summaryrefslogtreecommitdiff
path: root/indra
diff options
context:
space:
mode:
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/app_settings/settings.xml2
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/moonF.glsl3
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/moonV.glsl3
-rw-r--r--indra/newview/llfloaterfixedenvironment.cpp4
-rw-r--r--indra/newview/llinventorybridge.cpp18
-rw-r--r--indra/newview/llmaterialeditor.cpp24
-rw-r--r--indra/newview/llreflectionmapmanager.cpp23
-rw-r--r--indra/newview/lltexturefetch.cpp4
-rw-r--r--indra/newview/lltooldraganddrop.cpp235
-rw-r--r--indra/newview/lltooldraganddrop.h19
-rw-r--r--indra/newview/lltoolpie.cpp6
-rw-r--r--indra/newview/llviewermenu.cpp6
-rw-r--r--indra/newview/pipeline.h3
-rw-r--r--indra/newview/skins/default/xui/en/menu_inventory.xml236
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml10
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml16
16 files changed, 495 insertions, 117 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 5d8d4b199c..75c78d1ace 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -9543,7 +9543,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <real>-0.004</real>
+ <real>-0.002</real>
</map>
<key>RenderShadowOffset</key>
<map>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
index f3e7b2ee72..183354b9bd 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/moonF.glsl
@@ -57,5 +57,8 @@ void main()
frag_data[1] = vec4(0.0);
frag_data[2] = vec4(0.0, 0.0, 0.0, GBUFFER_FLAG_HAS_ATMOS);
frag_data[3] = vec4(c.rgb, c.a);
+
+ // Added and commented out for a ground truth. Do not uncomment - Geenz
+ //gl_FragDepth = 0.999985f;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl
index 032245a01c..c2a1dccb33 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/moonV.glsl
@@ -39,7 +39,8 @@ void main()
vec4 pos = (modelview_projection_matrix * vert);
// smash to *almost* far clip plane -- stars are still behind
- pos.z = pos.w*0.999999;
+ // SL-19283 - finagle the moon position to be between clouds and stars.
+ pos.z = pos.w*0.999991;
gl_Position = pos;
vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
diff --git a/indra/newview/llfloaterfixedenvironment.cpp b/indra/newview/llfloaterfixedenvironment.cpp
index bb6584302d..8e28fd6234 100644
--- a/indra/newview/llfloaterfixedenvironment.cpp
+++ b/indra/newview/llfloaterfixedenvironment.cpp
@@ -184,7 +184,9 @@ void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::p
LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_INSTANT);
// teach user about HDR settings
- if (mSettings && ((LLSettingsSky*)mSettings.get())->canAutoAdjust())
+ if (mSettings
+ && mSettings->getSettingsType() == "sky"
+ && ((LLSettingsSky*)mSettings.get())->canAutoAdjust())
{
LLNotificationsUtil::add("AutoAdjustHDRSky");
}
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 22dd884b91..cb5316ddf4 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -765,7 +765,7 @@ void hide_context_entries(LLMenuGL& menu,
// descend into split menus:
LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(menu_item);
- if ((name == "More") && branchp)
+ if (((name == "More") || (name == "create_new")) && branchp)
{
hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
}
@@ -820,7 +820,7 @@ void hide_context_entries(LLMenuGL& menu,
// so that some other UI element from multi-select doesn't later set this invisible.
