0=never).
+ Valid values are: 0, 120, 300, 600, 1800
+ </string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -379,7 +379,7 @@
<key>Value</key>
<integer>0</integer>
</map>
- <key>AutoAcceptNewInventory</key>
+ <key>AutoAcceptNewInventory</key>
<map>
<key>Comment</key>
<string>Automatically accept new notecards/textures/landmarks</string>
@@ -2612,6 +2612,94 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>EnableGameControl</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable GameControl feature</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>GameControlToServer</key>
+ <map>
+ <key>Comment</key>
+ <string>Transmit game controller data to server</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>GameControlToAgent</key>
+ <map>
+ <key>Comment</key>
+ <string>GameControl data moves avatar/flycam</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>AgentToGameControl</key>
+ <map>
+ <key>Comment</key>
+ <string>Avatar/flycam movement produces GameControl data</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>AnalogChannelMappings</key>
+ <map>
+ <key>Comment</key>
+ <string>GameControl analog button to channel mappings</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>push:AXIS_1+,slide:AXIS_0+,jump:AXIS_4+,turn:AXIS_2+,look:AXIS_3+</string>
+ </map>
+ <key>BinaryChannelMappings</key>
+ <map>
+ <key>Comment</key>
+ <string>GameControl binary button to channel mappings</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>toggle_run:BUTTON_9,toggle_fly:BUTTON_11,toggle_flycam:BUTTON_10,stop:BUTTON_7</string>
+ </map>
+ <key>FlycamChannelMappings</key>
+ <map>
+ <key>Comment</key>
+ <string>GameControl flycam button to channel mappings</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string>advance:AXIS_1+,pan:AXIS_0+,rise:AXIS_5+,pitch:AXIS_3-,yaw:AXIS_2+</string>
+ </map>
+ <key>KnownGameControllers</key>
+ <map>
+ <key>Comment</key>
+ <string>Map of controller device-specific options.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>LLSD</string>
+ <key>Value</key>
+ <map/>
+ </map>
<key>EnableGestureSounds</key>
<map>
<key>Comment</key>
@@ -7932,6 +8020,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderDebugTextureLabel</key>
+ <map>
+ <key>Comment</key>
+ <string>Enable texture labels via glObjectLabel.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>RenderDebugTextureLabelLocalFilesSession</key>
+ <map>
+ <key>Comment</key>
+ <string>Enumerate textures with local file names. Doesn't do anything until RenderDebugTextureLabel is set to true. Requires restart AND applies on the next session only.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderDelayCreation</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index c8b0adbaf8..ca35608175 100644
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -1463,7 +1463,7 @@ LLVector3 LLAgent::getReferenceUpVector()
}
-// Radians, positive is forward into ground
+// Radians, positive is downward toward ground
//-----------------------------------------------------------------------------
// pitch()
//-----------------------------------------------------------------------------
@@ -1477,27 +1477,23 @@ void LLAgent::pitch(F32 angle)
LLVector3 skyward = getReferenceUpVector();
+ // SL-19286 Avatar is upside down when viewed from below
+ // after left-clicking the mouse on the avatar and dragging down
+ //
+ // The issue is observed on angle below 10 degrees
+ const F32 look_down_limit = 179.f * DEG_TO_RAD;
+ const F32 look_up_limit = 10.f * DEG_TO_RAD;
+
+ F32 angle_from_skyward = acos(mFrameAgent.getAtAxis() * skyward);
+
// clamp pitch to limits
- if (angle >= 0.f)
+ if ((angle >= 0.f) && (angle_from_skyward + angle > look_down_limit))
{
- const F32 look_down_limit = 179.f * DEG_TO_RAD;
- F32 angle_from_skyward = acos(mFrameAgent.getAtAxis() * skyward);
- if (angle_from_skyward + angle > look_down_limit)
- {
- angle = look_down_limit - angle_from_skyward;
- }
+ angle = look_down_limit - angle_from_skyward;
}
- else if (angle < 0.f)
+ else if ((angle < 0.f) && (angle_from_skyward + angle < look_up_limit))
{
- const F32 look_up_limit = 5.f * DEG_TO_RAD;
- const LLVector3& viewer_camera_pos = LLViewerCamera::getInstance()->getOrigin();
- LLVector3 agent_focus_pos = getPosAgentFromGlobal(gAgentCamera.calcFocusPositionTargetGlobal());
- LLVector3 look_dir = agent_focus_pos - viewer_camera_pos;
- F32 angle_from_skyward = angle_between(look_dir, skyward);
- if (angle_from_skyward + angle < look_up_limit)
- {
- angle = look_up_limit - angle_from_skyward;
- }
+ angle = look_up_limit - angle_from_skyward;
}
if (fabs(angle) > 1e-4)
@@ -4986,6 +4982,218 @@ void LLAgent::renderAutoPilotTarget()
}
}
+static U64 g_lastUpdateTime { 0 };
+static F32 g_deltaTime { 0.0f };
+static S32 g_lastUpdateFrame { 0 };
+static S32 g_deltaFrame { 0 };
+
+void LLAgent::applyExternalActionFlags(U32 outer_flags)
+{
+ llassert(LLCoros::on_main_thread_main_coro());
+ assert(LLGameControl::isEnabled() && LLGameControl::willControlAvatar());
+ mExternalActionFlags = outer_flags;
+
+ // HACK: AGENT_CONTROL_NUDGE_AT_NEG is used to toggle Flycam
+ if ((mExternalActionFlags & AGENT_CONTROL_NUDGE_AT_NEG) > 0)
+ {
+ if (mToggleFlycam)
+ {
+ mUsingFlycam = !mUsingFlycam;
+ if (mUsingFlycam)
+ {
+ // copy main camera transform to flycam
+ LLViewerCamera* camera = LLViewerCamera::getInstance();
+ mFlycam.setTransform(camera->getOrigin(), camera->getQuaternion());
+ mFlycam.setView(camera->getView());
+ mLastFlycamUpdate = LLFrameTimer::getTotalTime();
+ }
+ }
+ mToggleFlycam = false;
+ }
+ else
+ {
+ mToggleFlycam = true;
+ }
+
+ // measure delta time and frame
+ // Note: it is possible for the deltas to be very large
+ // and it is the duty of the code that uses them to clamp as necessary
+ U64 now = LLFrameTimer::getTotalTime();
+ g_deltaTime = F32(now - g_lastUpdateTime) / (F32)(USEC_PER_SEC);
+ g_lastUpdateTime = now;
+
+ S32 frame_count = LLFrameTimer::getFrameCount();
+ g_deltaFrame = frame_count - g_lastUpdateFrame;
+ g_lastUpdateFrame = frame_count;
+
+ if (mUsingFlycam)
+ {
+ // Flycam will be updated later by exernal context
+ return;
+ }
+
+ S32 direction = (S32)(mExternalActionFlags & AGENT_CONTROL_AT_POS)
+ - (S32)((mExternalActionFlags & AGENT_CONTROL_AT_NEG) >> 1);
+ if (direction != 0)
+ {
+ moveAt(direction);
+ }
+
+ static U32 last_non_fly_frame = 0;
+ static U64 last_non_fly_time = 0;
+ direction = (S32)(mExternalActionFlags & AGENT_CONTROL_UP_POS)
+ - (S32)((mExternalActionFlags & AGENT_CONTROL_UP_NEG) >> 1);
+ if (direction != 0)
+ {
+ // HACK: this auto-fly logic based on original code still extant in llviewerinput.cpp::agent_jump()
+ // but has been cleaned up.
+ // TODO?: DRY this logic
+ if (direction > 0)
+ {
+ if (!getFlying()
+ && !upGrabbed()
+ && gSavedSettings.getBOOL("AutomaticFly"))
+ {
+ constexpr F32 FLY_TIME = 0.5f;
+ constexpr U32 FLY_FRAMES = 4;
+ F32 delta_time = (F32)(now - last_non_fly_time) / (F32)(USEC_PER_SEC);
+ U32 delta_frames = frame_count - last_non_fly_frame;
+ if( delta_time > FLY_TIME
+ && delta_frames > FLY_FRAMES)
+ {
+ setFlying(TRUE);
+ }
+ }
+ }
+ else
+ {
+ last_non_fly_frame = frame_count;
+ last_non_fly_time = now;
+ }
+
+ moveUp(direction);
+ }
+ else if (!getFlying())
+ {
+ last_non_fly_frame = frame_count;
+ last_non_fly_time = now;
+ }
+
+ direction = (S32)(mExternalActionFlags & AGENT_CONTROL_LEFT_POS)
+ - (S32)((mExternalActionFlags & AGENT_CONTROL_LEFT_NEG) >> 1);
+ if (direction != 0)
+ {
+ moveLeft(direction);
+ }
+
+ direction = (S32)(mExternalActionFlags & AGENT_CONTROL_YAW_POS)
+ - (S32)((mExternalActionFlags & AGENT_CONTROL_YAW_NEG) >> 1);
+ if (direction != 0)
+ {
+ F32 sign = (direction < 0 ? -1.0f : 1.0f);
+ // HACK: hard-code 3.0 seconds for YawRate measure. It is simpler,
+ // and the missing variable yaw rate is unnoticeable.
+ moveYaw(sign * LLFloaterMove::getYawRate(3.0f));
+ }
+
+ {
+ F32 pitch = ((mExternalActionFlags & AGENT_CONTROL_PITCH_POS) > 0 ? 1.0f : 0.0f)
+ - ((mExternalActionFlags & AGENT_CONTROL_PITCH_NEG) > 0 ? 1.0f : 0.0f);
+ movePitch(pitch);
+ }
+
+ if ((mExternalActionFlags & AGENT_CONTROL_FLY) > 0)
+ {
+ if (mToggleFly)
+ {
+ setFlying(!getFlying());
+ }
+ mToggleFly = false;
+ }
+ else
+ {
+ mToggleFly = true;
+ }
+
+ if (mExternalActionFlags & AGENT_CONTROL_STOP)
+ {
+ setControlFlags(AGENT_CONTROL_STOP);
+ }
+
+ // HACK: AGENT_CONTROL_NUDGE_AT_POS is used to toggle running
+ if ((mExternalActionFlags & AGENT_CONTROL_NUDGE_AT_POS) > 0)
+ {
+ if (mToggleRun)
+ {
+ if (getRunning())
+ {
+ clearRunning();
+ sendWalkRun(false);
+ }
+ else
+ {
+ setRunning();
+ sendWalkRun(true);
+ }
+ }
+ mToggleRun = false;
+ }
+ else
+ {
+ mToggleRun = true;
+ }
+}
+
+void LLAgent::pressGameControlButton(U8 button_index)
+{
+ mGameControlButtonsFromKeys |= (1U << button_index);
+}
+
+void LLAgent::releaseGameControlButton(U8 button_index)
+{
+ mGameControlButtonsFromKeys &= !(1U << button_index);
+}
+
+void LLAgent::updateFlycam()
+{
+ // Note: flycam_inputs arrive in range [-1,1]
+ std::vector<F32> flycam_inputs;
+ LLGameControl::getFlycamInputs(flycam_inputs);
+
+ // Note: no matter how flycam_inputs are mapped to the controller
+ // they arrive in the following order:
+ constexpr S32 FLYCAM_ADVANCE = 0;
+ constexpr S32 FLYCAM_PAN = 1;
+ constexpr S32 FLYCAM_RISE = 2;
+ constexpr S32 FLYCAM_PITCH = 3;
+ constexpr S32 FLYCAM_YAW = 4;
+ constexpr S32 FLYCAM_ZOOM = 5;
+
+ LLVector3 linear_velocity(
+ flycam_inputs[FLYCAM_ADVANCE],
+ flycam_inputs[FLYCAM_PAN],
+ flycam_inputs[FLYCAM_RISE]);
+ constexpr F32 MAX_FLYCAM_SPEED = 10.0f;
+ mFlycam.setLinearVelocity(MAX_FLYCAM_SPEED * linear_velocity);
+
+ mFlycam.setPitchRate(flycam_inputs[FLYCAM_PITCH]);
+ mFlycam.setYawRate(flycam_inputs[FLYCAM_YAW]);
+ mFlycam.setZoomRate(flycam_inputs[FLYCAM_ZOOM]);
+
+ mFlycam.integrate(g_deltaTime);
+
+ LLVector3 pos;
+ LLQuaternion rot;
+ mFlycam.getTransform(pos, rot);
+ LLMatrix3 mat(rot);
+ LLViewerCamera::getInstance()->setOrigin(pos);
+ LLViewerCamera::getInstance()->mXAxis = LLVector3(mat.mMatrix[0]);
+ LLViewerCamera::getInstance()->mYAxis = LLVector3(mat.mMatrix[1]);
+ LLViewerCamera::getInstance()->mZAxis = LLVector3(mat.mMatrix[2]);
+
+ LLViewerCamera::getInstance()->setView(mFlycam.getView());
+}
+
/********************************************************************************/
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index afc34f747f..448ee575f5 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -33,6 +33,8 @@
#include "llcharacter.h"
#include "llcoordframe.h" // for mFrameAgent
#include "llavatarappearancedefines.h"
+#include "llflycam.h"
+#include "llkeyboard.h"
#include "llpermissionsflags.h"
#include "llevents.h"
#include "v3dmath.h"
@@ -485,6 +487,7 @@ public:
void resetControlFlags();
bool anyControlGrabbed() const; // True iff a script has taken over a control
bool isControlGrabbed(S32 control_index) const;
+ bool isUsingFlycam() const { return mUsingFlycam; }
// Send message to simulator to force grabbed controls to be
// released, in case of a poorly written script.
void forceReleaseControls();
@@ -492,7 +495,39 @@ public:
private:
S32 mControlsTakenCount[TOTAL_CONTROLS];
S32 mControlsTakenPassedOnCount[TOTAL_CONTROLS];
- U32 mControlFlags; // Replacement for the mFooKey's
+ // mControlFlags is a bitmask of behavior instructions for compact
+ // transmission to the server. It does NOT represent "input", rather
+ // the consequences of it, which will sometimes depend on "state".
+ U32 mControlFlags;
+
+ //--------------------------------------------------------------------
+ // GameControls
+ //--------------------------------------------------------------------
+public:
+ // ActionFlags are similar to, but not the same as, ControlFlags!
+ // An 'ActionFlags' bitmask stores 'simplified input' from key/button
+ // presses that correspond to avatar/camera movement actions
+ // whereas 'mControlFlags' are a more complicated set of behavior bits
+ // computed as a function of input and state, and are sent to the server
+ // to steer its character controller for the avatar.
+ //
+ void applyExternalActionFlags(U32 flags);
+ void updateFlycam();
+
+ void pressGameControlButton(U8 button);
+ void releaseGameControlButton(U8 button);
+ U32 getGameControlButtonsFromKeys() const { return mGameControlButtonsFromKeys; }
+
+private:
+
+ U64 mLastFlycamUpdate { 0 };
+ U32 mExternalActionFlags { 0 };
+ U32 mGameControlButtonsFromKeys { 0 };
+ LLFlycam mFlycam;
+ bool mToggleFly { true };
+ bool mToggleRun { true };
+ bool mToggleFlycam { true };
+ bool mUsingFlycam { false };
//--------------------------------------------------------------------
// Animations
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 6fd58ef1be..acc79ed994 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -47,6 +47,7 @@
#include "llagentwearables.h"
#include "lldirpicker.h"
#include "llfloaterimcontainer.h"
+#include "llfloaterpreference.h"
#include "llimprocessing.h"
#include "llwindow.h"
#include "llviewerstats.h"
@@ -64,6 +65,7 @@
#include "llluamanager.h"
#include "llurlfloaterdispatchhandler.h"
#include "llviewerjoystick.h"
+#include "llgamecontrol.h"
#include "llcalc.h"
#include "llconversationlog.h"
#if LL_WINDOWS
@@ -214,6 +216,7 @@
#include "llvosurfacepatch.h"
#include "llviewerfloaterreg.h"
#include "llcommandlineparser.h"
+#include "llfloaterpreference.h"
#include "llfloatermemleak.h"
#include "llfloaterreg.h"
#include "llfloatersimplesnapshot.h"
@@ -1133,6 +1136,15 @@ bool LLAppViewer::init()
LLViewerJoystick::getInstance()->init(false);
}
+ LLGameControl::init(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "gamecontrollerdb.txt"),
+ [&](const std::string& name) -> bool { return gSavedSettings.getBOOL(name); },
+ [&](const std::string& name, bool value) { gSavedSettings.setBOOL(name, value); },
+ [&](const std::string& name) -> std::string { return gSavedSettings.getString(name); },
+ [&](const std::string& name, const std::string& value) { gSavedSettings.setString(name, value); },
+ [&](const std::string& name) -> LLSD { return gSavedSettings.getLLSD(name); },
+ [&](const std::string& name, const LLSD& value) { gSavedSettings.setLLSD(name, value); },
+ [&]() { LLPanelPreferenceGameControl::updateDeviceList(); });
+
try
{
initializeSecHandler();
@@ -1416,6 +1428,48 @@ bool LLAppViewer::frame()
return ret;
}
+void sendGameControlInput()
+{
+ LLMessageSystem* msg = gMessageSystem;
+ const LLGameControl::State& state = LLGameControl::getState();
+
+ msg->newMessageFast(_PREHASH_GameControlInput);
+ msg->nextBlock("AgentData");
+ msg->addUUID("AgentID", gAgentID);
+ msg->addUUID("SessionID", gAgentSessionID);
+
+ size_t num_indices = state.mAxes.size();
+ for (U8 i = 0; i < num_indices; ++i)
+ {
+ if (state.mAxes[i] != state.mPrevAxes[i])
+ {
+ // only pack an axis if it differs from previously packed value
+ msg->nextBlockFast(_PREHASH_AxisData);
+ msg->addU8Fast(_PREHASH_Index, i);
+ msg->addS16Fast(_PREHASH_Value, state.mAxes[i]);
+ }
+ }
+
+ U32 button_flags = state.mButtons;
+ if (button_flags > 0)
+ {
+ std::vector<U8> buttons;
+ for (U8 i = 0; i < 32; i++)
+ {
+ if (button_flags & (0x1 << i))
+ {
+ buttons.push_back(i);
+ }
+ }
+ msg->nextBlockFast(_PREHASH_ButtonData);
+ msg->addBinaryDataFast(_PREHASH_Data, (void*)(buttons.data()), (S32)(buttons.size()));
+ }
+
+ LLGameControl::updateResendPeriod();
+ gAgent.sendMessage();
+}
+
+
bool LLAppViewer::doFrame()
{
LL_RECORD_BLOCK_TIME(FTM_FRAME);
@@ -1477,7 +1531,7 @@ bool LLAppViewer::doFrame()
LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL;
}
- gViewerWindow->getWindow()->gatherInput();
+ gViewerWindow->getWindow()->gatherInput(gFocusMgr.getAppHasFocus());
}
//memory leaking simulation
@@ -1961,6 +2015,7 @@ bool LLAppViewer::cleanup()
// Turn off Space Navigator and similar devices
LLViewerJoystick::getInstance()->terminate();
}
+ LLGameControl::terminate();
LL_INFOS() << "Cleaning up Objects" << LL_ENDL;
@@ -2857,6 +2912,14 @@ bool LLAppViewer::initConfiguration()
gSavedSettings.setBOOL("RenderDebugGLSession", false);
}
+ if (gSavedSettings.getBOOL("RenderDebugTextureLabelLocalFilesSession"))
+ {
+ gDebugTextureLabelLocalFilesSession = true;
+ // Texture label accounting for local files takes up memory in the
+ // background, so don't persist.
