diff options
Diffstat (limited to 'indra')
68 files changed, 1383 insertions, 1722 deletions
diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake index 29ab4b1710..1b211ca7b9 100755 --- a/indra/cmake/Copy3rdPartyLibs.cmake +++ b/indra/cmake/Copy3rdPartyLibs.cmake @@ -20,6 +20,7 @@ if(WINDOWS) set(vivox_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}") set(vivox_files SLVoice.exe + ca-bundle.crt libsndfile-1.dll vivoxplatform.dll vivoxsdk.dll @@ -195,6 +196,7 @@ elseif(DARWIN) set(vivox_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}") set(vivox_files SLVoice + ca-bundle.crt libsndfile.dylib libvivoxoal.dylib libortp.dylib @@ -241,6 +243,7 @@ elseif(LINUX) libvivoxplatform.so libvivoxsdk.so SLVoice + # ca-bundle.crt #No cert for linux. It is actually still 3.2SDK. ) # *TODO - update this to use LIBS_PREBUILT_DIR and LL_ARCH_DIR variables # or ARCH_PREBUILT_DIRS diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index 83638b56a3..7a46f47473 100755 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -690,8 +690,17 @@ void LLImageRaw::fill( const LLColor4U& color ) } } +LLPointer<LLImageRaw> LLImageRaw::duplicate() +{ + if(getNumRefs() < 2) + { + return this; //nobody else refences to this image, no need to duplicate. + } - + //make a duplicate + LLPointer<LLImageRaw> dup = new LLImageRaw(getData(), getWidth(), getHeight(), getComponents()); + return dup; +} // Src and dst can be any size. Src and dst can each have 3 or 4 components. void LLImageRaw::copy(LLImageRaw* src) diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 8ad6b49dd2..08615dc8ea 100755 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -219,6 +219,9 @@ public: // Copy operations + //duplicate this raw image if refCount > 1. + LLPointer<LLImageRaw> duplicate(); + // Src and dst can be any size. Src and dst can each have 3 or 4 components. void copy( LLImageRaw* src ); diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp index 6a1e3804be..4d1ee15661 100755 --- a/indra/llmath/llcamera.cpp +++ b/indra/llmath/llcamera.cpp @@ -42,6 +42,11 @@ LLCamera::LLCamera() : mPlaneCount(6), mFrustumCornerDist(0.f) { + for (U32 i = 0; i < PLANE_MASK_NUM; i++) + { + mPlaneMask[i] = PLANE_MASK_NONE; + } + calculateFrustumPlanes(); } @@ -52,6 +57,11 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p mPlaneCount(6), mFrustumCornerDist(0.f) { + for (U32 i = 0; i < PLANE_MASK_NUM; i++) + { + mPlaneMask[i] = PLANE_MASK_NONE; + } + mAspect = llclamp(aspect_ratio, MIN_ASPECT_RATIO, MAX_ASPECT_RATIO); mNearPlane = llclamp(near_plane, MIN_NEAR_PLANE, MAX_NEAR_PLANE); if(far_plane < 0) far_plane = DEFAULT_FAR_PLANE; @@ -87,14 +97,14 @@ F32 LLCamera::getMaxView() const void LLCamera::setUserClipPlane(LLPlane& plane) { - mPlaneCount = 7; - mAgentPlanes[6] = plane; - mPlaneMask[6] = plane.calcPlaneMask(); + mPlaneCount = AGENT_PLANE_USER_CLIP_NUM; + mAgentPlanes[AGENT_PLANE_USER_CLIP] = plane; + mPlaneMask[AGENT_PLANE_USER_CLIP] = plane.calcPlaneMask(); } void LLCamera::disableUserClipPlane() { - mPlaneCount = 6; + mPlaneCount = AGENT_PLANE_NO_USER_CLIP_NUM; } void LLCamera::setView(F32 vertical_fov_rads) @@ -161,6 +171,18 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer) // ---------------- test methods ---------------- +static const LLVector4a sFrustumScaler[] = +{ + LLVector4a(-1,-1,-1), + LLVector4a( 1,-1,-1), + LLVector4a(-1, 1,-1), + LLVector4a( 1, 1,-1), + LLVector4a(-1,-1, 1), + LLVector4a( 1,-1, 1), + LLVector4a(-1, 1, 1), + LLVector4a( 1, 1, 1) // 8 entries +}; + bool LLCamera::isChanged() { bool changed = false; @@ -179,17 +201,6 @@ bool LLCamera::isChanged() S32 LLCamera::AABBInFrustum(const LLVector4a ¢er, const LLVector4a& radius, const LLPlane* planes) { - static const LLVector4a scaler[] = { - LLVector4a(-1,-1,-1), - LLVector4a( 1,-1,-1), - LLVector4a(-1, 1,-1), - LLVector4a( 1, 1,-1), - LLVector4a(-1,-1, 1), - LLVector4a( 1,-1, 1), - LLVector4a(-1, 1, 1), - LLVector4a( 1, 1, 1) - }; - if(!planes) { //use agent space @@ -200,14 +211,15 @@ S32 LLCamera::AABBInFrustum(const LLVector4a ¢er, const LLVector4a& radius, bool result = false; LLVector4a rscale, maxp, minp; LLSimdScalar d; - for (U32 i = 0; i < mPlaneCount; i++) + U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7 + for (U32 i = 0; i < max_planes; i++) { mask = mPlaneMask[i]; - if (mask != 0xff) + if (mask < PLANE_MASK_NUM) { const LLPlane& p(planes[i]); p.getAt<3>(d); - rscale.setMul(radius, scaler[mask]); + rscale.setMul(radius, sFrustumScaler[mask]); minp.setSub(center, rscale); d = -d; if (p.dot3(minp).getF32() > d) @@ -235,17 +247,6 @@ S32 LLCamera::AABBInRegionFrustum(const LLVector4a& center, const LLVector4a& ra S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius, const LLPlane* planes) { - static const LLVector4a scaler[] = { - LLVector4a(-1,-1,-1), - LLVector4a( 1,-1,-1), - LLVector4a(-1, 1,-1), - LLVector4a( 1, 1,-1), - LLVector4a(-1,-1, 1), - LLVector4a( 1,-1, 1), - LLVector4a(-1, 1, 1), - LLVector4a( 1, 1, 1) - }; - if(!planes) { //use agent space @@ -256,14 +257,15 @@ S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& bool result = false; LLVector4a rscale, maxp, minp; LLSimdScalar d; - for (U32 i = 0; i < mPlaneCount; i++) + U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7 + for (U32 i = 0; i < max_planes; i++) { mask = mPlaneMask[i]; - if ((i != 5) && (mask != 0xff)) + if ((i != 5) && (mask < PLANE_MASK_NUM)) { const LLPlane& p(planes[i]); p.getAt<3>(d); - rscale.setMul(radius, scaler[mask]); + rscale.setMul(radius, sFrustumScaler[mask]); minp.setSub(center, rscale); d = -d; if (p.dot3(minp).getF32() > d) @@ -410,7 +412,7 @@ int LLCamera::sphereInFrustum(const LLVector3 &sphere_center, const F32 radius) bool res = false; for (int i = 0; i < 6; i++) { - if (mPlaneMask[i] != 0xff) + if (mPlaneMask[i] != PLANE_MASK_NONE) { float d = mAgentPlanes[i].dist(sphere_center); @@ -582,14 +584,14 @@ void LLCamera::ignoreAgentFrustumPlane(S32 idx) return; } - mPlaneMask[idx] = 0xff; + mPlaneMask[idx] = PLANE_MASK_NONE; mAgentPlanes[idx].clear(); } void LLCamera::calcAgentFrustumPlanes(LLVector3* frust) { - for (int i = 0; i < 8; i++) + for (int i = 0; i < AGENT_FRUSTRUM_NUM; i++) { mAgentFrustum[i] = frust[i]; } @@ -601,22 +603,22 @@ void LLCamera::calcAgentFrustumPlanes(LLVector3* frust) //order of planes is important, keep most likely to fail in the front of the list //near - frust[0], frust[1], frust[2] - mAgentPlanes[2] = planeFromPoints(frust[0], frust[1], frust[2]); + mAgentPlanes[AGENT_PLANE_NEAR] = planeFromPoints(frust[0], frust[1], frust[2]); //far - mAgentPlanes[5] = planeFromPoints(frust[5], frust[4], frust[6]); + mAgentPlanes[AGENT_PLANE_FAR] = planeFromPoints(frust[5], frust[4], frust[6]); //left - mAgentPlanes[0] = planeFromPoints(frust[4], frust[0], frust[7]); + mAgentPlanes[AGENT_PLANE_LEFT] = planeFromPoints(frust[4], frust[0], frust[7]); //right - mAgentPlanes[1] = planeFromPoints(frust[1], frust[5], frust[6]); + mAgentPlanes[AGENT_PLANE_RIGHT] = planeFromPoints(frust[1], frust[5], frust[6]); //top - mAgentPlanes[4] = planeFromPoints(frust[3], frust[2], frust[6]); + mAgentPlanes[AGENT_PLANE_TOP] = planeFromPoints(frust[3], frust[2], frust[6]); //bottom - mAgentPlanes[3] = planeFromPoints(frust[1], frust[0], frust[4]); + mAgentPlanes[AGENT_PLANE_BOTTOM] = planeFromPoints(frust[1], frust[0], frust[4]); //cache plane octant facing mask for use in AABBInFrustum for (U32 i = 0; i < mPlaneCount; i++) @@ -693,7 +695,7 @@ void LLCamera::calculateWorldFrustumPlanes() LLVector3 center = mOrigin - mXAxis*mNearPlane; mWorldPlanePos = center; LLVector3 pnorm; - for (int p=0; p<4; p++) + for (int p = 0; p < PLANE_NUM; p++) { mLocalPlanes[p].getVector3(pnorm); LLVector3 norm = rotateToAbsolute(pnorm); diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h index a7cdcff4ac..946f9f8d84 100755 --- a/indra/llmath/llcamera.h +++ b/indra/llmath/llcamera.h @@ -76,26 +76,39 @@ public: PLANE_RIGHT = 1, PLANE_BOTTOM = 2, PLANE_TOP = 3, - PLANE_NUM = 4 + PLANE_NUM = 4, + PLANE_MASK_NONE = 0xff // Disable this plane }; enum { PLANE_LEFT_MASK = (1<<PLANE_LEFT), PLANE_RIGHT_MASK = (1<<PLANE_RIGHT), PLANE_BOTTOM_MASK = (1<<PLANE_BOTTOM), PLANE_TOP_MASK = (1<<PLANE_TOP), - PLANE_ALL_MASK = 0xf + PLANE_ALL_MASK = 0xf, }; enum - { + { // Indexes to mAgentPlanes[] and mPlaneMask[] AGENT_PLANE_LEFT = 0, - AGENT_PLANE_RIGHT, - AGENT_PLANE_NEAR, - AGENT_PLANE_BOTTOM, - AGENT_PLANE_TOP, - AGENT_PLANE_FAR, + AGENT_PLANE_RIGHT = 1, + AGENT_PLANE_NEAR = 2, + AGENT_PLANE_BOTTOM = 3, + AGENT_PLANE_TOP = 4, + AGENT_PLANE_FAR = 5, + AGENT_PLANE_USER_CLIP = 6 + }; + enum + { // Sizes for mAgentPlanes[]. 7th entry is special case for user clip + AGENT_PLANE_NO_USER_CLIP_NUM = 6, + AGENT_PLANE_USER_CLIP_NUM = 7, + PLANE_MASK_NUM = 8 // 7 actually used, 8 is for alignment }; + enum + { + AGENT_FRUSTRUM_NUM = 8 + }; + enum { HORIZ_PLANE_LEFT = 0, HORIZ_PLANE_RIGHT = 1, @@ -108,17 +121,17 @@ public: }; private: - LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP - LL_ALIGN_16(LLPlane mRegionPlanes[7]); //frustum planes in a local region space, derived from mAgentPlanes - LL_ALIGN_16(LLPlane mLastAgentPlanes[7]); - U8 mPlaneMask[8]; // 8 for alignment + LL_ALIGN_16(LLPlane mAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP + LL_ALIGN_16(LLPlane mRegionPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in a local region space, derived from mAgentPlanes + LL_ALIGN_16(LLPlane mLastAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]); + U8 mPlaneMask[PLANE_MASK_NUM]; // 8 for alignment F32 mView; // angle between top and bottom frustum planes in radians. F32 mAspect; // width/height S32 mViewHeightInPixels; // for ViewHeightInPixels() only F32 mNearPlane; F32 mFarPlane; - LL_ALIGN_16(LLPlane mLocalPlanes[4]); + LL_ALIGN_16(LLPlane mLocalPlanes[PLANE_NUM]); F32 mFixedDistance; // Always return this distance, unless < 0 LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test F32 mFrustRadiusSquared; @@ -130,7 +143,7 @@ private: LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera) public: - LLVector3 mAgentFrustum[8]; //8 corners of 6-plane frustum + LLVector3 mAgentFrustum[AGENT_FRUSTRUM_NUM]; //8 corners of 6-plane frustum F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx]; } diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 03989df170..ea20da0146 100755 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -72,7 +72,8 @@ static const U32 EASY_HANDLE_POOL_SIZE = 5; static const S32 MULTI_PERFORM_CALL_REPEAT = 5; -static const S32 CURL_REQUEST_TIMEOUT = 30; // seconds per operation +static const S32 CURL_REQUEST_TIMEOUT = 120; // seconds per operation +static const S32 CURL_CONNECT_TIMEOUT = 30; //seconds to wait for a connection static const S32 MAX_ACTIVE_REQUEST_COUNT = 100; // DEBUG // @@ -517,6 +518,7 @@ void LLCurl::Easy::prepRequest(const std::string& url, //don't verify host name so urls with scrubbed host names will work (improves DNS performance) setopt(CURLOPT_SSL_VERIFYHOST, 0); setopt(CURLOPT_TIMEOUT, llmax(time_out, CURL_REQUEST_TIMEOUT)); + setopt(CURLOPT_CONNECTTIMEOUT, CURL_CONNECT_TIMEOUT); setoptString(CURLOPT_URL, url); diff --git a/indra/llplugin/slplugin/slplugin-objc.mm b/indra/llplugin/slplugin/slplugin-objc.mm index a434739350..a5ab1d95c8 100755 --- a/indra/llplugin/slplugin/slplugin-objc.mm +++ b/indra/llplugin/slplugin/slplugin-objc.mm @@ -115,7 +115,7 @@ void LLCocoaPlugin::setupGroup() } -void LLCocoaPlugin::updateWindows() //SPATTERS give this a better name. +void LLCocoaPlugin::updateWindows() { // NSArray* window_list = [NSApp orderedWindows]; // NSWindow* current_window = [window_list objectAtIndex:0]; diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index e48613b8ca..3526b22532 100755 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -628,25 +628,41 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac if (v) { U32 v_idx = idx[j*stride+v_offset]*3; + v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount()); vert.getPosition().set(v->get(v_idx), v->get(v_idx+1), v->get(v_idx+2)); } - if (n) + //bounds check n and t lookups because some FBX to DAE converters + //use negative indices and empty arrays to indicate data does not exist + //for a particular channel + if (n && n->getCount() > 0) { U32 n_idx = idx[j*stride+n_offset]*3; + n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount()); vert.getNormal().set(n->get(n_idx), n->get(n_idx+1), n->get(n_idx+2)); } + else + { + vert.getNormal().clear(); + } + - if (t) + if (t && t->getCount() > 0) { U32 t_idx = idx[j*stride+t_offset]*2; + t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount()); vert.mTexCoord.setVec(t->get(t_idx), t->get(t_idx+1)); } + else + { + vert.mTexCoord.clear(); + } + verts.push_back(vert); } diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index e20bd6cf9d..90a8bf5f5e 100755 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1154,7 +1154,8 @@ void LLGLManager::initExtensions() // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange); - + glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize); + #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL; if (mHasVertexBufferObject) diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 60597fd090..75e5fe86ec 100755 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -155,6 +155,7 @@ public: S32 mVRAM; // VRAM in MB S32 mGLMaxVertexRange; S32 mGLMaxIndexRange; + S32 mGLMaxTextureSize; void getPixelFormat(); // Get the best pixel format diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 5d46fb290c..5d46fb290c 100644..100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index a4d77b00d6..a9945f9814 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -117,8 +117,8 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { - resx = llmin(resx, (U32) 4096); - resy = llmin(resy, (U32) 4096); + resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize); + resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize); stop_glerror(); release(); diff --git a/indra/llui/llscrolllistcolumn.cpp b/indra/llui/llscrolllistcolumn.cpp index af124d9826..cc9ff7a487 100755 --- a/indra/llui/llscrolllistcolumn.cpp +++ b/indra/llui/llscrolllistcolumn.cpp @@ -236,7 +236,8 @@ void LLScrollColumnHeader::handleReshape(const LLRect& new_rect, bool by_user) // tell scroll list to layout columns again // do immediate update to get proper feedback to resize handle // which needs to know how far the resize actually went - mColumn->mParentCtrl->updateColumns(); + const bool force_update = true; + mColumn->mParentCtrl->updateColumns(force_update); } } diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 224c2b918d..f54fb36abe 100755 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -615,7 +615,6 @@ S32 LLScrollListCtrl::calcMaxContentWidth() if (mColumnWidthsDirty) { - mColumnWidthsDirty = false; // update max content width for this column, by looking at all items column->mMaxContentWidth = column->mHeader ? LLFontGL::getFontSansSerifSmall()->getWidth(column->mLabel) + mColumnPadding + HEADING_TEXT_PADDING : 0; item_list::iterator iter; @@ -629,6 +628,7 @@ S32 LLScrollListCtrl::calcMaxContentWidth() } max_item_width += column->mMaxContentWidth; } + mColumnWidthsDirty = false; return max_item_width; } @@ -643,7 +643,7 @@ bool LLScrollListCtrl::updateColumnWidths() if (!column) continue; // update column width - S32 new_width = column->getWidth(); + S32 new_width = 0; if (column->mRelWidth >= 0) { new_width = (S32)llround(column->mRelWidth*mItemListRect.getWidth()); @@ -652,6 +652,10 @@ bool LLScrollListCtrl::updateColumnWidths() { new_width = (mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns; } + else + { + new_width = column->getWidth(); + } if (column->getWidth() != new_width) { @@ -693,9 +697,9 @@ void LLScrollListCtrl::updateLineHeightInsert(LLScrollListItem* itemp) } -void LLScrollListCtrl::updateColumns() +void LLScrollListCtrl::updateColumns(bool force_update) { - if (!mColumnsDirty) + if (!mColumnsDirty && !force_update) return; mColumnsDirty = false; @@ -749,7 +753,7 @@ void LLScrollListCtrl::updateColumns() } // propagate column widths to individual cells - if (columns_changed_width) + if (columns_changed_width || force_update) { item_list::iterator iter; for (iter = mItemList.begin(); iter != mItemList.end(); iter++) diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index 40a49074c1..679aab3fe5 100755 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -341,7 +341,7 @@ public: static void onClickColumn(void *userdata); - virtual void updateColumns(); + virtual void updateColumns(bool force_update = false); S32 calcMaxContentWidth(); bool updateColumnWidths(); diff --git a/indra/llvfs/lldir_mac.cpp b/indra/llvfs/lldir_mac.cpp index b4900e5f0c..ac9ec8e8ee 100755 --- a/indra/llvfs/lldir_mac.cpp +++ b/indra/llvfs/lldir_mac.cpp @@ -134,7 +134,7 @@ LLDir_Mac::LLDir_Mac() { mOSCacheDir = *cachedir; - //SPATTERS TODO: This changes from ~/Library/Cache/Secondlife to ~/Library/Cache/com.app.secondlife/Secondlife. Last dir level could go away. + //Aura TODO: This changes from ~/Library/Cache/Secondlife to ~/Library/Cache/com.app.secondlife/Secondlife. Last dir level could go away. CreateDirectory(mOSCacheDir, secondLifeString, NULL); } diff --git a/indra/llvfs/llvfs_objc.mm b/indra/llvfs/llvfs_objc.mm index 4f9e2f81e9..47b0e73978 100755 --- a/indra/llvfs/llvfs_objc.mm +++ b/indra/llvfs/llvfs_objc.mm @@ -58,7 +58,7 @@ std::string* findSystemDirectory(NSSearchPathDirectory searchPathDirectory, if ([paths count]) { path = [paths objectAtIndex:0]; - //SPATTERS HACK: Always attempt to create directory, ignore errors. + //HACK: Always attempt to create directory, ignore errors. NSError *error = nil; [[NSFileManager defaultManager] createDirectoryAtPath:path withIntermediateDirectories:YES attributes:nil error:&error]; diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l index 019d227842..1483151f2b 100755 --- a/indra/lscript/lscript_compile/indra.l +++ b/indra/lscript/lscript_compile/indra.l @@ -335,6 +335,8 @@ int yyerror(const char *fmt, ...); "ATTACH_HUD_BOTTOM_LEFT" { count(); yylval.ival = 36; return(INTEGER_CONSTANT); } "ATTACH_HUD_BOTTOM" { count(); yylval.ival = 37; return(INTEGER_CONSTANT); } "ATTACH_HUD_BOTTOM_RIGHT" { count(); yylval.ival = 38; return(INTEGER_CONSTANT); } +"ATTACH_NECK" { count(); yylval.ival = 39; return(INTEGER_CONSTANT); } +"ATTACH_AVATAR_CENTER" { count(); yylval.ival = 40; return(INTEGER_CONSTANT); } "LAND_LEVEL" { count(); yylval.ival = E_LANDBRUSH_LEVEL; return(INTEGER_CONSTANT); } "LAND_RAISE" { count(); yylval.ival = E_LANDBRUSH_RAISE; return(INTEGER_CONSTANT); } diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index b3e55ccc00..da7466f6b5 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -1675,6 +1675,7 @@ if (WINDOWS) ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/zlib1.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/vivoxplatform.