menu_item->pushVisible(TRUE);
- bool enabled = (menu_item->getEnabled() == TRUE);
+ bool enabled = true;
for (itor2 = disabled_entries.begin(); enabled && (itor2 != disabled_entries.end()); ++itor2)
{
enabled &= (*itor2 != name);
@@ -4282,6 +4282,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items
disabled_items.push_back(std::string("New Folder"));
disabled_items.push_back(std::string("upload_def"));
+ disabled_items.push_back(std::string("create_new"));
}
if (favorites == mUUID)
{
@@ -4304,6 +4305,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items
{
disabled_items.push_back(std::string("New Folder"));
disabled_items.push_back(std::string("upload_def"));
+ disabled_items.push_back(std::string("create_new"));
}
if (marketplace_listings_id == mUUID)
{
@@ -4367,6 +4369,18 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items
if (!isMarketplaceListingsFolder())
{
items.push_back(std::string("upload_def"));
+ items.push_back(std::string("create_new"));
+ items.push_back(std::string("New Script"));
+ items.push_back(std::string("New Note"));
+ items.push_back(std::string("New Gesture"));
+ items.push_back(std::string("New Material"));
+ items.push_back(std::string("New Clothes"));
+ items.push_back(std::string("New Body Parts"));
+ items.push_back(std::string("New Settings"));
+ if (!LLEnvironment::instance().isInventoryEnabled())
+ {
+ disabled_items.push_back("New Settings");
+ }
}
if (menu_items_added)
{
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 6b70b40860..7a65231a2d 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -3199,7 +3199,11 @@ S32 LLMaterialEditor::saveTextures()
{
mUploadingTexturesCount++;
work_count++;
- saveTexture(mBaseColorJ2C, mBaseColorName, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response)
+
+ // For ease of inventory management, we prepend the material name.
+ std::string name = mMaterialName + ": " + mBaseColorName;
+
+ saveTexture(mBaseColorJ2C, name, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response)
{
LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key);
if (me)
@@ -3237,7 +3241,11 @@ S32 LLMaterialEditor::saveTextures()
{
mUploadingTexturesCount++;
work_count++;
- saveTexture(mNormalJ2C, mNormalName, mNormalTextureUploadId, [key](LLUUID newAssetId, LLSD response)
+
+ // For ease of inventory management, we prepend the material name.
+ std::string name = mMaterialName + ": " + mNormalName;
+
+ saveTexture(mNormalJ2C, name, mNormalTextureUploadId, [key](LLUUID newAssetId, LLSD response)
{
LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key);
if (me)
@@ -3275,7 +3283,11 @@ S32 LLMaterialEditor::saveTextures()
{
mUploadingTexturesCount++;
work_count++;
- saveTexture(mMetallicRoughnessJ2C, mMetallicRoughnessName, mMetallicTextureUploadId, [key](LLUUID newAssetId, LLSD response)
+
+ // For ease of inventory management, we prepend the material name.
+ std::string name = mMaterialName + ": " + mMetallicRoughnessName;
+
+ saveTexture(mMetallicRoughnessJ2C, name, mMetallicTextureUploadId, [key](LLUUID newAssetId, LLSD response)
{
LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key);
if (me)
@@ -3314,7 +3326,11 @@ S32 LLMaterialEditor::saveTextures()
{
mUploadingTexturesCount++;
work_count++;
- saveTexture(mEmissiveJ2C, mEmissiveName, mEmissiveTextureUploadId, [key](LLUUID newAssetId, LLSD response)
+
+ // For ease of inventory management, we prepend the material name.
