diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llappearance/lltexlayer.cpp | 15 | ||||
-rwxr-xr-x | indra/llappearance/lltexlayerparams.cpp | 2 | ||||
-rwxr-xr-x | indra/llrender/llimagegl.cpp | 14 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 10 |
4 files changed, 37 insertions, 4 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 16f94c48dd..6e2623b860 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -516,8 +516,10 @@ const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const return mComposite; } +static LLFastTimer::DeclareTimer FTM_GATHER_MORPH_MASK_ALPHA("gatherMorphMaskAlpha"); void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height) { + LLFastTimer t(FTM_GATHER_MORPH_MASK_ALPHA); memset(data, 255, width * height); for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) @@ -530,9 +532,10 @@ void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S renderAlphaMaskTextures(origin_x, origin_y, width, height, true); } - +static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK_TEXTURES("renderAlphaMaskTextures"); void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { + LLFastTimer t(FTM_RENDER_ALPHA_MASK_TEXTURES); const LLTexLayerSetInfo *info = getInfo(); bool use_shaders = LLGLSLShader::sNoFixedFunction; @@ -1374,8 +1377,10 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) addAlphaMask(data, originX, originY, width, height); } +static LLFastTimer::DeclareTimer FTM_RENDER_MORPH_MASKS("renderMorphMasks"); BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color) { + LLFastTimer t(FTM_RENDER_MORPH_MASKS); BOOL success = TRUE; llassert( !mParamAlphaList.empty() ); @@ -1511,8 +1516,10 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC return success; } +static LLFastTimer::DeclareTimer FTM_ADD_ALPHA_MASK("addAlphaMask"); void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height) { + LLFastTimer t(FTM_ADD_ALPHA_MASK); S32 size = width * height; const U8* alphaData = getAlphaData(); if (!alphaData && hasAlphaParams()) @@ -1854,8 +1861,10 @@ void LLTexLayerStaticImageList::deleteCachedImages() // Returns an LLImageTGA that contains the encoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. +static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TGA("getImageTGA"); LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) { + LLFastTimer t(FTM_LOAD_STATIC_TGA); const char *namekey = mImageNames.addString(file_name); image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey); if( iter != mStaticImageListTGA.end() ) @@ -1882,8 +1891,10 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. +static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TEXTURE("getTexture"); LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { + LLFastTimer t(FTM_LOAD_STATIC_TEXTURE); LLPointer<LLGLTexture> tex; const char *namekey = mImageNames.addString(file_name); @@ -1924,8 +1935,10 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, // Reads a .tga file, decodes it, and puts the decoded data in image_raw. // Returns TRUE if successful. +static LLFastTimer::DeclareTimer FTM_LOAD_IMAGE_RAW("loadImageRaw"); BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) { + LLFastTimer t(FTM_LOAD_IMAGE_RAW); BOOL success = FALSE; std::string path; path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); diff --git a/indra/llappearance/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 8f1551353f..58737f7ff4 100755 --- a/indra/llappearance/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -237,8 +237,10 @@ BOOL LLTexLayerParamAlpha::getSkip() const } +static LLFastTimer::DeclareTimer FTM_TEX_LAYER_PARAM_ALPHA("alpha render"); BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) { + LLFastTimer t(FTM_TEX_LAYER_PARAM_ALPHA); BOOL success = TRUE; if (!mTexLayer) diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 44224ba72f..74c7f81698 100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -615,14 +615,16 @@ void LLImageGL::setImage(const LLImageRaw* imageraw) setImage(rawdata, FALSE); } +static LLFastTimer::DeclareTimer FTM_SET_IMAGE("setImage"); void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { + LLFastTimer t(FTM_SET_IMAGE); bool is_compressed = false; if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) { is_compressed = true; } - + if (mUseMipMaps) @@ -1057,8 +1059,10 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_ } // static +static LLFastTimer::DeclareTimer FTM_GENERATE_TEXTURES("generate textures"); void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures) { + LLFastTimer t(FTM_GENERATE_TEXTURES); bool empty = true; dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format); @@ -1119,8 +1123,10 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip } // static +static LLFastTimer::DeclareTimer FTM_SET_MANUAL_IMAGE("setManualImage"); void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression) { + LLFastTimer t(FTM_SET_MANUAL_IMAGE); bool use_scratch = false; U32* scratch = NULL; if (LLRender::sGLCoreProfile) @@ -1224,8 +1230,10 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt //create an empty GL texture: just create a texture name //the texture is assiciate with some image by calling glTexImage outside LLImageGL +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE1("createGLTexture()"); BOOL LLImageGL::createGLTexture() { + LLFastTimer t(FTM_CREATE_GL_TEXTURE1); if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1253,8 +1261,10 @@ BOOL LLImageGL::createGLTexture() return TRUE ; } +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { + LLFastTimer t(FTM_CREATE_GL_TEXTURE2); if (gGLManager.mIsDisabled) { llwarns << "Trying to create a texture while GL is disabled!" << llendl; @@ -1326,8 +1336,10 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S return createGLTexture(discard_level, rawdata, FALSE, usename); } +static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)"); BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename) { + LLFastTimer t(FTM_CREATE_GL_TEXTURE3); llassert(data_in); stop_glerror(); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 37a4649cb6..48e0a79b3a 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -550,8 +550,10 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) } //static +static LLFastTimer::DeclareTimer FTM_VB_DRAW_ARRAYS("drawArrays"); void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm) { + LLFastTimer t(FTM_VB_DRAW_ARRAYS); llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); gGL.syncMatrices(); @@ -773,6 +775,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const placeFence(); } +static LLFastTimer::DeclareTimer FTM_GL_DRAW_ARRAYS("GL draw arrays"); void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const { llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL); @@ -807,8 +810,11 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const return; } - stop_glerror(); - glDrawArrays(sGLMode[mode], first, count); + { + LLFastTimer t2(FTM_GL_DRAW_ARRAYS); + stop_glerror(); + glDrawArrays(sGLMode[mode], first, count); + } stop_glerror(); placeFence(); } |