diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llcommon/CMakeLists.txt | 3 | ||||
-rw-r--r-- | indra/llcommon/tests/workqueue_test.cpp | 158 | ||||
-rw-r--r-- | indra/llcommon/threadsafeschedule.h | 1 | ||||
-rw-r--r-- | indra/llcommon/workqueue.cpp | 114 | ||||
-rw-r--r-- | indra/llcommon/workqueue.h | 325 |
5 files changed, 601 insertions, 0 deletions
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 5efcfabf24..a3dbb6d9d0 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -121,6 +121,7 @@ set(llcommon_SOURCE_FILES llworkerthread.cpp timing.cpp u64.cpp + workqueue.cpp StackWalker.cpp ) @@ -258,6 +259,7 @@ set(llcommon_HEADER_FILES timer.h tuple.h u64.h + workqueue.h StackWalker.h ) @@ -363,6 +365,7 @@ if (LL_TESTS) LL_ADD_INTEGRATION_TEST(stringize "" "${test_libs}") LL_ADD_INTEGRATION_TEST(threadsafeschedule "" "${test_libs}") LL_ADD_INTEGRATION_TEST(tuple "" "${test_libs}") + LL_ADD_INTEGRATION_TEST(workqueue "" "${test_libs}") ## llexception_test.cpp isn't a regression test, and doesn't need to be run ## every build. It's to help a developer make implementation choices about diff --git a/indra/llcommon/tests/workqueue_test.cpp b/indra/llcommon/tests/workqueue_test.cpp new file mode 100644 index 0000000000..ab1cae6c14 --- /dev/null +++ b/indra/llcommon/tests/workqueue_test.cpp @@ -0,0 +1,158 @@ +/** + * @file workqueue_test.cpp + * @author Nat Goodspeed + * @date 2021-10-07 + * @brief Test for workqueue. + * + * $LicenseInfo:firstyear=2021&license=viewerlgpl$ + * Copyright (c) 2021, Linden Research, Inc. + * $/LicenseInfo$ + */ + +// Precompiled header +#include "linden_common.h" +// associated header +#include "workqueue.h" +// STL headers +// std headers +#include <chrono> +#include <deque> +// external library headers +// other Linden headers +#include "../test/lltut.h" +#include "llcond.h" +#include "llstring.h" +#include "stringize.h" + +using namespace LL; +using namespace std::literals::chrono_literals; // ms suffix +using namespace std::literals::string_literals; // s suffix + +/***************************************************************************** +* TUT +*****************************************************************************/ +namespace tut +{ + struct workqueue_data + { + WorkQueue queue{"queue"}; + }; + typedef test_group<workqueue_data> workqueue_group; + typedef workqueue_group::object object; + workqueue_group workqueuegrp("workqueue"); + + template<> template<> + void object::test<1>() + { + set_test_name("name"); + ensure_equals("didn't capture name", queue.getKey(), "queue"); + ensure("not findable", WorkQueue::getInstance("queue") == queue.getWeak().lock()); + WorkQueue q2; + ensure("has no name", LLStringUtil::startsWith(q2.getKey(), "WorkQueue")); + } + + template<> template<> + void object::test<2>() + { + set_test_name("post"); + bool wasRun{ false }; + // We only get away with binding a simple bool because we're running + // the work on the same thread. + queue.post([&wasRun](){ wasRun = true; }); + queue.close(); + ensure("ran too soon", ! wasRun); + queue.runUntilClose(); + ensure("didn't run", wasRun); + } + + template<> template<> + void object::test<3>() + { + set_test_name("postEvery"); + // record of runs + using Shared = std::deque<WorkQueue::TimePoint>; + // This is an example of how to share data between the originator of + // postEvery(work) and the work item itself, since usually a WorkQueue + // is used to dispatch work to a different thread. Neither of them + // should call any of LLCond's wait methods: you don't want to stall + // either the worker thread or the originating thread (conventionally + // main). Use LLCond or a subclass even if all you want to do is + // signal the work item that it can quit; consider LLOneShotCond. + LLCond<Shared> data; + auto start = WorkQueue::TimePoint::clock::now(); + auto interval = 100ms; + queue.postEvery( + interval, + [&data, count = 0] + () mutable + { + // record the timestamp at which this instance is