+ gSavedSettings.setBOOL("RenderDebugTextureLabelLocalFilesSession", false);
+ }
+
const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent");
if (skinfolder && LLStringUtil::null != skinfolder->getValue().asString())
{
@@ -4756,6 +4819,30 @@ void LLAppViewer::idle()
gAgent.autoPilot(&yaw);
}
+ // get control flags from each side
+ U32 control_flags = gAgent.getControlFlags();
+ U32 game_control_action_flags = LLGameControl::computeInternalActionFlags();
+
+ // apply to GameControl
+ LLGameControl::setExternalInput(control_flags, gAgent.getGameControlButtonsFromKeys());
+ bool should_send_game_control = LLGameControl::computeFinalStateAndCheckForChanges();
+ if (LLPanelPreferenceGameControl::isWaitingForInputChannel())
+ {
+ LLPanelPreferenceGameControl::applyGameControlInput();
+ // skip this send because input is being used to set preferences
+ should_send_game_control = false;
+ }
+ if (should_send_game_control)
+ {
+ sendGameControlInput();
+ }
+
+ // apply to AvatarControl
+ if (LLGameControl::isEnabled() && LLGameControl::willControlAvatar())
+ {
+ gAgent.applyExternalActionFlags(game_control_action_flags);
+ }
+
send_agent_update(false);
// After calling send_agent_update() in the mainloop we always clear
@@ -5013,6 +5100,10 @@ void LLAppViewer::idle()
{
LLViewerJoystick::getInstance()->moveFlycam();
}
+ else if (gAgent.isUsingFlycam())
+ {
+ gAgent.updateFlycam();
+ }
else
{
if (LLToolMgr::getInstance()->inBuildMode())
diff --git a/indra/newview/llappviewerlinux.cpp b/indra/newview/llappviewerlinux.cpp
index 38f2f1ae7f..7ce74649e2 100644
--- a/indra/newview/llappviewerlinux.cpp
+++ b/indra/newview/llappviewerlinux.cpp
@@ -129,7 +129,7 @@ int main( int argc, char **argv )
return -1;
}
- // Run the application main loop
+ // Run the application main loop
while (! viewer_app_ptr->frame())
{}
diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp
index d5e3627d8e..3639064cc4 100644
--- a/indra/newview/llfilepicker.cpp
+++ b/indra/newview/llfilepicker.cpp
@@ -36,11 +36,8 @@
#include "llviewercontrol.h"
#include "llwindow.h" // beforeDialog()
-#if LL_SDL
-#include "llwindowsdl.h" // for some X/GTK utils to help with filepickers
-#endif // LL_SDL
-
#if LL_LINUX
+#include "llwindowsdl.h" // for some X/GTK utils to help with filepickers
#include "llhttpconstants.h" // file picker uses some of thes constants on Linux
#endif
diff --git a/indra/newview/llfloaterjoystick.cpp b/indra/newview/llfloaterjoystick.cpp
index 68b11ec92b..4736e30036 100644
--- a/indra/newview/llfloaterjoystick.cpp
+++ b/indra/newview/llfloaterjoystick.cpp
@@ -44,6 +44,7 @@
#include "llwindow.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
+#include "llgamecontrol.h"
#if LL_WINDOWS && !LL_MESA_HEADLESS
// Require DirectInput version 8
@@ -78,15 +79,22 @@ BOOL CALLBACK di8_list_devices_callback(LPCDIDEVICEINSTANCE device_instance_ptr,
// Capable of detecting devices like Oculus Rift
if (device_instance_ptr && pvRef)
{
+ // We always include the device if it is from 3DConnexion, otherwise
+ // if the GameControl feature is enabled then we perfer to route other devices to it.
std::string product_name = utf16str_to_utf8str(llutf16string(device_instance_ptr->tszProductName));
- S32 size = sizeof(GUID);
- LLSD::Binary data; //just an std::vector
- data.resize(size);
- memcpy(&data[0], &device_instance_ptr->guidInstance /*POD _GUID*/, size);
-
- LLFloaterJoystick * floater = (LLFloaterJoystick*)pvRef;
- LLSD value = data;
- floater->addDevice(product_name, value);
+ bool include_device = LLViewerJoystick::is3DConnexionDevice(product_name) || !LLGameControl::isEnabled();
+
+ if (include_device)
+ {
+ S32 size = sizeof(GUID);
+ LLSD::Binary data; //just an std::vector
+ data.resize(size);
+ memcpy(&data[0], &device_instance_ptr->guidInstance /*POD _GUID*/, size);
+
+ LLFloaterJoystick * floater = (LLFloaterJoystick*)pvRef;
+ LLSD value = data;
+ floater->addDevice(product_name, value);
+ }
}
return DIENUM_CONTINUE;
}
@@ -303,8 +311,13 @@ void LLFloaterJoystick::refreshListOfDevices()
#if LL_WINDOWS && !LL_MESA_HEADLESS
LL_WARNS() << "NDOF connected to device without using SL provided handle" << LL_ENDL;
#endif
- std::string desc = joystick->getDescription();
- if (!desc.empty())
+ // We always include the device if it is from 3DConnexion, otherwise we only
+ // support the device in this context when GameControl feature is disabled.
+ std::string desc = LLViewerJoystick::getInstance()->getDescription();
+ bool include_device = LLViewerJoystick::is3DConnexionDevice(desc) ||
+ (!LLGameControl::isEnabled() && !desc.empty());
+
+ if (include_device)
{
LLSD value = LLSD::Integer(1); // value for selection
addDevice(desc, value);
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index d60d41ae3c..0c96c93d31 100644
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -54,6 +54,7 @@
#include "llfloaterperformance.h"
#include "llfloatersidepanelcontainer.h"
#include "llfloaterimsession.h"
+#include "llgamecontrol.h"
#include "llkeyboard.h"
#include "llmodaldialog.h"
#include "llnavigationbar.h"
@@ -401,6 +402,7 @@ void LLFloaterPreference::saveAvatarProperties( void )
}
}
+// static
void LLFloaterPreference::saveAvatarPropertiesCoro(const std::string cap_url, bool allow_publish)
{
LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
@@ -438,6 +440,7 @@ bool LLFloaterPreference::postBuild()
mDisabledPopups = getChild<LLScrollListCtrl>("disabled_popups");
mEnablePopupBtn = getChild<LLButton>("enable_this_popup");
mDisablePopupBtn = getChild<LLButton>("disable_this_popup");
+ setPanelVisibility("game_control", LLGameControl::isEnabled());
gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&LLFloaterIMSessionTab::processChatHistoryStyleUpdate, false));
@@ -562,21 +565,19 @@ void LLFloaterPreference::draw()
void LLFloaterPreference::saveSettings()
{
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
- child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- child_list_t::const_iterator end = tabcontainer->getChildList()->end();
- for ( ; iter != end; ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
- if (panel)
+ if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view))
+ {
panel->saveSettings();
+ }
}
saveIgnoredNotifications();
}
void LLFloaterPreference::apply()
{
- LLAvatarPropertiesProcessor::getInstance()->addObserver( gAgent.getID(), this );
+ LLAvatarPropertiesProcessor::getInstance()->addObserver(gAgent.getID(), this);
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
if (sSkin != gSavedSettings.getString("SkinCurrent"))
@@ -584,14 +585,14 @@ void LLFloaterPreference::apply()
LLNotificationsUtil::add("ChangeSkin");
refreshSkin(this);
}
+
// Call apply() on all panels that derive from LLPanelPreference
- for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- iter != tabcontainer->getChildList()->end(); ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
- if (panel)
+ if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view))
+ {
panel->apply();
+ }
}
gViewerWindow->requestResolutionUpdate(); // for UIScaleFactor
@@ -605,7 +606,7 @@ void LLFloaterPreference::apply()
LLViewerMedia::getInstance()->setCookiesEnabled(getChild<LLUICtrl>("cookies_enabled")->getValue());
- if (hasChild("web_proxy_enabled", true) &&hasChild("web_proxy_editor", true) && hasChild("web_proxy_port", true))
+ if (hasChild("web_proxy_enabled", true) && hasChild("web_proxy_editor", true) && hasChild("web_proxy_port", true))
{
bool proxy_enable = getChild<LLUICtrl>("web_proxy_enabled")->getValue();
std::string proxy_address = getChild<LLUICtrl>("web_proxy_editor")->getValue();
@@ -642,13 +643,12 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip
{
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
// Call cancel() on all panels that derive from LLPanelPreference
- for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- iter != tabcontainer->getChildList()->end(); ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view);
- if (panel)
+ if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view))
+ {
panel->cancel(settings_to_skip);
+ }
}
// hide joystick pref floater
LLFloaterReg::hideInstance("pref_joystick");
@@ -677,7 +677,7 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip
}
//Need to reload the navmesh if the pathing console is up
LLHandle<LLFloaterPathfindingConsole> pathfindingConsoleHandle = LLFloaterPathfindingConsole::getInstanceHandle();
- if ( !pathfindingConsoleHandle.isDead() )
+ if (!pathfindingConsoleHandle.isDead())
{
LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get();
pPathfindingConsole->onRegionBoundaryCross();
@@ -694,6 +694,15 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip
void LLFloaterPreference::onOpen(const LLSD& key)
{
+ LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
+ for (LLView* view : *tabcontainer->getChildList())
+ {
+ if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view))
+ {
+ panel->onOpen(key);
+ }
+ }
+
// this variable and if that follows it are used to properly handle do not disturb mode response message
static bool initialized = false;
// if user is logged in and we haven't initialized do not disturb mode response yet, do it
@@ -761,8 +770,7 @@ void LLFloaterPreference::onOpen(const LLSD& key)
// while preferences floater was closed.
buildPopupLists();
-
- //get the options that were checked
+ // get the options that were checked
onNotificationsChange("FriendIMOptions");
onNotificationsChange("NonFriendIMOptions");
onNotificationsChange("ConferenceIMOptions");
@@ -774,8 +782,7 @@ void LLFloaterPreference::onOpen(const LLSD& key)
refresh();
// Make sure the current state of prefs are saved away when
- // when the floater is opened. That will make cancel do its
- // job
+ // the floater is opened. That will make cancel() do its job
saveSettings();
// Make sure there is a default preference file
@@ -975,9 +982,9 @@ void LLFloaterPreference::onBtnOK(const LLSD& userdata)
}
//Conversation transcript and log path changed so reload conversations based on new location
- if(mPriorInstantMessageLogPath.length())
+ if (mPriorInstantMessageLogPath.length())
{
- if(moveTranscriptsAndLog())
+ if (moveTranscriptsAndLog())
{
//When floaters are empty but have a chat history files, reload chat history into them
LLFloaterIMSessionTab::reloadEmptyFloaters();
@@ -994,11 +1001,14 @@ void LLFloaterPreference::onBtnOK(const LLSD& userdata)
LLUIColorTable::instance().saveUserSettings();
gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true);
- //Only save once logged in and loaded per account settings
- if(mGotPersonalInfo)
+ // save current config to settings
+ LLGameControl::saveToSettings();
+
+ // Only save once logged in and loaded per account settings
+ if (mGotPersonalInfo)
{
gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), true);
- }
+ }
}
else
{
@@ -1039,28 +1049,38 @@ void LLFloaterPreference::onBtnCancel(const LLSD& userdata)
cancel();
closeFloater();
}
+
+ // restore config from settings
+ LLGameControl::loadFromSettings();
+}
+
+//static
+void LLFloaterPreference::refreshInstance()
+{
+ if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"))
+ {
+ instance->refresh();
+ }
}
// static
void LLFloaterPreference::updateUserInfo(const std::string& visibility)
{
- LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences");
- if (instance)
+ if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"))
{
instance->setPersonalInfo(visibility);
}
}
+// static
void LLFloaterPreference::refreshEnabledGraphics()
{
- LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences");
- if (instance)
+ if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"))
{
instance->refresh();
}
- LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced");
- if (advanced)
+ if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"))
{
advanced->refresh();
}
@@ -1095,7 +1115,7 @@ void LLFloaterPreference::onNotificationsChange(const std::string& OptionName)
bool show_notifications_alert = true;
for (notifications_map::iterator it_notification = mNotificationOptions.begin(); it_notification != mNotificationOptions.end(); it_notification++)
{
- if(it_notification->second != "No action")
+ if (it_notification->second != "No action")
{
show_notifications_alert = false;
break;
@@ -1107,8 +1127,7 @@ void LLFloaterPreference::onNotificationsChange(const std::string& OptionName)
void LLFloaterPreference::onNameTagOpacityChange(const LLSD& newvalue)
{
- LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("background");
- if (color_swatch)
+ if (LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("background"))
{
LLColor4 new_color = color_swatch->get();
color_swatch->set(new_color.setAlpha((F32)newvalue.asReal()));
@@ -1289,7 +1308,17 @@ void LLAvatarComplexityControls::setIndirectMaxArc()
void LLFloaterPreference::refresh()
{
- LLPanel::refresh();
+ setPanelVisibility("game_control", LLGameControl::isEnabled());
+ LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
+ for (LLView* view : *tabcontainer->getChildList())
+ {
+ if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view))
+ {
+ panel->refresh();
+ break;
+ }
+ }
+ LLFloater::refresh();
setMaxNonImpostorsText(
gSavedSettings.getU32("RenderAvatarMaxNonImpostors"),
getChild<LLTextBox>("IndirectMaxNonImpostorsText", true));
@@ -1297,8 +1326,7 @@ void LLFloaterPreference::refresh()
gSavedSettings.getU32("RenderAvatarMaxComplexity"),
getChild<LLTextBox>("IndirectMaxComplexityText", true));
refreshEnabledState();
- LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced");
- if (advanced)
+ if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"))
{
advanced->refresh();
}
@@ -1312,7 +1340,7 @@ void LLFloaterPreference::onCommitWindowedMode()
void LLFloaterPreference::onChangeQuality(const LLSD& data)
{
- U32 level = (U32)(data.asReal());
+ U32 level = (U32)data.asReal();
LLFeatureManager::getInstance()->setGraphicsLevel(level, true);
refreshEnabledGraphics();
refresh();
@@ -1392,7 +1420,6 @@ void LLFloaterPreference::onClickLogPath()
std::string proposed_name(gSavedPerAccountSettings.getString("InstantMessageLogPath"));
mPriorInstantMessageLogPath.clear();
-
(new LLDirPickerThread(boost::bind(&LLFloaterPreference::changeLogPath, this, _1, _2), proposed_name))->getFile();
}
@@ -1417,10 +1444,10 @@ bool LLFloaterPreference::moveTranscriptsAndLog()
bool madeDirectory = false;
//Does the directory really exist, if not then make it
- if(!LLFile::isdir(chatLogPath))
+ if (!LLFile::isdir(chatLogPath))
{
//mkdir success is defined as zero
- if(LLFile::mkdir(chatLogPath) != 0)
+ if (LLFile::mkdir(chatLogPath) != 0)
{
return false;
}
@@ -1430,10 +1457,10 @@ bool LLFloaterPreference::moveTranscriptsAndLog()
std::string originalConversationLogDir = LLConversationLog::instance().getFileName();
std::string targetConversationLogDir = gDirUtilp->add(chatLogPath, "conversation.log");
//Try to move the conversation log
- if(!LLConversationLog::instance().moveLog(originalConversationLogDir, targetConversationLogDir))
+ if (!LLConversationLog::instance().moveLog(originalConversationLogDir, targetConversationLogDir))
{
//Couldn't move the log and created a new directory so remove the new directory
- if(madeDirectory)
+ if (madeDirectory)
{
LLFile::rmdir(chatLogPath);
}
@@ -1446,7 +1473,7 @@ bool LLFloaterPreference::moveTranscriptsAndLog()
LLLogChat::getListOfTranscriptFiles(listOfTranscripts);
- if(!LLLogChat::moveTranscripts(gDirUtilp->getChatLogsDir(),
+ if (!LLLogChat::moveTranscripts(gDirUtilp->getChatLogsDir(),
instantMessageLogPath,
listOfTranscripts,
listOfFilesMoved))
@@ -1459,7 +1486,7 @@ bool LLFloaterPreference::moveTranscriptsAndLog()
//Move the conversation log back
LLConversationLog::instance().moveLog(targetConversationLogDir, originalConversationLogDir);
- if(madeDirectory)
+ if (madeDirectory)
{
LLFile::rmdir(chatLogPath);
}
@@ -1506,7 +1533,6 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility)
getChild<LLUICtrl>("voice_call_friends_only_check")->setValue(gSavedPerAccountSettings.getBOOL("VoiceCallsFriendsOnly"));
}
-
void LLFloaterPreference::refreshUI()
{
refresh();
@@ -1790,8 +1816,7 @@ void LLFloaterPreference::onClickActionChange()
void LLFloaterPreference::onAtmosShaderChange()
{
- LLCheckBoxCtrl* ctrl_alm = getChild<LLCheckBoxCtrl>("UseLightShaders");
- if(ctrl_alm)
+ if (LLCheckBoxCtrl* ctrl_alm = getChild<LLCheckBoxCtrl>("UseLightShaders"))
{
//Deferred/SSAO/Shadows
bool bumpshiny = LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump");
@@ -1852,12 +1877,9 @@ void LLFloaterPreference::updateClickActionControls()
// In such case we won't need to do this 'dynamic_cast' nightmare.
// updateTable() can also be avoided
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
- for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- iter != tabcontainer->getChildList()->end(); ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view);
- if (panel)
+ if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view))
{
panel->setKeyBind("walk_to",
EMouseClickType::CLICK_LEFT,
@@ -1891,12 +1913,9 @@ void LLFloaterPreference::updateClickActionViews()
// Todo: This is a very ugly way to get access to keybindings.
// Reconsider possible options.
LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core");
- for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin();
- iter != tabcontainer->getChildList()->end(); ++iter)
+ for (LLView* view : *tabcontainer->getChildList())
{
- LLView* view = *iter;
- LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view);
- if (panel)
+ if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view))
{
click_to_walk = panel->canKeyBindHandle("walk_to",
EMouseClickType::CLICK_LEFT,
@@ -1952,6 +1971,16 @@ void LLFloaterPreference::selectPanel(const LLSD& name)
}
}
+void LLFloaterPreference::setPanelVisibility(const LLSD& name, bool visible)
+{
+ LLTabContainer * tab_containerp = getChild<LLTabContainer>("pref core");
+ LLPanel * panel = tab_containerp->getPanelByName(name.asStringRef());
+ if (NULL != panel)
+ {
+ tab_containerp->setTabVisibility(panel, visible);
+ }
+}
+
void LLFloaterPreference::selectPrivacyPanel()
{
selectPanel("im");
@@ -1968,7 +1997,6 @@ void LLFloaterPreference::changed()
// set 'enable' property for 'Delete transcripts...' button
updateDeleteTranscriptsButton();
-
}
void LLFloaterPreference::saveGraphicsPreset(std::string& preset)
@@ -2076,7 +2104,6 @@ bool LLPanelPreference::postBuild()
if (hasChild("media_enabled", true))
{
bool media_enabled = gSavedSettings.getBOOL("AudioStreamingMedia");
-
getChild<LLCheckBoxCtrl>("media_enabled")->set(media_enabled);
getChild<LLCheckBoxCtrl>("autoplay_enabled")->setEnabled(media_enabled);
}
@@ -2133,41 +2160,41 @@ LLPanelPreference::~LLPanelPreference()
delete mBandWidthUpdater;
}
}
+
+// virtual
void LLPanelPreference::apply()
{
// no-op
}
+// virtual
void LLPanelPreference::saveSettings()
{
- LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced");
-
// Save the value of all controls in the hierarchy
mSavedValues.clear();
std::list<LLView*> view_stack;
view_stack.push_back(this);
- if (advanced)
+ // Search for 'Advanced' panel and add it if found
+ if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"))
{
view_stack.push_back(advanced);
}
- while(!view_stack.empty())
+
+ while (!view_stack.empty())
{
// Process view on top of the stack
LLView* curview = view_stack.front();
view_stack.pop_front();
- LLColorSwatchCtrl* color_swatch = dynamic_cast<LLColorSwatchCtrl *>(curview);
- if (color_swatch)
+ if (LLColorSwatchCtrl* color_swatch = dynamic_cast<LLColorSwatchCtrl*>(curview))
{
mSavedColors[color_swatch->getName()] = color_swatch->get();
}
else
{
- LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview);
- if (ctrl)
+ if (LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview))
{
- LLControlVariable* control = ctrl->getControlVariable();
- if (control)
+ if (LLControlVariable* control = ctrl->getControlVariable())
{
mSavedValues[control] = control->getValue();
}
@@ -2175,10 +2202,9 @@ void LLPanelPreference::saveSettings()
}
// Push children onto the end of the work stack
- for (child_list_t::const_iterator iter = curview->getChildList()->begin();
- iter != curview->getChildList()->end(); ++iter)
+ for (LLView* view : *curview->getChildList())
{
- view_stack.push_back(*iter);
+ view_stack.push_back(view);
}
}
@@ -2320,7 +2346,7 @@ public:
mAccountIndependentSettings.push_back("AutoDisengageMic");
}
- /*virtual*/ void saveSettings()
+ void saveSettings() override
{
LLPanelPreference::saveSettings();
@@ -2335,7 +2361,7 @@ public:
if (find(mAccountIndependentSettings.begin(),
mAccountIndependentSettings.end(), setting) == mAccountIndependentSettings.end())
{
- mSavedValues.erase(it++);
+ it = mSavedValues.erase(it);
}
else
{
@@ -2499,9 +2525,11 @@ void LLPanelPreferenceGraphics::cancel(const std::vector<std::string> settings_t
{
LLPanelPreference::cancel(settings_to_skip);
}
+
void LLPanelPreferenceGraphics::saveSettings()
{
resetDirtyChilds();
+
std::string preset_graphic_active = gSavedSettings.getString("PresetGraphicActive");
if (preset_graphic_active.empty())
{
@@ -2512,8 +2540,10 @@ void LLPanelPreferenceGraphics::saveSettings()
instance->saveGraphicsPreset(preset_graphic_active);
}
}
+
LLPanelPreference::saveSettings();
}
+
void LLPanelPreferenceGraphics::setHardwareDefaults()
{
resetDirtyChilds();
@@ -2538,6 +2568,12 @@ LLPanelPreferenceControls::~LLPanelPreferenceControls()
{
}
+void LLPanelPreferenceControls::refresh()
+{
+ populateControlTable();
+ LLPanelPreference::refresh();
+}
+
bool LLPanelPreferenceControls::postBuild()
{
// populate list of controls
@@ -2609,12 +2645,9 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename)
cell_params.column = "";
cell_params.value = "";
-
- for (LLInitParam::ParamIterator<LLScrollListItem::Params>::const_iterator row_it = contents.rows.begin();
- row_it != contents.rows.end();
- ++row_it)
+ for (LLScrollListItem::Params& row_params : contents.rows)
{
- std::string control = row_it->value.getValue().asString();
+ std::string control = row_params.value.getValue().asString();
if (!control.empty() && control != "menu_separator")
{
bool show = true;
@@ -2633,7 +2666,7 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename)
if (show)
{
// At the moment viewer is hardcoded to assume that columns are named as lst_ctrl%d
- LLScrollListItem::Params item_params(*row_it);
+ LLScrollListItem::Params item_params(row_params);
item_params.enabled.setValue(enabled);
S32 num_columns = pControlsTable->getNumColumns();
@@ -2658,7 +2691,7 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename)
// value = "menu_separator"
// column = "lst_action" / >
//</rows>
- pControlsTable->addRow(*row_it, EAddPosition::ADD_BOTTOM);
+ pControlsTable->addRow(row_params, EAddPosition::ADD_BOTTOM);
}
}
return true;
@@ -2718,6 +2751,11 @@ void LLPanelPreferenceControls::populateControlTable()
addControlTableRows("control_table_contents_movement.xml");
addControlTableSeparator();
addControlTableRows("control_table_contents_media.xml");
+ addControlTableSeparator();
+ if (LLGameControl::isEnabled())
+ {
+ addControlTableRows("control_table_contents_game_control.xml");
+ }
}
// MODE_THIRD_PERSON; MODE_EDIT_AVATAR; MODE_SITTING
else if (mEditingMode < LLKeyConflictHandler::MODE_SAVED_SETTINGS)
@@ -2734,6 +2772,12 @@ void LLPanelPreferenceControls::populateControlTable()
addControlTableSeparator();
addControlTableRows("control_table_contents_media.xml");
+ addControlTableSeparator();
+
+ if (LLGameControl::isEnabled())
+ {
+ addControlTableRows("control_table_contents_game_control.xml");
+ }
}
else
{
@@ -3109,6 +3153,7 @@ void LLPanelPreferenceControls::onDefaultKeyBind(bool all_modes)
mConflictHandler[mEditingMode].saveToSettings(true);
}
}
+
updateTable();
if (mEditingMode == LLKeyConflictHandler::MODE_THIRD_PERSON || all_modes)
@@ -3127,6 +3172,923 @@ void LLPanelPreferenceControls::onCancelKeyBind()
pControlsTable->deselectAllItems();
}
+//------------------------LLPanelPreferenceGameControl--------------------------------
+
+// LLPanelPreferenceGameControl is effectively a singleton, so we track its instance
+static LLPanelPreferenceGameControl* gGameControlPanel { nullptr };
+static LLScrollListCtrl* gSelectedGrid { nullptr };
+static LLScrollListItem* gSelectedItem { nullptr };
+static LLScrollListCell* gSelectedCell { nullptr };
+
+// static
+void LLPanelPreferenceGameControl::updateDeviceList()
+{
+ if (gGameControlPanel)
+ {
+ gGameControlPanel->updateDeviceListInternal();
+ }
+}
+
+LLPanelPreferenceGameControl::LLPanelPreferenceGameControl()
+{
+ gGameControlPanel = this;
+}
+
+LLPanelPreferenceGameControl::~LLPanelPreferenceGameControl()
+{
+ gGameControlPanel = nullptr;
+}
+
+static LLPanelInjector<LLPanelPreferenceGameControl> t_pref_game_control("panel_preference_game_control");
+
+// Collect all UI control values into mSavedValues
+void LLPanelPreferenceGameControl::saveSettings()
+{
+ LLPanelPreference::saveSettings();
+
+ std::vector<LLScrollListItem*> items = mActionTable->getAllData();
+
+ // Find the channel visually associated with the specified action
+ LLGameControl::getChannel_t getChannel =
+ [&](const std::string& action) -> LLGameControl::InputChannel
+ {
+ for (LLScrollListItem* item : items)
+ {
+ if (action == item->getValue() && (item->getNumColumns() >= 2))
+ {
+ return LLGameControl::getChannelByName(item->getColumn(1)->getValue());
+ }
+ }
+ return LLGameControl::InputChannel();
+ };
+
+ // Use string formatting functions provided by class LLGameControl:
+ if (LLControlVariable* analogMappings = gSavedSettings.getControl("AnalogChannelMappings"))
+ {
+ analogMappings->set(LLGameControl::stringifyAnalogMappings(getChannel));
+ mSavedValues[analogMappings] = analogMappings->getValue();
+ }
+
+ if (LLControlVariable* binaryMappings = gSavedSettings.getControl("BinaryChannelMappings"))
+ {
+ binaryMappings->set(LLGameControl::stringifyBinaryMappings(getChannel));
+ mSavedValues[binaryMappings] = binaryMappings->getValue();
+ }
+
+ if (LLControlVariable* flycamMappings = gSavedSettings.getControl("FlycamChannelMappings"))
+ {
+ flycamMappings->set(LLGameControl::stringifyFlycamMappings(getChannel));
+ mSavedValues[flycamMappings] = flycamMappings->getValue();
+ }
+
+ if (LLControlVariable* knownControllers = gSavedSettings.getControl("KnownGameControllers"))
+ {
+ LLSD deviceOptions(LLSD::emptyMap());
+ for (auto& pair : mDeviceOptions)
+ {
+ pair.second.settings = pair.second.options.saveToString(pair.second.name);
+ if (!pair.second.settings.empty())
+ {
+ deviceOptions.insert(pair.first, pair.second.settings);
+ }
+ }
+ knownControllers->set(deviceOptions);
+ mSavedValues[knownControllers] = deviceOptions;
+ }
+}
+
+void LLPanelPreferenceGameControl::onGridSelect(LLUICtrl* ctrl)
+{
+ clearSelectionState();
+
+ LLScrollListCtrl* table = dynamic_cast<LLScrollListCtrl*>(ctrl);
+ if (!table || !table->getEnabled())
+ return;
+
+ if (LLScrollListItem* item = table->getFirstSelected())
+ {
+ if (initCombobox(item, table))
+ return;
+
+ table->deselectAllItems();
+ }
+}
+
+bool LLPanelPreferenceGameControl::initCombobox(LLScrollListItem* item, LLScrollListCtrl* grid)
+{
+ if (item->getSelectedCell() != 1)
+ return false;
+
+ LLScrollListText* cell = dynamic_cast<LLScrollListText*>(item->getColumn(1));
+ if (!cell)
+ return false;
+
+ LLComboBox* combobox = nullptr;
+ if (grid == mActionTable)
+ {
+ std::string action = item->getValue();
+ LLGameControl::ActionNameType actionNameType = LLGameControl::getActionNameType(action);
+ combobox =
+ actionNameType == LLGameControl::ACTION_NAME_ANALOG ? mAnalogChannelSelector :
+ actionNameType == LLGameControl::ACTION_NAME_BINARY ? mBinaryChannelSelector :
+ actionNameType == LLGameControl::ACTION_NAME_FLYCAM ? mAnalogChannelSelector :
+ nullptr;
+ }
+ else if (grid == mAxisMappings)
+ {
+ combobox = mAxisSelector;
+ }
+ else if (grid == mButtonMappings)
+ {
+ combobox = mBinaryChannelSelector;
+ }
+ if (!combobox)
+ return false;
+
+ // compute new rect for combobox
+ S32 row_index = grid->getItemIndex(item);
+ fitInRect(combobox, grid, row_index, 1);
+
+ std::string channel_name = "NONE";
+ std::string cell_value = cell->getValue();
+ std::vector<LLScrollListItem*> items = combobox->getAllData();
+ for (const LLScrollListItem* item : items)
+ {
+ if (item->getColumn(0)->getValue().asString() == cell_value)
+ {
+ channel_name = item->getValue().asString();
+ break;
+ }
+ }
+
+ std::string value;
+ LLGameControl::InputChannel channel = LLGameControl::getChannelByName(channel_name);
+ if (!channel.isNone())
+ {
+ std::string channel_name = channel.getLocalName();
+ std::string channel_label = getChannelLabel(channel_name, combobox->getAllData());
+ if (combobox->itemExists(channel_label))
+ {
+ value = channel_name;
+ }
+ }
+ if (value.empty())
+ {
+ // Assign the last element in the dropdown list which is "NONE"
+ value = combobox->getAllData().back()->getValue().asString();
+ }
+
+ combobox->setValue(value);
+ combobox->setVisible(true);
+ combobox->showList();
+
+ gSelectedGrid = grid;
+ gSelectedItem = item;
+ gSelectedCell = cell;
+
+ return true;
+}
+
+void LLPanelPreferenceGameControl::onCommitInputChannel(LLUICtrl* ctrl)
+{
+ if (!gSelectedGrid || !gSelectedItem || !gSelectedCell)
+ return;
+
+ LLComboBox* combobox = dynamic_cast<LLComboBox*>(ctrl);
+ llassert(combobox);
+ if (!combobox)
+ return;
+
+ if (gSelectedGrid == mActionTable)
+ {
+ std::string value = combobox->getValue();
+ std::string label = (value == "NONE") ?
+ LLStringUtil::null : combobox->getSelectedItemLabel();
+ gSelectedCell->setValue(label);
+ }
+ else
+ {
+ S32 chosen_index = combobox->getCurrentIndex();
+ if (chosen_index >= 0)
+ {
+ int row_index = gSelectedGrid->getItemIndex(gSelectedItem);
+ llassert(row_index >= 0);
+ LLGameControl::Options& deviceOptions = getSelectedDeviceOptions();
+ std::vector<U8>& map = gSelectedGrid == mAxisMappings ?
+ deviceOptions.getAxisMap() : deviceOptions.getButtonMap();
+ if (chosen_index >= map.size())
+ {
+ chosen_index = row_index;
+ }
+ std::string label = chosen_index == row_index ?
+ LLStringUtil::null : combobox->getSelectedItemLabel();
+ gSelectedCell->setValue(label);
+ map[row_index] = chosen_index;
+ }
+ }
+ gSelectedGrid->deselectAllItems();
+ clearSelectionState();
+}
+
+bool LLPanelPreferenceGameControl::isWaitingForInputChannel()
+{
+ return gSelectedCell != nullptr;
+}
+
+// static
+void LLPanelPreferenceGameControl::applyGameControlInput()
+{
+ if (!gGameControlPanel || !gSelectedGrid || !gSelectedCell)
+ return;
+
+ LLComboBox* combobox;
+ LLGameControl::InputChannel::Type expectedType;
+ if (gGameControlPanel->mAnalogChannelSelector->getVisible())
+ {
+ combobox = gGameControlPanel->mAnalogChannelSelector;
+ expectedType = LLGameControl::InputChannel::TYPE_AXIS;
+ }
+ else if (gGameControlPanel->mBinaryChannelSelector->getVisible())
+ {
+ combobox = gGameControlPanel->mBinaryChannelSelector;
+ expectedType = LLGameControl::InputChannel::TYPE_BUTTON;
+ }
+ else
+ {
+ return;
+ }
+
+ LLGameControl::InputChannel channel = LLGameControl::getActiveInputChannel();
+ if (channel.mType == expectedType)
+ {
+ std::string channel_name = channel.getLocalName();
+ std::string channel_label = LLPanelPreferenceGameControl::getChannelLabel(channel_name, combobox->getAllData());
+ gSelectedCell->setValue(channel_label);
+ gSelectedGrid->deselectAllItems();
+ gGameControlPanel->clearSelectionState();
+ }
+}
+
+void LLPanelPreferenceGameControl::onAxisOptionsSelect()
+{
+ clearSelectionState();
+
+ if (LLScrollListItem* row = mAxisOptions->getFirstSelected())
+ {
+ LLGameControl::Options& options = getSelectedDeviceOptions();
+ S32 row_index = mAxisOptions->getItemIndex(row);
+
+ {
+ // always update invert checkbox value because even though it may have been clicked
+ // the row does not know its cell has been selected
+ constexpr S32 invert_checkbox_column = 1;
+ bool invert = row->getColumn(invert_checkbox_column)->getValue().asBoolean();
+ options.getAxisOptions()[row_index].mMultiplier = invert ? -1 : 1;
+ }
+
+ S32 column_index = row->getSelectedCell();
+ if (column_index == 2 || column_index == 3)
+ {
+ fitInRect(mNumericValueEditor, mAxisOptions, row_index, column_index);
+ if (column_index == 2)
+ {
+ mNumericValueEditor->setMinValue(0);
+ mNumericValueEditor->setMaxValue(LLGameControl::MAX_AXIS_DEAD_ZONE);
+ mNumericValueEditor->setValue(options.getAxisOptions()[row_index].mDeadZone);
+ }
+ else // column_index == 3
+ {
+ mNumericValueEditor->setMinValue(-LLGameControl::MAX_AXIS_OFFSET);
+ mNumericValueEditor->setMaxValue(LLGameControl::MAX_AXIS_OFFSET);
+ mNumericValueEditor->setValue(options.getAxisOptions()[row_index].mOffset);
+ }
+ mNumericValueEditor->setVisible(true);
+ }
+
+ initCombobox(row, mAxisOptions);
+
+ LLGameControl::setDeviceOptions(mSelectedDeviceGUID, options);
+ }
+}
+
+void LLPanelPreferenceGameControl::onCommitNumericValue()
+{
+ if (LLScrollListItem* row = mAxisOptions->getFirstSelected())
+ {
+ LLGameControl::Options& deviceOptions = getSelectedDeviceOptions();
+ S32 value = mNumericValueEditor->getValue().asInteger();
+ S32 row_index = mAxisOptions->getItemIndex(row);
+ S32 column_index = row->getSelectedCell();
+ llassert(column_index == 2 || column_index == 3);
+ if (column_index < 2 || column_index > 3)
+ return;
+
+ if (column_index == 2)
+ {
+ value = std::clamp<S32>(value, 0, LLGameControl::MAX_AXIS_DEAD_ZONE);
+ deviceOptions.getAxisOptions()[row_index].mDeadZone = (U16)value;
+ }
+ else // column_index == 3
+ {
+ value = std::clamp<S32>(value, -LLGameControl::MAX_AXIS_OFFSET, LLGameControl::MAX_AXIS_OFFSET);
+ deviceOptions.getAxisOptions()[row_index].mOffset = (S16)value;
+ }
+ setNumericLabel(row->getColumn(column_index), value);
+ LLGameControl::setDeviceOptions(mSelectedDeviceGUID, deviceOptions);
+ }
+}
+
+bool LLPanelPreferenceGameControl::postBuild()
+{
+ // Above the tab container
+ mCheckGameControlToServer = getChild<LLCheckBoxCtrl>("game_control_to_server");
+ mCheckGameControlToAgent = getChild<LLCheckBoxCtrl>("game_control_to_agent");
+ mCheckAgentToGameControl = getChild<LLCheckBoxCtrl>("agent_to_game_control");
+
+ mCheckGameControlToServer->setCommitCallback([this](LLUICtrl*, const LLSD&)
+ {
+ LLGameControl::setSendToServer(mCheckGameControlToServer->getValue());
+ updateActionTableState();
+ });
+ mCheckGameControlToAgent->setCommitCallback([this](LLUICtrl*, const LLSD&)
+ {
+ LLGameControl::setControlAgent(mCheckGameControlToAgent->getValue());
+ updateActionTableState();
+ });
+ mCheckAgentToGameControl->setCommitCallback([this](LLUICtrl*, const LLSD&)
+ {
+ LLGameControl::setTranslateAgentActions(mCheckAgentToGameControl->getValue());
+ updateActionTableState();
+ });
+
+ getChild<LLTabContainer>("game_control_tabs")->setCommitCallback([this](LLUICtrl*, const LLSD&) { clearSelectionState(); });
+ getChild<LLTabContainer>("device_settings_tabs")->setCommitCallback([this](LLUICtrl*, const LLSD&) { clearSelectionState(); });
+
+ // 1st tab "Channel mappings"
+ mTabChannelMappings = getChild<LLPanel>("tab_channel_mappings");
+ mActionTable = getChild<LLScrollListCtrl>("action_table");
+ mActionTable->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); });
+
+ // 2nd tab "Device settings"
+ mTabDeviceSettings = getChild<LLPanel>("tab_device_settings");
+ mNoDeviceMessage = getChild<LLTextBox>("nodevice_message");
+ mDevicePrompt = getChild<LLTextBox>("device_prompt");
+ mSingleDevice = getChild<LLTextBox>("single_device");
+ mDeviceList = getChild<LLComboBox>("device_list");
+ mCheckShowAllDevices = getChild<LLCheckBoxCtrl>("show_all_known_devices");
+ mPanelDeviceSettings = getChild<LLPanel>("device_settings");
+
+ mCheckShowAllDevices->setCommitCallback([this](LLUICtrl*, const LLSD&) { populateDeviceTitle(); });
+ mDeviceList->setCommitCallback([this](LLUICtrl*, const LLSD& value) { populateDeviceSettings(value); });
+
+ mTabAxisOptions = getChild<LLPanel>("tab_axis_options");
+ mAxisOptions = getChild<LLScrollListCtrl>("axis_options");
+ mAxisOptions->setCommitCallback([this](LLUICtrl*, const LLSD&) { onAxisOptionsSelect(); });
+
+ mTabAxisMappings = getChild<LLPanel>("tab_axis_mappings");
+ mAxisMappings = getChild<LLScrollListCtrl>("axis_mappings");
+ mAxisMappings->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); });
+
+ mTabButtonMappings = getChild<LLPanel>("tab_button_mappings");
+ mButtonMappings = getChild<LLScrollListCtrl>("button_mappings");
+ mButtonMappings->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); });
+
+ mResetToDefaults = getChild<LLButton>("reset_to_defaults");
