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-rw-r--r--indra/newview/gltf/llgltfloader.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp
index 52147ad5c3..7570c33dcf 100644
--- a/indra/newview/gltf/llgltfloader.cpp
+++ b/indra/newview/gltf/llgltfloader.cpp
@@ -174,24 +174,19 @@ bool LLGLTFLoader::parseMeshes()
LLMatrix4 rotation;
rotation.initRotation(90.0f * DEG_TO_RAD, 0.0f, 0.0f);
mTransform *= rotation;
-
transformation = mTransform;
-
// adjust the transformation to compensate for mesh normalization
LLVector3 mesh_scale_vector;
LLVector3 mesh_translation_vector;
pModel->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector);
-
LLMatrix4 mesh_translation;
mesh_translation.setTranslation(mesh_translation_vector);
mesh_translation *= transformation;
transformation = mesh_translation;
-
LLMatrix4 mesh_scale;
mesh_scale.initScale(mesh_scale_vector);
mesh_scale *= transformation;
transformation = mesh_scale;
-
if (transformation.determinant() < 0)
{ // negative scales are not supported
LL_INFOS() << "Negative scale detected, unsupported post-normalization transform. domInstance_geometry: "
@@ -390,21 +385,18 @@ bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh&
for (U32 i = 0; i < vertices.size(); i++)
{
LLVolumeFace::VertexData vert;
-
if (i == 0 || vertices[i].position.x > max.x)
max.x = vertices[i].position.x;
if (i == 0 || vertices[i].position.y > max.y)
max.y = vertices[i].position.y;
if (i == 0 || vertices[i].position.z > max.z)
max.z = vertices[i].position.z;
-
if (i == 0 || vertices[i].position.x < min.x)
min.x = vertices[i].position.x;
if (i == 0 || vertices[i].position.y < min.y)
min.y = vertices[i].position.y;
if (i == 0 || vertices[i].position.z < min.z)
min.z = vertices[i].position.z;
-
LLVector4a position = LLVector4a(vertices[i].position.x, vertices[i].position.y, vertices[i].position.z);
LLVector4a normal = LLVector4a(vertices[i].normal.x, vertices[i].normal.y, vertices[i].normal.z);
vert.setPosition(position);
@@ -422,8 +414,6 @@ bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const LL::GLTF::Mesh&
weight_list.push_back(LLModel::JointWeight(vertices[i].joints.w, vertices[i].weights.w));
std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater());
-
-
std::vector<LLModel::JointWeight> wght;
F32 total = 0.f;