summaryrefslogtreecommitdiff
path: root/indra
diff options
context:
space:
mode:
Diffstat (limited to 'indra')
-rw-r--r--indra/newview/llinventorybridge.cpp145
-rw-r--r--indra/newview/llinventorybridge.h4
-rw-r--r--indra/newview/llinventoryfilter.cpp27
-rw-r--r--indra/newview/llinventoryfilter.h3
4 files changed, 161 insertions, 18 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index daebfb5c86..416261780e 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -113,6 +113,13 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response
bool confirm_attachment_rez(const LLSD& notification, const LLSD& response);
void teleport_via_landmark(const LLUUID& asset_id);
static BOOL can_move_to_outfit(LLInventoryItem* inv_item, BOOL move_is_into_current_outfit);
+static bool check_category(LLInventoryModel* model,
+ const LLUUID& cat_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter);
+static bool check_item(const LLUUID& item_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter);
// Helper functions
@@ -1959,6 +1966,12 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
if (!isAgentAvatarValid()) return FALSE;
if (!isAgentInventory()) return FALSE; // cannot drag categories into library
+ LLInventoryPanel* destination_panel = mInventoryPanel.get();
+ if (!destination_panel) return false;
+
+ LLInventoryFilter* filter = destination_panel->getFilter();
+ if (!filter) return false;
+
const LLUUID &cat_id = inv_cat->getUUID();
const LLUUID &current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT, false);
const LLUUID &outbox_id = model->findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
@@ -2146,6 +2159,39 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
}
+ if (is_movable)
+ {
+ LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE);
+ is_movable = active_panel != NULL;
+
+ // For a folder to pass the filter all its descendants are required to pass.
+ // We make this exception to allow reordering folders within an inventory panel,
+ // which has a filter applied, like Recent tab for example.
+ // There may be folders which are displayed because some of their descendants pass
+ // the filter, but other don't, and thus remain hidden. Without this check,
+ // such folders would not be allowed to be moved within a panel.
+ if (destination_panel == active_panel)
+ {
+ is_movable = true;
+ }
+ else
+ {
+ LLFolderView* active_folder_view;
+
+ if (is_movable)
+ {
+ active_folder_view = active_panel->getRootFolder();
+ is_movable = active_folder_view != NULL;
+ }
+
+ if (is_movable)
+ {
+ // Check whether the folder being dragged from active inventory panel
+ // passes the filter of the destination panel.
+ is_movable = check_category(model, cat_id, active_folder_view, filter);
+ }
+ }
+ }
//
//--------------------------------------------------------------------------------
@@ -2240,7 +2286,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
}
else
{
- accept = move_inv_category_world_to_agent(cat_id, mUUID, drop);
+ accept = move_inv_category_world_to_agent(cat_id, mUUID, drop, NULL, NULL, filter);
}
}
else if (LLToolDragAndDrop::SOURCE_LIBRARY == source)
@@ -2285,7 +2331,8 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
const LLUUID& category_id,
BOOL drop,
void (*callback)(S32, void*),
- void* user_data)
+ void* user_data,
+ LLInventoryFilter* filter)
{
// Make sure the object exists. If we allowed dragging from
// anonymous objects, it would be possible to bypass
@@ -2309,7 +2356,7 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
return FALSE;
}
- BOOL accept = TRUE;
+ BOOL accept = FALSE;
BOOL is_move = FALSE;
// coming from a task. Need to figure out if the person can
@@ -2318,9 +2365,16 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
LLInventoryObject::object_list_t::iterator end = inventory_objects.end();
for ( ; it != end; ++it)
{
+ LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(it->get());
+ if (!item)
+ {
+ llwarns << "Invalid inventory item for drop" << llendl;
+ continue;
+ }
+
// coming from a task. Need to figure out if the person can
// move/copy this item.
- LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
+ LLPermissions perm(item->getPermissions());
if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
&& perm.allowTransferTo(gAgent.getID())))
// || gAgent.isGodlike())
@@ -2335,9 +2389,14 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
is_move = TRUE;
accept = TRUE;
}
- else
+
+ if (filter && accept)
+ {
+ accept = filter->check(item);
+ }
+
+ if (!accept)
{
- accept = FALSE;
break;
}
}
@@ -3693,10 +3752,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// passes the filter of the destination panel.
if (accept && active_panel)
{
- LLFolderView* active_folder_viev = active_panel->getRootFolder();
- if (!active_folder_viev) return false;
+ LLFolderView* active_folder_view = active_panel->getRootFolder();
+ if (!active_folder_view) return false;
- LLFolderViewItem* fv_item = active_folder_viev->getItemByID(inv_item->getUUID());
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(inv_item->getUUID());
if (!fv_item) return false;
accept = filter->check(fv_item);
@@ -3916,10 +3975,10 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
// passes the filter of the destination panel.
