diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 2 | ||||
-rw-r--r-- | indra/newview/gpu_table.txt | 5 | ||||
-rw-r--r-- | indra/newview/llagentwearables.cpp | 13 | ||||
-rw-r--r-- | indra/newview/lltexlayer.cpp | 18 | ||||
-rw-r--r-- | indra/newview/lltexlayer.h | 2 | ||||
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 10 |
6 files changed, 35 insertions, 15 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index a542917055..e1c799b66a 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -583,7 +583,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <integer>0</integer> + <integer>180</integer> </map> <key>AvatarSex</key> <map> diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index 5aad295cb1..62766f9229 100644 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -204,8 +204,8 @@ NVIDIA GeForce 7200 .*NVIDIA.*GeForce 72.* 1 1 NVIDIA GeForce 7300 .*NVIDIA.*GeForce 73.* 1 1 NVIDIA GeForce 7500 .*NVIDIA.*GeForce 75.* 1 1 NVIDIA GeForce 7600 .*NVIDIA.*GeForce 76.* 1 1 -NVIDIA GeForce 7800 .*NVIDIA.*GeForce.*78.* 1 1 -NVIDIA GeForce 7900 .*NVIDIA.*GeForce.*79.* 1 1 +NVIDIA GeForce 7800 .*NVIDIA.*GeForce 78.* 1 1 +NVIDIA GeForce 7900 .*NVIDIA.*GeForce 79.* 1 1 NVIDIA GeForce 8100 .*NVIDIA.*GeForce 81.* 1 1 NVIDIA GeForce 8200 .*NVIDIA.*GeForce 82.* 1 1 NVIDIA GeForce 8300 .*NVIDIA.*GeForce 83.* 1 1 @@ -259,6 +259,7 @@ NVIDIA G84 .*G84.* 1 1 NVIDIA G92 .*G92.* 3 1 NVIDIA G94 .*G94.* 3 1 NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 +NVIDIA ION .*NVIDIA ION.* 1 1 NVIDIA NB9M .*GeForce NB9M.* 1 1 NVIDIA NB9P .*GeForce NB9P.* 1 1 NVIDIA GeForce PCX .*GeForce PCX.* 0 1 diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index e0104eddf0..d823a3cbbb 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -1638,10 +1638,6 @@ LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextur { LLUUID asset_id = wearable->getAssetID(); hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); - if (!generate_valid_hash) - { - hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); - } hash_computed = true; } } @@ -1649,6 +1645,15 @@ LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextur if (hash_computed) { hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES); + + // Add some garbage into the hash so that it becomes invalid. + if (!generate_valid_hash) + { + if (isAgentAvatarValid()) + { + hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES); + } + } hash.finalize(); hash.raw_digest(hash_id.mData); } diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 1d74a7be8c..edd9ae16a9 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -165,6 +165,7 @@ void LLTexLayerSetBuffer::dumpTotalByteCount() void LLTexLayerSetBuffer::requestUpdate() { + conditionalRestartUploadTimer(); mNeedsUpdate = TRUE; // If we're in the middle of uploading a baked texture, we don't care about it any more. // When it's downloaded, ignore it. @@ -173,17 +174,26 @@ void LLTexLayerSetBuffer::requestUpdate() void LLTexLayerSetBuffer::requestUpload() { + conditionalRestartUploadTimer(); + mNeedsUpload = TRUE; + mNumLowresUploads = 0; + mUploadPending = TRUE; +} + +void LLTexLayerSetBuffer::conditionalRestartUploadTimer() +{ // If we requested a new upload but haven't even uploaded // a low res version of our last upload request, then // keep the timer ticking instead of resetting it. if (mNeedsUpload && (mNumLowresUploads == 0)) { + mNeedsUploadTimer.unpause(); + } + else + { mNeedsUploadTimer.reset(); + mNeedsUploadTimer.start(); } - mNeedsUpload = TRUE; - mNumLowresUploads = 0; - mUploadPending = TRUE; - mNeedsUploadTimer.unpause(); } void LLTexLayerSetBuffer::cancelUpload() diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h index 2ee609fe60..821e718347 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/newview/lltexlayer.h @@ -294,6 +294,8 @@ protected: void pushProjection() const; void popProjection() const; BOOL isReadyToUpload() const; + void conditionalRestartUploadTimer(); + private: LLTexLayerSet* const mTexLayerSet; BOOL mNeedsUpdate; // whether we need to update our baked textures diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 462c442954..e18b617120 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1273,7 +1273,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const { - const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + //const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels. for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1289,7 +1290,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level)) + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) { return FALSE; } @@ -1304,7 +1305,8 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const { - const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + const U32 desired_tex_discard_level = 0; // SERAPH hack to not bake textures on lower discard levels for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -1318,7 +1320,7 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { - if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(override_tex_discard_level)) + if (getLocalDiscardLevel(*local_tex_iter, wearable_index) > (S32)(desired_tex_discard_level)) { return FALSE; } |