+ std::string name = mMaterialName + ": " + mEmissiveName;
+
+ saveTexture(mEmissiveJ2C, name, mEmissiveTextureUploadId, [key](LLUUID newAssetId, LLSD response)
{
LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", LLSD(key));
if (me)
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp
index 04a0be982a..63951be828 100644
--- a/indra/newview/llreflectionmapmanager.cpp
+++ b/indra/newview/llreflectionmapmanager.cpp
@@ -39,6 +39,8 @@
extern BOOL gCubeSnapshot;
extern BOOL gTeleportDisplay;
+static U32 sUpdateCount = 0;
+
// get the next highest power of two of v (or v if v is already a power of two)
//defined in llvertexbuffer.cpp
extern U32 nhpo2(U32 v);
@@ -91,7 +93,7 @@ static bool check_priority(LLReflectionMap* a, LLReflectionMap* b)
return false;
}
else if (b->mCubeIndex == -1)
- { // certainly higher priority than b
+ { // b is not a candidate for updating, a is higher priority by default
return true;
}
else if (!a->mComplete && !b->mComplete)
@@ -103,7 +105,13 @@ static bool check_priority(LLReflectionMap* a, LLReflectionMap* b)
return update_score(a) > update_score(b);
}
- // one of these probes is not complete, if b is complete, a is higher priority
+ // a or b is not complete,
+ if (sUpdateCount % 3 == 0)
+ { // every third update, allow complete probes to cut in line in front of non-complete probes to avoid spammy probe generators from deadlocking scheduler (SL-20258))
+ return !b->mComplete;
+ }
+
+ // prioritize incomplete probe
return b->mComplete;
}
@@ -351,6 +359,7 @@ void LLReflectionMapManager::update()
probe->autoAdjustOrigin();
+ sUpdateCount++;
mUpdatingProbe = probe;
doProbeUpdate();
}
@@ -537,8 +546,14 @@ void LLReflectionMapManager::doProbeUpdate()
updateProbeFace(mUpdatingProbe, mUpdatingFace);
+ bool debug_updates = gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PROBE_UPDATES) && mUpdatingProbe->mViewerObject;
+
if (++mUpdatingFace == 6)
{
+ if (debug_updates)
+ {
+ mUpdatingProbe->mViewerObject->setDebugText(llformat("%.1f", (F32)gFrameTimeSeconds), LLColor4(1, 1, 1, 1));
+ }
updateNeighbors(mUpdatingProbe);
mUpdatingFace = 0;
if (isRadiancePass())
@@ -552,6 +567,10 @@ void LLReflectionMapManager::doProbeUpdate()
mRadiancePass = true;
}
}
+ else if (debug_updates)
+ {
+ mUpdatingProbe->mViewerObject->setDebugText(llformat("%.1f", (F32)gFrameTimeSeconds), LLColor4(1, 1, 0, 1));
+ }
}
// Do the reflection map update render passes.
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index e669393dba..38c9b3717d 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -1379,7 +1379,9 @@ bool LLTextureFetchWorker::doWork(S32 param)
//
// If it looks like we're busy, keep this request here.
// Otherwise, advance into the HTTP states.
- if (mFetcher->getHttpWaitersCount() || ! acquireHttpSemaphore())
+
+ if (!mHttpHasResource && // sometimes we get into this state when we already have an http resource, go ahead and send the request in that case
+ (mFetcher->getHttpWaitersCount() || ! acquireHttpSemaphore()))
{
setState(WAIT_HTTP_RESOURCE2);
mFetcher->addHttpWaiter(this->mID);
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index f1813c9d17..97be78df77 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -1114,6 +1114,54 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
hit_obj->sendTEUpdate();
}
+void LLToolDragAndDrop::dropMaterial(LLViewerObject* hit_obj,
+ S32 hit_face,
+ LLInventoryItem* item,
+ LLToolDragAndDrop::ESource source,
+ const LLUUID& src_id,
+ bool all_faces)
+{
+ LLSelectNode* nodep = nullptr;
+ if (hit_obj->isSelected())
+ {
+ // update object's saved materials
+ nodep = LLSelectMgr::getInstance()->getSelection()->findNode(hit_obj);
+ }
+
+ // If user dropped a material onto face it implies
+ // applying texture now without cancel, save to selection
+ if (all_faces)
+ {
+ dropMaterialAllFaces(hit_obj, item, source, src_id);
+
