diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llcharacter/lljoint.cpp | 4 | ||||
-rw-r--r-- | indra/llcharacter/lljoint.h | 11 | ||||
-rw-r--r-- | indra/llcommon/llversionviewer.h | 2 | ||||
-rw-r--r-- | indra/llmessage/llcurl.cpp | 5 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl | 2 | ||||
-rwxr-xr-x[-rw-r--r--] | indra/newview/installers/windows/installer_template.nsi | 20 | ||||
-rwxr-xr-x[-rw-r--r--] | indra/newview/installers/windows/lang_en-us.nsi | bin | 7162 -> 7542 bytes | |||
-rw-r--r-- | indra/newview/lldrawpoolalpha.cpp | 18 | ||||
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llfloaterpreference.cpp | 27 | ||||
-rw-r--r-- | indra/newview/llnamelistctrl.cpp | 24 | ||||
-rwxr-xr-x | indra/newview/llviewermenu.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 19 | ||||
-rw-r--r-- | indra/newview/llvoavatar.cpp | 24 | ||||
-rwxr-xr-x | indra/newview/pipeline.cpp | 125 |
15 files changed, 193 insertions, 93 deletions
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index d68abcef5a..19907933cb 100644 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -50,6 +50,7 @@ LLJoint::LLJoint() mUpdateXform = TRUE; mJointNum = -1; touch(); + mResetAfterRestoreOldXform = false; } @@ -250,6 +251,7 @@ void LLJoint::setDefaultFromCurrentXform( void ) void LLJoint::storeCurrentXform( const LLVector3& pos ) { mOldXform = mXform; + mResetAfterRestoreOldXform = true; setPosition( pos ); } //-------------------------------------------------------------------- @@ -257,6 +259,7 @@ void LLJoint::storeCurrentXform( const LLVector3& pos ) //-------------------------------------------------------------------- void LLJoint::restoreOldXform( void ) { + mResetAfterRestoreOldXform = false; mXform = mOldXform; } //-------------------------------------------------------------------- @@ -556,3 +559,4 @@ void LLJoint::clampRotation(LLQuaternion old_rot, LLQuaternion new_rot) } // End + diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index cbfca588b0..dc3c58cf64 100644 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -88,6 +88,8 @@ public: U32 mDirtyFlags; BOOL mUpdateXform; + BOOL mResetAfterRestoreOldXform; + // describes the skin binding pose LLVector3 mSkinOffset; @@ -181,10 +183,17 @@ public: void restoreOldXform( void ); void restoreToDefaultXform( void ); void setDefaultFromCurrentXform( void ); - void storeCurrentXform( const LLVector3& pos ); + + //Accessor for the joint id LLUUID getId( void ) { return mId; } + //Setter for the joints id void setId( const LLUUID& id ) { mId = id;} + + //If the old transform flag has been set, then the reset logic in avatar needs to be aware(test) of it + const BOOL doesJointNeedToBeReset( void ) const { return mResetAfterRestoreOldXform; } + //Setter for joint reset flag + void setJointToBeReset( BOOL val ) { mResetAfterRestoreOldXform = val; } }; #endif // LL_LLJOINT_H diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index 7d5afe92dc..7703132d90 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -28,7 +28,7 @@ #define LL_LLVERSIONVIEWER_H const S32 LL_VERSION_MAJOR = 2; -const S32 LL_VERSION_MINOR = 6; +const S32 LL_VERSION_MINOR = 7; const S32 LL_VERSION_PATCH = 0; const S32 LL_VERSION_BUILD = 0; diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 2b9bfff536..b0f68df2e8 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -1199,10 +1199,7 @@ void LLCurl::cleanupClass() Easy::sFreeHandles.clear(); - if (!Easy::sActiveHandles.empty()) - { - llerrs << "CURL easy handles not cleaned up on shutdown!" << llendl; - } + llassert(Easy::sActiveHandles.empty()); } const unsigned int LLCurl::MAX_REDIRECTS = 5; diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index 7125d845d9..e3c15a2ab2 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -14,7 +14,7 @@ uniform sampler2D specularMap; void main() { vec4 col = texture2D(diffuseMap, gl_TexCoord[0].xy); - gl_FragData[0] = vec4(col.rgb, col.a <= 0.5 ? 