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-rw-r--r--indra/CMakeLists.txt108
-rw-r--r--indra/cmake/00-Common.cmake59
-rw-r--r--indra/cmake/APR.cmake4
-rw-r--r--indra/cmake/CMakeLists.txt51
-rw-r--r--indra/cmake/CSharpMacros.cmake142
-rw-r--r--indra/cmake/ConfigurePkgConfig.cmake74
-rw-r--r--indra/cmake/Copy3rdPartyLibs.cmake2
-rw-r--r--indra/cmake/CopyBackToSource.cmake16
-rw-r--r--indra/cmake/DirectX.cmake6
-rw-r--r--indra/cmake/DragDrop.cmake27
-rw-r--r--indra/cmake/Externals.cmake34
-rw-r--r--indra/cmake/FindELFIO.cmake48
-rw-r--r--indra/cmake/FindLLQtWebkit.cmake62
-rw-r--r--indra/cmake/FindMT.cmake15
-rw-r--r--indra/cmake/FindMono.cmake68
-rw-r--r--indra/cmake/FindMySQL.cmake48
-rw-r--r--indra/cmake/FindSVN.cmake34
-rw-r--r--indra/cmake/GLEXT.cmake8
-rw-r--r--indra/cmake/GLOD.cmake2
-rw-r--r--indra/cmake/GooglePerfTools.cmake4
-rw-r--r--indra/cmake/Havok.cmake134
-rw-r--r--indra/cmake/LLAppearance.cmake17
-rw-r--r--indra/cmake/LLAppearanceUtility.cmake12
-rw-r--r--indra/cmake/LLCommon.cmake2
-rw-r--r--indra/cmake/LLDatabase.cmake10
-rw-r--r--indra/cmake/LLRender.cmake26
-rw-r--r--indra/cmake/LLScene.cmake7
-rw-r--r--indra/cmake/LLWindow.cmake27
-rw-r--r--indra/cmake/LLXML.cmake4
-rw-r--r--indra/cmake/LLXUIXML.cmake7
-rw-r--r--indra/cmake/Linking.cmake5
-rw-r--r--indra/cmake/MonoDeps.cmake48
-rw-r--r--indra/cmake/MonoEmbed.cmake57
-rw-r--r--indra/cmake/MySQL.cmake26
-rw-r--r--indra/cmake/OpenGL.cmake14
-rw-r--r--indra/cmake/Prebuilt.cmake5
-rw-r--r--indra/cmake/Python.cmake2
-rw-r--r--indra/cmake/UI.cmake2
-rw-r--r--indra/cmake/Variables.cmake64
-rw-r--r--indra/cmake/VisualLeakDetector.cmake15
-rw-r--r--indra/integration_tests/llimage_libtest/CMakeLists.txt3
-rw-r--r--indra/integration_tests/llui_libtest/CMakeLists.txt4
-rw-r--r--indra/linux_crash_logger/CMakeLists.txt4
-rw-r--r--indra/linux_updater/CMakeLists.txt6
-rw-r--r--indra/linux_updater/linux_updater.cpp4
-rw-r--r--indra/llappearance/CMakeLists.txt118
-rwxr-xr-xindra/llappearance/llavatarappearance.cpp1937
-rwxr-xr-xindra/llappearance/llavatarappearance.h447
-rw-r--r--indra/llappearance/llavatarappearancedefines.cpp (renamed from indra/newview/llvoavatardefines.cpp)106
-rw-r--r--indra/llappearance/llavatarappearancedefines.h (renamed from indra/newview/llvoavatardefines.h)47
-rw-r--r--indra/llappearance/llavatarjoint.cpp326
-rw-r--r--indra/llappearance/llavatarjoint.h140
-rwxr-xr-xindra/llappearance/llavatarjointmesh.cpp375
-rwxr-xr-xindra/llappearance/llavatarjointmesh.h145
-rw-r--r--indra/llappearance/lldriverparam.cpp (renamed from indra/newview/lldriverparam.cpp)133
-rw-r--r--indra/llappearance/lldriverparam.h (renamed from indra/newview/lldriverparam.h)23
-rw-r--r--indra/llappearance/lljointpickname.h49
-rw-r--r--indra/llappearance/lllocaltextureobject.cpp (renamed from indra/newview/lllocaltextureobject.cpp)13
-rw-r--r--indra/llappearance/lllocaltextureobject.h (renamed from indra/newview/lllocaltextureobject.h)13
-rw-r--r--indra/llappearance/llpolymesh.cpp (renamed from indra/newview/llpolymesh.cpp)259
-rw-r--r--indra/llappearance/llpolymesh.h (renamed from indra/newview/llpolymesh.h)96
-rw-r--r--indra/llappearance/llpolymorph.cpp (renamed from indra/newview/llpolymorph.cpp)7
-rw-r--r--indra/llappearance/llpolymorph.h (renamed from indra/newview/llpolymorph.h)8
-rw-r--r--indra/llappearance/llpolyskeletaldistortion.cpp293
-rw-r--r--indra/llappearance/llpolyskeletaldistortion.h131
-rw-r--r--indra/llappearance/lltexglobalcolor.cpp (renamed from indra/newview/lltexglobalcolor.cpp)16
-rw-r--r--indra/llappearance/lltexglobalcolor.h (renamed from indra/newview/lltexglobalcolor.h)12
-rw-r--r--indra/llappearance/lltexlayer.cpp (renamed from indra/newview/lltexlayer.cpp)895
-rw-r--r--indra/llappearance/lltexlayer.h (renamed from indra/newview/lltexlayer.h)167
-rwxr-xr-x[-rw-r--r--]indra/llappearance/lltexlayerparams.cpp (renamed from indra/newview/lltexlayerparams.cpp)70
-rw-r--r--indra/llappearance/lltexlayerparams.h (renamed from indra/newview/lltexlayerparams.h)18
-rw-r--r--indra/llappearance/lltexturemanagerbridge.cpp32
-rw-r--r--indra/llappearance/lltexturemanagerbridge.h46
-rw-r--r--indra/llappearance/llviewervisualparam.cpp (renamed from indra/newview/llviewervisualparam.cpp)3
-rw-r--r--indra/llappearance/llviewervisualparam.h (renamed from indra/newview/llviewervisualparam.h)0
-rwxr-xr-xindra/llappearance/llwearable.cpp773
-rw-r--r--indra/llappearance/llwearable.h (renamed from indra/newview/llwearable.h)84
-rwxr-xr-xindra/llappearance/llwearabledata.cpp360
-rw-r--r--indra/llappearance/llwearabledata.h109
-rw-r--r--indra/llappearance/llwearabletype.cpp (renamed from indra/newview/llwearabletype.cpp)66
-rw-r--r--indra/llappearance/llwearabletype.h (renamed from indra/newview/llwearabletype.h)14
-rw-r--r--indra/llaudio/CMakeLists.txt4
-rw-r--r--indra/llcharacter/CMakeLists.txt13
-rwxr-xr-x[-rw-r--r--]indra/llcharacter/llcharacter.cpp2
-rw-r--r--indra/llcharacter/llcharacter.h9
-rw-r--r--indra/llcharacter/lljoint.cpp30
-rw-r--r--indra/llcharacter/lljoint.h8
-rwxr-xr-x[-rw-r--r--]indra/llcharacter/llvisualparam.cpp33
-rwxr-xr-x[-rw-r--r--]indra/llcharacter/llvisualparam.h14
-rw-r--r--indra/llcharacter/tests/lljoint_test.cpp6
-rwxr-xr-x[-rw-r--r--]indra/llcommon/imageids.cpp3
-rwxr-xr-x[-rw-r--r--]indra/llcommon/imageids.h1
-rw-r--r--indra/llcommon/lldictionary.h2
-rw-r--r--indra/llcommon/llfile.cpp709
-rw-r--r--indra/llcommon/llfile.h423
-rw-r--r--indra/llcommon/llsdserialize.cpp4
-rw-r--r--indra/llcommon/llversionserver.h2
-rw-r--r--indra/llcommon/llversionviewer.h2
-rw-r--r--indra/llcommon/tests/bitpack_test.cpp16
-rw-r--r--indra/llcommon/tests/llinstancetracker_test.cpp3
-rw-r--r--indra/llcrashlogger/CMakeLists.txt4
-rwxr-xr-x[-rw-r--r--]indra/llimage/CMakeLists.txt13
-rw-r--r--indra/llimage/llimage.cpp23
-rw-r--r--indra/llimage/llimage.h5
-rw-r--r--indra/llimage/llimagetga.cpp12
-rw-r--r--indra/llinventory/CMakeLists.txt10
-rwxr-xr-x[-rw-r--r--]indra/llinventory/llinventory.cpp13
-rwxr-xr-x[-rw-r--r--]indra/llinventory/llinventory.h1
-rw-r--r--indra/llinventory/llinventorytype.h47
-rw-r--r--indra/llinventory/llpermissions.cpp193
-rw-r--r--indra/llinventory/llpermissions.h4
-rw-r--r--indra/llinventory/llsaleinfo.cpp95
-rw-r--r--indra/llinventory/llsaleinfo.h4
-rw-r--r--indra/llkdu/CMakeLists.txt5
-rwxr-xr-x[-rw-r--r--]indra/llmath/CMakeLists.txt5
-rw-r--r--indra/llmath/llvolume.cpp5
-rw-r--r--indra/llmessage/CMakeLists.txt5
-rw-r--r--indra/llmessage/llhttpassetstorage.cpp4
-rw-r--r--indra/llmessage/lliosocket.cpp9
-rw-r--r--indra/llmessage/llregionflags.h65
-rwxr-xr-x[-rw-r--r--]indra/llmessage/llurlrequest.cpp4
-rw-r--r--indra/llmessage/message_prehash.cpp7
-rw-r--r--indra/llmessage/message_prehash.h7
-rw-r--r--indra/llmessage/tests/llhttpclient_test.cpp84
-rw-r--r--indra/llmessage/tests/test_llsdmessage_peer.py326
-rw-r--r--indra/llplugin/CMakeLists.txt4
-rw-r--r--indra/llplugin/slplugin/CMakeLists.txt3
-rw-r--r--indra/llprimitive/CMakeLists.txt15
-rw-r--r--indra/llprimitive/llprimitive.cpp103
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimitive.h31
-rw-r--r--indra/llrender/CMakeLists.txt73
-rwxr-xr-x[-rw-r--r--]indra/llrender/llfontfreetype.cpp7
-rw-r--r--indra/llrender/llfontgl.cpp2
-rw-r--r--indra/llrender/llfontregistry.cpp2
-rw-r--r--indra/llrender/llgl.cpp83
-rw-r--r--indra/llrender/llgl.h1
-rw-r--r--indra/llrender/llglslshader.h2
-rw-r--r--indra/llrender/llgltexture.cpp396
-rw-r--r--indra/llrender/llgltexture.h199
-rw-r--r--indra/llrender/llimagegl.cpp42
-rw-r--r--indra/llrender/llimagegl.h5
-rw-r--r--indra/llrender/llrender.cpp2
-rw-r--r--indra/llrender/llrender2dutils.cpp1621
-rw-r--r--indra/llrender/llrender2dutils.h164
-rw-r--r--indra/llrender/llrendertarget.cpp2
-rw-r--r--indra/llrender/llrendertarget.h3
-rw-r--r--indra/llrender/lltexture.h7
-rw-r--r--indra/llrender/lluiimage.cpp (renamed from indra/llui/lluiimage.cpp)4
-rw-r--r--indra/llrender/lluiimage.h (renamed from indra/llui/lluiimage.h)0
-rw-r--r--indra/llrender/llvertexbuffer.cpp24
-rw-r--r--indra/llui/CMakeLists.txt6
-rw-r--r--indra/llui/llcombobox.cpp2
-rw-r--r--indra/llui/llconsole.cpp1
-rwxr-xr-x[-rw-r--r--]indra/llui/llcontainerview.cpp0
-rw-r--r--indra/llui/llfunctorregistry.h2
-rw-r--r--indra/llui/llkeywords.cpp4
-rw-r--r--indra/llui/lllayoutstack.cpp1
-rw-r--r--indra/llui/lllineeditor.cpp6
-rw-r--r--indra/llui/lllocalcliprect.cpp8
-rw-r--r--indra/llui/lltextbase.cpp6
-rw-r--r--indra/llui/lltexteditor.cpp3
-rw-r--r--indra/llui/lltoolbar.cpp4
-rw-r--r--indra/llui/llui.cpp1579
-rw-r--r--indra/llui/llui.h133
-rw-r--r--indra/llui/tests/llurlentry_test.cpp2
-rw-r--r--indra/llui/tests/llurlmatch_test.cpp2
-rwxr-xr-x[-rw-r--r--]indra/llvfs/CMakeLists.txt6
-rw-r--r--indra/llvfs/llvfile.cpp7
-rw-r--r--indra/llwindow/CMakeLists.txt97
-rw-r--r--indra/llwindow/GL/glh_extensions.h4
-rw-r--r--indra/llwindow/llwindow.cpp36
-rw-r--r--indra/llwindow/llwindow.h1
-rw-r--r--indra/llwindow/llwindowheadless.cpp2
-rw-r--r--indra/llwindow/llwindowheadless.h2
-rw-r--r--indra/llwindow/llwindowmacosx.cpp3
-rw-r--r--indra/llwindow/llwindowmacosx.h2
-rw-r--r--indra/llwindow/llwindowmesaheadless.cpp29
-rw-r--r--indra/llwindow/llwindowmesaheadless.h3
-rw-r--r--indra/llwindow/llwindowsdl.cpp13
-rw-r--r--indra/llwindow/llwindowsdl.h2
-rw-r--r--indra/llwindow/llwindowwin32.cpp2
-rw-r--r--indra/llwindow/llwindowwin32.h2
-rw-r--r--indra/llxml/CMakeLists.txt10
-rw-r--r--indra/lscript/lscript_compile/CMakeLists.txt9
-rw-r--r--indra/lscript/lscript_compile/bison.bat9
-rw-r--r--indra/lscript/lscript_compile/indra.l23
-rw-r--r--indra/lscript/lscript_execute/CMakeLists.txt3
-rw-r--r--indra/lscript/lscript_execute/lscript_execute.cpp11
-rw-r--r--indra/lscript/lscript_execute/lscript_readlso.cpp9
-rw-r--r--indra/lscript/lscript_library/CMakeLists.txt3
-rw-r--r--indra/mac_crash_logger/CMakeLists.txt4
-rw-r--r--indra/mac_updater/CMakeLists.txt2
-rw-r--r--indra/media_plugins/base/CMakeLists.txt5
-rw-r--r--indra/media_plugins/example/CMakeLists.txt5
-rw-r--r--indra/media_plugins/gstreamer010/CMakeLists.txt5
-rw-r--r--indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp3
-rw-r--r--indra/media_plugins/quicktime/CMakeLists.txt5
-rw-r--r--indra/media_plugins/webkit/CMakeLists.txt5
-rw-r--r--indra/newview/CMakeLists.txt66
-rw-r--r--indra/newview/English.lproj/InfoPlist.strings4
-rw-r--r--indra/newview/Info-SecondLife.plist2
-rwxr-xr-x[-rw-r--r--]indra/newview/app_settings/logcontrol.xml2
-rw-r--r--indra/newview/app_settings/settings.xml111
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl2
-rwxr-xr-x[-rw-r--r--]indra/newview/character/avatar_lad.xml11
-rwxr-xr-xindra/newview/linux_tools/wrapper.sh31
-rwxr-xr-xindra/newview/llagent.cpp57
-rwxr-xr-x[-rw-r--r--]indra/newview/llagent.h6
-rw-r--r--indra/newview/llagentcamera.cpp62
-rwxr-xr-x[-rw-r--r--]indra/newview/llagentwearables.cpp480
-rwxr-xr-x[-rw-r--r--]indra/newview/llagentwearables.h74
-rw-r--r--indra/newview/llagentwearablesfetch.cpp67
-rw-r--r--indra/newview/llappearance.h8
-rwxr-xr-x[-rw-r--r--]indra/newview/llappearancemgr.cpp1061
-rwxr-xr-x[-rw-r--r--]indra/newview/llappearancemgr.h28
-rw-r--r--indra/newview/llappviewer.cpp83
-rw-r--r--indra/newview/llappviewer.h1
-rw-r--r--indra/newview/llassetuploadresponders.cpp10
-rwxr-xr-xindra/newview/llavatariconctrl.cpp2
-rw-r--r--indra/newview/llbuycurrencyhtml.cpp4
-rwxr-xr-x[-rw-r--r--]indra/newview/llcallbacklist.cpp49
-rw-r--r--indra/newview/llcallbacklist.h6
-rwxr-xr-x[-rw-r--r--]indra/newview/llcofwearables.cpp6
-rw-r--r--indra/newview/llcolorswatch.cpp2
-rw-r--r--indra/newview/llcompilequeue.cpp12
-rw-r--r--indra/newview/lldirpicker.cpp4
-rw-r--r--indra/newview/lldrawable.cpp2
-rw-r--r--indra/newview/lldrawpoolbump.cpp4
-rw-r--r--indra/newview/lldrawpoolterrain.cpp8
-rw-r--r--indra/newview/lldrawpoolwater.cpp4
-rwxr-xr-x[-rw-r--r--]indra/newview/lldynamictexture.cpp2
-rw-r--r--indra/newview/lldynamictexture.h4
-rw-r--r--indra/newview/llestateinfomodel.cpp24
-rw-r--r--indra/newview/llestateinfomodel.h25
-rw-r--r--indra/newview/llface.cpp4
-rw-r--r--indra/newview/llfasttimerview.cpp5
-rw-r--r--indra/newview/llfavoritesbar.cpp41
-rw-r--r--indra/newview/llfilepicker.cpp8
-rw-r--r--indra/newview/llflexibleobject.cpp3
-rw-r--r--indra/newview/llfloaterauction.cpp1
-rw-r--r--indra/newview/llfloateravatartextures.cpp15
-rw-r--r--indra/newview/llfloateravatartextures.h4
-rw-r--r--indra/newview/llfloaterbuycontents.cpp1
-rw-r--r--indra/newview/llfloaterbuyland.cpp4
-rw-r--r--indra/newview/llfloaterbvhpreview.cpp4
-rw-r--r--indra/newview/llfloatergesture.cpp45
-rw-r--r--indra/newview/llfloatergodtools.cpp40
-rw-r--r--indra/newview/llfloatergodtools.h14
-rw-r--r--indra/newview/llfloaterimagepreview.cpp8
-rw-r--r--indra/newview/llfloaterland.cpp8
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp15
-rw-r--r--indra/newview/llfloaterregioninfo.cpp24
-rw-r--r--indra/newview/llfloaterreporter.cpp14
-rw-r--r--indra/newview/llfloaterscriptdebug.cpp2
-rwxr-xr-x[-rw-r--r--]indra/newview/llfloatersidepanelcontainer.cpp32
-rwxr-xr-x[-rw-r--r--]indra/newview/llfloatersidepanelcontainer.h2
-rw-r--r--indra/newview/llfloateruipreview.cpp1
-rw-r--r--indra/newview/llfolderview.cpp8
-rw-r--r--indra/newview/llfriendcard.cpp4
-rw-r--r--indra/newview/llgesturemgr.cpp2
-rw-r--r--indra/newview/llglsandbox.cpp8
-rw-r--r--indra/newview/llgroupiconctrl.cpp1
-rw-r--r--indra/newview/llhudeffectlookat.cpp2
-rw-r--r--indra/newview/llhudtext.cpp5
-rw-r--r--indra/newview/llimview.cpp6
-rwxr-xr-x[-rw-r--r--]indra/newview/llinventorybridge.cpp221
-rw-r--r--indra/newview/llinventorybridge.h9
-rw-r--r--indra/newview/llinventoryicon.cpp122
-rw-r--r--indra/newview/llinventoryicon.h52
-rw-r--r--indra/newview/llinventorylistitem.cpp3
-rwxr-xr-x[-rw-r--r--]indra/newview/llinventorymodel.cpp10
-rw-r--r--indra/newview/llinventorymodelbackgroundfetch.cpp2
-rw-r--r--indra/newview/llinventorypanel.cpp6
-rw-r--r--indra/newview/lllocalbitmaps.cpp106
-rw-r--r--indra/newview/lllocalbitmaps.h7
-rw-r--r--indra/newview/lllocationinputctrl.cpp4
-rw-r--r--indra/newview/llmaniprotate.cpp1
-rw-r--r--indra/newview/llmanipscale.cpp5
-rw-r--r--indra/newview/llmaniptranslate.cpp17
-rw-r--r--indra/newview/llmediactrl.cpp18
-rwxr-xr-xindra/newview/llmeshrepository.cpp4
-rw-r--r--indra/newview/llmorphview.cpp2
-rw-r--r--indra/newview/llnetmap.cpp2
-rw-r--r--indra/newview/llpanelclassified.cpp1
-rw-r--r--indra/newview/llpanelcontents.cpp2
-rwxr-xr-x[-rw-r--r--]indra/newview/llpaneleditwearable.cpp97
-rw-r--r--indra/newview/llpaneleditwearable.h24
-rw-r--r--indra/newview/llpanelface.cpp1
-rw-r--r--indra/newview/llpanelgrouplandmoney.cpp4
-rw-r--r--indra/newview/llpanelgroupnotices.cpp1
-rw-r--r--indra/newview/llpanelland.cpp2
-rw-r--r--indra/newview/llpanellandmarkinfo.cpp18
-rw-r--r--indra/newview/llpanelobject.cpp3
-rw-r--r--indra/newview/llpanelobjectinventory.cpp1
-rw-r--r--indra/newview/llpanelpermissions.cpp4
-rw-r--r--indra/newview/llpanelplaceprofile.cpp4
-rw-r--r--indra/newview/llpaneltopinfobar.cpp4
-rw-r--r--indra/newview/llpanelvolume.cpp3
-rwxr-xr-x[-rw-r--r--]indra/newview/llpanelwearing.cpp15
-rw-r--r--indra/newview/llphysicsmotion.cpp25
-rw-r--r--indra/newview/llpipelinelistener.cpp216
-rw-r--r--indra/newview/llpipelinelistener.h41
-rw-r--r--indra/newview/llpostcard.cpp1
-rw-r--r--indra/newview/llpreviewtexture.cpp6
-rw-r--r--indra/newview/llregioninfomodel.cpp14
-rw-r--r--indra/newview/llregioninfomodel.h2
-rw-r--r--indra/newview/llsaveoutfitcombobtn.cpp8
-rw-r--r--indra/newview/llscreenchannel.cpp3
-rw-r--r--indra/newview/llscrollingpanelparam.cpp6
-rw-r--r--indra/newview/llscrollingpanelparambase.cpp2
-rw-r--r--indra/newview/llsechandler_basic.cpp2
-rw-r--r--indra/newview/llselectmgr.cpp8
-rw-r--r--indra/newview/llsidepanelappearance.cpp48
-rw-r--r--indra/newview/llsidepanelappearance.h11
-rw-r--r--indra/newview/llsidepaneltaskinfo.cpp4
-rw-r--r--indra/newview/llspatialpartition.cpp12
-rw-r--r--indra/newview/llspeakers.cpp2
-rw-r--r--indra/newview/llstartup.cpp29
-rw-r--r--indra/newview/llsurface.cpp2
-rw-r--r--indra/newview/lltexturectrl.cpp6
-rwxr-xr-xindra/newview/lltexturefetch.cpp5
-rw-r--r--indra/newview/lltextureview.cpp14
-rw-r--r--indra/newview/lltoastgroupnotifypanel.cpp1
-rw-r--r--indra/newview/lltoastnotifypanel.cpp2
-rw-r--r--indra/newview/lltoolbrush.cpp2
-rw-r--r--indra/newview/lltoolcomp.cpp2
-rw-r--r--indra/newview/lltooldraganddrop.cpp6
-rw-r--r--indra/newview/lltoolfocus.cpp10
-rw-r--r--indra/newview/lltoolmorph.cpp1
-rw-r--r--indra/newview/lltoolpie.cpp7
-rw-r--r--indra/newview/lltoolplacer.cpp4
-rw-r--r--indra/newview/llurlhistory.cpp2
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerassetstats.cpp0
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerassetstats.h0
-rw-r--r--indra/newview/llviewerattachmenu.cpp2
-rw-r--r--indra/newview/llviewercamera.cpp6
-rw-r--r--indra/newview/llviewerdisplay.cpp42
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerinventory.cpp53
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerinventory.h75
-rw-r--r--indra/newview/llviewerjoint.cpp473
-rw-r--r--indra/newview/llviewerjoint.h108
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerjointmesh.cpp300
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerjointmesh.h99
-rw-r--r--indra/newview/llviewermediafocus.cpp2
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewermenu.cpp61
-rw-r--r--indra/newview/llviewermenu.h5
-rwxr-xr-xindra/newview/llviewermessage.cpp29
-rw-r--r--indra/newview/llviewerobject.cpp25
-rw-r--r--indra/newview/llviewerobject.h1
-rw-r--r--indra/newview/llviewerobjectlist.cpp9
-rw-r--r--indra/newview/llviewerparcelmedia.cpp2
-rw-r--r--indra/newview/llviewerparcelmgr.cpp8
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerregion.cpp49
-rw-r--r--indra/newview/llviewerregion.h68
-rw-r--r--indra/newview/llviewershadermgr.h1
-rw-r--r--indra/newview/llviewerstats.cpp4
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerstats.h0
-rwxr-xr-xindra/newview/llviewertexlayer.cpp748
-rw-r--r--indra/newview/llviewertexlayer.h180
-rw-r--r--indra/newview/llviewertexteditor.cpp2
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewertexture.cpp408
-rw-r--r--indra/newview/llviewertexture.h138
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewertexturelist.cpp24
-rw-r--r--indra/newview/llviewertexturelist.h14
-rwxr-xr-xindra/newview/llviewerwearable.cpp656
-rw-r--r--indra/newview/llviewerwearable.h104
-rwxr-xr-xindra/newview/llviewerwindow.cpp69
-rw-r--r--indra/newview/llvlcomposition.cpp14
-rw-r--r--indra/newview/llvoavatar.cpp2859
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatar.h420
-rw-r--r--indra/newview/llvoavatarself.cpp613
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatarself.h86
-rw-r--r--indra/newview/llvograss.cpp2
-rw-r--r--indra/newview/llvoicevisualizer.cpp2
-rw-r--r--indra/newview/llvoicevivox.cpp11
-rw-r--r--indra/newview/llvosky.cpp10
-rw-r--r--indra/newview/llvosurfacepatch.cpp10
-rw-r--r--indra/newview/llvotree.cpp2
-rw-r--r--indra/newview/llvovolume.cpp12
-rw-r--r--indra/newview/llvowlsky.cpp16
-rw-r--r--indra/newview/llwaterparamset.cpp2
-rw-r--r--indra/newview/llwearable.cpp1285
-rwxr-xr-x[-rw-r--r--]indra/newview/llwearableitemslist.cpp12
-rwxr-xr-x[-rw-r--r--]indra/newview/llwearablelist.cpp52
-rw-r--r--indra/newview/llwearablelist.h13
-rw-r--r--indra/newview/llworldmap.cpp8
-rw-r--r--indra/newview/llworldmap.h6
-rw-r--r--indra/newview/llworldmapview.cpp5
-rw-r--r--indra/newview/llworldmipmap.cpp16
-rw-r--r--indra/newview/pipeline.cpp69
-rw-r--r--indra/newview/pipeline.h15
-rw-r--r--indra/newview/res/viewerRes.rc8
-rw-r--r--indra/newview/skins/default/textures/textures.xml3
-rwxr-xr-x[-rw-r--r--]indra/newview/skins/default/xui/en/menu_attachment_other.xml8
-rwxr-xr-x[-rw-r--r--]indra/newview/skins/default/xui/en/menu_attachment_self.xml8
-rwxr-xr-x[-rw-r--r--]indra/newview/skins/default/xui/en/menu_avatar_other.xml8
-rwxr-xr-x[-rw-r--r--]indra/newview/skins/default/xui/en/menu_avatar_self.xml8
-rwxr-xr-x[-rw-r--r--]indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml8
-rwxr-xr-x[-rw-r--r--]indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml8
-rwxr-xr-x[-rw-r--r--]indra/newview/tests/llviewerassetstats_test.cpp0
-rw-r--r--indra/newview/tests/llviewertexture_stub.cpp32
-rw-r--r--indra/newview/tests/llworldmap_test.cpp6
-rw-r--r--indra/newview/tests/llworldmipmap_test.cpp4
-rw-r--r--indra/newview/viewer_manifest.py2
-rw-r--r--indra/test/CMakeLists.txt4
-rw-r--r--indra/test/io.cpp8
-rw-r--r--indra/test/llpermissions_tut.cpp14
-rw-r--r--indra/test/llsaleinfo_tut.cpp9
-rw-r--r--indra/test/llstreamtools_tut.cpp53
-rw-r--r--indra/test/lltemplatemessagebuilder_tut.cpp3
-rw-r--r--indra/test_apps/llplugintest/CMakeLists.txt5
-rw-r--r--indra/viewer_components/login/CMakeLists.txt4
-rw-r--r--indra/viewer_components/updater/CMakeLists.txt3
-rw-r--r--indra/win_crash_logger/CMakeLists.txt4
415 files changed, 16627 insertions, 12582 deletions
diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt
index 24c98bfada..0a54163644 100644
--- a/indra/CMakeLists.txt
+++ b/indra/CMakeLists.txt
@@ -41,6 +41,7 @@ endif ("${CMAKE_SOURCE_DIR}/../autobuild.xml" IS_NEWER_THAN "${CMAKE_BINARY_DIR}
add_subdirectory(cmake)
add_subdirectory(${LIBS_OPEN_PREFIX}llaudio)
+add_subdirectory(${LIBS_OPEN_PREFIX}llappearance)
add_subdirectory(${LIBS_OPEN_PREFIX}llcharacter)
add_subdirectory(${LIBS_OPEN_PREFIX}llcommon)
add_subdirectory(${LIBS_OPEN_PREFIX}llcorehttp)
@@ -63,72 +64,53 @@ if (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
endif (WINDOWS AND EXISTS ${LIBS_CLOSED_DIR}copy_win_scripts)
add_custom_target(viewer)
-if (VIEWER)
- add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger)
- add_subdirectory(${LIBS_OPEN_PREFIX}llplugin)
- add_subdirectory(${LIBS_OPEN_PREFIX}llui)
- add_subdirectory(${LIBS_OPEN_PREFIX}viewer_components)
-
- # Legacy C++ tests. Build always, run if LL_TESTS is true.
- add_subdirectory(${VIEWER_PREFIX}test)
-
- # viewer media plugins
- add_subdirectory(${LIBS_OPEN_PREFIX}media_plugins)
-
- # llplugin testbed code (is this the right way to include it?)
- if (LL_TESTS AND NOT LINUX)
- add_subdirectory(${VIEWER_PREFIX}test_apps/llplugintest)
- endif (LL_TESTS AND NOT LINUX)
-
- if (LINUX)
- add_subdirectory(${VIEWER_PREFIX}linux_crash_logger)
- add_subdirectory(${VIEWER_PREFIX}linux_updater)
- add_dependencies(viewer linux-crash-logger-strip-target linux-updater)
- elseif (DARWIN)
- add_subdirectory(${VIEWER_PREFIX}mac_crash_logger)
- add_subdirectory(${VIEWER_PREFIX}mac_updater)
- add_dependencies(viewer mac-updater mac-crash-logger)
- elseif (WINDOWS)
- add_subdirectory(${VIEWER_PREFIX}win_crash_logger)
- # cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake
- if (EXISTS ${VIEWER_DIR}win_setup)
- add_subdirectory(${VIEWER_DIR}win_setup)
- endif (EXISTS ${VIEWER_DIR}win_setup)
- add_subdirectory(${VIEWER_PREFIX}win_updater)
- # add_dependencies(viewer windows-updater windows-setup windows-crash-logger)
- add_dependencies(viewer windows-updater windows-crash-logger)
- elseif (SOLARIS)
- add_subdirectory(solaris_crash_logger)
- add_dependencies(viewer solaris-crash-logger)
- endif (LINUX)
-
- add_subdirectory(${VIEWER_PREFIX}newview)
- add_dependencies(viewer secondlife-bin)
-endif (VIEWER)
-
-# Linux builds the viewer and server in 2 separate projects
-# In order for build server to work on linux,
-# the viewer project needs a server target.
-# This is not true for mac and windows.
-if (LINUX)
- add_custom_target(server)
+add_subdirectory(${LIBS_OPEN_PREFIX}llcrashlogger)
+add_subdirectory(${LIBS_OPEN_PREFIX}llplugin)
+add_subdirectory(${LIBS_OPEN_PREFIX}llui)
+add_subdirectory(${LIBS_OPEN_PREFIX}viewer_components)
+
+# Legacy C++ tests. Build always, run if LL_TESTS is true.
+add_subdirectory(${VIEWER_PREFIX}test)
+
+# viewer media plugins
+add_subdirectory(${LIBS_OPEN_PREFIX}media_plugins)
+
+# llplugin testbed code (is this the right way to include it?)
+if (LL_TESTS AND NOT LINUX)
+ add_subdirectory(${VIEWER_PREFIX}test_apps/llplugintest)
+endif (LL_TESTS AND NOT LINUX)
+
+if (LINUX)
+ add_subdirectory(${VIEWER_PREFIX}linux_crash_logger)
+ add_subdirectory(${VIEWER_PREFIX}linux_updater)
+ if (INSTALL_PROPRIETARY)
+ include(LLAppearanceUtility)
+ add_subdirectory(${LLAPPEARANCEUTILITY_SRC_DIR} ${LLAPPEARANCEUTILITY_BIN_DIR})
+ endif (INSTALL_PROPRIETARY)
+ add_dependencies(viewer linux-crash-logger-strip-target linux-updater)
+elseif (DARWIN)
+ add_subdirectory(${VIEWER_PREFIX}mac_crash_logger)
+ add_subdirectory(${VIEWER_PREFIX}mac_updater)
+ add_dependencies(viewer mac-updater mac-crash-logger)
+elseif (WINDOWS)
+ add_subdirectory(${VIEWER_PREFIX}win_crash_logger)
+ # cmake EXISTS requires an absolute path, see indra/cmake/Variables.cmake
+ if (EXISTS ${VIEWER_DIR}win_setup)
+ add_subdirectory(${VIEWER_DIR}win_setup)
+ endif (EXISTS ${VIEWER_DIR}win_setup)
+ add_subdirectory(${VIEWER_PREFIX}win_updater)
+ # add_dependencies(viewer windows-updater windows-setup windows-crash-logger)
+ add_dependencies(viewer windows-updater windows-crash-logger)
+elseif (SOLARIS)
+ add_subdirectory(solaris_crash_logger)
+ add_dependencies(viewer solaris-crash-logger)
endif (LINUX)
-if (SERVER)
- if (NOT LINUX)
- add_custom_target(server)
- endif (NOT LINUX)
- include(${SERVER_PREFIX}Server.cmake)
-endif (SERVER)
-
-# Windows builds include tools like VFS tool
-if (SERVER)
- if (WINDOWS)
- add_subdirectory(${SERVER_PREFIX}tools)
- endif (WINDOWS)
-endif (SERVER)
+
+add_subdirectory(${VIEWER_PREFIX}newview)
+add_dependencies(viewer secondlife-bin)
if (LL_TESTS)
- # Define after the custom viewer and server targets are created so
+ # Define after the custom targets are created so
# individual apps can add themselves as dependencies
add_subdirectory(${INTEGRATION_TESTS_PREFIX}integration_tests)
endif (LL_TESTS)
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake
index 452fd5f356..fb5c759493 100644
--- a/indra/cmake/00-Common.cmake
+++ b/indra/cmake/00-Common.cmake
@@ -2,6 +2,9 @@
#
# Compilation options shared by all Second Life components.
+if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
+set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES")
+
include(Variables)
# Portable compilation flags.
@@ -150,41 +153,21 @@ if (LINUX)
-pthread
)
- if (SERVER)
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftemplate-depth-60")
- if (EXISTS /etc/debian_version)
- FILE(READ /etc/debian_version DEBIAN_VERSION)
- else (EXISTS /etc/debian_version)
- set(DEBIAN_VERSION "")
- endif (EXISTS /etc/debian_version)
-
- if (NOT DEBIAN_VERSION STREQUAL "3.1")
- add_definitions(-DCTYPE_WORKAROUND)
- endif (NOT DEBIAN_VERSION STREQUAL "3.1")
-
- if (EXISTS /usr/lib/mysql4/mysql)
- link_directories(/usr/lib/mysql4/mysql)
- endif (EXISTS /usr/lib/mysql4/mysql)
-
- endif (SERVER)
-
- if (VIEWER)
- add_definitions(-DAPPID=secondlife)
- add_definitions(-fvisibility=hidden)
- # don't catch SIGCHLD in our base application class for the viewer - some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The viewer doesn't need to catch SIGCHLD anyway.
- add_definitions(-DLL_IGNORE_SIGCHLD)
- if (WORD_SIZE EQUAL 32)
- add_definitions(-march=pentium4)
- endif (WORD_SIZE EQUAL 32)
- add_definitions(-mfpmath=sse)
- #add_definitions(-ftree-vectorize) # THIS CRASHES GCC 3.1-3.2
- if (NOT STANDALONE)
- # this stops us requiring a really recent glibc at runtime
- add_definitions(-fno-stack-protector)
- # linking can be very memory-hungry, especially the final viewer link
- set(CMAKE_CXX_LINK_FLAGS "-Wl,--no-keep-memory")
- endif (NOT STANDALONE)
- endif (VIEWER)
+ add_definitions(-DAPPID=secondlife)
+ add_definitions(-fvisibility=hidden)
+ # don't catch SIGCHLD in our base application class for the viewer - some of our 3rd party libs may need their *own* SIGCHLD handler to work. Sigh! The viewer doesn't need to catch SIGCHLD anyway.
+ add_definitions(-DLL_IGNORE_SIGCHLD)
+ if (WORD_SIZE EQUAL 32)
+ add_definitions(-march=pentium4)
+ endif (WORD_SIZE EQUAL 32)
+ add_definitions(-mfpmath=sse)
+ #add_definitions(-ftree-vectorize) # THIS CRASHES GCC 3.1-3.2
+ if (NOT STANDALONE)
+ # this stops us requiring a really recent glibc at runtime
+ add_definitions(-fno-stack-protector)
+ # linking can be very memory-hungry, especially the final viewer link
+ set(CMAKE_CXX_LINK_FLAGS "-Wl,--no-keep-memory")
+ endif (NOT STANDALONE)
set(CMAKE_CXX_FLAGS_DEBUG "-fno-inline ${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS_RELEASE "-O2 ${CMAKE_CXX_FLAGS_RELEASE}")
@@ -198,7 +181,7 @@ if (DARWIN)
# ucontext_t struct when _XOPEN_SOURCE is not defined (rdar://problem/5578699 ).
# As a workaround, define _XOPEN_SOURCE before including ucontext.h.
add_definitions(-DLL_DARWIN=1 -D_XOPEN_SOURCE)
- set(CMAKE_CXX_LINK_FLAGS "-Wl,-headerpad_max_install_names,-search_paths_first")
+ set(CMAKE_CXX_LINK_FLAGS "-Wl,-no_compact_unwind -Wl,-headerpad_max_install_names,-search_paths_first")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_CXX_LINK_FLAGS}")
set(DARWIN_extra_cstar_flags "-mlong-branch -g")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${DARWIN_extra_cstar_flags}")
@@ -254,6 +237,4 @@ else (STANDALONE)
)
endif (STANDALONE)
-if(SERVER)
- include_directories(${LIBS_PREBUILT_DIR}/include/havok)
-endif(SERVER)
+endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
diff --git a/indra/cmake/APR.cmake b/indra/cmake/APR.cmake
index daafa00fe2..492ba2adea 100644
--- a/indra/cmake/APR.cmake
+++ b/indra/cmake/APR.cmake
@@ -49,9 +49,7 @@ else (STANDALONE)
set(APR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/apr-1)
if (LINUX)
- if (VIEWER)
- list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} uuid)
- endif (VIEWER)
+ list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} uuid)
list(APPEND APRUTIL_LIBRARIES ${DB_LIBRARIES} rt)
endif (LINUX)
endif (STANDALONE)
diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt
index 569034a6fb..a21fa90950 100644
--- a/indra/cmake/CMakeLists.txt
+++ b/indra/cmake/CMakeLists.txt
@@ -14,48 +14,66 @@ set(cmake_SOURCE_FILES
Boost.cmake
BuildVersion.cmake
CARes.cmake
- CURL.cmake
CMakeCopyIfDifferent.cmake
+ ConfigurePkgConfig.cmake
+ CURL.cmake
Copy3rdPartyLibs.cmake
- CSharpMacros.cmake
DBusGlib.cmake
+ DeploySharedLibs.cmake
DirectX.cmake
+ DragDrop.cmake
EXPAT.cmake
+ ExamplePlugin.cmake
+ FMOD.cmake
FindAPR.cmake
+ FindAutobuild.cmake
FindBerkeleyDB.cmake
FindCARes.cmake
- FindELFIO.cmake
FindFMOD.cmake
+ FindGLH.cmake
+ FindGoogleBreakpad.cmake
FindGooglePerfTools.cmake
- FindMono.cmake
- FindMySQL.cmake
+ FindHUNSPELL.cmake
+ FindJsonCpp.cmake
+ FindNDOF.cmake
FindOpenJPEG.cmake
+ FindSCP.cmake
FindXmlRpcEpi.cmake
FindZLIB.cmake
- FMOD.cmake
FreeType.cmake
+ GLEXT.cmake
+ GLH.cmake
GLOD.cmake
GStreamer010Plugin.cmake
+ GetPrerequisites_2_8.cmake
+ Glui.cmake
+ Glut.cmake
+ GoogleBreakpad.cmake
+ GoogleMock.cmake
GooglePerfTools.cmake
+ Havok.cmake
Hunspell.cmake
JPEG.cmake
+ JsonCpp.cmake
LLAddBuildTest.cmake
+ LLAppearance.cmake
+ LLAppearanceUtility.cmake
LLAudio.cmake
LLCharacter.cmake
LLCommon.cmake
LLCrashLogger.cmake
- LLDatabase.cmake
LLImage.cmake
LLImageJ2COJ.cmake
LLInventory.cmake
LLKDU.cmake
+ LLLogin.cmake
LLMath.cmake
LLMessage.cmake
+ LLPhysicsExtensions.cmake
LLPlugin.cmake
LLPrimitive.cmake
- LLPhysicsExtensions.cmake
LLRender.cmake
- LLScene.cmake
+ LLSharedLibs.cmake
LLTestCommand.cmake
LLUI.cmake
LLVFS.cmake
@@ -63,21 +81,26 @@ set(cmake_SOURCE_FILES
LLXML.cmake
LScript.cmake
Linking.cmake
- MonoEmbed.cmake
- MySQL.cmake
+ MediaPluginBase.cmake
NDOF.cmake
OPENAL.cmake
OpenGL.cmake
OpenJPEG.cmake
OpenSSL.cmake
PNG.cmake
- Python.cmake
+ PluginAPI.cmake
Prebuilt.cmake
+ PulseAudio.cmake
+ Python.cmake
+ QuickTimePlugin.cmake
TemplateCheck.cmake
Tut.cmake
UI.cmake
UnixInstall.cmake
Variables.cmake
+ ViewerMiscLibs.cmake
+ VisualLeakDetector.cmake
+ WebKitLibPlugin.cmake
XmlRpcEpi.cmake
ZLIB.cmake
)
@@ -88,10 +111,6 @@ set(master_SOURCE_FILES
../CMakeLists.txt
)
-if (SERVER)
- list(APPEND master_SOURCE_FILES ../Server.cmake)
-endif (SERVER)
-
source_group("Master Rules" FILES ${master_SOURCE_FILES})
set_source_files_properties(${cmake_SOURCE_FILES} ${master_SOURCE_FILES}
diff --git a/indra/cmake/CSharpMacros.cmake b/indra/cmake/CSharpMacros.cmake
deleted file mode 100644
index a4dd815043..0000000000
--- a/indra/cmake/CSharpMacros.cmake
+++ /dev/null
@@ -1,142 +0,0 @@
-# - This is a support module for easy Mono/C# handling with CMake
-# It defines the following macros:
-#
-# ADD_CS_LIBRARY (<target> <source>)
-# ADD_CS_EXECUTABLE (<target> <source>)
-# INSTALL_GAC (<target>)
-#
-# Note that the order of the arguments is important.
-#
-# You can optionally set the variable CS_FLAGS to tell the macros whether
-# to pass additional flags to the compiler. This is particularly useful to
-# set assembly references, unsafe code, etc... These flags are always reset
-# after the target was added so you don't have to care about that.
-#
-# copyright (c) 2007 Arno Rehn arno@arnorehn.de
-#
-# Redistribution and use is allowed according to the terms of the GPL license.
-
-
-# ----- support macros -----
-MACRO(GET_CS_LIBRARY_TARGET_DIR)
- IF (NOT LIBRARY_OUTPUT_PATH)
- SET(CS_LIBRARY_TARGET_DIR ${CMAKE_CURRENT_BINARY_DIR})
- ELSE (NOT LIBRARY_OUTPUT_PATH)
- SET(CS_LIBRARY_TARGET_DIR ${LIBRARY_OUTPUT_PATH})
- ENDIF (NOT LIBRARY_OUTPUT_PATH)
-ENDMACRO(GET_CS_LIBRARY_TARGET_DIR)
-
-MACRO(GET_CS_EXECUTABLE_TARGET_DIR)
- IF (NOT EXECUTABLE_OUTPUT_PATH)
- SET(CS_EXECUTABLE_TARGET_DIR ${CMAKE_CURRENT_BINARY_DIR})
- ELSE (NOT EXECUTABLE_OUTPUT_PATH)
- SET(CS_EXECUTABLE_TARGET_DIR ${EXECUTABLE_OUTPUT_PATH})
- ENDIF (NOT EXECUTABLE_OUTPUT_PATH)
-ENDMACRO(GET_CS_EXECUTABLE_TARGET_DIR)
-
-MACRO(MAKE_PROPER_FILE_LIST)
- FOREACH(file ${ARGN})
- # first assume it's a relative path
- FILE(GLOB globbed ${CMAKE_CURRENT_SOURCE_DIR}/${file})
- IF(globbed)
- FILE(TO_NATIVE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/${file} native)
- ELSE(globbed)
- FILE(TO_NATIVE_PATH ${file} native)
- ENDIF(globbed)
- SET(proper_file_list ${proper_file_list} ${native})
- SET(native "")
- ENDFOREACH(file)
-ENDMACRO(MAKE_PROPER_FILE_LIST)
-# ----- end support macros -----
-
-MACRO(ADD_CS_LIBRARY target)
- GET_CS_LIBRARY_TARGET_DIR()
-
- SET(target_DLL "${CS_LIBRARY_TARGET_DIR}/${target}.dll")
- MAKE_PROPER_FILE_LIST(${ARGN})
- FILE(RELATIVE_PATH relative_path ${CMAKE_BINARY_DIR} ${target_DLL})
-
- SET(target_KEY "${CMAKE_CURRENT_SOURCE_DIR}/${target}.key")
- SET(target_CS_FLAGS "${CS_FLAGS}")
- IF(${target}_CS_FLAGS)
- LIST(APPEND target_CS_FLAGS ${${target}_CS_FLAGS})
- ENDIF(${target}_CS_FLAGS)
- IF(EXISTS ${target_KEY})
- LIST(APPEND target_CS_FLAGS -keyfile:${target_KEY})
- ENDIF(EXISTS ${target_KEY})
-
- FOREACH(ref ${${target}_REFS})
- SET(ref_DLL ${CMAKE_CURRENT_BINARY_DIR}/${ref}.dll)
- IF(EXISTS ${ref_DLL})
- LIST(APPEND target_CS_FLAGS -r:${ref_DLL})
- ELSE(EXISTS ${ref_DLL})
- LIST(APPEND target_CS_FLAGS -r:${ref})
- ENDIF(EXISTS ${ref_DLL})
- ENDFOREACH(ref ${${target}_REFS})
-
- ADD_CUSTOM_COMMAND (OUTPUT ${target_DLL}
- COMMAND ${MCS_EXECUTABLE} ${target_CS_FLAGS} -out:${target_DLL} -target:library ${proper_file_list}
- MAIN_DEPENDENCY ${proper_file_list}
- DEPENDS ${ARGN}
- COMMENT "Building ${relative_path}")
- ADD_CUSTOM_TARGET (${target} ALL DEPENDS ${target_DLL})
-
- FOREACH(ref ${${target}_REFS})
- GET_TARGET_PROPERTY(is_target ${ref} TYPE)
- IF(is_target)
- ADD_DEPENDENCIES(${target} ${ref})
- ENDIF(is_target)
- ENDFOREACH(ref ${${target}_REFS})
-
- SET(relative_path "")
- SET(proper_file_list "")
-ENDMACRO(ADD_CS_LIBRARY)
-
-MACRO(ADD_CS_EXECUTABLE target)
- GET_CS_EXECUTABLE_TARGET_DIR()
-
- # Seems like cmake doesn't like the ".exe" ending for custom commands.
- # If we call it ${target}.exe, 'make' will later complain about a missing rule.
- # Create a fake target instead.
- SET(target_EXE "${CS_EXECUTABLE_TARGET_DIR}/${target}.exe")
- SET(target_TOUCH "${CS_EXECUTABLE_TARGET_DIR}/${target}.exe-built")
- GET_DIRECTORY_PROPERTY(clean ADDITIONAL_MAKE_CLEAN_FILES)
- LIST(APPEND clean ${target}.exe)
- SET_DIRECTORY_PROPERTIES(PROPERTIES ADDITIONAL_MAKE_CLEAN_FILES "${clean}")
- MAKE_PROPER_FILE_LIST(${ARGN})
- FILE(RELATIVE_PATH relative_path ${CMAKE_BINARY_DIR} ${target_EXE})
- SET(target_CS_FLAGS "${CS_FLAGS}")
-
- FOREACH(ref ${${target}_REFS})
- SET(ref_DLL ${CMAKE_CURRENT_SOURCE_DIR}/${ref}.dll)
- IF(EXISTS ${ref_DLL})
- LIST(APPEND target_CS_FLAGS -r:${ref_DLL})
- ELSE(EXISTS ${ref_DLL})
- LIST(APPEND target_CS_FLAGS -r:${ref})
- ENDIF(EXISTS ${ref_DLL})
- ENDFOREACH(ref ${${target}_REFS})
-
- ADD_CUSTOM_COMMAND (OUTPUT "${target_TOUCH}"
- COMMAND ${MCS_EXECUTABLE} ${target_CS_FLAGS} -out:${target_EXE} ${proper_file_list}
- COMMAND ${CMAKE_COMMAND} -E touch ${target_TOUCH}
- MAIN_DEPENDENCY ${ARGN}
- DEPENDS ${ARGN}
- COMMENT "Building ${relative_path}")
- ADD_CUSTOM_TARGET ("${target}" ALL DEPENDS "${target_TOUCH}")
-
- FOREACH(ref ${${target}_REFS})
- GET_TARGET_PROPERTY(is_target ${ref} TYPE)
- IF(is_target)
- ADD_DEPENDENCIES(${target} ${ref})
- ENDIF(is_target)
- ENDFOREACH(ref ${${target}_REFS})
-
- SET(relative_path "")
- SET(proper_file_list "")
-ENDMACRO(ADD_CS_EXECUTABLE)
-
-MACRO(INSTALL_GAC target)
- GET_CS_LIBRARY_TARGET_DIR()
-
- INSTALL(CODE "EXECUTE_PROCESS(COMMAND ${GACUTIL_EXECUTABLE} -i ${CS_LIBRARY_TARGET_DIR}/${target}.dll -package 2.0)")
-ENDMACRO(INSTALL_GAC target)
diff --git a/indra/cmake/ConfigurePkgConfig.cmake b/indra/cmake/ConfigurePkgConfig.cmake
new file mode 100644
index 0000000000..82ee3e7a5b
--- /dev/null
+++ b/indra/cmake/ConfigurePkgConfig.cmake
@@ -0,0 +1,74 @@
+# -*- cmake -*-
+
+SET(DEBUG_PKG_CONFIG "YES")
+
+# Don't change this if manually set by user.
+IF("$ENV{PKG_CONFIG_LIBDIR}" STREQUAL "")
+
+ # Guess at architecture-specific system library paths.
+ if (WORD_SIZE EQUAL 32)
+ SET(PKG_CONFIG_NO_MULTI_GUESS /usr/lib32 /usr/lib)
+ SET(PKG_CONFIG_NO_MULTI_LOCAL_GUESS /usr/local/lib32 /usr/local/lib)
+ SET(PKG_CONFIG_MULTI_GUESS /usr/lib/i386-linux-gnu)
+ SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usr/local/lib/i386-linux-gnu)
+ else (WORD_SIZE EQUAL 32)
+ SET(PKG_CONFIG_NO_MULTI_GUESS /usr/lib64 /usr/lib)
+ SET(PKG_CONFIG_NO_MULTI_LOCAL_GUESS /usr/local/lib64 /usr/local/lib)
+ SET(PKG_CONFIG_MULTI_GUESS /usr/local/lib/x86_64-linux-gnu)
+ SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usr/local/lib/x86_64-linux-gnu)
+ endif (WORD_SIZE EQUAL 32)
+
+ # Use DPKG architecture, if available.
+ IF (${DPKG_ARCH})
+ SET(PKG_CONFIG_MULTI_GUESS /usr/lib/${DPKG_ARCH})
+ SET(PKG_CONFIG_MULTI_LOCAL_GUESS /usrlocal/lib/${DPKG_ARCH})
+ ENDIF (${DPKG_ARCH})
+
+ # Explicitly include anything listed in PKG_CONFIG_PATH
+ string(REPLACE ":" ";" PKG_CONFIG_PATH_LIST "$ENV{PKG_CONFIG_PATH}")
+ FOREACH(PKG_CONFIG_DIR ${PKG_CONFIG_PATH_LIST})
+ SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_DIR}/pkgconfig")
+ ENDFOREACH(PKG_CONFIG_DIR)
+
+ # Look for valid pkgconfig directories.
+ FIND_PATH(PKG_CONFIG_ENV pkgconfig ENV LD_LIBRARY_PATH)
+ FIND_PATH(PKG_CONFIG_MULTI pkgconfig HINT ${PKG_CONFIG_MULTI_GUESS})
+ FIND_PATH(PKG_CONFIG_MULTI_LOCAL pkgconfig HINT ${PKG_CONFIG_MULTI_LOCAL_GUESS})
+ FIND_PATH(PKG_CONFIG_NO_MULTI pkgconfig HINT ${PKG_CONFIG_NO_MULTI_GUESS})
+ FIND_PATH(PKG_CONFIG_NO_MULTI_LOCAL pkgconfig HINT ${PKG_CONFIG_NO_MULTI_LOCAL_GUESS})
+
+ # Add anything we found to our list.
+ IF(NOT PKG_CONFIG_ENV STREQUAL PKG_CONFIG_ENV-NOTFOUND)
+ SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_ENV}/pkgconfig")
+ ENDIF(NOT PKG_CONFIG_ENV STREQUAL PKG_CONFIG_ENV-NOTFOUND)
+
+ IF(NOT PKG_CONFIG_MULTI STREQUAL PKG_CONFIG_MULTI-NOTFOUND)
+ SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_MULTI}/pkgconfig")
+ ENDIF(NOT PKG_CONFIG_MULTI STREQUAL PKG_CONFIG_MULTI-NOTFOUND)
+
+ IF(NOT PKG_CONFIG_MULTI_LOCAL STREQUAL PKG_CONFIG_MULTI_LOCAL-NOTFOUND)
+ SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_MULTI_LOCAL}/pkgconfig")
+ ENDIF(NOT PKG_CONFIG_MULTI_LOCAL STREQUAL PKG_CONFIG_MULTI_LOCAL-NOTFOUND)
+
+ IF(NOT PKG_CONFIG_NO_MULTI STREQUAL PKG_CONFIG_NO_MULTI-NOTFOUND)
+ SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_NO_MULTI}/pkgconfig")
+ ENDIF(NOT PKG_CONFIG_NO_MULTI STREQUAL PKG_CONFIG_NO_MULTI-NOTFOUND)
+
+ IF(NOT PKG_CONFIG_NO_MULTI_LOCAL STREQUAL PKG_CONFIG_NO_MULTI_LOCAL-NOTFOUND)
+ SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:${PKG_CONFIG_NO_MULTI_LOCAL}/pkgconfig")
+ ENDIF(NOT PKG_CONFIG_NO_MULTI_LOCAL STREQUAL PKG_CONFIG_NO_MULTI_LOCAL-NOTFOUND)
+
+ # Also add some non-architecture specific package locations.
+ SET(VALID_PKG_LIBDIRS "${VALID_PKG_LIBDIRS}:/usr/share/pkgconfig:/usr/local/share/pkgconfig")
+
+ # Remove first unwanted ':'
+ string(SUBSTRING ${VALID_PKG_LIBDIRS} 1 -1 VALID_PKG_LIBDIRS)
+
+ # Set PKG_CONFIG_LIBDIR environment.
+ SET(ENV{PKG_CONFIG_LIBDIR} ${VALID_PKG_LIBDIRS})
+ENDIF("$ENV{PKG_CONFIG_LIBDIR}" STREQUAL "")
+
+IF(DEBUG_PKG_CONFIG)
+ MESSAGE(STATUS "Using PKG_CONFIG_LIBDIR=$ENV{PKG_CONFIG_LIBDIR}")
+ENDIF(DEBUG_PKG_CONFIG)
+
diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake
index c32e357da3..338da4743e 100644
--- a/indra/cmake/Copy3rdPartyLibs.cmake
+++ b/indra/cmake/Copy3rdPartyLibs.cmake
@@ -266,7 +266,7 @@ elseif(LINUX)
libdb-5.1.so
libexpat.so
libexpat.so.1
- libglod.so
+ libGLOD.so
libgmock_main.so
libgmock.so.0
libgmodule-2.0.so
diff --git a/indra/cmake/CopyBackToSource.cmake b/indra/cmake/CopyBackToSource.cmake
deleted file mode 100644
index d217df9aec..0000000000
--- a/indra/cmake/CopyBackToSource.cmake
+++ /dev/null
@@ -1,16 +0,0 @@
-# -*- cmake -*-
-# Copies a binary back to the source directory
-
-MACRO(COPY_BACK_TO_SOURCE target)
- GET_TARGET_PROPERTY(FROM ${target} LOCATION)
- SET(TO ${CMAKE_CURRENT_SOURCE_DIR})
- #MESSAGE("TARGET ${target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy ${FROM} ${TO}")
- ADD_CUSTOM_COMMAND(
- TARGET ${target} POST_BUILD
- COMMAND ${CMAKE_COMMAND} -E copy ${FROM} ${TO}
- DEPENDS ${FROM}
- COMMENT "Copying ${target} to ${CMAKE_CURRENT_BINARY_DIR}"
- )
-ENDMACRO(COPY_BACK_TO_SOURCE)
-
-
diff --git a/indra/cmake/DirectX.cmake b/indra/cmake/DirectX.cmake
index b2a18805d4..25163d0322 100644
--- a/indra/cmake/DirectX.cmake
+++ b/indra/cmake/DirectX.cmake
@@ -1,8 +1,9 @@
# -*- cmake -*-
-if (VIEWER AND WINDOWS)
+if (WINDOWS)
find_path(DIRECTX_INCLUDE_DIR dxdiag.h
"$ENV{DXSDK_DIR}/Include"
+ "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2009)/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (March 2009)/Include"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2008)/Include"
@@ -25,6 +26,7 @@ if (VIEWER AND WINDOWS)
find_path(DIRECTX_LIBRARY_DIR dxguid.lib
"$ENV{DXSDK_DIR}/Lib/x86"
+ "$ENV{PROGRAMFILES}/Microsoft DirectX SDK (June 2010)/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2009)/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (March 2009)/Lib/x86"
"$ENV{PROGRAMFILES}/Microsoft DirectX SDK (August 2008)/Lib/x86"
@@ -43,4 +45,4 @@ if (VIEWER AND WINDOWS)
message(FATAL_ERROR "Could not find DirectX SDK Libraries")
endif (DIRECTX_LIBRARY_DIR)
-endif (VIEWER AND WINDOWS)
+endif (WINDOWS)
diff --git a/indra/cmake/DragDrop.cmake b/indra/cmake/DragDrop.cmake
index c0424396e5..b70aa6b6ee 100644
--- a/indra/cmake/DragDrop.cmake
+++ b/indra/cmake/DragDrop.cmake
@@ -1,23 +1,20 @@
# -*- cmake -*-
-if (VIEWER)
+set(OS_DRAG_DROP ON CACHE BOOL "Build the viewer with OS level drag and drop turned on or off")
- set(OS_DRAG_DROP ON CACHE BOOL "Build the viewer with OS level drag and drop turned on or off")
+if (OS_DRAG_DROP)
- if (OS_DRAG_DROP)
+ if (WINDOWS)
+ add_definitions(-DLL_OS_DRAGDROP_ENABLED=1)
+ endif (WINDOWS)
- if (WINDOWS)
- add_definitions(-DLL_OS_DRAGDROP_ENABLED=1)
- endif (WINDOWS)
+ if (DARWIN)
+ add_definitions(-DLL_OS_DRAGDROP_ENABLED=1)
+ endif (DARWIN)
- if (DARWIN)
- add_definitions(-DLL_OS_DRAGDROP_ENABLED=1)
- endif (DARWIN)
+ if (LINUX)
+ add_definitions(-DLL_OS_DRAGDROP_ENABLED=0)
+ endif (LINUX)
- if (LINUX)
- add_definitions(-DLL_OS_DRAGDROP_ENABLED=0)
- endif (LINUX)
+endif (OS_DRAG_DROP)
- endif (OS_DRAG_DROP)
-
-endif (VIEWER)
diff --git a/indra/cmake/Externals.cmake b/indra/cmake/Externals.cmake
deleted file mode 100644
index 26f3b56049..0000000000
--- a/indra/cmake/Externals.cmake
+++ /dev/null
@@ -1,34 +0,0 @@
-# -*- cmake -*-
-
-include(Python)
-include(FindSVN)
-
-macro (use_svn_external _binary _path _url _rev)
- if (NOT STANDALONE)
- if(${CMAKE_BINARY_DIR}/temp/sentinel_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/${_binary}_installed)
- if(SVN_FOUND)
- if(DEBUG_EXTERNALS)
- message("cd ${_path} && ${SVN_EXECUTABLE} checkout -r ${_rev} ${_url} ${_binary}")
- endif(DEBUG_EXTERNALS)
- execute_process(COMMAND ${SVN_EXECUTABLE}
- checkout
- -r ${_rev}
- ${_url}
- ${_binary}
- WORKING_DIRECTORY ${_path}
- RESULT_VARIABLE ${_binary}_installed
- )
- else(SVN_FOUND)
- message(FATAL_ERROR "Failed to find SVN_EXECUTABLE")
- endif(SVN_FOUND)
- file(WRITE ${CMAKE_BINARY_DIR}/temp/${_binary}_installed "${${_binary}_installed}")
- else(${CMAKE_BINARY_DIR}/temp/sentinel_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/${_binary}_installed)
- set(${_binary}_installed 0)
- endif(${CMAKE_BINARY_DIR}/temp/sentinel_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/${_binary}_installed)
- if(NOT ${_binary}_installed EQUAL 0)
- message(FATAL_ERROR
- "Failed to download or unpack prebuilt '${_binary}'."
- " Process returned ${${_binary}_installed}.")
- endif (NOT ${_binary}_installed EQUAL 0)
- endif (NOT STANDALONE)
-endmacro (use_svn_external _binary _path _url _rev)
diff --git a/indra/cmake/FindELFIO.cmake b/indra/cmake/FindELFIO.cmake
deleted file mode 100644
index 8a5421ab9c..0000000000
--- a/indra/cmake/FindELFIO.cmake
+++ /dev/null
@@ -1,48 +0,0 @@
-# -*- cmake -*-
-
-# - Find ELFIO
-# Find the ELFIO includes and library
-# This module defines
-# ELFIO_INCLUDE_DIR, where to find elfio.h, etc.
-# ELFIO_LIBRARIES, the libraries needed to use ELFIO.
-# ELFIO_FOUND, If false, do not try to use ELFIO.
-# also defined, but not for general use are
-# ELFIO_LIBRARY, where to find the ELFIO library.
-
-FIND_PATH(ELFIO_INCLUDE_DIR ELFIO/ELFIO.h
-/usr/local/include
-/usr/include
-)
-
-SET(ELFIO_NAMES ${ELFIO_NAMES} ELFIO)
-FIND_LIBRARY(ELFIO_LIBRARY
- NAMES ${ELFIO_NAMES}
- PATHS /usr/lib /usr/local/lib
- )
-
-IF (ELFIO_LIBRARY AND ELFIO_INCLUDE_DIR)
- SET(ELFIO_LIBRARIES ${ELFIO_LIBRARY})
- SET(ELFIO_FOUND "YES")
-ELSE (ELFIO_LIBRARY AND ELFIO_INCLUDE_DIR)
- SET(ELFIO_FOUND "NO")
-ENDIF (ELFIO_LIBRARY AND ELFIO_INCLUDE_DIR)
-
-
-IF (ELFIO_FOUND)
- IF (NOT ELFIO_FIND_QUIETLY)
- MESSAGE(STATUS "Found ELFIO: ${ELFIO_LIBRARIES}")
- ENDIF (NOT ELFIO_FIND_QUIETLY)
-ELSE (ELFIO_FOUND)
- IF (ELFIO_FIND_REQUIRED)
- MESSAGE(FATAL_ERROR "Could not find ELFIO library")
- ENDIF (ELFIO_FIND_REQUIRED)
-ENDIF (ELFIO_FOUND)
-
-# Deprecated declarations.
-SET (NATIVE_ELFIO_INCLUDE_PATH ${ELFIO_INCLUDE_DIR} )
-GET_FILENAME_COMPONENT (NATIVE_ELFIO_LIB_PATH ${ELFIO_LIBRARY} PATH)
-
-MARK_AS_ADVANCED(
- ELFIO_LIBRARY
- ELFIO_INCLUDE_DIR
- )
diff --git a/indra/cmake/FindLLQtWebkit.cmake b/indra/cmake/FindLLQtWebkit.cmake
deleted file mode 100644
index 2f666d3bf0..0000000000
--- a/indra/cmake/FindLLQtWebkit.cmake
+++ /dev/null
@@ -1,62 +0,0 @@
-# -*- cmake -*-
-
-# - Find llqtwebkit
-# Find the llqtwebkit includes and library
-# This module defines
-# LLQTWEBKIT_INCLUDE_DIR, where to find llqtwebkit.h, etc.
-# LLQTWEBKIT_LIBRARY, the llqtwebkit library with full path.
-# LLQTWEBKIT_FOUND, If false, do not try to use llqtwebkit.
-# also defined, but not for general use are
-# LLQTWEBKIT_LIBRARIES, the libraries needed to use llqtwebkit.
-# LLQTWEBKIT_LIBRARY_DIRS, where to find the llqtwebkit library.
-# LLQTWEBKIT_DEFINITIONS - You should add_definitions(${LLQTWEBKIT_DEFINITIONS})
-# before compiling code that includes llqtwebkit library files.
-
-# Try to use pkg-config first.
-# This allows to have two different libllqtwebkit packages installed:
-# one for viewer 2.x and one for viewer 1.x.
-include(FindPkgConfig)
-if (PKG_CONFIG_FOUND)
- if (LLQtWebkit_FIND_REQUIRED AND LLQtWebkit_FIND_VERSION)
- set(_PACKAGE_ARGS libllqtwebkit>=${LLQtWebkit_FIND_VERSION} REQUIRED)
- else (LLQtWebkit_FIND_REQUIRED AND LLQtWebkit_FIND_VERSION)
- set(_PACKAGE_ARGS libllqtwebkit)
- endif (LLQtWebkit_FIND_REQUIRED AND LLQtWebkit_FIND_VERSION)
- if (NOT "${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}" VERSION_LESS "2.8.2")
- # As virtually nobody will have a pkg-config file for this, do this check always quiet.
- # Unfortunately cmake 2.8.2 or higher is required for pkg_check_modules to have a 'QUIET'.
- set(_PACKAGE_ARGS ${_PACKAGE_ARGS} QUIET)
- endif ()
- pkg_check_modules(LLQTWEBKIT ${_PACKAGE_ARGS})
-endif (PKG_CONFIG_FOUND)
-set(LLQTWEBKIT_DEFINITIONS ${LLQTWEBKIT_CFLAGS_OTHER})
-
-find_path(LLQTWEBKIT_INCLUDE_DIR llqtwebkit.h NO_SYSTEM_ENVIRONMENT_PATH HINTS ${LLQTWEBKIT_INCLUDE_DIRS})
-
-find_library(LLQTWEBKIT_LIBRARY NAMES llqtwebkit NO_SYSTEM_ENVIRONMENT_PATH HINTS ${LLQTWEBKIT_LIBRARY_DIRS})
-
-if (NOT PKG_CONFIG_FOUND OR NOT LLQTWEBKIT_FOUND) # If pkg-config couldn't find it, pretend we don't have pkg-config.
- set(LLQTWEBKIT_LIBRARIES llqtwebkit)
- get_filename_component(LLQTWEBKIT_LIBRARY_DIRS ${LLQTWEBKIT_LIBRARY} PATH)
-endif (NOT PKG_CONFIG_FOUND OR NOT LLQTWEBKIT_FOUND)
-
-# Handle the QUIETLY and REQUIRED arguments and set LLQTWEBKIT_FOUND
-# to TRUE if all listed variables are TRUE.
-include(FindPackageHandleStandardArgs)
-find_package_handle_standard_args(
- LLQTWEBKIT
- DEFAULT_MSG
- LLQTWEBKIT_LIBRARY
- LLQTWEBKIT_INCLUDE_DIR
- LLQTWEBKIT_LIBRARIES
- LLQTWEBKIT_LIBRARY_DIRS
- )
-
-mark_as_advanced(
- LLQTWEBKIT_LIBRARY
- LLQTWEBKIT_INCLUDE_DIR
- LLQTWEBKIT_LIBRARIES
- LLQTWEBKIT_LIBRARY_DIRS
- LLQTWEBKIT_DEFINITIONS
- )
-
diff --git a/indra/cmake/FindMT.cmake b/indra/cmake/FindMT.cmake
deleted file mode 100644
index 5239a4c2f5..0000000000
--- a/indra/cmake/FindMT.cmake
+++ /dev/null
@@ -1,15 +0,0 @@
-#Find the windows manifest tool.
-
-FIND_PROGRAM(HAVE_MANIFEST_TOOL NAMES mt
- PATHS
- "$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/VC/bin"
- "$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/Common7/Tools/Bin"
- "$ENV{PROGRAMFILES}/Microsoft Visual Studio 8/SDK/v2.0/Bin")
-IF(HAVE_MANIFEST_TOOL)
- MESSAGE(STATUS "Found Mainfest Tool. Embedding custom manifests.")
-ELSE(HAVE_MANIFEST_TOOL)
- MESSAGE(FATAL_ERROR "Manifest tool, mt.exe, can't be found.")
-ENDIF(HAVE_MANIFEST_TOOL)
-
-STRING(REPLACE "/MANIFEST" "/MANIFEST:NO" CMAKE_EXE_LINKER_FLAGS
- ${CMAKE_EXE_LINKER_FLAGS})
diff --git a/indra/cmake/FindMono.cmake b/indra/cmake/FindMono.cmake
deleted file mode 100644
index d956c48656..0000000000
--- a/indra/cmake/FindMono.cmake
+++ /dev/null
@@ -1,68 +0,0 @@
-# - Try to find the mono, mcs, gmcs and gacutil
-#
-# defines
-#
-# MONO_FOUND - system has mono, mcs, gmcs and gacutil
-# MONO_PATH - where to find 'mono'
-# MCS_PATH - where to find 'mcs'
-# GMCS_PATH - where to find 'gmcs'
-# GACUTIL_PATH - where to find 'gacutil'
-#
-# copyright (c) 2007 Arno Rehn arno@arnorehn.de
-#
-# Redistribution and use is allowed according to the terms of the GPL license.
-# Removed the check for gmcs
-
-FIND_PROGRAM (MONO_EXECUTABLE mono
- "$ENV{PROGRAMFILES}/Mono-1.9.1/bin"
- "$ENV{PROGRAMFILES}/Mono-1.2.6/bin"
- /bin
- /usr/bin
- /usr/local/bin
-)
-FIND_PROGRAM (MCS_EXECUTABLE mcs
- "$ENV{PROGRAMFILES}/Mono-1.9.1/bin"
- "$ENV{PROGRAMFILES}/Mono-1.2.6/bin"
- /bin
- /usr/bin
- /usr/local/bin
-)
-FIND_PROGRAM (GMCS_EXECUTABLE gmcs
- "$ENV{PROGRAMFILES}/Mono-1.9.1/bin"
- "$ENV{PROGRAMFILES}/Mono-1.2.6/bin"
- /bin
- /usr/bin
- /usr/local/bin
-)
-FIND_PROGRAM (GACUTIL_EXECUTABLE gacutil
- "$ENV{PROGRAMFILES}/Mono-1.9.1/bin"
- "$ENV{PROGRAMFILES}/Mono-1.2.6/bin"
- /bin
- /usr/bin
- /usr/local/bin
-)
-FIND_PROGRAM (ILASM_EXECUTABLE
- NAMES ilasm.bat ilasm
- NO_DEFAULT_PATH
- PATHS "$ENV{PROGRAMFILES}/Mono-1.9.1/bin" "$ENV{PROGRAMFILES}/Mono-1.2.6/bin" /bin /usr/bin /usr/local/bin
-)
-
-SET (MONO_FOUND FALSE)
-
-IF (MONO_EXECUTABLE AND MCS_EXECUTABLE AND GACUTIL_EXECUTABLE)
- SET (MONO_FOUND TRUE)
-ENDIF (MONO_EXECUTABLE AND MCS_EXECUTABLE AND GACUTIL_EXECUTABLE)
-
-IF (MONO_FOUND)
- IF (NOT Mono_FIND_QUIETLY)
- MESSAGE(STATUS "Found mono: ${MONO_EXECUTABLE}")
- MESSAGE(STATUS "Found mcs: ${MCS_EXECUTABLE}")
- MESSAGE(STATUS "Found gacutil: ${GACUTIL_EXECUTABLE}")
- ENDIF (NOT Mono_FIND_QUIETLY)
-ELSE (MONO_FOUND)
- IF (Mono_FIND_REQUIRED)
- MESSAGE(FATAL_ERROR "Could not find one or more of the following programs: mono, mcs, gacutil")
- ENDIF (Mono_FIND_REQUIRED)
-ENDIF (MONO_FOUND)
-
-MARK_AS_ADVANCED(MONO_EXECUTABLE MCS_EXECUTABLE GACUTIL_EXECUTABLE)
diff --git a/indra/cmake/FindMySQL.cmake b/indra/cmake/FindMySQL.cmake
deleted file mode 100644
index 431940328f..0000000000
--- a/indra/cmake/FindMySQL.cmake
+++ /dev/null
@@ -1,48 +0,0 @@
-# -*- cmake -*-
-
-# - Find MySQL
-# Find the MySQL includes and library
-# This module defines
-# MYSQL_INCLUDE_DIR, where to find mysql.h, etc.
-# MYSQL_LIBRARIES, the libraries needed to use Mysql.
-# MYSQL_FOUND, If false, do not try to use Mysql.
-# also defined, but not for general use are
-# MYSQL_LIBRARY, where to find the Mysql library.
-
-FIND_PATH(MYSQL_INCLUDE_DIR mysql/mysql.h
-/usr/local/include
-/usr/include
-)
-
-SET(MYSQL_NAMES ${MYSQL_NAMES} mysqlclient)
-FIND_LIBRARY(MYSQL_LIBRARY
- NAMES ${MYSQL_NAMES}
- PATHS /usr/lib/mysql /usr/lib /usr/local/lib/mysql /usr/local/lib
- )
-
-IF (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR)
- SET(MYSQL_LIBRARIES ${MYSQL_LIBRARY})
- SET(MYSQL_FOUND "YES")
-ELSE (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR)
- SET(MYSQL_FOUND "NO")
-ENDIF (MYSQL_LIBRARY AND MYSQL_INCLUDE_DIR)
-
-
-IF (MYSQL_FOUND)
- IF (NOT MYSQL_FIND_QUIETLY)
- MESSAGE(STATUS "Found MySQL: ${MYSQL_LIBRARIES}")
- ENDIF (NOT MYSQL_FIND_QUIETLY)
-ELSE (MYSQL_FOUND)
- IF (MYSQL_FIND_REQUIRED)
- MESSAGE(FATAL_ERROR "Could not find MySQL library")
- ENDIF (MYSQL_FIND_REQUIRED)
-ENDIF (MYSQL_FOUND)
-
-# Deprecated declarations.
-SET (NATIVE_MYSQL_INCLUDE_PATH ${MYSQL_INCLUDE_DIR} )
-GET_FILENAME_COMPONENT (NATIVE_MYSQL_LIB_PATH ${MYSQL_LIBRARY} PATH)
-
-MARK_AS_ADVANCED(
- MYSQL_LIBRARY
- MYSQL_INCLUDE_DIR
- )
diff --git a/indra/cmake/FindSVN.cmake b/indra/cmake/FindSVN.cmake
deleted file mode 100644
index 3322be4ca9..0000000000
--- a/indra/cmake/FindSVN.cmake
+++ /dev/null
@@ -1,34 +0,0 @@
-# -*- cmake -*-
-#
-# Find the svn executable for exporting old svn:externals.
-#
-# Input variables:
-# SVN_FIND_REQUIRED - set this if configuration should fail without scp
-#
-# Output variables:
-#
-# SVN_FOUND - set if svn was found
-# SVN_EXECUTABLE - path to svn executable
-# SVN_BATCH_FLAG - how to put svn into batch mode
-
-
-SET(SVN_EXECUTABLE)
-FIND_PROGRAM(SVN_EXECUTABLE NAMES svn svn.exe)
-
-IF (SVN_EXECUTABLE)
- SET(SVN_FOUND ON)
-ELSE (SVN_EXECUTABLE)
- SET(SVN_FOUND OFF)
-ENDIF (SVN_EXECUTABLE)
-
-IF (SVN_FOUND)
- GET_FILENAME_COMPONENT(_svn_name ${SVN_EXECUTABLE} NAME_WE)
- SET(SVN_BATCH_FLAG --non-interactive)
-ELSE (SVN_FOUND)
- IF (SVN_FIND_REQUIRED)
- MESSAGE(FATAL_ERROR "Could not find svn executable")
- ENDIF (SVN_FIND_REQUIRED)
-ENDIF (SVN_FOUND)
-
-MARK_AS_ADVANCED(SVN_EXECUTABLE SVN_FOUND SVN_BATCH_FLAG)
-
diff --git a/indra/cmake/GLEXT.cmake b/indra/cmake/GLEXT.cmake
new file mode 100644
index 0000000000..0a3dd976b4
--- /dev/null
+++ b/indra/cmake/GLEXT.cmake
@@ -0,0 +1,8 @@
+# -*- cmake -*-
+include(Prebuilt)
+
+if (NOT STANDALONE)
+ use_prebuilt_binary(glext)
+ use_prebuilt_binary(glh_linear)
+ set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
+endif (NOT STANDALONE)
diff --git a/indra/cmake/GLOD.cmake b/indra/cmake/GLOD.cmake
index 77221d55ed..6bdbaf621e 100644
--- a/indra/cmake/GLOD.cmake
+++ b/indra/cmake/GLOD.cmake
@@ -6,4 +6,4 @@ if (NOT STANDALONE)
endif (NOT STANDALONE)
set(GLOD_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
-set(GLOD_LIBRARIES glod)
+set(GLOD_LIBRARIES GLOD)
diff --git a/indra/cmake/GooglePerfTools.cmake b/indra/cmake/GooglePerfTools.cmake
index 73b3642ae6..f3fd008e49 100644
--- a/indra/cmake/GooglePerfTools.cmake
+++ b/indra/cmake/GooglePerfTools.cmake
@@ -10,7 +10,7 @@ if (STANDALONE)
else (STANDALONE)
if (WINDOWS)
if (USE_TCMALLOC)
- use_prebuilt_binary(tcmalloc)
+ use_prebuilt_binary(gperftools)
set(TCMALLOC_LIBRARIES
debug libtcmalloc_minimal-debug
optimized libtcmalloc_minimal)
@@ -23,7 +23,7 @@ else (STANDALONE)
endif (WINDOWS)
if (LINUX)
if (USE_TCMALLOC)
- use_prebuilt_binary(tcmalloc)
+ use_prebuilt_binary(gperftools)
set(TCMALLOC_LIBRARIES
tcmalloc)
else (USE_TCMALLOC)
diff --git a/indra/cmake/Havok.cmake b/indra/cmake/Havok.cmake
index 5c0768abfa..44f81ce332 100644
--- a/indra/cmake/Havok.cmake
+++ b/indra/cmake/Havok.cmake
@@ -1,6 +1,10 @@
# -*- cmake -*-
+if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
+set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES")
+
use_prebuilt_binary(havok-source)
+
set(Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/havok/Source)
list(APPEND Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/havok/Demo)
@@ -8,14 +12,14 @@ set(HAVOK_DEBUG_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-fulldebug)
set(HAVOK_RELEASE_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release/havok)
if (LL_DEBUG_HAVOK)
- if (WIN32)
- # Always link relwithdebinfo to havok-hybrid on windows.
- set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-hybrid)
- else (WIN32)
- set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-fulldebug)
- endif (WIN32)
+ if (WIN32)
+ # Always link relwithdebinfo to havok-hybrid on windows.
+ set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-hybrid)
+ else (WIN32)
+ set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-fulldebug)
+ endif (WIN32)
else (LL_DEBUG_HAVOK)
- set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release/havok)
+ set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release/havok)
endif (LL_DEBUG_HAVOK)
set(HAVOK_LIBS
@@ -45,39 +49,89 @@ unset(HK_DEBUG_LIBRARIES)
unset(HK_RELEASE_LIBRARIES)
unset(HK_RELWITHDEBINFO_LIBRARIES)
+# *TODO: Figure out why we need to extract like this...
foreach(HAVOK_LIB ${HAVOK_LIBS})
- find_library(HAVOK_DEBUG_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_DEBUG_LIBRARY_PATH})
- find_library(HAVOK_RELEASE_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELEASE_LIBRARY_PATH})
- find_library(HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH})
-
- if(LINUX)
- set(cmd "mkdir")
- set(debug_dir "${HAVOK_DEBUG_LIBRARY_PATH}/${HAVOK_LIB}")
- set(release_dir "${HAVOK_RELEASE_LIBRARY_PATH}/${HAVOK_LIB}")
- set(relwithdebinfo_dir "${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}/${HAVOK_LIB}")
-
- exec_program( ${cmd} ${HAVOK_DEBUG_LIBRARY_PATH} ARGS ${debug_dir} OUTPUT_VARIABLE rv)
- exec_program( ${cmd} ${HAVOK_RELEASE_LIBRARY_PATH} ARGS ${release_dir} OUTPUT_VARIABLE rv)
- exec_program( ${cmd} ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH} ARGS ${relwithdebinfo_dir} OUTPUT_VARIABLE rv)
-
- set(cmd "ar")
- set(arg " -xv")
- set(arg "${arg} ../lib${HAVOK_LIB}.a")
- exec_program( ${cmd} ${debug_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
- exec_program( ${cmd} ${release_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
- exec_program( ${cmd} ${relwithdebinfo_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
-
- file(GLOB extracted_debug "${debug_dir}/*.o")
- file(GLOB extracted_release "${release_dir}/*.o")
- file(GLOB extracted_relwithdebinfo "${relwithdebinfo_dir}/*.o")
- list(APPEND HK_DEBUG_LIBRARIES ${extracted_debug})
- list(APPEND HK_RELEASE_LIBRARIES ${extracted_release})
- list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${extracted_relwithdebinfo})
- else(LINUX)
- # Win32
- list(APPEND HK_DEBUG_LIBRARIES ${HAVOK_DEBUG_LIB_${HAVOK_LIB}})
- list(APPEND HK_RELEASE_LIBRARIES ${HAVOK_RELEASE_LIB_${HAVOK_LIB}})
- list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB}})
- endif (LINUX)
+ find_library(HAVOK_DEBUG_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_DEBUG_LIBRARY_PATH})
+ find_library(HAVOK_RELEASE_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELEASE_LIBRARY_PATH})
+ find_library(HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH})
+
+ if(LINUX)
+ set(debug_dir "${HAVOK_DEBUG_LIBRARY_PATH}/${HAVOK_LIB}")
+ set(release_dir "${HAVOK_RELEASE_LIBRARY_PATH}/${HAVOK_LIB}")
+ set(relwithdebinfo_dir "${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}/${HAVOK_LIB}")
+
+ # Try to avoid extracting havok library each time we run cmake.
+ if("${havok_${HAVOK_LIB}_extracted}" STREQUAL "" AND EXISTS "${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted")
+ file(READ ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted "havok_${HAVOK_LIB}_extracted")
+ if(DEBUG_PREBUILT)
+ message(STATUS "havok_${HAVOK_LIB}_extracted: \"${havok_${HAVOK_LIB}_extracted}\"")
+ endif(DEBUG_PREBUILT)
+ endif("${havok_${HAVOK_LIB}_extracted}" STREQUAL "" AND EXISTS "${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted")
+
+ if(${CMAKE_BINARY_DIR}/temp/havok-source_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted OR NOT ${havok_${HAVOK_LIB}_extracted} EQUAL 0)
+ if(DEBUG_PREBUILT)
+ MESSAGE(STATUS "Extracting ${HAVOK_LIB}...")
+ endif(DEBUG_PREBUILT)
+ set(cmd "mkdir")
+
+ if(DEBUG_PREBUILT)
+ MESSAGE(STATUS "${cmd} ${debug_dir}")
+ endif(DEBUG_PREBUILT)
+ exec_program( ${cmd} ${HAVOK_DEBUG_LIBRARY_PATH} ARGS ${debug_dir} OUTPUT_VARIABLE rv)
+
+ if(DEBUG_PREBUILT)
+ MESSAGE(STATUS "${cmd} ${release_dir}")
+ endif(DEBUG_PREBUILT)
+ exec_program( ${cmd} ${HAVOK_RELEASE_LIBRARY_PATH} ARGS ${release_dir} OUTPUT_VARIABLE rv)
+
+ if(DEBUG_PREBUILT)
+ MESSAGE(STATUS "${cmd} ${relwithdebinfo_dir}")
+ endif(DEBUG_PREBUILT)
+ exec_program( ${cmd} ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH} ARGS ${relwithdebinfo_dir} OUTPUT_VARIABLE rv)
+
+ set(cmd "ar")
+ set(arg " -xv")
+ set(arg "${arg} ../lib${HAVOK_LIB}.a")
+ if(DEBUG_PREBUILT)
+ MESSAGE(STATUS "cd ${debug_dir} && ${cmd} ${arg}")
+ endif(DEBUG_PREBUILT)
+ exec_program( ${cmd} ${debug_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
+
+ if(DEBUG_PREBUILT)
+ MESSAGE(STATUS "cd ${release_dir} && ${cmd} ${arg}")
+ endif(DEBUG_PREBUILT)
+ exec_program( ${cmd} ${release_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
+
+ if(DEBUG_PREBUILT)
+ MESSAGE(STATUS "cd ${relwithdebinfo_dir} && ${cmd} ${arg}")
+ endif(DEBUG_PREBUILT)
+ exec_program( ${cmd} ${relwithdebinfo_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
+
+ # Just assume success for now.
+ set(havok_${HAVOK_LIB}_extracted 0)
+ file(WRITE ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted "${havok_${HAVOK_LIB}_extracted}")
+
+ endif(${CMAKE_BINARY_DIR}/temp/havok-source_installed IS_NEWER_THAN ${CMAKE_BINARY_DIR}/temp/havok_${HAVOK_LIB}_extracted OR NOT ${havok_${HAVOK_LIB}_extracted} EQUAL 0)
+
+ file(GLOB extracted_debug "${debug_dir}/*.o")
+ file(GLOB extracted_release "${release_dir}/*.o")
+ file(GLOB extracted_relwithdebinfo "${relwithdebinfo_dir}/*.o")
+
+ if(DEBUG_PREBUILT)
+ MESSAGE(STATUS "extracted_debug ${debug_dir}/*.o")
+ MESSAGE(STATUS "extracted_release ${release_dir}/*.o")
+ MESSAGE(STATUS "extracted_relwithdebinfo ${relwithdebinfo_dir}/*.o")
+ endif(DEBUG_PREBUILT)
+
+ list(APPEND HK_DEBUG_LIBRARIES ${extracted_debug})
+ list(APPEND HK_RELEASE_LIBRARIES ${extracted_release})
+ list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${extracted_relwithdebinfo})
+ else(LINUX)
+ # Win32
+ list(APPEND HK_DEBUG_LIBRARIES ${HAVOK_DEBUG_LIB_${HAVOK_LIB}})
+ list(APPEND HK_RELEASE_LIBRARIES ${HAVOK_RELEASE_LIB_${HAVOK_LIB}})
+ list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB}})
+ endif (LINUX)
endforeach(HAVOK_LIB)
+endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
diff --git a/indra/cmake/LLAppearance.cmake b/indra/cmake/LLAppearance.cmake
new file mode 100644
index 0000000000..bd3795a526
--- /dev/null
+++ b/indra/cmake/LLAppearance.cmake
@@ -0,0 +1,17 @@
+# -*- cmake -*-
+
+include(Variables)
+
+set(LLAPPEARANCE_INCLUDE_DIRS
+ ${LIBS_OPEN_DIR}/llappearance
+ )
+
+if (BUILD_HEADLESS)
+ set(LLAPPEARANCE_HEADLESS_LIBRARIES
+ llappearanceheadless
+ )
+endif (BUILD_HEADLESS)
+
+set(LLAPPEARANCE_LIBRARIES llappearance)
+
+
diff --git a/indra/cmake/LLAppearanceUtility.cmake b/indra/cmake/LLAppearanceUtility.cmake
new file mode 100644
index 0000000000..bea45543de
--- /dev/null
+++ b/indra/cmake/LLAppearanceUtility.cmake
@@ -0,0 +1,12 @@
+# -*- cmake -*-
+include(Prebuilt)
+
+# Linux proprietary build only
+if (INSTALL_PROPRIETARY)
+ if(LINUX)
+ use_prebuilt_binary(llappearanceutility-source)
+ set(LLAPPEARANCEUTILITY_SRC_DIR ${LIBS_PREBUILT_DIR}/llappearanceutility/src)
+ set(LLAPPEARANCEUTILITY_BIN_DIR ${CMAKE_BINARY_DIR}/llappearanceutility)
+ endif (LINUX)
+endif (INSTALL_PROPRIETARY)
+
diff --git a/indra/cmake/LLCommon.cmake b/indra/cmake/LLCommon.cmake
index c254bf6f05..b52556a73e 100644
--- a/indra/cmake/LLCommon.cmake
+++ b/indra/cmake/LLCommon.cmake
@@ -10,6 +10,8 @@ set(LLCOMMON_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llcommon
${APRUTIL_INCLUDE_DIR}
${APR_INCLUDE_DIR}
+ )
+set(LLCOMMON_SYSTEM_INCLUDE_DIRS
${Boost_INCLUDE_DIRS}
)
diff --git a/indra/cmake/LLDatabase.cmake b/indra/cmake/LLDatabase.cmake
deleted file mode 100644
index 6526101386..0000000000
--- a/indra/cmake/LLDatabase.cmake
+++ /dev/null
@@ -1,10 +0,0 @@
-# -*- cmake -*-
-
-include(MySQL)
-
-set(LLDATABASE_INCLUDE_DIRS
- ${LIBS_SERVER_DIR}/lldatabase
- ${MYSQL_INCLUDE_DIR}
- )
-
-set(LLDATABASE_LIBRARIES lldatabase)
diff --git a/indra/cmake/LLRender.cmake b/indra/cmake/LLRender.cmake
index 8427928151..ae71ee4c0d 100644
--- a/indra/cmake/LLRender.cmake
+++ b/indra/cmake/LLRender.cmake
@@ -1,5 +1,6 @@
# -*- cmake -*-
+include(Variables)
include(FreeType)
include(GLH)
@@ -8,27 +9,12 @@ set(LLRENDER_INCLUDE_DIRS
${GLH_INCLUDE_DIR}
)
-if (SERVER AND LINUX)
- set(LLRENDER_LIBRARIES
- llrenderheadless
- )
-else (SERVER AND LINUX)
+if (BUILD_HEADLESS)
+ set(LLRENDER_HEADLESS_LIBRARIES
+ llrenderheadless
+ )
+endif (BUILD_HEADLESS)
set(LLRENDER_LIBRARIES
llrender
)
-endif (SERVER AND LINUX)
-# mapserver requires certain files to be copied so LL_MESA_HEADLESS can be set
-# differently for different object files.
-macro (copy_server_sources )
- foreach (PREFIX ${ARGV})
- add_custom_command(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${PREFIX}_server.cpp
- COMMAND ${CMAKE_COMMAND}
- ARGS -E copy ${CMAKE_CURRENT_SOURCE_DIR}/${PREFIX}.cpp
- ${CMAKE_CURRENT_BINARY_DIR}/${PREFIX}_server.cpp
- DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${PREFIX}.cpp
- )
- list(APPEND server_SOURCE_FILES ${PREFIX}_server.cpp)
- endforeach (PREFIX ${_copied_SOURCES})
-endmacro (copy_server_sources _copied_SOURCES)
diff --git a/indra/cmake/LLScene.cmake b/indra/cmake/LLScene.cmake
deleted file mode 100644
index 96ad5085a2..0000000000
--- a/indra/cmake/LLScene.cmake
+++ /dev/null
@@ -1,7 +0,0 @@
-# -*- cmake -*-
-
-set(LLSCENE_INCLUDE_DIRS
- ${LIBS_SERVER_DIR}/llscene
- )
-
-set(LLSCENE_LIBRARIES llscene)
diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake
index b4bb9a078a..0def507e65 100644
--- a/indra/cmake/LLWindow.cmake
+++ b/indra/cmake/LLWindow.cmake
@@ -1,6 +1,7 @@
# -*- cmake -*-
-include(OpenGL)
+include(Variables)
+include(GLEXT)
include(Prebuilt)
if (STANDALONE)
@@ -13,17 +14,15 @@ if (STANDALONE)
SDL_LIBRARY
)
else (STANDALONE)
- use_prebuilt_binary(mesa)
- if (LINUX AND VIEWER)
+ if (LINUX)
use_prebuilt_binary(SDL)
set (SDL_FOUND TRUE)
set (SDL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/i686-linux)
set (SDL_LIBRARY SDL directfb fusion direct)
- endif (LINUX AND VIEWER)
+ endif (LINUX)
endif (STANDALONE)
if (SDL_FOUND)
- add_definitions(-DLL_SDL=1)
include_directories(${SDL_INCLUDE_DIR})
endif (SDL_FOUND)
@@ -32,12 +31,12 @@ set(LLWINDOW_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llwindow
)
-if (SERVER AND LINUX)
- set(LLWINDOW_LIBRARIES
- llwindowheadless
- )
-else (SERVER AND LINUX)
- set(LLWINDOW_LIBRARIES
- llwindow
- )
-endif (SERVER AND LINUX)
+if (BUILD_HEADLESS)
+ set(LLWINDOW_HEADLESS_LIBRARIES
+ llwindowheadless
+ )
+endif (BUILD_HEADLESS)
+
+set(LLWINDOW_LIBRARIES
+ llwindow
+ )
diff --git a/indra/cmake/LLXML.cmake b/indra/cmake/LLXML.cmake
index 64dfdb604f..b093c76297 100644
--- a/indra/cmake/LLXML.cmake
+++ b/indra/cmake/LLXML.cmake
@@ -5,8 +5,10 @@ include(EXPAT)
set(LLXML_INCLUDE_DIRS
${LIBS_OPEN_DIR}/llxml
- ${Boost_INCLUDE_DIRS}
${EXPAT_INCLUDE_DIRS}
)
+set(LLXML_SYSTEM_INCLUDE_DIRS
+ ${Boost_INCLUDE_DIRS}
+ )
set(LLXML_LIBRARIES llxml)
diff --git a/indra/cmake/LLXUIXML.cmake b/indra/cmake/LLXUIXML.cmake
deleted file mode 100644
index b8bfe48c77..0000000000
--- a/indra/cmake/LLXUIXML.cmake
+++ /dev/null
@@ -1,7 +0,0 @@
-# -*- cmake -*-
-
-set(LLXUIXML_INCLUDE_DIRS
- ${LIBS_OPEN_DIR}/llxuixml
- )
-
-set(LLXUIXML_LIBRARIES llxuixml)
diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake
index c3e3a80fd0..b9c9e531fc 100644
--- a/indra/cmake/Linking.cmake
+++ b/indra/cmake/Linking.cmake
@@ -1,5 +1,8 @@
# -*- cmake -*-
+if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
+set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES")
+
include(Variables)
set(ARCH_PREBUILT_DIRS ${AUTOBUILD_INSTALL_DIR}/lib)
@@ -69,3 +72,5 @@ else (WINDOWS)
endif (WINDOWS)
mark_as_advanced(DL_LIBRARY PTHREAD_LIBRARY WINDOWS_LIBRARIES)
+
+endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
diff --git a/indra/cmake/MonoDeps.cmake b/indra/cmake/MonoDeps.cmake
deleted file mode 100644
index 52d5491563..0000000000
--- a/indra/cmake/MonoDeps.cmake
+++ /dev/null
@@ -1,48 +0,0 @@
-# -*- cmake -*-
-
-set(MONO_PREBUILT_LIBRARIES_DIR ${LIBS_PREBUILT_DIR}/mono/1.0)
-
-set(MONO_PREBUILT_LIBRARIES
- Iesi.Collections.dll
- Iesi.Collections.pdb
- Mono.CompilerServices.SymbolWriter.dll
- Mono.PEToolkit.dll
- Mono.PEToolkit.pdb
- Mono.Security.dll
- PEAPI.dll
- RAIL.dll
- RAIL.pdb
- )
-
- set(MONO_CORE_LIBRARIES
- System.dll
- System.Xml.dll
- mscorlib.dll)
-
-if(WINDOWS)
- set(MONO_DEPENDENCIES
- DomainCreator
- DomainRegister
- LslLibrary
- LslUserScript
- Script
- ScriptTypes
- TestFormat
- UserScript
- UThread
- UThreadInjector
- )
-else(WINDOWS)
- set(MONO_DEPENDENCIES
- DomainCreator_POST_BUILD
- DomainRegister_POST_BUILD
- LslLibrary_POST_BUILD
- LslUserScript_POST_BUILD
- Script_POST_BUILD
- ScriptTypes_POST_BUILD
- TestFormat_POST_BUILD
- UserScript_POST_BUILD
- UThread_POST_BUILD
- UThreadInjector_POST_BUILD
- )
-endif(WINDOWS)
diff --git a/indra/cmake/MonoEmbed.cmake b/indra/cmake/MonoEmbed.cmake
deleted file mode 100644
index 30890aed21..0000000000
--- a/indra/cmake/MonoEmbed.cmake
+++ /dev/null
@@ -1,57 +0,0 @@
-# -*- cmake -*-
-
-include(Prebuilt)
-use_prebuilt_binary(libmono)
-
-SET(GLIB_2_0 glib-2.0)
-
-if (WINDOWS)
- SET(MONO_LIB mono)
-else (WINDOWS)
- SET(MONO_LIB mono)
- SET(M_LIBRARIES m)
- SET(GTHREAD_2_0 gthread-2.0)
-endif(WINDOWS)
-
-
-IF (DARWIN)
-
- FIND_LIBRARY(MONO_LIBRARY NAMES Mono)
- # Find_file doesnt work as expected. Hardcode relative to Mono.framework.
- #FIND_FILE(GLIB_CONFIG glibconfig.h ${MONO_LIBRARY})
- #FIND_FILE(MONO_GLIB_LIBRARY glib.h ${MONO_LIBRARY})
- SET(MONO_GLIB_LIBRARY ${MONO_LIBRARY}/Headers/glib-2.0/)
- SET(GLIB_CONFIG ${MONO_LIBRARY}/Libraries/glib-2.0/include/)
- SET(MONO_LIB_DIRECTORY ${MONO_LIBRARY}/Libraries)
-
- IF (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG)
- MESSAGE(STATUS "Found Mono for embedding")
- INCLUDE_DIRECTORIES(${MONO_GLIB_LIBRARY} ${GLIB_CONFIG})
- LINK_DIRECTORIES(${MONO_LIB_DIRECTORY})
- ELSE (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG)
- MESSAGE(FATAL_ERROR "Mono not found for embedding")
- MESSAGE(${MONO_LIBRARY})
- MESSAGE(${MONO_GLIB_LIBRARY})
- MESSAGE(${GLIB_CONFIG})
- ENDIF (MONO_LIBRARY AND MONO_GLIB_LIBRARY AND GLIB_CONFIG)
-
-ELSE (DARWIN)
-
- SET(MONO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
- SET(GLIB_2_0_PLATFORM_INCLUDE_DIR
- ${LIBS_PREBUILT_DIR}/include/glib-2.0)
- SET(GLIB_2_0_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/glib-2.0)
-
- INCLUDE_DIRECTORIES(
- ${MONO_INCLUDE_DIR}
- ${GLIB_2_0_PLATFORM_INCLUDE_DIR}
- ${GLIB_2_0_INCLUDE_DIR})
-
-ENDIF (DARWIN)
-
-SET(MONO_LIBRARIES
- ${MONO_LIB}
- ${M_LIBRARIES}
- ${GLIB_2_0}
- ${GTHREAD_2_0}
-)
diff --git a/indra/cmake/MySQL.cmake b/indra/cmake/MySQL.cmake
deleted file mode 100644
index 218482449d..0000000000
--- a/indra/cmake/MySQL.cmake
+++ /dev/null
@@ -1,26 +0,0 @@
-# -*- cmake -*-
-include(Linking)
-include(Prebuilt)
-
-use_prebuilt_binary(mysql)
-
-if (LINUX)
- if (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1")
- set(MYSQL_LIBRARIES mysqlclient)
- set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
- else (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1")
- # Use the native MySQL library on a 64-bit system.
- set(MYSQL_FIND_QUIETLY ON)
- set(MYSQL_FIND_REQUIRED ON)
- include(FindMySQL)
- endif (WORD_SIZE EQUAL 32 OR DEBIAN_VERSION STREQUAL "3.1")
-elseif (WINDOWS)
- set(MYSQL_LIBRARIES mysqlclient)
- set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
-elseif (DARWIN)
- set(MYSQL_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
- set(MYSQL_LIBRARIES
- optimized ${ARCH_PREBUILT_DIRS_RELEASE}/libmysqlclient.a
- debug ${ARCH_PREBUILT_DIRS_DEBUG}/libmysqlclient.a
- )
-endif (LINUX)
diff --git a/indra/cmake/OpenGL.cmake b/indra/cmake/OpenGL.cmake
index 0a3dd976b4..2259c99293 100644
--- a/indra/cmake/OpenGL.cmake
+++ b/indra/cmake/OpenGL.cmake
@@ -1,8 +1,12 @@
# -*- cmake -*-
+
+include(Variables)
include(Prebuilt)
-if (NOT STANDALONE)
- use_prebuilt_binary(glext)
- use_prebuilt_binary(glh_linear)
- set(GLEXT_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include)
-endif (NOT STANDALONE)
+if (BUILD_HEADLESS)
+ SET(OPENGL_glu_LIBRARY GLU)
+ SET(OPENGL_HEADLESS_LIBRARIES OSMesa16 dl GLU)
+endif (BUILD_HEADLESS)
+
+include(FindOpenGL)
+
diff --git a/indra/cmake/Prebuilt.cmake b/indra/cmake/Prebuilt.cmake
index dbb4dfc46c..ac0cbde253 100644
--- a/indra/cmake/Prebuilt.cmake
+++ b/indra/cmake/Prebuilt.cmake
@@ -1,5 +1,8 @@
# -*- cmake -*-
+if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
+set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES")
+
include(FindAutobuild)
if(INSTALL_PROPRIETARY)
include(FindSCP)
@@ -51,3 +54,5 @@ macro (use_prebuilt_binary _binary)
endif (NOT ${_binary}_installed EQUAL 0)
endif (NOT STANDALONE_${_binary})
endmacro (use_prebuilt_binary _binary)
+
+endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
diff --git a/indra/cmake/Python.cmake b/indra/cmake/Python.cmake
index 748c8c2bec..a81c9307fc 100644
--- a/indra/cmake/Python.cmake
+++ b/indra/cmake/Python.cmake
@@ -23,7 +23,7 @@ if (WINDOWS)
elseif (EXISTS /etc/debian_version)
# On Debian and Ubuntu, avoid Python 2.4 if possible.
- find_program(PYTHON_EXECUTABLE python2.5 python2.3 python PATHS /usr/bin)
+ find_program(PYTHON_EXECUTABLE python PATHS /usr/bin)
if (PYTHON_EXECUTABLE)
set(PYTHONINTERP_FOUND ON)
diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake
index 91e5258fb7..d0fd4df03a 100644
--- a/indra/cmake/UI.cmake
+++ b/indra/cmake/UI.cmake
@@ -1,5 +1,6 @@
# -*- cmake -*-
include(Prebuilt)
+include(FreeType)
if (STANDALONE)
include(FindPkgConfig)
@@ -47,6 +48,7 @@ else (STANDALONE)
pangoft2-1.0
pangox-1.0
pangoxft-1.0
+ ${FREETYPE_LIBRARIES}
)
endif (LINUX)
diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake
index 4b459f1a48..6ec621632b 100644
--- a/indra/cmake/Variables.cmake
+++ b/indra/cmake/Variables.cmake
@@ -8,24 +8,20 @@
# DARWIN - Mac OS X
# LINUX - Linux
# WINDOWS - Windows
-#
-# What to build:
-#
-# VIEWER - viewer and other viewer-side components
-# SERVER - simulator and other server-side bits
# Relative and absolute paths to subtrees.
+if(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
+set(${CMAKE_CURRENT_LIST_FILE}_INCLUDED "YES")
+
if(NOT DEFINED COMMON_CMAKE_DIR)
set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake")
endif(NOT DEFINED COMMON_CMAKE_DIR)
set(LIBS_CLOSED_PREFIX)
set(LIBS_OPEN_PREFIX)
-set(LIBS_SERVER_PREFIX)
set(SCRIPTS_PREFIX ../scripts)
-set(SERVER_PREFIX)
set(VIEWER_PREFIX)
set(INTEGRATION_TESTS_PREFIX)
set(LL_TESTS ON CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation")
@@ -43,9 +39,7 @@ else(LIBS_COMMON_DIR)
endif(LIBS_COMMON_DIR)
set(LIBS_OPEN_DIR ${LIBS_COMMON_DIR})
-set(LIBS_SERVER_DIR ${CMAKE_SOURCE_DIR}/${LIBS_SERVER_PREFIX})
set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX})
-set(SERVER_DIR ${CMAKE_SOURCE_DIR}/${SERVER_PREFIX})
set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX})
set(AUTOBUILD_INSTALL_DIR ${CMAKE_BINARY_DIR}/packages)
@@ -79,21 +73,57 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
# If someone has specified a word size, use that to determine the
# architecture. Otherwise, let the architecture specify the word size.
if (WORD_SIZE EQUAL 32)
+ #message(STATUS "WORD_SIZE is 32")
set(ARCH i686)
elseif (WORD_SIZE EQUAL 64)
+ #message(STATUS "WORD_SIZE is 64")
set(ARCH x86_64)
else (WORD_SIZE EQUAL 32)
+ #message(STATUS "WORD_SIZE is UNDEFINED")
execute_process(COMMAND uname -m COMMAND sed s/i.86/i686/
OUTPUT_VARIABLE ARCH OUTPUT_STRIP_TRAILING_WHITESPACE)
if (ARCH STREQUAL x86_64)
+ #message(STATUS "ARCH is detected as 64; ARCH is ${ARCH}")
set(WORD_SIZE 64)
else (ARCH STREQUAL x86_64)
+ #message(STATUS "ARCH is detected as 32; ARCH is ${ARCH}")
set(WORD_SIZE 32)
endif (ARCH STREQUAL x86_64)
endif (WORD_SIZE EQUAL 32)
+ if (WORD_SIZE EQUAL 32)
+ set(DEB_ARCHITECTURE i386)
+ set(FIND_LIBRARY_USE_LIB64_PATHS OFF)
+ set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib32 ${CMAKE_SYSTEM_LIBRARY_PATH})
+ else (WORD_SIZE EQUAL 32)
+ set(DEB_ARCHITECTURE amd64)
+ set(FIND_LIBRARY_USE_LIB64_PATHS ON)
+ endif (WORD_SIZE EQUAL 32)
+
+ execute_process(COMMAND dpkg-architecture -a${DEB_ARCHITECTURE} -qDEB_HOST_MULTIARCH
+ RESULT_VARIABLE DPKG_RESULT
+ OUTPUT_VARIABLE DPKG_ARCH
+ OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET)
+ #message (STATUS "DPKG_RESULT ${DPKG_RESULT}, DPKG_ARCH ${DPKG_ARCH}")
+ if (DPKG_RESULT EQUAL 0)
+ set(CMAKE_LIBRARY_ARCHITECTURE ${DPKG_ARCH})
+ set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib/${DPKG_ARCH} /usr/local/lib/${DPKG_ARCH} ${CMAKE_SYSTEM_LIBRARY_PATH})
+ endif (DPKG_RESULT EQUAL 0)
+
+ include(ConfigurePkgConfig)
+
set(LL_ARCH ${ARCH}_linux)
set(LL_ARCH_DIR ${ARCH}-linux)
+
+ if (INSTALL_PROPRIETARY)
+ # Only turn on headless if we can find osmesa libraries.
+ include(FindPkgConfig)
+ #pkg_check_modules(OSMESA osmesa)
+ #if (OSMESA_FOUND)
+ # set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.")
+ #endif (OSMESA_FOUND)
+ endif (INSTALL_PROPRIETARY)
+
endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
@@ -140,7 +170,6 @@ endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
# Default deploy grid
set(GRID agni CACHE STRING "Target Grid")
-set(VIEWER ON CACHE BOOL "Build Second Life viewer.")
set(VIEWER_CHANNEL "LindenDeveloper" CACHE STRING "Viewer Channel Name")
set(VIEWER_LOGIN_CHANNEL ${VIEWER_CHANNEL} CACHE STRING "Fake login channel for A/B Testing")
@@ -153,21 +182,8 @@ set(VERSION_BUILD "0" CACHE STRING "Revision number passed in from the outside")
set(STANDALONE OFF CACHE BOOL "Do not use Linden-supplied prebuilt libraries.")
set(UNATTENDED OFF CACHE BOOL "Should be set to ON for building with VC Express editions.")
-if (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics)
- set(SERVER ON CACHE BOOL "Build Second Life server software.")
-endif (NOT STANDALONE AND EXISTS ${CMAKE_SOURCE_DIR}/llphysics)
-
-if (LINUX AND SERVER AND VIEWER)
- MESSAGE(FATAL_ERROR "
-The indra source does not currently support building SERVER and VIEWER at the same time.
-Please set one of these values to OFF in your CMake cache file.
-(either by running ccmake or by editing CMakeCache.txt by hand)
-For more information, please see JIRA DEV-14943 - Cmake Linux cannot build both VIEWER and SERVER in one build environment
- ")
-endif (LINUX AND SERVER AND VIEWER)
-
-
set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header directives where supported.")
source_group("CMake Rules" FILES CMakeLists.txt)
+endif(NOT DEFINED ${CMAKE_CURRENT_LIST_FILE}_INCLUDED)
diff --git a/indra/cmake/VisualLeakDetector.cmake b/indra/cmake/VisualLeakDetector.cmake
index d3ba554e46..27e93e28bb 100644
--- a/indra/cmake/VisualLeakDetector.cmake
+++ b/indra/cmake/VisualLeakDetector.cmake
@@ -1,15 +1,12 @@
# -*- cmake -*-
-if (VIEWER)
+set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off")
- set(INCLUDE_VLD_CMAKE OFF CACHE BOOL "Build the Windows viewer with Visual Leak Detector turned on or off")
+if (INCLUDE_VLD_CMAKE)
- if (INCLUDE_VLD_CMAKE)
+ if (WINDOWS)
+ add_definitions(-DINCLUDE_VLD=1)
+ endif (WINDOWS)
- if (WINDOWS)
- add_definitions(-DINCLUDE_VLD=1)
- endif (WINDOWS)
+endif (INCLUDE_VLD_CMAKE)
- endif (INCLUDE_VLD_CMAKE)
-
-endif (VIEWER)
diff --git a/indra/integration_tests/llimage_libtest/CMakeLists.txt b/indra/integration_tests/llimage_libtest/CMakeLists.txt
index af5c9fb2e7..36a7d38bb7 100644
--- a/indra/integration_tests/llimage_libtest/CMakeLists.txt
+++ b/indra/integration_tests/llimage_libtest/CMakeLists.txt
@@ -16,6 +16,9 @@ include_directories(
${LLVFS_INCLUDE_DIRS}
${LLIMAGE_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
set(llimage_libtest_SOURCE_FILES
llimage_libtest.cpp
diff --git a/indra/integration_tests/llui_libtest/CMakeLists.txt b/indra/integration_tests/llui_libtest/CMakeLists.txt
index 91c9f20c10..e83b4e8cd7 100644
--- a/indra/integration_tests/llui_libtest/CMakeLists.txt
+++ b/indra/integration_tests/llui_libtest/CMakeLists.txt
@@ -34,6 +34,10 @@ include_directories(
${LLXML_INCLUDE_DIRS}
${LIBS_PREBUILD_DIR}/include/hunspell
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(llui_libtest_SOURCE_FILES
llui_libtest.cpp
diff --git a/indra/linux_crash_logger/CMakeLists.txt b/indra/linux_crash_logger/CMakeLists.txt
index 98ebdc7487..e0d0c9fc69 100644
--- a/indra/linux_crash_logger/CMakeLists.txt
+++ b/indra/linux_crash_logger/CMakeLists.txt
@@ -20,6 +20,10 @@ include_directories(
${LLVFS_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(linux_crash_logger_SOURCE_FILES
linux_crash_logger.cpp
diff --git a/indra/linux_updater/CMakeLists.txt b/indra/linux_updater/CMakeLists.txt
index 4377a6333c..4a9e82f9b6 100644
--- a/indra/linux_updater/CMakeLists.txt
+++ b/indra/linux_updater/CMakeLists.txt
@@ -8,6 +8,7 @@ include(CARes)
include(OpenSSL)
include(UI)
include(LLCommon)
+include(LLMessage)
include(LLVFS)
include(LLXML)
include(LLUI)
@@ -23,6 +24,10 @@ include_directories(
${OPENSSL_INCLUDE_DIRS}
${UI_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(linux_updater_SOURCE_FILES linux_updater.cpp)
@@ -40,6 +45,7 @@ target_link_libraries(linux-updater
${CARES_LIBRARIES}
${OPENSSL_LIBRARIES}
${CRYPTO_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
${UI_LIBRARIES}
${LLXML_LIBRARIES}
${LLUI_LIBRARIES}
diff --git a/indra/linux_updater/linux_updater.cpp b/indra/linux_updater/linux_updater.cpp
index 991dfd9dce..86fa596aef 100644
--- a/indra/linux_updater/linux_updater.cpp
+++ b/indra/linux_updater/linux_updater.cpp
@@ -812,7 +812,6 @@ void parse_args_and_init(int argc, char **argv, UpdaterAppState *app_state)
int main(int argc, char **argv)
{
UpdaterAppState* app_state = new UpdaterAppState;
- GThread *worker_thread;
parse_args_and_init(argc, argv, app_state);
@@ -842,8 +841,7 @@ int main(int argc, char **argv)
//llinfos << "SAMPLE TRANSLATION IS: " << LLTrans::getString("LoginInProgress") << llendl;
// create download thread
- worker_thread = g_thread_create
- (GThreadFunc(worker_thread_cb), app_state, FALSE, NULL);
+ g_thread_create(GThreadFunc(worker_thread_cb), app_state, FALSE, NULL);
gdk_threads_enter();
gtk_main();
diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt
new file mode 100644
index 0000000000..0dbd58b7cd
--- /dev/null
+++ b/indra/llappearance/CMakeLists.txt
@@ -0,0 +1,118 @@
+# -*- cmake -*-
+
+project(llappearance)
+
+include(00-Common)
+include(LLCommon)
+include(LLCharacter)
+include(LLImage)
+include(LLInventory)
+include(LLMath)
+include(LLMessage)
+include(LLRender)
+include(LLVFS)
+include(LLWindow)
+include(LLXML)
+include(Linking)
+
+include_directories(
+ ${LLCOMMON_INCLUDE_DIRS}
+ ${LLCHARACTER_INCLUDE_DIRS}
+ ${LLIMAGE_INCLUDE_DIRS}
+ ${LLINVENTORY_INCLUDE_DIRS}
+ ${LLMATH_INCLUDE_DIRS}
+ ${LLRENDER_INCLUDE_DIRS}
+ ${LLVFS_INCLUDE_DIRS}
+ ${LLWINDOW_INCLUDE_DIRS}
+ ${LLXML_INCLUDE_DIRS}
+ )
+
+set(llappearance_SOURCE_FILES
+ llavatarappearance.cpp
+ llavatarjoint.cpp
+ llavatarjointmesh.cpp
+ lldriverparam.cpp
+ lllocaltextureobject.cpp
+ llpolyskeletaldistortion.cpp
+ llpolymesh.cpp
+ llpolymorph.cpp
+ lltexglobalcolor.cpp
+ lltexlayer.cpp
+ lltexlayerparams.cpp
+ lltexturemanagerbridge.cpp
+ llwearable.cpp
+ llwearabledata.cpp
+ llwearabletype.cpp
+ llviewervisualparam.cpp
+ llavatarappearancedefines.cpp
+ )
+
+set(llappearance_HEADER_FILES
+ CMakeLists.txt
+
+ llavatarappearance.h
+ llavatarjoint.h
+ llavatarjointmesh.h
+ lldriverparam.h
+ lljointpickname.h
+ lllocaltextureobject.h
+ llpolyskeletaldistortion.h
+ llpolymesh.h
+ llpolymorph.h
+ lltexglobalcolor.h
+ lltexlayer.h
+ lltexlayerparams.h
+ lltexturemanagerbridge.h
+ llwearable.h
+ llwearabledata.h
+ llwearabletype.h
+ llviewervisualparam.h
+ llavatarappearancedefines.h
+ )
+
+set_source_files_properties(${llappearance_HEADER_FILES}
+ PROPERTIES HEADER_FILE_ONLY TRUE)
+
+list(APPEND llappearance_SOURCE_FILES ${llappearance_HEADER_FILES})
+
+add_library (llappearance ${llappearance_SOURCE_FILES})
+
+target_link_libraries(llappearance
+ ${LLCHARACTER_LIBRARIES}
+ ${LLINVENTORY_LIBRARIES}
+ ${LLIMAGE_LIBRARIES}
+ ${LLRENDER_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLCOMMON_LIBRARIES}
+ )
+
+if (BUILD_HEADLESS)
+ add_library (llappearanceheadless ${llappearance_SOURCE_FILES})
+
+ target_link_libraries(llappearanceheadless
+ ${LLCHARACTER_LIBRARIES}
+ ${LLINVENTORY_LIBRARIES}
+ ${LLIMAGE_LIBRARIES}
+ ${LLRENDERHEADLESS_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLCOMMON_LIBRARIES}
+ )
+endif (BUILD_HEADLESS)
+
+#add unit tests
+#if (LL_TESTS)
+# INCLUDE(LLAddBuildTest)
+# SET(llappearance_TEST_SOURCE_FILES
+# # no real unit tests yet!
+# )
+# LL_ADD_PROJECT_UNIT_TESTS(llappearance "${llappearance_TEST_SOURCE_FILES}")
+
+ #set(TEST_DEBUG on)
+# set(test_libs llappearance ${LLCOMMON_LIBRARIES})
+#endif (LL_TESTS)
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
new file mode 100755
index 0000000000..c4ff667fa1
--- /dev/null
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -0,0 +1,1937 @@
+/**
+ * @File llavatarappearance.cpp
+ * @brief Implementation of LLAvatarAppearance class
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if LL_MSVC
+// disable warning about boost::lexical_cast returning uninitialized data
+// when it fails to parse the string
+#pragma warning (disable:4701)
+#endif
+
+#include "linden_common.h"
+
+#include "llavatarappearance.h"
+#include "llavatarappearancedefines.h"
+#include "llavatarjointmesh.h"
+#include "imageids.h"
+#include "lldir.h"
+#include "lldeleteutils.h"
+#include "llpolymorph.h"
+#include "llpolymesh.h"
+#include "llpolyskeletaldistortion.h"
+#include "llstl.h"
+#include "lltexglobalcolor.h"
+#include "llwearabledata.h"
+
+
+#if LL_MSVC
+// disable boost::lexical_cast warning
+#pragma warning (disable:4702)
+#endif
+
+#include <boost/lexical_cast.hpp>
+
+using namespace LLAvatarAppearanceDefines;
+
+//-----------------------------------------------------------------------------
+// Constants
+//-----------------------------------------------------------------------------
+
+const std::string AVATAR_DEFAULT_CHAR = "avatar";
+const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0);
+
+/*********************************************************************************
+ ** **
+ ** Begin private LLAvatarAppearance Support classes
+ **
+ **/
+
+//------------------------------------------------------------------------
+// LLAvatarBoneInfo
+// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton.
+//------------------------------------------------------------------------
+class LLAvatarBoneInfo
+{
+ friend class LLAvatarAppearance;
+ friend class LLAvatarSkeletonInfo;
+public:
+ LLAvatarBoneInfo() : mIsJoint(FALSE) {}
+ ~LLAvatarBoneInfo()
+ {
+ std::for_each(mChildList.begin(), mChildList.end(), DeletePointer());
+ }
+ BOOL parseXml(LLXmlTreeNode* node);
+
+private:
+ std::string mName;
+ BOOL mIsJoint;
+ LLVector3 mPos;
+ LLVector3 mRot;
+ LLVector3 mScale;
+ LLVector3 mPivot;
+ typedef std::vector<LLAvatarBoneInfo*> child_list_t;
+ child_list_t mChildList;
+};
+
+//------------------------------------------------------------------------
+// LLAvatarSkeletonInfo
+// Overall avatar skeleton
+//------------------------------------------------------------------------
+class LLAvatarSkeletonInfo
+{
+ friend class LLAvatarAppearance;
+public:
+ LLAvatarSkeletonInfo() :
+ mNumBones(0), mNumCollisionVolumes(0) {}
+ ~LLAvatarSkeletonInfo()
+ {
+ std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer());
+ }
+ BOOL parseXml(LLXmlTreeNode* node);
+ S32 getNumBones() const { return mNumBones; }
+ S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; }
+
+private:
+ S32 mNumBones;
+ S32 mNumCollisionVolumes;
+ typedef std::vector<LLAvatarBoneInfo*> bone_info_list_t;
+ bone_info_list_t mBoneInfoList;
+};
+
+//-----------------------------------------------------------------------------
+// LLAvatarXmlInfo
+//-----------------------------------------------------------------------------
+
+LLAvatarAppearance::LLAvatarXmlInfo::LLAvatarXmlInfo()
+ : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0)
+{
+}
+
+LLAvatarAppearance::LLAvatarXmlInfo::~LLAvatarXmlInfo()
+{
+ std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer());
+ std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer());
+ std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer());
+ deleteAndClear(mTexSkinColorInfo);
+ deleteAndClear(mTexHairColorInfo);
+ deleteAndClear(mTexEyeColorInfo);
+ std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer());
+ std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer());
+ std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer());
+}
+
+
+/**
+ **
+ ** End LLAvatarAppearance Support classes
+ ** **
+ *********************************************************************************/
+
+//-----------------------------------------------------------------------------
+// Static Data
+//-----------------------------------------------------------------------------
+LLXmlTree LLAvatarAppearance::sXMLTree;
+LLXmlTree LLAvatarAppearance::sSkeletonXMLTree;
+LLAvatarSkeletonInfo* LLAvatarAppearance::sAvatarSkeletonInfo = NULL;
+LLAvatarAppearance::LLAvatarXmlInfo* LLAvatarAppearance::sAvatarXmlInfo = NULL;
+
+
+LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
+ LLCharacter(),
+ mIsDummy(FALSE),
+ mTexSkinColor( NULL ),
+ mTexHairColor( NULL ),
+ mTexEyeColor( NULL ),
+ mPelvisToFoot(0.f),
+ mHeadOffset(),
+ mRoot(NULL),
+ mWearableData(wearable_data)
+{
+ LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+ llassert_always(mWearableData);
+ mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
+ {
+ mBakedTextureDatas[i].mLastTextureID = IMG_DEFAULT_AVATAR;
+ mBakedTextureDatas[i].mTexLayerSet = NULL;
+ mBakedTextureDatas[i].mIsLoaded = false;
+ mBakedTextureDatas[i].mIsUsed = false;
+ mBakedTextureDatas[i].mMaskTexName = 0;
+ mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((LLAvatarAppearanceDefines::EBakedTextureIndex)i);
+ }
+
+ mIsBuilt = FALSE;
+
+ mNumCollisionVolumes = 0;
+ mCollisionVolumes = NULL;
+}
+
+// virtual
+void LLAvatarAppearance::initInstance()
+{
+ //-------------------------------------------------------------------------
+ // initialize joint, mesh and shape members
+ //-------------------------------------------------------------------------
+ mRoot = createAvatarJoint();
+ mRoot->setName( "mRoot" );
+
+ for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end();
+ ++iter)
+ {
+ const EMeshIndex mesh_index = iter->first;
+ const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = iter->second;
+ LLAvatarJoint* joint = createAvatarJoint();
+ joint->setName(mesh_dict->mName);
+ joint->setMeshID(mesh_index);
+ mMeshLOD.push_back(joint);
+
+ /* mHairLOD.setName("mHairLOD");
+ mHairMesh0.setName("mHairMesh0");
+ mHairMesh0.setMeshID(MESH_ID_HAIR);
+ mHairMesh1.setName("mHairMesh1"); */
+ for (U32 lod = 0; lod < mesh_dict->mLOD; lod++)
+ {
+ LLAvatarJointMesh* mesh = createAvatarJointMesh();
+ std::string mesh_name = "m" + mesh_dict->mName + boost::lexical_cast<std::string>(lod);
+ // We pre-pended an m - need to capitalize first character for camelCase
+ mesh_name[1] = toupper(mesh_name[1]);
+ mesh->setName(mesh_name);
+ mesh->setMeshID(mesh_index);
+ mesh->setPickName(mesh_dict->mPickName);
+ mesh->setIsTransparent(FALSE);
+ switch((int)mesh_index)
+ {
+ case MESH_ID_HAIR:
+ mesh->setIsTransparent(TRUE);
+ break;
+ case MESH_ID_SKIRT:
+ mesh->setIsTransparent(TRUE);
+ break;
+ case MESH_ID_EYEBALL_LEFT:
+ case MESH_ID_EYEBALL_RIGHT:
+ mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f );
+ break;
+ }
+
+ joint->mMeshParts.push_back(mesh);
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ // associate baked textures with meshes
+ //-------------------------------------------------------------------------
+ for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end();
+ ++iter)
+ {
+ const EMeshIndex mesh_index = iter->first;
+ const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = iter->second;
+ const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID;
+ // Skip it if there's no associated baked texture.
+ if (baked_texture_index == BAKED_NUM_INDICES) continue;
+
+ for (avatar_joint_mesh_list_t::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin();
+ iter != mMeshLOD[mesh_index]->mMeshParts.end();
+ ++iter)
+ {
+ LLAvatarJointMesh* mesh = (*iter);
+ mBakedTextureDatas[(int)baked_texture_index].mJointMeshes.push_back(mesh);
+ }
+ }
+
+ buildCharacter();
+
+}
+
+// virtual
+LLAvatarAppearance::~LLAvatarAppearance()
+{
+ deleteAndClear(mTexSkinColor);
+ deleteAndClear(mTexHairColor);
+ deleteAndClear(mTexEyeColor);
+
+ for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
+ {
+ deleteAndClear(mBakedTextureDatas[i].mTexLayerSet);
+ mBakedTextureDatas[i].mJointMeshes.clear();
+
+ for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin();
+ iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++)
+ {
+ LLMaskedMorph* masked_morph = (*iter2);
+ delete masked_morph;
+ }
+ }
+
+ if (mRoot) mRoot->removeAllChildren();
+ mJointMap.clear();
+
+ clearSkeleton();
+ deleteAndClearArray(mCollisionVolumes);
+
+ deleteAndClear(mTexSkinColor);
+ deleteAndClear(mTexHairColor);
+ deleteAndClear(mTexEyeColor);
+
+ std::for_each(mPolyMeshes.begin(), mPolyMeshes.end(), DeletePairedPointer());
+ mPolyMeshes.clear();
+
+ for (avatar_joint_list_t::iterator jointIter = mMeshLOD.begin();
+ jointIter != mMeshLOD.end();
+ ++jointIter)
+ {
+ LLAvatarJoint* joint = *jointIter;
+ std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer());
+ joint->mMeshParts.clear();
+ }
+ std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer());
+ mMeshLOD.clear();
+}
+
+//static
+void LLAvatarAppearance::initClass()
+{
+ std::string xmlFile;
+
+ xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml";
+ BOOL success = sXMLTree.parseFile( xmlFile, FALSE );
+ if (!success)
+ {
+ llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl;
+ }
+
+ // now sanity check xml file
+ LLXmlTreeNode* root = sXMLTree.getRoot();
+ if (!root)
+ {
+ llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl;
+ return;
+ }
+
+ //-------------------------------------------------------------------------
+ // <linden_avatar version="1.0"> (root)
+ //-------------------------------------------------------------------------
+ if( !root->hasName( "linden_avatar" ) )
+ {
+ llerrs << "Invalid avatar file header: " << xmlFile << llendl;
+ }
+
+ std::string version;
+ static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
+ if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
+ {
+ llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl;
+ }
+
+ S32 wearable_def_version = 1;
+ static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version");
+ root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version );
+ LLWearable::setCurrentDefinitionVersion( wearable_def_version );
+
+ std::string mesh_file_name;
+
+ LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" );
+ if (!skeleton_node)
+ {
+ llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl;
+ return;
+ }
+
+ std::string skeleton_file_name;
+ static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
+ if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name))
+ {
+ llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl;
+ }
+
+ std::string skeleton_path;
+ skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name);
+ if (!parseSkeletonFile(skeleton_path))
+ {
+ llerrs << "Error parsing skeleton file: " << skeleton_path << llendl;
+ }
+
+ // Process XML data
+
+ // avatar_skeleton.xml
+ if (sAvatarSkeletonInfo)
+ { //this can happen if a login attempt failed
+ delete sAvatarSkeletonInfo;
+ }
+ sAvatarSkeletonInfo = new LLAvatarSkeletonInfo;
+ if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot()))
+ {
+ llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl;
+ }
+ // parse avatar_lad.xml
+ if (sAvatarXmlInfo)
+ { //this can happen if a login attempt failed
+ deleteAndClear(sAvatarXmlInfo);
+ }
+ sAvatarXmlInfo = new LLAvatarXmlInfo;
+ if (!sAvatarXmlInfo->parseXmlSkeletonNode(root))
+ {
+ llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
+ }
+ if (!sAvatarXmlInfo->parseXmlMeshNodes(root))
+ {
+ llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
+ }
+ if (!sAvatarXmlInfo->parseXmlColorNodes(root))
+ {
+ llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
+ }
+ if (!sAvatarXmlInfo->parseXmlLayerNodes(root))
+ {
+ llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
+ }
+ if (!sAvatarXmlInfo->parseXmlDriverNodes(root))
+ {
+ llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
+ }
+ if (!sAvatarXmlInfo->parseXmlMorphNodes(root))
+ {
+ llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
+ }
+}
+
+void LLAvatarAppearance::cleanupClass()
+{
+ deleteAndClear(sAvatarXmlInfo);
+ // *TODO: What about sAvatarSkeletonInfo ???
+ sSkeletonXMLTree.cleanup();
+ sXMLTree.cleanup();
+}
+
+using namespace LLAvatarAppearanceDefines;
+
+//------------------------------------------------------------------------
+// The viewer can only suggest a good size for the agent,
+// the simulator will keep it inside a reasonable range.