+ if (nodep)
+ {
+ uuid_vec_t material_ids;
+ gltf_materials_vec_t override_materials;
+ S32 num_faces = hit_obj->getNumTEs();
+ for (S32 face = 0; face < num_faces; face++)
+ {
+ material_ids.push_back(hit_obj->getRenderMaterialID(face));
+ override_materials.push_back(nullptr);
+ }
+ nodep->saveGLTFMaterials(material_ids, override_materials);
+ }
+ }
+ else
+ {
+ dropMaterialOneFace(hit_obj, hit_face, item, source, src_id);
+
+ // If user dropped a material onto face it implies
+ // applying texture now without cancel, save to selection
+ if (nodep
+ && gFloaterTools->getVisible()
+ && nodep->mSavedGLTFMaterialIds.size() > hit_face)
+ {
+ nodep->mSavedGLTFMaterialIds[hit_face] = hit_obj->getRenderMaterialID(hit_face);
+ nodep->mSavedGLTFOverrideMaterials[hit_face] = nullptr;
+ }
+ }
+}
void LLToolDragAndDrop::dropMaterialOneFace(LLViewerObject* hit_obj,
S32 hit_face,
@@ -1219,6 +1267,71 @@ void LLToolDragAndDrop::dropTextureOneFaceAvatar(LLVOAvatar* avatar, S32 hit_fac
avatar->userSetOptionalTE( hit_face, image);
}
*/
+void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
+ S32 hit_face,
+ LLInventoryItem* item,
+ ESource source,
+ const LLUUID& src_id,
+ bool all_faces,
+ S32 tex_channel)
+{
+ LLSelectNode* nodep = nullptr;
+ if (hit_obj->isSelected())
+ {
+ // update object's saved textures
+ nodep = LLSelectMgr::getInstance()->getSelection()->findNode(hit_obj);
+ }
+
+ if (all_faces)
+ {
+ dropTextureAllFaces(hit_obj, item, source, src_id);
+
+ // If user dropped a texture onto face it implies
+ // applying texture now without cancel, save to selection
+ if (nodep)
+ {
+ uuid_vec_t texture_ids;
+ S32 num_faces = hit_obj->getNumTEs();
+ for (S32 face = 0; face < num_faces; face++)
+ {
+ LLViewerTexture* tex = hit_obj->getTEImage(face);
+ if (tex != nullptr)
+ {
+ texture_ids.push_back(tex->getID());
+ }
+ else
+ {
+ texture_ids.push_back(LLUUID::null);
+ }
+ }
+ nodep->saveTextures(texture_ids);
+ }
+ }
+ else
+ {
+ dropTextureOneFace(hit_obj, hit_face, item, source, src_id);
+
+ // If user dropped a texture onto face it implies
+ // applying texture now without cancel, save to selection
+ LLPanelFace* panel_face = gFloaterTools->getPanelFace();
+ if (nodep
+ && gFloaterTools->getVisible()
+ && panel_face
+ && panel_face->getTextureDropChannel() == 0 /*texture*/
+ && nodep->mSavedTextures.size() > hit_face)
+ {
+ LLViewerTexture* tex = hit_obj->getTEImage(hit_face);
+ if (tex != nullptr)
+ {
+ nodep->mSavedTextures[hit_face] = tex->getID();
+ }
+ else
+ {
+ nodep->mSavedTextures[hit_face] = LLUUID::null;
+ }
+ }
+ }
+}
void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
S32 hit_face,
@@ -2128,104 +2241,48 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
{
if (cargo_type == DAD_TEXTURE)
{
- LLSelectNode *nodep = nullptr;
- if (obj->isSelected())
+ bool all_faces = mask & MASK_SHIFT;
+ if (item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
{
- // update object's saved textures
- nodep = LLSelectMgr::getInstance()->getSelection()->findNode(obj);
+ dropTexture(obj, face, item, mSource, mSourceID, all_faces);
+ }
+ else
+ {
+ ESource source = mSource;
+ LLUUID source_id = mSourceID;
+ LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces](const LLSD& notification, const LLSD& response)
+ {
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ // if Cancel pressed
+ if (option == 1)
+ {
+ return;
+ }
+ dropTexture(obj, face, item, source, source_id, all_faces);
+ });
}
-
- if((mask & MASK_SHIFT))
- {
- dropTextureAllFaces(obj, item, mSource, mSourceID);
-
- // If user dropped a texture onto face it implies
- // applying texture now without cancel, save to selection
- if (nodep)
- {
- uuid_vec_t texture_ids;
- S32 num_faces = obj->getNumTEs();
- for (S32 face = 0; face < num_faces; face++)
- {
- LLViewerTexture *tex = obj->getTEImage(face);
- if (tex != nullptr)
