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-rw-r--r--indra/llmath/llvolume.cpp99
-rw-r--r--indra/llmath/llvolume.h3
-rw-r--r--indra/llrender/llgl.cpp37
-rw-r--r--indra/llrender/llglheaders.h2
-rw-r--r--indra/llrender/llrender.cpp40
-rw-r--r--indra/llrender/llvertexbuffer.cpp47
-rw-r--r--indra/llrender/llvertexbuffer.h3
-rwxr-xr-xindra/newview/llagent.cpp33
-rw-r--r--indra/newview/llagent.h2
-rw-r--r--indra/newview/lldrawpoolbump.cpp2
-rwxr-xr-xindra/newview/llface.cpp37
-rwxr-xr-xindra/newview/llmeshrepository.cpp5
-rwxr-xr-xindra/newview/llvoavatar.cpp258
-rw-r--r--indra/newview/llvoavatar.h3
-rw-r--r--indra/newview/llvovolume.cpp35
-rw-r--r--indra/newview/pipeline.cpp47
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml41
17 files changed, 445 insertions, 249 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 02c8d2b86f..c476f8593b 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -5187,7 +5187,8 @@ LLVolumeFace::LLVolumeFace() :
mTexCoords(NULL),
mIndices(NULL),
mWeights(NULL),
- mOctree(NULL)
+ mOctree(NULL),
+ mOptimized(FALSE)
{
mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
mExtents[0].splat(-0.5f);
@@ -5294,6 +5295,8 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size);
}
+ mOptimized = src.mOptimized;
+
//delete
return *this;
}
@@ -5517,14 +5520,14 @@ class LLVCacheVertexData
public:
S32 mIdx;
S32 mCacheTag;
- F32 mScore;
+ F64 mScore;
U32 mActiveTriangles;
std::vector<LLVCacheTriangleData*> mTriangles;
LLVCacheVertexData()
{
mCacheTag = -1;
- mScore = 0.f;
+ mScore = 0.0;
mActiveTriangles = 0;
mIdx = -1;
}
@@ -5534,13 +5537,13 @@ class LLVCacheTriangleData
{
public:
bool mActive;
- F32 mScore;
+ F64 mScore;
LLVCacheVertexData* mVertex[3];
LLVCacheTriangleData()
{
mActive = true;
- mScore = 0.f;
+ mScore = 0.0;
mVertex[0] = mVertex[1] = mVertex[2] = NULL;
}
@@ -5551,7 +5554,7 @@ public:
{
if (mVertex[i])
{
- llassert_always(mVertex[i]->mActiveTriangles > 0);
+ llassert(mVertex[i]->mActiveTriangles > 0);
mVertex[i]->mActiveTriangles--;
}
}
@@ -5563,44 +5566,44 @@ public:
}
};
-const F32 FindVertexScore_CacheDecayPower = 1.5f;
-const F32 FindVertexScore_LastTriScore = 0.75f;
-const F32 FindVertexScore_ValenceBoostScale = 2.0f;
-const F32 FindVertexScore_ValenceBoostPower = 0.5f;
+const F64 FindVertexScore_CacheDecayPower = 1.5;
+const F64 FindVertexScore_LastTriScore = 0.75;
+const F64 FindVertexScore_ValenceBoostScale = 2.0;
+const F64 FindVertexScore_ValenceBoostPower = 0.5;
const U32 MaxSizeVertexCache = 32;
+const F64 FindVertexScore_Scaler = 1.0/(MaxSizeVertexCache-3);
-F32 find_vertex_score(LLVCacheVertexData& data)
+F64 find_vertex_score(LLVCacheVertexData& data)
{
- if (data.mActiveTriangles == 0)
- { //no triangle references this vertex
- return -1.f;
- }
+ F64 score = -1.0;
- F32 score = 0.f;
-
- S32 cache_idx = data.mCacheTag;
+ if (data.mActiveTriangles >= 0)
+ {
+ score = 0.0;
+
+ S32 cache_idx = data.mCacheTag;
- if (cache_idx < 0)
- {
- //not in cache
- }
- else
- {
- if (cache_idx < 3)
- { //vertex was in the last triangle
- score = FindVertexScore_LastTriScore;
+ if (cache_idx < 0)
+ {
+ //not in cache
}
else
- { //more points for being higher in the cache
- F32 scaler = 1.f/(MaxSizeVertexCache-3);
- score = 1.f-((cache_idx-3)*scaler);
- score = powf(score, FindVertexScore_CacheDecayPower);
+ {
+ if (cache_idx < 3)
+ { //vertex was in the last triangle
+ score = FindVertexScore_LastTriScore;
+ }
+ else
+ { //more points for being higher in the cache
+ score = 1.0-((cache_idx-3)*FindVertexScore_Scaler);
+ score = pow(score, FindVertexScore_CacheDecayPower);
+ }
}
- }
- //bonus points for having low valence
- F32 valence_boost = powf((F32)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
- score += FindVertexScore_ValenceBoostScale * valence_boost;
+ //bonus points for having low valence
+ F64 valence_boost = pow((F64)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
+ score += FindVertexScore_ValenceBoostScale * valence_boost;
+ }
return score;
}
@@ -5720,7 +5723,7 @@ public:
if (mCache[i])
{
mCache[i]->mScore = find_vertex_score(*(mCache[i]));
- llassert_always(mCache[i]->mCacheTag == i);
+ llassert(mCache[i]->mCacheTag == i);
}
}
@@ -5728,11 +5731,14 @@ public:
//update triangle scores
for (U32 i = 0; i < MaxSizeVertexCache+3; ++i)
{
- if (mCache[i])
+ LLVCacheVertexData* data = mCache[i];
+ if (data)
{
- for (U32 j = 0; j < mCache[i]->mTriangles.size(); ++j)
+ U32 count = data->mTriangles.size();
+
+ for (U32 j = 0; j < count; ++j)
{
- LLVCacheTriangleData* tri = mCache[i]->mTriangles[j];
+ LLVCacheTriangleData* tri = data->mTriangles[j];
if (tri->mActive)
{
tri->mScore = tri->mVertex[0]->mScore;
@@ -5753,7 +5759,7 @@ public:
{
if (mCache[i])
{
- llassert_always(mCache[i]->mCacheTag == -1);
+ llassert(mCache[i]->mCacheTag == -1);
mCache[i] = NULL;
}
}
@@ -5765,6 +5771,9 @@ void LLVolumeFace::cacheOptimize()
{ //optimize for vertex cache according to Forsyth method:
// http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
+ llassert(!mOptimized);
+ mOptimized = TRUE;