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/vivoxoal.dll + ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/ca-bundle.crt ${GOOGLE_PERF_TOOLS_SOURCE} ${CMAKE_CURRENT_SOURCE_DIR}/licenses-win32.txt ${CMAKE_CURRENT_SOURCE_DIR}/featuretable.txt diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index b72762837e..0f44168a4d 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -3.6.2 +3.6.4 diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index f0d8b77afd..a87310955f 100755 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -274,7 +274,8 @@ ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral - +ATTACH_NECK Passed to llAttachToAvatar to attach task to neck +ATTACH_AVATAR_CENTER Passed to llAttachToAvatar to attach task to avatar center LAND_LEVEL Passed to llModifyLand to level terrain LAND_RAISE Passed to llModifyLand to raise terrain LAND_LOWER Passed to llModifyLand to lower terrain diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 2a4e10fb6f..015c307afc 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8489,6 +8489,18 @@ <integer>0</integer> </map> + <key>RenderDepthOfFieldInEditMode</key> + <map> + <key>Comment</key> + <string>Whether to use depth of field effect when in edit mode</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>CameraDoFResScale</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 43ed41a205..efd0d03965 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -45,3 +45,4 @@ mat4 getObjectSkinnedTransform() return mat; } + diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index 4c39014c8b..122577b132 100755 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -32,567 +32,531 @@ // 1 - We claim to support this card. // -3Dfx .*3Dfx.* 0 0 0 0 -3Dlabs .*3Dlabs.* 0 0 0 0 -ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 -ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 -ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 -ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 -ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0 -ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3 -ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0 -ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1 -ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0 -ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0 -ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0 -ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0 -ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0 -ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0 -ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3 -ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3 -ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3 -ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3 -ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3 -ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0 -ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0 -ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0 -ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0 -ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0 -ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0 -ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0 -ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0 -ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3 -ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3 -ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0 -ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3 -ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1 -ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1 -ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0 -ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0 -ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0 -ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1 -ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1 -ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0 -ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4 -ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1 -ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1 -ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0 -ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1 -ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 -ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 -ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1 -ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1 -ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1 -ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1 -ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1 -ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1 -ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1 -ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3 -ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2 -ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0 -ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0 -ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0 -ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2 -ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3 -ATI Generic .*ATI.*Generic.* 0 0 0 0 -ATI Hercules 9800 .*ATI.*Hercules.*9800.* 1 1 0 0 -ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0 -ATI M52 .*ATI.*M52.* 1 1 0 0 -ATI M54 .*ATI.*M54.* 1 1 0 0 -ATI M56 .*ATI.*M56.* 1 1 0 0 -ATI M71 .*ATI.*M71.* 1 1 0 0 -ATI M72 .*ATI.*M72.* 1 1 0 0 -ATI M76 .*ATI.*M76.* 3 1 0 0 -ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2 -ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2 -ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2 -ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0 -ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0 -ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2 -ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2 -ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2 -ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2 -ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2 -ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2 -ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2 -ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0 -ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0 -ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0 -ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0 -ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2 -ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0 -ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2 -ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2 -ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2 -ATI Mobility Radeon 4100 .*ATI.*Mobility.*41.. 1 1 1 3.3 -ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3 -ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0 -ATI Mobility Radeon 9800 .*ATI.*Mobility.*98.* 1 1 0 0 -ATI Mobility Radeon 9700 .*ATI.*Mobility.*97.* 0 1 1 2.1 -ATI Mobility Radeon 9600 .*ATI.*Mobility.*96.* 1 1 1 2.1 -ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3 -ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3 -ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4 -ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4 -ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2 -ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3 -ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1 -ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3 -ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3 -ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0 -ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0 -ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0 -ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3 -ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4 -ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3 -ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4 -ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4 -ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4 -ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3 -ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3 -ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2 -ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0 -ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2 -ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0 -ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2 -ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1 -ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0 -ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2 -ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0 -ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2 -ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0 -ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0 -ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0 -ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0 -ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3 -ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4 -ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3 -ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3 -ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0 -ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0 -ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4 -ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3 -ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4 -ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0 -ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3 -ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0 -ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3 -ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4 -ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0 -ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4 -ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4 -ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0 -ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3 -ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4 -ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3 -ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4 -ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2 -ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2 -ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2 -ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2 -ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2 -ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2 -ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2 -ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2 -ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2 -ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2 -ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2 -ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2 -ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2 -ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2 -ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2 -ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2 -ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0 -ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1 -ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4 -ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3 -ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0 -ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2 -ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0 -ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3 -ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0 -ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3 -ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1 -ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1 -ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0 -ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1 -ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0 -ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0 -ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0 -ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0 -ATI RS880M .*ATI.*RS880M 1 1 0 0 -ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0 -ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0 -ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1 -ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0 -ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1 -ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1 -ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1 -ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1 -ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0 -ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1 -ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0 -ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI R350 (9800) .*R350.* 1 1 0 0 -ATI R580 (X1900) .*R580.* 3 1 0 0 -ATI RC410 (Xpress 200) .*RC410.* 0 0 0 0 -ATI RS48x (Xpress 200x) .*RS48.* 0 0 0 0 -ATI RS600 (Xpress 3200) .*RS600.* 0 0 0 0 -ATI RV350 (9600) .*RV350.* 0 1 0 0 -ATI RV370 (X300) .*RV370.* 0 1 0 0 -ATI RV410 (X700) .*RV410.* 1 1 0 0 -ATI RV515 .*RV515.* 1 1 0 0 -ATI RV570 (X1900 GT/PRO) .*RV570.* 3 1 0 0 -ATI RV380 .*RV380.* 0 1 0 0 -ATI RV530 .*RV530.* 1 1 0 0 -ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0 -ATI RX700 .*RX700.* 1 1 0 0 -AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0 -AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1 -AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0 -AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0 -AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0 -AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0 -AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0 -AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0 -AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0 -AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0 -AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0 -AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1 -AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2 -AMD RV610 (HD 2400) .*RV610.* 1 1 0 0 -AMD RV620 (HD 3400) .*RV620.* 1 1 0 0 -AMD RV630 (HD 2600) .*RV630.* 2 1 0 0 -AMD RV635 (HD 3600) .*RV635.* 3 1 0 0 -AMD RV670 (HD 3800) .*RV670.* 3 1 0 0 -AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0 -AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0 -AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4 -AMD RV730 (HD 4600) .*RV730.* 3 1 0 0 -AMD RV740 (HD 4700) .*RV740.* 3 1 0 0 -AMD RV770 (HD 4800) .*RV770.* 3 1 0 0 -AMD RV790 (HD 4800) .*RV790.* 3 1 0 0 -ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3 -ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0 -ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0 -ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1 -ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0 -ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0 -ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0 -ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0 -ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2 -ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2 -Intel X3100 .*Intel.*X3100.* 1 1 1 2.1 -Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3 -Intel 830M .*Intel.*830M 0 0 0 0 -Intel 845G .*Intel.*845G 0 0 1 1.4 -Intel 855GM .*Intel.*855GM 0 0 1 1.4 -Intel 865G .*Intel.*865G 0 0 1 1.4 -Intel 900 .*Intel.*900.*900 0 0 0 0 -Intel 915GM .*Intel.*915GM 0 0 1 1.4 -Intel 915G .*Intel.*915G 0 0 1 1.4 -Intel 945GM .*Intel.*945GM.* 0 1 1 1.4 -Intel 945G .*Intel.*945G.* 0 1 1 1.4 -Intel 950 .*Intel.*950.* 0 1 1 1.4 -Intel 965 .*Intel.*965.* 0 1 1 2.1 -Intel G33 .*Intel.*G33.* 1 0 1 1.4 -Intel G41 .*Intel.*G41.* 1 1 1 2.1 -Intel G45 .*Intel.*G45.* 1 1 1 2.1 -Intel Bear Lake .*Intel.*Bear Lake.* 1 0 1 1.4 -Intel Broadwater .*Intel.*Broadwater.* 0 0 1 1.4 -Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3 -Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2 -Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2 -Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1 -Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4 -Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1 -Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4 -Intel HD2000 .*Intel.*HD2000.* 2 1 0 0 -Intel HD3000 .*Intel.*HD3000.* 3 1 0 0 -Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4 -Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1 -Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1 -Intel Media Graphics HD .*Intel.*Media Graphics HD.* 0 1 0 0 -Intel Montara .*Intel.*Montara.* 0 0 1 1.3 -Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4 -Intel Springdale .*Intel.*Springdale.* 0 0 1 1.3 -Intel Grantsdale .*Intel.*Grantsdale.* 1 1 0 0 -Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1 -Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1 -Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0 -Matrox .*Matrox.* 0 0 0 0 -Mesa .*Mesa.* 1 0 1 2.1 -Gallium .*Gallium.* 1 1 1 2.1 -NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3 -NVIDIA G102M .*NVIDIA .*102M.* 1 1 1 3.3 -NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3 -NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3 -NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3 -NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3 -NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0 -NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2 -NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3 -NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3 -NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3 -NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0 -NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0 -NVIDIA G210M .*NVIDIA .*G21*M.* 3 1 0 0 -NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3 -NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3 -NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3 -NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0 -NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0 -NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0 -NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0 -NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0 -NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2 -NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0 -NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0 -NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3 -NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3 -NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3 -NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3 -NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3 -NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2 -NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0 -NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2 -NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2 -NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2 -NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2 -NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0 -NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2 -NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0 -NVIDIA GTX 480M .*NVIDIA .*GTX *48*M.* 3 1 1 4.2 -NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2 -NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2 -NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2 -NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2 -NVIDIA GTX 560M .*NVIDIA .*GTX *56*M.* 3 1 0 0 -NVIDIA GTX 570M .*NVIDIA .*GTX *57*M.* 5 1 0 0 -NVIDIA GTX 580M .*NVIDIA .*GTX *58*M.