+void LLAvatarAppearance::computeBodySize()
+{
+ LLVector3 pelvis_scale = mPelvisp->getScale();
+
+ // some of the joints have not been cached
+ LLVector3 skull = mSkullp->getPosition();
+ //LLVector3 skull_scale = mSkullp->getScale();
+
+ LLVector3 neck = mNeckp->getPosition();
+ LLVector3 neck_scale = mNeckp->getScale();
+
+ LLVector3 chest = mChestp->getPosition();
+ LLVector3 chest_scale = mChestp->getScale();
+
+ // the rest of the joints have been cached
+ LLVector3 head = mHeadp->getPosition();
+ LLVector3 head_scale = mHeadp->getScale();
+
+ LLVector3 torso = mTorsop->getPosition();
+ LLVector3 torso_scale = mTorsop->getScale();
+
+ LLVector3 hip = mHipLeftp->getPosition();
+ LLVector3 hip_scale = mHipLeftp->getScale();
+
+ LLVector3 knee = mKneeLeftp->getPosition();
+ LLVector3 knee_scale = mKneeLeftp->getScale();
+
+ LLVector3 ankle = mAnkleLeftp->getPosition();
+ LLVector3 ankle_scale = mAnkleLeftp->getScale();
+
+ LLVector3 foot = mFootLeftp->getPosition();
+
+ mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] -
+ knee.mV[VZ] * hip_scale.mV[VZ] -
+ ankle.mV[VZ] * knee_scale.mV[VZ] -
+ foot.mV[VZ] * ankle_scale.mV[VZ];
+
+ LLVector3 new_body_size;
+ new_body_size.mV[VZ] = mPelvisToFoot +
+ // the sqrt(2) correction below is an approximate
+ // correction to get to the top of the head
+ F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
+ head.mV[VZ] * neck_scale.mV[VZ] +
+ neck.mV[VZ] * chest_scale.mV[VZ] +
+ chest.mV[VZ] * torso_scale.mV[VZ] +
+ torso.mV[VZ] * pelvis_scale.mV[VZ];
+
+ // TODO -- measure the real depth and width
+ new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH;
+ new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH;
+
+ if (new_body_size != mBodySize)
+ {
+ mBodySize = new_body_size;
+ bodySizeChanged();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// parseSkeletonFile()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename)
+{
+ LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+ //-------------------------------------------------------------------------
+ // parse the file
+ //-------------------------------------------------------------------------
+ BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE );
+
+ if (!parsesuccess)
+ {
+ llerrs << "Can't parse skeleton file: " << filename << llendl;
+ return FALSE;
+ }
+
+ // now sanity check xml file
+ LLXmlTreeNode* root = sSkeletonXMLTree.getRoot();
+ if (!root)
+ {
+ llerrs << "No root node found in avatar skeleton file: " << filename << llendl;
+ return FALSE;
+ }
+
+ if( !root->hasName( "linden_skeleton" ) )
+ {
+ llerrs << "Invalid avatar skeleton file header: " << filename << llendl;
+ return FALSE;
+ }
+
+ std::string version;
+ static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
+ if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
+ {
+ llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// setupBone()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num)
+{
+ LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+ LLJoint* joint = NULL;
+
+ if (info->mIsJoint)
+ {
+ joint = getCharacterJoint(joint_num);
+ if (!joint)
+ {
+ llwarns << "Too many bones" << llendl;
+ return FALSE;
+ }
+ joint->setName( info->mName );
+ }
+ else // collision volume
+ {
+ if (volume_num >= (S32)mNumCollisionVolumes)
+ {
+ llwarns << "Too many bones" << llendl;
+ return FALSE;
+ }
+ joint = (&mCollisionVolumes[volume_num]);
+ joint->setName( info->mName );
+ }
+
+ // add to parent
+ if (parent)
+ {
+ parent->addChild( joint );
+ }
+
+ joint->setPosition(info->mPos);
+ joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY],
+ info->mRot.mV[VZ], LLQuaternion::XYZ));
+ joint->setScale(info->mScale);
+
+ joint->setDefaultFromCurrentXform();
+
+ if (info->mIsJoint)
+ {
+ joint->setSkinOffset( info->mPivot );
+ joint_num++;
+ }
+ else // collision volume
+ {
+ volume_num++;
+ }
+
+ // setup children
+ LLAvatarBoneInfo::child_list_t::const_iterator iter;
+ for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter)
+ {
+ LLAvatarBoneInfo *child_info = *iter;
+ if (!setupBone(child_info, joint, volume_num, joint_num))
+ {
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// allocateCharacterJoints()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num )
+{
+ clearSkeleton();
+
+ for(S32 joint_num = 0; joint_num < (S32)num; joint_num++)
+ {
+ mSkeleton.push_back(createAvatarJoint(joint_num));
+ }
+
+ return TRUE;
+}
+
+
+//-----------------------------------------------------------------------------
+// buildSkeleton()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
+{
+ LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+ //-------------------------------------------------------------------------
+ // allocate joints
+ //-------------------------------------------------------------------------
+ if (!allocateCharacterJoints(info->mNumBones))
+ {
+ llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl;
+ return FALSE;
+ }
+
+ //-------------------------------------------------------------------------
+ // allocate volumes
+ //-------------------------------------------------------------------------
+ if (info->mNumCollisionVolumes)
+ {
+ if (!allocateCollisionVolumes(info->mNumCollisionVolumes))
+ {
+ llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl;
+ return FALSE;
+ }
+ }
+
+ S32 current_joint_num = 0;
+ S32 current_volume_num = 0;
+ LLAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
+ for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter)
+ {
+ LLAvatarBoneInfo *info = *iter;
+ if (!setupBone(info, NULL, current_volume_num, current_joint_num))
+ {
+ llerrs << "Error parsing bone in skeleton file" << llendl;
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// clearSkeleton()
+//-----------------------------------------------------------------------------
+void LLAvatarAppearance::clearSkeleton()
+{
+ std::for_each(mSkeleton.begin(), mSkeleton.end(), DeletePointer());
+ mSkeleton.clear();
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarAppearance::buildCharacter()
+// Deferred initialization and rebuild of the avatar.
+//-----------------------------------------------------------------------------
+void LLAvatarAppearance::buildCharacter()
+{
+ LLMemType mt(LLMemType::MTYPE_AVATAR);
+
+ //-------------------------------------------------------------------------
+ // remove all references to our existing skeleton
+ // so we can rebuild it
+ //-------------------------------------------------------------------------
+ flushAllMotions();
+
+ //-------------------------------------------------------------------------
+ // remove all of mRoot's children
+ //-------------------------------------------------------------------------
+ mRoot->removeAllChildren();
+ mJointMap.clear();
+ mIsBuilt = FALSE;
+
+ //-------------------------------------------------------------------------
+ // clear mesh data
+ //-------------------------------------------------------------------------
+ for (avatar_joint_list_t::iterator jointIter = mMeshLOD.begin();
+ jointIter != mMeshLOD.end(); ++jointIter)
+ {
+ LLAvatarJoint* joint = *jointIter;
+ for (avatar_joint_mesh_list_t::iterator meshIter = joint->mMeshParts.begin();
+ meshIter != joint->mMeshParts.end(); ++meshIter)
+ {
+ LLAvatarJointMesh * mesh = *meshIter;
+ mesh->setMesh(NULL);
+ }
+ }
+
+ //-------------------------------------------------------------------------
+ // (re)load our skeleton and meshes
+ //-------------------------------------------------------------------------
+ LLTimer timer;
+
+ BOOL status = loadAvatar();
+ stop_glerror();
+
+// gPrintMessagesThisFrame = TRUE;
+ lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl;
+
+ if (!status)
+ {
+ if (isSelf())
+ {
+ llerrs << "Unable to load user's avatar" << llendl;
+ }
+ else
+ {
+ llwarns << "Unable to load other's avatar" << llendl;
+ }
+ return;
+ }
+
+ //-------------------------------------------------------------------------
+ // initialize "well known" joint pointers
+ //-------------------------------------------------------------------------
+ mPelvisp = mRoot->findJoint("mPelvis");
+ mTorsop = mRoot->findJoint("mTorso");
+ mChestp = mRoot->findJoint("mChest");
+ mNeckp = mRoot->findJoint("mNeck");
+ mHeadp = mRoot->findJoint("mHead");
+ mSkullp = mRoot->findJoint("mSkull");
+ mHipLeftp = mRoot->findJoint("mHipLeft");
+ mHipRightp = mRoot->findJoint("mHipRight");
+ mKneeLeftp = mRoot->findJoint("mKneeLeft");
+ mKneeRightp = mRoot->findJoint("mKneeRight");
+ mAnkleLeftp = mRoot->findJoint("mAnkleLeft");
+ mAnkleRightp = mRoot->findJoint("mAnkleRight");
+ mFootLeftp = mRoot->findJoint("mFootLeft");
+ mFootRightp = mRoot->findJoint("mFootRight");
+ mWristLeftp = mRoot->findJoint("mWristLeft");
+ mWristRightp = mRoot->findJoint("mWristRight");
+ mEyeLeftp = mRoot->findJoint("mEyeLeft");
+ mEyeRightp = mRoot->findJoint("mEyeRight");
+
+ //-------------------------------------------------------------------------
+ // Make sure "well known" pointers exist
+ //-------------------------------------------------------------------------
+ if (!(mPelvisp &&
+ mTorsop &&
+ mChestp &&
+ mNeckp &&
+ mHeadp &&
+ mSkullp &&
+ mHipLeftp &&
+ mHipRightp &&
+ mKneeLeftp &&
+ mKneeRightp &&
+ mAnkleLeftp &&
+ mAnkleRightp &&
+ mFootLeftp &&
+ mFootRightp &&
+ mWristLeftp &&
+ mWristRightp &&
+ mEyeLeftp &&
+ mEyeRightp))
+ {
+ llerrs << "Failed to create avatar." << llendl;
+ return;
+ }
+
+ //-------------------------------------------------------------------------
+ // initialize the pelvis
+ //-------------------------------------------------------------------------
+ mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) );
+
+ mIsBuilt = TRUE;
+ stop_glerror();
+
+}
+
+BOOL LLAvatarAppearance::loadAvatar()
+{
+// LLFastTimer t(FTM_LOAD_AVATAR);
+
+ // avatar_skeleton.xml
+ if( !buildSkeleton(sAvatarSkeletonInfo) )
+ {
+ llwarns << "avatar file: buildSkeleton() failed" << llendl;
+ return FALSE;
+ }
+
+ // avatar_lad.xml : <skeleton>
+ if( !loadSkeletonNode() )
+ {
+ llwarns << "avatar file: loadNodeSkeleton() failed" << llendl;
+ return FALSE;
+ }
+
+ // avatar_lad.xml : <mesh>
+ if( !loadMeshNodes() )
+ {
+ llwarns << "avatar file: loadNodeMesh() failed" << llendl;
+ return FALSE;
+ }
+
+ // avatar_lad.xml : <global_color>
+ if( sAvatarXmlInfo->mTexSkinColorInfo )
+ {
+ mTexSkinColor = new LLTexGlobalColor( this );
+ if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) )
+ {
+ llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl;
+ return FALSE;
+ }
+ }
+ else
+ {
+ llwarns << "<global_color> name=\"skin_color\" not found" << llendl;
+ return FALSE;
+ }
+ if( sAvatarXmlInfo->mTexHairColorInfo )
+ {
+ mTexHairColor = new LLTexGlobalColor( this );
+ if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) )
+ {
+ llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl;
+ return FALSE;
+ }
+ }
+ else
+ {
+ llwarns << "<global_color> name=\"hair_color\" not found" << llendl;
+ return FALSE;
+ }
+ if( sAvatarXmlInfo->mTexEyeColorInfo )
+ {
+ mTexEyeColor = new LLTexGlobalColor( this );
+ if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) )
+ {
+ llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl;
+ return FALSE;
+ }
+ }
+ else
+ {
+ llwarns << "<global_color> name=\"eye_color\" not found" << llendl;
+ return FALSE;
+ }
+
+ // avatar_lad.xml : <layer_set>
+ if (sAvatarXmlInfo->mLayerInfoList.empty())
+ {
+ llwarns << "avatar file: missing <layer_set> node" << llendl;
+ return FALSE;
+ }
+
+ if (sAvatarXmlInfo->mMorphMaskInfoList.empty())
+ {
+ llwarns << "avatar file: missing <morph_masks> node" << llendl;
+ return FALSE;
+ }
+
+ // avatar_lad.xml : <morph_masks>
+ for (LLAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin();
+ iter != sAvatarXmlInfo->mMorphMaskInfoList.end();
+ ++iter)
+ {
+ LLAvatarXmlInfo::LLAvatarMorphInfo *info = *iter;
+
+ EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion);
+ if (baked != BAKED_NUM_INDICES)
+ {
+ LLVisualParam* morph_param;
+ const std::string *name = &info->mName;
+ morph_param = getVisualParam(name->c_str());
+ if (morph_param)
+ {
+ BOOL invert = info->mInvert;
+ addMaskedMorph(baked, morph_param, invert, info->mLayer);
+ }
+ }
+
+ }
+
+ loadLayersets();
+
+ // avatar_lad.xml : <driver_parameters>
+ for (LLAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin();
+ iter != sAvatarXmlInfo->mDriverInfoList.end();
+ ++iter)
+ {
+ LLDriverParamInfo *info = *iter;
+ LLDriverParam* driver_param = new LLDriverParam( this );
+ if (driver_param->setInfo(info))
+ {
+ addVisualParam( driver_param );
+ driver_param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ LLVisualParam*(LLAvatarAppearance::*avatar_function)(S32)const = &LLAvatarAppearance::getVisualParam;
+ if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLAvatarAppearance*)this,_1 ), false))
+ {
+ llwarns << "could not link driven params for avatar " << getID().asString() << " param id: " << driver_param->getID() << llendl;
+ continue;
+ }
+ }
+ else
+ {
+ delete driver_param;
+ llwarns << "avatar file: driver_param->parseData() failed" << llendl;
+ return FALSE;
+ }
+ }
+
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// loadSkeletonNode(): loads <skeleton> node from XML tree
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::loadSkeletonNode ()
+{
+ mRoot->addChild( mSkeleton[0] );
+
+ // make meshes children before calling parent version of the function
+ for (avatar_joint_list_t::iterator iter = mMeshLOD.begin();
+ iter != mMeshLOD.end();
+ ++iter)
+ {
+ LLAvatarJoint *joint = *iter;
+ joint->mUpdateXform = FALSE;
+ joint->setMeshesToChildren();
+ }
+
+ mRoot->addChild(mMeshLOD[MESH_ID_HEAD]);
+ mRoot->addChild(mMeshLOD[MESH_ID_EYELASH]);
+ mRoot->addChild(mMeshLOD[MESH_ID_UPPER_BODY]);
+ mRoot->addChild(mMeshLOD[MESH_ID_LOWER_BODY]);
+ mRoot->addChild(mMeshLOD[MESH_ID_SKIRT]);
+ mRoot->addChild(mMeshLOD[MESH_ID_HEAD]);
+
+ LLAvatarJoint *skull = (LLAvatarJoint*)mRoot->findJoint("mSkull");
+ if (skull)
+ {
+ skull->addChild(mMeshLOD[MESH_ID_HAIR] );
+ }
+
+ LLAvatarJoint *eyeL = (LLAvatarJoint*)mRoot->findJoint("mEyeLeft");
+ if (eyeL)
+ {
+ eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] );
+ }
+
+ LLAvatarJoint *eyeR = (LLAvatarJoint*)mRoot->findJoint("mEyeRight");
+ if (eyeR)
+ {
+ eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] );
+ }
+
+ // SKELETAL DISTORTIONS
+ {
+ LLAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter;
+ for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin();
+ iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end();
+ ++iter)
+ {
+ LLPolySkeletalDistortionInfo *info = (LLPolySkeletalDistortionInfo*)*iter;
+ LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this);
+ if (!param->setInfo(info))
+ {
+ delete param;
+ return FALSE;
+ }
+ else
+ {
+ addVisualParam(param);
+ param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ }
+ }
+ }
+
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// loadMeshNodes(): loads <mesh> nodes from XML tree
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::loadMeshNodes()
+{
+ for (LLAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin();
+ meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end();
+ ++meshinfo_iter)
+ {
+ const LLAvatarXmlInfo::LLAvatarMeshInfo *info = *meshinfo_iter;
+ const std::string &type = info->mType;
+ S32 lod = info->mLOD;
+
+ LLAvatarJointMesh* mesh = NULL;
+ U8 mesh_id = 0;
+ BOOL found_mesh_id = FALSE;
+
+ /* if (type == "hairMesh")
+ switch(lod)
+ case 0:
+ mesh = &mHairMesh0; */
+ for (LLAvatarAppearanceDictionary::MeshEntries::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().begin();
+ mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshEntries().end();
+ ++mesh_iter)
+ {
+ const EMeshIndex mesh_index = mesh_iter->first;
+ const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second;
+ if (type.compare(mesh_dict->mName) == 0)
+ {
+ mesh_id = mesh_index;
+ found_mesh_id = TRUE;
+ break;
+ }
+ }
+
+ if (found_mesh_id)
+ {
+ if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size())
+ {
+ mesh = mMeshLOD[mesh_id]->mMeshParts[lod];
+ }
+ else
+ {
+ llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl;
+ return FALSE;
+ }
+ }
+ else
+ {
+ llwarns << "Ignoring unrecognized mesh type: " << type << llendl;
+ return FALSE;
+ }
+
+ // llinfos << "Parsing mesh data for " << type << "..." << llendl;
+
+ // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings.
+ // Do not touch!!!
+ mesh->setColor( LLColor4::white );
+
+ LLPolyMesh *poly_mesh = NULL;
+
+ if (!info->mReferenceMeshName.empty())
+ {
+ polymesh_map_t::const_iterator polymesh_iter = mPolyMeshes.find(info->mReferenceMeshName);
+ if (polymesh_iter != mPolyMeshes.end())
+ {
+ poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second);
+ poly_mesh->setAvatar(this);
+ }
+ else
+ {
+ // This should never happen
+ LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL;
+ }
+ }
+ else
+ {
+ poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName);
+ poly_mesh->setAvatar(this);
+ }
+
+ if( !poly_mesh )
+ {
+ llwarns << "Failed to load mesh of type " << type << llendl;
+ return FALSE;
+ }
+
+ // Multimap insert
+ mPolyMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh));
+
+ mesh->setMesh( poly_mesh );
+ mesh->setLOD( info->mMinPixelArea );
+
+ for (LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin();
+ xmlinfo_iter != info->mPolyMorphTargetInfoList.end();
+ ++xmlinfo_iter)
+ {
+ const LLAvatarXmlInfo::LLAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter);
+ LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh());
+ if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair->first))
+ {
+ delete param;
+ return FALSE;
+ }
+ else
+ {
+ if (info_pair->second)
+ {
+ addSharedVisualParam(param);
+ param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ }
+ else
+ {
+ addVisualParam(param);
+ param->setParamLocation(isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
+ }
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// loadLayerSets()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::loadLayersets()
+{
+ BOOL success = TRUE;
+ for (LLAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin();
+ layerset_iter != sAvatarXmlInfo->mLayerInfoList.end();
+ ++layerset_iter)
+ {
+ LLTexLayerSetInfo *layerset_info = *layerset_iter;
+ if (isSelf())
+ {
+ // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
+ LLTexLayerSet* layer_set = createTexLayerSet();
+
+ if (!layer_set->setInfo(layerset_info))
+ {
+ stop_glerror();
+ delete layer_set;
+ llwarns << "avatar file: layer_set->setInfo() failed" << llendl;
+ return FALSE;
+ }
+
+ // scan baked textures and associate the layerset with the appropriate one
+ EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ if (layer_set->isBodyRegion(baked_dict->mName))
+ {
+ baked_index = baked_iter->first;
+ // ensure both structures are aware of each other
+ mBakedTextureDatas[baked_index].mTexLayerSet = layer_set;
+ layer_set->setBakedTexIndex(baked_index);
+ break;
+ }
+ }
+ // if no baked texture was found, warn and cleanup
+ if (baked_index == BAKED_NUM_INDICES)
+ {
+ llwarns << "<layer_set> has invalid body_region attribute" << llendl;
+ delete layer_set;
+ return FALSE;
+ }
+
+ // scan morph masks and let any affected layers know they have an associated morph
+ for (LLAvatarAppearance::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin();
+ morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end();
+ ++morph_iter)
+ {
+ LLMaskedMorph *morph = *morph_iter;
+ LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
+ if (layer)
+ {
+ layer->setHasMorph(TRUE);
+ }
+ else
+ {
+ llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl;
+ success = FALSE;
+ }
+ }
+ }
+ else // !isSelf()
+ {
+ // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
+ LLTexLayerSetInfo *layerset_info = *layerset_iter;
+ layerset_info->createVisualParams(this);
+ }
+ }
+ return success;
+}
+
+//-----------------------------------------------------------------------------
+// getCharacterJoint()
+//-----------------------------------------------------------------------------
+LLJoint *LLAvatarAppearance::getCharacterJoint( U32 num )
+{
+ if ((S32)num >= mSkeleton.size()
+ || (S32)num < 0)
+ {
+ return NULL;
+ }
+ return mSkeleton[num];
+}
+
+
+//-----------------------------------------------------------------------------
+// getVolumePos()
+//-----------------------------------------------------------------------------
+LLVector3 LLAvatarAppearance::getVolumePos(S32 joint_index, LLVector3& volume_offset)
+{
+ if (joint_index > mNumCollisionVolumes)
+ {
+ return LLVector3::zero;
+ }
+
+ return mCollisionVolumes[joint_index].getVolumePos(volume_offset);
+}
+
+//-----------------------------------------------------------------------------
+// findCollisionVolume()
+//-----------------------------------------------------------------------------
+LLJoint* LLAvatarAppearance::findCollisionVolume(U32 volume_id)
+{
+ if ((S32)volume_id > mNumCollisionVolumes)
+ {
+ return NULL;
+ }
+
+ return &mCollisionVolumes[volume_id];
+}
+
+//-----------------------------------------------------------------------------
+// findCollisionVolume()
+//-----------------------------------------------------------------------------
+S32 LLAvatarAppearance::getCollisionVolumeID(std::string &name)
+{
+ for (S32 i = 0; i < mNumCollisionVolumes; i++)
+ {
+ if (mCollisionVolumes[i].getName() == name)
+ {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarAppearance::getHeadMesh()
+//-----------------------------------------------------------------------------
+LLPolyMesh* LLAvatarAppearance::getHeadMesh()
+{
+ return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh();
+}
+
+
+//-----------------------------------------------------------------------------
+// LLAvatarAppearance::getUpperBodyMesh()
+//-----------------------------------------------------------------------------
+LLPolyMesh* LLAvatarAppearance::getUpperBodyMesh()
+{
+ return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh();
+}
+
+
+
+// virtual
+BOOL LLAvatarAppearance::isValid() const
+{
+ // This should only be called on ourself.
+ if (!isSelf())
+ {
+ llerrs << "Called LLAvatarAppearance::isValid() on when isSelf() == false" << llendl;
+ }
+ return TRUE;
+}
+
+
+// adds a morph mask to the appropriate baked texture structure
+void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer)
+{
+ if (index < BAKED_NUM_INDICES)
+ {
+ LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer);
+ mBakedTextureDatas[index].mMaskedMorphs.push_front(morph);
+ }
+}
+
+
+//static
+BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name )
+{
+ switch( te )
+ {
+ case TEX_UPPER_SHIRT:
+ param_name[0] = 803; //"shirt_red";
+ param_name[1] = 804; //"shirt_green";
+ param_name[2] = 805; //"shirt_blue";
+ break;
+
+ case TEX_LOWER_PANTS:
+ param_name[0] = 806; //"pants_red";
+ param_name[1] = 807; //"pants_green";
+ param_name[2] = 808; //"pants_blue";
+ break;
+
+ case TEX_LOWER_SHOES:
+ param_name[0] = 812; //"shoes_red";
+ param_name[1] = 813; //"shoes_green";
+ param_name[2] = 817; //"shoes_blue";
+ break;
+
+ case TEX_LOWER_SOCKS:
+ param_name[0] = 818; //"socks_red";
+ param_name[1] = 819; //"socks_green";
+ param_name[2] = 820; //"socks_blue";
+ break;
+
+ case TEX_UPPER_JACKET:
+ case TEX_LOWER_JACKET:
+ param_name[0] = 834; //"jacket_red";
+ param_name[1] = 835; //"jacket_green";
+ param_name[2] = 836; //"jacket_blue";
+ break;
+
+ case TEX_UPPER_GLOVES:
+ param_name[0] = 827; //"gloves_red";
+ param_name[1] = 829; //"gloves_green";
+ param_name[2] = 830; //"gloves_blue";
+ break;
+
+ case TEX_UPPER_UNDERSHIRT:
+ param_name[0] = 821; //"undershirt_red";
+ param_name[1] = 822; //"undershirt_green";
+ param_name[2] = 823; //"undershirt_blue";
+ break;
+
+ case TEX_LOWER_UNDERPANTS:
+ param_name[0] = 824; //"underpants_red";
+ param_name[1] = 825; //"underpants_green";
+ param_name[2] = 826; //"underpants_blue";
+ break;
+
+ case TEX_SKIRT:
+ param_name[0] = 921; //"skirt_red";
+ param_name[1] = 922; //"skirt_green";
+ param_name[2] = 923; //"skirt_blue";
+ break;
+
+ case TEX_HEAD_TATTOO:
+ case TEX_LOWER_TATTOO:
+ case TEX_UPPER_TATTOO:
+ param_name[0] = 1071; //"tattoo_red";
+ param_name[1] = 1072; //"tattoo_green";
+ param_name[2] = 1073; //"tattoo_blue";
+ break;
+
+ default:
+ llassert(0);
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake )
+{
+ U32 param_name[3];
+ if( teToColorParams( te, param_name ) )
+ {
+ setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake );
+ setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake );
+ setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake );
+ }
+}
+
+LLColor4 LLAvatarAppearance::getClothesColor( ETextureIndex te )
+{
+ LLColor4 color;
+ U32 param_name[3];
+ if( teToColorParams( te, param_name ) )
+ {
+ color.mV[VX] = getVisualParamWeight( param_name[0] );
+ color.mV[VY] = getVisualParamWeight( param_name[1] );
+ color.mV[VZ] = getVisualParamWeight( param_name[2] );
+ }
+ return color;
+}
+
+// static
+LLColor4 LLAvatarAppearance::getDummyColor()
+{
+ return DUMMY_COLOR;
+}
+
+LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) const
+{
+ if (color_name=="skin_color" && mTexSkinColor)
+ {
+ return mTexSkinColor->getColor();
+ }
+ else if(color_name=="hair_color" && mTexHairColor)
+ {
+ return mTexHairColor->getColor();
+ }
+ if(color_name=="eye_color" && mTexEyeColor)
+ {
+ return mTexEyeColor->getColor();
+ }
+ else
+ {
+// return LLColor4( .5f, .5f, .5f, .5f );
+ return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color
+ }
+}
+
+// Unlike most wearable functions, this works for both self and other.
+// virtual
+BOOL LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const
+{
+ return mWearableData->getWearableCount(type) > 0;
+}
+
+LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_index) const
+{
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ return mBakedTextureDatas[baked_index].mTexLayerSet;
+}
+
+//-----------------------------------------------------------------------------
+// allocateCollisionVolumes()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num )
+{
+ deleteAndClearArray(mCollisionVolumes);
+ mNumCollisionVolumes = 0;
+
+ mCollisionVolumes = new LLAvatarJointCollisionVolume[num];
+ if (!mCollisionVolumes)
+ {
+ return FALSE;
+ }
+
+ mNumCollisionVolumes = num;
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarBoneInfo::parseXml()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
+{
+ if (node->hasName("bone"))
+ {
+ mIsJoint = TRUE;
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!node->getFastAttributeString(name_string, mName))
+ {
+ llwarns << "Bone without name" << llendl;
+ return FALSE;
+ }
+ }
+ else if (node->hasName("collision_volume"))
+ {
+ mIsJoint = FALSE;
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!node->getFastAttributeString(name_string, mName))
+ {
+ mName = "Collision Volume";
+ }
+ }
+ else
+ {
+ llwarns << "Invalid node " << node->getName() << llendl;
+ return FALSE;
+ }
+
+ static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos");
+ if (!node->getFastAttributeVector3(pos_string, mPos))
+ {
+ llwarns << "Bone without position" << llendl;
+ return FALSE;
+ }
+
+ static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot");
+ if (!node->getFastAttributeVector3(rot_string, mRot))
+ {
+ llwarns << "Bone without rotation" << llendl;
+ return FALSE;
+ }
+
+ static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
+ if (!node->getFastAttributeVector3(scale_string, mScale))
+ {
+ llwarns << "Bone without scale" << llendl;
+ return FALSE;
+ }
+
+ if (mIsJoint)
+ {
+ static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot");
+ if (!node->getFastAttributeVector3(pivot_string, mPivot))
+ {
+ llwarns << "Bone without pivot" << llendl;
+ return FALSE;
+ }
+ }
+
+ // parse children
+ LLXmlTreeNode* child;
+ for( child = node->getFirstChild(); child; child = node->getNextChild() )
+ {
+ LLAvatarBoneInfo *child_info = new LLAvatarBoneInfo;
+ if (!child_info->parseXml(child))
+ {
+ delete child_info;
+ return FALSE;
+ }
+ mChildList.push_back(child_info);
+ }
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarSkeletonInfo::parseXml()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
+{
+ static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones");
+ if (!node->getFastAttributeS32(num_bones_string, mNumBones))
+ {
+ llwarns << "Couldn't find number of bones." << llendl;
+ return FALSE;
+ }
+
+ static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes");
+ node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes);
+
+ LLXmlTreeNode* child;
+ for( child = node->getFirstChild(); child; child = node->getNextChild() )
+ {
+ LLAvatarBoneInfo *info = new LLAvatarBoneInfo;
+ if (!info->parseXml(child))
+ {
+ delete info;
+ llwarns << "Error parsing bone in skeleton file" << llendl;
+ return FALSE;
+ }
+ mBoneInfoList.push_back(info);
+ }
+ return TRUE;
+}
+
+
+//-----------------------------------------------------------------------------
+// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root)
+{
+ LLXmlTreeNode* node = root->getChildByName( "skeleton" );
+ if( !node )
+ {
+ llwarns << "avatar file: missing <skeleton>" << llendl;
+ return FALSE;
+ }
+
+ LLXmlTreeNode* child;
+
+ // SKELETON DISTORTIONS
+ for (child = node->getChildByName( "param" );
+ child;
+ child = node->getNextNamedChild())
+ {
+ if (!child->getChildByName("param_skeleton"))
+ {
+ if (child->getChildByName("param_morph"))
+ {
+ llwarns << "Can't specify morph param in skeleton definition." << llendl;
+ }
+ else
+ {
+ llwarns << "Unknown param type." << llendl;
+ }
+ continue;
+ }
+
+ LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo;
+ if (!info->parseXml(child))
+ {
+ delete info;
+ return FALSE;
+ }
+
+ mSkeletalDistortionInfoList.push_back(info);
+ }
+
+ // ATTACHMENT POINTS
+ for (child = node->getChildByName( "attachment_point" );
+ child;
+ child = node->getNextNamedChild())
+ {
+ LLAvatarAttachmentInfo* info = new LLAvatarAttachmentInfo();
+
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!child->getFastAttributeString(name_string, info->mName))
+ {
+ llwarns << "No name supplied for attachment point." << llendl;
+ delete info;
+ continue;
+ }
+
+ static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint");
+ if (!child->getFastAttributeString(joint_string, info->mJointName))
+ {
+ llwarns << "No bone declared in attachment point " << info->mName << llendl;
+ delete info;
+ continue;
+ }
+
+ static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position");
+ if (child->getFastAttributeVector3(position_string, info->mPosition))
+ {
+ info->mHasPosition = TRUE;
+ }
+
+ static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation");
+ if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler))
+ {
+ info->mHasRotation = TRUE;
+ }
+ static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group");
+ if (child->getFastAttributeS32(group_string, info->mGroup))
+ {
+ if (info->mGroup == -1)
+ info->mGroup = -1111; // -1 = none parsed, < -1 = bad value
+ }
+
+ static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id");
+ if (!child->getFastAttributeS32(id_string, info->mAttachmentID))
+ {
+ llwarns << "No id supplied for attachment point " << info->mName << llendl;
+ delete info;
+ continue;
+ }
+
+ static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice");
+ child->getFastAttributeS32(slot_string, info->mPieMenuSlice);
+
+ static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person");
+ child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson);
+
+ static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud");
+ child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment);
+
+ mAttachmentInfoList.push_back(info);
+ }
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlMeshNodes(): parses <mesh> nodes from XML tree
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
+{
+ for (LLXmlTreeNode* node = root->getChildByName( "mesh" );
+ node;
+ node = root->getNextNamedChild())
+ {
+ LLAvatarMeshInfo *info = new LLAvatarMeshInfo;
+
+ // attribute: type
+ static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type");
+ if( !node->getFastAttributeString( type_string, info->mType ) )
+ {
+ llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl;
+ delete info;
+ return FALSE; // Ignore this element
+ }
+
+ static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod");
+ if (!node->getFastAttributeS32( lod_string, info->mLOD ))
+ {
+ llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl;
+ delete info;
+ return FALSE; // Ignore this element
+ }
+
+ static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
+ if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) )
+ {
+ llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl;
+ delete info;
+ return FALSE; // Ignore this element
+ }
+
+ static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference");
+ node->getFastAttributeString( reference_string, info->mReferenceMeshName );
+
+ // attribute: min_pixel_area
+ static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area");
+ static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width");
+ if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea ))
+ {
+ F32 min_pixel_area = 0.1f;
+ if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area ))
+ {
+ // this is square root of pixel area (sensible to use linear space in defining lods)
+ min_pixel_area = min_pixel_area * min_pixel_area;
+ }
+ info->mMinPixelArea = min_pixel_area;
+ }
+
+ // Parse visual params for this node only if we haven't already
+ for (LLXmlTreeNode* child = node->getChildByName( "param" );
+ child;
+ child = node->getNextNamedChild())
+ {
+ if (!child->getChildByName("param_morph"))
+ {
+ if (child->getChildByName("param_skeleton"))
+ {
+ llwarns << "Can't specify skeleton param in a mesh definition." << llendl;
+ }
+ else
+ {
+ llwarns << "Unknown param type." << llendl;
+ }
+ continue;
+ }
+
+ LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo();
+ if (!morphinfo->parseXml(child))
+ {
+ delete morphinfo;
+ delete info;
+ return -1;
+ }
+ BOOL shared = FALSE;
+ static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared");
+ child->getFastAttributeBOOL(shared_string, shared);
+
+ info->mPolyMorphTargetInfoList.push_back(LLAvatarMeshInfo::morph_info_pair_t(morphinfo, shared));
+ }
+
+ mMeshInfoList.push_back(info);
+ }
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlColorNodes(): parses <global_color> nodes from XML tree
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root)
+{
+ for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" );
+ color_node;
+ color_node = root->getNextNamedChild())
+ {
+ std::string global_color_name;
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (color_node->getFastAttributeString( name_string, global_color_name ) )
+ {
+ if( global_color_name == "skin_color" )
+ {
+ if (mTexSkinColorInfo)
+ {
+ llwarns << "avatar file: multiple instances of skin_color" << llendl;
+ return FALSE;
+ }
+ mTexSkinColorInfo = new LLTexGlobalColorInfo;
+ if( !mTexSkinColorInfo->parseXml( color_node ) )
+ {
+ deleteAndClear(mTexSkinColorInfo);
+ llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl;
+ return FALSE;
+ }
+ }
+ else if( global_color_name == "hair_color" )
+ {
+ if (mTexHairColorInfo)
+ {
+ llwarns << "avatar file: multiple instances of hair_color" << llendl;
+ return FALSE;
+ }
+ mTexHairColorInfo = new LLTexGlobalColorInfo;
+ if( !mTexHairColorInfo->parseXml( color_node ) )
+ {
+ deleteAndClear(mTexHairColorInfo);
+ llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl;
+ return FALSE;
+ }
+ }
+ else if( global_color_name == "eye_color" )
+ {
+ if (mTexEyeColorInfo)
+ {
+ llwarns << "avatar file: multiple instances of eye_color" << llendl;
+ return FALSE;
+ }
+ mTexEyeColorInfo = new LLTexGlobalColorInfo;
+ if( !mTexEyeColorInfo->parseXml( color_node ) )
+ {
+ llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl;
+ return FALSE;
+ }
+ }
+ }
+ }
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root)
+{
+ for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" );
+ layer_node;
+ layer_node = root->getNextNamedChild())
+ {
+ LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo();
+ if( layer_info->parseXml( layer_node ) )
+ {
+ mLayerInfoList.push_back(layer_info);
+ }
+ else
+ {
+ delete layer_info;
+ llwarns << "avatar file: layer_set->parseXml() failed" << llendl;
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root)
+{
+ LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" );
+ if( driver )
+ {
+ for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" );
+ grand_child;
+ grand_child = driver->getNextNamedChild())
+ {
+ if( grand_child->getChildByName( "param_driver" ) )
+ {
+ LLDriverParamInfo* driver_info = new LLDriverParamInfo();
+ if( driver_info->parseXml( grand_child ) )
+ {
+ mDriverInfoList.push_back(driver_info);
+ }
+ else
+ {
+ delete driver_info;
+ llwarns << "avatar file: driver_param->parseXml() failed" << llendl;
+ return FALSE;
+ }
+ }
+ }
+ }
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
+//-----------------------------------------------------------------------------
+BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root)
+{
+ LLXmlTreeNode* masks = root->getChildByName( "morph_masks" );
+ if( !masks )
+ {
+ return FALSE;
+ }
+
+ for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" );
+ grand_child;
+ grand_child = masks->getNextNamedChild())
+ {
+ LLAvatarMorphInfo* info = new LLAvatarMorphInfo();
+
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name");
+ if (!grand_child->getFastAttributeString(name_string, info->mName))
+ {
+ llwarns << "No name supplied for morph mask." << llendl;
+ delete info;
+ continue;
+ }
+
+ static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region");
+ if (!grand_child->getFastAttributeString(region_string, info->mRegion))
+ {
+ llwarns << "No region supplied for morph mask." << llendl;
+ delete info;
+ continue;
+ }
+
+ static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer");
+ if (!grand_child->getFastAttributeString(layer_string, info->mLayer))
+ {
+ llwarns << "No layer supplied for morph mask." << llendl;
+ delete info;
+ continue;
+ }
+
+ // optional parameter. don't throw a warning if not present.
+ static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert");
+ grand_child->getFastAttributeBOOL(invert_string, info->mInvert);
+
+ mMorphMaskInfoList.push_back(info);
+ }
+
+ return TRUE;
+}
+
+//virtual
+LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer) :
+ mMorphTarget(morph_target),
+ mInvert(invert),
+ mLayer(layer)
+{
+ LLPolyMorphTarget *target = dynamic_cast<LLPolyMorphTarget*>(morph_target);
+ if (target)
+ {
+ target->addPendingMorphMask();
+ }
+}
+
+
+
diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h
new file mode 100755
index 0000000000..11ea5e5a46
--- /dev/null
+++ b/indra/llappearance/llavatarappearance.h
@@ -0,0 +1,447 @@
+/**
+ * @file llavatarappearance.h
+ * @brief Declaration of LLAvatarAppearance class
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_AVATAR_APPEARANCE_H
+#define LL_AVATAR_APPEARANCE_H
+
+#include "llcharacter.h"
+#include "llavatarappearancedefines.h"
+#include "llavatarjointmesh.h"
+#include "lldriverparam.h"
+#include "lltexlayer.h"
+#include "llviewervisualparam.h"
+#include "llxmltree.h"
+
+class LLTexLayerSet;
+class LLTexGlobalColor;
+class LLTexGlobalColorInfo;
+class LLWearableData;
+class LLAvatarBoneInfo;
+class LLAvatarSkeletonInfo;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLAvatarAppearance
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLAvatarAppearance : public LLCharacter
+{
+ LOG_CLASS(LLAvatarAppearance);
+
+protected:
+ struct LLAvatarXmlInfo;
+
+/********************************************************************************
+ ** **
+ ** INITIALIZATION
+ **/
+private:
+ // Hide default constructor.
+ LLAvatarAppearance() {}
+
+public:
+ LLAvatarAppearance(LLWearableData* wearable_data);
+ virtual ~LLAvatarAppearance();
+
+ static void initClass(); // initializes static members
+ static void cleanupClass(); // Cleanup data that's only init'd once per class.
+ virtual void initInstance(); // Called after construction to initialize the instance.
+ virtual BOOL loadSkeletonNode();
+ BOOL loadMeshNodes();
+ BOOL loadLayersets();
+
+
+/** Initialization
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** INHERITED
+ **/
+
+ //--------------------------------------------------------------------
+ // LLCharacter interface and related
+ //--------------------------------------------------------------------
+public:
+ /*virtual*/ LLJoint* getCharacterJoint(U32 num);
+
+ /*virtual*/ const char* getAnimationPrefix() { return "avatar"; }
+ /*virtual*/ LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
+ /*virtual*/ LLJoint* findCollisionVolume(U32 volume_id);
+ /*virtual*/ S32 getCollisionVolumeID(std::string &name);
+ /*virtual*/ LLPolyMesh* getHeadMesh();
+ /*virtual*/ LLPolyMesh* getUpperBodyMesh();
+
+/** Inherited
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** STATE
+ **/
+public:
+ virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
+ virtual BOOL isValid() const;
+ virtual BOOL isUsingServerBakes() const = 0;
+ virtual BOOL isUsingLocalAppearance() const = 0;
+ virtual BOOL isEditingAppearance() const = 0;
+
+ bool isBuilt() const { return mIsBuilt; }
+
+
+/** State
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** SKELETON
+ **/
+
+protected:
+ virtual LLAvatarJoint* createAvatarJoint() = 0;
+ virtual LLAvatarJoint* createAvatarJoint(S32 joint_num) = 0;
+ virtual LLAvatarJointMesh* createAvatarJointMesh() = 0;
+public:
+ F32 getPelvisToFoot() const { return mPelvisToFoot; }
+ /*virtual*/ LLJoint* getRootJoint() { return mRoot; }
+
+ LLVector3 mHeadOffset; // current head position
+ LLAvatarJoint *mRoot;
+
+ typedef std::map<std::string, LLJoint*> joint_map_t;
+ joint_map_t mJointMap;
+
+ void computeBodySize();
+
+
+protected:
+ static BOOL parseSkeletonFile(const std::string& filename);
+ virtual void buildCharacter();
+ virtual BOOL loadAvatar();
+ virtual void bodySizeChanged() = 0;
+
+ BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
+ BOOL allocateCharacterJoints(U32 num);
+ BOOL buildSkeleton(const LLAvatarSkeletonInfo *info);
+protected:
+ void clearSkeleton();
+ BOOL mIsBuilt; // state of deferred character building
+ typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
+ avatar_joint_list_t mSkeleton;
+
+ //--------------------------------------------------------------------
+ // Pelvis height adjustment members.
+ //--------------------------------------------------------------------
+public:
+ LLVector3 mBodySize;
+protected:
+ F32 mPelvisToFoot;
+
+ //--------------------------------------------------------------------
+ // Cached pointers to well known joints
+ //--------------------------------------------------------------------
+public:
+ LLJoint* mPelvisp;
+ LLJoint* mTorsop;
+ LLJoint* mChestp;
+ LLJoint* mNeckp;
+ LLJoint* mHeadp;
+ LLJoint* mSkullp;
+ LLJoint* mEyeLeftp;
+ LLJoint* mEyeRightp;
+ LLJoint* mHipLeftp;
+ LLJoint* mHipRightp;
+ LLJoint* mKneeLeftp;
+ LLJoint* mKneeRightp;
+ LLJoint* mAnkleLeftp;
+ LLJoint* mAnkleRightp;
+ LLJoint* mFootLeftp;
+ LLJoint* mFootRightp;
+ LLJoint* mWristLeftp;
+ LLJoint* mWristRightp;
+
+ //--------------------------------------------------------------------
+ // XML parse tree
+ //--------------------------------------------------------------------
+protected:
+ static LLXmlTree sXMLTree; // avatar config file
+ static LLXmlTree sSkeletonXMLTree; // avatar skeleton file
+
+ static LLAvatarSkeletonInfo* sAvatarSkeletonInfo;
+ static LLAvatarXmlInfo* sAvatarXmlInfo;
+
+
+/** Skeleton
+ ** **
+ *******************************************************************************/
+
+
+/********************************************************************************
+ ** **
+ ** RENDERING
+ **/
+public:
+ BOOL mIsDummy; // for special views
+
+ //--------------------------------------------------------------------
+ // Morph masks
+ //--------------------------------------------------------------------
+public:
+ void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer);
+ virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0;
+
+/** Rendering
+ ** **
+ *******************************************************************************/
+
+ //--------------------------------------------------------------------
+ // Composites
+ //--------------------------------------------------------------------
+public:
+ virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result) = 0;
+
+/********************************************************************************
+ ** **
+ ** MESHES
+ **/
+
+public:
+ virtual void updateMeshTextures() = 0;
+ virtual void dirtyMesh() = 0; // Dirty the avatar mesh
+protected:
+ virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority
+
+protected:
+ typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
+ polymesh_map_t mPolyMeshes;
+ avatar_joint_list_t mMeshLOD;
+
+/** Meshes
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** APPEARANCE
+ **/
+
+ //--------------------------------------------------------------------
+ // Clothing colors (convenience functions to access visual parameters)
+ //--------------------------------------------------------------------
+public:
+ void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake);
+ LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te);
+ static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
+
+ //--------------------------------------------------------------------
+ // Global colors
+ //--------------------------------------------------------------------
+public:
+ LLColor4 getGlobalColor(const std::string& color_name ) const;
+ virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake) = 0;
+protected:
+ LLTexGlobalColor* mTexSkinColor;
+ LLTexGlobalColor* mTexHairColor;
+ LLTexGlobalColor* mTexEyeColor;
+
+ //--------------------------------------------------------------------
+ // Visibility
+ //--------------------------------------------------------------------
+public:
+ static LLColor4 getDummyColor();
+/** Appearance
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** WEARABLES
+ **/
+
+public:
+ LLWearableData* getWearableData() { return mWearableData; }
+ const LLWearableData* getWearableData() const { return mWearableData; }
+ virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0;
+ virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
+
+private:
+ LLWearableData* mWearableData;
+
+/********************************************************************************
+ ** **
+ ** BAKED TEXTURES
+ **/
+public:
+ LLTexLayerSet* getAvatarLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
+
+protected:
+ virtual LLTexLayerSet* createTexLayerSet() = 0;
+
+protected:
+ class LLMaskedMorph;
+ typedef std::deque<LLMaskedMorph *> morph_list_t;
+ struct BakedTextureData
+ {
+ LLUUID mLastTextureID;
+ LLTexLayerSet* mTexLayerSet; // Only exists for self
+ bool mIsLoaded;
+ bool mIsUsed;
+ LLAvatarAppearanceDefines::ETextureIndex mTextureIndex;
+ U32 mMaskTexName;
+ // Stores pointers to the joint meshes that this baked texture deals with
+ avatar_joint_mesh_list_t mJointMeshes;
+ morph_list_t mMaskedMorphs;
+ };
+ typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
+ bakedtexturedata_vec_t mBakedTextureDatas;
+
+/********************************************************************************
+ ** **
+ ** PHYSICS
+ **/
+
+ //--------------------------------------------------------------------
+ // Collision volumes
+ //--------------------------------------------------------------------
+public:
+ S32 mNumCollisionVolumes;
+ LLAvatarJointCollisionVolume* mCollisionVolumes;
+protected:
+ BOOL allocateCollisionVolumes(U32 num);
+
+/** Physics
+ ** **
+ *******************************************************************************/
+
+/********************************************************************************
+ ** **
+ ** SUPPORT CLASSES
+ **/
+
+ struct LLAvatarXmlInfo
+ {
+ LLAvatarXmlInfo();
+ ~LLAvatarXmlInfo();
+
+ BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
+ BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
+ BOOL parseXmlColorNodes(LLXmlTreeNode* root);
+ BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
+ BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
+ BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
+
+ struct LLAvatarMeshInfo
+ {
+ typedef std::pair<LLViewerVisualParamInfo*,BOOL> morph_info_pair_t; // LLPolyMorphTargetInfo stored here
+ typedef std::vector<morph_info_pair_t> morph_info_list_t;
+
+ LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
+ ~LLAvatarMeshInfo()
+ {
+ morph_info_list_t::iterator iter;
+ for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++)
+ {
+ delete iter->first;
+ }
+ mPolyMorphTargetInfoList.clear();
+ }
+
+ std::string mType;
+ S32 mLOD;
+ std::string mMeshFileName;
+ std::string mReferenceMeshName;
+ F32 mMinPixelArea;
+ morph_info_list_t mPolyMorphTargetInfoList;
+ };
+ typedef std::vector<LLAvatarMeshInfo*> mesh_info_list_t;
+ mesh_info_list_t mMeshInfoList;
+
+ typedef std::vector<LLViewerVisualParamInfo*> skeletal_distortion_info_list_t; // LLPolySkeletalDistortionInfo stored here
+ skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
+
+ struct LLAvatarAttachmentInfo
+ {
+ LLAvatarAttachmentInfo()
+ : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
+ mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
+ std::string mName;
+ std::string mJointName;
+ LLVector3 mPosition;
+ LLVector3 mRotationEuler;
+ S32 mGroup;
+ S32 mAttachmentID;
+ S32 mPieMenuSlice;
+ BOOL mVisibleFirstPerson;
+ BOOL mIsHUDAttachment;
+ BOOL mHasPosition;
+ BOOL mHasRotation;
+ };
+ typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t;
+ attachment_info_list_t mAttachmentInfoList;
+
+ LLTexGlobalColorInfo *mTexSkinColorInfo;
+ LLTexGlobalColorInfo *mTexHairColorInfo;
+ LLTexGlobalColorInfo *mTexEyeColorInfo;
+
+ typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
+ layer_info_list_t mLayerInfoList;
+
+ typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
+ driver_info_list_t mDriverInfoList;
+
+ struct LLAvatarMorphInfo
+ {
+ LLAvatarMorphInfo()
+ : mInvert(FALSE) {}
+ std::string mName;
+ std::string mRegion;
+ std::string mLayer;
+ BOOL mInvert;
+ };
+
+ typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t;
+ morph_info_list_t mMorphMaskInfoList;
+ };
+
+
+ class LLMaskedMorph
+ {
+ public:
+ LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer);
+
+ LLVisualParam *mMorphTarget;
+ BOOL mInvert;
+ std::string mLayer;
+ };
+/** Support Classes
+ ** **
+ *******************************************************************************/
+};
+
+#endif // LL_AVATAR_APPEARANCE_H
diff --git a/indra/newview/llvoavatardefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp
index 1ed4e3b61c..f1c78946a1 100644
--- a/indra/newview/llvoavatardefines.cpp
+++ b/indra/llappearance/llavatarappearancedefines.cpp
@@ -1,6 +1,6 @@
/**
- * @file llvoavatar.cpp
- * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
+ * @file llavatarappearancedefines.cpp
+ * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -24,21 +24,20 @@
* $/LicenseInfo$
*/
-#include "llviewerprecompiledheaders.h"
-#include "llvoavatardefines.h"
-#include "llviewercontrol.h" // gSavedSettings
+#include "linden_common.h"
+#include "llavatarappearancedefines.h"
-const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512;
-const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512;
-const S32 LLVOAvatarDefines::IMPOSTOR_PERIOD = 2;
+const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 512;
+const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 512;
+const S32 LLAvatarAppearanceDefines::IMPOSTOR_PERIOD = 2;
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
/*********************************************************************************
* Edit this function to add/remove/change textures and mesh definitions for avatars.
*/
-LLVOAvatarDictionary::Textures::Textures()
+LLAvatarAppearanceDictionary::Textures::Textures()
{
addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT));
@@ -66,15 +65,15 @@ LLVOAvatarDictionary::Textures::Textures()
addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
- addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD));
- addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER));
- addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER));
- addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES));
- addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR));
- addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT));
+ addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head"));
+ addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper"));
+ addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower"));
+ addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes"));
+ addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair"));
+ addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt"));
}
-LLVOAvatarDictionary::BakedTextures::BakedTextures()
+LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
{
// Baked textures
addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED,
@@ -110,36 +109,36 @@ LLVOAvatarDictionary::BakedTextures::BakedTextures()
2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA));
}
-LLVOAvatarDictionary::Meshes::Meshes()
+LLAvatarAppearanceDictionary::MeshEntries::MeshEntries()
{
- // Meshes
- addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4));
- addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5));
- addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0)); // no baked mesh associated currently
- addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1));
- addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2));
- addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3));
- addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3));
- addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5));
+ // MeshEntries
+ addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4));
+ addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5));
+ addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently
+ addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1));
+ addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2));
+ addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3));
+ addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3));
+ addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5));
}
/*
*
*********************************************************************************/
-LLVOAvatarDictionary::LLVOAvatarDictionary()
+LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary()
{
createAssociations();
}
//virtual
-LLVOAvatarDictionary::~LLVOAvatarDictionary()
+LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary()
{
}
// Baked textures are composites of textures; for each such composited texture,
// map it to the baked texture.
-void LLVOAvatarDictionary::createAssociations()
+void LLAvatarAppearanceDictionary::createAssociations()
{
for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++)
{
@@ -160,7 +159,7 @@ void LLVOAvatarDictionary::createAssociations()
}
-LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name,
+LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name,
bool is_local_texture,
EBakedTextureIndex baked_texture_index,
const std::string &default_image_name,
@@ -175,17 +174,17 @@ LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name,
{
}
-LLVOAvatarDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index,
+LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index,
const std::string &name,
U8 level,
- LLViewerJoint::PickName pick) :
+ LLJointPickName pick) :
LLDictionaryEntry(name),
mBakedID(baked_index),
mLOD(level),
mPickName(pick)
{
}
-LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
+LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
const std::string &name,
const std::string &hash_name,
U32 num_local_textures,
@@ -216,18 +215,18 @@ LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
}
// static
-ETextureIndex LLVOAvatarDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index)
+ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index)
{
- return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex;
+ return LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(index)->mTextureIndex;
}
-//static
-EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name)
+// static
+EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name)
{
U8 index = 0;
while (index < BAKED_NUM_INDICES)
{
- const BakedEntry *be = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index);
+ const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index);
if (be && be->mName.compare(name) == 0)
{
// baked texture found
@@ -239,23 +238,30 @@ EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name)
return BAKED_NUM_INDICES;
}
-//static
-const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index)
+// static
+EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name)
{
- const TextureEntry *texture_dict = getInstance()->getTexture(index);
- const std::string &default_image_name = texture_dict->mDefaultImageName;
- if (default_image_name == "")
- {
- return IMG_DEFAULT_AVATAR;
- }
- else
+ U8 index = 0;
+ while (index < BAKED_NUM_INDICES)
{
- return LLUUID(gSavedSettings.getString(default_image_name));
+ const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index);
+ if (be)
+ {
+ const TextureEntry *te = LLAvatarAppearanceDictionary::getInstance()->getTexture(be->mTextureIndex);
+ if (te && te->mDefaultImageName.compare(name) == 0)
+ {
+ // baked texture found
+ return (EBakedTextureIndex) index;
+ }
+ }
+ index++;
}
+ // baked texture could not be found
+ return BAKED_NUM_INDICES;
}
// static
-LLWearableType::EType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index )
+LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index )
{
return getInstance()->getTexture(index)->mWearableType;
}
diff --git a/indra/newview/llvoavatardefines.h b/indra/llappearance/llavatarappearancedefines.h
index 35bb37463a..496f85c107 100644
--- a/indra/newview/llvoavatardefines.h
+++ b/indra/llappearance/llavatarappearancedefines.h
@@ -1,6 +1,6 @@
/**
- * @file llvoavatar.h
- * @brief Declaration of LLVOAvatar class which is a derivation fo
+ * @file llavatarappearancedefines.h
+ * @brief Various LLAvatarAppearance related definitions
* LLViewerObject
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
@@ -25,15 +25,16 @@
* $/LicenseInfo$
*/
-#ifndef LLVOAVATAR_DEFINES_H
-#define LLVOAVATAR_DEFINES_H
+#ifndef LL_AVATARAPPEARANCE_DEFINES_H
+#define LL_AVATARAPPEARANCE_DEFINES_H
#include <vector>
-#include "llwearable.h"
-#include "llviewerjoint.h"
+#include "lljointpickname.h"
#include "lldictionary.h"
+#include "llwearabletype.h"
+#include "lluuid.h"
-namespace LLVOAvatarDefines
+namespace LLAvatarAppearanceDefines
{
extern const S32 SCRATCH_TEX_WIDTH;
@@ -45,6 +46,7 @@ extern const S32 IMPOSTOR_PERIOD;
//--------------------------------------------------------------------
enum ETextureIndex
{
+ TEX_INVALID = -1,
TEX_HEAD_BODYPAINT = 0,
TEX_UPPER_SHIRT,
TEX_LOWER_PANTS,
@@ -111,21 +113,21 @@ typedef std::vector<EMeshIndex> mesh_vec_t;
typedef std::vector<LLWearableType::EType> wearables_vec_t;
//------------------------------------------------------------------------
-// LLVOAvatarDictionary
+// LLAvatarAppearanceDictionary
//
// Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e.
// information that is common to all avatars.
//
// This holds const data - it is initialized once and the contents never change after that.
//------------------------------------------------------------------------
-class LLVOAvatarDictionary : public LLSingleton<LLVOAvatarDictionary>
+class LLAvatarAppearanceDictionary : public LLSingleton<LLAvatarAppearanceDictionary>
{
//--------------------------------------------------------------------
// Constructors and Destructors
//--------------------------------------------------------------------
public:
- LLVOAvatarDictionary();
- virtual ~LLVOAvatarDictionary();
+ LLAvatarAppearanceDictionary();
+ virtual ~LLAvatarAppearanceDictionary();
private:
void createAssociations();
@@ -166,20 +168,20 @@ public:
MeshEntry(EBakedTextureIndex baked_index,
const std::string &name, // names of mesh types as they are used in avatar_lad.xml
U8 level,
- LLViewerJoint::PickName pick);
+ LLJointPickName pick);
// Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml
// Otherwise meshes will be unable to be found, or levels of detail will be ignored
const U8 mLOD;
const EBakedTextureIndex mBakedID;
- const LLViewerJoint::PickName mPickName;
+ const LLJointPickName mPickName;
};
- struct Meshes : public LLDictionary<EMeshIndex, MeshEntry>
+ struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry>
{
- Meshes();
- } mMeshes;
- const MeshEntry* getMesh(EMeshIndex index) const { return mMeshes.lookup(index); }
- const Meshes& getMeshes() const { return mMeshes; }
+ MeshEntries();
+ } mMeshEntries;
+ const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); }
+ const MeshEntries& getMeshEntries() const { return mMeshEntries; }
//--------------------------------------------------------------------
// Baked Textures
@@ -215,14 +217,13 @@ public:
// find a baked texture index based on its name
static EBakedTextureIndex findBakedByRegionName(std::string name);
-
- static const LLUUID getDefaultTextureImageID(ETextureIndex index);
+ static EBakedTextureIndex findBakedByImageName(std::string name);
// Given a texture entry, determine which wearable type owns it.
static LLWearableType::EType getTEWearableType(ETextureIndex index);
-}; // End LLVOAvatarDictionary
+}; // End LLAvatarAppearanceDictionary
-} // End namespace LLVOAvatarDefines
+} // End namespace LLAvatarAppearanceDefines
-#endif //LL_VO_AVATARDEFINES_H
+#endif //LL_AVATARAPPEARANCE_DEFINES_H
diff --git a/indra/llappearance/llavatarjoint.cpp b/indra/llappearance/llavatarjoint.cpp
new file mode 100644
index 0000000000..6ab341af64
--- /dev/null
+++ b/indra/llappearance/llavatarjoint.cpp
@@ -0,0 +1,326 @@
+/**
+ * @file llavatarjoint.cpp
+ * @brief Implementation of LLAvatarJoint class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "llavatarjoint.h"
+
+#include "llgl.h"
+#include "llrender.h"
+#include "llmath.h"
+#include "llglheaders.h"
+#include "llavatarappearance.h"
+
+const F32 DEFAULT_AVATAR_JOINT_LOD = 0.0f;
+
+//-----------------------------------------------------------------------------
+// Static Data
+//-----------------------------------------------------------------------------
+BOOL LLAvatarJoint::sDisableLOD = FALSE;
+
+//-----------------------------------------------------------------------------
+// LLAvatarJoint()
+// Class Constructors
+//-----------------------------------------------------------------------------
+LLAvatarJoint::LLAvatarJoint() :
+ LLJoint()
+{
+ init();
+}
+
+LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) :
+ LLJoint(name, parent)
+{
+ init();
+}
+
+LLAvatarJoint::LLAvatarJoint(S32 joint_num) :
+ LLJoint(joint_num)
+{
+ init();
+}
+
+
+void LLAvatarJoint::init()
+{
+ mValid = FALSE;
+ mComponents = SC_JOINT | SC_BONE | SC_AXES;
+ mMinPixelArea = DEFAULT_AVATAR_JOINT_LOD;
+ mPickName = PN_DEFAULT;
+ mVisible = TRUE;
+ mMeshID = 0;
+ mIsTransparent = FALSE;
+}
+
+
+//-----------------------------------------------------------------------------
+// ~LLAvatarJoint()
+// Class Destructor
+//-----------------------------------------------------------------------------
+LLAvatarJoint::~LLAvatarJoint()
+{
+}
+
+
+//--------------------------------------------------------------------
+// setValid()
+//--------------------------------------------------------------------
+void LLAvatarJoint::setValid( BOOL valid, BOOL recursive )
+{
+ //----------------------------------------------------------------
+ // set visibility for this joint
+ //----------------------------------------------------------------
+ mValid = valid;
+
+ //----------------------------------------------------------------
+ // set visibility for children
+ //----------------------------------------------------------------
+ if (recursive)
+ {
+ for (child_list_t::iterator iter = mChildren.begin();
+ iter != mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* joint = (LLAvatarJoint*)(*iter);
+ joint->setValid(valid, TRUE);
+ }
+ }
+
+}
+
+//--------------------------------------------------------------------
+// setSkeletonComponents()
+//--------------------------------------------------------------------
+void LLAvatarJoint::setSkeletonComponents( U32 comp, BOOL recursive )
+{
+ mComponents = comp;
+ if (recursive)
+ {
+ for (child_list_t::iterator iter = mChildren.begin();
+ iter != mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter);
+ joint->setSkeletonComponents(comp, recursive);
+ }
+ }
+}
+
+void LLAvatarJoint::setVisible(BOOL visible, BOOL recursive)
+{
+ mVisible = visible;
+
+ if (recursive)
+ {
+ for (child_list_t::iterator iter = mChildren.begin();
+ iter != mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* joint = (LLAvatarJoint*)(*iter);
+ joint->setVisible(visible, recursive);
+ }
+ }
+}
+
+void LLAvatarJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area)
+{
+ for (child_list_t::iterator iter = mChildren.begin();
+ iter != mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter);
+ joint->updateFaceSizes(num_vertices, num_indices, pixel_area);
+ }
+}
+
+void LLAvatarJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update)
+{
+ for (child_list_t::iterator iter = mChildren.begin();
+ iter != mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter);
+ joint->updateFaceData(face, pixel_area, damp_wind, terse_update);
+ }
+}
+
+void LLAvatarJoint::updateJointGeometry()
+{
+ for (child_list_t::iterator iter = mChildren.begin();
+ iter != mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter);
+ joint->updateJointGeometry();
+ }
+}
+
+
+BOOL LLAvatarJoint::updateLOD(F32 pixel_area, BOOL activate)
+{
+ BOOL lod_changed = FALSE;
+ BOOL found_lod = FALSE;
+
+ for (child_list_t::iterator iter = mChildren.begin();
+ iter != mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter);
+ F32 jointLOD = joint->getLOD();
+
+ if (found_lod || jointLOD == DEFAULT_AVATAR_JOINT_LOD)
+ {
+ // we've already found a joint to enable, so enable the rest as alternatives
+ lod_changed |= joint->updateLOD(pixel_area, TRUE);
+ }
+ else
+ {
+ if (pixel_area >= jointLOD || sDisableLOD)
+ {
+ lod_changed |= joint->updateLOD(pixel_area, TRUE);
+ found_lod = TRUE;
+ }
+ else
+ {
+ lod_changed |= joint->updateLOD(pixel_area, FALSE);
+ }
+ }
+ }
+ return lod_changed;
+}
+
+void LLAvatarJoint::dump()
+{
+ for (child_list_t::iterator iter = mChildren.begin();
+ iter != mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter);
+ joint->dump();
+ }
+}
+
+
+void LLAvatarJoint::setMeshesToChildren()
+{
+ removeAllChildren();
+ for (avatar_joint_mesh_list_t::iterator iter = mMeshParts.begin();
+ iter != mMeshParts.end(); iter++)
+ {
+ addChild((*iter));
+ }
+}
+//-----------------------------------------------------------------------------
+// LLAvatarJointCollisionVolume()
+//-----------------------------------------------------------------------------
+
+LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume()
+{
+ mUpdateXform = FALSE;
+}
+
+/*virtual*/
+U32 LLAvatarJointCollisionVolume::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
+{
+ llerrs << "Cannot call render() on LLAvatarJointCollisionVolume" << llendl;
+ return 0;
+}
+
+LLVector3 LLAvatarJointCollisionVolume::getVolumePos(LLVector3 &offset)
+{
+ mUpdateXform = TRUE;
+
+ LLVector3 result = offset;
+ result.scaleVec(getScale());
+ result.rotVec(getWorldRotation());
+ result += getWorldPosition();
+
+ return result;
+}
+
+void LLAvatarJointCollisionVolume::renderCollision()
+{
+ updateWorldMatrix();
+
+ gGL.pushMatrix();
+ gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] );
+
+ gGL.diffuseColor3f( 0.f, 0.f, 1.f );
+
+ gGL.begin(LLRender::LINES);
+
+ LLVector3 v[] =
+ {
+ LLVector3(1,0,0),
+ LLVector3(-1,0,0),
+ LLVector3(0,1,0),
+ LLVector3(0,-1,0),
+
+ LLVector3(0,0,-1),
+ LLVector3(0,0,1),
+ };
+
+ //sides
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[2].mV);
+
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[3].mV);
+
+ gGL.vertex3fv(v[1].mV);
+ gGL.vertex3fv(v[2].mV);
+
+ gGL.vertex3fv(v[1].mV);
+ gGL.vertex3fv(v[3].mV);
+
+
+ //top
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[4].mV);
+
+ gGL.vertex3fv(v[1].mV);
+ gGL.vertex3fv(v[4].mV);
+
+ gGL.vertex3fv(v[2].mV);
+ gGL.vertex3fv(v[4].mV);
+
+ gGL.vertex3fv(v[3].mV);
+ gGL.vertex3fv(v[4].mV);
+
+
+ //bottom
+ gGL.vertex3fv(v[0].mV);
+ gGL.vertex3fv(v[5].mV);
+
+ gGL.vertex3fv(v[1].mV);
+ gGL.vertex3fv(v[5].mV);
+
+ gGL.vertex3fv(v[2].mV);
+ gGL.vertex3fv(v[5].mV);
+
+ gGL.vertex3fv(v[3].mV);
+ gGL.vertex3fv(v[5].mV);
+
+ gGL.end();
+
+ gGL.popMatrix();
+}
+
+
+// End
diff --git a/indra/llappearance/llavatarjoint.h b/indra/llappearance/llavatarjoint.h
new file mode 100644
index 0000000000..fec91503c7
--- /dev/null
+++ b/indra/llappearance/llavatarjoint.h
@@ -0,0 +1,140 @@
+/**
+ * @file llavatarjoint.h
+ * @brief Implementation of LLAvatarJoint class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLAVATARJOINT_H
+#define LL_LLAVATARJOINT_H
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "lljoint.h"
+#include "lljointpickname.h"
+
+class LLFace;
+class LLAvatarJointMesh;
+
+extern const F32 DEFAULT_AVATAR_JOINT_LOD;
+
+//-----------------------------------------------------------------------------
+// class LLViewerJoint
+//-----------------------------------------------------------------------------
+class LLAvatarJoint :
+ public LLJoint
+{
+public:
+ LLAvatarJoint();
+ LLAvatarJoint(S32 joint_num);
+ // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
+ LLAvatarJoint(const std::string &name, LLJoint *parent = NULL);
+ virtual ~LLAvatarJoint();
+
+ // Gets the validity of this joint
+ BOOL getValid() { return mValid; }
+
+ // Sets the validity of this joint
+ virtual void setValid( BOOL valid, BOOL recursive=FALSE );
+
+ // Returns true if this object is transparent.
+ // This is used to determine in which order to draw objects.
+ virtual BOOL isTransparent() { return mIsTransparent; }
+
+ // Returns true if this object should inherit scale modifiers from its immediate parent
+ virtual BOOL inheritScale() { return FALSE; }
+
+ enum Components
+ {
+ SC_BONE = 1,
+ SC_JOINT = 2,
+ SC_AXES = 4
+ };
+
+ // Selects which skeleton components to draw
+ void setSkeletonComponents( U32 comp, BOOL recursive = TRUE );
+
+ // Returns which skeleton components are enables for drawing
+ U32 getSkeletonComponents() { return mComponents; }
+
+ // Sets the level of detail for this node as a minimum
+ // pixel area threshold. If the current pixel area for this
+ // object is less than the specified threshold, the node is
+ // not traversed. In addition, if a value is specified (not
+ // default of 0.0), and the pixel area is larger than the
+ // specified minimum, the node is rendered, but no other siblings
+ // of this node under the same parent will be.
+ F32 getLOD() { return mMinPixelArea; }
+ void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; }
+
+ void setPickName(LLJointPickName name) { mPickName = name; }
+ LLJointPickName getPickName() { return mPickName; }
+
+ void setVisible( BOOL visible, BOOL recursive );
+
+ // Takes meshes in mMeshParts and sets each one as a child joint
+ void setMeshesToChildren();
+
+ // LLViewerJoint interface
+ virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) = 0;
+ virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
+ virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
+ virtual BOOL updateLOD(F32 pixel_area, BOOL activate);
+ virtual void updateJointGeometry();
+ virtual void dump();
+
+
+public:
+ static BOOL sDisableLOD;
+ avatar_joint_mesh_list_t mMeshParts; //LLViewerJointMesh*
+ void setMeshID( S32 id ) {mMeshID = id;}
+
+protected:
+ void init();
+
+ BOOL mValid;
+ BOOL mIsTransparent;
+ U32 mComponents;
+ F32 mMinPixelArea;
+ LLJointPickName mPickName;
+ BOOL mVisible;
+ S32 mMeshID;
+};
+
+class LLAvatarJointCollisionVolume : public LLAvatarJoint
+{
+public:
+ LLAvatarJointCollisionVolume();
+ virtual ~LLAvatarJointCollisionVolume() {};
+
+ /*virtual*/ BOOL inheritScale() { return TRUE; }
+ /*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE );
+
+ void renderCollision();
+
+ LLVector3 getVolumePos(LLVector3 &offset);
+};
+
+#endif // LL_LLAVATARJOINT_H
+
+
diff --git a/indra/llappearance/llavatarjointmesh.cpp b/indra/llappearance/llavatarjointmesh.cpp
new file mode 100755
index 0000000000..4a5cff1dc3
--- /dev/null
+++ b/indra/llappearance/llavatarjointmesh.cpp
@@ -0,0 +1,375 @@
+/**
+ * @file LLAvatarJointMesh.cpp
+ * @brief Implementation of LLAvatarJointMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "linden_common.h"
+#include "imageids.h"
+#include "llfasttimer.h"
+#include "llrender.h"
+
+#include "llavatarjointmesh.h"
+#include "llavatarappearance.h"
+//#include "llapr.h"
+//#include "llbox.h"
+//#include "lldrawable.h"
+//#include "lldrawpoolavatar.h"
+//#include "lldrawpoolbump.h"
+//#include "lldynamictexture.h"
+//#include "llface.h"
+//#include "llgldbg.h"
+//#include "llglheaders.h"
+#include "lltexlayer.h"
+//#include "llviewercamera.h"
+//#include "llviewercontrol.h"
+//#include "llviewertexturelist.h"
+//#include "llsky.h"
+//#include "pipeline.h"
+//#include "llviewershadermgr.h"
+#include "llmath.h"
+#include "v4math.h"
+#include "m3math.h"
+#include "m4math.h"
+#include "llmatrix4a.h"
+
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh::LLSkinJoint
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+//-----------------------------------------------------------------------------
+// LLSkinJoint
+//-----------------------------------------------------------------------------
+LLSkinJoint::LLSkinJoint()
+{
+ mJoint = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// ~LLSkinJoint
+//-----------------------------------------------------------------------------
+LLSkinJoint::~LLSkinJoint()
+{
+ mJoint = NULL;
+}
+
+
+//-----------------------------------------------------------------------------
+// LLSkinJoint::setupSkinJoint()
+//-----------------------------------------------------------------------------
+BOOL LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint)
+{
+ // find the named joint
+ mJoint = joint;
+ if ( !mJoint )
+ {
+ llinfos << "Can't find joint" << llendl;
+ }
+
+ // compute the inverse root skin matrix
+ mRootToJointSkinOffset.clearVec();
+
+ LLVector3 rootSkinOffset;
+ while (joint)
+ {
+ rootSkinOffset += joint->getSkinOffset();
+ joint = (LLAvatarJoint*)joint->getParent();
+ }
+
+ mRootToJointSkinOffset = -rootSkinOffset;
+ mRootToParentJointSkinOffset = mRootToJointSkinOffset;
+ mRootToParentJointSkinOffset += mJoint->getSkinOffset();
+
+ return TRUE;
+}
+
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+BOOL LLAvatarJointMesh::sPipelineRender = FALSE;
+EAvatarRenderPass LLAvatarJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE;
+U32 LLAvatarJointMesh::sClothingMaskImageName = 0;
+LLColor4 LLAvatarJointMesh::sClothingInnerColor;
+
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh()
+//-----------------------------------------------------------------------------
+LLAvatarJointMesh::LLAvatarJointMesh()
+ :
+ mTexture( NULL ),
+ mLayerSet( NULL ),
+ mTestImageName( 0 ),
+ mFaceIndexCount(0)
+{
+
+ mColor[0] = 1.0f;
+ mColor[1] = 1.0f;
+ mColor[2] = 1.0f;
+ mColor[3] = 1.0f;
+ mShiny = 0.0f;
+ mCullBackFaces = TRUE;
+
+ mMesh = NULL;
+
+ mNumSkinJoints = 0;
+ mSkinJoints = NULL;
+
+ mFace = NULL;
+
+ mMeshID = 0;
+ mUpdateXform = FALSE;
+
+ mValid = FALSE;
+
+ mIsTransparent = FALSE;
+}
+
+
+//-----------------------------------------------------------------------------
+// ~LLAvatarJointMesh()
+// Class Destructor
+//-----------------------------------------------------------------------------
+LLAvatarJointMesh::~LLAvatarJointMesh()
+{
+ mMesh = NULL;
+ mTexture = NULL;
+ freeSkinData();
+}
+
+
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh::allocateSkinData()
+//-----------------------------------------------------------------------------
+BOOL LLAvatarJointMesh::allocateSkinData( U32 numSkinJoints )
+{
+ mSkinJoints = new LLSkinJoint[ numSkinJoints ];
+ mNumSkinJoints = numSkinJoints;
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh::freeSkinData()
+//-----------------------------------------------------------------------------
+void LLAvatarJointMesh::freeSkinData()
+{
+ mNumSkinJoints = 0;
+ delete [] mSkinJoints;
+ mSkinJoints = NULL;
+}
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::getColor()
+//--------------------------------------------------------------------
+void LLAvatarJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha )
+{
+ *red = mColor[0];
+ *green = mColor[1];
+ *blue = mColor[2];
+ *alpha = mColor[3];
+}
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::setColor()
+//--------------------------------------------------------------------
+void LLAvatarJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha )
+{
+ mColor[0] = red;
+ mColor[1] = green;
+ mColor[2] = blue;
+ mColor[3] = alpha;
+}
+
+void LLAvatarJointMesh::setColor( const LLColor4& color )
+{
+ mColor = color;
+}
+
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::getTexture()
+//--------------------------------------------------------------------
+//LLViewerTexture *LLAvatarJointMesh::getTexture()
+//{
+// return mTexture;
+//}
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::setTexture()
+//--------------------------------------------------------------------
+void LLAvatarJointMesh::setTexture( LLGLTexture *texture )
+{
+ mTexture = texture;
+
+ // texture and dynamic_texture are mutually exclusive
+ if( texture )
+ {
+ mLayerSet = NULL;
+ //texture->bindTexture(0);
+ //texture->setClamp(TRUE, TRUE);
+ }
+}
+
+
+BOOL LLAvatarJointMesh::hasGLTexture() const
+{
+ return mTexture.notNull() && mTexture->hasGLTexture();
+}
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::setLayerSet()
+// Sets the shape texture (takes precedence over normal texture)
+//--------------------------------------------------------------------
+void LLAvatarJointMesh::setLayerSet( LLTexLayerSet* layer_set )
+{
+ mLayerSet = layer_set;
+
+ // texture and dynamic_texture are mutually exclusive
+ if( layer_set )
+ {
+ mTexture = NULL;
+ }
+}
+
+BOOL LLAvatarJointMesh::hasComposite() const
+{
+ return (mLayerSet && mLayerSet->hasComposite());
+}
+
+
+//--------------------------------------------------------------------
+// LLAvatarJointMesh::getMesh()
+//--------------------------------------------------------------------
+LLPolyMesh *LLAvatarJointMesh::getMesh()
+{
+ return mMesh;
+}
+
+//-----------------------------------------------------------------------------
+// LLAvatarJointMesh::setMesh()
+//-----------------------------------------------------------------------------
+void LLAvatarJointMesh::setMesh( LLPolyMesh *mesh )
+{
+ // set the mesh pointer
+ mMesh = mesh;
+
+ // release any existing skin joints
+ freeSkinData();
+
+ if ( mMesh == NULL )
+ {
+ return;
+ }
+
+ // acquire the transform from the mesh object
+ setPosition( mMesh->getPosition() );
+ setRotation( mMesh->getRotation() );
+ setScale( mMesh->getScale() );
+
+ // create skin joints if necessary
+ if ( mMesh->hasWeights() && !mMesh->isLOD())
+ {
+ U32 numJointNames = mMesh->getNumJointNames();
+
+ allocateSkinData( numJointNames );
+ std::string *jointNames = mMesh->getJointNames();
+
+ U32 jn;
+ for (jn = 0; jn < numJointNames; jn++)
+ {
+ //llinfos << "Setting up joint " << jointNames[jn] << llendl;
+ LLAvatarJoint* joint = (LLAvatarJoint*)(getRoot()->findJoint(jointNames[jn]) );
+ mSkinJoints[jn].setupSkinJoint( joint );
+ }
+ }
+
+ // setup joint array
+ if (!mMesh->isLOD())
+ {
+ setupJoint((LLAvatarJoint*)getRoot());
+ }
+
+// llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl;
+}
+
+//-----------------------------------------------------------------------------
+// setupJoint()
+//-----------------------------------------------------------------------------
+void LLAvatarJointMesh::setupJoint(LLAvatarJoint* current_joint)
+{
+// llinfos << "Mesh: " << getName() << llendl;
+
+// S32 joint_count = 0;
+ U32 sj;
+ for (sj=0; sj<mNumSkinJoints; sj++)
+ {
+ LLSkinJoint &js = mSkinJoints[sj];
+
+ if (js.mJoint != current_joint)
+ {
+ continue;
+ }
+
+ // we've found a skinjoint for this joint..
+
+ // is the last joint in the array our parent?
+ if(mMesh->mJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == &current_joint->getParent()->getWorldMatrix())
+ {
+ // ...then just add ourselves
+ LLAvatarJoint* jointp = js.mJoint;
+ mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js));
+// llinfos << "joint " << joint_count << js.mJoint->getName() << llendl;
+// joint_count++;
+ }
+ // otherwise add our parent and ourselves
+ else
+ {
+ mMesh->mJointRenderData.put(new LLJointRenderData(&current_joint->getParent()->getWorldMatrix(), NULL));
+// llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl;
+// joint_count++;
+ mMesh->mJointRenderData.put(new LLJointRenderData(&current_joint->getWorldMatrix(), &js));
+// llinfos << "joint " << joint_count << current_joint->getName() << llendl;
+// joint_count++;
+ }
+ }
+
+ // depth-first traversal
+ for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin();
+ iter != current_joint->mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* child_joint = (LLAvatarJoint*)(*iter);
+ setupJoint(child_joint);
+ }
+}
+
+
+// End
diff --git a/indra/llappearance/llavatarjointmesh.h b/indra/llappearance/llavatarjointmesh.h
new file mode 100755
index 0000000000..6486932cdf
--- /dev/null
+++ b/indra/llappearance/llavatarjointmesh.h
@@ -0,0 +1,145 @@
+/**
+ * @file llavatarjointmesh.h
+ * @brief Declaration of LLAvatarJointMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLAVATARJOINTMESH_H
+#define LL_LLAVATARJOINTMESH_H
+
+#include "llavatarjoint.h"
+#include "llgltexture.h"
+#include "llpolymesh.h"
+#include "v4color.h"
+
+class LLDrawable;
+class LLFace;
+class LLCharacter;
+class LLTexLayerSet;
+
+typedef enum e_avatar_render_pass
+{
+ AVATAR_RENDER_PASS_SINGLE,
+ AVATAR_RENDER_PASS_CLOTHING_INNER,
+ AVATAR_RENDER_PASS_CLOTHING_OUTER
+} EAvatarRenderPass;
+
+class LLSkinJoint
+{
+public:
+ LLSkinJoint();
+ ~LLSkinJoint();
+ BOOL setupSkinJoint( LLAvatarJoint *joint);
+
+ LLAvatarJoint *mJoint;
+ LLVector3 mRootToJointSkinOffset;
+ LLVector3 mRootToParentJointSkinOffset;
+};
+
+//-----------------------------------------------------------------------------
+// class LLViewerJointMesh
+//-----------------------------------------------------------------------------
+class LLAvatarJointMesh : public virtual LLAvatarJoint
+{
+protected:
+ LLColor4 mColor; // color value
+// LLColor4 mSpecular; // specular color (always white for now)
+ F32 mShiny; // shiny value
+ LLPointer<LLGLTexture> mTexture; // ptr to a global texture
+ LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar
+ U32 mTestImageName; // handle to a temporary texture for previewing uploads
+ LLPolyMesh* mMesh; // ptr to a global polymesh
+ BOOL mCullBackFaces; // true by default
+ LLFace* mFace; // ptr to a face w/ AGP copy of mesh
+
+ U32 mFaceIndexCount;
+
+ U32 mNumSkinJoints;
+ LLSkinJoint* mSkinJoints;
+ S32 mMeshID;
+
+public:
+ static BOOL sPipelineRender;
+ //RN: this is here for testing purposes
+ static U32 sClothingMaskImageName;
+ static EAvatarRenderPass sRenderPass;
+ static LLColor4 sClothingInnerColor;
+
+public:
+ // Constructor
+ LLAvatarJointMesh();
+
+ // Destructor
+ virtual ~LLAvatarJointMesh();
+
+ // Gets the shape color
+ void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha );
+
+ // Sets the shape color
+ void setColor( F32 red, F32 green, F32 blue, F32 alpha );
+ void setColor( const LLColor4& color );
+
+ // Sets the shininess
+ void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; };
+
+ // Sets the shape texture
+ void setTexture( LLGLTexture *texture );
+
+ BOOL hasGLTexture() const;
+
+ void setTestTexture( U32 name ) { mTestImageName = name; }
+
+ // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture)
+ void setLayerSet( LLTexLayerSet* layer_set );
+
+ BOOL hasComposite() const;
+
+ // Gets the poly mesh
+ LLPolyMesh *getMesh();
+
+ // Sets the poly mesh
+ void setMesh( LLPolyMesh *mesh );
+
+ // Sets up joint matrix data for rendering
+ void setupJoint(LLAvatarJoint* current_joint);
+
+ // Render time method to upload batches of joint matrices
+ void uploadJointMatrices();
+
+ // Sets ID for picking
+ void setMeshID( S32 id ) {mMeshID = id;}
+
+ // Gets ID for picking
+ S32 getMeshID() { return mMeshID; }
+
+ void setIsTransparent(BOOL is_transparent) { mIsTransparent = is_transparent; }
+
+private:
+ // Allocate skin data
+ BOOL allocateSkinData( U32 numSkinJoints );
+
+ // Free skin data
+ void freeSkinData();
+};
+
+#endif // LL_LLAVATARJOINTMESH_H
diff --git a/indra/newview/lldriverparam.cpp b/indra/llappearance/lldriverparam.cpp
index 885cae1737..1f7e8b8652 100644
--- a/indra/newview/lldriverparam.cpp
+++ b/indra/llappearance/lldriverparam.cpp
@@ -24,22 +24,20 @@
* $/LicenseInfo$
*/
-#include "llviewerprecompiledheaders.h"
+#include "linden_common.h"
#include "lldriverparam.h"
-#include "llfasttimer.h"
-#include "llvoavatar.h"
-#include "llvoavatarself.h"
-#include "llagent.h"
+#include "llavatarappearance.h"
#include "llwearable.h"
-#include "llagentwearables.h"
+#include "llwearabledata.h"
//-----------------------------------------------------------------------------
// LLDriverParamInfo
//-----------------------------------------------------------------------------
-LLDriverParamInfo::LLDriverParamInfo()
+LLDriverParamInfo::LLDriverParamInfo() :
+ mDriverParam(NULL)
{
}
@@ -112,12 +110,14 @@ void LLDriverParamInfo::toStream(std::ostream &out)
out << std::endl;
- if(isAgentAvatarValid())
+ if(mDriverParam && mDriverParam->getAvatarAppearance()->isSelf() &&
+ mDriverParam->getAvatarAppearance()->isValid())
{
for (entry_info_list_t::iterator iter = mDrivenInfoList.begin(); iter != mDrivenInfoList.end(); iter++)
{
LLDrivenEntryInfo driven = *iter;
- LLViewerVisualParam *param = (LLViewerVisualParam*)gAgentAvatarp->getVisualParam(driven.mDrivenID);
+ LLViewerVisualParam *param =
+ (LLViewerVisualParam*)mDriverParam->getAvatarAppearance()->getVisualParam(driven.mDrivenID);
if (param)
{
param->getInfo()->toStream(out);
@@ -139,7 +139,9 @@ void LLDriverParamInfo::toStream(std::ostream &out)
}
else
{
- llwarns << "could not get parameter " << driven.mDrivenID << " from avatar " << gAgentAvatarp.get() << " for driver parameter " << getID() << llendl;
+ llwarns << "could not get parameter " << driven.mDrivenID << " from avatar "
+ << mDriverParam->getAvatarAppearance()
+ << " for driver parameter " << getID() << llendl;
}
out << std::endl;
}
@@ -150,19 +152,16 @@ void LLDriverParamInfo::toStream(std::ostream &out)
// LLDriverParam
//-----------------------------------------------------------------------------
-LLDriverParam::LLDriverParam(LLVOAvatar *avatarp) :
+LLDriverParam::LLDriverParam(LLAvatarAppearance *appearance, LLWearable* wearable /* = NULL */) :
mCurrentDistortionParam( NULL ),
- mAvatarp(avatarp),
- mWearablep(NULL)
-{
- mDefaultVec.clear();
-}
-
-LLDriverParam::LLDriverParam(LLWearable *wearablep) :
- mCurrentDistortionParam( NULL ),
- mAvatarp(NULL),
- mWearablep(wearablep)
+ mAvatarAppearance(appearance),
+ mWearablep(wearable)
{
+ llassert(mAvatarAppearance);
+ if (mWearablep)
+ {
+ llassert(mAvatarAppearance->isSelf());
+ }
mDefaultVec.clear();
}
@@ -177,67 +176,25 @@ BOOL LLDriverParam::setInfo(LLDriverParamInfo *info)
return FALSE;
mInfo = info;
mID = info->mID;
+ info->mDriverParam = this;
setWeight(getDefaultWeight(), FALSE );
return TRUE;
}
-void LLDriverParam::setWearable(LLWearable *wearablep)
-{
- if (wearablep)
- {
- mWearablep = wearablep;
- mAvatarp = NULL;
- }
-}
-
-void LLDriverParam::setAvatar(LLVOAvatar *avatarp)
-{
- if (avatarp)
- {
- mWearablep = NULL;
- mAvatarp = avatarp;
- }
-}
-
/*virtual*/ LLViewerVisualParam* LLDriverParam::cloneParam(LLWearable* wearable) const
{
- LLDriverParam *new_param;
- if (wearable)
- {
- new_param = new LLDriverParam(wearable);
- }
- else
- {
- if (mWearablep)
- {
- new_param = new LLDriverParam(mWearablep);
- }
- else
- {
- new_param = new LLDriverParam(mAvatarp);
- }
- }
+ llassert(wearable);
+ LLDriverParam *new_param = new LLDriverParam(mAvatarAppearance, wearable);
+ // FIXME DRANO this clobbers mWearablep, which means any code
+ // currently using mWearablep is wrong, or at least untested.
*new_param = *this;
+ //new_param->mWearablep = wearable;
+// new_param->mDriven.clear(); // clear driven list to avoid overwriting avatar driven params from wearables.
return new_param;
}
-#if 0 // obsolete
-BOOL LLDriverParam::parseData(LLXmlTreeNode* node)
-{
- LLDriverParamInfo* info = new LLDriverParamInfo;
-
- info->parseXml(node);
- if (!setInfo(info))
- {
- delete info;
- return FALSE;
- }
- return TRUE;
-}
-#endif
-
void LLDriverParam::setWeight(F32 weight, BOOL upload_bake)
{
F32 min_weight = getMinWeight();
@@ -456,6 +413,20 @@ const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly
return v;
};
+S32 LLDriverParam::getDrivenParamsCount() const
+{
+ return mDriven.size();
+}
+
+const LLViewerVisualParam* LLDriverParam::getDrivenParam(S32 index) const
+{
+ if (0 > index || index >= mDriven.size())
+ {
+ return NULL;
+ }
+ return mDriven[index].mParam;
+}
+
//-----------------------------------------------------------------------------
// setAnimationTarget()
//-----------------------------------------------------------------------------
@@ -511,6 +482,7 @@ BOOL LLDriverParam::linkDrivenParams(visual_param_mapper mapper, BOOL only_cross
if (!found)
{
LLViewerVisualParam* param = (LLViewerVisualParam*)mapper(driven_id);
+ if (param) param->setParamLocation(this->getParamLocation());
bool push = param && (!only_cross_params || param->getCrossWearable());
if (push)
{
@@ -555,7 +527,7 @@ void LLDriverParam::updateCrossDrivenParams(LLWearableType::EType driven_type)
// Thus this wearable needs to get updates from the driver wearable.
// The call to setVisualParamWeight seems redundant, but is necessary
// as the number of driven wearables has changed since the last update. -Nyx
- LLWearable *wearable = gAgentWearables.getTopWearable(driver_type);
+ LLWearable *wearable = mAvatarAppearance->getWearableData()->getTopWearable(driver_type);
if (wearable)
{
wearable->setVisualParamWeight(mID, wearable->getVisualParamWeight(mID), false);
@@ -623,13 +595,22 @@ F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight
void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake)
{
- if(isAgentAvatarValid() &&
- mWearablep &&
- driven->mParam->getCrossWearable() &&
- mWearablep->isOnTop())
+ bool use_self = false;
+ if(mWearablep &&
+ mAvatarAppearance->isValid() &&
+ driven->mParam->getCrossWearable())
+ {
+ LLWearable* wearable = dynamic_cast<LLWearable*> (mWearablep);
+ if (mAvatarAppearance->getWearableData()->isOnTop(wearable))
+ {
+ use_self = true;
+ }
+ }
+
+ if (use_self)
{
// call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values
- gAgentAvatarp->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake );
+ mAvatarAppearance->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake );
}
else
{
diff --git a/indra/newview/lldriverparam.h b/indra/llappearance/lldriverparam.h
index 216cf003e1..040c9cf5be 100644
--- a/indra/newview/lldriverparam.h
+++ b/indra/llappearance/lldriverparam.h
@@ -30,8 +30,8 @@
#include "llviewervisualparam.h"
#include "llwearabletype.h"
-class LLPhysicsMotion;
-class LLVOAvatar;
+class LLAvatarAppearance;
+class LLDriverParam;
class LLWearable;
//-----------------------------------------------------------------------------
@@ -71,6 +71,7 @@ public:
protected:
typedef std::deque<LLDrivenEntryInfo> entry_info_list_t;
entry_info_list_t mDrivenInfoList;
+ LLDriverParam* mDriverParam; // backpointer
};
//-----------------------------------------------------------------------------
@@ -78,10 +79,11 @@ protected:
LL_ALIGN_PREFIX(16)
class LLDriverParam : public LLViewerVisualParam
{
- friend class LLPhysicsMotion; // physics motion needs to access driven params directly.
+private:
+ // Hide the default constructor. Force construction with LLAvatarAppearance.
+ LLDriverParam() {}
public:
- LLDriverParam(LLVOAvatar *avatarp);
- LLDriverParam(LLWearable *wearablep);
+ LLDriverParam(LLAvatarAppearance *appearance, LLWearable* wearable = NULL);
~LLDriverParam();
void* operator new(size_t size)
@@ -99,14 +101,14 @@ public:
// This sets mInfo and calls initialization functions
BOOL setInfo(LLDriverParamInfo *info);
- void setWearable(LLWearable *wearablep);
- void setAvatar(LLVOAvatar *avatarp);
+ LLAvatarAppearance* getAvatarAppearance() { return mAvatarAppearance; }
+ const LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
+
void updateCrossDrivenParams(LLWearableType::EType driven_type);
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
// LLVisualParam Virtual functions
- ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
/*virtual*/ void apply( ESex sex ) {} // apply is called separately for each driven param.
/*virtual*/ void setWeight(F32 weight, BOOL upload_bake);
/*virtual*/ void setAnimationTarget( F32 target_value, BOOL upload_bake );
@@ -122,6 +124,9 @@ public:
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
+ S32 getDrivenParamsCount() const;
+ const LLViewerVisualParam* getDrivenParam(S32 index) const;
+
protected:
F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight);
void setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake);
@@ -132,7 +137,7 @@ protected:
entry_list_t mDriven;
LLViewerVisualParam* mCurrentDistortionParam;
// Backlink only; don't make this an LLPointer.
- LLVOAvatar* mAvatarp;
+ LLAvatarAppearance* mAvatarAppearance;
LLWearable* mWearablep;
} LL_ALIGN_POSTFIX(16);
diff --git a/indra/llappearance/lljointpickname.h b/indra/llappearance/lljointpickname.h
new file mode 100644
index 0000000000..1d41a761fc
--- /dev/null
+++ b/indra/llappearance/lljointpickname.h
@@ -0,0 +1,49 @@
+/**
+ * @file lljointpickname.h
+ * @brief Defines OpenGL seleciton stack names
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+
+#ifndef LL_LLJOINTPICKNAME_H
+#define LL_LLJOINTPICKNAME_H
+
+class LLAvatarJointMesh;
+
+// Sets the OpenGL selection stack name that is pushed and popped
+// with this joint state. The default value indicates that no name
+// should be pushed/popped.
+enum LLJointPickName
+{
+ PN_DEFAULT = -1,
+ PN_0 = 0,
+ PN_1 = 1,
+ PN_2 = 2,
+ PN_3 = 3,
+ PN_4 = 4,
+ PN_5 = 5
+};
+
+typedef std::vector<LLAvatarJointMesh*> avatar_joint_mesh_list_t;
+
+#endif // LL_LLJOINTPICKNAME_H
diff --git a/indra/newview/lllocaltextureobject.cpp b/indra/llappearance/lllocaltextureobject.cpp
index 07ec0fab95..7e36a06797 100644
--- a/indra/newview/lllocaltextureobject.cpp
+++ b/indra/llappearance/lllocaltextureobject.cpp
@@ -23,13 +23,14 @@
* $/LicenseInfo$
*/
-#include "llviewerprecompiledheaders.h"
+#include "linden_common.h"
#include "lllocaltextureobject.h"
+#include "llimage.h"
+#include "llrender.h"
#include "lltexlayer.h"
-#include "llviewertexture.h"
-#include "lltextureentry.h"
+#include "llgltexture.h"
#include "lluuid.h"
#include "llwearable.h"
@@ -41,7 +42,7 @@ LLLocalTextureObject::LLLocalTextureObject() :
mImage = NULL;
}
-LLLocalTextureObject::LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id) :
+LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) :
mIsBakedReady(FALSE),
mDiscard(MAX_DISCARD_LEVEL+1)
{
@@ -77,7 +78,7 @@ LLLocalTextureObject::~LLLocalTextureObject()
{
}
-LLViewerFetchedTexture* LLLocalTextureObject::getImage() const
+LLGLTexture* LLLocalTextureObject::getImage() const
{
return mImage;
}
@@ -126,7 +127,7 @@ BOOL LLLocalTextureObject::getBakedReady() const
return mIsBakedReady;
}
-void LLLocalTextureObject::setImage(LLViewerFetchedTexture* new_image)
+void LLLocalTextureObject::setImage(LLGLTexture* new_image)
{
mImage = new_image;
}
diff --git a/indra/newview/lllocaltextureobject.h b/indra/llappearance/lllocaltextureobject.h
index b9bfc5472f..9b9f41fd19 100644
--- a/indra/newview/lllocaltextureobject.h
+++ b/indra/llappearance/lllocaltextureobject.h
@@ -29,11 +29,10 @@
#include <boost/shared_ptr.hpp>
-#include "llviewertexture.h"
+#include "llpointer.h"
+#include "llgltexture.h"
-class LLUUID;
class LLTexLayer;
-class LLTextureEntry;
class LLTexLayerTemplate;
class LLWearable;
@@ -44,11 +43,11 @@ class LLLocalTextureObject
{
public:
LLLocalTextureObject();
- LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id);
+ LLLocalTextureObject(LLGLTexture* image, const LLUUID& id);
LLLocalTextureObject(const LLLocalTextureObject& lto);
~LLLocalTextureObject();
- LLViewerFetchedTexture* getImage() const;
+ LLGLTexture* getImage() const;
LLTexLayer* getTexLayer(U32 index) const;
LLTexLayer* getTexLayer(const std::string &name);
U32 getNumTexLayers() const;
@@ -56,7 +55,7 @@ public:
S32 getDiscard() const;
BOOL getBakedReady() const;
- void setImage(LLViewerFetchedTexture* new_image);
+ void setImage(LLGLTexture* new_image);
BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index);
BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
@@ -70,7 +69,7 @@ protected:
private:
- LLPointer<LLViewerFetchedTexture> mImage;
+ LLPointer<LLGLTexture> mImage;
// NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer
// using shared pointers here only for smart assignment & cleanup
// do NOT create new shared pointers to these objects, or keep pointers to them around
diff --git a/indra/newview/llpolymesh.cpp b/indra/llappearance/llpolymesh.cpp
index 5f5258bbce..a01457246e 100644
--- a/indra/newview/llpolymesh.cpp
+++ b/indra/llappearance/llpolymesh.cpp
@@ -27,25 +27,24 @@
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
-
+#include "linden_common.h"
+#include "llpolymesh.h"
#include "llfasttimer.h"
#include "llmemory.h"
-#include "llviewercontrol.h"
+//#include "llviewercontrol.h"
#include "llxmltree.h"
-#include "llvoavatar.h"
+#include "llavatarappearance.h"
#include "llwearable.h"
#include "lldir.h"
#include "llvolume.h"
#include "llendianswizzle.h"
-#include "llpolymesh.h"
#define HEADER_ASCII "Linden Mesh 1.0"
#define HEADER_BINARY "Linden Binary Mesh 1.0"
-extern LLControlGroup gSavedSettings; // read only
+//extern LLControlGroup gSavedSettings; // read only
LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
const std::string &name);
@@ -241,7 +240,7 @@ BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices )
mBaseNormals[i].clear();
mBaseBinormals[i].clear();
mTexCoords[i].clear();
- mWeights[i] = 0.f;
+ mWeights[i] = 0.f;
}
mNumVertices = numVertices;
return TRUE;
@@ -1046,250 +1045,4 @@ F32* LLPolyMesh::getWritableWeights() const
return mSharedData->mWeights;
}
-//-----------------------------------------------------------------------------
-// LLPolySkeletalDistortionInfo()
-//-----------------------------------------------------------------------------
-LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo()
-{
-}
-
-BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
-{
- llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) );
-
- if (!LLViewerVisualParamInfo::parseXml(node))
- return FALSE;
-
- LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton");
-
- if (NULL == skeletalParam)
- {
- llwarns << "Failed to getChildByName(\"param_skeleton\")"
- << llendl;
- return FALSE;
- }
-
- for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() )
- {
- if (bone->hasName("bone"))
- {
- std::string name;
- LLVector3 scale;
- LLVector3 pos;
- BOOL haspos = FALSE;
-
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!bone->getFastAttributeString(name_string, name))
- {
- llwarns << "No bone name specified for skeletal param." << llendl;
- continue;
- }
-
- static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
- if (!bone->getFastAttributeVector3(scale_string, scale))
- {
- llwarns << "No scale specified for bone " << name << "." << llendl;
- continue;
- }
-
- // optional offset deformation (translation)
- static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset");
- if (bone->getFastAttributeVector3(offset_string, pos))
- {
- haspos = TRUE;
- }
- mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos));
- }
- else
- {
- llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl;
- continue;
- }
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLPolySkeletalDistortion()
-//-----------------------------------------------------------------------------
-LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp)
-{
- mAvatar = avatarp;
- mDefaultVec.splat(0.001f);
-}
-
-//-----------------------------------------------------------------------------
-// ~LLPolySkeletalDistortion()
-//-----------------------------------------------------------------------------
-LLPolySkeletalDistortion::~LLPolySkeletalDistortion()
-{
-}
-
-BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
-{
- llassert(mInfo == NULL);
- if (info->mID < 0)
- return FALSE;
- mInfo = info;
- mID = info->mID;
- setWeight(getDefaultWeight(), FALSE );
-
- LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter;
- for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++)
- {
- LLPolySkeletalBoneInfo *bone_info = &(*iter);
- LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName);
- if (!joint)
- {
- llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl;
- continue;
- }
-
- if (mJointScales.find(joint) != mJointScales.end())
- {
- llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl;
- }
-
- // store it
- mJointScales[joint] = bone_info->mScaleDeformation;
-
- // apply to children that need to inherit it
- for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin();
- iter != joint->mChildren.end(); ++iter)
- {
- LLViewerJoint* child_joint = (LLViewerJoint*)(*iter);
- if (child_joint->inheritScale())
- {
- LLVector3 childDeformation = LLVector3(child_joint->getScale());
- childDeformation.scaleVec(bone_info->mScaleDeformation);
- mJointScales[child_joint] = childDeformation;
- }
- }
-
- if (bone_info->mHasPositionDeformation)
- {
- if (mJointOffsets.find(joint) != mJointOffsets.end())
- {
- llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl;
- }
- mJointOffsets[joint] = bone_info->mPositionDeformation;
- }
- }
- return TRUE;
-}
-
-/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const
-{
- LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar);
- *new_param = *this;
- return new_param;
-}
-
-//-----------------------------------------------------------------------------
-// apply()
-//-----------------------------------------------------------------------------
-static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion");
-
-void LLPolySkeletalDistortion::apply( ESex avatar_sex )
-{
- LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY);
-
- F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
-
- LLJoint* joint;
- joint_vec_map_t::iterator iter;
-
- for (iter = mJointScales.begin();
- iter != mJointScales.end();
- iter++)
- {
- joint = iter->first;
- LLVector3 newScale = joint->getScale();
- LLVector3 scaleDelta = iter->second;
- newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta);
- joint->setScale(newScale);
- }
-
- for (iter = mJointOffsets.begin();
- iter != mJointOffsets.end();
- iter++)
- {
- joint = iter->first;
- LLVector3 newPosition = joint->getPosition();
- LLVector3 positionDelta = iter->second;
- newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
- joint->setPosition(newPosition);
- }
-
- if (mLastWeight != mCurWeight && !mIsAnimating)
- {
- mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1);
- }
- mLastWeight = mCurWeight;
-}
-
-
-LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
- const std::string &name)
-{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
- cloned_morph_data->mName = name;
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- cloned_morph_data->mCoords[v] = src_data->mCoords[v];
- cloned_morph_data->mNormals[v] = src_data->mNormals[v];
- cloned_morph_data->mBinormals[v] = src_data->mBinormals[v];
- }
- return cloned_morph_data;
-}
-
-LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
- const LLVector3 &direction,
- const std::string &name)
-{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
- cloned_morph_data->mName = name;
- LLVector4a dir;
- dir.load3(direction.mV);
-
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- cloned_morph_data->mCoords[v] = dir;
- cloned_morph_data->mNormals[v].clear();
- cloned_morph_data->mBinormals[v].clear();
- }
- return cloned_morph_data;
-}
-
-LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
- F32 scale,
- const std::string &name)
-{
- LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
- cloned_morph_data->mName = name;
-
- LLVector4a sc;
- sc.splat(scale);
-
- LLVector4a nsc;
- nsc.set(scale, -scale, scale, scale);
-
- for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
- {
- if (cloned_morph_data->mCoords[v][1] < 0)
- {
- cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc);
- cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc);
- cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc);
- }
- else
- {
- cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc);
- cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc);
- cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc);
- }
- }
- return cloned_morph_data;
-}
-
// End
diff --git a/indra/newview/llpolymesh.h b/indra/llappearance/llpolymesh.h
index 28da230541..ef1dfb1adb 100644
--- a/indra/newview/llpolymesh.h
+++ b/indra/llappearance/llpolymesh.h
@@ -24,8 +24,8 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLPOLYMESH_H
-#define LL_LLPOLYMESH_H
+#ifndef LL_LLPOLYMESHINTERFACE_H
+#define LL_LLPOLYMESHINTERFACE_H
#include <string>
#include <map>
@@ -39,7 +39,7 @@
//#include "lldarray.h"
class LLSkinJoint;
-class LLVOAvatar;
+class LLAvatarAppearance;
class LLWearable;
//#define USE_STRIPS // Use tri-strips for rendering.
@@ -319,8 +319,8 @@ public:
BOOL isLOD() { return mSharedData && mSharedData->isLOD(); }
- void setAvatar(LLVOAvatar* avatarp) { mAvatarp = avatarp; }
- LLVOAvatar* getAvatar() { return mAvatarp; }
+ void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; }
+ LLAvatarAppearance* getAvatar() { return mAvatarp; }
LLDynamicArray<LLJointRenderData*> mJointRenderData;
@@ -362,90 +362,8 @@ protected:
static LLPolyMeshSharedDataTable sGlobalSharedMeshList;
// Backlink only; don't make this an LLPointer.
- LLVOAvatar* mAvatarp;
+ LLAvatarAppearance* mAvatarp;
};
-//-----------------------------------------------------------------------------
-// LLPolySkeletalDeformationInfo
-// Shared information for LLPolySkeletalDeformations
-//-----------------------------------------------------------------------------
-struct LLPolySkeletalBoneInfo
-{
- LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos)
- : mBoneName(name),
- mScaleDeformation(scale),
- mPositionDeformation(pos),
- mHasPositionDeformation(haspos) {}
- std::string mBoneName;
- LLVector3 mScaleDeformation;
- LLVector3 mPositionDeformation;
- BOOL mHasPositionDeformation;
-};
-
-class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo
-{
- friend class LLPolySkeletalDistortion;
-public:
- LLPolySkeletalDistortionInfo();
- /*virtual*/ ~LLPolySkeletalDistortionInfo() {};
-
- /*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
-
-protected:
- typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t;
- bone_info_list_t mBoneInfoList;
-};
-
-//-----------------------------------------------------------------------------
-// LLPolySkeletalDeformation
-// A set of joint scale data for deforming the avatar mesh
-//-----------------------------------------------------------------------------
-
-LL_ALIGN_PREFIX(16)
-class LLPolySkeletalDistortion : public LLViewerVisualParam
-{
-public:
- LLPolySkeletalDistortion(LLVOAvatar *avatarp);
- ~LLPolySkeletalDistortion();
-
- void* operator new(size_t size)
- {
- return ll_aligned_malloc_16(size);
- }
-
- void operator delete(void* ptr)
- {
- ll_aligned_free_16(ptr);
- }
-
- // Special: These functions are overridden by child classes
- LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; }
- // This sets mInfo and calls initialization functions
- BOOL setInfo(LLPolySkeletalDistortionInfo *info);
-
- /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
-
- // LLVisualParam Virtual functions
- ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
- /*virtual*/ void apply( ESex sex );
-
- // LLViewerVisualParam Virtual functions
- /*virtual*/ F32 getTotalDistortion() { return 0.1f; }
- /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; }
- /*virtual*/ F32 getMaxDistortion() { return 0.1f; }
- /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);}
- /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
- /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
-
-protected:
- LL_ALIGN_16(LLVector4a mDefaultVec);
-
- typedef std::map<LLJoint*, LLVector3> joint_vec_map_t;
- joint_vec_map_t mJointScales;
- joint_vec_map_t mJointOffsets;
- // Backlink only; don't make this an LLPointer.
- LLVOAvatar *mAvatar;
-} LL_ALIGN_POSTFIX(16);
-
-#endif // LL_LLPOLYMESH_H
+#endif // LL_LLPOLYMESHINTERFACE_H
diff --git a/indra/newview/llpolymorph.cpp b/indra/llappearance/llpolymorph.cpp
index 495fdc348c..8a17819083 100644
--- a/indra/newview/llpolymorph.cpp
+++ b/indra/llappearance/llpolymorph.cpp
@@ -27,13 +27,14 @@
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
#include "llpolymorph.h"
-#include "llvoavatar.h"
+#include "llavatarappearance.h"
+#include "llavatarjoint.h"
#include "llwearable.h"
#include "llxmltree.h"
#include "llendianswizzle.h"
+#include "llpolymesh.h"
//#include "../tools/imdebug/imdebug.h"
@@ -343,7 +344,7 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
mID = info->mID;
setWeight(getDefaultWeight(), FALSE );
- LLVOAvatar* avatarp = mMesh->getAvatar();
+ LLAvatarAppearance* avatarp = mMesh->getAvatar();
LLPolyMorphTargetInfo::volume_info_list_t::iterator iter;
for (iter = getInfo()->mVolumeInfoList.begin(); iter != getInfo()->mVolumeInfoList.end(); iter++)
{
diff --git a/indra/newview/llpolymorph.h b/indra/llappearance/llpolymorph.h
index 24940c52e0..ee380ae7c3 100644
--- a/indra/newview/llpolymorph.h
+++ b/indra/llappearance/llpolymorph.h
@@ -32,10 +32,10 @@
#include "llviewervisualparam.h"
+class LLAvatarJointCollisionVolume;
class LLPolyMeshSharedData;
-class LLVOAvatar;
class LLVector2;
-class LLViewerJointCollisionVolume;
+class LLAvatarJointCollisionVolume;
class LLWearable;
//-----------------------------------------------------------------------------
@@ -119,10 +119,10 @@ struct LLPolyVolumeMorphInfo
struct LLPolyVolumeMorph
{
- LLPolyVolumeMorph(LLViewerJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos)
+ LLPolyVolumeMorph(LLAvatarJointCollisionVolume* volume, LLVector3 scale, LLVector3 pos)
: mVolume(volume), mScale(scale), mPos(pos) {};
- LLViewerJointCollisionVolume* mVolume;
+ LLAvatarJointCollisionVolume* mVolume;
LLVector3 mScale;
LLVector3 mPos;
};
diff --git a/indra/llappearance/llpolyskeletaldistortion.cpp b/indra/llappearance/llpolyskeletaldistortion.cpp
new file mode 100644
index 0000000000..4ba16691c2
--- /dev/null
+++ b/indra/llappearance/llpolyskeletaldistortion.cpp
@@ -0,0 +1,293 @@
+/**
+ * @file llpolyskeletaldistortion.cpp
+ * @brief Implementation of LLPolySkeletalDistortion classes
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+#include "llpreprocessor.h"
+#include "llerrorlegacy.h"
+//#include "llcommon.h"
+//#include "llmemory.h"
+#include "llavatarappearance.h"
+#include "llavatarjoint.h"
+#include "llpolymorph.h"
+//#include "llviewercontrol.h"
+//#include "llxmltree.h"
+//#include "llvoavatar.h"
+#include "llwearable.h"
+//#include "lldir.h"
+//#include "llvolume.h"
+//#include "llendianswizzle.h"
+
+#include "llpolyskeletaldistortion.h"
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDistortionInfo()
+//-----------------------------------------------------------------------------
+LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo()
+{
+}
+
+BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
+{
+ llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) );
+
+ if (!LLViewerVisualParamInfo::parseXml(node))
+ return FALSE;
+
+ LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton");
+
+ if (NULL == skeletalParam)
+ {
+ llwarns << "Failed to getChildByName(\"param_skeleton\")"
+ << llendl;
+ return FALSE;
+ }
+
+ for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() )
+ {
+ if (bone->hasName("bone"))
+ {
+ std::string name;
+ LLVector3 scale;
+ LLVector3 pos;
+ BOOL haspos = FALSE;
+
+ static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
+ if (!bone->getFastAttributeString(name_string, name))
+ {
+ llwarns << "No bone name specified for skeletal param." << llendl;
+ continue;
+ }
+
+ static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
+ if (!bone->getFastAttributeVector3(scale_string, scale))
+ {
+ llwarns << "No scale specified for bone " << name << "." << llendl;
+ continue;
+ }
+
+ // optional offset deformation (translation)
+ static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset");
+ if (bone->getFastAttributeVector3(offset_string, pos))
+ {
+ haspos = TRUE;
+ }
+ mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos));
+ }
+ else
+ {
+ llwarns << "Unrecognized element " << bone->getName() << " in skeletal distortion" << llendl;
+ continue;
+ }
+ }
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDistortion()
+//-----------------------------------------------------------------------------
+LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLAvatarAppearance *avatarp)
+{
+ mAvatar = avatarp;
+ mDefaultVec.splat(0.001f);
+}
+
+//-----------------------------------------------------------------------------
+// ~LLPolySkeletalDistortion()
+//-----------------------------------------------------------------------------
+LLPolySkeletalDistortion::~LLPolySkeletalDistortion()
+{
+}
+
+BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
+{
+ llassert(mInfo == NULL);
+ if (info->mID < 0)
+ return FALSE;
+ mInfo = info;
+ mID = info->mID;
+ setWeight(getDefaultWeight(), FALSE );
+
+ LLPolySkeletalDistortionInfo::bone_info_list_t::iterator iter;
+ for (iter = getInfo()->mBoneInfoList.begin(); iter != getInfo()->mBoneInfoList.end(); iter++)
+ {
+ LLPolySkeletalBoneInfo *bone_info = &(*iter);
+ LLJoint* joint = mAvatar->getJoint(bone_info->mBoneName);
+ if (!joint)
+ {
+ llwarns << "Joint " << bone_info->mBoneName << " not found." << llendl;
+ continue;
+ }
+
+ if (mJointScales.find(joint) != mJointScales.end())
+ {
+ llwarns << "Scale deformation already supplied for joint " << joint->getName() << "." << llendl;
+ }
+
+ // store it
+ mJointScales[joint] = bone_info->mScaleDeformation;
+
+ // apply to children that need to inherit it
+ for (LLJoint::child_list_t::iterator iter = joint->mChildren.begin();
+ iter != joint->mChildren.end(); ++iter)
+ {
+ LLAvatarJoint* child_joint = (LLAvatarJoint*)(*iter);
+ if (child_joint->inheritScale())
+ {
+ LLVector3 childDeformation = LLVector3(child_joint->getScale());
+ childDeformation.scaleVec(bone_info->mScaleDeformation);
+ mJointScales[child_joint] = childDeformation;
+ }
+ }
+
+ if (bone_info->mHasPositionDeformation)
+ {
+ if (mJointOffsets.find(joint) != mJointOffsets.end())
+ {
+ llwarns << "Offset deformation already supplied for joint " << joint->getName() << "." << llendl;
+ }
+ mJointOffsets[joint] = bone_info->mPositionDeformation;
+ }
+ }
+ return TRUE;
+}
+
+/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const
+{
+ LLPolySkeletalDistortion *new_param = new LLPolySkeletalDistortion(mAvatar);
+ *new_param = *this;
+ return new_param;
+}
+
+//-----------------------------------------------------------------------------
+// apply()
+//-----------------------------------------------------------------------------
+static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion");
+
+void LLPolySkeletalDistortion::apply( ESex avatar_sex )
+{
+ LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY);
+
+ F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
+
+ LLJoint* joint;
+ joint_vec_map_t::iterator iter;
+
+ for (iter = mJointScales.begin();
+ iter != mJointScales.end();
+ iter++)
+ {
+ joint = iter->first;
+ LLVector3 newScale = joint->getScale();
+ LLVector3 scaleDelta = iter->second;
+ newScale = newScale + (effective_weight * scaleDelta) - (mLastWeight * scaleDelta);
+ joint->setScale(newScale);
+ }
+
+ for (iter = mJointOffsets.begin();
+ iter != mJointOffsets.end();
+ iter++)
+ {
+ joint = iter->first;
+ LLVector3 newPosition = joint->getPosition();
+ LLVector3 positionDelta = iter->second;
+ newPosition = newPosition + (effective_weight * positionDelta) - (mLastWeight * positionDelta);
+ joint->setPosition(newPosition);
+ }
+
+ if (mLastWeight != mCurWeight && !mIsAnimating)
+ {
+ mAvatar->setSkeletonSerialNum(mAvatar->getSkeletonSerialNum() + 1);
+ }
+ mLastWeight = mCurWeight;
+}
+
+
+LLPolyMorphData *clone_morph_param_duplicate(const LLPolyMorphData *src_data,
+ const std::string &name)
+{
+ LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
+ cloned_morph_data->mName = name;
+ for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
+ {
+ cloned_morph_data->mCoords[v] = src_data->mCoords[v];
+ cloned_morph_data->mNormals[v] = src_data->mNormals[v];
+ cloned_morph_data->mBinormals[v] = src_data->mBinormals[v];
+ }
+ return cloned_morph_data;
+}
+
+LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
+ const LLVector3 &direction,
+ const std::string &name)
+{
+ LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
+ cloned_morph_data->mName = name;
+ LLVector4a dir;
+ dir.load3(direction.mV);
+
+ for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
+ {
+ cloned_morph_data->mCoords[v] = dir;
+ cloned_morph_data->mNormals[v].clear();
+ cloned_morph_data->mBinormals[v].clear();
+ }
+ return cloned_morph_data;
+}
+
+LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
+ F32 scale,
+ const std::string &name)
+{
+ LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
+ cloned_morph_data->mName = name;
+
+ LLVector4a sc;
+ sc.splat(scale);
+
+ LLVector4a nsc;
+ nsc.set(scale, -scale, scale, scale);
+
+ for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
+ {
+ if (cloned_morph_data->mCoords[v][1] < 0)
+ {
+ cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc);
+ cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc);
+ cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc);
+ }
+ else
+ {
+ cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc);
+ cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc);
+ cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc);
+ }
+ }
+ return cloned_morph_data;
+}
+
+// End
diff --git a/indra/llappearance/llpolyskeletaldistortion.h b/indra/llappearance/llpolyskeletaldistortion.h
new file mode 100644
index 0000000000..170f8e8771
--- /dev/null
+++ b/indra/llappearance/llpolyskeletaldistortion.h
@@ -0,0 +1,131 @@
+/**
+ * @file llpolyskeletaldistortion.h
+ * @brief Implementation of LLPolyMesh class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPOLYSKELETALDISTORTION_H
+#define LL_LLPOLYSKELETALDISTORTION_H
+
+#include "llcommon.h"
+
+#include <string>
+#include <map>
+#include "llstl.h"
+
+#include "v3math.h"
+#include "v2math.h"
+#include "llquaternion.h"
+//#include "llpolymorph.h"
+#include "lljoint.h"
+#include "llviewervisualparam.h"
+//#include "lldarray.h"
+
+//class LLSkinJoint;
+class LLAvatarAppearance;
+
+//#define USE_STRIPS // Use tri-strips for rendering.
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDeformationInfo
+// Shared information for LLPolySkeletalDeformations
+//-----------------------------------------------------------------------------
+struct LLPolySkeletalBoneInfo
+{
+ LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos)
+ : mBoneName(name),
+ mScaleDeformation(scale),
+ mPositionDeformation(pos),
+ mHasPositionDeformation(haspos) {}
+ std::string mBoneName;
+ LLVector3 mScaleDeformation;
+ LLVector3 mPositionDeformation;
+ BOOL mHasPositionDeformation;
+};
+
+LL_ALIGN_PREFIX(16)
+class LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo
+{
+ friend class LLPolySkeletalDistortion;
+public:
+
+ LLPolySkeletalDistortionInfo();
+ /*virtual*/ ~LLPolySkeletalDistortionInfo() {};
+
+ /*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
+
+protected:
+ typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t;
+ bone_info_list_t mBoneInfoList;
+};
+
+//-----------------------------------------------------------------------------
+// LLPolySkeletalDeformation
+// A set of joint scale data for deforming the avatar mesh
+//-----------------------------------------------------------------------------
+class LLPolySkeletalDistortion : public LLViewerVisualParam
+{
+public:
+ void* operator new(size_t size)
+ {
+ return ll_aligned_malloc_16(size);
+ }
+
+ void operator delete(void* ptr)
+ {
+ ll_aligned_free_16(ptr);
+ }
+
+ LLPolySkeletalDistortion(LLAvatarAppearance *avatarp);
+ ~LLPolySkeletalDistortion();
+
+ // Special: These functions are overridden by child classes
+ LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; }
+ // This sets mInfo and calls initialization functions
+ BOOL setInfo(LLPolySkeletalDistortionInfo *info);
+
+ /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
+
+ // LLVisualParam Virtual functions
+ ///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
+ /*virtual*/ void apply( ESex sex );
+
+ // LLViewerVisualParam Virtual functions
+ /*virtual*/ F32 getTotalDistortion() { return 0.1f; }
+ /*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; }
+ /*virtual*/ F32 getMaxDistortion() { return 0.1f; }
+ /*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);}
+ /*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
+ /*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
+
+protected:
+ LL_ALIGN_16(LLVector4a>-mDefaultVec);
+ typedef std::map<LLJoint*, LLVector3> joint_vec_map_t;
+ joint_vec_map_t mJointScales;
+ joint_vec_map_t mJointOffsets;
+ // Backlink only; don't make this an LLPointer.
+ LLAvatarAppearance *mAvatar;
+} LL_ALIGN_POSTFIX(16);
+
+#endif // LL_LLPOLYSKELETALDISTORTION_H
+
diff --git a/indra/newview/lltexglobalcolor.cpp b/indra/llappearance/lltexglobalcolor.cpp
index ebe5ccd6c0..f38b982104 100644
--- a/indra/newview/lltexglobalcolor.cpp
+++ b/indra/llappearance/lltexglobalcolor.cpp
@@ -24,20 +24,20 @@
* $/LicenseInfo$
*/
-#include "llviewerprecompiledheaders.h"
-#include "llagent.h"
+#include "linden_common.h"
+#include "llavatarappearance.h"
#include "lltexlayer.h"
-#include "llvoavatar.h"
-#include "llwearable.h"
#include "lltexglobalcolor.h"
+class LLWearable;
+
//-----------------------------------------------------------------------------
// LLTexGlobalColor
//-----------------------------------------------------------------------------
-LLTexGlobalColor::LLTexGlobalColor(LLVOAvatar* avatar)
+LLTexGlobalColor::LLTexGlobalColor(LLAvatarAppearance* appearance)
:
- mAvatar(avatar),
+ mAvatarAppearance(appearance),
mInfo(NULL)
{
}
@@ -91,7 +91,7 @@ const std::string& LLTexGlobalColor::getName() const
// LLTexParamGlobalColor
//-----------------------------------------------------------------------------
LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) :
- LLTexLayerParamColor(tex_global_color->getAvatar()),
+ LLTexLayerParamColor(tex_global_color->getAvatarAppearance()),
mTexGlobalColor(tex_global_color)
{
}
@@ -105,7 +105,7 @@ LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color)
void LLTexParamGlobalColor::onGlobalColorChanged(bool upload_bake)
{
- mAvatar->onGlobalColorChanged(mTexGlobalColor, upload_bake);
+ mAvatarAppearance->onGlobalColorChanged(mTexGlobalColor, upload_bake);
}
//-----------------------------------------------------------------------------
diff --git a/indra/newview/lltexglobalcolor.h b/indra/llappearance/lltexglobalcolor.h
index ae04798445..2867479876 100644
--- a/indra/newview/lltexglobalcolor.h
+++ b/indra/llappearance/lltexglobalcolor.h
@@ -1,6 +1,6 @@
/**
* @file lltexglobalcolor.h
- * @brief This is global texture color info used by llvoavatar.
+ * @brief This is global texture color info used by llavatarappearance.
*
* $LicenseInfo:firstyear=2008&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -30,31 +30,31 @@
#include "lltexlayer.h"
#include "lltexlayerparams.h"
-class LLVOAvatar;
+class LLAvatarAppearance;
class LLWearable;
class LLTexGlobalColorInfo;
class LLTexGlobalColor
{
public:
- LLTexGlobalColor( LLVOAvatar* avatar );
+ LLTexGlobalColor( LLAvatarAppearance* appearance );
~LLTexGlobalColor();
LLTexGlobalColorInfo* getInfo() const { return mInfo; }
// This sets mInfo and calls initialization functions
BOOL setInfo(LLTexGlobalColorInfo *info);
- LLVOAvatar* getAvatar() const { return mAvatar; }
+ LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
LLColor4 getColor() const;
const std::string& getName() const;
private:
param_color_list_t mParamGlobalColorList;
- LLVOAvatar* mAvatar; // just backlink, don't LLPointer
+ LLAvatarAppearance* mAvatarAppearance; // just backlink, don't LLPointer
LLTexGlobalColorInfo *mInfo;
};
-// Used by llvoavatar to determine skin/eye/hair color.
+// Used by llavatarappearance to determine skin/eye/hair color.
class LLTexGlobalColorInfo
{
friend class LLTexGlobalColor;
diff --git a/indra/newview/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index ad09af6594..15d531259f 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -24,36 +24,29 @@
* $/LicenseInfo$
*/
-#include "llviewerprecompiledheaders.h"
+#include "linden_common.h"
#include "lltexlayer.h"
-#include "llagent.h"
+#include "llavatarappearance.h"
+#include "llcrc.h"
+#include "imageids.h"
#include "llimagej2c.h"
#include "llimagetga.h"
-#include "llnotificationsutil.h"
+#include "lldir.h"
#include "llvfile.h"
#include "llvfs.h"
-#include "llviewerstats.h"
-#include "llviewerregion.h"
-#include "llvoavatar.h"
-#include "llvoavatarself.h"
-#include "pipeline.h"
-#include "llassetuploadresponders.h"
#include "lltexlayerparams.h"
-#include "llui.h"
-#include "llagentwearables.h"
+#include "lltexturemanagerbridge.h"
+#include "llrender2dutils.h"
#include "llwearable.h"
-#include "llviewercontrol.h"
-#include "llviewershadermgr.h"
+#include "llwearabledata.h"
+#include "llvertexbuffer.h"
#include "llviewervisualparam.h"
//#include "../tools/imdebug/imdebug.h"
-using namespace LLVOAvatarDefines;
-
-static const S32 BAKE_UPLOAD_ATTEMPTS = 7;
-static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt
+using namespace LLAvatarAppearanceDefines;
// runway consolidate
extern std::string self_av_string();
@@ -68,7 +61,7 @@ public:
~LLTexLayerInfo();
BOOL parseXml(LLXmlTreeNode* node);
- BOOL createVisualParams(LLVOAvatar *avatar);
+ BOOL createVisualParams(LLAvatarAppearance *appearance);
BOOL isUserSettable() { return mLocalTexture != -1; }
S32 getLocalTexture() const { return mLocalTexture; }
BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; }
@@ -96,125 +89,17 @@ private:
};
//-----------------------------------------------------------------------------
-// LLBakedUploadData()
-//-----------------------------------------------------------------------------
-LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar,
- LLTexLayerSet* layerset,
- const LLUUID& id,
- bool highest_res) :
- mAvatar(avatar),
- mTexLayerSet(layerset),
- mID(id),
- mStartTime(LLFrameTimer::getTotalTime()), // Record starting time
- mIsHighestRes(highest_res)
-{
-}
-
-//-----------------------------------------------------------------------------
// LLTexLayerSetBuffer
-// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
+// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
//-----------------------------------------------------------------------------
-// static
-S32 LLTexLayerSetBuffer::sGLByteCount = 0;
-
-LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner,
- S32 width, S32 height) :
- // ORDER_LAST => must render these after the hints are created.
- LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ),
- mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates
- mNeedsUpload(FALSE),
- mNumLowresUploads(0),
- mUploadFailCount(0),
- mNeedsUpdate(TRUE),
- mNumLowresUpdates(0),
+LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner) :
mTexLayerSet(owner)
{
- LLTexLayerSetBuffer::sGLByteCount += getSize();
- mNeedsUploadTimer.start();
- mNeedsUpdateTimer.start();
}
LLTexLayerSetBuffer::~LLTexLayerSetBuffer()
{
- LLTexLayerSetBuffer::sGLByteCount -= getSize();
- destroyGLTexture();
- for( S32 order = 0; order < ORDER_COUNT; order++ )
- {
- LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case.
- }
-}
-
-//virtual
-S8 LLTexLayerSetBuffer::getType() const
-{
- return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ;
-}
-
-//virtual
-void LLTexLayerSetBuffer::restoreGLTexture()
-{
- LLViewerDynamicTexture::restoreGLTexture() ;
-}
-
-//virtual
-void LLTexLayerSetBuffer::destroyGLTexture()
-{
- LLViewerDynamicTexture::destroyGLTexture() ;
-}
-
-// static
-void LLTexLayerSetBuffer::dumpTotalByteCount()
-{
- llinfos << "Composite System GL Buffers: " << (LLTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl;
-}
-
-void LLTexLayerSetBuffer::requestUpdate()
-{
- restartUpdateTimer();
- mNeedsUpdate = TRUE;
- mNumLowresUpdates = 0;
- // If we're in the middle of uploading a baked texture, we don't care about it any more.
- // When it's downloaded, ignore it.
- mUploadID.setNull();
-}
-
-void LLTexLayerSetBuffer::requestUpload()
-{
- conditionalRestartUploadTimer();
- mNeedsUpload = TRUE;
- mNumLowresUploads = 0;
- mUploadPending = TRUE;
-}
-
-void LLTexLayerSetBuffer::conditionalRestartUploadTimer()
-{
- // If we requested a new upload but haven't even uploaded
- // a low res version of our last upload request, then
- // keep the timer ticking instead of resetting it.
- if (mNeedsUpload && (mNumLowresUploads == 0))
- {
- mNeedsUploadTimer.unpause();
- }
- else
- {
- mNeedsUploadTimer.reset();
- mNeedsUploadTimer.start();
- }
-}
-
-void LLTexLayerSetBuffer::restartUpdateTimer()
-{
- mNeedsUpdateTimer.reset();
- mNeedsUpdateTimer.start();
-}
-
-void LLTexLayerSetBuffer::cancelUpload()
-{
- mNeedsUpload = FALSE;
- mUploadPending = FALSE;
- mNeedsUploadTimer.pause();
- mUploadRetryTimer.reset();
}
void LLTexLayerSetBuffer::pushProjection() const
@@ -222,7 +107,7 @@ void LLTexLayerSetBuffer::pushProjection() const
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
gGL.loadIdentity();
- gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f);
+ gGL.ortho(0.0f, getCompositeWidth(), 0.0f, getCompositeHeight(), -1.0f, 1.0f);
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
@@ -238,64 +123,24 @@ void LLTexLayerSetBuffer::popProjection() const
gGL.popMatrix();
}
-BOOL LLTexLayerSetBuffer::needsRender()
-{
- llassert(mTexLayerSet->getAvatar() == gAgentAvatarp);
- if (!isAgentAvatarValid()) return FALSE;
-
- const BOOL upload_now = mNeedsUpload && isReadyToUpload();
- const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
-
- // Don't render if we don't want to (or aren't ready to) upload or update.
- if (!(update_now || upload_now))
- {
- return FALSE;
- }
-
- // Don't render if we're animating our appearance.
- if (gAgentAvatarp->getIsAppearanceAnimating())
- {
- return FALSE;
- }
-
- // Don't render if we are trying to create a shirt texture but aren't wearing a skirt.
