diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/llrender/llpostprocess.cpp | 4 | ||||
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 24 | ||||
| -rw-r--r-- | indra/llrender/llshadermgr.h | 2 | 
3 files changed, 15 insertions, 15 deletions
| diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index 4e0d43c8b4..d3449fb85d 100644 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -577,7 +577,7 @@ void LLPostProcess::checkShaderError(GLuint shader)      checkError();  // Check for OpenGL errors -    glGetObjectParameterivARB(shader, GL_OBJECT_INFO_LOG_LENGTH_ARB, &infologLength); +    glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infologLength);      checkError();  // Check for OpenGL errors @@ -589,7 +589,7 @@ void LLPostProcess::checkShaderError(GLuint shader)              /// Could not allocate infolog buffer              return;          } -        glGetInfoLogARB(shader, infologLength, &charsWritten, infoLog); +        glGetShaderInfoLog(shader, infologLength, &charsWritten, infoLog);  		// shaderErrorLog << (char *) infoLog << std::endl;  		mShaderErrorString = (char *) infoLog;          free(infoLog); diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 0f945dea42..114059f092 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -556,12 +556,12 @@ static std::string get_object_log(GLuint ret)  	//get log length   	GLint length; -	glGetObjectParameterivARB(ret, GL_OBJECT_INFO_LOG_LENGTH_ARB, &length); +	glGetShaderiv(ret, GL_INFO_LOG_LENGTH, &length);  	if (length > 0)  	{  		//the log could be any size, so allocate appropriately -		GLcharARB* log = new GLcharARB[length]; -		glGetInfoLogARB(ret, length, &length, log); +		auto log = new GLchar[length]; +		glGetShaderInfoLog(ret, length, &length, log);  		res = std::string((char *)log);  		delete[] log;  	} @@ -569,7 +569,7 @@ static std::string get_object_log(GLuint ret)  }  //dump shader source for debugging -void LLShaderMgr::dumpShaderSource(U32 shader_code_count, GLcharARB** shader_code_text) +void LLShaderMgr::dumpShaderSource(U32 shader_code_count, GLchar** shader_code_text)  {  	char num_str[16]; // U32 = max 10 digits @@ -671,9 +671,9 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev  	//we can't have any lines longer than 1024 characters   	//or any shaders longer than 4096 lines... deal - DaveP -    GLcharARB buff[1024]; -    GLcharARB *extra_code_text[1024]; -    GLcharARB *shader_code_text[4096 + LL_ARRAY_SIZE(extra_code_text)] = { NULL }; +    GLchar buff[1024]; +    GLchar *extra_code_text[1024]; +    GLchar *shader_code_text[4096 + LL_ARRAY_SIZE(extra_code_text)] = { NULL };      GLuint extra_code_count = 0, shader_code_count = 0;      BOOST_STATIC_ASSERT(LL_ARRAY_SIZE(extra_code_text) < LL_ARRAY_SIZE(shader_code_text)); @@ -778,7 +778,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev  		for (std::unordered_map<std::string,std::string>::iterator iter = defines->begin(); iter != defines->end(); ++iter)  		{  			std::string define = "#define " + iter->first + " " + iter->second + "\n"; -			extra_code_text[extra_code_count++] = (GLcharARB *) strdup(define.c_str()); +			extra_code_text[extra_code_count++] = (GLchar *) strdup(define.c_str());  		}  	} @@ -927,7 +927,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev  		}          else          { -            shader_code_text[shader_code_count] = (GLcharARB *)strdup((char *)buff); +            shader_code_text[shader_code_count] = (GLchar *)strdup((char *)buff);              if(flag_write_to_out_of_extra_block_area & flags)              { @@ -973,7 +973,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev  	}  	//load source -	glShaderSourceARB(ret, shader_code_count, (const GLcharARB**) shader_code_text, NULL); +	glShaderSource(ret, shader_code_count, (const GLchar**) shader_code_text, NULL);  	error = glGetError();  	if (error != GL_NO_ERROR) @@ -982,7 +982,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev  	}  	//compile source -	glCompileShaderARB(ret); +	glCompileShader(ret);  	error = glGetError();  	if (error != GL_NO_ERROR) @@ -994,7 +994,7 @@ GLuint LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_lev  	{  		//check for errors  		GLint success = GL_TRUE; -		glGetObjectParameterivARB(ret, GL_OBJECT_COMPILE_STATUS_ARB, &success); +		glGetShaderiv(ret, GL_COMPILE_STATUS, &success);  		error = glGetError();  		if (error != GL_NO_ERROR || success == GL_FALSE)  diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 89d726d64a..598aea4ce8 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -261,7 +261,7 @@ public:  	BOOL attachShaderFeatures(LLGLSLShader * shader);  	void dumpObjectLog(GLuint ret, BOOL warns = TRUE, const std::string& filename = ""); -    void dumpShaderSource(U32 shader_code_count, GLcharARB** shader_code_text); +    void dumpShaderSource(U32 shader_code_count, GLchar** shader_code_text);  	BOOL	linkProgramObject(GLuint obj, BOOL suppress_errors = FALSE);  	BOOL	validateProgramObject(GLuint obj);  	GLuint loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, std::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1); | 