+ mResetToDefaults->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onResetToDefaults(); });
+
+ // Numeric value editor
+ mNumericValueEditor = getChild<LLSpinCtrl>("numeric_value_editor");
+ mNumericValueEditor->setCommitCallback([this](LLUICtrl*, const LLSD&) { onCommitNumericValue(); });
+
+ // Channel selectors
+ mAnalogChannelSelector = getChild<LLComboBox>("analog_channel_selector");
+ mAnalogChannelSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); });
+
+ mBinaryChannelSelector = getChild<LLComboBox>("binary_channel_selector");
+ mBinaryChannelSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); });
+
+ mAxisSelector = getChild<LLComboBox>("axis_selector");
+ mAxisSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); });
+
+ // Setup the 1st tab
+ populateActionTableRows("game_control_table_rows.xml");
+ addActionTableSeparator();
+ populateActionTableRows("game_control_table_camera_rows.xml");
+
+ // Setup the 2nd tab
+ populateOptionsTableRows();
+ populateMappingTableRows(mAxisMappings, mAxisSelector, LLGameControl::NUM_AXES);
+ populateMappingTableRows(mButtonMappings, mBinaryChannelSelector, LLGameControl::NUM_BUTTONS);
+
+ // Workaround for the common bug:
+ // LLScrollListCtrl with draw_heading="true" initially has incorrect mTop (17 px higher)
+ LLRect rect = mAxisOptions->getRect();
+ rect.mTop = mAxisOptions->getParent()->getRect().getHeight() - 1;
+ mAxisOptions->setRect(rect);
+ mAxisOptions->updateLayout();
+
+ return true;
+}
+
+// Update all UI control values from real objects
+// This function is called before floater is shown
+void LLPanelPreferenceGameControl::onOpen(const LLSD& key)
+{
+ mCheckGameControlToServer->setValue(LLGameControl::getSendToServer());
+ mCheckGameControlToAgent->setValue(LLGameControl::getControlAgent());
+ mCheckAgentToGameControl->setValue(LLGameControl::getTranslateAgentActions());
+
+ clearSelectionState();
+
+ // Setup the 1st tab
+ populateActionTableCells();
+ updateActionTableState();
+
+ updateDeviceListInternal();
+ updateEnable();
+}
+
+void LLPanelPreferenceGameControl::updateDeviceListInternal()
+{
+ // Setup the 2nd tab
+ mDeviceOptions.clear();
+ for (const auto& pair : LLGameControl::getDeviceOptions())
+ {
+ DeviceOptions deviceOptions = { LLStringUtil::null, pair.second, LLGameControl::Options() };
+ deviceOptions.options.loadFromString(deviceOptions.name, deviceOptions.settings);
+ mDeviceOptions.emplace(pair.first, deviceOptions);
+ }
+ // Add missing device settings/options even if they are default
+ for (const auto& device : LLGameControl::getDevices())
+ {
+ if (mDeviceOptions.find(device.getGUID()) == mDeviceOptions.end())
+ {
+ mDeviceOptions[device.getGUID()] = { device.getName(), device.saveOptionsToString(true), device.getOptions() };
+ }
+ }
+ mCheckShowAllDevices->setValue(false);
+ populateDeviceTitle();
+}
+
+void LLPanelPreferenceGameControl::populateActionTableRows(const std::string& filename)
+{
+ LLScrollListCtrl::Contents contents;
+ if (!parseXmlFile(contents, filename, "rows"))
+ return;
+
+ // init basic cell params
+ LLScrollListCell::Params second_cell_params;
+ second_cell_params.font = LLFontGL::getFontSansSerif();
+ second_cell_params.font_halign = LLFontGL::LEFT;
+ second_cell_params.column = mActionTable->getColumn(1)->mName;
+ second_cell_params.value = ""; // Actual value is assigned in populateActionTableCells
+
+ for (const LLScrollListItem::Params& row_params : contents.rows)
+ {
+ std::string name = row_params.value.getValue().asString();
+ if (!name.empty() && name != "menu_separator")
+ {
+ LLScrollListItem::Params new_params(row_params);
+ new_params.enabled.setValue(true);
+ // item_params should already have one column that was defined
+ // in XUI config file, and now we want to add one more
+ if (new_params.columns.size() == 1)
+ {
+ new_params.columns.add(second_cell_params);
+ }
+ mActionTable->addRow(new_params, EAddPosition::ADD_BOTTOM);
+ }
+ else
+ {
+ mActionTable->addRow(row_params, EAddPosition::ADD_BOTTOM);
+ }
+ }
+}
+
+void LLPanelPreferenceGameControl::populateActionTableCells()
+{
+ std::vector<LLScrollListItem*> rows = mActionTable->getAllData();
+ std::vector<LLScrollListItem*> axes = mAnalogChannelSelector->getAllData();
+ std::vector<LLScrollListItem*> btns = mBinaryChannelSelector->getAllData();
+
+ for (LLScrollListItem* row : rows)
+ {
+ if (row->getNumColumns() >= 2) // Skip separators
+ {
+ std::string name = row->getValue().asString();
+ if (!name.empty() && name != "menu_separator")
+ {
+ LLGameControl::InputChannel channel = LLGameControl::getChannelByAction(name);
+ std::string channel_name = channel.getLocalName();
+ std::string channel_label =
+ channel.isAxis() ? getChannelLabel(channel_name, axes) :
+ channel.isButton() ? getChannelLabel(channel_name, btns) :
+ LLStringUtil::null;
+ row->getColumn(1)->setValue(channel_label);
+ }
+ }
+ }
+}
+
+// static
+bool LLPanelPreferenceGameControl::parseXmlFile(LLScrollListCtrl::Contents& contents,
+ const std::string& filename, const std::string& what)
+{
+ LLXMLNodePtr xmlNode;
+ if (!LLUICtrlFactory::getLayeredXMLNode(filename, xmlNode))
+ {
+ LL_WARNS("Preferences") << "Failed to populate " << what << " from '" << filename << "'" << LL_ENDL;
+ return false;
+ }
+
+ LLXUIParser parser;
+ parser.readXUI(xmlNode, contents, filename);
+ if (!contents.validateBlock())
+ {
+ LL_WARNS("Preferences") << "Failed to parse " << what << " from '" << filename << "'" << LL_ENDL;
+ return false;
+ }
+
+ return true;
+}
+
+void LLPanelPreferenceGameControl::populateDeviceTitle()
+{
+ mSelectedDeviceGUID.clear();
+
+ bool showAllDevices = mCheckShowAllDevices->getValue().asBoolean();
+ std::size_t deviceCount = showAllDevices ? mDeviceOptions.size() : LLGameControl::getDevices().size();
+
+ mNoDeviceMessage->setVisible(!deviceCount);
+ mDevicePrompt->setVisible(deviceCount);
+ mSingleDevice->setVisible(deviceCount == 1);
+ mDeviceList->setVisible(deviceCount > 1);
+ mPanelDeviceSettings->setVisible(deviceCount);
+
+ auto makeTitle = [](const std::string& guid, const std::string& name) -> std::string
+ {
+ return guid + ", " + name;
+ };
+
+ if (deviceCount == 1)
+ {
+ if (showAllDevices)
+ {
+ const std::pair<std::string, DeviceOptions>& pair = *mDeviceOptions.begin();
+ mSingleDevice->setValue(makeTitle(pair.first, pair.second.name));
+ populateDeviceSettings(pair.first);
+ }
+ else
+ {
+ const LLGameControl::Device& device = LLGameControl::getDevices().front();
+ mSingleDevice->setValue(makeTitle(device.getGUID(), device.getName()));
+ populateDeviceSettings(device.getGUID());
+ }
+ }
+ else if (deviceCount)
+ {
+ mDeviceList->clear();
+ mDeviceList->clearRows();
+
+ auto makeListItem = [](const std::string& guid, const std::string& title)
+ {
+ return LLSD().with("value", guid).with("columns", LLSD().with("label", title));
+ };
+
+ if (showAllDevices)
+ {
+ for (const auto& pair : mDeviceOptions)
+ {
+ mDeviceList->addElement(makeListItem(pair.first, makeTitle(pair.first, pair.second.name)));
+ }
+ }
+ else
+ {
+ for (const LLGameControl::Device& device : LLGameControl::getDevices())
+ {
+ mDeviceList->addElement(makeListItem(device.getGUID(), makeTitle(device.getGUID(), device.getName())));
+ }
+ }
+
+ mDeviceList->selectNthItem(0);
+ populateDeviceSettings(mDeviceList->getValue());
+ }
+}
+
+void LLPanelPreferenceGameControl::populateDeviceSettings(const std::string& guid)
+{
+ LL_INFOS() << "guid: '" << guid << "'" << LL_ENDL;
+
+ mSelectedDeviceGUID = guid;
+ auto options_it = mDeviceOptions.find(guid);
+ llassert_always(options_it != mDeviceOptions.end());
+ const DeviceOptions& deviceOptions = options_it->second;
+
+ populateOptionsTableCells();
+ populateMappingTableCells(mAxisMappings, deviceOptions.options.getAxisMap(), mAxisSelector);
+ populateMappingTableCells(mButtonMappings, deviceOptions.options.getButtonMap(), mBinaryChannelSelector);
+}
+
+void LLPanelPreferenceGameControl::populateOptionsTableRows()
+{
+ mAxisOptions->clearRows();
+
+ std::vector<LLScrollListItem*> items = mAnalogChannelSelector->getAllData();
+
+ LLScrollListItem::Params row_params;
+ LLScrollListCell::Params cell_params;
+ cell_params.font = LLFontGL::getFontMonospace();
+ for (size_t i = 0; i < mAxisOptions->getNumColumns(); ++i)
+ {
+ row_params.columns.add(cell_params);
+ }
+
+ row_params.columns(1).type = "checkbox";
+ row_params.columns(2).font_halign = "right";
+ row_params.columns(3).font_halign = "right";
+
+ for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ LLScrollListItem* row = mAxisOptions->addRow(row_params);
+ row->getColumn(0)->setValue(items[i]->getColumn(0)->getValue());
+ }
+}
+
+void LLPanelPreferenceGameControl::populateOptionsTableCells()
+{
+ std::vector<LLScrollListItem*> rows = mAxisOptions->getAllData();
+ const auto& all_axis_options = getSelectedDeviceOptions().getAxisOptions();
+ llassert(rows.size() == all_axis_options.size());
+
+ for (size_t i = 0; i < rows.size(); ++i)
+ {
+ LLScrollListItem* row = rows[i];
+ const LLGameControl::Options::AxisOptions& axis_options = all_axis_options[i];
+ row->getColumn(1)->setValue(axis_options.mMultiplier == -1 ? true : false);
+ setNumericLabel(row->getColumn(2), axis_options.mDeadZone);
+ setNumericLabel(row->getColumn(3), axis_options.mOffset);
+ }
+}
+
+void LLPanelPreferenceGameControl::populateMappingTableRows(LLScrollListCtrl* target,
+ const LLComboBox* source, size_t row_count)
+{
+ target->clearRows();
+
+ std::vector<LLScrollListItem*> items = source->getAllData();
+
+ LLScrollListItem::Params row_params;
+ LLScrollListCell::Params cell_params;
+ cell_params.font = LLFontGL::getFontMonospace();
+ for (size_t i = 0; i < target->getNumColumns(); ++i)
+ {
+ row_params.columns.add(cell_params);
+ }
+
+ for (size_t i = 0; i < row_count; ++i)
+ {
+ LLScrollListItem* row = target->addRow(row_params);
+ row->getColumn(0)->setValue(items[i]->getColumn(0)->getValue());
+ }
+}
+
+void LLPanelPreferenceGameControl::populateMappingTableCells(LLScrollListCtrl* target,
+ const std::vector<U8>& mappings, const LLComboBox* source)
+{
+ std::vector<LLScrollListItem*> rows = target->getAllData();
+ std::vector<LLScrollListItem*> items = source->getAllData();
+ llassert(rows.size() == mappings.size());
+
+ for (size_t i = 0; i < rows.size(); ++i)
+ {
+ U8 mapping = mappings[i];
+ llassert(mapping < items.size());
+ // Default values should look as empty cells
+ rows[i]->getColumn(1)->setValue(mapping == i ? LLSD() :
+ items[mapping]->getColumn(0)->getValue());
+ }
+}
+
+LLGameControl::Options& LLPanelPreferenceGameControl::getSelectedDeviceOptions()
+{
+ auto options_it = mDeviceOptions.find(mSelectedDeviceGUID);
+ llassert_always(options_it != mDeviceOptions.end());
+ return options_it->second.options;
+}
+
+// static
+std::string LLPanelPreferenceGameControl::getChannelLabel(const std::string& channel_name,
+ const std::vector<LLScrollListItem*>& items)
+{
+ if (!channel_name.empty() && channel_name != "NONE")
+ {
+ for (LLScrollListItem* item : items)
+ {
+ if (item->getValue().asString() == channel_name)
+ {
+ if (item->getNumColumns())
+ {
+ return item->getColumn(0)->getValue().asString();
+ }
+ break;
+ }
+ }
+ }
+ return LLStringUtil::null;
+}
+
+// static
+void LLPanelPreferenceGameControl::setNumericLabel(LLScrollListCell* cell, S32 value)
+{
+ // Default values should look as empty cells
+ cell->setValue(value ? llformat("%d ", value) : LLStringUtil::null);
+}
+
+void LLPanelPreferenceGameControl::fitInRect(LLUICtrl* ctrl, LLScrollListCtrl* grid, S32 row_index, S32 col_index)
+{
+ LLRect rect(grid->getCellRect(row_index, col_index));
+ LLView* parent = grid->getParent();
+ while (parent && parent != ctrl->getParent())
+ {
+ rect.translate(parent->getRect().mLeft, parent->getRect().mBottom);
+ parent = parent->getParent();
+ }
+
+ ctrl->setRect(rect);
+ rect.translate(-rect.mLeft, -rect.mBottom);
+ for (LLView* child : *ctrl->getChildList())
+ {
+ LLRect childRect(child->getRect());
+ childRect.intersectWith(rect);
+ if (childRect.mRight < rect.mRight &&
+ childRect.mRight > (rect.mLeft + rect.mRight) / 2)
+ {
+ childRect.mRight = rect.mRight;
+ }
+ child->setRect(childRect);
+ }
+}
+
+void LLPanelPreferenceGameControl::clearSelectionState()
+{
+ gSelectedGrid = nullptr;
+ gSelectedItem = nullptr;
+ gSelectedCell = nullptr;
+ mNumericValueEditor->setVisible(false);
+ mAnalogChannelSelector->setVisible(false);
+ mBinaryChannelSelector->setVisible(false);
+ mAxisSelector->setVisible(false);
+}
+
+void LLPanelPreferenceGameControl::addActionTableSeparator()
+{
+ LLScrollListItem::Params separator_params;
+ separator_params.enabled(false);
+ LLScrollListCell::Params column_params;
+ column_params.type = "icon";
+ column_params.value = "menu_separator";
+ column_params.column = "action";
+ column_params.color = LLColor4(0.f, 0.f, 0.f, 0.7f);
+ column_params.font_halign = LLFontGL::HCENTER;
+ separator_params.columns.add(column_params);
+ mActionTable->addRow(separator_params, EAddPosition::ADD_BOTTOM);
+}
+
+void LLPanelPreferenceGameControl::updateEnable()
+{
+ bool enabled = LLGameControl::isEnabled();
+ LLGameControl::setEnabled(enabled);
+
+ mCheckGameControlToServer->setEnabled(enabled);
+ mCheckGameControlToAgent->setEnabled(enabled);
+ mCheckAgentToGameControl->setEnabled(enabled);
+
+ mActionTable->setEnabled(enabled);
+ mAxisOptions->setEnabled(enabled);
+ mAxisMappings->setEnabled(enabled);
+ mButtonMappings->setEnabled(enabled);
+ mDeviceList->setEnabled(enabled);
+
+ if (!enabled)
+ {
+ //mActionTable->deselectAllItems();
+ mAnalogChannelSelector->setVisible(false);
+ mBinaryChannelSelector->setVisible(false);
+ clearSelectionState();
+ }
+}
+
+void LLPanelPreferenceGameControl::updateActionTableState()
+{
+ // Enable the table if at least one of the GameControl<-->Agent options is enabled
+ bool enable_table = LLGameControl::isEnabled() && (mCheckGameControlToAgent->get() || mCheckAgentToGameControl->get());
+
+ mActionTable->deselectAllItems();
+ mActionTable->setEnabled(enable_table);
+ mAnalogChannelSelector->setVisible(false);
+ mBinaryChannelSelector->setVisible(false);
+}
+
+void LLPanelPreferenceGameControl::onResetToDefaults()
+{
+ clearSelectionState();
+ if (mTabChannelMappings->getVisible())
+ {
+ resetChannelMappingsToDefaults();
+ }
+ else if (mTabDeviceSettings->getVisible() && !mSelectedDeviceGUID.empty())
+ {
+ if (mTabAxisOptions->getVisible())
+ {
+ resetAxisOptionsToDefaults();
+ }
+ else if (mTabAxisMappings->getVisible())
+ {
+ resetAxisMappingsToDefaults();
+ }
+ else if (mTabButtonMappings->getVisible())
+ {
+ resetButtonMappingsToDefaults();
+ }
+ }
+}
+
+void LLPanelPreferenceGameControl::resetChannelMappingsToDefaults()
+{
+ std::vector<std::pair<std::string, LLGameControl::InputChannel>> mappings;
+ LLGameControl::getDefaultMappings(mappings);
+ std::vector<LLScrollListItem*> rows = mActionTable->getAllData();
+ std::vector<LLScrollListItem*> axes = mAnalogChannelSelector->getAllData();
+ std::vector<LLScrollListItem*> btns = mBinaryChannelSelector->getAllData();
+ for (LLScrollListItem* row : rows)
+ {
+ if (row->getNumColumns() >= 2) // Skip separators
+ {
+ std::string action_name = row->getValue().asString();
+ if (!action_name.empty() && action_name != "menu_separator")
+ {
+ std::string channel_label;
+ for (const auto& mapping : mappings)
+ {
+ if (mapping.first == action_name)
+ {
+ std::string channel_name = mapping.second.getLocalName();
+ channel_label =
+ mapping.second.isAxis() ? getChannelLabel(channel_name, axes) :
+ mapping.second.isButton() ? getChannelLabel(channel_name, btns) :
+ LLStringUtil::null;
+ break;
+ }
+ }
+ row->getColumn(1)->setValue(channel_label);
+ }
+ }
+ }
+}
+
+void LLPanelPreferenceGameControl::resetAxisOptionsToDefaults()
+{
+ std::vector<LLScrollListItem*> rows = mAxisOptions->getAllData();
+ llassert(rows.size() == LLGameControl::NUM_AXES);
+ LLGameControl::Options& options = getSelectedDeviceOptions();
+ llassert(options.getAxisOptions().size() == LLGameControl::NUM_AXES);
+ for (U8 i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ rows[i]->getColumn(1)->setValue(false);
+ rows[i]->getColumn(2)->setValue(LLStringUtil::null);
+ rows[i]->getColumn(3)->setValue(LLStringUtil::null);
+ options.getAxisOptions()[i].resetToDefaults();
+ }
+}
+
+void LLPanelPreferenceGameControl::resetAxisMappingsToDefaults()
+{
+ std::vector<LLScrollListItem*> rows = mAxisMappings->getAllData();
+ llassert(rows.size() == LLGameControl::NUM_AXES);
+ LLGameControl::Options& options = getSelectedDeviceOptions();
+ llassert(options.getAxisMap().size() == LLGameControl::NUM_AXES);
+ for (U8 i = 0; i < LLGameControl::NUM_AXES; ++i)
+ {
+ rows[i]->getColumn(1)->setValue(LLStringUtil::null);
+ options.getAxisMap()[i] = i;
+ }
+}
+
+void LLPanelPreferenceGameControl::resetButtonMappingsToDefaults()
+{
+ std::vector<LLScrollListItem*> rows = mButtonMappings->getAllData();
+ llassert(rows.size() == LLGameControl::NUM_BUTTONS);
+ LLGameControl::Options& options = getSelectedDeviceOptions();
+ llassert(options.getButtonMap().size() == LLGameControl::NUM_BUTTONS);
+ for (U8 i = 0; i < LLGameControl::NUM_BUTTONS; ++i)
+ {
+ rows[i]->getColumn(1)->setValue(LLStringUtil::null);
+ options.getButtonMap()[i] = i;
+ }
+}
+
+//------------------------LLFloaterPreferenceProxy--------------------------------
+
LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key)
: LLFloater(key),
mSocksSettingsDirty(false)
@@ -3170,7 +4132,7 @@ void LLFloaterPreferenceProxy::onOpen(const LLSD& key)
void LLFloaterPreferenceProxy::onClose(bool app_quitting)
{
- if(app_quitting)
+ if (app_quitting)
{
cancel();
}
@@ -3194,7 +4156,7 @@ void LLFloaterPreferenceProxy::saveSettings()
mSavedValues.clear();
std::list<LLView*> view_stack;
view_stack.push_back(this);
- while(!view_stack.empty())
+ while (!view_stack.empty())
{
// Process view on top of the stack
LLView* curview = view_stack.front();
@@ -3281,13 +4243,9 @@ void LLFloaterPreferenceProxy::onClickCloseBtn(bool app_quitting)
void LLFloaterPreferenceProxy::cancel()
{
-
- for (control_values_map_t::iterator iter = mSavedValues.begin();
- iter != mSavedValues.end(); ++iter)
+ for (const auto& iter : mSavedValues)
{
- LLControlVariable* control = iter->first;
- LLSD ctrl_value = iter->second;
- control->set(ctrl_value);
+ iter.first->set(iter.second);
}
mSocksSettingsDirty = false;
closeFloater();
@@ -3312,21 +4270,20 @@ void LLFloaterPreferenceProxy::onChangeSocksSettings()
// Check for invalid states for the other HTTP proxy radio
LLRadioGroup* otherHttpProxy = getChild<LLRadioGroup>("other_http_proxy_type");
if ((otherHttpProxy->getSelectedValue().asString() == "Socks" &&
- !getChild<LLCheckBoxCtrl>("socks_proxy_enabled")->get())||(
+ getChild<LLCheckBoxCtrl>("socks_proxy_enabled")->get() == false )||(
otherHttpProxy->getSelectedValue().asString() == "Web" &&
- !getChild<LLCheckBoxCtrl>("web_proxy_enabled")->get()))
+ getChild<LLCheckBoxCtrl>("web_proxy_enabled")->get() == false ) )
{
otherHttpProxy->selectFirstItem();
}
-
}
void LLFloaterPreference::onUpdateFilterTerm(bool force)
{
- LLWString seachValue = utf8str_to_wstring(mFilterEdit->getValue());
- LLWStringUtil::toLower(seachValue);
+ LLWString seachValue = utf8str_to_wstring( mFilterEdit->getValue() );
+ LLWStringUtil::toLower( seachValue );
- if (!mSearchData || (mSearchData->mLastFilter == seachValue && !force))