0.0 : 0.005); + gl_FragData[0] = vec4(col.rgb, col.a * 0.005); gl_FragData[1] = texture2D(specularMap, gl_TexCoord[0].xy); gl_FragData[2] = vec4(texture2D(normalMap, gl_TexCoord[0].xy).xyz, 0.0); } diff --git a/indra/newview/installers/windows/installer_template.nsi b/indra/newview/installers/windows/installer_template.nsi index 4e8ed807ee..b5d43021ec 100644..100755 --- a/indra/newview/installers/windows/installer_template.nsi +++ b/indra/newview/installers/windows/installer_template.nsi @@ -211,6 +211,25 @@ continue_install: FunctionEnd ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +; Checks for CPU valid (must have SSE2 support) +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +Function CheckCPUFlags + Call GetWindowsVersion + Pop $R0 + StrCmp $R0 "2000" OK_SSE ; sse check not available on win2k. + + Push $1 + System::Call 'kernel32::IsProcessorFeaturePresent(i) i(10) .r1' + IntCmp $1 1 OK_SSE + MessageBox MB_OKCANCEL $(MissingSSE2) /SD IDOK IDOK OK_SSE + Quit + + OK_SSE: + Pop $1 + Return +FunctionEnd + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Close the program, if running. Modifies no variables. ; Allows user to bail out of install process. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; @@ -744,6 +763,7 @@ StrCpy $INSTEXE "${INSTEXE}" StrCpy $INSTSHORTCUT "${SHORTCUT}" Call CheckWindowsVersion ; warn if on Windows 98/ME +Call CheckCPUFlags ; Make sure we have SSE2 support Call CheckIfAdministrator ; Make sure the user can install/uninstall Call CheckIfAlreadyCurrent ; Make sure that we haven't already installed this version Call CloseSecondLife ; Make sure we're not running diff --git a/indra/newview/installers/windows/lang_en-us.nsi b/indra/newview/installers/windows/lang_en-us.nsi Binary files differindex a01541377d..da0d7f54d2 100644..100755 --- a/indra/newview/installers/windows/lang_en-us.nsi +++ b/indra/newview/installers/windows/lang_en-us.nsi diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 2519d0297c..7f1740e29f 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -103,7 +103,14 @@ void LLDrawPoolAlpha::renderDeferred(S32 pass) S32 LLDrawPoolAlpha::getNumPostDeferredPasses() { - return 2; + if (LLPipeline::sImpostorRender) + { //skip depth buffer filling pass when rendering impostors + return 1; + } + else + { + return 2; + } } void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass) @@ -137,8 +144,13 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass) void LLDrawPoolAlpha::endPostDeferredPass(S32 pass) { - gPipeline.mDeferredDepth.flush(); - gPipeline.mScreen.bindTarget(); + + if (pass == 1) + { + gPipeline.mDeferredDepth.flush(); + gPipeline.mScreen.bindTarget(); + } + deferred_render = FALSE; endRenderPass(pass); } diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index df5b341fdf..ae3421a019 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -494,7 +494,7 @@ void LLDrawPoolAvatar::render(S32 pass) LLFastTimer t(FTM_RENDER_CHARACTERS); if (LLPipeline::sImpostorRender) { - renderAvatars(NULL, 2); + renderAvatars(NULL, pass+2); return; } diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 9562f2d9d2..a90bacf41d 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -1037,26 +1037,25 @@ void LLFloaterPreference::refreshEnabledState() //Deferred/SSAO/Shadows LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); - if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && - shaders && - gGLManager.mHasFramebufferObject) - { - BOOL enabled = (ctrl_wind_light->get()) ? TRUE : FALSE; + BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && + shaders && + gGLManager.mHasFramebufferObject && + gSavedSettings.getBOOL("RenderAvatarVP") && + (ctrl_wind_light->get()) ? TRUE : FALSE; - ctrl_deferred->setEnabled(enabled); + ctrl_deferred->setEnabled(enabled); - LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); - LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); + LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); - enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); + enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); - ctrl_ssao->setEnabled(enabled); + ctrl_ssao->setEnabled(enabled); - enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"); - - ctrl_shadow->setEnabled(enabled); - } + enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderShadowDetail"); + ctrl_shadow->setEnabled(enabled); + // now turn off any features that are unavailable disableUnavailableSettings(); diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp index 38100aa6c5..afceb58ccf 100644 --- a/indra/newview/llnamelistctrl.cpp +++ b/indra/newview/llnamelistctrl.cpp @@ -143,6 +143,30 @@ void LLNameListCtrl::mouseOverHighlightNthItem( S32 target_index ) S32 cur_index = getHighlightedItemInx(); if (cur_index != target_index) { + bool is_mouse_over_name_cell = false; + + S32 mouse_x, mouse_y; + LLUI::getMousePositionLocal(this, &mouse_x, &mouse_y); + + S32 column_index = getColumnIndexFromOffset(mouse_x); + LLScrollListItem* hit_item = hitItem(mouse_x, mouse_y); + if (hit_item && column_index == mNameColumnIndex) + { + // Get the name cell which is currently under the mouse pointer. + LLScrollListCell* hit_cell = hit_item->getColumn(column_index); + if (hit_cell) + { + is_mouse_over_name_cell = getCellRect(cur_index, column_index).pointInRect(mouse_x, mouse_y); + } + } + + // If the tool tip is visible and the mouse is over the currently highlighted item's name cell, + // we should not reset the highlighted item index i.e. set mHighlightedItem = -1 + // and should not increase the width of the text inside the cell because it may + // overlap the tool tip icon. + if (LLToolTipMgr::getInstance()->toolTipVisible() && is_mouse_over_name_cell) + return; + if(0 <= cur_index && cur_index < (S32)getItemList().size()) { LLScrollListItem* item = getItemList()[cur_index]; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index eb022851e7..cfcce3e7bb 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2082,7 +2082,8 @@ class LLAdvancedEnableRenderDeferredOptions: public view_listener_t { bool handleEvent(const LLSD& userdata) { - bool new_value = gSavedSettings.getBOOL("RenderDeferred"); + bool new_value = gGLManager.mHasFramebufferObject && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT > 0) && + LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 && gSavedSettings.getBOOL("RenderDeferred"); return new_value; } }; diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index a9462c9d50..25cf63a367 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -397,7 +397,9 @@ void LLViewerShaderMgr::setShaders() S32 deferred_class = 0; if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && - gSavedSettings.getBOOL("RenderDeferred")) + gSavedSettings.getBOOL("RenderDeferred") && + gSavedSettings.getBOOL("RenderAvatarVP") && + gSavedSettings.getBOOL("WindLightUseAtmosShaders")) { if (gSavedSettings.getS32("RenderShadowDetail") > 0) { @@ -416,10 +418,10 @@ void LLViewerShaderMgr::setShaders() } //make sure hardware skinning is enabled - gSavedSettings.setBOOL("RenderAvatarVP", TRUE); + //gSavedSettings.setBOOL("RenderAvatarVP", TRUE); //make sure atmospheric shaders are enabled - gSavedSettings.setBOOL("WindLightUseAtmosShaders", TRUE); + //gSavedSettings.setBOOL("WindLightUseAtmosShaders", TRUE); } @@ -505,9 +507,14 @@ void LLViewerShaderMgr::setShaders() { //hardware skinning not possible, neither is deferred rendering mVertexShaderLevel[SHADER_AVATAR] = 0; mVertexShaderLevel[SHADER_DEFERRED] = 0; - gSavedSettings.setBOOL("RenderDeferred", FALSE); - gSavedSettings.setBOOL("RenderAvatarCloth", FALSE); - gSavedSettings.setBOOL("RenderAvatarVP", FALSE); + + if (gSavedSettings.getBOOL("RenderAvatarVP")) + { + gSavedSettings.setBOOL("RenderDeferred", FALSE); + gSavedSettings.setBOOL("RenderAvatarCloth", FALSE); + gSavedSettings.setBOOL("RenderAvatarVP", FALSE); + } + loadShadersAvatar(); // unloads