+
LLVCacheLRU cache;
if (mNumVertices < 3)
@@ -5810,12 +5819,14 @@ void LLVolumeFace::cacheOptimize()
for (U32 i = 0; i < mNumVertices; i++)
{ //initialize score values (no cache -- might try a fifo cache here)
- vertex_data[i].mScore = find_vertex_score(vertex_data[i]);
- vertex_data[i].mActiveTriangles = vertex_data[i].mTriangles.size();
+ LLVCacheVertexData& data = vertex_data[i];
+
+ data.mScore = find_vertex_score(data);
+ data.mActiveTriangles = data.mTriangles.size();
- for (U32 j = 0; j < vertex_data[i].mTriangles.size(); ++j)
+ for (U32 j = 0; j < data.mActiveTriangles; ++j)
{
- vertex_data[i].mTriangles[j]->mScore += vertex_data[i].mScore;
+ data.mTriangles[j]->mScore += data.mScore;
}
}
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index c845556557..99158c1c44 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -933,6 +933,9 @@ public:
LLOctreeNode<LLVolumeTriangle>* mOctree;
+ //whether or not face has been cache optimized
+ BOOL mOptimized;
+
private:
BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE);
BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE);
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 9d06dd6904..89f1f36297 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -59,6 +59,7 @@ BOOL gDebugGL = FALSE;
BOOL gClothRipple = FALSE;
BOOL gHeadlessClient = FALSE;
BOOL gGLActive = FALSE;
+BOOL gGLDebugLoggingEnabled = TRUE;
static const std::string HEADLESS_VENDOR_STRING("Linden Lab");
static const std::string HEADLESS_RENDERER_STRING("Headless");
@@ -72,6 +73,7 @@ std::ofstream gFailLog;
#define APIENTRY
#endif
+
void APIENTRY gl_debug_callback(GLenum source,
GLenum type,
GLuint id,
@@ -80,22 +82,25 @@ void APIENTRY gl_debug_callback(GLenum source,
const GLchar* message,
GLvoid* userParam)
{
- if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
- {
- llwarns << "----- GL ERROR --------" << llendl;
- }
- else
+ if (gGLDebugLoggingEnabled)
{
- llwarns << "----- GL WARNING -------" << llendl;
- }
- llwarns << "Type: " << std::hex << type << llendl;
- llwarns << "ID: " << std::hex << id << llendl;
- llwarns << "Severity: " << std::hex << severity << llendl;
- llwarns << "Message: " << message << llendl;
- llwarns << "-----------------------" << llendl;
- if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
- {
- llerrs << "Halting on GL Error" << llendl;
+ if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
+ {
+ llwarns << "----- GL ERROR --------" << llendl;
+ }
+ else
+ {
+ llwarns << "----- GL WARNING -------" << llendl;
+ }
+ llwarns << "Type: " << std::hex << type << llendl;
+ llwarns << "ID: " << std::hex << id << llendl;
+ llwarns << "Severity: " << std::hex << severity << llendl;
+ llwarns << "Message: " << message << llendl;
+ llwarns << "-----------------------" << llendl;
+ if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
+ {
+ llerrs << "Halting on GL Error" << llendl;
+ }
}
}
#endif
@@ -253,6 +258,7 @@ PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback = NULL;
PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback = NULL;
PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings = NULL;
PFNGLBINDBUFFERRANGEPROC glBindBufferRange = NULL;
+PFNGLBINDBUFFERBASEPROC glBindBufferBase = NULL;
//GL_ARB_debug_output
PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL;
@@ -1224,6 +1230,7 @@ void LLGLManager::initExtensions()
glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback");
glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings");
glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange");
+ glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferBase");
}
if (mHasDebugOutput)
{
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 509de51f4d..a92ed428da 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -533,6 +533,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
+extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
#elif LL_WINDOWS
@@ -771,6 +772,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
+extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
//GL_ARB_debug_output
extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB;
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index a12e9caf4c..5801946a74 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -225,26 +225,15 @@ void LLTexUnit::disable(void)
bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
{
stop_glerror();
- if (mIndex < 0) return false;
-
+ if (mIndex >= 0)
+ {
gGL.flush();
LLImageGL* gl_tex = NULL ;
- if (texture == NULL || !(gl_tex = texture->getGLTexture()))
+ if (texture != NULL && (gl_tex = texture->getGLTexture()))
{
- llwarns << "NULL LLTexUnit::bind texture" << llendl;
- return false;
- }
-
- if (!gl_tex->getTexName()) //if texture does not exist
+ if (gl_tex->getTexName()) //if texture exists
{
- //if deleted, will re-generate it immediately
- texture->forceImmediateUpdate() ;
-
- gl_tex->forceUpdateBindStats() ;
- return texture->bindDefaultImage(mIndex);
- }
-
//in audit, replace the selected texture by the default one.
