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-rwxr-xr-xindra/llrender/llrendertarget.cpp4
-rwxr-xr-xindra/newview/pipeline.cpp6
2 files changed, 2 insertions, 8 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 752486fdde..6e22712b94 100755
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -56,13 +56,9 @@ U32 LLRenderTarget::sCurFBO = 0;
extern S32 gGLViewport[4];
-//HEY DAVE HOOK THESE UP
U32 LLRenderTarget::sCurResX = 0;
U32 LLRenderTarget::sCurResY = 0;
-
-/// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
LLRenderTarget::LLRenderTarget() :
mResX(0),
mResY(0),
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 6efdf47ec5..30c726f76a 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -2676,9 +2676,7 @@ void LLPipeline::downsampleDepthBuffer(LLRenderTarget& source, LLRenderTarget& d
}
dest.bindTarget();
-
-
- gDownsampleDepthProgram.bind();
+ dest.clear(GL_DEPTH_BUFFER_BIT);
LLStrider<LLVector3> vert;
mDeferredVB->getVertexStrider(vert);
@@ -2719,7 +2717,7 @@ void LLPipeline::downsampleDepthBuffer(LLRenderTarget& source, LLRenderTarget& d
}
else
{
- gDownsampleDepthProgram.unbind();
+ shader->unbind();
}
}