- if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLVOAvatarDefines::TEX_SKIRT_BAKED &&
- !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
- {
- cancelUpload();
- return FALSE;
- }
-
- // Render if we have at least minimal level of detail for each local texture.
- return mTexLayerSet->isLocalTextureDataAvailable();
-}
-
-void LLTexLayerSetBuffer::preRender(BOOL clear_depth)
+// virtual
+void LLTexLayerSetBuffer::preRenderTexLayerSet()
{
// Set up an ortho projection
pushProjection();
-
- // keep depth buffer, we don't need to clear it
- LLViewerDynamicTexture::preRender(FALSE);
}
-void LLTexLayerSetBuffer::postRender(BOOL success)
+// virtual
+void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success)
{
popProjection();
-
- LLViewerDynamicTexture::postRender(success);
}
-BOOL LLTexLayerSetBuffer::render()
+BOOL LLTexLayerSetBuffer::renderTexLayerSet()
{
// Default color mask for tex layer render
gGL.setColorMask(true, true);
- // do we need to upload, and do we have sufficient data to create an uploadable composite?
- // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero?
- const BOOL upload_now = mNeedsUpload && isReadyToUpload();
- const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
-
BOOL success = TRUE;
bool use_shaders = LLGLSLShader::sNoFixedFunction;
@@ -305,42 +150,20 @@ BOOL LLTexLayerSetBuffer::render()
gAlphaMaskProgram.bind();
gAlphaMaskProgram.setMinimumAlpha(0.004f);
}
+ else
+ {
+ gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.00f);
+ }
LLVertexBuffer::unbind();
// Composite the color data
LLGLSUIDefault gls_ui;
- success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight );
+ success &= mTexLayerSet->render( getCompositeOriginX(), getCompositeOriginY(),
+ getCompositeWidth(), getCompositeHeight() );
gGL.flush();
- if(upload_now)
- {
- if (!success)
- {
- llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl;
- mUploadPending = FALSE;
- }
- else
- {
- if (mTexLayerSet->isVisible())
- {
- mTexLayerSet->getAvatar()->debugBakedTextureUpload(mTexLayerSet->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish.
- doUpload();
- }
- else
- {
- mUploadPending = FALSE;
- mNeedsUpload = FALSE;
- mNeedsUploadTimer.pause();
- mTexLayerSet->getAvatar()->setNewBakedTexture(mTexLayerSet->getBakedTexIndex(),IMG_INVISIBLE);
- }
- }
- }
-
- if (update_now)
- {
- doUpdate();
- }
+ midRenderTexLayerSet(success);
if (use_shaders)
{
@@ -353,374 +176,11 @@ BOOL LLTexLayerSetBuffer::render()
gGL.setColorMask(true, true);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
- // we have valid texture data now
- mGLTexturep->setGLTextureCreated(true);
-
return success;
}
-BOOL LLTexLayerSetBuffer::isInitialized(void) const
-{
- return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
-}
-
-BOOL LLTexLayerSetBuffer::uploadPending() const
-{
- return mUploadPending;
-}
-
-BOOL LLTexLayerSetBuffer::uploadNeeded() const
-{
- return mNeedsUpload;
-}
-
-BOOL LLTexLayerSetBuffer::uploadInProgress() const
-{
- return !mUploadID.isNull();
-}
-
-BOOL LLTexLayerSetBuffer::isReadyToUpload() const
-{
- if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries.
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites.
-
- BOOL ready = FALSE;
- if (mTexLayerSet->isLocalTextureDataFinal())
- {
- // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry)
- if (mUploadFailCount == 0)
- {
- ready = TRUE;
- }
- else
- {
- ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1));
- }
- }
- else
- {
- // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure
- // we aren't doing uploads too frequently.
- const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout");
- if (texture_timeout != 0)
- {
- // The timeout period increases exponentially between every lowres upload in order to prevent
- // spamming the server with frequent uploads.
- const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads);
-
- // If we hit our timeout and have textures available at even lower resolution, then upload.
- const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;
- const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable();
- ready = has_lower_lod && is_upload_textures_timeout;
- }
- }
-
- return ready;
-}
-
-BOOL LLTexLayerSetBuffer::isReadyToUpdate() const
-{
- // If we requested an update and have the final LOD ready, then update.
- if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE;
-
- // If we haven't done an update yet, then just do one now regardless of state of textures.
- if (mNumLowresUpdates == 0) return TRUE;
-
- // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small
- // since render unnecessarily doesn't cost much.
- const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout");
- if (texture_timeout != 0)
- {
- // If we hit our timeout and have textures available at even lower resolution, then update.
- const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout;
- const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable();
- if (has_lower_lod && is_update_textures_timeout) return TRUE;
- }
-
- return FALSE;
-}
-
-BOOL LLTexLayerSetBuffer::requestUpdateImmediate()
-{
- mNeedsUpdate = TRUE;
- BOOL result = FALSE;
-
- if (needsRender())
- {
- preRender(FALSE);
- result = render();
- postRender(result);
- }
-
- return result;
-}
-
-// Create the baked texture, send it out to the server, then wait for it to come
-// back so we can switch to using it.
-void LLTexLayerSetBuffer::doUpload()
-{
- llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl;
- LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
-
- // Don't need caches since we're baked now. (note: we won't *really* be baked
- // until this image is sent to the server and the Avatar Appearance message is received.)
- mTexLayerSet->deleteCaches();
-
- // Get the COLOR information from our texture
- U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
- glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
- stop_glerror();
-
- // Get the MASK information from our texture
- LLGLSUIDefault gls_ui;
- LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
- U8* baked_mask_data = baked_mask_image->getData();
- mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight);
-
-
- // Create the baked image from our color and mask information
- const S32 baked_image_components = 5; // red green blue [bump] clothing
- LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
- U8* baked_image_data = baked_image->getData();
- S32 i = 0;
- for (S32 u=0; u < mFullWidth; u++)
- {
- for (S32 v=0; v < mFullHeight; v++)
- {
- baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
- baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
- baked_image_data[5*i + 2] = baked_color_data[4*i + 2];
- baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes.
- baked_image_data[5*i + 4] = baked_mask_data[i];
- i++;
- }
- }
-
- LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
- const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
- if (compressedImage->encode(baked_image, comment_text))
- {
- LLTransactionID tid;
- tid.generate();
- const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
- if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
- gVFS, asset_id, LLAssetType::AT_TEXTURE))
- {
- // Read back the file and validate.
- BOOL valid = FALSE;
- LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
- S32 file_size = 0;
-
- //data buffer MUST be allocated using LLImageBase
- LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE);
- file_size = file.getSize();
- U8* data = integrity_test->allocateData(file_size);
- file.read(data, file_size);
-
- if (data)
- {
- valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data'
- }
- else
- {
- integrity_test->setLastError("Unable to read entire file");
- }
-
- if (valid)
- {
- const bool highest_lod = mTexLayerSet->isLocalTextureDataFinal();
- // Baked_upload_data is owned by the responder and deleted after the request completes.
- LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
- this->mTexLayerSet,
- asset_id,
- highest_lod);
- // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
- mUploadID = asset_id;
-
- // Upload the image
- const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
- if(!url.empty()
- && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
- && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing.
- {
- LLSD body = LLSD::emptyMap();
- // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete()
- LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
- llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
- }
- else
- {
- gAssetStorage->storeAssetData(tid,
- LLAssetType::AT_TEXTURE,
- LLTexLayerSetBuffer::onTextureUploadComplete,
- baked_upload_data,
- TRUE, // temp_file
- TRUE, // is_priority
- TRUE); // store_local
- llinfos << "Baked texture upload via Asset Store." << llendl;
- }
-
- if (highest_lod)
- {
- // Sending the final LOD for the baked texture. All done, pause
- // the upload timer so we know how long it took.
- mNeedsUpload = FALSE;
- mNeedsUploadTimer.pause();
- }
- else
- {
- // Sending a lower level LOD for the baked texture. Restart the upload timer.
- mNumLowresUploads++;
- mNeedsUploadTimer.unpause();
- mNeedsUploadTimer.reset();
- }
-
- // Print out notification that we uploaded this texture.
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32());
- args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
- args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
- args["RESOLUTION"] = lod_str;
- LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
- LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
- }
- }
- else
- {
- // The read back and validate operation failed. Remove the uploaded file.
- mUploadPending = FALSE;
- LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
- file.remove();
- llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl;
- }
- }
- }
- else
- {
- // The VFS write file operation failed.
- mUploadPending = FALSE;
- llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl;
- }
-
- delete [] baked_color_data;
-}
-
-// Mostly bookkeeping; don't need to actually "do" anything since
-// render() will actually do the update.
-void LLTexLayerSetBuffer::doUpdate()
-{
- const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
- if (highest_lod)
- {
- mNeedsUpdate = FALSE;
- }
- else
- {
- mNumLowresUpdates++;
- }
-
- restartUpdateTimer();
-
- // need to swtich to using this layerset if this is the first update
- // after getting the lowest LOD
- mTexLayerSet->getAvatar()->updateMeshTextures();
-
- // Print out notification that we uploaded this texture.
- if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
- {
- const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal();
- const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
- LLSD args;
- args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32());
- args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32());
- args["BODYREGION"] = mTexLayerSet->getBodyRegionName();
- args["RESOLUTION"] = lod_str;
- LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args);
- LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
- }
-}
-
-// static
-void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
- void* userdata,
- S32 result,
- LLExtStat ext_status) // StoreAssetData callback (not fixed)
-{
- LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata;
-
- if (isAgentAvatarValid() &&
- !gAgentAvatarp->isDead() &&
- (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures.
- (baked_upload_data->mTexLayerSet->hasComposite()))
- {
- LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite();
- S32 failures = layerset_buffer->mUploadFailCount;
- layerset_buffer->mUploadFailCount = 0;
-
- if (layerset_buffer->mUploadID.isNull())
- {
- // The upload got canceled, we should be in the
- // process of baking a new texture so request an
- // upload with the new data
-
- // BAP: does this really belong in this callback, as
- // opposed to where the cancellation takes place?
- // suspect this does nothing.
- layerset_buffer->requestUpload();
- }
- else if (baked_upload_data->mID == layerset_buffer->mUploadID)
- {
- // This is the upload we're currently waiting for.
- layerset_buffer->mUploadID.setNull();
- const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName());
- const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res ";
- if (result >= 0)
- {
- layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later
- LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet);
- // Update baked texture info with the new UUID
- U64 now = LLFrameTimer::getTotalTime(); // Record starting time
- llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl;
- gAgentAvatarp->setNewBakedTexture(baked_te, uuid);
- }
- else
- {
- ++failures;
- S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes
- llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl;
- if (failures < max_attempts)
- {
- layerset_buffer->mUploadFailCount = failures;
- layerset_buffer->mUploadRetryTimer.start();
- layerset_buffer->requestUpload();
- }
- }
- }
- else
- {
- llinfos << "Received baked texture out of date, ignored." << llendl;
- }
-
- gAgentAvatarp->dirtyMesh();
- }
- else
- {
- // Baked texture failed to upload (in which case since we
- // didn't set the new baked texture, it means that they'll try
- // and rebake it at some point in the future (after login?)),
- // or this response to upload is out of date, in which case a
- // current response should be on the way or already processed.
- llwarns << "Baked upload failed" << llendl;
- }
-
- delete baked_upload_data;
-}
-
//-----------------------------------------------------------------------------
-// LLTexLayerSet
+// LLTexLayerSetInfo
// An ordered set of texture layers that get composited into a single texture.
//-----------------------------------------------------------------------------
@@ -790,7 +250,7 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node)
}
// creates visual params without generating layersets or layers
-void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar)
+void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance)
{
//layer_info_list_t mLayerInfoList;
for (layer_info_list_t::iterator layer_iter = mLayerInfoList.begin();
@@ -798,7 +258,7 @@ void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar)
layer_iter++)
{
LLTexLayerInfo *layer_info = *layer_iter;
- layer_info->createVisualParams(avatar);
+ layer_info->createVisualParams(appearance);
}
}
@@ -809,16 +269,15 @@ void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar)
BOOL LLTexLayerSet::sHasCaches = FALSE;
-LLTexLayerSet::LLTexLayerSet(LLVOAvatarSelf* const avatar) :
- mComposite( NULL ),
- mAvatar( avatar ),
- mUpdatesEnabled( FALSE ),
+LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) :
+ mAvatarAppearance( appearance ),
mIsVisible( TRUE ),
- mBakedTexIndex(LLVOAvatarDefines::BAKED_HEAD),
+ mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD),
mInfo( NULL )
{
}
+// virtual
LLTexLayerSet::~LLTexLayerSet()
{
deleteCaches();
@@ -844,13 +303,13 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info)
LLTexLayerInterface *layer = NULL;
if ( (*iter)->isUserSettable() )
{
- layer = new LLTexLayerTemplate( this );
+ layer = new LLTexLayerTemplate( this, getAvatarAppearance() );
}
else
{
layer = new LLTexLayer(this);
}
- // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar
+ // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance
if (!layer->setInfo(*iter, NULL))
{
mInfo = NULL;
@@ -910,21 +369,6 @@ void LLTexLayerSet::deleteCaches()
}
}
-// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on.
-BOOL LLTexLayerSet::isLocalTextureDataAvailable() const
-{
- if (!mAvatar->isSelf()) return FALSE;
- return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataAvailable(this);
-}
-
-
-// Returns TRUE if all of the data for the textures that this layerset depends on have arrived.
-BOOL LLTexLayerSet::isLocalTextureDataFinal() const
-{
- if (!mAvatar->isSelf()) return FALSE;
- return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataFinal(this);
-}
-
BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height )
{
@@ -1025,43 +469,31 @@ const std::string LLTexLayerSet::getBodyRegionName() const
return mInfo->mBodyRegion;
}
-void LLTexLayerSet::requestUpdate()
-{
- if( mUpdatesEnabled )
- {
- createComposite();
- mComposite->requestUpdate();
- }
-}
-
-void LLTexLayerSet::requestUpload()
-{
- createComposite();
- mComposite->requestUpload();
-}
-void LLTexLayerSet::cancelUpload()
+// virtual
+void LLTexLayerSet::asLLSD(LLSD& sd) const
{
- if(mComposite)
+ sd["visible"] = LLSD::Boolean(isVisible());
+ LLSD layer_list_sd;
+ layer_list_t::const_iterator layer_iter = mLayerList.begin();
+ layer_list_t::const_iterator layer_end = mLayerList.end();
+ for(; layer_iter != layer_end; ++layer_iter);
{
- mComposite->cancelUpload();
+ LLSD layer_sd;
+ //LLTexLayerInterface* layer = (*layer_iter);
+ //if (layer)
+ //{
+ // layer->asLLSD(layer_sd);
+ //}
+ layer_list_sd.append(layer_sd);
}
+ LLSD mask_list_sd;
+ LLSD info_sd;
+ sd["layers"] = layer_list_sd;
+ sd["masks"] = mask_list_sd;
+ sd["info"] = info_sd;
}
-void LLTexLayerSet::createComposite()
-{
- if(!mComposite)
- {
- S32 width = mInfo->mWidth;
- S32 height = mInfo->mHeight;
- // Composite other avatars at reduced resolution
- if( !mAvatar->isSelf() )
- {
- llerrs << "composites should not be created for non-self avatars!" << llendl;
- }
- mComposite = new LLTexLayerSetBuffer( this, width, height );
- }
-}
void LLTexLayerSet::destroyComposite()
{
@@ -1071,18 +503,6 @@ void LLTexLayerSet::destroyComposite()
}
}
-void LLTexLayerSet::setUpdatesEnabled( BOOL b )
-{
- mUpdatesEnabled = b;
-}
-
-
-void LLTexLayerSet::updateComposite()
-{
- createComposite();
- mComposite->requestUpdateImmediate();
-}
-
LLTexLayerSetBuffer* LLTexLayerSet::getComposite()
{
if (!mComposite)
@@ -1097,22 +517,26 @@ const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const
return mComposite;
}
-void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height)
+static LLFastTimer::DeclareTimer FTM_GATHER_MORPH_MASK_ALPHA("gatherMorphMaskAlpha");
+void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height)
{
+ LLFastTimer t(FTM_GATHER_MORPH_MASK_ALPHA);
memset(data, 255, width * height);
for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
{
LLTexLayerInterface* layer = *iter;
- layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height);
+ layer->gatherAlphaMasks(data, origin_x, origin_y, width, height);
}
// Set alpha back to that of our alpha masks.
- renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true);
+ renderAlphaMaskTextures(origin_x, origin_y, width, height, true);
}
+static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK_TEXTURES("renderAlphaMaskTextures");
void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear)
{
+ LLFastTimer t(FTM_RENDER_ALPHA_MASK_TEXTURES);
const LLTexLayerSetInfo *info = getInfo();
bool use_shaders = LLGLSLShader::sNoFixedFunction;
@@ -1125,7 +549,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
{
gGL.flush();
{
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE);
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE);
if( tex )
{
LLGLSUIDefault gls_ui;
@@ -1182,7 +606,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components)
{
- mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex);
+ mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex);
}
BOOL LLTexLayerSet::isMorphValid() const
@@ -1297,11 +721,11 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
/* if ("upper_shirt" == local_texture_name)
mLocalTexture = TEX_UPPER_SHIRT; */
mLocalTexture = TEX_NUM_INDICES;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
iter++)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (local_texture_name == texture_dict->mName)
{
mLocalTexture = iter->first;
@@ -1368,7 +792,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
return TRUE;
}
-BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar)
+BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance)
{
BOOL success = TRUE;
for (param_color_info_list_t::iterator color_info_iter = mParamColorInfoList.begin();
@@ -1376,7 +800,7 @@ BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar)
color_info_iter++)
{
LLTexLayerParamColorInfo * color_info = *color_info_iter;
- LLTexLayerParamColor* param_color = new LLTexLayerParamColor(avatar);
+ LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance);
if (!param_color->setInfo(color_info, TRUE))
{
llwarns << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << llendl;
@@ -1390,7 +814,7 @@ BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar)
alpha_info_iter++)
{
LLTexLayerParamAlphaInfo * alpha_info = *alpha_info_iter;
- LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(avatar);
+ LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance);
if (!param_alpha->setInfo(alpha_info, TRUE))
{
llwarns << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << llendl;
@@ -1498,6 +922,21 @@ const std::string& LLTexLayerInterface::getName() const
return mInfo->mName;
}
+ETextureIndex LLTexLayerInterface::getLocalTextureIndex() const
+{
+ return (ETextureIndex) mInfo->mLocalTexture;
+}
+
+LLWearableType::EType LLTexLayerInterface::getWearableType() const
+{
+ ETextureIndex te = getLocalTextureIndex();
+ if (TEX_INVALID == te)
+ {
+ return LLWearableType::WT_INVALID;
+ }
+ return LLAvatarAppearanceDictionary::getTEWearableType(te);
+}
+
LLTexLayerInterface::ERenderPass LLTexLayerInterface::getRenderPass() const
{
return mInfo->mRenderPass;
@@ -1586,6 +1025,12 @@ LLTexLayer::~LLTexLayer()
}
+void LLTexLayer::asLLSD(LLSD& sd) const
+{
+ // *TODO: Finish
+ sd["id"] = getUUID();
+}
+
//-----------------------------------------------------------------------------
// setInfo
//-----------------------------------------------------------------------------
@@ -1637,17 +1082,21 @@ void LLTexLayer::calculateTexLayerColor(const param_color_list_t &param_list, LL
BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
{
LLGLEnable color_mat(GL_COLOR_MATERIAL);
- gPipeline.disableLights();
+ // *TODO: Is this correct?
+ //gPipeline.disableLights();
+ stop_glerror();
+ glDisable(GL_LIGHTING);
+ stop_glerror();
bool use_shaders = LLGLSLShader::sNoFixedFunction;
LLColor4 net_color;
BOOL color_specified = findNetColor(&net_color);
- if (mTexLayerSet->getAvatar()->mIsDummy)
+ if (mTexLayerSet->getAvatarAppearance()->mIsDummy)
{
color_specified = true;
- net_color = LLVOAvatar::getDummyColor();
+ net_color = LLAvatarAppearance::getDummyColor();
}
BOOL success = TRUE;
@@ -1687,7 +1136,8 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
}
}//*/
- renderMorphMasks(x, y, width, height, net_color);
+ const bool force_render = true;
+ renderMorphMasks(x, y, width, height, net_color, force_render);
alpha_mask_specified = TRUE;
gGL.flush();
gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA);
@@ -1704,7 +1154,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly )
{
{
- LLViewerTexture* tex = NULL;
+ LLGLTexture* tex = NULL;
if (mLocalTextureObject && mLocalTextureObject->getImage())
{
tex = mLocalTextureObject->getImage();
@@ -1717,15 +1167,18 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
{
llinfos << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << llendl;
}
-// if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) )
+// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) )
{
if( tex )
{
bool no_alpha_test = getInfo()->mWriteAllChannels;
LLGLDisable alpha_test(no_alpha_test ? GL_ALPHA_TEST : 0);
- if (use_shaders && no_alpha_test)
+ if (no_alpha_test)
{
- gAlphaMaskProgram.setMinimumAlpha(0.f);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.f);
+ }
}
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
@@ -1737,11 +1190,13 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
gGL.getTexUnit(0)->setTextureAddressMode(old_mode);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- if (use_shaders && no_alpha_test)
+ if (no_alpha_test)
{
- gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ if (use_shaders)
+ {
+ gAlphaMaskProgram.setMinimumAlpha(0.004f);
+ }
}
-
}
}
// else
@@ -1754,7 +1209,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
if( !getInfo()->mStaticImageFileName.empty() )
{
{
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
if( tex )
{
gGL.getTexUnit(0)->bind(tex, TRUE);
@@ -1776,8 +1231,9 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height)
LLGLDisable no_alpha(GL_ALPHA_TEST);
if (use_shaders)
{
- gAlphaMaskProgram.setMinimumAlpha(0.f);
+ gAlphaMaskProgram.setMinimumAlpha(0.000f);
}
+
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.color4fv( net_color.mV );
gl_rect_2d_simple( width, height );
@@ -1834,7 +1290,7 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const
{
if( !getGlobalColor().empty() )
{
- net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getInfo()->mGlobalColor ) );
+ net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) );
}
else if (getInfo()->mFixedColor.mV[VW])
{
@@ -1851,7 +1307,7 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const
if( !getGlobalColor().empty() )
{
- net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getGlobalColor() ) );
+ net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) );
return TRUE;
}
@@ -1876,7 +1332,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
if( !getInfo()->mStaticImageFileName.empty() )
{
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask );
if( tex )
{
LLGLSNoAlphaTest gls_no_alpha_test;
@@ -1901,7 +1357,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
{
if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES)
{
- LLViewerTexture* tex = mLocalTextureObject->getImage();
+ LLGLTexture* tex = mLocalTextureObject->getImage();
if (tex)
{
LLGLSNoAlphaTest gls_no_alpha_test;
@@ -1929,8 +1385,15 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
addAlphaMask(data, originX, originY, width, height);
}
-BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color)
+static LLFastTimer::DeclareTimer FTM_RENDER_MORPH_MASKS("renderMorphMasks");
+void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, bool force_render)
{
+ if (!force_render && !hasMorph())
+ {
+ lldebugs << "skipping renderMorphMasks for " << getUUID() << llendl;
+ return;
+ }
+ LLFastTimer t(FTM_RENDER_MORPH_MASKS);
BOOL success = TRUE;
llassert( !mParamAlphaList.empty() );
@@ -1966,6 +1429,11 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
{
LLTexLayerParamAlpha* param = *iter;
success &= param->render( x, y, width, height );
+ if (!success && !force_render)
+ {
+ lldebugs << "Failed to render param " << param->getID() << " ; skipping morph mask." << llendl;
+ return;
+ }
}
// Approximates a min() function
@@ -1975,7 +1443,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
// Accumulate the alpha component of the texture
if( getInfo()->mLocalTexture != -1 )
{
- LLViewerTexture* tex = mLocalTextureObject->getImage();
+ LLGLTexture* tex = mLocalTextureObject->getImage();
if( tex && (tex->getComponents() == 4) )
{
LLGLSNoAlphaTest gls_no_alpha_test;
@@ -1991,25 +1459,29 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
}
}
- if( !getInfo()->mStaticImageFileName.empty() )
+ if( !getInfo()->mStaticImageFileName.empty() && getInfo()->mStaticImageIsMask )
{
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
if( tex )
{
- if( (tex->getComponents() == 4) ||
- ( (tex->getComponents() == 1) && getInfo()->mStaticImageIsMask ) )
+ if( (tex->getComponents() == 4) || (tex->getComponents() == 1) )
{
LLGLSNoAlphaTest gls_no_alpha_test;
gGL.getTexUnit(0)->bind(tex, TRUE);
gl_rect_2d_simple_tex( width, height );
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
+ else
+ {
+ llwarns << "Skipping rendering of " << getInfo()->mStaticImageFileName
+ << "; expected 1 or 4 components." << llendl;
+ }
}
}
// Draw a rectangle with the layer color to multiply the alpha by that color's alpha.
// Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO );
- if (layer_color.mV[VW] != 1.f)
+ if ( !is_approx_equal(layer_color.mV[VW], 1.f) )
{
LLGLDisable no_alpha(GL_ALPHA_TEST);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
@@ -2044,7 +1516,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
if (!alpha_data)
{
// clear out a slot if we have filled our cache
- S32 max_cache_entries = getTexLayerSet()->getAvatar()->isSelf() ? 4 : 1;
+ S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1;
while ((S32)mAlphaCache.size() >= max_cache_entries)
{
alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry
@@ -2057,17 +1529,17 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data);
}
- getTexLayerSet()->getAvatar()->dirtyMesh();
+ getTexLayerSet()->getAvatarAppearance()->dirtyMesh();
mMorphMasksValid = TRUE;
getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1);
}
-
- return success;
}
+static LLFastTimer::DeclareTimer FTM_ADD_ALPHA_MASK("addAlphaMask");
void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height)
{
+ LLFastTimer t(FTM_ADD_ALPHA_MASK);
S32 size = width * height;
const U8* alphaData = getAlphaData();
if (!alphaData && hasAlphaParams())
@@ -2076,7 +1548,8 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32
findNetColor( &net_color );
// TODO: eliminate need for layer morph mask valid flag
invalidateMorphMasks();
- renderMorphMasks(originX, originY, width, height, net_color);
+ const bool force_render = false;
+ renderMorphMasks(originX, originY, width, height, net_color, force_render);
alphaData = getAlphaData();
}
if (alphaData)
@@ -2085,7 +1558,7 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32
{
U8 curAlpha = data[i];
U16 resultAlpha = curAlpha;
- resultAlpha *= (alphaData[i] + 1);
+ resultAlpha *= ( ((U16)alphaData[i]) + 1);
resultAlpha = resultAlpha >> 8;
data[i] = (U8)resultAlpha;
}
@@ -2110,7 +1583,7 @@ LLUUID LLTexLayer::getUUID() const
LLUUID uuid;
if( getInfo()->mLocalTexture != -1 )
{
- LLViewerTexture* tex = mLocalTextureObject->getImage();
+ LLGLTexture* tex = mLocalTextureObject->getImage();
if (tex)
{
uuid = mLocalTextureObject->getID();
@@ -2118,7 +1591,7 @@ LLUUID LLTexLayer::getUUID() const
}
if( !getInfo()->mStaticImageFileName.empty() )
{
- LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
+ LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
if( tex )
{
uuid = tex->getID();
@@ -2141,13 +1614,15 @@ LLUUID LLTexLayer::getUUID() const
// * a texture entry index (TE)
// * (optional) one or more alpha parameters (weighted alpha textures)
//-----------------------------------------------------------------------------
-LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set) :
- LLTexLayerInterface(layer_set)
+LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set, LLAvatarAppearance* const appearance) :
+ LLTexLayerInterface(layer_set),
+ mAvatarAppearance( appearance )
{
}
LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) :
- LLTexLayerInterface(layer)
+ LLTexLayerInterface(layer),
+ mAvatarAppearance(layer.getAvatarAppearance())
{
}
@@ -2168,18 +1643,17 @@ U32 LLTexLayerTemplate::updateWearableCache() const
{
mWearableCache.clear();
- S32 te = mInfo->mLocalTexture;
- if (te == -1)
+ LLWearableType::EType wearable_type = getWearableType();
+ if (LLWearableType::WT_INVALID == wearable_type)
{
//this isn't a cloneable layer
return 0;
}
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te);
- U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
+ U32 num_wearables = getAvatarAppearance()->getWearableData()->getWearableCount(wearable_type);
U32 added = 0;
for (U32 i = 0; i < num_wearables; i++)
{
- LLWearable* wearable = gAgentWearables.getWearable(wearable_type, i);
+ LLWearable* wearable = getAvatarAppearance()->getWearableData()->getWearable(wearable_type, i);
if (!wearable)
{
continue;
@@ -2234,7 +1708,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
}
if (layer)
{
- wearable->writeToAvatar();
+ wearable->writeToAvatar(mAvatarAppearance);
layer->setLTO(lto);
success &= layer->render(x,y,width,height);
}
@@ -2341,7 +1815,7 @@ LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name)
return NULL;
}
-void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable *wearable)
+void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable)
{
// initialize all texlayers with this texture type for this LTO
for( LLTexLayerSet::layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ )
@@ -2408,8 +1882,10 @@ void LLTexLayerStaticImageList::deleteCachedImages()
// Returns an LLImageTGA that contains the encoded data from a tga file named file_name.
// Caches the result to speed identical subsequent requests.
+static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TGA("getImageTGA");
LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
{
+ LLFastTimer t(FTM_LOAD_STATIC_TGA);
const char *namekey = mImageNames.addString(file_name);
image_tga_map_t::const_iterator iter = mStaticImageListTGA.find(namekey);
if( iter != mStaticImageListTGA.end() )
@@ -2436,9 +1912,11 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name.
// Caches the result to speed identical subsequent requests.
-LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask)
+static LLFastTimer::DeclareTimer FTM_LOAD_STATIC_TEXTURE("getTexture");
+LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask)
{
- LLPointer<LLViewerTexture> tex;
+ LLFastTimer t(FTM_LOAD_STATIC_TEXTURE);
+ LLPointer<LLGLTexture> tex;
const char *namekey = mImageNames.addString(file_name);
texture_map_t::const_iterator iter = mStaticImageList.find(namekey);
@@ -2448,17 +1926,24 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n
}
else
{
- tex = LLViewerTextureManager::getLocalTexture( FALSE );
+ llassert(gTextureManagerBridgep);
+ tex = gTextureManagerBridgep->getLocalTexture( FALSE );
LLPointer<LLImageRaw> image_raw = new LLImageRaw;
if( loadImageRaw( file_name, image_raw ) )
{
if( (image_raw->getComponents() == 1) && is_mask )
{
- // Note: these are static, unchanging images so it's ok to assume
- // that once an image is a mask it's always a mask.
- tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA );
+ // Convert grayscale alpha masks from single channel into RGBA.
+ // Fill RGB with black to allow fixed function gl calls
+ // to match shader implementation.
+ LLPointer<LLImageRaw> alpha_image_raw = image_raw;
+ image_raw = new LLImageRaw(image_raw->getWidth(),
+ image_raw->getHeight(),
+ 4);
+
+ image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black);
}
- tex->createGLTexture(0, image_raw, 0, TRUE, LLViewerTexture::LOCAL);
+ tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL);
gGL.getTexUnit(0)->bind(tex);
tex->setAddressMode(LLTexUnit::TAM_CLAMP);
@@ -2477,8 +1962,10 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n
// Reads a .tga file, decodes it, and puts the decoded data in image_raw.
// Returns TRUE if successful.
+static LLFastTimer::DeclareTimer FTM_LOAD_IMAGE_RAW("loadImageRaw");
BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw)
{
+ LLFastTimer t(FTM_LOAD_IMAGE_RAW);
BOOL success = FALSE;
std::string path;
path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name);
@@ -2492,23 +1979,3 @@ BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLIma
return success;
}
-const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
-{
- if (!isAgentAvatarValid()) return "";
-
- const BOOL is_high_res = !mNeedsUpload;
- const U32 num_low_res = mNumLowresUploads;
- const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
- const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
-
- std::string status = "CREATING ";
- if (!uploadNeeded()) status = "DONE ";
- if (uploadInProgress()) status = "UPLOADING";
-
- std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s",
- status.c_str(),
- is_high_res, num_low_res,
- upload_time,
- local_texture_info.c_str());
- return text;
-}
diff --git a/indra/newview/lltexlayer.h b/indra/llappearance/lltexlayer.h
index 4f43547dae..959d6e499a 100644
--- a/indra/newview/lltexlayer.h
+++ b/indra/llappearance/lltexlayer.h
@@ -28,14 +28,15 @@
#define LL_LLTEXLAYER_H
#include <deque>
-#include "lldynamictexture.h"
-#include "llvoavatardefines.h"
+#include "llglslshader.h"
+#include "llgltexture.h"
+#include "llavatarappearancedefines.h"
#include "lltexlayerparams.h"
-class LLVOAvatar;
-class LLVOAvatarSelf;
+class LLAvatarAppearance;
class LLImageTGA;
class LLImageRaw;
+class LLLocalTextureObject;
class LLXmlTreeNode;
class LLTexLayerSet;
class LLTexLayerSetInfo;
@@ -71,6 +72,8 @@ public:
const LLTexLayerInfo* getInfo() const { return mInfo; }
virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
+ LLWearableType::EType getWearableType() const;
+ LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const;
const std::string& getName() const;
const LLTexLayerSet* const getTexLayerSet() const { return mTexLayerSet; }
@@ -88,6 +91,8 @@ public:
ERenderPass getRenderPass() const;
BOOL isVisibilityMask() const;
+ virtual void asLLSD(LLSD& sd) const {}
+
protected:
const std::string& getGlobalColor() const;
LLViewerVisualParam* getVisualParamPtr(S32 index) const;
@@ -113,7 +118,7 @@ protected:
class LLTexLayerTemplate : public LLTexLayerInterface
{
public:
- LLTexLayerTemplate(LLTexLayerSet* const layer_set);
+ LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance);
LLTexLayerTemplate(const LLTexLayerTemplate &layer);
/*virtual*/ ~LLTexLayerTemplate();
/*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height);
@@ -126,7 +131,9 @@ public:
protected:
U32 updateWearableCache() const;
LLTexLayer* getLayer(U32 i) const;
+ LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
private:
+ LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
typedef std::vector<LLWearable*> wearable_cache_t;
mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache
};
@@ -153,17 +160,18 @@ public:
BOOL findNetColor(LLColor4* color) const;
/*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
/*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
- BOOL renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color);
+ void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, bool force_render);
void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height);
/*virtual*/ BOOL isInvisibleAlphaMask() const;
void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
+ /*virtual*/ void asLLSD(LLSD& sd) const;
+
static void calculateTexLayerColor(const param_color_list_t &param_list, LLColor4 &net_color);
protected:
LLUUID getUUID() const;
-private:
typedef std::map<U32, U8*> alpha_cache_t;
alpha_cache_t mAlphaCache;
LLLocalTextureObject* mLocalTextureObject;
@@ -179,8 +187,14 @@ class LLTexLayerSet
{
friend class LLTexLayerSetBuffer;
public:
- LLTexLayerSet(LLVOAvatarSelf* const avatar);
- ~LLTexLayerSet();
+ LLTexLayerSet(LLAvatarAppearance* const appearance);
+ virtual ~LLTexLayerSet();
+
+ LLTexLayerSetBuffer* getComposite();
+ const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
+ virtual void createComposite() = 0;
+ void destroyComposite();
+ void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height);
const LLTexLayerSetInfo* getInfo() const { return mInfo; }
BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
@@ -189,45 +203,34 @@ public:
void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false);
BOOL isBodyRegion(const std::string& region) const;
- LLTexLayerSetBuffer* getComposite();
- const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist.
- void requestUpdate();
- void requestUpload();
- void cancelUpload();
- void updateComposite();
- BOOL isLocalTextureDataAvailable() const;
- BOOL isLocalTextureDataFinal() const;
- void createComposite();
- void destroyComposite();
- void setUpdatesEnabled(BOOL b);
- BOOL getUpdatesEnabled() const { return mUpdatesEnabled; }
- void deleteCaches();
- void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height);
void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
BOOL isMorphValid() const;
+ virtual void requestUpdate() = 0;
void invalidateMorphMasks();
+ void deleteCaches();
LLTexLayerInterface* findLayerByName(const std::string& name);
- void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable);
+ void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable);
- LLVOAvatarSelf* getAvatar() const { return mAvatar; }
+ LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
const std::string getBodyRegionName() const;
BOOL hasComposite() const { return (mComposite.notNull()); }
- LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; }
- void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
+ LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; }
+ void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
BOOL isVisible() const { return mIsVisible; }
static BOOL sHasCaches;
-private:
+ virtual void asLLSD(LLSD& sd) const;
+
+protected:
typedef std::vector<LLTexLayerInterface *> layer_list_t;
layer_list_t mLayerList;
layer_list_t mMaskLayerList;
LLPointer<LLTexLayerSetBuffer> mComposite;
- LLVOAvatarSelf* const mAvatar; // note: backlink only; don't make this an LLPointer.
- BOOL mUpdatesEnabled;
+ LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
BOOL mIsVisible;
- LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex;
+ LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex;
const LLTexLayerSetInfo* mInfo;
};
@@ -243,8 +246,10 @@ public:
LLTexLayerSetInfo();
~LLTexLayerSetInfo();
BOOL parseXml(LLXmlTreeNode* node);
- void createVisualParams(LLVOAvatar *avatar);
-private:
+ void createVisualParams(LLAvatarAppearance *appearance);
+ S32 getWidth() const { return mWidth; }
+ S32 getHeight() const { return mHeight; }
+protected:
std::string mBodyRegion;
S32 mWidth;
S32 mHeight;
@@ -259,78 +264,27 @@ private:
//
// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLTexLayerSetBuffer : public LLViewerDynamicTexture
+class LLTexLayerSetBuffer : public virtual LLRefCount
{
LOG_CLASS(LLTexLayerSetBuffer);
public:
- LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
+ LLTexLayerSetBuffer(LLTexLayerSet* const owner);
virtual ~LLTexLayerSetBuffer();
-public:
- /*virtual*/ S8 getType() const;
- BOOL isInitialized(void) const;
- static void dumpTotalByteCount();
- const std::string dumpTextureInfo() const;
- virtual void restoreGLTexture();
- virtual void destroyGLTexture();
protected:
void pushProjection() const;
void popProjection() const;
-private:
- LLTexLayerSet* const mTexLayerSet;
- static S32 sGLByteCount;
+ virtual void preRenderTexLayerSet();
+ virtual void midRenderTexLayerSet(BOOL success) {}
+ virtual void postRenderTexLayerSet(BOOL success);
+ virtual S32 getCompositeOriginX() const = 0;
+ virtual S32 getCompositeOriginY() const = 0;
+ virtual S32 getCompositeWidth() const = 0;
+ virtual S32 getCompositeHeight() const = 0;
+ BOOL renderTexLayerSet();
- //--------------------------------------------------------------------
- // Render
- //--------------------------------------------------------------------
-public:
- /*virtual*/ BOOL needsRender();
-protected:
- BOOL render(S32 x, S32 y, S32 width, S32 height);
- virtual void preRender(BOOL clear_depth);
- virtual void postRender(BOOL success);
- virtual BOOL render();
-
- //--------------------------------------------------------------------
- // Uploads
- //--------------------------------------------------------------------
-public:
- void requestUpload();
- void cancelUpload();
- BOOL uploadNeeded() const; // We need to upload a new texture
- BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result
- BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point
- static void onTextureUploadComplete(const LLUUID& uuid,
- void* userdata,
- S32 result, LLExtStat ext_status);
-protected:
- BOOL isReadyToUpload() const;
- void doUpload(); // Does a read back and upload.
- void conditionalRestartUploadTimer();
-private:
- BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
- U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
- BOOL mUploadPending; // Whether we have received back the new baked textures
- LLUUID mUploadID; // The current upload process (null if none).
- LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed.
- S32 mUploadFailCount; // Number of consecutive upload failures
- LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure.
-
- //--------------------------------------------------------------------
- // Updates
- //--------------------------------------------------------------------
-public:
- void requestUpdate();
- BOOL requestUpdateImmediate();
-protected:
- BOOL isReadyToUpdate() const;
- void doUpdate();
- void restartUpdateTimer();
-private:
- BOOL mNeedsUpdate; // Whether we need to locally update our baked textures
- U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures
- LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed.
+ LLTexLayerSet* const mTexLayerSet;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -342,7 +296,7 @@ class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
public:
LLTexLayerStaticImageList();
~LLTexLayerStaticImageList();
- LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask);
+ LLGLTexture* getTexture(const std::string& file_name, BOOL is_mask);
LLImageTGA* getImageTGA(const std::string& file_name);
void deleteCachedImages();
void dumpByteCount() const;
@@ -350,7 +304,7 @@ protected:
BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
private:
LLStringTable mImageNames;
- typedef std::map<const char*, LLPointer<LLViewerTexture> > texture_map_t;
+ typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t;
texture_map_t mStaticImageList;
typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t;
image_tga_map_t mStaticImageListTGA;
@@ -358,23 +312,4 @@ private:
S32 mTGABytes;
};
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// LLBakedUploadData
-//
-// Used by LLTexLayerSetBuffer for a callback.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-struct LLBakedUploadData
-{
- LLBakedUploadData(const LLVOAvatarSelf* avatar,
- LLTexLayerSet* layerset,
- const LLUUID& id,
- bool highest_res);
- ~LLBakedUploadData() {}
- const LLUUID mID;
- const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer
- LLTexLayerSet* mTexLayerSet;
- const U64 mStartTime; // for measuring baked texture upload time
- const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res
-};
-
#endif // LL_LLTEXLAYER_H
diff --git a/indra/newview/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp
index 8972827eff..64b3b62185 100644..100755
--- a/indra/newview/lltexlayerparams.cpp
+++ b/indra/llappearance/lltexlayerparams.cpp
@@ -24,27 +24,28 @@
* $/LicenseInfo$
*/
-#include "llviewerprecompiledheaders.h"
+#include "linden_common.h"
#include "lltexlayerparams.h"
-#include "llagentcamera.h"
+#include "llavatarappearance.h"
#include "llimagetga.h"
+#include "llquantize.h"
#include "lltexlayer.h"
-#include "llvoavatarself.h"
+#include "lltexturemanagerbridge.h"
+#include "llrender2dutils.h"
#include "llwearable.h"
-#include "llui.h"
//-----------------------------------------------------------------------------
// LLTexLayerParam
//-----------------------------------------------------------------------------
LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) :
mTexLayer(layer),
- mAvatar(NULL)
+ mAvatarAppearance(NULL)
{
if (mTexLayer != NULL)
{
- mAvatar = mTexLayer->getTexLayerSet()->getAvatar();
+ mAvatarAppearance = mTexLayer->getTexLayerSet()->getAvatarAppearance();
}
else
{
@@ -52,20 +53,21 @@ LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) :
}
}
-LLTexLayerParam::LLTexLayerParam(LLVOAvatar *avatar) :
- mTexLayer(NULL)
+LLTexLayerParam::LLTexLayerParam(LLAvatarAppearance *appearance) :
+ mTexLayer(NULL),
+ mAvatarAppearance(appearance)
{
- mAvatar = avatar;
}
-BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar )
-{
+BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance)
+{
LLViewerVisualParam::setInfo(info);
- if (add_to_avatar)
+ if (add_to_appearance)
{
- mAvatar->addVisualParam( this);
+ mAvatarAppearance->addVisualParam( this);
+ this->setParamLocation(mAvatarAppearance->isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
}
return TRUE;
@@ -96,7 +98,7 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes)
iter != sInstances.end(); iter++)
{
LLTexLayerParamAlpha* instance = *iter;
- LLViewerTexture* tex = instance->mCachedProcessedTexture;
+ LLGLTexture* tex = instance->mCachedProcessedTexture;
if (tex)
{
S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents();
@@ -120,8 +122,8 @@ LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayerInterface* layer) :
sInstances.push_front(this);
}
-LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLVOAvatar* avatar) :
- LLTexLayerParam(avatar),
+LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLAvatarAppearance* appearance) :
+ LLTexLayerParam(appearance),
mCachedProcessedTexture(NULL),
mNeedsCreateTexture(FALSE),
mStaticImageInvalid(FALSE),
@@ -173,13 +175,10 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake)
{
mCurWeight = new_weight;
- if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
+ if ((mAvatarAppearance->getSex() & getSex()) &&
+ (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
{
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
- {
- upload_bake = FALSE;
- }
- mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake);
+ mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake);
mTexLayer->invalidateMorphMasks();
}
}
@@ -218,11 +217,11 @@ BOOL LLTexLayerParamAlpha::getSkip() const
return TRUE;
}
- const LLVOAvatar *avatar = mTexLayer->getTexLayerSet()->getAvatar();
+ const LLAvatarAppearance *appearance = mTexLayer->getTexLayerSet()->getAvatarAppearance();
if (((LLTexLayerParamAlphaInfo *)getInfo())->mSkipIfZeroWeight)
{
- F32 effective_weight = (avatar->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
+ F32 effective_weight = (appearance->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
if (is_approx_zero(effective_weight))
{
return TRUE;
@@ -230,7 +229,7 @@ BOOL LLTexLayerParamAlpha::getSkip() const
}
LLWearableType::EType type = (LLWearableType::EType)getWearableType();
- if ((type != LLWearableType::WT_INVALID) && !avatar->isWearingWearableType(type))
+ if ((type != LLWearableType::WT_INVALID) && !appearance->isWearingWearableType(type))
{
return TRUE;
}
@@ -239,8 +238,10 @@ BOOL LLTexLayerParamAlpha::getSkip() const
}
+static LLFastTimer::DeclareTimer FTM_TEX_LAYER_PARAM_ALPHA("alpha render");
BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
{
+ LLFastTimer t(FTM_TEX_LAYER_PARAM_ALPHA);
BOOL success = TRUE;
if (!mTexLayer)
@@ -248,7 +249,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
return success;
}
- F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatar()->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
+ F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatarAppearance()->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
BOOL weight_changed = effective_weight != mCachedEffectiveWeight;
if (getSkip())
{
@@ -290,12 +291,12 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
(mCachedProcessedTexture->getHeight() != image_tga_height) ||
(weight_changed))
{
-// llinfos << "Building Cached Alpha: " << mName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << effective_weight << llendl;
mCachedEffectiveWeight = effective_weight;
if (!mCachedProcessedTexture)
{
- mCachedProcessedTexture = LLViewerTextureManager::getLocalTexture(image_tga_width, image_tga_height, 1, FALSE);
+ llassert(gTextureManagerBridgep);
+ mCachedProcessedTexture = gTextureManagerBridgep->getLocalTexture(image_tga_width, image_tga_height, 1, FALSE);
// We now have something in one of our caches
LLTexLayerSet::sHasCaches |= mCachedProcessedTexture ? TRUE : FALSE;
@@ -308,6 +309,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
mStaticImageRaw = new LLImageRaw;
mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight);
mNeedsCreateTexture = TRUE;
+ lldebugs << "Built Cached Alpha: " << info->mStaticImageFileName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << "Domain: " << info->mDomain << " Weight: " << effective_weight << llendl;
}
if (mCachedProcessedTexture)
@@ -332,7 +334,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
// Don't keep the cache for other people's avatars
// (It's not really a "cache" in that case, but the logic is the same)
- if (!mAvatar->isSelf())
+ if (!mAvatarAppearance->isSelf())
{
mCachedProcessedTexture = NULL;
}
@@ -402,8 +404,8 @@ LLTexLayerParamColor::LLTexLayerParamColor(LLTexLayerInterface* layer) :
{
}
-LLTexLayerParamColor::LLTexLayerParamColor(LLVOAvatar *avatar) :
- LLTexLayerParam(avatar),
+LLTexLayerParamColor::LLTexLayerParamColor(LLAvatarAppearance *appearance) :
+ LLTexLayerParam(appearance),
mAvgDistortionVec(1.f, 1.f, 1.f)
{
}
@@ -425,7 +427,7 @@ LLColor4 LLTexLayerParamColor::getNetColor() const
llassert(info->mNumColors >= 1);
- F32 effective_weight = (mAvatar && (mAvatar->getSex() & getSex())) ? mCurWeight : getDefaultWeight();
+ F32 effective_weight = (mAvatarAppearance && (mAvatarAppearance->getSex() & getSex())) ? mCurWeight : getDefaultWeight();
S32 index_last = info->mNumColors - 1;
F32 scaled_weight = effective_weight * index_last;
@@ -470,12 +472,12 @@ void LLTexLayerParamColor::setWeight(F32 weight, BOOL upload_bake)
return;
}
- if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
+ if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param.
{
onGlobalColorChanged(upload_bake);
if (mTexLayer)
{
- mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake);
+ mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake);
}
}
diff --git a/indra/newview/lltexlayerparams.h b/indra/llappearance/lltexlayerparams.h
index c812199796..b38d28d3eb 100644
--- a/indra/newview/lltexlayerparams.h
+++ b/indra/llappearance/lltexlayerparams.h
@@ -27,14 +27,16 @@
#ifndef LL_LLTEXLAYERPARAMS_H
#define LL_LLTEXLAYERPARAMS_H
+#include "llpointer.h"
+#include "v4color.h"
#include "llviewervisualparam.h"
+class LLAvatarAppearance;
class LLImageRaw;
class LLImageTGA;
class LLTexLayer;
class LLTexLayerInterface;
-class LLViewerTexture;
-class LLVOAvatar;
+class LLGLTexture;
class LLWearable;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -45,13 +47,13 @@ class LLTexLayerParam : public LLViewerVisualParam
{
public:
LLTexLayerParam(LLTexLayerInterface *layer);
- LLTexLayerParam(LLVOAvatar *avatar);
- /*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar );
+ LLTexLayerParam(LLAvatarAppearance *appearance);
+ /*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance);
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0;
protected:
LLTexLayerInterface* mTexLayer;
- LLVOAvatar* mAvatar;
+ LLAvatarAppearance* mAvatarAppearance;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@@ -63,7 +65,7 @@ class LLTexLayerParamAlpha : public LLTexLayerParam
{
public:
LLTexLayerParamAlpha( LLTexLayerInterface* layer );
- LLTexLayerParamAlpha( LLVOAvatar* avatar );
+ LLTexLayerParamAlpha( LLAvatarAppearance* appearance );
/*virtual*/ ~LLTexLayerParamAlpha();
void* operator new(size_t size)
@@ -100,7 +102,7 @@ public:
BOOL getMultiplyBlend() const;
private:
- LLPointer<LLViewerTexture> mCachedProcessedTexture;
+ LLPointer<LLGLTexture> mCachedProcessedTexture;
LLPointer<LLImageTGA> mStaticImageTGA;
LLPointer<LLImageRaw> mStaticImageRaw;
BOOL mNeedsCreateTexture;
@@ -153,7 +155,7 @@ public:
};
LLTexLayerParamColor( LLTexLayerInterface* layer );
- LLTexLayerParamColor( LLVOAvatar* avatar );
+ LLTexLayerParamColor( LLAvatarAppearance* appearance );
void* operator new(size_t size)
{
diff --git a/indra/llappearance/lltexturemanagerbridge.cpp b/indra/llappearance/lltexturemanagerbridge.cpp
new file mode 100644
index 0000000000..33f2185e4f
--- /dev/null
+++ b/indra/llappearance/lltexturemanagerbridge.cpp
@@ -0,0 +1,32 @@
+ /**
+ * @file lltexturemanagerbridge.cpp
+ * @brief Defined a null texture manager bridge. Applications must provide their own bridge implementaton.
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "lltexturemanagerbridge.h"
+
+// Define a null texture manager bridge. Applications must provide their own bridge implementaton.
+LLTextureManagerBridge* gTextureManagerBridgep = NULL;
+
+
diff --git a/indra/llappearance/lltexturemanagerbridge.h b/indra/llappearance/lltexturemanagerbridge.h
new file mode 100644
index 0000000000..4b814b522d
--- /dev/null
+++ b/indra/llappearance/lltexturemanagerbridge.h
@@ -0,0 +1,46 @@
+/**
+ * @file lltexturemanagerbridge.h
+ * @brief Bridge to an application-specific texture manager.
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_TEXTUREMANAGERBRIDGE_H
+#define LL_TEXTUREMANAGERBRIDGE_H
+
+#include "llavatarappearancedefines.h"
+#include "llpointer.h"
+#include "llgltexture.h"
+
+// Abstract bridge interface
+class LLTextureManagerBridge
+{
+public:
+ virtual LLPointer<LLGLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0;
+ virtual LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0;
+ virtual LLGLTexture* getFetchedTexture(const LLUUID &image_id) = 0;
+};
+
+extern LLTextureManagerBridge* gTextureManagerBridgep;
+
+#endif // LL_TEXTUREMANAGERBRIDGE_H
+
diff --git a/indra/newview/llviewervisualparam.cpp b/indra/llappearance/llviewervisualparam.cpp
index f0cf9b7692..cc81bcf118 100644
--- a/indra/newview/llviewervisualparam.cpp
+++ b/indra/llappearance/llviewervisualparam.cpp
@@ -27,11 +27,10 @@
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
-#include "llviewerprecompiledheaders.h"
+#include "linden_common.h"
#include "llviewervisualparam.h"
#include "llxmltree.h"
-#include "llui.h"
#include "llwearable.h"
//-----------------------------------------------------------------------------
diff --git a/indra/newview/llviewervisualparam.h b/indra/llappearance/llviewervisualparam.h
index 2826e6c316..2826e6c316 100644
--- a/indra/newview/llviewervisualparam.h
+++ b/indra/llappearance/llviewervisualparam.h
diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp
new file mode 100755
index 0000000000..b33adb254d
--- /dev/null
+++ b/indra/llappearance/llwearable.cpp
@@ -0,0 +1,773 @@
+/**
+ * @file llwearable.cpp
+ * @brief LLWearable class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llavatarappearance.h"
+#include "lllocaltextureobject.h"
+#include "lltexlayer.h"
+#include "lltexturemanagerbridge.h"
+#include "llvisualparam.h"
+#include "llavatarappearancedefines.h"
+#include "llwearable.h"
+
+using namespace LLAvatarAppearanceDefines;
+
+// static
+S32 LLWearable::sCurrentDefinitionVersion = 1;
+
+// Private local functions
+static std::string terse_F32_to_string(F32 f);
+
+// virtual
+LLWearable::~LLWearable()
+{
+}
+
+const std::string& LLWearable::getTypeLabel() const
+{
+ return LLWearableType::getTypeLabel(mType);
+}
+
+const std::string& LLWearable::getTypeName() const
+{
+ return LLWearableType::getTypeName(mType);
+}
+
+LLAssetType::EType LLWearable::getAssetType() const
+{
+ return LLWearableType::getAssetType(mType);
+}
+
+BOOL LLWearable::exportFile(LLFILE* fp) const
+{
+ llofstream ofs(fp);
+ return exportStream(ofs);
+}
+
+// virtual
+BOOL LLWearable::exportStream( std::ostream& output_stream ) const
+{
+ if (!output_stream.good()) return FALSE;
+
+ // header and version
+ output_stream << "LLWearable version " << mDefinitionVersion << "\n";
+ // name
+ output_stream << mName << "\n";
+ // description
+ output_stream << mDescription << "\n";
+
+ // permissions
+ if( !mPermissions.exportStream( output_stream ) )
+ {
+ return FALSE;
+ }
+
+ // sale info
+ if( !mSaleInfo.exportStream( output_stream ) )
+ {
+ return FALSE;
+ }
+
+ // wearable type
+ output_stream << "type " << (S32) getType() << "\n";
+
+ // parameters
+ output_stream << "parameters " << mVisualParamIndexMap.size() << "\n";
+
+ for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin();
+ iter != mVisualParamIndexMap.end();
+ ++iter)
+ {
+ S32 param_id = iter->first;
+ const LLVisualParam* param = iter->second;
+ F32 param_weight = param->getWeight();
+ output_stream << param_id << " " << terse_F32_to_string( param_weight ) << "\n";
+ }
+
+ // texture entries
+ output_stream << "textures " << mTEMap.size() << "\n";
+
+ for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter)
+ {
+ S32 te = iter->first;
+ const LLUUID& image_id = iter->second->getID();
+ output_stream << te << " " << image_id << "\n";
+ }
+ return TRUE;
+}
+
+void LLWearable::createVisualParams(LLAvatarAppearance *avatarp)
+{
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatarp->getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) avatarp->getNextVisualParam())
+ {
+ if (param->getWearableType() == mType)
+ {
+ LLVisualParam *clone_param = param->cloneParam(this);
+ clone_param->setParamLocation(LOC_UNKNOWN);
+ clone_param->setParamLocation(LOC_WEARABLE);
+ addVisualParam(clone_param);
+ }
+ }
+
+ // resync driver parameters to point to the newly cloned driven parameters
+ for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin();
+ param_iter != mVisualParamIndexMap.end();
+ ++param_iter)
+ {
+ LLVisualParam* param = param_iter->second;
+ LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam;
+ // need this line to disambiguate between versions of LLCharacter::getVisualParam()
+ LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam;
+ param->resetDrivenParams();
+ if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
+ {
+ if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true))
+ {
+ llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
+ continue;
+ }
+ }
+ }
+}
+
+void LLWearable::createLayers(S32 te, LLAvatarAppearance *avatarp)
+{
+ LLTexLayerSet *layer_set = NULL;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te);
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+
+ layer_set = avatarp->getAvatarLayerSet(baked_index);
+ }
+
+ if (layer_set)
+ {
+ layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this);
+ }
+ else
+ {
+ llerrs << "could not find layerset for LTO in wearable!" << llendl;
+ }
+}
+
+LLWearable::EImportResult LLWearable::importFile(LLFILE* fp, LLAvatarAppearance* avatarp )
+{
+ llifstream ifs(fp);
+ return importStream(ifs, avatarp);
+}
+
+// virtual
+LLWearable::EImportResult LLWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp )
+{
+ // *NOTE: changing the type or size of this buffer will require
+ // changes in the fscanf() code below.
+ // We are using a local max buffer size here to avoid issues
+ // if MAX_STRING size changes.
+ const U32 PARSE_BUFFER_SIZE = 2048;
+ char buffer[2048]; /* Flawfinder: ignore */
+ char uuid_buffer[37]; /* Flawfinder: ignore */
+
+ // This data is being generated on the viewer.
+ // Impose some sane limits on parameter and texture counts.
+ const S32 MAX_WEARABLE_ASSET_TEXTURES = 100;
+ const S32 MAX_WEARABLE_ASSET_PARAMETERS = 1000;
+
+ if(!avatarp)
+ {
+ return LLWearable::FAILURE;
+ }
+
+ // read header and version
+ if (!input_stream.good())
+ {
+ llwarns << "Failed to read wearable asset input stream." << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ if ( 1 != sscanf( /* Flawfinder: ignore */
+ buffer,
+ "LLWearable version %d\n",
+ &mDefinitionVersion ) )
+ {
+ return LLWearable::BAD_HEADER;
+ }
+
+ // Hack to allow wearables with definition version 24 to still load.
+ // This should only affect lindens and NDA'd testers who have saved wearables in 2.0
+ // the extra check for version == 24 can be removed before release, once internal testers
+ // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that
+ // these wearables get re-saved with version definition 22.
+ if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 )
+ {
+ llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
+ return LLWearable::FAILURE;
+ }
+
+ // name
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading name" << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ mName = buffer;
+
+ // description
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading description" << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ mDescription = buffer;
+
+ // permissions
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading permissions" << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ S32 perm_version = -1;
+ if ( 1 != sscanf( buffer, " permissions %d\n", &perm_version ) ||
+ perm_version != 0 )
+ {
+ llwarns << "Bad Wearable asset: missing valid permissions" << llendl;
+ return LLWearable::FAILURE;
+ }
+ if( !mPermissions.importStream( input_stream ) )
+ {
+ return LLWearable::FAILURE;
+ }
+
+ // sale info
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading sale info" << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ S32 sale_info_version = -1;
+ if ( 1 != sscanf( buffer, " sale_info %d\n", &sale_info_version ) ||
+ sale_info_version != 0 )
+ {
+ llwarns << "Bad Wearable asset: missing valid sale_info" << llendl;
+ return LLWearable::FAILURE;
+ }
+ // Sale info used to contain next owner perm. It is now in the
+ // permissions. Thus, we read that out, and fix legacy
+ // objects. It's possible this op would fail, but it should pick
+ // up the vast majority of the tasks.
+ BOOL has_perm_mask = FALSE;
+ U32 perm_mask = 0;
+ if( !mSaleInfo.importStream(input_stream, has_perm_mask, perm_mask) )
+ {
+ return LLWearable::FAILURE;
+ }
+ if(has_perm_mask)
+ {
+ // fair use fix.
+ if(!(perm_mask & PERM_COPY))
+ {
+ perm_mask |= PERM_TRANSFER;
+ }
+ mPermissions.setMaskNext(perm_mask);
+ }
+
+ // wearable type
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading type" << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ S32 type = -1;
+ if ( 1 != sscanf( buffer, "type %d\n", &type ) )
+ {
+ llwarns << "Bad Wearable asset: bad type" << llendl;
+ return LLWearable::FAILURE;
+ }
+ if( 0 <= type && type < LLWearableType::WT_COUNT )
+ {
+ setType((LLWearableType::EType)type, avatarp);
+ }
+ else
+ {
+ mType = LLWearableType::WT_COUNT;
+ llwarns << "Bad Wearable asset: bad type #" << type << llendl;
+ return LLWearable::FAILURE;
+ }
+
+ // parameters header
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading parameters header" << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ S32 num_parameters = -1;
+ if ( 1 != sscanf( buffer, "parameters %d\n", &num_parameters ) )
+ {
+ llwarns << "Bad Wearable asset: missing parameters block" << llendl;
+ return LLWearable::FAILURE;
+ }
+ if ( num_parameters > MAX_WEARABLE_ASSET_PARAMETERS )
+ {
+ llwarns << "Bad Wearable asset: too many parameters, "
+ << num_parameters << llendl;
+ return LLWearable::FAILURE;
+ }
+ if( num_parameters != mVisualParamIndexMap.size() )
+ {
+ llwarns << "Wearable parameter mismatch. Reading in "
+ << num_parameters << " from file, but created "
+ << mVisualParamIndexMap.size()
+ << " from avatar parameters. type: "
+ << getType() << llendl;
+ }
+
+ // parameters
+ S32 i;
+ for( i = 0; i < num_parameters; i++ )
+ {
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading parameter #" << i << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ S32 param_id = 0;
+ F32 param_weight = 0.f;
+ if ( 2 != sscanf( buffer, "%d %f\n", &param_id, &param_weight ) )
+ {
+ llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl;
+ return LLWearable::FAILURE;
+ }
+ mSavedVisualParamMap[param_id] = param_weight;
+ }
+
+ // textures header
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading textures header" << i << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ S32 num_textures = -1;
+ if ( 1 != sscanf( buffer, "textures %d\n", &num_textures) )
+ {
+ llwarns << "Bad Wearable asset: missing textures block" << llendl;
+ return LLWearable::FAILURE;
+ }
+ if ( num_textures > MAX_WEARABLE_ASSET_TEXTURES )
+ {
+ llwarns << "Bad Wearable asset: too many textures, "
+ << num_textures << llendl;
+ return LLWearable::FAILURE;
+ }
+
+ // textures
+ for( i = 0; i < num_textures; i++ )
+ {
+ if (!input_stream.good())
+ {
+ llwarns << "Bad Wearable asset: early end of input stream "
+ << "while reading textures #" << i << llendl;
+ return LLWearable::FAILURE;
+ }
+ input_stream.getline(buffer, PARSE_BUFFER_SIZE);
+ S32 te = 0;
+ if ( 2 != sscanf( /* Flawfinder: ignore */
+ buffer,
+ "%d %36s\n",
+ &te, uuid_buffer) )
+ {
+ llwarns << "Bad Wearable asset: bad texture, #" << i << llendl;
+ return LLWearable::FAILURE;
+ }
+
+ if( !LLUUID::validate( uuid_buffer ) )
+ {
+ llwarns << "Bad Wearable asset: bad texture uuid: "
+ << uuid_buffer << llendl;
+ return LLWearable::FAILURE;
+ }
+ LLUUID id = LLUUID(uuid_buffer);
+ LLGLTexture* image = gTextureManagerBridgep->getFetchedTexture( id );
+ if( mTEMap.find(te) != mTEMap.end() )
+ {
+ delete mTEMap[te];
+ }
+ if( mSavedTEMap.find(te) != mSavedTEMap.end() )
+ {
+ delete mSavedTEMap[te];
+ }
+
+ LLUUID textureid(uuid_buffer);
+ mTEMap[te] = new LLLocalTextureObject(image, textureid);
+ mSavedTEMap[te] = new LLLocalTextureObject(image, textureid);
+ createLayers(te, avatarp);
+ }
+
+ // copy all saved param values to working params
+ revertValues();
+
+ return LLWearable::SUCCESS;
+}
+
+
+void LLWearable::setType(LLWearableType::EType type, LLAvatarAppearance *avatarp)
+{
+ mType = type;
+ createVisualParams(avatarp);
+}
+
+
+LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index)
+{
+ te_map_t::iterator iter = mTEMap.find(index);
+ if( iter != mTEMap.end() )
+ {
+ LLLocalTextureObject* lto = iter->second;
+ return lto;
+ }
+ return NULL;
+}
+
+const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
+{
+ te_map_t::const_iterator iter = mTEMap.find(index);
+ if( iter != mTEMap.end() )
+ {
+ const LLLocalTextureObject* lto = iter->second;
+ return lto;
+ }
+ return NULL;
+}
+
+std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
+{
+ std::vector<LLLocalTextureObject*> result;
+
+ for(te_map_t::const_iterator iter = mTEMap.begin();
+ iter != mTEMap.end(); iter++)
+ {
+ LLLocalTextureObject* lto = iter->second;
+ result.push_back(lto);
+ }
+
+ return result;
+}
+
+void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
+{
+ if( mTEMap.find(index) != mTEMap.end() )
+ {
+ mTEMap.erase(index);
+ }
+ mTEMap[index] = new LLLocalTextureObject(lto);
+}
+
+void LLWearable::revertValues()
+{
+ // FIXME DRANO - this triggers changes to driven params on avatar, potentially clobbering baked appearance.
+
+ //update saved settings so wearable is no longer dirty
+ // non-driver params first
+ for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
+ {
+ S32 id = iter->first;
+ F32 value = iter->second;
+ LLVisualParam *param = getVisualParam(id);
+ if(param && !dynamic_cast<LLDriverParam*>(param) )
+ {
+ setVisualParamWeight(id, value, TRUE);
+ }
+ }
+
+ //then driver params
+ for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
+ {
+ S32 id = iter->first;
+ F32 value = iter->second;
+ LLVisualParam *param = getVisualParam(id);
+ if(param && dynamic_cast<LLDriverParam*>(param) )
+ {
+ setVisualParamWeight(id, value, TRUE);
+ }
+ }
+
+ // make sure that saved values are sane
+ for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
+ {
+ S32 id = iter->first;
+ LLVisualParam *param = getVisualParam(id);
+ if( param )
+ {
+ mSavedVisualParamMap[id] = param->getWeight();
+ }
+ }
+
+ syncImages(mSavedTEMap, mTEMap);
+}
+
+void LLWearable::saveValues()
+{
+ //update saved settings so wearable is no longer dirty
+ mSavedVisualParamMap.clear();
+ for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter)
+ {
+ S32 id = iter->first;
+ LLVisualParam *wearable_param = iter->second;
+ F32 value = wearable_param->getWeight();
+ mSavedVisualParamMap[id] = value;
+ }
+
+ // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
+ syncImages(mTEMap, mSavedTEMap);
+}
+
+void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
+{
+ // Deep copy of src (copies only those tes that are current, filling in defaults where needed)
+ for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
+ {
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ {
+ te_map_t::const_iterator iter = src.find(te);
+ LLUUID image_id;
+ LLGLTexture *image = NULL;
+ LLLocalTextureObject *lto = NULL;
+ if(iter != src.end())
+ {
+ // there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map.
+ lto = iter->second;
+ image = lto->getImage();
+ image_id = lto->getID();
+ }
+ else
+ {
+ // there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map.
+ image_id = getDefaultTextureImageID((ETextureIndex) te);
+ image = gTextureManagerBridgep->getFetchedTexture( image_id );
+ }
+
+ if( dst.find(te) != dst.end() )
+ {
+ // there's already an entry in the destination map for the texture. Just update its values.
+ dst[te]->setImage(image);
+ dst[te]->setID(image_id);
+ }
+ else
+ {
+ // no entry found in the destination map, we need to create a new Local Texture Object
+ dst[te] = new LLLocalTextureObject(image, image_id);
+ }
+
+ if( lto )
+ {
+ // If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map.
+ dst[te]->setBakedReady(lto->getBakedReady());
+ dst[te]->setDiscard(lto->getDiscard());
+ }
+ }
+ }
+}
+
+void LLWearable::destroyTextures()
+{
+ for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter )
+ {
+ LLLocalTextureObject *lto = iter->second;
+ delete lto;
+ }
+ mTEMap.clear();
+ for( te_map_t::iterator iter = mSavedTEMap.begin(); iter != mSavedTEMap.end(); ++iter )
+ {
+ LLLocalTextureObject *lto = iter->second;
+ delete lto;
+ }
+ mSavedTEMap.clear();
+}
+
+void LLWearable::addVisualParam(LLVisualParam *param)
+{
+ if( mVisualParamIndexMap[param->getID()] )
+ {
+ delete mVisualParamIndexMap[param->getID()];
+ }
+ param->setIsDummy(FALSE);
+ param->setParamLocation(LOC_WEARABLE);
+ mVisualParamIndexMap[param->getID()] = param;
+ mSavedVisualParamMap[param->getID()] = param->getDefaultWeight();
+}
+
+
+void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake)
+{
+ if( is_in_map(mVisualParamIndexMap, param_index ) )
+ {
+ LLVisualParam *wearable_param = mVisualParamIndexMap[param_index];
+ wearable_param->setWeight(value, upload_bake);
+ }
+ else
+ {
+ llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
+ }
+}
+
+F32 LLWearable::getVisualParamWeight(S32 param_index) const
+{
+ if( is_in_map(mVisualParamIndexMap, param_index ) )
+ {
+ const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second;
+ return wearable_param->getWeight();
+ }
+ else
+ {
+ llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
+ }
+ return (F32)-1.0;
+}
+
+LLVisualParam* LLWearable::getVisualParam(S32 index) const
+{
+ visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index);
+ return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second;
+}
+
+
+void LLWearable::getVisualParams(visual_param_vec_t &list)
+{
+ visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
+ visual_param_index_map_t::iterator end = mVisualParamIndexMap.end();
+
+ // add all visual params to the passed-in vector
+ for( ; iter != end; ++iter )
+ {
+ list.push_back(iter->second);
+ }
+}
+
+void LLWearable::animateParams(F32 delta, BOOL upload_bake)
+{
+ for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
+ iter != mVisualParamIndexMap.end();
+ ++iter)
+ {
+ LLVisualParam *param = (LLVisualParam*) iter->second;
+ param->animate(delta, upload_bake);
+ }
+}
+
+LLColor4 LLWearable::getClothesColor(S32 te) const
+{
+ LLColor4 color;
+ U32 param_name[3];
+ if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) )
+ {
+ for( U8 index = 0; index < 3; index++ )
+ {
+ color.mV[index] = getVisualParamWeight(param_name[index]);
+ }
+ }
+ return color;
+}
+
+void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake )
+{
+ U32 param_name[3];
+ if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) )
+ {
+ for( U8 index = 0; index < 3; index++ )
+ {
+ setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake);
+ }
+ }
+}
+
+void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp)
+{
+ if (!avatarp) return;
+
+ // Pull params
+ for( LLVisualParam* param = avatarp->getFirstVisualParam(); param; param = avatarp->getNextVisualParam() )
+ {
+ // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
+ // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
+ if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
+ {
+ S32 param_id = param->getID();
+ F32 weight = getVisualParamWeight(param_id);
+
+ avatarp->setVisualParamWeight( param_id, weight, FALSE );
+ }
+ }
+}
+
+
+std::string terse_F32_to_string(F32 f)
+{
+ std::string r = llformat("%.2f", f);
+ S32 len = r.length();
+
+ // "1.20" -> "1.2"
+ // "24.00" -> "24."
+ while (len > 0 && ('0' == r[len - 1]))
+ {
+ r.erase(len-1, 1);
+ len--;
+ }
+ if ('.' == r[len - 1])
+ {
+ // "24." -> "24"
+ r.erase(len-1, 1);
+ }
+ else if (('-' == r[0]) && ('0' == r[1]))
+ {
+ // "-0.59" -> "-.59"
+ r.erase(1, 1);
+ }
+ else if ('0' == r[0])
+ {
+ // "0.59" -> ".59"
+ r.erase(0, 1);
+ }
+ return r;
+}
+
diff --git a/indra/newview/llwearable.h b/indra/llappearance/llwearable.h
index 3d8c53a755..4a59811795 100644
--- a/indra/newview/llwearable.h
+++ b/indra/llappearance/llwearable.h
@@ -27,31 +27,25 @@
#ifndef LL_LLWEARABLE_H
#define LL_LLWEARABLE_H
-#include "lluuid.h"
-#include "llstring.h"
+#include "llavatarappearancedefines.h"
+#include "llextendedstatus.h"
#include "llpermissions.h"
#include "llsaleinfo.h"
-#include "llassetstorage.h"
#include "llwearabletype.h"
-#include "llfile.h"
#include "lllocaltextureobject.h"
-class LLViewerInventoryItem;
+class LLMD5;
class LLVisualParam;
class LLTexGlobalColorInfo;
class LLTexGlobalColor;
+class LLAvatarAppearance;
+// Abstract class.
class LLWearable
{
- friend class LLWearableList;
-
//--------------------------------------------------------------------
// Constructors and destructors
//--------------------------------------------------------------------
-private:
- // Private constructors used by LLWearableList
- LLWearable(const LLTransactionID& transactionID);
- LLWearable(const LLAssetID& assetID);
public:
virtual ~LLWearable();
@@ -59,11 +53,8 @@ public:
// Accessors
//--------------------------------------------------------------------
public:
- const LLUUID& getItemID() const;
- const LLAssetID& getAssetID() const { return mAssetID; }
- const LLTransactionID& getTransactionID() const { return mTransactionID; }
- LLWearableType::EType getType() const { return mType; }
- void setType(LLWearableType::EType type);
+ LLWearableType::EType getType() const { return mType; }
+ void setType(LLWearableType::EType type, LLAvatarAppearance *avatarp);
const std::string& getName() const { return mName; }
void setName(const std::string& name) { mName = name; }
const std::string& getDescription() const { return mDescription; }
@@ -77,32 +68,26 @@ public:
LLAssetType::EType getAssetType() const;
S32 getDefinitionVersion() const { return mDefinitionVersion; }
void setDefinitionVersion( S32 new_version ) { mDefinitionVersion = new_version; }
+ static S32 getCurrentDefinitionVersion() { return LLWearable::sCurrentDefinitionVersion; }
public:
typedef std::vector<LLVisualParam*> visual_param_vec_t;
- BOOL isDirty() const;
- BOOL isOldVersion() const;
-
- void writeToAvatar();
- void removeFromAvatar( BOOL upload_bake ) { LLWearable::removeFromAvatar( mType, upload_bake ); }
- static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake );
+ virtual void writeToAvatar(LLAvatarAppearance* avatarp);
+ enum EImportResult
+ {
+ FAILURE = 0,
+ SUCCESS,
+ BAD_HEADER
+ };
BOOL exportFile(LLFILE* file) const;
- BOOL importFile(LLFILE* file);
-
- void setParamsToDefaults();
- void setTexturesToDefaults();
-
- void saveNewAsset() const;
- static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status );
-
- void copyDataFrom(const LLWearable* src);
+ EImportResult importFile(LLFILE* file, LLAvatarAppearance* avatarp );
+ virtual BOOL exportStream( std::ostream& output_stream ) const;
+ virtual EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp );
static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; }
-
- friend std::ostream& operator<<(std::ostream &s, const LLWearable &w);
- void setItemID(const LLUUID& item_id);
+ virtual LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const = 0;
LLLocalTextureObject* getLocalTextureObject(S32 index);
const LLLocalTextureObject* getLocalTextureObject(S32 index) const;
@@ -110,7 +95,6 @@ public:
void setLocalTextureObject(S32 index, LLLocalTextureObject &lto);
void addVisualParam(LLVisualParam *param);
- void setVisualParams();
void setVisualParamWeight(S32 index, F32 value, BOOL upload_bake);
F32 getVisualParamWeight(S32 index) const;
LLVisualParam* getVisualParam(S32 index) const;
@@ -120,27 +104,21 @@ public:
LLColor4 getClothesColor(S32 te) const;
void setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake );
- void revertValues();
- void saveValues();
- void pullCrossWearableValues();
+ virtual void revertValues();
+ virtual void saveValues();
- BOOL isOnTop() const;
+ // Something happened that requires the wearable to be updated (e.g. worn/unworn).
+ virtual void setUpdated() const = 0;
- // Something happened that requires the wearable's label to be updated (e.g. worn/unworn).
- void setLabelUpdated() const;
+ // Update the baked texture hash.
+ virtual void addToBakedTextureHash(LLMD5& hash) const = 0;
- // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem,
- // not the wearable asset itself.
- void refreshName();
-
-private:
+protected:
typedef std::map<S32, LLLocalTextureObject*> te_map_t;
- typedef std::map<S32, LLVisualParam *> visual_param_index_map_t;
-
- void createLayers(S32 te);
- void createVisualParams();
void syncImages(te_map_t &src, te_map_t &dst);
- void destroyTextures();
+ void destroyTextures();
+ void createVisualParams(LLAvatarAppearance *avatarp);
+ void createLayers(S32 te, LLAvatarAppearance *avatarp);
static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml.
S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created.
@@ -148,18 +126,16 @@ private:
std::string mDescription;
LLPermissions mPermissions;
LLSaleInfo mSaleInfo;
- LLAssetID mAssetID;
- LLTransactionID mTransactionID;
LLWearableType::EType mType;
typedef std::map<S32, F32> param_map_t;
param_map_t mSavedVisualParamMap; // last saved version of visual params
+ typedef std::map<S32, LLVisualParam *> visual_param_index_map_t;
visual_param_index_map_t mVisualParamIndexMap;
te_map_t mTEMap; // maps TE to LocalTextureObject
te_map_t mSavedTEMap; // last saved version of TEMap
- LLUUID mItemID; // ID of the inventory item in the agent's inventory
};
#endif // LL_LLWEARABLE_H
diff --git a/indra/llappearance/llwearabledata.cpp b/indra/llappearance/llwearabledata.cpp
new file mode 100755
index 0000000000..68fdcca782
--- /dev/null
+++ b/indra/llappearance/llwearabledata.cpp
@@ -0,0 +1,360 @@
+/**
+ * @file llwearabledata.cpp
+ * @brief LLWearableData class implementation
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llwearabledata.h"
+
+#include "llavatarappearance.h"
+#include "llavatarappearancedefines.h"
+#include "lldriverparam.h"
+#include "llmd5.h"
+
+LLWearableData::LLWearableData() :
+ mAvatarAppearance(NULL)
+{
+}
+
+// virtual
+LLWearableData::~LLWearableData()
+{
+}
+
+using namespace LLAvatarAppearanceDefines;
+
+LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index)
+{
+ wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return NULL;
+ }
+ wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ if (index>=wearable_vec.size())
+ {
+ return NULL;
+ }
+ else
+ {
+ return wearable_vec[index];
+ }
+}
+
+void LLWearableData::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable)
+{
+ LLWearable *old_wearable = getWearable(type,index);
+ if (!old_wearable)
+ {
+ pushWearable(type,wearable);
+ return;
+ }
+
+ wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ llwarns << "invalid type, type " << type << " index " << index << llendl;
+ return;
+ }
+ wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ if (index>=wearable_vec.size())
+ {
+ llwarns << "invalid index, type " << type << " index " << index << llendl;
+ }
+ else
+ {
+ wearable_vec[index] = wearable;
+ old_wearable->setUpdated();
+ const BOOL removed = FALSE;
+ wearableUpdated(wearable, removed);
+ }
+}
+
+U32 LLWearableData::pushWearable(const LLWearableType::EType type,
+ LLWearable *wearable,
+ bool trigger_updated /* = true */)
+{
+ if (wearable == NULL)
+ {
+ // no null wearables please!
+ llwarns << "Null wearable sent for type " << type << llendl;
+ return MAX_CLOTHING_PER_TYPE;
+ }
+ if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE)
+ {
+ mWearableDatas[type].push_back(wearable);
+ if (trigger_updated)
+ {
+ const BOOL removed = FALSE;
+ wearableUpdated(wearable, removed);
+ }
+ return mWearableDatas[type].size()-1;
+ }
+ return MAX_CLOTHING_PER_TYPE;
+}
+
+// virtual
+void LLWearableData::wearableUpdated(LLWearable *wearable, BOOL removed)
+{
+ wearable->setUpdated();
+ // FIXME DRANO avoid updating params via wearables when rendering server-baked appearance.
+#if 0
+ if (mAvatarAppearance->isUsingServerBakes() && !mAvatarAppearance->isUsingLocalAppearance())
+ {
+ return;
+ }
+#endif
+ if (!removed)
+ {
+ pullCrossWearableValues(wearable->getType());
+ }
+}
+
+void LLWearableData::popWearable(LLWearable *wearable)
+{
+ if (wearable == NULL)
+ {
+ // nothing to do here. move along.
+ return;
+ }
+
+ U32 index = getWearableIndex(wearable);
+ const LLWearableType::EType type = wearable->getType();
+
+ if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type))
+ {
+ popWearable(type, index);
+ }
+}
+
+void LLWearableData::popWearable(const LLWearableType::EType type, U32 index)
+{
+ LLWearable *wearable = getWearable(type, index);
+ if (wearable)
+ {
+ mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
+ const BOOL removed = TRUE;
+ wearableUpdated(wearable, removed);
+ }
+}
+
+void LLWearableData::clearWearableType(const LLWearableType::EType type)
+{
+ wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return;
+ }
+ wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ wearable_vec.clear();
+}
+
+bool LLWearableData::swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b)
+{
+ wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return false;
+ }
+
+ wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ if (0 > index_a || index_a >= wearable_vec.size()) return false;
+ if (0 > index_b || index_b >= wearable_vec.size()) return false;
+
+ LLWearable* wearable = wearable_vec[index_a];
+ wearable_vec[index_a] = wearable_vec[index_b];
+ wearable_vec[index_b] = wearable;
+ return true;
+}
+
+void LLWearableData::pullCrossWearableValues(const LLWearableType::EType type)
+{
+ llassert(mAvatarAppearance);
+ // scan through all of the avatar's visual parameters
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) mAvatarAppearance->getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) mAvatarAppearance->getNextVisualParam())
+ {
+ if( param )
+ {
+ LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param);
+ if(driver_param)
+ {
+ // parameter is a driver parameter, have it update its cross-driven params
+ driver_param->updateCrossDrivenParams(type);
+ }
+ }
+ }
+}
+
+
+U32 LLWearableData::getWearableIndex(const LLWearable *wearable) const
+{
+ if (wearable == NULL)
+ {
+ return MAX_CLOTHING_PER_TYPE;
+ }
+
+ const LLWearableType::EType type = wearable->getType();
+ wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ llwarns << "tried to get wearable index with an invalid type!" << llendl;
+ return MAX_CLOTHING_PER_TYPE;
+ }
+ const wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ for(U32 index = 0; index < wearable_vec.size(); index++)
+ {
+ if (wearable_vec[index] == wearable)
+ {
+ return index;
+ }
+ }
+
+ return MAX_CLOTHING_PER_TYPE;
+}
+
+BOOL LLWearableData::isOnTop(LLWearable* wearable) const
+{
+ if (!wearable) return FALSE;
+ const LLWearableType::EType type = wearable->getType();
+ return ( getTopWearable(type) == wearable );
+}
+
+const LLWearable* LLWearableData::getWearable(const LLWearableType::EType type, U32 index) const
+{
+ wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return NULL;
+ }
+ const wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ if (index>=wearable_vec.size())
+ {
+ return NULL;
+ }
+ else
+ {
+ return wearable_vec[index];
+ }
+}
+
+LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type)
+{
+ U32 count = getWearableCount(type);
+ if ( count == 0)
+ {
+ return NULL;
+ }
+
+ return getWearable(type, count-1);
+}
+
+const LLWearable* LLWearableData::getTopWearable(const LLWearableType::EType type) const
+{
+ U32 count = getWearableCount(type);
+ if ( count == 0)
+ {
+ return NULL;
+ }
+
+ return getWearable(type, count-1);
+}
+
+LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type)
+{
+ if (getWearableCount(type) == 0)
+ {
+ return NULL;
+ }
+
+ return getWearable(type, 0);
+}
+
+const LLWearable* LLWearableData::getBottomWearable(const LLWearableType::EType type) const
+{
+ if (getWearableCount(type) == 0)
+ {
+ return NULL;
+ }
+
+ return getWearable(type, 0);
+}
+
+U32 LLWearableData::getWearableCount(const LLWearableType::EType type) const
+{
+ wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
+ if (wearable_iter == mWearableDatas.end())
+ {
+ return 0;
+ }
+ const wearableentry_vec_t& wearable_vec = wearable_iter->second;
+ return wearable_vec.size();
+}
+
+U32 LLWearableData::getWearableCount(const U32 tex_index) const
+{
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index);
+ return getWearableCount(wearable_type);
+}
+
+LLUUID LLWearableData::computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index,
+ BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache
+{
+ LLUUID hash_id;
+ bool hash_computed = false;
+ LLMD5 hash;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
+
+ for (U8 i=0; i < baked_dict->mWearables.size(); i++)
+ {
+ const LLWearableType::EType baked_type = baked_dict->mWearables[i];
+ const U32 num_wearables = getWearableCount(baked_type);
+ for (U32 index = 0; index < num_wearables; ++index)
+ {
+ const LLWearable* wearable = getWearable(baked_type,index);
+ if (wearable)
+ {
+ wearable->addToBakedTextureHash(hash);
+ hash_computed = true;
+ }
+ }
+ }
+ if (hash_computed)
+ {
+ hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES);
+
+ if (!generate_valid_hash)
+ {
+ invalidateBakedTextureHash(hash);
+ }
+ hash.finalize();
+ hash.raw_digest(hash_id.mData);
+ }
+
+ return hash_id;
+}
+
+
diff --git a/indra/llappearance/llwearabledata.h b/indra/llappearance/llwearabledata.h
new file mode 100644
index 0000000000..3e92f2ead8
--- /dev/null
+++ b/indra/llappearance/llwearabledata.h
@@ -0,0 +1,109 @@
+/**
+ * @file llwearabledata.h
+ * @brief LLWearableData class header file
+ *
+ * $LicenseInfo:firstyear=20012license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_WEARABLEDATA_H
+#define LL_WEARABLEDATA_H
+
+#include "llavatarappearancedefines.h"
+#include "llwearable.h"
+#include "llerror.h"
+
+class LLAvatarAppearance;
+
+class LLWearableData
+{
+ // *TODO: Figure out why this is causing compile error.
+ //LOG_CLASS(LLWearableData);
+
+ //--------------------------------------------------------------------
+ // Constructors / destructors / Initializers
+ //--------------------------------------------------------------------
+public:
+ LLWearableData();
+ virtual ~LLWearableData();
+
+ void setAvatarAppearance(LLAvatarAppearance* appearance) { mAvatarAppearance = appearance; }
+
+protected:
+ //--------------------------------------------------------------------
+ // Accessors
+ //--------------------------------------------------------------------
+public:
+ LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/);
+ const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
+ LLWearable* getTopWearable(const LLWearableType::EType type);
+ const LLWearable* getTopWearable(const LLWearableType::EType type) const;
+ LLWearable* getBottomWearable(const LLWearableType::EType type);
+ const LLWearable* getBottomWearable(const LLWearableType::EType type) const;
+ U32 getWearableCount(const LLWearableType::EType type) const;
+ U32 getWearableCount(const U32 tex_index) const;
+ U32 getWearableIndex(const LLWearable *wearable) const;
+
+ BOOL isOnTop(LLWearable* wearable) const;
+
+ static const U32 MAX_CLOTHING_PER_TYPE = 5;
+
+ //--------------------------------------------------------------------
+ // Setters
+ //--------------------------------------------------------------------
+protected:
+ // Low-level data structure setter - public access is via setWearableItem, etc.
+ void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable);
+ U32 pushWearable(const LLWearableType::EType type, LLWearable *wearable,
+ bool trigger_updated = true);
+ virtual void wearableUpdated(LLWearable *wearable, BOOL removed);
+ void popWearable(LLWearable *wearable);
+ void popWearable(const LLWearableType::EType type, U32 index);
+ void clearWearableType(const LLWearableType::EType type);
+ bool swapWearables(const LLWearableType::EType type, U32 index_a, U32 index_b);
+
+private:
+ void pullCrossWearableValues(const LLWearableType::EType type);
+
+ //--------------------------------------------------------------------
+ // Server Communication
+ //--------------------------------------------------------------------
+public:
+ LLUUID computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index,
+ BOOL generate_valid_hash = TRUE);
+protected:
+ virtual void invalidateBakedTextureHash(LLMD5& hash) const {}
+
+ //--------------------------------------------------------------------
+ // Member variables
+ //--------------------------------------------------------------------
+protected:
+ LLAvatarAppearance* mAvatarAppearance;
+ typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts)
+ typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type
+ wearableentry_map_t mWearableDatas;
+
+};
+
+
+
+#endif // LL_WEARABLEDATA_H
+
diff --git a/indra/newview/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp
index c090ab5c3d..618e2a1941 100644
--- a/indra/newview/llwearabletype.cpp
+++ b/indra/llappearance/llwearabletype.cpp
@@ -24,23 +24,35 @@
* $/LicenseInfo$
*/
-#include "llviewerprecompiledheaders.h"
+#include "linden_common.h"
#include "llwearabletype.h"
-#include "llinventoryfunctions.h"
-#include "lltrans.h"
+#include "llinventorytype.h"
+
+static LLTranslationBridge* sTrans = NULL;
+
+// static
+void LLWearableType::initClass(LLTranslationBridge* trans)
+{
+ sTrans = trans;
+}
+
+void LLWearableType::cleanupClass()
+{
+ delete sTrans;
+}
struct WearableEntry : public LLDictionaryEntry
{
WearableEntry(const std::string &name,
const std::string& default_new_name,
LLAssetType::EType assetType,
- LLInventoryIcon::EIconName iconName,
+ LLInventoryType::EIconName iconName,
BOOL disable_camera_switch = FALSE,
BOOL allow_multiwear = TRUE) :
LLDictionaryEntry(name),
mAssetType(assetType),
mDefaultNewName(default_new_name),
- mLabel(LLTrans::getString(name)),
+ mLabel(sTrans->getString(name)),
mIconName(iconName),
mDisableCameraSwitch(disable_camera_switch),
mAllowMultiwear(allow_multiwear)
@@ -50,7 +62,7 @@ struct WearableEntry : public LLDictionaryEntry
const LLAssetType::EType mAssetType;
const std::string mLabel;
const std::string mDefaultNewName; //keep mLabel for backward compatibility
- LLInventoryIcon::EIconName mIconName;
+ LLInventoryType::EIconName mIconName;
BOOL mDisableCameraSwitch;
BOOL mAllowMultiwear;
};
@@ -64,26 +76,26 @@ public:
LLWearableDictionary::LLWearableDictionary()
{
- addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SHAPE, FALSE, FALSE));
- addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_SKIN, FALSE, FALSE));
- addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_HAIR, FALSE, FALSE));
- addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryIcon::ICONNAME_BODYPART_EYES, FALSE, FALSE));
- addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE));
- addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PANTS, FALSE, TRUE));
- addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SHOES, FALSE, TRUE));
- addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE));
- addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_JACKET, FALSE, TRUE));
- addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE));
- addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE));
- addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE));
- addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE));
- addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE));
- addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE));
-
- addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE));
-
- addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE));
- addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryIcon::ICONNAME_NONE, FALSE, FALSE));
+ addEntry(LLWearableType::WT_SHAPE, new WearableEntry("shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, FALSE, FALSE));
+ addEntry(LLWearableType::WT_SKIN, new WearableEntry("skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, FALSE, FALSE));
+ addEntry(LLWearableType::WT_HAIR, new WearableEntry("hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, FALSE, FALSE));
+ addEntry(LLWearableType::WT_EYES, new WearableEntry("eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, FALSE, FALSE));
+ addEntry(LLWearableType::WT_SHIRT, new WearableEntry("shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE));
+ addEntry(LLWearableType::WT_PANTS, new WearableEntry("pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, FALSE, TRUE));
+ addEntry(LLWearableType::WT_SHOES, new WearableEntry("shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, FALSE, TRUE));
+ addEntry(LLWearableType::WT_SOCKS, new WearableEntry("socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE));
+ addEntry(LLWearableType::WT_JACKET, new WearableEntry("jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, FALSE, TRUE));
+ addEntry(LLWearableType::WT_GLOVES, new WearableEntry("gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE));
+ addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry("undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE));
+ addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry("underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE));
+ addEntry(LLWearableType::WT_SKIRT, new WearableEntry("skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE));
+ addEntry(LLWearableType::WT_ALPHA, new WearableEntry("alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE));
+ addEntry(LLWearableType::WT_TATTOO, new WearableEntry("tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE));
+
+ addEntry(LLWearableType::WT_PHYSICS, new WearableEntry("physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE));
+
+ addEntry(LLWearableType::WT_INVALID, new WearableEntry("invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE));
+ addEntry(LLWearableType::WT_NONE, new WearableEntry("none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE));
}
// static
@@ -131,7 +143,7 @@ LLAssetType::EType LLWearableType::getAssetType(LLWearableType::EType type)
}
// static
-LLInventoryIcon::EIconName LLWearableType::getIconName(LLWearableType::EType type)
+LLInventoryType::EIconName LLWearableType::getIconName(LLWearableType::EType type)
{
const LLWearableDictionary *dict = LLWearableDictionary::getInstance();
const WearableEntry *entry = dict->lookup(type);
diff --git a/indra/newview/llwearabletype.h b/indra/llappearance/llwearabletype.h
index d633b4807e..e51e6731d3 100644
--- a/indra/newview/llwearabletype.h
+++ b/indra/llappearance/llwearabletype.h
@@ -29,9 +29,16 @@
#include "llassettype.h"
#include "lldictionary.h"
-#include "llinventoryicon.h"
+#include "llinventorytype.h"
#include "llsingleton.h"
+class LLTranslationBridge
+{
+public:
+ virtual std::string getString(const std::string &xml_desc) = 0;
+};
+
+
class LLWearableType
{
public:
@@ -59,12 +66,15 @@ public:
WT_NONE = -1,
};
+ static void initClass(LLTranslationBridge* trans); // initializes static members
+ static void cleanupClass(); // initializes static members
+
static const std::string& getTypeName(EType type);
static const std::string& getTypeDefaultNewName(EType type);
static const std::string& getTypeLabel(EType type);
static LLAssetType::EType getAssetType(EType type);
static EType typeNameToType(const std::string& type_name);
- static LLInventoryIcon::EIconName getIconName(EType type);
+ static LLInventoryType::EIconName getIconName(EType type);
static BOOL getDisableCameraSwitch(EType type);
static BOOL getAllowMultiwear(EType type);
diff --git a/indra/llaudio/CMakeLists.txt b/indra/llaudio/CMakeLists.txt
index 632e5d46e3..24d2531106 100644
--- a/indra/llaudio/CMakeLists.txt
+++ b/indra/llaudio/CMakeLists.txt
@@ -88,6 +88,10 @@ list(APPEND llaudio_SOURCE_FILES ${llaudio_HEADER_FILES})
add_library (llaudio ${llaudio_SOURCE_FILES})
target_link_libraries(
llaudio
+ ${LLCOMMON_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
+ ${LLVFS_LIBRARIES}
${VORBISENC_LIBRARIES}
${VORBISFILE_LIBRARIES}
${VORBIS_LIBRARIES}
diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt
index a1712699eb..2573417b26 100644
--- a/indra/llcharacter/CMakeLists.txt
+++ b/indra/llcharacter/CMakeLists.txt
@@ -16,6 +16,10 @@ include_directories(
${LLVFS_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(llcharacter_SOURCE_FILES
llanimationstates.cpp
@@ -76,6 +80,15 @@ list(APPEND llcharacter_SOURCE_FILES ${llcharacter_HEADER_FILES})
add_library (llcharacter ${llcharacter_SOURCE_FILES})
+target_link_libraries(
+ llcharacter
+ ${LLCOMMON_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ )
+
# Add tests
if (LL_TESTS)
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp
index 0a6a8f9fa6..85cf1cd3f5 100644..100755
--- a/indra/llcharacter/llcharacter.cpp
+++ b/indra/llcharacter/llcharacter.cpp
@@ -286,7 +286,7 @@ void LLCharacter::removeAnimationData(std::string name)
//-----------------------------------------------------------------------------
// setVisualParamWeight()
//-----------------------------------------------------------------------------
-BOOL LLCharacter::setVisualParamWeight(LLVisualParam* which_param, F32 weight, BOOL upload_bake)
+BOOL LLCharacter::setVisualParamWeight(const LLVisualParam* which_param, F32 weight, BOOL upload_bake)
{
S32 index = which_param->getID();
visual_param_index_map_t::iterator index_iter = mVisualParamIndexMap.find(index);
diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h
index 3ebb2bffb0..5740dbce77 100644
--- a/indra/llcharacter/llcharacter.h
+++ b/indra/llcharacter/llcharacter.h
@@ -93,13 +93,6 @@ public:
// get the height & normal of the ground under a point
virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm) = 0;
- // allocate an array of joints for the character skeleton
- // this must be overloaded to support joint subclasses,
- // and is called implicitly from buildSkeleton().
- // Note this must handle reallocation as it will be called
- // each time buildSkeleton() is called.
- virtual BOOL allocateCharacterJoints( U32 num ) = 0;
-
// skeleton joint accessor to support joint subclasses
virtual LLJoint *getCharacterJoint( U32 i ) = 0;
@@ -197,7 +190,7 @@ public:
void addVisualParam(LLVisualParam *param);
void addSharedVisualParam(LLVisualParam *param);
- virtual BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE );
+ virtual BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE );
virtual BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE );
virtual BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE );
diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp
index 19907933cb..09a7c11a22 100644
--- a/indra/llcharacter/lljoint.cpp
+++ b/indra/llcharacter/lljoint.cpp
@@ -40,7 +40,9 @@ S32 LLJoint::sNumTouches = 0;
// LLJoint()
// Class Constructor
//-----------------------------------------------------------------------------
-LLJoint::LLJoint()
+
+
+void LLJoint::init()
{
mName = "unnamed";
mParent = NULL;
@@ -48,7 +50,20 @@ LLJoint::LLJoint()
mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f));
mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY;
mUpdateXform = TRUE;
- mJointNum = -1;
+}
+
+LLJoint::LLJoint() :
+ mJointNum(-1)
+{
+ init();
+ touch();
+ mResetAfterRestoreOldXform = false;
+}
+
+LLJoint::LLJoint(S32 joint_num) :
+ mJointNum(joint_num)
+{
+ init();
touch();
mResetAfterRestoreOldXform = false;
}
@@ -58,15 +73,12 @@ LLJoint::LLJoint()
// LLJoint()
// Class Constructor
//-----------------------------------------------------------------------------
-LLJoint::LLJoint(const std::string &name, LLJoint *parent)
+LLJoint::LLJoint(const std::string &name, LLJoint *parent) :
+ mJointNum(0)
{
- mName = "unnamed";
- mParent = NULL;
- mXform.setScaleChildOffset(TRUE);
- mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f));
- mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY;
+ init();
mUpdateXform = FALSE;
- mJointNum = 0;
+ // *TODO: mResetAfterRestoreOldXform is not initialized!!!
setName(name);
if (parent)
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index dc3c58cf64..2b1e2005c6 100644
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -105,10 +105,15 @@ public:
public:
LLJoint();
+ LLJoint(S32 joint_num);
+ // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
LLJoint( const std::string &name, LLJoint *parent=NULL );
-
virtual ~LLJoint();
+private:
+ void init();
+
+public:
// set name and parent
void setup( const std::string &name, LLJoint *parent=NULL );
@@ -178,7 +183,6 @@ public:
virtual BOOL isAnimatable() const { return TRUE; }
S32 getJointNum() const { return mJointNum; }
- void setJointNum(S32 joint_num) { mJointNum = joint_num; }
void restoreOldXform( void );
void restoreToDefaultXform( void );
diff --git a/indra/llcharacter/llvisualparam.cpp b/indra/llcharacter/llvisualparam.cpp
index 809b312abe..f7cb0f76b7 100644..100755
--- a/indra/llcharacter/llvisualparam.cpp
+++ b/indra/llcharacter/llvisualparam.cpp
@@ -168,7 +168,8 @@ LLVisualParam::LLVisualParam()
mIsAnimating( FALSE ),
mID( -1 ),
mInfo( 0 ),
- mIsDummy(FALSE)
+ mIsDummy(FALSE),
+ mParamLocation(LOC_UNKNOWN)
{
}
@@ -250,6 +251,7 @@ void LLVisualParam::setAnimationTarget(F32 target_value, BOOL upload_bake)
if (mIsDummy)
{
setWeight(target_value, upload_bake);
+ mTargetWeight = mCurWeight;
return;
}
@@ -319,3 +321,32 @@ void LLVisualParam::resetDrivenParams()
// nothing to do for non-driver parameters
return;
}
+
+const std::string param_location_name(const EParamLocation& loc)
+{
+ switch (loc)
+ {
+ case LOC_UNKNOWN: return "unknown";
+ case LOC_AV_SELF: return "self";
+ case LOC_AV_OTHER: return "other";
+ case LOC_WEARABLE: return "wearable";
+ default: return "error";
+ }
+}
+
+void LLVisualParam::setParamLocation(EParamLocation loc)
+{
+ if (mParamLocation == LOC_UNKNOWN || loc == LOC_UNKNOWN)
+ {
+ mParamLocation = loc;
+ }
+ else if (mParamLocation == loc)
+ {
+ // no action
+ }
+ else
+ {
+ lldebugs << "param location is already " << mParamLocation << ", not slamming to " << loc << llendl;
+ }
+}
+
diff --git a/indra/llcharacter/llvisualparam.h b/indra/llcharacter/llvisualparam.h
index 281fb14781..60ea7a369a 100644..100755
--- a/indra/llcharacter/llvisualparam.h
+++ b/indra/llcharacter/llvisualparam.h
@@ -50,6 +50,16 @@ enum EVisualParamGroup
NUM_VISUAL_PARAM_GROUPS
};
+enum EParamLocation
+{
+ LOC_UNKNOWN,
+ LOC_AV_SELF,
+ LOC_AV_OTHER,
+ LOC_WEARABLE
+};
+
+const std::string param_location_name(const EParamLocation& loc);
+
const S32 MAX_TRANSMITTED_VISUAL_PARAMS = 255;
//-----------------------------------------------------------------------------
@@ -150,6 +160,9 @@ public:
void setIsDummy(BOOL is_dummy) { mIsDummy = is_dummy; }
+ void setParamLocation(EParamLocation loc);
+ EParamLocation getParamLocation() const { return mParamLocation; }
+
protected:
F32 mCurWeight; // current weight
F32 mLastWeight; // last weight
@@ -161,6 +174,7 @@ protected:
S32 mID; // id for storing weight/morphtarget compares compactly
LLVisualParamInfo *mInfo;
+ EParamLocation mParamLocation; // where does this visual param live?
} LL_ALIGN_POSTFIX(16);
#endif // LL_LLVisualParam_H
diff --git a/indra/llcharacter/tests/lljoint_test.cpp b/indra/llcharacter/tests/lljoint_test.cpp
index e92aa832d6..da151808f2 100644
--- a/indra/llcharacter/tests/lljoint_test.cpp
+++ b/indra/llcharacter/tests/lljoint_test.cpp
@@ -150,11 +150,11 @@ namespace tut
template<> template<>
void lljoint_object::test<11>()
{
- LLJoint lljoint("parent");
S32 joint_num = 12;
- lljoint.setJointNum(joint_num);
+ LLJoint lljoint(joint_num);
+ lljoint.setName("parent");
S32 jointNum = lljoint.getJointNum();
- ensure("setJointNum()/getJointNum failed ", (jointNum == joint_num));
+ ensure("getJointNum failed ", (jointNum == joint_num));
}
template<> template<>
diff --git a/indra/llcommon/imageids.cpp b/indra/llcommon/imageids.cpp
index fe11465221..7d647e5c36 100644..100755
--- a/indra/llcommon/imageids.cpp
+++ b/indra/llcommon/imageids.cpp
@@ -68,3 +68,6 @@ const LLUUID TERRAIN_MOUNTAIN_DETAIL ("303cd381-8560-7579-23f1-f0a880799740"); /
const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // VIEWER
const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER
+
+const LLUUID IMG_CHECKERBOARD_RGBA ("2585a0f3-4163-6dd1-0f34-ad48cb909e25"); // dataserver
+
diff --git a/indra/llcommon/imageids.h b/indra/llcommon/imageids.h
index e0c2683fdc..18c8ecb074 100644..100755
--- a/indra/llcommon/imageids.h
+++ b/indra/llcommon/imageids.h
@@ -66,4 +66,5 @@ LL_COMMON_API extern const LLUUID TERRAIN_ROCK_DETAIL;
LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL;
+LL_COMMON_API extern const LLUUID IMG_CHECKERBOARD_RGBA;
#endif
diff --git a/indra/llcommon/lldictionary.h b/indra/llcommon/lldictionary.h
index bc3bc3e74a..c752859a36 100644
--- a/indra/llcommon/lldictionary.h
+++ b/indra/llcommon/lldictionary.h
@@ -30,6 +30,8 @@
#include <map>
#include <string>
+#include "llerror.h"
+
struct LL_COMMON_API LLDictionaryEntry
{
LLDictionaryEntry(const std::string &name);
diff --git a/indra/llcommon/llfile.cpp b/indra/llcommon/llfile.cpp
index c51d042a3d..bc615ed39e 100644
--- a/indra/llcommon/llfile.cpp
+++ b/indra/llcommon/llfile.cpp
@@ -56,6 +56,8 @@ std::string strerr(int errn)
return buffer;
}
+typedef std::basic_ios<char,std::char_traits < char > > _Myios;
+
#else
// On Posix we want to call strerror_r(), but alarmingly, there are two
// different variants. The one that returns int always populates the passed
@@ -324,9 +326,10 @@ const char *LLFile::tmpdir()
/***************** Modified file stream created to overcome the incorrect behaviour of posix fopen in windows *******************/
-#if USE_LLFILESTREAMS
+#if LL_WINDOWS
-LLFILE * LLFile::_Fiopen(const std::string& filename, std::ios::openmode mode,int) // protection currently unused
+LLFILE * LLFile::_Fiopen(const std::string& filename,
+ std::ios::openmode mode)
{ // open a file
static const char *mods[] =
{ // fopen mode strings corresponding to valid[i]
@@ -385,117 +388,681 @@ LLFILE * LLFile::_Fiopen(const std::string& filename, std::ios::openmode mode,in
return (0);
}
-/************** input file stream ********************************/
+#endif /* LL_WINDOWS */
-void llifstream::close()
-{ // close the C stream
- if (_Filebuffer && _Filebuffer->close() == 0)
+/************** llstdio file buffer ********************************/
+
+
+//llstdio_filebuf* llstdio_filebuf::open(const char *_Filename,
+// ios_base::openmode _Mode)
+//{
+//#if LL_WINDOWS
+// _Filet *_File;
+// if (is_open() || (_File = LLFILE::_Fiopen(_Filename, _Mode)) == 0)
+// return (0); // open failed
+//
+// _Init(_File, _Openfl);
+// _Initcvt(&_USE(_Mysb::getloc(), _Cvt));
+// return (this); // open succeeded
+//#else
+// std::filebuf* _file = std::filebuf::open(_Filename, _Mode);
+// if (NULL == _file) return NULL;
+// return this;
+//#endif
+//}
+
+
+// *TODO: Seek the underlying c stream for better cross-platform compatibility?
+#if !LL_WINDOWS
+llstdio_filebuf::int_type llstdio_filebuf::overflow(llstdio_filebuf::int_type __c)
+{
+ int_type __ret = traits_type::eof();
+ const bool __testeof = traits_type::eq_int_type(__c, __ret);
+ const bool __testout = _M_mode & ios_base::out;
+ if (__testout && !_M_reading)
{
- _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/
+ if (this->pbase() < this->pptr())
+ {
+ // If appropriate, append the overflow char.
+ if (!__testeof)
+ {
+ *this->pptr() = traits_type::to_char_type(__c);
+ this->pbump(1);
+ }
+
+ // Convert pending sequence to external representation,
+ // and output.
+ if (_convert_to_external(this->pbase(),
+ this->pptr() - this->pbase()))
+ {
+ _M_set_buffer(0);
+ __ret = traits_type::not_eof(__c);
+ }
+ }
+ else if (_M_buf_size > 1)
+ {
+ // Overflow in 'uncommitted' mode: set _M_writing, set
+ // the buffer to the initial 'write' mode, and put __c
+ // into the buffer.
+ _M_set_buffer(0);
+ _M_writing = true;
+ if (!__testeof)
+ {
+ *this->pptr() = traits_type::to_char_type(__c);
+ this->pbump(1);
+ }
+ __ret = traits_type::not_eof(__c);
+ }
+ else
+ {
+ // Unbuffered.
+ char_type __conv = traits_type::to_char_type(__c);
+ if (__testeof || _convert_to_external(&__conv, 1))
+ {
+ _M_writing = true;
+ __ret = traits_type::not_eof(__c);
+ }
+ }
}
+ return __ret;
}
-void llifstream::open(const std::string& _Filename, /* Flawfinder: ignore */
- ios_base::openmode _Mode,
- int _Prot)
-{ // open a C stream with specified mode
+bool llstdio_filebuf::_convert_to_external(char_type* __ibuf,
+ std::streamsize __ilen)
+{
+ // Sizes of external and pending output.
+ streamsize __elen;
+ streamsize __plen;
+ if (__check_facet(_M_codecvt).always_noconv())
+ {
+ //__elen = _M_file.xsputn(reinterpret_cast<char*>(__ibuf), __ilen);
+ __elen = fwrite(reinterpret_cast<void*>(__ibuf), 1,
+ __ilen, _M_file.file());
+ __plen = __ilen;
+ }
+ else
+ {
+ // Worst-case number of external bytes needed.
+ // XXX Not done encoding() == -1.
+ streamsize __blen = __ilen * _M_codecvt->max_length();
+ char* __buf = static_cast<char*>(__builtin_alloca(__blen));
- LLFILE* filep = LLFile::_Fiopen(_Filename,_Mode | ios_base::in, _Prot);
- if(filep == NULL)
+ char* __bend;
+ const char_type* __iend;
+ codecvt_base::result __r;
+ __r = _M_codecvt->out(_M_state_cur, __ibuf, __ibuf + __ilen,
+ __iend, __buf, __buf + __blen, __bend);
+
+ if (__r == codecvt_base::ok || __r == codecvt_base::partial)
+ __blen = __bend - __buf;
+ else if (__r == codecvt_base::noconv)
+ {
+ // Same as the always_noconv case above.
+ __buf = reinterpret_cast<char*>(__ibuf);
+ __blen = __ilen;
+ }
+ else
+ __throw_ios_failure(__N("llstdio_filebuf::_convert_to_external "
+ "conversion error"));
+
+ //__elen = _M_file.xsputn(__buf, __blen);
+ __elen = fwrite(__buf, 1, __blen, _M_file.file());
+ __plen = __blen;
+
+ // Try once more for partial conversions.
+ if (__r == codecvt_base::partial && __elen == __plen)
+ {
+ const char_type* __iresume = __iend;
+ streamsize __rlen = this->pptr() - __iend;
+ __r = _M_codecvt->out(_M_state_cur, __iresume,
+ __iresume + __rlen, __iend, __buf,
+ __buf + __blen, __bend);
+ if (__r != codecvt_base::error)
+ {
+ __rlen = __bend - __buf;
+ //__elen = _M_file.xsputn(__buf, __rlen);
+ __elen = fwrite(__buf, 1, __rlen, _M_file.file());
+ __plen = __rlen;
+ }
+ else
+ {
+ __throw_ios_failure(__N("llstdio_filebuf::_convert_to_external "
+ "conversion error"));
+ }
+ }
+ }
+ return __elen == __plen;
+}
+
+llstdio_filebuf::int_type llstdio_filebuf::underflow()
+{
+ int_type __ret = traits_type::eof();
+ const bool __testin = _M_mode & ios_base::in;
+ if (__testin)
{
- _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/
- return;
+ if (_M_writing)
+ {
+ if (overflow() == traits_type::eof())
+ return __ret;
+ //_M_set_buffer(-1);
+ //_M_writing = false;
+ }
+ // Check for pback madness, and if so switch back to the
+ // normal buffers and jet outta here before expensive
+ // fileops happen...
+ _M_destroy_pback();
+
+ if (this->gptr() < this->egptr())
+ return traits_type::to_int_type(*this->gptr());
+
+ // Get and convert input sequence.
+ const size_t __buflen = _M_buf_size > 1 ? _M_buf_size - 1 : 1;
+
+ // Will be set to true if ::fread() returns 0 indicating EOF.
+ bool __got_eof = false;
+ // Number of internal characters produced.
+ streamsize __ilen = 0;
+ codecvt_base::result __r = codecvt_base::ok;
+ if (__check_facet(_M_codecvt).always_noconv())
+ {
+ //__ilen = _M_file.xsgetn(reinterpret_cast<char*>(this->eback()),
+ // __buflen);
+ __ilen = fread(reinterpret_cast<void*>(this->eback()), 1,
+ __buflen, _M_file.file());
+ if (__ilen == 0)
+ __got_eof = true;
+ }
+ else
+ {
+ // Worst-case number of external bytes.
+ // XXX Not done encoding() == -1.
+ const int __enc = _M_codecvt->encoding();
+ streamsize __blen; // Minimum buffer size.
+ streamsize __rlen; // Number of chars to read.
+ if (__enc > 0)
+ __blen = __rlen = __buflen * __enc;
+ else
+ {
+ __blen = __buflen + _M_codecvt->max_length() - 1;
+ __rlen = __buflen;
+ }
+ const streamsize __remainder = _M_ext_end - _M_ext_next;
+ __rlen = __rlen > __remainder ? __rlen - __remainder : 0;
+
+ // An imbue in 'read' mode implies first converting the external
+ // chars already present.
+ if (_M_reading && this->egptr() == this->eback() && __remainder)
+ __rlen = 0;
+
+ // Allocate buffer if necessary and move unconverted
+ // bytes to front.
+ if (_M_ext_buf_size < __blen)
+ {
+ char* __buf = new char[__blen];
+ if (__remainder)
+ __builtin_memcpy(__buf, _M_ext_next, __remainder);
+
+ delete [] _M_ext_buf;
+ _M_ext_buf = __buf;
+ _M_ext_buf_size = __blen;
+ }
+ else if (__remainder)
+ __builtin_memmove(_M_ext_buf, _M_ext_next, __remainder);
+
+ _M_ext_next = _M_ext_buf;
+ _M_ext_end = _M_ext_buf + __remainder;
+ _M_state_last = _M_state_cur;
+
+ do
+ {
+ if (__rlen > 0)
+ {
+ // Sanity check!
+ // This may fail if the return value of
+ // codecvt::max_length() is bogus.
+ if (_M_ext_end - _M_ext_buf + __rlen > _M_ext_buf_size)
+ {
+ __throw_ios_failure(__N("llstdio_filebuf::underflow "
+ "codecvt::max_length() "
+ "is not valid"));
+ }
+ //streamsize __elen = _M_file.xsgetn(_M_ext_end, __rlen);
+ streamsize __elen = fread(_M_ext_end, 1,
+ __rlen, _M_file.file());
+ if (__elen == 0)
+ __got_eof = true;
+ else if (__elen == -1)
+ break;
+ //_M_ext_end += __elen;
+ }
+
+ char_type* __iend = this->eback();
+ if (_M_ext_next < _M_ext_end)
+ {
+ __r = _M_codecvt->in(_M_state_cur, _M_ext_next,
+ _M_ext_end, _M_ext_next,
+ this->eback(),
+ this->eback() + __buflen, __iend);
+ }
+ if (__r == codecvt_base::noconv)
+ {
+ size_t __avail = _M_ext_end - _M_ext_buf;
+ __ilen = std::min(__avail, __buflen);
+ traits_type::copy(this->eback(),
+ reinterpret_cast<char_type*>
+ (_M_ext_buf), __ilen);
+ _M_ext_next = _M_ext_buf + __ilen;
+ }
+ else
+ __ilen = __iend - this->eback();
+
+ // _M_codecvt->in may return error while __ilen > 0: this is
+ // ok, and actually occurs in case of mixed encodings (e.g.,
+ // XML files).
+ if (__r == codecvt_base::error)
+ break;
+
+ __rlen = 1;
+ } while (__ilen == 0 && !__got_eof);
+ }
+
+ if (__ilen > 0)
+ {
+ _M_set_buffer(__ilen);
+ _M_reading = true;
+ __ret = traits_type::to_int_type(*this->gptr());
+ }
+ else if (__got_eof)
+ {
+ // If the actual end of file is reached, set 'uncommitted'
+ // mode, thus allowing an immediate write without an
+ // intervening seek.
+ _M_set_buffer(-1);
+ _M_reading = false;
+ // However, reaching it while looping on partial means that
+ // the file has got an incomplete character.
+ if (__r == codecvt_base::partial)
+ __throw_ios_failure(__N("llstdio_filebuf::underflow "
+ "incomplete character in file"));
+ }
+ else if (__r == codecvt_base::error)
+ __throw_ios_failure(__N("llstdio_filebuf::underflow "
+ "invalid byte sequence in file"));
+ else
+ __throw_ios_failure(__N("llstdio_filebuf::underflow "
+ "error reading the file"));
}
- llassert(_Filebuffer == NULL);
- _Filebuffer = new _Myfb(filep);
- _ShouldClose = true;
- _Myios::init(_Filebuffer);
+ return __ret;
}
-bool llifstream::is_open() const
-{ // test if C stream has been opened
- if(_Filebuffer)
- return (_Filebuffer->is_open());
- return false;
+std::streamsize llstdio_filebuf::xsgetn(char_type* __s, std::streamsize __n)
+{
+ // Clear out pback buffer before going on to the real deal...
+ streamsize __ret = 0;
+ if (_M_pback_init)
+ {
+ if (__n > 0 && this->gptr() == this->eback())
+ {
+ *__s++ = *this->gptr();
+ this->gbump(1);
+ __ret = 1;
+ --__n;
+ }
+ _M_destroy_pback();
+ }
+
+ // Optimization in the always_noconv() case, to be generalized in the
+ // future: when __n > __buflen we read directly instead of using the
+ // buffer repeatedly.
+ const bool __testin = _M_mode & ios_base::in;
+ const streamsize __buflen = _M_buf_size > 1 ? _M_buf_size - 1 : 1;
+
+ if (__n > __buflen && __check_facet(_M_codecvt).always_noconv()
+ && __testin && !_M_writing)
+ {
+ // First, copy the chars already present in the buffer.
+ const streamsize __avail = this->egptr() - this->gptr();
+ if (__avail != 0)
+ {
+ if (__avail == 1)
+ *__s = *this->gptr();
+ else
+ traits_type::copy(__s, this->gptr(), __avail);
+ __s += __avail;
+ this->gbump(__avail);
+ __ret += __avail;
+ __n -= __avail;
+ }
+
+ // Need to loop in case of short reads (relatively common
+ // with pipes).
+ streamsize __len;
+ for (;;)
+ {
+ //__len = _M_file.xsgetn(reinterpret_cast<char*>(__s), __n);
+ __len = fread(reinterpret_cast<void*>(__s), 1,
+ __n, _M_file.file());
+ if (__len == -1)
+ __throw_ios_failure(__N("llstdio_filebuf::xsgetn "
+ "error reading the file"));
+ if (__len == 0)
+ break;
+
+ __n -= __len;
+ __ret += __len;
+ if (__n == 0)
+ break;
+
+ __s += __len;
+ }
+
+ if (__n == 0)
+ {
+ _M_set_buffer(0);
+ _M_reading = true;
+ }
+ else if (__len == 0)
+ {
+ // If end of file is reached, set 'uncommitted'
+ // mode, thus allowing an immediate write without
+ // an intervening seek.
+ _M_set_buffer(-1);
+ _M_reading = false;
+ }
+ }
+ else
+ __ret += __streambuf_type::xsgetn(__s, __n);
+
+ return __ret;
}
-llifstream::~llifstream()
+
+std::streamsize llstdio_filebuf::xsputn(char_type* __s, std::streamsize __n)
{
- if (_ShouldClose)
+ // Optimization in the always_noconv() case, to be generalized in the
+ // future: when __n is sufficiently large we write directly instead of
+ // using the buffer.
+ streamsize __ret = 0;
+ const bool __testout = _M_mode & ios_base::out;
+ if (__check_facet(_M_codecvt).always_noconv()
+ && __testout && !_M_reading)
{
- close();
+ // Measurement would reveal the best choice.
+ const streamsize __chunk = 1ul << 10;
+ streamsize __bufavail = this->epptr() - this->pptr();
+
+ // Don't mistake 'uncommitted' mode buffered with unbuffered.
+ if (!_M_writing && _M_buf_size > 1)
+ __bufavail = _M_buf_size - 1;
+
+ const streamsize __limit = std::min(__chunk, __bufavail);
+ if (__n >= __limit)
+ {
+ const streamsize __buffill = this->pptr() - this->pbase();
+ const char* __buf = reinterpret_cast<const char*>(this->pbase());
+ //__ret = _M_file.xsputn_2(__buf, __buffill,
+ // reinterpret_cast<const char*>(__s), __n);
+ if (__buffill)
+ {
+ __ret = fwrite(__buf, 1, __buffill, _M_file.file());
+ }
+ if (__ret == __buffill)
+ {
+ __ret += fwrite(reinterpret_cast<const char*>(__s), 1,
+ __n, _M_file.file());
+ }
+ if (__ret == __buffill + __n)
+ {
+ _M_set_buffer(0);
+ _M_writing = true;
+ }
+ if (__ret > __buffill)
+ __ret -= __buffill;
+ else
+ __ret = 0;
+ }
+ else
+ __ret = __streambuf_type::xsputn(__s, __n);
}
- delete _Filebuffer;
+ else
+ __ret = __streambuf_type::xsputn(__s, __n);
+ return __ret;
}
-llifstream::llifstream(const std::string& _Filename,
- ios_base::openmode _Mode,
- int _Prot)
- : std::basic_istream< char , std::char_traits< char > >(NULL,true),_Filebuffer(NULL),_ShouldClose(false)
+int llstdio_filebuf::sync()
+{
+ return (_M_file.sync() == 0 ? 0 : -1);
+}
+#endif
+
+/************** input file stream ********************************/
-{ // construct with named file and specified mode
- open(_Filename, _Mode | ios_base::in, _Prot); /* Flawfinder: ignore */
+
+llifstream::llifstream() : _M_filebuf(),
+#if LL_WINDOWS
+ std::istream(&_M_filebuf) {}
+#else
+ std::istream()
+{
+ this->init(&_M_filebuf);
+}
+#endif
+
+// explicit
+llifstream::llifstream(const std::string& _Filename,
+ ios_base::openmode _Mode) : _M_filebuf(),
+#if LL_WINDOWS
+ std::istream(&_M_filebuf)
+{
+ if (_M_filebuf.open(_Filename.c_str(), _Mode | ios_base::in) == 0)
+ {
+ _Myios::setstate(ios_base::failbit);
+ }
}
+#else
+ std::istream()
+{
+ this->init(&_M_filebuf);
+ this->open(_Filename.c_str(), _Mode | ios_base::in);
+}
+#endif
+// explicit
+llifstream::llifstream(const char* _Filename,
+ ios_base::openmode _Mode) : _M_filebuf(),
+#if LL_WINDOWS
+ std::istream(&_M_filebuf)
+{
+ if (_M_filebuf.open(_Filename, _Mode | ios_base::in) == 0)
+ {
+ _Myios::setstate(ios_base::failbit);
+ }
+}
+#else
+ std::istream()
+{
+ this->init(&_M_filebuf);
+ this->open(_Filename, _Mode | ios_base::in);
+}
+#endif
-/************** output file stream ********************************/
-bool llofstream::is_open() const
+// explicit
+llifstream::llifstream(_Filet *_File,
+ ios_base::openmode _Mode, size_t _Size) :
+ _M_filebuf(_File, _Mode, _Size),
+#if LL_WINDOWS
+ std::istream(&_M_filebuf) {}
+#else
+ std::istream()
+{
+ this->init(&_M_filebuf);
+}
+#endif
+
+#if !LL_WINDOWS
+// explicit
+llifstream::llifstream(int __fd,
+ ios_base::openmode _Mode, size_t _Size) :
+ _M_filebuf(__fd, _Mode, _Size),
+ std::istream()
+{
+ this->init(&_M_filebuf);
+}
+#endif
+
+bool llifstream::is_open() const
{ // test if C stream has been opened
- if(_Filebuffer)
- return (_Filebuffer->is_open());
- return false;
+ return _M_filebuf.is_open();
}
-void llofstream::open(const std::string& _Filename, /* Flawfinder: ignore */
- ios_base::openmode _Mode,
- int _Prot)
+void llifstream::open(const char* _Filename, ios_base::openmode _Mode)
{ // open a C stream with specified mode
-
- LLFILE* filep = LLFile::_Fiopen(_Filename,_Mode | ios_base::out, _Prot);
- if(filep == NULL)
+ if (_M_filebuf.open(_Filename, _Mode | ios_base::in) == 0)
+#if LL_WINDOWS
+ {
+ _Myios::setstate(ios_base::failbit);
+ }
+ else
{
- _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/
- return;
+ _Myios::clear();
}
- llassert(_Filebuffer==NULL);
- _Filebuffer = new _Myfb(filep);
- _ShouldClose = true;
- _Myios::init(_Filebuffer);
+#else
+ {
+ this->setstate(ios_base::failbit);
+ }
+ else
+ {
+ this->clear();
+ }
+#endif
}
-void llofstream::close()
+void llifstream::close()
{ // close the C stream
- if(is_open())
+ if (_M_filebuf.close() == 0)
{
- if (_Filebuffer->close() == 0)
- {
- _Myios::setstate(ios_base::failbit); /*Flawfinder: ignore*/
- }
- delete _Filebuffer;
- _Filebuffer = NULL;
- _ShouldClose = false;
+#if LL_WINDOWS
+ _Myios::setstate(ios_base::failbit);
+#else
+ this->setstate(ios_base::failbit);
+#endif
}
}
+
+/************** output file stream ********************************/
+
+
+llofstream::llofstream() : _M_filebuf(),
+#if LL_WINDOWS
+ std::ostream(&_M_filebuf) {}
+#else
+ std::ostream()
+{
+ this->init(&_M_filebuf);
+}
+#endif
+
+// explicit
llofstream::llofstream(const std::string& _Filename,
- std::ios_base::openmode _Mode,
- int _Prot)
- : std::basic_ostream<char,std::char_traits < char > >(NULL,true),_Filebuffer(NULL),_ShouldClose(false)
-{ // construct with named file and specified mode
- open(_Filename, _Mode , _Prot); /* Flawfinder: ignore */
+ ios_base::openmode _Mode) : _M_filebuf(),
+#if LL_WINDOWS
+ std::ostream(&_M_filebuf)
+{
+ if (_M_filebuf.open(_Filename.c_str(), _Mode | ios_base::out) == 0)
+ {
+ _Myios::setstate(ios_base::failbit);
+ }
+}
+#else
+ std::ostream()
+{
+ this->init(&_M_filebuf);
+ this->open(_Filename.c_str(), _Mode | ios_base::out);
+}
+#endif
+
+// explicit
+llofstream::llofstream(const char* _Filename,
+ ios_base::openmode _Mode) : _M_filebuf(),
+#if LL_WINDOWS
+ std::ostream(&_M_filebuf)
+{
+ if (_M_filebuf.open(_Filename, _Mode | ios_base::out) == 0)
+ {
+ _Myios::setstate(ios_base::failbit);
+ }
+}
+#else
+ std::ostream()
+{
+ this->init(&_M_filebuf);
+ this->open(_Filename, _Mode | ios_base::out);
+}
+#endif
+
+// explicit
+llofstream::llofstream(_Filet *_File,
+ ios_base::openmode _Mode, size_t _Size) :
+ _M_filebuf(_File, _Mode, _Size),
+#if LL_WINDOWS
+ std::ostream(&_M_filebuf) {}
+#else
+ std::ostream()
+{
+ this->init(&_M_filebuf);
}
+#endif
-llofstream::~llofstream()
+#if !LL_WINDOWS
+// explicit
+llofstream::llofstream(int __fd,
+ ios_base::openmode _Mode, size_t _Size) :
+ _M_filebuf(__fd, _Mode, _Size),
+ std::ostream()
{
- // destroy the object
- if (_ShouldClose)
+ this->init(&_M_filebuf);
+}
+#endif
+
+bool llofstream::is_open() const
+{ // test if C stream has been opened
+ return _M_filebuf.is_open();
+}
+
+void llofstream::open(const char* _Filename, ios_base::openmode _Mode)
+{ // open a C stream with specified mode
+ if (_M_filebuf.open(_Filename, _Mode | ios_base::out) == 0)
+#if LL_WINDOWS
+ {
+ _Myios::setstate(ios_base::failbit);
+ }
+ else
{
- close();
+ _Myios::clear();
}
- delete _Filebuffer;
+#else
+ {
+ this->setstate(ios_base::failbit);
+ }
+ else
+ {
+ this->clear();
+ }
+#endif
}
-#endif // #if USE_LLFILESTREAMS
+void llofstream::close()
+{ // close the C stream
+ if (_M_filebuf.close() == 0)
+ {
+#if LL_WINDOWS
+ _Myios::setstate(ios_base::failbit);
+#else
+ this->setstate(ios_base::failbit);
+#endif
+ }
+}
/************** helper functions ********************************/
diff --git a/indra/llcommon/llfile.h b/indra/llcommon/llfile.h
index dd7d36513a..9d70db96ea 100644
--- a/indra/llcommon/llfile.h
+++ b/indra/llcommon/llfile.h
@@ -35,16 +35,9 @@
* Attempts to mostly mirror the POSIX style IO functions.
*/
-typedef FILE LLFILE;
+typedef FILE LLFILE;
#include <fstream>
-
-#ifdef LL_WINDOWS
-#define USE_LLFILESTREAMS 1
-#else
-#define USE_LLFILESTREAMS 0
-#endif
-
#include <sys/stat.h>
#if LL_WINDOWS
@@ -52,6 +45,8 @@ typedef FILE LLFILE;
typedef struct _stat llstat;
#else
typedef struct stat llstat;
+#include <ext/stdio_filebuf.h>
+#include <bits/postypes.h>
#endif
#ifndef S_ISREG
@@ -83,142 +78,342 @@ public:
static int stat(const std::string& filename,llstat* file_status);
static bool isdir(const std::string& filename);
static bool isfile(const std::string& filename);
- static LLFILE * _Fiopen(const std::string& filename, std::ios::openmode mode,int); // protection currently unused
+ static LLFILE * _Fiopen(const std::string& filename,
+ std::ios::openmode mode);
static const char * tmpdir();
};
+/**
+ * @brief Provides a layer of compatibility for C/POSIX.
+ *
+ * This is taken from both the GNU __gnu_cxx::stdio_filebuf extension and
+ * VC's basic_filebuf implementation.
+ * This file buffer provides extensions for working with standard C FILE*'s
+ * and POSIX file descriptors for platforms that support this.
+*/
+namespace
+{
+#if LL_WINDOWS
+typedef std::filebuf _Myfb;
+#else
+typedef __gnu_cxx::stdio_filebuf< char > _Myfb;
+typedef std::__c_file _Filet;
+#endif /* LL_WINDOWS */
+}
-#if USE_LLFILESTREAMS
-
-class LL_COMMON_API llifstream : public std::basic_istream < char , std::char_traits < char > >
+class LL_COMMON_API llstdio_filebuf : public _Myfb
{
- // input stream associated with a C stream
public:
- typedef std::basic_ifstream<char,std::char_traits < char > > _Myt;
- typedef std::basic_filebuf<char,std::char_traits< char > > _Myfb;
- typedef std::basic_ios<char,std::char_traits< char > > _Myios;
-
- llifstream()
- : std::basic_istream<char,std::char_traits< char > >(NULL,true),_Filebuffer(NULL),_ShouldClose(false)
- { // construct unopened
- }
+ /**
+ * deferred initialization / destruction
+ */
+ llstdio_filebuf() : _Myfb() {}
+ virtual ~llstdio_filebuf() {}
+
+ /**
+ * @param f An open @c FILE*.