if ((mCurrTexture != gl_tex->getTexName()) || forceBind)
{
@@ -265,6 +254,27 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
setTextureFilteringOption(gl_tex->mFilterOption);
}
}
+ }
+ else
+ {
+ //if deleted, will re-generate it immediately
+ texture->forceImmediateUpdate() ;
+
+ gl_tex->forceUpdateBindStats() ;
+ return texture->bindDefaultImage(mIndex);
+ }
+ }
+ else
+ {
+ llwarns << "NULL LLTexUnit::bind texture" << llendl;
+ return false;
+ }
+ }
+ else
+ { // mIndex < 0
+ return false;
+ }
+
return true;
}
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index dfbd8cd4ee..f152911b24 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -85,6 +85,7 @@ const U32 LL_VBO_POOL_SEED_COUNT = vbo_block_index(LL_VBO_POOL_MAX_SEED_SIZE);
//static
LLVBOPool LLVertexBuffer::sStreamVBOPool(GL_STREAM_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sDynamicVBOPool(GL_DYNAMIC_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
+LLVBOPool LLVertexBuffer::sDynamicCopyVBOPool(GL_DYNAMIC_COPY_ARB, GL_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sStreamIBOPool(GL_STREAM_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
@@ -199,7 +200,10 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed)
if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB)
{
glBufferDataARB(mType, size, 0, mUsage);
- ret = (U8*) ll_aligned_malloc_16(size);
+ if (mUsage != GL_DYNAMIC_COPY_ARB)
+ { //data will be provided by application
+ ret = (U8*) ll_aligned_malloc_16(size);
+ }
}
else
{ //always use a true hint of static draw when allocating non-client-backed buffers
@@ -393,6 +397,7 @@ void LLVertexBuffer::seedPools()
{
sStreamVBOPool.seedPool();
sDynamicVBOPool.seedPool();
+ sDynamicCopyVBOPool.seedPool();
sStreamIBOPool.seedPool();
sDynamicIBOPool.seedPool();
}
@@ -875,6 +880,7 @@ void LLVertexBuffer::cleanupClass()
sDynamicIBOPool.cleanup();
sStreamVBOPool.cleanup();
sDynamicVBOPool.cleanup();
+ sDynamicCopyVBOPool.cleanup();
if(sPrivatePoolp)
{
@@ -911,13 +917,16 @@ S32 LLVertexBuffer::determineUsage(S32 usage)
if (ret_usage && ret_usage != GL_STREAM_DRAW_ARB)
{ //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default
- if (sDisableVBOMapping)
- { //always use stream draw if VBO mapping is disabled
- ret_usage = GL_STREAM_DRAW_ARB;
- }
- else
+ if (ret_usage != GL_DYNAMIC_COPY_ARB)
{
- ret_usage = GL_DYNAMIC_DRAW_ARB;
+ if (sDisableVBOMapping)
+ { //always use stream draw if VBO mapping is disabled
+ ret_usage = GL_STREAM_DRAW_ARB;
+ }
+ else
+ {
+ ret_usage = GL_DYNAMIC_DRAW_ARB;
+ }
}
}
@@ -1067,10 +1076,15 @@ void LLVertexBuffer::genBuffer(U32 size)
{
mMappedData = sStreamVBOPool.allocate(mGLBuffer, mSize);
}
- else
+ else if (mUsage == GL_DYNAMIC_DRAW_ARB)
{
mMappedData = sDynamicVBOPool.allocate(mGLBuffer, mSize);
}
+ else
+ {
+ mMappedData = sDynamicCopyVBOPool.allocate(mGLBuffer, mSize);
+ }
+
sGLCount++;
}
@@ -1820,6 +1834,8 @@ void LLVertexBuffer::unmapBuffer()
if (mMappedData && mVertexLocked)
{
+ llassert(mUsage != GL_DYNAMIC_COPY_ARB);
+
LLFastTimer t(FTM_VBO_UNMAP);