* 5 1 1 4.2 -NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2 -NVIDIA GT 620M .*NVIDIA .*GT *62*M.* 3 1 0 0 -NVIDIA GT 630M .*NVIDIA .*GT *63*M.* 3 1 0 0 -NVIDIA GT 640M .*NVIDIA .*GT *64*M.* 3 1 0 0 -NVIDIA GT 650M .*NVIDIA .*GT *65*M.* 3 1 0 0 -NVIDIA GTX 660M .*NVIDIA .*GTX *66*M.* 5 1 0 0 -NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2 -NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0 -NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0 -NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2 -NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3 -NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3 -NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0 -NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3 -NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3 -NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3 -NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 -NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3 -NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3 -NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3 -NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3 -NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3 -NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3 -NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3 -NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3 -NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3 -NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3 -NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3 -NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3 -NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3 -NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0 -NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3 -NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2 -NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2 -NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2 -NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2 -NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3 -NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2 -NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2 -NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0 -NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2 -NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2 -NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2 -NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3 -NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2 -NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2 -NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3 -NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2 -NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2 -NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2 -NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2 -NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3 -NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2 -NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2 -NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3 -NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2 -NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2 -NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2 -NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2 -NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0 -NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0 -NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0 -NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0 -NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0 -NVIDIA GeForce .*GeForce 256.* 0 0 0 0 -NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5 -NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1 -NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0 -NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5 -NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0 -NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0 -NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0 -NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0 -NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2 -NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1 -NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 -NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1 -NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1 -NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1 -NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1 -NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1 -NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0 -NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1 -NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1 -NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 -NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 -NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 -NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0 -NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3 -NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1 -NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 -NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3 -NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 -NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3 -NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3 -NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3 -NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3 -NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 -NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3 -NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 -NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0 -NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 -NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1 -NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 -NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3 -NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 -NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3 -NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3 -NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3 -NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3 -NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3 -NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3 -NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3 -NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3 -NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 -NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 -NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 -NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0 -NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1 -NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1 -NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1 -NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0 -NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1 -NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0 -NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0 -NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0 -NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0 -NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1 -NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5 -NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0 -NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0 -NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0 -NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1 -NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0 -NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2 -NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0 -NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1 -NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0 -NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1 -NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0 -NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0 -NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1 -NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1 -NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1 -NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1 -NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0 -NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1 -NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0 -NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0 -NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0 -NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0 -NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3 -NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0 -NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 -NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 -NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 -NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 -NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0 -NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0 -NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3 -NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 -NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 -NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 -NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0 -NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0 -NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 -NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 -NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 -NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 -NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0 -NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 -NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0 -NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0 -NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0 -NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 -NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 -NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 -NVIDIA Quadro2 .*Quadro2.* 0 1 0 0 -NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2 -NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2 -NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0 -NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0 -NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2 -NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0 -NVIDIA Quadro 6000 .*Quadro.*6000.* 3 1 0 0 -NVIDIA Quadro 400 .*Quadro.*400.* 2 1 0 3.3 -NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3 -NVIDIA Quadro4 .*Quadro4.* 0 1 0 0 -NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 -NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 -NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0 -NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1 -NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0 -NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0 -NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0 -NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3 -NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1 -NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0 -NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3 -NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2 -NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0 -NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3 -NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0 -NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 -NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3 -NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0 -NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0 -NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0 -NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0 -NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1 -NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0 -NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2 -NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 -NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0 -NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0 -S3 .*S3 Graphics.* 0 0 1 1.4 -SiS SiS.* 0 0 1 1.5 -Trident Trident.* 0 0 0 0 -Tungsten Graphics Tungsten.* 0 0 0 0 -XGI XGI.* 0 0 0 0 -VIA VIA.* 0 0 0 0 -Apple Generic Apple.*Generic.* 0 0 0 0 -Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0 -Humper Humper.* 0 1 1 2.1 -PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3 +3Dfx .*3Dfx.* 0 0 0 0 +3Dlabs .*3Dlabs.* 0 0 0 0 +ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 +ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 +ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 +ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 +ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 2.1 +ATI All-in-Wonder HD 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.*ATI.*Mobility.*HD 55.* 3 1 0 4.2 +ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD 56.* 3 1 1 4.2 +ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD 57.* 3 1 1 4.1 +ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD 62.* 3 1 0 0 +ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD 63.* 3 1 1 4.2 +ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD 64.* 3 1 0 0 +ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD 65.* 5 1 1 4.2 +ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD 66.* 5 1 0 0 +ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD 67.* 5 1 0 0 +ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD 68.* 5 1 0 0 +ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD 69.* 5 1 0 0 +ATI Mobility Radeon Graphics .*ATI Mobility Radeon Graphics.* 1 1 0 4 +ATI Radeon HD 2300 .*ATI.*Radeon.* (HD|HD )23.. 0 1 1 3.3 +ATI Radeon HD 2400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)24.. 1 1 1 4 +ATI Radeon HD 2600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)26.. 2 1 1 4 +ATI Radeon HD 2900 .*ATI.*Radeon.* (HD|HD )29.. 3 1 1 3.3 +ATI 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.*ATI.*(Radeon|ASUS).* (HD|HD |EAH)47.. 3 1 1 3.3 +ATI Radeon HD 4800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)48.. 3 1 1 4 +ATI Radeon HD 5400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)54.. 3 1 1 4.2 +ATI Radeon HD 5500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)55.. 3 1 1 4.2 +ATI Radeon HD 5600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)56.. 3 1 1 4.2 +ATI Radeon HD 5700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)57.. 3 1 1 4.2 +ATI Radeon HD 5800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)58.. 4 1 1 4.2 +ATI Radeon HD 5900 .*ATI.*Radeon.* (HD|HD )59.. 4 1 1 4.2 +ATI Radeon HD 6200 .*ATI.*Radeon.* (HD|HD )62.. 0 1 1 4.2 +ATI Radeon HD 6300 .*ATI.*Radeon.* (HD|HD )63.. 1 1 1 4.2 +ATI Radeon HD 6400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)64.. 3 1 1 4.2 +ATI Radeon HD 6500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)65.. 3 1 1 4.2 +ATI Radeon HD 6600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)66.. 3 1 1 4.2 +ATI Radeon HD 6700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)67.. 3 1 1 4.2 +ATI Radeon HD 6800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)68.. 4 1 1 4.2 +ATI Radeon HD 6900 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)69.. 5 1 1 4.2 +ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0 +ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1 +ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4 +ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3 +ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0 +ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2 +ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0 +ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3 +ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0 +ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3 +ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1 +ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1 +ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0 +ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1 +ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0 +ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0 +ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0 +ATI Radeon RX800 .*ATI.*Radeon RX80.* 2 1 0 0 +ATI RS880M .*ATI.*RS880M 1 1 0 0 +ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0 +ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0 +ATI Radeon X300 .*ATI.*Radeon X3.* 1 1 1 2.1 +ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0 +ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1 +ATI Radeon X600 .*ATI.*(Radeon |ASUS Extreme A)X6.* 1 1 1 2.1 +ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1 +ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1 +ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0 +ATI Radeon X1000 .*ATI.*Radeon ?X10.* 2 1 0 2.1 +ATI Radeon X1200 .*ATI.*Radeon ?X12.* 2 1 0 2.1 +ATI Radeon X1400 .*ATI.*Radeon ?X14.* 2 1 0 2.1 +ATI Radeon X2300 .*ATI.*Radeon ?X23.* 2 1 0 2.1 +ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1 +ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0 +ATI R300 (9700) .*R300.* 0 1 1 2.1 +ATI R350 (9800) .*R350.* 1 1 0 0 +ATI R580 (X1900) .*R580.* 3 1 0 0 +ATI RC410 (Xpress 200) .*RC410.* 0 0 0 0 +ATI RS48x (Xpress 200x) .*RS48.* 0 0 0 0 +ATI RS600 (Xpress 3200) .*RS600.* 0 0 0 0 +ATI RV350 (9600) .*RV350.* 0 1 0 0 +ATI RV370 (X300) .*RV370.* 0 1 0 0 +ATI RV410 (X700) .*RV410.* 1 1 0 0 +ATI RV515 .*RV515.* 1 1 0 0 +ATI RV570 (X1900 GT/PRO) .*RV570.* 3 1 0 0 +ATI RV380 .*RV380.* 0 1 0 0 +ATI RV530 .*RV530.* 1 1 0 0 +ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0 +ATI RX700 .*RX700.* 1 1 0 0 +AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0 +ATI ROBSON .*(AMD|ATI).*ROBSON.* 3 1 0 4 +AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1 +AMD WRESTLER .*(AMD|ATI).*WRESTLER.* 3 1 1 4 +AMD SUMO .*(AMD|ATI).*SUMO.* 3 1 1 4.1 +AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0 +AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0 +AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 2.1 +AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0 +AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0 +AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0 +AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0 +AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 1.4 +AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 2.1 +AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1 +AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2 +AMD RV610 (HD 2400) .*RV610.* 1 1 0 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.*Intel.*830M 0 0 0 0 +Intel 845G .*Intel.*845G 0 0 1 1.4 +Intel 855GM .*Intel.*855GM 0 0 1 1.4 +Intel 865G .*Intel.*865G 0 0 1 1.4 +Intel 900 .*Intel.*900.*900 0 0 0 0 +Intel 915GM .*Intel.*915GM 0 0 1 1.4 +Intel 915G .*Intel.*915G 0 0 1 1.4 +Intel 945GM .*Intel.*945GM.* 0 1 1 1.4 +Intel 945G .*Intel.*945G.* 0 1 1 1.4 +Intel 950 .*Intel.*950.* 0 1 1 1.4 +Intel 965 .*Intel.*965.* 0 1 1 2.1 +Intel G33 .*Intel.*G33.* 1 0 1 1.4 +Intel G41 .*Intel.*G41.* 1 1 1 2.1 +Intel G45 .*Intel.*G45.* 1 1 1 2.1 +Intel Bear Lake .*Intel.*Bear Lake.* 1 0 1 1.4 +Intel Broadwater .*Intel.*Broadwater.