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-rw-r--r--indra/llcommon/llmainthreadtask.h35
1 files changed, 2 insertions, 33 deletions
diff --git a/indra/llcommon/llmainthreadtask.h b/indra/llcommon/llmainthreadtask.h
index 2e0583d104..d509b687c0 100644
--- a/indra/llcommon/llmainthreadtask.h
+++ b/indra/llcommon/llmainthreadtask.h
@@ -15,11 +15,9 @@
#include "lleventtimer.h"
#include "llthread.h"
-#include "lockstatic.h"
#include "llmake.h"
#include <future>
#include <type_traits> // std::result_of
-#include <boost/signals2/dummy_mutex.hpp>
/**
* LLMainThreadTask provides a way to perform some task specifically on the
@@ -42,33 +40,17 @@
* will fulfill a future with its result. Meanwhile the requesting thread
* blocks on that future. As soon as it is set, the requesting thread wakes up
* with the task result.
- *
- * Under some circumstances it's necessary for the calling thread to hold a
- * lock until the task has been scheduled -- yet important to release the lock
- * while waiting for the result. If you pass a LockStatic<T> to dispatch(),
- * a secondary thread will unlock it before blocking on the future. (The main
- * thread simply holds the lock for the duration of the task.)
*/
class LLMainThreadTask
{
private:
// Don't instantiate this class -- use dispatch() instead.
LLMainThreadTask() {}
- // If our caller doesn't explicitly pass a LockStatic<something>, make a
- // fake one.
- struct Static
- {
- boost::signals2::dummy_mutex mMutex;
- };
- typedef llthread::LockStatic<Static> LockStatic;
public:
/// dispatch() is the only way to invoke this functionality.
- /// If you call it with a LockStatic<something>, dispatch() unlocks it
- /// before blocking for the result.
- template <typename Static, typename CALLABLE>
- static auto dispatch(llthread::LockStatic<Static>& lk, CALLABLE&& callable)
- -> decltype(callable())
+ template <typename CALLABLE>
+ static auto dispatch(CALLABLE&& callable) -> decltype(callable())
{
if (on_main_thread())
{
@@ -82,25 +64,12 @@ public:
// Once we enable C++17, we can use Class Template Argument
// Deduction. Until then, use llmake_heap().
auto* task = llmake_heap<Task>(std::forward<CALLABLE>(callable));
- // The moment we construct a new LLEventTimer subclass object, its
- // tick() method might get called. However, its tick() method
- // might depend on something locked by the passed LockStatic.
- // Unlock it so tick() can proceed.
- lk.unlock();
auto future = task->mTask.get_future();
// Now simply block on the future.
return future.get();
}
}
- /// You can call dispatch() without a LockStatic<something>.
- template <typename CALLABLE>
- static auto dispatch(CALLABLE&& callable) -> decltype(callable())
- {
- LockStatic lk;
- return dispatch(lk, std::forward<CALLABLE>(callable));
- }
-
private:
template <typename CALLABLE>
struct Task: public LLEventTimer