bindGLBuffer(true);
updated_all = mIndexLocked; //both vertex and index buffers done updating
@@ -2094,22 +2110,15 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind)
if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))))
{
- LLFastTimer t(FTM_BIND_GL_BUFFER);
- /*if (sMapped)
- {
- llerrs << "VBO bound while another VBO mapped!" << llendl;
- }*/
+ //LLFastTimer t(FTM_BIND_GL_BUFFER); <-- this timer is showing up as a hotspot (irony)
+
glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer);
sGLRenderBuffer = mGLBuffer;
sBindCount++;
sVBOActive = true;
- if (mGLArray)
- {
- llassert(sGLRenderArray == mGLArray);
- //mCachedRenderBuffer = mGLBuffer;
- }
-
+ llassert(!mGLArray || sGLRenderArray == mGLArray);
+
ret = true;
}
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 11fa4ab6a0..a3400ae80c 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -125,9 +125,10 @@ public:
static LLVBOPool sStreamVBOPool;
static LLVBOPool sDynamicVBOPool;
+ static LLVBOPool sDynamicCopyVBOPool;
static LLVBOPool sStreamIBOPool;
static LLVBOPool sDynamicIBOPool;
-
+
static std::list<U32> sAvailableVAOName;
static U32 sCurVAOName;
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index b6fd7bc9c2..f0eee24fef 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3062,6 +3062,30 @@ void LLAgent::sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request)
sendReliableMessage();
}
+// Send a message to the region to stop the NULL animation state
+// This will reset animation state overrides for the agent.
+void LLAgent::sendAnimationStateReset()
+{
+ if (gAgentID.isNull() || !mRegionp)
+ {
+ return;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_AgentAnimation);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, getID());
+ msg->addUUIDFast(_PREHASH_SessionID, getSessionID());
+
+ msg->nextBlockFast(_PREHASH_AnimationList);
+ msg->addUUIDFast(_PREHASH_AnimID, LLUUID::null );
+ msg->addBOOLFast(_PREHASH_StartAnim, FALSE);
+
+ msg->nextBlockFast(_PREHASH_PhysicalAvatarEventList);
+ msg->addBinaryDataFast(_PREHASH_TypeData, NULL, 0);
+ sendReliableMessage();
+}
+
void LLAgent::sendWalkRun(bool running)
{
LLMessageSystem* msgsys = gMessageSystem;
@@ -4140,6 +4164,8 @@ void LLAgent::stopCurrentAnimations()
// avatar, propagating this change back to the server.
if (isAgentAvatarValid())
{
+ LLDynamicArray<LLUUID> anim_ids;
+
for ( LLVOAvatar::AnimIterator anim_it =
gAgentAvatarp->mPlayingAnimations.begin();
anim_it != gAgentAvatarp->mPlayingAnimations.end();
@@ -4157,10 +4183,15 @@ void LLAgent::stopCurrentAnimations()
// stop this animation locally
gAgentAvatarp->stopMotion(anim_it->first, TRUE);
// ...and tell the server to tell everyone.
- sendAnimationRequest(anim_it->first, ANIM_REQUEST_STOP);
+ anim_ids.push_back(anim_it->first);
}
}
+ sendAnimationRequests(anim_ids, ANIM_REQUEST_STOP);
+
+ // Tell the region to clear any animation state overrides.
+ sendAnimationStateReset();
+
// re-assert at least the default standing animation, because
// viewers get confused by avs with no associated anims.