* 0 0 1 1.4 +Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3 +Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2 +Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2 +Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1 +Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4 +Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1 +Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4 +Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4 +Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1 +Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1 +Intel Media Graphics HD .*Intel.*Media Graphics HD.* 0 1 0 0 +Intel Montara .*Intel.*Montara.* 0 0 1 1.3 +Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4 +Intel Springdale .*Intel.*Springdale.* 0 0 1 1.3 +Intel Grantsdale .*Intel.*Grantsdale.* 1 1 0 0 +Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1 +Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1 +Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0 +Matrox .*Matrox.* 0 0 0 0 +Mesa .*Mesa.* 1 0 1 3 +Gallium .*Gallium.* 1 1 1 2.1 +NVIDIA G100M .*NVIDIA .* 10[0-9]M.* 4 1 1 3.3 +NVIDIA G 110M .*NVIDIA .* 11[0-9]M.* 1 1 1 3.3 +NVIDIA G 120M .*NVIDIA .* 12[0-9]M.* 1 1 1 3.3 +NVIDIA G 200M .*NVIDIA .* 20[0-9]M.* 1 1 0 0 +NVIDIA G 410M .*NVIDIA .* 41[0-9]M.* 3 1 1 4.2 +NVIDIA GT 130M .*NVIDIA .*GT 13[0-9]M.* 3 1 1 3.3 +NVIDIA GT 140M .*NVIDIA .*GT 14[0-9]M.* 3 1 1 3.3 +NVIDIA GT 150M .*NVIDIA .*GTS 15[0-9]M.* 2 1 0 0 +NVIDIA GTS 160M .*NVIDIA .*GTS 16[0-9]M.* 2 1 0 0 +NVIDIA G210M .*NVIDIA .*G21[0-9]M.* 3 1 0 3.3 +NVIDIA GT 220M .*NVIDIA .*GT 22[0-9]M.* 3 1 1 3.3 +NVIDIA GT 230M .*NVIDIA .*GT 23[0-9]M.* 3 1 1 3.3 +NVIDIA GT 240M .*NVIDIA .*GT 24[0-9]M.* 3 1 1 3.3 +NVIDIA GTS 250M .*NVIDIA .*GTS 25[0-9]M.* 3 1 0 3.3 +NVIDIA GTS 260M .*NVIDIA .*GTS 26[0-9]M.* 3 1 0 0 +NVIDIA GTX 260M .*NVIDIA .*GTX 26[0-9]M.* 3 1 0 3.3 +NVIDIA GTX 270M .*NVIDIA .*GTX 27[0-9]M.* 3 1 0 0 +NVIDIA GTX 280M .*NVIDIA .*GTX 28[0-9]M.* 3 1 0 3.3 +NVIDIA 300M .*NVIDIA .*GT 30[0-9]M.* 3 1 1 4.2 +NVIDIA G 310M .*NVIDIA .* 31[0-9]M.* 2 1 0 3.3 +NVIDIA GT 320M .*NVIDIA .* 32[0-9]M.* 3 1 0 3.3 +NVIDIA GT 330M .*NVIDIA .*GT 33[0-9]M.* 3 1 1 3.3 +NVIDIA GT 340M .*NVIDIA .*GT 34[0-9]M.* 4 1 1 3.3 +NVIDIA GTS 350M .*NVIDIA .*GTS 35[0-9]M.* 4 1 1 3.3 +NVIDIA GTS 360M .*NVIDIA .*GTS 36[0-9]M.* 5 1 1 3.3 +NVIDIA 400M .*NVIDIA .* 40[0-9]M.* 2 1 0 0 +NVIDIA 410M .*NVIDIA .* 41[0-9]M.* 3 1 0 0 +NVIDIA GT 420M .*NVIDIA .*GT 42[0-9]M.* 3 1 1 4.2 +NVIDIA GT 430M .*NVIDIA .*GT 43[0-9]M.* 3 1 1 4.2 +NVIDIA GT 440M .*NVIDIA .*GT 44[0-9]M.* 3 1 1 4.2 +NVIDIA GT 450M .*NVIDIA .*GT 45[0-9]M.* 3 1 0 0 +NVIDIA GTX 460M .*NVIDIA .*GTX 46[0-9]M.* 4 1 1 4.3 +NVIDIA GTX 470M .*NVIDIA .*GTX 47[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 480M .*NVIDIA .*GTX 48[0-9]M.* 3 1 1 4.2 +NVIDIA GT 520M .*NVIDIA .*GT 52[0-9]M.* 3 1 1 4.2 +NVIDIA GT 530M .*NVIDIA .*GT 53[0-9]M.* 3 1 1 4.2 +NVIDIA GT 540M .*NVIDIA .*GT 54[0-9]M.* 3 1 1 4.2 +NVIDIA GT 550M .*GeForce GT 55[0-9]M.* 3 1 1 4.2 +NVIDIA GTX 560M .*NVIDIA .*GTX 56[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 570M .*NVIDIA .*GTX 57[0-9]M.* 5 1 0 4.2 +NVIDIA GTX 580M .*NVIDIA .*GTX 58[0-9]M.* 5 1 1 4.2 +NVIDIA 610M .*NVIDIA.* 61[0-9]M.* 3 1 1 4.2 +NVIDIA GT 620M .*NVIDIA .*GT 62[0-9]M.* 3 1 0 4.2 +NVIDIA GT 630M .*NVIDIA .*GT 63[0-9]M.* 3 1 0 4.2 +NVIDIA GT 640M .*NVIDIA .*GT 64[0-9]M.* 3 1 0 4.2 +NVIDIA GT 650M .*NVIDIA .*GT 65[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3 +NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2 +NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2 +NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0 +NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2 +NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3 +NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3 +NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3 +NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0 +NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3 +NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3 +NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3 +NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 +NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3 +NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3 +NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3 +NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3 +NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3 +NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3 +NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3 +NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3 +NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3 +NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3 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.*GT 61.* 3 1 1 4.2 +NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2 +NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2 +NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2 +NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2 +NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2 +NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3 +NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2 +NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2 +NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2 +NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2 +NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0 +NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0 +NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0 +NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0 +NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0 +NVIDIA GeForce .*GeForce 256.* 0 0 0 0 +NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5 +NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5 +NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2 +NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1 +NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 +NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 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860[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3 +NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 +NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 +NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3 +NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 +NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3 +NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 +NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 +NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3 +NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3 +NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3 +NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3 +NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3 +NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3 +NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 +NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 +NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 +NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0 +NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1 +NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1 +NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1 +NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0 +NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1 +NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0 +NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5 +NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0 +NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0 +NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1 +NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5 +NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0 +NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0 +NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0 +NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1 +NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5 +NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1 +NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0 +NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1 +NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0 +NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1 +NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1 +NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0 +NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1 +NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1 +NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1 +NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1 +NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0 +NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1 +NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0 +NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0 +NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0 +NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0 +NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3 +NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0 +NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 +NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 +NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 +NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 +NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1 +NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5 +NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1 +NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 +NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 +NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 +NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0 +NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0 +NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 +NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 +NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 +NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 +NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1 +NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 +NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0 +NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0 +NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0 +NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 +NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 +NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 +NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5 +NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2 +NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2 +NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2 +NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2 +NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2 +NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2 +NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0 +NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3 +NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2 +NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5 +NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 +NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 +NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1 +NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1 +NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1 +NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3 +NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3 +NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3 +NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1 +NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1 +NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 +NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3 +NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2 +NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2 +NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 +NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1 +NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5 +S3 .*S3 Graphics.* 0 0 1 1.4 +SiS SiS.* 0 0 1 1.5 +Trident Trident.* 0 0 0 0 +Tungsten Graphics Tungsten.* 0 0 0 0 +XGI XGI.* 0 0 0 0 +VIA VIA.* 0 0 0 0 +Apple Generic Apple.*Generic.* 0 0 0 0 +Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0 +Humper Humper.* 0 1 1 2.1 +PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3 diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 39d1b3de50..e366de9b13 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -135,6 +135,16 @@ void LLDrawPoolAvatar::prerender() { sBufferUsage = GL_STREAM_DRAW_ARB; } + + if (!mDrawFace.empty()) + { + const LLFace *facep = mDrawFace[0]; + if (facep && facep->getDrawable()) + { + LLVOAvatar* avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get(); + updateRiggedVertexBuffers(avatarp); + } + } } LLMatrix4& LLDrawPoolAvatar::getModelView() @@ -1434,6 +1444,65 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } } +void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) +{ + face->setGeomIndex(0); + face->setIndicesIndex(0); + + //rigged faces do not batch textures + face->setTextureIndex(255); + + if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable()) + { //make a new buffer + if (sShaderLevel > 0) + { + buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB); + } + else + { + buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB); + } + buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true); + } + else + { //resize existing buffer + buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices); + } + + face->setSize(vol_face.mNumVertices, vol_face.mNumIndices); + face->setVertexBuffer(buffer); + + U16 offset = 0; + + LLMatrix4 mat_vert = skin->mBindShapeMatrix; + glh::matrix4f m((F32*) mat_vert.mMatrix); + m = m.inverse().transpose(); + + F32 mat3[] = + { m.m[0], m.m[1], m.m[2], + m.m[4], m.m[5], m.m[6], + m.m[8], m.m[9], m.m[10] }; + + LLMatrix3 mat_normal(mat3); + + //let getGeometryVolume know if alpha should override shiny + U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture()); + + if (type == LLDrawPool::POOL_ALPHA) + { + face->setPoolType(LLDrawPool::POOL_ALPHA); + } + else + { + face->setPoolType(LLDrawPool::POOL_AVATAR); + } + + //llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl; + face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); + + buffer->flush(); +} + void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) { LLVector4a* weight = vol_face.mWeights; @@ -1453,60 +1522,27 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* buffer->getNumIndices() != vol_face.mNumIndices || (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) { - face->setGeomIndex(0); - face->setIndicesIndex(0); - - //rigged faces do not batch textures - face->setTextureIndex(255); - - if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable()) - { //make a new buffer - if (sShaderLevel > 0) + if (drawable && drawable->isState(LLDrawable::REBUILD_ALL)) + { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues + for (S32 i = 0; i < drawable->getNumFaces(); ++i) { - buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB); - } - else - { - buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB); + LLFace* facep = drawable->getFace(i); + U32 face_data_mask = facep->getRiggedVertexBufferDataMask(); + if (face_data_mask) + { + LLPointer<LLVertexBuffer> cur_buffer = facep->getVertexBuffer(); + const LLVolumeFace& cur_vol_face = volume->getVolumeFace(i); + getRiggedGeometry(facep, cur_buffer, face_data_mask, skin, volume, cur_vol_face); + } } - buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true); - } - else - { //resize existing buffer - buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices); - } - - face->setSize(vol_face.mNumVertices, vol_face.mNumIndices); - face->setVertexBuffer(buffer); - - U16 offset = 0; - - LLMatrix4 mat_vert = skin->mBindShapeMatrix; - glh::matrix4f m((F32*) mat_vert.mMatrix); - m = m.inverse().transpose(); - - F32 mat3[] = - { m.m[0], m.m[1], m.m[2], - m.m[4], m.m[5], m.m[6], - m.m[8], m.m[9], m.m[10] }; - - LLMatrix3 mat_normal(mat3); - - //let getGeometryVolume know if alpha should override shiny - U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture()); + drawable->clearState(LLDrawable::REBUILD_ALL); - if (type == LLDrawPool::POOL_ALPHA) - { - face->setPoolType(LLDrawPool::POOL_ALPHA); + buffer = face->getVertexBuffer(); } else - { - face->setPoolType(LLDrawPool::POOL_AVATAR); + { //just rebuild this face + getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face); } - - face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); - - buffer->flush(); } if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime()) @@ -1591,11 +1627,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* } } } - - if (drawable && (face->getTEOffset() == drawable->getNumFaces()-1)) - { - drawable->clearState(LLDrawable::REBUILD_ALL); - } } void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) @@ -1771,7 +1802,6 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar) { - updateRiggedVertexBuffers(avatar); renderRigged(avatar, RIGGED_DEFERRED_SIMPLE); } @@ -1840,7 +1870,6 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar) { - updateRiggedVertexBuffers(avatar); renderRigged(avatar, RIGGED_SIMPLE); } diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 7d0368a945..4fbda1f862 100755 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -133,6 +133,7 @@ public: void endDeferredRiggedSimple(); void endDeferredRiggedBump(); + void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face); void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* facep, const LLMeshSkinInfo* skin, diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 7882fe6f33..ef816ddaf6 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -768,7 +768,7 @@ bool less_than_max_mag(const LLVector4a& vec) } BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume) + const LLMatrix4& mat_vert_in, BOOL global_volume) { //get bounding box if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED)) @@ -777,10 +777,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, LLMatrix4a mat_vert; mat_vert.loadu(mat_vert_in); - LLMatrix4a mat_normal; - mat_normal.loadu(mat_normal_in); - - //VECTORIZE THIS LLVector4a min,max; if (f >= volume.getNumVolumeFaces()) @@ -797,100 +793,68 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, llassert(less_than_max_mag(max)); //min, max are in volume space, convert to drawable render space - LLVector4a center; - LLVector4a t; - t.setAdd(min, max); - t.mul(0.5f); - mat_vert.affineTransform(t, center); - LLVector4a size; - size.setSub(max, min); - size.mul(0.5f); - llassert(less_than_max_mag(min)); - llassert(less_than_max_mag(max)); + //get 8 corners of bounding box + LLVector4Logical mask[6]; - if (!global_volume) + for (U32 i = 0; i < 6; ++i) { - //VECTORIZE THIS - LLVector4a scale; - scale.load3(mDrawablep->getVObj()->getScale().mV); - size.mul(scale); + mask[i].clear(); } - // Catch potential badness from normalization before it happens - // - mat_normal.mMatrix[0].normalize3fast(); - mat_normal.mMatrix[1].normalize3fast(); - mat_normal.mMatrix[2].normalize3fast(); + mask[0].setElement<2>(); //001 + mask[1].setElement<1>(); //010 + mask[2].setElement<1>(); //011 + mask[2].setElement<2>(); + mask[3].setElement<0>(); //100 + mask[4].setElement<0>(); //101 + mask[4].setElement<2>(); + mask[5].setElement<0>(); //110 + mask[5].setElement<1>(); - llassert(mat_normal.mMatrix[0].isFinite3()); - llassert(mat_normal.mMatrix[1].isFinite3()); - llassert(mat_normal.mMatrix[2].isFinite3()); + LLVector4a v[8]; - LLVector4a v[4]; + v[6] = min; + v[7] = max; - //get 4 corners of bounding box - mat_normal.rotate(size,v[0]); + for (U32 i = 0; i < 6; ++i) + { + v[i].setSelectWithMask(mask[i], min, max); + } - //VECTORIZE THIS - LLVector4a scale; - - scale.set(-1.f, -1.f, 1.f); - scale.mul(size); - mat_normal.rotate(scale, v[1]); - - scale.set(1.f, -1.f, -1.f); - scale.mul(size); - mat_normal.rotate(scale, v[2]); - - scale.set(-1.f, 1.f, -1.f); - scale.mul(size); - mat_normal.rotate(scale, v[3]); + LLVector4a tv[8]; + //transform bounding box into drawable space + for (U32 i = 0; i < 8; ++i) + { + mat_vert.affineTransform(v[i], tv[i]); + } + + //find bounding box LLVector4a& newMin = mExtents[0]; LLVector4a& newMax = mExtents[1]; - - newMin = newMax = center; - - llassert(less_than_max_mag(center)); - - for (U32 i = 0; i < 4; i++) - { - LLVector4a delta; - delta.setAbs(v[i]); - LLVector4a min; - min.setSub(center, delta); - LLVector4a max; - max.setAdd(center, delta); - newMin.setMin(newMin,min); - newMax.setMax(newMax,max); + newMin = newMax = tv[0]; - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); + for (U32 i = 1; i < 8; ++i) + { + newMin.setMin(newMin, tv[i]); + newMax.setMax(newMax, tv[i]); } if (!mDrawablep->isActive()) - { + { // Shift position for region LLVector4a offset; offset.load3(mDrawablep->getRegion()->getOriginAgent().mV); newMin.add(offset); newMax.add(offset); - - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); } - t.setAdd(newMin, newMax); + LLVector4a t; + t.setAdd(newMin,newMax); t.mul(0.5f); - llassert(less_than_max_mag(t)); - - //VECTORIZE THIS mCenterLocal.set(t.getF32ptr()); - - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); t.setSub(newMax,newMin); mBoundingSphereRadius = t.getLength3().getF32()*0.5f; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index fc22daa4a3..38f03bd403 100755 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -195,7 +195,7 @@ public: void setSize(S32 numVertices, S32 num_indices = 0, bool align = false); BOOL genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat, const LLMatrix3& inv_trans_mat, BOOL global_volume = FALSE); + const LLMatrix4& mat, BOOL global_volume = FALSE); void init(LLDrawable* drawablep, LLViewerObject* objp); void destroy(); diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 544eee396b..532c44c932 100755 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2118,7 +2118,7 @@ void LLPanelLandOptions::refreshSearch() bool can_change = LLViewerParcelMgr::isParcelModifiableByAgent( - parcel, GP_LAND_CHANGE_IDENTITY) + parcel, GP_LAND_FIND_PLACES) && region && !(region->getRegionFlag(REGION_FLAGS_BLOCK_PARCEL_SEARCH)); diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp index 0b10fbb03f..9fa40bc6b9 100755 --- a/indra/newview/llgesturemgr.cpp +++ b/indra/newview/llgesturemgr.cpp @@ -166,7 +166,7 @@ void LLGestureMgr::activateGestures(LLViewerInventoryItem::item_array_t& items) continue; } else - { // Make gesture active and persistent through login sessions. -spatters 07-12-06 + { // Make gesture active and persistent through login sessions. -Aura 07-12-06 activateGesture(item->getUUID()); } diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 8809530ad8..4991c8b030 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -3445,7 +3445,7 @@ void LLFolderBridge::buildContextMenuOptions(U32 flags, menuentry_vec_t& items } } - //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06 + //Added by aura to force inventory pull on right-click to display folder options correctly. 07-17-06 mCallingCards = mWearables = FALSE; LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp index 2b92b0b3d1..a567d1217a 100755 --- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp +++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp @@ -92,7 +92,7 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize() void LLMenuOptionPathfindingRebakeNavmesh::quit() { - if (mIsInitialized) + if (mIsInitialized) // Quitting from the login screen leaves this uninitialized { if (mNavMeshSlot.connected()) { diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 8602271f84..8eaf691d6f 100755 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -413,7 +413,7 @@ public: void startRequest() { ++mPendingUploads; } void stopRequest() { --mPendingUploads; } - + bool finished() { return mFinished; } virtual void run(); void preStart(); diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp index 80d3b2ee7b..b2a3a9f645 100755 --- a/indra/newview/llnamelistctrl.cpp +++ b/indra/newview/llnamelistctrl.cpp @@ -416,9 +416,9 @@ void LLNameListCtrl::onAvatarNameCache(const LLUUID& agent_id, } -void LLNameListCtrl::updateColumns() +void LLNameListCtrl::updateColumns(bool force_update) { - LLScrollListCtrl::updateColumns(); + LLScrollListCtrl::updateColumns(force_update); if (!mNameColumn.empty()) { diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h index 271802d48a..5aa1e1c458 100755 --- a/indra/newview/llnamelistctrl.h +++ b/indra/newview/llnamelistctrl.h @@ -149,7 +149,7 @@ public: void sortByName(BOOL ascending); - /*virtual*/ void updateColumns(); + /*virtual*/ void updateColumns(bool force_update); /*virtual*/ void mouseOverHighlightNthItem( S32 index ); private: diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp index 04f4454adf..dd13e8abf4 100755 --- a/indra/newview/llpanelgroupinvite.cpp +++ b/indra/newview/llpanelgroupinvite.cpp @@ -85,6 +85,7 @@ public: std::string mAlreadyInGroup; std::string mTooManySelected; bool mConfirmedOwnerInvite; + std::set<LLUUID> mInviteeIDs; void (*mCloseCallback)(void* data); @@ -117,31 +118,30 @@ LLPanelGroupInvite::impl::~impl() } } +const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. + void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, const uuid_vec_t& agent_ids) { std::string name; LLUUID id; + if (names.size() + mInviteeIDs.size() > MAX_GROUP_INVITES) + { + // Fail! Show a warning and don't add any names. + LLSD msg; + msg["MESSAGE"] = mTooManySelected; + LLNotificationsUtil::add("GenericAlert", msg); + return; + } + for (S32 i = 0; i < (S32)names.size(); i++) { name = names[i]; id = agent_ids[i]; // Make sure this agent isn't already in the list. - bool already_in_list = false; - std::vector<LLScrollListItem*> items = mInvitees->getAllData(); - for (std::vector<LLScrollListItem*>::iterator iter = items.begin(); - iter != items.end(); ++iter) - { - LLScrollListItem* item = *iter; - if (item->getUUID() == id) - { - already_in_list = true; - break; - } - } - if (already_in_list) + if (mInviteeIDs.find(id) != mInviteeIDs.end()) { continue; } @@ -152,6 +152,7 @@ void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, row["columns"][0]["value"] = name; mInvitees->addElement(row); + mInviteeIDs.insert(id); } } @@ -193,7 +194,6 @@ void LLPanelGroupInvite::impl::submitInvitations() role_member_pairs[item->getUUID()] = role_id; } - const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. if (role_member_pairs.size() > MAX_GROUP_INVITES) { // Fail! @@ -334,6 +334,12 @@ void LLPanelGroupInvite::impl::handleRemove() mInvitees->getAllSelected(); if (selection.empty()) return; + std::vector<LLScrollListItem*>::iterator iter; + for(iter = selection.begin(); iter != selection.end(); ++iter) + { + mInviteeIDs.erase( (*iter)->getUUID() ); + } + // Remove all selected invitees. mInvitees->deleteSelectedItems(); mRemoveButton->setEnabled(FALSE); @@ -459,6 +465,7 @@ void LLPanelGroupInvite::clear() mImplementation->mRoleNames->clear(); mImplementation->mRoleNames->removeall(); mImplementation->mOKButton->setEnabled(FALSE); + mImplementation->mInviteeIDs.clear(); } void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids) diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 20a2ddc3b1..725afb9014 100755 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -2537,7 +2537,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE) { - /*LLVolumeParams volume_params; + LLVolumeParams volume_params; volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE ); volume_params.setBeginAndEndS( 0.f, 1.f ); volume_params.setBeginAndEndT( 0.f, 1.f ); @@ -2547,7 +2547,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) gGL.diffuseColor4fv(color.mV); pushVerts(sphere); - LLPrimitive::sVolumeManager->unrefVolume(sphere);*/ + LLPrimitive::sVolumeManager->unrefVolume(sphere); } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER) { @@ -2629,51 +2629,67 @@ void renderPhysicsShapes(LLSpatialGroup* group) { continue; } - LLVOVolume* volume = drawable->getVOVolume(); - if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) + + if (drawable->isSpatialBridge()) { - if (!group->getSpatialPartition()->isBridge()) + LLSpatialBridge* bridge = drawable->asPartition()->asBridge(); + + if (bridge) { gGL.pushMatrix(); - LLVector3 trans = drawable->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - renderPhysicsShape(drawable, volume); + gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + bridge->renderPhysicsShapes(); gGL.popMatrix(); } - else - { - renderPhysicsShape(drawable, volume); - } } else { - LLViewerObject* object = drawable->getVObj(); - if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) + LLVOVolume* volume = drawable->getVOVolume(); + if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) { - gGL.pushMatrix(); - gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); - //push face vertices for terrain - for (S32 i = 0; i < drawable->getNumFaces(); ++i) + if (!group->getSpatialPartition()->isBridge()) { - LLFace* face = drawable->getFace(i); - if (face) + gGL.pushMatrix(); + LLVector3 trans = drawable->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + renderPhysicsShape(drawable, volume); + gGL.popMatrix(); + } + else + { + renderPhysicsShape(drawable, volume); + } + } + else + { + LLViewerObject* object = drawable->getVObj(); + if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) + { + gGL.pushMatrix(); + gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); + //push face vertices for terrain + for (S32 i = 0; i < drawable->getNumFaces(); ++i) { - LLVertexBuffer* buff = face->getVertexBuffer(); - if (buff) + LLFace* face = drawable->getFace(i); + if (face) { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff) + { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buff->setBuffer(LLVertexBuffer::MAP_VERTEX); - gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); + gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); - gGL.diffuseColor3f(0.2f, 1.f, 0.3f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + gGL.diffuseColor3f(0.2f, 1.f, 0.3f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + } } } + gGL.popMatrix(); } - gGL.popMatrix(); } } } diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 79cc66fda5..ef852bc905 100755 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1922,10 +1922,10 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis h >>= i; if(w * h *c > 0) //valid { - LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents()); - newraw->scale(w, h) ; - raw = newraw; - + //make a duplicate to keep the original raw image untouched. + raw = raw->duplicate(); + raw->scale(w, h) ; + discardlevel += i ; } } @@ -1935,9 +1935,12 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis memcpy(mFastCachePadBuffer + sizeof(S32), &h, sizeof(S32)); memcpy(mFastCachePadBuffer + sizeof(S32) * 2, &c, sizeof(S32)); memcpy(mFastCachePadBuffer + sizeof(S32) * 3, &discardlevel, sizeof(S32)); - if(w * h * c > 0) //valid + + S32 copy_size = w * h * c; + if(copy_size > 0) //valid { - memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), w * h * c); + copy_size = llmin(copy_size, TEXTURE_FAST_CACHE_ENTRY_SIZE - TEXTURE_FAST_CACHE_ENTRY_OVERHEAD); + memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), copy_size); } S32 offset = id * TEXTURE_FAST_CACHE_ENTRY_SIZE; diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index 28d0abc9d2..558159775f 100755 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -122,7 +122,7 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask) { // don't pick transparent so users can't "pay" transparent objects - mPick = gViewerWindow->pickImmediate(x, y, FALSE); + mPick = gViewerWindow->pickImmediate(x, y, FALSE, TRUE); mPick.mKeyMask = mask; // claim not handled so UI focus stays same @@ -1688,6 +1688,13 @@ BOOL LLToolPie::handleRightClickPick() showVisualContextMenuEffect(); } } + else if (mPick.mParticleOwnerID.notNull()) + { + if (gMenuMuteParticle && mPick.mParticleOwnerID != gAgent.getID()) + { + gMenuMuteParticle->show(x,y); + } + } LLTool::handleRightMouseDown(x, y, mask); // We handled the event. diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 41ed2faaa5..2d51e62f70 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -170,6 +170,7 @@ LLContextMenu *gMenuObject = NULL; LLContextMenu *gMenuAttachmentSelf = NULL; LLContextMenu *gMenuAttachmentOther = NULL; LLContextMenu *gMenuLand = NULL; +LLContextMenu *gMenuMuteParticle = NULL; const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents"); @@ -426,6 +427,9 @@ void init_menus() gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_land.xml", gMenuHolder, registry); + gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>( + "menu_mute_particle.xml", gMenuHolder, registry); + /// /// set up the colors /// @@ -2437,6 +2441,9 @@ void cleanup_menus() delete gMenuLand; gMenuLand = NULL; + delete gMenuMuteParticle; + gMenuMuteParticle = NULL; + delete gMenuBarView; gMenuBarView = NULL; @@ -2790,6 +2797,13 @@ bool enable_object_edit() return enable; } +bool enable_mute_particle() +{ + const LLPickInfo& pick = LLToolPie::getInstance()->getPick(); + + return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID(); +} + // mutually exclusive - show either edit option or build in menu bool enable_object_build() { @@ -6210,6 +6224,33 @@ class LLLandEdit : public view_listener_t } }; +class LLMuteParticle : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID; + + if (id.notNull()) + { + std::string name; + gCacheName->getFullName(id, name); + + LLMute mute(id, name, LLMute::AGENT); + if (LLMuteList::getInstance()->isMuted(mute.mID)) + { + LLMuteList::getInstance()->remove(mute); + } + else + { + LLMuteList::getInstance()->add(mute); + LLPanelBlockedList::showPanelAndSelect(mute.mID); + } + } + + return true; + } +}; + class LLWorldEnableBuyLand : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -8703,6 +8744,9 @@ void initialize_menus() view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass"); view_listener_t::addMenu(new LLLandEdit(), "Land.Edit"); + // Particle muting + view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute"); + view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass"); commit.add("Land.Buy", boost::bind(&handle_buy_land)); @@ -8725,6 +8769,7 @@ void initialize_menus() enable.add("EnablePayObject", boost::bind(&enable_pay_object)); enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar)); enable.add("EnableEdit", boost::bind(&enable_object_edit)); + enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle)); enable.add("VisibleBuild", boost::bind(&enable_object_build)); commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects)); enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets)); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index 143420e227..7f09fc2d8f 100755 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -177,6 +177,7 @@ extern LLContextMenu *gMenuObject; extern LLContextMenu *gMenuAttachmentSelf; extern LLContextMenu *gMenuAttachmentOther; extern LLContextMenu *gMenuLand; +extern LLContextMenu *gMenuMuteParticle; // Needed to build menus when attachment site list available extern LLMenuGL* gAttachSubMenu; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index cbc895390c..b4ed2adb07 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -7219,8 +7219,12 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); if(instance) { - instance->trackURL( - sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); + llinfos << "Object named " << object_name + << " is offering TP to region " + << sim_name << " position " << pos + << llendl; + + instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); LLFloaterReg::showInstance("world_map", "center"); } diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index 978c307c60..09b6b8eb4b 100755 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -502,9 +502,13 @@ void LLViewerPartSim::destroyClass() //static BOOL LLViewerPartSim::shouldAddPart() { - if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + if (sParticleCount >= MAX_PART_COUNT) { + return FALSE; + } + if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + { F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount; frac -= PART_THROTTLE_THRESHOLD; frac *= PART_THROTTLE_RESCALE; @@ -514,7 +518,10 @@ BOOL LLViewerPartSim::shouldAddPart() return FALSE; } } - if (sParticleCount >= MAX_PART_COUNT) + + // Check frame rate, and don't add more if the viewer is really slow + const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f; + if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES) { return FALSE; } diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 6bda1499d0..8cb35cd30b 100755 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1227,10 +1227,10 @@ void LLViewerFetchedTexture::dump() // ONLY called from LLViewerFetchedTextureList void LLViewerFetchedTexture::destroyTexture() { - //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. - //{ - // return; - //} + if(LLImageGL::sGlobalTextureMemory < sMaxDesiredTextureMem * 0.95f)//not ready to release unused memory. + { + return ; + } if (mNeedsCreateTexture)//return if in the process of generating a new texture. { return; @@ -1318,7 +1318,12 @@ void LLViewerFetchedTexture::addToCreateTexture() destroyRawImage(); return; } - mRawImage->scale(w >> i, h >> i); + + { + //make a duplicate in case somebody else is using this raw image + mRawImage = mRawImage->duplicate(); + mRawImage->scale(w >> i, h >> i) ; + } } } } @@ -1549,7 +1554,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() else if (pixel_priority < 0.001f && !have_all_data) { // Not on screen but we might want some data - if (mBoostLevel > BOOST_HIGH) + if (mBoostLevel > BOOST_SELECTED) { // Always want high boosted images priority = 1.f; @@ -2704,7 +2709,11 @@ void LLViewerFetchedTexture::setCachedRawImage() --i; } - mRawImage->scale(w >> i, h >> i); + { + //make a duplicate in case somebody else is using this raw image + mRawImage = mRawImage->duplicate(); + mRawImage->scale(w >> i, h >> i) ; + } } mCachedRawImage = mRawImage; mRawDiscardLevel += i; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 5509c6e0e5..3a62ab68a0 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -229,8 +229,10 @@ LLFrameTimer gAwayTriggerTimer; BOOL gShowOverlayTitle = FALSE; LLViewerObject* gDebugRaycastObject = NULL; +LLVOPartGroup* gDebugRaycastParticle = NULL; LLVector4a gDebugRaycastIntersection; -LLVector2 gDebugRaycastTexCoord; +LLVector4a gDebugRaycastParticleIntersection; +LLVector2 gDebugRaycastTexCoord; LLVector4a gDebugRaycastNormal; LLVector4a gDebugRaycastTangent; S32 gDebugRaycastFaceHit; @@ -2843,6 +2845,8 @@ void LLViewerWindow::updateUI() &gDebugRaycastTangent, &gDebugRaycastStart, &gDebugRaycastEnd); + + gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL); } updateMouseDelta(); @@ -3663,7 +3667,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback pick_transparent = TRUE; } - LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback); + LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback); schedulePick(pick_info); } @@ -3719,7 +3723,7 @@ void LLViewerWindow::returnEmptyPicks() } // Performs the GL object/land pick. -LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent) +LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle) { BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) @@ -3728,10 +3732,10 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans // "Show Debug Alpha" means no object actually transparent pick_transparent = TRUE; } - + // shortcut queueing in mPicks and just update mLastPick in place MASK key_mask = gKeyboard->currentMask(TRUE); - mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL); + mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL); mLastPick.fetchResults(); return mLastPick; @@ -4290,7 +4294,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei F32 scale_factor = 1.0f ; if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height)) { - if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) + if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) && + (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) { if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) { @@ -4305,6 +4310,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei snapshot_height = image_height; reset_deferred = true; mWorldViewRectRaw.set(0, image_height, image_width, 0); + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.bindTarget(); } else @@ -4515,6 +4522,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (reset_deferred) { mWorldViewRectRaw = window_rect; + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.flush(); scratch_space.release(); gPipeline.allocateScreenBuffer(original_width, original_height); @@ -5128,13 +5137,15 @@ LLPickInfo::LLPickInfo() mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(FALSE) + mPickTransparent(FALSE), + mPickParticle(FALSE) { } LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, BOOL pick_transparent, + BOOL pick_particle, BOOL pick_uv_coords, void (*pick_callback)(const LLPickInfo& pick_info)) : mMousePt(mouse_pos), @@ -5150,7 +5161,8 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(pick_transparent) + mPickTransparent(pick_transparent), + mPickParticle(pick_particle) { } @@ -5168,6 +5180,10 @@ void LLPickInfo::fetchResults() LLVector4a origin; origin.load3(LLViewerCamera::getInstance()->getOrigin().mV); F32 icon_dist = 0.f; + LLVector4a start; + LLVector4a end; + LLVector4a particle_end; + if (hit_icon) { LLVector4a delta; @@ -5177,14 +5193,24 @@ void LLPickInfo::fetchResults() LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f, NULL, -1, mPickTransparent, &face_hit, - &intersection, &uv, &normal, &tangent); + &intersection, &uv, &normal, &tangent, &start, &end); mPickPt = mMousePt; U32 te_offset = face_hit > -1 ? face_hit : 0; - //unproject relative clicked coordinate from window coordinate using GL - + if (mPickParticle) + { //get the end point of line segement to use for particle raycast + if (hit_object) + { + particle_end = intersection; + } + else + { + particle_end = end; + } + } + LLViewerObject* objectp = hit_object; @@ -5199,6 +5225,7 @@ void LLPickInfo::fetchResults() mHUDIcon = hit_icon; mPickType = PICK_ICON; mPosGlobal = mHUDIcon->getPositionGlobal(); + } else if (objectp) { @@ -5248,6 +5275,18 @@ void LLPickInfo::fetchResults() } } + if (mPickParticle) + { //search for closest particle to click origin out to intersection point + S32 part_face = -1; + + LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face); + if (group) + { + mParticleOwnerID = group->getPartOwner(part_face); + mParticleSourceID = group->getPartSource(part_face); + } + } + if (mPickCallback) { mPickCallback(*this); diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 930ed9d5a9..5d2df2dfd7 100755 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -65,6 +65,7 @@ class LLWindow; class LLRootView; class LLWindowListener; class LLViewerWindowListener; +class LLVOPartGroup; class LLPopupView; #define PICK_HALF_WIDTH 5 @@ -87,7 +88,8 @@ public: LLPickInfo(); LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, - BOOL pick_transparent, + BOOL pick_transparent, + BOOL pick_particle, BOOL pick_surface_info, void (*pick_callback)(const LLPickInfo& pick_info)); @@ -108,6 +110,8 @@ public: LLVector3d mPosGlobal; LLVector3 mObjectOffset; LLUUID mObjectID; + LLUUID mParticleOwnerID; + LLUUID mParticleSourceID; S32 mObjectFace; LLHUDIcon* mHUDIcon; LLVector3 mIntersection; @@ -118,6 +122,7 @@ public: LLVector4 mTangent; LLVector3 mBinormal; BOOL mPickTransparent; + BOOL mPickParticle; void getSurfaceInfo(); private: @@ -356,7 +361,7 @@ public: void returnEmptyPicks(); void pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& pick_info), BOOL pick_transparent = FALSE); - LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent); + LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent, BOOL pick_particle = FALSE); LLHUDIcon* cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth, LLVector4a* intersection); @@ -502,6 +507,8 @@ extern LLFrameTimer gAwayTriggerTimer; // how long the avatar has been away extern LLViewerObject* gDebugRaycastObject; extern LLVector4a gDebugRaycastIntersection; +extern LLVOPartGroup* gDebugRaycastParticle; +extern LLVector4a gDebugRaycastParticleIntersection; extern LLVector2 gDebugRaycastTexCoord; extern LLVector4a gDebugRaycastNormal; extern LLVector4a gDebugRaycastTangent; diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp index b46c55321c..af55c8f741 100755 --- a/indra/newview/llvoiceclient.cpp +++ b/indra/newview/llvoiceclient.cpp @@ -714,14 +714,7 @@ BOOL LLVoiceClient::isParticipantAvatar(const LLUUID& id) BOOL LLVoiceClient::isOnlineSIP(const LLUUID& id) { - if (mVoiceModule) - { - return mVoiceModule->isOnlineSIP(id); - } - else - { return FALSE; - } } BOOL LLVoiceClient::getIsSpeaking(const LLUUID& id) diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h index bd9ea029a9..1e20a814a0 100755 --- a/indra/newview/llvoiceclient.h +++ b/indra/newview/llvoiceclient.h @@ -198,7 +198,6 @@ public: //@{ virtual BOOL getVoiceEnabled(const LLUUID& id)=0; // true if we've received data for this avatar virtual std::string getDisplayName(const LLUUID& id)=0; - virtual BOOL isOnlineSIP(const LLUUID &id)=0; virtual BOOL isParticipantAvatar(const LLUUID &id)=0; virtual BOOL getIsSpeaking(const LLUUID& id)=0; virtual BOOL getIsModeratorMuted(const LLUUID& id)=0; diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 93351d21f5..6ff849cfd2 100755 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -182,17 +182,10 @@ class LLVivoxVoiceClientMuteListObserver : public LLMuteListObserver /* virtual */ void onChange() { LLVivoxVoiceClient::getInstance()->muteListChanged();} }; -class LLVivoxVoiceClientFriendsObserver : public LLFriendObserver -{ -public: - /* virtual */ void changed(U32 mask) { LLVivoxVoiceClient::getInstance()->updateFriends(mask);} -}; static LLVivoxVoiceClientMuteListObserver mutelist_listener; static bool sMuteListListener_listening = false; -static LLVivoxVoiceClientFriendsObserver *friendslist_listener = NULL; - /////////////////////////////////////////////////////////////////////////////////////////////// class LLVivoxVoiceClientCapResponder : public LLHTTPClient::Responder @@ -390,7 +383,6 @@ void LLVivoxVoiceClient::terminate() void LLVivoxVoiceClient::cleanUp() { deleteAllSessions(); - deleteAllBuddies(); deleteAllVoiceFonts(); deleteVoiceFontTemplates(); } @@ -476,10 +468,10 @@ void LLVivoxVoiceClient::connectorCreate() std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel"); - if(savedLogLevel != "-1") + if(savedLogLevel != "-0") { LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL; - loglevel = "10"; + loglevel = "0"; } stream @@ -792,9 +784,9 @@ void LLVivoxVoiceClient::stateMachine() std::string loglevel = gSavedSettings.getString("VivoxDebugLevel"); if(loglevel.empty()) { - loglevel = "-1"; // turn logging off completely + loglevel = "0"; // turn logging off completely } - + loglevel = "0"; // turn logging off completely params.args.add("-ll"); params.args.add(loglevel); params.cwd = gDirUtilp->getAppRODataDir(); @@ -1202,25 +1194,12 @@ void LLVivoxVoiceClient::stateMachine() setState(stateVoiceFontsReceived); } - // request the current set of block rules (we'll need them when updating the friends list) - accountListBlockRulesSendMessage(); - - // request the current set of auto-accept rules - accountListAutoAcceptRulesSendMessage(); - // Set up the mute list observer if it hasn't been set up already. if((!sMuteListListener_listening)) { LLMuteList::getInstance()->addObserver(&mutelist_listener); sMuteListListener_listening = true; } - - // Set up the friends list observer if it hasn't been set up already. - if(friendslist_listener == NULL) - { - friendslist_listener = new LLVivoxVoiceClientFriendsObserver; - LLAvatarTracker::instance().addObserver(friendslist_listener); - } // Set the initial state of mic mute, local speaker volume, etc. { @@ -1291,9 +1270,7 @@ void LLVivoxVoiceClient::stateMachine() case stateNoChannel: LL_DEBUGS("Voice") << "State No Channel" << LL_ENDL; mSpatialJoiningNum = 0; - // Do this here as well as inside sendPositionalUpdate(). - // Otherwise, if you log in but don't join a proximal channel (such as when your login location has voice disabled), your friends list won't sync. - sendFriendsListUpdates(); + if(mSessionTerminateRequested || (!mVoiceEnabled && mIsInitialized)) { @@ -1490,7 +1467,6 @@ void LLVivoxVoiceClient::stateMachine() mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); sendPositionalUpdate(); } - mIsInitialized = true; } break; @@ -1648,7 +1624,7 @@ void LLVivoxVoiceClient::stateMachine() void LLVivoxVoiceClient::closeSocket(void) { mSocket.reset(); - mConnected = false; + mConnected = false; mConnectorHandle.clear(); mAccountHandle.clear(); } @@ -1665,7 +1641,7 @@ void LLVivoxVoiceClient::loginSendMessage() << "<AccountName>" << mAccountName << "</AccountName>" << "<AccountPassword>" << mAccountPassword << "</AccountPassword>" << "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>" - << "<EnableBuddiesAndPresence>true</EnableBuddiesAndPresence>" + << "<EnableBuddiesAndPresence>false</EnableBuddiesAndPresence>" << "<BuddyManagementMode>Application</BuddyManagementMode>" << "<ParticipantPropertyFrequency>5</ParticipantPropertyFrequency>" << (autoPostCrashDumps?"<AutopostCrashDumps>true</AutopostCrashDumps>":"") @@ -1701,42 +1677,6 @@ void LLVivoxVoiceClient::logoutSendMessage() } } -void LLVivoxVoiceClient::accountListBlockRulesSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - - LL_DEBUGS("Voice") << "requesting block rules" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListBlockRules.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVivoxVoiceClient::accountListAutoAcceptRulesSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - - LL_DEBUGS("Voice") << "requesting auto-accept rules" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListAutoAcceptRules.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - void LLVivoxVoiceClient::sessionGroupCreateSendMessage() { if(!mAccountHandle.empty()) @@ -2568,10 +2508,7 @@ void LLVivoxVoiceClient::sendPositionalUpdate(void) { writeString(stream.str()); } - - // Friends list updates can be huge, especially on the first voice login of an account with lots of friends. - // Batching them all together can choke SLVoice, so send them in separate writes. - sendFriendsListUpdates(); + } void LLVivoxVoiceClient::buildSetCaptureDevice(std::ostringstream &stream) @@ -2669,275 +2606,6 @@ void LLVivoxVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream) } -void LLVivoxVoiceClient::checkFriend(const LLUUID& id) -{ - buddyListEntry *buddy = findBuddy(id); - - // Make sure we don't add a name before it's been looked up in the avatar name cache - LLAvatarName av_name; - if (LLAvatarNameCache::get(id, &av_name)) - { - // *NOTE: We feed legacy names to Vivox because we don't know if their service - // can support a mix of new and old clients with different sorts of names. - std::string name = av_name.getAccountName(); - - if (buddy) - { - // This buddy is already in both lists (vivox buddies and avatar cache). - // Trust the avatar cache more for the display name (vivox display name are notoriously wrong) - buddy->mDisplayName = name; - } - else - { - // This buddy was not in the vivox list, needs to be added. - buddy = addBuddy(sipURIFromID(id), name); - buddy->mUUID = id; - } - - const LLRelationship* relationInfo = LLAvatarTracker::instance().getBuddyInfo(id); - buddy->mCanSeeMeOnline = (relationInfo && relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS)); - // In all the above cases, the buddy is in the SL friends list and tha name has been resolved (which is how we got here). - buddy->mNameResolved = true; - buddy->mInSLFriends = true; - } - else - { - // This name hasn't been looked up yet in the avatar cache. Don't do anything with this buddy list entry until it has. - if (buddy) - { - buddy->mNameResolved = false; - } - // Initiate a lookup. - // The "lookup completed" callback will ensure that the friends list is rechecked after it completes. - lookupName(id); - } -} - -void LLVivoxVoiceClient::clearAllLists() -{ - // FOR TESTING ONLY - - // This will send the necessary commands to delete ALL buddies, autoaccept rules, and block rules SLVoice tells us about. - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) - { - buddyListEntry *buddy = buddy_it->second; - buddy_it++; - - std::ostringstream stream; - - if(buddy->mInVivoxBuddies) - { - // delete this entry from the vivox buddy list - buddy->mInVivoxBuddies = false; - LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "</Request>\n\n\n"; - } - - if(buddy->mHasBlockListEntry) - { - // Delete the associated block list entry (so the block list doesn't fill up with junk) - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - } - if(buddy->mHasAutoAcceptListEntry) - { - // Delete the associated auto-accept list entry (so the auto-accept list doesn't fill up with junk) - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - } - - writeString(stream.str()); - - } -} - -void LLVivoxVoiceClient::sendFriendsListUpdates() -{ - if(mBuddyListMapPopulated && mBlockRulesListReceived && mAutoAcceptRulesListReceived && mFriendsListDirty) - { - mFriendsListDirty = false; - - if(0) - { - // FOR TESTING ONLY -- clear all buddy list, block list, and auto-accept list entries. - clearAllLists(); - return; - } - - LL_INFOS("Voice") << "Checking vivox buddy list against friends list..." << LL_ENDL; - - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - // reset the temp flags in the local buddy list - buddy_it->second->mInSLFriends = false; - } - - // correlate with the friends list - { - LLCollectAllBuddies collect; - LLAvatarTracker::instance().applyFunctor(collect); - LLCollectAllBuddies::buddy_map_t::const_iterator it = collect.mOnline.begin(); - LLCollectAllBuddies::buddy_map_t::const_iterator end = collect.mOnline.end(); - - for ( ; it != end; ++it) - { - checkFriend(it->second); - } - it = collect.mOffline.begin(); - end = collect.mOffline.end(); - for ( ; it != end; ++it) - { - checkFriend(it->second); - } - } - - LL_INFOS("Voice") << "Sending friend list updates..." << LL_ENDL; - - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) - { - buddyListEntry *buddy = buddy_it->second; - buddy_it++; - - // Ignore entries that aren't resolved yet. - if(buddy->mNameResolved) - { - std::ostringstream stream; - - if(buddy->mInSLFriends && !buddy->mInVivoxBuddies) - { - if(mNumberOfAliases > 0) - { - // Add (or update) this entry in the vivox buddy list - buddy->mInVivoxBuddies = true; - LL_DEBUGS("Voice") << "add/update " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddySet.