diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl | 20 | ||||
| -rw-r--r-- | indra/newview/llviewershadermgr.cpp | 10 | 
3 files changed, 27 insertions, 5 deletions
| diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 512ef340f9..e9608491a4 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -595,8 +595,6 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev                  extra_code_text[extra_code_count++] = strdup("precision highp float;\n");              }          } - -        extra_code_text[extra_code_count++] = strdup("#define FXAA_GLSL_130 1\n");      }      // Use alpha float to store bit flags diff --git a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl index 94dac7e5a9..16e23a3da7 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl @@ -256,6 +256,10 @@ A. Or use FXAA_GREEN_AS_LUMA.      #define FXAA_GLSL_130 0  #endif  /*--------------------------------------------------------------------------*/ +#ifndef FXAA_GLSL_400 +    #define FXAA_GLSL_400 0 +#endif +/*--------------------------------------------------------------------------*/  #ifndef FXAA_HLSL_3      #define FXAA_HLSL_3 0  #endif @@ -342,8 +346,8 @@ A. Or use FXAA_GREEN_AS_LUMA.      // 1 = API supports gather4 on alpha channel.      // 0 = API does not support gather4 on alpha channel.      // -    #if (FXAA_GLSL_130 == 0) -        #define FXAA_GATHER4_ALPHA 0 +    #if (FXAA_GLSL_400 == 1) +        #define FXAA_GATHER4_ALPHA 1      #endif      #if (FXAA_HLSL_5 == 1)          #define FXAA_GATHER4_ALPHA 1 @@ -652,7 +656,7 @@ NOTE the other tuning knobs are now in the shader function inputs!                                  API PORTING  ============================================================================*/ -#if (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1) +#if (FXAA_GLSL_120 == 1) || (FXAA_GLSL_130 == 1) || (FXAA_GLSL_400 == 1)      #define FxaaBool bool      #define FxaaDiscard discard      #define FxaaFloat float @@ -714,6 +718,16 @@ NOTE the other tuning knobs are now in the shader function inputs!      #endif  #endif  /*--------------------------------------------------------------------------*/ +#if (FXAA_GLSL_400 == 1) +    // Requires "#version 400" or better +    #define FxaaTexTop(t, p) textureLod(t, p, 0.0) +    #define FxaaTexOff(t, p, o, r) textureLodOffset(t, p, 0.0, o) +    #define FxaaTexAlpha4(t, p) textureGather(t, p, 3) +    #define FxaaTexOffAlpha4(t, p, o) textureGatherOffset(t, p, o, 3) +    #define FxaaTexGreen4(t, p) textureGather(t, p, 1) +    #define FxaaTexOffGreen4(t, p, o) textureGatherOffset(t, p, o, 1) +#endif +/*--------------------------------------------------------------------------*/  #if (FXAA_HLSL_3 == 1) || (FXAA_360 == 1) || (FXAA_PS3 == 1)      #define FxaaInt2 float2      #define FxaaTex sampler2D diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 680a519e12..d1dea16bc0 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -2345,6 +2345,16 @@ bool LLViewerShaderMgr::loadShadersDeferred()          gFXAAProgram.mShaderFiles.clear();          gFXAAProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER));          gFXAAProgram.mShaderFiles.push_back(make_pair("deferred/fxaaF.glsl", GL_FRAGMENT_SHADER)); + +        if (gGLManager.mGLVersion > 3.9) +        { +            gFXAAProgram.addPermutation("FXAA_GLSL_400", "1"); +        } +        else +        { +            gFXAAProgram.addPermutation("FXAA_GLSL_130", "1"); +        } +          gFXAAProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];          success = gFXAAProgram.createShader();          llassert(success); | 