running + data.update_one( + [](Shared& data) + { + data.push_back(WorkQueue::TimePoint::clock::now()); + }); + // by the 3rd call, return false to stop + return (++count < 3); + }); + // no convenient way to close() our queue while we've got a + // postEvery() running, so run until we think we should have exhausted + // the iterations + queue.runFor(10*interval); + // Take a copy of the captured deque. + Shared result = data.get(); + ensure_equals("called wrong number of times", result.size(), 3); + // postEvery() assumes you want the first call to happen right away. + // Inject a fake start time that's (interval) earlier than that, to + // make our too early/too late tests uniform for all entries. + result.push_front(start - interval); + for (size_t i = 1; i < result.size(); ++i) + { + auto diff = (result[i] - result[i-1]); + try + { + ensure(STRINGIZE("call " << i << " too soon"), diff >= interval); + ensure(STRINGIZE("call " << i << " too late"), diff < interval*1.5); + } + catch (const tut::failure&) + { + auto interval_ms = interval / 1ms; + auto diff_ms = diff / 1ms; + std::cerr << "interval " << interval_ms + << "ms; diff " << diff_ms << "ms" << std::endl; + throw; + } + } + } + + template<> template<> + void object::test<4>() + { + set_test_name("postTo"); + WorkQueue main("main"); + auto qptr = WorkQueue::getInstance("queue"); + int result = 0; + main.postTo( + qptr, + [](){ return 17; }, + // Note that a postTo() *callback* can safely bind a reference to + // a variable on the invoking thread, because the callback is run + // on the invoking thread. + [&result](int i){ result = i; }); + // this should post the callback to main + qptr->runOne(); + // this should run the callback + main.runOne(); + ensure_equals("failed to run int callback", result, 17); + + std::string alpha; + // postTo() handles arbitrary return types + main.postTo( + qptr, + [](){ return "abc"s; }, + [&alpha](const std::string& s){ alpha = s; }); + qptr->runPending(); + main.runPending(); + ensure_equals("failed to run string callback", alpha, "abc"); + } +} // namespace tut diff --git a/indra/llcommon/threadsafeschedule.h b/indra/llcommon/threadsafeschedule.h index 0e70d30714..c8ad23532b 100644 --- a/indra/llcommon/threadsafeschedule.h +++ b/indra/llcommon/threadsafeschedule.h @@ -78,6 +78,7 @@ namespace LL enum pop_result { EMPTY=super::EMPTY, DONE=super::DONE, WAITING=super::WAITING, POPPED=super::POPPED }; public: + using Closed = LLThreadSafeQueueInterrupt; using TimePoint = ThreadSafeSchedulePrivate::TimePoint; using Clock = TimePoint::clock; diff --git a/indra/llcommon/workqueue.cpp b/indra/llcommon/workqueue.cpp new file mode 100644 index 0000000000..15e292fb43 --- /dev/null +++ b/indra/llcommon/workqueue.cpp @@ -0,0 +1,114 @@ +/** + * @file workqueue.cpp + * @author Nat Goodspeed + * @date 2021-10-06 + * @brief Implementation for WorkQueue. + * + * $LicenseInfo:firstyear=2021&license=viewerlgpl$ + * Copyright (c) 2021, Linden Research, Inc. + * $/LicenseInfo$ + */ + +// Precompiled header +#include "linden_common.h" +// associated header +#include "workqueue.h" +// STL headers +// std headers +// external library headers +// other Linden headers +#include "llerror.h" +#include "llexception.h" +#include "stringize.h" + +LL::WorkQueue::WorkQueue(const std::string& name): + super(makeName(name)) +{ + // TODO: register for "LLApp" events so we can implicitly close() on + // viewer shutdown. +} + +void LL::WorkQueue::close() +{ + mQueue.close(); +} + +void LL::WorkQueue::runUntilClose() +{ + try + { + for (;;) + { + callWork(mQueue.pop()); + } + } + catch (const Queue::Closed&) + { + } +} + +bool LL::WorkQueue::runPending() +{ + for (Work work; mQueue.tryPop(work); ) + { + callWork(work); + } + return ! mQueue.done(); +} + +bool LL::WorkQueue::runOne() +{ + Work work; + if (mQueue.tryPop(work)) + { + callWork(work); + } + return ! mQueue.done(); +} + +bool LL::WorkQueue::runUntil(const TimePoint& until) +{ + // Should we subtract some