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "<DisplayName>" << buddy->mDisplayName << "</DisplayName>" - << "<BuddyData></BuddyData>" // Without this, SLVoice doesn't seem to parse the command. - << "<GroupID>0</GroupID>" - << "</Request>\n\n\n"; - } - } - else if(!buddy->mInSLFriends) - { - // This entry no longer exists in your SL friends list. Remove all traces of it from the Vivox buddy list. - if(buddy->mInVivoxBuddies) - { - // delete this entry from the vivox buddy list - buddy->mInVivoxBuddies = false; - LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "</Request>\n\n\n"; - } - - if(buddy->mHasBlockListEntry) - { - // Delete the associated block list entry, if any - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - } - if(buddy->mHasAutoAcceptListEntry) - { - // Delete the associated auto-accept list entry, if any - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - } - } - - if(buddy->mInSLFriends) - { - - if(buddy->mCanSeeMeOnline) - { - // Buddy should not be blocked. - - // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. - - // If the buddy has a block list entry, delete it. - if(buddy->mHasBlockListEntry) - { - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - - - // If we just deleted a block list entry, add an auto-accept entry. - if(!buddy->mHasAutoAcceptListEntry) - { - buddy->mHasAutoAcceptListEntry = true; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "<AutoAddAsBuddy>0</AutoAddAsBuddy>" - << "</Request>\n\n\n"; - } - } - } - else - { - // Buddy should be blocked. - - // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. - - // If this buddy has an autoaccept entry, delete it - if(buddy->mHasAutoAcceptListEntry) - { - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - - // If we just deleted an auto-accept entry, add a block list entry. - if(!buddy->mHasBlockListEntry) - { - buddy->mHasBlockListEntry = true; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "<PresenceOnly>1</PresenceOnly>" - << "</Request>\n\n\n"; - } - } - } - - if(!buddy->mInSLFriends && !buddy->mInVivoxBuddies) - { - // Delete this entry from the local buddy list. This should NOT invalidate the iterator, - // since it has already been incremented to the next entry. - deleteBuddy(buddy->mURI); - } - - } - writeString(stream.str()); - } - } - } -} - ///////////////////////////// // Response/Event handlers @@ -3711,7 +3379,7 @@ void LLVivoxVoiceClient::participantUpdatedEvent( voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager and event is not fired. - So, we have to call LLSpeakerMgr::update() here. + So, we have to call LLSpeakerMgr::update() here. */ LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel(); @@ -3743,83 +3411,6 @@ void LLVivoxVoiceClient::participantUpdatedEvent( } } -void LLVivoxVoiceClient::buddyPresenceEvent( - std::string &uriString, - std::string &alias, - std::string &statusString, - std::string &applicationString) -{ - buddyListEntry *buddy = findBuddy(uriString); - - if(buddy) - { - LL_DEBUGS("Voice") << "Presence event for " << buddy->mDisplayName << " status \"" << statusString << "\", application \"" << applicationString << "\""<< LL_ENDL; - LL_DEBUGS("Voice") << "before: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; - - if(applicationString.empty()) - { - // This presence event is from a client that doesn't set up the Application string. Do things the old-skool way. - // NOTE: this will be needed to support people who aren't on the 3010-class SDK yet. - - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // User went offline with a non-SLim-enabled viewer. - buddy->mOnlineSL = false; - } - else if ( stricmp("Online", statusString.c_str())== 0) - { - // User came online with a non-SLim-enabled viewer. - buddy->mOnlineSL = true; - } - else - { - // If the user is online through SLim, their status will be "Online-slc", "Away", or something else. - // NOTE: we should never see this unless someone is running an OLD version of SLim -- the versions that should be in use now all set the application string. - buddy->mOnlineSLim = true; - } - } - else if(applicationString.find("SecondLifeViewer") != std::string::npos) - { - // This presence event is from a viewer that sets the application string - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // Viewer says they're offline - buddy->mOnlineSL = false; - } - else - { - // Viewer says they're online - buddy->mOnlineSL = true; - } - } - else - { - // This presence event is from something which is NOT the SL viewer (assume it's SLim). - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // SLim says they're offline - buddy->mOnlineSLim = false; - } - else - { - // SLim says they're online - buddy->mOnlineSLim = true; - } - } - - LL_DEBUGS("Voice") << "after: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; - - // HACK -- increment the internal change serial number in the LLRelationship (without changing the actual status), so the UI notices the change. - LLAvatarTracker::instance().setBuddyOnline(buddy->mUUID,LLAvatarTracker::instance().isBuddyOnline(buddy->mUUID)); - - notifyFriendObservers(); - } - else - { - LL_DEBUGS("Voice") << "Presence for unknown buddy " << uriString << LL_ENDL; - } -} - void LLVivoxVoiceClient::messageEvent( std::string &sessionHandle, std::string &uriString, @@ -4010,70 +3601,12 @@ void LLVivoxVoiceClient::sessionNotificationEvent(std::string &sessionHandle, st } } -void LLVivoxVoiceClient::subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType) -{ - buddyListEntry *buddy = findBuddy(buddyURI); - - if(!buddy) - { - // Couldn't find buddy by URI, try converting the alias... - if(!alias.empty()) - { - LLUUID id; - if(IDFromName(alias, id)) - { - buddy = findBuddy(id); - } - } - } - - if(buddy) - { - std::ostringstream stream; - - if(buddy->mCanSeeMeOnline) - { - // Sending the response will create an auto-accept rule - buddy->mHasAutoAcceptListEntry = true; - } - else - { - // Sending the response will create a block rule - buddy->mHasBlockListEntry = true; - } - - if(buddy->mInSLFriends) - { - buddy->mInVivoxBuddies = true; - } - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.SendSubscriptionReply.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "<RuleType>" << (buddy->mCanSeeMeOnline?"Allow":"Hide") << "</RuleType>" - << "<AutoAccept>"<< (buddy->mInSLFriends?"1":"0")<< "</AutoAccept>" - << "<SubscriptionHandle>" << subscriptionHandle << "</SubscriptionHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - void LLVivoxVoiceClient::auxAudioPropertiesEvent(F32 energy) { LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL; mTuningEnergy = energy; } -void LLVivoxVoiceClient::buddyListChanged() -{ - // This is called after we receive a BuddyAndGroupListChangedEvent. - mBuddyListMapPopulated = true; - mFriendsListDirty = true; -} - void LLVivoxVoiceClient::muteListChanged() { // The user's mute list has been updated. Go through the current participant list and sync it with the mute list. @@ -4092,15 +3625,6 @@ void LLVivoxVoiceClient::muteListChanged() } } -void LLVivoxVoiceClient::updateFriends(U32 mask) -{ - if(mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::POWERS)) - { - // Just resend the whole friend list to the daemon - mFriendsListDirty = true; - } -} - ///////////////////////////// // Managing list of participants LLVivoxVoiceClient::participantState::participantState(const std::string &uri) : @@ -4699,34 +4223,6 @@ bool LLVivoxVoiceClient::answerInvite(std::string &sessionHandle) return false; } -BOOL LLVivoxVoiceClient::isOnlineSIP(const LLUUID &id) -{ - bool result = false; - buddyListEntry *buddy = findBuddy(id); - if(buddy) - { - result = buddy->mOnlineSLim; - LL_DEBUGS("Voice") << "Buddy " << buddy->mDisplayName << " is SIP " << (result?"online":"offline") << LL_ENDL; - } - - if(!result) - { - // This user isn't on the buddy list or doesn't show online status through the buddy list, but could be a participant in an existing session if they initiated a text IM. - sessionState *session = findSession(id); - if(session && !session->mHandle.empty()) - { - if((session->mTextStreamState != streamStateUnknown) || (session->mMediaStreamState > streamStateIdle)) - { - LL_DEBUGS("Voice") << "Open session with " << id << " found, returning SIP online state" << LL_ENDL; - // we have a p2p text session open with this user, so by definition they're online. - result = true; - } - } - } - - return result; -} - bool LLVivoxVoiceClient::isVoiceWorking() const { //Added stateSessionTerminated state to avoid problems with call in parcels with disabled voice (EXT-4758) @@ -4783,7 +4279,7 @@ BOOL LLVivoxVoiceClient::isSessionCallBackPossible(const LLUUID &session_id) // Currently this will be false only for PSTN P2P calls. BOOL LLVivoxVoiceClient::isSessionTextIMPossible(const LLUUID &session_id) { - bool result = TRUE; + bool result = TRUE; sessionState *session = findSession(session_id); if(session != NULL) @@ -5832,224 +5328,6 @@ void LLVivoxVoiceClient::verifySessionState(void) } } -LLVivoxVoiceClient::buddyListEntry::buddyListEntry(const std::string &uri) : - mURI(uri) -{ - mOnlineSL = false; - mOnlineSLim = false; - mCanSeeMeOnline = true; - mHasBlockListEntry = false; - mHasAutoAcceptListEntry = false; - mNameResolved = false; - mInVivoxBuddies = false; - mInSLFriends = false; -} - -void LLVivoxVoiceClient::processBuddyListEntry(const std::string &uri, const std::string &displayName) -{ - buddyListEntry *buddy = addBuddy(uri, displayName); - buddy->mInVivoxBuddies = true; -} - -LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri) -{ - std::string empty; - buddyListEntry *buddy = addBuddy(uri, empty); - if(buddy->mDisplayName.empty()) - { - buddy->mNameResolved = false; - } - return buddy; -} - -LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri, const std::string &displayName) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter = mBuddyListMap.find(uri); - - if (iter != mBuddyListMap.end()) - { - // Found a matching buddy already in the map. - LL_DEBUGS("Voice") << "adding existing buddy " << uri << LL_ENDL; - result = iter->second; - } - - if (!result) - { - // participant isn't already in one list or the other. - LL_DEBUGS("Voice") << "adding new buddy " << uri << LL_ENDL; - result = new buddyListEntry(uri); - result->mDisplayName = displayName; - - if (!IDFromName(uri, result->mUUID)) - { - LL_DEBUGS("Voice") << "Couldn't find ID for buddy " << uri << " (\"" << displayName << "\")" << LL_ENDL; - } - - mBuddyListMap.insert(buddyListMap::value_type(result->mURI, result)); - } - - return result; -} - -LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const std::string &uri) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter = mBuddyListMap.find(uri); - if(iter != mBuddyListMap.end()) - { - result = iter->second; - } - - return result; -} - -LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const LLUUID &id) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter; - - for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) - { - if(iter->second->mUUID == id) - { - result = iter->second; - break; - } - } - - return result; -} - -LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddyByDisplayName(const std::string &name) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter; - - for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) - { - if(iter->second->mDisplayName == name) - { - result = iter->second; - break; - } - } - - return result; -} - -void LLVivoxVoiceClient::deleteBuddy(const std::string &uri) -{ - buddyListMap::iterator iter = mBuddyListMap.find(uri); - if(iter != mBuddyListMap.end()) - { - LL_DEBUGS("Voice") << "deleting buddy " << uri << LL_ENDL; - buddyListEntry *buddy = iter->second; - mBuddyListMap.erase(iter); - delete buddy; - } - else - { - LL_DEBUGS("Voice") << "attempt to delete nonexistent buddy " << uri << LL_ENDL; - } - -} - -void LLVivoxVoiceClient::deleteAllBuddies(void) -{ - while(!mBuddyListMap.empty()) - { - deleteBuddy(mBuddyListMap.begin()->first); - } - - // Don't want to correlate with friends list when we've emptied the buddy list. - mBuddyListMapPopulated = false; - - // Don't want to correlate with friends list when we've reset the block rules. - mBlockRulesListReceived = false; - mAutoAcceptRulesListReceived = false; -} - -void LLVivoxVoiceClient::deleteAllBlockRules(void) -{ - // Clear the block list entry flags from all local buddy list entries - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - buddy_it->second->mHasBlockListEntry = false; - } -} - -void LLVivoxVoiceClient::deleteAllAutoAcceptRules(void) -{ - // Clear the auto-accept list entry flags from all local buddy list entries - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - buddy_it->second->mHasAutoAcceptListEntry = false; - } -} - -void LLVivoxVoiceClient::addBlockRule(const std::string &blockMask, const std::string &presenceOnly) -{ - buddyListEntry *buddy = NULL; - - // blockMask is the SIP URI of a friends list entry - buddyListMap::iterator iter = mBuddyListMap.find(blockMask); - if(iter != mBuddyListMap.end()) - { - LL_DEBUGS("Voice") << "block list entry for " << blockMask << LL_ENDL; - buddy = iter->second; - } - - if(buddy == NULL) - { - LL_DEBUGS("Voice") << "block list entry for unknown buddy " << blockMask << LL_ENDL; - buddy = addBuddy(blockMask); - } - - if(buddy != NULL) - { - buddy->mHasBlockListEntry = true; - } -} - -void LLVivoxVoiceClient::addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy) -{ - buddyListEntry *buddy = NULL; - - // blockMask is the SIP URI of a friends list entry - buddyListMap::iterator iter = mBuddyListMap.find(autoAcceptMask); - if(iter != mBuddyListMap.end()) - { - LL_DEBUGS("Voice") << "auto-accept list entry for " << autoAcceptMask << LL_ENDL; - buddy = iter->second; - } - - if(buddy == NULL) - { - LL_DEBUGS("Voice") << "auto-accept list entry for unknown buddy " << autoAcceptMask << LL_ENDL; - buddy = addBuddy(autoAcceptMask); - } - - if(buddy != NULL) - { - buddy->mHasAutoAcceptListEntry = true; - } -} - -void LLVivoxVoiceClient::accountListBlockRulesResponse(int statusCode, const std::string &statusString) -{ - // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. - mBlockRulesListReceived = true; -} - -void LLVivoxVoiceClient::accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString) -{ - // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. - mAutoAcceptRulesListReceived = true; -} - void LLVivoxVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer) { mParticipantObservers.insert(observer); @@ -6198,11 +5476,6 @@ void LLVivoxVoiceClient::onAvatarNameCache(const LLUUID& agent_id, void LLVivoxVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name) { - // If the avatar whose name just resolved is on our friends list, resync the friends list. - if(LLAvatarTracker::instance().getBuddyInfo(id) != NULL) - { - mFriendsListDirty = true; - } // Iterate over all sessions. for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) { @@ -6815,7 +6088,6 @@ void LLVivoxVoiceClient::updateVoiceMorphingMenu() } } } - void LLVivoxVoiceClient::notifyVoiceFontObservers() { LL_DEBUGS("Voice") << "Notifying voice effect observers. Lists changed: " << mVoiceFontListDirty << LL_ENDL; @@ -7205,18 +6477,6 @@ void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr) { deviceString.clear(); } - else if (!stricmp("Buddies", tag)) - { - LLVivoxVoiceClient::getInstance()->deleteAllBuddies(); - } - else if (!stricmp("BlockRules", tag)) - { - LLVivoxVoiceClient::getInstance()->deleteAllBlockRules(); - } - else if (!stricmp("AutoAcceptRules", tag)) - { - LLVivoxVoiceClient::getInstance()->deleteAllAutoAcceptRules(); - } else if (!stricmp("SessionFont", tag)) { id = 0; @@ -7251,7 +6511,7 @@ void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr) void LLVivoxProtocolParser::EndTag(const char *tag) { const std::string& string = textBuffer; - + responseDepth--; if (ignoringTags) @@ -7348,24 +6608,10 @@ void LLVivoxProtocolParser::EndTag(const char *tag) { LLVivoxVoiceClient::getInstance()->addRenderDevice(deviceString); } - else if (!stricmp("Buddy", tag)) - { - // NOTE : Vivox does *not* give reliable display name for Buddy tags - // We don't take those very seriously as a result... - LLVivoxVoiceClient::getInstance()->processBuddyListEntry(uriString, displayNameString); - } - else if (!stricmp("BlockRule", tag)) - { - LLVivoxVoiceClient::getInstance()->addBlockRule(blockMask, presenceOnly); - } else if (!stricmp("BlockMask", tag)) blockMask = string; else if (!stricmp("PresenceOnly", tag)) presenceOnly = string; - else if (!stricmp("AutoAcceptRule", tag)) - { - LLVivoxVoiceClient::getInstance()->addAutoAcceptRule(autoAcceptMask, autoAddAsBuddy); - } else if (!stricmp("AutoAcceptMask", tag)) autoAcceptMask = string; else if (!stricmp("AutoAddAsBuddy", tag)) @@ -7597,16 +6843,6 @@ void LLVivoxProtocolParser::processResponse(std::string tag) LLVivoxVoiceClient::getInstance()->auxAudioPropertiesEvent(energy); } - else if (!stricmp(eventTypeCstr, "BuddyPresenceEvent")) - { - LLVivoxVoiceClient::getInstance()->buddyPresenceEvent(uriString, alias, statusString, applicationString); - } - else if (!stricmp(eventTypeCstr, "BuddyAndGroupListChangedEvent")) - { - // The buddy list was updated during parsing. - // Need to recheck against the friends list. - LLVivoxVoiceClient::getInstance()->buddyListChanged(); - } else if (!stricmp(eventTypeCstr, "BuddyChangedEvent")) { /* @@ -7629,11 +6865,7 @@ void LLVivoxProtocolParser::processResponse(std::string tag) { LLVivoxVoiceClient::getInstance()->sessionNotificationEvent(sessionHandle, uriString, notificationType); } - else if (!stricmp(eventTypeCstr, "SubscriptionEvent")) - { - LLVivoxVoiceClient::getInstance()->subscriptionEvent(uriString, subscriptionHandle, alias, displayNameString, applicationString, subscriptionType); - } - else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent")) + else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent")) { /* <Event type="SessionUpdatedEvent"> @@ -7696,14 +6928,6 @@ void LLVivoxProtocolParser::processResponse(std::string tag) { LLVivoxVoiceClient::getInstance()->connectorShutdownResponse(statusCode, statusString); } - else if (!stricmp(actionCstr, "Account.ListBlockRules.1")) - { - LLVivoxVoiceClient::getInstance()->accountListBlockRulesResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Account.ListAutoAcceptRules.1")) - { - LLVivoxVoiceClient::getInstance()->accountListAutoAcceptRulesResponse(statusCode, statusString); - } else if (!stricmp(actionCstr, "Session.Set3DPosition.1")) { // We don't need to process these, but they're so spammy we don't want to log them. diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h index a6f40eb3e9..e2d1585c15 100755 --- a/indra/newview/llvoicevivox.h +++ b/indra/newview/llvoicevivox.h @@ -48,7 +48,6 @@ class LLVivoxProtocolParser; class LLAvatarName; class LLVivoxVoiceAccountProvisionResponder; class LLVivoxVoiceClientMuteListObserver; -class LLVivoxVoiceClientFriendsObserver; class LLVivoxVoiceClient : public LLSingleton<LLVivoxVoiceClient>, @@ -181,7 +180,6 @@ public: //@{ virtual BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar virtual std::string getDisplayName(const LLUUID& id); - virtual BOOL isOnlineSIP(const LLUUID &id); virtual BOOL isParticipantAvatar(const LLUUID &id); virtual BOOL getIsSpeaking(const LLUUID& id); virtual BOOL getIsModeratorMuted(const LLUUID& id); @@ -490,14 +488,10 @@ protected: void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString); void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy); void auxAudioPropertiesEvent(F32 energy); - void buddyPresenceEvent(std::string &uriString, std::string &alias, std::string &statusString, std::string &applicationString); void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString); void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType); - void subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType); - void buddyListChanged(); void muteListChanged(); - void updateFriends(U32 mask); ///////////////////////////// // Sending updates of current state @@ -588,24 +582,6 @@ protected: typedef std::map<std::string, buddyListEntry*> buddyListMap; - // This should be called when parsing a buddy list entry sent by SLVoice. - void processBuddyListEntry(const std::string &uri, const std::string &displayName); - - buddyListEntry *addBuddy(const std::string &uri); - buddyListEntry *addBuddy(const std::string &uri, const std::string &displayName); - buddyListEntry *findBuddy(const std::string &uri); - buddyListEntry *findBuddy(const LLUUID &id); - buddyListEntry *findBuddyByDisplayName(const std::string &name); - void deleteBuddy(const std::string &uri); - void deleteAllBuddies(void); - - void deleteAllBlockRules(void); - void addBlockRule(const std::string &blockMask, const std::string &presenceOnly); - void deleteAllAutoAcceptRules(void); - void addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy); - void accountListBlockRulesResponse(int statusCode, const std::string &statusString); - void accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString); - ///////////////////////////// // session control messages @@ -774,8 +750,7 @@ private: void buildSetCaptureDevice(std::ostringstream &stream); void buildSetRenderDevice(std::ostringstream &stream); - void clearAllLists(); - void checkFriend(const LLUUID& id); + void sendFriendsListUpdates(); // start a text IM session with the specified user diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index e226583097..6402a484ec 100755 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -193,8 +193,14 @@ void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) const LLVector3& pos_agent = getPositionAgent(); newMin.load3( (pos_agent - mScale).mV); newMax.load3( (pos_agent + mScale).mV); + + llassert(newMin.isFinite3()); + llassert(newMax.isFinite3()); + LLVector4a pos; pos.load3(pos_agent.mV); + + llassert(pos.isFinite3()); mDrawable->setPositionGroup(pos); } @@ -234,6 +240,37 @@ LLDrawable* LLVOPartGroup::createDrawable(LLPipeline *pipeline) const F32 MAX_PARTICLE_AREA_SCALE = 0.02f; // some tuned constant, limits on how much particle area to draw + LLUUID LLVOPartGroup::getPartOwner(S32 idx) + { + LLUUID ret = LLUUID::null; + + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + ret = mViewerPartGroupp->mParticles[idx]->mPartSourcep->getOwnerUUID(); + } + + return ret; + } + + LLUUID LLVOPartGroup::getPartSource(S32 idx) + { + LLUUID ret = LLUUID::null; + + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + LLViewerPart* part = mViewerPartGroupp->mParticles[idx]; + if (part && part->mPartSourcep.notNull() && + part->mPartSourcep->mSourceObjectp.notNull()) + { + LLViewerObject* source = part->mPartSourcep->mSourceObjectp; + ret = source->getID(); + } + } + + return ret; + } + + F32 LLVOPartGroup::getPartSize(S32 idx) { if (idx < (S32) mViewerPartGroupp->mParticles.size()) @@ -316,6 +353,10 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) inv_camera_dist_squared = 1.f / camera_dist_squared; else inv_camera_dist_squared = 1.f; + + llassert(llfinite(inv_camera_dist_squared)); + llassert(!llisnan(inv_camera_dist_squared)); + F32 area = part->mScale.mV[0] * part->mScale.mV[1] * inv_camera_dist_squared; tot_area = llmax(tot_area, area); @@ -387,20 +428,63 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) return TRUE; } -void LLVOPartGroup::getGeometry(S32 idx, - LLStrider<LLVector4a>& verticesp, - LLStrider<LLVector3>& normalsp, - LLStrider<LLVector2>& texcoordsp, - LLStrider<LLColor4U>& colorsp, - LLStrider<U16>& indicesp) + +BOOL LLVOPartGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector4a* intersection, + LLVector2* tex_coord, + LLVector4a* normal, + LLVector4a* bi_normal) { - if (idx >= (S32) mViewerPartGroupp->mParticles.size()) + LLVector4a dir; + dir.setSub(end, start); + + F32 closest_t = 2.f; + BOOL ret = FALSE; + + for (U32 idx = 0; idx < mViewerPartGroupp->mParticles.size(); ++idx) { - return; + const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); + + LLVector4a v[4]; + LLStrider<LLVector4a> verticesp; + verticesp = v; + + getGeometry(part, verticesp); + + F32 a,b,t; + if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a,b,t) || + LLTriangleRayIntersect(v[1], v[3], v[2], start, dir, a,b,t)) + { + if (t >= 0.f && + t <= 1.f && + t < closest_t) + { + ret = TRUE; + closest_t = t; + if (face_hit) + { + *face_hit = idx; + } + + if (intersection) + { + LLVector4a intersect = dir; + intersect.mul(closest_t); + intersection->setAdd(intersect, start); + } + } + } } - const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); + return ret; +} +void LLVOPartGroup::getGeometry(const LLViewerPart& part, + LLStrider<LLVector4a>& verticesp) +{ LLVector4a part_pos_agent; part_pos_agent.load3(part.mPosAgent.mV); LLVector4a camera_agent; @@ -452,8 +536,6 @@ void LLVOPartGroup::getGeometry(S32 idx, up.mul(0.5f*part.mScale.mV[1]); - LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); - //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) // this works because there is actually a 4th float stored after the vertex position which is used as a texture index // also, somebody please VECTORIZE THIS @@ -472,6 +554,25 @@ void LLVOPartGroup::getGeometry(S32 idx, (*verticesp++).getF32ptr()[3] = 0.f; verticesp->setAdd(ppamu, right); (*verticesp++).getF32ptr()[3] = 0.f; +} + + + +void LLVOPartGroup::getGeometry(S32 idx, + LLStrider<LLVector4a>& verticesp, + LLStrider<LLVector3>& normalsp, + LLStrider<LLVector2>& texcoordsp, + LLStrider<LLColor4U>& colorsp, + LLStrider<U16>& indicesp) +{ + if (idx >= (S32) mViewerPartGroupp->mParticles.size()) + { + return; + } + + const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); + + getGeometry(part, verticesp); *colorsp++ = part.mColor; *colorsp++ = part.mColor; @@ -480,6 +581,7 @@ void LLVOPartGroup::getGeometry(S32 idx, if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK)) { //not fullbright, needs normal + LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 42c1252d01..2befb01823 100755 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -69,11 +69,23 @@ public: virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); virtual U32 getPartitionType() const; + /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector4a* intersection, + LLVector2* tex_coord, + LLVector4a* normal, + LLVector4a* tangent); + /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); + void getGeometry(const LLViewerPart& part, + LLStrider<LLVector4a>& verticesp); + void getGeometry(S32 idx, LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, @@ -83,6 +95,9 @@ public: void updateFaceSize(S32 idx) { } F32 getPartSize(S32 idx); + LLUUID getPartOwner(S32 idx); + LLUUID getPartSource(S32 idx); + void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; } LLViewerPartGroup* getViewerPartGroup() { return mViewerPartGroupp; } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 547ea3369d..4ff9bc6981 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1112,7 +1112,13 @@ void LLVOVolume::sculpt() S32 max_discard = mSculptTexture->getMaxDiscardLevel(); if (discard_level > max_discard) - discard_level = max_discard; // clamp to the best we can do + { + discard_level = max_discard; // clamp to the best we can do + } + if(discard_level > MAX_DISCARD_LEVEL) + { + return; //we think data is not ready yet. + } S32 current_discard = getVolume()->getSculptLevel() ; if(current_discard < -2) @@ -1451,7 +1457,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) continue; } res &= face->genVolumeBBoxes(*volume, i, - mRelativeXform, mRelativeXformInvTrans, + mRelativeXform, (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); if (rebuild) @@ -4833,7 +4839,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (is_rigged) { - drawablep->setState(LLDrawable::RIGGED); + if (!drawablep->isState(LLDrawable::RIGGED)) + { + drawablep->setState(LLDrawable::RIGGED); + + //first time this is drawable is being marked as rigged, + // do another LoD update to use avatar bounding box + vobj->updateLOD(); + } } else { diff --git a/indra/newview/noise.h b/indra/newview/noise.h index 0923bffcf2..b3efad73c5 100755 --- a/indra/newview/noise.h +++ b/indra/newview/noise.h @@ -310,6 +310,8 @@ static void normalize3(F32 v[3]) static void init(void) { + // we want repeatable noise (e.g. for stable terrain texturing), so seed with known value + srand(42); int i, j, k; for (i = 0 ; i < B ; i++) { @@ -340,6 +342,9 @@ static void init(void) for (j = 0 ; j < 3 ; j++) g3[B + i][j] = g3[i][j]; } + + // reintroduce entropy + srand(time(NULL)); // Flawfinder: ignore } #undef B diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 7c74d4dcca..e77d85849d 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -164,6 +164,7 @@ S32 LLPipeline::RenderGlowIterations; F32 LLPipeline::RenderGlowWidth; F32 LLPipeline::RenderGlowStrength; BOOL LLPipeline::RenderDepthOfField; +BOOL LLPipeline::RenderDepthOfFieldInEditMode; F32 LLPipeline::CameraFocusTransitionTime; F32 LLPipeline::CameraFNumber; F32 LLPipeline::CameraFocalLength; @@ -608,6 +609,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderGlowWidth"); connectRefreshCachedSettingsSafe("RenderGlowStrength"); connectRefreshCachedSettingsSafe("RenderDepthOfField"); + connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode"); connectRefreshCachedSettingsSafe("CameraFocusTransitionTime"); connectRefreshCachedSettingsSafe("CameraFNumber"); connectRefreshCachedSettingsSafe("CameraFocalLength"); @@ -1118,6 +1120,7 @@ void LLPipeline::refreshCachedSettings() RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth"); RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength"); RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField"); + RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode"); CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime"); CameraFNumber = gSavedSettings.getF32("CameraFNumber"); CameraFocalLength = gSavedSettings.getF32("CameraFocalLength"); @@ -4843,18 +4846,6 @@ void LLPipeline::renderPhysicsDisplay() } } - for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) - { - LLSpatialBridge* bridge = *i; - if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) - { - gGL.pushMatrix(); - gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); - bridge->renderPhysicsShapes(); - gGL.popMatrix(); - } - } - gGL.flush(); if (LLGLSLShader::sNoFixedFunction) @@ -5303,6 +5294,42 @@ void LLPipeline::renderDebug() gUIProgram.bind(); } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST) && !hud_only) + { //draw crosshairs on particle intersection + if (gDebugRaycastParticle) + { + if (LLGLSLShader::sNoFixedFunction) + { //this debug display requires shaders + gDebugProgram.bind(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + LLVector3 center(gDebugRaycastParticleIntersection.getF32ptr()); + LLVector3 size(0.1f, 0.1f, 0.1f); + + LLVector3 p[6]; + + p[0] = center + size.scaledVec(LLVector3(1,0,0)); + p[1] = center + size.scaledVec(LLVector3(-1,0,0)); + p[2] = center + size.scaledVec(LLVector3(0,1,0)); + p[3] = center + size.scaledVec(LLVector3(0,-1,0)); + p[4] = center + size.scaledVec(LLVector3(0,0,1)); + p[5] = center + size.scaledVec(LLVector3(0,0,-1)); + + gGL.begin(LLRender::LINES); + gGL.diffuseColor3f(1.f, 1.f, 0.f); + for (U32 i = 0; i < 6; i++) + { + gGL.vertex3fv(p[i].mV); + } + gGL.end(); + gGL.flush(); + + gDebugProgram.unbind(); + } + } + } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA)) { LLVertexBuffer::unbind(); @@ -5336,7 +5363,7 @@ void LLPipeline::renderDebug() if (i > 3) { //render shadow frusta as volumes if (mShadowFrustPoints[i-4].empty()) - { + { continue; } @@ -6990,6 +7017,48 @@ void LLPipeline::setRenderHighlightTextureChannel(LLRender::eTexIndex channel) sRenderHighlightTextureChannel = channel; } +LLVOPartGroup* LLPipeline::lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection, + S32* face_hit) +{ + LLVector4a local_end = end; + + LLVector4a position; + + LLDrawable* drawable = NULL; + + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* region = *iter; + + LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_PARTICLE); + if (part && hasRenderType(part->mDrawableType)) + { + LLDrawable* hit = part->lineSegmentIntersect(start, local_end, TRUE, face_hit, &position, NULL, NULL, NULL); + if (hit) + { + drawable = hit; + local_end = position; + } + } + } + + LLVOPartGroup* ret = NULL; + if (drawable) + { + //make sure we're returning an LLVOPartGroup + llassert(drawable->getVObj()->getPCode() == LLViewerObject::LL_VO_PART_GROUP); + ret = (LLVOPartGroup*) drawable->getVObj().get(); + } + + if (intersection) + { + *intersection = position; + } + + return ret; +} + LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, S32* face_hit, @@ -7549,7 +7618,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() && - !LLToolMgr::getInstance()->inBuildMode() && + (RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) && RenderDepthOfField; @@ -9569,7 +9638,7 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector pp.push_back(LLVector3(max.mV[0], max.mV[1], max.mV[2])); //add corners of camera frustum - for (U32 i = 0; i < 8; i++) + for (U32 i = 0; i < LLCamera::AGENT_FRUSTRUM_NUM; i++) { pp.push_back(camera.mAgentFrustum[i]); } @@ -9596,7 +9665,7 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector for (U32 i = 0; i < 12; i++) { //for each line segment in bounding box - for (U32 j = 0; j < 6; j++) + for (U32 j = 0; j < LLCamera::AGENT_PLANE_NO_USER_CLIP_NUM; j++) { //for each plane in camera frustum const LLPlane& cp = camera.getAgentPlane(j); const LLVector3& v1 = pp[bs[i*2+0]]; @@ -9682,19 +9751,19 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector } } - for (U32 j = 0; j < 6; ++j) + for (U32 j = 0; j < LLCamera::AGENT_PLANE_NO_USER_CLIP_NUM; ++j) { const LLPlane& cp = camera.getAgentPlane(j); F32 dist = cp.dist(pp[i]); if (dist > 0.05f) //point is above some plane, not contained - { + { found = false; break; - } - } + } + } - if (found) - { + if (found) + { fp.push_back(pp[i]); } } diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index b03e096042..b12dc3edbb 100755 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -47,6 +47,7 @@ class LLViewerObject; class LLTextureEntry; class LLCullResult; class LLVOAvatar; +class LLVOPartGroup; class LLGLSLShader; class LLDrawPoolAlpha; @@ -188,6 +189,12 @@ public: LLVector4a* normal = NULL, // return the surface normal at the intersection point LLVector4a* tangent = NULL // return the surface tangent at the intersection point ); + + //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index + LLVOPartGroup* lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection, + S32* face_hit); + + LLViewerObject* lineSegmentIntersectInHUD(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, S32* face_hit, // return the face hit @@ -889,6 +896,7 @@ public: static F32 RenderGlowWidth; static F32 RenderGlowStrength; static BOOL RenderDepthOfField; + static BOOL RenderDepthOfFieldInEditMode; static F32 CameraFocusTransitionTime; static F32 CameraFNumber; static F32 CameraFocalLength; diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml index 46ba4bd29d..0a8beec7de 100755 --- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml @@ -112,4 +112,15 @@ <menu_item_call.on_enable function="Object.EnableInspect" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml index 28e032ce5f..bcbc8d5b86 100755 --- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml @@ -143,4 +143,15 @@ name="Edit Outfit"> <menu_item_call.on_enable function="Attachment.EnableDrop" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml index e7c2b80da2..8be2683680 100755 --- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml @@ -103,4 +103,15 @@ <menu_item_call.on_enable function="EnablePayAvatar" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml index c1ff026a74..ca0c9bd5e4 100755 --- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml @@ -269,4 +269,16 @@ <menu_item_call.on_visible function="Advanced.EnableAppearanceToXML"/> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_land.xml b/indra/newview/skins/default/xui/en/menu_land.xml index cc6d8ad9c1..2ad5cbbe95 100755 --- a/indra/newview/skins/default/xui/en/menu_land.xml +++ b/indra/newview/skins/default/xui/en/menu_land.xml @@ -61,4 +61,15 @@ <menu_item_call.on_enable function="EnableEdit" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_mute_particle.xml b/indra/newview/skins/default/xui/en/menu_mute_particle.xml new file mode 100644 index 0000000000..a4261bf39e --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_mute_particle.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu + layout="topleft" + name="Mute Particle Pie"> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> +</context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml index f6004621a6..52ab7da515 100755 --- a/indra/newview/skins/default/xui/en/menu_object.xml +++ b/indra/newview/skins/default/xui/en/menu_object.xml @@ -196,4 +196,15 @@ <menu_item_call.on_enable function="Object.EnableDelete" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Block Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 8667d0277a..a4e01ff1c9 100755 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -6804,7 +6804,6 @@ This will add a bookmark in your inventory so you can quickly IM this Resident. name="RegionRestartMinutes" priority="high" sound="UISndAlert" - persist="true" type="notify"> This region will restart in [MINUTES] minutes. If you stay in this region you will be logged out. @@ -6815,7 +6814,6 @@ If you stay in this region you will be logged out. name="RegionRestartSeconds" priority="high" sound="UISndAlert" - persist="true" type="notify"> This region will restart in [SECONDS] seconds. If you stay in this region you will be logged out. diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index d7db7caf66..3c4d288037 100755 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -47,7 +47,7 @@ Better </text> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -56,16 +56,15 @@ top_delta="-2" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" left_pad="41" - name="LowMidraphicsDivet" - top_delta="-2" + name="LowMidGraphicsDivet" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -74,7 +73,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -83,7 +82,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -92,7 +91,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -101,7 +100,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" diff --git a/indra/newview/skins/default/xui/en/role_actions.xml b/indra/newview/skins/default/xui/en/role_actions.xml index 89aef57cca..0eeccbeac5 100755 --- a/indra/newview/skins/default/xui/en/role_actions.xml +++ b/indra/newview/skins/default/xui/en/role_actions.xml @@ -70,8 +70,8 @@ longdescription="Toggle 'Show Place in Search' and setting a parcel's category in About Land > Options tab." name="land find places" value="17" /> <action - description="Change parcel name, description, and 'Show Place in Search' settings" - longdescription="Change parcel name, description, and 'Show Place in Search' settings. This is done in About Land > Options tab." + description="Change parcel name, description, and 'Moderate Content' settings" + longdescription="Change parcel name, description, and 'Moderate Content' settings. This is done in About Land > Options tab." name="land change identity" value="18" /> <action description="Set landing point and set teleport routing" longdescription="On a group-owned parcel, Members in a Role with this Ability can set a landing point to specify where incoming teleports arrive, and also set teleport routing for further control. This is done in About Land > Options tab." diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index 9f02e90ea3..dd7df368c7 100755 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -2516,6 +2516,8 @@ Drag folders to this area and click "Send to Marketplace" to list them for sale <string name="ATTACH_HUD_BOTTOM_LEFT">HUD Bottom Left</string> <string name="ATTACH_HUD_BOTTOM">HUD Bottom</string> <string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string> + <string name="ATTACH_NECK">Neck</string> + <string name="ATTACH_AVATAR_CENTER">Avatar Center</string> <!-- script editor --> <string name="CursorPos">Line [LINE], Column [COLUMN]</string> diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index 53a3e732ca..5e08e54b7c 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -366,6 +366,7 @@ class WindowsManifest(ViewerManifest): self.path("zlib1.dll") self.path("vivoxplatform.dll") self.path("vivoxoal.dll") + self.path("ca-bundle.crt") # Security self.path("ssleay32.dll") @@ -726,6 +727,7 @@ class DarwinManifest(ViewerManifest): 'libvivoxoal.dylib', 'libvivoxsdk.dylib', 'libvivoxplatform.dylib', + 'ca-bundle.crt', 'SLVoice', ): self.path2basename(libdir, libfile) |