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-rw-r--r--indra/llappearance/lltexlayer.cpp15
-rwxr-xr-xindra/llappearance/lltexlayerparams.cpp2
-rwxr-xr-xindra/llrender/llimagegl.cpp14
-rw-r--r--indra/llrender/llvertexbuffer.cpp10
4 files changed, 37 insertions, 4 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index 16f94c48dd..6e2623b860 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -516,8 +516,10 @@ const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const
return mComposite;
}
+static LLFastTimer::DeclareTimer FTM_GATHER_MORPH_MASK_ALPHA("gatherMorphMaskAlpha");
void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height)
{
+ LLFastTimer t(FTM_GATHER_MORPH_MASK_ALPHA);
memset(data, 255, width * height);
for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
@@ -530,9 +532,10 @@ void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S
renderAlphaMaskTextures(origin_x, origin_y, width, height, true);
}
-
+static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK_TEXTURES("renderAlphaMaskTextures");
void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear)
{
+ LLFastTimer t(FTM_RENDER_ALPHA_MASK_TEXTURES);
const LLTexLayerSetInfo *info = getInfo();
bool use_shaders = LLGLSLShader::sNoFixedFunction;
@@ -1374,8 +1377,10 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
addAlphaMask(data, originX, originY, width, height);
}
+static LLFastTimer::DeclareTimer FTM_RENDER_MORPH_MASKS("renderMorphMasks");
BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color)
{
+ LLFastTimer t(FTM_RENDER_MORPH_MASKS);
BOOL success = TRUE;
llassert( !mParamAlphaList.empty() );
@@ -1511,8 +1516,10 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
return success;
}
+static LLFastTimer::DeclareTimer FTM_ADD_ALPHA_MASK("addAlphaMask");
void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
{
+ LLFastTimer t(FTM_ADD_ALPHA_MASK);
S32 size = width * height;
const U8* alphaData = getAlphaData();
if (!alphaData && hasAlphaParams())
@@ -1854,8 +1861,10 @@ void LLTexLayerStaticImageList::deleteCachedImages()
// Returns an LLImageTGA that contains the encoded data from a tga file named file_name.
// Caches the result to speed identical subsequent requests.
+static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TGA("getImageTGA");
LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
{
+ LLFastTimer t(FTM_LOAD_STATIC_TGA);
const char *namekey = mImageNames.addString(file_name);
image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey);
if( iter != mStaticImageListTGA.end() )
@@ -1882,8 +1891,10 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name.
// Caches the result to speed identical subsequent requests.
+static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TEXTURE("getTexture");
LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask)
{
+ LLFastTimer t(FTM_LOAD_STATIC_TEXTURE);
LLPointer<LLGLTexture> tex;
const char *namekey = mImageNames.addString(file_name);
@@ -1924,8 +1935,10 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name,
// Reads a .tga file, decodes it, and puts the decoded data in image_raw.
// Returns TRUE if successful.
+static LLFastTimer::DeclareTimer FTM_LOAD_IMAGE_RAW("loadImageRaw");
BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw)
{
+ LLFastTimer t(FTM_LOAD_IMAGE_RAW);
BOOL success = FALSE;
std::string path;
path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name);
diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp
index 8f1551353f..58737f7ff4 100755
--- a/indra/llappearance/lltexlayerparams.cpp
+++ b/indra/llappearance/lltexlayerparams.cpp
@@ -237,8 +237,10 @@ BOOL LLTexLayerParamAlpha::getSkip() const
}
+static LLFastTimer::DeclareTimer FTM_TEX_LAYER_PARAM_ALPHA("alpha render");
BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
{
+ LLFastTimer t(FTM_TEX_LAYER_PARAM_ALPHA);
BOOL success = TRUE;
if (!mTexLayer)
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 44224ba72f..74c7f81698 100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -615,14 +615,16 @@ void LLImageGL::setImage(const LLImageRaw* imageraw)
setImage(rawdata, FALSE);
}
+static LLFastTimer::DeclareTimer FTM_SET_IMAGE("setImage");
void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
{
+ LLFastTimer t(FTM_SET_IMAGE);
bool is_compressed = false;
if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
{
is_compressed = true;
}
-
+
if (mUseMipMaps)
@@ -1057,8 +1059,10 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
}
// static
+static LLFastTimer::DeclareTimer FTM_GENERATE_TEXTURES("generate textures");
void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures)
{
+ LLFastTimer t(FTM_GENERATE_TEXTURES);
bool empty = true;
dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format);
@@ -1119,8 +1123,10 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip
}
// static
+static LLFastTimer::DeclareTimer FTM_SET_MANUAL_IMAGE("setManualImage");
void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression)
{
+ LLFastTimer t(FTM_SET_MANUAL_IMAGE);
bool use_scratch = false;
U32* scratch = NULL;
if (LLRender::sGLCoreProfile)
@@ -1224,8 +1230,10 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
//create an empty GL texture: just create a texture name
//the texture is assiciate with some image by calling glTexImage outside LLImageGL
+static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE1("createGLTexture()");
BOOL LLImageGL::createGLTexture()
{
+ LLFastTimer t(FTM_CREATE_GL_TEXTURE1);
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
@@ -1253,8 +1261,10 @@ BOOL LLImageGL::createGLTexture()
return TRUE ;
}
+static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)");
BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category)
{
+ LLFastTimer t(FTM_CREATE_GL_TEXTURE2);
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
@@ -1326,8 +1336,10 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
return createGLTexture(discard_level, rawdata, FALSE, usename);
}
+static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)");
BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename)
{
+ LLFastTimer t(FTM_CREATE_GL_TEXTURE3);
llassert(data_in);
stop_glerror();
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 37a4649cb6..48e0a79b3a 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -550,8 +550,10 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
}
//static
+static LLFastTimer::DeclareTimer FTM_VB_DRAW_ARRAYS("drawArrays");
void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm)
{
+ LLFastTimer t(FTM_VB_DRAW_ARRAYS);
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
gGL.syncMatrices();
@@ -773,6 +775,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
placeFence();
}
+static LLFastTimer::DeclareTimer FTM_GL_DRAW_ARRAYS("GL draw arrays");
void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
@@ -807,8 +810,11 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
return;
}
- stop_glerror();
- glDrawArrays(sGLMode[mode], first, count);
+ {
+ LLFastTimer t2(FTM_GL_DRAW_ARRAYS);
+ stop_glerror();
+ glDrawArrays(sGLMode[mode], first, count);
+ }
stop_glerror();
placeFence();
}