- {
- texture_ids.push_back(tex->getID());
- }
- else
- {
- texture_ids.push_back(LLUUID::null);
- }
- }
- nodep->saveTextures(texture_ids);
- }
- }
- else
- {
- dropTextureOneFace(obj, face, item, mSource, mSourceID);
-
- // If user dropped a texture onto face it implies
- // applying texture now without cancel, save to selection
- LLPanelFace* panel_face = gFloaterTools->getPanelFace();
- if (nodep
- && gFloaterTools->getVisible()
- && panel_face
- && panel_face->getTextureDropChannel() == 0 /*texture*/
- && nodep->mSavedGLTFMaterialIds.size() > face)
- {
- LLViewerTexture *tex = obj->getTEImage(face);
- if (tex != nullptr)
- {
- nodep->mSavedTextures[face] = tex->getID();
- }
- else
- {
- nodep->mSavedTextures[face] = LLUUID::null;
- }
- }
- }
}
else if (cargo_type == DAD_MATERIAL)
{
- LLSelectNode *nodep = nullptr;
- if (obj->isSelected())
- {
- // update object's saved materials
- nodep = LLSelectMgr::getInstance()->getSelection()->findNode(obj);
- }
-
- // If user dropped a material onto face it implies
- // applying texture now without cancel, save to selection
- if ((mask & MASK_SHIFT))
+ bool all_faces = mask & MASK_SHIFT;
+ if (item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
{
- dropMaterialAllFaces(obj, item, mSource, mSourceID);
-
- if (nodep)
- {
- uuid_vec_t material_ids;
- gltf_materials_vec_t override_materials;
- S32 num_faces = obj->getNumTEs();
- for (S32 face = 0; face < num_faces; face++)
- {
- material_ids.push_back(obj->getRenderMaterialID(face));
- override_materials.push_back(nullptr);
- }
- nodep->saveGLTFMaterials(material_ids, override_materials);
- }
+ dropMaterial(obj, face, item, mSource, mSourceID, all_faces);
}
else
{
- dropMaterialOneFace(obj, face, item, mSource, mSourceID);
-
- // If user dropped a material onto face it implies
- // applying texture now without cancel, save to selection
- if (nodep
- && gFloaterTools->getVisible()
- && nodep->mSavedGLTFMaterialIds.size() > face)
- {
- nodep->mSavedGLTFMaterialIds[face] = obj->getRenderMaterialID(face);
- nodep->mSavedGLTFOverrideMaterials[face] = nullptr;
- }
+ ESource source = mSource;
+ LLUUID source_id = mSourceID;
+ LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces](const LLSD& notification, const LLSD& response)
+ {
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ // if Cancel pressed
+ if (option == 1)
+ {
+ return;
+ }
+ dropMaterial(obj, face, item, source, source_id, all_faces);
+ });
}
}
else if (cargo_type == DAD_MESH)
diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h
index bf35840964..7bdd2d1a49 100644
--- a/indra/newview/lltooldraganddrop.h
+++ b/indra/newview/lltooldraganddrop.h
@@ -243,7 +243,15 @@ public:
BOOL active,
ESource source,
const LLUUID& src_id);
- static void dropTextureOneFace(LLViewerObject* hit_obj, S32 hit_face,
+ static void dropTexture(LLViewerObject* hit_obj,
+ S32 hit_face,
+ LLInventoryItem* item,
+ ESource source,
+ const LLUUID& src_id,
+ bool all_faces,
+ S32 tex_channel = -1);
+ static void dropTextureOneFace(LLViewerObject* hit_obj,
+ S32 hit_face,
LLInventoryItem* item,
ESource source,
const LLUUID& src_id,
@@ -252,7 +260,14 @@ public:
LLInventoryItem* item,
ESource source,
const LLUUID& src_id);
- static void dropMaterialOneFace(LLViewerObject* hit_obj, S32 hit_face,
+ static void dropMaterial(LLViewerObject* hit_obj,
+ S32 hit_face,
+ LLInventoryItem* item,
+ ESource source,
+ const LLUUID& src_id,
+ bool all_faces);
+ static void dropMaterialOneFace(LLViewerObject* hit_obj,
+ S32 hit_face,
LLInventoryItem* item,
ESource source,
const LLUUID& src_id);
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index 935d61f7ea..83a707472e 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -128,11 +128,9 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask)
// left mouse down always picks transparent (but see handleMouseUp).