+ * @param mode Same meaning as in a standard filebuf.
+ * @param size Optimal or preferred size of internal buffer, in chars.
+ * Defaults to system's @c BUFSIZ.
+ *
+ * This constructor associates a file stream buffer with an open
+ * C @c FILE*. The @c FILE* will not be automatically closed when the
+ * stdio_filebuf is closed/destroyed.
+ */
+ llstdio_filebuf(_Filet* __f, std::ios_base::openmode __mode,
+ //size_t __size = static_cast<size_t>(BUFSIZ)) :
+ size_t __size = static_cast<size_t>(1)) :
+#if LL_WINDOWS
+ _Myfb(__f) {}
+#else
+ _Myfb(__f, __mode, __size) {}
+#endif
- explicit llifstream(const std::string& _Filename,
- ios_base::openmode _Mode = ios_base::in,
- int _Prot = (int)ios_base::_Openprot);
-
- explicit llifstream(_Filet *_File)
- : std::basic_istream<char,std::char_traits< char > >(NULL,true),
- _Filebuffer(new _Myfb(_File)),
- _ShouldClose(false)
- { // construct with specified C stream
- }
- virtual ~llifstream();
-
- _Myfb *rdbuf() const
- { // return pointer to file buffer
- return _Filebuffer;
- }
- bool is_open() const;
- void open(const std::string& _Filename, /* Flawfinder: ignore */
- ios_base::openmode _Mode = ios_base::in,
- int _Prot = (int)ios_base::_Openprot);
- void close();
+ /**
+ * @brief Opens an external file.
+ * @param s The name of the file.
+ * @param mode The open mode flags.
+ * @return @c this on success, NULL on failure
+ *
+ * If a file is already open, this function immediately fails.
+ * Otherwise it tries to open the file named @a s using the flags
+ * given in @a mode.
+ */
+ //llstdio_filebuf* open(const char *_Filename,
+ // std::ios_base::openmode _Mode);
+
+ /**
+ * @param fd An open file descriptor.
+ * @param mode Same meaning as in a standard filebuf.
+ * @param size Optimal or preferred size of internal buffer, in chars.
+ *
+ * This constructor associates a file stream buffer with an open
+ * POSIX file descriptor. The file descriptor will be automatically
+ * closed when the stdio_filebuf is closed/destroyed.
+ */
+#if !LL_WINDOWS
+ llstdio_filebuf(int __fd, std::ios_base::openmode __mode,
+ //size_t __size = static_cast<size_t>(BUFSIZ)) :
+ size_t __size = static_cast<size_t>(1)) :
+ _Myfb(__fd, __mode, __size) {}
+#endif
-private:
- _Myfb* _Filebuffer; // the file buffer
- bool _ShouldClose;
+// *TODO: Seek the underlying c stream for better cross-platform compatibility?
+#if !LL_WINDOWS
+protected:
+ /** underflow() and uflow() functions are called to get the next
+ * character from the real input source when the buffer is empty.
+ * Buffered input uses underflow()
+ */
+ /*virtual*/ int_type underflow();
+
+ /* Convert internal byte sequence to external, char-based
+ * sequence via codecvt.
+ */
+ bool _convert_to_external(char_type*, std::streamsize);
+
+ /** The overflow() function is called to transfer characters to the
+ * real output destination when the buffer is full. A call to
+ * overflow(c) outputs the contents of the buffer plus the
+ * character c.
+ * Consume some sequence of the characters in the pending sequence.
+ */
+ /*virtual*/ int_type overflow(int_type __c = traits_type::eof());
+
+ /** sync() flushes the underlying @c FILE* stream.
+ */
+ /*virtual*/ int sync();
+
+ std::streamsize xsgetn(char_type*, std::streamsize);
+ std::streamsize xsputn(char_type*, std::streamsize);
+#endif
};
-class LL_COMMON_API llofstream : public std::basic_ostream< char , std::char_traits < char > >
+/**
+ * @brief Controlling input for files.
+ *
+ * This class supports reading from named files, using the inherited
+ * functions from std::basic_istream. To control the associated
+ * sequence, an instance of std::basic_filebuf (or a platform-specific derivative)
+ * which allows construction using a pre-exisintg file stream buffer.
+ * We refer to this std::basic_filebuf (or derivative) as @c sb.
+*/
+class LL_COMMON_API llifstream : public std::istream
{
+ // input stream associated with a C stream
public:
- typedef std::basic_ostream< char , std::char_traits < char > > _Myt;
- typedef std::basic_filebuf< char , std::char_traits < char > > _Myfb;
- typedef std::basic_ios<char,std::char_traits < char > > _Myios;
-
- llofstream()
- : std::basic_ostream<char,std::char_traits < char > >(NULL,true),_Filebuffer(NULL),_ShouldClose(false)
- { // construct unopened
- }
-
- explicit llofstream(const std::string& _Filename,
- std::ios_base::openmode _Mode = ios_base::out,
- int _Prot = (int)std::ios_base::_Openprot);
-
-
- explicit llofstream(_Filet *_File)
- : std::basic_ostream<char,std::char_traits < char > >(NULL,true),
- _Filebuffer(new _Myfb(_File)),//_File)
- _ShouldClose(false)
- { // construct with specified C stream
- }
-
- virtual ~llofstream();
-
- _Myfb *rdbuf() const
- { // return pointer to file buffer
- return _Filebuffer;
- }
+ // Constructors:
+ /**
+ * @brief Default constructor.
+ *
+ * Initializes @c sb using its default constructor, and passes
+ * @c &sb to the base class initializer. Does not open any files
+ * (you haven't given it a filename to open).
+ */
+ llifstream();
+
+ /**
+ * @brief Create an input file stream.
+ * @param Filename String specifying the filename.
+ * @param Mode Open file in specified mode (see std::ios_base).
+ *
+ * @c ios_base::in is automatically included in @a mode.
+ */
+ explicit llifstream(const std::string& _Filename,
+ ios_base::openmode _Mode = ios_base::in);
+ explicit llifstream(const char* _Filename,
+ ios_base::openmode _Mode = ios_base::in);
+
+ /**
+ * @brief Create a stream using an open c file stream.
+ * @param File An open @c FILE*.
+ @param Mode Same meaning as in a standard filebuf.
+ @param Size Optimal or preferred size of internal buffer, in chars.
+ Defaults to system's @c BUFSIZ.
+ */
+ explicit llifstream(_Filet *_File,
+ ios_base::openmode _Mode = ios_base::in,
+ //size_t _Size = static_cast<size_t>(BUFSIZ));
+ size_t _Size = static_cast<size_t>(1));
+
+ /**
+ * @brief Create a stream using an open file descriptor.
+ * @param fd An open file descriptor.
+ @param Mode Same meaning as in a standard filebuf.
+ @param Size Optimal or preferred size of internal buffer, in chars.
+ Defaults to system's @c BUFSIZ.
+ */
+#if !LL_WINDOWS
+ explicit llifstream(int __fd,
+ ios_base::openmode _Mode = ios_base::in,
+ //size_t _Size = static_cast<size_t>(BUFSIZ));
+ size_t _Size = static_cast<size_t>(1));
+#endif
+ /**
+ * @brief The destructor does nothing.
+ *
+ * The file is closed by the filebuf object, not the formatting
+ * stream.
+ */
+ virtual ~llifstream() {}
+
+ // Members:
+ /**
+ * @brief Accessing the underlying buffer.
+ * @return The current basic_filebuf buffer.
+ *
+ * This hides both signatures of std::basic_ios::rdbuf().
+ */
+ llstdio_filebuf* rdbuf() const
+ { return const_cast<llstdio_filebuf*>(&_M_filebuf); }
+
+ /**
+ * @brief Wrapper to test for an open file.
+ * @return @c rdbuf()->is_open()
+ */
bool is_open() const;
- void open(const std::string& _Filename,ios_base::openmode _Mode = ios_base::out,int _Prot = (int)ios_base::_Openprot); /* Flawfinder: ignore */
-
+ /**
+ * @brief Opens an external file.
+ * @param Filename The name of the file.
+ * @param Node The open mode flags.
+ *
+ * Calls @c llstdio_filebuf::open(s,mode|in). If that function
+ * fails, @c failbit is set in the stream's error state.
+ */
+ void open(const std::string& _Filename,
+ ios_base::openmode _Mode = ios_base::in)
+ { open(_Filename.c_str(), _Mode); }
+ void open(const char* _Filename,
+ ios_base::openmode _Mode = ios_base::in);
+
+ /**
+ * @brief Close the file.
+ *
+ * Calls @c llstdio_filebuf::close(). If that function
+ * fails, @c failbit is set in the stream's error state.
+ */
void close();
private:
- _Myfb *_Filebuffer; // the file buffer
- bool _ShouldClose;
-};
-
-
-
-#else
-//Use standard file streams on non windows platforms
-//#define llifstream std::ifstream
-//#define llofstream std::ofstream
-
-class LL_COMMON_API llifstream : public std::ifstream
-{
-public:
- llifstream() : std::ifstream()
- {
- }
-
- explicit llifstream(const std::string& _Filename, std::_Ios_Openmode _Mode = in)
- : std::ifstream(_Filename.c_str(), _Mode)
- {
- }
- void open(const std::string& _Filename, std::_Ios_Openmode _Mode = in) /* Flawfinder: ignore */
- {
- std::ifstream::open(_Filename.c_str(), _Mode);
- }
+ llstdio_filebuf _M_filebuf;
};
-class LL_COMMON_API llofstream : public std::ofstream
+/**
+ * @brief Controlling output for files.
+ *
+ * This class supports writing to named files, using the inherited
+ * functions from std::basic_ostream. To control the associated
+ * sequence, an instance of std::basic_filebuf (or a platform-specific derivative)
+ * which allows construction using a pre-exisintg file stream buffer.
+ * We refer to this std::basic_filebuf (or derivative) as @c sb.
+*/
+class LL_COMMON_API llofstream : public std::ostream
{
public:
- llofstream() : std::ofstream()
- {
- }
+ // Constructors:
+ /**
+ * @brief Default constructor.
+ *
+ * Initializes @c sb using its default constructor, and passes
+ * @c &sb to the base class initializer. Does not open any files
+ * (you haven't given it a filename to open).
+ */
+ llofstream();
+
+ /**
+ * @brief Create an output file stream.
+ * @param Filename String specifying the filename.
+ * @param Mode Open file in specified mode (see std::ios_base).
+ *
+ * @c ios_base::out|ios_base::trunc is automatically included in
+ * @a mode.
+ */
+ explicit llofstream(const std::string& _Filename,
+ ios_base::openmode _Mode = ios_base::out|ios_base::trunc);
+ explicit llofstream(const char* _Filename,
+ ios_base::openmode _Mode = ios_base::out|ios_base::trunc);
+
+ /**
+ * @brief Create a stream using an open c file stream.
+ * @param File An open @c FILE*.
+ @param Mode Same meaning as in a standard filebuf.
+ @param Size Optimal or preferred size of internal buffer, in chars.
+ Defaults to system's @c BUFSIZ.
+ */
+ explicit llofstream(_Filet *_File,
+ ios_base::openmode _Mode = ios_base::out,
+ //size_t _Size = static_cast<size_t>(BUFSIZ));
+ size_t _Size = static_cast<size_t>(1));
+
+ /**
+ * @brief Create a stream using an open file descriptor.
+ * @param fd An open file descriptor.
+ @param Mode Same meaning as in a standard filebuf.
+ @param Size Optimal or preferred size of internal buffer, in chars.
+ Defaults to system's @c BUFSIZ.
+ */
+#if !LL_WINDOWS
+ explicit llofstream(int __fd,
+ ios_base::openmode _Mode = ios_base::out,
+ //size_t _Size = static_cast<size_t>(BUFSIZ));
+ size_t _Size = static_cast<size_t>(1));
+#endif
- explicit llofstream(const std::string& _Filename, std::_Ios_Openmode _Mode = out)
- : std::ofstream(_Filename.c_str(), _Mode)
- {
- }
+ /**
+ * @brief The destructor does nothing.
+ *
+ * The file is closed by the filebuf object, not the formatting
+ * stream.
+ */
+ virtual ~llofstream() {}
+
+ // Members:
+ /**
+ * @brief Accessing the underlying buffer.
+ * @return The current basic_filebuf buffer.
+ *
+ * This hides both signatures of std::basic_ios::rdbuf().
+ */
+ llstdio_filebuf* rdbuf() const
+ { return const_cast<llstdio_filebuf*>(&_M_filebuf); }
+
+ /**
+ * @brief Wrapper to test for an open file.
+ * @return @c rdbuf()->is_open()
+ */
+ bool is_open() const;
- void open(const std::string& _Filename, std::_Ios_Openmode _Mode = out) /* Flawfinder: ignore */
- {
- std::ofstream::open(_Filename.c_str(), _Mode);
- }
+ /**
+ * @brief Opens an external file.
+ * @param Filename The name of the file.
+ * @param Node The open mode flags.
+ *
+ * Calls @c llstdio_filebuf::open(s,mode|out). If that function
+ * fails, @c failbit is set in the stream's error state.
+ */
+ void open(const std::string& _Filename,
+ ios_base::openmode _Mode = ios_base::out|ios_base::trunc)
+ { open(_Filename.c_str(), _Mode); }
+ void open(const char* _Filename,
+ ios_base::openmode _Mode = ios_base::out|ios_base::trunc);
+
+ /**
+ * @brief Close the file.
+ *
+ * Calls @c llstdio_filebuf::close(). If that function
+ * fails, @c failbit is set in the stream's error state.
+ */
+ void close();
+private:
+ llstdio_filebuf _M_filebuf;
};
-#endif
/**
* @breif filesize helpers.
diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp
index 6b549e4b6f..ad4fce6f35 100644
--- a/indra/llcommon/llsdserialize.cpp
+++ b/indra/llcommon/llsdserialize.cpp
@@ -1453,8 +1453,8 @@ S32 LLSDBinaryFormatter::format(const LLSD& data, std::ostream& ostr, U32 option
case LLSD::TypeUUID:
{
ostr.put('u');
- LLSD::UUID value = data.asUUID();
- ostr.write((const char*)(&value.mData), UUID_BYTES);
+ LLUUID temp = data.asUUID();
+ ostr.write((const char*)(&(temp.mData)), UUID_BYTES);
break;
}
diff --git a/indra/llcommon/llversionserver.h b/indra/llcommon/llversionserver.h
index b19ba3bf74..ef68a0eaf5 100644
--- a/indra/llcommon/llversionserver.h
+++ b/indra/llcommon/llversionserver.h
@@ -30,7 +30,7 @@
const S32 LL_VERSION_MAJOR = 2;
const S32 LL_VERSION_MINOR = 1;
const S32 LL_VERSION_PATCH = 0;
-const S32 LL_VERSION_BUILD = 13828;
+const S32 LL_VERSION_BUILD = 264760;
const char * const LL_CHANNEL = "Second Life Server";
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index 39f9de3bc2..e41c59177a 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -30,7 +30,7 @@
const S32 LL_VERSION_MAJOR = 3;
const S32 LL_VERSION_MINOR = 4;
const S32 LL_VERSION_PATCH = 5;
-const S32 LL_VERSION_BUILD = 0;
+const S32 LL_VERSION_BUILD = 264760;
const char * const LL_CHANNEL = "Second Life Developer";
diff --git a/indra/llcommon/tests/bitpack_test.cpp b/indra/llcommon/tests/bitpack_test.cpp
index 4c3bc674af..afc0c18cd0 100644
--- a/indra/llcommon/tests/bitpack_test.cpp
+++ b/indra/llcommon/tests/bitpack_test.cpp
@@ -71,7 +71,6 @@ namespace tut
U8 packbuffer[255];
U8 unpackbuffer[255];
int pack_bufsize = 0;
- int unpack_bufsize = 0;
LLBitPack bitpack(packbuffer, 255);
@@ -81,21 +80,20 @@ namespace tut
pack_bufsize = bitpack.flushBitPack();
LLBitPack bitunpack(packbuffer, pack_bufsize*8);
- unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8);
+ bitunpack.bitUnpack(&unpackbuffer[0], 8);
ensure("bitPack: individual unpack: 0", unpackbuffer[0] == (U8) str[0]);
- unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8);
+ bitunpack.bitUnpack(&unpackbuffer[0], 8);
ensure("bitPack: individual unpack: 1", unpackbuffer[0] == (U8) str[1]);
- unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8);
+ bitunpack.bitUnpack(&unpackbuffer[0], 8);
ensure("bitPack: individual unpack: 2", unpackbuffer[0] == (U8) str[2]);
- unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8);
+ bitunpack.bitUnpack(&unpackbuffer[0], 8);
ensure("bitPack: individual unpack: 3", unpackbuffer[0] == (U8) str[3]);
- unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8);
+ bitunpack.bitUnpack(&unpackbuffer[0], 8);
ensure("bitPack: individual unpack: 4", unpackbuffer[0] == (U8) str[4]);
- unpack_bufsize = bitunpack.bitUnpack(&unpackbuffer[0], 8);
+ bitunpack.bitUnpack(&unpackbuffer[0], 8);
ensure("bitPack: individual unpack: 5", unpackbuffer[0] == (U8) str[5]);
- unpack_bufsize = bitunpack.bitUnpack(unpackbuffer, 8*4); // Life
+ bitunpack.bitUnpack(unpackbuffer, 8*4); // Life
ensure_memory_matches("bitPack: 4 bytes unpack:", unpackbuffer, 4, str+6, 4);
- ensure("keep compiler quiet", unpack_bufsize == unpack_bufsize);
}
// U32 packing
diff --git a/indra/llcommon/tests/llinstancetracker_test.cpp b/indra/llcommon/tests/llinstancetracker_test.cpp
index 454695ff9f..e769c3e22c 100644
--- a/indra/llcommon/tests/llinstancetracker_test.cpp
+++ b/indra/llcommon/tests/llinstancetracker_test.cpp
@@ -267,7 +267,6 @@ namespace tut
{
existing.insert(&*uki);
}
- Unkeyed* puk = NULL;
try
{
// We don't expect the assignment to take place because we expect
@@ -280,7 +279,7 @@ namespace tut
// realize we're testing the C++ implementation more than
// Unkeyed's implementation, but this seems an important point to
// nail down.
- puk = new Unkeyed("throw");
+ new Unkeyed("throw");
}
catch (const Badness&)
{
diff --git a/indra/llcrashlogger/CMakeLists.txt b/indra/llcrashlogger/CMakeLists.txt
index b2639aec30..12986de8b2 100644
--- a/indra/llcrashlogger/CMakeLists.txt
+++ b/indra/llcrashlogger/CMakeLists.txt
@@ -16,6 +16,10 @@ include_directories(
${LLVFS_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(llcrashlogger_SOURCE_FILES
llcrashlogger.cpp
diff --git a/indra/llimage/CMakeLists.txt b/indra/llimage/CMakeLists.txt
index ea8c1a1107..e837b0cac2 100644..100755
--- a/indra/llimage/CMakeLists.txt
+++ b/indra/llimage/CMakeLists.txt
@@ -7,12 +7,15 @@ include(LLCommon)
include(LLImage)
include(LLMath)
include(LLVFS)
+include(LLKDU)
+include(LLImageJ2COJ)
include(ZLIB)
include(LLAddBuildTest)
include(Tut)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
${PNG_INCLUDE_DIRS}
@@ -56,8 +59,16 @@ list(APPEND llimage_SOURCE_FILES ${llimage_HEADER_FILES})
add_library (llimage ${llimage_SOURCE_FILES})
# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
+if (USE_KDU)
+ target_link_libraries(llimage ${LLKDU_LIBRARIES})
+else (USE_KDU)
+ target_link_libraries(llimage ${LLIMAGEJ2COJ_LIBRARIES})
+endif (USE_KDU)
+
target_link_libraries(llimage
- llcommon
+ ${LLVFS_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLCOMMON_LIBRARIES}
${JPEG_LIBRARIES}
${PNG_LIBRARIES}
${ZLIB_LIBRARIES}
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp
index a88ac148ef..1c25256e95 100644
--- a/indra/llimage/llimage.cpp
+++ b/indra/llimage/llimage.cpp
@@ -640,6 +640,29 @@ void LLImageRaw::compositeUnscaled4onto3( LLImageRaw* src )
}
}
+void LLImageRaw::copyUnscaledAlphaMask( LLImageRaw* src, const LLColor4U& fill)
+{
+ LLImageRaw* dst = this; // Just for clarity.
+
+ llassert( 1 == src->getComponents() );
+ llassert( 4 == dst->getComponents() );
+ llassert( (src->getWidth() == dst->getWidth()) && (src->getHeight() == dst->getHeight()) );
+
+ S32 pixels = getWidth() * getHeight();
+ U8* src_data = src->getData();
+ U8* dst_data = dst->getData();
+ for ( S32 i = 0; i < pixels; i++ )
+ {
+ dst_data[0] = fill.mV[0];
+ dst_data[1] = fill.mV[1];
+ dst_data[2] = fill.mV[2];
+ dst_data[3] = src_data[0];
+ src_data += 1;
+ dst_data += 4;
+ }
+}
+
+
// Fill the buffer with a constant color
void LLImageRaw::fill( const LLColor4U& color )
{
diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h
index 6cb1226da0..4fc40ecff7 100644
--- a/indra/llimage/llimage.h
+++ b/indra/llimage/llimage.h
@@ -226,6 +226,11 @@ public:
// Src and dst are same size. Src has 3 components. Dst has 4 components.
void copyUnscaled3onto4( LLImageRaw* src );
+ // Src and dst are same size. Src has 1 component. Dst has 4 components.
+ // Alpha component is set to source alpha mask component.
+ // RGB components are set to fill color.
+ void copyUnscaledAlphaMask( LLImageRaw* src, const LLColor4U& fill);
+
// Src and dst can be any size. Src and dst have same number of components.
void copyScaled( LLImageRaw* src );
diff --git a/indra/llimage/llimagetga.cpp b/indra/llimage/llimagetga.cpp
index 58426d31fa..920ae2891f 100644
--- a/indra/llimage/llimagetga.cpp
+++ b/indra/llimage/llimagetga.cpp
@@ -132,12 +132,12 @@ BOOL LLImageTGA::updateData()
** FIELD 2 : COLOR MAP TYPE (1 BYTES)
** FIELD 3 : IMAGE TYPE CODE (1 BYTES)
** = 0 NO IMAGE DATA INCLUDED
- ** = 1 UNCOMPRESSED, COLOR-MAPPED IMAGE
- ** = 2 UNCOMPRESSED, TRUE-COLOR IMAGE
- ** = 3 UNCOMPRESSED, BLACK AND WHITE IMAGE
- ** = 9 RUN-LENGTH ENCODED COLOR-MAPPED IMAGE
- ** = 10 RUN-LENGTH ENCODED TRUE-COLOR IMAGE
- ** = 11 RUN-LENGTH ENCODED BLACK AND WHITE IMAGE
+ ** = (0001) 1 UNCOMPRESSED, COLOR-MAPPED IMAGE
+ ** = (0010) 2 UNCOMPRESSED, TRUE-COLOR IMAGE
+ ** = (0011) 3 UNCOMPRESSED, BLACK AND WHITE IMAGE
+ ** = (1001) 9 RUN-LENGTH ENCODED COLOR-MAPPED IMAGE
+ ** = (1010) 10 RUN-LENGTH ENCODED TRUE-COLOR IMAGE
+ ** = (1011) 11 RUN-LENGTH ENCODED BLACK AND WHITE IMAGE
** FIELD 4 : COLOR MAP SPECIFICATION (5 BYTES)
** 4.1 : COLOR MAP ORIGIN (2 BYTES)
** 4.2 : COLOR MAP LENGTH (2 BYTES)
diff --git a/indra/llinventory/CMakeLists.txt b/indra/llinventory/CMakeLists.txt
index e45c809e7e..c69e153dec 100644
--- a/indra/llinventory/CMakeLists.txt
+++ b/indra/llinventory/CMakeLists.txt
@@ -15,6 +15,10 @@ include_directories(
${LLMESSAGE_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(llinventory_SOURCE_FILES
llcategory.cpp
@@ -58,6 +62,12 @@ list(APPEND llinventory_SOURCE_FILES ${llinventory_HEADER_FILES})
add_library (llinventory ${llinventory_SOURCE_FILES})
+target_link_libraries(llinventory
+ ${LLCOMMON_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ )
#add unit tests
diff --git a/indra/llinventory/llinventory.cpp b/indra/llinventory/llinventory.cpp
index fbf23bc3f0..3150a99a21 100644..100755
--- a/indra/llinventory/llinventory.cpp
+++ b/indra/llinventory/llinventory.cpp
@@ -379,6 +379,11 @@ const std::string& LLInventoryItem::getDescription() const
return mDescription;
}
+const std::string& LLInventoryItem::getActualDescription() const
+{
+ return mDescription;
+}
+
time_t LLInventoryItem::getCreationDate() const
{
return mCreationDate;
@@ -824,7 +829,7 @@ BOOL LLInventoryItem::importLegacyStream(std::istream& input_stream)
}
else if(0 == strcmp("permissions", keyword))
{
- success = mPermissions.importLegacyStream(input_stream);
+ success = mPermissions.importStream(input_stream);
}
else if(0 == strcmp("sale_info", keyword))
{
@@ -834,7 +839,7 @@ BOOL LLInventoryItem::importLegacyStream(std::istream& input_stream)
// should pick up the vast majority of the tasks.
BOOL has_perm_mask = FALSE;
U32 perm_mask = 0;
- success = mSaleInfo.importLegacyStream(input_stream, has_perm_mask, perm_mask);
+ success = mSaleInfo.importStream(input_stream, has_perm_mask, perm_mask);
if(has_perm_mask)
{
if(perm_mask == PERM_NONE)
@@ -950,7 +955,7 @@ BOOL LLInventoryItem::exportLegacyStream(std::ostream& output_stream, BOOL inclu
output_stream << "\t\titem_id\t" << uuid_str << "\n";
mParentUUID.toString(uuid_str);
output_stream << "\t\tparent_id\t" << uuid_str << "\n";
- mPermissions.exportLegacyStream(output_stream);
+ mPermissions.exportStream(output_stream);
// Check for permissions to see the asset id, and if so write it
// out as an asset id. Otherwise, apply our cheesy encryption.
@@ -984,7 +989,7 @@ BOOL LLInventoryItem::exportLegacyStream(std::ostream& output_stream, BOOL inclu
std::string buffer;
buffer = llformat( "\t\tflags\t%08x\n", mFlags);
output_stream << buffer;
- mSaleInfo.exportLegacyStream(output_stream);
+ mSaleInfo.exportStream(output_stream);
output_stream << "\t\tname\t" << mName.c_str() << "|\n";
output_stream << "\t\tdesc\t" << mDescription.c_str() << "|\n";
output_stream << "\t\tcreation_date\t" << mCreationDate << "\n";
diff --git a/indra/llinventory/llinventory.h b/indra/llinventory/llinventory.h
index 4dda41d325..a88894da92 100644..100755
--- a/indra/llinventory/llinventory.h
+++ b/indra/llinventory/llinventory.h
@@ -157,6 +157,7 @@ public:
virtual const LLUUID& getCreatorUUID() const;
virtual const LLUUID& getAssetUUID() const;
virtual const std::string& getDescription() const;
+ virtual const std::string& getActualDescription() const; // Does not follow links
virtual const LLSaleInfo& getSaleInfo() const;
virtual LLInventoryType::EType getInventoryType() const;
virtual U32 getFlags() const;
diff --git a/indra/llinventory/llinventorytype.h b/indra/llinventory/llinventorytype.h
index 4d1e0db040..078b773932 100644
--- a/indra/llinventory/llinventorytype.h
+++ b/indra/llinventory/llinventorytype.h
@@ -68,6 +68,53 @@ public:
IT_NONE = -1
};
+ enum EIconName
+ {
+ ICONNAME_TEXTURE,
+ ICONNAME_SOUND,
+ ICONNAME_CALLINGCARD_ONLINE,
+ ICONNAME_CALLINGCARD_OFFLINE,
+ ICONNAME_LANDMARK,
+ ICONNAME_LANDMARK_VISITED,
+ ICONNAME_SCRIPT,
+ ICONNAME_CLOTHING,
+ ICONNAME_OBJECT,
+ ICONNAME_OBJECT_MULTI,
+ ICONNAME_NOTECARD,
+ ICONNAME_BODYPART,
+ ICONNAME_SNAPSHOT,
+
+ ICONNAME_BODYPART_SHAPE,
+ ICONNAME_BODYPART_SKIN,
+ ICONNAME_BODYPART_HAIR,
+ ICONNAME_BODYPART_EYES,
+ ICONNAME_CLOTHING_SHIRT,
+ ICONNAME_CLOTHING_PANTS,
+ ICONNAME_CLOTHING_SHOES,
+ ICONNAME_CLOTHING_SOCKS,
+ ICONNAME_CLOTHING_JACKET,
+ ICONNAME_CLOTHING_GLOVES,
+ ICONNAME_CLOTHING_UNDERSHIRT,
+ ICONNAME_CLOTHING_UNDERPANTS,
+ ICONNAME_CLOTHING_SKIRT,
+ ICONNAME_CLOTHING_ALPHA,
+ ICONNAME_CLOTHING_TATTOO,
+
+ ICONNAME_ANIMATION,
+ ICONNAME_GESTURE,
+
+ ICONNAME_CLOTHING_PHYSICS,
+
+ ICONNAME_LINKITEM,
+ ICONNAME_LINKFOLDER,
+ ICONNAME_MESH,
+
+ ICONNAME_INVALID,
+ ICONNAME_COUNT,
+ ICONNAME_NONE = -1
+ };
+
+
// machine transation between type and strings
static EType lookup(const std::string& name);
static const std::string &lookup(EType type);
diff --git a/indra/llinventory/llpermissions.cpp b/indra/llinventory/llpermissions.cpp
index 7e013de11a..34354e3e8c 100644
--- a/indra/llinventory/llpermissions.cpp
+++ b/indra/llinventory/llpermissions.cpp
@@ -572,143 +572,17 @@ void LLPermissions::unpackMessage(LLMessageSystem* msg, const char* block, S32 b
BOOL LLPermissions::importFile(LLFILE* fp)
{
- init(LLUUID::null, LLUUID::null, LLUUID::null, LLUUID::null);
- const S32 BUFSIZE = 16384;
-
- // *NOTE: Changing the buffer size will require changing the scanf
- // calls below.
- char buffer[BUFSIZE]; /* Flawfinder: ignore */
- char keyword[256]; /* Flawfinder: ignore */
- char valuestr[256]; /* Flawfinder: ignore */
- char uuid_str[256]; /* Flawfinder: ignore */
- U32 mask;
-
- keyword[0] = '\0';
- valuestr[0] = '\0';
-
- while (!feof(fp))
- {
- if (fgets(buffer, BUFSIZE, fp) == NULL)
- {
- buffer[0] = '\0';
- }
-
- sscanf( /* Flawfinder: ignore */
- buffer,
- " %255s %255s",
- keyword, valuestr);
- if (!strcmp("{", keyword))
- {
- continue;
- }
- if (!strcmp("}",keyword))
- {
- break;
- }
- else if (!strcmp("creator_mask", keyword))
- {
- // legacy support for "creator" masks
- sscanf(valuestr, "%x", &mask);
- mMaskBase = mask;
- fixFairUse();
- }
- else if (!strcmp("base_mask", keyword))
- {
- sscanf(valuestr, "%x", &mask);
- mMaskBase = mask;
- //fixFairUse();
- }
- else if (!strcmp("owner_mask", keyword))
- {
- sscanf(valuestr, "%x", &mask);
- mMaskOwner = mask;
- }
- else if (!strcmp("group_mask", keyword))
- {
- sscanf(valuestr, "%x", &mask);
- mMaskGroup = mask;
- }
- else if (!strcmp("everyone_mask", keyword))
- {
- sscanf(valuestr, "%x", &mask);
- mMaskEveryone = mask;
- }
- else if (!strcmp("next_owner_mask", keyword))
- {
- sscanf(valuestr, "%x", &mask);
- mMaskNextOwner = mask;
- }
- else if (!strcmp("creator_id", keyword))
- {
- sscanf(valuestr, "%255s", uuid_str); /* Flawfinder: ignore */
- mCreator.set(uuid_str);
- }
- else if (!strcmp("owner_id", keyword))
- {
- sscanf(valuestr, "%255s", uuid_str); /* Flawfinder: ignore */
- mOwner.set(uuid_str);
- }
- else if (!strcmp("last_owner_id", keyword))
- {
- sscanf(valuestr, "%255s", uuid_str); /* Flawfinder: ignore */
- mLastOwner.set(uuid_str);
- }
- else if (!strcmp("group_id", keyword))
- {
- sscanf(valuestr, "%255s", uuid_str); /* Flawfinder: ignore */
- mGroup.set(uuid_str);
- }
- else if (!strcmp("group_owned", keyword))
- {
- sscanf(valuestr, "%d", &mask);
- if(mask) mIsGroupOwned = true;
- else mIsGroupOwned = false;
- }
- else
- {
- llinfos << "unknown keyword " << keyword << " in permissions import" << llendl;
- }
- }
- fix();
- return TRUE;
+ llifstream ifs(fp);
+ return importStream(ifs);
}
-
BOOL LLPermissions::exportFile(LLFILE* fp) const
{
- std::string uuid_str;
-
- fprintf(fp, "\tpermissions 0\n");
- fprintf(fp, "\t{\n");
-
- fprintf(fp, "\t\tbase_mask\t%08x\n", mMaskBase);
- fprintf(fp, "\t\towner_mask\t%08x\n", mMaskOwner);
- fprintf(fp, "\t\tgroup_mask\t%08x\n", mMaskGroup);
- fprintf(fp, "\t\teveryone_mask\t%08x\n", mMaskEveryone);
- fprintf(fp, "\t\tnext_owner_mask\t%08x\n", mMaskNextOwner);
-
- mCreator.toString(uuid_str);
- fprintf(fp, "\t\tcreator_id\t%s\n", uuid_str.c_str());
-
- mOwner.toString(uuid_str);
- fprintf(fp, "\t\towner_id\t%s\n", uuid_str.c_str());
-
- mLastOwner.toString(uuid_str);
- fprintf(fp, "\t\tlast_owner_id\t%s\n", uuid_str.c_str());
-
- mGroup.toString(uuid_str);
- fprintf(fp, "\t\tgroup_id\t%s\n", uuid_str.c_str());
-
- if(mIsGroupOwned)
- {
- fprintf(fp, "\t\tgroup_owned\t1\n");
- }
- fprintf(fp,"\t}\n");
- return TRUE;
+ llofstream ofs(fp);
+ return exportStream(ofs);
}
-
-BOOL LLPermissions::importLegacyStream(std::istream& input_stream)
+BOOL LLPermissions::importStream(std::istream& input_stream)
{
init(LLUUID::null, LLUUID::null, LLUUID::null, LLUUID::null);
const S32 BUFSIZE = 16384;
@@ -727,6 +601,18 @@ BOOL LLPermissions::importLegacyStream(std::istream& input_stream)
while (input_stream.good())
{
input_stream.getline(buffer, BUFSIZE);
+ if (input_stream.eof())
+ {
+ llwarns << "Bad permissions: early end of input stream"
+ << llendl;
+ return FALSE;
+ }
+ if (input_stream.fail())
+ {
+ llwarns << "Bad permissions: failed to read from input stream"
+ << llendl;
+ return FALSE;
+ }
sscanf( /* Flawfinder: ignore */
buffer,
" %255s %255s",
@@ -800,7 +686,8 @@ BOOL LLPermissions::importLegacyStream(std::istream& input_stream)
}
else
{
- llinfos << "unknown keyword " << keyword << " in permissions import" << llendl;
+ llwarns << "unknown keyword " << keyword
+ << " in permissions import" << llendl;
}
}
fix();
@@ -808,36 +695,26 @@ BOOL LLPermissions::importLegacyStream(std::istream& input_stream)
}
-BOOL LLPermissions::exportLegacyStream(std::ostream& output_stream) const
+BOOL LLPermissions::exportStream(std::ostream& output_stream) const
{
- std::string uuid_str;
-
+ if (!output_stream.good()) return FALSE;
output_stream << "\tpermissions 0\n";
output_stream << "\t{\n";
- std::string buffer;
- buffer = llformat( "\t\tbase_mask\t%08x\n", mMaskBase);
- output_stream << buffer;
- buffer = llformat( "\t\towner_mask\t%08x\n", mMaskOwner);
- output_stream << buffer;
- buffer = llformat( "\t\tgroup_mask\t%08x\n", mMaskGroup);
- output_stream << buffer;
- buffer = llformat( "\t\teveryone_mask\t%08x\n", mMaskEveryone);
- output_stream << buffer;
- buffer = llformat( "\t\tnext_owner_mask\t%08x\n", mMaskNextOwner);
- output_stream << buffer;
-
- mCreator.toString(uuid_str);
- output_stream << "\t\tcreator_id\t" << uuid_str << "\n";
-
- mOwner.toString(uuid_str);
- output_stream << "\t\towner_id\t" << uuid_str << "\n";
-
- mLastOwner.toString(uuid_str);
- output_stream << "\t\tlast_owner_id\t" << uuid_str << "\n";
-
- mGroup.toString(uuid_str);
- output_stream << "\t\tgroup_id\t" << uuid_str << "\n";
+ char prev_fill = output_stream.fill('0');
+ output_stream << std::hex;
+ output_stream << "\t\tbase_mask\t" << std::setw(8) << mMaskBase << "\n";
+ output_stream << "\t\towner_mask\t" << std::setw(8) << mMaskOwner << "\n";
+ output_stream << "\t\tgroup_mask\t" << std::setw(8) << mMaskGroup << "\n";
+ output_stream << "\t\teveryone_mask\t" << std::setw(8) << mMaskEveryone << "\n";
+ output_stream << "\t\tnext_owner_mask\t" << std::setw(8) << mMaskNextOwner << "\n";
+ output_stream << std::dec;
+ output_stream.fill(prev_fill);
+
+ output_stream << "\t\tcreator_id\t" << mCreator << "\n";
+ output_stream << "\t\towner_id\t" << mOwner << "\n";
+ output_stream << "\t\tlast_owner_id\t" << mLastOwner << "\n";
+ output_stream << "\t\tgroup_id\t" << mGroup << "\n";
if(mIsGroupOwned)
{
diff --git a/indra/llinventory/llpermissions.h b/indra/llinventory/llpermissions.h
index 3ecc922370..7d3a68d353 100644
--- a/indra/llinventory/llpermissions.h
+++ b/indra/llinventory/llpermissions.h
@@ -316,8 +316,8 @@ public:
BOOL importFile(LLFILE* fp);
BOOL exportFile(LLFILE* fp) const;
- BOOL importLegacyStream(std::istream& input_stream);
- BOOL exportLegacyStream(std::ostream& output_stream) const;
+ BOOL importStream(std::istream& input_stream);
+ BOOL exportStream(std::ostream& output_stream) const;
bool operator==(const LLPermissions &rhs) const;
bool operator!=(const LLPermissions &rhs) const;
diff --git a/indra/llinventory/llsaleinfo.cpp b/indra/llinventory/llsaleinfo.cpp
index dd408a8efe..a829667933 100644
--- a/indra/llinventory/llsaleinfo.cpp
+++ b/indra/llinventory/llsaleinfo.cpp
@@ -81,15 +81,13 @@ U32 LLSaleInfo::getCRC32() const
BOOL LLSaleInfo::exportFile(LLFILE* fp) const
{
- fprintf(fp, "\tsale_info\t0\n\t{\n");
- fprintf(fp, "\t\tsale_type\t%s\n", lookup(mSaleType));
- fprintf(fp, "\t\tsale_price\t%d\n", mSalePrice);
- fprintf(fp,"\t}\n");
- return TRUE;
+ llofstream ofs(fp);
+ return exportStream(ofs);
}
-BOOL LLSaleInfo::exportLegacyStream(std::ostream& output_stream) const
+BOOL LLSaleInfo::exportStream(std::ostream& output_stream) const
{
+ if (!output_stream.good()) return FALSE;
output_stream << "\tsale_info\t0\n\t{\n";
output_stream << "\t\tsale_type\t" << lookup(mSaleType) << "\n";
output_stream << "\t\tsale_price\t" << mSalePrice << "\n";
@@ -134,80 +132,39 @@ bool LLSaleInfo::fromLLSD(const LLSD& sd, BOOL& has_perm_mask, U32& perm_mask)
BOOL LLSaleInfo::importFile(LLFILE* fp, BOOL& has_perm_mask, U32& perm_mask)
{
- has_perm_mask = FALSE;
-
- // *NOTE: Changing the buffer size will require changing the scanf
- // calls below.
- char buffer[MAX_STRING]; /* Flawfinder: ignore */
- char keyword[MAX_STRING]; /* Flawfinder: ignore */
- char valuestr[MAX_STRING]; /* Flawfinder: ignore */
- BOOL success = TRUE;
-
- keyword[0] = '\0';
- valuestr[0] = '\0';
- while(success && (!feof(fp)))
- {
- if (fgets(buffer, MAX_STRING, fp) == NULL)
- {
- buffer[0] = '\0';
- }
-
- sscanf( /* Flawfinder: ignore */
- buffer,
- " %254s %254s",
- keyword, valuestr);
- if(!keyword[0])
- {
- continue;
- }
- if(0 == strcmp("{",keyword))
- {
- continue;
- }
- if(0 == strcmp("}", keyword))
- {
- break;
- }
- else if(0 == strcmp("sale_type", keyword))
- {
- mSaleType = lookup(valuestr);
- }
- else if(0 == strcmp("sale_price", keyword))
- {
- sscanf(valuestr, "%d", &mSalePrice);
- mSalePrice = llclamp(mSalePrice, 0, S32_MAX);
- }
- else if (!strcmp("perm_mask", keyword))
- {
- //llinfos << "found deprecated keyword perm_mask" << llendl;
- has_perm_mask = TRUE;
- sscanf(valuestr, "%x", &perm_mask);
- }
- else
- {
- llwarns << "unknown keyword '" << keyword
- << "' in sale info import" << llendl;
- }
- }
- return success;
+ llifstream ifs(fp);
+ return importStream(ifs, has_perm_mask, perm_mask);
}
-BOOL LLSaleInfo::importLegacyStream(std::istream& input_stream, BOOL& has_perm_mask, U32& perm_mask)
+BOOL LLSaleInfo::importStream(std::istream& input_stream, BOOL& has_perm_mask, U32& perm_mask)
{
has_perm_mask = FALSE;
+ const S32 BUFSIZE = 16384;
+
// *NOTE: Changing the buffer size will require changing the scanf
// calls below.
- char buffer[MAX_STRING]; /* Flawfinder: ignore */
- char keyword[MAX_STRING]; /* Flawfinder: ignore */
- char valuestr[MAX_STRING]; /* Flawfinder: ignore */
- BOOL success = TRUE;
+ char buffer[BUFSIZE]; /* Flawfinder: ignore */
+ char keyword[255]; /* Flawfinder: ignore */
+ char valuestr[255]; /* Flawfinder: ignore */
keyword[0] = '\0';
valuestr[0] = '\0';
- while(success && input_stream.good())
+ while(input_stream.good())
{
input_stream.getline(buffer, MAX_STRING);
+ if (input_stream.eof())
+ {
+ llwarns << "Bad sale info: early end of input stream"
+ << llendl;
+ return FALSE;
+ }
+ if (input_stream.fail())
+ {
+ llwarns << "Bad sale info: failed to read from input stream"
+ << llendl;
+ return FALSE;
+ }
sscanf( /* Flawfinder: ignore */
buffer,
" %254s %254s",
@@ -245,7 +202,7 @@ BOOL LLSaleInfo::importLegacyStream(std::istream& input_stream, BOOL& has_perm_m
<< "' in sale info import" << llendl;
}
}
- return success;
+ return TRUE;
}
void LLSaleInfo::setSalePrice(S32 price)
diff --git a/indra/llinventory/llsaleinfo.h b/indra/llinventory/llsaleinfo.h
index 4e98ccf6ff..f7f3f9269c 100644
--- a/indra/llinventory/llsaleinfo.h
+++ b/indra/llinventory/llsaleinfo.h
@@ -89,11 +89,11 @@ public:
BOOL exportFile(LLFILE* fp) const;
BOOL importFile(LLFILE* fp, BOOL& has_perm_mask, U32& perm_mask);
- BOOL exportLegacyStream(std::ostream& output_stream) const;
+ BOOL exportStream(std::ostream& output_stream) const;
LLSD asLLSD() const;
operator LLSD() const { return asLLSD(); }
bool fromLLSD(const LLSD& sd, BOOL& has_perm_mask, U32& perm_mask);
- BOOL importLegacyStream(std::istream& input_stream, BOOL& has_perm_mask, U32& perm_mask);
+ BOOL importStream(std::istream& input_stream, BOOL& has_perm_mask, U32& perm_mask);
LLSD packMessage() const;
void unpackMessage(LLSD sales);
diff --git a/indra/llkdu/CMakeLists.txt b/indra/llkdu/CMakeLists.txt
index bdac2eded7..b8f8b420c3 100644
--- a/indra/llkdu/CMakeLists.txt
+++ b/indra/llkdu/CMakeLists.txt
@@ -41,7 +41,10 @@ set_source_files_properties(${llkdu_HEADER_FILES}
list(APPEND llkdu_SOURCE_FILES ${llkdu_HEADER_FILES})
if (USE_KDU)
- add_library (${LLKDU_LIBRARIES} ${llkdu_SOURCE_FILES})
+ add_library (llkdu ${llkdu_SOURCE_FILES})
+
+ target_link_libraries(llkdu
+ ${KDU_LIBRARY})
# Add tests
if (LL_TESTS)
diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt
index 5865ae030c..0614fd92ef 100644..100755
--- a/indra/llmath/CMakeLists.txt
+++ b/indra/llmath/CMakeLists.txt
@@ -7,6 +7,7 @@ include(LLCommon)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
)
set(llmath_SOURCE_FILES
@@ -99,6 +100,10 @@ list(APPEND llmath_SOURCE_FILES ${llmath_HEADER_FILES})
add_library (llmath ${llmath_SOURCE_FILES})
+target_link_libraries(llmath
+ ${LLCOMMON_LIBRARIES}
+ )
+
# Add tests
if (LL_TESTS)
include(LLAddBuildTest)
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 02c8d2b86f..3f06e6b99e 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -6066,12 +6066,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
S32 max_t = volume->getPath().mPath.size();
// S32 i;
- S32 num_vertices = 0, num_indices = 0;
S32 grid_size = (profile.size()-1)/4;
- S32 quad_count = (grid_size * grid_size);
-
- num_vertices = (grid_size+1)*(grid_size+1);
- num_indices = quad_count * 4;
LLVector4a& min = mExtents[0];
LLVector4a& max = mExtents[1];
diff --git a/indra/llmessage/CMakeLists.txt b/indra/llmessage/CMakeLists.txt
index d98781e9e6..1a90c32fe4 100644
--- a/indra/llmessage/CMakeLists.txt
+++ b/indra/llmessage/CMakeLists.txt
@@ -218,6 +218,9 @@ add_library (llmessage ${llmessage_SOURCE_FILES})
target_link_libraries(
llmessage
${CURL_LIBRARIES}
+ ${LLCOMMON_LIBRARIES}
+ ${LLVFS_LIBRARES}
+ ${LLMATH_LIBRARIES}
${CARES_LIBRARIES}
${OPENSSL_LIBRARIES}
${CRYPTO_LIBRARIES}
@@ -243,7 +246,7 @@ if (LL_TESTS)
${LLVFS_LIBRARIES}
${LLMATH_LIBRARIES}
${LLCOMMON_LIBRARIES}
- ${GOOGLEMOCK_LIBRARIES}
+ ${GOOGLEMOCK_LIBRARIES}
)
LL_ADD_INTEGRATION_TEST(
diff --git a/indra/llmessage/llhttpassetstorage.cpp b/indra/llmessage/llhttpassetstorage.cpp
index d6ed08055e..7dcf160c9b 100644
--- a/indra/llmessage/llhttpassetstorage.cpp
+++ b/indra/llmessage/llhttpassetstorage.cpp
@@ -747,9 +747,9 @@ LLAssetRequest* LLHTTPAssetStorage::findNextRequest(LLAssetStorage::request_list
request_list_t::iterator running_end = running.end();
request_list_t::iterator pending_iter = pending.begin();
- request_list_t::iterator pending_end = pending.end();
+
// Loop over all pending requests until we miss finding it in the running list.
- for (; pending_iter != pending_end; ++pending_iter)
+ for (; pending_iter != pending.end(); ++pending_iter)
{
LLAssetRequest* req = *pending_iter;
// Look for this pending request in the running list.
diff --git a/indra/llmessage/lliosocket.cpp b/indra/llmessage/lliosocket.cpp
index 0287026659..2043bae5e7 100644
--- a/indra/llmessage/lliosocket.cpp
+++ b/indra/llmessage/lliosocket.cpp
@@ -592,6 +592,15 @@ LLIOPipe::EStatus LLIOServerSocket::process_impl(
PUMP_DEBUG;
apr_pool_t* new_pool = NULL;
apr_status_t status = apr_pool_create(&new_pool, mPool);
+ if(ll_apr_warn_status(status))
+ {
+ if(new_pool)
+ {
+ apr_pool_destroy(new_pool);
+ }
+ return STATUS_ERROR;
+ }
+
apr_socket_t* socket = NULL;
status = apr_socket_accept(
&socket,
diff --git a/indra/llmessage/llregionflags.h b/indra/llmessage/llregionflags.h
index 7b796a0fa8..1cf940918b 100644
--- a/indra/llmessage/llregionflags.h
+++ b/indra/llmessage/llregionflags.h
@@ -28,95 +28,98 @@
#define LL_LLREGIONFLAGS_H
// Can you be hurt here? Should health be on?
-const U32 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0);
+const U64 REGION_FLAGS_ALLOW_DAMAGE = (1 << 0);
// Can you make landmarks here?
-const U32 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1);
+const U64 REGION_FLAGS_ALLOW_LANDMARK = (1 << 1);
// Do we reset the home position when someone teleports away from here?
-const U32 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2);
+const U64 REGION_FLAGS_ALLOW_SET_HOME = (1 << 2);
// Do we reset the home position when someone teleports away from here?
-const U32 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3);
+const U64 REGION_FLAGS_RESET_HOME_ON_TELEPORT = (1 << 3);
// Does the sun move?
-const U32 REGION_FLAGS_SUN_FIXED = (1 << 4);
+const U64 REGION_FLAGS_SUN_FIXED = (1 << 4);
// Can't change the terrain heightfield, even on owned parcels,
// but can plant trees and grass.
-const U32 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6);
+const U64 REGION_FLAGS_BLOCK_TERRAFORM = (1 << 6);
// Can't release, sell, or buy land.
-const U32 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7);
+const U64 REGION_FLAGS_BLOCK_LAND_RESELL = (1 << 7);
// All content wiped once per night
-const U32 REGION_FLAGS_SANDBOX = (1 << 8);
-const U32 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies
-const U32 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13);
-const U32 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics
-const U32 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15);
-const U32 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16);
-const U32 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17);
-const U32 REGION_FLAGS_BLOCK_DWELL = (1 << 18);
+const U64 REGION_FLAGS_SANDBOX = (1 << 8);
+const U64 REGION_FLAGS_SKIP_COLLISIONS = (1 << 12); // Pin all non agent rigid bodies
+const U64 REGION_FLAGS_SKIP_SCRIPTS = (1 << 13);
+const U64 REGION_FLAGS_SKIP_PHYSICS = (1 << 14); // Skip all physics
+const U64 REGION_FLAGS_EXTERNALLY_VISIBLE = (1 << 15);
+const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT = (1 << 16);
+const U64 REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT = (1 << 17);
+const U64 REGION_FLAGS_BLOCK_DWELL = (1 << 18);
// Is flight allowed?
-const U32 REGION_FLAGS_BLOCK_FLY = (1 << 19);
+const U64 REGION_FLAGS_BLOCK_FLY = (1 << 19);
// Is direct teleport (p2p) allowed?
-const U32 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20);
+const U64 REGION_FLAGS_ALLOW_DIRECT_TELEPORT = (1 << 20);
// Is there an administrative override on scripts in the region at the
// moment. This is the similar skip scripts, except this flag is
// presisted in the database on an estate level.
-const U32 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21);
+const U64 REGION_FLAGS_ESTATE_SKIP_SCRIPTS = (1 << 21);
-const U32 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22);
+const U64 REGION_FLAGS_RESTRICT_PUSHOBJECT = (1 << 22);
-const U32 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23);
+const U64 REGION_FLAGS_DENY_ANONYMOUS = (1 << 23);
-const U32 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26);
+const U64 REGION_FLAGS_ALLOW_PARCEL_CHANGES = (1 << 26);
-const U32 REGION_FLAGS_ALLOW_VOICE = (1 << 28);
+const U64 REGION_FLAGS_ALLOW_VOICE = (1 << 28);
-const U32 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29);
-const U32 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30);
+const U64 REGION_FLAGS_BLOCK_PARCEL_SEARCH = (1 << 29);
+const U64 REGION_FLAGS_DENY_AGEUNVERIFIED = (1 << 30);
-const U32 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK |
+const U64 REGION_FLAGS_DEFAULT = REGION_FLAGS_ALLOW_LANDMARK |
REGION_FLAGS_ALLOW_SET_HOME |
REGION_FLAGS_ALLOW_PARCEL_CHANGES |
REGION_FLAGS_ALLOW_VOICE;
-const U32 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT;
-const U32 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK
+const U64 REGION_FLAGS_PRELUDE_SET = REGION_FLAGS_RESET_HOME_ON_TELEPORT;
+const U64 REGION_FLAGS_PRELUDE_UNSET = REGION_FLAGS_ALLOW_LANDMARK
| REGION_FLAGS_ALLOW_SET_HOME;
-const U32 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE
+const U64 REGION_FLAGS_ESTATE_MASK = REGION_FLAGS_EXTERNALLY_VISIBLE
| REGION_FLAGS_SUN_FIXED
| REGION_FLAGS_DENY_ANONYMOUS
| REGION_FLAGS_DENY_AGEUNVERIFIED;
-inline BOOL is_prelude( U32 flags )
+inline BOOL is_prelude( U64 flags )
{
// definition of prelude does not depend on fixed-sun
return 0 == (flags & REGION_FLAGS_PRELUDE_UNSET)
&& 0 != (flags & REGION_FLAGS_PRELUDE_SET);
}
-inline U32 set_prelude_flags(U32 flags)
+inline U64 set_prelude_flags(U64 flags)
{
// also set the sun-fixed flag
return ((flags & ~REGION_FLAGS_PRELUDE_UNSET)
| (REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED));
}
-inline U32 unset_prelude_flags(U32 flags)
+inline U64 unset_prelude_flags(U64 flags)
{
// also unset the fixed-sun flag
return ((flags | REGION_FLAGS_PRELUDE_UNSET)
& ~(REGION_FLAGS_PRELUDE_SET | REGION_FLAGS_SUN_FIXED));
}
+// Region protocols
+const U64 REGION_PROTOCOLS_AGENT_APPEARANCE_SERVICE = (1 << 0);
+
// estate constants. Need to match first few etries in indra.estate table.
const U32 ESTATE_ALL = 0; // will not match in db, reserved key for logic
const U32 ESTATE_MAINLAND = 1;
diff --git a/indra/llmessage/llurlrequest.cpp b/indra/llmessage/llurlrequest.cpp
index 227efdb07a..627d591839 100644..100755
--- a/indra/llmessage/llurlrequest.cpp
+++ b/indra/llmessage/llurlrequest.cpp
@@ -174,6 +174,10 @@ LLURLRequest::~LLURLRequest()
void LLURLRequest::setURL(const std::string& url)
{
mDetail->mURL = url;
+ if (url.empty())
+ {
+ llwarns << "empty URL specified" << llendl;
+ }
}
std::string LLURLRequest::getURL() const
diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp
index d7658862da..39cfb6019e 100644
--- a/indra/llmessage/message_prehash.cpp
+++ b/indra/llmessage/message_prehash.cpp
@@ -279,6 +279,8 @@ char const* const _PREHASH_GrabOffset = LLMessageStringTable::getInstance()->get
char const* const _PREHASH_SimPort = LLMessageStringTable::getInstance()->getString("SimPort");
char const* const _PREHASH_PricePerMeter = LLMessageStringTable::getInstance()->getString("PricePerMeter");
char const* const _PREHASH_RegionFlags = LLMessageStringTable::getInstance()->getString("RegionFlags");
+char const* const _PREHASH_RegionFlagsExtended = LLMessageStringTable::getInstance()->getString("RegionFlagsExtended");
+char const* const _PREHASH_RegionProtocols = LLMessageStringTable::getInstance()->getString("RegionProtocols");
char const* const _PREHASH_VoteResult = LLMessageStringTable::getInstance()->getString("VoteResult");
char const* const _PREHASH_ParcelDirFeeEstimate = LLMessageStringTable::getInstance()->getString("ParcelDirFeeEstimate");
char const* const _PREHASH_ModifyBlock = LLMessageStringTable::getInstance()->getString("ModifyBlock");
@@ -305,6 +307,8 @@ char const* const _PREHASH_ViewerStartAuction = LLMessageStringTable::getInstanc
char const* const _PREHASH_StartAuction = LLMessageStringTable::getInstance()->getString("StartAuction");
char const* const _PREHASH_DuplicateFlags = LLMessageStringTable::getInstance()->getString("DuplicateFlags");
char const* const _PREHASH_RegionInfo2 = LLMessageStringTable::getInstance()->getString("RegionInfo2");
+char const* const _PREHASH_RegionInfo3 = LLMessageStringTable::getInstance()->getString("RegionInfo3");
+char const* const _PREHASH_RegionInfo4 = LLMessageStringTable::getInstance()->getString("RegionInfo4");
char const* const _PREHASH_TextColor = LLMessageStringTable::getInstance()->getString("TextColor");
char const* const _PREHASH_SlaveID = LLMessageStringTable::getInstance()->getString("SlaveID");
char const* const _PREHASH_Charter = LLMessageStringTable::getInstance()->getString("Charter");
@@ -1376,3 +1380,6 @@ char const* const _PREHASH_ProductSKU = LLMessageStringTable::getInstance()->get
char const* const _PREHASH_SeeAVs = LLMessageStringTable::getInstance()->getString("SeeAVs");
char const* const _PREHASH_AnyAVSounds = LLMessageStringTable::getInstance()->getString("AnyAVSounds");
char const* const _PREHASH_GroupAVSounds = LLMessageStringTable::getInstance()->getString("GroupAVSounds");
+char const* const _PREHASH_AppearanceData = LLMessageStringTable::getInstance()->getString("AppearanceData");
+char const* const _PREHASH_AppearanceVersion = LLMessageStringTable::getInstance()->getString("AppearanceVersion");
+char const* const _PREHASH_CofVersion = LLMessageStringTable::getInstance()->getString("CofVersion");
diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h
index da2b613f53..573e10dc0b 100644
--- a/indra/llmessage/message_prehash.h
+++ b/indra/llmessage/message_prehash.h
@@ -279,6 +279,8 @@ extern char const* const _PREHASH_GrabOffset;
extern char const* const _PREHASH_SimPort;
extern char const* const _PREHASH_PricePerMeter;
extern char const* const _PREHASH_RegionFlags;
+extern char const* const _PREHASH_RegionFlagsExtended;
+extern char const* const _PREHASH_RegionProtocols;
extern char const* const _PREHASH_VoteResult;
extern char const* const _PREHASH_ParcelDirFeeEstimate;
extern char const* const _PREHASH_ModifyBlock;
@@ -305,6 +307,8 @@ extern char const* const _PREHASH_ViewerStartAuction;
extern char const* const _PREHASH_StartAuction;
extern char const* const _PREHASH_DuplicateFlags;
extern char const* const _PREHASH_RegionInfo2;
+extern char const* const _PREHASH_RegionInfo3;
+extern char const* const _PREHASH_RegionInfo4;
extern char const* const _PREHASH_TextColor;
extern char const* const _PREHASH_SlaveID;
extern char const* const _PREHASH_Charter;
@@ -1376,4 +1380,7 @@ extern char const* const _PREHASH_ProductSKU;
extern char const* const _PREHASH_SeeAVs;
extern char const* const _PREHASH_AnyAVSounds;
extern char const* const _PREHASH_GroupAVSounds;
+extern char const* const _PREHASH_AppearanceData;
+extern char const* const _PREHASH_AppearanceVersion;
+extern char const* const _PREHASH_CofVersion;
#endif
diff --git a/indra/llmessage/tests/llhttpclient_test.cpp b/indra/llmessage/tests/llhttpclient_test.cpp
index 7c3def6024..87cbafa404 100644
--- a/indra/llmessage/tests/llhttpclient_test.cpp
+++ b/indra/llmessage/tests/llhttpclient_test.cpp
@@ -47,37 +47,6 @@
namespace tut
{
- LLSD storage;
-
- class LLSDStorageNode : public LLHTTPNode
- {
- public:
- LLSD simpleGet() const { return storage; }
- LLSD simplePut(const LLSD& value) const { storage = value; return LLSD(); }
- };
-
- class ErrorNode : public LLHTTPNode
- {
- public:
- void get(ResponsePtr r, const LLSD& context) const
- { r->status(599, "Intentional error"); }
- void post(ResponsePtr r, const LLSD& context, const LLSD& input) const
- { r->status(input["status"], input["reason"]); }
- };
-
- class TimeOutNode : public LLHTTPNode
- {
- public:
- void get(ResponsePtr r, const LLSD& context) const
- {
- /* do nothing, the request will eventually time out */
- }
- };
-
- LLHTTPRegistration<LLSDStorageNode> gStorageNode("/test/storage");
- LLHTTPRegistration<ErrorNode> gErrorNode("/test/error");
- LLHTTPRegistration<TimeOutNode> gTimeOutNode("/test/timeout");
-
struct HTTPClientTestData
{
public:
@@ -91,7 +60,6 @@ namespace tut
ensure("Set environment variable PORT to local test server port", PORT);
apr_pool_create(&mPool, NULL);
LLCurl::initClass(false);
- mServerPump = new LLPumpIO(mPool);
mClientPump = new LLPumpIO(mPool);
LLHTTPClient::setPump(*mClientPump);
@@ -99,20 +67,11 @@ namespace tut
~HTTPClientTestData()
{
- delete mServerPump;
delete mClientPump;
LLProxy::cleanupClass();
apr_pool_destroy(mPool);
}
- void setupTheServer()
- {
- LLHTTPNode& root = LLIOHTTPServer::create(mPool, *mServerPump, 8888);
-
- LLHTTPStandardServices::useServices();
- LLHTTPRegistrar::buildAllServices(root);
- }
-
void runThePump(float timeout = 100.0f)
{
LLTimer timer;
@@ -120,11 +79,7 @@ namespace tut
while(!mSawCompleted && !mSawCompletedHeader && !timer.hasExpired())
{
- if (mServerPump)
- {
- mServerPump->pump();
- mServerPump->callback();
- }
+ LLFrameTimer::updateFrameTime();
if (mClientPump)
{
mClientPump->pump();
@@ -133,18 +88,11 @@ namespace tut
}
}
- void killServer()
- {
- delete mServerPump;
- mServerPump = NULL;
- }
-
const char* const PORT;
const std::string local_server;
private:
apr_pool_t* mPool;
- LLPumpIO* mServerPump;
LLPumpIO* mClientPump;
protected:
@@ -288,14 +236,12 @@ namespace tut
sd["list"][1]["three"] = 3;
sd["list"][1]["four"] = 4;
- setupTheServer();
-
- LLHTTPClient::post("http://localhost:8888/web/echo", sd, newResult());
+ LLHTTPClient::post(local_server + "web/echo", sd, newResult());
runThePump();
ensureStatusOK();
ensure_equals("echoed result matches", getResult(), sd);
}
-
+
template<> template<>
void HTTPClientTestObject::test<4>()
{
@@ -303,12 +249,11 @@ namespace tut
sd["message"] = "This is my test message.";
- setupTheServer();
- LLHTTPClient::put("http://localhost:8888/test/storage", sd, newResult());
+ LLHTTPClient::put(local_server + "test/storage", sd, newResult());
runThePump();
ensureStatusOK();
- LLHTTPClient::get("http://localhost:8888/test/storage", newResult());
+ LLHTTPClient::get(local_server + "test/storage", newResult());
runThePump();
ensureStatusOK();
ensure_equals("echoed result matches", getResult(), sd);
@@ -322,9 +267,7 @@ namespace tut
sd["status"] = 543;
sd["reason"] = "error for testing";
- setupTheServer();
-
- LLHTTPClient::post("http://localhost:8888/test/error", sd, newResult());
+ LLHTTPClient::post(local_server + "test/error", sd, newResult());
runThePump();
ensureStatusError();
ensure_contains("reason", mReason, sd["reason"]);
@@ -333,23 +276,16 @@ namespace tut
template<> template<>
void HTTPClientTestObject::test<6>()
{
- setupTheServer();
-
- LLHTTPClient::get("http://localhost:8888/test/timeout", newResult());
- runThePump(1.0f);
- killServer();
- runThePump();
+ const F32 timeout = 1.0f;
+ LLHTTPClient::get(local_server + "test/timeout", newResult(), LLSD(), timeout);
+ runThePump(timeout * 5.0f);
ensureStatusError();
- ensure_equals("reason", mReason, "STATUS_ERROR");
+ ensure_equals("reason", mReason, "STATUS_EXPIRED");
}
template<> template<>
void HTTPClientTestObject::test<7>()
{
- // Can not use the little mini server. The blocking request
- // won't ever let it run. Instead get from a known LLSD
- // source and compare results with the non-blocking get which
- // is tested against the mini server earlier.
LLHTTPClient::get(local_server, newResult());
runThePump();
ensureStatusOK();
diff --git a/indra/llmessage/tests/test_llsdmessage_peer.py b/indra/llmessage/tests/test_llsdmessage_peer.py
index fe4f3a8c01..b59c5a06cd 100644
--- a/indra/llmessage/tests/test_llsdmessage_peer.py
+++ b/indra/llmessage/tests/test_llsdmessage_peer.py
@@ -1,153 +1,173 @@
-#!/usr/bin/env python
-"""\
-@file test_llsdmessage_peer.py
-@author Nat Goodspeed
-@date 2008-10-09
-@brief This script asynchronously runs the executable (with args) specified on
- the command line, returning its result code. While that executable is
- running, we provide dummy local services for use by C++ tests.
-
-$LicenseInfo:firstyear=2008&license=viewerlgpl$
-Second Life Viewer Source Code
-Copyright (C) 2010, Linden Research, Inc.
-
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation;
-version 2.1 of the License only.
-
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-
-Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-$/LicenseInfo$
-"""
-
-import os
-import sys
-from threading import Thread
-from BaseHTTPServer import HTTPServer, BaseHTTPRequestHandler
-
-mydir = os.path.dirname(__file__) # expected to be .../indra/llmessage/tests/
-sys.path.insert(0, os.path.join(mydir, os.pardir, os.pardir, "lib", "python"))
-from indra.util.fastest_elementtree import parse as xml_parse
-from indra.base import llsd
-from testrunner import freeport, run, debug, VERBOSE
-
-class TestHTTPRequestHandler(BaseHTTPRequestHandler):
- """This subclass of BaseHTTPRequestHandler is to receive and echo
- LLSD-flavored messages sent by the C++ LLHTTPClient.
- """
- def read(self):
- # The following logic is adapted from the library module
- # SimpleXMLRPCServer.py.
- # Get arguments by reading body of request.
- # We read this in chunks to avoid straining
- # socket.read(); around the 10 or 15Mb mark, some platforms
- # begin to have problems (bug #792570).
- try:
- size_remaining = int(self.headers["content-length"])
- except (KeyError, ValueError):
- return ""
- max_chunk_size = 10*1024*1024
- L = []
- while size_remaining:
- chunk_size = min(size_remaining, max_chunk_size)
- chunk = self.rfile.read(chunk_size)
- L.append(chunk)
- size_remaining -= len(chunk)
- return ''.join(L)
- # end of swiped read() logic
-
- def read_xml(self):
- # This approach reads the entire POST data into memory first
- return llsd.parse(self.read())
-## # This approach attempts to stream in the LLSD XML from self.rfile,
-## # assuming that the underlying XML parser reads its input file
-## # incrementally. Unfortunately I haven't been able to make it work.
-## tree = xml_parse(self.rfile)
-## debug("Finished raw parse")
-## debug("parsed XML tree %s", tree)
-## debug("parsed root node %s", tree.getroot())
-## debug("root node tag %s", tree.getroot().tag)
-## return llsd.to_python(tree.getroot())
-
- def do_HEAD(self):
- self.do_GET(withdata=False)
-
- def do_GET(self, withdata=True):
- # Of course, don't attempt to read data.
- data = dict(reply="success", body="avatar", random=17)
- self.answer(data, withdata=withdata)
-
- def do_POST(self):
- # Read the provided POST data.
- self.answer(self.read_xml())
-
- def answer(self, data, withdata=True):
- debug("%s.answer(%s): self.path = %r", self.__class__.__name__, data, self.path)
- if "fail" not in self.path:
- data = data.copy() # we're going to modify
- # Ensure there's a "reply" key in data, even if there wasn't before
- data["reply"] = data.get("reply", llsd.LLSD("success"))
- response = llsd.format_xml(data)
- debug("success: %s", response)
- self.send_response(200)
- self.send_header("Content-type", "application/llsd+xml")
- self.send_header("Content-Length", str(len(response)))
- self.end_headers()
- if withdata:
- self.wfile.write(response)
- else: # fail requested
- status = data.get("status", 500)
- # self.responses maps an int status to a (short, long) pair of
- # strings. We want the longer string. That's why we pass a string
- # pair to get(): the [1] will select the second string, whether it
- # came from self.responses or from our default pair.
- reason = data.get("reason",
- self.responses.get(status,
- ("fail requested",
- "Your request specified failure status %s "
- "without providing a reason" % status))[1])
- debug("fail requested: %s: %r", status, reason)
- self.send_error(status, reason)
-
- if not VERBOSE:
- # When VERBOSE is set, skip both these overrides because they exist to
- # suppress output.
-
- def log_request(self, code, size=None):
- # For present purposes, we don't want the request splattered onto
- # stderr, as it would upset devs watching the test run
- pass
-
- def log_error(self, format, *args):
- # Suppress error output as well
- pass
-
-class Server(HTTPServer):
- # This pernicious flag is on by default in HTTPServer. But proper
- # operation of freeport() absolutely depends on it being off.
- allow_reuse_address = False
-
-if __name__ == "__main__":
- # Instantiate a Server(TestHTTPRequestHandler) on the first free port
- # in the specified port range. Doing this inline is better than in a
- # daemon thread: if it blows up here, we'll get a traceback. If it blew up
- # in some other thread, the traceback would get eaten and we'd run the
- # subject test program anyway.
- httpd, port = freeport(xrange(8000, 8020),
- lambda port: Server(('127.0.0.1', port), TestHTTPRequestHandler))
- # Pass the selected port number to the subject test program via the
- # environment. We don't want to impose requirements on the test program's
- # command-line parsing -- and anyway, for C++ integration tests, that's
- # performed in TUT code rather than our own.
- os.environ["PORT"] = str(port)
- debug("$PORT = %s", port)
- sys.exit(run(server=Thread(name="httpd", target=httpd.serve_forever), *sys.argv[1:]))
+#!/usr/bin/env python
+"""\
+@file test_llsdmessage_peer.py
+@author Nat Goodspeed
+@date 2008-10-09
+@brief This script asynchronously runs the executable (with args) specified on
+ the command line, returning its result code. While that executable is
+ running, we provide dummy local services for use by C++ tests.
+
+$LicenseInfo:firstyear=2008&license=viewerlgpl$
+Second Life Viewer Source Code
+Copyright (C) 2010, Linden Research, Inc.
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation;
+version 2.1 of the License only.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+
+Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+$/LicenseInfo$
+"""
+
+import os
+import sys
+from threading import Thread
+from BaseHTTPServer import HTTPServer, BaseHTTPRequestHandler
+
+mydir = os.path.dirname(__file__) # expected to be .../indra/llmessage/tests/
+sys.path.insert(0, os.path.join(mydir, os.pardir, os.pardir, "lib", "python"))
+from indra.util.fastest_elementtree import parse as xml_parse
+from indra.base import llsd
+from testrunner import freeport, run, debug, VERBOSE
+import time
+
+_storage=None
+
+class TestHTTPRequestHandler(BaseHTTPRequestHandler):
+ """This subclass of BaseHTTPRequestHandler is to receive and echo
+ LLSD-flavored messages sent by the C++ LLHTTPClient.
+ """
+ def read(self):
+ # The following logic is adapted from the library module
+ # SimpleXMLRPCServer.py.
+ # Get arguments by reading body of request.
+ # We read this in chunks to avoid straining
+ # socket.read(); around the 10 or 15Mb mark, some platforms
+ # begin to have problems (bug #792570).
+ try:
+ size_remaining = int(self.headers["content-length"])
+ except (KeyError, ValueError):
+ return ""
+ max_chunk_size = 10*1024*1024
+ L = []
+ while size_remaining:
+ chunk_size = min(size_remaining, max_chunk_size)
+ chunk = self.rfile.read(chunk_size)
+ L.append(chunk)
+ size_remaining -= len(chunk)
+ return ''.join(L)
+ # end of swiped read() logic
+
+ def read_xml(self):
+ # This approach reads the entire POST data into memory first
+ return llsd.parse(self.read())
+## # This approach attempts to stream in the LLSD XML from self.rfile,
+## # assuming that the underlying XML parser reads its input file
+## # incrementally. Unfortunately I haven't been able to make it work.
+## tree = xml_parse(self.rfile)
+## debug("Finished raw parse")
+## debug("parsed XML tree %s", tree)
+## debug("parsed root node %s", tree.getroot())
+## debug("root node tag %s", tree.getroot().tag)
+## return llsd.to_python(tree.getroot())
+
+ def do_HEAD(self):
+ self.do_GET(withdata=False)
+
+ def do_GET(self, withdata=True):
+ # Of course, don't attempt to read data.
+ data = dict(reply="success", body="avatar", random=17)
+ self.answer(data, withdata=withdata)
+
+ def do_POST(self):
+ # Read the provided POST data.
+ self.answer(self.read_xml())
+
+ def do_PUT(self):
+ # Read the provided PUT data.
+ self.answer(self.read_xml())
+
+ def answer(self, data, withdata=True):
+ global _storage
+ debug("%s.answer(%s): self.path = %r", self.__class__.__name__, data, self.path)
+ if "fail" in self.path or "test/error" in self.path: # fail requested
+ status = data.get("status", 500)
+ # self.responses maps an int status to a (short, long) pair of
+ # strings. We want the longer string. That's why we pass a string
+ # pair to get(): the [1] will select the second string, whether it
+ # came from self.responses or from our default pair.
+ reason = data.get("reason",
+ self.responses.get(status,
+ ("fail requested",
+ "Your request specified failure status %s "
+ "without providing a reason" % status))[1])
+ debug("fail requested: %s: %r", status, reason)
+ self.send_error(status, reason)
+ else:
+ if "web/echo" in self.path:
+ pass
+ elif "test/timeout" in self.path:
+ time.sleep(5.0)
+ return
+ elif "test/storage" in self.path:
+ if "GET" == self.command:
+ data = _storage
+ else:
+ _storage = data
+ data = "ok"
+ else:
+ data = data.copy() # we're going to modify
+ # Ensure there's a "reply" key in data, even if there wasn't before
+ data["reply"] = data.get("reply", llsd.LLSD("success"))
+ response = llsd.format_xml(data)
+ debug("success: %s", response)
+ self.send_response(200)
+ self.send_header("Content-type", "application/llsd+xml")
+ self.send_header("Content-Length", str(len(response)))
+ self.end_headers()
+ if withdata:
+ self.wfile.write(response)
+
+ if not VERBOSE:
+ # When VERBOSE is set, skip both these overrides because they exist to
+ # suppress output.
+
+ def log_request(self, code, size=None):
+ # For present purposes, we don't want the request splattered onto
+ # stderr, as it would upset devs watching the test run
+ pass
+
+ def log_error(self, format, *args):
+ # Suppress error output as well
+ pass
+
+class Server(HTTPServer):
+ # This pernicious flag is on by default in HTTPServer. But proper
+ # operation of freeport() absolutely depends on it being off.
+ allow_reuse_address = False
+
+if __name__ == "__main__":
+ # Instantiate a Server(TestHTTPRequestHandler) on the first free port
+ # in the specified port range. Doing this inline is better than in a
+ # daemon thread: if it blows up here, we'll get a traceback. If it blew up
+ # in some other thread, the traceback would get eaten and we'd run the
+ # subject test program anyway.
+ httpd, port = freeport(xrange(8000, 8020),
+ lambda port: Server(('127.0.0.1', port), TestHTTPRequestHandler))
+ # Pass the selected port number to the subject test program via the
+ # environment. We don't want to impose requirements on the test program's
+ # command-line parsing -- and anyway, for C++ integration tests, that's
+ # performed in TUT code rather than our own.
+ os.environ["PORT"] = str(port)
+ debug("$PORT = %s", port)
+ sys.exit(run(server=Thread(name="httpd", target=httpd.serve_forever), *sys.argv[1:]))
diff --git a/indra/llplugin/CMakeLists.txt b/indra/llplugin/CMakeLists.txt
index 1353b7a458..75d89aac78 100644
--- a/indra/llplugin/CMakeLists.txt
+++ b/indra/llplugin/CMakeLists.txt
@@ -22,6 +22,10 @@ include_directories(
${LLWINDOW_INCLUDE_DIRS}
${LLQTWEBKIT_INCLUDE_DIR}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(llplugin_SOURCE_FILES
llpluginclassmedia.cpp
diff --git a/indra/llplugin/slplugin/CMakeLists.txt b/indra/llplugin/slplugin/CMakeLists.txt
index 8183467dc5..03412d95d5 100644
--- a/indra/llplugin/slplugin/CMakeLists.txt
+++ b/indra/llplugin/slplugin/CMakeLists.txt
@@ -12,6 +12,9 @@ include_directories(
${LLMESSAGE_INCLUDE_DIRS}
${LLCOMMON_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
if (DARWIN)
include(CMakeFindFrameworks)
diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt
index e4d9de7eb6..1768a06a27 100644
--- a/indra/llprimitive/CMakeLists.txt
+++ b/indra/llprimitive/CMakeLists.txt
@@ -14,10 +14,14 @@ include_directories(
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
- ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
${LIBS_PREBUILT_DIR}/include/collada
${LIBS_PREBUILT_DIR}/include/collada/1.4
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
+ )
set(llprimitive_SOURCE_FILES
llmaterialtable.cpp
@@ -59,6 +63,15 @@ list(APPEND llprimitive_SOURCE_FILES ${llprimitive_HEADER_FILES})
add_library (llprimitive ${llprimitive_SOURCE_FILES})
+target_link_libraries(llprimitive
+ ${LLCOMMON_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLMESSAGE_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ ${LLPHYSICSEXTENSIONS_LIBRARIES}
+ )
+
+
#add unit tests
if (LL_TESTS)
INCLUDE(LLAddBuildTest)
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 946251f383..4e36723eec 100644
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -38,6 +38,7 @@
#include "lldatapacker.h"
#include "llsdutil_math.h"
#include "llprimtexturelist.h"
+#include "imageids.h"
/**
* exported constants
@@ -1230,94 +1231,77 @@ BOOL LLPrimitive::packTEMessage(LLDataPacker &dp) const
return FALSE;
}
-S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name)
+S32 LLPrimitive::parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec)
{
- return(unpackTEMessage(mesgsys,block_name,-1));
-}
-
-S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num)
-{
- // use a negative block_num to indicate a single-block read (a non-variable block)
S32 retval = 0;
- const U32 MAX_TES = 32;
-
- // Avoid construction of 32 UUIDs per call. JC
-
- U8 image_data[MAX_TES*16];
- U8 colors[MAX_TES*4];
- F32 scale_s[MAX_TES];
- F32 scale_t[MAX_TES];
- S16 offset_s[MAX_TES];
- S16 offset_t[MAX_TES];
- S16 image_rot[MAX_TES];
- U8 bump[MAX_TES];
- U8 media_flags[MAX_TES];
- U8 glow[MAX_TES];
-
- const U32 MAX_TE_BUFFER = 4096;
- U8 packed_buffer[MAX_TE_BUFFER];
- U8 *cur_ptr = packed_buffer;
-
- U32 size;
- U32 face_count = 0;
if (block_num < 0)
{
- size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry);
+ tec.size = mesgsys->getSizeFast(block_name, _PREHASH_TextureEntry);
}
else
{
- size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry);
+ tec.size = mesgsys->getSizeFast(block_name, block_num, _PREHASH_TextureEntry);
}
- if (size == 0)
+ if (tec.size == 0)
{
return retval;
}
if (block_num < 0)
{
- mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, 0, MAX_TE_BUFFER);
+ mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, 0, LLTEContents::MAX_TE_BUFFER);
}
else
{
- mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, packed_buffer, 0, block_num, MAX_TE_BUFFER);
+ mesgsys->getBinaryDataFast(block_name, _PREHASH_TextureEntry, tec.packed_buffer, 0, block_num, LLTEContents::MAX_TE_BUFFER);
}
- face_count = getNumTEs();
+ tec.face_count = getNumTEs();
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_data, 16, face_count, MVT_LLUUID);
+ U8 *cur_ptr = tec.packed_buffer;
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_data, 16, tec.face_count, MVT_LLUUID);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)colors, 4, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.colors, 4, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_s, 4, face_count, MVT_F32);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_s, 4, tec.face_count, MVT_F32);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)scale_t, 4, face_count, MVT_F32);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.scale_t, 4, tec.face_count, MVT_F32);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_s, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_s, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)offset_t, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.offset_t, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)image_rot, 2, face_count, MVT_S16Array);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.image_rot, 2, tec.face_count, MVT_S16Array);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)bump, 1, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.bump, 1, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)media_flags, 1, face_count, MVT_U8);
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.media_flags, 1, tec.face_count, MVT_U8);
cur_ptr++;
- cur_ptr += unpackTEField(cur_ptr, packed_buffer+size, (U8 *)glow, 1, face_count, MVT_U8);
-
+ cur_ptr += unpackTEField(cur_ptr, tec.packed_buffer+tec.size, (U8 *)tec.glow, 1, tec.face_count, MVT_U8);
+
+ retval = 1;
+ return retval;
+}
+
+S32 LLPrimitive::applyParsedTEMessage(LLTEContents& tec)
+{
+ S32 retval = 0;
+
LLColor4 color;
LLColor4U coloru;
- for (U32 i = 0; i < face_count; i++)
- {
- retval |= setTETexture(i, ((LLUUID*)image_data)[i]);
- retval |= setTEScale(i, scale_s[i], scale_t[i]);
- retval |= setTEOffset(i, (F32)offset_s[i] / (F32)0x7FFF, (F32) offset_t[i] / (F32) 0x7FFF);
- retval |= setTERotation(i, ((F32)image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI);
- retval |= setTEBumpShinyFullbright(i, bump[i]);
- retval |= setTEMediaTexGen(i, media_flags[i]);
- retval |= setTEGlow(i, (F32)glow[i] / (F32)0xFF);
- coloru = LLColor4U(colors + 4*i);
+ for (U32 i = 0; i < tec.face_count; i++)
+ {
+ LLUUID& req_id = ((LLUUID*)tec.image_data)[i];
+ retval |= setTETexture(i, req_id);
+ retval |= setTEScale(i, tec.scale_s[i], tec.scale_t[i]);
+ retval |= setTEOffset(i, (F32)tec.offset_s[i] / (F32)0x7FFF, (F32) tec.offset_t[i] / (F32) 0x7FFF);
+ retval |= setTERotation(i, ((F32)tec.image_rot[i] / TEXTURE_ROTATION_PACK_FACTOR) * F_TWO_PI);
+ retval |= setTEBumpShinyFullbright(i, tec.bump[i]);
+ retval |= setTEMediaTexGen(i, tec.media_flags[i]);
+ retval |= setTEGlow(i, (F32)tec.glow[i] / (F32)0xFF);
+ coloru = LLColor4U(tec.colors + 4*i);
// Note: This is an optimization to send common colors (1.f, 1.f, 1.f, 1.f)
// as all zeros. However, the subtraction and addition must be done in unsigned
@@ -1334,6 +1318,15 @@ S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_nam
return retval;
}
+S32 LLPrimitive::unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num)
+{
+ LLTEContents tec;
+ S32 retval = parseTEMessage(mesgsys, block_name, block_num, tec);
+ if (!retval)
+ return retval;
+ return applyParsedTEMessage(tec);
+}
+
S32 LLPrimitive::unpackTEMessage(LLDataPacker &dp)
{
// use a negative block_num to indicate a single-block read (a non-variable block)
diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h
index 8dcaa8c740..6a8b59c81c 100644..100755
--- a/indra/llprimitive/llprimitive.h
+++ b/indra/llprimitive/llprimitive.h
@@ -289,6 +289,34 @@ public:
};
+// This code is not naming-standards compliant. Leaving it like this for
+// now to make the connection to code in
+// BOOL packTEMessage(LLDataPacker &dp) const;
+// more obvious. This should be refactored to remove the duplication, at which
+// point we can fix the names as well.
+// - Vir
+struct LLTEContents
+{
+ static const U32 MAX_TES = 32;
+
+ U8 image_data[MAX_TES*16];
+ U8 colors[MAX_TES*4];
+ F32 scale_s[MAX_TES];
+ F32 scale_t[MAX_TES];
+ S16 offset_s[MAX_TES];
+ S16 offset_t[MAX_TES];
+ S16 image_rot[MAX_TES];
+ U8 bump[MAX_TES];
+ U8 media_flags[MAX_TES];
+ U8 glow[MAX_TES];
+
+ static const U32 MAX_TE_BUFFER = 4096;
+ U8 packed_buffer[MAX_TE_BUFFER];
+
+ U32 size;
+ U32 face_count;
+};
+
class LLPrimitive : public LLXform
{
public:
@@ -360,9 +388,10 @@ public:
S32 unpackTEField(U8 *cur_ptr, U8 *buffer_end, U8 *data_ptr, U8 data_size, U8 face_count, EMsgVariableType type);
BOOL packTEMessage(LLMessageSystem *mesgsys) const;
BOOL packTEMessage(LLDataPacker &dp) const;
- S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name);
S32 unpackTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num); // Variable num of blocks
BOOL unpackTEMessage(LLDataPacker &dp);
+ S32 parseTEMessage(LLMessageSystem* mesgsys, char const* block_name, const S32 block_num, LLTEContents& tec);
+ S32 applyParsedTEMessage(LLTEContents& tec);
#ifdef CHECK_FOR_FINITE
inline void setPosition(const LLVector3& pos);
diff --git a/indra/llrender/CMakeLists.txt b/indra/llrender/CMakeLists.txt
index 516af93316..669b70aa43 100644
--- a/indra/llrender/CMakeLists.txt
+++ b/indra/llrender/CMakeLists.txt
@@ -3,7 +3,7 @@
project(llrender)
include(00-Common)
-include(FindOpenGL)
+include(OpenGL)
include(FreeType)
include(LLCommon)
include(LLImage)
@@ -25,21 +25,31 @@ include_directories(
${LLXML_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(llrender_SOURCE_FILES
llcubemap.cpp
+ llfontbitmapcache.cpp
llfontfreetype.cpp
llfontgl.cpp
- llfontbitmapcache.cpp
llfontregistry.cpp
+ llgl.cpp
llgldbg.cpp
llglslshader.cpp
+ llgltexture.cpp
llimagegl.cpp
llpostprocess.cpp
+ llrender.cpp
+ llrender2dutils.cpp
llrendernavprim.cpp
llrendersphere.cpp
+ llrendertarget.cpp
llshadermgr.cpp
lltexture.cpp
+ lluiimage.cpp
llvertexbuffer.cpp
)
@@ -56,14 +66,17 @@ set(llrender_HEADER_FILES
llglheaders.h
llglslshader.h
llglstates.h
+ llgltexture.h
llgltypes.h
llimagegl.h
llpostprocess.h
llrender.h
+ llrender2dutils.h
llrendernavprim.h
llrendersphere.h
llshadermgr.h
lltexture.h
+ lluiimage.h
llvertexbuffer.h
)
@@ -72,33 +85,47 @@ set_source_files_properties(${llrender_HEADER_FILES}
list(APPEND llrender_SOURCE_FILES ${llrender_HEADER_FILES})
-if (SERVER AND NOT WINDOWS AND NOT DARWIN)
- copy_server_sources(
- llgl
- llrender
- )
-
-
- set_source_files_properties(
- ${server_SOURCE_FILES}
- PROPERTIES
- COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1"
- )
+if (BUILD_HEADLESS)
add_library (llrenderheadless
${llrender_SOURCE_FILES}
- ${server_SOURCE_FILES}
)
-else (SERVER AND NOT WINDOWS AND NOT DARWIN)
- list(APPEND llrender_SOURCE_FILES
- llgl.cpp
- llrender.cpp
- llrendertarget.cpp
- )
-endif (SERVER AND NOT WINDOWS AND NOT DARWIN)
+
+ set_property(TARGET llrenderheadless
+ PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1
+ )
+
+ target_link_libraries(llrenderheadless
+ ${LLCOMMON_LIBRARIES}
+ ${LLIMAGE_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLRENDER_HEADLESS_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLWINDOW_HEADLESS_LIBRARIES}
+ ${OPENGL_HEADLESS_LIBRARIES})
+
+endif (BUILD_HEADLESS)
+
add_library (llrender ${llrender_SOURCE_FILES})
+
+if (SDL_FOUND)
+ set_property(TARGET llrender
+ PROPERTY COMPILE_DEFINITIONS LL_SDL=1
+ )
+endif (SDL_FOUND)
+
# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
target_link_libraries(llrender
- llimage
+ ${LLCOMMON_LIBRARIES}
+ ${LLIMAGE_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLRENDER_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLWINDOW_LIBRARIES}
${FREETYPE_LIBRARIES}
${OPENGL_LIBRARIES})
+
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp
index 66d4ad2d87..058bef43a5 100644..100755
--- a/indra/llrender/llfontfreetype.cpp
+++ b/indra/llrender/llfontfreetype.cpp
@@ -485,14 +485,11 @@ void LLFontFreetype::renderGlyph(U32 glyph_index) const
if (mFTFace == NULL)
return;
- int error = FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT );
- llassert(!error);
+ llassert_always(! FT_Load_Glyph(mFTFace, glyph_index, FT_LOAD_FORCE_AUTOHINT) );
- error = FT_Render_Glyph(mFTFace->glyph, gFontRenderMode);
+ llassert_always(! FT_Render_Glyph(mFTFace->glyph, gFontRenderMode) );
mRenderGlyphCount++;
-
- llassert(!error);
}
void LLFontFreetype::reset(F32 vert_dpi, F32 horz_dpi)
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 647512eb2e..a28acade61 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -541,7 +541,6 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
BOOL clip = FALSE;
F32 cur_x = 0;
- F32 drawn_x = 0;
S32 start_of_last_word = 0;
BOOL in_word = FALSE;
@@ -624,7 +623,6 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch
// Round after kerning.
cur_x = (F32)llround(cur_x);
- drawn_x = cur_x;
}
if( clip )
diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp
index b5bdba996f..f5ca8d5b04 100644
--- a/indra/llrender/llfontregistry.cpp
+++ b/indra/llrender/llfontregistry.cpp
@@ -223,7 +223,7 @@ std::string currentOsName()
return "Windows";
#elif LL_DARWIN
return "Mac";
-#elif LL_SDL
+#elif LL_SDL || LL_MESA_HEADLESS
return "Linux";
#else
return "";
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 9e4857b6bc..adcfaec576 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -57,13 +57,8 @@
BOOL gDebugSession = FALSE;
BOOL gDebugGL = FALSE;
BOOL gClothRipple = FALSE;
-BOOL gHeadlessClient = FALSE;
BOOL gGLActive = FALSE;
-static const std::string HEADLESS_VENDOR_STRING("Linden Lab");
-static const std::string HEADLESS_RENDERER_STRING("Headless");
-static const std::string HEADLESS_VERSION_STRING("1.0");
-
std::ofstream gFailLog;
#if GL_ARB_debug_output
@@ -393,7 +388,7 @@ PFNGLACTIVETEXTUREARBPROC glActiveTextureARB = NULL;
PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB = NULL;
PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements = NULL;
#endif // LL_LINUX_NV_GL_HEADERS
-#endif
+#endif // (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS
LLGLManager gGLManager;
@@ -597,11 +592,12 @@ bool LLGLManager::initGL()
if (mGLVendor.substr(0,4) == "ATI ")
{
mGLVendorShort = "ATI";
- BOOL mobile = FALSE;
- if (mGLRenderer.find("MOBILITY") != std::string::npos)
- {
- mobile = TRUE;
- }
+ // "mobile" appears to be unused, and this code was causing warnings.
+ //BOOL mobile = FALSE;
+ //if (mGLRenderer.find("MOBILITY") != std::string::npos)
+ //{
+ // mobile = TRUE;
+ //}
mIsATI = TRUE;
#if LL_WINDOWS && !LL_MESA_HEADLESS
@@ -788,19 +784,9 @@ void LLGLManager::setToDebugGPU()
void LLGLManager::getGLInfo(LLSD& info)
{
- if (gHeadlessClient)
- {
- info["GLInfo"]["GLVendor"] = HEADLESS_VENDOR_STRING;
- info["GLInfo"]["GLRenderer"] = HEADLESS_RENDERER_STRING;
- info["GLInfo"]["GLVersion"] = HEADLESS_VERSION_STRING;
- return;
- }
- else
- {
- info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
- info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
- info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
- }
+ info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
+ info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
+ info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
#if !LL_MESA_HEADLESS
std::string all_exts = ll_safe_string((const char *)gGLHExts.mSysExts);
@@ -817,18 +803,9 @@ std::string LLGLManager::getGLInfoString()
{
std::string info_str;
- if (gHeadlessClient)
- {
- info_str += std::string("GL_VENDOR ") + HEADLESS_VENDOR_STRING + std::string("\n");
- info_str += std::string("GL_RENDERER ") + HEADLESS_RENDERER_STRING + std::string("\n");
- info_str += std::string("GL_VERSION ") + HEADLESS_VERSION_STRING + std::string("\n");
- }
- else
- {
- info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n");
- info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n");
- info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n");
- }
+ info_str += std::string("GL_VENDOR ") + ll_safe_string((const char *)glGetString(GL_VENDOR)) + std::string("\n");
+ info_str += std::string("GL_RENDERER ") + ll_safe_string((const char *)glGetString(GL_RENDERER)) + std::string("\n");
+ info_str += std::string("GL_VERSION ") + ll_safe_string((const char *)glGetString(GL_VERSION)) + std::string("\n");
#if !LL_MESA_HEADLESS
std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
@@ -841,18 +818,9 @@ std::string LLGLManager::getGLInfoString()
void LLGLManager::printGLInfoString()
{
- if (gHeadlessClient)
- {
- LL_INFOS("RenderInit") << "GL_VENDOR: " << HEADLESS_VENDOR_STRING << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_RENDERER: " << HEADLESS_RENDERER_STRING << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_VERSION: " << HEADLESS_VERSION_STRING << LL_ENDL;
- }
- else
- {
- LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
- }
+ LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
#if !LL_MESA_HEADLESS
std::string all_exts= ll_safe_string(((const char *)gGLHExts.mSysExts));
@@ -864,14 +832,7 @@ void LLGLManager::printGLInfoString()
std::string LLGLManager::getRawGLString()
{
std::string gl_string;
- if (gHeadlessClient)
- {
- gl_string = HEADLESS_VENDOR_STRING + " " + HEADLESS_RENDERER_STRING;
- }
- else
- {
- gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER));
- }
+ gl_string = ll_safe_string((char*)glGetString(GL_VENDOR)) + " " + ll_safe_string((char*)glGetString(GL_RENDERER));
return gl_string;
}
@@ -937,7 +898,7 @@ void LLGLManager::initExtensions()
mHasCubeMap = FALSE;
mHasOcclusionQuery = FALSE;
mHasPointParameters = FALSE;
- mHasShaderObjects = FALSE;
+ mHasShaderObjects = TRUE;
mHasVertexShader = FALSE;
mHasFragmentShader = FALSE;
mHasTextureRectangle = FALSE;
@@ -1490,8 +1451,7 @@ void assert_glerror()
void clear_glerror()
{
// Create or update texture to be used with this data
- GLenum error;
- error = glGetError();
+ glGetError();
}
///////////////////////////////////////////////////////////////
@@ -1990,7 +1950,10 @@ LLGLState::LLGLState(LLGLenum state, S32 enabled) :
if (mState)
{
mWasEnabled = sStateMap[state];
- llassert(mWasEnabled == glIsEnabled(state));
+ if (gDebugGL)
+ {
+ llassert(mWasEnabled == glIsEnabled(state));
+ }
setEnabled(enabled);
stop_glerror();
}
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index d70e764769..da5361d7b1 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -457,7 +457,6 @@ void init_glstates();
void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific, std::string* version_string );
extern BOOL gClothRipple;
-extern BOOL gHeadlessClient;
extern BOOL gGLActive;
// Deal with changing glext.h definitions for newer SDK versions, specifically
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 5c68cb46eb..cf21101e35 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -159,6 +159,8 @@ public:
extern LLGLSLShader gUIProgram;
//output vec4(color.rgb,color.a*tex0[tc0].a)
extern LLGLSLShader gSolidColorProgram;
+//Alpha mask shader (declared here so llappearance can access properly)
+extern LLGLSLShader gAlphaMaskProgram;
#endif
diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp
new file mode 100644
index 0000000000..d06ed5e57b
--- /dev/null
+++ b/indra/llrender/llgltexture.cpp
@@ -0,0 +1,396 @@
+/**
+ * @file llgltexture.cpp
+ * @brief Opengl texture implementation
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+#include "linden_common.h"
+#include "llgltexture.h"
+
+
+// static
+S32 LLGLTexture::getTotalNumOfCategories()
+{
+ return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ;
+}
+
+// static
+//index starts from zero.
+S32 LLGLTexture::getIndexFromCategory(S32 category)
+{
+ return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ;
+}
+
+//static
+S32 LLGLTexture::getCategoryFromIndex(S32 index)
+{
+ return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ;
+}
+
+LLGLTexture::LLGLTexture(BOOL usemipmaps)
+{
+ init();
+ mUseMipMaps = usemipmaps;
+}
+
+LLGLTexture::LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps)
+{
+ init();
+ mFullWidth = width ;
+ mFullHeight = height ;
+ mUseMipMaps = usemipmaps;
+ mComponents = components ;
+ setTexelsPerImage();
+}
+
+LLGLTexture::LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps)
+{
+ init();
+ mUseMipMaps = usemipmaps ;
+ // Create an empty image of the specified size and width
+ mGLTexturep = new LLImageGL(raw, usemipmaps) ;
+}
+
+LLGLTexture::~LLGLTexture()
+{
+ cleanup();
+}
+
+void LLGLTexture::init()
+{
+ mBoostLevel = LLGLTexture::BOOST_NONE;
+
+ mFullWidth = 0;
+ mFullHeight = 0;
+ mTexelsPerImage = 0 ;
+ mUseMipMaps = FALSE ;
+ mComponents = 0 ;
+
+ mTextureState = NO_DELETE ;
+ mDontDiscard = FALSE;
+ mNeedsGLTexture = FALSE ;
+}
+
+void LLGLTexture::cleanup()
+{
+ if(mGLTexturep)
+ {
+ mGLTexturep->cleanup();
+ }
+}
+
+// virtual
+void LLGLTexture::dump()
+{
+ if(mGLTexturep)
+ {
+ mGLTexturep->dump();
+ }
+}
+
+void LLGLTexture::setBoostLevel(S32 level)
+{
+ if(mBoostLevel != level)
+ {
+ mBoostLevel = level ;
+ if(mBoostLevel != LLGLTexture::BOOST_NONE)
+ {
+ setNoDelete() ;
+ }
+ }
+}
+
+void LLGLTexture::forceActive()
+{
+ mTextureState = ACTIVE ;
+}
+
+void LLGLTexture::setActive()
+{
+ if(mTextureState != NO_DELETE)
+ {
+ mTextureState = ACTIVE ;
+ }
+}
+
+//set the texture to stay in memory
+void LLGLTexture::setNoDelete()
+{
+ mTextureState = NO_DELETE ;
+}
+
+void LLGLTexture::generateGLTexture()
+{
+ if(mGLTexturep.isNull())
+ {
+ mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ;
+ }
+}
+
+LLImageGL* LLGLTexture::getGLTexture() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep ;
+}
+
+BOOL LLGLTexture::createGLTexture()
+{
+ if(mGLTexturep.isNull())
+ {
+ generateGLTexture() ;
+ }
+
+ return mGLTexturep->createGLTexture() ;
+}
+
+BOOL LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ;
+
+ if(ret)
+ {
+ mFullWidth = mGLTexturep->getCurrentWidth() ;
+ mFullHeight = mGLTexturep->getCurrentHeight() ;
+ mComponents = mGLTexturep->getComponents() ;
+ setTexelsPerImage();
+ }
+
+ return ret ;
+}
+
+void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ;
+}
+void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode)
+{
+ llassert(mGLTexturep.notNull()) ;
+ mGLTexturep->setAddressMode(mode) ;
+}
+void LLGLTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
+{
+ llassert(mGLTexturep.notNull()) ;
+ mGLTexturep->setFilteringOption(option) ;
+}
+
+//virtual
+S32 LLGLTexture::getWidth(S32 discard_level) const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getWidth(discard_level) ;
+}
+
+//virtual
+S32 LLGLTexture::getHeight(S32 discard_level) const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getHeight(discard_level) ;
+}
+
+S32 LLGLTexture::getMaxDiscardLevel() const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getMaxDiscardLevel() ;
+}
+S32 LLGLTexture::getDiscardLevel() const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getDiscardLevel() ;
+}
+S8 LLGLTexture::getComponents() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getComponents() ;
+}
+
+LLGLuint LLGLTexture::getTexName() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTexName() ;
+}
+
+BOOL LLGLTexture::hasGLTexture() const
+{
+ if(mGLTexturep.notNull())
+ {
+ return mGLTexturep->getHasGLTexture() ;
+ }
+ return FALSE ;
+}
+
+BOOL LLGLTexture::getBoundRecently() const
+{
+ if(mGLTexturep.notNull())
+ {
+ return mGLTexturep->getBoundRecently() ;
+ }
+ return FALSE ;
+}
+
+LLTexUnit::eTextureType LLGLTexture::getTarget(void) const
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->getTarget() ;
+}
+
+BOOL LLGLTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ;
+}
+
+BOOL LLGLTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ;
+}
+
+void LLGLTexture::setGLTextureCreated (bool initialized)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setGLTextureCreated (initialized) ;
+}
+
+void LLGLTexture::setCategory(S32 category)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setCategory(category) ;
+}
+
+LLTexUnit::eTextureAddressMode LLGLTexture::getAddressMode(void) const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getAddressMode() ;
+}
+
+S32 LLGLTexture::getTextureMemory() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->mTextureMemory ;
+}
+
+LLGLenum LLGLTexture::getPrimaryFormat() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getPrimaryFormat() ;
+}
+
+BOOL LLGLTexture::getIsAlphaMask() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getIsAlphaMask() ;
+}
+
+BOOL LLGLTexture::getMask(const LLVector2 &tc)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getMask(tc) ;
+}
+
+F32 LLGLTexture::getTimePassedSinceLastBound()
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTimePassedSinceLastBound() ;
+}
+BOOL LLGLTexture::getMissed() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getMissed() ;
+}
+
+BOOL LLGLTexture::isJustBound() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->isJustBound() ;
+}
+
+void LLGLTexture::forceUpdateBindStats(void) const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->forceUpdateBindStats() ;
+}
+
+U32 LLGLTexture::getTexelsInAtlas() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTexelsInAtlas() ;
+}
+
+U32 LLGLTexture::getTexelsInGLTexture() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getTexelsInGLTexture() ;
+}
+
+BOOL LLGLTexture::isGLTextureCreated() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->isGLTextureCreated() ;
+}
+
+S32 LLGLTexture::getDiscardLevelInAtlas() const
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ return mGLTexturep->getDiscardLevelInAtlas() ;
+}
+
+void LLGLTexture::destroyGLTexture()
+{
+ if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture())
+ {
+ mGLTexturep->destroyGLTexture() ;
+ mTextureState = DELETED ;
+ }
+}
+
+void LLGLTexture::setTexelsPerImage()
+{
+ S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ mTexelsPerImage = (F32)fullwidth * fullheight;
+}
+
+
diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h
new file mode 100644
index 0000000000..e69b322d60
--- /dev/null
+++ b/indra/llrender/llgltexture.h
@@ -0,0 +1,199 @@
+/**
+ * @file llglviewertexture.h
+ * @brief Object for managing opengl textures
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+
+#ifndef LL_GL_TEXTURE_H
+#define LL_GL_TEXTURE_H
+
+#include "lltexture.h"
+#include "llgl.h"
+
+class LLImageRaw;
+
+//
+//this the parent for the class LLViewerTexture
+//through the following virtual functions, the class LLViewerTexture can be reached from /llrender.
+//
+class LLGLTexture : public LLTexture
+{
+public:
+ enum
+ {
+ MAX_IMAGE_SIZE_DEFAULT = 1024,
+ INVALID_DISCARD_LEVEL = 0x7fff
+ };
+
+ enum EBoostLevel
+ {
+ BOOST_NONE = 0,
+ BOOST_AVATAR_BAKED ,
+ BOOST_AVATAR ,
+ BOOST_CLOUDS ,
+ BOOST_SCULPTED ,
+
+ BOOST_HIGH = 10,
+ BOOST_BUMP ,
+ BOOST_TERRAIN , // has to be high priority for minimap / low detail
+ BOOST_SELECTED ,
+ BOOST_AVATAR_BAKED_SELF ,
+ BOOST_AVATAR_SELF , // needed for baking avatar
+ BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay.
+ BOOST_HUD ,
+ BOOST_ICON ,
+ BOOST_UI ,
+ BOOST_PREVIEW ,
+ BOOST_MAP ,
+ BOOST_MAP_VISIBLE ,
+ BOOST_MAX_LEVEL,
+
+ //other texture Categories
+ LOCAL = BOOST_MAX_LEVEL,
+ AVATAR_SCRATCH_TEX,
+ DYNAMIC_TEX,
+ MEDIA,
+ ATLAS,
+ OTHER,
+ MAX_GL_IMAGE_CATEGORY
+ };
+
+ typedef enum
+ {
+ DELETED = 0, //removed from memory
+ DELETION_CANDIDATE, //ready to be removed from memory
+ INACTIVE, //not be used for the last certain period (i.e., 30 seconds).
+ ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds).
+ NO_DELETE = 99 //stay in memory, can not be removed.
+ } LLGLTextureState;
+
+ static S32 getTotalNumOfCategories() ;
+ static S32 getIndexFromCategory(S32 category) ;
+ static S32 getCategoryFromIndex(S32 index) ;
+
+protected:
+ virtual ~LLGLTexture();
+ LOG_CLASS(LLGLTexture);
+
+public:
+ LLGLTexture(BOOL usemipmaps = TRUE);
+ LLGLTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
+ LLGLTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ;
+
+ virtual void dump(); // debug info to llinfos
+
+ virtual const LLUUID& getID() const = 0;
+
+ void setBoostLevel(S32 level);
+ S32 getBoostLevel() { return mBoostLevel; }
+
+ S32 getFullWidth() const { return mFullWidth; }
+ S32 getFullHeight() const { return mFullHeight; }
+
+ void generateGLTexture() ;
+ void destroyGLTexture() ;
+
+ //---------------------------------------------------------------------------------------------
+ //functions to access LLImageGL
+ //---------------------------------------------------------------------------------------------
+ /*virtual*/S32 getWidth(S32 discard_level = -1) const;
+ /*virtual*/S32 getHeight(S32 discard_level = -1) const;
+
+ BOOL hasGLTexture() const ;
+ LLGLuint getTexName() const ;
+ BOOL createGLTexture() ;
+ BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLGLTexture::OTHER);
+
+ void setFilteringOption(LLTexUnit::eTextureFilterOptions option);
+ void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE);
+ void setAddressMode(LLTexUnit::eTextureAddressMode mode);
+ BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height);
+ BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height);
+ void setGLTextureCreated (bool initialized);
+ void setCategory(S32 category) ;
+
+ LLTexUnit::eTextureAddressMode getAddressMode(void) const ;
+ S32 getMaxDiscardLevel() const;
+ S32 getDiscardLevel() const;
+ S8 getComponents() const;
+ BOOL getBoundRecently() const;
+ S32 getTextureMemory() const ;
+ LLGLenum getPrimaryFormat() const;
+ BOOL getIsAlphaMask() const ;
+ LLTexUnit::eTextureType getTarget(void) const ;
+ BOOL getMask(const LLVector2 &tc);
+ F32 getTimePassedSinceLastBound();
+ BOOL getMissed() const ;
+ BOOL isJustBound()const ;
+ void forceUpdateBindStats(void) const;
+
+ U32 getTexelsInAtlas() const ;
+ U32 getTexelsInGLTexture() const ;
+ BOOL isGLTextureCreated() const ;
+ S32 getDiscardLevelInAtlas() const ;
+ LLGLTextureState getTextureState() const { return mTextureState; }
+
+ //---------------------------------------------------------------------------------------------
+ //end of functions to access LLImageGL
+ //---------------------------------------------------------------------------------------------
+
+ //-----------------
+ /*virtual*/ void setActive() ;
+ void forceActive() ;
+ void setNoDelete() ;
+ void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; }
+ BOOL getDontDiscard() const { return mDontDiscard; }
+ //-----------------
+
+private:
+ void cleanup();
+ void init();
+
+protected:
+ void setTexelsPerImage();
+
+ //note: do not make this function public.
+ /*virtual*/ LLImageGL* getGLTexture() const ;
+
+protected:
+ S32 mBoostLevel; // enum describing priority level
+ S32 mFullWidth;
+ S32 mFullHeight;
+ BOOL mUseMipMaps;
+ S8 mComponents;
+ F32 mTexelsPerImage; // Texels per image.
+ mutable S8 mNeedsGLTexture;
+
+ //GL texture
+ LLPointer<LLImageGL> mGLTexturep ;
+ S8 mDontDiscard; // Keep full res version of this image (for UI, etc)
+
+protected:
+ LLGLTextureState mTextureState ;
+
+
+};
+
+#endif // LL_GL_TEXTURE_H
+
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index a4d7872ec2..249b8da880 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -74,6 +74,9 @@ S32 LLImageGL::sCurTexSizeBar = -1 ;
S32 LLImageGL::sCurTexPickSize = -1 ;
S32 LLImageGL::sMaxCategories = 1 ;
+//optimization for when we don't need to calculate mIsMask
+BOOL LLImageGL::sSkipAnalyzeAlpha;
+
//------------------------
//****************************************************************************************************
//End for texture auditing use only
@@ -169,8 +172,9 @@ BOOL is_little_endian()
return (*c == 0x78) ;
}
//static
-void LLImageGL::initClass(S32 num_catagories)
+void LLImageGL::initClass(S32 num_catagories, BOOL skip_analyze_alpha /* = false */)
{
+ sSkipAnalyzeAlpha = skip_analyze_alpha;
}
//static
@@ -611,14 +615,16 @@ void LLImageGL::setImage(const LLImageRaw* imageraw)
setImage(rawdata, FALSE);
}
+static LLFastTimer::DeclareTimer FTM_SET_IMAGE("setImage");
void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
{
+ LLFastTimer t(FTM_SET_IMAGE);
bool is_compressed = false;
if (mFormatPrimary >= GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && mFormatPrimary <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
{
is_compressed = true;
}
-
+
if (mUseMipMaps)
@@ -738,8 +744,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
S32 w = width, h = height;
const U8* prev_mip_data = 0;
const U8* cur_mip_data = 0;
- S32 prev_mip_size = 0;
+#ifdef SHOW_ASSERT
S32 cur_mip_size = 0;
+#endif
mMipLevels = nummips;
@@ -748,18 +755,24 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
if (m==0)
{
cur_mip_data = data_in;
+#ifdef SHOW_ASSERT
cur_mip_size = width * height * mComponents;
+#endif
}
else
{
S32 bytes = w * h * mComponents;
+#ifdef SHOW_ASSERT
llassert(prev_mip_data);
- llassert(prev_mip_size == bytes*4);
+ llassert(cur_mip_size == bytes*4);
+#endif
U8* new_data = new U8[bytes];
llassert_always(new_data);
LLImageBase::generateMip(prev_mip_data, new_data, w, h, mComponents);
cur_mip_data = new_data;
+#ifdef SHOW_ASSERT
cur_mip_size = bytes;
+#endif
}
llassert(w > 0 && h > 0 && cur_mip_data);
{
@@ -792,7 +805,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
delete[] prev_mip_data;
}
prev_mip_data = cur_mip_data;
- prev_mip_size = cur_mip_size;
w >>= 1;
h >>= 1;
}
@@ -1053,8 +1065,10 @@ BOOL LLImageGL::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_
}
// static
+static LLFastTimer::DeclareTimer FTM_GENERATE_TEXTURES("generate textures");
void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures)
{
+ LLFastTimer t(FTM_GENERATE_TEXTURES);
bool empty = true;
dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format);
@@ -1115,8 +1129,10 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip
}
// static
+static LLFastTimer::DeclareTimer FTM_SET_MANUAL_IMAGE("setManualImage");
void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression)
{
+ LLFastTimer t(FTM_SET_MANUAL_IMAGE);
bool use_scratch = false;
U32* scratch = NULL;
if (LLRender::sGLCoreProfile)
@@ -1220,9 +1236,10 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
//create an empty GL texture: just create a texture name
//the texture is assiciate with some image by calling glTexImage outside LLImageGL
+static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE1("createGLTexture()");
BOOL LLImageGL::createGLTexture()
{
- if (gHeadlessClient) return FALSE;
+ LLFastTimer t(FTM_CREATE_GL_TEXTURE1);
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
@@ -1250,9 +1267,10 @@ BOOL LLImageGL::createGLTexture()
return TRUE ;
}
+static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE2("createGLTexture(raw)");
BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category)
{
- if (gHeadlessClient) return FALSE;
+ LLFastTimer t(FTM_CREATE_GL_TEXTURE2);
if (gGLManager.mIsDisabled)
{
llwarns << "Trying to create a texture while GL is disabled!" << llendl;
@@ -1324,8 +1342,10 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
return createGLTexture(discard_level, rawdata, FALSE, usename);
}
+static LLFastTimer::DeclareTimer FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)");
BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename)
{
+ LLFastTimer t(FTM_CREATE_GL_TEXTURE3);
llassert(data_in);
stop_glerror();
@@ -1702,6 +1722,12 @@ BOOL LLImageGL::getBoundRecently() const
return (BOOL)(sLastFrameTime - mLastBindTime < MIN_TEXTURE_LIFETIME);
}
+BOOL LLImageGL::getIsAlphaMask() const
+{
+ llassert_always(!sSkipAnalyzeAlpha);
+ return mIsMask;
+}
+
void LLImageGL::setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target)
{
mTarget = target;
@@ -1799,7 +1825,7 @@ void LLImageGL::calcAlphaChannelOffsetAndStride()
void LLImageGL::analyzeAlpha(const void* data_in, U32 w, U32 h)
{
- if(!mNeedsAlphaAndPickMask)
+ if(sSkipAnalyzeAlpha || !mNeedsAlphaAndPickMask)
{
return ;
}
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index cf3c484c79..57a052b258 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -142,7 +142,7 @@ public:
BOOL getHasGLTexture() const { return mTexName != 0; }
LLGLuint getTexName() const { return mTexName; }
- BOOL getIsAlphaMask() const { return mIsMask; }
+ BOOL getIsAlphaMask() const;
BOOL getIsResident(BOOL test_now = FALSE); // not const
@@ -262,11 +262,12 @@ public:
#endif
public:
- static void initClass(S32 num_catagories) ;
+ static void initClass(S32 num_catagories, BOOL skip_analyze_alpha = false);
static void cleanupClass() ;
private:
static S32 sMaxCategories;
+ static BOOL sSkipAnalyzeAlpha;
//the flag to allow to call readBackRaw(...).
//can be removed if we do not use that function at all.
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 4597d06260..c60eb8d9d9 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -357,7 +357,6 @@ bool LLTexUnit::bind(LLCubeMap* cubeMap)
}
// LLRenderTarget is unavailible on the mapserver since it uses FBOs.
-#if !LL_MESA_HEADLESS
bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth)
{
if (mIndex < 0) return false;
@@ -380,7 +379,6 @@ bool LLTexUnit::bind(LLRenderTarget* renderTarget, bool bindDepth)
return true;
}
-#endif // LL_MESA_HEADLESS
bool LLTexUnit::bindManual(eTextureType type, U32 texture, bool hasMips)
{
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp
new file mode 100644
index 0000000000..b2679176be
--- /dev/null
+++ b/indra/llrender/llrender2dutils.cpp
@@ -0,0 +1,1621 @@
+/**
+ * @file llrender2dutils.cpp
+ * @brief GL function implementations for immediate-mode gl drawing.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+// Linden library includes
+#include "v2math.h"
+#include "m3math.h"
+#include "v4color.h"
+#include "llfontgl.h"
+#include "llrender.h"
+#include "llrect.h"
+#include "llgl.h"
+#include "lltexture.h"
+
+// Project includes
+#include "llrender2dutils.h"
+#include "lluiimage.h"
+
+
+//
+// Globals
+//
+const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f);
+/*static*/ LLVector2 LLRender2D::sGLScaleFactor(1.f, 1.f);
+/*static*/ LLImageProviderInterface* LLRender2D::sImageProvider = NULL;
+
+//
+// Functions
+//
+
+BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom)
+{
+ if (x < left || right < x) return FALSE;
+ if (y < bottom || top < y) return FALSE;
+ return TRUE;
+}
+
+
+// Puts GL into 2D drawing mode by turning off lighting, setting to an
+// orthographic projection, etc.
+void gl_state_for_2d(S32 width, S32 height)
+{
+ stop_glerror();
+ F32 window_width = (F32) width;//gViewerWindow->getWindowWidth();
+ F32 window_height = (F32) height;//gViewerWindow->getWindowHeight();
+
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.loadIdentity();
+ gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.loadIdentity();
+ stop_glerror();
+}
+
+
+void gl_draw_x(const LLRect& rect, const LLColor4& color)
+{
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.color4fv( color.mV );
+
+ gGL.begin( LLRender::LINES );
+ gGL.vertex2i( rect.mLeft, rect.mTop );
+ gGL.vertex2i( rect.mRight, rect.mBottom );
+ gGL.vertex2i( rect.mLeft, rect.mBottom );
+ gGL.vertex2i( rect.mRight, rect.mTop );
+ gGL.end();
+}
+
+
+void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled)
+{
+ gGL.color4fv(color.mV);
+ gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled);
+}
+
+void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled)
+{
+ gGL.pushUIMatrix();
+ left += LLFontGL::sCurOrigin.mX;
+ right += LLFontGL::sCurOrigin.mX;
+ bottom += LLFontGL::sCurOrigin.mY;
+ top += LLFontGL::sCurOrigin.mY;
+
+ gGL.loadUIIdentity();
+ gl_rect_2d(llfloor((F32)left * LLRender2D::sGLScaleFactor.mV[VX]) - pixel_offset,
+ llfloor((F32)top * LLRender2D::sGLScaleFactor.mV[VY]) + pixel_offset,
+ llfloor((F32)right * LLRender2D::sGLScaleFactor.mV[VX]) + pixel_offset,
+ llfloor((F32)bottom * LLRender2D::sGLScaleFactor.mV[VY]) - pixel_offset,
+ filled);
+ gGL.popUIMatrix();
+}
+
+
+void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled )
+{
+ stop_glerror();
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ // Counterclockwise quad will face the viewer
+ if( filled )
+ {
+ gGL.begin( LLRender::QUADS );
+ gGL.vertex2i(left, top);
+ gGL.vertex2i(left, bottom);
+ gGL.vertex2i(right, bottom);
+ gGL.vertex2i(right, top);
+ gGL.end();
+ }
+ else
+ {
+ if( gGLManager.mATIOffsetVerticalLines )
+ {
+ // Work around bug in ATI driver: vertical lines are offset by (-1,-1)
+ gGL.begin( LLRender::LINES );
+
+ // Verticals
+ gGL.vertex2i(left + 1, top);
+ gGL.vertex2i(left + 1, bottom);
+
+ gGL.vertex2i(right, bottom);
+ gGL.vertex2i(right, top);
+
+ // Horizontals
+ top--;
+ right--;
+ gGL.vertex2i(left, bottom);
+ gGL.vertex2i(right, bottom);
+
+ gGL.vertex2i(left, top);
+ gGL.vertex2i(right, top);
+ gGL.end();
+ }
+ else
+ {
+ top--;
+ right--;
+ gGL.begin( LLRender::LINE_STRIP );
+ gGL.vertex2i(left, top);
+ gGL.vertex2i(left, bottom);
+ gGL.vertex2i(right, bottom);
+ gGL.vertex2i(right, top);
+ gGL.vertex2i(left, top);
+ gGL.end();
+ }
+ }
+ stop_glerror();
+}
+
+void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled )
+{
+ gGL.color4fv( color.mV );
+ gl_rect_2d( left, top, right, bottom, filled );
+}
+
+
+void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled )
+{
+ gGL.color4fv( color.mV );
+ gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled );
+}
+
+// Given a rectangle on the screen, draws a drop shadow _outside_
+// the right and bottom edges of it. Along the right it has width "lines"
+// and along the bottom it has height "lines".
+void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines)
+{
+ stop_glerror();
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ // HACK: Overlap with the rectangle by a single pixel.
+ right--;
+ bottom++;
+ lines++;
+
+ LLColor4 end_color = start_color;
+ end_color.mV[VALPHA] = 0.f;
+
+ gGL.begin(LLRender::QUADS);
+
+ // Right edge, CCW faces screen
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(right, top-lines);
+ gGL.vertex2i(right, bottom);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(right+lines, bottom);
+ gGL.vertex2i(right+lines, top-lines);
+
+ // Bottom edge, CCW faces screen
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(right, bottom);
+ gGL.vertex2i(left+lines, bottom);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(left+lines, bottom-lines);
+ gGL.vertex2i(right, bottom-lines);
+
+ // bottom left Corner
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(left+lines, bottom);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(left, bottom);
+ // make the bottom left corner not sharp
+ gGL.vertex2i(left+1, bottom-lines+1);
+ gGL.vertex2i(left+lines, bottom-lines);
+
+ // bottom right corner
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i(right, bottom);
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i(right, bottom-lines);
+ // make the rightmost corner not sharp
+ gGL.vertex2i(right+lines-1, bottom-lines+1);
+ gGL.vertex2i(right+lines, bottom);
+
+ // top right corner
+ gGL.color4fv(start_color.mV);
+ gGL.vertex2i( right, top-lines );
+ gGL.color4fv(end_color.mV);
+ gGL.vertex2i( right+lines, top-lines );
+ // make the corner not sharp
+ gGL.vertex2i( right+lines-1, top-1 );
+ gGL.vertex2i( right, top );
+
+ gGL.end();
+ stop_glerror();
+}
+
+void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 )
+{
+ // Work around bug in ATI driver: vertical lines are offset by (-1,-1)
+ if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines )
+ {
+ x1++;
+ x2++;
+ y1++;
+ y2++;
+ }
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.begin(LLRender::LINES);
+ gGL.vertex2i(x1, y1);
+ gGL.vertex2i(x2, y2);
+ gGL.end();
+}
+
+void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color )
+{
+ // Work around bug in ATI driver: vertical lines are offset by (-1,-1)
+ if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines )
+ {
+ x1++;
+ x2++;
+ y1++;
+ y2++;
+ }
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.color4fv( color.mV );
+
+ gGL.begin(LLRender::LINES);
+ gGL.vertex2i(x1, y1);
+ gGL.vertex2i(x2, y2);
+ gGL.end();
+}
+
+void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled)
+{
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.color4fv(color.mV);
+
+ if (filled)
+ {
+ gGL.begin(LLRender::TRIANGLES);
+ }
+ else
+ {
+ gGL.begin(LLRender::LINE_LOOP);
+ }
+ gGL.vertex2i(x1, y1);
+ gGL.vertex2i(x2, y2);
+ gGL.vertex2i(x3, y3);
+ gGL.end();
+}
+
+void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac)
+{
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ length = llmin((S32)(max_frac*(right - left)), length);
+ length = llmin((S32)(max_frac*(top - bottom)), length);
+ gGL.begin(LLRender::LINES);
+ gGL.vertex2i(left, top);
+ gGL.vertex2i(left + length, top);
+
+ gGL.vertex2i(left, top);
+ gGL.vertex2i(left, top - length);
+
+ gGL.vertex2i(left, bottom);
+ gGL.vertex2i(left + length, bottom);
+
+ gGL.vertex2i(left, bottom);
+ gGL.vertex2i(left, bottom + length);
+
+ gGL.vertex2i(right, top);
+ gGL.vertex2i(right - length, top);
+
+ gGL.vertex2i(right, top);
+ gGL.vertex2i(right, top - length);
+
+ gGL.vertex2i(right, bottom);
+ gGL.vertex2i(right - length, bottom);
+
+ gGL.vertex2i(right, bottom);
+ gGL.vertex2i(right, bottom + length);
+ gGL.end();
+}
+
+
+void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect )
+{
+ if (NULL == image)
+ {
+ llwarns << "image == NULL; aborting function" << llendl;
+ return;
+ }
+ gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect );
+}
+
+void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
+{
+ if (NULL == image)
+ {
+ llwarns << "image == NULL; aborting function" << llendl;
+ return;
+ }
+ gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect );
+}
+
+void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect)
+{
+ if (NULL == image)
+ {
+ llwarns << "image == NULL; aborting function" << llendl;
+ return;
+ }
+
+ // scale screen size of borders down
+ F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0);
+ F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0);
+
+ LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction);
+ gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect);
+}
+
+void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect)
+{
+ stop_glerror();
+
+ if (NULL == image)
+ {
+ llwarns << "image == NULL; aborting function" << llendl;
+ return;
+ }
+
+ // add in offset of current image to current UI translation
+ const LLVector3 ui_scale = gGL.getUIScale();
+ const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale);
+
+ F32 uv_width = uv_outer_rect.getWidth();
+ F32 uv_height = uv_outer_rect.getHeight();
+
+ // shrink scaling region to be proportional to clipped image region
+ LLRectf uv_center_rect(
+ uv_outer_rect.mLeft + (center_rect.mLeft * uv_width),
+ uv_outer_rect.mBottom + (center_rect.mTop * uv_height),
+ uv_outer_rect.mLeft + (center_rect.mRight * uv_width),
+ uv_outer_rect.mBottom + (center_rect.mBottom * uv_height));
+
+ F32 image_width = image->getWidth(0);
+ F32 image_height = image->getHeight(0);
+
+ S32 image_natural_width = llround(image_width * uv_width);
+ S32 image_natural_height = llround(image_height * uv_height);
+
+ LLRectf draw_center_rect( uv_center_rect.mLeft * image_width,
+ uv_center_rect.mTop * image_height,
+ uv_center_rect.mRight * image_width,
+ uv_center_rect.mBottom * image_height);
+
+ { // scale fixed region of image to drawn region
+ draw_center_rect.mRight += width - image_natural_width;
+ draw_center_rect.mTop += height - image_natural_height;
+
+ F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight);
+ F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop);
+
+ F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth()));
+ F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight()));
+
+ F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio);
+
+ draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]);
+ draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]);
+ draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]);
+ draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]);
+ }
+
+ LLRectf draw_outer_rect(ui_translation.mV[VX],
+ ui_translation.mV[VY] + height * ui_scale.mV[VY],
+ ui_translation.mV[VX] + width * ui_scale.mV[VX],
+ ui_translation.mV[VY]);
+
+ LLGLSUIDefault gls_ui;
+
+ if (solid_color)
+ {
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gSolidColorProgram.bind();
+ }
+ else
+ {
+ gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
+ gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
+ }
+ }
+
+ gGL.getTexUnit(0)->bind(image, true);
+
+ gGL.color4fv(color.mV);
+
+ const S32 NUM_VERTICES = 9 * 4; // 9 quads
+ LLVector2 uv[NUM_VERTICES];
+ LLVector3 pos[NUM_VERTICES];
+
+ S32 index = 0;
+
+ gGL.begin(LLRender::QUADS);
+ {
+ // draw bottom left
+ uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom);
+ pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ // draw bottom middle
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ // draw bottom right
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom);
+ pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ // draw left
+ uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ // draw middle
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ // draw right
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom);
+ pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ // draw top left
+ uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop);
+ pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ // draw top middle
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ // draw top right
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop);
+ pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop);
+ pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop);
+ pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
+ index++;
+
+ gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES);
+ }
+ gGL.end();
+
+ if (solid_color)
+ {
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+ else
+ {
+ gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+ }
+ }
+}
+
+void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
+{
+ gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect );
+}
+
+void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
+{
+ if (NULL == image)
+ {
+ llwarns << "image == NULL; aborting function" << llendl;
+ return;
+ }
+
+ LLGLSUIDefault gls_ui;
+
+
+ gGL.getTexUnit(0)->bind(image, true);
+
+ gGL.color4fv(color.mV);
+
+ if (degrees == 0.f)
+ {
+ const S32 NUM_VERTICES = 4; // 9 quads
+ LLVector2 uv[NUM_VERTICES];
+ LLVector3 pos[NUM_VERTICES];
+
+ gGL.begin(LLRender::QUADS);
+ {
+ LLVector3 ui_scale = gGL.getUIScale();
+ LLVector3 ui_translation = gGL.getUITranslation();
+ ui_translation.mV[VX] += x;
+ ui_translation.mV[VY] += y;
+ ui_translation.scaleVec(ui_scale);
+ S32 index = 0;
+ S32 scaled_width = llround(width * ui_scale.mV[VX]);
+ S32 scaled_height = llround(height * ui_scale.mV[VY]);
+
+ uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop);
+ pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop);
+ pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom);
+ pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f);
+ index++;
+
+ uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom);
+ pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f);
+ index++;
+
+ gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES);
+ }
+ gGL.end();
+ }
+ else
+ {
+ gGL.pushUIMatrix();
+ gGL.translateUI((F32)x, (F32)y, 0.f);
+
+ F32 offset_x = F32(width/2);
+ F32 offset_y = F32(height/2);
+
+ gGL.translateUI(offset_x, offset_y, 0.f);
+
+ LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
+
+ gGL.getTexUnit(0)->bind(image, true);
+
+ gGL.color4fv(color.mV);
+
+ gGL.begin(LLRender::QUADS);
+ {
+ LLVector3 v;
+
+ v = LLVector3(offset_x, offset_y, 0.f) * quat;
+ gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
+ gGL.vertex2f(v.mV[0], v.mV[1] );
+
+ v = LLVector3(-offset_x, offset_y, 0.f) * quat;
+ gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
+ gGL.vertex2f(v.mV[0], v.mV[1] );
+
+ v = LLVector3(-offset_x, -offset_y, 0.f) * quat;
+ gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
+ gGL.vertex2f(v.mV[0], v.mV[1] );
+
+ v = LLVector3(offset_x, -offset_y, 0.f) * quat;
+ gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
+ gGL.vertex2f(v.mV[0], v.mV[1] );
+ }
+ gGL.end();
+ gGL.popUIMatrix();
+ }
+}
+
+
+void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase )
+{
+ phase = fmod(phase, 1.f);
+
+ S32 shift = S32(phase * 4.f) % 4;
+
+ // Stippled line
+ LLGLEnable stipple(GL_LINE_STIPPLE);
+
+ gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]);
+
+ gGL.flush();
+ glLineWidth(2.5f);
+
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ glLineStipple(2, 0x3333 << shift);
+ }
+
+ gGL.begin(LLRender::LINES);
+ {
+ gGL.vertex3fv( start.mV );
+ gGL.vertex3fv( end.mV );
+ }
+ gGL.end();
+
+ LLRender2D::setLineWidth(1.f);
+}
+
+void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle)
+{
+ if (end_angle < start_angle)
+ {
+ end_angle += F_TWO_PI;
+ }
+
+ gGL.pushUIMatrix();
+ {
+ gGL.translateUI(center_x, center_y, 0.f);
+
+ // Inexact, but reasonably fast.