slop to allow for typical Work execution time? + // How much slop? + Work work; + while (TimePoint::clock::now() < until && mQueue.tryPopUntil(until, work)) + { + callWork(work); + } + return ! mQueue.done(); +} + +std::string LL::WorkQueue::makeName(const std::string& name) +{ + if (! name.empty()) + return name; + + static thread_local U32 discriminator = 0; + return STRINGIZE("WorkQueue" << discriminator++); +} + +void LL::WorkQueue::callWork(const Queue::DataTuple& work) +{ + // ThreadSafeSchedule::pop() always delivers a tuple, even when + // there's only one data field per item, as for us. + callWork(std::get<0>(work)); +} + +void LL::WorkQueue::callWork(const Work& work) +{ + try + { + work(); + } + catch (...) + { + // No matter what goes wrong with any individual work item, the worker + // thread must go on! Log our own instance name with the exception. + LOG_UNHANDLED_EXCEPTION(getKey()); + } +} + +void LL::WorkQueue::error(const std::string& msg) +{ + LL_ERRS("WorkQueue") << msg << LL_ENDL; +} diff --git a/indra/llcommon/workqueue.h b/indra/llcommon/workqueue.h new file mode 100644 index 0000000000..a52f7b0e26 --- /dev/null +++ b/indra/llcommon/workqueue.h @@ -0,0 +1,325 @@ +/** + * @file workqueue.h + * @author Nat Goodspeed + * @date 2021-09-30 + * @brief Queue used for inter-thread work passing. + * + * $LicenseInfo:firstyear=2021&license=viewerlgpl$ + * Copyright (c) 2021, Linden Research, Inc. + * $/LicenseInfo$ + */ + +#if ! defined(LL_WORKQUEUE_H) +#define LL_WORKQUEUE_H + +#include "llinstancetracker.h" +#include "threadsafeschedule.h" +#include <chrono> +#include <functional> // std::function +#include <queue> +#include <string> +#include <utility> // std::pair +#include <vector> + +namespace LL +{ + /** + * A typical WorkQueue has a string name that can be used to find it. + */ + class WorkQueue: public LLInstanceTracker<WorkQueue, std::string> + { + private: + using super = LLInstanceTracker<WorkQueue, std::string>; + + public: + using Work = std::function<void()>; + + private: + using Queue = ThreadSafeSchedule<Work>; + // helper for postEvery() + template <typename Rep, typename Period, typename CALLABLE> + class BackJack; + + public: + using TimePoint = Queue::TimePoint; + using TimedWork = Queue::TimeTuple; + using Closed = Queue::Closed; + + /** + * You may omit the WorkQueue name, in which case a unique name is + * synthesized; for practical purposes that makes it anonymous. + */ + WorkQueue(const std::string& name = std::string()); + + /** + * Since the point of WorkQueue is to pass work to some other worker + * thread(s) asynchronously, it's important that the WorkQueue continue + * to exist until the worker thread(s) have drained it. To communicate + * that it's time for them to quit, close() the queue. + */ + void close(); + + /*---------------------- fire and forget API -----------------------*/ + + /// fire-and-forget, but at a particular (future?) time + template <typename CALLABLE> + void post(const TimePoint& time, CALLABLE&& callable) + { + // Defer reifying an arbitrary CALLABLE until we hit this method. + // All other methods should accept CALLABLEs of arbitrary type to + // avoid multiple levels of std::function indirection. + mQueue.push(TimedWork(time, std::move(callable))); + } + + /// fire-and-forget + template <typename CALLABLE> + void post(CALLABLE&& callable) + { + // We use TimePoint::clock::now() instead of TimePoint's + // representation of the epoch because this WorkQueue may contain + // a mix of past-due TimedWork items and TimedWork items scheduled + // for the future. Sift this new item into the correct place. + post(TimePoint::clock::now(), std::move(callable)); + } + + /** + * Launch a callable returning bool that will trigger repeatedly at + * specified interval, until the callable returns false. + * + * If you need to signal that callable from outside, DO NOT bind a + * reference to a simple bool! That's not thread-safe. Instead, bind + * an LLCond