// Also see LLToolPie::handleHover() - priorities are a bit different there.
// Todo: we need a more consistent set of rules to work with
- if (transp_object == visible_object || !visible_object)
+ if (transp_object == visible_object || !visible_object ||
+ !transp_object) // avoid potential for null dereference below, don't make assumptions about behavior of pickImmediate
{
- // Note: if transparent object is null, then visible object is also null
- // since transparent pick includes non-tranpsarent one.
- // !transparent_object check will be covered by transparent_object == visible_object.
mPick = transparent_pick;
}
else
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 3708ad82e8..553eaaf9b2 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -1089,7 +1089,11 @@ U64 info_display_from_string(std::string info_display)
}
else if ("reflection probes" == info_display)
{
- return LLPipeline::RENDER_DEBUG_REFLECTION_PROBES;
+ return LLPipeline::RENDER_DEBUG_REFLECTION_PROBES;
+ }
+ else if ("probe updates" == info_display)
+ {
+ return LLPipeline::RENDER_DEBUG_PROBE_UPDATES;
}
else
{
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index d4c6432e55..6e4c9c7a97 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -605,7 +605,8 @@ public:
RENDER_DEBUG_TEXEL_DENSITY = 0x40000000,
RENDER_DEBUG_TRIANGLE_COUNT = 0x80000000,
RENDER_DEBUG_IMPOSTORS = 0x100000000,
- RENDER_DEBUG_REFLECTION_PROBES = 0x200000000
+ RENDER_DEBUG_REFLECTION_PROBES = 0x200000000,
+ RENDER_DEBUG_PROBE_UPDATES = 0x400000000
};
public:
diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml
index 1907dc2438..3a8f360e2d 100644
--- a/indra/newview/skins/default/xui/en/menu_inventory.xml
+++ b/indra/newview/skins/default/xui/en/menu_inventory.xml
@@ -144,14 +144,6 @@
parameter="rename" />
</menu_item_call>
<menu_item_call
- label="New Folder"
- layout="topleft"
- name="New Folder">
- <menu_item_call.on_click
- function="Inventory.DoCreate"
- parameter="category" />
- </menu_item_call>
- <menu_item_call
label="New Outfit"
layout="topleft"
name="New Outfit">
@@ -699,6 +691,234 @@
<menu_item_separator
layout="topleft"
name="Subfolder Separator" />
+ <menu
+ label="Create new"
+ layout="topleft"
+ name="create_new">
+ <menu_item_call
+ label="New Folder"
+ layout="topleft"
+ name="New Folder">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="category" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Script"
+ layout="topleft"
+ name="New Script">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="lsl" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Notecard"
+ layout="topleft"
+ name="New Note">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="notecard" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gesture"
+ layout="topleft"
+ name="New Gesture">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gesture" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Material"
+ layout="topleft"
+ name="New Material">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="material" />
+ <menu_item_call.on_enable
+ function="Inventory.MaterialsEnabled" />
+ </menu_item_call>
+ <menu
+ label="New Clothes"
+ layout="topleft"
+ name="New Clothes">
+ <menu_item_call
+ label="New Shirt"
+ layout="topleft"
+ name="New Shirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Pants"
+ layout="topleft"
+ name="New Pants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="pants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Shoes"
+ layout="topleft"
+ name="New Shoes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shoes" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Socks"
+ layout="topleft"
+ name="New Socks">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="socks" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Jacket"
+ layout="topleft"
+ name="New Jacket">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="jacket" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skirt"
+ layout="topleft"
+ name="New Skirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gloves"
+ layout="topleft"