+ if( !mSearchData || (mSearchData->mLastFilter == seachValue && !force))
return;
if (mSearchDataDirty)
@@ -3337,7 +4294,7 @@ void LLFloaterPreference::onUpdateFilterTerm(bool force)
mSearchData->mLastFilter = seachValue;
- if (!mSearchData->mRootTab)
+ if( !mSearchData->mRootTab )
return;
mSearchData->mRootTab->hightlightAndHide( seachValue );
@@ -3360,10 +4317,10 @@ void LLFloaterPreference::filterIgnorableNotifications()
void collectChildren( LLView const *aView, ll::prefs::PanelDataPtr aParentPanel, ll::prefs::TabContainerDataPtr aParentTabContainer )
{
- if (!aView)
+ if( !aView )
return;
- llassert_always(aParentPanel || aParentTabContainer);
+ llassert_always( aParentPanel || aParentTabContainer );
for (LLView* pView : *aView->getChildList())
{
@@ -3373,56 +4330,56 @@ void collectChildren( LLView const *aView, ll::prefs::PanelDataPtr aParentPanel,
ll::prefs::PanelDataPtr pCurPanelData = aParentPanel;
ll::prefs::TabContainerDataPtr pCurTabContainer = aParentTabContainer;
- LLPanel const *pPanel = dynamic_cast<LLPanel const*>(pView);
- LLTabContainer const *pTabContainer = dynamic_cast<LLTabContainer const*>(pView);
- ll::ui::SearchableControl const *pSCtrl = dynamic_cast<ll::ui::SearchableControl const*>( pView );
+ LLPanel const *pPanel = dynamic_cast< LLPanel const *>( pView );
+ LLTabContainer const *pTabContainer = dynamic_cast< LLTabContainer const *>( pView );
+ ll::ui::SearchableControl const *pSCtrl = dynamic_cast< ll::ui::SearchableControl const *>( pView );
- if (pTabContainer)
+ if( pTabContainer )
{
pCurPanelData.reset();
- pCurTabContainer = ll::prefs::TabContainerDataPtr(new ll::prefs::TabContainerData);
- pCurTabContainer->mTabContainer = const_cast< LLTabContainer *>(pTabContainer);
+ pCurTabContainer = ll::prefs::TabContainerDataPtr( new ll::prefs::TabContainerData );
+ pCurTabContainer->mTabContainer = const_cast< LLTabContainer *>( pTabContainer );
pCurTabContainer->mLabel = pTabContainer->getLabel();
pCurTabContainer->mPanel = 0;
- if (aParentPanel)
- aParentPanel->mChildPanel.push_back(pCurTabContainer);
- if (aParentTabContainer)
- aParentTabContainer->mChildPanel.push_back(pCurTabContainer);
+ if( aParentPanel )
+ aParentPanel->mChildPanel.push_back( pCurTabContainer );
+ if( aParentTabContainer )
+ aParentTabContainer->mChildPanel.push_back( pCurTabContainer );
}
- else if (pPanel)
+ else if( pPanel )
{
pCurTabContainer.reset();
- pCurPanelData = ll::prefs::PanelDataPtr(new ll::prefs::PanelData);
+ pCurPanelData = ll::prefs::PanelDataPtr( new ll::prefs::PanelData );
pCurPanelData->mPanel = pPanel;
pCurPanelData->mLabel = pPanel->getLabel();
llassert_always( aParentPanel || aParentTabContainer );
- if (aParentTabContainer)
- aParentTabContainer->mChildPanel.push_back(pCurPanelData);
- else if (aParentPanel)
- aParentPanel->mChildPanel.push_back(pCurPanelData);
+ if( aParentTabContainer )
+ aParentTabContainer->mChildPanel.push_back( pCurPanelData );
+ else if( aParentPanel )
+ aParentPanel->mChildPanel.push_back( pCurPanelData );
}
- else if (pSCtrl && pSCtrl->getSearchText().size())
+ else if( pSCtrl && pSCtrl->getSearchText().size() )
{
- ll::prefs::SearchableItemPtr item = ll::prefs::SearchableItemPtr(new ll::prefs::SearchableItem());
+ ll::prefs::SearchableItemPtr item = ll::prefs::SearchableItemPtr( new ll::prefs::SearchableItem() );
item->mView = pView;
item->mCtrl = pSCtrl;
- item->mLabel = utf8str_to_wstring(pSCtrl->getSearchText());
- LLWStringUtil::toLower(item->mLabel);
+ item->mLabel = utf8str_to_wstring( pSCtrl->getSearchText() );
+ LLWStringUtil::toLower( item->mLabel );
- llassert_always(aParentPanel || aParentTabContainer);
+ llassert_always( aParentPanel || aParentTabContainer );
- if (aParentPanel)
- aParentPanel->mChildren.push_back(item);
- if (aParentTabContainer)
- aParentTabContainer->mChildren.push_back(item);
+ if( aParentPanel )
+ aParentPanel->mChildren.push_back( item );
+ if( aParentTabContainer )
+ aParentTabContainer->mChildren.push_back( item );
}
- collectChildren(pView, pCurPanelData, pCurTabContainer);
+ collectChildren( pView, pCurPanelData, pCurTabContainer );
}
}
diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h
index 40806c22fc..e06e758e3a 100644
--- a/indra/newview/llfloaterpreference.h
+++ b/indra/newview/llfloaterpreference.h
@@ -36,9 +36,13 @@
#include "llfloater.h"
#include "llavatarpropertiesprocessor.h"
#include "llconversationlog.h"
+#include "llgamecontrol.h"
+#include "llkeyconflict.h"
+#include "llscrolllistcell.h"
+#include "llscrolllistctrl.h"
#include "llsearcheditor.h"
#include "llsetkeybinddialog.h"
-#include "llkeyconflict.h"
+#include "llspinctrl.h"
class LLConversationLogObserver;
class LLPanelPreference;
@@ -51,6 +55,7 @@ class LLScrollListCell;
class LLSliderCtrl;
class LLSD;
class LLTextBox;
+class LLPanelPreferenceGameControl;
namespace ll
{
@@ -80,12 +85,14 @@ public:
void apply();
void cancel(const std::vector<std::string> settings_to_skip = {});
- /*virtual*/ void draw();
- /*virtual*/ bool postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
- /*virtual*/ void onClose(bool app_quitting);
- /*virtual*/ void changed();
- /*virtual*/ void changed(const LLUUID& session_id, U32 mask) {};
+ virtual void draw() override;
+ virtual bool postBuild() override;
+ virtual void onOpen(const LLSD& key) override;
+ virtual void onClose(bool app_quitting) override;
+ virtual void changed() override;
+ virtual void changed(const LLUUID& session_id, U32 mask) override {};
+
+ static void refreshInstance();
// static data update, called from message handler
static void updateUserInfo(const std::string& visibility);
@@ -99,7 +106,7 @@ public:
// update Show Favorites checkbox
static void updateShowFavoritesCheckbox(bool val);
- void processProperties( void* pData, EAvatarProcessorType type );
+ void processProperties( void* pData, EAvatarProcessorType type ) override;
void saveAvatarProperties( void );
static void saveAvatarPropertiesCoro(const std::string url, bool allow_publish);
void selectPrivacyPanel();
@@ -167,7 +174,7 @@ public:
void setPersonalInfo(const std::string& visibility);
void refreshEnabledState();
void onCommitWindowedMode();
- void refresh(); // Refresh enable/disable
+ void refresh() override; // Refresh enable/disable
// if the quality radio buttons are changed
void onChangeQuality(const LLSD& data);
@@ -196,6 +203,7 @@ public:
void buildPopupLists();
static void refreshSkin(void* data);
void selectPanel(const LLSD& name);
+ void setPanelVisibility(const LLSD& name, bool visible);
void saveGraphicsPreset(std::string& preset);
void setRecommendedSettings();
@@ -251,7 +259,7 @@ class LLPanelPreference : public LLPanel
{
public:
LLPanelPreference();
- /*virtual*/ bool postBuild();
+ virtual bool postBuild() override;
virtual ~LLPanelPreference();
@@ -297,12 +305,12 @@ private:
class LLPanelPreferenceGraphics : public LLPanelPreference
{
public:
- bool postBuild();
- void draw();
- void cancel(const std::vector<std::string> settings_to_skip = {});
- void saveSettings();
+ bool postBuild() override;
+ void draw() override;
+ void cancel(const std::vector<std::string> settings_to_skip = {}) override;
+ void saveSettings() override;
void resetDirtyChilds();
- void setHardwareDefaults();
+ void setHardwareDefaults() override;
void setPresetText();
protected:
@@ -320,11 +328,13 @@ public:
LLPanelPreferenceControls();
virtual ~LLPanelPreferenceControls();
- bool postBuild();
+ bool postBuild() override;
- void apply();
- void cancel(const std::vector<std::string> settings_to_skip = {});
- void saveSettings();
+ void refresh() override;
+
+ void apply() override;
+ void cancel(const std::vector<std::string> settings_to_skip = {}) override;
+ void saveSettings() override;
void resetDirtyChilds();
void onListCommit();
@@ -340,9 +350,12 @@ public:
void updateAndApply();
// from interface
- /*virtual*/ bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool all_modes);
- /*virtual*/ void onDefaultKeyBind(bool all_modes);
- /*virtual*/ void onCancelKeyBind();
+ bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool all_modes) override;
+ void onDefaultKeyBind(bool all_modes) override;
+ void onCancelKeyBind() override;
+
+ // Cleans content and then adds content from xml files according to current mEditingMode
+ void populateControlTable();
private:
// reloads settings, discards current changes, updates table
@@ -353,9 +366,6 @@ private:
bool addControlTableRows(const std::string &filename);
void addControlTableSeparator();
- // Cleans content and then adds content from xml files according to current mEditingMode
- void populateControlTable();
-
// Updates keybindings from storage to table
void updateTable();
@@ -367,6 +377,118 @@ private:
S32 mEditingMode;
};
+class LLPanelPreferenceGameControl : public LLPanelPreference
+{
+ LOG_CLASS(LLPanelPreferenceGameControl);
+public:
+
+ enum InputType
+ {
+ TYPE_AXIS,
+ TYPE_BUTTON,
+ TYPE_NONE
+ };
+
+ static void updateDeviceList();
+
+ LLPanelPreferenceGameControl();
+ ~LLPanelPreferenceGameControl();
+
+ void onOpen(const LLSD& key) override;
+
+ // This function squirrels away the current values of the controls so that
+ // cancel() can restore them.
+ void saveSettings() override;
+
+ void updateDeviceListInternal();
+
+ void onGridSelect(LLUICtrl* ctrl);
+ void onCommitInputChannel(LLUICtrl* ctrl);
+
+ void onAxisOptionsSelect();
+ void onCommitNumericValue();
+
+ static bool isWaitingForInputChannel();
+ static void applyGameControlInput();
+
+protected:
+ bool postBuild() override;
+
+ void populateActionTableRows(const std::string& filename);
+ void populateActionTableCells();
+ static bool parseXmlFile(LLScrollListCtrl::Contents& contents,
+ const std::string& filename, const std::string& what);
+
+ void populateDeviceTitle();
+ void populateDeviceSettings(const std::string& guid);
+ void populateOptionsTableRows();
+ void populateOptionsTableCells();
+ void populateMappingTableRows(LLScrollListCtrl* target,
+ const LLComboBox* source, size_t row_count);
+ void populateMappingTableCells(LLScrollListCtrl* target,
+ const std::vector<U8>& mappings, const LLComboBox* source);
+ LLGameControl::Options& getSelectedDeviceOptions();
+
+ static std::string getChannelLabel(const std::string& channelName,
+ const std::vector<LLScrollListItem*>& items);
+ static void setNumericLabel(LLScrollListCell* cell, S32 value);
+ static void fitInRect(LLUICtrl* ctrl, LLScrollListCtrl* grid, S32 row_index, S32 col_index);
+
+private:
+ bool initCombobox(LLScrollListItem* item, LLScrollListCtrl* grid);
+ void clearSelectionState();
+ void addActionTableSeparator();
+ void updateEnable();
+ void updateActionTableState();
+ void onResetToDefaults();
+ void resetChannelMappingsToDefaults();
+ void resetAxisOptionsToDefaults();
+ void resetAxisMappingsToDefaults();
+ void resetButtonMappingsToDefaults();
+
+ // Above the tab container
+ LLCheckBoxCtrl* mCheckGameControlToServer { nullptr }; // send game_control data to server
+ LLCheckBoxCtrl* mCheckGameControlToAgent { nullptr }; // use game_control data to move avatar
+ LLCheckBoxCtrl* mCheckAgentToGameControl { nullptr }; // translate external avatar actions to game_control data
+
+ // 1st tab "Channel mappings"
+ LLPanel* mTabChannelMappings { nullptr };
+ LLScrollListCtrl* mActionTable { nullptr };
+
+ // 2nd tab "Device settings"
+ LLPanel* mTabDeviceSettings { nullptr };
+ LLTextBox* mNoDeviceMessage { nullptr };
+ LLTextBox* mDevicePrompt { nullptr };
+ LLTextBox* mSingleDevice { nullptr };
+ LLComboBox* mDeviceList { nullptr };
+ LLCheckBoxCtrl* mCheckShowAllDevices { nullptr };
+ LLPanel* mPanelDeviceSettings { nullptr };
+ LLPanel* mTabAxisOptions { nullptr };
+ LLScrollListCtrl* mAxisOptions { nullptr };
+ LLPanel* mTabAxisMappings { nullptr };
+ LLScrollListCtrl* mAxisMappings { nullptr };
+ LLPanel* mTabButtonMappings { nullptr };
+ LLScrollListCtrl* mButtonMappings { nullptr };
+
+ LLButton* mResetToDefaults { nullptr };
+
+ // Numeric value editor
+ LLSpinCtrl* mNumericValueEditor { nullptr };
+
+ // Channel selectors
+ LLComboBox* mAnalogChannelSelector { nullptr };
+ LLComboBox* mBinaryChannelSelector { nullptr };
+ LLComboBox* mAxisSelector { nullptr };
+
+ struct DeviceOptions
+ {
+ std::string name, settings;
+ LLGameControl::Options options;
+ };
+ std::map<std::string, DeviceOptions> mDeviceOptions;
+ std::string mSelectedDeviceGUID;
+};
+
class LLAvatarComplexityControls
{
public:
@@ -391,13 +513,13 @@ public:
void cancel();
protected:
- bool postBuild();
- void onOpen(const LLSD& key);
- void onClose(bool app_quitting);
+ bool postBuild() override;
+ void onOpen(const LLSD& key) override;
+ void onClose(bool app_quitting) override;
void saveSettings();
void onBtnOk();
void onBtnCancel();
- void onClickCloseBtn(bool app_quitting = false);
+ void onClickCloseBtn(bool app_quitting = false) override;
void onChangeSocksSettings();
diff --git a/indra/newview/llflycam.cpp b/indra/newview/llflycam.cpp
new file mode 100644
index 0000000000..eb5bfecf73
--- /dev/null
+++ b/indra/newview/llflycam.cpp
@@ -0,0 +1,136 @@
+/**
+ * @file llflycam.cpp
+ * @brief LLFlycam class implementation
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llflycam.h"
+
+#include <algorithm>
+#include "llcamera.h"
+#include "llcoordframe.h"
+
+LLFlycam::LLFlycam()
+{
+}
+
+
+void LLFlycam::setTransform(const LLVector3& position, const LLQuaternion& rotation)
+{
+ mPosition = position;
+ mRotation = rotation;
+ mRotation.normalize();
+}
+
+void LLFlycam::getTransform(LLVector3& position_out, LLQuaternion& rotation_out)
+{
+ position_out = mPosition;
+ rotation_out = mRotation;
+}
+
+// 'view' is expected to be in radians
+void LLFlycam::setView(F32 view)
+{
+ mView = std::clamp(view, MIN_FIELD_OF_VIEW, MAX_FIELD_OF_VIEW);
+}
+
+
+void LLFlycam::setLinearVelocity(const LLVector3& velocity)
+{
+ // Note: this math expects velocity components to be in range [-1.0, 1.0]
+ mLinearVelocity = velocity;
+}
+
+
+void LLFlycam::setPitchRate(F32 pitch_rate)
+{
+ // Note: this math expects pitch_rate to be in range [-1.0, 1.0]
+ constexpr F32 PITCH_RATE_FACTOR = 0.75f;
+ mPitchRate = pitch_rate * PITCH_RATE_FACTOR;
+}
+
+
+void LLFlycam::setYawRate(F32 yaw_rate)
+{
+ // Note: this math expects yaw_rate to be in range [-1.0, 1.0]
+ constexpr F32 YAW_RATE_FACTOR = 0.90f;
+ mYawRate = yaw_rate * YAW_RATE_FACTOR;
+}
+
+
+void LLFlycam::setZoomRate(F32 zoom_rate)
+{
+ // Note: this math expects zoom_rate to be in range [-1.0, 1.0]
+ constexpr F32 FULL_ZOOM_PERIOD = 5.0f; // seconds
+ constexpr F32 ZOOM_RATE_FACTOR = (MAX_FIELD_OF_VIEW - MIN_FIELD_OF_VIEW) / FULL_ZOOM_PERIOD;
+ mZoomRate = zoom_rate * ZOOM_RATE_FACTOR;
+}
+
+
+void LLFlycam::integrate(F32 delta_time)
+{
+ // cap delta_time to slow camera motion when framerates are low
+ constexpr F32 MAX_DELTA_TIME = 0.2f;
+ if (delta_time > MAX_DELTA_TIME)
+ {
+ delta_time = MAX_DELTA_TIME;
+ }
+
+ // Note: we modulate pitch and yaw rates by view ratio
+ // to make pitch and yaw work better when zoomed in close
+ F32 angle = delta_time * mPitchRate * (mView / DEFAULT_FIELD_OF_VIEW);
+ bool needs_renormalization = false;
+ if (fabsf(angle) > 0.0f)
+ {
+ LLQuaternion dQ;
+ dQ.setAngleAxis(angle, 0.0f, 1.0f, 0.0f);
+ mRotation = dQ * mRotation;
+ needs_renormalization = true;
+ }
+
+ angle = delta_time * mYawRate * (mView / DEFAULT_FIELD_OF_VIEW);
+ if (fabsf(angle) > 0.0f)
+ {
+ LLQuaternion dQ;
+ dQ.setAngleAxis(angle, 0.0f, 0.0f, 1.0f);
+ mRotation = mRotation * dQ;
+ needs_renormalization = true;
+ }
+
+ if (mLinearVelocity.lengthSquared() > 0.0f)
+ {
+ mPosition += (delta_time * mLinearVelocity) * mRotation;
+ }
+
+ if (mZoomRate != 0.0f)
+ {
+ // Note: we subtract the delta because "positive" zoom (e.g. "zoom in")
+ // produces smaller view angle
+ mView = std::clamp(mView - delta_time * mZoomRate, MIN_FIELD_OF_VIEW, MAX_FIELD_OF_VIEW);
+ }
+
+ if (needs_renormalization)
+ {
+ mRotation.normalize();
+ }
+}
diff --git a/indra/newview/llflycam.h b/indra/newview/llflycam.h
new file mode 100644
index 0000000000..c75b6e246e
--- /dev/null
+++ b/indra/newview/llflycam.h
@@ -0,0 +1,60 @@
+/**
+ * @file llflycam.h
+ * @brief LLFlycam class header file
+ *
+ * $LicenseInfo:firstyear=2024&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2024, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llcamera.h"
+#include "llquaternion.h"
+#include "v3math.h"
+
+class LLFlycam
+{
+public:
+
+ LLFlycam();
+
+ void setTransform(const LLVector3& position, const LLQuaternion& rotation);
+ void getTransform(LLVector3& position_out, LLQuaternion& rotation_out);
+
+ void setView(F32 view);
+ F32 getView() const { return mView; }
+
+ void setLinearVelocity(const LLVector3& velocity);
+ void setPitchRate(F32 pitch_rate);
+ void setYawRate(F32 yaw_rate);
+ void setZoomRate(F32 zoom_rate);
+
+ void integrate(F32 delta_time);
+
+protected:
+ LLVector3 mPosition;
+ LLVector3 mLinearVelocity;
+ LLQuaternion mRotation;
+ F32 mPitchRate { 0.0f };
+ F32 mYawRate { 0.0f };
+ F32 mZoomRate { 0.0f };
+ F32 mView { DEFAULT_FIELD_OF_VIEW };
+};
diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp
index 666ab4f5d0..b9456349cd 100644
--- a/indra/newview/llkeyconflict.cpp
+++ b/indra/newview/llkeyconflict.cpp
@@ -99,29 +99,34 @@ LLKeyConflictHandler::~LLKeyConflictHandler()
// Note: does not reset bindings if temporary file was used
}
-bool LLKeyConflictHandler::canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask)
+bool LLKeyConflictHandler::canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask) const
{
- return mControlsMap[control_name].canHandle(mouse_ind, key, mask);
+ control_map_t::const_iterator iter = mControlsMap.find(control_name);
+ if (iter != mControlsMap.end())
+ {
+ return iter->second.canHandle(mouse_ind, key, mask);
+ }
+ return false;
}
-bool LLKeyConflictHandler::canHandleKey(const std::string &control_name, KEY key, MASK mask)
+bool LLKeyConflictHandler::canHandleKey(const std::string &control_name, KEY key, MASK mask) const
{
return canHandleControl(control_name, CLICK_NONE, key, mask);
}
-bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask)
+bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask) const
{
return canHandleControl(control_name, mouse_ind, KEY_NONE, mask);
}
-bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask)
+bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask) const
{
return canHandleControl(control_name, (EMouseClickType)mouse_ind, KEY_NONE, mask);
}
-bool LLKeyConflictHandler::canAssignControl(const std::string &control_name)
+bool LLKeyConflictHandler::canAssignControl(const std::string &control_name) const
{
- control_map_t::iterator iter = mControlsMap.find(control_name);
+ control_map_t::const_iterator iter = mControlsMap.find(control_name);
if (iter != mControlsMap.end())
{
return iter->second.mAssignable;
@@ -284,7 +289,7 @@ void LLKeyConflictHandler::loadFromSettings(const LLViewerInput::KeyMode& keymod
LLKeyboard::keyFromString(it->key, &key);
}
LLKeyboard::maskFromString(it->mask, &mask);
- // Note: it->command is also the name of UI element, howhever xml we are loading from
+ // Note: it->command is also the name of UI element, however xml we are loading from
// might not know all the commands, so UI will have to know what to fill by its own
// Assumes U32_MAX conflict mask, and is assignable by default,
// but assignability might have been overriden by generatePlaceholders.