sendAnimationRequest(ANIM_AGENT_STAND,
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index 99904e118c..bec9352f5f 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -431,6 +431,8 @@ public:
void onAnimStop(const LLUUID& id);
void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request);
void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request);
+ void sendAnimationStateReset();
+
void endAnimationUpdateUI();
void unpauseAnimation() { mPauseRequest = NULL; }
BOOL getCustomAnim() const { return mCustomAnim; }
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 4137084ebe..7e95046479 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -461,6 +461,8 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
}
}
}
+ // Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0
+ // MAINT-755
cube_map->disable();
cube_map->restoreMatrix();
}
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 3c7a49d5ce..43d21137b5 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -51,7 +51,9 @@
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llviewershadermgr.h"
+#include "llvoavatar.h"
+extern BOOL gGLDebugLoggingEnabled;
#define LL_MAX_INDICES_COUNT 1000000
@@ -328,6 +330,12 @@ void LLFace::dirtyTexture()
if (vobj)
{
vobj->mLODChanged = TRUE;
+
+ LLVOAvatar* avatar = vobj->getAvatar();
+ if (avatar)
+ { //avatar render cost may have changed
+ avatar->updateVisualComplexity();
+ }
}
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE);
}
@@ -1162,6 +1170,15 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal");
+
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK("Face Feedback");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal");
+
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail");
static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos");
@@ -1385,12 +1402,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
#ifdef GL_TRANSFORM_FEEDBACK_BUFFER
if (use_transform_feedback &&
+ mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB &&
gTransformPositionProgram.mProgramObject && //transform shaders are loaded
mVertexBuffer->useVBOs() && //target buffer is in VRAM
!rebuild_weights && //TODO: add support for weights
!volume.isUnique()) //source volume is NOT flexi
{ //use transform feedback to pack vertex buffer
-
+ //gGLDebugLoggingEnabled = TRUE;
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK);
LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get();
if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices)
@@ -1407,7 +1426,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_pos)
{
- LLFastTimer t(FTM_FACE_GEOM_POSITION);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_POSITION);
gTransformPositionProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount);
@@ -1420,7 +1439,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
vp[1] = 0;
vp[2] = 0;
vp[3] = 0;
-
+
gTransformPositionProgram.uniform1i(sTextureIndexIn, val);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
@@ -1432,7 +1451,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_color)
{
- LLFastTimer t(FTM_FACE_GEOM_COLOR);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_COLOR);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount);
@@ -1448,7 +1467,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_emissive)
{
- LLFastTimer t(FTM_FACE_GEOM_EMISSIVE);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_EMISSIVE);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount);
@@ -1469,7 +1488,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_normal)
{
- LLFastTimer t(FTM_FACE_GEOM_NORMAL);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_NORMAL);
gTransformNormalProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount);
@@ -1482,7 +1501,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_binormal)
{
- LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_BINORMAL);
gTransformBinormalProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_BINORMAL, mGeomIndex, mGeomCount);
@@ -1495,7 +1514,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_tcoord)
{
- LLFastTimer t(FTM_FACE_GEOM_TEXTURE);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_TEXTURE);
gTransformTexCoordProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount);
@@ -1518,13 +1537,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
-
gGL.popMatrix();
if (cur_shader)
{
cur_shader->bind();
}
+ //gGLDebugLoggingEnabled = FALSE;
}
else
#endif
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 1223615079..ae48898e82 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -588,7 +588,7 @@ void LLMeshRepoThread::run()
if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit
{
mMutex->lock();
- mLODReqQ.push(req) ;
+ mLODReqQ.push(req);
mMutex->unlock();
}
}
@@ -1200,8 +1200,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
LLMutexLock lock(mHeaderMutex);
mMeshHeaderSize[mesh_id] = header_size;
mMeshHeader[mesh_id] = header;
- }
-
+ }
LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time.
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 62e93b7a53..4efd59685e 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -688,6 +688,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFullyLoaded(FALSE),
mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
+ mVisualComplexity(0),
+ mVisualComplexityStale(TRUE),
mSupportsAlphaLayers(FALSE),
mLoadedCallbacksPaused(FALSE),
mHasPelvisOffset( FALSE ),
@@ -3434,12 +3436,23 @@ void LLVOAvatar::slamPosition()
bool LLVOAvatar::isVisuallyMuted() const
{
- static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
- static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
+ bool ret = false;
+
+ if (!isSelf())
+ {
+ static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
+ static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
+ static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit");
- return LLMuteList::getInstance()->isMuted(getID()) ||
+ U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5));
+
+ ret = LLMuteList::getInstance()->isMuted(getID()) ||
(mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
- (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f);
+ (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) ||
+ (mVisualComplexity > max_cost && max_render_cost > 0);
+ }
+
+ return ret;
}
//------------------------------------------------------------------------
@@ -4139,46 +4152,6 @@ bool LLVOAvatar::shouldAlphaMask()
}
-U32 LLVOAvatar::renderSkinnedAttachments()
-{
- /*U32 num_indices = 0;
-
- const U32 data_mask = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_TEXCOORD0 |
- LLVertexBuffer::MAP_COLOR |
- LLVertexBuffer::MAP_WEIGHT4;
-
- for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end();
- ++iter)
- {