loadShadersObject(); } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 950d050f26..f151cbb173 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3335,13 +3335,21 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) if (visible && !isSelf() && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) { + const LLVector4a* ext = mDrawable->getSpatialExtents(); + LLVector4a size; + size.setSub(ext[1],ext[0]); + F32 mag = size.getLength3().getF32()*0.5f; + F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f); if (LLMuteList::getInstance()->isMuted(getID())) { // muted avatars update at 16 hz mUpdatePeriod = 16; } - else if (mVisibilityRank <= LLVOAvatar::sMaxVisible) + else if (mVisibilityRank <= LLVOAvatar::sMaxVisible || + mDrawable->mDistanceWRTCamera < 1.f + mag) { //first 25% of max visible avatars are not impostored + //also, don't impostor avatars whose bounding box may be penetrating the + //impostor camera near clip plane mUpdatePeriod = 1; } else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 4) @@ -4955,7 +4963,7 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) { LLJoint* pJoint = mRoot.findJoint( name ); - if ( pJoint ) + if ( pJoint && pJoint->doesJointNeedToBeReset() ) { pJoint->restoreOldXform(); pJoint->setId( LLUUID::null ); @@ -4993,11 +5001,15 @@ void LLVOAvatar::resetJointPositionsToDefault( void ) for( S32 i = 0; i < (S32)mNumJoints; ++i ) { LLJoint* pJoint = (LLJoint*)&mSkeleton[i]; - pJoint->setId( LLUUID::null ); - //restore joints to default positions, however skip over the pelvis - if ( pJoint && pPelvis != pJoint ) + if ( pJoint->doesJointNeedToBeReset() ) { - pJoint->restoreOldXform(); + + pJoint->setId( LLUUID::null ); + //restore joints to default positions, however skip over the pelvis + if ( pJoint && pPelvis != pJoint ) + { + pJoint->restoreOldXform(); + } } } //make sure we don't apply the joint offset diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 69173d26f4..9d7af4aace 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -104,6 +104,26 @@ #include "llcurl.h" +void check_stack_depth(S32 stack_depth) +{ + if (gDebugGL || gDebugSession) + { + GLint depth; + glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth); + if (depth != stack_depth) + { + if (gDebugSession) + { + ll_fail("GL matrix stack corrupted."); + } + else + { + llerrs << "GL matrix stack corrupted!" << llendl; + } + } + } +} + #ifdef _DEBUG // Debug indices is disabled for now for debug performance - djs 4/24/02 //#define DEBUG_INDICES @@ -3354,6 +3374,13 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) } } + S32 stack_depth = 0; + + if (gDebugGL) + { + glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &stack_depth); + } + /////////////////////////////////////////// // // Sync and verify GL state @@ -3478,18 +3505,9 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) } poolp->endRenderPass(i); LLVertexBuffer::unbind(); - if (gDebugGL || gDebugPipeline) + if (gDebugGL) { - GLint depth; - glGetIntegerv(GL_MODELVIEW_STACK_DEPTH, &depth); - if (depth > 3) - { - if (gDebugSession) - { - ll_fail("GL matrix stack corrupted."); - } - llerrs << "GL matrix stack corrupted!" << llendl; - } + check_stack_depth(stack_depth); std::string msg = llformat("%s pass %d", gPoolNames[cur_type].c_str(), i); LLGLState::checkStates(msg); LLGLState::checkTextureChannels(msg); @@ -3512,11 +3530,11 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) iter1 = iter2; stop_glerror(); } - - LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDrawPoolsEnd"); - - LLVertexBuffer::unbind(); + LLAppViewer::instance()->pingMainloopTimeout("Pipeline:RenderDrawPoolsEnd"); + + LLVertexBuffer::unbind(); + gGLLastMatrix = NULL; glLoadMatrixd(gGLModelView); @@ -3563,9 +3581,9 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) { if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - // Render debugging beacons. - gObjectList.renderObjectBeacons(); - gObjectList.resetObjectBeacons(); + // Render