if (accept && active_panel)
{
- LLFolderView* active_folder_viev = active_panel->getRootFolder();
- if (!active_folder_viev) return false;
+ LLFolderView* active_folder_view = active_panel->getRootFolder();
+ if (!active_folder_view) return false;
- LLFolderViewItem* fv_item = active_folder_viev->getItemByID(inv_item->getUUID());
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(inv_item->getUUID());
if (!fv_item) return false;
accept = filter->check(fv_item);
@@ -3959,6 +4018,68 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
return accept;
}
+// static
+bool check_category(LLInventoryModel* model,
+ const LLUUID& cat_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter)
+{
+ if (!model || !active_folder_view || !filter)
+ return false;
+
+ if (!filter->checkFolder(cat_id))
+ {
+ return false;
+ }
+
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ model->collectDescendents(cat_id, descendent_categories, descendent_items, TRUE);
+
+ S32 num_descendent_categories = descendent_categories.count();
+ S32 num_descendent_items = descendent_items.count();
+
+ if (num_descendent_categories + num_descendent_items == 0
+ && filter->getShowFolderState() != LLInventoryFilter::SHOW_ALL_FOLDERS)
+ {
+ // Empty folders are not allowed if we are not showing all folders
+ return false;
+ }
+
+ for (S32 i = 0; i < num_descendent_categories; ++i)
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(!check_category(model, category->getUUID(), active_folder_view, filter))
+ {
+ return false;
+ }
+ }
+
+ for (S32 i = 0; i < num_descendent_items; ++i)
+ {
+ LLViewerInventoryItem* item = descendent_items[i];
+ if(!check_item(item->getUUID(), active_folder_view, filter))
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+// static
+bool check_item(const LLUUID& item_id,
+ LLFolderView* active_folder_view,
+ LLInventoryFilter* filter)
+{
+ if (!active_folder_view || !filter) return false;
+
+ LLFolderViewItem* fv_item = active_folder_view->getItemByID(item_id);
+ if (!fv_item) return false;
+
+ return filter->check(fv_item);
+}
+
// +=================================================+
// | LLTextureBridge |
// +=================================================+
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 3bcd71557c..3b4f845f54 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -35,6 +35,7 @@
#include "llviewercontrol.h"
#include "llwearable.h"
+class LLInventoryFilter;
class LLInventoryPanel;
class LLInventoryModel;
class LLMenuGL;
@@ -645,7 +646,8 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
const LLUUID& category_id,
BOOL drop,
void (*callback)(S32, void*) = NULL,
- void* user_data = NULL);
+ void* user_data = NULL,
+ LLInventoryFilter* filter = NULL);
// Utility function to hide all entries except those in the list
// Can be called multiple times on the same menu (e.g. if multiple items
diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp
index 4971ded634..5496c273f2 100644
--- a/indra/newview/llinventoryfilter.cpp
+++ b/indra/newview/llinventoryfilter.cpp
@@ -121,16 +121,35 @@ bool LLInventoryFilter::check(const LLInventoryItem* item)
return passed;
}
-bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder)
+bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder) const
{
- // we're showing all folders, overriding filter
- if (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS)
+ if (!folder)
{
- return true;
+ llwarns << "The filter can not be checked on an invalid folder." << llendl;
+ llassert(false); // crash in development builds
+ return false;
}
const LLFolderViewEventListener* listener = folder->getListener();
+ if (!listener)
+ {
+ llwarns << "Folder view event listener not found." << llendl;
+ llassert(false); // crash in development builds
+ return false;
+ }
+
const LLUUID folder_id = listener->getUUID();
+
+ return checkFolder(folder_id);
+}
+
+bool LLInventoryFilter::checkFolder(const LLUUID& folder_id) const
+{
+ // we're showing all folders, overriding filter
+ if (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS)
+ {
+ return true;
+ }
if (mFilterOps.mFilterTypes & FILTERTYPE_CATEGORY)
{
diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h
index 8635d5d5b3..6be2acfaa3 100644
--- a/indra/newview/llinventoryfilter.h
+++ b/indra/newview/llinventoryfilter.h
@@ -117,7 +117,8 @@ public:
// +-------------------------------------------------------------------+
BOOL check(const LLFolderViewItem* item);
bool check(const LLInventoryItem* item);
- bool checkFolder(const LLFolderViewFolder* folder);
+ bool checkFolder(const LLFolderViewFolder* folder) const;
+ bool checkFolder(const LLUUID& folder_id) const;
BOOL checkAgainstFilterType(const LLFolderViewItem* item) const;
bool checkAgainstFilterType(const LLInventoryItem* item) const;
BOOL checkAgainstPermissions(const LLFolderViewItem* item) const;