+ F32 delta = (end_angle - start_angle) / steps;
+ F32 sin_delta = sin( delta );
+ F32 cos_delta = cos( delta );
+ F32 x = cosf(start_angle) * radius;
+ F32 y = sinf(start_angle) * radius;
+
+ if (filled)
+ {
+ gGL.begin(LLRender::TRIANGLE_FAN);
+ gGL.vertex2f(0.f, 0.f);
+ // make sure circle is complete
+ steps += 1;
+ }
+ else
+ {
+ gGL.begin(LLRender::LINE_STRIP);
+ }
+
+ while( steps-- )
+ {
+ // Successive rotations
+ gGL.vertex2f( x, y );
+ F32 x_new = x * cos_delta - y * sin_delta;
+ y = x * sin_delta + y * cos_delta;
+ x = x_new;
+ }
+ gGL.end();
+ }
+ gGL.popUIMatrix();
+}
+
+void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled)
+{
+ gGL.pushUIMatrix();
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.translateUI(center_x, center_y, 0.f);
+
+ // Inexact, but reasonably fast.
+ F32 delta = F_TWO_PI / steps;
+ F32 sin_delta = sin( delta );
+ F32 cos_delta = cos( delta );
+ F32 x = radius;
+ F32 y = 0.f;
+
+ if (filled)
+ {
+ gGL.begin(LLRender::TRIANGLE_FAN);
+ gGL.vertex2f(0.f, 0.f);
+ // make sure circle is complete
+ steps += 1;
+ }
+ else
+ {
+ gGL.begin(LLRender::LINE_LOOP);
+ }
+
+ while( steps-- )
+ {
+ // Successive rotations
+ gGL.vertex2f( x, y );
+ F32 x_new = x * cos_delta - y * sin_delta;
+ y = x * sin_delta + y * cos_delta;
+ x = x_new;
+ }
+ gGL.end();
+ }
+ gGL.popUIMatrix();
+}
+
+// Renders a ring with sides (tube shape)
+void gl_deep_circle( F32 radius, F32 depth, S32 steps )
+{
+ F32 x = radius;
+ F32 y = 0.f;
+ F32 angle_delta = F_TWO_PI / (F32)steps;
+ gGL.begin( LLRender::TRIANGLE_STRIP );
+ {
+ S32 step = steps + 1; // An extra step to close the circle.
+ while( step-- )
+ {
+ gGL.vertex3f( x, y, depth );
+ gGL.vertex3f( x, y, 0.f );
+
+ F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta);
+ y = x * sinf(angle_delta) + y * cosf(angle_delta);
+ x = x_new;
+ }
+ }
+ gGL.end();
+}
+
+void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center )
+{
+ gGL.pushUIMatrix();
+ {
+ gGL.translateUI(0.f, 0.f, -width / 2);
+ if( render_center )
+ {
+ gGL.color4fv(center_color.mV);
+ gGL.diffuseColor4fv(center_color.mV);
+ gl_deep_circle( radius, width, steps );
+ }
+ else
+ {
+ gGL.diffuseColor4fv(side_color.mV);
+ gl_washer_2d(radius, radius - width, steps, side_color, side_color);
+ gGL.translateUI(0.f, 0.f, width);
+ gl_washer_2d(radius - width, radius, steps, side_color, side_color);
+ }
+ }
+ gGL.popUIMatrix();
+}
+
+// Draw gray and white checkerboard with black border
+void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha)
+{
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ // Initialize the first time this is called.
+ const S32 PIXELS = 32;
+ static GLubyte checkerboard[PIXELS * PIXELS];
+ static BOOL first = TRUE;
+ if( first )
+ {
+ for( S32 i = 0; i < PIXELS; i++ )
+ {
+ for( S32 j = 0; j < PIXELS; j++ )
+ {
+ checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF;
+ }
+ }
+ first = FALSE;
+ }
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ // ...white squares
+ gGL.color4f( 1.f, 1.f, 1.f, alpha );
+ gl_rect_2d(rect);
+
+ // ...gray squares
+ gGL.color4f( .7f, .7f, .7f, alpha );
+ gGL.flush();
+
+ glPolygonStipple( checkerboard );
+
+ LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE);
+ gl_rect_2d(rect);
+ }
+ else
+ { //polygon stipple is deprecated, use "Checker" texture
+ LLPointer<LLUIImage> img = LLRender2D::getUIImage("Checker");
+ gGL.getTexUnit(0)->bind(img->getImage());
+ gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+
+ LLColor4 color(1.f, 1.f, 1.f, alpha);
+ LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f);
+
+ gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(),
+ img->getImage(), color, uv_rect);
+ }
+
+ gGL.flush();
+}
+
+
+// Draws the area between two concentric circles, like
+// a doughnut or washer.
+void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color)
+{
+ const F32 DELTA = F_TWO_PI / steps;
+ const F32 SIN_DELTA = sin( DELTA );
+ const F32 COS_DELTA = cos( DELTA );
+
+ F32 x1 = outer_radius;
+ F32 y1 = 0.f;
+ F32 x2 = inner_radius;
+ F32 y2 = 0.f;
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ gGL.begin( LLRender::TRIANGLE_STRIP );
+ {
+ steps += 1; // An extra step to close the circle.
+ while( steps-- )
+ {
+ gGL.color4fv(outer_color.mV);
+ gGL.vertex2f( x1, y1 );
+ gGL.color4fv(inner_color.mV);
+ gGL.vertex2f( x2, y2 );
+
+ F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA;
+ y1 = x1 * SIN_DELTA + y1 * COS_DELTA;
+ x1 = x1_new;
+
+ F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA;
+ y2 = x2 * SIN_DELTA + y2 * COS_DELTA;
+ x2 = x2_new;
+ }
+ }
+ gGL.end();
+}
+
+// Draws the area between two concentric circles, like
+// a doughnut or washer.
+void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color)
+{
+ const F32 DELTA = (end_radians - start_radians) / steps;
+ const F32 SIN_DELTA = sin( DELTA );
+ const F32 COS_DELTA = cos( DELTA );
+
+ F32 x1 = outer_radius * cos( start_radians );
+ F32 y1 = outer_radius * sin( start_radians );
+ F32 x2 = inner_radius * cos( start_radians );
+ F32 y2 = inner_radius * sin( start_radians );
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.begin( LLRender::TRIANGLE_STRIP );
+ {
+ steps += 1; // An extra step to close the circle.
+ while( steps-- )
+ {
+ gGL.color4fv(outer_color.mV);
+ gGL.vertex2f( x1, y1 );
+ gGL.color4fv(inner_color.mV);
+ gGL.vertex2f( x2, y2 );
+
+ F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA;
+ y1 = x1 * SIN_DELTA + y1 * COS_DELTA;
+ x1 = x1_new;
+
+ F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA;
+ y2 = x2 * SIN_DELTA + y2 * COS_DELTA;
+ x2 = x2_new;
+ }
+ }
+ gGL.end();
+}
+
+void gl_rect_2d_simple_tex( S32 width, S32 height )
+{
+ gGL.begin( LLRender::QUADS );
+
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex2i(width, height);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2i(0, height);
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2i(0, 0);
+
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2i(width, 0);
+
+ gGL.end();
+}
+
+void gl_rect_2d_simple( S32 width, S32 height )
+{
+ gGL.begin( LLRender::QUADS );
+ gGL.vertex2i(width, height);
+ gGL.vertex2i(0, height);
+ gGL.vertex2i(0, 0);
+ gGL.vertex2i(width, 0);
+ gGL.end();
+}
+
+void gl_segmented_rect_2d_tex(const S32 left,
+ const S32 top,
+ const S32 right,
+ const S32 bottom,
+ const S32 texture_width,
+ const S32 texture_height,
+ const S32 border_size,
+ const U32 edges)
+{
+ S32 width = llabs(right - left);
+ S32 height = llabs(top - bottom);
+
+ gGL.pushUIMatrix();
+
+ gGL.translateUI((F32)left, (F32)bottom, 0.f);
+ LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
+
+ if (border_uv_scale.mV[VX] > 0.5f)
+ {
+ border_uv_scale *= 0.5f / border_uv_scale.mV[VX];
+ }
+ if (border_uv_scale.mV[VY] > 0.5f)
+ {
+ border_uv_scale *= 0.5f / border_uv_scale.mV[VY];
+ }
+
+ F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f);
+ LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero;
+ LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero;
+ LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero;
+ LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero;
+ LLVector2 width_vec((F32)width, 0.f);
+ LLVector2 height_vec(0.f, (F32)height);
+
+ gGL.begin(LLRender::QUADS);
+ {
+ // draw bottom left
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex2f(0.f, 0.f);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv(border_width_left.mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + border_height_bottom).mV);
+
+ gGL.texCoord2f(0.f, border_uv_scale.mV[VY]);
+ gGL.vertex2fv(border_height_bottom.mV);
+
+ // draw bottom middle
+ gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv(border_width_left.mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv((width_vec - border_width_right).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + border_height_bottom).mV);
+
+ // draw bottom right
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv((width_vec - border_width_right).mV);
+
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex2fv(width_vec.mV);
+
+ gGL.texCoord2f(1.f, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
+
+ // draw left
+ gGL.texCoord2f(0.f, border_uv_scale.mV[VY]);
+ gGL.vertex2fv(border_height_bottom.mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + border_height_bottom).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((height_vec - border_height_top).mV);
+
+ // draw middle
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
+
+ // draw right
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
+
+ // draw top left
+ gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((border_width_left + height_vec).mV);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex2fv((height_vec).mV);
+
+ // draw top middle
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((border_width_left + height_vec).mV);
+
+ // draw top right
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((width_vec + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex2fv((width_vec + height_vec).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((width_vec - border_width_right + height_vec).mV);
+ }
+ gGL.end();
+
+ gGL.popUIMatrix();
+}
+
+//FIXME: rewrite to use scissor?
+void gl_segmented_rect_2d_fragment_tex(const S32 left,
+ const S32 top,
+ const S32 right,
+ const S32 bottom,
+ const S32 texture_width,
+ const S32 texture_height,
+ const S32 border_size,
+ const F32 start_fragment,
+ const F32 end_fragment,
+ const U32 edges)
+{
+ S32 width = llabs(right - left);
+ S32 height = llabs(top - bottom);
+
+ gGL.pushUIMatrix();
+
+ gGL.translateUI((F32)left, (F32)bottom, 0.f);
+ LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
+
+ if (border_uv_scale.mV[VX] > 0.5f)
+ {
+ border_uv_scale *= 0.5f / border_uv_scale.mV[VX];
+ }
+ if (border_uv_scale.mV[VY] > 0.5f)
+ {
+ border_uv_scale *= 0.5f / border_uv_scale.mV[VY];
+ }
+
+ F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f);
+ LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero;
+ LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero;
+ LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero;
+ LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero;
+ LLVector2 width_vec((F32)width, 0.f);
+ LLVector2 height_vec(0.f, (F32)height);
+
+ F32 middle_start = border_scale / (F32)width;
+ F32 middle_end = 1.f - middle_start;
+
+ F32 u_min;
+ F32 u_max;
+ LLVector2 x_min;
+ LLVector2 x_max;
+
+ gGL.begin(LLRender::QUADS);
+ {
+ if (start_fragment < middle_start)
+ {
+ u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX];
+ u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX];
+ x_min = (start_fragment / middle_start) * border_width_left;
+ x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left;
+
+ // draw bottom left
+ gGL.texCoord2f(u_min, 0.f);
+ gGL.vertex2fv(x_min.mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv(x_max.mV);
+
+ gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
+ gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ // draw left
+ gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
+ gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ // draw top left
+ gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(u_max, 1.f);
+ gGL.vertex2fv((x_max + height_vec).mV);
+
+ gGL.texCoord2f(u_min, 1.f);
+ gGL.vertex2fv((x_min + height_vec).mV);
+ }
+
+ if (end_fragment > middle_start || start_fragment < middle_end)
+ {
+ x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec;
+ x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec;
+
+ // draw bottom middle
+ gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv(x_min.mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f);
+ gGL.vertex2fv((x_max).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ // draw middle
+ gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ // draw top middle
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((x_max + height_vec).mV);
+
+ gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
+ gGL.vertex2fv((x_min + height_vec).mV);
+ }
+
+ if (end_fragment > middle_end)
+ {
+ u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX];
+ u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX];
+ x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right);
+ x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right);
+
+ // draw bottom right
+ gGL.texCoord2f(u_min, 0.f);
+ gGL.vertex2fv((x_min).mV);
+
+ gGL.texCoord2f(u_max, 0.f);
+ gGL.vertex2fv(x_max.mV);
+
+ gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
+ gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ // draw right
+ gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + border_height_bottom).mV);
+
+ gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + border_height_bottom).mV);
+
+ gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ // draw top right
+ gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
+ gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
+
+ gGL.texCoord2f(u_max, 1.f);
+ gGL.vertex2fv((x_max + height_vec).mV);
+
+ gGL.texCoord2f(u_min, 1.f);
+ gGL.vertex2fv((x_min + height_vec).mV);
+ }
+ }
+ gGL.end();
+
+ gGL.popUIMatrix();
+}
+
+void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width,
+ const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec,
+ const U32 edges)
+{
+ LLVector3 left_border_width = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? border_width : LLVector3::zero;
+ LLVector3 right_border_width = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? border_width : LLVector3::zero;
+
+ LLVector3 top_border_height = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? border_height : LLVector3::zero;
+ LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero;
+
+
+ gGL.begin(LLRender::QUADS);
+ {
+ // draw bottom left
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex3f(0.f, 0.f, 0.f);
+
+ gGL.texCoord2f(border_scale.mV[VX], 0.f);
+ gGL.vertex3fv(left_border_width.mV);
+
+ gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]);
+ gGL.vertex3fv((left_border_width + bottom_border_height).mV);
+
+ gGL.texCoord2f(0.f, border_scale.mV[VY]);
+ gGL.vertex3fv(bottom_border_height.mV);
+
+ // draw bottom middle
+ gGL.texCoord2f(border_scale.mV[VX], 0.f);
+ gGL.vertex3fv(left_border_width.mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f);
+ gGL.vertex3fv((width_vec - right_border_width).mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV);
+
+ gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]);
+ gGL.vertex3fv((left_border_width + bottom_border_height).mV);
+
+ // draw bottom right
+ gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f);
+ gGL.vertex3fv((width_vec - right_border_width).mV);
+
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3fv(width_vec.mV);
+
+ gGL.texCoord2f(1.f, border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec + bottom_border_height).mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV);
+
+ // draw left
+ gGL.texCoord2f(0.f, border_scale.mV[VY]);
+ gGL.vertex3fv(bottom_border_height.mV);
+
+ gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]);
+ gGL.vertex3fv((left_border_width + bottom_border_height).mV);
+
+ gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((height_vec - top_border_height).mV);
+
+ // draw middle
+ gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]);
+ gGL.vertex3fv((left_border_width + bottom_border_height).mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV);
+
+ // draw right
+ gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV);
+
+ gGL.texCoord2f(1.f, border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec + bottom_border_height).mV);
+
+ gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec + height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV);
+
+ // draw top left
+ gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(border_scale.mV[VX], 1.f);
+ gGL.vertex3fv((left_border_width + height_vec).mV);
+
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3fv((height_vec).mV);
+
+ // draw top middle
+ gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f);
+ gGL.vertex3fv((width_vec - right_border_width + height_vec).mV);
+
+ gGL.texCoord2f(border_scale.mV[VX], 1.f);
+ gGL.vertex3fv((left_border_width + height_vec).mV);
+
+ // draw top right
+ gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]);
+ gGL.vertex3fv((width_vec + height_vec - top_border_height).mV);
+
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex3fv((width_vec + height_vec).mV);
+
+ gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f);
+ gGL.vertex3fv((width_vec - right_border_width + height_vec).mV);
+ }
+ gGL.end();
+
+}
+
+void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec)
+{
+ gl_segmented_rect_3d_tex(border_scale, border_width, border_height, width_vec, height_vec, ROUNDED_RECT_TOP);
+}
+
+// static
+void LLRender2D::initClass(LLImageProviderInterface* image_provider,
+ const LLVector2* scale_factor)
+{
+ sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor;
+ sImageProvider = image_provider;
+}
+
+// static
+void LLRender2D::cleanupClass()
+{
+ if(sImageProvider)
+ {
+ sImageProvider->cleanUp();
+ }
+}
+
+
+//static
+void LLRender2D::translate(F32 x, F32 y, F32 z)
+{
+ gGL.translateUI(x,y,z);
+ LLFontGL::sCurOrigin.mX += (S32) x;
+ LLFontGL::sCurOrigin.mY += (S32) y;
+ LLFontGL::sCurDepth += z;
+}
+
+//static
+void LLRender2D::pushMatrix()
+{
+ gGL.pushUIMatrix();
+ LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth));
+}
+
+//static
+void LLRender2D::popMatrix()
+{
+ gGL.popUIMatrix();
+ LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first;
+ LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second;
+ LLFontGL::sOriginStack.pop_back();
+}
+
+//static
+void LLRender2D::loadIdentity()
+{
+ gGL.loadUIIdentity();
+ LLFontGL::sCurOrigin.mX = 0;
+ LLFontGL::sCurOrigin.mY = 0;
+ LLFontGL::sCurDepth = 0.f;
+}
+
+//static
+void LLRender2D::setScaleFactor(const LLVector2 &scale_factor)
+{
+ sGLScaleFactor = scale_factor;
+}
+
+//static
+void LLRender2D::setLineWidth(F32 width)
+{
+ gGL.flush();
+ glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f));
+}
+
+//static
+LLPointer<LLUIImage> LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority)
+{
+ if (sImageProvider)
+ {
+ return sImageProvider->getUIImageByID(image_id, priority);
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+//static
+LLPointer<LLUIImage> LLRender2D::getUIImage(const std::string& name, S32 priority)
+{
+ if (!name.empty() && sImageProvider)
+ return sImageProvider->getUIImage(name, priority);
+ else
+ return NULL;
+}
+
diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h
new file mode 100644
index 0000000000..4ea2d06d99
--- /dev/null
+++ b/indra/llrender/llrender2dutils.h
@@ -0,0 +1,164 @@
+/**
+ * @file llrender2dutils.h
+ * @brief GL function declarations for immediate-mode gl drawing.
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// All immediate-mode gl drawing should happen here.
+
+
+#ifndef LL_RENDER2DUTILS_H
+#define LL_RENDER2DUTILS_H
+
+#include "llpointer.h" // LLPointer<>
+#include "llrect.h"
+#include "llglslshader.h"
+
+class LLColor4;
+class LLVector3;
+class LLVector2;
+class LLUIImage;
+class LLUUID;
+
+extern const LLColor4 UI_VERTEX_COLOR;
+
+BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom);
+void gl_state_for_2d(S32 width, S32 height);
+
+void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2);
+void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color );
+void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled);
+void gl_rect_2d_simple( S32 width, S32 height );
+
+void gl_draw_x(const LLRect& rect, const LLColor4& color);
+
+void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE );
+void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE );
+void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE );
+void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE );
+void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE );
+void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE );
+void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f);
+
+void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines);
+
+void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled);
+void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle);
+void gl_deep_circle( F32 radius, F32 depth );
+void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center );
+void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac);
+void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color);
+void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color);
+
+void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+
+void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f );
+
+void gl_rect_2d_simple_tex( S32 width, S32 height );
+
+// segmented rectangles
+
+/*
+ TL |______TOP_________| TR
+ /| |\
+ _/_|__________________|_\_
+ L| | MIDDLE | |R
+ _|_|__________________|_|_
+ \ | BOTTOM | /
+ BL\|__________________|/ BR
+ | |
+*/
+
+typedef enum e_rounded_edge
+{
+ ROUNDED_RECT_LEFT = 0x1,
+ ROUNDED_RECT_TOP = 0x2,
+ ROUNDED_RECT_RIGHT = 0x4,
+ ROUNDED_RECT_BOTTOM = 0x8,
+ ROUNDED_RECT_ALL = 0xf
+}ERoundedEdge;
+
+
+void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL);
+void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL);
+void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, U32 edges = ROUNDED_RECT_ALL);
+void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec);
+
+inline void gl_rect_2d( const LLRect& rect, BOOL filled )
+{
+ gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled );
+}
+
+inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled)
+{
+ gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled );
+}
+
+class LLImageProviderInterface;
+
+class LLRender2D
+{
+ LOG_CLASS(LLRender2D);
+public:
+ static void initClass(LLImageProviderInterface* image_provider,
+ const LLVector2* scale_factor);
+ static void cleanupClass();
+
+ static void pushMatrix();
+ static void popMatrix();
+ static void loadIdentity();
+ static void translate(F32 x, F32 y, F32 z = 0.0f);
+
+ static void setLineWidth(F32 width);
+ static void setScaleFactor(const LLVector2& scale_factor);
+
+ static LLPointer<LLUIImage> getUIImageByID(const LLUUID& image_id, S32 priority = 0);
+ static LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority = 0);
+
+ static LLVector2 sGLScaleFactor;
+private:
+ static LLImageProviderInterface* sImageProvider;
+};
+
+class LLImageProviderInterface
+{
+protected:
+ LLImageProviderInterface() {};
+ virtual ~LLImageProviderInterface() {};
+public:
+ virtual LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority) = 0;
+ virtual LLPointer<LLUIImage> getUIImageByID(const LLUUID& id, S32 priority) = 0;
+ virtual void cleanUp() = 0;
+};
+
+
+extern LLGLSLShader gSolidColorProgram;
+extern LLGLSLShader gUIProgram;
+
+#endif // LL_RENDER2DUTILS_H
+
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index c1b96a43da..5fb4fc8e52 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -579,3 +579,5 @@ void LLRenderTarget::getViewport(S32* viewport)
viewport[3] = mResY;
}
+
+
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index cf15f66d31..765a727b5b 100644
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -28,7 +28,6 @@
#define LL_LLRENDERTARGET_H
// LLRenderTarget is unavailible on the mapserver since it uses FBOs.
-#if !LL_MESA_HEADLESS
#include "llgl.h"
#include "llrender.h"
@@ -156,7 +155,5 @@ protected:
static LLRenderTarget* sBoundTarget;
};
-#endif //!LL_MESA_HEADLESS
-
#endif
diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h
index 569a65c2e0..093bac20d1 100644
--- a/indra/llrender/lltexture.h
+++ b/indra/llrender/lltexture.h
@@ -38,10 +38,9 @@ class LLTexUnit ;
class LLFontGL ;
//
-//this is an abstract class as the parent for the class LLViewerTexture
-//through the following virtual functions, the class LLViewerTexture can be reached from /llrender.
+//this is an abstract class as the parent for the class LLGLTexture
//
-class LLTexture : public LLRefCount
+class LLTexture : public virtual LLRefCount
{
friend class LLTexUnit ;
friend class LLFontGL ;
@@ -53,7 +52,7 @@ public:
LLTexture(){}
//
- //interfaces to access LLViewerTexture
+ //interfaces to access LLGLTexture
//
virtual S8 getType() const = 0 ;
virtual void setKnownDrawSize(S32 width, S32 height) = 0 ;
diff --git a/indra/llui/lluiimage.cpp b/indra/llrender/lluiimage.cpp
index 1d9ce29ba9..a632e7ed2f 100644
--- a/indra/llui/lluiimage.cpp
+++ b/indra/llrender/lluiimage.cpp
@@ -31,7 +31,7 @@
// Project includes
#include "lluiimage.h"
-#include "llui.h"
+#include "llrender2dutils.h"
LLUIImage::LLUIImage(const std::string& name, LLPointer<LLTexture> image)
: mName(name),
@@ -165,7 +165,7 @@ namespace LLInitParam
return;
}
- LLUIImage* imagep = LLUI::getUIImage(name());
+ LLUIImage* imagep = LLRender2D::getUIImage(name());
if (imagep)
{
updateValue(imagep);
diff --git a/indra/llui/lluiimage.h b/indra/llrender/lluiimage.h
index f07e8fa746..f07e8fa746 100644
--- a/indra/llui/lluiimage.h
+++ b/indra/llrender/lluiimage.h
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index dfbd8cd4ee..4909b43e8a 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -402,7 +402,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
{
if (sLastMask != data_mask)
{
- bool error = false;
if (gGLManager.mGLSLVersionMajor < 2 && gGLManager.mGLSLVersionMinor < 30)
{
@@ -469,7 +468,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
{
if (gDebugSession)
{
- error = true;
gFailLog << "Bad client state! " << array[i] << " disabled." << std::endl;
}
else
@@ -489,7 +487,6 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
{ //needs to be disabled, make sure it was (DEBUG TEMPORARY)
if (gDebugSession)
{
- error = true;
gFailLog << "Bad client state! " << array[i] << " enabled." << std::endl;
}
else
@@ -548,8 +545,10 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask)
}
//static
+static LLFastTimer::DeclareTimer FTM_VB_DRAW_ARRAYS("drawArrays");
void LLVertexBuffer::drawArrays(U32 mode, const std::vector<LLVector3>& pos, const std::vector<LLVector3>& norm)
{
+ LLFastTimer t(FTM_VB_DRAW_ARRAYS);
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
gGL.syncMatrices();
@@ -784,6 +783,7 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
placeFence();
}
+static LLFastTimer::DeclareTimer FTM_GL_DRAW_ARRAYS("GL draw arrays");
void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
llassert(!LLGLSLShader::sNoFixedFunction || LLGLSLShader::sCurBoundShaderPtr != NULL);
@@ -818,8 +818,11 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
return;
}
- stop_glerror();
- glDrawArrays(sGLMode[mode], first, count);
+ {
+ LLFastTimer t2(FTM_GL_DRAW_ARRAYS);
+ stop_glerror();
+ glDrawArrays(sGLMode[mode], first, count);
+ }
stop_glerror();
placeFence();
}
@@ -1565,8 +1568,10 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
{
if (map_range)
{
+#ifndef LL_MESA_HEADLESS
glBufferParameteriAPPLE(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE);
glBufferParameteriAPPLE(GL_ARRAY_BUFFER_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE);
+#endif
src = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
}
else
@@ -1740,8 +1745,10 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
{
if (map_range)
{
+#ifndef LL_MESA_HEADLESS
glBufferParameteriAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_BUFFER_SERIALIZED_MODIFY_APPLE, GL_FALSE);
glBufferParameteriAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE);
+#endif
src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
}
else
@@ -1868,7 +1875,9 @@ void LLVertexBuffer::unmapBuffer()
}
else if (gGLManager.mHasFlushBufferRange)
{
+#ifndef LL_MESA_HEADLESS
glFlushMappedBufferRangeAPPLE(GL_ARRAY_BUFFER_ARB, offset, length);
+#endif
}
stop_glerror();
}
@@ -1934,8 +1943,10 @@ void LLVertexBuffer::unmapBuffer()
else if (gGLManager.mHasFlushBufferRange)
{
#ifdef GL_APPLE_flush_buffer_range
+#ifndef LL_MESA_HEADLESS
glFlushMappedBufferRangeAPPLE(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length);
#endif
+#endif
}
stop_glerror();
}
@@ -2209,7 +2220,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
setup = setup || bindBuffer || bindIndices;
}
- bool error = false;
if (gDebugGL && !mGLArray)
{
GLint buff;
@@ -2218,7 +2228,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
if (gDebugSession)
{
- error = true;
gFailLog << "Invalid GL vertex buffer bound: " << buff << std::endl;
}
else
@@ -2234,7 +2243,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
if (gDebugSession)
{
- error = true;
gFailLog << "Invalid GL index buffer bound: " << buff << std::endl;
}
else
diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt
index d92b6aa1c0..cc76d53c96 100644
--- a/indra/llui/CMakeLists.txt
+++ b/indra/llui/CMakeLists.txt
@@ -25,6 +25,10 @@ include_directories(
${LLXML_INCLUDE_DIRS}
${LIBS_PREBUILD_DIR}/include/hunspell
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(llui_SOURCE_FILES
llaccordionctrl.cpp
@@ -109,7 +113,6 @@ set(llui_SOURCE_FILES
lluicolortable.cpp
lluictrl.cpp
lluictrlfactory.cpp
- lluiimage.cpp
lluistring.cpp
llundo.cpp
llurlaction.cpp
@@ -219,7 +222,6 @@ set(llui_HEADER_FILES
lluifwd.h
llui.h
lluicolor.h
- lluiimage.h
lluistring.h
llundo.h
llurlaction.h
diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp
index 41e5d74042..d4e14d9419 100644
--- a/indra/llui/llcombobox.cpp
+++ b/indra/llui/llcombobox.cpp
@@ -551,7 +551,7 @@ void LLComboBox::showList()
LLCoordWindow window_size;
getWindow()->getSize(&window_size);
//HACK: shouldn't have to know about scale here
- mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::sGLScaleFactor.mV[VY]) - 50 );
+ mList->fitContents( 192, llfloor((F32)window_size.mY / LLUI::getScaleFactor().mV[VY]) - 50 );
// Make sure that we can see the whole list
LLRect root_view_local;
diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp
index 161496b1f5..c216d593a2 100644
--- a/indra/llui/llconsole.cpp
+++ b/indra/llui/llconsole.cpp
@@ -243,7 +243,6 @@ void LLConsole::draw()
void LLConsole::Paragraph::makeParagraphColorSegments (const LLColor4 &color)
{
LLSD paragraph_color_segments;
- LLColor4 lcolor=color;
paragraph_color_segments[0]["text"] =wstring_to_utf8str(mParagraphText);
LLSD color_sd = color.getValue();
diff --git a/indra/llui/llcontainerview.cpp b/indra/llui/llcontainerview.cpp
index e08ccb0b78..e08ccb0b78 100644..100755
--- a/indra/llui/llcontainerview.cpp
+++ b/indra/llui/llcontainerview.cpp
diff --git a/indra/llui/llfunctorregistry.h b/indra/llui/llfunctorregistry.h
index 899cc3a326..beac212441 100644
--- a/indra/llui/llfunctorregistry.h
+++ b/indra/llui/llfunctorregistry.h
@@ -69,7 +69,6 @@ public:
bool registerFunctor(const std::string& name, ResponseFunctor f)
{
bool retval = true;
- typename FunctorMap::iterator it = mMap.find(name);
if (mMap.count(name) == 0)
{
mMap[name] = f;
@@ -96,7 +95,6 @@ public:
FUNCTOR_TYPE getFunctor(const std::string& name)
{
- typename FunctorMap::iterator it = mMap.find(name);
if (mMap.count(name) != 0)
{
return mMap[name];
diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp
index c1cd04186b..795dacdbb0 100644
--- a/indra/llui/llkeywords.cpp
+++ b/indra/llui/llkeywords.cpp
@@ -367,7 +367,6 @@ void LLKeywords::findSegments(std::vector<LLTextSegmentPtr>* seg_list, const LLW
const llwchar* base = wtext.c_str();
const llwchar* cur = base;
- const llwchar* line = NULL;
while( *cur )
{
@@ -385,9 +384,6 @@ void LLKeywords::findSegments(std::vector<LLTextSegmentPtr>* seg_list, const LLW
}
}
- // Start of a new line
- line = cur;
-
// Skip white space
while( *cur && isspace(*cur) && (*cur != '\n') )
{
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index 4c730286da..106475cb2a 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -477,7 +477,6 @@ void LLLayoutStack::createResizeBar(LLLayoutPanel* panelp)
if (lp->mResizeBar == NULL)
{
LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM;
- LLRect resize_bar_rect = getRect();
LLResizeBar::Params resize_params;
resize_params.name("resize");
diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp
index 48d49af588..d1e67a7d6b 100644
--- a/indra/llui/lllineeditor.cpp
+++ b/indra/llui/lllineeditor.cpp
@@ -2022,8 +2022,8 @@ void LLLineEditor::draw()
LLRect screen_pos = calcScreenRect();
LLCoordGL ime_pos( screen_pos.mLeft + pixels_after_scroll, screen_pos.mTop - lineeditor_v_pad );
- ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]);
- ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]);
+ ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]);
+ ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]);
getWindow()->setLanguageTextInput( ime_pos );
}
}
@@ -2570,7 +2570,7 @@ void LLLineEditor::markAsPreedit(S32 position, S32 length)
S32 LLLineEditor::getPreeditFontSize() const
{
- return llround(mGLFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]);
+ return llround(mGLFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]);
}
void LLLineEditor::setReplaceNewlinesWithSpaces(BOOL replace)
diff --git a/indra/llui/lllocalcliprect.cpp b/indra/llui/lllocalcliprect.cpp
index 6841301219..f3a526faeb 100644
--- a/indra/llui/lllocalcliprect.cpp
+++ b/indra/llui/lllocalcliprect.cpp
@@ -88,10 +88,10 @@ void LLScreenClipRect::updateScissorRegion()
LLRect rect = sClipRectStack.top();
stop_glerror();
S32 x,y,w,h;
- x = llfloor(rect.mLeft * LLUI::sGLScaleFactor.mV[VX]);
- y = llfloor(rect.mBottom * LLUI::sGLScaleFactor.mV[VY]);
- w = llmax(0, llceil(rect.getWidth() * LLUI::sGLScaleFactor.mV[VX])) + 1;
- h = llmax(0, llceil(rect.getHeight() * LLUI::sGLScaleFactor.mV[VY])) + 1;
+ x = llfloor(rect.mLeft * LLUI::getScaleFactor().mV[VX]);
+ y = llfloor(rect.mBottom * LLUI::getScaleFactor().mV[VY]);
+ w = llmax(0, llceil(rect.getWidth() * LLUI::getScaleFactor().mV[VX])) + 1;
+ h = llmax(0, llceil(rect.getHeight() * LLUI::getScaleFactor().mV[VY])) + 1;
glScissor( x,y,w,h );
stop_glerror();
}
diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp
index 3815eec447..57359a20ec 100644
--- a/indra/llui/lltextbase.cpp
+++ b/indra/llui/lltextbase.cpp
@@ -351,7 +351,6 @@ void LLTextBase::drawSelectionBackground()
S32 selection_left = llmin( mSelectionStart, mSelectionEnd );
S32 selection_right = llmax( mSelectionStart, mSelectionEnd );
- LLRect selection_rect = mVisibleTextRect;
// Skip through the lines we aren't drawing.
LLRect content_display_rect = getVisibleDocumentRect();
@@ -513,8 +512,8 @@ void LLTextBase::drawCursor()
LLRect screen_pos = calcScreenRect();
LLCoordGL ime_pos( screen_pos.mLeft + llfloor(cursor_rect.mLeft), screen_pos.mBottom + llfloor(cursor_rect.mTop) );
- ime_pos.mX = (S32) (ime_pos.mX * LLUI::sGLScaleFactor.mV[VX]);
- ime_pos.mY = (S32) (ime_pos.mY * LLUI::sGLScaleFactor.mV[VY]);
+ ime_pos.mX = (S32) (ime_pos.mX * LLUI::getScaleFactor().mV[VX]);
+ ime_pos.mY = (S32) (ime_pos.mY * LLUI::getScaleFactor().mV[VY]);
getWindow()->setLanguageTextInput( ime_pos );
}
}
@@ -2239,7 +2238,6 @@ const LLWString& LLTextBase::getWText() const
S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, bool hit_past_end_of_line) const
{
// Figure out which line we're nearest to.
- LLRect visible_region = getVisibleDocumentRect();
LLRect doc_rect = mDocumentView->getRect();
S32 doc_y = local_y - doc_rect.mBottom;
diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp
index 46fbd1e6a0..233a5cdcda 100644
--- a/indra/llui/lltexteditor.cpp
+++ b/indra/llui/lltexteditor.cpp
@@ -2490,7 +2490,6 @@ void LLTextEditor::updateSegments()
mKeywords.findSegments(&segment_list, getWText(), mDefaultColor.get(), *this);
clearSegments();
- segment_set_t::iterator insert_it = mSegments.begin();
for (segment_vec_t::iterator list_it = segment_list.begin(); list_it != segment_list.end(); ++list_it)
{
insertSegment(*list_it);
@@ -2887,7 +2886,7 @@ void LLTextEditor::markAsPreedit(S32 position, S32 length)
S32 LLTextEditor::getPreeditFontSize() const
{
- return llround((F32)mDefaultFont->getLineHeight() * LLUI::sGLScaleFactor.mV[VY]);
+ return llround((F32)mDefaultFont->getLineHeight() * LLUI::getScaleFactor().mV[VY]);
}
BOOL LLTextEditor::isDirty() const
diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp
index 63b7e452d2..740c1aa0de 100644
--- a/indra/llui/lltoolbar.cpp
+++ b/indra/llui/lltoolbar.cpp
@@ -653,7 +653,6 @@ void LLToolBar::updateLayoutAsNeeded()
S32 max_row_length = 0;
S32 max_length;
- S32 max_total_girth;
S32 cur_start;
S32 cur_row ;
S32 row_pad_start;
@@ -664,7 +663,6 @@ void LLToolBar::updateLayoutAsNeeded()
if (orientation == LLLayoutStack::HORIZONTAL)
{
max_length = getRect().getWidth() - mPadLeft - mPadRight;
- max_total_girth = getRect().getHeight() - mPadTop - mPadBottom;
row_pad_start = mPadLeft;
row_pad_end = mPadRight;
cur_row = mPadTop;
@@ -673,7 +671,6 @@ void LLToolBar::updateLayoutAsNeeded()
else // VERTICAL
{
max_length = getRect().getHeight() - mPadTop - mPadBottom;
- max_total_girth = getRect().getWidth() - mPadLeft - mPadRight;
row_pad_start = mPadTop;
row_pad_end = mPadBottom;
cur_row = mPadLeft;
@@ -841,7 +838,6 @@ void LLToolBar::draw()
if (mDragAndDropTarget && !mButtonCommands.empty())
{
LLRect caret_rect = caret->getRect();
- LLRect toolbar_rect = getRect();
if (getOrientation(mSideType) == LLLayoutStack::HORIZONTAL)
{
caret->setRect(LLRect(mDragx-caret_rect.getWidth()/2+1,
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 6d2bc1837c..fc769b6da7 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -39,6 +39,7 @@
#include "llrect.h"
#include "lldir.h"
#include "llgl.h"
+#include "llsd.h"
// Project includes
#include "llcommandmanager.h"
@@ -69,15 +70,12 @@
//
// Globals
//
-const LLColor4 UI_VERTEX_COLOR(1.f, 1.f, 1.f, 1.f);
// Language for UI construction
std::map<std::string, std::string> gTranslation;
std::list<std::string> gUntranslated;
/*static*/ LLUI::settings_map_t LLUI::sSettingGroups;
-/*static*/ LLImageProviderInterface* LLUI::sImageProvider = NULL;
/*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL;
-/*static*/ LLVector2 LLUI::sGLScaleFactor(1.f, 1.f);
/*static*/ LLWindow* LLUI::sWindow = NULL;
/*static*/ LLView* LLUI::sRootView = NULL;
/*static*/ BOOL LLUI::sDirty = FALSE;
@@ -137,1492 +135,13 @@ void make_ui_sound(const char* namep)
}
}
-BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom)
-{
- if (x < left || right < x) return FALSE;
- if (y < bottom || top < y) return FALSE;
- return TRUE;
-}
-
-
-// Puts GL into 2D drawing mode by turning off lighting, setting to an
-// orthographic projection, etc.
-void gl_state_for_2d(S32 width, S32 height)
-{
- stop_glerror();
- F32 window_width = (F32) width;//gViewerWindow->getWindowWidth();
- F32 window_height = (F32) height;//gViewerWindow->getWindowHeight();
-
- gGL.matrixMode(LLRender::MM_PROJECTION);
- gGL.loadIdentity();
- gGL.ortho(0.0f, llmax(window_width, 1.f), 0.0f, llmax(window_height,1.f), -1.0f, 1.0f);
- gGL.matrixMode(LLRender::MM_MODELVIEW);
- gGL.loadIdentity();
- stop_glerror();
-}
-
-
-void gl_draw_x(const LLRect& rect, const LLColor4& color)
-{
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.color4fv( color.mV );
-
- gGL.begin( LLRender::LINES );
- gGL.vertex2i( rect.mLeft, rect.mTop );
- gGL.vertex2i( rect.mRight, rect.mBottom );
- gGL.vertex2i( rect.mLeft, rect.mBottom );
- gGL.vertex2i( rect.mRight, rect.mTop );
- gGL.end();
-}
-
-
-void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset, BOOL filled)
-{
- gGL.color4fv(color.mV);
- gl_rect_2d_offset_local(left, top, right, bottom, pixel_offset, filled);
-}
-
-void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset, BOOL filled)
-{
- gGL.pushUIMatrix();
- left += LLFontGL::sCurOrigin.mX;
- right += LLFontGL::sCurOrigin.mX;
- bottom += LLFontGL::sCurOrigin.mY;
- top += LLFontGL::sCurOrigin.mY;
-
- gGL.loadUIIdentity();
- gl_rect_2d(llfloor((F32)left * LLUI::sGLScaleFactor.mV[VX]) - pixel_offset,
- llfloor((F32)top * LLUI::sGLScaleFactor.mV[VY]) + pixel_offset,
- llfloor((F32)right * LLUI::sGLScaleFactor.mV[VX]) + pixel_offset,
- llfloor((F32)bottom * LLUI::sGLScaleFactor.mV[VY]) - pixel_offset,
- filled);
- gGL.popUIMatrix();
-}
-
-
-void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled )
-{
- stop_glerror();
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- // Counterclockwise quad will face the viewer
- if( filled )
- {
- gGL.begin( LLRender::QUADS );
- gGL.vertex2i(left, top);
- gGL.vertex2i(left, bottom);
- gGL.vertex2i(right, bottom);
- gGL.vertex2i(right, top);
- gGL.end();
- }
- else
- {
- if( gGLManager.mATIOffsetVerticalLines )
- {
- // Work around bug in ATI driver: vertical lines are offset by (-1,-1)
- gGL.begin( LLRender::LINES );
-
- // Verticals
- gGL.vertex2i(left + 1, top);
- gGL.vertex2i(left + 1, bottom);
-
- gGL.vertex2i(right, bottom);
- gGL.vertex2i(right, top);
-
- // Horizontals
- top--;
- right--;
- gGL.vertex2i(left, bottom);
- gGL.vertex2i(right, bottom);
-
- gGL.vertex2i(left, top);
- gGL.vertex2i(right, top);
- gGL.end();
- }
- else
- {
- top--;
- right--;
- gGL.begin( LLRender::LINE_STRIP );
- gGL.vertex2i(left, top);
- gGL.vertex2i(left, bottom);
- gGL.vertex2i(right, bottom);
- gGL.vertex2i(right, top);
- gGL.vertex2i(left, top);
- gGL.end();
- }
- }
- stop_glerror();
-}
-
-void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled )
-{
- gGL.color4fv( color.mV );
- gl_rect_2d( left, top, right, bottom, filled );
-}
-
-
-void gl_rect_2d( const LLRect& rect, const LLColor4& color, BOOL filled )
-{
- gGL.color4fv( color.mV );
- gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled );
-}
-
-// Given a rectangle on the screen, draws a drop shadow _outside_
-// the right and bottom edges of it. Along the right it has width "lines"
-// and along the bottom it has height "lines".
-void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines)
-{
- stop_glerror();
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- // HACK: Overlap with the rectangle by a single pixel.
- right--;
- bottom++;
- lines++;
-
- LLColor4 end_color = start_color;
- end_color.mV[VALPHA] = 0.f;
-
- gGL.begin(LLRender::QUADS);
-
- // Right edge, CCW faces screen
- gGL.color4fv(start_color.mV);
- gGL.vertex2i(right, top-lines);
- gGL.vertex2i(right, bottom);
- gGL.color4fv(end_color.mV);
- gGL.vertex2i(right+lines, bottom);
- gGL.vertex2i(right+lines, top-lines);
-
- // Bottom edge, CCW faces screen
- gGL.color4fv(start_color.mV);
- gGL.vertex2i(right, bottom);
- gGL.vertex2i(left+lines, bottom);
- gGL.color4fv(end_color.mV);
- gGL.vertex2i(left+lines, bottom-lines);
- gGL.vertex2i(right, bottom-lines);
-
- // bottom left Corner
- gGL.color4fv(start_color.mV);
- gGL.vertex2i(left+lines, bottom);
- gGL.color4fv(end_color.mV);
- gGL.vertex2i(left, bottom);
- // make the bottom left corner not sharp
- gGL.vertex2i(left+1, bottom-lines+1);
- gGL.vertex2i(left+lines, bottom-lines);
-
- // bottom right corner
- gGL.color4fv(start_color.mV);
- gGL.vertex2i(right, bottom);
- gGL.color4fv(end_color.mV);
- gGL.vertex2i(right, bottom-lines);
- // make the rightmost corner not sharp
- gGL.vertex2i(right+lines-1, bottom-lines+1);
- gGL.vertex2i(right+lines, bottom);
-
- // top right corner
- gGL.color4fv(start_color.mV);
- gGL.vertex2i( right, top-lines );
- gGL.color4fv(end_color.mV);
- gGL.vertex2i( right+lines, top-lines );
- // make the corner not sharp
- gGL.vertex2i( right+lines-1, top-1 );
- gGL.vertex2i( right, top );
-
- gGL.end();
- stop_glerror();
-}
-
-void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2 )
-{
- // Work around bug in ATI driver: vertical lines are offset by (-1,-1)
- if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines )
- {
- x1++;
- x2++;
- y1++;
- y2++;
- }
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.begin(LLRender::LINES);
- gGL.vertex2i(x1, y1);
- gGL.vertex2i(x2, y2);
- gGL.end();
-}
-
-void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color )
-{
- // Work around bug in ATI driver: vertical lines are offset by (-1,-1)
- if( (x1 == x2) && gGLManager.mATIOffsetVerticalLines )
- {
- x1++;
- x2++;
- y1++;
- y2++;
- }
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.color4fv( color.mV );
-
- gGL.begin(LLRender::LINES);
- gGL.vertex2i(x1, y1);
- gGL.vertex2i(x2, y2);
- gGL.end();
-}
-
-void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled)
-{
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.color4fv(color.mV);
-
- if (filled)
- {
- gGL.begin(LLRender::TRIANGLES);
- }
- else
- {
- gGL.begin(LLRender::LINE_LOOP);
- }
- gGL.vertex2i(x1, y1);
- gGL.vertex2i(x2, y2);
- gGL.vertex2i(x3, y3);
- gGL.end();
-}
-
-void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac)
-{
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- length = llmin((S32)(max_frac*(right - left)), length);
- length = llmin((S32)(max_frac*(top - bottom)), length);
- gGL.begin(LLRender::LINES);
- gGL.vertex2i(left, top);
- gGL.vertex2i(left + length, top);
-
- gGL.vertex2i(left, top);
- gGL.vertex2i(left, top - length);
-
- gGL.vertex2i(left, bottom);
- gGL.vertex2i(left + length, bottom);
-
- gGL.vertex2i(left, bottom);
- gGL.vertex2i(left, bottom + length);
-
- gGL.vertex2i(right, top);
- gGL.vertex2i(right - length, top);
-
- gGL.vertex2i(right, top);
- gGL.vertex2i(right, top - length);
-
- gGL.vertex2i(right, bottom);
- gGL.vertex2i(right - length, bottom);
-
- gGL.vertex2i(right, bottom);
- gGL.vertex2i(right, bottom + length);
- gGL.end();
-}
-
-
-void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect )
-{
- if (NULL == image)
- {
- llwarns << "image == NULL; aborting function" << llendl;
- return;
- }
- gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect );
-}
-
-void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
-{
- if (NULL == image)
- {
- llwarns << "image == NULL; aborting function" << llendl;
- return;
- }
- gl_draw_scaled_rotated_image( x, y, width, height, 0.f, image, color, uv_rect );
-}
-
-void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_rect)
-{
- if (NULL == image)
- {
- llwarns << "image == NULL; aborting function" << llendl;
- return;
- }
-
- // scale screen size of borders down
- F32 border_width_fraction = (F32)border_width / (F32)image->getWidth(0);
- F32 border_height_fraction = (F32)border_height / (F32)image->getHeight(0);
-
- LLRectf scale_rect(border_width_fraction, 1.f - border_height_fraction, 1.f - border_width_fraction, border_height_fraction);
- gl_draw_scaled_image_with_border(x, y, width, height, image, color, solid_color, uv_rect, scale_rect);
-}
-
-void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, BOOL solid_color, const LLRectf& uv_outer_rect, const LLRectf& center_rect)
-{
- stop_glerror();
-
- if (NULL == image)
- {
- llwarns << "image == NULL; aborting function" << llendl;
- return;
- }
-
- // add in offset of current image to current UI translation
- const LLVector3 ui_scale = gGL.getUIScale();
- const LLVector3 ui_translation = (gGL.getUITranslation() + LLVector3(x, y, 0.f)).scaledVec(ui_scale);
-
- F32 uv_width = uv_outer_rect.getWidth();
- F32 uv_height = uv_outer_rect.getHeight();
-
- // shrink scaling region to be proportional to clipped image region
- LLRectf uv_center_rect(
- uv_outer_rect.mLeft + (center_rect.mLeft * uv_width),
- uv_outer_rect.mBottom + (center_rect.mTop * uv_height),
- uv_outer_rect.mLeft + (center_rect.mRight * uv_width),
- uv_outer_rect.mBottom + (center_rect.mBottom * uv_height));
-
- F32 image_width = image->getWidth(0);
- F32 image_height = image->getHeight(0);
-
- S32 image_natural_width = llround(image_width * uv_width);
- S32 image_natural_height = llround(image_height * uv_height);
-
- LLRectf draw_center_rect( uv_center_rect.mLeft * image_width,
- uv_center_rect.mTop * image_height,
- uv_center_rect.mRight * image_width,
- uv_center_rect.mBottom * image_height);
-
- { // scale fixed region of image to drawn region
- draw_center_rect.mRight += width - image_natural_width;
- draw_center_rect.mTop += height - image_natural_height;
-
- F32 border_shrink_width = llmax(0.f, draw_center_rect.mLeft - draw_center_rect.mRight);
- F32 border_shrink_height = llmax(0.f, draw_center_rect.mBottom - draw_center_rect.mTop);
-
- F32 shrink_width_ratio = center_rect.getWidth() == 1.f ? 0.f : border_shrink_width / ((F32)image_natural_width * (1.f - center_rect.getWidth()));
- F32 shrink_height_ratio = center_rect.getHeight() == 1.f ? 0.f : border_shrink_height / ((F32)image_natural_height * (1.f - center_rect.getHeight()));
-
- F32 shrink_scale = 1.f - llmax(shrink_width_ratio, shrink_height_ratio);
-
- draw_center_rect.mLeft = llround(ui_translation.mV[VX] + (F32)draw_center_rect.mLeft * shrink_scale * ui_scale.mV[VX]);
- draw_center_rect.mTop = llround(ui_translation.mV[VY] + lerp((F32)height, (F32)draw_center_rect.mTop, shrink_scale) * ui_scale.mV[VY]);
- draw_center_rect.mRight = llround(ui_translation.mV[VX] + lerp((F32)width, (F32)draw_center_rect.mRight, shrink_scale) * ui_scale.mV[VX]);
- draw_center_rect.mBottom = llround(ui_translation.mV[VY] + (F32)draw_center_rect.mBottom * shrink_scale * ui_scale.mV[VY]);
- }
-
- LLRectf draw_outer_rect(ui_translation.mV[VX],
- ui_translation.mV[VY] + height * ui_scale.mV[VY],
- ui_translation.mV[VX] + width * ui_scale.mV[VX],
- ui_translation.mV[VY]);
-
- LLGLSUIDefault gls_ui;
-
- if (solid_color)
- {
- if (LLGLSLShader::sNoFixedFunction)
- {
- gSolidColorProgram.bind();
- }
- else
- {
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
- gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
- }
- }
-
- gGL.getTexUnit(0)->bind(image, true);
-
- gGL.color4fv(color.mV);
-
- const S32 NUM_VERTICES = 9 * 4; // 9 quads
- LLVector2 uv[NUM_VERTICES];
- LLVector3 pos[NUM_VERTICES];
-
- S32 index = 0;
-
- gGL.begin(LLRender::QUADS);
- {
- // draw bottom left
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
- index++;
-
- // draw bottom middle
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
- index++;
-
- // draw bottom right
- uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
- index++;
-
- // draw left
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
- index++;
-
- // draw middle
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
- index++;
-
- // draw right
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mBottom);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mBottom, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
- index++;
-
- // draw top left
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mLeft, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mLeft, draw_outer_rect.mTop, 0.f);
- index++;
-
- // draw top middle
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mLeft, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mLeft, draw_outer_rect.mTop, 0.f);
- index++;
-
- // draw top right
- uv[index] = LLVector2(uv_center_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_center_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_center_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_outer_rect.mRight, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_outer_rect.mRight, draw_outer_rect.mTop, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_center_rect.mRight, uv_outer_rect.mTop);
- pos[index] = LLVector3(draw_center_rect.mRight, draw_outer_rect.mTop, 0.f);
- index++;
-
- gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES);
- }
- gGL.end();
-
- if (solid_color)
- {
- if (LLGLSLShader::sNoFixedFunction)
- {
- gUIProgram.bind();
- }
- else
- {
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
- }
- }
-}
-
-void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
-{
- gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect );
-}
-
-void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
-{
- if (NULL == image)
- {
- llwarns << "image == NULL; aborting function" << llendl;
- return;
- }
-
- LLGLSUIDefault gls_ui;
-
-
- gGL.getTexUnit(0)->bind(image, true);
-
- gGL.color4fv(color.mV);
-
- if (degrees == 0.f)
- {
- const S32 NUM_VERTICES = 4; // 9 quads
- LLVector2 uv[NUM_VERTICES];
- LLVector3 pos[NUM_VERTICES];
-
- gGL.begin(LLRender::QUADS);
- {
- LLVector3 ui_scale = gGL.getUIScale();
- LLVector3 ui_translation = gGL.getUITranslation();
- ui_translation.mV[VX] += x;
- ui_translation.mV[VY] += y;
- ui_translation.scaleVec(ui_scale);
- S32 index = 0;
- S32 scaled_width = llround(width * ui_scale.mV[VX]);
- S32 scaled_height = llround(height * ui_scale.mV[VY]);
-
- uv[index] = LLVector2(uv_rect.mRight, uv_rect.mTop);
- pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY] + scaled_height, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mTop);
- pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY] + scaled_height, 0.f);
- index++;
-
- uv[index] = LLVector2(uv_rect.mLeft, uv_rect.mBottom);
- pos[index] = LLVector3(ui_translation.mV[VX], ui_translation.mV[VY], 0.f);
- index++;
-
- uv[index] = LLVector2(uv_rect.mRight, uv_rect.mBottom);
- pos[index] = LLVector3(ui_translation.mV[VX] + scaled_width, ui_translation.mV[VY], 0.f);
- index++;
-
- gGL.vertexBatchPreTransformed(pos, uv, NUM_VERTICES);
- }
- gGL.end();
- }
- else
- {
- gGL.pushUIMatrix();
- gGL.translateUI((F32)x, (F32)y, 0.f);
-
- F32 offset_x = F32(width/2);
- F32 offset_y = F32(height/2);
-
- gGL.translateUI(offset_x, offset_y, 0.f);
-
- LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
-
- gGL.getTexUnit(0)->bind(image, true);
-
- gGL.color4fv(color.mV);
-
- gGL.begin(LLRender::QUADS);
- {
- LLVector3 v;
-
- v = LLVector3(offset_x, offset_y, 0.f) * quat;
- gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop);
- gGL.vertex2f(v.mV[0], v.mV[1] );
-
- v = LLVector3(-offset_x, offset_y, 0.f) * quat;
- gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop);
- gGL.vertex2f(v.mV[0], v.mV[1] );
-
- v = LLVector3(-offset_x, -offset_y, 0.f) * quat;
- gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom);
- gGL.vertex2f(v.mV[0], v.mV[1] );
-
- v = LLVector3(offset_x, -offset_y, 0.f) * quat;
- gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom);
- gGL.vertex2f(v.mV[0], v.mV[1] );
- }
- gGL.end();
- gGL.popUIMatrix();
- }
-}
-
-
-void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase )
-{
- phase = fmod(phase, 1.f);
-
- S32 shift = S32(phase * 4.f) % 4;
-
- // Stippled line
- LLGLEnable stipple(GL_LINE_STIPPLE);
-
- gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]);
-
- gGL.flush();
- glLineWidth(2.5f);
-
- if (!LLGLSLShader::sNoFixedFunction)
- {
- glLineStipple(2, 0x3333 << shift);
- }
-
- gGL.begin(LLRender::LINES);
- {
- gGL.vertex3fv( start.mV );
- gGL.vertex3fv( end.mV );
- }
- gGL.end();
-
- LLUI::setLineWidth(1.f);
-}
-
-void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle)
-{
- if (end_angle < start_angle)
- {
- end_angle += F_TWO_PI;
- }
-
- gGL.pushUIMatrix();
- {
- gGL.translateUI(center_x, center_y, 0.f);
-
- // Inexact, but reasonably fast.
- F32 delta = (end_angle - start_angle) / steps;
- F32 sin_delta = sin( delta );
- F32 cos_delta = cos( delta );
- F32 x = cosf(start_angle) * radius;
- F32 y = sinf(start_angle) * radius;
-
- if (filled)
- {
- gGL.begin(LLRender::TRIANGLE_FAN);
- gGL.vertex2f(0.f, 0.f);
- // make sure circle is complete
- steps += 1;
- }
- else
- {
- gGL.begin(LLRender::LINE_STRIP);
- }
-
- while( steps-- )
- {
- // Successive rotations
- gGL.vertex2f( x, y );
- F32 x_new = x * cos_delta - y * sin_delta;
- y = x * sin_delta + y * cos_delta;
- x = x_new;
- }
- gGL.end();
- }
- gGL.popUIMatrix();
-}
-
-void gl_circle_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled)
-{
- gGL.pushUIMatrix();
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.translateUI(center_x, center_y, 0.f);
-
- // Inexact, but reasonably fast.
- F32 delta = F_TWO_PI / steps;
- F32 sin_delta = sin( delta );
- F32 cos_delta = cos( delta );
- F32 x = radius;
- F32 y = 0.f;
-
- if (filled)
- {
- gGL.begin(LLRender::TRIANGLE_FAN);
- gGL.vertex2f(0.f, 0.f);
- // make sure circle is complete
- steps += 1;
- }
- else
- {
- gGL.begin(LLRender::LINE_LOOP);
- }
-
- while( steps-- )
- {
- // Successive rotations
- gGL.vertex2f( x, y );
- F32 x_new = x * cos_delta - y * sin_delta;
- y = x * sin_delta + y * cos_delta;
- x = x_new;
- }
- gGL.end();
- }
- gGL.popUIMatrix();
-}
-
-// Renders a ring with sides (tube shape)
-void gl_deep_circle( F32 radius, F32 depth, S32 steps )
-{
- F32 x = radius;
- F32 y = 0.f;
- F32 angle_delta = F_TWO_PI / (F32)steps;
- gGL.begin( LLRender::TRIANGLE_STRIP );
- {
- S32 step = steps + 1; // An extra step to close the circle.
- while( step-- )
- {
- gGL.vertex3f( x, y, depth );
- gGL.vertex3f( x, y, 0.f );
-
- F32 x_new = x * cosf(angle_delta) - y * sinf(angle_delta);
- y = x * sinf(angle_delta) + y * cosf(angle_delta);
- x = x_new;
- }
- }
- gGL.end();
-}
-
-void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center )
-{
- gGL.pushUIMatrix();
- {
- gGL.translateUI(0.f, 0.f, -width / 2);
- if( render_center )
- {
- gGL.color4fv(center_color.mV);
- gGL.diffuseColor4fv(center_color.mV);
- gl_deep_circle( radius, width, steps );
- }
- else
- {
- gGL.diffuseColor4fv(side_color.mV);
- gl_washer_2d(radius, radius - width, steps, side_color, side_color);
- gGL.translateUI(0.f, 0.f, width);
- gl_washer_2d(radius - width, radius, steps, side_color, side_color);
- }
- }
- gGL.popUIMatrix();
-}
-
-// Draw gray and white checkerboard with black border
-void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha)
-{
- if (!LLGLSLShader::sNoFixedFunction)
- {
- // Initialize the first time this is called.
- const S32 PIXELS = 32;
- static GLubyte checkerboard[PIXELS * PIXELS];
- static BOOL first = TRUE;
- if( first )
- {
- for( S32 i = 0; i < PIXELS; i++ )
- {
- for( S32 j = 0; j < PIXELS; j++ )
- {
- checkerboard[i * PIXELS + j] = ((i & 1) ^ (j & 1)) * 0xFF;
- }
- }
- first = FALSE;
- }
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- // ...white squares
- gGL.color4f( 1.f, 1.f, 1.f, alpha );
- gl_rect_2d(rect);
-
- // ...gray squares
- gGL.color4f( .7f, .7f, .7f, alpha );
- gGL.flush();
-
- glPolygonStipple( checkerboard );
-
- LLGLEnable polygon_stipple(GL_POLYGON_STIPPLE);
- gl_rect_2d(rect);
- }
- else
- { //polygon stipple is deprecated, use "Checker" texture
- LLPointer<LLUIImage> img = LLUI::getUIImage("Checker");
- gGL.getTexUnit(0)->bind(img->getImage());
- gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_WRAP);
- gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
-
- LLColor4 color(1.f, 1.f, 1.f, alpha);
- LLRectf uv_rect(0, 0, rect.getWidth()/32.f, rect.getHeight()/32.f);
-
- gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(),
- img->getImage(), color, uv_rect);
- }
-
- gGL.flush();
-}
-
-
-// Draws the area between two concentric circles, like
-// a doughnut or washer.
-void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color)
-{
- const F32 DELTA = F_TWO_PI / steps;
- const F32 SIN_DELTA = sin( DELTA );
- const F32 COS_DELTA = cos( DELTA );
-
- F32 x1 = outer_radius;
- F32 y1 = 0.f;
- F32 x2 = inner_radius;
- F32 y2 = 0.f;
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.begin( LLRender::TRIANGLE_STRIP );
- {
- steps += 1; // An extra step to close the circle.
- while( steps-- )
- {
- gGL.color4fv(outer_color.mV);
- gGL.vertex2f( x1, y1 );
- gGL.color4fv(inner_color.mV);
- gGL.vertex2f( x2, y2 );
-
- F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA;
- y1 = x1 * SIN_DELTA + y1 * COS_DELTA;
- x1 = x1_new;
-
- F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA;
- y2 = x2 * SIN_DELTA + y2 * COS_DELTA;
- x2 = x2_new;
- }
- }
- gGL.end();
-}
-
-// Draws the area between two concentric circles, like
-// a doughnut or washer.
-void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color)
-{
- const F32 DELTA = (end_radians - start_radians) / steps;
- const F32 SIN_DELTA = sin( DELTA );
- const F32 COS_DELTA = cos( DELTA );
-
- F32 x1 = outer_radius * cos( start_radians );
- F32 y1 = outer_radius * sin( start_radians );
- F32 x2 = inner_radius * cos( start_radians );
- F32 y2 = inner_radius * sin( start_radians );
-
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- gGL.begin( LLRender::TRIANGLE_STRIP );
- {
- steps += 1; // An extra step to close the circle.
- while( steps-- )
- {
- gGL.color4fv(outer_color.mV);
- gGL.vertex2f( x1, y1 );
- gGL.color4fv(inner_color.mV);
- gGL.vertex2f( x2, y2 );
-
- F32 x1_new = x1 * COS_DELTA - y1 * SIN_DELTA;
- y1 = x1 * SIN_DELTA + y1 * COS_DELTA;
- x1 = x1_new;
-
- F32 x2_new = x2 * COS_DELTA - y2 * SIN_DELTA;
- y2 = x2 * SIN_DELTA + y2 * COS_DELTA;
- x2 = x2_new;
- }
- }
- gGL.end();
-}
-
-void gl_rect_2d_simple_tex( S32 width, S32 height )
-{
- gGL.begin( LLRender::QUADS );
-
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2i(width, height);
-
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2i(0, height);
-
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex2i(0, 0);
-
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex2i(width, 0);
-
- gGL.end();
-}
-
-void gl_rect_2d_simple( S32 width, S32 height )
-{
- gGL.begin( LLRender::QUADS );
- gGL.vertex2i(width, height);
- gGL.vertex2i(0, height);
- gGL.vertex2i(0, 0);
- gGL.vertex2i(width, 0);
- gGL.end();
-}
-
-void gl_segmented_rect_2d_tex(const S32 left,
- const S32 top,
- const S32 right,
- const S32 bottom,
- const S32 texture_width,
- const S32 texture_height,
- const S32 border_size,
- const U32 edges)
-{
- S32 width = llabs(right - left);
- S32 height = llabs(top - bottom);
-
- gGL.pushUIMatrix();
-
- gGL.translateUI((F32)left, (F32)bottom, 0.f);
- LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
-
- if (border_uv_scale.mV[VX] > 0.5f)
- {
- border_uv_scale *= 0.5f / border_uv_scale.mV[VX];
- }
- if (border_uv_scale.mV[VY] > 0.5f)
- {
- border_uv_scale *= 0.5f / border_uv_scale.mV[VY];
- }
-
- F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f);
- LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero;
- LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero;
- LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero;
- LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero;
- LLVector2 width_vec((F32)width, 0.f);
- LLVector2 height_vec(0.f, (F32)height);
-
- gGL.begin(LLRender::QUADS);
- {
- // draw bottom left
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex2f(0.f, 0.f);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
- gGL.vertex2fv(border_width_left.mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((border_width_left + border_height_bottom).mV);
-
- gGL.texCoord2f(0.f, border_uv_scale.mV[VY]);
- gGL.vertex2fv(border_height_bottom.mV);
-
- // draw bottom middle
- gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
- gGL.vertex2fv(border_width_left.mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f);
- gGL.vertex2fv((width_vec - border_width_right).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((border_width_left + border_height_bottom).mV);
-
- // draw bottom right
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f);
- gGL.vertex2fv((width_vec - border_width_right).mV);
-
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex2fv(width_vec.mV);
-
- gGL.texCoord2f(1.f, border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec + border_height_bottom).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
-
- // draw left
- gGL.texCoord2f(0.f, border_uv_scale.mV[VY]);
- gGL.vertex2fv(border_height_bottom.mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((border_width_left + border_height_bottom).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((height_vec - border_height_top).mV);
-
- // draw middle
- gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((border_width_left + border_height_bottom).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
-
- // draw right
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec - border_width_right + border_height_bottom).mV);
-
- gGL.texCoord2f(1.f, border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec + border_height_bottom).mV);
-
- gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
-
- // draw top left
- gGL.texCoord2f(0.f, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((height_vec - border_height_top).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
- gGL.vertex2fv((border_width_left + height_vec).mV);
-
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex2fv((height_vec).mV);
-
- // draw top middle
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((border_width_left + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
- gGL.vertex2fv((width_vec - border_width_right + height_vec).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
- gGL.vertex2fv((border_width_left + height_vec).mV);
-
- // draw top right
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec - border_width_right + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(1.f, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((width_vec + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex2fv((width_vec + height_vec).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
- gGL.vertex2fv((width_vec - border_width_right + height_vec).mV);
- }
- gGL.end();
-
- gGL.popUIMatrix();
-}
-
-//FIXME: rewrite to use scissor?
-void gl_segmented_rect_2d_fragment_tex(const S32 left,
- const S32 top,
- const S32 right,
- const S32 bottom,
- const S32 texture_width,
- const S32 texture_height,
- const S32 border_size,
- const F32 start_fragment,
- const F32 end_fragment,
- const U32 edges)
-{
- S32 width = llabs(right - left);
- S32 height = llabs(top - bottom);
-
- gGL.pushUIMatrix();
-
- gGL.translateUI((F32)left, (F32)bottom, 0.f);
- LLVector2 border_uv_scale((F32)border_size / (F32)texture_width, (F32)border_size / (F32)texture_height);
-
- if (border_uv_scale.mV[VX] > 0.5f)
- {
- border_uv_scale *= 0.5f / border_uv_scale.mV[VX];
- }
- if (border_uv_scale.mV[VY] > 0.5f)
- {
- border_uv_scale *= 0.5f / border_uv_scale.mV[VY];
- }
-
- F32 border_scale = llmin((F32)border_size, (F32)width * 0.5f, (F32)height * 0.5f);
- LLVector2 border_width_left = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero;
- LLVector2 border_width_right = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? LLVector2(border_scale, 0.f) : LLVector2::zero;
- LLVector2 border_height_bottom = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero;
- LLVector2 border_height_top = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? LLVector2(0.f, border_scale) : LLVector2::zero;
- LLVector2 width_vec((F32)width, 0.f);
- LLVector2 height_vec(0.f, (F32)height);
-
- F32 middle_start = border_scale / (F32)width;
- F32 middle_end = 1.f - middle_start;
-
- F32 u_min;
- F32 u_max;
- LLVector2 x_min;
- LLVector2 x_max;
-
- gGL.begin(LLRender::QUADS);
- {
- if (start_fragment < middle_start)
- {
- u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX];
- u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX];
- x_min = (start_fragment / middle_start) * border_width_left;
- x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left;
-
- // draw bottom left
- gGL.texCoord2f(u_min, 0.f);
- gGL.vertex2fv(x_min.mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
- gGL.vertex2fv(x_max.mV);
-
- gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + border_height_bottom).mV);
-
- gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + border_height_bottom).mV);
-
- // draw left
- gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + border_height_bottom).mV);
-
- gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + border_height_bottom).mV);
-
- gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
-
- // draw top left
- gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(u_max, 1.f);
- gGL.vertex2fv((x_max + height_vec).mV);
-
- gGL.texCoord2f(u_min, 1.f);
- gGL.vertex2fv((x_min + height_vec).mV);
- }
-
- if (end_fragment > middle_start || start_fragment < middle_end)
- {
- x_min = border_width_left + ((llclamp(start_fragment, middle_start, middle_end) - middle_start)) * width_vec;
- x_max = border_width_left + ((llclamp(end_fragment, middle_start, middle_end) - middle_start)) * width_vec;
-
- // draw bottom middle
- gGL.texCoord2f(border_uv_scale.mV[VX], 0.f);
- gGL.vertex2fv(x_min.mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 0.f);
- gGL.vertex2fv((x_max).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + border_height_bottom).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + border_height_bottom).mV);
-
- // draw middle
- gGL.texCoord2f(border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + border_height_bottom).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + border_height_bottom).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
-
- // draw top middle
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(1.f - border_uv_scale.mV[VX], 1.f);
- gGL.vertex2fv((x_max + height_vec).mV);
-
- gGL.texCoord2f(border_uv_scale.mV[VX], 1.f);
- gGL.vertex2fv((x_min + height_vec).mV);
- }
-
- if (end_fragment > middle_end)
- {
- u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX];
- u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX];
- x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right);
- x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right);
-
- // draw bottom right
- gGL.texCoord2f(u_min, 0.f);
- gGL.vertex2fv((x_min).mV);
-
- gGL.texCoord2f(u_max, 0.f);
- gGL.vertex2fv(x_max.mV);
-
- gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + border_height_bottom).mV);
-
- gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + border_height_bottom).mV);
-
- // draw right
- gGL.texCoord2f(u_min, border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + border_height_bottom).mV);
-
- gGL.texCoord2f(u_max, border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + border_height_bottom).mV);
-
- gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
-
- // draw top right
- gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(u_max, 1.f - border_uv_scale.mV[VY]);
- gGL.vertex2fv((x_max + height_vec - border_height_top).mV);
-
- gGL.texCoord2f(u_max, 1.f);
- gGL.vertex2fv((x_max + height_vec).mV);
-
- gGL.texCoord2f(u_min, 1.f);
- gGL.vertex2fv((x_min + height_vec).mV);
- }
- }
- gGL.end();
-
- gGL.popUIMatrix();
-}
-
-void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width,
- const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec,
- const U32 edges)
-{
- LLVector3 left_border_width = ((edges & (~(U32)ROUNDED_RECT_RIGHT)) != 0) ? border_width : LLVector3::zero;
- LLVector3 right_border_width = ((edges & (~(U32)ROUNDED_RECT_LEFT)) != 0) ? border_width : LLVector3::zero;
-
- LLVector3 top_border_height = ((edges & (~(U32)ROUNDED_RECT_BOTTOM)) != 0) ? border_height : LLVector3::zero;
- LLVector3 bottom_border_height = ((edges & (~(U32)ROUNDED_RECT_TOP)) != 0) ? border_height : LLVector3::zero;
-
-
- gGL.begin(LLRender::QUADS);
- {
- // draw bottom left
- gGL.texCoord2f(0.f, 0.f);
- gGL.vertex3f(0.f, 0.f, 0.f);
-
- gGL.texCoord2f(border_scale.mV[VX], 0.f);
- gGL.vertex3fv(left_border_width.mV);
-
- gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]);
- gGL.vertex3fv((left_border_width + bottom_border_height).mV);
-
- gGL.texCoord2f(0.f, border_scale.mV[VY]);
- gGL.vertex3fv(bottom_border_height.mV);
-
- // draw bottom middle
- gGL.texCoord2f(border_scale.mV[VX], 0.f);
- gGL.vertex3fv(left_border_width.mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f);
- gGL.vertex3fv((width_vec - right_border_width).mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]);
- gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV);
-
- gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]);
- gGL.vertex3fv((left_border_width + bottom_border_height).mV);
-
- // draw bottom right
- gGL.texCoord2f(1.f - border_scale.mV[VX], 0.f);
- gGL.vertex3fv((width_vec - right_border_width).mV);
-
- gGL.texCoord2f(1.f, 0.f);
- gGL.vertex3fv(width_vec.mV);
-
- gGL.texCoord2f(1.f, border_scale.mV[VY]);
- gGL.vertex3fv((width_vec + bottom_border_height).mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]);
- gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV);
-
- // draw left
- gGL.texCoord2f(0.f, border_scale.mV[VY]);
- gGL.vertex3fv(bottom_border_height.mV);
-
- gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]);
- gGL.vertex3fv((left_border_width + bottom_border_height).mV);
-
- gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV);
-
- gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((height_vec - top_border_height).mV);
-
- // draw middle
- gGL.texCoord2f(border_scale.mV[VX], border_scale.mV[VY]);
- gGL.vertex3fv((left_border_width + bottom_border_height).mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]);
- gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV);
-
- gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV);
-
- // draw right
- gGL.texCoord2f(1.f - border_scale.mV[VX], border_scale.mV[VY]);
- gGL.vertex3fv((width_vec - right_border_width + bottom_border_height).mV);
-
- gGL.texCoord2f(1.f, border_scale.mV[VY]);
- gGL.vertex3fv((width_vec + bottom_border_height).mV);
-
- gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((width_vec + height_vec - top_border_height).mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV);
-
- // draw top left
- gGL.texCoord2f(0.f, 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((height_vec - top_border_height).mV);
-
- gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV);
-
- gGL.texCoord2f(border_scale.mV[VX], 1.f);
- gGL.vertex3fv((left_border_width + height_vec).mV);
-
- gGL.texCoord2f(0.f, 1.f);
- gGL.vertex3fv((height_vec).mV);
-
- // draw top middle
- gGL.texCoord2f(border_scale.mV[VX], 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((left_border_width + height_vec - top_border_height).mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f);
- gGL.vertex3fv((width_vec - right_border_width + height_vec).mV);
-
- gGL.texCoord2f(border_scale.mV[VX], 1.f);
- gGL.vertex3fv((left_border_width + height_vec).mV);
-
- // draw top right
- gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((width_vec - right_border_width + height_vec - top_border_height).mV);
-
- gGL.texCoord2f(1.f, 1.f - border_scale.mV[VY]);
- gGL.vertex3fv((width_vec + height_vec - top_border_height).mV);
-
- gGL.texCoord2f(1.f, 1.f);
- gGL.vertex3fv((width_vec + height_vec).mV);
-
- gGL.texCoord2f(1.f - border_scale.mV[VX], 1.f);
- gGL.vertex3fv((width_vec - right_border_width + height_vec).mV);
- }
- gGL.end();
-
-}
-
-void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec)
-{
- gl_segmented_rect_3d_tex(border_scale, border_width, border_height, width_vec, height_vec, ROUNDED_RECT_TOP);
-}
-
void LLUI::initClass(const settings_map_t& settings,
LLImageProviderInterface* image_provider,
LLUIAudioCallback audio_callback,
const LLVector2* scale_factor,
const std::string& language)
{
+ LLRender2D::initClass(image_provider, scale_factor);
sSettingGroups = settings;
if ((get_ptr_in_map(sSettingGroups, std::string("config")) == NULL) ||
@@ -1632,9 +151,7 @@ void LLUI::initClass(const settings_map_t& settings,
llerrs << "Failure to initialize configuration groups" << llendl;
}
- sImageProvider = image_provider;
sAudioCallback = audio_callback;
- sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor;
sWindow = NULL; // set later in startup
LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow");
@@ -1668,10 +185,7 @@ void LLUI::initClass(const settings_map_t& settings,
void LLUI::cleanupClass()
{
- if(sImageProvider)
- {
- sImageProvider->cleanUp();
-}
+ LLRender2D::cleanupClass();
}
void LLUI::setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t& remove_popup, const clear_popups_t& clear_popups)
@@ -1695,60 +209,12 @@ void LLUI::dirtyRect(LLRect rect)
}
}
-
-//static
-void LLUI::translate(F32 x, F32 y, F32 z)
-{
- gGL.translateUI(x,y,z);
- LLFontGL::sCurOrigin.mX += (S32) x;
- LLFontGL::sCurOrigin.mY += (S32) y;
- LLFontGL::sCurDepth += z;
-}
-
-//static
-void LLUI::pushMatrix()
-{
- gGL.pushUIMatrix();
- LLFontGL::sOriginStack.push_back(std::make_pair(LLFontGL::sCurOrigin, LLFontGL::sCurDepth));
-}
-
-//static
-void LLUI::popMatrix()
-{
- gGL.popUIMatrix();
- LLFontGL::sCurOrigin = LLFontGL::sOriginStack.back().first;
- LLFontGL::sCurDepth = LLFontGL::sOriginStack.back().second;
- LLFontGL::sOriginStack.pop_back();
-}
-
-//static
-void LLUI::loadIdentity()
-{
- gGL.loadUIIdentity();
- LLFontGL::sCurOrigin.mX = 0;
- LLFontGL::sCurOrigin.mY = 0;
- LLFontGL::sCurDepth = 0.f;
-}
-
-//static
-void LLUI::setScaleFactor(const LLVector2 &scale_factor)
-{
- sGLScaleFactor = scale_factor;
-}
-
-//static
-void LLUI::setLineWidth(F32 width)
-{
- gGL.flush();
- glLineWidth(width * lerp(sGLScaleFactor.mV[VX], sGLScaleFactor.mV[VY], 0.5f));
-}
-
//static
void LLUI::setMousePositionScreen(S32 x, S32 y)
{
S32 screen_x, screen_y;
- screen_x = llround((F32)x * sGLScaleFactor.mV[VX]);
- screen_y = llround((F32)y * sGLScaleFactor.mV[VY]);
+ screen_x = llround((F32)x * getScaleFactor().mV[VX]);
+ screen_y = llround((F32)y * getScaleFactor().mV[VY]);
LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert());
}
@@ -1759,8 +225,8 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y)
LLCoordWindow cursor_pos_window;
getWindow()->getCursorPosition(&cursor_pos_window);
LLCoordGL cursor_pos_gl(cursor_pos_window.convert());
- *x = llround((F32)cursor_pos_gl.mX / sGLScaleFactor.mV[VX]);
- *y = llround((F32)cursor_pos_gl.mY / sGLScaleFactor.mV[VX]);
+ *x = llround((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]);
+ *y = llround((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]);
}
//static
@@ -1874,21 +340,21 @@ LLVector2 LLUI::getWindowSize()
LLCoordWindow window_rect;
sWindow->getSize(&window_rect);
- return LLVector2(window_rect.mX / sGLScaleFactor.mV[VX], window_rect.mY / sGLScaleFactor.mV[VY]);
+ return LLVector2(window_rect.mX / getScaleFactor().mV[VX], window_rect.mY / getScaleFactor().mV[VY]);
}
//static
void LLUI::screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y)
{
- *gl_x = llround((F32)screen_x * sGLScaleFactor.mV[VX]);
- *gl_y = llround((F32)screen_y * sGLScaleFactor.mV[VY]);
+ *gl_x = llround((F32)screen_x * getScaleFactor().mV[VX]);
+ *gl_y = llround((F32)screen_y * getScaleFactor().mV[VY]);
}
//static
void LLUI::glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y)
{
- *screen_x = llround((F32)gl_x / sGLScaleFactor.mV[VX]);
- *screen_y = llround((F32)gl_y / sGLScaleFactor.mV[VY]);
+ *screen_x = llround((F32)gl_x / getScaleFactor().mV[VX]);
+ *screen_y = llround((F32)gl_y / getScaleFactor().mV[VY]);
}
//static
@@ -1905,27 +371,6 @@ void LLUI::glRectToScreen(const LLRect& gl, LLRect *screen)
glPointToScreen(gl.mRight, gl.mBottom, &screen->mRight, &screen->mBottom);
}
-//static
-LLPointer<LLUIImage> LLUI::getUIImageByID(const LLUUID& image_id, S32 priority)
-{
- if (sImageProvider)
- {
- return sImageProvider->getUIImageByID(image_id, priority);
- }
- else
- {
- return NULL;
- }
-}
-
-//static
-LLPointer<LLUIImage> LLUI::getUIImage(const std::string& name, S32 priority)
-{
- if (!name.empty() && sImageProvider)
- return sImageProvider->getUIImage(name, priority);
- else
- return NULL;
-}
LLControlGroup& LLUI::getControlControlGroup (const std::string& controlname)
{
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index c5a12d2b31..353e93c549 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -1,6 +1,6 @@
/**
* @file llui.h
- * @brief GL function declarations and other general static UI services.
+ * @brief General static UI services.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -24,122 +24,37 @@
* $/LicenseInfo$
*/
-// All immediate-mode gl drawing should happen here.
#ifndef LL_LLUI_H
#define LL_LLUI_H
-#include "llpointer.h" // LLPointer<>
#include "llrect.h"
#include "llcontrol.h"
#include "llcoord.h"
-#include "llglslshader.h"
+#include "v2math.h"
#include "llinitparam.h"
#include "llregistry.h"
+#include "llrender2dutils.h"
+#include "llpointer.h"
#include "lluicolor.h"
#include "lluicolortable.h"
+#include "lluiimage.h"
#include <boost/signals2.hpp>
#include "lllazyvalue.h"
#include "llframetimer.h"
#include <limits>
-// LLUIFactory
-#include "llsd.h"
-
// for initparam specialization
#include "llfontgl.h"
-class LLColor4;
-class LLVector3;
-class LLVector2;
-class LLUIImage;
class LLUUID;
class LLWindow;
class LLView;
class LLHelp;
-// UI colors
-extern const LLColor4 UI_VERTEX_COLOR;
void make_ui_sound(const char* name);
-BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom);
-void gl_state_for_2d(S32 width, S32 height);
-
-void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2);
-void gl_line_2d(S32 x1, S32 y1, S32 x2, S32 y2, const LLColor4 &color );
-void gl_triangle_2d(S32 x1, S32 y1, S32 x2, S32 y2, S32 x3, S32 y3, const LLColor4& color, BOOL filled);
-void gl_rect_2d_simple( S32 width, S32 height );
-
-void gl_draw_x(const LLRect& rect, const LLColor4& color);
-
-void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, BOOL filled = TRUE );
-void gl_rect_2d(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, BOOL filled = TRUE );
-void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &color, S32 pixel_offset = 0, BOOL filled = TRUE );
-void gl_rect_2d_offset_local( S32 left, S32 top, S32 right, S32 bottom, S32 pixel_offset = 0, BOOL filled = TRUE );
-void gl_rect_2d(const LLRect& rect, BOOL filled = TRUE );
-void gl_rect_2d(const LLRect& rect, const LLColor4& color, BOOL filled = TRUE );
-void gl_rect_2d_checkerboard(const LLRect& rect, GLfloat alpha = 1.0f);
-
-void gl_drop_shadow(S32 left, S32 top, S32 right, S32 bottom, const LLColor4 &start_color, S32 lines);
-
-void gl_circle_2d(F32 x, F32 y, F32 radius, S32 steps, BOOL filled);
-void gl_arc_2d(F32 center_x, F32 center_y, F32 radius, S32 steps, BOOL filled, F32 start_angle, F32 end_angle);
-void gl_deep_circle( F32 radius, F32 depth );
-void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor4& side_color, S32 steps, BOOL render_center );
-void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac);
-void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color);
-void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color);
-
-void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-
-void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f );
-
-void gl_rect_2d_simple_tex( S32 width, S32 height );
-
-// segmented rectangles
-
-/*
- TL |______TOP_________| TR
- /| |\
- _/_|__________________|_\_
- L| | MIDDLE | |R
- _|_|__________________|_|_
- \ | BOTTOM | /
- BL\|__________________|/ BR
- | |
-*/
-
-typedef enum e_rounded_edge
-{
- ROUNDED_RECT_LEFT = 0x1,
- ROUNDED_RECT_TOP = 0x2,
- ROUNDED_RECT_RIGHT = 0x4,
- ROUNDED_RECT_BOTTOM = 0x8,
- ROUNDED_RECT_ALL = 0xf
-}ERoundedEdge;
-
-
-void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL);
-void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL);
-void gl_segmented_rect_3d_tex(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec, U32 edges = ROUNDED_RECT_ALL);
-void gl_segmented_rect_3d_tex_top(const LLVector2& border_scale, const LLVector3& border_width, const LLVector3& border_height, const LLVector3& width_vec, const LLVector3& height_vec);
-
-inline void gl_rect_2d( const LLRect& rect, BOOL filled )
-{
- gl_rect_2d( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, filled );
-}
-
-inline void gl_rect_2d_offset_local( const LLRect& rect, S32 pixel_offset, BOOL filled)
-{
- gl_rect_2d_offset_local( rect.mLeft, rect.mTop, rect.mRight, rect.mBottom, pixel_offset, filled );
-}
-
class LLImageProviderInterface;
typedef void (*LLUIAudioCallback)(const LLUUID& uuid);
@@ -280,10 +195,10 @@ public:
static void cleanupClass();
static void setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t&, const clear_popups_t& );
- static void pushMatrix();
- static void popMatrix();
- static void loadIdentity();
- static void translate(F32 x, F32 y, F32 z = 0.0f);
+ static void pushMatrix() { LLRender2D::pushMatrix(); }
+ static void popMatrix() { LLRender2D::popMatrix(); }
+ static void loadIdentity() { LLRender2D::loadIdentity(); }
+ static void translate(F32 x, F32 y, F32 z = 0.0f) { LLRender2D::translate(x, y, z); }
static LLRect sDirtyRect;
static BOOL sDirty;
@@ -328,10 +243,13 @@ public:
static void getMousePositionScreen(S32 *x, S32 *y);
static void setMousePositionLocal(const LLView* viewp, S32 x, S32 y);
static void getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y);
- static void setScaleFactor(const LLVector2& scale_factor);
- static void setLineWidth(F32 width);
- static LLPointer<LLUIImage> getUIImageByID(const LLUUID& image_id, S32 priority = 0);
- static LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority = 0);
+ static LLVector2& getScaleFactor() { return LLRender2D::sGLScaleFactor; }
+ static void setScaleFactor(const LLVector2& scale_factor) { LLRender2D::setScaleFactor(scale_factor); }
+ static void setLineWidth(F32 width) { LLRender2D::setLineWidth(width); }
+ static LLPointer<LLUIImage> getUIImageByID(const LLUUID& image_id, S32 priority = 0)
+ { return LLRender2D::getUIImageByID(image_id, priority); }
+ static LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority = 0)
+ { return LLRender2D::getUIImage(name, priority); }
static LLVector2 getWindowSize();
static void screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y);
static void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y);
@@ -360,12 +278,10 @@ public:
//
static settings_map_t sSettingGroups;
static LLUIAudioCallback sAudioCallback;
- static LLVector2 sGLScaleFactor;
static LLWindow* sWindow;
static LLView* sRootView;
static LLHelp* sHelpImpl;
private:
- static LLImageProviderInterface* sImageProvider;
static std::vector<std::string> sXUIPaths;
static LLFrameTimer sMouseIdleTimer;
static add_popup_t sAddPopupFunc;
@@ -376,18 +292,6 @@ private:
// Moved LLLocalClipRect to lllocalcliprect.h
-//RN: maybe this needs to moved elsewhere?
-class LLImageProviderInterface
-{
-protected:
- LLImageProviderInterface() {};
- virtual ~LLImageProviderInterface() {};
-public:
- virtual LLPointer<LLUIImage> getUIImage(const std::string& name, S32 priority) = 0;
- virtual LLPointer<LLUIImage> getUIImageByID(const LLUUID& id, S32 priority) = 0;
- virtual void cleanUp() = 0;
-};
-
class LLCallbackRegistry
{
public:
@@ -438,8 +342,10 @@ public:
// even if their constructors have side effects
void reference()
{
+#ifdef LL_WINDOWS
S32 dummy;
dummy = 0;
+#endif /*LL_WINDOWS*/
}
};
@@ -598,7 +504,4 @@ namespace LLInitParam
};
}
-extern LLGLSLShader gSolidColorProgram;
-extern LLGLSLShader gUIProgram;
-
#endif
diff --git a/indra/llui/tests/llurlentry_test.cpp b/indra/llui/tests/llurlentry_test.cpp
index 8f0a48018f..6c51024d2c 100644
--- a/indra/llui/tests/llurlentry_test.cpp
+++ b/indra/llui/tests/llurlentry_test.cpp
@@ -31,7 +31,7 @@
#include "llurlentry_stub.cpp"
#include "lltut.h"
#include "../lluicolortable.h"
-#include "../lluiimage.h"
+#include "lluiimage.h"
#include <boost/regex.hpp>
diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp
index 963473c92a..88a2cfb1e0 100644
--- a/indra/llui/tests/llurlmatch_test.cpp
+++ b/indra/llui/tests/llurlmatch_test.cpp
@@ -28,7 +28,7 @@
#include "linden_common.h"
#include "../llurlmatch.h"
-#include "../lluiimage.h"
+#include "lluiimage.h"
#include "lltut.h"
// link seams
diff --git a/indra/llvfs/CMakeLists.txt b/indra/llvfs/CMakeLists.txt
index 3c68b279f7..67dce8c073 100644..100755
--- a/indra/llvfs/CMakeLists.txt
+++ b/indra/llvfs/CMakeLists.txt
@@ -8,6 +8,7 @@ include(UnixInstall)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
)
set(llvfs_SOURCE_FILES
@@ -44,12 +45,12 @@ if (LINUX)
LIST(APPEND llvfs_SOURCE_FILES lldir_linux.cpp)
LIST(APPEND llvfs_HEADER_FILES lldir_linux.h)
- if (VIEWER AND INSTALL)
+ if (INSTALL)
set_source_files_properties(lldir_linux.cpp
PROPERTIES COMPILE_FLAGS
"-DAPP_RO_DATA_DIR=\\\"${APP_SHARE_DIR}\\\""
)
- endif (VIEWER AND INSTALL)
+ endif (INSTALL)
endif (LINUX)
if (WINDOWS)
@@ -70,6 +71,7 @@ set(vfs_BOOST_LIBRARIES
)
target_link_libraries(llvfs
+ ${LLCOMMON_LIBRARIES}
${vfs_BOOST_LIBRARIES}
)
diff --git a/indra/llvfs/llvfile.cpp b/indra/llvfs/llvfile.cpp
index ca749c5eaf..03d2cc25e3 100644
--- a/indra/llvfs/llvfile.cpp
+++ b/indra/llvfs/llvfile.cpp
@@ -32,6 +32,7 @@
#include "llthread.h"
#include "llstat.h"
#include "llvfs.h"
+#include "llmemory.h"
const S32 LLVFile::READ = 0x00000001;
const S32 LLVFile::WRITE = 0x00000002;
@@ -134,13 +135,13 @@ U8* LLVFile::readFile(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type, S
data = NULL;
}
else
- {
- data = new U8[file_size];
+ {
+ data = (U8*) ll_aligned_malloc_16(file_size);
file.read(data, file_size); /* Flawfinder: ignore */
if (file.getLastBytesRead() != (S32)file_size)
{
- delete[] data;
+ ll_aligned_free(data);
data = NULL;
file_size = 0;
}
diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt
index 341bddfffd..ad010164eb 100644
--- a/indra/llwindow/CMakeLists.txt
+++ b/indra/llwindow/CMakeLists.txt
@@ -32,12 +32,17 @@ include_directories(
${LLXML_INCLUDE_DIRS}
${DIRECTX_INCLUDE_DIR}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(llwindow_SOURCE_FILES
llkeyboard.cpp
llkeyboardheadless.cpp
llwindowheadless.cpp
llwindowcallbacks.cpp
+ llwindow.cpp
)
set(llwindow_HEADER_FILES
@@ -50,7 +55,6 @@ set(llwindow_HEADER_FILES
)
set(viewer_SOURCE_FILES
- llwindow.cpp
llmousehandler.cpp
)
@@ -62,13 +66,43 @@ set(viewer_HEADER_FILES
# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
-if (LINUX AND VIEWER)
+if (LINUX)
set(llwindow_LINK_LIBRARIES
+ ${LLCOMMON_LIBRARIES}
+ ${LLIMAGE_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLRENDER_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLWINDOW_LIBRARIES}
+ ${LLXML_LIBRARIES}
${UI_LIBRARIES} # for GTK
${SDL_LIBRARY}
fontconfig # For FCInit and other FC* functions.
)
-endif (LINUX AND VIEWER)
+
+ list(APPEND viewer_SOURCE_FILES
+ llkeyboardsdl.cpp
+ llwindowsdl.cpp
+ )
+ list(APPEND viewer_HEADER_FILES
+ llkeyboardsdl.h
+ llwindowsdl.h
+ )
+
+ if (BUILD_HEADLESS)
+ set(llwindowheadless_LINK_LIBRARIES
+ ${LLCOMMON_LIBRARIES}
+ ${LLIMAGE_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLRENDER_HEADLESS_LIBRARIES}
+ ${LLVFS_LIBRARIES}
+ ${LLWINDOW_HEADLESS_LIBRARIES}
+ ${LLXML_LIBRARIES}
+ fontconfig # For FCInit and other FC* functions.
+ )
+ endif (BUILD_HEADLESS)
+
+endif (LINUX)
if (DARWIN)
list(APPEND llwindow_SOURCE_FILES
@@ -91,16 +125,6 @@ if (DARWIN)
)
endif (DARWIN)
-if (LINUX AND VIEWER)
- list(APPEND viewer_SOURCE_FILES
- llkeyboardsdl.cpp
- llwindowsdl.cpp
- )
- list(APPEND viewer_HEADER_FILES
- llkeyboardsdl.h
- llwindowsdl.h
- )
-endif (LINUX AND VIEWER)
if (WINDOWS)
list(APPEND llwindow_SOURCE_FILES
@@ -133,40 +157,41 @@ endif (SOLARIS)
set_source_files_properties(${llwindow_HEADER_FILES}
PROPERTIES HEADER_FILE_ONLY TRUE)
-if (SERVER AND NOT WINDOWS AND NOT DARWIN)
- set(server_SOURCE_FILES
+if (BUILD_HEADLESS)
+ set(llwindowheadless_SOURCE_FILES
llwindowmesaheadless.cpp
+ llmousehandler.cpp
)
- set(server_HEADER_FILES
+ set(llwindowheadless_HEADER_FILES
llwindowmesaheadless.h
+ llmousehandler.h
)
- copy_server_sources(
- llwindow
- )
-
-
- set_source_files_properties(
- ${server_SOURCE_FILES}
- PROPERTIES
- COMPILE_FLAGS "-DLL_MESA=1 -DLL_MESA_HEADLESS=1"
- )
add_library (llwindowheadless
${llwindow_SOURCE_FILES}
- ${server_SOURCE_FILES}
+ ${llwindowheadless_SOURCE_FILES}
)
- target_link_libraries (llwindowheadless ${llwindow_LINK_LIBRARIES})
-endif (SERVER AND NOT WINDOWS AND NOT DARWIN)
+ set_property(TARGET llwindowheadless
+ PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1
+ )
+ target_link_libraries (llwindowheadless ${llwindowheadless_LINK_LIBRARIES} dl)
+endif (BUILD_HEADLESS)
if (llwindow_HEADER_FILES)
list(APPEND llwindow_SOURCE_FILES ${llwindow_HEADER_FILES})
endif (llwindow_HEADER_FILES)
- list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES})
-if (VIEWER)
- add_library (llwindow
- ${llwindow_SOURCE_FILES}
- ${viewer_SOURCE_FILES}
+list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES})
+
+add_library (llwindow
+ ${llwindow_SOURCE_FILES}
+ ${viewer_SOURCE_FILES}
+ )
+
+if (SDL_FOUND)
+ set_property(TARGET llwindow
+ PROPERTY COMPILE_DEFINITIONS LL_SDL=1
)
- target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES})
-endif (VIEWER)
+endif (SDL_FOUND)
+
+target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES})
diff --git a/indra/llwindow/GL/glh_extensions.h b/indra/llwindow/GL/glh_extensions.h
index d89d85930b..554cb1731f 100644
--- a/indra/llwindow/GL/glh_extensions.h
+++ b/indra/llwindow/GL/glh_extensions.h
@@ -113,7 +113,7 @@ static const char* EatNonWhiteSpace(const char *str)
int glh_init_extensions(const char *origReqExts)
{
// Length of requested extensions string
- unsigned reqExtsLen;
+ //unsigned reqExtsLen;
char *reqExts;
// Ptr for individual extensions within reqExts
char *reqExt;
@@ -155,8 +155,8 @@ int glh_init_extensions(const char *origReqExts)
return TRUE;
}
reqExts = strdup(origReqExts);
- reqExtsLen = (S32)strlen(reqExts);
/*
+ reqExtsLen = (S32)strlen(reqExts);
if (NULL == gGLHExts.mUnsupportedExts)
{
gGLHExts.mUnsupportedExts = (char*)malloc(reqExtsLen + 1);
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp
index 93b9d36939..300245ebc3 100644
--- a/indra/llwindow/llwindow.cpp
+++ b/indra/llwindow/llwindow.cpp
@@ -257,6 +257,8 @@ std::vector<std::string> LLWindow::getDynamicFallbackFontList()
return LLWindowWin32::getDynamicFallbackFontList();
#elif LL_DARWIN
return LLWindowMacOSX::getDynamicFallbackFontList();
+#elif LL_MESA_HEADLESS
+ return std::vector<std::string>();
#elif LL_SDL
return LLWindowSDL::getDynamicFallbackFontList();
#else
@@ -387,38 +389,28 @@ LLWindow* LLWindowManager::createWindow(
BOOL fullscreen,
BOOL clearBg,
BOOL disable_vsync,
- BOOL use_gl,
BOOL ignore_pixel_depth,
U32 fsaa_samples)
{
LLWindow* new_window;
- if (use_gl)
- {
#if LL_MESA_HEADLESS
- new_window = new LLWindowMesaHeadless(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth);
+ new_window = new LLWindowMesaHeadless(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, disable_vsync, ignore_pixel_depth);
#elif LL_SDL
- new_window = new LLWindowSDL(callbacks,
- title, x, y, width, height, flags,
- fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
+ new_window = new LLWindowSDL(callbacks,
+ title, x, y, width, height, flags,
+ fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples);
#elif LL_WINDOWS
- new_window = new LLWindowWin32(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
+ new_window = new LLWindowWin32(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples);
#elif LL_DARWIN
- new_window = new LLWindowMacOSX(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
+ new_window = new LLWindowMacOSX(callbacks,
+ title, name, x, y, width, height, flags,
+ fullscreen, clearBg, disable_vsync, ignore_pixel_depth, fsaa_samples);
#endif
- }
- else
- {
- new_window = new LLWindowHeadless(callbacks,
- title, name, x, y, width, height, flags,
- fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth);
- }
if (FALSE == new_window->isValid())
{
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index e9147d552e..bd3b965904 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -265,7 +265,6 @@ public:
BOOL fullscreen = FALSE,
BOOL clearBg = FALSE,
BOOL disable_vsync = TRUE,
- BOOL use_gl = TRUE,
BOOL ignore_pixel_depth = FALSE,
U32 fsaa_samples = 0);
static BOOL destroyWindow(LLWindow* window);
diff --git a/indra/llwindow/llwindowheadless.cpp b/indra/llwindow/llwindowheadless.cpp
index e6e6bc67ff..dbdb40f5b9 100644
--- a/indra/llwindow/llwindowheadless.cpp
+++ b/indra/llwindow/llwindowheadless.cpp
@@ -35,7 +35,7 @@
//
LLWindowHeadless::LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
U32 flags, BOOL fullscreen, BOOL clear_background,
- BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth)
+ BOOL disable_vsync, BOOL ignore_pixel_depth)
: LLWindow(callbacks, fullscreen, flags)
{
// Initialize a headless keyboard.
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h
index 1f767f4c97..72f9684ca3 100644
--- a/indra/llwindow/llwindowheadless.h
+++ b/indra/llwindow/llwindowheadless.h
@@ -96,7 +96,7 @@ public:
S32 x, S32 y,
S32 width, S32 height,
U32 flags, BOOL fullscreen, BOOL clear_background,
- BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth);
+ BOOL disable_vsync, BOOL ignore_pixel_depth);
virtual ~LLWindowHeadless();
private:
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index 97637c937f..413a9df616 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -210,7 +210,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width,
S32 height, U32 flags,
BOOL fullscreen, BOOL clearBg,
- BOOL disable_vsync, BOOL use_gl,
+ BOOL disable_vsync,
BOOL ignore_pixel_depth,
U32 fsaa_samples)
: LLWindow(NULL, fullscreen, flags)
@@ -228,7 +228,6 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks,
gKeyboard = new LLKeyboardMacOSX();
gKeyboard->setCallbacks(callbacks);
- // Ignore use_gl for now, only used for drones on PC
mWindow = NULL;
mContext = NULL;
mPixelFormat = NULL;
diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h
index af83b50097..fcb738ed0f 100644
--- a/indra/llwindow/llwindowmacosx.h
+++ b/indra/llwindow/llwindowmacosx.h
@@ -122,7 +122,7 @@ public:
protected:
LLWindowMacOSX(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags,
- BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
+ BOOL fullscreen, BOOL clearBg, BOOL disable_vsync,
BOOL ignore_pixel_depth,
U32 fsaa_samples);
~LLWindowMacOSX();
diff --git a/indra/llwindow/llwindowmesaheadless.cpp b/indra/llwindow/llwindowmesaheadless.cpp
index 11c22ac94e..2b668d3fc4 100644
--- a/indra/llwindow/llwindowmesaheadless.cpp
+++ b/indra/llwindow/llwindowmesaheadless.cpp
@@ -41,28 +41,25 @@ U16 *gMesaBuffer = NULL;
LLWindowMesaHeadless::LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
U32 flags, BOOL fullscreen, BOOL clearBg,
- BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth)
+ BOOL disable_vsync, BOOL ignore_pixel_depth)
: LLWindow(callbacks, fullscreen, flags)
{
- if (use_gl)
- {
- llinfos << "MESA Init" << llendl;
- mMesaContext = OSMesaCreateContextExt( GL_RGBA, 32, 0, 0, NULL );
-
- /* Allocate the image buffer */
- mMesaBuffer = new unsigned char [width * height * 4 * MESA_CHANNEL_SIZE];
- llassert(mMesaBuffer);
+ llinfos << "MESA Init" << llendl;
+ mMesaContext = OSMesaCreateContextExt( GL_RGBA, 32, 0, 0, NULL );
- gMesaBuffer = (U16*)mMesaBuffer;
+ /* Allocate the image buffer */
+ mMesaBuffer = new unsigned char [width * height * 4 * MESA_CHANNEL_SIZE];
+ llassert(mMesaBuffer);
- /* Bind the buffer to the context and make it current */
- if (!OSMesaMakeCurrent( mMesaContext, mMesaBuffer, MESA_CHANNEL_TYPE, width, height ))
- {
- llerrs << "MESA: OSMesaMakeCurrent failed!" << llendl;
- }
+ gMesaBuffer = (U16*)mMesaBuffer;
- llverify(gGLManager.initGL());
+ /* Bind the buffer to the context and make it current */
+ if (!OSMesaMakeCurrent( mMesaContext, mMesaBuffer, MESA_CHANNEL_TYPE, width, height ))
+ {
+ llerrs << "MESA: OSMesaMakeCurrent failed!" << llendl;
}
+
+ llverify(gGLManager.initGL());
}
diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h
index 8f70aee4f6..c8d2bf2824 100644
--- a/indra/llwindow/llwindowmesaheadless.h
+++ b/indra/llwindow/llwindowmesaheadless.h
@@ -51,6 +51,7 @@ public:
/*virtual*/ BOOL getSize(LLCoordWindow *size) {return FALSE;};
/*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;};
/*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;};
+ /*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;};
/*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;};
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
@@ -97,7 +98,7 @@ public:
LLWindowMesaHeadless(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
U32 flags, BOOL fullscreen, BOOL clearBg,
- BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth);
+ BOOL disable_vsync, BOOL ignore_pixel_depth);
~LLWindowMesaHeadless();
private:
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index a15114cb9b..0d2e0f78c1 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -186,7 +186,7 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
const std::string& title, S32 x, S32 y, S32 width,
S32 height, U32 flags,
BOOL fullscreen, BOOL clearBg,
- BOOL disable_vsync, BOOL use_gl,
+ BOOL disable_vsync,
BOOL ignore_pixel_depth, U32 fsaa_samples)
: LLWindow(callbacks, fullscreen, flags),
Lock_Display(NULL),
@@ -197,7 +197,6 @@ LLWindowSDL::LLWindowSDL(LLWindowCallbacks* callbacks,
gKeyboard->setCallbacks(callbacks);
// Note that we can't set up key-repeat until after SDL has init'd video
- // Ignore use_gl for now, only used for drones on PC
mWindow = NULL;
mNeedsResize = FALSE;
mOverrideAspectRatio = 0.f;
@@ -1644,24 +1643,24 @@ void check_vm_bloat()
const long long significant_vm_difference = 250 * 1024*1024;
const long long significant_rss_difference = 50 * 1024*1024;
- ssize_t res;
size_t dummy;
char *ptr;
- for (int i=0; i<22; ++i) // parse past the values we don't want
+ size_t delim_result = 0;
+ for (int i=0; i<22 && delim_result > -1; ++i) // parse past the values we don't want
{
ptr = NULL;
- res = getdelim(&ptr, &dummy, ' ', fp);
+ delim_result = getdelim(&ptr, &dummy, ' ', fp);
free(ptr);
}
// 23rd space-delimited entry is vsize
ptr = NULL;
- res = getdelim(&ptr, &dummy, ' ', fp);
+ delim_result = getdelim(&ptr, &dummy, ' ', fp);
llassert(ptr);
long long this_vm_size = atoll(ptr);
free(ptr);
// 24th space-delimited entry is RSS
ptr = NULL;
- res = getdelim(&ptr, &dummy, ' ', fp);
+ delim_result = getdelim(&ptr, &dummy, ' ', fp);
llassert(ptr);
long long this_rss_size = getpagesize() * atoll(ptr);
free(ptr);
diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h
index c5ce892a04..d430e3d83b 100644
--- a/indra/llwindow/llwindowsdl.h
+++ b/indra/llwindow/llwindowsdl.h
@@ -147,7 +147,7 @@ public:
protected:
LLWindowSDL(LLWindowCallbacks* callbacks,
const std::string& title, int x, int y, int width, int height, U32 flags,
- BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
+ BOOL fullscreen, BOOL clearBg, BOOL disable_vsync,
BOOL ignore_pixel_depth, U32 fsaa_samples);
~LLWindowSDL();
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index 43c0090993..88c586ce5d 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -361,7 +361,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width,
S32 height, U32 flags,
BOOL fullscreen, BOOL clearBg,
- BOOL disable_vsync, BOOL use_gl,
+ BOOL disable_vsync,
BOOL ignore_pixel_depth,
U32 fsaa_samples)
: LLWindow(callbacks, fullscreen, flags)
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index 54c9ac4d4d..aa7e2289bb 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -118,7 +118,7 @@ public:
protected:
LLWindowWin32(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags,
- BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl,
+ BOOL fullscreen, BOOL clearBg, BOOL disable_vsync,
BOOL ignore_pixel_depth, U32 fsaa_samples);
~LLWindowWin32();
diff --git a/indra/llxml/CMakeLists.txt b/indra/llxml/CMakeLists.txt
index beefcda361..cf96f26a77 100644
--- a/indra/llxml/CMakeLists.txt
+++ b/indra/llxml/CMakeLists.txt
@@ -13,6 +13,9 @@ include_directories(
${LLMATH_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
)
+include_directories(
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
set(llxml_SOURCE_FILES
llcontrol.cpp
@@ -39,9 +42,10 @@ list(APPEND llxml_SOURCE_FILES ${llxml_HEADER_FILES})
add_library (llxml ${llxml_SOURCE_FILES})
# Libraries on which this library depends, needed for Linux builds
# Sort by high-level to low-level
-target_link_libraries( llxml
- llvfs
- llmath
+target_link_libraries(llxml
+ ${LLVFS_LIBRARIES}
+ ${LLMATH_LIBRARIES}
+ ${LLCOMMON_LIBRARIES}
${EXPAT_LIBRARIES}
)
diff --git a/indra/lscript/lscript_compile/CMakeLists.txt b/indra/lscript/lscript_compile/CMakeLists.txt
index 3ed2892e0e..07662005b9 100644
--- a/indra/lscript/lscript_compile/CMakeLists.txt
+++ b/indra/lscript/lscript_compile/CMakeLists.txt
@@ -45,6 +45,9 @@ include_directories(
${LLPRIMITIVE_INCLUDE_DIRS}
${LSCRIPT_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
set(lscript_generated_SOURCE_FILES
indra.l.cpp
@@ -95,6 +98,7 @@ add_custom_command(
${CMAKE_CURRENT_BINARY_DIR}/indra.l.cpp
COMMAND ${FLEX}
ARGS
+ -P indra_
-o${CMAKE_CURRENT_BINARY_DIR}/indra.l.cpp
${CMAKE_CURRENT_SOURCE_DIR}/indra.l
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/indra.l
@@ -112,8 +116,10 @@ if (WINDOWS)
${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp
${CMAKE_CURRENT_BINARY_DIR}/indra.y.hpp
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/bison.bat
+ ARGS
${BISON} ${M4_PATH}
- ${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp
+ -p indra_
+ -d -o ${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp
${CMAKE_CURRENT_SOURCE_DIR}/indra.y
DEPENDS
${CMAKE_CURRENT_SOURCE_DIR}/bison.bat
@@ -128,6 +134,7 @@ else (WINDOWS)
COMMAND
${BISON}
ARGS
+ -p indra_
-d -o ${CMAKE_CURRENT_BINARY_DIR}/indra.y.cpp
${CMAKE_CURRENT_SOURCE_DIR}/indra.y
DEPENDS
diff --git a/indra/lscript/lscript_compile/bison.bat b/indra/lscript/lscript_compile/bison.bat
index 0baff4e5ef..d40997225e 100644
--- a/indra/lscript/lscript_compile/bison.bat
+++ b/indra/lscript/lscript_compile/bison.bat
@@ -2,10 +2,11 @@
@REM find m4, even if neither program is present in PATH.
@set bison=%1
-set M4PATH=%2
+shift
+set M4PATH=%1
+shift
set M4=
-@set output=%3
-@set input=%4
set PATH=%M4PATH%;%PATH%
-%bison% -d -o %output% %input%
+@REM %* does not work with shift...
+%bison% %1 %2 %3 %4 %5 %6 %7 %8 %9
diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l
index 96b7e57e97..b2c49083cb 100644
--- a/indra/lscript/lscript_compile/indra.l
+++ b/indra/lscript/lscript_compile/indra.l
@@ -56,6 +56,29 @@ void parse_string();
#define ECHO do { } while (0)
+#define yyparse indra_parse
+#define yyerror indra_error
+#define yylval indra_lval
+#define yy_create_buffer indra__create_buffer
+#define yy_delete_buffer indra__delete_buffer
+#define yy_flex_debug indra__flex_debug
+#define yy_init_buffer indra__init_buffer
+#define yy_flush_buffer indra__flush_buffer
+#define yy_load_buffer_state indra__load_buffer_state
+#define yy_switch_to_buffer indra__switch_to_buffer
+#define yyin indra_in
+#define yyleng indra_leng
+#define yylex indra_lex
+#define yylineno indra_lineno
+#define yyout indra_out
+#define yyrestart indra_restart
+#define yytext indra_text
+#define yywrap indra_wrap
+#define yyalloc indra_alloc
+#define yyrealloc indra_realloc
+#define yyfree indra_free
+
+
#if defined(__cplusplus)
extern "C" { int yylex( void ); }
extern "C" { int yyparse( void ); }
diff --git a/indra/lscript/lscript_execute/CMakeLists.txt b/indra/lscript/lscript_execute/CMakeLists.txt
index 3a16ffdc01..49605982a8 100644
--- a/indra/lscript/lscript_execute/CMakeLists.txt
+++ b/indra/lscript/lscript_execute/CMakeLists.txt
@@ -10,6 +10,9 @@ include_directories(
${LLMATH_INCLUDE_DIRS}
${LSCRIPT_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
set(lscript_execute_SOURCE_FILES
llscriptresource.cpp
diff --git a/indra/lscript/lscript_execute/lscript_execute.cpp b/indra/lscript/lscript_execute/lscript_execute.cpp
index d79e9f8bde..b12d2e4a16 100644
--- a/indra/lscript/lscript_execute/lscript_execute.cpp
+++ b/indra/lscript/lscript_execute/lscript_execute.cpp
@@ -806,16 +806,7 @@ void LLScriptExecute::runInstructions(BOOL b_print, const LLUUID &id,
// is there a fault?
// if yes, print out message and exit
S32 value = getVersion();
- S32 major_version = 0;
- if (value == LSL2_VERSION1_END_NUMBER)
- {
- major_version = 1;
- }
- else if (value == LSL2_VERSION_NUMBER)
- {
- major_version = 2;
- }
- else
+ if ( (value != LSL2_VERSION1_END_NUMBER) && (value != LSL2_VERSION_NUMBER) )
{
setFault(LSRF_VERSION_MISMATCH);
}
diff --git a/indra/lscript/lscript_execute/lscript_readlso.cpp b/indra/lscript/lscript_execute/lscript_readlso.cpp
index 35caa41ae1..8b41cb5a72 100644
--- a/indra/lscript/lscript_execute/lscript_readlso.cpp
+++ b/indra/lscript/lscript_execute/lscript_readlso.cpp
@@ -123,7 +123,7 @@ void LLScriptLSOParse::printRegisters(LLFILE *fp)
void LLScriptLSOParse::printGlobals(LLFILE *fp)
{
// print out registers first
- S32 offset, varoffset;
+ S32 varoffset;
S32 ivalue;
F32 fpvalue;
LLVector3 vvalue;
@@ -144,7 +144,7 @@ void LLScriptLSOParse::printGlobals(LLFILE *fp)
// get offset to skip past name
varoffset = global_v_offset;
- offset = bytestream2integer(mRawData, global_v_offset);
+ bytestream2integer(mRawData, global_v_offset);
// get typeexport
type = *(mRawData + global_v_offset++);
@@ -262,8 +262,6 @@ void LLScriptLSOParse::printGlobalFunctions(LLFILE *fp)
fprintf(fp, "[Function #%d] [0x%X] %s\n", function_number, orig_function_offset, name);
fprintf(fp, "\tReturn Type: %s\n", LSCRIPTTypeNames[type]);
type = *(mRawData + function_offset++);
- S32 params;
- params = 0;
S32 pcount = 0;
while (type)
{
@@ -347,7 +345,6 @@ void LLScriptLSOParse::printStates(LLFILE *fp)
read_ahead = event_jump_table;
S32 temp_end;
- S32 dummy;
opcode_end = worst_case_opcode_end;
@@ -356,7 +353,7 @@ void LLScriptLSOParse::printStates(LLFILE *fp)
if (event_handlers & LSCRIPTStateBitField[k])
{
temp_end = bytestream2integer(mRawData, read_ahead);
- dummy = bytestream2integer(mRawData, read_ahead);
+ bytestream2integer(mRawData, read_ahead);
if ( (temp_end < opcode_end)
&&(temp_end > event_offset))
{
diff --git a/indra/lscript/lscript_library/CMakeLists.txt b/indra/lscript/lscript_library/CMakeLists.txt
index f6bc67a994..5af850c41b 100644
--- a/indra/lscript/lscript_library/CMakeLists.txt
+++ b/indra/lscript/lscript_library/CMakeLists.txt
@@ -28,5 +28,8 @@ include_directories(
${LLMATH_INCLUDE_DIRS}
${LSCRIPT_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
add_library (lscript_library ${lscript_library_SOURCE_FILES})
diff --git a/indra/mac_crash_logger/CMakeLists.txt b/indra/mac_crash_logger/CMakeLists.txt
index 3906a3bb8c..c59645bd70 100644
--- a/indra/mac_crash_logger/CMakeLists.txt
+++ b/indra/mac_crash_logger/CMakeLists.txt
@@ -19,6 +19,10 @@ include_directories(
${LLVFS_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(mac_crash_logger_SOURCE_FILES
mac_crash_logger.cpp
diff --git a/indra/mac_updater/CMakeLists.txt b/indra/mac_updater/CMakeLists.txt
index 00dcedecaa..a644984e58 100644
--- a/indra/mac_updater/CMakeLists.txt
+++ b/indra/mac_updater/CMakeLists.txt
@@ -7,6 +7,7 @@ include(OpenSSL)
include(CURL)
include(CARes)
include(LLCommon)
+include(LLMessage)
include(LLVFS)
include(Linking)
@@ -52,6 +53,7 @@ set_target_properties(mac-updater
)
target_link_libraries(mac-updater
+ ${LLMESSAGE_LIBRARIES}
${LLVFS_LIBRARIES}
${OPENSSL_LIBRARIES}
${CRYPTO_LIBRARIES}
diff --git a/indra/media_plugins/base/CMakeLists.txt b/indra/media_plugins/base/CMakeLists.txt
index 3ad94b0c64..7367b9e5e6 100644
--- a/indra/media_plugins/base/CMakeLists.txt
+++ b/indra/media_plugins/base/CMakeLists.txt
@@ -11,7 +11,7 @@ include(LLRender)
include(LLWindow)
include(Linking)
include(PluginAPI)
-include(FindOpenGL)
+include(OpenGL)
include_directories(
${LLPLUGIN_INCLUDE_DIRS}
@@ -21,6 +21,9 @@ include_directories(
${LLRENDER_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
### media_plugin_base
diff --git a/indra/media_plugins/example/CMakeLists.txt b/indra/media_plugins/example/CMakeLists.txt
index 54dc5de1ea..171645ef04 100644
--- a/indra/media_plugins/example/CMakeLists.txt
+++ b/indra/media_plugins/example/CMakeLists.txt
@@ -12,7 +12,7 @@ include(LLWindow)
include(Linking)
include(PluginAPI)
include(MediaPluginBase)
-include(FindOpenGL)
+include(OpenGL)
include(ExamplePlugin)
@@ -25,6 +25,9 @@ include_directories(
${LLRENDER_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
### media_plugin_example
diff --git a/indra/media_plugins/gstreamer010/CMakeLists.txt b/indra/media_plugins/gstreamer010/CMakeLists.txt
index 5786bd1e25..447f6e0689 100644
--- a/indra/media_plugins/gstreamer010/CMakeLists.txt
+++ b/indra/media_plugins/gstreamer010/CMakeLists.txt
@@ -12,7 +12,7 @@ include(LLWindow)
include(Linking)
include(PluginAPI)
include(MediaPluginBase)
-include(FindOpenGL)
+include(OpenGL)
include(GStreamer010Plugin)
@@ -27,6 +27,9 @@ include_directories(
${GSTREAMER010_INCLUDE_DIRS}
${GSTREAMER010_PLUGINS_BASE_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
### media_plugin_gstreamer010
diff --git a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp
index cdb7f4faeb..932aaffa1b 100644
--- a/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp
+++ b/indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp
@@ -278,10 +278,9 @@ gst_slvideo_set_caps (GstBaseSink * bsink, GstCaps * caps)
static gboolean
gst_slvideo_start (GstBaseSink * bsink)
{
- GstSLVideo *slvideo;
gboolean ret = TRUE;
- slvideo = GST_SLVIDEO(bsink);
+ GST_SLVIDEO(bsink);
return ret;
}
diff --git a/indra/media_plugins/quicktime/CMakeLists.txt b/indra/media_plugins/quicktime/CMakeLists.txt
index f0b8f0d167..58391007ff 100644
--- a/indra/media_plugins/quicktime/CMakeLists.txt
+++ b/indra/media_plugins/quicktime/CMakeLists.txt
@@ -12,7 +12,7 @@ include(LLWindow)
include(Linking)
include(PluginAPI)
include(MediaPluginBase)
-include(FindOpenGL)
+include(OpenGL)
include(QuickTimePlugin)
include_directories(
@@ -24,6 +24,9 @@ include_directories(
${LLRENDER_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
if (DARWIN)
include(CMakeFindFrameworks)
diff --git a/indra/media_plugins/webkit/CMakeLists.txt b/indra/media_plugins/webkit/CMakeLists.txt
index b36291f0e8..0c1c3d800e 100644
--- a/indra/media_plugins/webkit/CMakeLists.txt
+++ b/indra/media_plugins/webkit/CMakeLists.txt
@@ -13,7 +13,7 @@ include(UI)
include(Linking)
include(PluginAPI)
include(MediaPluginBase)
-include(FindOpenGL)
+include(OpenGL)
include(PulseAudio)
include(WebKitLibPlugin)
@@ -29,6 +29,9 @@ include_directories(
${LLWINDOW_INCLUDE_DIRS}
${LLQTWEBKIT_INCLUDE_DIR}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
### media_plugin_webkit
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index b569808a06..7282b8978f 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -12,7 +12,7 @@ include(DragDrop)
include(EXPAT)
include(FMOD)
include(OPENAL)
-include(FindOpenGL)
+include(OpenGL)
include(Hunspell)
include(JsonCpp)
include(LLAudio)
@@ -46,6 +46,7 @@ include(LLLogin)
include(VisualLeakDetector)
include(GLOD)
include(CMakeCopyIfDifferent)
+include(LLAppearance)
if (NOT HAVOK_TPV)
# When using HAVOK_TPV, the library is precompiled, so no need for this
@@ -67,7 +68,6 @@ include_directories(
${LLINVENTORY_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
- ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
${LLPLUGIN_INCLUDE_DIRS}
${LLPRIMITIVE_INCLUDE_DIRS}
${LLRENDER_INCLUDE_DIRS}
@@ -83,6 +83,13 @@ include_directories(
${LIBS_PREBUILD_DIR}/include/hunspell
${OPENAL_LIB_INCLUDE_DIRS}
${LIBS_PREBUILT_DIR}/include/collada/1.4
+ ${LLAPPEARANCE_INCLUDE_DIRS}
+ )
+
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ ${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
)
set(viewer_SOURCE_FILES
@@ -160,7 +167,6 @@ set(viewer_SOURCE_FILES
lldrawpooltree.cpp
lldrawpoolwater.cpp
lldrawpoolwlsky.cpp
- lldriverparam.cpp
lldynamictexture.cpp
llemote.cpp
llenvmanager.cpp
@@ -321,7 +327,6 @@ set(viewer_SOURCE_FILES
lllistcontextmenu.cpp
lllistview.cpp
lllocalbitmaps.cpp
- lllocaltextureobject.cpp
lllocationhistory.cpp
lllocationinputctrl.cpp
lllogchat.cpp
@@ -443,11 +448,10 @@ set(viewer_SOURCE_FILES
llpathfindingpathtool.cpp
llphysicsmotion.cpp
llphysicsshapebuilderutil.cpp
+ llpipelinelistener.cpp
llplacesinventorybridge.cpp
llplacesinventorypanel.cpp
llpopupview.cpp
- llpolymesh.cpp
- llpolymorph.cpp
llpostcard.cpp
llpreview.cpp
llpreviewanim.cpp
@@ -498,9 +502,6 @@ set(viewer_SOURCE_FILES
llsyswellwindow.cpp
llteleporthistory.cpp
llteleporthistorystorage.cpp
- lltexglobalcolor.cpp
- lltexlayer.cpp
- lltexlayerparams.cpp
lltextureatlas.cpp
lltextureatlasmanager.cpp
lltexturecache.cpp
@@ -598,18 +599,18 @@ set(viewer_SOURCE_FILES
llviewershadermgr.cpp
llviewerstats.cpp
llviewerstatsrecorder.cpp
+ llviewertexlayer.cpp
llviewertexteditor.cpp
llviewertexture.cpp
llviewertextureanim.cpp
llviewertexturelist.cpp
llviewerthrottle.cpp
- llviewervisualparam.cpp
+ llviewerwearable.cpp
llviewerwindow.cpp
llviewerwindowlistener.cpp
llvlcomposition.cpp
llvlmanager.cpp
llvoavatar.cpp
- llvoavatardefines.cpp
llvoavatarself.cpp
llvocache.cpp
llvograss.cpp
@@ -630,10 +631,8 @@ set(viewer_SOURCE_FILES
llwatchdog.cpp
llwaterparammanager.cpp
llwaterparamset.cpp
- llwearable.cpp
llwearableitemslist.cpp
llwearablelist.cpp
- llwearabletype.cpp
llweb.cpp
llwebprofile.cpp
llwebsharing.cpp
@@ -736,7 +735,6 @@ set(viewer_HEADER_FILES
lldrawpooltree.h
lldrawpoolwater.h
lldrawpoolwlsky.h
- lldriverparam.h
lldynamictexture.h
llemote.h
llenvmanager.h
@@ -897,7 +895,6 @@ set(viewer_HEADER_FILES
lllistcontextmenu.h
lllistview.h
lllocalbitmaps.h
- lllocaltextureobject.h
lllocationhistory.h
lllocationinputctrl.h
lllogchat.h
@@ -1008,10 +1005,9 @@ set(viewer_HEADER_FILES
llpathfindingpathtool.h
llphysicsmotion.h
llphysicsshapebuilderutil.h
+ llpipelinelistener.h
llplacesinventorybridge.h
llplacesinventorypanel.h
- llpolymesh.h
- llpolymorph.h
llpopupview.h
llpostcard.h
llpreview.h
@@ -1065,9 +1061,6 @@ set(viewer_HEADER_FILES
lltable.h
llteleporthistory.h
llteleporthistorystorage.h
- lltexglobalcolor.h
- lltexlayer.h
- lltexlayerparams.h
lltextureatlas.h
lltextureatlasmanager.h
lltexturecache.h
@@ -1166,18 +1159,18 @@ set(viewer_HEADER_FILES
llviewershadermgr.h
llviewerstats.h
llviewerstatsrecorder.h
+ llviewertexlayer.h
llviewertexteditor.h
llviewertexture.h
llviewertextureanim.h
llviewertexturelist.h
llviewerthrottle.h
- llviewervisualparam.h
+ llviewerwearable.h
llviewerwindow.h
llviewerwindowlistener.h
llvlcomposition.h
llvlmanager.h
llvoavatar.h
- llvoavatardefines.h
llvoavatarself.h
llvocache.h
llvograss.h
@@ -1198,10 +1191,8 @@ set(viewer_HEADER_FILES
llwatchdog.h
llwaterparammanager.h
llwaterparamset.h
- llwearable.h
llwearableitemslist.h
llwearablelist.h
- llwearabletype.h
llweb.h
llwebprofile.h
llwebsharing.h
@@ -1556,6 +1547,12 @@ add_executable(${VIEWER_BINARY_NAME}
${viewer_SOURCE_FILES}
)
+if (SDL_FOUND)
+ set_property(TARGET ${VIEWER_BINARY_NAME}
+ PROPERTY COMPILE_DEFINITIONS LL_SDL=1
+ )
+endif (SDL_FOUND)
+
# add package files
file(GLOB EVENT_HOST_SCRIPT_GLOB_LIST
${CMAKE_CURRENT_SOURCE_DIR}/../viewer_components/*.py)
@@ -1841,19 +1838,9 @@ target_link_libraries(${VIEWER_BINARY_NAME}
${LLPHYSICS_LIBRARIES}
${LLPHYSICSEXTENSIONS_LIBRARIES}
${TCMALLOC_LIBRARIES}
+ ${LLAPPEARANCE_LIBRARIES}
)
-if (USE_KDU)
- target_link_libraries(${VIEWER_BINARY_NAME}
- ${LLKDU_LIBRARIES}
- ${KDU_LIBRARY}
- )
-else (USE_KDU)
- target_link_libraries(${VIEWER_BINARY_NAME}
- ${LLIMAGEJ2COJ_LIBRARIES}
- )
-endif (USE_KDU)
-
build_version(viewer)
set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH
@@ -2074,6 +2061,15 @@ if (LL_TESTS)
)
set_source_files_properties(
+ llworldmap.cpp
+ llworldmipmap.cpp
+ PROPERTIES
+ LL_TEST_ADDITIONAL_SOURCE_FILES
+ tests/llviewertexture_stub.cpp
+ #llviewertexturelist.cpp
+ )
+
+ set_source_files_properties(
lltranslate.cpp
PROPERTIES
LL_TEST_ADDITIONAL_LIBRARIES "${JSONCPP_LIBRARIES}"
diff --git a/indra/newview/English.lproj/InfoPlist.strings b/indra/newview/English.lproj/InfoPlist.strings
index 5c7cacedec..1802e14703 100644
--- a/indra/newview/English.lproj/InfoPlist.strings
+++ b/indra/newview/English.lproj/InfoPlist.strings
@@ -2,6 +2,6 @@
CFBundleName = "Second Life";
-CFBundleShortVersionString = "Second Life version 2.1.0.13828";
-CFBundleGetInfoString = "Second Life version 2.1.0.13828, Copyright 2004-2009 Linden Research, Inc.";
+CFBundleShortVersionString = "Second Life version 3.4.1.264760";
+CFBundleGetInfoString = "Second Life version 3.4.1.264760, Copyright 2004-2009 Linden Research, Inc.";
diff --git a/indra/newview/Info-SecondLife.plist b/indra/newview/Info-SecondLife.plist
index f7b11b217c..035d6cbe6c 100644
--- a/indra/newview/Info-SecondLife.plist
+++ b/indra/newview/Info-SecondLife.plist
@@ -60,7 +60,7 @@
</dict>
</array>
<key>CFBundleVersion</key>
- <string>2.1.0.13828</string>
+ <string>3.4.1.264760</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml
index 92a241857e..c5561166fc 100644..100755
--- a/indra/newview/app_settings/logcontrol.xml
+++ b/indra/newview/app_settings/logcontrol.xml
@@ -42,8 +42,8 @@
</array>
<key>tags</key>
<array>
- <!-- sample entry for debugging specific items
<string>Avatar</string>
+ <!-- sample entry for debugging specific items
<string>Voice</string>
-->
</array>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 2e91d10cd3..eaad45ee9e 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -71,6 +71,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>AgentAppearanceServiceURL</key>
+ <map>
+ <key>Comment</key>
+ <string>Current Session Agent Appearance Service URL</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string></string>
+ </map>
<key>AlertedUnsupportedHardware</key>
<map>
<key>Comment</key>
@@ -1916,6 +1927,17 @@
<key>Value</key>
<string />
</map>
+ <key>DebugAvatarAppearanceMessage</key>
+ <map>
+ <key>Comment</key>
+ <string>Dump a bunch of XML files when handling appearance messages</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>DebugAvatarRezTime</key>
<map>
<key>Comment</key>
@@ -1938,6 +1960,17 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>DebugAvatarCompositeBaked</key>
+ <map>
+ <key>Comment</key>
+ <string>Colorize avatar meshes based on baked/composite state.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>DebugBeaconLineWidth</key>
<map>
<key>Comment</key>
@@ -4282,6 +4315,28 @@
<key>Value</key>
<real>1.0</real>
</map>
+ <key>InventoryDebugSimulateOpFailureRate</key>
+ <map>
+ <key>Comment</key>
+ <string>Rate at which we simulate failures of copy/link requests in some operations</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.0</real>
+ </map>
+ <key>InventoryDebugSimulateLateOpRate</key>
+ <map>
+ <key>Comment</key>
+ <string>Rate at which we simulate late-completing copy/link requests in some operations</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <real>0.0</real>
+ </map>
<key>InventoryDisplayInbox</key>
<map>
<key>Comment</key>
@@ -8705,6 +8760,28 @@
<key>Value</key>
<integer>1</integer>
</map>
+ <key>DisableAllRenderTypes</key>
+ <map>
+ <key>Comment</key>
+ <string>Disables all rendering types.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>DisableAllRenderFeatures</key>
+ <map>
+ <key>Comment</key>
+ <string>Disables all rendering features.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderHUDInSnapshot</key>
<map>
<key>Comment</key>
@@ -13109,6 +13186,28 @@
<key>Value</key>
<integer>-1</integer>
</map>
+ <key>MaxFPS</key>
+ <map>
+ <key>Comment</key>
+ <string>Yield some time to the local host if we reach a threshold framerate.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>-1.0</integer>
+ </map>
+ <key>ForcePeriodicRenderingTime</key>
+ <map>
+ <key>Comment</key>
+ <string>Periodically enable all rendering masks for a single frame.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>F32</string>
+ <key>Value</key>
+ <integer>-1.0</integer>
+ </map>
<key>ZoomDirect</key>
<map>
<key>Comment</key>
@@ -14094,5 +14193,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+
+ <key>DisablePrecacheDelayAfterTeleporting</key>
+ <map>
+ <key>Comment</key>
+ <string>Disables the artificial delay in the viewer that precaches some incoming assets</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
</map>
</llsd>
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
index 99a6fe85fe..9c82056fd7 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterAlphaMaskF.glsl
@@ -31,7 +31,7 @@ out vec4 frag_color;
uniform float minimum_alpha;
-vec4 diffuseLookup(vec2 texcoord);
+/* vec4 diffuseLookup(vec2 texcoord); */
vec3 fullbrightAtmosTransport(vec3 light);
vec4 applyWaterFog(vec4 color);
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
index df182168f3..d3dacf9bc4 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl
@@ -32,7 +32,7 @@ out vec4 frag_color;
VARYING vec4 vertex_color;
VARYING vec2 vary_texcoord0;
-vec4 diffuseLookup(vec2 texcoord);
+/* vec4 diffuseLookup(vec2 texcoord); */
vec3 fullbrightAtmosTransport(vec3 light);
vec4 applyWaterFog(vec4 color);
diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml
index 99dbfcae51..2b090c4fa4 100644..100755
--- a/indra/newview/character/avatar_lad.xml
+++ b/indra/newview/character/avatar_lad.xml
@@ -12291,6 +12291,17 @@ render_pass="bump">
<param_driver />
</param>
+ <param
+ id="11000"
+ group="0"
+ name="AppearanceMessage_Version"
+ label="AppearanceMessage Version"
+ value_default="0"
+ value_min="0"
+ value_max="255">
+ <param_driver />
+ </param>
+
</driver_parameters>
<morph_masks>
diff --git a/indra/newview/linux_tools/wrapper.sh b/indra/newview/linux_tools/wrapper.sh
index 20936c6460..1381e49c62 100755
--- a/indra/newview/linux_tools/wrapper.sh
+++ b/indra/newview/linux_tools/wrapper.sh
@@ -45,6 +45,7 @@ if [ "`uname -m`" = "x86_64" ]; then
echo '64-bit Linux detected.'
fi
+
## Everything below this line is just for advanced troubleshooters.
##-------------------------------------------------------------------
@@ -60,7 +61,15 @@ fi
export SDL_VIDEO_X11_DGAMOUSE=0
## - Works around a problem with misconfigured 64-bit systems not finding GL
-export LIBGL_DRIVERS_PATH="${LIBGL_DRIVERS_PATH}":/usr/lib64/dri:/usr/lib32/dri:/usr/lib/dri
+I386_MULTIARCH="$(dpkg-architecture -ai386 -qDEB_HOST_MULTIARCH 2>/dev/null)"
+MULTIARCH_ERR=$?