debugging beacons. + gObjectList.renderObjectBeacons(); + gObjectList.resetObjectBeacons(); } else { @@ -4269,9 +4287,10 @@ void LLPipeline::renderDebug() gGL.popMatrix(); } } + + gGL.popMatrix(); } - gGL.popMatrix(); gGL.flush(); gPipeline.renderPhysicsDisplay(); @@ -7779,7 +7798,9 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLPipeline::RENDER_TYPE_WL_SKY, LLPipeline::END_RENDER_TYPES); + //bad pop here renderGeom(camera, TRUE); + gPipeline.popRenderTypeMask(); } @@ -9352,10 +9373,10 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) glMatrixMode(GL_PROJECTION); glPushMatrix(); - //glh::matrix4f ortho = gl_ortho(-tdim.mV[0], tdim.mV[0], -tdim.mV[1], tdim.mV[1], 1.0, 256.0); + F32 distance = (pos-camera.getOrigin()).length(); F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG; - F32 aspect = tdim.mV[0]/tdim.mV[1]; //128.f/256.f; + F32 aspect = tdim.mV[0]/tdim.mV[1]; glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f); glh_set_current_projection(persp); glLoadMatrixf(persp.m); @@ -9372,9 +9393,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) glClearColor(0.0f,0.0f,0.0f,0.0f); gGL.setColorMask(true, true); - glStencilMask(0xFFFFFFFF); - glClearStencil(0); - + // get the number of pixels per angle F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView()); @@ -9385,7 +9404,7 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) if (!avatar->mImpostor.isComplete() || resX != avatar->mImpostor.getWidth() || resY != avatar->mImpostor.getHeight()) { - avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,TRUE); + avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE); if (LLPipeline::sRenderDeferred) { @@ -9397,43 +9416,30 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } - LLGLEnable stencil(GL_STENCIL_TEST); - glStencilMask(0xFFFFFFFF); - glStencilFunc(GL_ALWAYS, 1, 0xFFFFFFFF); - glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); + avatar->mImpostor.bindTarget(); - { - LLGLEnable scissor(GL_SCISSOR_TEST); - glScissor(0, 0, resX, resY); - avatar->mImpostor.bindTarget(); - avatar->mImpostor.clear(); - } - if (LLPipeline::sRenderDeferred) { - stop_glerror(); + avatar->mImpostor.clear(); renderGeomDeferred(camera); renderGeomPostDeferred(camera); } else { + LLGLEnable scissor(GL_SCISSOR_TEST); + glScissor(0, 0, resX, resY); + avatar->mImpostor.clear(); renderGeom(camera); } - glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - glStencilFunc(GL_EQUAL, 1, 0xFFFFFF); - - { //create alpha mask based on stencil buffer (grey out if muted) - LLVector3 left = camera.getLeftAxis()*tdim.mV[0]*2.f; - LLVector3 up = camera.getUpAxis()*tdim.mV[1]*2.f; - + { //create alpha mask based on depth buffer (grey out if muted) if (LLPipeline::sRenderDeferred) { - GLuint buff = GL_COLOR_ATTACHMENT0_EXT; + GLuint buff = GL_COLOR_ATTACHMENT0; glDrawBuffersARB(1, &buff); } - LLGLEnable blend(muted ? 0 : GL_BLEND); + LLGLDisable blend(GL_BLEND); if (muted) { @@ -9444,25 +9450,34 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.setColorMask(false, true); } - gGL.setSceneBlendType(LLRender::BT_ADD); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - LLGLDepthTest depth(GL_FALSE, GL_FALSE); + LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); + + gGL.flush(); + + glPushMatrix(); + glLoadIdentity(); + glMatrixMode(GL_PROJECTION); + glPushMatrix(); + glLoadIdentity(); + + static const F32 clip_plane = 0.99999f; - gGL.color4f(1,1,1,1); gGL.color4ub(64,64,64,255); gGL.begin(LLRender::QUADS); - gGL.vertex3fv((pos+left-up).mV); - gGL.vertex3fv((pos-left-up).mV); - gGL.vertex3fv((pos-left+up).mV); - gGL.vertex3fv((pos+left+up).mV); + gGL.vertex3f(-1, -1, clip_plane); + gGL.vertex3f(1, -1, clip_plane); + gGL.vertex3f(1, 1, clip_plane); + gGL.vertex3f(-1, 1, clip_plane); gGL.end(); gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); + glPopMatrix(); + glMatrixMode(GL_MODELVIEW); + glPopMatrix(); } - avatar->mImpostor.flush(); avatar->setImpostorDim(tdim); |