diff --git a/indra/newview/llkeyconflict.h b/indra/newview/llkeyconflict.h
index 6c01ddb7a7..21990688a2 100644
--- a/indra/newview/llkeyconflict.h
+++ b/indra/newview/llkeyconflict.h
@@ -44,7 +44,7 @@ public:
LLKeyData getKeyData(U32 index) { return mKeyBind.getKeyData(index); }
void setPrimaryKeyData(const LLKeyData& data) { mKeyBind.replaceKeyData(data, 0); }
void setKeyData(const LLKeyData& data, U32 index) { mKeyBind.replaceKeyData(data, index); }
- bool canHandle(EMouseClickType mouse, KEY key, MASK mask) { return mKeyBind.canHandle(mouse, key, mask); }
+ bool canHandle(EMouseClickType mouse, KEY key, MASK mask) const { return mKeyBind.canHandle(mouse, key, mask); }
LLKeyBind mKeyBind;
bool mAssignable; // whether user can change key or key simply acts as placeholder
@@ -76,11 +76,11 @@ public:
LLKeyConflictHandler(ESourceMode mode);
~LLKeyConflictHandler();
- bool canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask);
- bool canHandleKey(const std::string &control_name, KEY key, MASK mask);
- bool canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask);
- bool canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask); //Just for convinience
- bool canAssignControl(const std::string &control_name);
+ bool canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask) const;
+ bool canHandleKey(const std::string &control_name, KEY key, MASK mask) const;
+ bool canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask) const;
+ bool canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask) const; //Just for convenience
+ bool canAssignControl(const std::string &control_name) const;
static bool isReservedByMenu(const KEY &key, const MASK &mask);
static bool isReservedByMenu(const LLKeyData &data);
diff --git a/indra/newview/llsky.h b/indra/newview/llsky.h
index 32599dcee2..d06f181357 100644
--- a/indra/newview/llsky.h
+++ b/indra/newview/llsky.h
@@ -28,7 +28,6 @@
#define LL_LLSKY_H
#include "llmath.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "v4color.h"
diff --git a/indra/newview/llsprite.h b/indra/newview/llsprite.h
index 44439bd30c..d6e8e37ec9 100644
--- a/indra/newview/llsprite.h
+++ b/indra/newview/llsprite.h
@@ -27,8 +27,6 @@
#ifndef LL_LLSPRITE_H
#define LL_LLSPRITE_H
-////#include "vmath.h"
-//#include "llmath.h"
#include "v3math.h"
#include "v4math.h"
#include "v4color.h"
diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h
index 10a104730b..fc72ab7db7 100644
--- a/indra/newview/llsurface.h
+++ b/indra/newview/llsurface.h
@@ -27,7 +27,6 @@
#ifndef LL_LLSURFACE_H
#define LL_LLSURFACE_H
-//#include "vmath.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 35057a910a..db3e6335ec 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -185,7 +185,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL),
mBakeTextureEnabled(false),
- mInventoryPickType(pick_type)
+ mInventoryPickType(pick_type),
+ mSelectionSource(PICKER_UNKNOWN)
{
mCanApplyImmediately = can_apply_immediately;
buildFromFile("floater_texture_ctrl.xml");
@@ -203,6 +204,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mNoCopyTextureSelected = false;
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
mImageAssetID = image_id;
+ mSelectionSource = PICKER_UNKNOWN;
if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
@@ -211,6 +213,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mModeSelector->selectByValue(2);
onModeSelect(0,this);
}
+ mSelectionSource = PICKER_BAKE;
}
else
{
@@ -257,6 +260,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
getChild<LLUICtrl>("apply_immediate_check")->setValue(false);
mNoCopyTextureSelected = true;
}
+ mSelectionSource = PICKER_INVENTORY;
}
if (set_selection)
@@ -276,6 +280,7 @@ void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bo
asset_id = BLANK_MATERIAL_ASSET_ID;
}
setImageID(asset_id, set_selection);
+ mSelectionSource = PICKER_INVENTORY;
}
void LLFloaterTexturePicker::setActive( bool active )
@@ -890,10 +895,15 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
{
return;
}
+
LLUUID asset_id = mImageAssetID;
LLUUID inventory_id;
LLUUID tracking_id;
- LLPickerSource mode = (LLPickerSource)mModeSelector->getValue().asInteger();
+ LLPickerSource mode = mSelectionSource;
+ if (mode == PICKER_UNKNOWN)
+ {
+ mode = (LLPickerSource)mModeSelector->getValue().asInteger();
+ }
switch (mode)
{
@@ -919,11 +929,13 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
}
else
{
+ // Item's asset id changed?
mode = PICKER_UNKNOWN; // source of id unknown
}
}
else
{
+ // Item could have been removed from inventory
mode = PICKER_UNKNOWN; // source of id unknown
}
break;
@@ -947,6 +959,7 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
}
else
{
+ // List could have been emptied, with local image still selected
asset_id = mImageAssetID;
mode = PICKER_UNKNOWN; // source of id unknown
}
@@ -1000,18 +1013,6 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata)
self->commitIfImmediateSet();
}
-/*
-// static
-void LLFloaterTexturePicker::onBtnRevert(void* userdata)
-{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- self->setImageID( self->mOriginalImageAssetID );
- // TODO: Change this to tell the owner to cancel. It needs to be
- // smart enough to restore multi-texture selections.
- self->mOwner->onFloaterCommit();
- self->mViewModel->resetDirty();
-}*/
-
// static
void LLFloaterTexturePicker::onBtnCancel(void* userdata)
{
@@ -1029,8 +1030,11 @@ void LLFloaterTexturePicker::onBtnCancel(void* userdata)
void LLFloaterTexturePicker::onBtnSelect(void* userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- if (self->mOnFloaterCommitCallback)
+ if (self->mViewModel->isDirty() && self->mOnFloaterCommitCallback)
{
+ // If nothing changed, don't commit.
+ // ex: can overwrite multiple original textures with a single one.
+ // or resubmit something thus overriding some other source of change
self->commitCallback(LLTextureCtrl::TEXTURE_SELECT);
}
self->closeFloater();
@@ -1067,8 +1071,18 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
{
mNoCopyTextureSelected = true;
}
+ bool was_dirty = mViewModel->isDirty();
setImageIDFromItem(itemp, false);
- mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
+ if (user_action)
+ {
+ mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
+ setTentative( false );
+ }
+ else if (!was_dirty)
+ {
+ // setImageIDFromItem could have dropped the flag
+ mViewModel->resetDirty();
+ }
if(!mPreviewSettingChanged)
{
@@ -1215,6 +1229,8 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id);
}
+ self->mSelectionSource = PICKER_LOCAL;
+
if (self->mSetImageAssetIDCallback)
{
self->mSetImageAssetIDCallback(inworld_id);
@@ -1312,6 +1328,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data
// only commit intentional selections, not implicit ones
self->commitIfImmediateSet();
}
+ self->mSelectionSource = PICKER_BAKE;
}
void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply, bool inworld_image)
@@ -1627,6 +1644,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
// no copy texture
mNoCopyTextureSelected = true;
}
+ mSelectionSource = PICKER_INVENTORY;
commitIfImmediateSet();
}
diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h
index df5e763139..e4d877e229 100644
--- a/indra/newview/lltexturectrl.h
+++ b/indra/newview/lltexturectrl.h
@@ -447,6 +447,7 @@ private:
S32 mMaxDim;
S32 mMinDim;
EPickInventoryType mInventoryPickType;
+ LLPickerSource mSelectionSource;
texture_selected_callback mTextureSelectedCallback;
diff --git a/indra/newview/llviewerinput.cpp b/indra/newview/llviewerinput.cpp
index ea3088613f..66042128f2 100644
--- a/indra/newview/llviewerinput.cpp
+++ b/indra/newview/llviewerinput.cpp
@@ -35,6 +35,7 @@
#include "llagentcamera.h"
#include "llfloaterimnearbychat.h"
#include "llfocusmgr.h"
+#include "llgamecontrol.h"
#include "llkeybind.h" // LLKeyData
#include "llmorphview.h"
#include "llmoveview.h"
@@ -157,9 +158,6 @@ static void agent_handle_doubletap_run(EKeystate s, LLAgent::EDoubleTapRunMode m
static void agent_push_forwardbackward( EKeystate s, S32 direction, LLAgent::EDoubleTapRunMode mode )
{
- agent_handle_doubletap_run(s, mode);
- if (KEYSTATE_UP == s) return;
-
F32 time = gKeyboard->getCurKeyElapsedTime();
S32 frame_count = ll_round(gKeyboard->getCurKeyElapsedFrameCount());
@@ -913,6 +911,20 @@ bool agent_control_lbutton_handle(EKeystate s)
return true;
}
+template <U8 N>
+bool game_control_button(EKeystate s)
+{
+ if (s == KEYSTATE_DOWN)
+ {
+ gAgent.pressGameControlButton(N);
+ }
+ else if ( s == KEYSTATE_UP)
+ {
+ gAgent.releaseGameControlButton(N);
+ }
+ return true;
+}
+
// In-world keybindings, like walking or camera
#define REGISTER_KEYBOARD_ACTION(KEY, ACTION) LLREGISTER_STATIC(LLKeyboardActionRegistry, KEY, LLKeybindFunctionData(ACTION, false));
// Global keybindings that should work even with floaters focused, like voice
@@ -970,6 +982,38 @@ REGISTER_KEYBOARD_ACTION("walk_to", walk_to);
REGISTER_KEYBOARD_GLOBAL_ACTION("toggle_voice", toggle_voice);
REGISTER_KEYBOARD_GLOBAL_ACTION("voice_follow_key", voice_follow_key);
REGISTER_KEYBOARD_ACTION(script_mouse_handler_name, script_trigger_lbutton);
+REGISTER_KEYBOARD_ACTION("game_control_button_0", game_control_button<0>);
+REGISTER_KEYBOARD_ACTION("game_control_button_1", game_control_button<1>);
+REGISTER_KEYBOARD_ACTION("game_control_button_2", game_control_button<2>);
+REGISTER_KEYBOARD_ACTION("game_control_button_3", game_control_button<3>);
+REGISTER_KEYBOARD_ACTION("game_control_button_4", game_control_button<4>);
+REGISTER_KEYBOARD_ACTION("game_control_button_5", game_control_button<5>);
+REGISTER_KEYBOARD_ACTION("game_control_button_6", game_control_button<6>);
+REGISTER_KEYBOARD_ACTION("game_control_button_7", game_control_button<7>);
+REGISTER_KEYBOARD_ACTION("game_control_button_8", game_control_button<8>);
+REGISTER_KEYBOARD_ACTION("game_control_button_9", game_control_button<9>);
+REGISTER_KEYBOARD_ACTION("game_control_button_10", game_control_button<10>);
+REGISTER_KEYBOARD_ACTION("game_control_button_11", game_control_button<11>);
+REGISTER_KEYBOARD_ACTION("game_control_button_12", game_control_button<12>);
+REGISTER_KEYBOARD_ACTION("game_control_button_13", game_control_button<13>);
+REGISTER_KEYBOARD_ACTION("game_control_button_14", game_control_button<14>);
+REGISTER_KEYBOARD_ACTION("game_control_button_15", game_control_button<15>);
+REGISTER_KEYBOARD_ACTION("game_control_button_16", game_control_button<16>);
+REGISTER_KEYBOARD_ACTION("game_control_button_17", game_control_button<17>);
+REGISTER_KEYBOARD_ACTION("game_control_button_18", game_control_button<18>);
+REGISTER_KEYBOARD_ACTION("game_control_button_19", game_control_button<19>);
+REGISTER_KEYBOARD_ACTION("game_control_button_20", game_control_button<20>);
+REGISTER_KEYBOARD_ACTION("game_control_button_21", game_control_button<21>);
+REGISTER_KEYBOARD_ACTION("game_control_button_22", game_control_button<22>);
+REGISTER_KEYBOARD_ACTION("game_control_button_23", game_control_button<23>);
+REGISTER_KEYBOARD_ACTION("game_control_button_24", game_control_button<24>);
+REGISTER_KEYBOARD_ACTION("game_control_button_25", game_control_button<25>);
+REGISTER_KEYBOARD_ACTION("game_control_button_26", game_control_button<26>);
+REGISTER_KEYBOARD_ACTION("game_control_button_27", game_control_button<27>);
+REGISTER_KEYBOARD_ACTION("game_control_button_28", game_control_button<28>);
+REGISTER_KEYBOARD_ACTION("game_control_button_29", game_control_button<29>);
+REGISTER_KEYBOARD_ACTION("game_control_button_30", game_control_button<30>);
+REGISTER_KEYBOARD_ACTION("game_control_button_31", game_control_button<31>);
#undef REGISTER_KEYBOARD_ACTION
LLViewerInput::LLViewerInput()
diff --git a/indra/newview/llviewerjoystick.cpp b/indra/newview/llviewerjoystick.cpp
index 7543fb3743..416f6a476a 100644
--- a/indra/newview/llviewerjoystick.cpp
+++ b/indra/newview/llviewerjoystick.cpp
@@ -41,6 +41,7 @@
#include "llagent.h"
#include "llagentcamera.h"
#include "llfocusmgr.h"
+#include "llgamecontrol.h"
#if LL_WINDOWS && !LL_MESA_HEADLESS
// Require DirectInput version 8
@@ -289,6 +290,7 @@ NDOF_HotPlugResult LLViewerJoystick::HotPlugAddCallback(NDOF_Device *dev)
ndof_dump(stderr, dev);
joystick->mNdofDev = dev;
joystick->mDriverState = JDS_INITIALIZED;
+ joystick->mDeviceIs3DConnexion = is3DConnexionDevice(joystick->mNdofDev->product);
res = NDOF_KEEP_HOTPLUGGED;
}
joystick->updateEnabled(true);
@@ -314,18 +316,11 @@ void LLViewerJoystick::HotPlugRemovalCallback(NDOF_Device *dev)
// -----------------------------------------------------------------------------
LLViewerJoystick::LLViewerJoystick()
-: mDriverState(JDS_UNINITIALIZED),
- mNdofDev(NULL),
- mResetFlag(false),
- mCameraUpdated(true),
- mOverrideCamera(false),
- mJoystickRun(0)
{
for (int i = 0; i < 6; i++)
{
mAxes[i] = sDelta[i] = sLastDelta[i] = 0.0f;
}
-
memset(mBtn, 0, sizeof(mBtn));
// factor in bandwidth? bandwidth = gViewerStats->mKBitStat
@@ -404,6 +399,7 @@ void LLViewerJoystick::init(bool autoenable)
else
{
mDriverState = JDS_INITIALIZED;
+ mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product);
}
}
#endif
@@ -500,6 +496,7 @@ void LLViewerJoystick::initDevice(LLSD &guid)
else
{
mDriverState = JDS_INITIALIZED;
+ mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product);
}
}
#endif
@@ -584,6 +581,7 @@ bool LLViewerJoystick::initDevice(void * preffered_device /* LPDIRECTINPUTDEVICE
else
{
mDriverState = JDS_INITIALIZED;
+ mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product);
return true;
}
#endif
@@ -599,6 +597,7 @@ void LLViewerJoystick::terminate()
ndof_libcleanup(); // frees alocated memory in mNdofDev
mDriverState = JDS_UNINITIALIZED;
mNdofDev = NULL;
+ mDeviceIs3DConnexion = false;
LL_INFOS("Joystick") << "Terminated connection with NDOF device." << LL_ENDL;
}
#endif
@@ -1350,7 +1349,9 @@ bool LLViewerJoystick::toggleFlycam()
void LLViewerJoystick::scanJoystick()
{
- if (mDriverState != JDS_INITIALIZED || !gSavedSettings.getBOOL("JoystickEnabled"))
+ if (mDriverState != JDS_INITIALIZED
+ || !gSavedSettings.getBOOL("JoystickEnabled")
+ || (!mDeviceIs3DConnexion && LLGameControl::isEnabled()))
{
return;
}
@@ -1513,14 +1514,23 @@ std::string LLViewerJoystick::getDescription()
return res;
}
+// static
+bool LLViewerJoystick::is3DConnexionDevice(const std::string& device_name)
+{
+ bool answer = device_name.find("Space") == 0
+ && ( (device_name.find("SpaceNavigator") == 0)
+ || (device_name.find("SpaceExplorer") == 0)
+ || (device_name.find("SpaceTraveler") == 0)
+ || (device_name.find("SpacePilot") == 0)
+ || (device_name.find("SpaceMouse") == 0));
+ return answer;
+}
+
bool LLViewerJoystick::isLikeSpaceNavigator() const
{
#if LIB_NDOF
return (isJoystickInitialized()
- && (strncmp(mNdofDev->product, "SpaceNavigator", 14) == 0
- || strncmp(mNdofDev->product, "SpaceExplorer", 13) == 0
- || strncmp(mNdofDev->product, "SpaceTraveler", 13) == 0
- || strncmp(mNdofDev->product, "SpacePilot", 10) == 0));
+ && is3DConnexionDevice(mNdofDev->product));
#else
return false;
#endif
diff --git a/indra/newview/llviewerjoystick.h b/indra/newview/llviewerjoystick.h
index c989615653..aaf9abb437 100644
--- a/indra/newview/llviewerjoystick.h
+++ b/indra/newview/llviewerjoystick.h
@@ -81,6 +81,8 @@ public:
std::string getDescription();
void saveDeviceIdToSettings();
+ static bool is3DConnexionDevice(const std::string& device_name);
+
protected:
void updateEnabled(bool autoenable);
void handleRun(F32 inc);
@@ -100,19 +102,21 @@ protected:
private:
F32 mAxes[6];
long mBtn[16];
- EJoystickDriverState mDriverState;
- NDOF_Device *mNdofDev;
- bool mResetFlag;
- F32 mPerfScale;
- bool mCameraUpdated;
- bool mOverrideCamera;
- U32 mJoystickRun;
+ EJoystickDriverState mDriverState { JDS_UNINITIALIZED };
+ NDOF_Device *mNdofDev { nullptr };
// Windows: _GUID as U8 binary map
// MacOS: long as an U8 binary map
// Else: integer 1 for no device/ndof's default device
LLSD mLastDeviceUUID;
+ F32 mPerfScale;
+ U32 mJoystickRun { 0 };
+ bool mResetFlag { false };
+ bool mCameraUpdated { true };
+ bool mOverrideCamera { false };
+ bool mDeviceIs3DConnexion { false };
+
static F32 sLastDelta[7];
static F32 sDelta[7];
};
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 2d94b4da9f..39aa85beea 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -52,6 +52,7 @@
#include "llagentui.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
+#include "llavataractions.h"
#include "llcompilequeue.h"
#include "llconsole.h"
#include "lldebugview.h"
@@ -71,6 +72,7 @@
#include "llfloaterpathfindingcharacters.h"
#include "llfloaterpathfindinglinksets.h"
#include "llfloaterpay.h"
+#include "llfloaterpreference.h"
#include "llfloaterreporter.h"
#include "llfloatersearch.h"
#include "llfloaterscriptdebug.h"
@@ -79,9 +81,9 @@
#include "llfloaterworldmap.h"
#include "llfloaterbuildoptions.h"
#include "fsyspath.h"
-#include "llavataractions.h"
-#include "lllandmarkactions.h"
+#include "llgamecontrol.h"
#include "llgroupmgr.h"
+#include "lllandmarkactions.h"
#include "lltooltip.h"
#include "lltoolface.h"
#include "llhints.h"
@@ -943,17 +945,46 @@ class LLAdvancedToggleFeature : public view_listener_t
class LLAdvancedCheckFeature : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
-{
- U32 feature = feature_from_string( userdata.asString() );
- bool new_value = false;
+ {
+ U32 feature = feature_from_string( userdata.asString() );
+ bool new_value = false;
+
+ if ( feature != 0 )
+ {
+ new_value = LLPipeline::toggleRenderDebugFeatureControl( feature );
+ }
+
+ return new_value;
+ }
+};
- if ( feature != 0 )
+class LLAdvancedToggleExperiment : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
{
- new_value = LLPipeline::toggleRenderDebugFeatureControl( feature );
+ std::string feature = userdata.asString();
+ if (feature == "GameControl")
+ {
+ LLGameControl::setEnabled(! LLGameControl::isEnabled());
+ LLFloaterPreference::refreshInstance();
+ return true;
+ }
+ return false;
}
+};
- return new_value;
-}
+class LLAdvancedCheckExperiment : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ bool value = false;
+ std::string feature = userdata.asString();
+ if (feature == "GameControl")
+ {
+ value = LLGameControl::isEnabled();
+ }
+ return value;
+ }
};
class LLAdvancedCheckDisplayTextureDensity : public view_listener_t
@@ -9729,6 +9760,9 @@ void initialize_menus()
view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
+ view_listener_t::addMenu(new LLAdvancedToggleExperiment(), "Advanced.ToggleExperiment");
+ view_listener_t::addMenu(new LLAdvancedCheckExperiment(), "Advanced.CheckExperiment");
+
view_listener_t::addMenu(new LLAdvancedCheckDisplayTextureDensity(), "Advanced.CheckDisplayTextureDensity");
view_listener_t::addMenu(new LLAdvancedSetDisplayTextureDensity(), "Advanced.SetDisplayTextureDensity");
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index a37e15f8da..da019d60d8 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -3153,8 +3153,8 @@ void process_crossed_region(LLMessageSystem* msg, void**)
}
-// sends an AgentUpdate message to the server... or not:
-// only when force_send is 'true' OR
+// sends an AgentUpdate message to the server... or not
+// e.g. only when force_send is 'true' OR
// something changed AND the update is not being throttled
void send_agent_update(bool force_send, bool send_reliable)
{
@@ -3220,8 +3220,6 @@ void send_agent_update(bool force_send, bool send_reliable)
return;
}
- bool send_update = force_send || sec_since_last_send > MAX_AGENT_UPDATE_PERIOD;
-
LLVector3 camera_pos_agent = gAgentCamera.getCameraPositionAgent(); // local to avatar's region
LLVector3 camera_at = LLViewerCamera::getInstance()->getAtAxis();
LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion();
@@ -3238,6 +3236,7 @@ void send_agent_update(bool force_send, bool send_reliable)
flags |= AU_FLAGS_CLIENT_AUTOPILOT;
}
+ bool send_update = force_send || sec_since_last_send > MAX_AGENT_UPDATE_PERIOD;
if (!send_update)
{
// check to see if anything changed
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index 03d5563c65..88e5d900cb 100755
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -38,7 +38,6 @@
#include "llregionhandle.h"
#include "llsurface.h"
#include "message.h"
-//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 7b89ae4e44..752cfb3884 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -364,10 +364,31 @@ void LLViewerTextureList::shutdown()
mInitialized = false ; //prevent loading textures again.
