diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 8 | ||||
| -rw-r--r-- | indra/newview/pipeline.cpp | 19 | 
2 files changed, 19 insertions, 8 deletions
| diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index aa426cd785..5f9e623b4c 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -337,7 +337,8 @@ void LLDrawPoolWater::render(S32 pass)  // for low end hardware  void LLDrawPoolWater::renderOpaqueLegacyWater()  { -	LLVOSky *voskyp = gSky.mVOSkyp; +    LL_PROFILE_ZONE_SCOPED; +    LLVOSky *voskyp = gSky.mVOSkyp;  	LLGLSLShader* shader = NULL;  	if (LLGLSLShader::sNoFixedFunction) @@ -444,6 +445,7 @@ void LLDrawPoolWater::renderOpaqueLegacyWater()  void LLDrawPoolWater::renderReflection(LLFace* face)  { +    LL_PROFILE_ZONE_SCOPED;  	LLVOSky *voskyp = gSky.mVOSkyp;  	if (!voskyp) @@ -472,6 +474,7 @@ void LLDrawPoolWater::renderReflection(LLFace* face)  void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& light_diffuse, const LLVector3& light_dir, F32 light_exp)  { +    LL_PROFILE_ZONE_SCOPED;      F32  water_height  = LLEnvironment::instance().getWaterHeight();       F32  camera_height = LLViewerCamera::getInstance()->getOrigin().mV[2];      F32  eyedepth      = camera_height - water_height; @@ -680,7 +683,8 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li  void LLDrawPoolWater::shade()  { -	if (!deferred_render) +    LL_PROFILE_ZONE_SCOPED; +    if (!deferred_render)  	{  		gGL.setColorMask(true, true);  	} diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6ed6e20b03..ed68cc7f32 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1231,7 +1231,8 @@ void LLPipeline::releaseShadowTargets()  void LLPipeline::createGLBuffers()  { -	stop_glerror(); +    LL_PROFILE_ZONE_SCOPED; +    stop_glerror();  	assertInitialized();  	updateRenderDeferred(); @@ -1384,7 +1385,7 @@ void LLPipeline::restoreGL()  			if (part)  			{  				part->restoreGL(); -			} +		}  		}  	}  } @@ -2629,7 +2630,8 @@ void LLPipeline::doOcclusion(LLCamera& camera, LLRenderTarget& source, LLRenderT  void LLPipeline::doOcclusion(LLCamera& camera)  { -	if (LLPipeline::sUseOcclusion > 1 && !LLSpatialPartition::sTeleportRequested &&  +    LL_PROFILE_ZONE_SCOPED; +    if (LLPipeline::sUseOcclusion > 1 && !LLSpatialPartition::sTeleportRequested &&  		(sCull->hasOcclusionGroups() || LLVOCachePartition::sNeedsOcclusionCheck))  	{  		LLVertexBuffer::unbind(); @@ -3422,7 +3424,8 @@ void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)  void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera, BOOL fov_changed)  { -	if (bridge->getSpatialGroup()->changeLOD() || fov_changed) +    LL_PROFILE_ZONE_SCOPED; +    if (bridge->getSpatialGroup()->changeLOD() || fov_changed)  	{  		bool force_update = false;  		bridge->updateDistance(camera, force_update); @@ -3431,7 +3434,8 @@ void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera, BOOL fov_c  void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera)  { -	if (!drawablep +    LL_PROFILE_ZONE_SCOPED; +    if (!drawablep  		|| drawablep->isDead()   		|| !hasRenderType(drawablep->getRenderType()))  	{ @@ -4708,7 +4712,8 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera, bool do_occlusion)  void LLPipeline::renderGeomShadow(LLCamera& camera)  { -	U32 cur_type = 0; +    LL_PROFILE_ZONE_SCOPED; +    U32 cur_type = 0;  	LLGLEnable cull(GL_CULL_FACE); @@ -8388,6 +8393,7 @@ static LLTrace::BlockTimerStatHandle FTM_DEFERRED_LIGHTING("Deferred Lighting");  void LLPipeline::renderDeferredLighting(LLRenderTarget *screen_target)  { +    LL_PROFILE_ZONE_SCOPED;      if (!sCull)      {          return; @@ -9200,6 +9206,7 @@ inline float sgn(float a)  void LLPipeline::generateWaterReflection(LLCamera& camera_in)  { +    LL_PROFILE_ZONE_SCOPED;      if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)      {          bool skip_avatar_update = false; | 