+if [ $MULTIARCH_ERR -eq 0 ]; then
+ echo 'Multi-arch support detected.'
+ MULTIARCH_GL_DRIVERS="/usr/lib/${I386_MULTIARCH}/dri"
+ export LIBGL_DRIVERS_PATH="${LIBGL_DRIVERS_PATH}:${MULTIARCH_GL_DRIVERS}:/usr/lib64/dri:/usr/lib32/dri:/usr/lib/dri"
+else
+ export LIBGL_DRIVERS_PATH="${LIBGL_DRIVERS_PATH}:/usr/lib64/dri:/usr/lib32/dri:/usr/lib/dri"
+fi
## - The 'scim' GTK IM module widely crashes the viewer. Avoid it.
if [ "$GTK_IM_MODULE" = "scim" ]; then
@@ -117,18 +126,32 @@ export LD_LIBRARY_PATH="$PWD/lib:${LD_LIBRARY_PATH}"
# Simply embedding $(<etc/gridargs.dat) into a command line treats each of
# Second, Life and Developer as separate args -- no good. We need bash to
# process quotes using eval.
-# First read it without scanning, then scan that string. Break quoted words
+# First, check if we have been instructed to skip reading in gridargs.dat:
+skip_gridargs=false
+argnum=0
+for ARG in "$@"; do
+ if [ "--skip-gridargs" == "$ARG" ]; then
+ skip_gridargs=true
+ else
+ ARGS[$argnum]="$ARG"
+ argnum=$(($argnum+1))
+ fi
+done
+
+# Second, read it without scanning, then scan that string. Break quoted words
# into a bash array. Note that if gridargs.dat is empty, or contains only
# whitespace, the resulting gridargs array will be empty -- zero entries --
# therefore "${gridargs[@]}" entirely vanishes from the command line below,
# just as we want.
-eval gridargs=("$(<etc/gridargs.dat)")
+if ! $skip_gridargs ; then
+ eval gridargs=("$(<etc/gridargs.dat)")
+fi
# Run the program.
# Don't quote $LL_WRAPPER because, if empty, it should simply vanish from the
# command line. But DO quote "$@": preserve separate args as individually
# quoted. Similar remarks about the contents of gridargs.
-$LL_WRAPPER bin/do-not-directly-run-secondlife-bin "${gridargs[@]}" "$@"
+$LL_WRAPPER bin/do-not-directly-run-secondlife-bin "${gridargs[@]}" "${ARGS[@]}"
LL_RUN_ERR=$?
# Handle any resulting errors
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index b6fd7bc9c2..e15b4d071f 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -35,6 +35,7 @@
#include "llagentlistener.h"
#include "llagentwearables.h"
#include "llagentui.h"
+#include "llappearancemgr.h"
#include "llanimationstates.h"
#include "llcallingcard.h"
#include "llcapabilitylistener.h"
@@ -90,7 +91,7 @@
#include "llworldmap.h"
#include "stringize.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
extern LLMenuBarGL* gMenuBarView;
@@ -807,6 +808,18 @@ void LLAgent::standUp()
}
+void LLAgent::handleServerBakeRegionTransition(const LLUUID& region_id)
+{
+ llinfos << "called" << llendl;
+
+ if (isAgentAvatarValid() &&
+ !gAgentAvatarp->isUsingServerBakes() &&
+ (mRegionp->getCentralBakeVersion()>0))
+ {
+ LLAppearanceMgr::instance().requestServerAppearanceUpdate();
+ }
+}
+
//-----------------------------------------------------------------------------
// setRegion()
//-----------------------------------------------------------------------------
@@ -902,6 +915,19 @@ void LLAgent::setRegion(LLViewerRegion *regionp)
{
LLEnvManagerNew::instance().onRegionCrossing();
}
+
+ // If the newly entered region is using server bakes, and our
+ // current appearance is non-baked, request appearance update from
+ // server.
+ if (mRegionp->capabilitiesReceived())
+ {
+ handleServerBakeRegionTransition(mRegionp->getRegionID());
+ }
+ else
+ {
+ // Need to handle via callback after caps arrive.
+ mRegionp->setCapabilitiesReceivedCallback(boost::bind(&LLAgent::handleServerBakeRegionTransition,this,_1));
+ }
}
@@ -1707,13 +1733,11 @@ void LLAgent::autoPilot(F32 *delta_yaw)
*delta_yaw = yaw;
- // Compute when to start slowing down and when to stop
- F32 stop_distance = mAutoPilotStopDistance;
+ // Compute when to start slowing down
F32 slow_distance;
if (getFlying())
{
slow_distance = llmax(6.f, mAutoPilotStopDistance + 5.f);
- stop_distance = llmax(2.f, mAutoPilotStopDistance);
}
else
{
@@ -3626,7 +3650,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
return;
}
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
+ if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance())
{
// ignore baked textures when in customize mode
return;
@@ -3650,7 +3674,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void *
if ((S32)texture_index < TEX_NUM_INDICES )
{
- const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_entry = LLAvatarAppearanceDictionary::instance().getTexture((ETextureIndex)texture_index);
if (texture_entry)
{
EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex;
@@ -4262,9 +4286,13 @@ void LLAgent::requestLeaveGodMode()
//-----------------------------------------------------------------------------
void LLAgent::sendAgentSetAppearance()
{
- if (!isAgentAvatarValid()) return;
+ // FIXME DRANO - problems around new-style appearance in an old-style region.
+ // - does this get called?
+ // - need to change mUseServerBakes->FALSE in that case
+ // - need to call processAvatarAppearance as if server had returned this result?
+ // gAgentAvatarp->mUseServerBakes = FALSE;
- if (gAgentQueryManager.mNumPendingQueries > 0 && (isAgentAvatarValid() && gAgentAvatarp->isUsingBakedTextures()))
+ if (gAgentQueryManager.mNumPendingQueries > 0)
{
return;
}
@@ -4277,6 +4305,9 @@ void LLAgent::sendAgentSetAppearance()
}
gAgentAvatarp->sendAppearanceChangeMetrics();
+
+ if (!isAgentAvatarValid() || (getRegion() && getRegion()->getCentralBakeVersion())) return;
+
LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL;
//dumpAvatarTEs( "sendAgentSetAppearance()" );
@@ -4305,7 +4336,7 @@ void LLAgent::sendAgentSetAppearance()
for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ )
{
- const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
+ const ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
// if we're not wearing a skirt, we don't need the texture to be baked
if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
@@ -4322,13 +4353,17 @@ void LLAgent::sendAgentSetAppearance()
}
// only update cache entries if we have all our baked textures
+
+ // FIXME DRANO need additional check for not in appearance editing
+ // mode, if still using local composites need to set using local
+ // composites to false, and update mesh textures.
if (textures_current)
{
LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL;
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
BOOL generate_valid_hash = TRUE;
- if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index))
+ if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLAvatarAppearanceDefines::EBakedTextureIndex)baked_index))
{
generate_valid_hash = FALSE;
LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL;
@@ -4337,7 +4372,7 @@ void LLAgent::sendAgentSetAppearance()
const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash);
if (hash.notNull())
{
- ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index);
+ ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index);
msg->nextBlockFast(_PREHASH_WearableData);
msg->addUUIDFast(_PREHASH_CacheID, hash);
msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index);
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index 99904e118c..693c123851 100644..100755
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -33,7 +33,8 @@
#include "llagentdata.h" // gAgentID, gAgentSessionID
#include "llcharacter.h"
#include "llcoordframe.h" // for mFrameAgent
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
+#include "llpermissionsflags.h"
#include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
@@ -609,6 +610,7 @@ private:
void handleTeleportFinished();
void handleTeleportFailed();
+ void handleServerBakeRegionTransition(const LLUUID& region_id);
//--------------------------------------------------------------------
// Teleport State
@@ -901,7 +903,7 @@ private:
S32 mNumPendingQueries;
S32 mWearablesCacheQueryID;
U32 mUpdateSerialNum;
- S32 mActiveCacheQueries[LLVOAvatarDefines::BAKED_NUM_INDICES];
+ S32 mActiveCacheQueries[LLAvatarAppearanceDefines::BAKED_NUM_INDICES];
};
extern LLAgentQueryManager gAgentQueryManager;
diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp
index 9025c7af8b..0896aa5972 100644
--- a/indra/newview/llagentcamera.cpp
+++ b/indra/newview/llagentcamera.cpp
@@ -50,7 +50,7 @@
#include "llwindow.h"
#include "llworld.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
extern LLMenuBarGL* gMenuBarView;
@@ -594,7 +594,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
abs_target_offset.abs();
LLVector3 target_offset_dir = target_offset_origin;
- F32 object_radius = mFocusObject->getVObjRadius();
BOOL target_outside_object_extents = FALSE;
@@ -689,17 +688,6 @@ BOOL LLAgentCamera::calcCameraMinDistance(F32 &obj_min_distance)
LLVector3 camera_offset_object(getCameraPositionAgent() - mFocusObject->getPositionAgent());
- // length projected orthogonal to target offset
- F32 camera_offset_dist = (camera_offset_object - target_offset_dir * (camera_offset_object * target_offset_dir)).magVec();
-
- // calculate whether the target point would be "visible" if it were outside the bounding box
- // on the opposite of the splitting plane defined by object_split_axis;
- BOOL exterior_target_visible = FALSE;
- if (camera_offset_dist > object_radius)
- {
- // target is visible from camera, so turn off fov zoom
- exterior_target_visible = TRUE;
- }
F32 camera_offset_clip = camera_offset_object * object_split_axis;
F32 target_offset_clip = target_offset_dir * object_split_axis;
@@ -1079,8 +1067,8 @@ void LLAgentCamera::updateLookAt(const S32 mouse_x, const S32 mouse_y)
if (!isAgentAvatarValid()) return;
- LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot.getWorldRotation();
- LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot.getWorldRotation();
+ LLQuaternion av_inv_rot = ~gAgentAvatarp->mRoot->getWorldRotation();
+ LLVector3 root_at = LLVector3::x_axis * gAgentAvatarp->mRoot->getWorldRotation();
if ((gViewerWindow->getMouseVelocityStat()->getCurrent() < 0.01f) &&
(root_at * last_at_axis > 0.95f))
@@ -1433,7 +1421,7 @@ void LLAgentCamera::updateCamera()
LLVector3(0.08f, 0.f, 0.05f) * gAgentAvatarp->mHeadp->getWorldRotation() +
LLVector3(0.1f, 0.f, 0.f) * gAgentAvatarp->mPelvisp->getWorldRotation();
LLVector3 diff = mCameraPositionAgent - head_pos;
- diff = diff * ~gAgentAvatarp->mRoot.getWorldRotation();
+ diff = diff * ~gAgentAvatarp->mRoot->getWorldRotation();
LLJoint* torso_joint = gAgentAvatarp->mTorsop;
LLJoint* chest_joint = gAgentAvatarp->mChestp;
@@ -1457,7 +1445,7 @@ void LLAgentCamera::updateCamera()
gAgentAvatarp->mPelvisp->setPosition(gAgentAvatarp->mPelvisp->getPosition() + diff);
- gAgentAvatarp->mRoot.updateWorldMatrixChildren();
+ gAgentAvatarp->mRoot->updateWorldMatrixChildren();
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
@@ -1658,7 +1646,6 @@ F32 LLAgentCamera::calcCameraFOVZoomFactor()
else if (mFocusObject.notNull() && !mFocusObject->isAvatar() && !mFocusOnAvatar)
{
// don't FOV zoom on mostly transparent objects
- LLVector3 focus_offset = mFocusObjectOffset;
F32 obj_min_dist = 0.f;
calcCameraMinDistance(obj_min_dist);
F32 current_distance = llmax(0.001f, camera_offset_dir.magVec());
@@ -1685,7 +1672,7 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
F32 camera_land_height;
LLVector3d frame_center_global = !isAgentAvatarValid() ?
gAgent.getPositionGlobal() :
- gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+ gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition());
BOOL isConstrained = FALSE;
LLVector3d head_offset;
@@ -1820,7 +1807,6 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(BOOL *hit_limit)
// set the global camera position
LLVector3d camera_offset;
- LLVector3 av_pos = !isAgentAvatarValid() ? LLVector3::zero : gAgentAvatarp->getRenderPosition();
camera_offset.setVec( local_camera_offset );
camera_position_global = frame_center_global + head_offset + camera_offset;
@@ -2257,7 +2243,7 @@ void LLAgentCamera::changeCameraToThirdPerson(BOOL animate)
//-----------------------------------------------------------------------------
void LLAgentCamera::changeCameraToCustomizeAvatar()
{
- if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ if (LLViewerJoystick::getInstance()->getOverrideCamera() || !isAgentAvatarValid())
{
return;
}
@@ -2281,29 +2267,21 @@ void LLAgentCamera::changeCameraToCustomizeAvatar()
gFocusMgr.setKeyboardFocus( NULL );
gFocusMgr.setMouseCapture( NULL );
- LLVOAvatarSelf::onCustomizeStart();
+ // Remove any pitch or rotation from the avatar
+ LLVector3 at = gAgent.getAtAxis();
+ at.mV[VZ] = 0.f;
+ at.normalize();
+ gAgent.resetAxes(at);
- if (isAgentAvatarValid())
- {
- // Remove any pitch or rotation from the avatar
- LLVector3 at = gAgent.getAtAxis();
- at.mV[VZ] = 0.f;
- at.normalize();
- gAgent.resetAxes(at);
+ gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
+ gAgent.setCustomAnim(TRUE);
+ gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE);
+ LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE);
- gAgent.sendAnimationRequest(ANIM_AGENT_CUSTOMIZE, ANIM_REQUEST_START);
- gAgent.setCustomAnim(TRUE);
- gAgentAvatarp->startMotion(ANIM_AGENT_CUSTOMIZE);
- LLMotion* turn_motion = gAgentAvatarp->findMotion(ANIM_AGENT_CUSTOMIZE);
-
- if (turn_motion)
- {
- // delay camera animation long enough to play through turn animation
- setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP);
- }
-
- gAgentAvatarp->invalidateAll();
- gAgentAvatarp->updateMeshTextures();
+ if (turn_motion)
+ {
+ // delay camera animation long enough to play through turn animation
+ setAnimationDuration(turn_motion->getDuration() + CUSTOMIZE_AVATAR_CAMERA_ANIM_SLOP);
}
}
diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp
index e441f21f90..70f4de8db2 100644..100755
--- a/indra/newview/llagentwearables.cpp
+++ b/indra/newview/llagentwearables.cpp
@@ -47,7 +47,7 @@
#include "lltooldraganddrop.h"
#include "llviewerregion.h"
#include "llvoavatarself.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "llwearablelist.h"
#include <boost/scoped_ptr.hpp>
@@ -56,24 +56,21 @@ LLAgentWearables gAgentWearables;
BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE;
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
///////////////////////////////////////////////////////////////////////////////
// Callback to wear and start editing an item that has just been created.
-class LLWearAndEditCallback : public LLInventoryCallback
+void wear_and_edit_cb(const LLUUID& inv_item)
{
- void fire(const LLUUID& inv_item)
- {
- if (inv_item.isNull()) return;
-
- // Request editing the item after it gets worn.
- gAgentWearables.requestEditingWearable(inv_item);
-
- // Wear it.
- LLAppearanceMgr::instance().wearItemOnAvatar(inv_item);
- }
-};
+ if (inv_item.isNull()) return;
+
+ // Request editing the item after it gets worn.
+ gAgentWearables.requestEditingWearable(inv_item);
+
+ // Wear it.
+ LLAppearanceMgr::instance().wearItemOnAvatar(inv_item);
+}
///////////////////////////////////////////////////////////////////////////////
@@ -82,7 +79,7 @@ class LLWearAndEditCallback : public LLInventoryCallback
// wearable type stored in asset is some other value.
// Calling this function whenever a wearable is added to increase visibility if this problem
// turns up in other inventories.
-void checkWearableAgainstInventory(LLWearable *wearable)
+void checkWearableAgainstInventory(LLViewerWearable *wearable)
{
if (wearable->getItemID().isNull())
return;
@@ -119,7 +116,7 @@ void LLAgentWearables::dump()
llinfos << "Type: " << i << " count " << count << llendl;
for (U32 j=0; j<count; j++)
{
- LLWearable* wearable = getWearable((LLWearableType::EType)i,j);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)i,j);
if (wearable == NULL)
{
llinfos << " " << j << " NULL wearable" << llendl;
@@ -159,6 +156,7 @@ struct LLAgentDumper
};
LLAgentWearables::LLAgentWearables() :
+ LLWearableData(),
mWearablesLoaded(FALSE)
, mCOFChangeInProgress(false)
{
@@ -182,12 +180,11 @@ void LLAgentWearables::initClass()
}
void LLAgentWearables::setAvatarObject(LLVOAvatarSelf *avatar)
-{
- if (avatar)
- {
- avatar->outputRezTiming("Sending wearables request");
- sendAgentWearablesRequest();
- }
+{
+ llassert(avatar);
+ avatar->outputRezTiming("Sending wearables request");
+ sendAgentWearablesRequest();
+ setAvatarAppearance(avatar);
}
// wearables
@@ -213,12 +210,13 @@ LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCal
* @param todo Bitmask of actions to take on completion.
*/
LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInventoryCallback(
- LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLWearable* wearable, U32 todo) :
+ LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLViewerWearable* wearable, U32 todo, const std::string description) :
mType(type),
mIndex(index),
mWearable(wearable),
mTodo(todo),
- mCB(cb)
+ mCB(cb),
+ mDescription(description)
{
llinfos << "constructor" << llendl;
}
@@ -258,14 +256,14 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i
}
if (mTodo & CALL_WEARITEM)
{
- LLAppearanceMgr::instance().addCOFItemLink(inv_item, true);
+ LLAppearanceMgr::instance().addCOFItemLink(inv_item, true, NULL, mDescription);
}
}
void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type,
const U32 index,
const LLUUID& item_id,
- LLWearable* wearable)
+ LLViewerWearable* wearable)
{
llinfos << "type " << type << " index " << index << " item " << item_id.asString() << llendl;
@@ -312,7 +310,7 @@ void LLAgentWearables::sendAgentWearablesUpdate()
{
for (U32 index=0; index < getWearableCount((LLWearableType::EType)type); ++index)
{
- LLWearable* wearable = getWearable((LLWearableType::EType)type,index);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)type,index);
if (wearable)
{
if (wearable->getItemID().isNull())
@@ -354,7 +352,7 @@ void LLAgentWearables::sendAgentWearablesUpdate()
U8 type_u8 = (U8)type;
gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8);
- LLWearable* wearable = getWearable((LLWearableType::EType)type, 0);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)type, 0);
if (wearable)
{
//llinfos << "Sending wearable " << wearable->getName() << llendl;
@@ -382,14 +380,14 @@ void LLAgentWearables::sendAgentWearablesUpdate()
void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update,
const std::string new_name)
{
- LLWearable* old_wearable = getWearable(type, index);
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
if(!old_wearable) return;
bool name_changed = !new_name.empty() && (new_name != old_wearable->getName());
if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion())
{
LLUUID old_item_id = old_wearable->getItemID();
- LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
- new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()?
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
+ new_wearable->setItemID(old_item_id); // should this be in LLViewerWearable::copyDataFrom()?
setWearable(type,index,new_wearable);
// old_wearable may still be referred to by other inventory items. Revert
@@ -458,6 +456,7 @@ void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32
void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
const U32 index,
const std::string& new_name,
+ const std::string& description,
BOOL save_in_lost_and_found)
{
if (!isWearableCopyable(type, index))
@@ -465,7 +464,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
llwarns << "LLAgent::saveWearableAs() not copyable." << llendl;
return;
}
- LLWearable* old_wearable = getWearable(type, index);
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
if (!old_wearable)
{
llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl;
@@ -480,7 +479,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
}
std::string trunc_name(new_name);
LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN);
- LLWearable* new_wearable = LLWearableList::instance().createCopy(
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(
old_wearable,
trunc_name);
LLPointer<LLInventoryCallback> cb =
@@ -489,7 +488,9 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
type,
index,
new_wearable,
- addWearableToAgentInventoryCallback::CALL_WEARITEM);
+ addWearableToAgentInventoryCallback::CALL_WEARITEM,
+ description
+ );
LLUUID category_id;
if (save_in_lost_and_found)
{
@@ -518,7 +519,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type,
void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index)
{
- LLWearable* wearable = getWearable(type, index);
+ LLViewerWearable* wearable = getViewerWearable(type, index);
llassert(wearable);
if (wearable)
{
@@ -553,13 +554,13 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string&
LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j);
if (curr_item_id == item_id)
{
- LLWearable* old_wearable = getWearable((LLWearableType::EType)i,j);
+ LLViewerWearable* old_wearable = getViewerWearable((LLWearableType::EType)i,j);
llassert(old_wearable);
if (!old_wearable) continue;
std::string old_name = old_wearable->getName();
old_wearable->setName(new_name);
- LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
+ LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable);
new_wearable->setItemID(item_id);
LLInventoryItem* item = gInventory.getItem(item_id);
if (item)
@@ -640,14 +641,14 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::ETyp
return item;
}
-const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
+const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const
{
const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- const LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ const LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
{
return curr_wearable;
@@ -657,14 +658,14 @@ const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
return NULL;
}
-LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
+LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
{
const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getItemID() == base_item_id))
{
return curr_wearable;
@@ -674,13 +675,13 @@ LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id)
return NULL;
}
-LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
+LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id)
{
for (S32 i=0; i < LLWearableType::WT_COUNT; i++)
{
for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++)
{
- LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j);
+ LLViewerWearable * curr_wearable = getViewerWearable((LLWearableType::EType)i, j);
if (curr_wearable && (curr_wearable->getAssetID() == asset_id))
{
return curr_wearable;
@@ -699,215 +700,55 @@ void LLAgentWearables::sendAgentWearablesRequest()
gAgent.sendReliableMessage();
}
-// static
-BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type)
-{
- return (gAgentWearables.getWearableCount(type) > 0);
-}
-
-LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index)
-{
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return NULL;
- }
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- return NULL;
- }
- else
- {
- return wearable_vec[index];
- }
-}
-
-void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable)
+LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/)
{
-
- LLWearable *old_wearable = getWearable(type,index);
- if (!old_wearable)
- {
- pushWearable(type,wearable);
- return;
- }
-
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- llwarns << "invalid type, type " << type << " index " << index << llendl;
- return;
- }
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- llwarns << "invalid index, type " << type << " index " << index << llendl;
- }
- else
- {
- wearable_vec[index] = wearable;
- old_wearable->setLabelUpdated();
- wearableUpdated(wearable);
- checkWearableAgainstInventory(wearable);
- }
+ return dynamic_cast<LLViewerWearable*> (getWearable(type, index));
}
-U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLWearable *wearable)
+const LLViewerWearable* LLAgentWearables::getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const
{
- if (wearable == NULL)
- {
- // no null wearables please!
- llwarns << "Null wearable sent for type " << type << llendl;
- return MAX_CLOTHING_PER_TYPE;
- }
- if (type < LLWearableType::WT_COUNT || mWearableDatas[type].size() < MAX_CLOTHING_PER_TYPE)
- {
- mWearableDatas[type].push_back(wearable);
- wearableUpdated(wearable);
- checkWearableAgainstInventory(wearable);
- return mWearableDatas[type].size()-1;
- }
- return MAX_CLOTHING_PER_TYPE;
+ return dynamic_cast<const LLViewerWearable*> (getWearable(type, index));
}
-void LLAgentWearables::wearableUpdated(LLWearable *wearable)
+// static
+BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type)
{
- gAgentAvatarp->wearableUpdated(wearable->getType(), FALSE);
- wearable->refreshName();
- wearable->setLabelUpdated();
-
- wearable->pullCrossWearableValues();
-
- // Hack pt 2. If the wearable we just loaded has definition version 24,
- // then force a re-save of this wearable after slamming the version number to 22.
- // This number was incorrectly incremented for internal builds before release, and
- // this fix will ensure that the affected wearables are re-saved with the right version number.
- // the versions themselves are compatible. This code can be removed before release.
- if( wearable->getDefinitionVersion() == 24 )
- {
- wearable->setDefinitionVersion(22);
- U32 index = getWearableIndex(wearable);
- llinfos << "forcing werable type " << wearable->getType() << " to version 22 from 24" << llendl;
- saveWearable(wearable->getType(),index,TRUE);
- }
-
+ return (gAgentWearables.getWearableCount(type) > 0);
}
-void LLAgentWearables::popWearable(LLWearable *wearable)
+// virtual
+void LLAgentWearables::wearableUpdated(LLWearable *wearable, BOOL removed)
{
- if (wearable == NULL)
+ if (isAgentAvatarValid())
{
- // nothing to do here. move along.
- return;
+ const BOOL upload_result = removed;
+ gAgentAvatarp->wearableUpdated(wearable->getType(), upload_result);
}
- U32 index = getWearableIndex(wearable);
- LLWearableType::EType type = wearable->getType();
+ LLWearableData::wearableUpdated(wearable, removed);
- if (index < MAX_CLOTHING_PER_TYPE && index < getWearableCount(type))
+ if (!removed)
{
- popWearable(type, index);
- }
-}
+ LLViewerWearable* viewer_wearable = dynamic_cast<LLViewerWearable*>(wearable);
+ viewer_wearable->refreshName();
-void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index)
-{
- LLWearable *wearable = getWearable(type, index);
- if (wearable)
- {
- mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
- if (isAgentAvatarValid())
+ // Hack pt 2. If the wearable we just loaded has definition version 24,
+ // then force a re-save of this wearable after slamming the version number to 22.
+ // This number was incorrectly incremented for internal builds before release, and
+ // this fix will ensure that the affected wearables are re-saved with the right version number.
+ // the versions themselves are compatible. This code can be removed before release.
+ if( wearable->getDefinitionVersion() == 24 )
{
- gAgentAvatarp->wearableUpdated(wearable->getType(), TRUE);
+ wearable->setDefinitionVersion(22);
+ U32 index = getWearableIndex(wearable);
+ llinfos << "forcing wearable type " << wearable->getType() << " to version 22 from 24" << llendl;
+ saveWearable(wearable->getType(),index,TRUE);
}
- wearable->setLabelUpdated();
- }
-}
-U32 LLAgentWearables::getWearableIndex(const LLWearable *wearable) const
-{
- if (wearable == NULL)
- {
- return MAX_CLOTHING_PER_TYPE;
+ checkWearableAgainstInventory(viewer_wearable);
}
-
- const LLWearableType::EType type = wearable->getType();
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- llwarns << "tried to get wearable index with an invalid type!" << llendl;
- return MAX_CLOTHING_PER_TYPE;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- for(U32 index = 0; index < wearable_vec.size(); index++)
- {
- if (wearable_vec[index] == wearable)
- {
- return index;
- }
- }
-
- return MAX_CLOTHING_PER_TYPE;
}
-const LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) const
-{
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return NULL;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (index>=wearable_vec.size())
- {
- return NULL;
- }
- else
- {
- return wearable_vec[index];
- }
-}
-
-LLWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type)
-{
- U32 count = getWearableCount(type);
- if ( count == 0)
- {
- return NULL;
- }
-
- return getWearable(type, count-1);
-}
-
-LLWearable* LLAgentWearables::getBottomWearable(const LLWearableType::EType type)
-{
- if (getWearableCount(type) == 0)
- {
- return NULL;
- }
-
- return getWearable(type, 0);
-}
-
-U32 LLAgentWearables::getWearableCount(const LLWearableType::EType type) const
-{
- wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type);
- if (wearable_iter == mWearableDatas.end())
- {
- return 0;
- }
- const wearableentry_vec_t& wearable_vec = wearable_iter->second;
- return wearable_vec.size();
-}
-
-U32 LLAgentWearables::getWearableCount(const U32 tex_index) const
-{
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((LLVOAvatarDefines::ETextureIndex)tex_index);
- return getWearableCount(wearable_type);
-}
-
-
BOOL LLAgentWearables::itemUpdatePending(const LLUUID& item_id) const
{
return mItemsAwaitingWearableUpdate.find(item_id) != mItemsAwaitingWearableUpdate.end();
@@ -920,7 +761,7 @@ U32 LLAgentWearables::itemUpdatePendingCount() const
const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const
{
- const LLWearable *wearable = getWearable(type,index);
+ const LLViewerWearable *wearable = getViewerWearable(type,index);
if (wearable)
return wearable->getItemID();
else
@@ -929,7 +770,7 @@ const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32
const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const
{
- const LLWearable *wearable = getWearable(type,index);
+ const LLViewerWearable *wearable = getViewerWearable(type,index);
if (wearable)
return wearable->getAssetID();
else
@@ -1012,7 +853,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs
gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_AssetID, asset_id, i);
if (asset_id.isNull())
{
- LLWearable::removeFromAvatar(type, FALSE);
+ LLViewerWearable::removeFromAvatar(type, FALSE);
}
else
{
@@ -1058,7 +899,7 @@ void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type,
// Try to recover by replacing missing wearable with a new one.
LLNotificationsUtil::add("ReplacedMissingWearable");
lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl;
- LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type);
+ LLViewerWearable* new_wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
setWearable(type,index,new_wearable);
//new_wearable->writeToAvatar(TRUE);
@@ -1093,9 +934,9 @@ void LLAgentWearables::recoverMissingWearableDone()
}
}
-void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index)
+void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index)
{
- LLWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index);
+ LLViewerWearable* wearable = getViewerWearable((LLWearableType::EType)wearable_type, wearable_index);
if (!wearable)
{
llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl;
@@ -1125,10 +966,10 @@ public:
llinfos << "All items created" << llendl;
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
LLAppearanceMgr::instance().linkAll(LLAppearanceMgr::instance().getCOF(),
- mItemsToLink,
- link_waiter);
+ mItemsToLink,
+ link_waiter);
}
- void addPendingWearable(LLWearable *wearable)
+ void addPendingWearable(LLViewerWearable *wearable)
{
if (!wearable)
{
@@ -1163,7 +1004,7 @@ public:
LLWearableType::EType type = item->getWearableType();
if (type < LLWearableType::WT_COUNT)
{
- LLWearable *wearable = mWearablesAwaitingItems[type];
+ LLViewerWearable *wearable = mWearablesAwaitingItems[type];
if (wearable)
wearable->setItemID(inv_item);
}
@@ -1176,7 +1017,7 @@ public:
private:
LLInventoryModel::item_array_t mItemsToLink;
- std::vector<LLWearable*> mWearablesAwaitingItems;
+ std::vector<LLViewerWearable*> mWearablesAwaitingItems;
};
void LLAgentWearables::createStandardWearables()
@@ -1208,7 +1049,7 @@ void LLAgentWearables::createStandardWearables()
if (create[i])
{
llassert(getWearableCount((LLWearableType::EType)i) == 0);
- LLWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i, gAgentAvatarp);
((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable);
// no need to update here...
LLUUID category_id = LLUUID::null;
@@ -1267,7 +1108,7 @@ void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index)
void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
- LLWearable* wearable,
+ LLViewerWearable* wearable,
const LLUUID& category_id,
BOOL notify)
{
@@ -1305,7 +1146,7 @@ void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_
}
else
{
- LLWearable* old_wearable = getWearable(type,index);
+ LLViewerWearable* old_wearable = getViewerWearable(type,index);
if (old_wearable)
{
@@ -1360,10 +1201,10 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
//LLAgentDumper dumper("removeWearable");
if (do_remove_all)
{
- S32 max_entry = mWearableDatas[type].size()-1;
+ S32 max_entry = getWearableCount(type)-1;
for (S32 i=max_entry; i>=0; i--)
{
- LLWearable* old_wearable = getWearable(type,i);
+ LLViewerWearable* old_wearable = getViewerWearable(type,i);
//queryWearableCache(); // moved below
if (old_wearable)
{
@@ -1371,11 +1212,11 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
old_wearable->removeFromAvatar(TRUE);
}
}
- mWearableDatas[type].clear();
+ clearWearableType(type);
}
else
{
- LLWearable* old_wearable = getWearable(type, index);
+ LLViewerWearable* old_wearable = getViewerWearable(type, index);
//queryWearableCache(); // moved below
if (old_wearable)
@@ -1394,7 +1235,7 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo
// Assumes existing wearables are not dirty.
void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items,
- const LLDynamicArray< LLWearable* >& wearables,
+ const LLDynamicArray< LLViewerWearable* >& wearables,
BOOL remove)
{
llinfos << "setWearableOutfit() start" << llendl;
@@ -1419,7 +1260,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
S32 i;
for (i = 0; i < count; i++)
{
- LLWearable* new_wearable = wearables[i];
+ LLViewerWearable* new_wearable = wearables[i];
LLPointer<LLInventoryItem> new_item = items[i];
llassert(new_wearable);
@@ -1439,8 +1280,8 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
{
pushWearable(type,new_wearable);
}
- wearableUpdated(new_wearable);
- checkWearableAgainstInventory(new_wearable);
+ const BOOL removed = FALSE;
+ wearableUpdated(new_wearable, removed);
}
}
@@ -1476,7 +1317,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
// User has picked "wear on avatar" from a menu.
-void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append)
+void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
{
//LLAgentDumper dumper("setWearableItem");
if (isWearingItem(new_item->getUUID()))
@@ -1491,7 +1332,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne
{
// Remove old wearable, if any
// MULTI_WEARABLE: hardwired to 0
- LLWearable* old_wearable = getWearable(type,0);
+ LLViewerWearable* old_wearable = getViewerWearable(type,0);
if (old_wearable)
{
const LLUUID& old_item_id = old_wearable->getItemID();
@@ -1517,7 +1358,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne
}
// static
-bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable)
+bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID());
@@ -1553,16 +1394,17 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD&
// Called from setWearableItem() and onSetWearableDialog() to actually set the wearable.
// MULTI_WEARABLE: unify code after null objects are gone.
-void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append)
+void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append)
{
const LLWearableType::EType type = new_wearable->getType();
if (do_append && getWearableItemID(type,0).notNull())
{
new_wearable->setItemID(new_item->getUUID());
- mWearableDatas[type].push_back(new_wearable);
+ const bool trigger_updated = false;
+ pushWearable(type, new_wearable, trigger_updated);
llinfos << "Added additional wearable for type " << type
- << " size is now " << mWearableDatas[type].size() << llendl;
+ << " size is now " << getWearableCount(type) << llendl;
checkWearableAgainstInventory(new_wearable);
}
else
@@ -1570,7 +1412,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n
// Replace the old wearable with a new one.
llassert(new_item->getAssetUUID() == new_wearable->getAssetID());
- LLWearable *old_wearable = getWearable(type,0);
+ LLViewerWearable *old_wearable = getViewerWearable(type,0);
LLUUID old_item_id;
if (old_wearable)
{
@@ -1585,7 +1427,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n
gInventory.notifyObservers();
}
llinfos << "Replaced current element 0 for type " << type
- << " size is now " << mWearableDatas[type].size() << llendl;
+ << " size is now " << getWearableCount(type) << llendl;
}
//llinfos << "LLVOAvatar::setWearableItem()" << llendl;
@@ -1597,7 +1439,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n
void LLAgentWearables::queryWearableCache()
{
- if (!areWearablesLoaded())
+ if (!areWearablesLoaded() || (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion()))
{
return;
}
@@ -1626,7 +1468,7 @@ void LLAgentWearables::queryWearableCache()
num_queries++;
// *NOTE: make sure at least one request gets packed
- ETextureIndex te_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
+ ETextureIndex te_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index);
//llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl;
gMessageSystem->nextBlockFast(_PREHASH_WearableData);
@@ -1652,46 +1494,14 @@ void LLAgentWearables::queryWearableCache()
}
}
-LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
- BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache
+// virtual
+void LLAgentWearables::invalidateBakedTextureHash(LLMD5& hash) const
{
- LLUUID hash_id;
- bool hash_computed = false;
- LLMD5 hash;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
-
- for (U8 i=0; i < baked_dict->mWearables.size(); i++)
- {
- const LLWearableType::EType baked_type = baked_dict->mWearables[i];
- const U32 num_wearables = getWearableCount(baked_type);
- for (U32 index = 0; index < num_wearables; ++index)
- {
- const LLWearable* wearable = getWearable(baked_type,index);
- if (wearable)
- {
- LLUUID asset_id = wearable->getAssetID();
- hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
- hash_computed = true;
- }
- }
- }
- if (hash_computed)
+ // Add some garbage into the hash so that it becomes invalid.
+ if (isAgentAvatarValid())
{
- hash.update((const unsigned char*)baked_dict->mWearablesHashID.mData, UUID_BYTES);
-
- // Add some garbage into the hash so that it becomes invalid.
- if (!generate_valid_hash)
- {
- if (isAgentAvatarValid())
- {
- hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES);
- }
- }
- hash.finalize();
- hash.raw_digest(hash_id.mData);
+ hash.update((const unsigned char*)gAgentAvatarp->getID().mData, UUID_BYTES);
}
-
- return hash_id;
}
// User has picked "remove from avatar" from a menu.
@@ -1715,7 +1525,7 @@ void LLAgentWearables::userRemoveWearablesOfType(const LLWearableType::EType &ty
}
}
-// Combines userRemoveAllAttachments() and userAttachMultipleAttachments() logic to
+// Combines userRemoveMulipleAttachments() and userAttachMultipleAttachments() logic to
// get attachments into desired state with minimal number of adds/removes.
void LLAgentWearables::userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array)
{
@@ -1811,31 +1621,6 @@ void LLAgentWearables::userRemoveMultipleAttachments(llvo_vec_t& objects_to_remo
gMessageSystem->sendReliable(gAgent.getRegionHost());
}
-void LLAgentWearables::userRemoveAllAttachments()
-{
- if (!isAgentAvatarValid()) return;
-
- llvo_vec_t objects_to_remove;
-
- for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
- iter != gAgentAvatarp->mAttachmentPoints.end();)
- {
- LLVOAvatar::attachment_map_t::iterator curiter = iter++;
- LLViewerJointAttachment* attachment = curiter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
- {
- LLViewerObject *attached_object = (*attachment_iter);
- if (attached_object)
- {
- objects_to_remove.push_back(attached_object);
- }
- }
- }
- userRemoveMultipleAttachments(objects_to_remove);
-}
-
void LLAgentWearables::userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array)
{
// Build a compound message to send all the objects that need to be rezzed.
@@ -1900,7 +1685,7 @@ void LLAgentWearables::checkWearablesLoaded() const
// Returns false if the given wearable is already topmost/bottommost
// (depending on closer_to_body parameter).
-bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body)
+bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) const
{
const LLWearable* wearable = getWearableFromItemID(item_id);
if (!wearable) return false;
@@ -1928,7 +1713,7 @@ void LLAgentWearables::updateWearablesLoaded()
}
}
-bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const
+bool LLAgentWearables::canWearableBeRemoved(const LLViewerWearable* wearable) const
{
if (!wearable) return false;
@@ -1943,7 +1728,7 @@ void LLAgentWearables::animateAllWearableParams(F32 delta, BOOL upload_bake)
{
for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count)
{
- LLWearable *wearable = getWearable((LLWearableType::EType)type,count);
+ LLViewerWearable *wearable = getViewerWearable((LLWearableType::EType)type,count);
llassert(wearable);
if (wearable)
{
@@ -1958,28 +1743,39 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos
if (!item) return false;
if (!item->isWearableType()) return false;
- wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(item->getWearableType());
- if (wearable_iter == mWearableDatas.end()) return false;
-
- wearableentry_vec_t& wearable_vec = wearable_iter->second;
- if (wearable_vec.empty()) return false;
+ LLWearableType::EType type = item->getWearableType();
+ U32 wearable_count = getWearableCount(type);
+ if (0 == wearable_count) return false;
const LLUUID& asset_id = item->getAssetUUID();
//nowhere to move if the wearable is already on any boundary (closest to the body/furthest from the body)
- if (closer_to_body && asset_id == wearable_vec.front()->getAssetID()) return false;
- if (!closer_to_body && asset_id == wearable_vec.back()->getAssetID()) return false;
+ if (closer_to_body)
+ {
+ LLViewerWearable* bottom_wearable = dynamic_cast<LLViewerWearable*>( getBottomWearable(type) );
+ if (bottom_wearable->getAssetID() == asset_id)
+ {
+ return false;
+ }
+ }
+ else // !closer_to_body
+ {
+ LLViewerWearable* top_wearable = dynamic_cast<LLViewerWearable*>( getTopWearable(type) );
+ if (top_wearable->getAssetID() == asset_id)
+ {
+ return false;
+ }
+ }
- for (U32 i = 0; i < wearable_vec.size(); ++i)
+ for (U32 i = 0; i < wearable_count; ++i)
{
- LLWearable* wearable = wearable_vec[i];
+ LLViewerWearable* wearable = getViewerWearable(type, i);
if (!wearable) continue;
if (wearable->getAssetID() != asset_id) continue;
//swapping wearables
U32 swap_i = closer_to_body ? i-1 : i+1;
- wearable_vec[i] = wearable_vec[swap_i];
- wearable_vec[swap_i] = wearable;
+ swapWearables(type, i, swap_i);
return true;
}
@@ -1991,10 +1787,10 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con
{
if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return;
- LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
LLAssetType::EType asset_type = wearable->getAssetType();
LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
- LLPointer<LLInventoryCallback> cb = wear ? new LLWearAndEditCallback : NULL;
+ LLPointer<LLInventoryCallback> cb = wear ? new LLBoostFuncInventoryCallback(wear_and_edit_cb) : NULL;
LLUUID folder_id;
if (parent_id.notNull())
@@ -2024,7 +1820,7 @@ void LLAgentWearables::editWearable(const LLUUID& item_id)
return;
}
- LLWearable* wearable = gAgentWearables.getWearableFromItemID(item_id);
+ LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id);
if (!wearable)
{
llwarns << "Cannot get wearable" << llendl;
diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h
index 5932be21c6..5be4648636 100644..100755
--- a/indra/newview/llagentwearables.h
+++ b/indra/newview/llagentwearables.h
@@ -36,16 +36,16 @@
// newview
#include "llinventorymodel.h"
#include "llviewerinventory.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
+#include "llwearabledata.h"
class LLInventoryItem;
class LLVOAvatarSelf;
-class LLWearable;
+class LLViewerWearable;
class LLInitialWearablesFetch;
class LLViewerObject;
-class LLTexLayerTemplate;
-class LLAgentWearables : public LLInitClass<LLAgentWearables>
+class LLAgentWearables : public LLInitClass<LLAgentWearables>, public LLWearableData
{
//--------------------------------------------------------------------
// Constructors / destructors / Initializers
@@ -79,10 +79,10 @@ public:
bool isCOFChangeInProgress() const { return mCOFChangeInProgress; }
void updateWearablesLoaded();
void checkWearablesLoaded() const;
- bool canMoveWearable(const LLUUID& item_id, bool closer_to_body);
+ bool canMoveWearable(const LLUUID& item_id, bool closer_to_body) const;
// Note: False for shape, skin, eyes, and hair, unless you have MORE than 1.
- bool canWearableBeRemoved(const LLWearable* wearable) const;
+ bool canWearableBeRemoved(const LLViewerWearable* wearable) const;
void animateAllWearableParams(F32 delta, BOOL upload_bake);
@@ -92,52 +92,38 @@ public:
public:
const LLUUID getWearableItemID(LLWearableType::EType type, U32 index /*= 0*/) const;
const LLUUID getWearableAssetID(LLWearableType::EType type, U32 index /*= 0*/) const;
- const LLWearable* getWearableFromItemID(const LLUUID& item_id) const;
- LLWearable* getWearableFromItemID(const LLUUID& item_id);
- LLWearable* getWearableFromAssetID(const LLUUID& asset_id);
+ const LLViewerWearable* getWearableFromItemID(const LLUUID& item_id) const;
+ LLViewerWearable* getWearableFromItemID(const LLUUID& item_id);
+ LLViewerWearable* getWearableFromAssetID(const LLUUID& asset_id);
+ LLViewerWearable* getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/);
+ const LLViewerWearable* getViewerWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
LLInventoryItem* getWearableInventoryItem(LLWearableType::EType type, U32 index /*= 0*/);
static BOOL selfHasWearable(LLWearableType::EType type);
- LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/);
- const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const;
- LLWearable* getTopWearable(const LLWearableType::EType type);
- LLWearable* getBottomWearable(const LLWearableType::EType type);
- U32 getWearableCount(const LLWearableType::EType type) const;
- U32 getWearableCount(const U32 tex_index) const;
-
- static const U32 MAX_CLOTHING_PER_TYPE = 5;
-
//--------------------------------------------------------------------
// Setters
//--------------------------------------------------------------------
-
private:
- // Low-level data structure setter - public access is via setWearableItem, etc.
- void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable);
- U32 pushWearable(const LLWearableType::EType type, LLWearable *wearable);
- void wearableUpdated(LLWearable *wearable);
- void popWearable(LLWearable *wearable);
- void popWearable(const LLWearableType::EType type, U32 index);
-
+ /*virtual*/void wearableUpdated(LLWearable *wearable, BOOL removed);
public:
- void setWearableItem(LLInventoryItem* new_item, LLWearable* wearable, bool do_append = false);
- void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLWearable* >& wearables, BOOL remove);
+ void setWearableItem(LLInventoryItem* new_item, LLViewerWearable* wearable, bool do_append = false);
+ void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLViewerWearable* >& wearables, BOOL remove);
void setWearableName(const LLUUID& item_id, const std::string& new_name);
- void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index);
- U32 getWearableIndex(const LLWearable *wearable) const;
+ // *TODO: Move this into llappearance/LLWearableData ?
+ void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index);
protected:
- void setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append = false);
- static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable);
+ void setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append = false);
+ static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable);
void addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb,
- LLWearable* wearable,
+ LLViewerWearable* wearable,
const LLUUID& category_id = LLUUID::null,
BOOL notify = TRUE);
void addWearabletoAgentInventoryDone(const LLWearableType::EType type,
const U32 index,
const LLUUID& item_id,
- LLWearable* wearable);
+ LLViewerWearable* wearable);
void recoverMissingWearable(const LLWearableType::EType type, U32 index /*= 0*/);
void recoverMissingWearableDone();
@@ -172,15 +158,14 @@ protected:
public:
// Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant)
static void processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data);
- LLUUID computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index,
- BOOL generate_valid_hash = TRUE);
protected:
+ /*virtual*/ void invalidateBakedTextureHash(LLMD5& hash) const;
void sendAgentWearablesUpdate();
void sendAgentWearablesRequest();
void queryWearableCache();
void updateServer();
- static void onInitialWearableAssetArrived(LLWearable* wearable, void* userdata);
+ static void onInitialWearableAssetArrived(LLViewerWearable* wearable, void* userdata);
//--------------------------------------------------------------------
// Outfits
@@ -198,7 +183,7 @@ private:
// Save Wearables
//--------------------------------------------------------------------
public:
- void saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, BOOL save_in_lost_and_found);
+ void saveWearableAs(const LLWearableType::EType type, const U32 index, const std::string& new_name, const std::string& description, BOOL save_in_lost_and_found);
void saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update = TRUE,
const std::string new_name = "");
void saveAllWearables();
@@ -215,7 +200,6 @@ public:
static void userUpdateAttachments(LLInventoryModel::item_array_t& obj_item_array);
static void userRemoveMultipleAttachments(llvo_vec_t& llvo_array);
- static void userRemoveAllAttachments();
static void userAttachMultipleAttachments(LLInventoryModel::item_array_t& obj_item_array);
BOOL itemUpdatePending(const LLUUID& item_id) const;
@@ -245,10 +229,6 @@ private:
// Member variables
//--------------------------------------------------------------------
private:
- typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts)
- typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type
- wearableentry_map_t mWearableDatas;
-
static BOOL mInitialWearablesUpdateReceived;
BOOL mWearablesLoaded;
std::set<LLUUID> mItemsAwaitingWearableUpdate;
@@ -289,15 +269,17 @@ private:
addWearableToAgentInventoryCallback(LLPointer<LLRefCount> cb,
LLWearableType::EType type,
U32 index,
- LLWearable* wearable,
- U32 todo = CALL_NONE);
+ LLViewerWearable* wearable,
+ U32 todo = CALL_NONE,
+ const std::string description = "");
virtual void fire(const LLUUID& inv_item);
private:
LLWearableType::EType mType;
U32 mIndex;
- LLWearable* mWearable;
+ LLViewerWearable* mWearable;
U32 mTodo;
LLPointer<LLRefCount> mCB;
+ std::string mDescription;
};
}; // LLAgentWearables
diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp
index e2417cdddb..2d622b380a 100644
--- a/indra/newview/llagentwearablesfetch.cpp
+++ b/indra/newview/llagentwearablesfetch.cpp
@@ -35,54 +35,45 @@
#include "llvoavatarself.h"
-class LLOrderMyOutfitsOnDestroy: public LLInventoryCallback
+void order_my_outfits_cb()
{
-public:
- LLOrderMyOutfitsOnDestroy() {};
-
- virtual ~LLOrderMyOutfitsOnDestroy()
+ if (!LLApp::isRunning())
{
- if (!LLApp::isRunning())
- {
- llwarns << "called during shutdown, skipping" << llendl;
- return;
- }
+ llwarns << "called during shutdown, skipping" << llendl;
+ return;
+ }
- const LLUUID& my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
- if (my_outfits_id.isNull()) return;
-
- LLInventoryModel::cat_array_t* cats;
- LLInventoryModel::item_array_t* items;
- gInventory.getDirectDescendentsOf(my_outfits_id, cats, items);
- if (!cats) return;
+ const LLUUID& my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
+ if (my_outfits_id.isNull()) return;
- //My Outfits should at least contain saved initial outfit and one another outfit
- if (cats->size() < 2)
- {
- llwarning("My Outfits category was not populated properly", 0);
- return;
- }
+ LLInventoryModel::cat_array_t* cats;
+ LLInventoryModel::item_array_t* items;
+ gInventory.getDirectDescendentsOf(my_outfits_id, cats, items);
+ if (!cats) return;
- llinfos << "Starting updating My Outfits with wearables ordering information" << llendl;
+ //My Outfits should at least contain saved initial outfit and one another outfit
+ if (cats->size() < 2)
+ {
+ llwarning("My Outfits category was not populated properly", 0);
+ return;
+ }
- for (LLInventoryModel::cat_array_t::iterator outfit_iter = cats->begin();
- outfit_iter != cats->end(); ++outfit_iter)
- {
- const LLUUID& cat_id = (*outfit_iter)->getUUID();
- if (cat_id.isNull()) continue;
+ llinfos << "Starting updating My Outfits with wearables ordering information" << llendl;
- // saved initial outfit already contains wearables ordering information
- if (cat_id == LLAppearanceMgr::getInstance()->getBaseOutfitUUID()) continue;
+ for (LLInventoryModel::cat_array_t::iterator outfit_iter = cats->begin();
+ outfit_iter != cats->end(); ++outfit_iter)
+ {
+ const LLUUID& cat_id = (*outfit_iter)->getUUID();
+ if (cat_id.isNull()) continue;
- LLAppearanceMgr::getInstance()->updateClothingOrderingInfo(cat_id);
- }
+ // saved initial outfit already contains wearables ordering information
+ if (cat_id == LLAppearanceMgr::getInstance()->getBaseOutfitUUID()) continue;
- llinfos << "Finished updating My Outfits with wearables ordering information" << llendl;
+ LLAppearanceMgr::getInstance()->updateClothingOrderingInfo(cat_id);
}
- /* virtual */ void fire(const LLUUID& inv_item) {};
-};
-
+ llinfos << "Finished updating My Outfits with wearables ordering information" << llendl;
+}
LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) :
LLInventoryFetchDescendentsObserver(cof_id)
@@ -563,7 +554,7 @@ void LLLibraryOutfitsFetch::contentsDone()
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t wearable_array;
- LLPointer<LLOrderMyOutfitsOnDestroy> order_myoutfits_on_destroy = new LLOrderMyOutfitsOnDestroy;
+ LLPointer<LLInventoryCallback> order_myoutfits_on_destroy = new LLBoostFuncInventoryCallback(no_op_inventory_func, order_my_outfits_cb);
for (uuid_vec_t::const_iterator folder_iter = mImportedClothingFolders.begin();
folder_iter != mImportedClothingFolders.end();
diff --git a/indra/newview/llappearance.h b/indra/newview/llappearance.h
index a28b77b1fc..05dfac4e42 100644
--- a/indra/newview/llappearance.h
+++ b/indra/newview/llappearance.h
@@ -38,14 +38,14 @@ public:
void addParam( S32 id, F32 value ) { mParamMap[id] = value; }
F32 getParam( S32 id, F32 defval ) { return get_if_there(mParamMap, id, defval ); }
- void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLVOAvatarDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; }
- const LLUUID& getTexture( S32 te ) { return ( te < LLVOAvatarDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; }
+ void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; }
+ const LLUUID& getTexture( S32 te ) { return ( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; }
- void clear() { mParamMap.clear(); for( S32 i=0; i<LLVOAvatarDefines::TEX_NUM_INDICES; i++ ) mTextures[i].setNull(); }
+ void clear() { mParamMap.clear(); for( S32 i=0; i<LLAvatarAppearanceDefines::TEX_NUM_INDICES; i++ ) mTextures[i].setNull(); }
typedef std::map<S32, F32> param_map_t;
param_map_t mParamMap;
- LLUUID mTextures[LLVOAvatarDefines::TEX_NUM_INDICES];
+ LLUUID mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES];
};
#endif // LL_LLAPPEARANCE_H
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index 06a9892c7e..2b1e78c899 100644..100755
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -49,6 +49,7 @@
#include "llvoavatarself.h"
#include "llviewerregion.h"
#include "llwearablelist.h"
+#include "llsdutil.h"
std::string self_av_string()
{
@@ -155,71 +156,342 @@ LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id, const std::string
}
}
-class LLWearInventoryCategoryCallback : public LLInventoryCallback
+// We want this to be much lower (e.g. 15.0 is usually fine), bumping
+// up for now until we can diagnose some cases of very slow response
+// to requests.
+const F32 DEFAULT_RETRY_AFTER_INTERVAL = 300.0;
+
+// Given the current back-end problems, retrying is causing too many
+// duplicate items. Bump this back to 2 once they are resolved (or can
+// leave at 0 if the operations become actually reliable).
+const S32 DEFAULT_MAX_RETRIES = 0;
+
+class LLCallAfterInventoryBatchMgr: public LLEventTimer
{
public:
- LLWearInventoryCategoryCallback(const LLUUID& cat_id, bool append)
+ LLCallAfterInventoryBatchMgr(const LLUUID& dst_cat_id,
+ const std::string& phase_name,
+ nullary_func_t on_completion_func,
+ nullary_func_t on_failure_func = no_op,
+ F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL,
+ S32 max_retries = DEFAULT_MAX_RETRIES
+ ):
+ mDstCatID(dst_cat_id),
+ mTrackingPhase(phase_name),
+ mOnCompletionFunc(on_completion_func),
+ mOnFailureFunc(on_failure_func),
+ mRetryAfter(retry_after),
+ mMaxRetries(max_retries),
+ mPendingRequests(0),
+ mFailCount(0),
+ mCompletionOrFailureCalled(false),
+ mRetryCount(0),
+ LLEventTimer(5.0)
+ {
+ if (!mTrackingPhase.empty())
+ {
+ selfStartPhase(mTrackingPhase);
+ }
+ }
+
+ void addItems(LLInventoryModel::item_array_t& src_items)
+ {
+ for (LLInventoryModel::item_array_t::const_iterator it = src_items.begin();
+ it != src_items.end();
+ ++it)
+ {
+ LLViewerInventoryItem* item = *it;
+ llassert(item);
+ addItem(item->getUUID());
+ }
+ }
+
+ // Request or re-request operation for specified item.
+ void addItem(const LLUUID& item_id)
{
- mCatID = cat_id;
- mAppend = append;
+ LL_DEBUGS("Avatar") << "item_id " << item_id << llendl;
- LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL;
-
- selfStartPhase("wear_inventory_category_callback");
+ if (!requestOperation(item_id))
+ {
+ LL_DEBUGS("Avatar") << "item_id " << item_id << " requestOperation false, skipping" << llendl;
+ return;
+ }
+
+ mPendingRequests++;
+ // On a re-request, this will reset the timer.
+ mWaitTimes[item_id] = LLTimer();
+ if (mRetryCounts.find(item_id) == mRetryCounts.end())
+ {
+ mRetryCounts[item_id] = 0;
+ }
+ else
+ {
+ mRetryCounts[item_id]++;
+ }
}
- void fire(const LLUUID& item_id)
+
+ virtual bool requestOperation(const LLUUID& item_id) = 0;
+
+ void onOp(const LLUUID& src_id, const LLUUID& dst_id, LLTimer timestamp)
{
- /*
- * Do nothing. We only care about the destructor
- *
- * The reason for this is that this callback is used in a hack where the
- * same callback is given to dozens of items, and the destructor is called
- * after the last item has fired the event and dereferenced it -- if all
- * the events actually fire!
- */
- LL_DEBUGS("Avatar") << self_av_string() << " fired on copied item, id " << item_id << LL_ENDL;
+ if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateLateOpRate"))
+ {
+ llwarns << "Simulating late operation by punting handling to later" << llendl;
+ doAfterInterval(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,src_id,dst_id,timestamp),
+ mRetryAfter);
+ return;
+ }
+ mPendingRequests--;
+ F32 elapsed = timestamp.getElapsedTimeF32();
+ LL_DEBUGS("Avatar") << "op done, src_id " << src_id << " dst_id " << dst_id << " after " << elapsed << " seconds" << llendl;
+ if (mWaitTimes.find(src_id) == mWaitTimes.end())
+ {
+ // No longer waiting for this item - either serviced
+ // already or gave up after too many retries.
+ llwarns << "duplicate or late operation, src_id " << src_id << "dst_id " << dst_id
+ << " elapsed " << elapsed << " after end " << (S32) mCompletionOrFailureCalled << llendl;
+ }
+ mTimeStats.push(elapsed);
+ mWaitTimes.erase(src_id);
+ if (mWaitTimes.empty() && !mCompletionOrFailureCalled)
+ {
+ onCompletionOrFailure();
+ }
}
-protected:
- ~LLWearInventoryCategoryCallback()
+ void onCompletionOrFailure()
{
- LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL;
+ assert (!mCompletionOrFailureCalled);
+ mCompletionOrFailureCalled = true;
- selfStopPhase("wear_inventory_category_callback");
-
- // Is the destructor called by ordinary dereference, or because the app's shutting down?
- // If the inventory callback manager goes away, we're shutting down, no longer want the callback.
- if( LLInventoryCallbackManager::is_instantiated() )
+ // Will never call onCompletion() if any item has been flagged as
+ // a failure - otherwise could wind up with corrupted
+ // outfit, involuntary nudity, etc.
+ reportStats();
+ if (!mTrackingPhase.empty())
+ {
+ selfStopPhase(mTrackingPhase);
+ }
+ if (!mFailCount)
{
- LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
+ onCompletion();
}
else
{
- llwarns << self_av_string() << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
+ onFailure();
}
}
-private:
- LLUUID mCatID;
- bool mAppend;
-};
+ void onFailure()
+ {
+ llinfos << "failed" << llendl;
+ mOnFailureFunc();
+ }
+ void onCompletion()
+ {
+ llinfos << "done" << llendl;
+ mOnCompletionFunc();
+ }
+
+ // virtual
+ // Will be deleted after returning true - only safe to do this if all callbacks have fired.
+ BOOL tick()
+ {
+ // mPendingRequests will be zero if all requests have been
+ // responded to. mWaitTimes.empty() will be true if we have
+ // received at least one reply for each UUID. If requests
+ // have been dropped and retried, these will not necessarily
+ // be the same. Only safe to return true if all requests have
+ // been serviced, since it will result in this object being
+ // deleted.
+ bool all_done = (mPendingRequests==0);
-//Inventory callback updating "dirty" state when destroyed
-class LLUpdateDirtyState: public LLInventoryCallback
+ if (!mWaitTimes.empty())
+ {
+ llwarns << "still waiting on " << mWaitTimes.size() << " items" << llendl;
+ for (std::map<LLUUID,LLTimer>::iterator it = mWaitTimes.begin();
+ it != mWaitTimes.end();)
+ {
+ // Use a copy of iterator because it may be erased/invalidated.
+ std::map<LLUUID,LLTimer>::iterator curr_it = it;
+ ++it;
+
+ F32 time_waited = curr_it->second.getElapsedTimeF32();
+ S32 retries = mRetryCounts[curr_it->first];
+ if (time_waited > mRetryAfter)
+ {
+ if (retries < mMaxRetries)
+ {
+ LL_DEBUGS("Avatar") << "Waited " << time_waited <<
+ " for " << curr_it->first << ", retrying" << llendl;
+ mRetryCount++;
+ addItem(curr_it->first);
+ }
+ else
+ {
+ llwarns << "Giving up on " << curr_it->first << " after too many retries" << llendl;
+ mWaitTimes.erase(curr_it);
+ mFailCount++;
+ }
+ }
+ if (mWaitTimes.empty())
+ {
+ onCompletionOrFailure();
+ }
+
+ }
+ }
+ return all_done;
+ }
+
+ void reportStats()
+ {
+ LL_DEBUGS("Avatar") << "Phase: " << mTrackingPhase << llendl;
+ LL_DEBUGS("Avatar") << "mFailCount: " << mFailCount << llendl;
+ LL_DEBUGS("Avatar") << "mRetryCount: " << mRetryCount << llendl;
+ LL_DEBUGS("Avatar") << "Times: n " << mTimeStats.getCount() << " min " << mTimeStats.getMinValue() << " max " << mTimeStats.getMaxValue() << llendl;
+ LL_DEBUGS("Avatar") << "Mean " << mTimeStats.getMean() << " stddev " << mTimeStats.getStdDev() << llendl;
+ }
+
+ virtual ~LLCallAfterInventoryBatchMgr()
+ {
+ LL_DEBUGS("Avatar") << "deleting" << llendl;
+ }
+
+protected:
+ std::string mTrackingPhase;
+ std::map<LLUUID,LLTimer> mWaitTimes;
+ std::map<LLUUID,S32> mRetryCounts;
+ LLUUID mDstCatID;
+ nullary_func_t mOnCompletionFunc;
+ nullary_func_t mOnFailureFunc;
+ F32 mRetryAfter;
+ S32 mMaxRetries;
+ S32 mPendingRequests;
+ S32 mFailCount;
+ S32 mRetryCount;
+ bool mCompletionOrFailureCalled;
+ LLViewerStats::StatsAccumulator mTimeStats;
+};
+
+class LLCallAfterInventoryCopyMgr: public LLCallAfterInventoryBatchMgr
{
public:
- LLUpdateDirtyState() {}
- virtual ~LLUpdateDirtyState()
+ LLCallAfterInventoryCopyMgr(LLInventoryModel::item_array_t& src_items,
+ const LLUUID& dst_cat_id,
+ const std::string& phase_name,
+ nullary_func_t on_completion_func,
+ nullary_func_t on_failure_func = no_op,
+ F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL,
+ S32 max_retries = DEFAULT_MAX_RETRIES
+ ):
+ LLCallAfterInventoryBatchMgr(dst_cat_id, phase_name, on_completion_func, on_failure_func, retry_after, max_retries)
+ {
+ addItems(src_items);
+ }
+
+ virtual bool requestOperation(const LLUUID& item_id)
{
- if (LLAppearanceMgr::instanceExists())
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ llassert(item);
+ LL_DEBUGS("Avatar") << "copying item " << item_id << llendl;
+ if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate"))
{
- LLAppearanceMgr::getInstance()->updateIsDirty();
+ LL_DEBUGS("Avatar") << "simulating failure by not sending request for item " << item_id << llendl;
+ return true;
}
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ mDstCatID,
+ std::string(),
+ new LLBoostFuncInventoryCallback(boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer()))
+ );
+ return true;
}
- virtual void fire(const LLUUID&) {}
};
+class LLCallAfterInventoryLinkMgr: public LLCallAfterInventoryBatchMgr
+{
+public:
+ LLCallAfterInventoryLinkMgr(LLInventoryModel::item_array_t& src_items,
+ const LLUUID& dst_cat_id,
+ const std::string& phase_name,
+ nullary_func_t on_completion_func,
+ nullary_func_t on_failure_func = no_op,
+ F32 retry_after = DEFAULT_RETRY_AFTER_INTERVAL,
+ S32 max_retries = DEFAULT_MAX_RETRIES
+ ):
+ LLCallAfterInventoryBatchMgr(dst_cat_id, phase_name, on_completion_func, on_failure_func, retry_after, max_retries)
+ {
+ addItems(src_items);
+ }
+
+ virtual bool requestOperation(const LLUUID& item_id)
+ {
+ bool request_sent = false;
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ if (item)
+ {
+ if (item->getParentUUID() == mDstCatID)
+ {
+ LL_DEBUGS("Avatar") << "item " << item_id << " name " << item->getName() << " is already a child of " << mDstCatID << llendl;
+ return false;
+ }
+ LL_DEBUGS("Avatar") << "linking item " << item_id << " name " << item->getName() << " to " << mDstCatID << llendl;
+ // create an inventory item link.
+ if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate"))
+ {
+ LL_DEBUGS("Avatar") << "simulating failure by not sending request for item " << item_id << llendl;
+ return true;
+ }
+ link_inventory_item(gAgent.getID(),
+ item->getLinkedUUID(),
+ mDstCatID,
+ item->getName(),
+ item->getActualDescription(),
+ LLAssetType::AT_LINK,
+ new LLBoostFuncInventoryCallback(
+ boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer())));
+ return true;
+ }
+ else
+ {
+ // create a base outfit link if appropriate.
+ LLViewerInventoryCategory *catp = gInventory.getCategory(item_id);
+ if (!catp)
+ {
+ llwarns << "link request failed, id not found as inventory item or category " << item_id << llendl;
+ return false;
+ }
+ const LLUUID cof = LLAppearanceMgr::instance().getCOF();
+ std::string new_outfit_name = "";
+
+ LLAppearanceMgr::instance().purgeBaseOutfitLink(cof);
+
+ if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
+ {
+ if (ll_frand() < gSavedSettings.getF32("InventoryDebugSimulateOpFailureRate"))
+ {
+ LL_DEBUGS("Avatar") << "simulating failure by not sending request for item " << item_id << llendl;
+ return true;
+ }
+ LL_DEBUGS("Avatar") << "linking folder " << item_id << " name " << catp->getName() << " to cof " << cof << llendl;
+ link_inventory_item(gAgent.getID(), item_id, cof, catp->getName(), "",
+ LLAssetType::AT_LINK_FOLDER,
+ new LLBoostFuncInventoryCallback(
+ boost::bind(&LLCallAfterInventoryBatchMgr::onOp,this,item_id,_1,LLTimer())));
+ new_outfit_name = catp->getName();
+ request_sent = true;
+ }
+
+ LLAppearanceMgr::instance().updatePanelOutfitName(new_outfit_name);
+ }
+ return request_sent;
+ }
+};
LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit_ordering):
mFireCount(0),
@@ -278,7 +550,7 @@ struct LLFoundData
std::string mName;
LLAssetType::EType mAssetType;
LLWearableType::EType mWearableType;
- LLWearable* mWearable;
+ LLViewerWearable* mWearable;
bool mIsReplacement;
};
@@ -302,7 +574,7 @@ public:
void recoverMissingWearable(LLWearableType::EType type);
void clearCOFLinksForMissingWearables();
- void onWearableAssetFetch(LLWearable *wearable);
+ void onWearableAssetFetch(LLViewerWearable *wearable);
void onAllComplete();
typedef std::list<LLFoundData> found_list_t;
@@ -328,7 +600,7 @@ private:
typedef std::set<LLWearableHoldingPattern*> type_set_hp;
static type_set_hp sActiveHoldingPatterns;
bool mIsMostRecent;
- std::set<LLWearable*> mLateArrivals;
+ std::set<LLViewerWearable*> mLateArrivals;
bool mIsAllComplete;
};
@@ -559,100 +831,72 @@ bool LLWearableHoldingPattern::pollFetchCompletion()
return done;
}
-class RecoveredItemLinkCB: public LLInventoryCallback
+void recovered_item_link_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder)
{
-public:
- RecoveredItemLinkCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
- mHolder(holder),
- mWearable(wearable),
- mType(type)
+ if (!holder->isMostRecent())
{
+ llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
+ // runway skip here?
}
- void fire(const LLUUID& item_id)
- {
- if (!mHolder->isMostRecent())
- {
- llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
- // runway skip here?
- }
- llinfos << "Recovered item link for type " << mType << llendl;
- mHolder->eraseTypeToLink(mType);
- // Add wearable to FoundData for actual wearing
- LLViewerInventoryItem *item = gInventory.getItem(item_id);
- LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
+ llinfos << "Recovered item link for type " << type << llendl;
+ holder->eraseTypeToLink(type);
+ // Add wearable to FoundData for actual wearing
+ LLViewerInventoryItem *item = gInventory.getItem(item_id);
+ LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
- if (linked_item)
- {
- gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
+ if (linked_item)
+ {
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
- if (item)
- {
- LLFoundData found(linked_item->getUUID(),
- linked_item->getAssetUUID(),
- linked_item->getName(),
- linked_item->getType(),
- linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID,
- true // is replacement
- );
- found.mWearable = mWearable;
- mHolder->getFoundList().push_front(found);
- }
- else
- {
- llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl;
- }
+ if (item)
+ {
+ LLFoundData found(linked_item->getUUID(),
+ linked_item->getAssetUUID(),
+ linked_item->getName(),
+ linked_item->getType(),
+ linked_item->isWearableType() ? linked_item->getWearableType() : LLWearableType::WT_INVALID,
+ true // is replacement
+ );
+ found.mWearable = wearable;
+ holder->getFoundList().push_front(found);
}
else
{
- llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl;
+ llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl;
}
}
-private:
- LLWearableHoldingPattern* mHolder;
- LLWearable *mWearable;
- LLWearableType::EType mType;
-};
+ else
+ {
+ llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl;
+ }
+}
-class RecoveredItemCB: public LLInventoryCallback
+void recovered_item_cb(const LLUUID& item_id, LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder)
{
-public:
- RecoveredItemCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
- mHolder(holder),
- mWearable(wearable),
- mType(type)
+ if (!holder->isMostRecent())
{
+ // runway skip here?
+ llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
}
- void fire(const LLUUID& item_id)
- {
- if (!mHolder->isMostRecent())
- {
- // runway skip here?
- llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl;
- }
- LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL;
- LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
- mWearable->setItemID(item_id);
- LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
- mHolder->eraseTypeToRecover(mType);
- llassert(itemp);
- if (itemp)
- {
- link_inventory_item( gAgent.getID(),
- item_id,
- LLAppearanceMgr::instance().getCOF(),
- itemp->getName(),
- itemp->getDescription(),
- LLAssetType::AT_LINK,
- cb);
- }
+ LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << type << LL_ENDL;
+ LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
+ wearable->setItemID(item_id);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_link_cb,_1,type,wearable,holder));
+ holder->eraseTypeToRecover(type);
+ llassert(itemp);
+ if (itemp)
+ {
+ link_inventory_item( gAgent.getID(),
+ item_id,
+ LLAppearanceMgr::instance().getCOF(),
+ itemp->getName(),
+ itemp->getDescription(),
+ LLAssetType::AT_LINK,
+ cb);
}
-private:
- LLWearableHoldingPattern* mHolder;
- LLWearable *mWearable;
- LLWearableType::EType mType;
-};
+}
void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type)
{
@@ -666,11 +910,11 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type
LLNotificationsUtil::add("ReplacedMissingWearable");
lldebugs << "Wearable " << LLWearableType::getTypeLabel(type)
<< " could not be downloaded. Replaced inventory item with default wearable." << llendl;
- LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type, gAgentAvatarp);
// Add a new one in the lost and found folder.
const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
- LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(recovered_item_cb,_1,type,wearable,this));
create_inventory_item(gAgent.getID(),
gAgent.getSessionID(),
@@ -699,7 +943,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
{
// Wearable link that was never resolved; remove links to it from COF
LL_INFOS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL;
- LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
+ LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID);
}
}
}
@@ -773,11 +1017,11 @@ void LLWearableHoldingPattern::handleLateArrivals()
iter != getFoundList().end(); ++iter)
{
LLFoundData& data = *iter;
- for (std::set<LLWearable*>::iterator wear_it = mLateArrivals.begin();
+ for (std::set<LLViewerWearable*>::iterator wear_it = mLateArrivals.begin();
wear_it != mLateArrivals.end();
++wear_it)
{
- LLWearable *wearable = *wear_it;
+ LLViewerWearable *wearable = *wear_it;
if(wearable->getAssetID() == data.mAssetID)
{
@@ -813,7 +1057,7 @@ void LLWearableHoldingPattern::handleLateArrivals()
if (data.mWearable && data.mIsReplacement &&
replaced_types.find(data.mWearableType) != replaced_types.end())
{
- LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
+ LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID);
std::list<LLFoundData>::iterator clobber_ator = iter;
++iter;
getFoundList().erase(clobber_ator);
@@ -837,7 +1081,7 @@ void LLWearableHoldingPattern::resetTime(F32 timeout)
mWaitTime.setTimerExpirySec(timeout);
}
-void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
+void LLWearableHoldingPattern::onWearableAssetFetch(LLViewerWearable *wearable)
{
if (!isMostRecent())
{
@@ -888,7 +1132,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
}
}
-static void onWearableAssetFetch(LLWearable* wearable, void* data)
+static void onWearableAssetFetch(LLViewerWearable* wearable, void* data)
{
LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
holder->onWearableAssetFetch(wearable);
@@ -927,6 +1171,18 @@ const LLUUID LLAppearanceMgr::getCOF() const
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
}
+S32 LLAppearanceMgr::getCOFVersion() const
+{
+ LLViewerInventoryCategory *cof = gInventory.getCategory(getCOF());
+ if (cof)
+ {
+ return cof->getVersion();
+ }
+ else
+ {
+ return LLViewerInventoryCategory::VERSION_UNKNOWN;
+ }
+}
const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink()
{
@@ -995,6 +1251,18 @@ const LLUUID LLAppearanceMgr::getBaseOutfitUUID()
return outfit_cat->getUUID();
}
+void wear_on_avatar_cb(const LLUUID& inv_item, bool do_replace = false)
+{
+ if (inv_item.isNull())
+ return;
+
+ LLViewerInventoryItem *item = gInventory.getItem(inv_item);
+ if (item)
+ {
+ LLAppearanceMgr::instance().wearItemOnAvatar(inv_item, true, do_replace);
+ }
+}
+
bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_update, bool replace, LLPointer<LLInventoryCallback> cb)
{
if (item_id_to_wear.isNull()) return false;
@@ -1014,8 +1282,8 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID()))
{
- LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(replace);
- copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(),cb);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(wear_on_avatar_cb,_1,replace));
+ copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(), cb);
return false;
}
else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID()))
@@ -1041,7 +1309,7 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
if ((replace && wearable_count != 0) ||
(wearable_count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) )
{
- removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1), false);
+ removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1));
}
addCOFItemLink(item_to_wear, do_update, cb);
}
@@ -1051,7 +1319,7 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
// Remove the existing wearables of the same type.
// Remove existing body parts anyway because we must not be able to wear e.g. two skins.
- removeCOFLinksOfType(item_to_wear->getWearableType(), false);
+ removeCOFLinksOfType(item_to_wear->getWearableType());
addCOFItemLink(item_to_wear, do_update, cb);
break;
@@ -1149,11 +1417,13 @@ void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id)
LLInventoryModel::item_array_t::const_iterator it = items.begin();
const LLInventoryModel::item_array_t::const_iterator it_end = items.end();
+ uuid_vec_t uuids_to_remove;
for( ; it_end != it; ++it)
{
LLViewerInventoryItem* item = *it;
- removeItemFromAvatar(item->getUUID());
+ uuids_to_remove.push_back(item->getUUID());
}
+ removeItemsFromAvatar(uuids_to_remove);
}
// Create a copy of src_id + contents as a subfolder of dst_id.
@@ -1197,13 +1467,13 @@ void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LL
{
case LLAssetType::AT_LINK:
{
- //LLInventoryItem::getDescription() is used for a new description
+ //getActualDescription() is used for a new description
//to propagate ordering information saved in descriptions of links
link_inventory_item(gAgent.getID(),
item->getLinkedUUID(),
dst_id,
item->getName(),
- item->LLInventoryItem::getDescription(),
+ item->getActualDescription(),
LLAssetType::AT_LINK, cb);
break;
}
@@ -1383,7 +1653,7 @@ void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category)
}
}
-void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links)
+void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links, LLInventoryModel::item_array_t* keep_items)
{
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
@@ -1396,8 +1666,19 @@ void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_lin
continue;
if (item->getIsLinkType())
{
- gInventory.purgeObject(item->getUUID());
+#if 0
+ if (keep_items && keep_items->find(item) != LLInventoryModel::item_array_t::FAIL)
+ {
+ llinfos << "preserved item" << llendl;
+ }
+ else
+ {
+ gInventory.purgeObject(item->getUUID());
+ }
+#else
+ gInventory.purgeObject(item->getUUID());
}
+#endif
}
}
@@ -1437,7 +1718,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid,
item->getLinkedUUID(),
cat_uuid,
item->getName(),
- item->LLInventoryItem::getDescription(),
+ item->getActualDescription(),
LLAssetType::AT_LINK,
cb);
@@ -1508,40 +1789,37 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
getDescendentsOfAssetType(category, gest_items, LLAssetType::AT_GESTURE, false);
removeDuplicateItems(gest_items);
- // Remove current COF contents.
- bool keep_outfit_links = append;
- purgeCategory(cof, keep_outfit_links);
- gInventory.notifyObservers();
-
// Create links to new COF contents.
- LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL;
- LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append);
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL;
-#endif
- linkAll(cof, body_items, link_waiter);
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL;
-#endif
- linkAll(cof, wear_items, link_waiter);
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL;
-#endif
- linkAll(cof, obj_items, link_waiter);
-
-#ifndef LL_RELEASE_FOR_DOWNLOAD
- LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL;
-#endif
- linkAll(cof, gest_items, link_waiter);
+ LL_DEBUGS("Avatar") << self_av_string() << "creating LLCallAfterInventoryLinkMgr" << LL_ENDL;
+
+ LLInventoryModel::item_array_t all_items;
+ all_items += body_items;
+ all_items += wear_items;
+ all_items += obj_items;
+ all_items += gest_items;
+
+ // Will link all the above items.
+ bool update_base_outfit_ordering = !append;
+ LLCallAfterInventoryLinkMgr *link_waiter =
+ new LLCallAfterInventoryLinkMgr(all_items,cof,"update_appearance_on_destroy",
+ boost::bind(&LLAppearanceMgr::updateAppearanceFromCOF,
+ LLAppearanceMgr::getInstance(),
+ update_base_outfit_ordering));
// Add link to outfit if category is an outfit.
if (!append)
{
- createBaseOutfitLink(category, link_waiter);
+ link_waiter->addItem(category);
}
+
+ // Remove current COF contents. Have to do this after creating
+ // the link_waiter so links can be followed for any items that get
+ // carried over (e.g. keeping old shape if the new outfit does not
+ // contain one)
+ bool keep_outfit_links = append;
+ purgeCategory(cof, keep_outfit_links, &all_items);
+ gInventory.notifyObservers();
+
LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL;
}
@@ -1577,7 +1855,7 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo
{
lldebugs << "updateAgentWearables()" << llendl;
LLInventoryItem::item_array_t items;
- LLDynamicArray< LLWearable* > wearables;
+ LLDynamicArray< LLViewerWearable* > wearables;
// For each wearable type, find the wearables of that type.
for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ )
@@ -1586,7 +1864,7 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo
iter != holder->getFoundList().end(); ++iter)
{
LLFoundData& data = *iter;
- LLWearable* wearable = data.mWearable;
+ LLViewerWearable* wearable = data.mWearable;
if( wearable && ((S32)wearable->getType() == i) )
{
LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
@@ -1624,7 +1902,7 @@ static void remove_non_link_items(LLInventoryModel::item_array_t &items)
}
//a predicate for sorting inventory items by actual descriptions
-bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* item2)
+bool sort_by_actual_description(const LLInventoryItem* item1, const LLInventoryItem* item2)
{
if (!item1 || !item2)
{
@@ -1632,7 +1910,7 @@ bool sort_by_description(const LLInventoryItem* item1, const LLInventoryItem* it
return true;
}
- return item1->LLInventoryItem::getDescription() < item2->LLInventoryItem::getDescription();
+ return item1->getActualDescription() < item2->getActualDescription();
}
void item_array_diff(LLInventoryModel::item_array_t& full_list,
@@ -1732,6 +2010,15 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
// the saved outfit stored as a folder link
updateIsDirty();
+ // Send server request for appearance update
+ if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion())
+ {
+ requestServerAppearanceUpdate();
+ }
+ // DRANO really should wait for the appearance message to set this.
+ // verify that deleting this line doesn't break anything.
+ gAgentAvatarp->setIsUsingServerBakes(gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion());
+
//dumpCat(getCOF(),"COF, start");
bool follow_folder_links = true;
@@ -1822,6 +2109,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering)
// Fetch the wearables about to be worn.
LLWearableList::instance().getAsset(found.mAssetID,
found.mName,
+ gAgentAvatarp,
found.mAssetType,
onWearableAssetFetch,
(void*)holder);
@@ -1956,22 +2244,15 @@ void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool ap
pid,
LLFolderType::FT_NONE,
name);
- LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(new_cat_id, append);
- it = items->begin();
- for(; it < end; ++it)
- {
- item = *it;
- if(item)
- {
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- new_cat_id,
- std::string(),
- cb);
- }
- }
+
+ // Create a CopyMgr that will copy items, manage its own destruction
+ new LLCallAfterInventoryCopyMgr(
+ *items, new_cat_id, std::string("wear_inventory_category_callback"),
+ boost::bind(&LLAppearanceMgr::wearInventoryCategoryOnAvatar,
+ LLAppearanceMgr::getInstance(),
+ gInventory.getCategory(new_cat_id),
+ append));
+
// BAP fixes a lag in display of created dir.
gInventory.notifyObservers();
}
@@ -1988,7 +2269,13 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego
// Avoid unintentionally overwriting old wearables. We have to do
// this up front to avoid having to deal with the case of multiple
// wearables being dirty.
- if(!category) return;
+ if (!category) return;
+
+ if ( !LLInventoryCallbackManager::is_instantiated() )
+ {
+ // shutting down, ignore.
+ return;
+ }
LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName()
<< "'" << LL_ENDL;
@@ -2058,10 +2345,11 @@ bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventor
class LLDeferredCOFLinkObserver: public LLInventoryObserver
{
public:
- LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update, LLPointer<LLInventoryCallback> cb = NULL):
+ LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update, LLPointer<LLInventoryCallback> cb = NULL, std::string description = ""):
mItemID(item_id),
mDoUpdate(do_update),
- mCallback(cb)
+ mCallback(cb),
+ mDescription(description)
{
}
@@ -2083,28 +2371,49 @@ public:
private:
const LLUUID mItemID;
bool mDoUpdate;
+ std::string mDescription;
LLPointer<LLInventoryCallback> mCallback;
};
// BAP - note that this runs asynchronously if the item is not already loaded from inventory.
// Dangerous if caller assumes link will exist after calling the function.
-void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPointer<LLInventoryCallback> cb)
+void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update, LLPointer<LLInventoryCallback> cb, const std::string description)
{
const LLInventoryItem *item = gInventory.getItem(item_id);
if (!item)
{
- LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update, cb);
+ LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update, cb, description);
gInventory.addObserver(observer);
}
else
{
- addCOFItemLink(item, do_update, cb);
+ addCOFItemLink(item, do_update, cb, description);
+ }
+}
+
+void modified_cof_cb(const LLUUID& inv_item)
+{
+ LLAppearanceMgr::instance().updateAppearanceFromCOF();
+
+ // Start editing the item if previously requested.
+ gAgentWearables.editWearableIfRequested(inv_item);
+
+ // TODO: camera mode may not be changed if a debug setting is tweaked
+ if( gAgentCamera.cameraCustomizeAvatar() )
+ {
+ // If we're in appearance editing mode, the current tab may need to be refreshed
+ LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
+ if (panel)
+ {
+ panel->showDefaultSubpart();
+ }
}
}
-void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb)
+void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update, LLPointer<LLInventoryCallback> cb, const std::string description)
{
+ std::string link_description = description;
const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item);
if (!vitem)
{
@@ -2166,37 +2475,106 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update
{
if(do_update && cb.isNull())
{
- cb = new ModifiedCOFCallback;
+ cb = new LLBoostFuncInventoryCallback(modified_cof_cb);
+ }
+ if (vitem->getIsLinkType())
+ {
+ link_description = vitem->getActualDescription();
}
- const std::string description = vitem->getIsLinkType() ? vitem->getDescription() : "";
link_inventory_item( gAgent.getID(),
vitem->getLinkedUUID(),
getCOF(),
vitem->getName(),
- description,
+ link_description,
LLAssetType::AT_LINK,
cb);
}
return;
}
-// BAP remove ensemble code for 2.1?
-void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
+LLInventoryModel::item_array_t LLAppearanceMgr::findCOFItemLinks(const LLUUID& item_id)
{
-#if SUPPORT_ENSEMBLES
- // BAP add check for already in COF.
- LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0;
- link_inventory_item( gAgent.getID(),
- cat->getLinkedUUID(),
- getCOF(),
- cat->getName(),
- cat->getDescription(),
- LLAssetType::AT_LINK_FOLDER,
- cb);
-#endif
+
+ LLInventoryModel::item_array_t result;
+ const LLViewerInventoryItem *vitem =
+ dynamic_cast<const LLViewerInventoryItem*>(gInventory.getItem(item_id));
+
+ if (vitem)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+ for (S32 i=0; i<item_array.count(); i++)
+ {
+ const LLViewerInventoryItem* inv_item = item_array.get(i).get();
+ if (inv_item->getLinkedUUID() == vitem->getLinkedUUID())
+ {
+ result.put(item_array.get(i));
+ }
+ }
+ }
+ return result;
+}
+
+void LLAppearanceMgr::removeAllClothesFromAvatar()
+{
+ // Fetch worn clothes (i.e. the ones in COF).
+ LLInventoryModel::item_array_t clothing_items;
+ LLInventoryModel::cat_array_t dummy;
+ LLIsType is_clothing(LLAssetType::AT_CLOTHING);
+ gInventory.collectDescendentsIf(getCOF(),
+ dummy,
+ clothing_items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_clothing,
+ false);
+ uuid_vec_t item_ids;
+ for (LLInventoryModel::item_array_t::iterator it = clothing_items.begin();
+ it != clothing_items.end(); ++it)
+ {
+ item_ids.push_back((*it).get()->getLinkedUUID());
+ }
+
+ // Take them off by removing from COF.
+ removeItemsFromAvatar(item_ids);
}
-void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
+void LLAppearanceMgr::removeAllAttachmentsFromAvatar()
+{
+ if (!isAgentAvatarValid()) return;
+
+ LLAgentWearables::llvo_vec_t objects_to_remove;
+
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
+ iter != gAgentAvatarp->mAttachmentPoints.end();)
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject *attached_object = (*attachment_iter);
+ if (attached_object)
+ {
+ objects_to_remove.push_back(attached_object);
+ }
+ }
+ }
+ uuid_vec_t ids_to_remove;
+ for (LLAgentWearables::llvo_vec_t::iterator it = objects_to_remove.begin();
+ it != objects_to_remove.end();
+ ++it)
+ {
+ ids_to_remove.push_back((*it)->getAttachmentItemID());
+ }
+ removeItemsFromAvatar(ids_to_remove);
+}
+
+void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id)
{
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
@@ -2214,13 +2592,9 @@ void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
gInventory.purgeObject(item->getUUID());
}
}
- if (do_update)
- {
- LLAppearanceMgr::updateAppearanceFromCOF();
- }
}
-void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, bool do_update)
+void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type)
{
LLFindWearablesOfType filter_wearables_of_type(type);
LLInventoryModel::cat_array_t cats;
@@ -2236,11 +2610,6 @@ void LLAppearanceMgr::removeCOFLinksOfType(LLWearableType::EType type, bool do_u
gInventory.purgeObject(item->getUUID());
}
}
-
- if (do_update)
- {
- updateAppearanceFromCOF();
- }
}
bool sort_by_linked_uuid(const LLViewerInventoryItem* item1, const LLViewerInventoryItem* item2)
@@ -2308,7 +2677,7 @@ void LLAppearanceMgr::updateIsDirty()
if (item1->getLinkedUUID() != item2->getLinkedUUID() ||
item1->getName() != item2->getName() ||
- item1->LLInventoryItem::getDescription() != item2->LLInventoryItem::getDescription())
+ item1->getActualDescription() != item2->getActualDescription())
{
mOutfitIsDirty = true;
return;
@@ -2377,7 +2746,7 @@ void LLAppearanceMgr::copyLibraryGestures()
folder_name == COMMON_GESTURES_FOLDER ||
folder_name == OTHER_GESTURES_FOLDER)
{
- cb = new ActivateGestureCallback;
+ cb = new LLBoostFuncInventoryCallback(activate_gesture_cb);
}
LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name);
@@ -2431,6 +2800,16 @@ void LLAppearanceMgr::onFirstFullyVisible()
}
}
+// update "dirty" state - defined outside class to allow for calling
+// after appearance mgr instance has been destroyed.
+void appearance_mgr_update_dirty_state()
+{
+ if (LLAppearanceMgr::instanceExists())
+ {
+ LLAppearanceMgr::getInstance()->updateIsDirty();
+ }
+}
+
bool LLAppearanceMgr::updateBaseOutfit()
{
if (isOutfitLocked())
@@ -2451,8 +2830,8 @@ bool LLAppearanceMgr::updateBaseOutfit()
// in a Base Outfit we do not remove items, only links
purgeCategory(base_outfit_id, false);
-
- LLPointer<LLInventoryCallback> dirty_state_updater = new LLUpdateDirtyState();
+ LLPointer<LLInventoryCallback> dirty_state_updater =
+ new LLBoostFuncInventoryCallback(no_op_inventory_func, appearance_mgr_update_dirty_state);
//COF contains only links so we copy to the Base Outfit only links
shallowCopyCategoryContents(getCOF(), base_outfit_id, dirty_state_updater);
@@ -2509,8 +2888,8 @@ struct WearablesOrderComparator
return true;
}
- const std::string& desc1 = item1->LLInventoryItem::getDescription();
- const std::string& desc2 = item2->LLInventoryItem::getDescription();
+ const std::string& desc1 = item1->getActualDescription();
+ const std::string& desc2 = item2->getActualDescription();
bool item1_valid = (desc1.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc1[0]);
bool item2_valid = (desc2.size() == mControlSize) && (ORDER_NUMBER_SEPARATOR == desc2[0]);
@@ -2568,7 +2947,7 @@ void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, bool update_base
if (!item) continue;
std::string new_order_str = build_order_string((LLWearableType::EType)type, i);
- if (new_order_str == item->LLInventoryItem::getDescription()) continue;
+ if (new_order_str == item->getActualDescription()) continue;
item->setDescription(new_order_str);
item->setComplete(TRUE);
@@ -2583,52 +2962,175 @@ void LLAppearanceMgr::updateClothingOrderingInfo(LLUUID cat_id, bool update_base
if (inventory_changed) gInventory.notifyObservers();
}
+// This is intended for use with HTTP Clients/Responders, but is not
+// specifically coupled with those classes.
+class LLHTTPRetryPolicy: public LLThreadSafeRefCount
+{
+public:
+ LLHTTPRetryPolicy() {}
+ virtual ~LLHTTPRetryPolicy() {}
+ virtual bool shouldRetry(U32 status, F32& seconds_to_wait) = 0;
+};
+// Example of simplest possible policy, not necessarily recommended.
+class LLAlwaysRetryImmediatelyPolicy: public LLHTTPRetryPolicy
+{
+public:
+ LLAlwaysRetryImmediatelyPolicy() {}
+ bool shouldRetry(U32 status, F32& seconds_to_wait)
+ {
+ seconds_to_wait = 0.0;
+ return true;
+ }
+};
+// Very general policy with geometric back-off after failures,
+// up to a maximum delay, and maximum number of retries.
+class LLAdaptiveRetryPolicy: public LLHTTPRetryPolicy
+{
+public:
+ LLAdaptiveRetryPolicy(F32 min_delay, F32 max_delay, F32 backoff_factor, U32 max_retries):
+ mMinDelay(min_delay),
+ mMaxDelay(max_delay),
+ mBackoffFactor(backoff_factor),
+ mMaxRetries(max_retries),
+ mDelay(min_delay),
+ mRetryCount(0)
+ {
+ }
-class LLShowCreatedOutfit: public LLInventoryCallback
+ bool shouldRetry(U32 status, F32& seconds_to_wait)
+ {
+ seconds_to_wait = mDelay;
+ mDelay = llclamp(mDelay*mBackoffFactor,mMinDelay,mMaxDelay);
+ mRetryCount++;
+ return (mRetryCount<=mMaxRetries);
+ }
+
+private:
+ F32 mMinDelay; // delay never less than this value
+ F32 mMaxDelay; // delay never exceeds this value
+ F32 mBackoffFactor; // delay increases by this factor after each retry, up to mMaxDelay.
+ U32 mMaxRetries; // maximum number of times shouldRetry will return true.
+ F32 mDelay; // current delay.
+ U32 mRetryCount; // number of times shouldRetry has been called.
+};
+
+class RequestAgentUpdateAppearanceResponder: public LLHTTPClient::Responder
{
public:
- LLShowCreatedOutfit(LLUUID& folder_id, bool show_panel = true): mFolderID(folder_id), mShowPanel(show_panel)
- {}
+ RequestAgentUpdateAppearanceResponder()
+ {
+ mRetryPolicy = new LLAdaptiveRetryPolicy(1.0, 16.0, 2.0, 5);
+ }
- virtual ~LLShowCreatedOutfit()
+ virtual ~RequestAgentUpdateAppearanceResponder()
{
- if (!LLApp::isRunning())
+ }
+
+ // Successful completion.
+ /* virtual */ void result(const LLSD& content)
+ {
+ LL_DEBUGS("Avatar") << "content: " << ll_pretty_print_sd(content) << LL_ENDL;
+ if (content["success"].asBoolean())
{
- llwarns << "called during shutdown, skipping" << llendl;
- return;
+ LL_DEBUGS("Avatar") << "OK" << LL_ENDL;
}
-
- LLSD key;
-
- //EXT-7727. For new accounts LLShowCreatedOutfit is created during login process
- // add may be processed after login process is finished
- if (mShowPanel)
+ else
{
- LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key);
+ onFailure(200);
+ }
+ }
+ // Error
+ /*virtual*/ void errorWithContent(U32 status, const std::string& reason, const LLSD& content)
+ {
+ llwarns << "appearance update request failed, status: " << status << " reason: " << reason << llendl;
+ LL_DEBUGS("Avatar") << "content: " << ll_pretty_print_sd(content) << LL_ENDL;
+ onFailure(status);
+ }
+
+ void onFailure(U32 status)
+ {
+ F32 seconds_to_wait;
+ if (mRetryPolicy->shouldRetry(status,seconds_to_wait))
+ {
+ llinfos << "retrying" << llendl;
+ doAfterInterval(boost::bind(&LLAppearanceMgr::requestServerAppearanceUpdate,
+ LLAppearanceMgr::getInstance(),
+ LLCurl::ResponderPtr(this)),
+ seconds_to_wait);
}
- LLOutfitsList *outfits_list =
- dynamic_cast<LLOutfitsList*>(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab"));
- if (outfits_list)
+ else
{
- outfits_list->setSelectedOutfitByUUID(mFolderID);
+ llwarns << "giving up after too many retries" << llendl;
}
-
- LLAppearanceMgr::getInstance()->updateIsDirty();
- gAgentWearables.notifyLoadingFinished(); // New outfit is saved.
- LLAppearanceMgr::getInstance()->updatePanelOutfitName("");
}
- virtual void fire(const LLUUID&)
- {}
-
-private:
- LLUUID mFolderID;
- bool mShowPanel;
+ LLPointer<LLHTTPRetryPolicy> mRetryPolicy;
};
+void LLAppearanceMgr::requestServerAppearanceUpdate(LLCurl::ResponderPtr responder_ptr)
+{
+ if (!gAgent.getRegion())
+ {
+ llwarns << "Region not set, cannot request server appearance update" << llendl;
+ }
+ if (gAgent.getRegion()->getCentralBakeVersion()==0)
+ {
+ llwarns << "Region does not support baking" << llendl;
+ }
+ std::string url = gAgent.getRegion()->getCapability("UpdateAvatarAppearance");
+ if (url.empty())
+ {
+ llwarns << "No cap for UpdateAvatarAppearance." << llendl;
+ return;
+ }
+
+ LLSD body;
+ S32 cof_version = getCOFVersion();
+ body["cof_version"] = cof_version;
+ LL_DEBUGS("Avatar") << "my_cof_version " << cof_version << llendl;
+
+ //LLCurl::ResponderPtr responder_ptr;
+ if (!responder_ptr.get())
+ {
+ responder_ptr = new RequestAgentUpdateAppearanceResponder;
+ }
+ LLHTTPClient::post(url, body, responder_ptr);
+ llassert(cof_version >= mLastUpdateRequestCOFVersion);
+ mLastUpdateRequestCOFVersion = cof_version;
+}
+
+void show_created_outfit(LLUUID& folder_id, bool show_panel = true)
+{
+ if (!LLApp::isRunning())
+ {
+ llwarns << "called during shutdown, skipping" << llendl;
+ return;
+ }
+
+ LLSD key;
+
+ //EXT-7727. For new accounts inventory callback is created during login process
+ // and may be processed after login process is finished
+ if (show_panel)
+ {
+ LLFloaterSidePanelContainer::showPanel("appearance", "panel_outfits_inventory", key);
+
+ }
+ LLOutfitsList *outfits_list =
+ dynamic_cast<LLOutfitsList*>(LLFloaterSidePanelContainer::getPanel("appearance", "outfitslist_tab"));
+ if (outfits_list)
+ {
+ outfits_list->setSelectedOutfitByUUID(folder_id);
+ }
+
+ LLAppearanceMgr::getInstance()->updateIsDirty();
+ gAgentWearables.notifyLoadingFinished(); // New outfit is saved.
+ LLAppearanceMgr::getInstance()->updatePanelOutfitName("");
+}
+
LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, bool show_panel)
{
if (!isAgentAvatarValid()) return LLUUID::null;
@@ -2644,7 +3146,8 @@ LLUUID LLAppearanceMgr::makeNewOutfitLinks(const std::string& new_folder_name, b
updateClothingOrderingInfo();
- LLPointer<LLInventoryCallback> cb = new LLShowCreatedOutfit(folder_id,show_panel);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(no_op_inventory_func,
+ boost::bind(show_created_outfit,folder_id,show_panel));
shallowCopyCategoryContents(getCOF(),folder_id, cb);
createBaseOutfitLink(folder_id, cb);
@@ -2661,33 +3164,26 @@ void LLAppearanceMgr::wearBaseOutfit()
updateCOF(base_outfit_id);
}
-void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove)
+void LLAppearanceMgr::removeItemsFromAvatar(const uuid_vec_t& ids_to_remove)
{
- LLViewerInventoryItem * item_to_remove = gInventory.getItem(id_to_remove);
- if (!item_to_remove) return;
-
- switch (item_to_remove->getType())
+ if (ids_to_remove.empty())
{
- case LLAssetType::AT_CLOTHING:
- if (get_is_item_worn(id_to_remove))
- {
- //*TODO move here the exact removing code from LLWearableBridge::removeItemFromAvatar in the future
- LLWearableBridge::removeItemFromAvatar(item_to_remove);
- }
- break;
- case LLAssetType::AT_OBJECT:
- LLVOAvatarSelf::detachAttachmentIntoInventory(item_to_remove->getLinkedUUID());
- default:
- break;
+ llwarns << "called with empty list, nothing to do" << llendl;
}
+ for (uuid_vec_t::const_iterator it = ids_to_remove.begin(); it != ids_to_remove.end(); ++it)
+ {
+ const LLUUID& id_to_remove = *it;
+ const LLUUID& linked_item_id = gInventory.getLinkedItemID(id_to_remove);
+ removeCOFItemLinks(linked_item_id);
+ }
+ updateAppearanceFromCOF();
+}
- // *HACK: Force to remove garbage from COF.
- // Unworn links or objects can't be processed by existed removing functionality
- // since it is not designed for such cases. As example attachment object can't be removed
- // since sever don't sends message _PREHASH_KillObject in that case.
- // Also we can't check is link was successfully removed from COF since in case
- // deleting attachment link removing performs asynchronously in process_kill_object callback.
- removeCOFItemLinks(id_to_remove,false);
+void LLAppearanceMgr::removeItemFromAvatar(const LLUUID& id_to_remove)
+{
+ LLUUID linked_item_id = gInventory.getLinkedItemID(id_to_remove);
+ removeCOFItemLinks(linked_item_id);
+ updateAppearanceFromCOF();
}
bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_body)
@@ -2716,8 +3212,8 @@ bool LLAppearanceMgr::moveWearable(LLViewerInventoryItem* item, bool closer_to_b
closer_to_body ? --it : ++it;
LLViewerInventoryItem* swap_item = *it;
if (!swap_item) return false;
- std::string tmp = swap_item->LLInventoryItem::getDescription();
- swap_item->setDescription(item->LLInventoryItem::getDescription());
+ std::string tmp = swap_item->getActualDescription();
+ swap_item->setDescription(item->getActualDescription());
item->setDescription(tmp);
@@ -2750,7 +3246,7 @@ void LLAppearanceMgr::sortItemsByActualDescription(LLInventoryModel::item_array_
{
if (items.size() < 2) return;
- std::sort(items.begin(), items.end(), sort_by_description);
+ std::sort(items.begin(), items.end(), sort_by_actual_description);
}
//#define DUMP_CAT_VERBOSE
@@ -2796,7 +3292,8 @@ LLAppearanceMgr::LLAppearanceMgr():
mAttachmentInvLinkEnabled(false),
mOutfitIsDirty(false),
mOutfitLocked(false),
- mIsInUpdateAppearanceFromCOF(false)
+ mIsInUpdateAppearanceFromCOF(false),
+ mLastUpdateRequestCOFVersion(LLViewerInventoryCategory::VERSION_UNKNOWN)
{
LLOutfitObserver& outfit_observer = LLOutfitObserver::instance();
@@ -2860,7 +3357,7 @@ void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
if (mAttachmentInvLinkEnabled)
{
- LLAppearanceMgr::removeCOFItemLinks(item_id, false);
+ LLAppearanceMgr::removeCOFItemLinks(item_id);
}
else
{
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index c1d561781d..bb4c9ee5a2 100644..100755
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -35,7 +35,6 @@
#include "llinventoryobserver.h"
#include "llviewerinventory.h"
-class LLWearable;
class LLWearableHoldingPattern;
class LLInventoryCallback;
class LLOutfitUnLockTimer;
@@ -93,6 +92,9 @@ public:
// Find the Current Outfit folder.
const LLUUID getCOF() const;
+ S32 getCOFVersion() const;
+
+ S32 mLastUpdateRequestCOFVersion;
// Finds the folder link to the currently worn outfit
const LLViewerInventoryItem *getBaseOutfitLink();
@@ -107,6 +109,7 @@ public:
// Update the displayed outfit name in UI.
void updatePanelOutfitName(const std::string& name);
+ void purgeBaseOutfitLink(const LLUUID& category);
void createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter);
void updateAgentWearables(LLWearableHoldingPattern* holder, bool append);
@@ -126,15 +129,17 @@ public:
LLPointer<LLInventoryCallback> cb);
// Add COF link to individual item.
- void addCOFItemLink(const LLUUID& item_id, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL);
- void addCOFItemLink(const LLInventoryItem *item, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL);
+ void addCOFItemLink(const LLUUID& item_id, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL, const std::string description = "");
+ void addCOFItemLink(const LLInventoryItem *item, bool do_update = true, LLPointer<LLInventoryCallback> cb = NULL, const std::string description = "");
+ // Find COF entries referencing the given item.
+ LLInventoryModel::item_array_t findCOFItemLinks(const LLUUID& item_id);
+
// Remove COF entries
- void removeCOFItemLinks(const LLUUID& item_id, bool do_update = true);
- void removeCOFLinksOfType(LLWearableType::EType type, bool do_update = true);
-
- // Add COF link to ensemble folder.
- void addEnsembleLink(LLInventoryCategory* item, bool do_update = true);
+ void removeCOFItemLinks(const LLUUID& item_id);
+ void removeCOFLinksOfType(LLWearableType::EType type);
+ void removeAllClothesFromAvatar();
+ void removeAllAttachmentsFromAvatar();
//has the current outfit changed since it was loaded?
bool isOutfitDirty() { return mOutfitIsDirty; }
@@ -162,6 +167,7 @@ public:
bool updateBaseOutfit();
//Remove clothing or detach an object from the agent (a bodypart cannot be removed)
+ void removeItemsFromAvatar(const uuid_vec_t& item_ids);
void removeItemFromAvatar(const LLUUID& item_id);
@@ -182,6 +188,8 @@ public:
bool isInUpdateAppearanceFromCOF() { return mIsInUpdateAppearanceFromCOF; }
+ void requestServerAppearanceUpdate(LLCurl::ResponderPtr responder_ptr = NULL);
+
protected:
LLAppearanceMgr();
~LLAppearanceMgr();
@@ -201,9 +209,7 @@ private:
LLInventoryModel::item_array_t& gest_items,
bool follow_folder_links);
- void purgeCategory(const LLUUID& category, bool keep_outfit_links);
- void purgeBaseOutfitLink(const LLUUID& category);
-
+ void purgeCategory(const LLUUID& category, bool keep_outfit_links, LLInventoryModel::item_array_t* keep_items = NULL);
static void onOutfitRename(const LLSD& notification, const LLSD& response);
void setOutfitLocked(bool locked);
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 1000c0e1e8..03b11939a9 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -637,7 +637,6 @@ LLAppViewer::LLAppViewer() :
mForceGraphicsDetail(false),
mQuitRequested(false),
mLogoutRequestSent(false),
- mYieldTime(-1),
mMainloopTimeout(NULL),
mAgentRegionLastAlive(false),
mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", FALSE)),
@@ -670,6 +669,15 @@ LLAppViewer::~LLAppViewer()
removeMarkerFile();
}
+class LLUITranslationBridge : public LLTranslationBridge
+{
+public:
+ virtual std::string getString(const std::string &xml_desc)
+ {
+ return LLTrans::getString(xml_desc);
+ }
+};
+
bool LLAppViewer::init()
{
//
@@ -681,6 +689,10 @@ bool LLAppViewer::init()
//
LLFastTimer::reset();
+ // initialize LLWearableType translation bridge.
+ // Memory will be cleaned up in ::cleanupClass()
+ LLWearableType::initClass(new LLUITranslationBridge());
+
// initialize SSE options
LLVector4a::initClass();
@@ -773,7 +785,7 @@ bool LLAppViewer::init()
LLUI::initClass(settings_map,
LLUIImageList::getInstance(),
ui_audio_callback,
- &LLUI::sGLScaleFactor);
+ &LLUI::getScaleFactor());
LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ;
// NOW LLUI::getLanguage() should work. gDirUtilp must know the language
@@ -1218,7 +1230,7 @@ bool LLAppViewer::mainLoop()
LLVoiceChannel::initClass();
LLVoiceClient::getInstance()->init(gServicePump);
LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLCallFloater::sOnCurrentChannelChanged, _1), true);
- LLTimer frameTimer,idleTimer;
+ LLTimer frameTimer,idleTimer,periodicRenderingTimer;
LLTimer debugTime;
LLViewerJoystick* joystick(LLViewerJoystick::getInstance());
joystick->setNeedsReset(true);
@@ -1230,6 +1242,8 @@ bool LLAppViewer::mainLoop()
// point of posting.
LLSD newFrame;
+ BOOL restore_rendering_masks = FALSE;
+
//LLPrivateMemoryPoolTester::getInstance()->run(false) ;
//LLPrivateMemoryPoolTester::getInstance()->run(true) ;
//LLPrivateMemoryPoolTester::destroy() ;
@@ -1248,6 +1262,28 @@ bool LLAppViewer::mainLoop()
try
{
+ // Check if we need to restore rendering masks.
+ if (restore_rendering_masks)
+ {
+ gPipeline.popRenderDebugFeatureMask();
+ gPipeline.popRenderTypeMask();
+ }
+ // Check if we need to temporarily enable rendering.
+ F32 periodic_rendering = gSavedSettings.getF32("ForcePeriodicRenderingTime");
+ if (periodic_rendering > F_APPROXIMATELY_ZERO && periodicRenderingTimer.getElapsedTimeF64() > periodic_rendering)
+ {
+ periodicRenderingTimer.reset();
+ restore_rendering_masks = TRUE;
+ gPipeline.pushRenderTypeMask();
+ gPipeline.pushRenderDebugFeatureMask();
+ gPipeline.setAllRenderTypes();
+ gPipeline.setAllRenderDebugFeatures();
+ }
+ else
+ {
+ restore_rendering_masks = FALSE;
+ }
+
pingMainloopTimeout("Main:MiscNativeWindowEvents");
if (gViewerWindow)
@@ -1295,11 +1331,11 @@ bool LLAppViewer::mainLoop()
// Scan keyboard for movement keys. Command keys and typing
// are handled by windows callbacks. Don't do this until we're
// done initializing. JC
- if ((gHeadlessClient || gViewerWindow->getWindow()->getVisible())
+ if (gViewerWindow->getWindow()->getVisible()
&& gViewerWindow->getActive()
&& !gViewerWindow->getWindow()->getMinimized()
&& LLStartUp::getStartupState() == STATE_STARTED
- && (gHeadlessClient || !gViewerWindow->getShowProgress())
+ && !gViewerWindow->getShowProgress()
&& !gFocusMgr.focusLocked())
{
joystick->scanJoystick();
@@ -1345,8 +1381,7 @@ bool LLAppViewer::mainLoop()
}
// Render scene.
- // *TODO: Should we run display() even during gHeadlessClient? DK 2011-02-18
- if (!LLApp::isExiting() && !gHeadlessClient)
+ if (!LLApp::isExiting())
{
pingMainloopTimeout("Main:Display");
gGLActive = TRUE;
@@ -1367,10 +1402,11 @@ bool LLAppViewer::mainLoop()
LLFastTimer t2(FTM_SLEEP);
// yield some time to the os based on command line option
- if(mYieldTime >= 0)
+ S32 yield_time = gSavedSettings.getS32("YieldTime");
+ if(yield_time >= 0)
{
LLFastTimer t(FTM_YIELD);
- ms_sleep(mYieldTime);
+ ms_sleep(yield_time);
}
// yield cooperatively when not running as foreground window
@@ -1482,6 +1518,26 @@ bool LLAppViewer::mainLoop()
{
gFrameStalls++;
}
+
+ // Limit FPS
+ F32 max_fps = gSavedSettings.getF32("MaxFPS");
+ // Only limit FPS when we are actually rendering something. Otherwise
+ // logins, logouts and teleports take much longer to complete.
+ if (max_fps > F_APPROXIMATELY_ZERO &&
+ LLStartUp::getStartupState() == STATE_STARTED &&
+ !gTeleportDisplay &&
+ !logoutRequestSent())
+ {
+ // Sleep a while to limit frame rate.
+ F32 min_frame_time = 1.f / max_fps;
+ S32 milliseconds_to_sleep = llclamp((S32)((min_frame_time - frameTimer.getElapsedTimeF64()) * 1000.f), 0, 1000);
+ if (milliseconds_to_sleep > 0)
+ {
+ LLFastTimer t(FTM_YIELD);
+ ms_sleep(milliseconds_to_sleep);
+ }
+ }
+
frameTimer.reset();
resumeMainloopTimeout();
@@ -1762,6 +1818,8 @@ bool LLAppViewer::cleanup()
llinfos << "Cleaning up Objects" << llendflush;
LLViewerObject::cleanupVOClasses();
+
+ LLAvatarAppearance::cleanupClass();
LLPostProcess::cleanupClass();
@@ -1998,6 +2056,8 @@ bool LLAppViewer::cleanup()
llinfos << "Cleaning up LLProxy." << llendl;
LLProxy::cleanupClass();
+ LLWearableType::cleanupClass();
+
LLMainLoopRepeater::instance().stop();
//release all private memory pools.
@@ -2599,8 +2659,6 @@ bool LLAppViewer::initConfiguration()
}
}
- mYieldTime = gSavedSettings.getS32("YieldTime");
-
// Read skin/branding settings if specified.
//if (! gDirUtilp->getSkinDir().empty() )
//{
@@ -2991,9 +3049,6 @@ bool LLAppViewer::initWindow()
{
LL_INFOS("AppInit") << "Initializing window..." << LL_ENDL;
- // store setting in a global for easy access and modification
- gHeadlessClient = gSavedSettings.getBOOL("HeadlessClient");
-
// always start windowed
BOOL ignorePixelDepth = gSavedSettings.getBOOL("IgnorePixelDepth");
diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h
index 7563d672e3..be72421c58 100644
--- a/indra/newview/llappviewer.h
+++ b/indra/newview/llappviewer.h
@@ -261,7 +261,6 @@ private:
bool mQuitRequested; // User wants to quit, may have modified documents open.
bool mLogoutRequestSent; // Disconnect message sent to simulator, no longer safe to send messages to the sim.
- S32 mYieldTime;
struct SettingsFiles* mSettingsLocationList;
LLWatchdogTimeout* mMainloopTimeout;
diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp
index 7b2c536f5a..694bbdfb67 100644
--- a/indra/newview/llassetuploadresponders.cpp
+++ b/indra/newview/llassetuploadresponders.cpp
@@ -48,8 +48,8 @@
#include "llviewercontrol.h"
#include "llviewerobjectlist.h"
#include "llviewermenufile.h"
+#include "llviewertexlayer.h"
#include "llviewerwindow.h"
-#include "lltexlayer.h"
#include "lltrans.h"
// library includes
@@ -456,7 +456,7 @@ LLSendTexLayerResponder::LLSendTexLayerResponder(const LLSD& post_data,
LLSendTexLayerResponder::~LLSendTexLayerResponder()
{
- // mBakedUploadData is normally deleted by calls to LLTexLayerSetBuffer::onTextureUploadComplete() below
+ // mBakedUploadData is normally deleted by calls to LLViewerTexLayerSetBuffer::onTextureUploadComplete() below
if (mBakedUploadData)
{ // ...but delete it in the case where uploadComplete() is never called
delete mBakedUploadData;
@@ -477,12 +477,12 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content)
if (result == "complete"
&& mBakedUploadData != NULL)
{ // Invoke
- LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE);
+ LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, 0, LL_EXSTAT_NONE);
mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
}
else
{ // Invoke the original callback with an error result
- LLTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
+ LLViewerTexLayerSetBuffer::onTextureUploadComplete(new_id, (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
}
}
@@ -492,7 +492,7 @@ void LLSendTexLayerResponder::error(U32 statusNum, const std::string& reason)
llinfos << "status: " << statusNum << " reason: " << reason << llendl;
// Invoke the original callback with an error result
- LLTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
+ LLViewerTexLayerSetBuffer::onTextureUploadComplete(LLUUID(), (void*) mBakedUploadData, -1, LL_EXSTAT_NONE);
mBakedUploadData = NULL; // deleted in onTextureUploadComplete()
}
diff --git a/indra/newview/llavatariconctrl.cpp b/indra/newview/llavatariconctrl.cpp
index b539ac38ed..76f10e2d56 100755
--- a/indra/newview/llavatariconctrl.cpp
+++ b/indra/newview/llavatariconctrl.cpp
@@ -37,6 +37,8 @@
#include "lluictrlfactory.h"
#include "llagentdata.h"
#include "llimfloater.h"
+#include "llviewertexture.h"
+#include "llavatarappearancedefines.h"
// library includes
#include "llavatarnamecache.h"
diff --git a/indra/newview/llbuycurrencyhtml.cpp b/indra/newview/llbuycurrencyhtml.cpp
index e5a9be0203..459123a5d8 100644
--- a/indra/newview/llbuycurrencyhtml.cpp
+++ b/indra/newview/llbuycurrencyhtml.cpp
@@ -61,6 +61,10 @@ public:
if ( params.size() >= 3 )
{
result_code = params[ 2 ].asInteger();
+ if ( result_code != 0 )
+ {
+ LL_WARNS("LLBuyCurrency") << "Received nonzero result code: " << result_code << LL_ENDL ;
+ }
};
// open the legacy XUI based currency floater
diff --git a/indra/newview/llcallbacklist.cpp b/indra/newview/llcallbacklist.cpp
index 357a6582d1..79ec43dfe9 100644..100755
--- a/indra/newview/llcallbacklist.cpp
+++ b/indra/newview/llcallbacklist.cpp
@@ -27,6 +27,7 @@
#include "llviewerprecompiledheaders.h"
#include "llcallbacklist.h"
+#include "lleventtimer.h"
// Library includes
#include "llerror.h"
@@ -180,6 +181,54 @@ void doOnIdleRepeating(bool_func_t callable)
gIdleCallbacks.addFunction(&OnIdleCallbackRepeating::onIdle,cb_functor);
}
+class NullaryFuncEventTimer: public LLEventTimer
+{
+public:
+ NullaryFuncEventTimer(nullary_func_t callable, F32 seconds):
+ LLEventTimer(seconds),
+ mCallable(callable)
+ {
+ }
+
+private:
+ BOOL tick()
+ {
+ mCallable();
+ return TRUE;
+ }
+
+ nullary_func_t mCallable;
+};
+
+// Call a given callable once after specified interval.
+void doAfterInterval(nullary_func_t callable, F32 seconds)
+{
+ new NullaryFuncEventTimer(callable, seconds);
+}
+
+class BoolFuncEventTimer: public LLEventTimer
+{
+public:
+ BoolFuncEventTimer(bool_func_t callable, F32 seconds):
+ LLEventTimer(seconds),
+ mCallable(callable)
+ {
+ }
+private:
+ BOOL tick()
+ {
+ return mCallable();
+ }
+
+ bool_func_t mCallable;
+};
+
+// Call a given callable every specified number of seconds, until it returns true.
+void doPeriodically(bool_func_t callable, F32 seconds)
+{
+ new BoolFuncEventTimer(callable, seconds);
+}
+
#ifdef _DEBUG
void test1(void *data)
diff --git a/indra/newview/llcallbacklist.h b/indra/newview/llcallbacklist.h
index 97f3bfd9ee..0516c9cdb4 100644
--- a/indra/newview/llcallbacklist.h
+++ b/indra/newview/llcallbacklist.h
@@ -61,6 +61,12 @@ void doOnIdleOneTime(nullary_func_t callable);
// Repeatedly call a callable in idle loop until it returns true.
void doOnIdleRepeating(bool_func_t callable);
+// Call a given callable once after specified interval.
+void doAfterInterval(nullary_func_t callable, F32 seconds);
+
+// Call a given callable every specified number of seconds, until it returns true.
+void doPeriodically(bool_func_t callable, F32 seconds);
+
extern LLCallbackList gIdleCallbacks;
#endif
diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp
index e9c7a3fa03..e86d6930e8 100644..100755
--- a/indra/newview/llcofwearables.cpp
+++ b/indra/newview/llcofwearables.cpp
@@ -139,8 +139,7 @@ protected:
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
- functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1);
- registrar.add("Attachment.Detach", boost::bind(handleMultiple, take_off, mUUIDs));
+ registrar.add("Attachment.Detach", boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs));
return createFromFile("menu_cof_attachment.xml");
}
@@ -173,9 +172,8 @@ protected:
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
LLUUID selected_id = mUUIDs.back();
- functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1);
- registrar.add("Clothing.TakeOff", boost::bind(handleMultiple, take_off, mUUIDs));
+ registrar.add("Clothing.TakeOff", boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs));
registrar.add("Clothing.Replace", boost::bind(replaceWearable, selected_id));
registrar.add("Clothing.Edit", boost::bind(LLAgentWearables::editWearable, selected_id));
registrar.add("Clothing.Create", boost::bind(&CofClothingContextMenu::createNew, this, selected_id));
diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp
index 5b942f283a..87fd47cb2c 100644
--- a/indra/newview/llcolorswatch.cpp
+++ b/indra/newview/llcolorswatch.cpp
@@ -242,7 +242,7 @@ void LLColorSwatchCtrl::draw()
if (!mFallbackImageName.empty())
{
LLPointer<LLViewerFetchedTexture> fallback_image = LLViewerTextureManager::getFetchedTextureFromFile(mFallbackImageName, TRUE,
- LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if( fallback_image->getComponents() == 4 )
{
gl_rect_2d_checkerboard( interior );
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp
index 4f5f9e22b6..4588424474 100644
--- a/indra/newview/llcompilequeue.cpp
+++ b/indra/newview/llcompilequeue.cpp
@@ -161,18 +161,6 @@ BOOL LLFloaterScriptQueue::start()
{
std::string buffer;
- LLSelectMgr *mgr = LLSelectMgr::getInstance();
- LLObjectSelectionHandle selectHandle = mgr->getSelection();
- U32 n_objects = 0;
- if (gSavedSettings.getBOOL("EditLinkedParts"))
- {
- n_objects = selectHandle->getObjectCount();
- }
- else
- {
- n_objects = selectHandle->getRootObjectCount();
- }
-
LLStringUtil::format_map_t args;
args["[START]"] = mStartString;
args["[COUNT]"] = llformat ("%d", mObjectIDs.count());
diff --git a/indra/newview/lldirpicker.cpp b/indra/newview/lldirpicker.cpp
index 1e03582a29..d7d9f82910 100644
--- a/indra/newview/lldirpicker.cpp
+++ b/indra/newview/lldirpicker.cpp
@@ -327,6 +327,8 @@ BOOL LLDirPicker::getDir(std::string* filename)
return FALSE;
}
+#if !LL_MESA_HEADLESS
+
if (mFilePicker)
{
GtkWindow* picker = mFilePicker->buildFilePicker(false, true,
@@ -340,6 +342,8 @@ BOOL LLDirPicker::getDir(std::string* filename)
return (!mFilePicker->getFirstFile().empty());
}
}
+#endif // !LL_MESA_HEADLESS
+
return FALSE;
}
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 647c3355ca..d8b1887a90 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -511,7 +511,6 @@ F32 LLDrawable::updateXform(BOOL undamped)
//scaling
LLVector3 target_scale = mVObjp->getScale();
LLVector3 old_scale = mCurrentScale;
- LLVector3 dest_scale = target_scale;
// Damping
F32 dist_squared = 0.f;
@@ -1237,7 +1236,6 @@ LLCamera LLSpatialBridge::transformCamera(LLCamera& camera)
LLCamera ret = camera;
LLXformMatrix* mat = mDrawable->getXform();
LLVector3 center = LLVector3(0,0,0) * mat->getWorldMatrix();
- LLQuaternion rotation = LLQuaternion(mat->getWorldMatrix());
LLVector3 delta = ret.getOrigin() - center;
LLQuaternion rot = ~mat->getRotation();
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 1b0b11298c..e8d43c8631 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard()
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage =
LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id));
- gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLGLTexture::BOOST_BUMP) ;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL );
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ;
LLStandardBumpmap::sStandardBumpmapCount++;
@@ -1075,7 +1075,7 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText
src_image->getHeight() != bump->getHeight())// ||
//(LLPipeline::sRenderDeferred && bump->getComponents() != 4))
{
- src_image->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ src_image->setBoostLevel(LLGLTexture::BOOST_BUMP) ;
src_image->setLoadedCallback( callback_func, 0, TRUE, FALSE, new LLUUID(src_image->getID()), NULL );
src_image->forceToSaveRawImage(0) ;
}
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 9bc32fddbd..809f34bdff 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -69,7 +69,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale");
sDetailMode = gSavedSettings.getS32("RenderTerrainDetail");
mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga",
- TRUE, LLViewerTexture::BOOST_UI,
+ TRUE, LLGLTexture::BOOST_UI,
LLViewerTexture::FETCHED_TEXTURE,
format, int_format,
LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb"));
@@ -78,7 +78,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c",
- TRUE, LLViewerTexture::BOOST_UI,
+ TRUE, LLGLTexture::BOOST_UI,
LLViewerTexture::FETCHED_TEXTURE,
format, int_format,
LLUUID("38b86f85-2575-52a9-a531-23108d8da837"));
@@ -86,7 +86,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) :
//gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get());
m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN);
+ mTexturep->setBoostLevel(LLGLTexture::BOOST_TERRAIN);
//gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
@@ -170,7 +170,7 @@ void LLDrawPoolTerrain::render(S32 pass)
LLVLComposition *compp = regionp->getComposition();
for (S32 i = 0; i < 4; i++)
{
- compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN);
+ compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN);
compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area
}
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 4f6eaa5a5b..26890bd75f 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -66,11 +66,11 @@ LLVector3 LLDrawPoolWater::sLightDir;
LLDrawPoolWater::LLDrawPoolWater() :
LLFacePool(POOL_WATER)
{
- mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mHBTex[0] = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI);
gGL.getTexUnit(0)->bind(mHBTex[0]) ;
mHBTex[0]->setAddressMode(LLTexUnit::TAM_CLAMP);
- mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mHBTex[1] = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI);
gGL.getTexUnit(0)->bind(mHBTex[1]);
mHBTex[1]->setAddressMode(LLTexUnit::TAM_CLAMP);
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index fa42b157a7..29ad4f34d2 100644..100755
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -107,7 +107,7 @@ void LLViewerDynamicTexture::generateGLTexture(LLGLint internal_format, LLGLenum
{
setExplicitFormat(internal_format, primary_format, type_format, swap_bytes);
}
- createGLTexture(0, raw_image, 0, TRUE, LLViewerTexture::DYNAMIC_TEX);
+ createGLTexture(0, raw_image, 0, TRUE, LLGLTexture::DYNAMIC_TEX);
setAddressMode((mClamp) ? LLTexUnit::TAM_CLAMP : LLTexUnit::TAM_WRAP);
mGLTexturep->setGLTextureCreated(false);
}
diff --git a/indra/newview/lldynamictexture.h b/indra/newview/lldynamictexture.h
index c51e7d1e1a..d287ae6eeb 100644
--- a/indra/newview/lldynamictexture.h
+++ b/indra/newview/lldynamictexture.h
@@ -72,8 +72,8 @@ public:
/*virtual*/ S8 getType() const ;
- S32 getOriginX() { return mOrigin.mX; }
- S32 getOriginY() { return mOrigin.mY; }
+ S32 getOriginX() const { return mOrigin.mX; }
+ S32 getOriginY() const { return mOrigin.mY; }
S32 getSize() { return mFullWidth * mFullHeight * mComponents; }
diff --git a/indra/newview/llestateinfomodel.cpp b/indra/newview/llestateinfomodel.cpp
index 7ed22d68f6..0faa888398 100644
--- a/indra/newview/llestateinfomodel.cpp
+++ b/indra/newview/llestateinfomodel.cpp
@@ -65,12 +65,12 @@ void LLEstateInfoModel::sendEstateInfo()
}
}
-bool LLEstateInfoModel::getUseFixedSun() const { return mFlags & REGION_FLAGS_SUN_FIXED; }
-bool LLEstateInfoModel::getIsExternallyVisible() const { return mFlags & REGION_FLAGS_EXTERNALLY_VISIBLE; }
-bool LLEstateInfoModel::getAllowDirectTeleport() const { return mFlags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT; }
-bool LLEstateInfoModel::getDenyAnonymous() const { return mFlags & REGION_FLAGS_DENY_ANONYMOUS; }
-bool LLEstateInfoModel::getDenyAgeUnverified() const { return mFlags & REGION_FLAGS_DENY_AGEUNVERIFIED; }
-bool LLEstateInfoModel::getAllowVoiceChat() const { return mFlags & REGION_FLAGS_ALLOW_VOICE; }
+bool LLEstateInfoModel::getUseFixedSun() const { return getFlag(REGION_FLAGS_SUN_FIXED); }
+bool LLEstateInfoModel::getIsExternallyVisible() const { return getFlag(REGION_FLAGS_EXTERNALLY_VISIBLE); }
+bool LLEstateInfoModel::getAllowDirectTeleport() const { return getFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT); }
+bool LLEstateInfoModel::getDenyAnonymous() const { return getFlag(REGION_FLAGS_DENY_ANONYMOUS); }
+bool LLEstateInfoModel::getDenyAgeUnverified() const { return getFlag(REGION_FLAGS_DENY_AGEUNVERIFIED); }
+bool LLEstateInfoModel::getAllowVoiceChat() const { return getFlag(REGION_FLAGS_ALLOW_VOICE); }
void LLEstateInfoModel::setUseFixedSun(bool val) { setFlag(REGION_FLAGS_SUN_FIXED, val); }
void LLEstateInfoModel::setIsExternallyVisible(bool val) { setFlag(REGION_FLAGS_EXTERNALLY_VISIBLE, val); }
@@ -199,18 +199,6 @@ void LLEstateInfoModel::commitEstateInfoDataserver()
gAgent.sendMessage();
}
-void LLEstateInfoModel::setFlag(U32 flag, bool val)
-{
- if (val)
- {
- mFlags |= flag;
- }
- else
- {
- mFlags &= ~flag;
- }
-}
-
std::string LLEstateInfoModel::getInfoDump()
{
LLSD dump;
diff --git a/indra/newview/llestateinfomodel.h b/indra/newview/llestateinfomodel.h
index 56391eda91..538f2f7c75 100644
--- a/indra/newview/llestateinfomodel.h
+++ b/indra/newview/llestateinfomodel.h
@@ -85,19 +85,38 @@ protected:
private:
bool commitEstateInfoCaps();
void commitEstateInfoDataserver();
- U32 getFlags() const { return mFlags; }
- void setFlag(U32 flag, bool val);
+ inline bool getFlag(U64 flag) const;
+ inline void setFlag(U64 flag, bool val);
+ U64 getFlags() const { return mFlags; }
std::string getInfoDump();
// estate info
std::string mName; /// estate name
LLUUID mOwnerID; /// estate owner id
U32 mID; /// estate id
- U32 mFlags; /// estate flags
+ U64 mFlags; /// estate flags
F32 mSunHour; /// estate sun hour
update_signal_t mUpdateSignal; /// emitted when we receive update from sim
update_signal_t mCommitSignal; /// emitted when our update gets applied to sim
};
+inline bool LLEstateInfoModel::getFlag(U64 flag) const
+{
+ return ((mFlags & flag) != 0);
+}
+
+inline void LLEstateInfoModel::setFlag(U64 flag, bool val)
+{
+ if (val)
+ {
+ mFlags |= flag;
+ }
+ else
+ {
+ mFlags &= ~flag;
+ }
+}
+
+
#endif // LL_LLESTATEINFOMODEL_H
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 28e4b32793..281f852b0a 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -555,8 +555,8 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
/* removed in lieu of raycast uv detection
void LLFace::renderSelectedUV()
{
- LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLViewerTexture::BOOST_UI);
- LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerTexture* red_blue_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test1.j2c", TRUE, LLGLTexture::BOOST_UI);
+ LLViewerTexture* green_imagep = LLViewerTextureManager::getFetchedTextureFromFile("uv_test2.tga", TRUE, LLGLTexture::BOOST_UI);
LLGLSUVSelect object_select;
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index 4dfb93f1bc..19fca9b95d 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -368,7 +368,7 @@ void LLFastTimerView::draw()
S32 left, top, right, bottom;
S32 x, y, barw, barh, dx, dy;
- S32 texth, textw;
+ S32 texth;
LLPointer<LLUIImage> box_imagep = LLUI::getUIImage("Rounded_Square");
// Draw the window background
@@ -399,7 +399,6 @@ void LLFastTimerView::draw()
tdesc = llformat("Full bar = %s [Click to pause/reset] [SHIFT-Click to toggle]",modedesc[mDisplayMode]);
LLFontGL::getFontMonospace()->renderUTF8(tdesc, 0, x, y, LLColor4::white, LLFontGL::LEFT, LLFontGL::TOP);
- textw = LLFontGL::getFontMonospace()->getWidth(tdesc);
x = xleft, y -= (texth + 2);
tdesc = llformat("Justification = %s [CTRL-Click to toggle]",centerdesc[mDisplayCenter]);
@@ -526,8 +525,6 @@ void LLFastTimerView::draw()
y -= (texth + 2);
- textw = dx + LLFontGL::getFontMonospace()->getWidth(idp->getName()) + 40;
-
if (idp->getCollapsed())
{
it.skipDescendants();
diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp
index 4cbc9cab4a..686401c43f 100644
--- a/indra/newview/llfavoritesbar.cpp
+++ b/indra/newview/llfavoritesbar.cpp
@@ -302,35 +302,26 @@ protected:
};
/**
- * This class is needed to update an item being copied to the favorites folder
+ * This callback is needed to update an item being copied to the favorites folder
* with a sort field value (required to save favorites bar's tabs order).