variant, e.g. LLOneShotCond or LLBoolCond. + */ + template <typename Rep, typename Period, typename CALLABLE> + void postEvery(const std::chrono::duration<Rep, Period>& interval, + CALLABLE&& callable); + + /*------------------------- handshake API --------------------------*/ + + /** + * Post work to another WorkQueue to be run at a specified time, + * requesting a specific callback to be run on this WorkQueue on + * completion. + * + * Returns true if able to post, false if the other WorkQueue is + * inaccessible. + */ + template <typename CALLABLE, typename CALLBACK> + bool postTo(std::weak_ptr<WorkQueue> target, + const TimePoint& time, CALLABLE&& callable, CALLBACK&& callback) + { + // We're being asked to post to the WorkQueue at target. + // target is a weak_ptr: have to lock it to check it. + auto tptr = target.lock(); + if (! tptr) + // can't post() if the target WorkQueue has been destroyed + return false; + + // Here we believe target WorkQueue still exists. Post to it a + // lambda that packages our callable, our callback and a weak_ptr + // to this originating WorkQueue. + tptr->post( + time, + [reply = super::getWeak(), + callable = std::move(callable), + callback = std::move(callback)] + () + { + // Call the callable in any case -- but to minimize + // copying the result, immediately bind it into a reply + // lambda. The reply lambda also binds the original + // callback, so that when we, the originating WorkQueue, + // finally receive and process the reply lambda, we'll + // call the bound callback with the bound result -- on the + // same thread that originally called postTo(). + auto rlambda = + [result = callable(), + callback = std::move(callback)] + () + { callback(std::move(result)); }; + // Check if this originating WorkQueue still exists. + // Remember, the outer lambda is now running on a thread + // servicing the target WorkQueue, and real time has + // elapsed since postTo()'s tptr->post() call. + // reply is a weak_ptr: have to lock it to check it. + auto rptr = reply.lock(); + if (rptr) + { + // Only post reply lambda if the originating WorkQueue + // still exists. If not -- who would we tell? Log it? + try + { + rptr->post(std::move(rlambda)); + } + catch (const Closed&) + { + // Originating WorkQueue might still exist, but + // might be Closed. Same thing: just discard the + // callback. + } + } + }); + // looks like we were able to post() + return true; + } + + /** + * Post work to another WorkQueue, requesting a specific callback to + * be run on this WorkQueue on completion. + * + * Returns true if able to post, false if the other WorkQueue is + * inaccessible. + */ + template <typename CALLABLE, typename CALLBACK> + bool postTo(std::weak_ptr<WorkQueue> target, + CALLABLE&& callable, CALLBACK&& callback) + { + return postTo(target, TimePoint::clock::now(), std::move(callable), std::move(callback)); + } + + /*--------------------------- worker API ---------------------------*/ + + /** + * runUntilClose() pulls TimedWork items off this WorkQueue until the + * queue is closed, at which point it returns. This would be the + * typical entry point for a simple worker thread. + */ + void runUntilClose(); + + /** + * runPending() runs all TimedWork items that are ready to run. It + * returns true if the queue remains open, false if the queue has been + * closed. This could be used by a thread whose primary purpose is to + * serve the queue, but also wants to do other things with its idle time. + */ + bool runPending(); + + /** + * runOne() runs at most one ready TimedWork item -- zero if none are + * ready. It returns true if the queue remains open, false if the + * queue has been closed. + */ + bool runOne(); + + /** + * runFor() runs a subset of ready TimedWork items, until the + * timeslice has been exceeded. It returns true if the queue remains + * open, false if the queue has been closed. This could be used by a + * busy main thread to lend a bounded few CPU cycles to this WorkQueue + * without