+ name="New Gloves">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gloves" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Undershirt"
+ layout="topleft"
+ name="New Undershirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="undershirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Underpants"
+ layout="topleft"
+ name="New Underpants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="underpants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Alpha Mask"
+ layout="topleft"
+ name="New Alpha Mask">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="alpha" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Tattoo"
+ layout="topleft"
+ name="New Tattoo">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="tattoo" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Universal"
+ layout="topleft"
+ name="New Universal">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="universal" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Physics"
+ layout="topleft"
+ name="New Physics">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="physics" />
+ </menu_item_call>
+ </menu>
+ <menu
+ label="New Body Parts"
+ layout="topleft"
+ name="New Body Parts">
+ <menu_item_call
+ label="New Shape"
+ layout="topleft"
+ name="New Shape">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shape" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skin"
+ layout="topleft"
+ name="New Skin">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skin" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Hair"
+ layout="topleft"
+ name="New Hair">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="hair" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Eyes"
+ layout="topleft"
+ name="New Eyes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="eyes" />
+ </menu_item_call>
+ </menu>
+ <menu
+ label="New Settings"
+ layout="topleft"
+ name="New Settings">
+ <menu_item_call
+ label="New Sky"
+ layout="topleft"
+ name="New Sky">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="sky"/>
+ <menu_item_call.on_enable
+ function="Inventory.EnvironmentEnabled" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Water"
+ layout="topleft"
+ name="New Water">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="water"/>
+ <menu_item_call.on_enable
+ function="Inventory.EnvironmentEnabled" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Day Cycle"
+ layout="topleft"
+ name="New Day Cycle">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="daycycle"/>
+ <menu_item_call.on_enable
+ function="Inventory.EnvironmentEnabled" />
+ </menu_item_call>
+ </menu>
+ </menu>
<menu_item_call
label="Create folder from selected"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 8b39ea192b..0bfdead6e7 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -2975,6 +2975,16 @@ function="World.EnvPreset"
parameter="reflection probes" />
</menu_item_check>
<menu_item_check
+ label="Probe Updates"
+ name="Probe Updates">
+ <menu_item_check.on_check
+ function="Advanced.CheckInfoDisplay"
+ parameter="probe updates" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleInfoDisplay"
+ parameter="probe updates" />
+ </menu_item_check>
+ <menu_item_check
label="Particles"
name="Particles">
<menu_item_check.on_check
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index f2473e98d3..d1838fc7ef 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -5962,6 +5962,22 @@ You have updated the location of this pick but the other details will retain the
<notification
icon="alertmodal.tga"
+ name="ApplyInventoryToObject"
+ type="alertmodal">
+You are applying &apos;no copy&apos; inventory item.
+This item will be moved to object's inventory, not copied.
+
+Move the inventory item?
+ <tag>confirm</tag>
+ <usetemplate
+ ignoretext="Warn me before I apply &apos;no-copy&apos; items to an object"
+ name="okcancelignore"
+ notext="Cancel"
+ yestext="OK"/>
+ </notification>
+
+ <notification
+ icon="alertmodal.tga"
name="MoveInventoryFromObject"
type="alertmodal">
You have selected &apos;no copy&apos; inventory items.