- LLViewerJointAttachment* attachment = iter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- const LLViewerObject* attached_object = (*attachment_iter);
- if (attached_object && !attached_object->isHUDAttachment())
- {
- const LLDrawable* drawable = attached_object->mDrawable;
- if (drawable)
- {
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
- {
- LLFace* face = drawable->getFace(i);
- if (face->isState(LLFace::RIGGED))
- {
-
- }
- }
- }
- }
-
- return num_indices;*/
- return 0;
-}
-
//-----------------------------------------------------------------------------
// renderSkinned()
//-----------------------------------------------------------------------------
@@ -4336,21 +4309,23 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
BOOL first_pass = TRUE;
if (!LLDrawPoolAvatar::sSkipOpaque)
{
+ bool muted = isVisuallyMuted();
+
if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender)
{
- if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy)
+ if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || muted)
{
num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy);
first_pass = FALSE;
}
}
- if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy)
+ if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || muted)
{
num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
first_pass = FALSE;
}
- if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy)
+ if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || muted)
{
num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
first_pass = FALSE;
@@ -6090,6 +6065,8 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o
return 0;
}
+ mVisualComplexityStale = TRUE;
+
if (viewer_object->isSelected())
{
LLSelectMgr::getInstance()->updateSelectionCenter();
@@ -6244,6 +6221,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object)
if (attachment->isObjectAttached(viewer_object))
{
+ mVisualComplexityStale = TRUE;
cleanupAttachedMesh( viewer_object );
attachment->removeObject(viewer_object);
lldebugs << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << llendl;
@@ -8456,7 +8434,7 @@ void LLVOAvatar::updateImpostors()
BOOL LLVOAvatar::isImpostor() const
{
- return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
+ return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
}
@@ -8501,6 +8479,8 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d
void LLVOAvatar::idleUpdateRenderCost()
{
+ static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit");
+
static const U32 ARC_BODY_PART_COST = 200;
static const U32 ARC_LIMIT = 20000;
@@ -8511,123 +8491,147 @@ void LLVOAvatar::idleUpdateRenderCost()
setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea));
}
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME) && max_render_cost == 0)
{
return;
}
- U32 cost = 0;
- LLVOVolume::texture_cost_t textures;
-
- for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
+ if (mVisualComplexityStale)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
- ETextureIndex tex_index = baked_dict->mTextureIndex;
- if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
+ mVisualComplexityStale = FALSE;
+ U32 cost = 0;
+ LLVOVolume::texture_cost_t textures;
+
+ for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- if (isTextureVisible(tex_index))
+ const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ ETextureIndex tex_index = baked_dict->mTextureIndex;
+ if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
- cost +=ARC_BODY_PART_COST;
+ if (isTextureVisible(tex_index))
+ {
+ cost +=ARC_BODY_PART_COST;
+ }
}
}
- }
- for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end();
- ++iter)
- {
- LLViewerJointAttachment* attachment = iter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
{
- const LLViewerObject* attached_object = (*attachment_iter);
- if (attached_object && !attached_object->isHUDAttachment())
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
{
- textures.clear();
- const LLDrawable* drawable = attached_object->mDrawable;
- if (drawable)
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object && !attached_object->isHUDAttachment())
{
- const LLVOVolume* volume = drawable->getVOVolume();
- if (volume)
+ textures.clear();
+ const LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable)
{
- cost += volume->getRenderCost(textures);
-
- const_child_list_t children = volume->getChildren();
- for (const_child_list_t::const_iterator child_iter = children.begin();
- child_iter != children.end();
- ++child_iter)
+ const LLVOVolume* volume = drawable->getVOVolume();
+ if (volume)
{
- LLViewerObject* child_obj = *child_iter;
- LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj );
- if (child)
+ cost += volume->getRenderCost(textures);
+
+ const_child_list_t children = volume->getChildren();
+ for (const_child_list_t::const_iterator child_iter = children.begin();
+ child_iter != children.end();
+ ++child_iter)
{
- cost += child->getRenderCost(textures);
+ LLViewerObject* child_obj = *child_iter;
+ LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj );
+ if (child)
+ {
+ cost += child->getRenderCost(textures);
+ }
}
- }
- for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
- {
- // add the cost of each individual texture in the linkset
- cost += iter->second;
+ for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
+ {
+ // add the cost of each individual texture in the linkset
+ cost += iter->second;
+ }
}
}
}
}
- }
- }
+ }
- // Diagnostic output to identify all avatar-related textures.
- // Does not affect rendering cost calculation.
- // Could be wrapped in a debug option if output becomes problematic.
- if (isSelf())
- {
- // print any attachment textures we didn't already know about.
- for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
+ // Diagnostic output to identify all avatar-related textures.
+ // Does not affect rendering cost calculation.
+ // Could be wrapped in a debug option if output becomes problematic.
+ if (isSelf())
{
- LLUUID image_id = it->first;
- if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
- continue;
- if (all_textures.find(image_id) == all_textures.end())
+ // print any attachment textures we didn't already know about.
+ for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
+ {
+ LLUUID image_id = it->first;
+ if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
+ continue;
+ if (all_textures.find(image_id) == all_textures.end())
+ {
+ // attachment texture not previously seen.
+ llinfos << "attachment_texture: " << image_id.asString() << llendl;
+ all_textures.insert(image_id);
+ }
+ }
+
+ // print any avatar textures we didn't already know about
+ for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
+ iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ ++iter)
{
- // attachment texture not previously seen.