* See method handleNewFavoriteDragAndDrop for more details on how this class is used.
*/
-class LLItemCopiedCallback : public LLInventoryCallback
+void item_copied_cb(const LLUUID& inv_item, S32 sort_field)
{
-public:
- LLItemCopiedCallback(S32 sortField): mSortField(sortField) {}
-
- virtual void fire(const LLUUID& inv_item)
+ LLViewerInventoryItem* item = gInventory.getItem(inv_item);
+
+ if (item)
{
- LLViewerInventoryItem* item = gInventory.getItem(inv_item);
-
- if (item)
- {
- item->setSortField(mSortField);
- item->setComplete(TRUE);
- item->updateServer(FALSE);
-
- gInventory.updateItem(item);
- gInventory.notifyObservers();
- }
-
- LLView::getWindow()->setCursor(UI_CURSOR_ARROW);
+ item->setSortField(sort_field);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
}
-
-private:
- S32 mSortField;
-};
+
+ LLView::getWindow()->setCursor(UI_CURSOR_ARROW);
+}
// updateButtons's helper
struct LLFavoritesSort
@@ -574,7 +565,7 @@ void LLFavoritesBarCtrl::handleNewFavoriteDragAndDrop(LLInventoryItem *item, con
}
int sortField = 0;
- LLPointer<LLItemCopiedCallback> cb;
+ LLPointer<LLInventoryCallback> cb;
// current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
for (LLInventoryModel::item_array_t::iterator i = mItems.begin(); i != mItems.end(); ++i)
@@ -583,7 +574,7 @@ void LLFavoritesBarCtrl::handleNewFavoriteDragAndDrop(LLInventoryItem *item, con
if (currItem->getUUID() == item->getUUID())
{
- cb = new LLItemCopiedCallback(++sortField);
+ cb = new LLBoostFuncInventoryCallback(boost::bind(item_copied_cb, _1, ++sortField));
}
else
{
diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp
index 4bf5b26b3b..d13f85baa2 100644
--- a/indra/newview/llfilepicker.cpp
+++ b/indra/newview/llfilepicker.cpp
@@ -1103,6 +1103,7 @@ void LLFilePicker::chooser_responder(GtkWidget *widget, gint response, gpointer
GtkWindow* LLFilePicker::buildFilePicker(bool is_save, bool is_folder, std::string context)
{
+#ifndef LL_MESA_HEADLESS
if (LLWindowSDL::ll_try_gtk_init())
{
GtkWidget *win = NULL;
@@ -1174,6 +1175,9 @@ GtkWindow* LLFilePicker::buildFilePicker(bool is_save, bool is_folder, std::stri
{
return NULL;
}
+#else
+ return NULL;
+#endif //LL_MESA_HEADLESS
}
static void add_common_filters_to_gtkchooser(GtkFileFilter *gfilter,
@@ -1473,7 +1477,7 @@ BOOL LLFilePicker::getSaveFile( ESaveFilter filter, const std::string& filename
return FALSE;
}
-BOOL LLFilePicker::getOpenFile( ELoadFilter filter )
+BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking )
{
// if local file browsing is turned off, return without opening dialog
// (Even though this is a stub, I think we still should not return anything at all)
@@ -1494,7 +1498,7 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter )
default: break;
}
mFiles.push_back(filename);
- llinfos << "getOpenFile: Will try to open file: " << hackyfilename << llendl;
+ llinfos << "getOpenFile: Will try to open file: " << filename << llendl;
return TRUE;
}
diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp
index 77a0cdffce..afb0eea7fb 100644
--- a/indra/newview/llflexibleobject.cpp
+++ b/indra/newview/llflexibleobject.cpp
@@ -270,9 +270,6 @@ void LLVolumeImplFlexible::setAttributesOfAllSections(LLVector3* inScale)
mSection[0].mVelocity.setVec(0,0,0);
mSection[0].mAxisRotation.setQuat(begin_rot,0,0,1);
- LLVector3 parentSectionPosition = mSection[0].mPosition;
- LLVector3 last_direction = mSection[0].mDirection;
-
remapSections(mSection, mInitializedRes, mSection, mSimulateRes);
mInitializedRes = mSimulateRes;
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
index 2939d31087..3c40e2d4bc 100644
--- a/indra/newview/llfloaterauction.cpp
+++ b/indra/newview/llfloaterauction.cpp
@@ -38,6 +38,7 @@
#include "message.h"
#include "llagent.h"
+#include "llassetstorage.h"
#include "llcombobox.h"
#include "llestateinfomodel.h"
#include "llmimetypes.h"
diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp
index 4e10b4fc2c..048837acfe 100644
--- a/indra/newview/llfloateravatartextures.cpp
+++ b/indra/newview/llfloateravatartextures.cpp
@@ -32,12 +32,13 @@
#include "llagent.h"
#include "llagentwearables.h"
+#include "llviewerwearable.h"
#include "lltexturectrl.h"
#include "lluictrlfactory.h"
#include "llviewerobjectlist.h"
#include "llvoavatarself.h"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id)
: LLFloater(id),
@@ -53,7 +54,7 @@ BOOL LLFloaterAvatarTextures::postBuild()
{
for (U32 i=0; i < TEX_NUM_INDICES; i++)
{
- const std::string tex_name = LLVOAvatarDictionary::getInstance()->getTexture(ETextureIndex(i))->mName;
+ const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(ETextureIndex(i))->mName;
mTextures[i] = getChild<LLTextureCtrl>(tex_name);
}
mTitle = getTitle();
@@ -75,13 +76,13 @@ static void update_texture_ctrl(LLVOAvatar* avatarp,
ETextureIndex te)
{
LLUUID id = IMG_DEFAULT_AVATAR;
- const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture(te);
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
if (tex_entry->mIsLocalTexture)
{
if (avatarp->isSelf())
{
const LLWearableType::EType wearable_type = tex_entry->mWearableType;
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
if (wearable)
{
LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
@@ -163,17 +164,17 @@ void LLFloaterAvatarTextures::onClickDump(void* data)
const LLTextureEntry* te = avatarp->getTE(i);
if (!te) continue;
- const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)(i));
+ const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)(i));
if (!tex_entry)
continue;
if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i))
{
LLUUID id = IMG_DEFAULT_AVATAR;
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType((ETextureIndex)i);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex)i);
if (avatarp->isSelf())
{
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, 0);
if (wearable)
{
LLLocalTextureObject *lto = wearable->getLocalTextureObject(i);
diff --git a/indra/newview/llfloateravatartextures.h b/indra/newview/llfloateravatartextures.h
index 85ff545855..02474a10e1 100644
--- a/indra/newview/llfloateravatartextures.h
+++ b/indra/newview/llfloateravatartextures.h
@@ -30,7 +30,7 @@
#include "llfloater.h"
#include "lluuid.h"
#include "llstring.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
class LLTextureCtrl;
@@ -51,7 +51,7 @@ private:
private:
LLUUID mID;
std::string mTitle;
- LLTextureCtrl* mTextures[LLVOAvatarDefines::TEX_NUM_INDICES];
+ LLTextureCtrl* mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES];
};
#endif
diff --git a/indra/newview/llfloaterbuycontents.cpp b/indra/newview/llfloaterbuycontents.cpp
index fffd724b22..aa6ace2a61 100644
--- a/indra/newview/llfloaterbuycontents.cpp
+++ b/indra/newview/llfloaterbuycontents.cpp
@@ -40,6 +40,7 @@
#include "llcheckboxctrl.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llinventorymodel.h" // for gInventory
#include "llfirstuse.h"
#include "llfloaterreg.h"
diff --git a/indra/newview/llfloaterbuyland.cpp b/indra/newview/llfloaterbuyland.cpp
index 8223e89b64..42857b2aa2 100644
--- a/indra/newview/llfloaterbuyland.cpp
+++ b/indra/newview/llfloaterbuyland.cpp
@@ -538,7 +538,7 @@ void LLFloaterBuyLandUI::updateCovenantInfo()
LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
if (resellable_clause)
{
- if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
+ if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL))
{
resellable_clause->setText(getString("can_not_resell"));
}
@@ -551,7 +551,7 @@ void LLFloaterBuyLandUI::updateCovenantInfo()
LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
if (changeable_clause)
{
- if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
+ if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES))
{
changeable_clause->setText(getString("can_change"));
}
diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp
index 62848586cd..f2deb6a805 100644
--- a/indra/newview/llfloaterbvhpreview.cpp
+++ b/indra/newview/llfloaterbvhpreview.cpp
@@ -1102,12 +1102,12 @@ BOOL LLPreviewAnimation::render()
gGL.flush();
- LLVector3 target_pos = avatarp->mRoot.getWorldPosition();
+ LLVector3 target_pos = avatarp->mRoot->getWorldPosition();
LLQuaternion camera_rot = LLQuaternion(mCameraPitch, LLVector3::y_axis) *
LLQuaternion(mCameraYaw, LLVector3::z_axis);
- LLQuaternion av_rot = avatarp->mRoot.getWorldRotation() * camera_rot;
+ LLQuaternion av_rot = avatarp->mRoot->getWorldRotation() * camera_rot;
LLViewerCamera::getInstance()->setOriginAndLookAt(
target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + mCameraOffset) * av_rot), // camera
LLVector3::z_axis, // up
diff --git a/indra/newview/llfloatergesture.cpp b/indra/newview/llfloatergesture.cpp
index 56051ff684..4054eba1aa 100644
--- a/indra/newview/llfloatergesture.cpp
+++ b/indra/newview/llfloatergesture.cpp
@@ -65,40 +65,27 @@ private:
LLFloaterGesture* mFloater;
};
//-----------------------------
-// GestureCallback
+// gesture callback funcs
//-----------------------------
-class GestureShowCallback : public LLInventoryCallback
+void gesture_show_cb(const LLUUID &inv_item)
{
-public:
- void fire(const LLUUID &inv_item)
- {
- LLPreviewGesture::show(inv_item, LLUUID::null);
- }
-};
+ LLPreviewGesture::show(inv_item, LLUUID::null);
+}
-class GestureCopiedCallback : public LLInventoryCallback
+void gesture_copied_cb(const LLUUID &inv_item, LLFloaterGesture* floater)
{
-private:
- LLFloaterGesture* mFloater;
-
-public:
- GestureCopiedCallback(LLFloaterGesture* floater): mFloater(floater)
- {}
- void fire(const LLUUID &inv_item)
+ if(floater)
{
- if(mFloater)
- {
- mFloater->addGesture(inv_item,NULL,mFloater->getChild<LLScrollListCtrl>("gesture_list"));
-
- // EXP-1909 (Pasted gesture displayed twice)
- // The problem is that addGesture is called here for the second time for the same item (which is copied)
- // First time addGesture is called from LLFloaterGestureObserver::changed(), which is a callback for inventory
- // change. So we need to refresh the gesture list to avoid duplicates.
- mFloater->refreshAll();
- }
+ floater->addGesture(inv_item,NULL,floater->getChild<LLScrollListCtrl>("gesture_list"));
+
+ // EXP-1909 (Pasted gesture displayed twice)
+ // The problem is that addGesture is called here for the second time for the same item (which is copied)
+ // First time addGesture is called from LLFloaterGestureObserver::changed(), which is a callback for inventory
+ // change. So we need to refresh the gesture list to avoid duplicates.
+ floater->refreshAll();
}
-};
+}
//---------------------------------------------------------------------------
// LLFloaterGesture
@@ -448,7 +435,7 @@ void LLFloaterGesture::onClickPlay()
void LLFloaterGesture::onClickNew()
{
- LLPointer<LLInventoryCallback> cb = new GestureShowCallback();
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(gesture_show_cb);
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
LLUUID::null, LLTransactionID::tnull, "New Gesture", "", LLAssetType::AT_GESTURE,
LLInventoryType::IT_GESTURE, NOT_WEARABLE, PERM_MOVE | PERM_TRANSFER, cb);
@@ -520,7 +507,7 @@ void LLFloaterGesture::onCopyPasteAction(const LLSD& command)
return;
LLInventoryCategory* gesture_dir = gInventory.getCategory(mGestureFolderID);
llassert(gesture_dir);
- LLPointer<GestureCopiedCallback> cb = new GestureCopiedCallback(this);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(gesture_copied_cb, _1, this));
for(LLDynamicArray<LLUUID>::iterator it = ids.begin(); it != ids.end(); it++)
{
diff --git a/indra/newview/llfloatergodtools.cpp b/indra/newview/llfloatergodtools.cpp
index fb905eae11..ab56b8e3d6 100644
--- a/indra/newview/llfloatergodtools.cpp
+++ b/indra/newview/llfloatergodtools.cpp
@@ -164,9 +164,9 @@ LLFloaterGodTools::~LLFloaterGodTools()
}
-U32 LLFloaterGodTools::computeRegionFlags() const
+U64 LLFloaterGodTools::computeRegionFlags() const
{
- U32 flags = gAgent.getRegion()->getRegionFlags();
+ U64 flags = gAgent.getRegion()->getRegionFlags();
if (mPanelRegionTools) flags = mPanelRegionTools->computeRegionFlags(flags);
if (mPanelObjectTools) flags = mPanelObjectTools->computeRegionFlags(flags);
return flags;
@@ -210,7 +210,7 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg)
if (!msg) return;
//const S32 SIM_NAME_BUF = 256;
- U32 region_flags;
+ U64 region_flags;
U8 sim_access;
U8 agent_limit;
std::string sim_name;
@@ -231,13 +231,23 @@ void LLFloaterGodTools::processRegionInfo(LLMessageSystem* msg)
msg->getStringFast(_PREHASH_RegionInfo, _PREHASH_SimName, sim_name);
msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_EstateID, estate_id);
msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_ParentEstateID, parent_estate_id);
- msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, region_flags);
msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_SimAccess, sim_access);
msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_MaxAgents, agent_limit);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_ObjectBonusFactor, object_bonus_factor);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_BillableFactor, billable_factor);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_WaterHeight, water_height);
+ if (msg->has(_PREHASH_RegionInfo3))
+ {
+ msg->getU64Fast(_PREHASH_RegionInfo3, _PREHASH_RegionFlagsExtended, region_flags);
+ }
+ else
+ {
+ U32 flags = 0;
+ msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, flags);
+ region_flags = flags;
+ }
+
if (host != gAgent.getRegionHost())
{
// Update is for a different region than the one we're in.
@@ -341,6 +351,7 @@ void LLFloaterGodTools::sendGodUpdateRegionInfo()
LLMessageSystem *msg = gMessageSystem;
LLPanelRegionTools *rtool = god_tools->mPanelRegionTools;
+ U64 region_flags = computeRegionFlags();
msg->newMessage("GodUpdateRegionInfo");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
@@ -349,11 +360,14 @@ void LLFloaterGodTools::sendGodUpdateRegionInfo()
msg->addStringFast(_PREHASH_SimName, rtool->getSimName());
msg->addU32Fast(_PREHASH_EstateID, rtool->getEstateID());
msg->addU32Fast(_PREHASH_ParentEstateID, rtool->getParentEstateID());
- msg->addU32Fast(_PREHASH_RegionFlags, computeRegionFlags());
+ // Legacy flags
+ msg->addU32Fast(_PREHASH_RegionFlags, U32(region_flags));
msg->addF32Fast(_PREHASH_BillableFactor, rtool->getBillableFactor());
msg->addS32Fast(_PREHASH_PricePerMeter, rtool->getPricePerMeter());
msg->addS32Fast(_PREHASH_RedirectGridX, rtool->getRedirectGridX());
msg->addS32Fast(_PREHASH_RedirectGridY, rtool->getRedirectGridY());
+ msg->nextBlockFast(_PREHASH_RegionInfo2);
+ msg->addU64Fast(_PREHASH_RegionFlagsExtended, region_flags);
gAgent.sendReliableMessage();
}
@@ -434,7 +448,7 @@ LLPanelRegionTools::~LLPanelRegionTools()
// base class will take care of everything
}
-U32 LLPanelRegionTools::computeRegionFlags(U32 flags) const
+U64 LLPanelRegionTools::computeRegionFlags(U64 flags) const
{
flags &= getRegionFlagsMask();
flags |= getRegionFlags();
@@ -562,9 +576,9 @@ S32 LLPanelRegionTools::getGridPosY() const
return getChild<LLUICtrl>("gridposy")->getValue().asInteger();
}
-U32 LLPanelRegionTools::getRegionFlags() const
+U64 LLPanelRegionTools::getRegionFlags() const
{
- U32 flags = 0x0;
+ U64 flags = 0x0;
flags = getChild<LLUICtrl>("check prelude")->getValue().asBoolean()
? set_prelude_flags(flags)
: unset_prelude_flags(flags);
@@ -601,9 +615,9 @@ U32 LLPanelRegionTools::getRegionFlags() const
return flags;
}
-U32 LLPanelRegionTools::getRegionFlagsMask() const
+U64 LLPanelRegionTools::getRegionFlagsMask() const
{
- U32 flags = 0xffffffff;
+ U64 flags = 0xFFFFFFFFFFFFFFFFULL;
flags = getChild<LLUICtrl>("check prelude")->getValue().asBoolean()
? set_prelude_flags(flags)
: unset_prelude_flags(flags);
@@ -684,7 +698,7 @@ void LLPanelRegionTools::setParentEstateID(U32 id)
getChild<LLUICtrl>("parentestate")->setValue((S32)id);
}
-void LLPanelRegionTools::setCheckFlags(U32 flags)
+void LLPanelRegionTools::setCheckFlags(U64 flags)
{
getChild<LLUICtrl>("check prelude")->setValue(is_prelude(flags) ? TRUE : FALSE);
getChild<LLUICtrl>("check fixed sun")->setValue(flags & REGION_FLAGS_SUN_FIXED ? TRUE : FALSE);
@@ -943,7 +957,7 @@ void LLPanelObjectTools::refresh()
}
-U32 LLPanelObjectTools::computeRegionFlags(U32 flags) const
+U64 LLPanelObjectTools::computeRegionFlags(U64 flags) const
{
if (getChild<LLUICtrl>("disable scripts")->getValue().asBoolean())
{
@@ -973,7 +987,7 @@ U32 LLPanelObjectTools::computeRegionFlags(U32 flags) const
}
-void LLPanelObjectTools::setCheckFlags(U32 flags)
+void LLPanelObjectTools::setCheckFlags(U64 flags)
{
getChild<LLUICtrl>("disable scripts")->setValue(flags & REGION_FLAGS_SKIP_SCRIPTS ? TRUE : FALSE);
getChild<LLUICtrl>("disable collisions")->setValue(flags & REGION_FLAGS_SKIP_COLLISIONS ? TRUE : FALSE);
diff --git a/indra/newview/llfloatergodtools.h b/indra/newview/llfloatergodtools.h
index 1aa8b838fb..cbaeee7051 100644
--- a/indra/newview/llfloatergodtools.h
+++ b/indra/newview/llfloatergodtools.h
@@ -98,7 +98,7 @@ private:
~LLFloaterGodTools();
protected:
- U32 computeRegionFlags() const;
+ U64 computeRegionFlags() const;
protected:
@@ -147,8 +147,8 @@ public:
const std::string getSimName() const;
U32 getEstateID() const;
U32 getParentEstateID() const;
- U32 getRegionFlags() const;
- U32 getRegionFlagsMask() const;
+ U64 getRegionFlags() const;
+ U64 getRegionFlagsMask() const;
F32 getBillableFactor() const;
S32 getPricePerMeter() const;
S32 getGridPosX() const;
@@ -160,7 +160,7 @@ public:
void setSimName(const std::string& name);
void setEstateID(U32 id);
void setParentEstateID(U32 id);
- void setCheckFlags(U32 flags);
+ void setCheckFlags(U64 flags);
void setBillableFactor(F32 billable_factor);
void setPricePerMeter(S32 price);
void setGridPosX(S32 pos);
@@ -168,7 +168,7 @@ public:
void setRedirectGridX(S32 pos);
void setRedirectGridY(S32 pos);
- U32 computeRegionFlags(U32 initial_flags) const;
+ U64 computeRegionFlags(U64 initial_flags) const;
void clearAllWidgets();
void enableAllWidgets();
@@ -218,10 +218,10 @@ public:
/*virtual*/ void refresh();
void setTargetAvatar(const LLUUID& target_id);
- U32 computeRegionFlags(U32 initial_flags) const;
+ U64 computeRegionFlags(U64 initial_flags) const;
void clearAllWidgets();
void enableAllWidgets();
- void setCheckFlags(U32 flags);
+ void setCheckFlags(U64 flags);
void onChangeAnything();
void onApplyChanges();
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 2575f6f817..52e678ce24 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -593,7 +593,7 @@ S8 LLImagePreviewAvatar::getType() const
void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const std::string& mesh_name, LLImageRaw* imagep, F32 distance, BOOL male)
{
- mTargetJoint = mDummyAvatar->mRoot.findJoint(joint_name);
+ mTargetJoint = mDummyAvatar->mRoot->findJoint(joint_name);
// clear out existing test mesh
if (mTargetMesh)
{
@@ -612,9 +612,9 @@ void LLImagePreviewAvatar::setPreviewTarget(const std::string& joint_name, const
mDummyAvatar->updateVisualParams();
mDummyAvatar->updateGeometry(mDummyAvatar->mDrawable);
}
- mDummyAvatar->mRoot.setVisible(FALSE, TRUE);
+ mDummyAvatar->mRoot->setVisible(FALSE, TRUE);
- mTargetMesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name);
+ mTargetMesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name));
mTargetMesh->setTestTexture(mTextureName);
mTargetMesh->setVisible(TRUE, FALSE);
mCameraDistance = distance;
@@ -631,7 +631,7 @@ void LLImagePreviewAvatar::clearPreviewTexture(const std::string& mesh_name)
{
if (mDummyAvatar)
{
- LLViewerJointMesh *mesh = (LLViewerJointMesh*)mDummyAvatar->mRoot.findJoint(mesh_name);
+ LLViewerJointMesh *mesh = dynamic_cast<LLViewerJointMesh*>(mDummyAvatar->mRoot->findJoint(mesh_name));
// clear out existing test mesh
if (mesh)
{
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index be743d57d2..dbcc896799 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -557,7 +557,7 @@ void LLPanelLandGeneral::refresh()
BOOL is_leased = (LLParcel::OS_LEASED == parcel->getOwnershipStatus());
BOOL region_xfer = FALSE;
if(regionp
- && !(regionp->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL))
+ && !(regionp->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL)))
{
region_xfer = TRUE;
}
@@ -2118,7 +2118,7 @@ void LLPanelLandOptions::refreshSearch()
LLViewerParcelMgr::isParcelModifiableByAgent(
parcel, GP_LAND_CHANGE_IDENTITY)
&& region
- && !(region->getRegionFlags() & REGION_FLAGS_BLOCK_PARCEL_SEARCH);
+ && !(region->getRegionFlag(REGION_FLAGS_BLOCK_PARCEL_SEARCH));
// There is a bug with this panel whereby the Show Directory bit can be
// slammed off by the Region based on an override. Since this data is cached
@@ -2867,7 +2867,7 @@ void LLPanelLandCovenant::refresh()
LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
if (resellable_clause)
{
- if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
+ if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL))
{
resellable_clause->setText(getString("can_not_resell"));
}
@@ -2880,7 +2880,7 @@ void LLPanelLandCovenant::refresh()
LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
if (changeable_clause)
{
- if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
+ if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES))
{
changeable_clause->setText(getString("can_change"));
}
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index ea839e6f5a..c9f5b42b20 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -760,7 +760,6 @@ void LLFloaterModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit)
void LLFloaterModelPreview::draw()
{
LLFloater::draw();
- LLRect r = getRect();
mModelPreview->update();
@@ -1684,7 +1683,6 @@ bool LLModelLoader::doLoadModel()
//If no skeleton, do a breadth-first search to get at specific joints
bool rootNode = false;
- bool skeletonWithNoRootNode = false;
//Need to test for a skeleton that does not have a root node
//This occurs when your instance controller does not have an associated scene
@@ -1695,10 +1693,6 @@ bool LLModelLoader::doLoadModel()
{
rootNode = true;
}
- else
- {
- skeletonWithNoRootNode = true;
- }
}
if ( !pSkeleton || !rootNode )
@@ -2502,7 +2496,7 @@ void LLModelLoader::loadTextures()
if(!material.mDiffuseMapFilename.empty())
{
material.mDiffuseMap =
- LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW);
+ LLViewerTextureManager::getFetchedTextureFromUrl("file://" + material.mDiffuseMapFilename, TRUE, LLGLTexture::BOOST_PREVIEW);
material.mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE);
material.mDiffuseMap->forceToSaveRawImage(0, F32_MAX);
mNumOfFetchingTextures++ ;
@@ -5020,16 +5014,9 @@ BOOL LLModelPreview::render()
bool upload_skin = mFMP->childGetValue("upload_skin").asBoolean();
bool upload_joints = mFMP->childGetValue("upload_joints").asBoolean();
- bool resetJoints = false;
if ( upload_joints != mLastJointUpdate )
{
- if ( mLastJointUpdate )
- {
- resetJoints = true;
- }
-
mLastJointUpdate = upload_joints;
-
}
for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter)
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp
index fe29bb38c7..a36021f971 100644
--- a/indra/newview/llfloaterregioninfo.cpp
+++ b/indra/newview/llfloaterregioninfo.cpp
@@ -318,7 +318,7 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
// extract message
std::string sim_name;
std::string sim_type = LLTrans::getString("land_type_unknown");
- U32 region_flags;
+ U64 region_flags;
U8 agent_limit;
F32 object_bonus_factor;
U8 sim_access;
@@ -328,7 +328,6 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
BOOL use_estate_sun;
F32 sun_hour;
msg->getString("RegionInfo", "SimName", sim_name);
- msg->getU32("RegionInfo", "RegionFlags", region_flags);
msg->getU8("RegionInfo", "MaxAgents", agent_limit);
msg->getF32("RegionInfo", "ObjectBonusFactor", object_bonus_factor);
msg->getU8("RegionInfo", "SimAccess", sim_access);
@@ -347,6 +346,17 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
LLTrans::findString(sim_type, sim_type); // try localizing sim product name
}
+ if (msg->has(_PREHASH_RegionInfo3))
+ {
+ msg->getU64("RegionInfo3", "RegionFlagsExtended", region_flags);
+ }
+ else
+ {
+ U32 flags = 0;
+ msg->getU32("RegionInfo", "RegionFlags", flags);
+ region_flags = flags;
+ }
+
// GENERAL PANEL
panel = tab->getChild<LLPanel>("General");
panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name));
@@ -378,9 +388,9 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
panel = tab->getChild<LLPanel>("Debug");
panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name) );
- panel->getChild<LLUICtrl>("disable_scripts_check")->setValue(LLSD((BOOL)(region_flags & REGION_FLAGS_SKIP_SCRIPTS)) );
- panel->getChild<LLUICtrl>("disable_collisions_check")->setValue(LLSD((BOOL)(region_flags & REGION_FLAGS_SKIP_COLLISIONS)) );
- panel->getChild<LLUICtrl>("disable_physics_check")->setValue(LLSD((BOOL)(region_flags & REGION_FLAGS_SKIP_PHYSICS)) );
+ panel->getChild<LLUICtrl>("disable_scripts_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_SCRIPTS) ? TRUE : FALSE )) );
+ panel->getChild<LLUICtrl>("disable_collisions_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_COLLISIONS) ? TRUE : FALSE )) );
+ panel->getChild<LLUICtrl>("disable_physics_check")->setValue(LLSD((BOOL)((region_flags & REGION_FLAGS_SKIP_PHYSICS) ? TRUE : FALSE )) );
panel->setCtrlsEnabled(allow_modify);
// TERRAIN PANEL
@@ -2276,7 +2286,7 @@ bool LLPanelEstateCovenant::refreshFromRegion(LLViewerRegion* region)
LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
if (resellable_clause)
{
- if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
+ if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL))
{
resellable_clause->setText(getString("can_not_resell"));
}
@@ -2289,7 +2299,7 @@ bool LLPanelEstateCovenant::refreshFromRegion(LLViewerRegion* region)
LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
if (changeable_clause)
{
- if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
+ if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES))
{
changeable_clause->setText(getString("can_change"));
}
diff --git a/indra/newview/llfloaterreporter.cpp b/indra/newview/llfloaterreporter.cpp
index 3ec1e372eb..86bd15b217 100644
--- a/indra/newview/llfloaterreporter.cpp
+++ b/indra/newview/llfloaterreporter.cpp
@@ -110,9 +110,6 @@ LLFloaterReporter::LLFloaterReporter(const LLSD& key)
// static
void LLFloaterReporter::processRegionInfo(LLMessageSystem* msg)
{
- U32 region_flags;
- msg->getU32("RegionInfo", "RegionFlags", region_flags);
-
if ( LLFloaterReg::instanceVisible("reporter") )
{
LLNotificationsUtil::add("HelpReportAbuseEmailLL");
@@ -768,8 +765,8 @@ void LLFloaterReporter::takeScreenshot()
// store in the image list so it doesn't try to fetch from the server
LLPointer<LLViewerFetchedTexture> image_in_list =
- LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE);
- image_in_list->createGLTexture(0, raw, 0, TRUE, LLViewerTexture::OTHER);
+ LLViewerTextureManager::getFetchedTexture(mResourceDatap->mAssetInfo.mUuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::FETCHED_TEXTURE);
+ image_in_list->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER);
// the texture picker then uses that texture
LLTexturePicker* texture = getChild<LLTextureCtrl>("screenshot");
@@ -816,12 +813,7 @@ void LLFloaterReporter::uploadDoneCallback(const LLUUID &uuid, void *user_data,
return;
}
- EReportType report_type = UNKNOWN_REPORT;
- if (data->mPreferredLocation == LLResourceData::INVALID_LOCATION)
- {
- report_type = COMPLAINT_REPORT;
- }
- else
+ if (data->mPreferredLocation != LLResourceData::INVALID_LOCATION)
{
llwarns << "Unknown report type : " << data->mPreferredLocation << llendl;
}
diff --git a/indra/newview/llfloaterscriptdebug.cpp b/indra/newview/llfloaterscriptdebug.cpp
index b691db1049..c987dbb4fb 100644
--- a/indra/newview/llfloaterscriptdebug.cpp
+++ b/indra/newview/llfloaterscriptdebug.cpp
@@ -105,7 +105,7 @@ void LLFloaterScriptDebug::addScriptLine(const std::string &utf8mesg, const std:
if (objectp)
{
- objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLViewerTexture::BOOST_UI));
+ objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", TRUE, LLGLTexture::BOOST_UI));
floater_label = llformat("%s(%.0f, %.0f, %.0f)",
user_name.c_str(),
objectp->getPositionRegion().mV[VX],
diff --git a/indra/newview/llfloatersidepanelcontainer.cpp b/indra/newview/llfloatersidepanelcontainer.cpp
index 5385977d95..02150819a0 100644..100755
--- a/indra/newview/llfloatersidepanelcontainer.cpp
+++ b/indra/newview/llfloatersidepanelcontainer.cpp
@@ -28,10 +28,13 @@
#include "llfloaterreg.h"
#include "llfloatersidepanelcontainer.h"
+#include "llpaneleditwearable.h"
// newview includes
#include "llsidetraypanelcontainer.h"
#include "lltransientfloatermgr.h"
+#include "llpaneloutfitedit.h"
+#include "llsidepanelappearance.h"
//static
const std::string LLFloaterSidePanelContainer::sMainPanelName("main_panel");
@@ -54,6 +57,35 @@ void LLFloaterSidePanelContainer::onOpen(const LLSD& key)
getChild<LLPanel>(sMainPanelName)->onOpen(key);
}
+void LLFloaterSidePanelContainer::onClickCloseBtn()
+{
+ llinfos << "close clicked" << llendl;
+
+ LLPanelOutfitEdit* panel_outfit_edit =
+ dynamic_cast<LLPanelOutfitEdit*>(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfit_edit"));
+ if (panel_outfit_edit && panel_outfit_edit->getVisible())
+ {
+ LLFloater *parent = gFloaterView->getParentFloater(panel_outfit_edit);
+ if (parent == this)
+ {
+ LLSidepanelAppearance* panel_appearance =
+ dynamic_cast<LLSidepanelAppearance*>(getPanel("appearance"));
+ panel_appearance->showOutfitsInventoryPanel();
+ }
+ }
+
+ if ( panel_outfit_edit )
+ {
+ LLSidepanelAppearance* panel_appearance = dynamic_cast<LLSidepanelAppearance*>(getPanel("appearance"));
+ if ( panel_appearance )
+ {
+ panel_appearance->getWearable()->onClose();
+ panel_appearance->showOutfitsInventoryPanel();
+ }
+ }
+ LLFloater::onClickCloseBtn();
+}
+
LLPanel* LLFloaterSidePanelContainer::openChildPanel(const std::string& panel_name, const LLSD& params)
{
LLView* view = findChildView(panel_name, true);
diff --git a/indra/newview/llfloatersidepanelcontainer.h b/indra/newview/llfloatersidepanelcontainer.h
index 10d85867ce..491723471f 100644..100755
--- a/indra/newview/llfloatersidepanelcontainer.h
+++ b/indra/newview/llfloatersidepanelcontainer.h
@@ -51,6 +51,8 @@ public:
/*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ void onClickCloseBtn();
+
LLPanel* openChildPanel(const std::string& panel_name, const LLSD& params);
static void showPanel(const std::string& floater_name, const LLSD& key);
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp
index 15e0b89f6c..0106a1615d 100644
--- a/indra/newview/llfloateruipreview.cpp
+++ b/indra/newview/llfloateruipreview.cpp
@@ -855,7 +855,6 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID)
LLPanel* panel = LLUICtrlFactory::create<LLPanel>(panel_params); // create a new panel
panel->buildFromFile(path); // build it
- LLRect new_size = panel->getRect(); // get its rectangle
panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes
(*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute
panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements)
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index 8e540a0cc8..30de0ef664 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -888,7 +888,6 @@ void LLFolderView::commitRename( const LLSD& data )
void LLFolderView::draw()
{
- static LLUIColor sSearchStatusColor = LLUIColorTable::instance().getColor("InventorySearchStatusColor", LLColor4::white);
if (mDebugFilters)
{
std::string current_filter_string = llformat("Current Filter: %d, Least Filter: %d, Auto-accept Filter: %d",
@@ -1506,12 +1505,6 @@ BOOL LLFolderView::handleKeyHere( KEY key, MASK mask )
LLMenuGL::sMenuContainer->hideMenus();
}
- LLView *item = NULL;
- if (getChildCount() > 0)
- {
- item = *(getChildList()->begin());
- }
-
switch( key )
{
case KEY_F2:
@@ -2034,7 +2027,6 @@ void LLFolderView::scrollToShowItem(LLFolderViewItem* item, const LLRect& constr
{
LLRect local_rect = item->getLocalRect();
LLRect item_scrolled_rect; // item position relative to display area of scroller
- LLRect visible_doc_rect = mScrollContainer->getVisibleContentRect();
S32 icon_height = mIcon.isNull() ? 0 : mIcon->getHeight();
S32 label_height = getLabelFontForStyle(mLabelStyle)->getLineHeight();
diff --git a/indra/newview/llfriendcard.cpp b/indra/newview/llfriendcard.cpp
index 11401d6c68..609a16fde0 100644
--- a/indra/newview/llfriendcard.cpp
+++ b/indra/newview/llfriendcard.cpp
@@ -521,7 +521,7 @@ public:
void fire(const LLUUID& inv_item_id)
{
LLViewerInventoryItem* item = gInventory.getItem(inv_item_id);
-
+
if (item)
LLFriendCardsManager::instance().extractAvatarID(item->getCreatorUUID());
}
@@ -557,7 +557,7 @@ void LLFriendCardsManager::addFriendCardToInventory(const LLUUID& avatarID)
lldebugs << "Sent create_inventory_item for " << avatarID << ", " << name << llendl;
// TODO: mantipov: Is CreateFriendCardCallback really needed? Probably not
- LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback();
+ LLPointer<LLInventoryCallback> cb = new CreateFriendCardCallback;
create_inventory_callingcard(avatarID, findFriendAllSubfolderUUIDImpl(), cb);
}
diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp
index 66ca76bfb0..05fd9640c8 100644
--- a/indra/newview/llgesturemgr.cpp
+++ b/indra/newview/llgesturemgr.cpp
@@ -337,7 +337,7 @@ void LLGestureMgr::deactivateGesture(const LLUUID& item_id)
gAgent.sendReliableMessage();
- LLAppearanceMgr::instance().removeCOFItemLinks(base_item_id, false);
+ LLAppearanceMgr::instance().removeCOFItemLinks(base_item_id);
notifyObservers();
}
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 1208c9378e..60fa53f491 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -79,10 +79,10 @@ void LLToolSelectRect::handleRectangleSelection(S32 x, S32 y, MASK mask)
S32 top = llmax(y, mDragStartY);
S32 bottom =llmin(y, mDragStartY);
- left = llround((F32) left * LLUI::sGLScaleFactor.mV[VX]);
- right = llround((F32) right * LLUI::sGLScaleFactor.mV[VX]);
- top = llround((F32) top * LLUI::sGLScaleFactor.mV[VY]);
- bottom = llround((F32) bottom * LLUI::sGLScaleFactor.mV[VY]);
+ left = llround((F32) left * LLUI::getScaleFactor().mV[VX]);
+ right = llround((F32) right * LLUI::getScaleFactor().mV[VX]);
+ top = llround((F32) top * LLUI::getScaleFactor().mV[VY]);
+ bottom = llround((F32) bottom * LLUI::getScaleFactor().mV[VY]);
F32 old_far_plane = LLViewerCamera::getInstance()->getFar();
F32 old_near_plane = LLViewerCamera::getInstance()->getNear();
diff --git a/indra/newview/llgroupiconctrl.cpp b/indra/newview/llgroupiconctrl.cpp
index 2f9810775b..97f72b020c 100644
--- a/indra/newview/llgroupiconctrl.cpp
+++ b/indra/newview/llgroupiconctrl.cpp
@@ -29,6 +29,7 @@
#include "llgroupiconctrl.h"
#include "llagent.h"
+#include "llviewertexture.h"
/*
#include "llavatarconstants.h"
#include "llcallingcard.h" // for LLAvatarTracker
diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp
index bc3b220dc0..9dde65ceb6 100644
--- a/indra/newview/llhudeffectlookat.cpp
+++ b/indra/newview/llhudeffectlookat.cpp
@@ -636,7 +636,7 @@ bool LLHUDEffectLookAt::calcTargetPosition()
}
else
{
- target_rot = target_av->mRoot.getWorldRotation();
+ target_rot = target_av->mRoot->getWorldRotation();
}
}
else // target obj is not an avatar
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp
index 579b6008ae..3c6bcd9829 100644
--- a/indra/newview/llhudtext.cpp
+++ b/indra/newview/llhudtext.cpp
@@ -186,11 +186,8 @@ void LLHUDText::renderText()
LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec);
}
- LLVector2 border_scale_vec((F32)border_width / (F32)imagep->getTextureWidth(), (F32)border_height / (F32)imagep->getTextureHeight());
LLVector3 width_vec = mWidth * x_pixel_vec;
LLVector3 height_vec = mHeight * y_pixel_vec;
- LLVector3 scaled_border_width = (F32)llfloor(border_scale * (F32)border_width) * x_pixel_vec;
- LLVector3 scaled_border_height = (F32)llfloor(border_scale * (F32)border_height) * y_pixel_vec;
mRadius = (width_vec + height_vec).magVec() * 0.5f;
@@ -440,7 +437,7 @@ LLVector2 LLHUDText::updateScreenPos(LLVector2 &offset)
LLVector3 x_pixel_vec;
LLVector3 y_pixel_vec;
LLViewerCamera::getInstance()->getPixelVectors(mPositionAgent, y_pixel_vec, x_pixel_vec);
- LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec);
+// LLVector3 world_pos = mPositionAgent + (offset.mV[VX] * x_pixel_vec) + (offset.mV[VY] * y_pixel_vec);
// if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(world_pos, screen_pos, FALSE) && mVisibleOffScreen)
// {
// // bubble off-screen, so find a spot for it along screen edge
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index 4000570872..57373704ef 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -2674,7 +2674,6 @@ void LLIMMgr::inviteToSession(
// voice invite question is different from default only for group call (EXT-7118)
std::string question_type = "VoiceInviteQuestionDefault";
- BOOL ad_hoc_invite = FALSE;
BOOL voice_invite = FALSE;
bool is_linden = LLMuteList::getInstance()->isLinden(caller_name);
@@ -2697,13 +2696,11 @@ void LLIMMgr::inviteToSession(
//else it's an ad-hoc
//and a voice ad-hoc
notify_box_type = "VoiceInviteAdHoc";
- ad_hoc_invite = TRUE;
voice_invite = TRUE;
}
else if ( inv_type == INVITATION_TYPE_IMMEDIATE )
{
notify_box_type = "InviteAdHoc";
- ad_hoc_invite = TRUE;
}
LLSD payload;
@@ -3269,10 +3266,9 @@ public:
}
std::string buffer = saved + message;
- BOOL is_this_agent = FALSE;
if(from_id == gAgentID)
{
- is_this_agent = TRUE;
+ return;
}
gIMMgr->addMessage(
session_id,
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 949de312be..13e89fb8f4 100644..100755
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -50,6 +50,7 @@
#include "llclipboard.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llinventorymodel.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llinventorypanel.h"
@@ -110,8 +111,6 @@ void dec_busy_count()
}
// Function declarations
-void remove_inventory_category_from_avatar(LLInventoryCategory* category);
-void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
bool confirm_attachment_rez(const LLSD& notification, const LLSD& response);
void teleport_via_landmark(const LLUUID& asset_id);
@@ -1512,7 +1511,7 @@ LLUIImagePtr LLItemBridge::getIcon() const
mIsLink);
}
- return LLInventoryIcon::getIcon(LLInventoryIcon::ICONNAME_OBJECT);
+ return LLInventoryIcon::getIcon(LLInventoryType::ICONNAME_OBJECT);
}
PermissionMask LLItemBridge::getPermissionMask() const
@@ -2515,7 +2514,6 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
if(drop && accept)
{
it = inventory_objects.begin();
- LLInventoryObject::object_list_t::iterator first_it = inventory_objects.begin();
LLMoveInv* move_inv = new LLMoveInv;
move_inv->mObjectID = object_id;
move_inv->mCategoryID = category_id;
@@ -2799,7 +2797,7 @@ void LLFolderBridge::performAction(LLInventoryModel* model, std::string action)
LLViewerInventoryCategory* cat = getCategory();
if(!cat) return;
- remove_inventory_category_from_avatar ( cat );
+ LLAppearanceMgr::instance().takeOffOutfit( cat->getLinkedUUID() );
return;
}
else if ("purge" == action)
@@ -5101,7 +5099,7 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action)
else if(item && item->isFinished())
{
// must be in library. copy it to our inventory and put it on.
- LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0));
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
@@ -5118,11 +5116,7 @@ void LLObjectBridge::performAction(LLInventoryModel* model, std::string action)
}
else if (isRemoveAction(action))
{
- LLInventoryItem* item = gInventory.getItem(mUUID);
- if(item)
- {
- LLVOAvatarSelf::detachAttachmentIntoInventory(item->getLinkedUUID());
- }
+ LLAppearanceMgr::instance().removeItemFromAvatar(mUUID);
}
else LLItemBridge::performAction(model, action);
}
@@ -5414,120 +5408,6 @@ LLWearableBridge::LLWearableBridge(LLInventoryPanel* inventory,
mInvType = inv_type;
}
-void remove_inventory_category_from_avatar( LLInventoryCategory* category )
-{
- if(!category) return;
- lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
- << " )" << llendl;
-
-
- if (gAgentCamera.cameraCustomizeAvatar())
- {
- // switching to outfit editor should automagically save any currently edited wearable
- LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit"));
- }
-
- remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
-}
-
-struct OnRemoveStruct
-{
- LLUUID mUUID;
- OnRemoveStruct(const LLUUID& uuid):
- mUUID(uuid)
- {
- }
-};
-
-void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
-{
-
- // Find all the wearables that are in the category's subtree.
- lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
- if(proceed)
- {
- LLInventoryModel::cat_array_t cat_array;
- LLInventoryModel::item_array_t item_array;
- LLFindWearables is_wearable;
- gInventory.collectDescendentsIf(category_id,
- cat_array,
- item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_wearable);
- S32 i;
- S32 wearable_count = item_array.count();
-
- LLInventoryModel::cat_array_t obj_cat_array;
- LLInventoryModel::item_array_t obj_item_array;
- LLIsType is_object( LLAssetType::AT_OBJECT );
- gInventory.collectDescendentsIf(category_id,
- obj_cat_array,
- obj_item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_object);
- S32 obj_count = obj_item_array.count();
-
- // Find all gestures in this folder
- LLInventoryModel::cat_array_t gest_cat_array;
- LLInventoryModel::item_array_t gest_item_array;
- LLIsType is_gesture( LLAssetType::AT_GESTURE );
- gInventory.collectDescendentsIf(category_id,
- gest_cat_array,
- gest_item_array,
- LLInventoryModel::EXCLUDE_TRASH,
- is_gesture);
- S32 gest_count = gest_item_array.count();
-
- if (wearable_count > 0) //Loop through wearables. If worn, remove.
- {
- for(i = 0; i < wearable_count; ++i)
- {
- LLViewerInventoryItem *item = item_array.get(i);
- if (item->getType() == LLAssetType::AT_BODYPART)
- continue;
- if (gAgent.isTeen() && item->isWearableType() &&
- (item->getWearableType() == LLWearableType::WT_UNDERPANTS || item->getWearableType() == LLWearableType::WT_UNDERSHIRT))
- continue;
- if (get_is_item_worn(item->getUUID()))
- {
- LLWearableList::instance().getAsset(item->getAssetUUID(),
- item->getName(),
- item->getType(),
- LLWearableBridge::onRemoveFromAvatarArrived,
- new OnRemoveStruct(item->getLinkedUUID()));
- }
- }
- }
-
- if (obj_count > 0)
- {
- for(i = 0; i < obj_count; ++i)
- {
- LLViewerInventoryItem *obj_item = obj_item_array.get(i);
- if (get_is_item_worn(obj_item->getUUID()))
- {
- LLVOAvatarSelf::detachAttachmentIntoInventory(obj_item->getLinkedUUID());
- }
- }
- }
-
- if (gest_count > 0)
- {
- for(i = 0; i < gest_count; ++i)
- {
- LLViewerInventoryItem *gest_item = gest_item_array.get(i);
- if (get_is_item_worn(gest_item->getUUID()))
- {
- LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() );
- gInventory.updateItem( gest_item );
- gInventory.notifyObservers();
- }
-
- }
- }
- }
-}
-
BOOL LLWearableBridge::renameItem(const std::string& new_name)
{
if (get_is_item_worn(mUUID))
@@ -5738,7 +5618,7 @@ void LLWearableBridge::wearAddOnAvatar()
}
// static
-void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
+void LLWearableBridge::onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata )
{
LLUUID* item_id = (LLUUID*) userdata;
if(wearable)
@@ -5764,7 +5644,7 @@ void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userda
// static
// BAP remove the "add" code path once everything is fully COF-ified.
-void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
+void LLWearableBridge::onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata )
{
LLUUID* item_id = (LLUUID*) userdata;
if(wearable)
@@ -5824,95 +5704,12 @@ BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
return FALSE;
}
-// static
-void LLWearableBridge::onRemoveFromAvatar(void* user_data)
-{
- LLWearableBridge* self = (LLWearableBridge*)user_data;
- if(!self) return;
- if(get_is_item_worn(self->mUUID))
- {
- LLViewerInventoryItem* item = self->getItem();
- if (item)
- {
- LLUUID parent_id = item->getParentUUID();
- LLWearableList::instance().getAsset(item->getAssetUUID(),
- item->getName(),
- item->getType(),
- onRemoveFromAvatarArrived,
- new OnRemoveStruct(LLUUID(self->mUUID)));
- }
- }
-}
-
-// static
-void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
- void* userdata)
-{
- OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
- const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
- if(wearable)
- {
- if( get_is_item_worn( item_id ) )
- {
- LLWearableType::EType type = wearable->getType();
-
- if( !(type==LLWearableType::WT_SHAPE || type==LLWearableType::WT_SKIN || type==LLWearableType::WT_HAIR || type==LLWearableType::WT_EYES ) ) //&&
- //!((!gAgent.isTeen()) && ( type==LLWearableType::WT_UNDERPANTS || type==LLWearableType::WT_UNDERSHIRT )) )
- {
- bool do_remove_all = false;
- U32 index = gAgentWearables.getWearableIndex(wearable);
- gAgentWearables.removeWearable( type, do_remove_all, index );
- }
- }
- }
-
- // Find and remove this item from the COF.
- LLAppearanceMgr::instance().removeCOFItemLinks(item_id,false);
- gInventory.notifyObservers();
-
- delete on_remove_struct;
-}
-
-// static
-void LLWearableBridge::removeAllClothesFromAvatar()
-{
- // Fetch worn clothes (i.e. the ones in COF).
- LLInventoryModel::item_array_t clothing_items;
- LLInventoryModel::cat_array_t dummy;
- LLIsType is_clothing(LLAssetType::AT_CLOTHING);
- gInventory.collectDescendentsIf(LLAppearanceMgr::instance().getCOF(),
- dummy,
- clothing_items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_clothing,
- false);
-
- // Take them off by removing from COF.
- for (LLInventoryModel::item_array_t::const_iterator it = clothing_items.begin(); it != clothing_items.end(); ++it)
- {
- LLAppearanceMgr::instance().removeItemFromAvatar((*it)->getUUID());
- }
-}
-
-// static
-void LLWearableBridge::removeItemFromAvatar(LLViewerInventoryItem *item)
-{
- if (item)
- {
- LLWearableList::instance().getAsset(item->getAssetUUID(),
- item->getName(),
- item->getType(),
- LLWearableBridge::onRemoveFromAvatarArrived,
- new OnRemoveStruct(item->getUUID()));
- }
-}
-
void LLWearableBridge::removeFromAvatar()
{
+ llwarns << "safe to remove?" << llendl;
if (get_is_item_worn(mUUID))
{
- LLViewerInventoryItem* item = getItem();
- removeItemFromAvatar(item);
+ LLAppearanceMgr::instance().removeItemFromAvatar(mUUID);
}
}
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 118430efe1..f439c45dd3 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -33,7 +33,7 @@
#include "llinventorymodel.h"
#include "llinventoryobserver.h"
#include "llviewercontrol.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
class LLInventoryFilter;
class LLInventoryPanel;
@@ -487,10 +487,10 @@ public:
static void onWearOnAvatar( void* userdata ); // Access to wearOnAvatar() from menu
static BOOL canWearOnAvatar( void* userdata );
- static void onWearOnAvatarArrived( LLWearable* wearable, void* userdata );
+ static void onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata );
void wearOnAvatar();
- static void onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata );
+ static void onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata );
void wearAddOnAvatar();
static BOOL canEditOnAvatar( void* userdata ); // Access to editOnAvatar() from menu
@@ -498,9 +498,6 @@ public:
void editOnAvatar();
static BOOL canRemoveFromAvatar( void* userdata );
- static void onRemoveFromAvatar( void* userdata );
- static void onRemoveFromAvatarArrived( LLWearable* wearable, void* userdata );
- static void removeItemFromAvatar(LLViewerInventoryItem *item);
static void removeAllClothesFromAvatar();
void removeFromAvatar();
protected:
diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp
index 34734d57c5..02a2475cfd 100644
--- a/indra/newview/llinventoryicon.cpp
+++ b/indra/newview/llinventoryicon.cpp
@@ -25,6 +25,8 @@
*/
#include "llviewerprecompiledheaders.h"
+
+#include "linden_common.h"
#include "llinventoryicon.h"
#include "lldictionary.h"
@@ -41,7 +43,7 @@ struct IconEntry : public LLDictionaryEntry
};
class LLIconDictionary : public LLSingleton<LLIconDictionary>,
- public LLDictionary<LLInventoryIcon::EIconName, IconEntry>
+ public LLDictionary<LLInventoryType::EIconName, IconEntry>
{
public:
LLIconDictionary();
@@ -49,48 +51,48 @@ public:
LLIconDictionary::LLIconDictionary()
{
- addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture"));
- addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound"));
- addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard"));
- addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard"));
- addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark"));
- addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark"));
- addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing"));
- addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object"));
- addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi"));
- addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin"));
- addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot"));
-
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair"));
- addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye"));
-
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha"));
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo"));
- addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation"));
- addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture"));
-
- addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics"));
-
- addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem"));
- addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder"));
- addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh"));
-
- addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid"));
-
- addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE"));
+ addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture"));
+ addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound"));
+ addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard"));
+ addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard"));
+ addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark"));
+ addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark"));
+ addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing"));
+ addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object"));
+ addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi"));
+ addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin"));
+ addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot"));
+
+ addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair"));
+ addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye"));
+
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha"));
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo"));
+ addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation"));
+ addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture"));
+
+ addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics"));
+
+ addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem"));
+ addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder"));
+ addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh"));
+
+ addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid"));
+
+ addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE"));
}
LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type,
@@ -102,7 +104,7 @@ LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type,
return LLUI::getUIImage(icon_name);
}
-LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx)
+LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx)
{
return LLUI::getUIImage(getIconName(idx));
}
@@ -112,56 +114,56 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type,
U32 misc_flag,
BOOL item_is_multi)
{
- EIconName idx = ICONNAME_OBJECT;
+ LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT;
if (item_is_multi)
{
- idx = ICONNAME_OBJECT_MULTI;
+ idx = LLInventoryType::ICONNAME_OBJECT_MULTI;
return getIconName(idx);
}
switch(asset_type)
{
case LLAssetType::AT_TEXTURE:
- idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE;
+ idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE;
break;
case LLAssetType::AT_SOUND:
- idx = ICONNAME_SOUND;
+ idx = LLInventoryType::ICONNAME_SOUND;
break;
case LLAssetType::AT_CALLINGCARD:
- idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE;
+ idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE;
break;
case LLAssetType::AT_LANDMARK:
- idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK;
+ idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK;
break;
case LLAssetType::AT_SCRIPT:
case LLAssetType::AT_LSL_TEXT:
case LLAssetType::AT_LSL_BYTECODE:
- idx = ICONNAME_SCRIPT;
+ idx = LLInventoryType::ICONNAME_SCRIPT;
break;
case LLAssetType::AT_CLOTHING:
case LLAssetType::AT_BODYPART:
idx = assignWearableIcon(misc_flag);
break;
case LLAssetType::AT_NOTECARD:
- idx = ICONNAME_NOTECARD;
+ idx = LLInventoryType::ICONNAME_NOTECARD;
break;
case LLAssetType::AT_ANIMATION:
- idx = ICONNAME_ANIMATION;
+ idx = LLInventoryType::ICONNAME_ANIMATION;
break;
case LLAssetType::AT_GESTURE:
- idx = ICONNAME_GESTURE;
+ idx = LLInventoryType::ICONNAME_GESTURE;
break;
case LLAssetType::AT_LINK:
- idx = ICONNAME_LINKITEM;
+ idx = LLInventoryType::ICONNAME_LINKITEM;
break;
case LLAssetType::AT_LINK_FOLDER:
- idx = ICONNAME_LINKFOLDER;
+ idx = LLInventoryType::ICONNAME_LINKFOLDER;
break;
case LLAssetType::AT_OBJECT:
- idx = ICONNAME_OBJECT;
+ idx = LLInventoryType::ICONNAME_OBJECT;
break;
case LLAssetType::AT_MESH:
- idx = ICONNAME_MESH;
+ idx = LLInventoryType::ICONNAME_MESH;
default:
break;
}
@@ -170,13 +172,13 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type,
}
-const std::string& LLInventoryIcon::getIconName(EIconName idx)
+const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx)
{
const IconEntry *entry = LLIconDictionary::instance().lookup(idx);
return entry->mName;
}
-LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag)
+LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag)
{
const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag);
return LLWearableType::getIconName(wearable_type);
diff --git a/indra/newview/llinventoryicon.h b/indra/newview/llinventoryicon.h
index c7e2998a20..659448143d 100644
--- a/indra/newview/llinventoryicon.h
+++ b/indra/newview/llinventoryicon.h
@@ -35,66 +35,20 @@
class LLInventoryIcon
{
public:
- enum EIconName
- {
- ICONNAME_TEXTURE,
- ICONNAME_SOUND,
- ICONNAME_CALLINGCARD_ONLINE,
- ICONNAME_CALLINGCARD_OFFLINE,
- ICONNAME_LANDMARK,
- ICONNAME_LANDMARK_VISITED,
- ICONNAME_SCRIPT,
- ICONNAME_CLOTHING,
- ICONNAME_OBJECT,
- ICONNAME_OBJECT_MULTI,
- ICONNAME_NOTECARD,
- ICONNAME_BODYPART,
- ICONNAME_SNAPSHOT,
-
- ICONNAME_BODYPART_SHAPE,
- ICONNAME_BODYPART_SKIN,
- ICONNAME_BODYPART_HAIR,
- ICONNAME_BODYPART_EYES,
- ICONNAME_CLOTHING_SHIRT,
- ICONNAME_CLOTHING_PANTS,
- ICONNAME_CLOTHING_SHOES,
- ICONNAME_CLOTHING_SOCKS,
- ICONNAME_CLOTHING_JACKET,
- ICONNAME_CLOTHING_GLOVES,
- ICONNAME_CLOTHING_UNDERSHIRT,
- ICONNAME_CLOTHING_UNDERPANTS,
- ICONNAME_CLOTHING_SKIRT,
- ICONNAME_CLOTHING_ALPHA,
- ICONNAME_CLOTHING_TATTOO,
-
- ICONNAME_ANIMATION,
- ICONNAME_GESTURE,
-
- ICONNAME_CLOTHING_PHYSICS,
-
- ICONNAME_LINKITEM,
- ICONNAME_LINKFOLDER,
- ICONNAME_MESH,
-
- ICONNAME_INVALID,
- ICONNAME_COUNT,
- ICONNAME_NONE = -1
- };
-
static const std::string& getIconName(LLAssetType::EType asset_type,
LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE,
U32 misc_flag = 0, // different meanings depending on item type
BOOL item_is_multi = FALSE);
- static const std::string& getIconName(EIconName idx);
+ static const std::string& getIconName(LLInventoryType::EIconName idx);
static LLUIImagePtr getIcon(LLAssetType::EType asset_type,
LLInventoryType::EType inventory_type = LLInventoryType::IT_NONE,
U32 misc_flag = 0, // different meanings depending on item type
BOOL item_is_multi = FALSE);
- static LLUIImagePtr getIcon(EIconName idx);
+ static LLUIImagePtr getIcon(LLInventoryType::EIconName idx);
protected:
- static EIconName assignWearableIcon(U32 misc_flag);
+ static LLInventoryType::EIconName assignWearableIcon(U32 misc_flag);
};
#endif // LL_LLINVENTORYICON_H
diff --git a/indra/newview/llinventorylistitem.cpp b/indra/newview/llinventorylistitem.cpp
index 3e0849a795..0601796436 100644
--- a/indra/newview/llinventorylistitem.cpp
+++ b/indra/newview/llinventorylistitem.cpp
@@ -37,6 +37,7 @@
#include "lltextutil.h"
// newview
+#include "llinventoryicon.h"
#include "llinventorymodel.h"
#include "llviewerinventory.h"
@@ -230,7 +231,7 @@ const std::string& LLPanelInventoryListItemBase::getDescription() const
{
return LLStringUtil::null;
}
- return inv_item->getDescription();
+ return inv_item->getActualDescription();
}
time_t LLPanelInventoryListItemBase::getCreationDate() const
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp
index 6e23d7c701..ac1f40b486 100644..100755
--- a/indra/newview/llinventorymodel.cpp
+++ b/indra/newview/llinventorymodel.cpp
@@ -1354,7 +1354,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content)
item_array_t items;
update_map_t update;
S32 count = content["items"].size();
- bool all_one_folder = true;
LLUUID folder_id;
// Does this loop ever execute more than once?
for(S32 i = 0; i < count; ++i)
@@ -1387,10 +1386,6 @@ void LLInventoryModel::fetchInventoryResponder::result(const LLSD& content)
{
folder_id = titem->getParentUUID();
}
- else
- {
- all_one_folder = false;
- }
}
U32 changes = 0x0;
@@ -2478,7 +2473,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account)
item_array_t items;
update_map_t update;
S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
- bool all_one_folder = true;
LLUUID folder_id;
// Does this loop ever execute more than once?
for(S32 i = 0; i < count; ++i)
@@ -2510,10 +2504,6 @@ bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account)
{
folder_id = titem->getParentUUID();
}
- else
- {
- all_one_folder = false;
- }
}
if(account)
{
diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp
index f4d0110b0f..eb92902de9 100644
--- a/indra/newview/llinventorymodelbackgroundfetch.cpp
+++ b/indra/newview/llinventorymodelbackgroundfetch.cpp
@@ -183,7 +183,7 @@ void LLInventoryModelBackgroundFetch::backgroundFetchCB(void *)
void LLInventoryModelBackgroundFetch::backgroundFetch()
{
- if (mBackgroundFetchActive && gAgent.getRegion())
+ if (mBackgroundFetchActive && gAgent.getRegion() && gAgent.getRegion()->capabilitiesReceived())
{
// If we'll be using the capability, we'll be sending batches and the background thing isn't as important.
if (gSavedSettings.getBOOL("UseHTTPInventory"))
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index f7567baa2b..635a04af6e 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -401,8 +401,6 @@ void LLInventoryPanel::modelChanged(U32 mask)
static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
LLFastTimer t2(FTM_REFRESH);
- bool handled = false;
-
if (!mViewsInitialized) return;
const LLInventoryModel* model = getModel();
@@ -428,7 +426,6 @@ void LLInventoryPanel::modelChanged(U32 mask)
// Empty out the display name for relabel.
if (mask & LLInventoryObserver::LABEL)
{
- handled = true;
if (view_item)
{
// Request refresh on this item (also flags for filtering)
@@ -447,7 +444,6 @@ void LLInventoryPanel::modelChanged(U32 mask)
// Destroy and regenerate the UI.
if (mask & LLInventoryObserver::REBUILD)
{
- handled = true;
if (model_item && view_item)
{
view_item->destroyView();
@@ -487,8 +483,6 @@ void LLInventoryPanel::modelChanged(U32 mask)
LLInventoryObserver::ADD |
LLInventoryObserver::REMOVE))
{
- handled = true;
-
//////////////////////////////
// ADD Operation
// Item exists in memory but a UI element hasn't been created for it.
diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp
index 97ba5b634a..48f784838c 100644
--- a/indra/newview/lllocalbitmaps.cpp
+++ b/indra/newview/lllocalbitmaps.cpp
@@ -53,7 +53,7 @@
#include "llviewerobject.h"
#include "llface.h"
#include "llvoavatarself.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "llagentwearables.h"
#include "lltexlayerparams.h"
#include "llvovolume.h"
@@ -438,7 +438,7 @@ void LLLocalBitmap::updateUserPrims(LLUUID old_id, LLUUID new_id)
if (face && face->getTexture() && face->getTexture()->getID() == old_id)
{
object->setTEImage(face_iter, LLViewerTextureManager::getFetchedTexture
- (new_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ (new_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
update_obj = true;
}
@@ -481,7 +481,7 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp
U32 count = gAgentWearables.getWearableCount(type);
for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++)
{
- LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_iter);
if (wearable)
{
std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq();
@@ -493,11 +493,11 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp
if (lto && lto->getID() == old_id)
{
U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */
- LLVOAvatarDefines::EBakedTextureIndex baked_texind =
+ LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind =
lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex();
- LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
- if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES)
+ LLAvatarAppearanceDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind);
+ if (reg_texind != LLAvatarAppearanceDefines::TEX_NUM_INDICES)
{
U32 index = gAgentWearables.getWearableIndex(wearable);
gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index);
@@ -513,10 +513,10 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp
}
}
-LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
- LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind)
+LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex(
+ LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind)
{
- LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return.
+ LLAvatarAppearanceDefines::ETextureIndex result = LLAvatarAppearanceDefines::TEX_NUM_INDICES; // using as a default/fail return.
switch(type)
{
@@ -524,32 +524,32 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
{
switch(baked_texind)
{
- case LLVOAvatarDefines::BAKED_EYES:
+ case LLAvatarAppearanceDefines::BAKED_EYES:
{
- result = LLVOAvatarDefines::TEX_EYES_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_EYES_ALPHA;
break;
}
- case LLVOAvatarDefines::BAKED_HAIR:
+ case LLAvatarAppearanceDefines::BAKED_HAIR:
{
- result = LLVOAvatarDefines::TEX_HAIR_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_HAIR_ALPHA;
break;
}
- case LLVOAvatarDefines::BAKED_HEAD:
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
{
- result = LLVOAvatarDefines::TEX_HEAD_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_HEAD_ALPHA;
break;
}
- case LLVOAvatarDefines::BAKED_LOWER:
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
{
- result = LLVOAvatarDefines::TEX_LOWER_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_ALPHA;
break;
}
- case LLVOAvatarDefines::BAKED_UPPER:
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
{
- result = LLVOAvatarDefines::TEX_UPPER_ALPHA;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_ALPHA;
break;
}
@@ -565,9 +565,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_EYES:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_EYES)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_EYES)
{
- result = LLVOAvatarDefines::TEX_EYES_IRIS;
+ result = LLAvatarAppearanceDefines::TEX_EYES_IRIS;
}
break;
@@ -575,9 +575,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_GLOVES:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
{
- result = LLVOAvatarDefines::TEX_UPPER_GLOVES;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_GLOVES;
}
break;
@@ -585,13 +585,13 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_JACKET:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_JACKET;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_JACKET;
}
- else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ else if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
{
- result = LLVOAvatarDefines::TEX_UPPER_JACKET;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_JACKET;
}
break;
@@ -599,9 +599,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_PANTS:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_PANTS;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_PANTS;
}
break;
@@ -609,9 +609,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_SHIRT:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
{
- result = LLVOAvatarDefines::TEX_UPPER_SHIRT;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_SHIRT;
}
break;
@@ -619,9 +619,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_SHOES:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_SHOES;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_SHOES;
}
break;
@@ -631,20 +631,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
{
switch(baked_texind)
{
- case LLVOAvatarDefines::BAKED_HEAD:
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
{
- result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT;
+ result = LLAvatarAppearanceDefines::TEX_HEAD_BODYPAINT;
break;
}
- case LLVOAvatarDefines::BAKED_LOWER:
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
{
- result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_BODYPAINT;
break;
}
- case LLVOAvatarDefines::BAKED_UPPER:
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
{
- result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_BODYPAINT;
break;
}
@@ -659,9 +659,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_SKIRT:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_SKIRT)
{
- result = LLVOAvatarDefines::TEX_SKIRT;
+ result = LLAvatarAppearanceDefines::TEX_SKIRT;
}
break;
@@ -669,9 +669,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_SOCKS:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_SOCKS;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_SOCKS;
}
break;
@@ -681,20 +681,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
{
switch(baked_texind)
{
- case LLVOAvatarDefines::BAKED_HEAD:
+ case LLAvatarAppearanceDefines::BAKED_HEAD:
{
- result = LLVOAvatarDefines::TEX_HEAD_TATTOO;
+ result = LLAvatarAppearanceDefines::TEX_HEAD_TATTOO;
break;
}
- case LLVOAvatarDefines::BAKED_LOWER:
+ case LLAvatarAppearanceDefines::BAKED_LOWER:
{
- result = LLVOAvatarDefines::TEX_LOWER_TATTOO;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_TATTOO;
break;
}
- case LLVOAvatarDefines::BAKED_UPPER:
+ case LLAvatarAppearanceDefines::BAKED_UPPER:
{
- result = LLVOAvatarDefines::TEX_UPPER_TATTOO;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO;
break;
}
@@ -709,9 +709,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_UNDERPANTS:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_LOWER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER)
{
- result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS;
+ result = LLAvatarAppearanceDefines::TEX_LOWER_UNDERPANTS;
}
break;
@@ -719,9 +719,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex(
case LLWearableType::WT_UNDERSHIRT:
{
- if (baked_texind == LLVOAvatarDefines::BAKED_UPPER)
+ if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER)
{
- result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT;
+ result = LLAvatarAppearanceDefines::TEX_UPPER_UNDERSHIRT;
}
break;
diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h
index 7a23c7ef6e..580b6dfa7e 100644
--- a/indra/newview/lllocalbitmaps.h
+++ b/indra/newview/lllocalbitmaps.h
@@ -28,11 +28,14 @@
#ifndef LL_LOCALBITMAPS_H
#define LL_LOCALBITMAPS_H
+#include "llavatarappearancedefines.h"
#include "lleventtimer.h"
+#include "llimage.h"
+#include "llpointer.h"
#include "llwearabletype.h"
-#include "llvoavatardefines.h"
class LLScrollListCtrl;
+class LLViewerObject;
class LLLocalBitmap
{
@@ -63,7 +66,7 @@ class LLLocalBitmap
void updateUserPrims(LLUUID old_id, LLUUID new_id);
void updateUserSculpts(LLUUID old_id, LLUUID new_id);
void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type);
- LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind);
+ LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind);
private: /* private enums */
enum ELinkStatus
diff --git a/indra/newview/lllocationinputctrl.cpp b/indra/newview/lllocationinputctrl.cpp
index 8d9d70b50e..5022dba934 100644
--- a/indra/newview/lllocationinputctrl.cpp
+++ b/indra/newview/lllocationinputctrl.cpp
@@ -1217,11 +1217,11 @@ void LLLocationInputCtrl::onParcelIconClick(EParcelIcon icon)
case SCRIPTS_ICON:
{
LLViewerRegion* region = gAgent.getRegion();
- if(region && region->getRegionFlags() & REGION_FLAGS_ESTATE_SKIP_SCRIPTS)
+ if(region && region->getRegionFlag(REGION_FLAGS_ESTATE_SKIP_SCRIPTS))
{
LLNotificationsUtil::add("ScriptsStopped");
}
- else if(region && region->getRegionFlags() & REGION_FLAGS_SKIP_SCRIPTS)
+ else if(region && region->getRegionFlag(REGION_FLAGS_SKIP_SCRIPTS))
{
LLNotificationsUtil::add("ScriptsNotRunning");
}
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index 826e8d560a..d79f1040bb 100644
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -1689,7 +1689,6 @@ void LLManipRotate::highlightManipulators( S32 x, S32 y )
return;
}
- LLQuaternion object_rot = first_object->getRenderRotation();
LLVector3 rotation_center = gAgent.getPosAgentFromGlobal(mRotationCenter);
LLVector3 mouse_dir_x;
LLVector3 mouse_dir_y;
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp
index 00a0bf8894..ae0884ac5d 100644
--- a/indra/newview/llmanipscale.cpp
+++ b/indra/newview/llmanipscale.cpp
@@ -1191,9 +1191,6 @@ void LLManipScale::dragFace( S32 x, S32 y )
mInSnapRegime = FALSE;
}
- BOOL send_scale_update = FALSE;
- BOOL send_position_update = FALSE;
-
LLVector3 dir_agent;
if( part_dir_local.mV[VX] )
{
@@ -1210,8 +1207,6 @@ void LLManipScale::dragFace( S32 x, S32 y )
stretchFace(
projected_vec(drag_start_dir_f, dir_agent) + drag_start_center_agent,
projected_vec(drag_delta, dir_agent));
- send_position_update = TRUE;
- send_scale_update = TRUE;
mDragPointGlobal = drag_point_global;
}
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 362308c176..b62db70ec8 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -485,7 +485,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
}
// Throttle updates to 10 per second.
- BOOL send_update = FALSE;
LLVector3 axis_f;
LLVector3d axis_d;
@@ -702,11 +701,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
LLVector3 old_position_local = object->getPosition();
LLVector3 new_position_local = selectNode->mSavedPositionLocal + (clamped_relative_move_f * objWorldRotation);
- // move and clamp root object first, before adjusting children
- if (new_position_local != old_position_local)
- {
- send_update = TRUE;
- }
//RN: I forget, but we need to do this because of snapping which doesn't often result
// in position changes even when the mouse moves
object->setPosition(new_position_local);
@@ -716,8 +710,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
if (selectNode->mIndividualSelection)
{
- send_update = FALSE;
-
// counter-translate child objects if we are moving the root as an individual
object->resetChildrenPosition(old_position_local - new_position_local, TRUE) ;
}
@@ -753,7 +745,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
}
// PR: Only update if changed
- LLVector3d old_position_global = object->getPositionGlobal();
LLVector3 old_position_agent = object->getPositionAgent();
LLVector3 new_position_agent = gAgent.getPosAgentFromGlobal(new_position_global);
if (object->isRootEdit())
@@ -775,11 +766,6 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask)
{
// counter-translate child objects if we are moving the root as an individual
object->resetChildrenPosition(old_position_agent - new_position_agent, TRUE) ;
- send_update = FALSE;
- }
- else if (old_position_global != new_position_global)
- {
- send_update = TRUE;
}
}
selectNode->mLastPositionLocal = object->getPosition();
@@ -1310,7 +1296,6 @@ void LLManipTranslate::renderSnapGuides()
// add in off-axis offset
tick_start += (mSnapOffsetAxis * mSnapOffsetMeters);
- BOOL is_sub_tick = FALSE;
F32 tick_scale = 1.f;
for (F32 division_level = max_subdivisions; division_level >= sGridMinSubdivisionLevel; division_level /= 2.f)
{
@@ -1319,7 +1304,6 @@ void LLManipTranslate::renderSnapGuides()
break;
}
tick_scale *= 0.7f;
- is_sub_tick = TRUE;
}
// S32 num_ticks_to_fade = is_sub_tick ? num_ticks_per_side / 2 : num_ticks_per_side;
@@ -1542,7 +1526,6 @@ void LLManipTranslate::renderSnapGuides()
float a = line_alpha;
- LLColor4 col = LLUIColorTable::instance().getColor("SilhouetteChildColor");
{
//draw grid behind objects
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 99b4707158..2075aeed63 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -119,8 +119,8 @@ LLMediaCtrl::LLMediaCtrl( const Params& p) :
if(!getDecoupleTextureSize())
{
- S32 screen_width = llround((F32)getRect().getWidth() * LLUI::sGLScaleFactor.mV[VX]);
- S32 screen_height = llround((F32)getRect().getHeight() * LLUI::sGLScaleFactor.mV[VY]);
+ S32 screen_width = llround((F32)getRect().getWidth() * LLUI::getScaleFactor().mV[VX]);
+ S32 screen_height = llround((F32)getRect().getHeight() * LLUI::getScaleFactor().mV[VY]);
setTextureSize(screen_width, screen_height);
}
@@ -469,8 +469,8 @@ void LLMediaCtrl::reshape( S32 width, S32 height, BOOL called_from_parent )
{
if(!getDecoupleTextureSize())
{
- S32 screen_width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]);
- S32 screen_height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]);
+ S32 screen_width = llround((F32)width * LLUI::getScaleFactor().mV[VX]);
+ S32 screen_height = llround((F32)height * LLUI::getScaleFactor().mV[VY]);
// when floater is minimized, these sizes are negative
if ( screen_height > 0 && screen_width > 0 )
@@ -667,7 +667,7 @@ bool LLMediaCtrl::ensureMediaSourceExists()
mMediaSource->addObserver( this );
mMediaSource->setBackgroundColor( getBackgroundColor() );
mMediaSource->setTrustedBrowser(mTrusted);
- mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] );
+ mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] );
if(mClearCache)
{
@@ -750,7 +750,7 @@ void LLMediaCtrl::draw()
{
gGL.pushUIMatrix();
{
- mMediaSource->setPageZoomFactor( LLUI::sGLScaleFactor.mV[ VX ] );
+ mMediaSource->setPageZoomFactor( LLUI::getScaleFactor().mV[ VX ] );
// scale texture to fit the space using texture coords
gGL.getTexUnit(0)->bind(media_texture);
@@ -864,14 +864,14 @@ void LLMediaCtrl::convertInputCoords(S32& x, S32& y)
coords_opengl = mMediaSource->getMediaPlugin()->getTextureCoordsOpenGL();
}
- x = llround((F32)x * LLUI::sGLScaleFactor.mV[VX]);
+ x = llround((F32)x * LLUI::getScaleFactor().mV[VX]);
if ( ! coords_opengl )
{
- y = llround((F32)(y) * LLUI::sGLScaleFactor.mV[VY]);
+ y = llround((F32)(y) * LLUI::getScaleFactor().mV[VY]);
}
else
{
- y = llround((F32)(getRect().getHeight() - y) * LLUI::sGLScaleFactor.mV[VY]);
+ y = llround((F32)(getRect().getHeight() - y) * LLUI::getScaleFactor().mV[VY]);
};
}
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 09003e3e53..39a429e9c6 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -3217,6 +3217,7 @@ void LLPhysicsDecomp::doDecomposition()
param_map[params[i].mName] = params+i;
}
+ U32 ret = LLCD_OK;
//set parameter values
for (decomp_params::iterator iter = mCurRequest->mParams.begin(); iter != mCurRequest->mParams.end(); ++iter)
{
@@ -3230,7 +3231,6 @@ void LLPhysicsDecomp::doDecomposition()
continue;
}
- U32 ret = LLCD_OK;
if (param->mType == LLCDParam::LLCD_FLOAT)
{
@@ -3249,8 +3249,6 @@ void LLPhysicsDecomp::doDecomposition()
mCurRequest->setStatusMessage("Executing.");
- LLCDResult ret = LLCD_OK;
-
if (LLConvexDecomposition::getInstance() != NULL)
{
ret = LLConvexDecomposition::getInstance()->executeStage(stage);
diff --git a/indra/newview/llmorphview.cpp b/indra/newview/llmorphview.cpp
index eaa044cb59..252d1b78ea 100644
--- a/indra/newview/llmorphview.cpp
+++ b/indra/newview/llmorphview.cpp
@@ -99,8 +99,6 @@ void LLMorphView::initialize()
//-----------------------------------------------------------------------------
void LLMorphView::shutdown()
{
- LLVOAvatarSelf::onCustomizeEnd();
-
if (isAgentAvatarValid())
{
gAgentAvatarp->startMotion( ANIM_AGENT_BODY_NOISE );
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 1bda7640bd..dea90b9042 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -150,7 +150,7 @@ void LLNetMap::draw()
static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white);
static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white);
static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
- static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
+ //static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white);
static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white);
diff --git a/indra/newview/llpanelclassified.cpp b/indra/newview/llpanelclassified.cpp
index 6889b98ab1..862e4be203 100644
--- a/indra/newview/llpanelclassified.cpp
+++ b/indra/newview/llpanelclassified.cpp
@@ -55,6 +55,7 @@
#include "lltrans.h"
#include "llscrollcontainer.h"
#include "llstatusbar.h"
+#include "llviewertexture.h"
const S32 MINIMUM_PRICE_FOR_LISTING = 50; // L$
diff --git a/indra/newview/llpanelcontents.cpp b/indra/newview/llpanelcontents.cpp
index 77e1487f38..1a427338e5 100644
--- a/indra/newview/llpanelcontents.cpp
+++ b/indra/newview/llpanelcontents.cpp
@@ -78,8 +78,6 @@ const char* LLPanelContents::PERMS_ANYONE_CONTROL_KEY = "perms_anyone_control";
BOOL LLPanelContents::postBuild()
{
- LLRect rect = this->getRect();
-
setMouseOpaque(FALSE);
childSetAction("button new script",&LLPanelContents::onClickNewScript, this);
diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp
index 6b9edcb07c..52b5481976 100644..100755
--- a/indra/newview/llpaneleditwearable.cpp
+++ b/indra/newview/llpaneleditwearable.cpp
@@ -28,7 +28,7 @@
#include "llpaneleditwearable.h"
#include "llpanel.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "lluictrl.h"
#include "llscrollingpanellist.h"
#include "llvisualparam.h"
@@ -104,7 +104,7 @@ enum ESubpart {
SUBPART_PHYSICS_ADVANCED,
};
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
typedef std::vector<ESubpart> subpart_vec_t;
@@ -718,8 +718,8 @@ BOOL LLPanelEditWearable::postBuild()
mBtnBack = getChild<LLButton>("back_btn");
mBackBtnLabel = mBtnBack->getLabelUnselected();
mBtnBack->setLabel(LLStringUtil::null);
- // handled at appearance panel level?
- //mBtnBack->setClickedCallback(boost::bind(&LLPanelEditWearable::onBackButtonClicked, this));
+
+ mBtnBack->setClickedCallback(boost::bind(&LLPanelEditWearable::onBackButtonClicked, this));
mNameEditor = getChild<LLLineEditor>("description");
@@ -762,11 +762,11 @@ BOOL LLPanelEditWearable::postBuild()
mWearablePtr = NULL;
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible");
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible");
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible");
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible");
- configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HEAD_ALPHA, "head alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_EYES_ALPHA, "eye alpha texture invisible");
+ configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible");
// configure tab expanded callbacks
for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index)
@@ -856,6 +856,14 @@ void LLPanelEditWearable::draw()
LLPanel::draw();
}
+void LLPanelEditWearable::onClose()
+{
+ if ( isDirty() )
+ {
+ revertChanges();
+ }
+}
+
void LLPanelEditWearable::setVisible(BOOL visible)
{
if (!visible)
@@ -865,13 +873,22 @@ void LLPanelEditWearable::setVisible(BOOL visible)
LLPanel::setVisible(visible);
}
-void LLPanelEditWearable::setWearable(LLWearable *wearable, BOOL disable_camera_switch)
+void LLPanelEditWearable::setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch)
{
showWearable(mWearablePtr, FALSE, disable_camera_switch);
mWearablePtr = wearable;
showWearable(mWearablePtr, TRUE, disable_camera_switch);
}
+//static
+void LLPanelEditWearable::onBackButtonClicked(void* userdata)
+{
+ LLPanelEditWearable *panel = (LLPanelEditWearable*) userdata;
+ if ( panel->isDirty() )
+ {
+ LLAppearanceMgr::instance().setOutfitDirty( true );
+ }
+}
//static
void LLPanelEditWearable::onRevertButtonClicked(void* userdata)
@@ -922,7 +939,7 @@ void LLPanelEditWearable::onCommitSexChange()
}
bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE;
- LLWearable* wearable = gAgentWearables.getWearable(type, index);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, index);
if (wearable)
{
wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE);
@@ -1007,13 +1024,11 @@ void LLPanelEditWearable::updatePanelPickerControls(LLWearableType::EType type)
return;
bool is_modifiable = false;
- bool is_copyable = false;
if(mWearableItem)
{
const LLPermissions& perm = mWearableItem->getPermissions();
is_modifiable = perm.allowModifyBy(gAgent.getID(), gAgent.getGroupID());
- is_copyable = perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID());
}
if (is_modifiable)
@@ -1041,16 +1056,47 @@ void LLPanelEditWearable::saveChanges(bool force_save_as)
U32 index = gAgentWearables.getWearableIndex(mWearablePtr);
std::string new_name = mNameEditor->getText();
+
+ // Find an existing link to this wearable's inventory item, if any, and its description field.
+ LLInventoryItem *link_item = NULL;
+ std::string description;
+ LLInventoryModel::item_array_t links =
+ LLAppearanceMgr::instance().findCOFItemLinks(mWearablePtr->getItemID());
+ if (links.size()>0)
+ {
+ link_item = links.get(0).get();
+ if (link_item && link_item->getIsLinkType())
+ {
+ description = link_item->getActualDescription();
+ }
+ }
+
if (force_save_as)
{
- // the name of the wearable has changed, re-save wearable with new name
- LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID(),false);
- gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, FALSE);
- mNameEditor->setText(mWearableItem->getName());
+ // the name of the wearable has changed, re-save wearable with new name
+ LLAppearanceMgr::instance().removeCOFItemLinks(mWearablePtr->getItemID());
+ gAgentWearables.saveWearableAs(mWearablePtr->getType(), index, new_name, description, FALSE);
+ mNameEditor->setText(mWearableItem->getName());
}
else
{
- gAgentWearables.saveWearable(mWearablePtr->getType(), index, TRUE, new_name);
+ // Make another copy of this link, with the same
+ // description. This is needed to bump the COF
+ // version so texture baking service knows appearance has changed.
+ if (link_item)
+ {
+ // Create new link
+ link_inventory_item( gAgent.getID(),
+ link_item->getLinkedUUID(),
+ LLAppearanceMgr::instance().getCOF(),
+ link_item->getName(),
+ description,
+ LLAssetType::AT_LINK,
+ NULL);
+ // Remove old link
+ gInventory.purgeObject(link_item->getUUID());
+ }
+ gAgentWearables.saveWearable(mWearablePtr->getType(), index, TRUE, new_name);
}
}
@@ -1069,7 +1115,7 @@ void LLPanelEditWearable::revertChanges()
gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE);
}
-void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch)
+void LLPanelEditWearable::showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch)
{
if (!wearable)
{
@@ -1440,12 +1486,11 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value
{
panel_list->clearPanels();
value_map_t::iterator end = sorted_params.end();
- S32 height = 0;
for(value_map_t::iterator it = sorted_params.begin(); it != end; ++it)
{
LLPanel::Params p;
p.name("LLScrollingPanelParam");
- LLWearable *wearable = this->getWearable();
+ LLViewerWearable *wearable = this->getWearable();
LLScrollingPanelParamBase *panel_param = NULL;
if (wearable && wearable->getType() == LLWearableType::WT_PHYSICS) // Hack to show a different panel for physics. Should generalize this later.
{
@@ -1455,7 +1500,7 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value
{
panel_param = new LLScrollingPanelParam( p, NULL, (*it).second, TRUE, this->getWearable(), jointp);
}
- height = panel_list->addPanel( panel_param );
+ panel_list->addPanel( panel_param );
}
}
}
@@ -1505,7 +1550,7 @@ void LLPanelEditWearable::updateVerbs()
}
}
-void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name)
+void LLPanelEditWearable::configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name)
{
LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild<LLCheckBoxCtrl>(name);
checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te));
@@ -1513,7 +1558,7 @@ void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureInde
mAlphaCheckbox2Index[name] = te;
}
-void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te)
+void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te)
{
if (!checkbox_ctrl) return;
if (!getWearable()) return;
@@ -1557,7 +1602,7 @@ void LLPanelEditWearable::updateAlphaCheckboxes()
for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin();
iter != mAlphaCheckbox2Index.end(); ++iter )
{
- LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second;
+ LLAvatarAppearanceDefines::ETextureIndex te = (LLAvatarAppearanceDefines::ETextureIndex)iter->second;
LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild<LLCheckBoxCtrl>(iter->first);
if (ctrl)
{
@@ -1575,7 +1620,7 @@ void LLPanelEditWearable::initPreviousAlphaTextures()
initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA);
}
-void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te)
+void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te)
{
LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te);
if (lto)
diff --git a/indra/newview/llpaneleditwearable.h b/indra/newview/llpaneleditwearable.h
index 692a7ce90f..ac4344de2e 100644
--- a/indra/newview/llpaneleditwearable.h
+++ b/indra/newview/llpaneleditwearable.h
@@ -30,12 +30,12 @@
#include "llpanel.h"
#include "llscrollingpanellist.h"
#include "llmodaldialog.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
#include "llwearabletype.h"
class LLAccordionCtrl;
class LLCheckBoxCtrl;
-class LLWearable;
+class LLViewerWearable;
class LLTextBox;
class LLViewerInventoryItem;
class LLViewerVisualParam;
@@ -54,12 +54,13 @@ public:
/*virtual*/ BOOL postBuild();
/*virtual*/ BOOL isDirty() const; // LLUICtrl
/*virtual*/ void draw();
+ void onClose();
// changes camera angle to default for selected subpart
void changeCamera(U8 subpart);
- LLWearable* getWearable() { return mWearablePtr; }
- void setWearable(LLWearable *wearable, BOOL disable_camera_switch = FALSE);
+ LLViewerWearable* getWearable() { return mWearablePtr; }
+ void setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch = FALSE);
void saveChanges(bool force_save_as = false);
void revertChanges();
@@ -70,6 +71,7 @@ public:
void updateScrollingPanelList();
static void onRevertButtonClicked(void* userdata);
+ static void onBackButtonClicked(void* userdata);
void onCommitSexChange();
void onSaveAsButtonClicked();
void saveAsCallback(const LLSD& notification, const LLSD& response);
@@ -80,7 +82,7 @@ public:
private:
typedef std::map<F32, LLViewerVisualParam*> value_map_t;
- void showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE);
+ void showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE);
void updateScrollingPanelUI();
LLPanel* getPanel(LLWearableType::EType type);
void getSortedParams(value_map_t &sorted_params, const std::string &edit_group);
@@ -95,11 +97,11 @@ private:
void updateTypeSpecificControls(LLWearableType::EType type);
//alpha mask checkboxes
- void configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name);
- void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te);
+ void configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name);
+ void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te);
void updateAlphaCheckboxes();
void initPreviousAlphaTextures();
- void initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te);
+ void initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te);
// callback for HeightUnits parameter.
bool changeHeightUnits(const LLSD& new_value);
@@ -115,7 +117,7 @@ private:
void setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel);
// the pointer to the wearable we're editing. NULL means we're not editing a wearable.
- LLWearable *mWearablePtr;
+ LLViewerWearable *mWearablePtr;
LLViewerInventoryItem* mWearableItem;
// these are constant no matter what wearable we're editing
@@ -165,10 +167,10 @@ private:
LLPanel *mPanelTattoo;
LLPanel *mPanelPhysics;
- typedef std::map<std::string, LLVOAvatarDefines::ETextureIndex> string_texture_index_map_t;
+ typedef std::map<std::string, LLAvatarAppearanceDefines::ETextureIndex> string_texture_index_map_t;
string_texture_index_map_t mAlphaCheckbox2Index;
- typedef std::map<LLVOAvatarDefines::ETextureIndex, LLUUID> s32_uuid_map_t;
+ typedef std::map<LLAvatarAppearanceDefines::ETextureIndex, LLUUID> s32_uuid_map_t;
s32_uuid_map_t mPreviousAlphaTexture;
};
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index 202be9671b..445c0d811f 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -84,7 +84,6 @@ BOOL LLPanelFace::postBuild()
childSetCommitCallback("TexOffsetV",LLPanelFace::onCommitTextureInfo, this);
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
- LLRect rect = this->getRect();
LLTextureCtrl* mTextureCtrl;
LLColorSwatchCtrl* mColorSwatch;
diff --git a/indra/newview/llpanelgrouplandmoney.cpp b/indra/newview/llpanelgrouplandmoney.cpp
index 37755fb851..c927aeacb3 100644
--- a/indra/newview/llpanelgrouplandmoney.cpp
+++ b/indra/newview/llpanelgrouplandmoney.cpp
@@ -1383,13 +1383,11 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg,
S32 cur_land_tax;
S32 cur_group_tax;
S32 cur_parcel_dir_fee;
- S32 cur_total_tax;
S32 proj_object_tax;
S32 proj_light_tax;
S32 proj_land_tax;
S32 proj_group_tax;
S32 proj_parcel_dir_fee;
- S32 proj_total_tax;
S32 non_exempt_members;
msg->getS32Fast(_PREHASH_MoneyData, _PREHASH_IntervalDays, interval_days );
@@ -1413,8 +1411,6 @@ void LLGroupMoneyPlanningTabEventHandler::processReply(LLMessageSystem* msg,
msg->getStringFast(_PREHASH_MoneyData, _PREHASH_LastTaxDate, last_stipend_date);
msg->getStringFast(_PREHASH_MoneyData, _PREHASH_TaxDate, next_stipend_date);
- cur_total_tax = cur_object_tax + cur_light_tax + cur_land_tax + cur_group_tax + cur_parcel_dir_fee;
- proj_total_tax = proj_object_tax + proj_light_tax + proj_land_tax + proj_group_tax + proj_parcel_dir_fee;
if (interval_days != mImplementationp->mIntervalLength ||
current_interval != mImplementationp->mCurrentInterval)
diff --git a/indra/newview/llpanelgroupnotices.cpp b/indra/newview/llpanelgroupnotices.cpp
index 31c0e3d01a..9a3ea0774b 100644
--- a/indra/newview/llpanelgroupnotices.cpp
+++ b/indra/newview/llpanelgroupnotices.cpp
@@ -35,6 +35,7 @@
#include "llviewerinventory.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llinventorymodel.h"
#include "llfloaterinventory.h"
#include "llagent.h"
diff --git a/indra/newview/llpanelland.cpp b/indra/newview/llpanelland.cpp
index 04c1a86f69..5321ebc777 100644
--- a/indra/newview/llpanelland.cpp
+++ b/indra/newview/llpanelland.cpp
@@ -166,7 +166,7 @@ void LLPanelLandInfo::refresh()
getChildView("button abandon land")->setEnabled(owner_release || manager_releaseable || gAgent.isGodlike());
// only mainland sims are subdividable by owner
- if (regionp->getRegionFlags() && REGION_FLAGS_ALLOW_PARCEL_CHANGES)
+ if (regionp->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES))
{
getChildView("button subdivide land")->setEnabled(owner_divide || manager_divideable || gAgent.isGodlike());
}
diff --git a/indra/newview/llpanellandmarkinfo.cpp b/indra/newview/llpanellandmarkinfo.cpp
index c57746ec00..5c9b968ac9 100644
--- a/indra/newview/llpanellandmarkinfo.cpp
+++ b/indra/newview/llpanellandmarkinfo.cpp
@@ -209,24 +209,6 @@ void LLPanelLandmarkInfo::processParcelInfo(const LLParcelData& parcel_data)
mMaturityRatingText->setText(LLViewerRegion::accessToString(SIM_ACCESS_PG));
}
- S32 region_x;
- S32 region_y;
- S32 region_z;
-
- // If the region position is zero, grab position from the global
- if(mPosRegion.isExactlyZero())
- {
- region_x = llround(parcel_data.global_x) % REGION_WIDTH_UNITS;
- region_y = llround(parcel_data.global_y) % REGION_WIDTH_UNITS;
- region_z = llround(parcel_data.global_z);
- }
- else
- {
- region_x = llround(mPosRegion.mV[VX]);
- region_y = llround(mPosRegion.mV[VY]);
- region_z = llround(mPosRegion.mV[VZ]);
- }
-
LLSD info;
info["update_verbs"] = true;
info["global_x"] = parcel_data.global_x;
diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp
index d87b565b32..25ef9a3d6a 100644
--- a/indra/newview/llpanelobject.cpp
+++ b/indra/newview/llpanelobject.cpp
@@ -439,10 +439,9 @@ void LLPanelObject::getState( )
mCtrlRotY->setEnabled( enable_rotate );
mCtrlRotZ->setEnabled( enable_rotate );
- BOOL owners_identical;
LLUUID owner_id;
std::string owner_name;
- owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
+ LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
// BUG? Check for all objects being editable?
S32 roots_selected = LLSelectMgr::getInstance()->getSelection()->getRootObjectCount();
diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp
index 1ca24f3031..7c3425d71b 100644
--- a/indra/newview/llpanelobjectinventory.cpp
+++ b/indra/newview/llpanelobjectinventory.cpp
@@ -47,6 +47,7 @@
#include "llfolderview.h"
#include "llinventorybridge.h"
#include "llinventorydefines.h"
+#include "llinventoryicon.h"
#include "llinventoryfilter.h"
#include "llinventoryfunctions.h"
#include "llpreviewanim.h"
diff --git a/indra/newview/llpanelpermissions.cpp b/indra/newview/llpanelpermissions.cpp
index e641370d2e..131e8e9359 100644
--- a/indra/newview/llpanelpermissions.cpp
+++ b/indra/newview/llpanelpermissions.cpp
@@ -365,10 +365,8 @@ void LLPanelPermissions::refresh()
// Update creator text field
getChildView("Creator:")->setEnabled(TRUE);
- BOOL creators_identical;
std::string creator_name;
- creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID,
- creator_name);
+ LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, creator_name);
getChild<LLUICtrl>("Creator Name")->setValue(creator_name);
getChildView("Creator Name")->setEnabled(TRUE);
diff --git a/indra/newview/llpanelplaceprofile.cpp b/indra/newview/llpanelplaceprofile.cpp
index ce8057eead..884de65dd8 100644
--- a/indra/newview/llpanelplaceprofile.cpp
+++ b/indra/newview/llpanelplaceprofile.cpp
@@ -572,7 +572,7 @@ void LLPanelPlaceProfile::displaySelectedParcelInfo(LLParcel* parcel,
mTerraformLimitsText->setText(parcel->getAllowTerraform() ? on : off);
- if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
+ if (region->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES))
{
mSubdivideText->setText(getString("can_change"));
}
@@ -580,7 +580,7 @@ void LLPanelPlaceProfile::displaySelectedParcelInfo(LLParcel* parcel,
{
mSubdivideText->setText(getString("can_not_change"));
}
- if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
+ if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL))
{
mResaleText->setText(getString("can_not_resell"));
}
diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp
index 1830086da2..b425bdddfc 100644
--- a/indra/newview/llpaneltopinfobar.cpp
+++ b/indra/newview/llpaneltopinfobar.cpp
@@ -417,11 +417,11 @@ void LLPanelTopInfoBar::onParcelIconClick(EParcelIcon icon)
case SCRIPTS_ICON:
{
LLViewerRegion* region = gAgent.getRegion();
- if(region && region->getRegionFlags() & REGION_FLAGS_ESTATE_SKIP_SCRIPTS)
+ if(region && region->getRegionFlag(REGION_FLAGS_ESTATE_SKIP_SCRIPTS))
{
LLNotificationsUtil::add("ScriptsStopped");
}
- else if(region && region->getRegionFlags() & REGION_FLAGS_SKIP_SCRIPTS)
+ else if(region && region->getRegionFlag(REGION_FLAGS_SKIP_SCRIPTS))
{
LLNotificationsUtil::add("ScriptsNotRunning");
}
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp
index 13b746dbab..02d363d795 100644
--- a/indra/newview/llpanelvolume.cpp
+++ b/indra/newview/llpanelvolume.cpp
@@ -252,10 +252,9 @@ void LLPanelVolume::getState( )
return;
}
- BOOL owners_identical;
LLUUID owner_id;
std::string owner_name;
- owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
+ LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
// BUG? Check for all objects being editable?
BOOL editable = root_objectp->permModify() && !root_objectp->isPermanentEnforced();
diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp
index 3b9934d4be..aa3ed22bee 100644..100755
--- a/indra/newview/llpanelwearing.cpp
+++ b/indra/newview/llpanelwearing.cpp
@@ -77,11 +77,7 @@ private:
{
uuid_vec_t selected_uuids;
mPanelWearing->getSelectedItemsUUIDs(selected_uuids);
-
- for (uuid_vec_t::const_iterator it=selected_uuids.begin(); it != selected_uuids.end(); ++it)
- {
- LLAppearanceMgr::instance().removeItemFromAvatar(*it);
- }
+ LLAppearanceMgr::instance().removeItemsFromAvatar(selected_uuids);
}
LLToggleableMenu* mMenu;
@@ -97,12 +93,11 @@ protected:
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
- functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1);
-
registrar.add("Wearing.Edit", boost::bind(&edit_outfit));
- registrar.add("Wearing.TakeOff", boost::bind(handleMultiple, take_off, mUUIDs));
- registrar.add("Wearing.Detach", boost::bind(handleMultiple, take_off, mUUIDs));
-
+ registrar.add("Wearing.TakeOff",
+ boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs));
+ registrar.add("Wearing.Detach",
+ boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs));
LLContextMenu* menu = createFromFile("menu_wearing_tab.xml");
updateMenuItemsVisibility(menu);
diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp
index cb6989c9dd..3ee0746412 100644
--- a/indra/newview/llphysicsmotion.cpp
+++ b/indra/newview/llphysicsmotion.cpp
@@ -166,7 +166,7 @@ protected:
}
- void setParamValue(LLViewerVisualParam *param,
+ void setParamValue(const LLViewerVisualParam *param,
const F32 new_value_local,
F32 behavior_maxeffect);
@@ -428,14 +428,13 @@ F32 LLPhysicsMotion::toLocal(const LLVector3 &world)
F32 LLPhysicsMotion::calculateVelocity_local()
{
const F32 world_to_model_scale = 100.0f;
- LLJoint *joint = mJointState->getJoint();
- const LLVector3 position_world = joint->getWorldPosition();
- const LLQuaternion rotation_world = joint->getWorldRotation();
- const LLVector3 last_position_world = mPosition_world;
+ LLJoint *joint = mJointState->getJoint();
+ const LLVector3 position_world = joint->getWorldPosition();
+ const LLVector3 last_position_world = mPosition_world;
const LLVector3 positionchange_world = (position_world-last_position_world) * world_to_model_scale;
- const LLVector3 velocity_world = positionchange_world;
- const F32 velocity_local = toLocal(velocity_world);
- return velocity_local;
+ const LLVector3 velocity_world = positionchange_world;
+ const F32 velocity_local = toLocal(velocity_world);
+ return velocity_local;
}
F32 LLPhysicsMotion::calculateAcceleration_local(const F32 velocity_local)
@@ -673,12 +672,10 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
0,
FALSE);
}
- for (LLDriverParam::entry_list_t::iterator iter = driver_param->mDriven.begin();
- iter != driver_param->mDriven.end();
- ++iter)
+ S32 num_driven = driver_param->getDrivenParamsCount();
+ for (S32 i = 0; i < num_driven; ++i)
{
- LLDrivenEntry &entry = (*iter);
- LLViewerVisualParam *driven_param = entry.mParam;
+ const LLViewerVisualParam *driven_param = driver_param->getDrivenParam(i);
setParamValue(driven_param,position_new_local_clamped, behavior_maxeffect);
}
}
@@ -758,7 +755,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
}
// Range of new_value_local is assumed to be [0 , 1] normalized.
-void LLPhysicsMotion::setParamValue(LLViewerVisualParam *param,
+void LLPhysicsMotion::setParamValue(const LLViewerVisualParam *param,
F32 new_value_normalized,
F32 behavior_maxeffect)
{
diff --git a/indra/newview/llpipelinelistener.cpp b/indra/newview/llpipelinelistener.cpp
new file mode 100644
index 0000000000..20759239bf
--- /dev/null
+++ b/indra/newview/llpipelinelistener.cpp
@@ -0,0 +1,216 @@
+/**
+ * @file llpipelinelistener.h
+ * @author Don Kjer
+ * @date 2012-07-09
+ * @brief Implementation for LLPipelineListener
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2012, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+// Precompiled header
+#include "llviewerprecompiledheaders.h"
+
+#include "llpipelinelistener.h"
+
+#include "pipeline.h"
+#include "stringize.h"
+#include <sstream>
+#include "llviewermenu.h"
+
+
+namespace {
+ // Render Types
+ void toggle_render_types_wrapper(LLSD const& request)
+ {
+ for (LLSD::array_const_iterator iter = request["types"].beginArray();
+ iter != request["types"].endArray();
+ ++iter)
+ {
+ U32 render_type = render_type_from_string( iter->asString() );
+ if ( render_type != 0 )
+ {
+ LLPipeline::toggleRenderTypeControl( (void*) render_type );
+ }
+ }
+ }
+
+ void has_render_type_wrapper(LLSD const& request)
+ {
+ LLEventAPI::Response response(LLSD(), request);
+ U32 render_type = render_type_from_string( request["type"].asString() );
+ if ( render_type != 0 )
+ {
+ response["value"] = LLPipeline::hasRenderTypeControl( (void*) render_type );
+ }
+ else
+ {
+ response.error(STRINGIZE("unknown type '" << request["type"].asString() << "'"));
+ }
+ }
+
+ void disable_all_render_types_wrapper(LLSD const& request)
+ {
+ gPipeline.clearAllRenderTypes();
+ }
+
+ void enable_all_render_types_wrapper(LLSD const& request)
+ {
+ gPipeline.setAllRenderTypes();
+ }
+
+ // Render Features
+ void toggle_render_features_wrapper(LLSD const& request)
+ {
+ for (LLSD::array_const_iterator iter = request["features"].beginArray();
+ iter != request["features"].endArray();
+ ++iter)
+ {
+ U32 render_feature = feature_from_string( iter->asString() );
+ if ( render_feature != 0 )
+ {
+ LLPipeline::toggleRenderDebugControl( (void*) render_feature );
+ }
+ }
+ }
+
+ void has_render_feature_wrapper(LLSD const& request)
+ {
+ LLEventAPI::Response response(LLSD(), request);
+ U32 render_feature = feature_from_string( request["feature"].asString() );
+ if ( render_feature != 0 )
+ {
+ response["value"] = gPipeline.hasRenderDebugFeatureMask(render_feature);
+ }
+ else
+ {
+ response.error(STRINGIZE("unknown feature '" << request["feature"].asString() << "'"));
+ }
+ }
+
+ void disable_all_render_features_wrapper(LLSD const& request)
+ {
+ gPipeline.clearAllRenderDebugFeatures();
+ }
+
+ void enable_all_render_features_wrapper(LLSD const& request)
+ {
+ gPipeline.setAllRenderDebugFeatures();
+ }
+
+ // Render Info Displays
+ void toggle_info_displays_wrapper(LLSD const& request)
+ {
+ for (LLSD::array_const_iterator iter = request["displays"].beginArray();
+ iter != request["displays"].endArray();
+ ++iter)
+ {
+ U32 info_display = info_display_from_string( iter->asString() );
+ if ( info_display != 0 )
+ {
+ LLPipeline::toggleRenderDebug( (void*) info_display );
+ }
+ }
+ }
+
+ void has_info_display_wrapper(LLSD const& request)
+ {
+ LLEventAPI::Response response(LLSD(), request);
+ U32 info_display = info_display_from_string( request["display"].asString() );
+ if ( info_display != 0 )
+ {
+ response["value"] = gPipeline.hasRenderDebugMask(info_display);
+ }
+ else
+ {
+ response.error(STRINGIZE("unknown display '" << request["display"].asString() << "'"));
+ }
+ }
+
+ void disable_all_info_displays_wrapper(LLSD const& request)
+ {
+ gPipeline.clearAllRenderDebugDisplays();
+ }
+
+ void enable_all_info_displays_wrapper(LLSD const& request)
+ {
+ gPipeline.setAllRenderDebugDisplays();
+ }
+
+}
+
+
+LLPipelineListener::LLPipelineListener():
+ LLEventAPI("LLPipeline",
+ "API to te rendering pipeline.")
+{
+ // Render Types
+ add("toggleRenderTypes",
+ "Toggle rendering [\"types\"]:\n"
+ "See: llviewermenu.cpp:render_type_from_string for list of available types.",
+ &toggle_render_types_wrapper);
+ add("hasRenderType",
+ "Check if rendering [\"type\"] is enabled:\n"
+ "See: llviewermenu.cpp:render_type_from_string for list of available types.",
+ &has_render_type_wrapper,
+ LLSDMap("reply", LLSD()));
+ add("disableAllRenderTypes",
+ "Turn off all rendering types.",
+ &disable_all_render_types_wrapper);
+ add("enableAllRenderTypes",
+ "Turn on all rendering types.",
+ &enable_all_render_types_wrapper);
+
+ // Render Features
+ add("toggleRenderFeatures",
+ "Toggle rendering [\"features\"]:\n"
+ "See: llviewermenu.cpp:feature_from_string for list of available features.",
+ &toggle_render_features_wrapper);
+ add("hasRenderFeature",
+ "Check if rendering [\"feature\"] is enabled:\n"
+ "See: llviewermenu.cpp:render_feature_from_string for list of available features.",
+ &has_render_feature_wrapper,
+ LLSDMap("reply", LLSD()));
+ add("disableAllRenderFeatures",
+ "Turn off all rendering features.",
+ &disable_all_render_features_wrapper);
+ add("enableAllRenderFeatures",
+ "Turn on all rendering features.",
+ &enable_all_render_features_wrapper);
+
+ // Render Info Displays
+ add("toggleRenderInfoDisplays",
+ "Toggle info [\"displays\"]:\n"
+ "See: llviewermenu.cpp:info_display_from_string for list of available displays.",
+ &toggle_info_displays_wrapper);
+ add("hasRenderInfoDisplay",
+ "Check if info [\"display\"] is enabled:\n"
+ "See: llviewermenu.cpp:info_display_from_string for list of available displays.",
+ &has_info_display_wrapper,
+ LLSDMap("reply", LLSD()));
+ add("disableAllRenderInfoDisplays",
+ "Turn off all info displays.",
+ &disable_all_info_displays_wrapper);
+ add("enableAllRenderInfoDisplays",
+ "Turn on all info displays.",
+ &enable_all_info_displays_wrapper);
+}
+
diff --git a/indra/newview/llpipelinelistener.h b/indra/newview/llpipelinelistener.h
new file mode 100644
index 0000000000..da1898e57b
--- /dev/null
+++ b/indra/newview/llpipelinelistener.h
@@ -0,0 +1,41 @@
+/**
+ * @file llpipelinelistener.h
+ * @author Don Kjer
+ * @date 2012-07-09
+ * @brief Wrap subset of LLPipeline API in event API
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLPIPELINELISTENER_H)
+#define LL_LLPIPELINELISTENER_H
+
+#include "lleventapi.h"
+
+/// Listen on an LLEventPump with specified name for LLPipeline request events.
+class LLPipelineListener: public LLEventAPI
+{
+public:
+ LLPipelineListener();
+};
+
+#endif /* ! defined(LL_LLPIPELINELISTENER_H) */
diff --git a/indra/newview/llpostcard.cpp b/indra/newview/llpostcard.cpp
index 4f2d6da7e5..aebe636f59 100644
--- a/indra/newview/llpostcard.cpp
+++ b/indra/newview/llpostcard.cpp
@@ -35,6 +35,7 @@
#include "message.h"
#include "llagent.h"
+#include "llassetstorage.h"
#include "llassetuploadresponders.h"
///////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp
index 3ff5a05d81..3784208e37 100644
--- a/indra/newview/llpreviewtexture.cpp
+++ b/indra/newview/llpreviewtexture.cpp
@@ -70,7 +70,7 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key)
mAspectRatio(0.f),
mPreviewToSave(FALSE),
mImage(NULL),
- mImageOldBoostLevel(LLViewerTexture::BOOST_NONE)
+ mImageOldBoostLevel(LLGLTexture::BOOST_NONE)
{
updateImageID();
if (key.has("save_as"))
@@ -468,9 +468,9 @@ void LLPreviewTexture::onAspectRatioCommit(LLUICtrl* ctrl, void* userdata)
void LLPreviewTexture::loadAsset()
{
- mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mImage = LLViewerTextureManager::getFetchedTexture(mImageID, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
mImageOldBoostLevel = mImage->getBoostLevel();
- mImage->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ mImage->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
mImage->forceToSaveRawImage(0) ;
mAssetStatus = PREVIEW_ASSET_LOADING;
mUpdateDimensions = TRUE;
diff --git a/indra/newview/llregioninfomodel.cpp b/indra/newview/llregioninfomodel.cpp
index 698c4f9bb9..590e246482 100644
--- a/indra/newview/llregioninfomodel.cpp
+++ b/indra/newview/llregioninfomodel.cpp
@@ -119,7 +119,7 @@ void LLRegionInfoModel::sendRegionTerrain(const LLUUID& invoice) const
bool LLRegionInfoModel::getUseFixedSun() const
{
- return mRegionFlags & REGION_FLAGS_SUN_FIXED;
+ return ((mRegionFlags & REGION_FLAGS_SUN_FIXED) != 0);
}
void LLRegionInfoModel::setUseFixedSun(bool fixed)
@@ -141,7 +141,6 @@ void LLRegionInfoModel::update(LLMessageSystem* msg)
msg->getStringFast(_PREHASH_RegionInfo, _PREHASH_SimName, mSimName);
msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_EstateID, mEstateID);
msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_ParentEstateID, mParentEstateID);
- msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, mRegionFlags);
msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_SimAccess, mSimAccess);
msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_MaxAgents, mAgentLimit);
msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_ObjectBonusFactor, mObjectBonusFactor);
@@ -159,6 +158,17 @@ void LLRegionInfoModel::update(LLMessageSystem* msg)
msg->getF32(_PREHASH_RegionInfo, _PREHASH_SunHour, mSunHour);
LL_DEBUGS("Windlight Sync") << "Got region sun hour: " << mSunHour << LL_ENDL;
+ if (msg->has(_PREHASH_RegionInfo3))
+ {
+ msg->getU64Fast(_PREHASH_RegionInfo3, _PREHASH_RegionFlagsExtended, mRegionFlags);
+ }
+ else
+ {
+ U32 flags = 0;
+ msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, flags);
+ mRegionFlags = flags;
+ }
+
// the only reasonable way to decide if we actually have any data is to
// check to see if any of these fields have nonzero sizes
if (msg->getSize(_PREHASH_RegionInfo2, _PREHASH_ProductSKU) > 0 ||
diff --git a/indra/newview/llregioninfomodel.h b/indra/newview/llregioninfomodel.h
index 89efd82767..d22a0de463 100644
--- a/indra/newview/llregioninfomodel.h
+++ b/indra/newview/llregioninfomodel.h
@@ -52,7 +52,7 @@ public:
U8 mSimAccess;
U8 mAgentLimit;
- U32 mRegionFlags;
+ U64 mRegionFlags;
U32 mEstateID;
U32 mParentEstateID;
diff --git a/indra/newview/llsaveoutfitcombobtn.cpp b/indra/newview/llsaveoutfitcombobtn.cpp
index cbad85cfd3..59137f4ef7 100644
--- a/indra/newview/llsaveoutfitcombobtn.cpp
+++ b/indra/newview/llsaveoutfitcombobtn.cpp
@@ -31,6 +31,8 @@
#include "llsidepanelappearance.h"
#include "llsaveoutfitcombobtn.h"
#include "llviewermenu.h"
+#include "llagent.h"
+#include "llviewerregion.h"
static const std::string SAVE_BTN("save_btn");
static const std::string SAVE_FLYOUT_BTN("save_flyout_btn");
@@ -76,8 +78,12 @@ void LLSaveOutfitComboBtn::saveOutfit(bool as_new)
if (panel_outfits_inventory)
{
panel_outfits_inventory->onSave();
+ }
+
+ if ( gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion())
+ {
+ LLAppearanceMgr::instance().requestServerAppearanceUpdate();
}
-
//*TODO how to get to know when base outfit is updated or new outfit is created?
}
diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp
index d2280ea089..a58c5dfbf0 100644
--- a/indra/newview/llscreenchannel.cpp
+++ b/indra/newview/llscreenchannel.cpp
@@ -713,7 +713,6 @@ void LLScreenChannel::showToastsTop()
LLRect toast_rect;
S32 top = channel_rect.mTop;
- S32 toast_margin = 0;
std::vector<ToastElem>::reverse_iterator it;
updateRect();
@@ -736,7 +735,7 @@ void LLScreenChannel::showToastsTop()
}
top = toast->getRect().mBottom - toast->getTopPad();
- toast_margin = gSavedSettings.getS32("ToastGap");
+ gSavedSettings.getS32("ToastGap");
}
LLToast* toast = it->getToast();
diff --git a/indra/newview/llscrollingpanelparam.cpp b/indra/newview/llscrollingpanelparam.cpp
index 05b82ba967..a7e24b86b1 100644
--- a/indra/newview/llscrollingpanelparam.cpp
+++ b/indra/newview/llscrollingpanelparam.cpp
@@ -267,7 +267,7 @@ void LLScrollingPanelParam::onHintHeldDown( LLVisualParamHint* hint )
&& new_percent < slider->getMaxValue())
{
mWearable->setVisualParamWeight( hint->getVisualParam()->getID(), new_weight, FALSE);
- mWearable->writeToAvatar();
+ mWearable->writeToAvatar(gAgentAvatarp);
gAgentAvatarp->updateVisualParams();
slider->setValue( weightToPercent( new_weight ) );
@@ -300,7 +300,7 @@ void LLScrollingPanelParam::onHintMinMouseUp( void* userdata )
&& new_percent < slider->getMaxValue())
{
self->mWearable->setVisualParamWeight(hint->getVisualParam()->getID(), new_weight, FALSE);
- self->mWearable->writeToAvatar();
+ self->mWearable->writeToAvatar(gAgentAvatarp);
slider->setValue( self->weightToPercent( new_weight ) );
}
}
@@ -334,7 +334,7 @@ void LLScrollingPanelParam::onHintMaxMouseUp( void* userdata )
&& new_percent < slider->getMaxValue())
{
self->mWearable->setVisualParamWeight(hint->getVisualParam()->getID(), new_weight, FALSE);
- self->mWearable->writeToAvatar();
+ self->mWearable->writeToAvatar(gAgentAvatarp);
slider->setValue( self->weightToPercent( new_weight ) );
}
}
diff --git a/indra/newview/llscrollingpanelparambase.cpp b/indra/newview/llscrollingpanelparambase.cpp
index 62e3039d2f..8e083ddb6c 100644
--- a/indra/newview/llscrollingpanelparambase.cpp
+++ b/indra/newview/llscrollingpanelparambase.cpp
@@ -94,7 +94,7 @@ void LLScrollingPanelParamBase::onSliderMoved(LLUICtrl* ctrl, void* userdata)
if (current_weight != new_weight )
{
self->mWearable->setVisualParamWeight( param->getID(), new_weight, FALSE );
- self->mWearable->writeToAvatar();
+ self->mWearable->writeToAvatar(gAgentAvatarp);
gAgentAvatarp->updateVisualParams();
}
}
diff --git a/indra/newview/llsechandler_basic.cpp b/indra/newview/llsechandler_basic.cpp
index 30400a4c6a..928d26646b 100644
--- a/indra/newview/llsechandler_basic.cpp
+++ b/indra/newview/llsechandler_basic.cpp
@@ -1239,7 +1239,6 @@ void LLSecAPIBasicHandler::_readProtectedData()
llifstream::binary);
if (!protected_data_stream.fail()) {
- int offset;
U8 salt[STORE_SALT_SIZE];
U8 buffer[BUFFER_READ_SIZE];
U8 decrypted_buffer[BUFFER_READ_SIZE];
@@ -1250,7 +1249,6 @@ void LLSecAPIBasicHandler::_readProtectedData()
// read in the salt and key
protected_data_stream.read((char *)salt, STORE_SALT_SIZE);
- offset = 0;
if (protected_data_stream.gcount() < STORE_SALT_SIZE)
{
throw LLProtectedDataException("Config file too short.");
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp
index 343316d30a..1ee9b377ba 100644
--- a/indra/newview/llselectmgr.cpp
+++ b/indra/newview/llselectmgr.cpp
@@ -1180,7 +1180,6 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 &
if (mGridMode == GRID_MODE_LOCAL && mSelectedObjects->getObjectCount())
{
//LLViewerObject* root = getSelectedParentObject(mSelectedObjects->getFirstObject());
- LLBBox bbox = mSavedSelectionBBox;
mGridOrigin = mSavedSelectionBBox.getCenterAgent();
mGridScale = mSavedSelectionBBox.getExtentLocal() * 0.5f;
@@ -1198,7 +1197,6 @@ void LLSelectMgr::getGrid(LLVector3& origin, LLQuaternion &rotation, LLVector3 &
else if (mGridMode == GRID_MODE_REF_OBJECT && first_grid_object && first_grid_object->mDrawable.notNull())
{
mGridRotation = first_grid_object->getRenderRotation();
- LLVector3 first_grid_obj_pos = first_grid_object->getRenderPosition();
LLVector4a min_extents(F32_MAX);
LLVector4a max_extents(-F32_MAX);
@@ -1605,7 +1603,7 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid)
// Texture picker defaults aren't inventory items
// * Don't need to worry about permissions for them
// * Can just apply the texture and be done with it.
- objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ objectp->setTEImage(te, LLViewerTextureManager::getFetchedTexture(mImageID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
return true;
}
@@ -1771,7 +1769,7 @@ BOOL LLSelectMgr::selectionRevertTextures()
}
else
{
- object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ object->setTEImage(te, LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
}
@@ -5185,7 +5183,7 @@ void LLSelectMgr::updateSilhouettes()
if (!mSilhouetteImagep)
{
- mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLViewerTexture::BOOST_UI);
+ mSilhouetteImagep = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", TRUE, LLGLTexture::BOOST_UI);
}
mHighlightedObjects->cleanupNodes();
diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp
index d909a218e3..acad673b2b 100644
--- a/indra/newview/llsidepanelappearance.cpp
+++ b/indra/newview/llsidepanelappearance.cpp
@@ -47,7 +47,7 @@
#include "llviewercontrol.h"
#include "llviewerregion.h"
#include "llvoavatarself.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
static LLRegisterPanelClassWrapper<LLSidepanelAppearance> t_appearance("sidepanel_appearance");
@@ -198,7 +198,7 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility)
if (is_outfit_edit_visible || is_wearable_edit_visible)
{
- const LLWearable *wearable_ptr = mEditWearable->getWearable();
+ const LLViewerWearable *wearable_ptr = mEditWearable->getWearable();
if (!wearable_ptr)
{
llwarns << "Visibility change to invalid wearable" << llendl;
@@ -206,12 +206,9 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility)
}
// Disable camera switch is currently just for WT_PHYSICS type since we don't want to freeze the avatar
// when editing its physics.
- const BOOL disable_camera_motion = LLWearableType::getDisableCameraSwitch(wearable_ptr->getType());
- if (!gAgentCamera.cameraCustomizeAvatar() &&
- !disable_camera_motion &&
- gSavedSettings.getBOOL("AppearanceCameraMovement"))
+ if (!gAgentCamera.cameraCustomizeAvatar())
{
- gAgentCamera.changeCameraToCustomizeAvatar();
+ LLVOAvatarSelf::onCustomizeStart(LLWearableType::getDisableCameraSwitch(wearable_ptr->getType()));
}
if (is_wearable_edit_visible)
{
@@ -234,7 +231,7 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility)
{
gAgentCamera.changeCameraToDefault();
gAgentCamera.resetView();
- }
+ }
}
}
@@ -283,7 +280,7 @@ void LLSidepanelAppearance::onEditAppearanceButtonClicked()
{
if (gAgentWearables.areWearablesLoaded())
{
- gAgentCamera.changeCameraToCustomizeAvatar();
+ LLVOAvatarSelf::onCustomizeStart();
}
}
@@ -329,7 +326,7 @@ void LLSidepanelAppearance::showOutfitEditPanel()
toggleOutfitEditPanel(TRUE);
}
-void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/, BOOL disable_camera_switch)
+void LLSidepanelAppearance::showWearableEditPanel(LLViewerWearable *wearable /* = NULL*/, BOOL disable_camera_switch)
{
toggleMyOutfitsPanel(FALSE);
toggleOutfitEditPanel(FALSE, TRUE); // don't switch out of edit appearance mode
@@ -371,19 +368,19 @@ void LLSidepanelAppearance::toggleOutfitEditPanel(BOOL visible, BOOL disable_cam
if (visible)
{
mOutfitEdit->onOpen(LLSD());
- if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
- {
- gAgentCamera.changeCameraToCustomizeAvatar();
- }
+ LLVOAvatarSelf::onCustomizeStart(disable_camera_switch);
}
- else if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
+ else
{
- gAgentCamera.changeCameraToDefault();
- gAgentCamera.resetView();
+ if (!disable_camera_switch) // if we're just switching between outfit and wearable editing, don't end customization.
+ {
+ LLVOAvatarSelf::onCustomizeEnd(disable_camera_switch);
+ LLAppearanceMgr::getInstance()->setOutfitDirty( FALSE );
+ }
}
}
-void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *wearable, BOOL disable_camera_switch)
+void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLViewerWearable *wearable, BOOL disable_camera_switch)
{
if (!mEditWearable || mEditWearable->getVisible() == visible)
{
@@ -393,7 +390,7 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we
if (!wearable)
{
- wearable = gAgentWearables.getWearable(LLWearableType::WT_SHAPE, 0);
+ wearable = gAgentWearables.getViewerWearable(LLWearableType::WT_SHAPE, 0);
}
if (!wearable)
{
@@ -405,10 +402,7 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we
if (visible)
{
- if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
- {
- gAgentCamera.changeCameraToCustomizeAvatar();
- }
+ LLVOAvatarSelf::onCustomizeStart(disable_camera_switch);
mEditWearable->setWearable(wearable, disable_camera_switch);
mEditWearable->onOpen(LLSD()); // currently no-op, just for consistency
}
@@ -416,10 +410,10 @@ void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *we
{
// Save changes if closing.
mEditWearable->saveChanges();
- if (!disable_camera_switch && gSavedSettings.getBOOL("AppearanceCameraMovement") )
+ LLAppearanceMgr::getInstance()->setOutfitDirty( FALSE );
+ if (!disable_camera_switch) // if we're just switching between outfit and wearable editing, don't end customization.
{
- gAgentCamera.changeCameraToDefault();
- gAgentCamera.resetView();
+ LLVOAvatarSelf::onCustomizeEnd(disable_camera_switch);
}
}
}
@@ -453,7 +447,7 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name)
}
//static
-void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch)
+void LLSidepanelAppearance::editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch)
{
LLFloaterSidePanelContainer::showPanel("appearance", LLSD());
LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(data);
diff --git a/indra/newview/llsidepanelappearance.h b/indra/newview/llsidepanelappearance.h
index 6dd3520266..762f557a80 100644
--- a/indra/newview/llsidepanelappearance.h
+++ b/indra/newview/llsidepanelappearance.h
@@ -36,7 +36,7 @@
class LLFilterEditor;
class LLCurrentlyWornFetchObserver;
class LLPanelEditWearable;
-class LLWearable;
+class LLViewerWearable;
class LLPanelOutfitsInventory;
class LLSidepanelAppearance : public LLPanel
@@ -47,11 +47,11 @@ public:
virtual ~LLSidepanelAppearance();
/*virtual*/ BOOL postBuild();
- /*virtual*/ void onOpen(const LLSD& key);
+ /*virtual*/ void onOpen(const LLSD& key);
void refreshCurrentOutfitName(const std::string& name = "");
- static void editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch = FALSE);
+ static void editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch = FALSE);
void fetchInventory();
void inventoryFetched();
@@ -59,11 +59,12 @@ public:
void showOutfitsInventoryPanel();
void showOutfitEditPanel();
- void showWearableEditPanel(LLWearable *wearable = NULL, BOOL disable_camera_switch = FALSE);
+ void showWearableEditPanel(LLViewerWearable *wearable = NULL, BOOL disable_camera_switch = FALSE);
void setWearablesLoading(bool val);
void showDefaultSubpart();
void updateScrollingPanelList();
void updateToVisibility( const LLSD& new_visibility );
+ LLPanelEditWearable* getWearable(){ return mEditWearable; }
private:
void onFilterEdit(const std::string& search_string);
@@ -74,7 +75,7 @@ private:
void toggleMyOutfitsPanel(BOOL visible);
void toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch = FALSE);
- void toggleWearableEditPanel(BOOL visible, LLWearable* wearable = NULL, BOOL disable_camera_switch = FALSE);
+ void toggleWearableEditPanel(BOOL visible, LLViewerWearable* wearable = NULL, BOOL disable_camera_switch = FALSE);
LLFilterEditor* mFilterEditor;
LLPanelOutfitsInventory* mPanelOutfitsInventory;
diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp
index 5532bdc71a..ad7c939728 100644
--- a/indra/newview/llsidepaneltaskinfo.cpp
+++ b/indra/newview/llsidepaneltaskinfo.cpp
@@ -370,10 +370,8 @@ void LLSidepanelTaskInfo::refresh()
// Update creator text field
getChildView("Creator:")->setEnabled(TRUE);
- BOOL creators_identical;
std::string creator_name;
- creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID,
- creator_name);
+ LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, creator_name);
getChild<LLUICtrl>("Creator Name")->setValue(creator_name);
getChildView("Creator Name")->setEnabled(TRUE);
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index af740fe73d..96bf9d2ffa 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3544,9 +3544,9 @@ void renderTexturePriority(LLDrawable* drawable)
drawBox(center, size);
/*S32 boost = imagep->getBoostLevel();
- if (boost>LLViewerTexture::BOOST_NONE)
+ if (boost>LLGLTexture::BOOST_NONE)
{
- F32 t = (F32) boost / (F32) (LLViewerTexture::BOOST_MAX_LEVEL-1);
+ F32 t = (F32) boost / (F32) (LLGLTexture::BOOST_MAX_LEVEL-1);
LLVector4 col = lerp(boost_cold, boost_hot, t);
LLGLEnable blend_on(GL_BLEND);
gGL.blendFunc(GL_SRC_ALPHA, GL_ONE);
@@ -3998,7 +3998,7 @@ void renderAgentTarget(LLVOAvatar* avatar)
{
renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));
renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f));
- renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f));
+ renderCrossHairs(avatar->mRoot->getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f));
renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f));
}
}
@@ -4062,9 +4062,6 @@ public:
return;
}
- LLVector4a nodeCenter = group->mBounds[0];
- LLVector4a octCenter = group->mOctreeNode->getCenter();
-
group->rebuildGeom();
group->rebuildMesh();
@@ -4539,9 +4536,6 @@ public:
virtual bool check(LLDrawable* drawable)
{
- LLVector3 local_start = mStart;
- LLVector3 local_end = mEnd;
-
if (!drawable || !gPipeline.hasRenderType(drawable->getRenderType()) || !drawable->isVisible())
{
return false;
diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp
index 07d2f1ad6f..1c7c6450c7 100644
--- a/indra/newview/llspeakers.cpp
+++ b/indra/newview/llspeakers.cpp
@@ -350,7 +350,7 @@ void LLSpeakerMgr::update(BOOL resort_ok)
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
- speaker_map_t::iterator cur_speaker_it = speaker_it++;
+ speaker_it++;
if (voice_channel_active && LLVoiceClient::getInstance()->getVoiceEnabled(speaker_id))
{
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 0e3007724b..9d0df5e83e 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -314,7 +314,6 @@ bool idle_startup()
{
const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
static LLTimer timeout;
- static S32 timeout_count = 0;
static LLTimer login_time;
@@ -330,7 +329,6 @@ bool idle_startup()
// last location by default
static S32 agent_location_id = START_LOCATION_ID_LAST;
- static S32 location_which = START_LOCATION_ID_LAST;
static bool show_connect_box = true;
@@ -742,8 +740,6 @@ bool idle_startup()
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
- timeout_count = 0;
-
// Login screen needs menus for preferences, but we can enter
// this startup phase more than once.
if (gLoginMenuBarView == NULL)
@@ -770,10 +766,6 @@ bool idle_startup()
gUserCredential = gLoginHandler.initializeLoginInfo();
display_startup();
}
- if (gHeadlessClient)
- {
- LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL;
- }
// Make sure the process dialog doesn't hide things
display_startup();
gViewerWindow->setShowProgress(FALSE);
@@ -984,15 +976,12 @@ bool idle_startup()
{
case LLSLURL::LOCATION:
agent_location_id = START_LOCATION_ID_URL;
- location_which = START_LOCATION_ID_LAST;
break;
case LLSLURL::LAST_LOCATION:
agent_location_id = START_LOCATION_ID_LAST;
- location_which = START_LOCATION_ID_LAST;
break;
default:
agent_location_id = START_LOCATION_ID_HOME;
- location_which = START_LOCATION_ID_HOME;
break;
}
@@ -1245,6 +1234,9 @@ bool idle_startup()
LLPostProcess::initClass();
display_startup();
+ LLAvatarAppearance::initClass();
+ display_startup();
+
LLViewerObject::initVOClasses();
display_startup();
@@ -3447,6 +3439,14 @@ bool process_login_success_response()
}
+ // set the location of the Agent Appearance service, from which we can request
+ // avatar baked textures if they are supported by the current region
+ std::string agent_appearance_url = response["agent_appearance_service"];
+ if (!agent_appearance_url.empty())
+ {
+ gSavedSettings.setString("AgentAppearanceServiceURL", agent_appearance_url);
+ }
+
// Set the location of the snapshot sharing config endpoint
std::string snapshot_config_url = response["snapshot_config_url"];
if(!snapshot_config_url.empty())
@@ -3491,13 +3491,6 @@ bool process_login_success_response()
void transition_back_to_login_panel(const std::string& emsg)
{
- if (gHeadlessClient && gSavedSettings.getBOOL("AutoLogin"))
- {
- LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
- LL_WARNS("AppInit") << emsg << LL_ENDL;
- exit(0);
- }
-
// Bounce back to the login screen.
reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
gSavedSettings.setBOOL("AutoLogin", FALSE);
diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp
index ec11a23eb8..93c7f54101 100644
--- a/indra/newview/llsurface.cpp
+++ b/indra/newview/llsurface.cpp
@@ -1246,8 +1246,6 @@ BOOL LLSurface::generateWaterTexture(const F32 x, const F32 y,
y_end = tex_width;
}
- LLVector3d origin_global = from_region_handle(getRegion()->getHandle());
-
// OK, for now, just have the composition value equal the height at the point.