}
+namespace
+{
+
+std::string tex_name_as_string(const LLViewerFetchedTexture* image)
+{
+ if (!image->getGLTexture()) { return std::string("N/A"); }
+ return std::to_string(image->getGLTexture()->getTexName());
+}
+
+const std::string& tex_label_as_string(const LLViewerFetchedTexture* image, std::string& label)
+{
+ bool error;
+ image->getGLObjectLabel(label, error);
+ if (error) { label.assign("N/A"); }
+ return label;
+}
+
+};
+
void LLViewerTextureList::dump()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
+ LL_INFOS() << __FUNCTION__ << "()" << LL_ENDL;
+
+ std::string label;
for (image_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
{
LLViewerFetchedTexture* image = *it;
@@ -378,6 +399,9 @@ void LLViewerTextureList::dump()
<< " discard " << image->getDiscardLevel()
<< " desired " << image->getDesiredDiscardLevel()
<< " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
+ << " faces " << image->getTotalNumFaces()
+ << " texname " << tex_name_as_string(image)
+ << " label \"" << tex_label_as_string(image, label) << "\""
<< LL_ENDL;
}
}
@@ -422,7 +446,12 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
std::string url = "file://" + full_path;
- return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+ LLViewerFetchedTexture* tex = getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+ if (gDebugTextureLabelLocalFilesSession)
+ {
+ gTextureList.mNameTextureList.push_back(LLViewerTextureList::NameElement(tex, filename));
+ }
+ return tex;
}
LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
@@ -844,6 +873,10 @@ void LLViewerTextureList::updateImages(F32 max_time)
//handle results from decode threads
updateImagesCreateTextures(remaining_time);
+ // Label all images (if enabled)
+ updateImagesNameTextures();
+ labelAll();
+
bool didone = false;
for (image_list_t::iterator iter = mCallbackList.begin();
iter != mCallbackList.end(); )
@@ -1113,6 +1146,73 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
return create_timer.getElapsedTimeF32();
}
+void LLViewerTextureList::updateImagesNameTextures()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (gGLManager.mIsDisabled) { return; }
+ static LLCachedControl<bool> debug_texture_label(gSavedSettings, "RenderDebugTextureLabel", false);
+ if (!debug_texture_label()) { return; }
+
+ static GLsizei max_length = 0;
+ if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); }
+
+ auto it = mNameTextureList.begin();
+ while (it != mNameTextureList.end()) // For ALL textures needing names
+ {
+ LLViewerFetchedTexture* tex = it->mTex;
+ // Check that the texture is in the list first (otherwise it may be a dead pointer)
+ // A raw pointer ensures textures are cleaned up when this code isn't running.
+ const bool alive = mImageList.find(tex) != mImageList.end();
+
+ if (alive)
+ {
+ if (tex->hasGLTexture())
+ {
+ if(tex->getTexName())
+ {
+ tex->setGLObjectLabel(it->mPrefix, true);
+ it = mNameTextureList.erase(it); // Assume no rename needed
+ }
+ else
+ {
+ ++it; // Not ready
+ }
+ }
+ else
+ {
+ ++it; // Not ready
+ }
+ }
+ else
+ {
+ it = mNameTextureList.erase(it); // Remove dead pointer
+ }
+ }
+}
+
+void LLViewerTextureList::labelAll()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static LLCachedControl<bool> debug_texture_label(gSavedSettings, "RenderDebugTextureLabel", false);
+ if (!debug_texture_label()) { return; }
+
+ static const std::string local_prefix = "lltexlocal";
+ static const std::string other_prefix = "lltexother";
+
+ std::string label;
+ bool error;
+ for (LLViewerFetchedTexture* image : mImageList)
+ {
+ image->getGLObjectLabel(label, error);
+ if (!error && label.empty())
+ {
+ const S32 category = image->getGLTexture()->getCategory();
+ const std::string& new_prefix = category == LLGLTexture::LOCAL ? local_prefix : other_prefix;
+ image->setGLObjectLabel(new_prefix, true);
+ }
+ }
+}
+
F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
@@ -1295,6 +1395,10 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
max_time = llmax(max_time, .001f);
F32 create_time = updateImagesCreateTextures(max_time);
+ // Label all images (if enabled)
+ updateImagesNameTextures();
+ labelAll();
+
LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. "
<< " fetch_pending " << fetch_pending
<< " create_time " << create_time
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index 7c7112f4cf..08dd2d0f7f 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -153,6 +153,9 @@ private:
void updateImagesUpdateStats();
F32 updateImagesLoadingFastCache(F32 max_time);
+ void updateImagesNameTextures();
+ void labelAll();
+
void addImage(LLViewerFetchedTexture *image, ETexListType tex_type);
void deleteImage(LLViewerFetchedTexture *image);
@@ -214,6 +217,14 @@ public:
// images that have been loaded but are waiting to be uploaded to GL
image_queue_t mCreateTextureList;
+ struct NameElement
+ {
+ NameElement(LLViewerFetchedTexture* tex, const std::string& prefix) : mTex(tex), mPrefix(prefix) {}
+ LLViewerFetchedTexture* mTex;
+ std::string mPrefix;
+ };
+ std::vector<NameElement> mNameTextureList;
+
// images that must be downscaled quickly so we don't run out of memory
image_queue_t mDownScaleQueue;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index c8a4e4c205..690cfaa677 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3767,6 +3767,7 @@ LLVector3 LLVOAvatar::idleCalcNameTagPosition(const LLVector3 &root_pos_last)
// Avoid of crossing the name tag by the water surface
if (mNameText)
{
+ bool hidden = false;
F32 water_height = getRegion()->getWaterHeight();
static const F32 WATER_HEIGHT_ABOVE_DELTA = 0.25;
if (name_position[VZ] < water_height + WATER_HEIGHT_ABOVE_DELTA)
@@ -3780,8 +3781,19 @@ LLVector3 LLVOAvatar::idleCalcNameTagPosition(const LLVector3 &root_pos_last)
{
name_position[VZ] = water_height + WATER_HEIGHT_ABOVE_DELTA;
}
+ else
+ {
+ // Hide the name tag when the camera is above the water
+ // but the avatar is deep enough under the water surface
+ hidden = true;
+ }
}
}
+
+ if (mNameText->getHidden() != hidden)
+ {
+ mNameText->setHidden(hidden);
+ }
}
return name_position;
diff --git a/indra/newview/skins/default/textures/bottomtray/Dpad.png b/indra/newview/skins/default/textures/bottomtray/Dpad.png
new file mode 100644
index 0000000000..00fcb4beea
--- /dev/null
+++ b/indra/newview/skins/default/textures/bottomtray/Dpad.png
Binary files differ
diff --git a/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml b/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml
new file mode 100644
index 0000000000..a3a2d66e5e
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml
@@ -0,0 +1,326 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<contents>
+ <rows
+ enabled="false"
+ name="game_control_buttons"
+ value="">
+ <columns
+ type="icontext"
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ label="Game Control Buttons"
+ name="lst_action"
+ value="Dpad" />
+ </rows>
+ <rows
+ name="game_control_button_0"
+ value="game_control_button_0">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_0" />
+ </rows>
+ <rows
+ name="game_control_button_1"
+ value="game_control_button_1">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_1" />
+ </rows>
+ <rows
+ name="game_control_button_2"
+ value="game_control_button_2">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_2" />
+ </rows>
+ <rows
+ name="game_control_button_3"
+ value="game_control_button_3">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_3" />
+ </rows>
+ <rows
+ name="game_control_button_4"
+ value="game_control_button_4">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_4" />
+ </rows>
+ <rows
+ name="game_control_button_5"
+ value="game_control_button_5">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_5" />
+ </rows>
+ <rows
+ name="game_control_button_6"
+ value="game_control_button_6">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_6" />
+ </rows>
+ <rows
+ name="game_control_button_7"
+ value="game_control_button_7">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_7" />
+ </rows>
+ <rows
+ name="game_control_button_8"
+ value="game_control_button_8">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_8" />
+ </rows>
+ <rows
+ name="game_control_button_9"
+ value="game_control_button_9">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_9" />
+ </rows>
+ <rows
+ name="game_control_button_10"
+ value="game_control_button_10">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_10" />
+ </rows>
+ <rows
+ name="game_control_button_11"
+ value="game_control_button_11">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_11" />
+ </rows>
+ <rows
+ name="game_control_button_12"
+ value="game_control_button_12">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_12" />
+ </rows>
+ <rows
+ name="game_control_button_13"
+ value="game_control_button_13">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_13" />
+ </rows>
+ <rows
+ name="game_control_button_14"
+ value="game_control_button_14">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_14" />
+ </rows>
+ <rows
+ name="game_control_button_15"
+ value="game_control_button_15">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_15" />
+ </rows>
+ <rows
+ name="game_control_button_16"
+ value="game_control_button_16">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_16" />
+ </rows>
+ <rows
+ name="game_control_button_17"
+ value="game_control_button_17">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_17" />
+ </rows>
+ <rows
+ name="game_control_button_18"
+ value="game_control_button_18">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_18" />
+ </rows>
+ <rows
+ name="game_control_button_19"
+ value="game_control_button_19">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_19" />
+ </rows>
+ <rows
+ name="game_control_button_21"
+ value="game_control_button_21">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_21" />
+ </rows>
+ <rows
+ name="game_control_button_22"
+ value="game_control_button_22">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_22" />
+ </rows>
+ <rows
+ name="game_control_button_23"
+ value="game_control_button_23">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_23" />
+ </rows>
+ <rows
+ name="game_control_button_24"
+ value="game_control_button_24">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_24" />
+ </rows>
+ <rows
+ name="game_control_button_25"
+ value="game_control_button_25">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_25" />
+ </rows>
+ <rows
+ name="game_control_button_26"
+ value="game_control_button_26">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_26" />
+ </rows>
+ <rows
+ name="game_control_button_27"
+ value="game_control_button_27">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_27" />
+ </rows>
+ <rows
+ name="game_control_button_28"
+ value="game_control_button_28">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_28" />
+ </rows>
+ <rows
+ name="game_control_button_29"
+ value="game_control_button_29">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_29" />
+ </rows>
+ <rows
+ name="game_control_button_30"
+ value="game_control_button_30">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_30" />
+ </rows>
+ <rows
+ name="game_control_button_31"
+ value="game_control_button_31">
+ <columns
+ column="lst_action"
+ font="SansSerif"
+ halign="left"
+ name="lst_action"
+ value="BUTTON_31" />
+ </rows>
+</contents>
diff --git a/indra/newview/skins/default/xui/en/floater_joystick.xml b/indra/newview/skins/default/xui/en/floater_joystick.xml
index e6f0420698..623f282305 100644
--- a/indra/newview/skins/default/xui/en/floater_joystick.xml
+++ b/indra/newview/skins/default/xui/en/floater_joystick.xml
@@ -3,9 +3,9 @@
legacy_header_height="18"
height="500"
layout="topleft"
- name="Joystick"
+ name="3Dconnexion Device"
help_topic="Viewerhelp:Joystick_Configuration"
- title="JOYSTICK CONFIGURATION"
+ title="3DCONNEXION DEVICE CONFIGURATION"
width="569">
<floater.string
name="JoystickDisabled">
@@ -22,7 +22,7 @@
width="50"
mouse_opaque="false"
name="joystick_lbl">
- Joystick:
+ Device:
</text>
<combo_box
allow_text_entry="false"
@@ -48,7 +48,7 @@
width="140" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickAxis2"
decimal_digits="0"
increment="1"
@@ -62,7 +62,7 @@
width="140" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickAxis0"
decimal_digits="0"
increment="1"
@@ -76,7 +76,7 @@
width="140" />
<spinner
bottom="76"
- height="10"
+ height="10"
control_name="JoystickAxis4"
decimal_digits="0"
increment="1"
@@ -90,7 +90,7 @@
width="140" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickAxis5"
decimal_digits="0"
increment="1"
@@ -104,7 +104,7 @@
width="140" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickAxis3"
decimal_digits="0"
increment="1"
@@ -118,7 +118,7 @@
width="140" />
<spinner
bottom="96"
- height="10"
+ height="10"
control_name="JoystickAxis6"
decimal_digits="0"
increment="1"
@@ -141,7 +141,7 @@
width="60" />
<check_box
bottom_delta="0"
- height="10"
+ height="10"
control_name="Cursor3D"
label="3D Cursor"
layout="topleft"
@@ -150,7 +150,7 @@
width="60" />
<check_box
bottom_delta="0"
- height="10"
+ height="10"
control_name="AutoLeveling"
label="Auto Level"
layout="topleft"
@@ -173,7 +173,7 @@
</text>
<check_box
bottom="134"
- height="10"
+ height="10"
control_name="JoystickAvatarEnabled"
halign="center"
label="Avatar"
@@ -183,7 +183,7 @@
width="60" />
<check_box
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickBuildEnabled"
halign="center"
label="Build"
@@ -193,7 +193,7 @@
width="60" />
<check_box
bottom_delta="0"
- height="10"
+ height="10"
control_name="JoystickFlycamEnabled"
halign="center"
label="Flycam"
@@ -203,7 +203,7 @@
width="60" />
<stat_view
height="270"
- label="Joystick Monitor"
+ label="Axis Monitor"
layout="topleft"
left="359"
name="axis_view"
@@ -213,7 +213,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 0"
label_spacing="1"
layout="topleft"
@@ -225,7 +225,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 1"
label_spacing="1"
layout="topleft"
@@ -234,7 +234,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 2"
label_spacing="1"
layout="topleft"
@@ -243,7 +243,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 3"
label_spacing="1"
layout="topleft"
@@ -252,7 +252,7 @@
<stat_bar
bar_max="2"
bar_min="-2"
- show_bar="true"
+ show_bar="true"
label="Axis 4"
label_spacing="1"
layout="topleft"
@@ -262,7 +262,7 @@
bar_max="2"
bar_min="-2"
label="Axis 5"
- show_bar="true"
+ show_bar="true"
label_spacing="1"
layout="topleft"
name="axis5"
@@ -281,7 +281,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisScale1"
decimal_digits="2"
label_width="0"
@@ -293,7 +293,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="BuildAxisScale1"
decimal_digits="2"
label_width="0"
@@ -305,7 +305,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="FlycamAxisScale1"
decimal_digits="2"
label_width="0"
@@ -328,7 +328,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisScale2"
decimal_digits="2"
label_width="0"
@@ -340,7 +340,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="BuildAxisScale2"
decimal_digits="2"
label_width="0"
@@ -352,7 +352,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="FlycamAxisScale2"
decimal_digits="2"
label_width="0"
@@ -375,7 +375,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisScale0"
decimal_digits="2"
label_width="0"
@@ -387,7 +387,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="BuildAxisScale0"
decimal_digits="2"
label_width="0"
@@ -399,7 +399,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="FlycamAxisScale0"
decimal_digits="2"
label_width="0"
@@ -422,7 +422,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisScale4"
decimal_digits="2"
label_width="0"
@@ -434,7 +434,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="BuildAxisScale4"
decimal_digits="2"
label_width="0"
@@ -446,7 +446,7 @@
width="56" />
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="FlycamAxisScale4"
decimal_digits="2"
label_width="0"
@@ -595,7 +595,7 @@
</text>
<spinner
bottom_delta="0"
- height="10"
+ height="10"
control_name="AvatarAxisDeadZone2"
decimal_digits="2"
increment="0.01"
diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml
index 4b0e0bb221..e7fa839001 100644
--- a/indra/newview/skins/default/xui/en/floater_preferences.xml
+++ b/indra/newview/skins/default/xui/en/floater_preferences.xml
@@ -87,49 +87,49 @@
top="40"
width="658">
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_general.xml"
label="General"
layout="topleft"
help_topic="preferences_general_tab"
name="general" />
<panel
- class="panel_preference_graphics"
+ class="panel_preference_graphics"
filename="panel_preferences_graphics1.xml"
label="Graphics"
layout="topleft"
help_topic="preferences_display_tab"
name="display" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_sound.xml"
label="Sound &amp; Media"
layout="topleft"
help_topic="preferences_audio_tab"
name="audio" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_chat.xml"
label="Chat"
layout="topleft"
help_topic="preferences_chat_tab"
name="chat" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_move.xml"
label="Move &amp; View"
layout="topleft"
help_topic="preferences_move_tab"
name="move" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_alerts.xml"
label="Notifications"
layout="topleft"
help_topic="preferences_msgs_tab"
name="msgs" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_colors.xml"
label="Colors"
layout="topleft"
@@ -143,14 +143,14 @@
help_topic="preferences_im_tab"
name="im" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_setup.xml"
label="Setup"
layout="topleft"
help_topic="preferences_input_tab"
name="input" />
<panel
- class="panel_preference"
+ class="panel_preference"
filename="panel_preferences_advanced.xml"
label="Advanced"
layout="topleft"
@@ -170,6 +170,13 @@
layout="topleft"
help_topic="preferences_controls_tab"
name="controls" />
+ <panel
+ class="panel_preference_game_control"
+ filename="panel_preferences_game_control.xml"
+ label="Game Control"
+ layout="topleft"
+ help_topic="preferences_game_control_tab"
+ name="game_control" />
</tab_container>
</floater>
diff --git a/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml b/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml
new file mode 100644
index 0000000000..ef3d7ee4f7
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<contents>
+ <rows
+ enabled="false"
+ name="camera_actions"
+ value="">
+ <columns
+ type="icontext"
+ column="action"
+ font="SansSerif"
+ halign="left"
+ label="Camera"
+ name="action"
+ value="Cam_FreeCam_Off" />
+ </rows>
+ <rows
+ name="advance"
+ value="advance">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera move forward/backward"
+ value="Forward/Backward" />
+ </rows>
+ <rows
+ name="pan"
+ value="pan">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera pan left/right"
+ value="Pan Left/Right" />
+ </rows>
+ <rows
+ name="rise"
+ value="rise">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera rise/fall"
+ value="Rise Up/Down" />
+ </rows>
+ <rows
+ name="pitch"
+ value="pitch">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera adjust pitch"
+ value="Pitch Up/Down" />
+ </rows>
+ <rows
+ name="yaw"
+ value="yaw">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera turn left/right"
+ value="Yaw CCW/CW" />
+ </rows>
+ <rows
+ name="zoom"
+ value="zoom">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera zoom in/out"
+ value="Zoom In/Out" />
+ </rows>
+ <!--
+ <rows
+ name="roll_ccw"
+ value="roll_ccw">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera roll counterclockwise"
+ value="Roll Counterclockwise" />
+ </rows>
+ <rows
+ name="roll_cw"
+ value="roll_cw">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ tool_tip="Camera roll clockwise"
+ value="Roll Clockwise" />
+ </rows>
+ -->
+</contents>
diff --git a/indra/newview/skins/default/xui/en/game_control_table_rows.xml b/indra/newview/skins/default/xui/en/game_control_table_rows.xml
new file mode 100644
index 0000000000..cd6f483782
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/game_control_table_rows.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<contents>
+ <rows
+ enabled="false"
+ name="move_actions"
+ value="">
+ <columns
+ type="icontext"
+ column="action"
+ font="SansSerif"
+ halign="left"
+ label="Move Actions"
+ name="action"
+ value="Move_Walk_Off" />
+ </rows>
+ <rows
+ name="push"
+ value="push">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Forward/Backward" />
+ </rows>
+ <rows
+ name="slide"
+ value="slide">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Strafe" />
+ </rows>
+ <rows
+ name="jump"
+ value="jump">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Jump Up" />
+ </rows>
+ <rows
+ name="turn"
+ value="turn">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Turn" />
+ </rows>
+ <rows
+ name="look"
+ value="look">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Look Up/Down" />
+ </rows>
+ <rows
+ name="stop"
+ value="stop">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Stop" />
+ </rows>
+ <rows
+ name="toggle_run"
+ value="toggle_run">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Run" />
+ </rows>
+ <rows
+ name="toggle_fly"
+ value="toggle_fly">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Fly" />
+ </rows>
+ <rows
+ name="toggle_flycam"
+ value="toggle_flycam">
+ <columns
+ column="action"
+ font="SansSerif"
+ halign="left"
+ name="action"
+ value="Flycam" />
+ </rows>
+</contents>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index ec2dffb5e5..da9cc0c98d 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -19,7 +19,7 @@
label="Inventory..."