- llinfos << "attachment_texture: " << image_id.asString() << llendl;
- all_textures.insert(image_id);
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ // TODO: MULTI-WEARABLE: handle multiple textures for self
+ const LLViewerTexture* te_image = getImage(iter->first,0);
+ if (!te_image)
+ continue;
+ LLUUID image_id = te_image->getID();
+ if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
+ continue;
+ if (all_textures.find(image_id) == all_textures.end())
+ {
+ llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl;
+ all_textures.insert(image_id);
+ }
}
}
- // print any avatar textures we didn't already know about
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- ++iter)
- {
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
- // TODO: MULTI-WEARABLE: handle multiple textures for self
- const LLViewerTexture* te_image = getImage(iter->first,0);
- if (!te_image)
- continue;
- LLUUID image_id = te_image->getID();
- if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
- continue;
- if (all_textures.find(image_id) == all_textures.end())
+ if (isSelf() && max_render_cost > 0 && mVisualComplexity != cost)
+ { //pop up notification that you have exceeded a render cost limit
+ if (cost > max_render_cost+max_render_cost/2)
+ {
+ LLNotificationsUtil::add("ExceededHighDetailRenderCost");
+ }
+ else if (cost > max_render_cost)
{
- llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl;
- all_textures.insert(image_id);
+ LLNotificationsUtil::add("ExceededMidDetailRenderCost");
+ }
+ else if (cost > max_render_cost/2)
+ {
+ LLNotificationsUtil::add("ExceededLowDetailRenderCost");
}
}
+
+ mVisualComplexity = cost;
}
- std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus());
- setDebugText(llformat("%s %d", viz_string.c_str(), cost));
- mVisualComplexity = cost;
- F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
- F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f);
- mText->setColor(LLColor4(red,green,0,1));
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
+ {
+ std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus());
+ setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity));
+ F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
+ F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f);
+ mText->setColor(LLColor4(red,green,0,1));
+ }
}
// static
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 1adb680962..e6569c557c 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -252,6 +252,7 @@ public:
static void invalidateNameTags();
void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font);
void idleUpdateRenderCost();
+ void updateVisualComplexity() { mVisualComplexityStale = TRUE; }
void idleUpdateBelowWater();
//--------------------------------------------------------------------
@@ -314,6 +315,7 @@ private:
BOOL mFullyLoadedInitialized;
S32 mFullyLoadedFrameCounter;
S32 mVisualComplexity;
+ BOOL mVisualComplexityStale;
LLFrameTimer mFullyLoadedTimer;
LLFrameTimer mRuthTimer;
@@ -437,7 +439,6 @@ public:
U32 renderRigid();
U32 renderSkinned(EAvatarRenderPass pass);
F32 getLastSkinTime() { return mLastSkinTime; }
- U32 renderSkinnedAttachments();
U32 renderTransparent(BOOL first_pass);
void renderCollisionVolumes();
static void deleteCachedImages(bool clearAll=true);
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index c0f80cf855..6a18534484 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -99,6 +99,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles");
static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes");
static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures");
+extern BOOL gGLDebugLoggingEnabled;
+
// Implementation class of LLMediaDataClientObject. See llmediadataclient.h
class LLMediaDataClientObjectImpl : public LLMediaDataClientObject
{
@@ -1067,7 +1069,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bo
break;
}
volume->genBinormals(i);
+ //gGLDebugLoggingEnabled = TRUE;
LLFace::cacheFaceInVRAM(face);
+ //gGLDebugLoggingEnabled = FALSE;
}
}
@@ -1116,6 +1120,12 @@ void LLVOVolume::notifyMeshLoaded()
{
mSculptChanged = TRUE;
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
+
+ LLVOAvatar* avatar = getAvatar();
+ if (avatar)
+ {
+ avatar->updateVisualComplexity();
+ }
}
// sculpt replaces generate() for sculpted surfaces
@@ -4830,6 +4840,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U32 buffer_usage = group->mBufferUsage;
+ static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback");
+
+ if (use_transform_feedback &&
+ gTransformPositionProgram.mProgramObject && //transform shaders are loaded
+ buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM
+ !(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights
+ {
+ buffer_usage = GL_DYNAMIC_COPY_ARB;
+ }
+
#if LL_DARWIN
// HACK from Leslie:
// Disable VBO usage for alpha on Mac OS X because it kills the framerate
@@ -4889,6 +4909,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
//NEVER use more than 16 texture index channels (workaround for prevalent driver bug)
texture_index_channels = llmin(texture_index_channels, 16);
+ bool flexi = false;
+
while (face_iter != faces.end())
{
//pull off next face
@@ -4915,6 +4937,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U32 index_count = facep->getIndicesCount();
U32 geom_count = facep->getGeomCount();
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
+
//sum up vertices needed for this render batch