risking the WorkQueue blowing out the length of any one + * frame. + */ + template <typename Rep, typename Period> + bool runFor(const std::chrono::duration<Rep, Period>& timeslice) + { + return runUntil(TimePoint::clock::now() + timeslice); + } + + /** + * runUntil() is just like runFor(), only with a specific end time + * instead of a timeslice duration. + */ + bool runUntil(const TimePoint& until); + + private: + static void error(const std::string& msg); + static std::string makeName(const std::string& name); + void callWork(const Queue::DataTuple& work); + void callWork(const Work& work); + Queue mQueue; + }; + + /** + * BackJack is, in effect, a hand-rolled lambda, binding a WorkQueue, a + * CALLABLE that returns bool, a TimePoint and an interval at which to + * relaunch it. As long as the callable continues returning true, BackJack + * keeps resubmitting it to the target WorkQueue. + */ + // Why is BackJack a class and not a lambda? Because, unlike a lambda, a + // class method gets its own 'this' pointer -- which we need to resubmit + // the whole BackJack callable. + template <typename Rep, typename Period, typename CALLABLE> + class WorkQueue::BackJack + { + public: + // bind the desired data + BackJack(std::weak_ptr<WorkQueue> target, + const WorkQueue::TimePoint& start, + const std::chrono::duration<Rep, Period>& interval, + CALLABLE&& callable): + mTarget(target), + mStart(start), + mInterval(interval), + mCallable(std::move(callable)) + {} + + // Call by target WorkQueue -- note that although WE require a + // callable returning bool, WorkQueue wants a void callable. We + // consume the bool. + void operator()() + { + // If mCallable() throws an exception, don't catch it here: if it + // throws once, it's likely to throw every time, so it's a waste + // of time to arrange to call it again. + if (mCallable()) + { + // Modify mStart to the new start time we desire. If we simply + // added mInterval to now, we'd get actual timings of + // (mInterval + slop), where 'slop' is the latency between the + // previous mStart and the WorkQueue actually calling us. + // Instead, add mInterval to mStart so that at least we + // register our intent to fire at exact mIntervals. + mStart += mInterval; + + // We're being called at this moment by the target WorkQueue. + // Assume it still exists, rather than checking the result of + // lock(). + // Resubmit the whole *this callable: that's why we're a class + // rather than a lambda. Allow moving *this so we can carry a + // move-only callable; but naturally this statement must be + // the last time we reference this instance, which may become + // moved-from. + try + { + mTarget.lock()->post(mStart, std::move(*this)); + } + catch (const Closed&) + { + // Once this queue is closed, oh well, just stop + } + } + } + + private: + std::weak_ptr<WorkQueue> mTarget; + WorkQueue::TimePoint mStart; + std::chrono::duration<Rep, Period> mInterval; + CALLABLE mCallable; + }; + + template <typename Rep, typename Period, typename CALLABLE> + void WorkQueue::postEvery(const std::chrono::duration<Rep, Period>& interval, + CALLABLE&& callable) + { + if (interval.count() <= 0) + { + // It's essential that postEvery() be called with a positive + // interval, since each call to BackJack posts another instance of + // itself at (start + interval) and we order by target time. A + // zero or negative interval would result in that BackJack + // instance going to the head of the queue every time, immediately + // ready to run. Effectively that would produce an infinite loop, + // a denial of service on this WorkQueue. + error("postEvery(interval) may not be 0"); + } + // Instantiate and post a suitable BackJack, binding a weak_ptr to + // self, the current time, the desired interval and the desired + // callable. + post( + BackJack<Rep, Period, CALLABLE>( + getWeak(), TimePoint::clock::now(), interval, std::move(callable))); + } + +} // namespace LL + +#endif /* ! defined(LL_WORKQUEUE_H) */ |