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-rw-r--r--indra/llprimitive/llmodel.cpp6
-rw-r--r--indra/llrender/llrendertarget.cpp7
-rw-r--r--indra/newview/llspatialpartition.cpp7
-rw-r--r--indra/newview/pipeline.cpp93
4 files changed, 15 insertions, 98 deletions
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index b3d5c7b072..e0cfa07614 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -2093,7 +2093,7 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp)
if (decomp.has("BoundingVerts"))
{
- const LLSD::Binary& position = decomp["BundingVerts"].asBinary();
+ const LLSD::Binary& position = decomp["BoundingVerts"].asBinary();
U16* p = (U16*) &position[0];
@@ -2129,7 +2129,7 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp)
{
//empty base hull mesh to indicate decomposition has been loaded
//but contains no base hull
- mBaseHullMesh.clear();;
+ mBaseHullMesh.clear();
}
}
@@ -2252,6 +2252,8 @@ LLSD LLModel::Decomposition::asLLSD() const
ret["Positions"] = p;
}
+ llassert(!mBaseHull.empty());
+
if (!mBaseHull.empty())
{
LLSD::Binary p(mBaseHull.size()*3*2);
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index e773a639b0..b6463309e1 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -75,6 +75,9 @@ LLRenderTarget::~LLRenderTarget()
void LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
stop_glerror();
+
+ release();
+
mResX = resx;
mResY = resy;
@@ -96,8 +99,6 @@ void LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, boo
mSamples = 0;
}
- release();
-
if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject)
{
if (depth)
@@ -337,6 +338,8 @@ void LLRenderTarget::release()
LLImageGL::deleteTextures(mTex.size(), &mTex[0], true);
mTex.clear();
}
+
+ mResX = mResY = 0;
sBoundTarget = NULL;
}
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index d96fa087b1..a5b91729e8 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -2969,13 +2969,6 @@ void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color, const LLColo
void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
{
- if (volume->isSelected())
- {
- LLVector3 construct_me(5,5,5);
- construct_me.normalize();
- }
-
-
U8 physics_type = volume->getPhysicsShapeType();
if (physics_type == LLViewerObject::PHYSICS_SHAPE_NONE || volume->isFlexible())
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index f2294335ed..ba948bf139 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -773,31 +773,7 @@ void LLPipeline::updateRenderDeferred()
//static
void LLPipeline::refreshRenderDeferred()
{
- static BOOL physics_shapes_is_on = FALSE ;
- static BOOL render_glow_copy = FALSE ;
-
- if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES))
- {
- if(!physics_shapes_is_on)
- {
- physics_shapes_is_on = TRUE ;
- render_glow_copy = sRenderGlow ;
- }
-
- //turn the deferred rendering and glow off when draw physics shapes.
- sRenderDeferred = FALSE ;
- sRenderGlow = FALSE ;
- }
- else
- {
- if(physics_shapes_is_on)
- {
- physics_shapes_is_on = FALSE ;
- sRenderGlow = render_glow_copy ;
- }
-
- updateRenderDeferred() ;
- }
+ updateRenderDeferred();
}
void LLPipeline::releaseGLBuffers()
@@ -6106,7 +6082,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM);
if (!(gPipeline.canUseVertexShaders() &&
- sRenderGlow))
+ sRenderGlow) ||
+ (!sRenderDeferred && hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)))
{
return;
}
@@ -6152,67 +6129,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
gGL.setColorMask(true, true);
glClearColor(0,0,0,0);
-
- /*if (for_snapshot)
- {
- gGL.getTexUnit(0)->bind(&mGlow[1]);
- {
- //LLGLEnable stencil(GL_STENCIL_TEST);
- //glStencilFunc(GL_NOTEQUAL, 255, 0xFFFFFFFF);
- //glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
- //LLGLDisable blend(GL_BLEND);
-
- // If the snapshot is constructed from tiles, calculate which
- // tile we're in.
-
- //from LLViewerCamera::setPerpsective
- if (zoom_factor > 1.f)
- {
- int pos_y = subfield / llceil(zoom_factor);
- int pos_x = subfield - (pos_y*llceil(zoom_factor));
- F32 size = 1.f/zoom_factor;
-
- tc1.set(pos_x*size, pos_y*size);
- tc2 = tc1 + LLVector2(size,size);
- }
- else
- {
- tc2.set(1,1);
- }
-
- LLGLEnable blend(GL_BLEND);
- gGL.setSceneBlendType(LLRender::BT_ADD);
-
-
- gGL.begin(LLRender::TRIANGLE_STRIP);
- gGL.color4f(1,1,1,1);
- gGL.texCoord2f(tc1.mV[0], tc1.mV[1]);
- gGL.vertex2f(-1,-1);
-
- gGL.texCoord2f(tc1.mV[0], tc2.mV[1]);
- gGL.vertex2f(-1,1);
-
- gGL.texCoord2f(tc2.mV[0], tc1.mV[1]);
- gGL.vertex2f(1,-1);
-
- gGL.texCoord2f(tc2.mV[0], tc2.mV[1]);
- gGL.vertex2f(1,1);
-
- gGL.end();
-
- gGL.flush();
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
- }
-
- gGL.flush();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- return;
- }*/
-
+
{
{
LLFastTimer ftm(FTM_RENDER_BLOOM_FBO);
@@ -6568,6 +6485,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES))
{
+ gGL.setColorMask(true, false);
+
LLVector2 tc1(0,0);
LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2,
(F32) gViewerWindow->getWorldViewHeightRaw()*2);