std::vector<LLFace*>::iterator i = face_iter;
++i;
@@ -4983,6 +5007,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
++i;
+
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
+
index_count += facep->getIndicesCount();
geom_count += facep->getGeomCount();
@@ -5012,10 +5039,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
++i;
index_count += facep->getIndicesCount();
geom_count += facep->getGeomCount();
+
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
}
}
}
+
+ if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB)
+ {
+ buffer_usage = GL_STREAM_DRAW_ARB;
+ }
+
//create vertex buffer
LLVertexBuffer* buffer = NULL;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 92c5ac8583..690bf64798 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -253,15 +253,15 @@ LLFastTimer::DeclareTimer FTM_RENDER_DEFERRED("Deferred Shading");
static LLFastTimer::DeclareTimer FTM_STATESORT_DRAWABLE("Sort Drawables");
static LLFastTimer::DeclareTimer FTM_STATESORT_POSTSORT("Post Sort");
-static LLStaticHashedString sTint("tint");
-static LLStaticHashedString sAmbiance("ambiance");
-static LLStaticHashedString sAlphaScale("alpha_scale");
-static LLStaticHashedString sNormMat("norm_mat");
-static LLStaticHashedString sOffset("offset");
-static LLStaticHashedString sScreenRes("screenRes");
-static LLStaticHashedString sDelta("delta");
-static LLStaticHashedString sDistFactor("dist_factor");
-static LLStaticHashedString sKern("kern");
+static LLStaticHashedString sTint("tint");
+static LLStaticHashedString sAmbiance("ambiance");
+static LLStaticHashedString sAlphaScale("alpha_scale");
+static LLStaticHashedString sNormMat("norm_mat");
+static LLStaticHashedString sOffset("offset");
+static LLStaticHashedString sScreenRes("screenRes");
+static LLStaticHashedString sDelta("delta");
+static LLStaticHashedString sDistFactor("dist_factor");
+static LLStaticHashedString sKern("kern");
static LLStaticHashedString sKernScale("kern_scale");
//----------------------------------------
@@ -10258,6 +10258,13 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
avatar->mImpostor.bindTarget();
}
+ F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha;
+
+ if (muted)
+ { //disable alpha masking for muted avatars (get whole skin silhouette)
+ LLDrawPoolAvatar::sMinimumAlpha = 0.f;
+ }
+
if (LLPipeline::sRenderDeferred)
{
avatar->mImpostor.clear();
@@ -10272,6 +10279,8 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
renderGeom(camera);
}
+ LLDrawPoolAvatar::sMinimumAlpha = old_alpha;
+
{ //create alpha mask based on depth buffer (grey out if muted)
LLFastTimer t(FTM_IMPOSTOR_BACKGROUND);
if (LLPipeline::sRenderDeferred)
@@ -10285,6 +10294,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
if (muted)
{
gGL.setColorMask(true, true);
+
}
else
{
@@ -10303,14 +10313,24 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
gGL.pushMatrix();
gGL.loadIdentity();
- static const F32 clip_plane = 0.99999f;
+ static const F32 clip_plane = 0.999f;
if (LLGLSLShader::sNoFixedFunction)
{
- gUIProgram.bind();
+ gDebugProgram.bind();
}
- gGL.color4ub(64,64,64,255);
+
+ if (LLMuteList::getInstance()->isMuted(avatar->getID()))
+ { //grey muted avatar
+ gGL.diffuseColor4ub(64,64,64,255);
+ }
+ else
+ { //blue visually muted avatar
+ gGL.diffuseColor4ub(72,61,139,255);
+ }
+
+ {
gGL.begin(LLRender::QUADS);
gGL.vertex3f(-1, -1, clip_plane);
gGL.vertex3f(1, -1, clip_plane);
@@ -10318,10 +10338,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
gGL.vertex3f(-1, 1, clip_plane);
gGL.end();
gGL.flush();
+ }
if (LLGLSLShader::sNoFixedFunction)
{
- gUIProgram.unbind();
+ gDebugProgram.unbind();
}
gGL.popMatrix();
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 832e05a06f..fb530ef22d 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -203,6 +203,45 @@ Message Template [PATH] not found.
</notification>
<notification
+ icon="notify.tga"
+ name="ExceededHighDetailRenderCost"
+ persist="false"
+ type="alertmodal">
+ Your avatar has become too complex to be rendered by even high performance computers. Almost all Residents will see a low detail stand in instead of your actual avatar.
+ <unique/>
+ <usetemplate
+ ignoretext="Avatar exceeded high detail complexity."
+ name="okignore"
+ yestext="Close"/>
+ </notification>
+
+ <notification
+ icon="notify.tga"
+ name="ExceededMidDetailRenderCost"
+ persist="false"
+ type="alertmodal">
+ Your avatar has become too complex to be rendered by most computers. Many Residents will see a low detail stand in instead of your actual avatar.
+ <unique/>
+ <usetemplate
+ ignoretext="Avatar exceeded mid detail complexity."
+ name="okignore"
+ yestext="Close"/>
+</notification>
+
+ <notification
+ icon="notify.tga"
+ name="ExceededLowDetailRenderCost"
+ persist="false"
+ type="alertmodal">
+ Your avatar has become too complex to be rendered by some computers. Some Residents will see a low detail stand in instead of your actual avatar.
+ <unique/>
+ <usetemplate
+ ignoretext="Avatar exceeded low detail complexity."
+ name="okignore"
+ yestext="Close"/>
+ </notification>
+
+ <notification
icon="alertmodal.tga"
name="WearableSave"
type="alertmodal">
@@ -9935,5 +9974,5 @@ An internal error prevented us from properly updating your viewer. The L$ balan
<tag>fail</tag>
Cannot create large prims that intersect other players. Please re-try when other players have moved.
</notification>
-
+
</notifications>