name="Inventory"
shortcut="control|I"
- visible="true">
+ visible="true">
<menu_item_check.on_check
function="Floater.Visible"
parameter="inventory" />
@@ -734,8 +734,7 @@
function="Floater.Show"
parameter="snapshot" />
</menu_item_call>
-
-<menu_item_call
+ <menu_item_call
label="360 snapshot"
name="Capture 360"
shortcut="control|alt|shift|s">
@@ -2344,7 +2343,7 @@ function="World.EnvPreset"
function="Advanced.ToggleFeature"
parameter="flexible" />
</menu_item_check>
- </menu>
+ </menu>
<menu_item_check
label="Use Plugin Read Thread"
name="Use Plugin Read Thread">
@@ -2492,6 +2491,22 @@ function="World.EnvPreset"
visible="false">
<menu
create_jump_keys="true"
+ label="Experimental Features"
+ name="Experimental Features"
+ tear_off="true">
+ <menu_item_check
+ label="GameControl"
+ name="ToggleGameControl">
+ <menu_item_check.on_check
+ function="Advanced.CheckExperiment"
+ parameter="GameControl" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleExperiment"
+ parameter="GameControl" />
+ </menu_item_check>
+ </menu>
+ <menu
+ create_jump_keys="true"
label="Consoles"
name="Consoles"
tear_off="true">
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_controls.xml b/indra/newview/skins/default/xui/en/panel_preferences_controls.xml
index f8801f9c89..b02270dd9e 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_controls.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_controls.xml
@@ -6,7 +6,7 @@
label="Controls"
layout="topleft"
left="102"
- name="controls"
+ name="controls_panel"
top="1"
width="517">
<combo_box
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml b/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml
new file mode 100644
index 0000000000..fb6cc8dc14
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml
@@ -0,0 +1,449 @@
+<?xml version="1.0" encoding="utf-8"?>
+<panel
+ border="true"
+ follows="all"
+ height="408"
+ label="Game Controls"
+ layout="topleft"
+ left="102"
+ name="game_control_panel"
+ top="1"
+ width="517">
+ <check_box
+ name="game_control_to_server"
+ control_name="GameControlToServer"
+ label="Send GameControl Data to server"
+ layout="topleft"
+ height="15"
+ left="10"
+ top="10"/>
+ <check_box
+ name="game_control_to_agent"
+ control_name="GameControlToAgent"
+ label="GameControl moves avatar and flycam"
+ layout="topleft"
+ height="15"
+ left="10"
+ top="30"/>
+ <check_box
+ name="agent_to_game_control"
+ control_name="AgentToGameControl"
+ label="Avatar actions interpreted as GameControl"
+ layout="topleft"
+ height="15"
+ left="10"
+ top="50"/>
+ <tab_container
+ name="game_control_tabs"
+ layout="topleft"
+ follows="all"
+ top="70"
+ left="2"
+ right="-2"
+ bottom="-32">
+ <panel
+ name="tab_channel_mappings"
+ label="Channel mappings">
+ <scroll_list
+ name="action_table"
+ layout="topleft"
+ follows="all"
+ top="1"
+ left="6"
+ right="-5"
+ bottom="-4"
+ can_sort="false"
+ column_padding="0"
+ multi_select="false"
+ selection_type="header"
+ fg_disable_color="ScrollUnselectedColor">
+ <scroll_list.columns
+ name="action"
+ label="Action"
+ relative_width="0.25" />
+ <scroll_list.columns
+ name="channel"
+ label="Channel"
+ relative_width="0.75" />
+ </scroll_list>
+ </panel>
+ <panel
+ name="tab_device_settings"
+ label="Device settings">
+ <text
+ type="string"
+ name="nodevice_message"
+ layout="topleft"
+ follows="all"
+ halign="center"
+ valign="center"
+ top="1"
+ left="1"
+ right="-1"
+ bottom="-1">No device</text>
+ <panel
+ name="device_selection_panel"
+ layout="topleft"
+ follows="top|left|right"
+ top="1"
+ left="1"
+ right="-1"
+ height="60">
+ <text
+ type="string"
+ name="device_prompt"
+ layout="topleft"
+ follows="top|left"
+ valign="center"
+ top="10"
+ left="2"
+ height="21"
+ width="200">Device to customize:</text>
+ <text
+ type="string"
+ name="single_device"
+ layout="topleft"
+ follows="top|left"
+ valign="center"
+ top="30"
+ left="2"
+ height="21"
+ width="500"/>
+ <combo_box
+ name="device_list"
+ layout="topleft"
+ follows="top|left"
+ top="30"
+ left="2"
+ width="500"/>
+ </panel>
+ <!-- This checkbox should be placed inside the above panel -->
+ <check_box
+ name="show_all_known_devices"
+ label="Show all known devices"
+ layout="topleft"
+ follows="top|left"
+ top_delta="10"
+ left="310"/>
+ <panel
+ name="device_settings"
+ layout="topleft"
+ follows="all"
+ top="61"
+ left="1"
+ right="-1"
+ bottom="-1">
+ <tab_container
+ name="device_settings_tabs"
+ layout="topleft"
+ follows="all"
+ top="1"
+ left="1"
+ right="-1"
+ bottom="-1">
+ <panel
+ name="tab_axis_options"
+ label="Axis Options">
+ <scroll_list
+ name="axis_options"
+ follows="all"
+ top="41"
+ left="1"
+ right="-1"
+ bottom="-1"
+ can_sort="false"
+ column_padding="0"
+ draw_heading="true"
+ multi_select="false"
+ selection_type="header"
+ fg_disable_color="ScrollUnselectedColor">
+ <scroll_list.columns
+ name="axis"
+ label="Axis"
+ relative_width="0.5"/>
+ <scroll_list.columns
+ name="invert"
+ label="Invert"
+ relative_width="0.1"/>
+ <scroll_list.columns
+ name="dead_zone"
+ label="Dead Zone"
+ relative_width="0.2"/>
+ <scroll_list.columns
+ name="offset"
+ label="Offset"
+ relative_width="0.2"/>
+ </scroll_list>
+ </panel>
+ <panel
+ name="tab_axis_mappings"
+ label="Axis Mappings">
+ <scroll_list
+ name="axis_mappings"
+ follows="all"
+ top="1"
+ left="1"
+ right="-1"
+ bottom="-1"
+ can_sort="false"
+ column_padding="0"
+ multi_select="false"
+ selection_type="header"
+ fg_disable_color="ScrollUnselectedColor">
+ <scroll_list.columns relative_width="0.5"/>
+ <scroll_list.columns relative_width="0.5"/>
+ </scroll_list>
+ </panel>
+ <panel
+ name="tab_button_mappings"
+ label="Button Mappings">
+ <scroll_list
+ name="button_mappings"
+ follows="all"
+ top="1"
+ left="1"
+ right="-1"
+ bottom="-1"
+ can_sort="false"
+ column_padding="0"
+ multi_select="false"
+ selection_type="header"
+ fg_disable_color="ScrollUnselectedColor">
+ <scroll_list.columns relative_width="0.5"/>
+ <scroll_list.columns relative_width="0.5"/>
+ </scroll_list>
+ </panel>
+ </tab_container>
+ </panel>
+ </panel>
+ </tab_container>
+ <panel
+ name="reset_to_defaults_panel"
+ layout="topleft"
+ follows="top|left"
+ top="405"
+ height="41"
+ left="1"
+ right="-1">
+ <button
+ layout="topleft"
+ follows="top|left"
+ name="reset_to_defaults"
+ label="Reset to Defaults"
+ top="1"
+ left="8"
+ width="200"/>
+ </panel>
+ <spinner
+ name="numeric_value_editor"
+ decimal_digits="0"
+ increment="1"
+ width="100"
+ height="18"/>
+ <combo_box
+ name="axis_selector"
+ width="250"
+ height="18">
+ <combo_box.item name="axis_0" label="AXIS_0 (Left stick: tilt left/right)"/>
+ <combo_box.item name="axis_1" label="AXIS_1 (Left stick: tilt forward/back)"/>
+ <combo_box.item name="axis_2" label="AXIS_2 (Right stick: tilt left/right)"/>
+ <combo_box.item name="axis_3" label="AXIS_3 (Right stick: tilt forward/back)"/>
+ <combo_box.item name="axis_4" label="AXIS_4 (Left trigger: push/release)"/>
+ <combo_box.item name="axis_5" label="AXIS_5 (Right trigger: push/release)"/>
+ <combo_box.item name="axis_none" label="NONE (No mapping)"/>
+ </combo_box>
+ <combo_box
+ name="analog_channel_selector"
+ width="380"
+ height="18">
+ <combo_box.item
+ label="AXIS_0- (Left stick: tilt right)"
+ name="AXIS_0-"
+ value="AXIS_0-"/>
+ <combo_box.item
+ label="AXIS_0+ (Left stick: tilt left)"
+ name="AXIS_0+"
+ value="AXIS_0+"/>
+ <combo_box.item
+ label="AXIS_1- (Left stick: tilt back)"
+ name="AXIS_1-"
+ value="AXIS_1-"/>
+ <combo_box.item
+ label="AXIS_1+ (Left stick: tilt forward)"
+ name="AXIS_1+"
+ value="AXIS_1+"/>
+ <combo_box.item
+ label="AXIS_2- (Right stick: tilt right)"
+ name="AXIS_2-"
+ value="AXIS_2-"/>
+ <combo_box.item
+ label="AXIS_2+ (Right stick: tilt left)"
+ name="AXIS_2+"
+ value="AXIS_2+"/>
+ <combo_box.item
+ label="AXIS_3- (Right stick: tilt back)"
+ name="AXIS_3-"
+ value="AXIS_3-"/>
+ <combo_box.item
+ label="AXIS_3+ (Right stick: tilt forward)"
+ name="AXIS_3+"
+ value="AXIS_3+"/>
+ <combo_box.item
+ label="AXIS_4- (Left trigger: release)"
+ name="AXIS_4-"
+ value="AXIS_4-"/>
+ <combo_box.item
+ label="AXIS_4+ (Left trigger: push)"
+ name="AXIS_4+"
+ value="AXIS_4+"/>
+ <combo_box.item
+ label="AXIS_5- (Right trigger: release)"
+ name="AXIS_5-"
+ value="AXIS_5-"/>
+ <combo_box.item
+ label="AXIS_5+ (Right trigger: push)"
+ name="AXIS_5+"
+ value="AXIS_5+"/>
+ <combo_box.item
+ label="NONE (No mapping)"
+ name="NONE"
+ value="NONE"/>
+ </combo_box>
+ <combo_box
+ name="binary_channel_selector"
+ width="380"
+ height="18">
+ <combo_box.item
+ label="BUTTON_0 ('A' button)"
+ name="BUTTON_0"
+ value="BUTTON_0"/>
+ <combo_box.item
+ label="BUTTON_1 ('B' button)"
+ name="BUTTON_1"
+ value="BUTTON_1"/>
+ <combo_box.item
+ label="BUTTON_2 ('X' button)"
+ name="BUTTON_2"
+ value="BUTTON_2"/>
+ <combo_box.item
+ label="BUTTON_3 ('Y' button)"
+ name="BUTTON_3"
+ value="BUTTON_3"/>
+ <combo_box.item
+ label="BUTTON_4 (Back button)"
+ name="BUTTON_4"
+ value="BUTTON_4"/>
+ <combo_box.item
+ label="BUTTON_5 (Guide button)"
+ name="BUTTON_5"
+ value="BUTTON_5"/>
+ <combo_box.item
+ label="BUTTON_6 (Home button)"
+ name="BUTTON_6"
+ value="BUTTON_6"/>
+ <combo_box.item
+ label="BUTTON_7 (Left stick)"
+ name="BUTTON_7"
+ value="BUTTON_7"/>
+ <combo_box.item
+ label="BUTTON_8 (Right stick)"
+ name="BUTTON_8"
+ value="BUTTON_8"/>
+ <combo_box.item
+ label="BUTTON_9 (Left shoulder)"
+ name="BUTTON_9"
+ value="BUTTON_9"/>
+ <combo_box.item
+ label="BUTTON_10 (Right shoulder)"
+ name="BUTTON_10"
+ value="BUTTON_10"/>
+ <combo_box.item
+ label="BUTTON_11 (DPad up)"
+ name="BUTTON_11"
+ value="BUTTON_11"/>
+ <combo_box.item
+ label="BUTTON_12 (DPad down)"
+ name="BUTTON_12"
+ value="BUTTON_12"/>
+ <combo_box.item
+ label="BUTTON_13 (DPad left)"
+ name="BUTTON_13"
+ value="BUTTON_13"/>
+ <combo_box.item
+ label="BUTTON_14 (DPad right)"
+ name="BUTTON_14"
+ value="BUTTON_14"/>
+ <combo_box.item
+ label="BUTTON_15 (Miscellaneous 1)"
+ name="BUTTON_15"
+ value="BUTTON_15"/>
+ <combo_box.item
+ label="BUTTON_16 (Paddle 1)"
+ name="BUTTON_16"
+ value="BUTTON_16"/>
+ <combo_box.item
+ label="BUTTON_17 (Paddle 2)"
+ name="BUTTON_17"
+ value="BUTTON_17"/>
+ <combo_box.item
+ label="BUTTON_18 (Paddle 3)"
+ name="BUTTON_18"
+ value="BUTTON_18"/>
+ <combo_box.item
+ label="BUTTON_19 (Paddle 4)"
+ name="BUTTON_19"
+ value="BUTTON_19"/>
+ <combo_box.item
+ label="BUTTON_20 (Touchpad)"
+ name="BUTTON_20"
+ value="BUTTON_20"/>
+ <combo_box.item
+ label="BUTTON_21"
+ name="BUTTON_21"
+ value="BUTTON_21"/>
+ <combo_box.item
+ label="BUTTON_22"
+ name="BUTTON_22"
+ value="BUTTON_22"/>
+ <combo_box.item
+ label="BUTTON_23"
+ name="BUTTON_23"
+ value="BUTTON_23"/>
+ <combo_box.item
+ label="BUTTON_24"
+ name="BUTTON_24"
+ value="BUTTON_24"/>
+ <combo_box.item
+ label="BUTTON_25"
+ name="BUTTON_25"
+ value="BUTTON_25"/>
+ <combo_box.item
+ label="BUTTON_26"
+ name="BUTTON_26"
+ value="BUTTON_26"/>
+ <combo_box.item
+ label="BUTTON_27"
+ name="BUTTON_27"
+ value="BUTTON_27"/>
+ <combo_box.item
+ label="BUTTON_28"
+ name="BUTTON_28"
+ value="BUTTON_28"/>
+ <combo_box.item
+ label="BUTTON_29"
+ name="BUTTON_29"
+ value="BUTTON_29"/>
+ <combo_box.item
+ label="BUTTON_30"
+ name="BUTTON_30"
+ value="BUTTON_30"/>
+ <combo_box.item
+ label="BUTTON_31"
+ name="BUTTON_31"
+ value="BUTTON_31"/>
+ <combo_box.item
+ label="NONE (No mapping)"
+ name="NONE"
+ value="NONE"/>
+ </combo_box>
+</panel>
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_move.xml b/indra/newview/skins/default/xui/en/panel_preferences_move.xml
index 0412466b4f..8a372256dc 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_move.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_move.xml
@@ -270,7 +270,7 @@
width="200" />
<button
height="23"
- label="Other Devices"
+ label="3Dconnexion devices"
left="30"
name="joystick_setup_button"
top="30"
diff --git a/indra/newview/tests/llgamecontrol_stub.cpp b/indra/newview/tests/llgamecontrol_stub.cpp
new file mode 100644
index 0000000000..b06a7fd132
--- /dev/null
+++ b/indra/newview/tests/llgamecontrol_stub.cpp
@@ -0,0 +1,99 @@
+/**
+ * @file llgamecontrol_stub.h
+ * @brief Stubbery for LLGameControl
+ *
+ * $LicenseInfo:firstyear=2023&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2023, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#pragma once
+
+#include "llgamecontrol.h"
+
+#include "SDL2/SDL_events.h"
+
+LLGameControl::State g_state;
+
+// static
+bool LLGameControl::isInitialized()
+{
+ return false;
+}
+
+// static
+void LLGameControl::init()
+{
+}
+
+// static
+void LLGameControl::terminate()
+{
+}
+
+// static
+bool LLGameControl::computeFinalStateAndCheckForChanges()
+{
+ return false;
+}
+
+// static
+void LLGameControl::clearAllState()
+{
+}
+
+// static
+void LLGameControl::processEvents(bool app_has_focus)
+{
+}
+
+// static
+const LLGameControl::State& LLGameControl::getState()
+{
+ return g_state;
+}
+
+// static
+void LLGameControl::setIncludeKeyboard(bool include)
+{
+}
+
+// static
+bool LLGameControl::getIncludeKeyboard()
+{
+ return false;
+}
+
+// static
+LLGameControl::InputChannel LLGameControl::getChannelByActionName(const std::string& name)
+{
+ return LLGameControl::InputChannel();
+}
+
+// static
+void LLGameControl::addActionMapping(const std::string& name, LLGameControl::InputChannel channel)
+{
+}
+
+// static
+void LLGameControl::setActionFlags(U32 action_flags)
+{
+}
+
diff --git a/indra/newview/tests/llversioninfo_test.cpp b/indra/newview/tests/llversioninfo_test.cpp
index 8049e67fc5..b07800cdcd 100644
--- a/indra/newview/tests/llversioninfo_test.cpp
+++ b/indra/newview/tests/llversioninfo_test.cpp
@@ -29,7 +29,10 @@
#include "../llversioninfo.h"
- #include <iostream>
+#include <iostream>
+
+//#include "llgamecontrol_stub.cpp"
+
// LL_VIEWER_CHANNEL is a macro defined on the compiler command line. The
// macro expands to the string name of the channel, but without quotes. We
diff --git a/indra/newview/tests/llviewerhelputil_test.cpp b/indra/newview/tests/llviewerhelputil_test.cpp
index 9ee6625bf1..9a7a5be09f 100644
--- a/indra/newview/tests/llviewerhelputil_test.cpp
+++ b/indra/newview/tests/llviewerhelputil_test.cpp
@@ -79,6 +79,8 @@ bool LLAgent::isGodlike() const { return false; }
LLAgent gAgent;
+LLFlycam::LLFlycam() { }
+
std::string LLWeb::expandURLSubstitutions(const std::string &url,
const LLSD &default_subs)
{
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index daa7e58211..efc90b8991 100755
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -72,6 +72,7 @@ class ViewerManifest(LLManifest):
self.exclude("logcontrol.xml")
self.exclude("logcontrol-dev.xml")
self.path("*.ini")
+ self.path("*.txt")
self.path("*.xml")
# include the entire shaders directory recursively
@@ -584,6 +585,9 @@ class Windows_x86_64_Manifest(ViewerManifest):
self.path("vivoxsdk_x64.dll")
self.path("ortp_x64.dll")
+ # SDL2
+ self.path("SDL2.dll")
+
# BugSplat
if self.args.get('bugsplat'):
self.path("BsSndRpt64.exe")
@@ -928,6 +932,7 @@ class Darwin_x86_64_Manifest(ViewerManifest):
with self.prefix(src=relpkgdir, dst=""):
self.path("libndofdev.dylib")
+ self.path("libSDL2-*.dylib")
with self.prefix(src_dst="cursors_mac"):
self.path("*.tif")
@@ -1406,7 +1411,7 @@ class Linux_x86_64_Manifest(LinuxManifest):
pkgdir = self.args['package_dir']
relpkgdir = os.path.join(pkgdir, "lib", "release")
- debpkgdir = os.path.join(pkgdir, "lib", "debug")
+ #debpkgdir = os.path.join(pkgdir, "lib", "debug")
with self.prefix(src=relpkgdir, dst="lib"):
self.path("libapr-1.so*")