LLVector3 location;
LLColor4U coloru;
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index ec36cf48c2..3dc506d265 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -571,7 +571,7 @@ void LLFloaterTexturePicker::draw()
if(mImageAssetID.notNull())
{
mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES);
- mTexturep->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
}
if (mTentativeLabel)
@@ -1456,9 +1456,9 @@ void LLTextureCtrl::draw()
}
else if (!mImageAssetID.isNull())
{
- LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- texture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW);
+ texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
texture->forceToSaveRawImage(0) ;
mTexturep = texture;
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 41bfbae86e..81bc70906d 100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -1183,11 +1183,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
else if(!mUrl.empty() && mCanUseHTTP)
{
- if (!(mUrl.compare(0, 7, "http://") == 0))
- {
- // *TODO:?remove this warning
- llwarns << "Unknown URL Type: " << mUrl << llendl;
- }
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
mState = WAIT_HTTP_RESOURCE;
}
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index 16c42dbd43..e80136b286 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -40,7 +40,7 @@
#include "lltooltip.h"
#include "llappviewer.h"
#include "llselectmgr.h"
-#include "lltexlayer.h"
+#include "llviewertexlayer.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "llviewercontrol.h"
@@ -170,7 +170,7 @@ void LLTextureBar::draw()
{
color = LLColor4::green4;
}
- else if (mImagep->getBoostLevel() > LLViewerTexture::BOOST_NONE)
+ else if (mImagep->getBoostLevel() > LLGLTexture::BOOST_NONE)
{
color = LLColor4::magenta;
}
@@ -420,14 +420,14 @@ void LLAvatarTexBar::draw()
LLColor4 color;
U32 line_num = 1;
- for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first;
- const LLTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index);
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index);
if (!layerset) continue;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) continue;
LLColor4 text_color = LLColor4::white;
diff --git a/indra/newview/lltoastgroupnotifypanel.cpp b/indra/newview/lltoastgroupnotifypanel.cpp
index 75178a6ef8..64be5408be 100644
--- a/indra/newview/lltoastgroupnotifypanel.cpp
+++ b/indra/newview/lltoastgroupnotifypanel.cpp
@@ -33,6 +33,7 @@
#include "llbutton.h"
#include "lliconctrl.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "llnotifications.h"
#include "llviewertexteditor.h"
diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp
index 602b924398..8f5d6404e8 100644
--- a/indra/newview/lltoastnotifypanel.cpp
+++ b/indra/newview/lltoastnotifypanel.cpp
@@ -369,8 +369,6 @@ void LLToastNotifyPanel::adjustPanelForScriptNotice(S32 button_panel_width, S32
void LLToastNotifyPanel::adjustPanelForTipNotice()
{
- LLRect info_rect = mInfoPanel->getRect();
- LLRect this_rect = getRect();
//we don't need display ControlPanel for tips because they doesn't contain any buttons.
mControlPanel->setVisible(FALSE);
reshape(getRect().getWidth(), mInfoPanel->getRect().getHeight());
diff --git a/indra/newview/lltoolbrush.cpp b/indra/newview/lltoolbrush.cpp
index aba43a9715..08d82ea9cb 100644
--- a/indra/newview/lltoolbrush.cpp
+++ b/indra/newview/lltoolbrush.cpp
@@ -657,7 +657,7 @@ bool LLToolBrushLand::canTerraform(LLViewerRegion* regionp) const
{
if (!regionp) return false;
if (regionp->canManageEstate()) return true;
- return !(regionp->getRegionFlags() & REGION_FLAGS_BLOCK_TERRAFORM);
+ return !regionp->getRegionFlag(REGION_FLAGS_BLOCK_TERRAFORM);
}
// static
diff --git a/indra/newview/lltoolcomp.cpp b/indra/newview/lltoolcomp.cpp
index 923fbecb1a..5270c3d33f 100644
--- a/indra/newview/lltoolcomp.cpp
+++ b/indra/newview/lltoolcomp.cpp
@@ -471,7 +471,7 @@ BOOL LLToolCompCreate::handleMouseDown(S32 x, S32 y, MASK mask)
mObjectPlacedOnMouseDown = TRUE;
- return TRUE;
+ return handled;
}
void LLToolCompCreate::pickCallback(const LLPickInfo& pick_info)
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index c69999981c..3d5ea4c2fe 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -1215,7 +1215,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
if (!item || !item->isFinished()) return;
//if (regionp
- // && (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX))
+ // && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)))
//{
// LLFirstUse::useSandbox();
//}
@@ -1709,7 +1709,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezAttachmentFromInv(
{
if(mSource == SOURCE_LIBRARY)
{
- LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0));
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
@@ -2062,7 +2062,7 @@ EAcceptance LLToolDragAndDrop::dad3dActivateGesture(
{
// create item based on that one, and put it on if that
// was a success.
- LLPointer<LLInventoryCallback> cb = new ActivateGestureCallback();
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(activate_gesture_cb);
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
diff --git a/indra/newview/lltoolfocus.cpp b/indra/newview/lltoolfocus.cpp
index a754d8ee7e..857b0f0714 100644
--- a/indra/newview/lltoolfocus.cpp
+++ b/indra/newview/lltoolfocus.cpp
@@ -314,8 +314,6 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
S32 dx = gViewerWindow->getCurrentMouseDX();
S32 dy = gViewerWindow->getCurrentMouseDY();
- BOOL moved_outside_slop = FALSE;
-
if (hasMouseCapture() && mValidClickPoint)
{
mAccumX += llabs(dx);
@@ -323,19 +321,11 @@ BOOL LLToolCamera::handleHover(S32 x, S32 y, MASK mask)
if (mAccumX >= SLOP_RANGE)
{
- if (!mOutsideSlopX)
- {
- moved_outside_slop = TRUE;
- }
mOutsideSlopX = TRUE;
}
if (mAccumY >= SLOP_RANGE)
{
- if (!mOutsideSlopY)
- {
- moved_outside_slop = TRUE;
- }
mOutsideSlopY = TRUE;
}
}
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index 0d5daf129f..148e5a015b 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -34,6 +34,7 @@
#include "llaudioengine.h"
#include "llviewercontrol.h"
#include "llfontgl.h"
+#include "llwearable.h"
#include "sound_ids.h"
#include "v3math.h"
#include "v3color.h"
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index a0c12df834..462fcb4379 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -791,14 +791,10 @@ BOOL LLToolPie::handleTooltipLand(std::string line, std::string tooltip_msg)
LLParcel* hover_parcel = LLViewerParcelMgr::getInstance()->getHoverParcel();
LLUUID owner;
- S32 width = 0;
- S32 height = 0;
if ( hover_parcel )
{
owner = hover_parcel->getOwnerID();
- width = S32(LLViewerParcelMgr::getInstance()->getHoverParcelWidth());
- height = S32(LLViewerParcelMgr::getInstance()->getHoverParcelHeight());
}
// Line: "Land"
@@ -1610,9 +1606,6 @@ BOOL LLToolPie::handleRightClickPick()
// didn't click in any UI object, so must have clicked in the world
LLViewerObject *object = mPick.getObject();
- LLViewerObject *parent = NULL;
- if(object)
- parent = object->getRootEdit();
// Can't ignore children here.
LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);
diff --git a/indra/newview/lltoolplacer.cpp b/indra/newview/lltoolplacer.cpp
index 93ba3b2558..641fbc5042 100644
--- a/indra/newview/lltoolplacer.cpp
+++ b/indra/newview/lltoolplacer.cpp
@@ -182,7 +182,7 @@ BOOL LLToolPlacer::addObject( LLPCode pcode, S32 x, S32 y, U8 use_physics )
return FALSE;
}
- if (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX)
+ if (regionp->getRegionFlag(REGION_FLAGS_SANDBOX))
{
//LLFirstUse::useSandbox();
}
@@ -485,7 +485,7 @@ BOOL LLToolPlacer::addDuplicate(S32 x, S32 y)
FALSE); // select copy
if (regionp
- && (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX))
+ && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)))
{
//LLFirstUse::useSandbox();
}
diff --git a/indra/newview/llurlhistory.cpp b/indra/newview/llurlhistory.cpp
index edec30f8c4..dd17068be5 100644
--- a/indra/newview/llurlhistory.cpp
+++ b/indra/newview/llurlhistory.cpp
@@ -112,8 +112,6 @@ void LLURLHistory::addURL(const std::string& collection, const std::string& url)
// static
void LLURLHistory::removeURL(const std::string& collection, const std::string& url)
{
- LLSD::array_iterator iter = sHistorySD[collection].beginArray();
- LLSD::array_iterator end = sHistorySD[collection].endArray();
for(int index = 0; index < sHistorySD[collection].size(); index++)
{
if(sHistorySD[collection].get(index).asString() == url)
diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp
index 4c59fd0371..4c59fd0371 100644..100755
--- a/indra/newview/llviewerassetstats.cpp
+++ b/indra/newview/llviewerassetstats.cpp
diff --git a/indra/newview/llviewerassetstats.h b/indra/newview/llviewerassetstats.h
index 8319752230..8319752230 100644..100755
--- a/indra/newview/llviewerassetstats.h
+++ b/indra/newview/llviewerassetstats.h
diff --git a/indra/newview/llviewerattachmenu.cpp b/indra/newview/llviewerattachmenu.cpp
index db7dc3fea6..3975292ed3 100644
--- a/indra/newview/llviewerattachmenu.cpp
+++ b/indra/newview/llviewerattachmenu.cpp
@@ -121,7 +121,7 @@ void LLViewerAttachMenu::attachObjects(const uuid_vec_t& items, const std::strin
else if(item && item->isFinished())
{
// must be in library. copy it to our inventory and put it on.
- LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, attachmentp));
copy_inventory_item(gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
diff --git a/indra/newview/llviewercamera.cpp b/indra/newview/llviewercamera.cpp
index a437a8b3b5..b5aa0ac92a 100644
--- a/indra/newview/llviewercamera.cpp
+++ b/indra/newview/llviewercamera.cpp
@@ -136,9 +136,6 @@ void LLViewerCamera::updateCameraLocation(const LLVector3 &center,
mLastPointOfInterest = point_of_interest;
- // constrain to max distance from avatar
- LLVector3 camera_offset = center - gAgent.getPositionAgent();
-
LLViewerRegion * regp = gAgent.getRegion();
F32 water_height = (NULL != regp) ? regp->getWaterHeight() : 0.f;
@@ -318,7 +315,7 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
{
F32 fov_y, aspect;
fov_y = RAD_TO_DEG * getView();
- BOOL z_default_near, z_default_far = FALSE;
+ BOOL z_default_far = FALSE;
if (z_far <= 0)
{
z_default_far = TRUE;
@@ -326,7 +323,6 @@ void LLViewerCamera::setPerspective(BOOL for_selection,
}
if (z_near <= 0)
{
- z_default_near = TRUE;
z_near = getNear();
}
aspect = getAspect();
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index ffeea2f4df..07882c0ecf 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -311,24 +311,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// Logic for forcing window updates if we're in drone mode.
//
- // *TODO: Investigate running display() during gHeadlessClient. See if this early exit is needed DK 2011-02-18
- if (gHeadlessClient)
- {
-#if LL_WINDOWS
- static F32 last_update_time = 0.f;
- if ((gFrameTimeSeconds - last_update_time) > 1.f)
- {
- InvalidateRect((HWND)gViewerWindow->getPlatformWindow(), NULL, FALSE);
- last_update_time = gFrameTimeSeconds;
- }
-#elif LL_DARWIN
- // MBW -- Do something clever here.
-#endif
- // Not actually rendering, don't bother.
- return;
- }
-
-
//
// Bail out if we're in the startup state and don't want to try to
// render the world.
@@ -433,14 +415,21 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
gAgent.setTeleportMessage(
LLAgent::sTeleportProgressMessages["arriving"]);
gTextureList.mForceResetTextureStats = TRUE;
- gAgentCamera.resetView(TRUE, TRUE);
-
+ gAgentCamera.resetView(TRUE, TRUE);
+ if ( gSavedSettings.getBOOL("DisablePrecacheDelayAfterTeleporting") )
+ {
+ gViewerWindow->setShowProgress(FALSE);
+ gTeleportDisplay = FALSE;
+ gAgent.setTeleportState( LLAgent::TELEPORT_NONE );
+ }
+
break;
case LLAgent::TELEPORT_ARRIVING:
// Make the user wait while content "pre-caches"
{
F32 arrival_fraction = (gTeleportArrivalTimer.getElapsedTimeF32() / TELEPORT_ARRIVAL_DELAY);
+
if( arrival_fraction > 1.f )
{
arrival_fraction = 1.f;
@@ -1038,7 +1027,6 @@ void render_hud_attachments()
if (LLPipeline::sShowHUDAttachments && !gDisconnected && setup_hud_matrices())
{
LLCamera hud_cam = *LLViewerCamera::getInstance();
- LLVector3 origin = hud_cam.getOrigin();
hud_cam.setOrigin(-1.f,0,0);
hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1));
LLViewerCamera::updateFrustumPlanes(hud_cam, TRUE);
@@ -1049,7 +1037,7 @@ void render_hud_attachments()
gPipeline.pushRenderTypeMask();
// turn off everything
- gPipeline.andRenderTypeMask(LLPipeline::END_RENDER_TYPES);
+ gPipeline.clearAllRenderTypes();
// turn on HUD
gPipeline.toggleRenderType(LLPipeline::RENDER_TYPE_HUD);
// turn on HUD particles
@@ -1425,7 +1413,7 @@ void render_ui_2d()
gGL.pushMatrix();
S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2);
S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2);
- gGL.scalef(LLUI::sGLScaleFactor.mV[0], LLUI::sGLScaleFactor.mV[1], 1.f);
+ gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f);
gGL.translatef((F32)half_width, (F32)half_height, 0.f);
F32 zoom = gAgentCamera.mHUDCurZoom;
gGL.scalef(zoom,zoom,1.f);
@@ -1463,10 +1451,10 @@ void render_ui_2d()
LLUI::sDirtyRect = last_rect;
last_rect = t_rect;
- last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::sGLScaleFactor.mV[0]);
- last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::sGLScaleFactor.mV[0]);
- last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::sGLScaleFactor.mV[1]);
- last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::sGLScaleFactor.mV[1]);
+ last_rect.mLeft = LLRect::tCoordType(last_rect.mLeft / LLUI::getScaleFactor().mV[0]);
+ last_rect.mRight = LLRect::tCoordType(last_rect.mRight / LLUI::getScaleFactor().mV[0]);
+ last_rect.mTop = LLRect::tCoordType(last_rect.mTop / LLUI::getScaleFactor().mV[1]);
+ last_rect.mBottom = LLRect::tCoordType(last_rect.mBottom / LLUI::getScaleFactor().mV[1]);
LLRect clip_rect(last_rect);
diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp
index b47a41c44c..d6f0874a58 100644..100755
--- a/indra/newview/llviewerinventory.cpp
+++ b/indra/newview/llviewerinventory.cpp
@@ -65,6 +65,10 @@
#include "llavataractions.h"
#include "lllogininstance.h"
+// Two do-nothing ops for use in callbacks.
+void no_op_inventory_func(const LLUUID&) {}
+void no_op() {}
+
///----------------------------------------------------------------------------
/// Helper class to store special inventory item names and their localized values.
///----------------------------------------------------------------------------
@@ -949,46 +953,7 @@ void LLInventoryCallbackManager::fire(U32 callback_id, const LLUUID& item_id)
}
}
-void WearOnAvatarCallback::fire(const LLUUID& inv_item)
-{
- if (inv_item.isNull())
- return;
-
- LLViewerInventoryItem *item = gInventory.getItem(inv_item);
- if (item)
- {
- LLAppearanceMgr::instance().wearItemOnAvatar(inv_item, true, mReplace);
- }
-}
-
-void ModifiedCOFCallback::fire(const LLUUID& inv_item)
-{
- LLAppearanceMgr::instance().updateAppearanceFromCOF();
-
- // Start editing the item if previously requested.
- gAgentWearables.editWearableIfRequested(inv_item);
-
- // TODO: camera mode may not be changed if a debug setting is tweaked
- if( gAgentCamera.cameraCustomizeAvatar() )
- {
- // If we're in appearance editing mode, the current tab may need to be refreshed
- LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
- if (panel)
- {
- panel->showDefaultSubpart();
- }
- }
-}
-
-RezAttachmentCallback::RezAttachmentCallback(LLViewerJointAttachment *attachmentp)
-{
- mAttach = attachmentp;
-}
-RezAttachmentCallback::~RezAttachmentCallback()
-{
-}
-
-void RezAttachmentCallback::fire(const LLUUID& inv_item)
+void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp)
{
if (inv_item.isNull())
return;
@@ -996,11 +961,11 @@ void RezAttachmentCallback::fire(const LLUUID& inv_item)
LLViewerInventoryItem *item = gInventory.getItem(inv_item);
if (item)
{
- rez_attachment(item, mAttach);
+ rez_attachment(item, attachmentp);
}
}
-void ActivateGestureCallback::fire(const LLUUID& inv_item)
+void activate_gesture_cb(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
@@ -1013,7 +978,7 @@ void ActivateGestureCallback::fire(const LLUUID& inv_item)
LLGestureMgr::instance().activateGesture(inv_item);
}
-void CreateGestureCallback::fire(const LLUUID& inv_item)
+void create_gesture_cb(const LLUUID& inv_item)
{
if (inv_item.isNull())
return;
@@ -1288,7 +1253,7 @@ void create_new_item(const std::string& name,
if (inv_type == LLInventoryType::IT_GESTURE)
{
- LLPointer<LLInventoryCallback> cb = new CreateGestureCallback();
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(create_gesture_cb);
create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
parent_id, LLTransactionID::tnull, name, desc, asset_type, inv_type,
NOT_WEARABLE, next_owner_perm, cb);
diff --git a/indra/newview/llviewerinventory.h b/indra/newview/llviewerinventory.h
index 7822ef4da6..13e95c57cb 100644..100755
--- a/indra/newview/llviewerinventory.h
+++ b/indra/newview/llviewerinventory.h
@@ -242,59 +242,60 @@ public:
virtual void fire(const LLUUID& inv_item) = 0;
};
-class WearOnAvatarCallback : public LLInventoryCallback
-{
-public:
- WearOnAvatarCallback(bool do_replace = false) : mReplace(do_replace) {}
-
- void fire(const LLUUID& inv_item);
+class LLViewerJointAttachment;
-protected:
- bool mReplace;
-};
+void rez_attachment_cb(const LLUUID& inv_item, LLViewerJointAttachment *attachmentp);
-class ModifiedCOFCallback : public LLInventoryCallback
-{
- void fire(const LLUUID& inv_item);
-};
+void activate_gesture_cb(const LLUUID& inv_item);
-class LLViewerJointAttachment;
+void create_gesture_cb(const LLUUID& inv_item);
-class RezAttachmentCallback : public LLInventoryCallback
+class AddFavoriteLandmarkCallback : public LLInventoryCallback
{
public:
- RezAttachmentCallback(LLViewerJointAttachment *attachmentp);
- void fire(const LLUUID& inv_item);
-
-protected:
- ~RezAttachmentCallback();
+ AddFavoriteLandmarkCallback() : mTargetLandmarkId(LLUUID::null) {}
+ void setTargetLandmarkId(const LLUUID& target_uuid) { mTargetLandmarkId = target_uuid; }
private:
- LLViewerJointAttachment* mAttach;
-};
-
-class ActivateGestureCallback : public LLInventoryCallback
-{
-public:
void fire(const LLUUID& inv_item);
-};
-class CreateGestureCallback : public LLInventoryCallback
-{
-public:
- void fire(const LLUUID& inv_item);
+ LLUUID mTargetLandmarkId;
};
-class AddFavoriteLandmarkCallback : public LLInventoryCallback
+typedef boost::function<void(const LLUUID&)> inventory_func_type;
+void no_op_inventory_func(const LLUUID&); // A do-nothing inventory_func
+
+typedef boost::function<void()> nullary_func_type;
+void no_op(); // A do-nothing nullary func.
+
+// Shim between inventory callback and boost function/callable
+class LLBoostFuncInventoryCallback: public LLInventoryCallback
{
public:
- AddFavoriteLandmarkCallback() : mTargetLandmarkId(LLUUID::null) {}
- void setTargetLandmarkId(const LLUUID& target_uuid) { mTargetLandmarkId = target_uuid; }
-private:
- void fire(const LLUUID& inv_item);
+ LLBoostFuncInventoryCallback(inventory_func_type fire_func,
+ nullary_func_type destroy_func = no_op):
+ mFireFunc(fire_func),
+ mDestroyFunc(destroy_func)
+ {
+ }
- LLUUID mTargetLandmarkId;
+ // virtual
+ void fire(const LLUUID& item_id)
+ {
+ mFireFunc(item_id);
+ }
+
+ // virtual
+ ~LLBoostFuncInventoryCallback()
+ {
+ mDestroyFunc();
+ }
+
+
+private:
+ inventory_func_type mFireFunc;
+ nullary_func_type mDestroyFunc;
};
// misc functions
diff --git a/indra/newview/llviewerjoint.cpp b/indra/newview/llviewerjoint.cpp
index a907f102f8..e46299f9d2 100644
--- a/indra/newview/llviewerjoint.cpp
+++ b/indra/newview/llviewerjoint.cpp
@@ -35,50 +35,26 @@
#include "llrender.h"
#include "llmath.h"
#include "llglheaders.h"
-#include "llrendersphere.h"
#include "llvoavatar.h"
#include "pipeline.h"
-#define DEFAULT_LOD 0.0f
-
-const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64;
-
-//-----------------------------------------------------------------------------
-// Static Data
-//-----------------------------------------------------------------------------
-BOOL LLViewerJoint::sDisableLOD = FALSE;
+static const S32 MIN_PIXEL_AREA_3PASS_HAIR = 64*64;
//-----------------------------------------------------------------------------
// LLViewerJoint()
-// Class Constructor
+// Class Constructors
//-----------------------------------------------------------------------------
-LLViewerJoint::LLViewerJoint()
- : LLJoint()
-{
- init();
-}
+LLViewerJoint::LLViewerJoint() :
+ LLAvatarJoint()
+{ }
+LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent) :
+ LLAvatarJoint(name, parent)
+{ }
-//-----------------------------------------------------------------------------
-// LLViewerJoint()
-// Class Constructor
-//-----------------------------------------------------------------------------
-LLViewerJoint::LLViewerJoint(const std::string &name, LLJoint *parent)
- : LLJoint(name, parent)
-{
- init();
-}
-
-
-void LLViewerJoint::init()
-{
- mValid = FALSE;
- mComponents = SC_JOINT | SC_BONE | SC_AXES;
- mMinPixelArea = DEFAULT_LOD;
- mPickName = PN_DEFAULT;
- mVisible = TRUE;
- mMeshID = 0;
-}
+LLViewerJoint::LLViewerJoint(S32 joint_num) :
+ LLAvatarJoint(joint_num)
+{ }
//-----------------------------------------------------------------------------
@@ -89,154 +65,6 @@ LLViewerJoint::~LLViewerJoint()
{
}
-
-//--------------------------------------------------------------------
-// setValid()
-//--------------------------------------------------------------------
-void LLViewerJoint::setValid( BOOL valid, BOOL recursive )
-{
- //----------------------------------------------------------------
- // set visibility for this joint
- //----------------------------------------------------------------
- mValid = valid;
-
- //----------------------------------------------------------------
- // set visibility for children
- //----------------------------------------------------------------
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->setValid(valid, TRUE);
- }
- }
-
-}
-
-//--------------------------------------------------------------------
-// renderSkeleton()
-// DEBUG (UNUSED)
-//--------------------------------------------------------------------
-// void LLViewerJoint::renderSkeleton(BOOL recursive)
-// {
-// F32 nc = 0.57735f;
-
-// //----------------------------------------------------------------
-// // push matrix stack
-// //----------------------------------------------------------------
-// gGL.pushMatrix();
-
-// //----------------------------------------------------------------
-// // render the bone to my parent
-// //----------------------------------------------------------------
-// if (mComponents & SC_BONE)
-// {
-// drawBone();
-// }
-
-// //----------------------------------------------------------------
-// // offset to joint position and
-// // rotate to our orientation
-// //----------------------------------------------------------------
-// gGL.loadIdentity();
-// gGL.multMatrix( &getWorldMatrix().mMatrix[0][0] );
-
-// //----------------------------------------------------------------
-// // render joint axes
-// //----------------------------------------------------------------
-// if (mComponents & SC_AXES)
-// {
-// gGL.begin(LLRender::LINES);
-// gGL.color3f( 1.0f, 0.0f, 0.0f );
-// gGL.vertex3f( 0.0f, 0.0f, 0.0f );
-// gGL.vertex3f( 0.1f, 0.0f, 0.0f );
-
-// gGL.color3f( 0.0f, 1.0f, 0.0f );
-// gGL.vertex3f( 0.0f, 0.0f, 0.0f );
-// gGL.vertex3f( 0.0f, 0.1f, 0.0f );
-
-// gGL.color3f( 0.0f, 0.0f, 1.0f );
-// gGL.vertex3f( 0.0f, 0.0f, 0.0f );
-// gGL.vertex3f( 0.0f, 0.0f, 0.1f );
-// gGL.end();
-// }
-
-// //----------------------------------------------------------------
-// // render the joint graphic
-// //----------------------------------------------------------------
-// if (mComponents & SC_JOINT)
-// {
-// gGL.color3f( 1.0f, 1.0f, 0.0f );
-
-// gGL.begin(LLRender::TRIANGLES);
-
-// // joint top half
-// glNormal3f(nc, nc, nc);
-// gGL.vertex3f(0.0f, 0.0f, 0.05f);
-// gGL.vertex3f(0.05f, 0.0f, 0.0f);
-// gGL.vertex3f(0.0f, 0.05f, 0.0f);
-
-// glNormal3f(-nc, nc, nc);
-// gGL.vertex3f(0.0f, 0.0f, 0.05f);
-// gGL.vertex3f(0.0f, 0.05f, 0.0f);
-// gGL.vertex3f(-0.05f, 0.0f, 0.0f);
-
-// glNormal3f(-nc, -nc, nc);
-// gGL.vertex3f(0.0f, 0.0f, 0.05f);
-// gGL.vertex3f(-0.05f, 0.0f, 0.0f);
-// gGL.vertex3f(0.0f, -0.05f, 0.0f);
-
-// glNormal3f(nc, -nc, nc);
-// gGL.vertex3f(0.0f, 0.0f, 0.05f);
-// gGL.vertex3f(0.0f, -0.05f, 0.0f);
-// gGL.vertex3f(0.05f, 0.0f, 0.0f);
-
-// // joint bottom half
-// glNormal3f(nc, nc, -nc);
-// gGL.vertex3f(0.0f, 0.0f, -0.05f);
-// gGL.vertex3f(0.0f, 0.05f, 0.0f);
-// gGL.vertex3f(0.05f, 0.0f, 0.0f);
-
-// glNormal3f(-nc, nc, -nc);
-// gGL.vertex3f(0.0f, 0.0f, -0.05f);
-// gGL.vertex3f(-0.05f, 0.0f, 0.0f);
-// gGL.vertex3f(0.0f, 0.05f, 0.0f);
-
-// glNormal3f(-nc, -nc, -nc);
-// gGL.vertex3f(0.0f, 0.0f, -0.05f);
-// gGL.vertex3f(0.0f, -0.05f, 0.0f);
-// gGL.vertex3f(-0.05f, 0.0f, 0.0f);
-
-// glNormal3f(nc, -nc, -nc);
-// gGL.vertex3f(0.0f, 0.0f, -0.05f);
-// gGL.vertex3f(0.05f, 0.0f, 0.0f);
-// gGL.vertex3f(0.0f, -0.05f, 0.0f);
-
-// gGL.end();
-// }
-
-// //----------------------------------------------------------------
-// // render children
-// //----------------------------------------------------------------
-// if (recursive)
-// {
-// for (child_list_t::iterator iter = mChildren.begin();
-// iter != mChildren.end(); ++iter)
-// {
-// LLViewerJoint* joint = (LLViewerJoint*)(*iter);
-// joint->renderSkeleton();
-// }
-// }
-
-// //----------------------------------------------------------------
-// // pop matrix stack
-// //----------------------------------------------------------------
-// gGL.popMatrix();
-// }
-
-
//--------------------------------------------------------------------
// render()
//--------------------------------------------------------------------
@@ -317,13 +145,13 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
for (child_list_t::iterator iter = mChildren.begin();
iter != mChildren.end(); ++iter)
{
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
+ LLAvatarJoint* joint = dynamic_cast<LLAvatarJoint*>(*iter);
F32 jointLOD = joint->getLOD();
if (pixelArea >= jointLOD || sDisableLOD)
{
triangle_count += joint->render( pixelArea, TRUE, is_dummy );
- if (jointLOD != DEFAULT_LOD)
+ if (jointLOD != DEFAULT_AVATAR_JOINT_LOD)
{
break;
}
@@ -333,72 +161,6 @@ U32 LLViewerJoint::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
return triangle_count;
}
-
-//--------------------------------------------------------------------
-// drawBone()
-// DEBUG (UNUSED)
-//--------------------------------------------------------------------
-// void LLViewerJoint::drawBone()
-// {
-// if ( mParent == NULL )
-// return;
-
-// F32 boneSize = 0.02f;
-
-// // rotate to point to child (bone direction)
-// gGL.pushMatrix();
-
-// LLVector3 boneX = getPosition();
-// F32 length = boneX.normVec();
-
-// LLVector3 boneZ(1.0f, 0.0f, 1.0f);
-
-// LLVector3 boneY = boneZ % boneX;
-// boneY.normVec();
-
-// boneZ = boneX % boneY;
-
-// LLMatrix4 rotateMat;
-// rotateMat.setFwdRow( boneX );
-// rotateMat.setLeftRow( boneY );
-// rotateMat.setUpRow( boneZ );
-// gGL.multMatrix( &rotateMat.mMatrix[0][0] );
-
-// // render the bone
-// gGL.color3f( 0.5f, 0.5f, 0.0f );
-
-// gGL.begin(LLRender::TRIANGLES);
-
-// gGL.vertex3f( length, 0.0f, 0.0f);
-// gGL.vertex3f( 0.0f, boneSize, 0.0f);
-// gGL.vertex3f( 0.0f, 0.0f, boneSize);
-
-// gGL.vertex3f( length, 0.0f, 0.0f);
-// gGL.vertex3f( 0.0f, 0.0f, -boneSize);
-// gGL.vertex3f( 0.0f, boneSize, 0.0f);
-
-// gGL.vertex3f( length, 0.0f, 0.0f);
-// gGL.vertex3f( 0.0f, -boneSize, 0.0f);
-// gGL.vertex3f( 0.0f, 0.0f, -boneSize);
-
-// gGL.vertex3f( length, 0.0f, 0.0f);
-// gGL.vertex3f( 0.0f, 0.0f, boneSize);
-// gGL.vertex3f( 0.0f, -boneSize, 0.0f);
-
-// gGL.end();
-
-// // restore matrix
-// gGL.popMatrix();
-// }
-
-//--------------------------------------------------------------------
-// isTransparent()
-//--------------------------------------------------------------------
-BOOL LLViewerJoint::isTransparent()
-{
- return FALSE;
-}
-
//--------------------------------------------------------------------
// drawShape()
//--------------------------------------------------------------------
@@ -407,213 +169,4 @@ U32 LLViewerJoint::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
return 0;
}
-//--------------------------------------------------------------------
-// setSkeletonComponents()
-//--------------------------------------------------------------------
-void LLViewerJoint::setSkeletonComponents( U32 comp, BOOL recursive )
-{
- mComponents = comp;
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->setSkeletonComponents(comp, recursive);
- }
- }
-}
-
-void LLViewerJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area)
-{
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->updateFaceSizes(num_vertices, num_indices, pixel_area);
- }
-}
-
-void LLViewerJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update)
-{
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->updateFaceData(face, pixel_area, damp_wind, terse_update);
- }
-}
-
-void LLViewerJoint::updateJointGeometry()
-{
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->updateJointGeometry();
- }
-}
-
-
-BOOL LLViewerJoint::updateLOD(F32 pixel_area, BOOL activate)
-{
- BOOL lod_changed = FALSE;
- BOOL found_lod = FALSE;
-
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- F32 jointLOD = joint->getLOD();
-
- if (found_lod || jointLOD == DEFAULT_LOD)
- {
- // we've already found a joint to enable, so enable the rest as alternatives
- lod_changed |= joint->updateLOD(pixel_area, TRUE);
- }
- else
- {
- if (pixel_area >= jointLOD || sDisableLOD)
- {
- lod_changed |= joint->updateLOD(pixel_area, TRUE);
- found_lod = TRUE;
- }
- else
- {
- lod_changed |= joint->updateLOD(pixel_area, FALSE);
- }
- }
- }
- return lod_changed;
-}
-
-void LLViewerJoint::dump()
-{
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->dump();
- }
-}
-
-void LLViewerJoint::setVisible(BOOL visible, BOOL recursive)
-{
- mVisible = visible;
-
- if (recursive)
- {
- for (child_list_t::iterator iter = mChildren.begin();
- iter != mChildren.end(); ++iter)
- {
- LLViewerJoint* joint = (LLViewerJoint*)(*iter);
- joint->setVisible(visible, recursive);
- }
- }
-}
-
-
-void LLViewerJoint::setMeshesToChildren()
-{
- removeAllChildren();
- for (std::vector<LLViewerJointMesh*>::iterator iter = mMeshParts.begin();
- iter != mMeshParts.end(); iter++)
- {
- addChild((LLViewerJointMesh *) *iter);
- }
-}
-//-----------------------------------------------------------------------------
-// LLViewerJointCollisionVolume()
-//-----------------------------------------------------------------------------
-
-LLViewerJointCollisionVolume::LLViewerJointCollisionVolume()
-{
- mUpdateXform = FALSE;
-}
-
-LLViewerJointCollisionVolume::LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent) : LLViewerJoint(name, parent)
-{
-
-}
-
-void LLViewerJointCollisionVolume::renderCollision()
-{
- updateWorldMatrix();
-
- gGL.pushMatrix();
- gGL.multMatrix( &mXform.getWorldMatrix().mMatrix[0][0] );
-
- gGL.diffuseColor3f( 0.f, 0.f, 1.f );
-
- gGL.begin(LLRender::LINES);
-
- LLVector3 v[] =
- {
- LLVector3(1,0,0),
- LLVector3(-1,0,0),
- LLVector3(0,1,0),
- LLVector3(0,-1,0),
-
- LLVector3(0,0,-1),
- LLVector3(0,0,1),
- };
-
- //sides
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[2].mV);
-
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[3].mV);
-
- gGL.vertex3fv(v[1].mV);
- gGL.vertex3fv(v[2].mV);
-
- gGL.vertex3fv(v[1].mV);
- gGL.vertex3fv(v[3].mV);
-
-
- //top
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[4].mV);
-
- gGL.vertex3fv(v[1].mV);
- gGL.vertex3fv(v[4].mV);
-
- gGL.vertex3fv(v[2].mV);
- gGL.vertex3fv(v[4].mV);
-
- gGL.vertex3fv(v[3].mV);
- gGL.vertex3fv(v[4].mV);
-
-
- //bottom
- gGL.vertex3fv(v[0].mV);
- gGL.vertex3fv(v[5].mV);
-
- gGL.vertex3fv(v[1].mV);
- gGL.vertex3fv(v[5].mV);
-
- gGL.vertex3fv(v[2].mV);
- gGL.vertex3fv(v[5].mV);
-
- gGL.vertex3fv(v[3].mV);
- gGL.vertex3fv(v[5].mV);
-
- gGL.end();
-
- gGL.popMatrix();
-}
-
-LLVector3 LLViewerJointCollisionVolume::getVolumePos(LLVector3 &offset)
-{
- mUpdateXform = TRUE;
-
- LLVector3 result = offset;
- result.scaleVec(getScale());
- result.rotVec(getWorldRotation());
- result += getWorldPosition();
-
- return result;
-}
-
// End
diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h
index 76e3833acb..fd262b6e80 100644
--- a/indra/newview/llviewerjoint.h
+++ b/indra/newview/llviewerjoint.h
@@ -30,7 +30,8 @@
//-----------------------------------------------------------------------------
// Header Files
//-----------------------------------------------------------------------------
-#include "lljoint.h"
+#include "llavatarjoint.h"
+#include "lljointpickname.h"
class LLFace;
class LLViewerJointMesh;
@@ -39,124 +40,25 @@ class LLViewerJointMesh;
// class LLViewerJoint
//-----------------------------------------------------------------------------
class LLViewerJoint :
- public LLJoint
+ public virtual LLAvatarJoint
{
public:
LLViewerJoint();
+ LLViewerJoint(S32 joint_num);
+ // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
LLViewerJoint(const std::string &name, LLJoint *parent = NULL);
virtual ~LLViewerJoint();
- // Gets the validity of this joint
- BOOL getValid() { return mValid; }
-
- // Sets the validity of this joint
- virtual void setValid( BOOL valid, BOOL recursive=FALSE );
-
- // Primarily for debugging and character setup
- // Derived classes may add text/graphic output.
- // Draw skeleton graphic for debugging and character setup
- void renderSkeleton(BOOL recursive=TRUE); // debug only (unused)
-
- // Draws a bone graphic to the parent joint.
- // Derived classes may add text/graphic output.
- // Called by renderSkeleton().
- void drawBone(); // debug only (unused)
-
// Render character hierarchy.
// Traverses the entire joint hierarchy, setting up
// transforms and calling the drawShape().
// Derived classes may add text/graphic output.
virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ); // Returns triangle count
- // Returns true if this object is transparent.
- // This is used to determine in which order to draw objects.
- virtual BOOL isTransparent();
-
- // Returns true if this object should inherit scale modifiers from its immediate parent
- virtual BOOL inheritScale() { return FALSE; }
-
// Draws the shape attached to a joint.
// Called by render().
virtual U32 drawShape( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE );
virtual void drawNormals() {}
-
- enum Components
- {
- SC_BONE = 1,
- SC_JOINT = 2,
- SC_AXES = 4
- };
-
- // Selects which skeleton components to draw
- void setSkeletonComponents( U32 comp, BOOL recursive = TRUE );
-
- // Returns which skeleton components are enables for drawing
- U32 getSkeletonComponents() { return mComponents; }
-
- // Sets the level of detail for this node as a minimum
- // pixel area threshold. If the current pixel area for this
- // object is less than the specified threshold, the node is
- // not traversed. In addition, if a value is specified (not
- // default of 0.0), and the pixel area is larger than the
- // specified minimum, the node is rendered, but no other siblings
- // of this node under the same parent will be.
- F32 getLOD() { return mMinPixelArea; }
- void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; }
-
- // Sets the OpenGL selection stack name that is pushed and popped
- // with this joint state. The default value indicates that no name
- // should be pushed/popped.
- enum PickName
- {
- PN_DEFAULT = -1,
- PN_0 = 0,
- PN_1 = 1,
- PN_2 = 2,
- PN_3 = 3,
- PN_4 = 4,
- PN_5 = 5
- };
- void setPickName(PickName name) { mPickName = name; }
- PickName getPickName() { return mPickName; }
-
- virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
- virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
- virtual BOOL updateLOD(F32 pixel_area, BOOL activate);
- virtual void updateJointGeometry();
- virtual void dump();
-
- void setVisible( BOOL visible, BOOL recursive );
-
- // Takes meshes in mMeshParts and sets each one as a child joint
- void setMeshesToChildren();
-
-public:
- static BOOL sDisableLOD;
- std::vector<LLViewerJointMesh*> mMeshParts;
- void setMeshID( S32 id ) {mMeshID = id;}
-
-protected:
- void init();
-
- BOOL mValid;
- U32 mComponents;
- F32 mMinPixelArea;
- PickName mPickName;
- BOOL mVisible;
- S32 mMeshID;
-};
-
-class LLViewerJointCollisionVolume : public LLViewerJoint
-{
-public:
- LLViewerJointCollisionVolume();
- LLViewerJointCollisionVolume(const std::string &name, LLJoint *parent = NULL);
- virtual ~LLViewerJointCollisionVolume() {};
-
- virtual BOOL inheritScale() { return TRUE; }
-
- void renderCollision();
- LLVector3 getVolumePos(LLVector3 &offset);
};
#endif // LL_LLVIEWERJOINT_H
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 5d1aa870a3..64454a03d1 100644..100755
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -42,7 +42,7 @@
#include "llface.h"
#include "llgldbg.h"
#include "llglheaders.h"
-#include "lltexlayer.h"
+#include "llviewertexlayer.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
#include "llviewertexturelist.h"
@@ -67,101 +67,20 @@ static const U32 sRenderMask = LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_NORMAL |
LLVertexBuffer::MAP_TEXCOORD0;
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-// LLViewerJointMesh::LLSkinJoint
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-
-//-----------------------------------------------------------------------------
-// LLSkinJoint
-//-----------------------------------------------------------------------------
-LLSkinJoint::LLSkinJoint()
-{
- mJoint = NULL;
-}
-
-//-----------------------------------------------------------------------------
-// ~LLSkinJoint
-//-----------------------------------------------------------------------------
-LLSkinJoint::~LLSkinJoint()
-{
- mJoint = NULL;
-}
-
-
-//-----------------------------------------------------------------------------
-// LLSkinJoint::setupSkinJoint()
-//-----------------------------------------------------------------------------
-BOOL LLSkinJoint::setupSkinJoint( LLViewerJoint *joint)
-{
- // find the named joint
- mJoint = joint;
- if ( !mJoint )
- {
- llinfos << "Can't find joint" << llendl;
- }
-
- // compute the inverse root skin matrix
- mRootToJointSkinOffset.clearVec();
-
- LLVector3 rootSkinOffset;
- while (joint)
- {
- rootSkinOffset += joint->getSkinOffset();
- joint = (LLViewerJoint*)joint->getParent();
- }
-
- mRootToJointSkinOffset = -rootSkinOffset;
- mRootToParentJointSkinOffset = mRootToJointSkinOffset;
- mRootToParentJointSkinOffset += mJoint->getSkinOffset();
-
- return TRUE;
-}
-
-
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// LLViewerJointMesh
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
-BOOL LLViewerJointMesh::sPipelineRender = FALSE;
-EAvatarRenderPass LLViewerJointMesh::sRenderPass = AVATAR_RENDER_PASS_SINGLE;
-U32 LLViewerJointMesh::sClothingMaskImageName = 0;
-LLColor4 LLViewerJointMesh::sClothingInnerColor;
//-----------------------------------------------------------------------------
// LLViewerJointMesh()
//-----------------------------------------------------------------------------
LLViewerJointMesh::LLViewerJointMesh()
:
- mTexture( NULL ),
- mLayerSet( NULL ),
- mTestImageName( 0 ),
- mFaceIndexCount(0),
- mIsTransparent(FALSE)
+ LLAvatarJointMesh()
{
-
- mColor[0] = 1.0f;
- mColor[1] = 1.0f;
- mColor[2] = 1.0f;
- mColor[3] = 1.0f;
- mShiny = 0.0f;
- mCullBackFaces = TRUE;
-
- mMesh = NULL;
-
- mNumSkinJoints = 0;
- mSkinJoints = NULL;
-
- mFace = NULL;
-
- mMeshID = 0;
- mUpdateXform = FALSE;
-
- mValid = FALSE;
}
@@ -171,199 +90,6 @@ LLViewerJointMesh::LLViewerJointMesh()
//-----------------------------------------------------------------------------
LLViewerJointMesh::~LLViewerJointMesh()
{
- mMesh = NULL;
- mTexture = NULL;
- freeSkinData();
-}
-
-
-//-----------------------------------------------------------------------------
-// LLViewerJointMesh::allocateSkinData()
-//-----------------------------------------------------------------------------
-BOOL LLViewerJointMesh::allocateSkinData( U32 numSkinJoints )
-{
- mSkinJoints = new LLSkinJoint[ numSkinJoints ];
- mNumSkinJoints = numSkinJoints;
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLViewerJointMesh::freeSkinData()
-//-----------------------------------------------------------------------------
-void LLViewerJointMesh::freeSkinData()
-{
- mNumSkinJoints = 0;
- delete [] mSkinJoints;
- mSkinJoints = NULL;
-}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::getColor()
-//--------------------------------------------------------------------
-void LLViewerJointMesh::getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha )
-{
- *red = mColor[0];
- *green = mColor[1];
- *blue = mColor[2];
- *alpha = mColor[3];
-}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::setColor()
-//--------------------------------------------------------------------
-void LLViewerJointMesh::setColor( F32 red, F32 green, F32 blue, F32 alpha )
-{
- mColor[0] = red;
- mColor[1] = green;
- mColor[2] = blue;
- mColor[3] = alpha;
-}
-
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::getTexture()
-//--------------------------------------------------------------------
-//LLViewerTexture *LLViewerJointMesh::getTexture()
-//{
-// return mTexture;
-//}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::setTexture()
-//--------------------------------------------------------------------
-void LLViewerJointMesh::setTexture( LLViewerTexture *texture )
-{
- mTexture = texture;
-
- // texture and dynamic_texture are mutually exclusive
- if( texture )
- {
- mLayerSet = NULL;
- //texture->bindTexture(0);
- //texture->setClamp(TRUE, TRUE);
- }
-}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::setLayerSet()
-// Sets the shape texture (takes precedence over normal texture)
-//--------------------------------------------------------------------
-void LLViewerJointMesh::setLayerSet( LLTexLayerSet* layer_set )
-{
- mLayerSet = layer_set;
-
- // texture and dynamic_texture are mutually exclusive
- if( layer_set )
- {
- mTexture = NULL;
- }
-}
-
-
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::getMesh()
-//--------------------------------------------------------------------
-LLPolyMesh *LLViewerJointMesh::getMesh()
-{
- return mMesh;
-}
-
-//-----------------------------------------------------------------------------
-// LLViewerJointMesh::setMesh()
-//-----------------------------------------------------------------------------
-void LLViewerJointMesh::setMesh( LLPolyMesh *mesh )
-{
- // set the mesh pointer
- mMesh = mesh;
-
- // release any existing skin joints
- freeSkinData();
-
- if ( mMesh == NULL )
- {
- return;
- }
-
- // acquire the transform from the mesh object
- setPosition( mMesh->getPosition() );
- setRotation( mMesh->getRotation() );
- setScale( mMesh->getScale() );
-
- // create skin joints if necessary
- if ( mMesh->hasWeights() && !mMesh->isLOD())
- {
- U32 numJointNames = mMesh->getNumJointNames();
-
- allocateSkinData( numJointNames );
- std::string *jointNames = mMesh->getJointNames();
-
- U32 jn;
- for (jn = 0; jn < numJointNames; jn++)
- {
- //llinfos << "Setting up joint " << jointNames[jn] << llendl;
- LLViewerJoint* joint = (LLViewerJoint*)(getRoot()->findJoint(jointNames[jn]) );
- mSkinJoints[jn].setupSkinJoint( joint );
- }
- }
-
- // setup joint array
- if (!mMesh->isLOD())
- {
- setupJoint((LLViewerJoint*)getRoot());
- }
-
-// llinfos << "joint render entries: " << mMesh->mJointRenderData.count() << llendl;
-}
-
-//-----------------------------------------------------------------------------
-// setupJoint()
-//-----------------------------------------------------------------------------
-void LLViewerJointMesh::setupJoint(LLViewerJoint* current_joint)
-{
-// llinfos << "Mesh: " << getName() << llendl;
-
-// S32 joint_count = 0;
- U32 sj;
- for (sj=0; sj<mNumSkinJoints; sj++)
- {
- LLSkinJoint &js = mSkinJoints[sj];
-
- if (js.mJoint != current_joint)
- {
- continue;
- }
-
- // we've found a skinjoint for this joint..
-
- // is the last joint in the array our parent?
- if(mMesh->mJointRenderData.count() && mMesh->mJointRenderData[mMesh->mJointRenderData.count() - 1]->mWorldMatrix == &current_joint->getParent()->getWorldMatrix())
- {
- // ...then just add ourselves
- LLViewerJoint* jointp = js.mJoint;
- mMesh->mJointRenderData.put(new LLJointRenderData(&jointp->getWorldMatrix(), &js));
-// llinfos << "joint " << joint_count << js.mJoint->getName() << llendl;
-// joint_count++;
- }
- // otherwise add our parent and ourselves
- else
- {
- mMesh->mJointRenderData.put(new LLJointRenderData(&current_joint->getParent()->getWorldMatrix(), NULL));
-// llinfos << "joint " << joint_count << current_joint->getParent()->getName() << llendl;
-// joint_count++;
- mMesh->mJointRenderData.put(new LLJointRenderData(&current_joint->getWorldMatrix(), &js));
-// llinfos << "joint " << joint_count << current_joint->getName() << llendl;
-// joint_count++;
- }
- }
-
- // depth-first traversal
- for (LLJoint::child_list_t::iterator iter = current_joint->mChildren.begin();
- iter != current_joint->mChildren.end(); ++iter)
- {
- LLViewerJoint* child_joint = (LLViewerJoint*)(*iter);
- setupJoint(child_joint);
- }
}
const S32 NUM_AXES = 3;
@@ -475,21 +201,6 @@ void LLViewerJointMesh::uploadJointMatrices()
}
//--------------------------------------------------------------------
-// LLViewerJointMesh::drawBone()
-//--------------------------------------------------------------------
-void LLViewerJointMesh::drawBone()
-{
-}
-
-//--------------------------------------------------------------------
-// LLViewerJointMesh::isTransparent()
-//--------------------------------------------------------------------
-BOOL LLViewerJointMesh::isTransparent()
-{
- return mIsTransparent;
-}
-
-//--------------------------------------------------------------------
// DrawElementsBLEND and utility code
//--------------------------------------------------------------------
@@ -544,6 +255,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
llassert( !(mTexture.notNull() && mLayerSet) ); // mutually exclusive
LLTexUnit::eTextureAddressMode old_mode = LLTexUnit::TAM_WRAP;
+ LLViewerTexLayerSet *layerset = dynamic_cast<LLViewerTexLayerSet*>(mLayerSet);
if (mTestImageName)
{
gGL.getTexUnit(diffuse_channel)->bindManual(LLTexUnit::TT_TEXTURE, mTestImageName);
@@ -558,11 +270,11 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
gGL.getTexUnit(diffuse_channel)->setTextureColorBlend(LLTexUnit::TBO_LERP_TEX_ALPHA, LLTexUnit::TBS_TEX_COLOR, LLTexUnit::TBS_PREV_COLOR);
}
}
- else if( !is_dummy && mLayerSet )
+ else if( !is_dummy && layerset )
{
- if( mLayerSet->hasComposite() )
+ if( layerset->hasComposite() )
{
- gGL.getTexUnit(diffuse_channel)->bind(mLayerSet->getComposite());
+ gGL.getTexUnit(diffuse_channel)->bind(layerset->getViewerComposite());
}
else
{
diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h
index dd5dae1dc1..0db2836e15 100644..100755
--- a/indra/newview/llviewerjointmesh.h
+++ b/indra/newview/llviewerjointmesh.h
@@ -1,6 +1,6 @@
/**
* @file llviewerjointmesh.h
- * @brief Implementation of LLViewerJointMesh class
+ * @brief Declaration of LLViewerJointMesh class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
@@ -29,64 +29,20 @@
#include "llviewerjoint.h"
#include "llviewertexture.h"
+#include "llavatarjointmesh.h"
#include "llpolymesh.h"
#include "v4color.h"
class LLDrawable;
class LLFace;
class LLCharacter;
-class LLTexLayerSet;
-
-typedef enum e_avatar_render_pass
-{
- AVATAR_RENDER_PASS_SINGLE,
- AVATAR_RENDER_PASS_CLOTHING_INNER,
- AVATAR_RENDER_PASS_CLOTHING_OUTER
-} EAvatarRenderPass;
-
-class LLSkinJoint
-{
-public:
- LLSkinJoint();
- ~LLSkinJoint();
- BOOL setupSkinJoint( LLViewerJoint *joint);
-
- LLViewerJoint *mJoint;
- LLVector3 mRootToJointSkinOffset;
- LLVector3 mRootToParentJointSkinOffset;
-};
+class LLViewerTexLayerSet;
//-----------------------------------------------------------------------------
// class LLViewerJointMesh
//-----------------------------------------------------------------------------
-class LLViewerJointMesh : public LLViewerJoint
+class LLViewerJointMesh : public LLAvatarJointMesh, public LLViewerJoint
{
- friend class LLVOAvatar;
-protected:
- LLColor4 mColor; // color value
-// LLColor4 mSpecular; // specular color (always white for now)
- F32 mShiny; // shiny value
- LLPointer<LLViewerTexture> mTexture; // ptr to a global texture
- LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar
- U32 mTestImageName; // handle to a temporary texture for previewing uploads
- LLPolyMesh* mMesh; // ptr to a global polymesh
- BOOL mCullBackFaces; // true by default
- LLFace* mFace; // ptr to a face w/ AGP copy of mesh
-
- U32 mFaceIndexCount;
- BOOL mIsTransparent;
-
- U32 mNumSkinJoints;
- LLSkinJoint* mSkinJoints;
- S32 mMeshID;
-
-public:
- static BOOL sPipelineRender;
- //RN: this is here for testing purposes
- static U32 sClothingMaskImageName;
- static EAvatarRenderPass sRenderPass;
- static LLColor4 sClothingInnerColor;
-
public:
// Constructor
LLViewerJointMesh();
@@ -94,67 +50,28 @@ public:
// Destructor
virtual ~LLViewerJointMesh();
- // Gets the shape color
- void getColor( F32 *red, F32 *green, F32 *blue, F32 *alpha );
-
- // Sets the shape color
- void setColor( F32 red, F32 green, F32 blue, F32 alpha );
-
- // Sets the shininess
- void setSpecular( const LLColor4& color, F32 shiny ) { /*mSpecular = color;*/ mShiny = shiny; };
-
- // Sets the shape texture
- void setTexture( LLViewerTexture *texture );
-
- void setTestTexture( U32 name ) { mTestImageName = name; }
-
- // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture)
- void setLayerSet( LLTexLayerSet* layer_set );
-
- // Gets the poly mesh
- LLPolyMesh *getMesh();
-
- // Sets the poly mesh
- void setMesh( LLPolyMesh *mesh );
-
- // Sets up joint matrix data for rendering
- void setupJoint(LLViewerJoint* current_joint);
-
// Render time method to upload batches of joint matrices
void uploadJointMatrices();
- // Sets ID for picking
- void setMeshID( S32 id ) {mMeshID = id;}
-
- // Gets ID for picking
- S32 getMeshID() { return mMeshID; }
-
// overloaded from base class
- /*virtual*/ void drawBone();
- /*virtual*/ BOOL isTransparent();
/*virtual*/ U32 drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy );
+ // necessary because MS's compiler warns on function inheritance via dominance in the diamond inheritance here.
+ // warns even though LLViewerJoint holds the only non virtual implementation.
+ /*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) { return LLViewerJoint::render(pixelArea,first_pass,is_dummy);}
+
/*virtual*/ void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
/*virtual*/ void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
/*virtual*/ BOOL updateLOD(F32 pixel_area, BOOL activate);
/*virtual*/ void updateJointGeometry();
/*virtual*/ void dump();
- void setIsTransparent(BOOL is_transparent) { mIsTransparent = is_transparent; }
-
/*virtual*/ BOOL isAnimatable() const { return FALSE; }
private:
//copy mesh into given face's vertex buffer, applying current animation pose
static void updateGeometry(LLFace* face, LLPolyMesh* mesh);
-
-private:
- // Allocate skin data
- BOOL allocateSkinData( U32 numSkinJoints );
-
- // Free skin data
- void freeSkinData();
};
#endif // LL_LLVIEWERJOINTMESH_H
diff --git a/indra/newview/llviewermediafocus.cpp b/indra/newview/llviewermediafocus.cpp
index 4543a1ba9a..297906803b 100644
--- a/indra/newview/llviewermediafocus.cpp
+++ b/indra/newview/llviewermediafocus.cpp
@@ -406,11 +406,9 @@ void LLViewerMediaFocus::update()
LLViewerObject *viewer_object = getFocusedObject();
S32 face = mFocusedObjectFace;
LLVector3 normal = mFocusedObjectNormal;
- bool focus = true;
if(!media_impl || !viewer_object)
{
- focus = false;
media_impl = getHoverMediaImpl();
viewer_object = getHoverObject();
face = mHoverObjectFace;
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 93e4f4428a..a367abcb66 100644..100755
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -123,7 +123,7 @@
#include "llpathfindingmanager.h"
#include "boost/unordered_map.hpp"
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
typedef LLPointer<LLViewerObject> LLViewerObjectPtr;
@@ -1580,11 +1580,26 @@ class LLAdvancedEnableGrabBakedTexture : public view_listener_t
///////////////////////
+class LLAdvancedEnableAppearanceToXML : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
+ }
+};
+
class LLAdvancedAppearanceToXML : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- LLVOAvatar::dumpArchetypeXML(NULL);
+ std::string emptyname;
+ LLVOAvatar* avatar =
+ find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
+ if (!avatar)
+ {
+ avatar = gAgentAvatarp;
+ }
+ avatar->dumpArchetypeXML(emptyname);
return true;
}
};
@@ -2830,7 +2845,7 @@ class LLSelfRemoveAllAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
- LLAgentWearables::userRemoveAllAttachments();
+ LLAppearanceMgr::instance().removeAllAttachmentsFromAvatar();
return true;
}
};
@@ -6458,23 +6473,21 @@ class LLAttachmentDetachFromPoint : public view_listener_t
{
bool handleEvent(const LLSD& user_data)
{
+ uuid_vec_t ids_to_remove;
const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
if (attachment->getNumObjects() > 0)
{
- gMessageSystem->newMessage("ObjectDetach");
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
-
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin();
iter != attachment->mAttachedObjects.end();
iter++)
{
LLViewerObject *attached_object = (*iter);
- gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
- gMessageSystem->addU32Fast(_PREHASH_ObjectLocalID, attached_object->getLocalID());
+ ids_to_remove.push_back(attached_object->getAttachmentItemID());
}
- gMessageSystem->sendReliable( gAgent.getRegionHost() );
+ }
+ if (!ids_to_remove.empty())
+ {
+ LLAppearanceMgr::instance().removeItemsFromAvatar(ids_to_remove);
}
return true;
}
@@ -6547,17 +6560,8 @@ class LLAttachmentDetach : public view_listener_t
return true;
}
- // The sendDetach() method works on the list of selected
- // objects. Thus we need to clear the list, make sure it only
- // contains the object the user clicked, send the message,
- // then clear the list.
- // We use deselectAll to update the simulator's notion of what's
- // selected, and removeAll just to change things locally.
- //RN: I thought it was more useful to detach everything that was selected
- if (LLSelectMgr::getInstance()->getSelection()->isAttachment())
- {
- LLSelectMgr::getInstance()->sendDetach();
- }
+ LLAppearanceMgr::instance().removeItemFromAvatar(object->getAttachmentItemID());
+
return true;
}
};
@@ -7412,7 +7416,7 @@ void handle_grab_baked_texture(void* data)
if(folder_id.notNull())
{
std::string name;
- name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
+ name = "Baked " + LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
LLUUID item_id;
item_id.generate();
@@ -7657,6 +7661,10 @@ void handle_rebake_textures(void*)
// Slam pending upload count to "unstick" things
bool slam_for_debug = true;
gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
+ if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion())
+ {
+ LLAppearanceMgr::instance().requestServerAppearanceUpdate();
+ }
}
void toggle_visibility(void* user_data)
@@ -7923,7 +7931,7 @@ class LLEditTakeOff : public view_listener_t
{
std::string clothing = userdata.asString();
if (clothing == "all")
- LLWearableBridge::removeAllClothesFromAvatar();
+ LLAppearanceMgr::instance().removeAllClothesFromAvatar();
else
{
LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
@@ -7933,8 +7941,8 @@ class LLEditTakeOff : public view_listener_t
{
// MULTI-WEARABLES: assuming user wanted to remove top shirt.
U32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
- LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,wearable_index));
- LLWearableBridge::removeItemFromAvatar(item);
+ LLUUID item_id = gAgentWearables.getWearableItemID(type,wearable_index);
+ LLAppearanceMgr::instance().removeItemFromAvatar(item_id);
}
}
@@ -8484,6 +8492,7 @@ void initialize_menus()
// Advanced > Character > Character Tests
view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML");
+ view_listener_t::addMenu(new LLAdvancedEnableAppearanceToXML(), "Advanced.EnableAppearanceToXML");
view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry");
view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale");
diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h
index 2eb458fa02..4701fe261c 100644
--- a/indra/newview/llviewermenu.h
+++ b/indra/newview/llviewermenu.h
@@ -138,6 +138,11 @@ bool handle_go_to();
// Export to XML or Collada
void handle_export_selected( void * );
+// Convert strings to internal types
+U32 render_type_from_string(std::string render_type);
+U32 feature_from_string(std::string feature);
+U32 info_display_from_string(std::string info_display);
+
class LLViewerMenuHolderGL : public LLMenuHolderGL
{
public:
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index a897eec551..5631e971cd 100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -626,7 +626,6 @@ void send_sound_trigger(const LLUUID& sound_id, F32 gain)
bool join_group_response(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- BOOL delete_context_data = TRUE;
bool accept_invite = false;
LLUUID group_id = notification["payload"]["group_id"].asUUID();
@@ -655,7 +654,6 @@ bool join_group_response(const LLSD& notification, const LLSD& response)
}
else
{
- delete_context_data = FALSE;
LLSD args;
args["NAME"] = name;
LLNotificationsUtil::add("JoinedTooManyGroupsMember", args, notification["payload"]);
@@ -668,7 +666,6 @@ bool join_group_response(const LLSD& notification, const LLSD& response)
// sure the user is sure they want to join.
if (fee > 0)
{
- delete_context_data = FALSE;
LLSD args;
args["COST"] = llformat("%d", fee);
// Set the fee for next time to 0, so that we don't keep
@@ -2768,11 +2765,6 @@ void process_improved_im(LLMessageSystem *msg, void **user_data)
saved = llformat("(Saved %s) ", formatted_time(timestamp).c_str());
}
buffer = saved + message;
- BOOL is_this_agent = FALSE;
- if(from_id == gAgentID)
- {
- is_this_agent = TRUE;
- }
gIMMgr->addMessage(
session_id,
from_id,
@@ -3386,7 +3378,6 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
LLColor4 color(1.0f, 1.0f, 1.0f, 1.0f);
LLUUID from_id;
LLUUID owner_id;
- BOOL is_owned_by_me = FALSE;
LLViewerObject* chatter;
msg->getString("ChatData", "FromName", from_name);
@@ -3471,13 +3462,11 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
gAgent.heardChat(chat.mFromID);
}
}
-
- is_owned_by_me = chatter->permYouOwner();
}
if (is_audible)
{
- BOOL visible_in_chat_bubble = FALSE;
+ //BOOL visible_in_chat_bubble = FALSE;
color.setVec(1.f,1.f,1.f,1.f);
msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg);
@@ -3560,7 +3549,7 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
if (!is_muted && !is_busy)
{
- visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
+ //visible_in_chat_bubble = gSavedSettings.getBOOL("UseChatBubbles");
std::string formated_msg = "";
LLViewerChat::formatChatMsg(chat, formated_msg);
LLChat chat_bubble = chat;
@@ -4896,9 +4885,19 @@ void process_sim_stats(LLMessageSystem *msg, void **user_data)
// Various hacks that aren't statistics, but are being handled here.
//
U32 max_tasks_per_region;
- U32 region_flags;
+ U64 region_flags;
msg->getU32("Region", "ObjectCapacity", max_tasks_per_region);
- msg->getU32("Region", "RegionFlags", region_flags);
+
+ if (msg->has(_PREHASH_RegionInfo))
+ {
+ msg->getU64("RegionInfo", "RegionFlagsExtended", region_flags);
+ }
+ else
+ {
+ U32 flags = 0;
+ msg->getU32("Region", "RegionFlags", flags);
+ region_flags = flags;
+ }
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index b1a60197a2..15560be9ba 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -3266,14 +3266,14 @@ void LLViewerObject::boostTexturePriority(BOOL boost_children /* = TRUE */)
S32 tex_count = getNumTEs();
for (i = 0; i < tex_count; i++)
{
- getTEImage(i)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
+ getTEImage(i)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
}
if (isSculpted() && !isMesh())
{
LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT);
LLUUID sculpt_id = sculpt_params->getSculptTexture();
- LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLViewerTexture::BOOST_SELECTED);
+ LLViewerTextureManager::getFetchedTexture(sculpt_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE)->setBoostLevel(LLGLTexture::BOOST_SELECTED);
}
if (boost_children)
@@ -4016,7 +4016,7 @@ void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
// if (mDrawable.notNull() && mDrawable->isVisible())
// {
const LLUUID& image_id = getTE(te)->getID();
- mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
// }
}
@@ -4035,6 +4035,23 @@ void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
}
+S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, const std::string &url )
+{
+ S32 retval = 0;
+ if (uuid != getTE(te)->getID() ||
+ uuid == LLUUID::null)
+ {
+ retval = LLPrimitive::setTETexture(te, uuid);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTextureFromUrl (url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, uuid);
+ setChanged(TEXTURE);
+ if (mDrawable.notNull())
+ {
+ gPipeline.markTextured(mDrawable);
+ }
+ }
+ return retval;
+}
+
S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host)
{
S32 retval = 0;
@@ -4042,7 +4059,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos
uuid == LLUUID::null)
{
retval = LLPrimitive::setTETexture(te, uuid);
- mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
+ mTEImages[te] = LLViewerTextureManager::getFetchedTexture(uuid, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host);
setChanged(TEXTURE);
if (mDrawable.notNull())
{
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 97cf0a4850..889025962c 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -302,6 +302,7 @@ public:
/*virtual*/ void setTE(const U8 te, const LLTextureEntry &texture_entry);
/*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid);
S32 setTETextureCore(const U8 te, const LLUUID& uuid, LLHost host);
+ S32 setTETextureCore(const U8 te, const LLUUID& uuid, const std::string &url );
/*virtual*/ S32 setTEColor(const U8 te, const LLColor3 &color);
/*virtual*/ S32 setTEColor(const U8 te, const LLColor4 &color);
/*virtual*/ S32 setTEScale(const U8 te, const F32 s, const F32 t);
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 6b9d6bbc68..eec44c7a74 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -284,7 +284,6 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
{
LLFastTimer t(FTM_PROCESS_OBJECTS);
- LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
LLViewerObject *objectp;
S32 num_objects;
U32 local_id;
@@ -303,6 +302,7 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
{
//llinfos << "TEST: !cached && !compressed && update_type != OUT_FULL" << llendl;
gTerseObjectUpdates += num_objects;
+ /*
S32 size;
if (mesgsys->getReceiveCompressedSize())
{
@@ -312,10 +312,12 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
{
size = mesgsys->getReceiveSize();
}
- //llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
+ llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
+ */
}
else
{
+ /*
S32 size;
if (mesgsys->getReceiveCompressedSize())
{
@@ -326,7 +328,8 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
size = mesgsys->getReceiveSize();
}
- // llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
+ llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
+ */
gFullObjectUpdates += num_objects;
}
diff --git a/indra/newview/llviewerparcelmedia.cpp b/indra/newview/llviewerparcelmedia.cpp
index 90fbc41daa..386b2fd400 100644
--- a/indra/newview/llviewerparcelmedia.cpp
+++ b/indra/newview/llviewerparcelmedia.cpp
@@ -85,7 +85,6 @@ void LLViewerParcelMedia::update(LLParcel* parcel)
}
// we're in a parcel
- bool new_parcel = false;
S32 parcelid = parcel->getLocalID();
LLUUID regionid = gAgent.getRegion()->getRegionID();
@@ -94,7 +93,6 @@ void LLViewerParcelMedia::update(LLParcel* parcel)
LL_DEBUGS("Media") << "New parcel, parcel id = " << parcelid << ", region id = " << regionid << LL_ENDL;
sMediaParcelLocalID = parcelid;
sMediaRegionID = regionid;
- new_parcel = true;
}
std::string mediaUrl = std::string ( parcel->getMediaURL () );
diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp
index 33f632b25d..5da1561afe 100644
--- a/indra/newview/llviewerparcelmgr.cpp
+++ b/indra/newview/llviewerparcelmgr.cpp
@@ -696,8 +696,8 @@ bool LLViewerParcelMgr::allowAgentScripts(const LLViewerRegion* region, const LL
// This mirrors the traditional menu bar parcel icon code, but is not
// technically correct.
return region
- && !(region->getRegionFlags() & REGION_FLAGS_SKIP_SCRIPTS)
- && !(region->getRegionFlags() & REGION_FLAGS_ESTATE_SKIP_SCRIPTS)
+ && !region->getRegionFlag(REGION_FLAGS_SKIP_SCRIPTS)
+ && !region->getRegionFlag(REGION_FLAGS_ESTATE_SKIP_SCRIPTS)
&& parcel
&& parcel->getAllowOtherScripts();
}
@@ -2068,7 +2068,7 @@ void LLViewerParcelMgr::startReleaseLand()
return;
}
/*
- if ((region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
+ if (region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL)
&& !gAgent.isGodlike())
{
LLSD args;
@@ -2313,7 +2313,7 @@ void LLViewerParcelMgr::startDeedLandToGroup()
/*
if(!gAgent.isGodlike())
{
- if((region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
+ if(region->getRegionFlag(REGION_FLAGS_BLOCK_LAND_RESELL)
&& (mCurrentParcel->getOwnerID() != region->getOwner()))
{
LLSD args;
diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp
index e4234a538d..d60ec04578 100644..100755
--- a/indra/newview/llviewerregion.cpp
+++ b/indra/newview/llviewerregion.cpp
@@ -278,9 +278,11 @@ LLViewerRegion::LLViewerRegion(const U64 &handle,
mZoning(""),
mIsEstateManager(FALSE),
mRegionFlags( REGION_FLAGS_DEFAULT ),
+ mRegionProtocols( 0 ),
mSimAccess( SIM_ACCESS_MIN ),
mBillableFactor(1.0),
mMaxTasks(DEFAULT_MAX_REGION_WIDE_PRIM_COUNT),
+ mCentralBakeVersion(0),
mClassID(0),
mCPURatio(0),
mColoName("unknown"),
@@ -453,18 +455,6 @@ void LLViewerRegion::sendReliableMessage()
gMessageSystem->sendReliable(mImpl->mHost);
}
-void LLViewerRegion::setFlags(BOOL b, U32 flags)
-{
- if (b)
- {
- mRegionFlags |= flags;
- }
- else
- {
- mRegionFlags &= ~flags;
- }
-}
-
void LLViewerRegion::setWaterHeight(F32 water_level)
{
mImpl->mLandp->setWaterHeight(water_level);
@@ -477,10 +467,10 @@ F32 LLViewerRegion::getWaterHeight() const
BOOL LLViewerRegion::isVoiceEnabled() const
{
- return (getRegionFlags() & REGION_FLAGS_ALLOW_VOICE);
+ return getRegionFlag(REGION_FLAGS_ALLOW_VOICE);
}
-void LLViewerRegion::setRegionFlags(U32 flags)
+void LLViewerRegion::setRegionFlags(U64 flags)
{
mRegionFlags = flags;
}
@@ -573,7 +563,7 @@ std::string LLViewerRegion::getLocalizedSimProductName() const
}
// static
-std::string LLViewerRegion::regionFlagsToString(U32 flags)
+std::string LLViewerRegion::regionFlagsToString(U64 flags)
{
std::string result;
@@ -1388,7 +1378,8 @@ void LLViewerRegion::unpackRegionHandshake()
{
LLMessageSystem *msg = gMessageSystem;
- U32 region_flags;
+ U64 region_flags = 0;
+ U64 region_protocols = 0;
U8 sim_access;
std::string sim_name;
LLUUID sim_owner;
@@ -1397,7 +1388,6 @@ void LLViewerRegion::unpackRegionHandshake()
F32 billable_factor;
LLUUID cache_id;
- msg->getU32 ("RegionInfo", "RegionFlags", region_flags);
msg->getU8 ("RegionInfo", "SimAccess", sim_access);
msg->getString ("RegionInfo", "SimName", sim_name);
msg->getUUID ("RegionInfo", "SimOwner", sim_owner);
@@ -1406,7 +1396,20 @@ void LLViewerRegion::unpackRegionHandshake()
msg->getF32 ("RegionInfo", "BillableFactor", billable_factor);
msg->getUUID ("RegionInfo", "CacheID", cache_id );
+ if (msg->has(_PREHASH_RegionInfo4))
+ {
+ msg->getU64Fast(_PREHASH_RegionInfo4, _PREHASH_RegionFlagsExtended, region_flags);
+ msg->getU64Fast(_PREHASH_RegionInfo4, _PREHASH_RegionProtocols, region_protocols);
+ }
+ else
+ {
+ U32 flags = 0;
+ msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, flags);
+ region_flags = flags;
+ }
+
setRegionFlags(region_flags);
+ setRegionProtocols(region_protocols);
setSimAccess(sim_access);
setRegionNameAndZone(sim_name);
setOwner(sim_owner);
@@ -1445,6 +1448,8 @@ void LLViewerRegion::unpackRegionHandshake()
mProductName = productName;
}
+
+ mCentralBakeVersion = region_protocols & 1; // was (S32)gSavedSettings.getBOOL("UseServerTextureBaking");
LLVLComposition *compp = getComposition();
if (compp)
{
@@ -1571,6 +1576,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
capabilityNames.append("UntrustedSimulatorMessage");
capabilityNames.append("UpdateAgentInformation");
capabilityNames.append("UpdateAgentLanguage");
+ capabilityNames.append("UpdateAvatarAppearance");
capabilityNames.append("UpdateGestureAgentInventory");
capabilityNames.append("UpdateGestureTaskInventory");
capabilityNames.append("UpdateNotecardAgentInventory");
@@ -1733,6 +1739,11 @@ bool LLViewerRegion::isSpecialCapabilityName(const std::string &name)
std::string LLViewerRegion::getCapability(const std::string& name) const
{
+ if (!capabilitiesReceived() && (name!=std::string("Seed")) && (name!=std::string("ObjectMedia")))
+ {
+ llwarns << "getCapability called before caps received" << llendl;
+ }
+
CapabilityMap::const_iterator iter = mImpl->mCapabilities.find(name);
if(iter == mImpl->mCapabilities.end())
{
@@ -1792,7 +1803,7 @@ LLSpatialPartition* LLViewerRegion::getSpatialPartition(U32 type)
// the viewer can not yet distinquish between normal- and estate-owned objects
// so we collapse these two bits and enable the UI if either are set
-const U32 ALLOW_RETURN_ENCROACHING_OBJECT = REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT
+const U64 ALLOW_RETURN_ENCROACHING_OBJECT = REGION_FLAGS_ALLOW_RETURN_ENCROACHING_OBJECT
| REGION_FLAGS_ALLOW_RETURN_ENCROACHING_ESTATE_OBJECT;
bool LLViewerRegion::objectIsReturnable(const LLVector3& pos, const std::vector<LLBBox>& boxes) const
@@ -1800,7 +1811,7 @@ bool LLViewerRegion::objectIsReturnable(const LLVector3& pos, const std::vector<
return (mParcelOverlay != NULL)
&& (mParcelOverlay->isOwnedSelf(pos)
|| mParcelOverlay->isOwnedGroup(pos)
- || ((mRegionFlags & ALLOW_RETURN_ENCROACHING_OBJECT)
+ || (getRegionFlag(ALLOW_RETURN_ENCROACHING_OBJECT)
&& mParcelOverlay->encroachesOwned(boxes)) );
}
diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h
index c9fffaf30e..20d96ad9ac 100644
--- a/indra/newview/llviewerregion.h
+++ b/indra/newview/llviewerregion.h
@@ -109,13 +109,13 @@ public:
//void setAgentOffset(const LLVector3d &offset);
void updateRenderMatrix();
- void setAllowDamage(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_DAMAGE); }
- void setAllowLandmark(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_LANDMARK); }
- void setAllowSetHome(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_SET_HOME); }
- void setResetHomeOnTeleport(BOOL b) { setFlags(b, REGION_FLAGS_RESET_HOME_ON_TELEPORT); }
- void setSunFixed(BOOL b) { setFlags(b, REGION_FLAGS_SUN_FIXED); }
- void setBlockFly(BOOL b) { setFlags(b, REGION_FLAGS_BLOCK_FLY); }
- void setAllowDirectTeleport(BOOL b) { setFlags(b, REGION_FLAGS_ALLOW_DIRECT_TELEPORT); }
+ void setAllowDamage(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DAMAGE, b); }
+ void setAllowLandmark(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_LANDMARK, b); }
+ void setAllowSetHome(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_SET_HOME, b); }
+ void setResetHomeOnTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_RESET_HOME_ON_TELEPORT, b); }
+ void setSunFixed(BOOL b) { setRegionFlag(REGION_FLAGS_SUN_FIXED, b); }
+ void setBlockFly(BOOL b) { setRegionFlag(REGION_FLAGS_BLOCK_FLY, b); }
+ void setAllowDirectTeleport(BOOL b) { setRegionFlag(REGION_FLAGS_ALLOW_DIRECT_TELEPORT, b); }
inline BOOL getAllowDamage() const;
@@ -156,8 +156,15 @@ public:
LLViewerParcelOverlay *getParcelOverlay() const
{ return mParcelOverlay; }
- void setRegionFlags(U32 flags);
- U32 getRegionFlags() const { return mRegionFlags; }
+ inline void setRegionFlag(U64 flag, BOOL on);
+ inline BOOL getRegionFlag(U64 flag) const;
+ void setRegionFlags(U64 flags);
+ U64 getRegionFlags() const { return mRegionFlags; }
+
+ inline void setRegionProtocol(U64 protocol, BOOL on);
+ BOOL getRegionProtocol(U64 protocol) const;
+ void setRegionProtocols(U64 protocols) { mRegionProtocols = protocols; }
+ U64 getRegionProtocols() const { return mRegionProtocols; }
void setTimeDilation(F32 time_dilation);
F32 getTimeDilation() const { return mTimeDilation; }
@@ -195,7 +202,7 @@ public:
std::string getLocalizedSimProductName() const;
// Returns "Sandbox", "Expensive", etc.
- static std::string regionFlagsToString(U32 flags);
+ static std::string regionFlagsToString(U64 flags);
// Returns translated version of "Mature", "PG", "Adult", etc.
static std::string accessToString(U8 sim_access);
@@ -278,6 +285,8 @@ public:
F32 getLandHeightRegion(const LLVector3& region_pos);
+ U8 getCentralBakeVersion() { return mCentralBakeVersion; }
+
void getInfo(LLSD& info);
bool meshRezEnabled() const;
@@ -345,7 +354,6 @@ public:
protected:
void disconnectAllNeighbors();
void initStats();
- void setFlags(BOOL b, U32 flags);
public:
LLWind mWind;
@@ -390,11 +398,13 @@ private:
U32 mPingDelay;
F32 mDeltaTime; // Time since last measurement of lastPackets, Bits, etc
- U32 mRegionFlags; // includes damage flags
+ U64 mRegionFlags; // includes damage flags
+ U64 mRegionProtocols; // protocols supported by this region
U8 mSimAccess;
F32 mBillableFactor;
U32 mMaxTasks; // max prim count
F32 mCameraDistanceSquared; // updated once per frame
+ U8 mCentralBakeVersion;
// Information for Homestead / CR-53
S32 mClassID;
@@ -423,6 +433,40 @@ private:
LLSD mSimulatorFeatures;
};
+inline BOOL LLViewerRegion::getRegionProtocol(U64 protocol) const
+{
+ return ((mRegionProtocols & protocol) != 0);
+}
+
+inline void LLViewerRegion::setRegionProtocol(U64 protocol, BOOL on)
+{
+ if (on)
+ {
+ mRegionProtocols |= protocol;
+ }
+ else
+ {
+ mRegionProtocols &= ~protocol;
+ }
+}
+
+inline BOOL LLViewerRegion::getRegionFlag(U64 flag) const
+{
+ return ((mRegionFlags & flag) != 0);
+}
+
+inline void LLViewerRegion::setRegionFlag(U64 flag, BOOL on)
+{
+ if (on)
+ {
+ mRegionFlags |= flag;
+ }
+ else
+ {
+ mRegionFlags &= ~flag;
+ }
+}
+
inline BOOL LLViewerRegion::getAllowDamage() const
{
return ((mRegionFlags & REGION_FLAGS_ALLOW_DAMAGE) !=0);
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index d6dd645e8c..e3d28f2f5c 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -229,7 +229,6 @@ extern LLGLSLShader gSplatTextureRectProgram;
extern LLGLSLShader gGlowCombineFXAAProgram;
extern LLGLSLShader gDebugProgram;
extern LLGLSLShader gClipProgram;
-extern LLGLSLShader gAlphaMaskProgram;
//output tex0[tc0] + tex1[tc1]
extern LLGLSLShader gTwoTextureAddProgram;
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 35839ae459..1627870262 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -41,7 +41,6 @@
#include "lltexturefetch.h"
#include "llviewerobjectlist.h"
#include "llviewertexturelist.h"
-#include "lltexlayer.h"
#include "lltexlayerparams.h"
#include "llsurface.h"
#include "llvlmanager.h"
@@ -55,6 +54,7 @@
#include "llviewerregion.h"
#include "llvoavatar.h"
#include "llvoavatarself.h"
+#include "llviewertexlayer.h"
#include "llviewerwindow.h" // *TODO: remove, only used for width/height
#include "llworld.h"
#include "llfeaturemanager.h"
@@ -417,7 +417,7 @@ F32 gWorstLandCompression = 0.f, gWorstWaterCompression = 0.f;
U32 gTotalWorldBytes = 0, gTotalObjectBytes = 0, gTotalTextureBytes = 0, gSimPingCount = 0;
U32 gObjectBits = 0;
F32 gAvgSimPing = 0.f;
-U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY] = {0};
+U32 gTotalTextureBytesPerBoostLevel[LLGLTexture::MAX_GL_IMAGE_CATEGORY] = {0};
extern U32 gVisCompared;
extern U32 gVisTested;
diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h
index e02a4ccdc7..e02a4ccdc7 100644..100755
--- a/indra/newview/llviewerstats.h
+++ b/indra/newview/llviewerstats.h
diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp
new file mode 100755
index 0000000000..f3c9921819
--- /dev/null
+++ b/indra/newview/llviewertexlayer.cpp
@@ -0,0 +1,748 @@
+/**
+ * @file llviewertexlayer.cpp
+ * @brief Viewer texture layer. Used for avatars.
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewertexlayer.h"
+
+#include "llagent.h"
+#include "llimagej2c.h"
+#include "llnotificationsutil.h"
+#include "llvfile.h"
+#include "llvfs.h"
+#include "llviewerregion.h"
+#include "llglslshader.h"
+#include "llvoavatarself.h"
+#include "pipeline.h"
+#include "llassetuploadresponders.h"
+#include "llviewercontrol.h"
+
+static const S32 BAKE_UPLOAD_ATTEMPTS = 7;
+static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt
+
+// runway consolidate
+extern std::string self_av_string();
+
+
+//-----------------------------------------------------------------------------
+// LLBakedUploadData()
+//-----------------------------------------------------------------------------
+LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar,
+ LLViewerTexLayerSet* layerset,
+ const LLUUID& id,
+ bool highest_res) :
+ mAvatar(avatar),
+ mTexLayerSet(layerset),
+ mID(id),
+ mStartTime(LLFrameTimer::getTotalTime()), // Record starting time
+ mIsHighestRes(highest_res)
+{
+}
+
+//-----------------------------------------------------------------------------
+// LLViewerTexLayerSetBuffer
+// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
+//-----------------------------------------------------------------------------
+
+// static
+S32 LLViewerTexLayerSetBuffer::sGLByteCount = 0;
+
+LLViewerTexLayerSetBuffer::LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner,
+ S32 width, S32 height) :
+ // ORDER_LAST => must render these after the hints are created.
+ LLTexLayerSetBuffer(owner),
+ LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ),
+ mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates
+ mNeedsUpload(FALSE),
+ mNumLowresUploads(0),
+ mUploadFailCount(0),
+ mNeedsUpdate(TRUE),
+ mNumLowresUpdates(0)
+{
+ LLViewerTexLayerSetBuffer::sGLByteCount += getSize();
+ mNeedsUploadTimer.start();
+ mNeedsUpdateTimer.start();
+}
+
+LLViewerTexLayerSetBuffer::~LLViewerTexLayerSetBuffer()
+{
+ LLViewerTexLayerSetBuffer::sGLByteCount -= getSize();
+ destroyGLTexture();
+ for( S32 order = 0; order < ORDER_COUNT; order++ )
+ {
+ LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case.
+ }
+}
+
+//virtual
+S8 LLViewerTexLayerSetBuffer::getType() const
+{
+ return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ;
+}
+
+//virtual
+void LLViewerTexLayerSetBuffer::restoreGLTexture()
+{
+ LLViewerDynamicTexture::restoreGLTexture() ;
+}
+
+//virtual
+void LLViewerTexLayerSetBuffer::destroyGLTexture()
+{
+ LLViewerDynamicTexture::destroyGLTexture() ;
+}
+
+// static
+void LLViewerTexLayerSetBuffer::dumpTotalByteCount()
+{
+ llinfos << "Composite System GL Buffers: " << (LLViewerTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl;
+}
+
+void LLViewerTexLayerSetBuffer::requestUpdate()
+{
+ restartUpdateTimer();
+ mNeedsUpdate = TRUE;
+ mNumLowresUpdates = 0;
+ // If we're in the middle of uploading a baked texture, we don't care about it any more.
+ // When it's downloaded, ignore it.
+ mUploadID.setNull();
+}
+
+void LLViewerTexLayerSetBuffer::requestUpload()
+{
+ conditionalRestartUploadTimer();
+ mNeedsUpload = TRUE;
+ mNumLowresUploads = 0;
+ mUploadPending = TRUE;
+}
+
+void LLViewerTexLayerSetBuffer::conditionalRestartUploadTimer()
+{
+ // If we requested a new upload but haven't even uploaded
+ // a low res version of our last upload request, then
+ // keep the timer ticking instead of resetting it.
+ if (mNeedsUpload && (mNumLowresUploads == 0))
+ {
+ mNeedsUploadTimer.unpause();
+ }
+ else
+ {
+ mNeedsUploadTimer.reset();
+ mNeedsUploadTimer.start();
+ }
+}
+
+void LLViewerTexLayerSetBuffer::restartUpdateTimer()
+{
+ mNeedsUpdateTimer.reset();
+ mNeedsUpdateTimer.start();
+}
+
+void LLViewerTexLayerSetBuffer::cancelUpload()
+{
+ mNeedsUpload = FALSE;
+ mUploadPending = FALSE;
+ mNeedsUploadTimer.pause();
+ mUploadRetryTimer.reset();
+}
+
+// virtual
+BOOL LLViewerTexLayerSetBuffer::needsRender()
+{
+ llassert(mTexLayerSet->getAvatarAppearance() == gAgentAvatarp);
+ if (!isAgentAvatarValid()) return FALSE;
+
+ const BOOL upload_now = mNeedsUpload && isReadyToUpload();
+ const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
+
+ // Don't render if we don't want to (or aren't ready to) upload or update.
+ if (!(update_now || upload_now))
+ {
+ return FALSE;
+ }
+
+ // Don't render if we're animating our appearance.
+ if (gAgentAvatarp->getIsAppearanceAnimating())
+ {
+ return FALSE;
+ }
+
+ // Don't render if we are trying to create a shirt texture but aren't wearing a skirt.
+ if (gAgentAvatarp->getBakedTE(getViewerTexLayerSet()) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED &&
+ !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT))
+ {
+ cancelUpload();
+ return FALSE;
+ }
+
+ // Render if we have at least minimal level of detail for each local texture.
+ return getViewerTexLayerSet()->isLocalTextureDataAvailable();
+}
+
+// virtual
+void LLViewerTexLayerSetBuffer::preRenderTexLayerSet()
+{
+ LLTexLayerSetBuffer::preRenderTexLayerSet();
+
+ // keep depth buffer, we don't need to clear it
+ LLViewerDynamicTexture::preRender(FALSE);
+}
+
+// virtual
+void LLViewerTexLayerSetBuffer::postRenderTexLayerSet(BOOL success)
+{
+
+ LLTexLayerSetBuffer::postRenderTexLayerSet(success);
+ LLViewerDynamicTexture::postRender(success);
+}
+
+// virtual
+void LLViewerTexLayerSetBuffer::midRenderTexLayerSet(BOOL success)
+{
+ // do we need to upload, and do we have sufficient data to create an uploadable composite?
+ // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero?
+ const BOOL upload_now = mNeedsUpload && isReadyToUpload();
+ const BOOL update_now = mNeedsUpdate && isReadyToUpdate();
+
+ if(upload_now)
+ {
+ if (!success)
+ {
+ llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl;
+ mUploadPending = FALSE;
+ }
+ else
+ {
+ LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
+ if (layer_set->isVisible())
+ {
+ layer_set->getAvatar()->debugBakedTextureUpload(layer_set->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish.
+ doUpload();
+ }
+ else
+ {
+ mUploadPending = FALSE;
+ mNeedsUpload = FALSE;
+ mNeedsUploadTimer.pause();
+ layer_set->getAvatar()->setNewBakedTexture(layer_set->getBakedTexIndex(),IMG_INVISIBLE);
+ }
+ }
+ }
+
+ if (update_now)
+ {
+ doUpdate();
+ }
+
+ // *TODO: Old logic does not check success before setGLTextureCreated
+ // we have valid texture data now
+ mGLTexturep->setGLTextureCreated(true);
+}
+
+BOOL LLViewerTexLayerSetBuffer::isInitialized(void) const
+{
+ return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated();
+}
+
+BOOL LLViewerTexLayerSetBuffer::uploadPending() const
+{
+ return mUploadPending;
+}
+
+BOOL LLViewerTexLayerSetBuffer::uploadNeeded() const
+{
+ return mNeedsUpload;
+}
+
+BOOL LLViewerTexLayerSetBuffer::uploadInProgress() const
+{
+ return !mUploadID.isNull();
+}
+
+BOOL LLViewerTexLayerSetBuffer::isReadyToUpload() const
+{
+ if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries.
+ if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance()) return FALSE; // Don't upload if avatar is being edited.
+
+ BOOL ready = FALSE;
+ if (getViewerTexLayerSet()->isLocalTextureDataFinal())
+ {
+ // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry)
+ if (mUploadFailCount == 0)
+ {
+ ready = TRUE;
+ }
+ else
+ {
+ ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1));
+ }
+ }
+ else
+ {
+ // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure
+ // we aren't doing uploads too frequently.
+ const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout");
+ if (texture_timeout != 0)
+ {
+ // The timeout period increases exponentially between every lowres upload in order to prevent
+ // spamming the server with frequent uploads.
+ const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads);
+
+ // If we hit our timeout and have textures available at even lower resolution, then upload.
+ const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold;
+ const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable();
+ ready = has_lower_lod && is_upload_textures_timeout;
+ }
+ }
+
+ return ready;
+}
+
+BOOL LLViewerTexLayerSetBuffer::isReadyToUpdate() const
+{
+ // If we requested an update and have the final LOD ready, then update.
+ if (getViewerTexLayerSet()->isLocalTextureDataFinal()) return TRUE;
+
+ // If we haven't done an update yet, then just do one now regardless of state of textures.
+ if (mNumLowresUpdates == 0) return TRUE;
+
+ // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small
+ // since render unnecessarily doesn't cost much.
+ const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout");
+ if (texture_timeout != 0)
+ {
+ // If we hit our timeout and have textures available at even lower resolution, then update.
+ const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout;
+ const BOOL has_lower_lod = getViewerTexLayerSet()->isLocalTextureDataAvailable();
+ if (has_lower_lod && is_update_textures_timeout) return TRUE;
+ }
+
+ return FALSE;
+}
+
+BOOL LLViewerTexLayerSetBuffer::requestUpdateImmediate()
+{
+ mNeedsUpdate = TRUE;
+ BOOL result = FALSE;
+
+ if (needsRender())
+ {
+ preRender(FALSE);
+ result = render();
+ postRender(result);
+ }
+
+ return result;
+}
+
+// Create the baked texture, send it out to the server, then wait for it to come
+// back so we can switch to using it.
+void LLViewerTexLayerSetBuffer::doUpload()
+{
+ LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
+ llinfos << "Uploading baked " << layer_set->getBodyRegionName() << llendl;
+ LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
+
+ // Don't need caches since we're baked now. (note: we won't *really* be baked
+ // until this image is sent to the server and the Avatar Appearance message is received.)
+ layer_set->deleteCaches();
+
+ // Get the COLOR information from our texture
+ U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
+ glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
+ stop_glerror();
+
+ // Get the MASK information from our texture
+ LLGLSUIDefault gls_ui;
+ LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
+ U8* baked_mask_data = baked_mask_image->getData();
+ layer_set->gatherMorphMaskAlpha(baked_mask_data,
+ mOrigin.mX, mOrigin.mY,
+ mFullWidth, mFullHeight);
+
+
+ // Create the baked image from our color and mask information
+ const S32 baked_image_components = 5; // red green blue [bump] clothing
+ LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
+ U8* baked_image_data = baked_image->getData();
+ S32 i = 0;
+ for (S32 u=0; u < mFullWidth; u++)
+ {
+ for (S32 v=0; v < mFullHeight; v++)
+ {
+ baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
+ baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
+ baked_image_data[5*i + 2] = baked_color_data[4*i + 2];
+ baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes.
+ baked_image_data[5*i + 4] = baked_mask_data[i];
+ i++;
+ }
+ }
+
+ LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
+ const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
+ if (compressedImage->encode(baked_image, comment_text))
+ {
+ LLTransactionID tid;
+ tid.generate();
+ const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
+ if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
+ gVFS, asset_id, LLAssetType::AT_TEXTURE))
+ {
+ // Read back the file and validate.
+ BOOL valid = FALSE;
+ LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
+ S32 file_size = 0;
+ LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE);
+ file_size = file.getSize();
+ U8* data = integrity_test->allocateData(file_size);
+ file.read(data, file_size);
+ if (data)
+ {
+ valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data'
+ }
+ else
+ {
+ integrity_test->setLastError("Unable to read entire file");
+ }
+
+ if (valid)
+ {
+ const bool highest_lod = layer_set->isLocalTextureDataFinal();
+ // Baked_upload_data is owned by the responder and deleted after the request completes.
+ LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
+ layer_set,
+ asset_id,
+ highest_lod);
+ // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
+ mUploadID = asset_id;
+
+ // Upload the image
+ const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
+ if(!url.empty()
+ && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
+ && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing.
+ {
+ LLSD body = LLSD::emptyMap();
+ // The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete()
+ LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
+ llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl;
+ }
+ else
+ {
+ gAssetStorage->storeAssetData(tid,
+ LLAssetType::AT_TEXTURE,
+ LLViewerTexLayerSetBuffer::onTextureUploadComplete,
+ baked_upload_data,
+ TRUE, // temp_file
+ TRUE, // is_priority
+ TRUE); // store_local
+ llinfos << "Baked texture upload via Asset Store." << llendl;
+ }
+
+ if (highest_lod)
+ {
+ // Sending the final LOD for the baked texture. All done, pause
+ // the upload timer so we know how long it took.
+ mNeedsUpload = FALSE;
+ mNeedsUploadTimer.pause();
+ }
+ else
+ {
+ // Sending a lower level LOD for the baked texture. Restart the upload timer.
+ mNumLowresUploads++;
+ mNeedsUploadTimer.unpause();
+ mNeedsUploadTimer.reset();
+ }
+
+ // Print out notification that we uploaded this texture.
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32());
+ args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32());
+ args["BODYREGION"] = layer_set->getBodyRegionName();
+ args["RESOLUTION"] = lod_str;
+ LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args);
+ LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
+ }
+ }
+ else
+ {
+ // The read back and validate operation failed. Remove the uploaded file.
+ mUploadPending = FALSE;
+ LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE);
+ file.remove();
+ llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl;
+ }
+ }
+ }
+ else
+ {
+ // The VFS write file operation failed.
+ mUploadPending = FALSE;
+ llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl;
+ }
+
+ delete [] baked_color_data;
+}
+
+// Mostly bookkeeping; don't need to actually "do" anything since
+// render() will actually do the update.
+void LLViewerTexLayerSetBuffer::doUpdate()
+{
+ LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
+ const BOOL highest_lod = layer_set->isLocalTextureDataFinal();
+ if (highest_lod)
+ {
+ mNeedsUpdate = FALSE;
+ }
+ else
+ {
+ mNumLowresUpdates++;
+ }
+
+ restartUpdateTimer();
+
+ // need to switch to using this layerset if this is the first update
+ // after getting the lowest LOD
+ layer_set->getAvatar()->updateMeshTextures();
+
+ // Print out notification that we updated this texture.
+ if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
+ {
+ const BOOL highest_lod = layer_set->isLocalTextureDataFinal();
+ const std::string lod_str = highest_lod ? "HighRes" : "LowRes";
+ LLSD args;
+ args["EXISTENCE"] = llformat("%d",(U32)layer_set->getAvatar()->debugGetExistenceTimeElapsedF32());
+ args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32());
+ args["BODYREGION"] = layer_set->getBodyRegionName();
+ args["RESOLUTION"] = lod_str;
+ LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args);
+ LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << layer_set->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL;
+ }
+}
+
+// static
+void LLViewerTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid,
+ void* userdata,
+ S32 result,
+ LLExtStat ext_status) // StoreAssetData callback (not fixed)
+{
+ LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata;
+
+ if (isAgentAvatarValid() &&
+ !gAgentAvatarp->isDead() &&
+ (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures.
+ (baked_upload_data->mTexLayerSet->hasComposite()))
+ {
+ LLViewerTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getViewerComposite();
+ S32 failures = layerset_buffer->mUploadFailCount;
+ layerset_buffer->mUploadFailCount = 0;
+
+ if (layerset_buffer->mUploadID.isNull())
+ {
+ // The upload got canceled, we should be in the
+ // process of baking a new texture so request an
+ // upload with the new data
+
+ // BAP: does this really belong in this callback, as
+ // opposed to where the cancellation takes place?
+ // suspect this does nothing.
+ layerset_buffer->requestUpload();
+ }
+ else if (baked_upload_data->mID == layerset_buffer->mUploadID)
+ {
+ // This is the upload we're currently waiting for.
+ layerset_buffer->mUploadID.setNull();
+ const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName());
+ const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res ";
+ if (result >= 0)
+ {
+ layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later
+ LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->getViewerTexLayerSet());
+ // Update baked texture info with the new UUID
+ U64 now = LLFrameTimer::getTotalTime(); // Record starting time
+ llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl;
+ gAgentAvatarp->setNewBakedTexture(baked_te, uuid);
+ }
+ else
+ {
+ ++failures;
+ S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes
+ llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl;
+ if (failures < max_attempts)
+ {
+ layerset_buffer->mUploadFailCount = failures;
+ layerset_buffer->mUploadRetryTimer.start();
+ layerset_buffer->requestUpload();
+ }
+ }
+ }
+ else
+ {
+ llinfos << "Received baked texture out of date, ignored." << llendl;
+ }
+
+ gAgentAvatarp->dirtyMesh();
+ }
+ else
+ {
+ // Baked texture failed to upload (in which case since we
+ // didn't set the new baked texture, it means that they'll try
+ // and rebake it at some point in the future (after login?)),
+ // or this response to upload is out of date, in which case a
+ // current response should be on the way or already processed.
+ llwarns << "Baked upload failed" << llendl;
+ }
+
+ delete baked_upload_data;
+}
+
+//-----------------------------------------------------------------------------
+// LLViewerTexLayerSet
+// An ordered set of texture layers that get composited into a single texture.
+//-----------------------------------------------------------------------------
+
+LLViewerTexLayerSet::LLViewerTexLayerSet(LLAvatarAppearance* const appearance) :
+ LLTexLayerSet(appearance),
+ mUpdatesEnabled( FALSE )
+{
+}
+
+// virtual
+LLViewerTexLayerSet::~LLViewerTexLayerSet()
+{
+}
+
+// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on.
+BOOL LLViewerTexLayerSet::isLocalTextureDataAvailable() const
+{
+ if (!mAvatarAppearance->isSelf()) return FALSE;
+ return getAvatar()->isLocalTextureDataAvailable(this);
+}
+
+
+// Returns TRUE if all of the data for the textures that this layerset depends on have arrived.
+BOOL LLViewerTexLayerSet::isLocalTextureDataFinal() const
+{
+ if (!mAvatarAppearance->isSelf()) return FALSE;
+ return getAvatar()->isLocalTextureDataFinal(this);
+}
+
+// virtual
+void LLViewerTexLayerSet::requestUpdate()
+{
+ if( mUpdatesEnabled )
+ {
+ createComposite();
+ getViewerComposite()->requestUpdate();
+ }
+}
+
+void LLViewerTexLayerSet::requestUpload()
+{
+ createComposite();
+ getViewerComposite()->requestUpload();
+}
+
+void LLViewerTexLayerSet::cancelUpload()
+{
+ if(mComposite)
+ {
+ getViewerComposite()->cancelUpload();
+ }
+}
+
+void LLViewerTexLayerSet::updateComposite()
+{
+ createComposite();
+ getViewerComposite()->requestUpdateImmediate();
+}
+
+// virtual
+void LLViewerTexLayerSet::createComposite()
+{
+ if(!mComposite)
+ {
+ S32 width = mInfo->getWidth();
+ S32 height = mInfo->getHeight();
+ // Composite other avatars at reduced resolution
+ if( !mAvatarAppearance->isSelf() )
+ {
+ llerrs << "composites should not be created for non-self avatars!" << llendl;
+ }
+ mComposite = new LLViewerTexLayerSetBuffer( this, width, height );
+ }
+}
+
+void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b )
+{
+ mUpdatesEnabled = b;
+}
+
+LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar()
+{
+ return dynamic_cast<LLVOAvatarSelf*> (mAvatarAppearance);
+}
+
+const LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const
+{
+ return dynamic_cast<const LLVOAvatarSelf*> (mAvatarAppearance);
+}
+
+LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite()
+{
+ return dynamic_cast<LLViewerTexLayerSetBuffer*> (getComposite());
+}
+
+const LLViewerTexLayerSetBuffer* LLViewerTexLayerSet::getViewerComposite() const
+{
+ return dynamic_cast<const LLViewerTexLayerSetBuffer*> (getComposite());
+}
+
+
+const std::string LLViewerTexLayerSetBuffer::dumpTextureInfo() const
+{
+ if (!isAgentAvatarValid()) return "";
+
+ const BOOL is_high_res = !mNeedsUpload;
+ const U32 num_low_res = mNumLowresUploads;
+ const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
+ const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(getViewerTexLayerSet());
+
+ std::string status = "CREATING ";
+ if (!uploadNeeded()) status = "DONE ";
+ if (uploadInProgress()) status = "UPLOADING";
+
+ std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s",
+ status.c_str(),
+ is_high_res, num_low_res,
+ upload_time,
+ local_texture_info.c_str());
+ return text;
+}
diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h
new file mode 100644
index 0000000000..959c883da8
--- /dev/null
+++ b/indra/newview/llviewertexlayer.h
@@ -0,0 +1,180 @@
+/**
+ * @file llviewertexlayer.h
+ * @brief Viewer Texture layer classes. Used for avatars.
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_VIEWER_TEXLAYER_H
+#define LL_VIEWER_TEXLAYER_H
+
+#include "lldynamictexture.h"
+#include "llextendedstatus.h"
+#include "lltexlayer.h"
+
+class LLVOAvatarSelf;
+class LLViewerTexLayerSetBuffer;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLViewerTexLayerSet
+//
+// An ordered set of texture layers that gets composited into a single texture.
+// Only exists for llavatarappearanceself.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLViewerTexLayerSet : public LLTexLayerSet
+{
+public:
+ LLViewerTexLayerSet(LLAvatarAppearance* const appearance);
+ virtual ~LLViewerTexLayerSet();
+
+ /*virtual*/void requestUpdate();
+ void requestUpload();
+ void cancelUpload();
+ BOOL isLocalTextureDataAvailable() const;
+ BOOL isLocalTextureDataFinal() const;
+ void updateComposite();
+ /*virtual*/void createComposite();
+ void setUpdatesEnabled(BOOL b);
+ BOOL getUpdatesEnabled() const { return mUpdatesEnabled; }
+
+ LLVOAvatarSelf* getAvatar();
+ const LLVOAvatarSelf* getAvatar() const;
+ LLViewerTexLayerSetBuffer* getViewerComposite();
+ const LLViewerTexLayerSetBuffer* getViewerComposite() const;
+
+private:
+ BOOL mUpdatesEnabled;
+
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLViewerTexLayerSetBuffer
+//
+// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLViewerTexLayerSetBuffer : public LLTexLayerSetBuffer, public LLViewerDynamicTexture
+{
+ LOG_CLASS(LLViewerTexLayerSetBuffer);
+
+public:
+ LLViewerTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height);
+ virtual ~LLViewerTexLayerSetBuffer();
+
+public:
+ /*virtual*/ S8 getType() const;
+ BOOL isInitialized(void) const;
+ static void dumpTotalByteCount();
+ const std::string dumpTextureInfo() const;
+ virtual void restoreGLTexture();
+ virtual void destroyGLTexture();
+private:
+ LLViewerTexLayerSet* getViewerTexLayerSet()
+ { return dynamic_cast<LLViewerTexLayerSet*> (mTexLayerSet); }
+ const LLViewerTexLayerSet* getViewerTexLayerSet() const
+ { return dynamic_cast<const LLViewerTexLayerSet*> (mTexLayerSet); }
+ static S32 sGLByteCount;
+
+ //--------------------------------------------------------------------
+ // Tex Layer Render
+ //--------------------------------------------------------------------
+ virtual void preRenderTexLayerSet();
+ virtual void midRenderTexLayerSet(BOOL success);
+ virtual void postRenderTexLayerSet(BOOL success);
+ virtual S32 getCompositeOriginX() const { return getOriginX(); }
+ virtual S32 getCompositeOriginY() const { return getOriginY(); }
+ virtual S32 getCompositeWidth() const { return getFullWidth(); }
+ virtual S32 getCompositeHeight() const { return getFullHeight(); }
+
+ //--------------------------------------------------------------------
+ // Dynamic Texture Interface
+ //--------------------------------------------------------------------
+public:
+ /*virtual*/ BOOL needsRender();
+protected:
+ // Pass these along for tex layer rendering.
+ virtual void preRender(BOOL clear_depth) { preRenderTexLayerSet(); }
+ virtual void postRender(BOOL success) { postRenderTexLayerSet(success); }
+ virtual BOOL render() { return renderTexLayerSet(); }
+
+ //--------------------------------------------------------------------
+ // Uploads
+ //--------------------------------------------------------------------
+public:
+ void requestUpload();
+ void cancelUpload();
+ BOOL uploadNeeded() const; // We need to upload a new texture
+ BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result
+ BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point
+ static void onTextureUploadComplete(const LLUUID& uuid,
+ void* userdata,
+ S32 result, LLExtStat ext_status);
+protected:
+ BOOL isReadyToUpload() const;
+ void doUpload(); // Does a read back and upload.
+ void conditionalRestartUploadTimer();
+private:
+ BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
+ U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
+ BOOL mUploadPending; // Whether we have received back the new baked textures
+ LLUUID mUploadID; // The current upload process (null if none).
+ LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed.
+ S32 mUploadFailCount; // Number of consecutive upload failures
+ LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure.
+
+ //--------------------------------------------------------------------
+ // Updates
+ //--------------------------------------------------------------------
+public:
+ void requestUpdate();
+ BOOL requestUpdateImmediate();
+protected:
+ BOOL isReadyToUpdate() const;
+ void doUpdate();
+ void restartUpdateTimer();
+private:
+ BOOL mNeedsUpdate; // Whether we need to locally update our baked textures
+ U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures
+ LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed.
+};
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// LLBakedUploadData
+//
+// Used by LLTexLayerSetBuffer for a callback.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+struct LLBakedUploadData
+{
+ LLBakedUploadData(const LLVOAvatarSelf* avatar,
+ LLViewerTexLayerSet* layerset,
+ const LLUUID& id,
+ bool highest_res);
+ ~LLBakedUploadData() {}
+ const LLUUID mID;
+ const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer
+ LLViewerTexLayerSet* mTexLayerSet;
+ const U64 mStartTime; // for measuring baked texture upload time
+ const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res
+};
+
+#endif // LL_VIEWER_TEXLAYER_H
+
diff --git a/indra/newview/llviewertexteditor.cpp b/indra/newview/llviewertexteditor.cpp
index 122d8f4a96..8036a4e258 100644
--- a/indra/newview/llviewertexteditor.cpp
+++ b/indra/newview/llviewertexteditor.cpp
@@ -1052,8 +1052,6 @@ void LLViewerTextEditor::findEmbeddedItemSegments(S32 start, S32 end)
{
LLWString text = getWText();
- LLColor4 text_color = ( mReadOnly ? mReadOnlyFgColor.get() : mFgColor.get() );
-
// Start with i just after the first embedded item
for(S32 idx = start; idx < end; idx++ )
{
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 08fcb60d03..3304ff7ebe 100644..100755
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -58,6 +58,7 @@
#include "lltextureatlas.h"
#include "lltextureatlasmanager.h"
#include "lltextureentry.h"
+#include "lltexturemanagerbridge.h"
#include "llmediaentry.h"
#include "llvovolume.h"
#include "llviewermedia.h"
@@ -231,7 +232,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(BOOL usemipma
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
@@ -241,14 +242,14 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID&
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps)
{
LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps) ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
return tex ;
}
LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex)
@@ -257,7 +258,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 wid
if(generate_gl_tex)
{
tex->generateGLTexture() ;
- tex->setCategory(LLViewerTexture::LOCAL) ;
+ tex->setCategory(LLGLTexture::LOCAL) ;
}
return tex ;
}
@@ -304,6 +305,26 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const
return gTextureList.getImageFromHost(image_id, host) ;
}
+// Create a bridge to the viewer texture manager.
+class LLViewerTextureManagerBridge : public LLTextureManagerBridge
+{
+ /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE)
+ {
+ return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex);
+ }
+
+ /*virtual*/ LLPointer<LLGLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE)
+ {
+ return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex);
+ }
+
+ /*virtual*/ LLGLTexture* getFetchedTexture(const LLUUID &image_id)
+ {
+ return LLViewerTextureManager::getFetchedTexture(image_id);
+ }
+};
+
+
void LLViewerTextureManager::init()
{
{
@@ -349,12 +370,12 @@ void LLViewerTextureManager::init()
imagep->setCachedRawImage(0, image_raw) ;
image_raw = NULL;
#else
- LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
#endif
LLViewerFetchedTexture::sDefaultImagep->dontDiscard();
- LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ;
+ LLViewerFetchedTexture::sDefaultImagep->setCategory(LLGLTexture::OTHER) ;
- LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI);
+ LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLGLTexture::BOOST_UI);
LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ;
image_raw = new LLImageRaw(32,32,3);
@@ -373,6 +394,9 @@ void LLViewerTextureManager::init()
LLViewerTexture::sCheckerBoardImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), TRUE);
LLViewerTexture::initClass() ;
+
+ // Create a texture manager bridge.
+ gTextureManagerBridgep = new LLViewerTextureManagerBridge();
if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName))
{
@@ -389,6 +413,7 @@ void LLViewerTextureManager::cleanup()
{
stop_glerror();
+ delete gTextureManagerBridgep;
LLImageGL::sDefaultGLTexture = NULL ;
LLViewerTexture::sNullImagep = NULL;
LLViewerTexture::sBlackImagep = NULL;
@@ -416,25 +441,6 @@ void LLViewerTexture::initClass()
}
}
-// static
-S32 LLViewerTexture::getTotalNumOfCategories()
-{
- return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ;
-}
-
-// static
-//index starts from zero.
-S32 LLViewerTexture::getIndexFromCategory(S32 category)
-{
- return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ;
-}
-
-//static
-S32 LLViewerTexture::getCategoryFromIndex(S32 index)
-{
- return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ;
-}
-
// tuning params
const F32 discard_bias_delta = .25f;
const F32 discard_delta_time = 0.5f;
@@ -571,70 +577,54 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
//-------------------------------------------------------------------------------------------
const U32 LLViewerTexture::sCurrentFileVersion = 1;
-LLViewerTexture::LLViewerTexture(BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(BOOL usemipmaps) :
+ LLGLTexture(usemipmaps)
{
init(true);
- mUseMipMaps = usemipmaps ;
mID.generate();
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps)
- : mID(id)
+LLViewerTexture::LLViewerTexture(const LLUUID& id, BOOL usemipmaps) :
+ LLGLTexture(usemipmaps),
+ mID(id)
{
init(true);
- mUseMipMaps = usemipmaps ;
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) :
+ LLGLTexture(width, height, components, usemipmaps)
{
init(true);
- mFullWidth = width ;
- mFullHeight = height ;
- mUseMipMaps = usemipmaps ;
- mComponents = components ;
- setTexelsPerImage();
-
mID.generate();
sImageCount++;
}
-LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps)
+LLViewerTexture::LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) :
+ LLGLTexture(raw, usemipmaps)
{
init(true);
- mUseMipMaps = usemipmaps ;
- mGLTexturep = new LLImageGL(raw, usemipmaps) ;
- // Create an empty image of the specified size and width
mID.generate();
sImageCount++;
}
LLViewerTexture::~LLViewerTexture()
{
+ // LL_DEBUGS("Avatar") << mID << llendl;
cleanup();
sImageCount--;
}
+// virtual
void LLViewerTexture::init(bool firstinit)
{
- mBoostLevel = LLViewerTexture::BOOST_NONE;
mSelectedTime = 0.f;
-
- mFullWidth = 0;
- mFullHeight = 0;
- mTexelsPerImage = 0 ;
- mUseMipMaps = FALSE ;
- mComponents = 0 ;
-
- mTextureState = NO_DELETE ;
- mDontDiscard = FALSE;
mMaxVirtualSize = 0.f;
- mNeedsGLTexture = FALSE ;
mMaxVirtualSizeResetInterval = 1;
mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ;
mAdditionalDecodePriority = 0.f ;
@@ -655,19 +645,12 @@ void LLViewerTexture::cleanup()
{
mFaceList.clear() ;
mVolumeList.clear();
- if(mGLTexturep)
- {
- mGLTexturep->cleanup();
- }
}
// virtual
void LLViewerTexture::dump()
{
- if(mGLTexturep)
- {
- mGLTexturep->dump();
- }
+ LLGLTexture::dump();
llinfos << "LLViewerTexture"
<< " mID " << mID
@@ -690,10 +673,8 @@ void LLViewerTexture::setBoostLevel(S32 level)
{
mSelectedTime = gFrameTimeSeconds;
}
-
}
-
bool LLViewerTexture::bindDefaultImage(S32 stage)
{
if (stage < 0) return false;
@@ -886,294 +867,18 @@ void LLViewerTexture::reorganizeVolumeList()
mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end());
}
-
-
//virtual
void LLViewerTexture::switchToCachedImage()
{
//nothing here.
}
-void LLViewerTexture::forceActive()
-{
- mTextureState = ACTIVE ;
-}
-
-void LLViewerTexture::setActive()
-{
- if(mTextureState != NO_DELETE)
- {
- mTextureState = ACTIVE ;
- }
-}
-
-//set the texture to stay in memory
-void LLViewerTexture::setNoDelete()
-{
- mTextureState = NO_DELETE ;
-}
-
-void LLViewerTexture::generateGLTexture()
-{
- if(mGLTexturep.isNull())
- {
- mGLTexturep = new LLImageGL(mFullWidth, mFullHeight, mComponents, mUseMipMaps) ;
- }
-}
-
-LLImageGL* LLViewerTexture::getGLTexture() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep ;
-}
-
-BOOL LLViewerTexture::createGLTexture()
-{
- if(mGLTexturep.isNull())
- {
- generateGLTexture() ;
- }
-
- return mGLTexturep->createGLTexture() ;
-}
-
-BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category)
-{
- llassert(mGLTexturep.notNull()) ;
-
- BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ;
-
- if(ret)
- {
- mFullWidth = mGLTexturep->getCurrentWidth() ;
- mFullHeight = mGLTexturep->getCurrentHeight() ;
- mComponents = mGLTexturep->getComponents() ;
- setTexelsPerImage();
- }
-
- return ret ;
-}
-
//virtual
void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
{
//nothing here.
}
-void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ;
-}
-void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode)
-{
- llassert(mGLTexturep.notNull()) ;
- mGLTexturep->setAddressMode(mode) ;
-}
-void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
-{
- llassert(mGLTexturep.notNull()) ;
- mGLTexturep->setFilteringOption(option) ;
-}
-
-//virtual
-S32 LLViewerTexture::getWidth(S32 discard_level) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getWidth(discard_level) ;
-}
-
-//virtual
-S32 LLViewerTexture::getHeight(S32 discard_level) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getHeight(discard_level) ;
-}
-
-S32 LLViewerTexture::getMaxDiscardLevel() const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getMaxDiscardLevel() ;
-}
-S32 LLViewerTexture::getDiscardLevel() const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getDiscardLevel() ;
-}
-S8 LLViewerTexture::getComponents() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getComponents() ;
-}
-
-LLGLuint LLViewerTexture::getTexName() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexName() ;
-}
-
-BOOL LLViewerTexture::hasGLTexture() const
-{
- if(mGLTexturep.notNull())
- {
- return mGLTexturep->getHasGLTexture() ;
- }
- return FALSE ;
-}
-
-BOOL LLViewerTexture::getBoundRecently() const
-{
- if(mGLTexturep.notNull())
- {
- return mGLTexturep->getBoundRecently() ;
- }
- return FALSE ;
-}
-
-LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const
-{
- llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->getTarget() ;
-}
-
-BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ;
-}
-
-BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ;
-}
-
-void LLViewerTexture::setGLTextureCreated (bool initialized)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setGLTextureCreated (initialized) ;
-}
-
-void LLViewerTexture::setCategory(S32 category)
-{
- llassert(mGLTexturep.notNull()) ;
-
- mGLTexturep->setCategory(category) ;
-}
-
-LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getAddressMode() ;
-}
-
-S32 LLViewerTexture::getTextureMemory() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->mTextureMemory ;
-}
-
-LLGLenum LLViewerTexture::getPrimaryFormat() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getPrimaryFormat() ;
-}
-
-BOOL LLViewerTexture::getIsAlphaMask() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getIsAlphaMask() ;
-}
-
-BOOL LLViewerTexture::getMask(const LLVector2 &tc)
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getMask(tc) ;
-}
-
-F32 LLViewerTexture::getTimePassedSinceLastBound()
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTimePassedSinceLastBound() ;
-}
-BOOL LLViewerTexture::getMissed() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getMissed() ;
-}
-
-BOOL LLViewerTexture::isJustBound() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->isJustBound() ;
-}
-
-void LLViewerTexture::forceUpdateBindStats(void) const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->forceUpdateBindStats() ;
-}
-
-U32 LLViewerTexture::getTexelsInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInAtlas() ;
-}
-
-U32 LLViewerTexture::getTexelsInGLTexture() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getTexelsInGLTexture() ;
-}
-
-BOOL LLViewerTexture::isGLTextureCreated() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->isGLTextureCreated() ;
-}
-
-S32 LLViewerTexture::getDiscardLevelInAtlas() const
-{
- llassert(mGLTexturep.notNull()) ;
-
- return mGLTexturep->getDiscardLevelInAtlas() ;
-}
-
-void LLViewerTexture::destroyGLTexture()
-{
- if(mGLTexturep.notNull() && mGLTexturep->getHasGLTexture())
- {
- mGLTexturep->destroyGLTexture() ;
- mTextureState = DELETED ;
- }
-}
-
-void LLViewerTexture::setTexelsPerImage()
-{
- S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
- S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
- mTexelsPerImage = (F32)fullwidth * fullheight;
-}
-
BOOL LLViewerTexture::isLargeImage()
{
return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ;
@@ -1454,7 +1159,8 @@ void LLViewerFetchedTexture::destroyTexture()
{
return ;
}
-
+
+ //LL_DEBUGS("Avatar") << mID << llendl;
destroyGLTexture() ;
mFullyLoaded = FALSE ;
}
@@ -1757,7 +1463,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
// Don't decode anything we don't need
priority = -4.0f;
}
- else if ((mBoostLevel == LLViewerTexture::BOOST_UI || mBoostLevel == LLViewerTexture::BOOST_ICON) && !have_all_data)
+ else if ((mBoostLevel == LLGLTexture::BOOST_UI || mBoostLevel == LLGLTexture::BOOST_ICON) && !have_all_data)
{
priority = 1.f;
}
@@ -2164,7 +1870,7 @@ bool LLViewerFetchedTexture::updateFetch()
// Load the texture progressively: we try not to rush to the desired discard too fast.
// If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps
// This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around
- S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ;
+ S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_NONE) ? 2 : 1 ;
if (current_discard < 0)
{
desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level);
@@ -2281,8 +1987,10 @@ void LLViewerFetchedTexture::setIsMissingAsset()
}
else
{
- //it is normal no map tile on an empty region.
- //llwarns << mUrl << ": Marking image as missing" << llendl;
+ // This may or may not be an error - it is normal to have no
+ // map tile on an empty region, but bad if we're failing on a
+ // server bake texture.
+ llwarns << mUrl << ": Marking image as missing" << llendl;
}
if (mHasFetcher)
{
@@ -2415,7 +2123,7 @@ void LLViewerFetchedTexture::deleteCallbackEntry(const LLLoadedCallbackEntry::so
destroySavedRawImage() ;
}
}
- else if(needsToSaveRawImage() && mBoostLevel != LLViewerTexture::BOOST_PREVIEW)
+ else if(needsToSaveRawImage() && mBoostLevel != LLGLTexture::BOOST_PREVIEW)
{
if(desired_raw_discard != INVALID_DISCARD_LEVEL)
{
@@ -2873,7 +2581,7 @@ void LLViewerFetchedTexture::setCachedRawImage()
S32 h = mRawImage->getHeight() ;
S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ;
- if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel)
+ if(LLGLTexture::BOOST_TERRAIN == mBoostLevel)
{
max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ;
}
@@ -3246,7 +2954,7 @@ void LLViewerLODTexture::processTextureStats()
if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
}
- else if (mBoostLevel < LLViewerTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
+ else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f)
{
// If the image has not been significantly visible in a while, we don't want it
mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1));
@@ -3296,7 +3004,7 @@ void LLViewerLODTexture::processTextureStats()
mCalculatedDiscardLevel = discard_level;
}
}
- if (mBoostLevel < LLViewerTexture::BOOST_SCULPTED)
+ if (mBoostLevel < LLGLTexture::BOOST_SCULPTED)
{
discard_level += sDesiredDiscardBias;
discard_level *= sDesiredDiscardScale; // scale
@@ -3322,7 +3030,7 @@ void LLViewerLODTexture::processTextureStats()
//
S32 current_discard = getDiscardLevel();
- if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLViewerTexture::BOOST_SCULPTED && current_discard >= 0)
+ if (sDesiredDiscardBias > 0.0f && mBoostLevel < LLGLTexture::BOOST_SCULPTED && current_discard >= 0)
{
if(desired_discard_bias_max <= sDesiredDiscardBias && !mForceToSaveRawImage)
{
@@ -3465,7 +3173,7 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL
setMediaImpl() ;
- setCategory(LLViewerTexture::MEDIA) ;
+ setCategory(LLGLTexture::MEDIA) ;
LLViewerTexture* tex = gTextureList.findImage(mID) ;
if(tex) //this media is a parcel media for tex.
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 2e7949e9a3..ba6beec883 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -27,7 +27,7 @@
#ifndef LL_LLVIEWERTEXTURE_H
#define LL_LLVIEWERTEXTURE_H
-#include "lltexture.h"
+#include "llgltexture.h"
#include "lltimer.h"
#include "llframetimer.h"
#include "llhost.h"
@@ -88,16 +88,11 @@ public:
class LLTextureBar;
-class LLViewerTexture : public LLTexture
+class LLViewerTexture : public LLGLTexture
{
public:
enum
{
- MAX_IMAGE_SIZE_DEFAULT = 1024,
- INVALID_DISCARD_LEVEL = 0x7fff
- };
- enum
- {
LOCAL_TEXTURE,
MEDIA_TEXTURE,
DYNAMIC_TEXTURE,
@@ -107,43 +102,6 @@ public:
INVALID_TEXTURE_TYPE
};
- enum EBoostLevel
- {
- BOOST_NONE = 0,
- BOOST_AVATAR_BAKED ,
- BOOST_AVATAR ,
- BOOST_CLOUDS ,
- BOOST_SCULPTED ,
-
- BOOST_HIGH = 10,
- BOOST_BUMP ,
- BOOST_TERRAIN , // has to be high priority for minimap / low detail
- BOOST_SELECTED ,
- BOOST_AVATAR_BAKED_SELF ,
- BOOST_AVATAR_SELF , // needed for baking avatar
- BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay.
- BOOST_HUD ,
- BOOST_ICON ,
- BOOST_UI ,
- BOOST_PREVIEW ,
- BOOST_MAP ,
- BOOST_MAP_VISIBLE ,
- BOOST_MAX_LEVEL,
-
- //other texture Categories
- LOCAL = BOOST_MAX_LEVEL,
- AVATAR_SCRATCH_TEX,
- DYNAMIC_TEX,
- MEDIA,
- ATLAS,
- OTHER,
- MAX_GL_IMAGE_CATEGORY
- };
-
- static S32 getTotalNumOfCategories() ;
- static S32 getIndexFromCategory(S32 category) ;
- static S32 getCategoryFromIndex(S32 index) ;
-
typedef std::vector<LLFace*> ll_face_list_t;
typedef std::vector<LLVOVolume*> ll_volume_list_t;
@@ -168,8 +126,7 @@ public:
/*virtual*/ bool bindDefaultImage(const S32 stage = 0) ;
/*virtual*/ void forceImmediateUpdate() ;
- const LLUUID& getID() const { return mID; }
-
+ /*virtual*/ const LLUUID& getID() const { return mID; }
void setBoostLevel(S32 level);
S32 getBoostLevel() { return mBoostLevel; }
@@ -177,13 +134,12 @@ public:
void resetTextureStats();
void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;}
void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;}
+ S32 getMaxVirtualSizeResetCounter() const { return mMaxVirtualSizeResetCounter; }
virtual F32 getMaxVirtualSize() ;
LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;}
- S32 getFullWidth() const { return mFullWidth; }
- S32 getFullHeight() const { return mFullHeight; }
/*virtual*/ void setKnownDrawSize(S32 width, S32 height);
virtual void addFace(LLFace* facep) ;
@@ -196,60 +152,8 @@ public:
S32 getNumVolumes() const;
const ll_volume_list_t* getVolumeList() const { return &mVolumeList; }
- void generateGLTexture() ;
- void destroyGLTexture() ;
- //---------------------------------------------------------------------------------------------
- //functions to access LLImageGL
- //---------------------------------------------------------------------------------------------
- /*virtual*/S32 getWidth(S32 discard_level = -1) const;
- /*virtual*/S32 getHeight(S32 discard_level = -1) const;
-
- BOOL hasGLTexture() const ;
- LLGLuint getTexName() const ;
- BOOL createGLTexture() ;
- BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER);
virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
-
- void setFilteringOption(LLTexUnit::eTextureFilterOptions option);
- void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE);
- void setAddressMode(LLTexUnit::eTextureAddressMode mode);
- BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height);
- BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height);
- void setGLTextureCreated (bool initialized);
- void setCategory(S32 category) ;
-
- LLTexUnit::eTextureAddressMode getAddressMode(void) const ;
- S32 getMaxDiscardLevel() const;
- S32 getDiscardLevel() const;
- S8 getComponents() const ;
- BOOL getBoundRecently() const;
- S32 getTextureMemory() const ;
- LLGLenum getPrimaryFormat() const;
- BOOL getIsAlphaMask() const ;
- LLTexUnit::eTextureType getTarget(void) const ;
- BOOL getMask(const LLVector2 &tc);
- F32 getTimePassedSinceLastBound();
- BOOL getMissed() const ;
- BOOL isJustBound()const ;
- void forceUpdateBindStats(void) const;
-
- U32 getTexelsInAtlas() const ;
- U32 getTexelsInGLTexture() const ;
- BOOL isGLTextureCreated() const ;
- S32 getDiscardLevelInAtlas() const ;
- //---------------------------------------------------------------------------------------------
- //end of functions to access LLImageGL
- //---------------------------------------------------------------------------------------------
-
- //-----------------
- /*virtual*/ void setActive() ;
- void forceActive() ;
- void setNoDelete() ;
- void dontDiscard() { mDontDiscard = 1; mTextureState = NO_DELETE; }
- BOOL getDontDiscard() const { return mDontDiscard; }
- //-----------------
-
BOOL isLargeImage() ;
void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;}
@@ -262,36 +166,22 @@ protected:
void init(bool firstinit) ;
void reorganizeFaceList() ;
void reorganizeVolumeList() ;
- void setTexelsPerImage();
private:
friend class LLBumpImageList;
friend class LLUIImageList;
- //note: do not make this function public.
- /*virtual*/ LLImageGL* getGLTexture() const ;
virtual void switchToCachedImage();
static bool isMemoryForTextureLow() ;
protected:
LLUUID mID;
- S32 mBoostLevel; // enum describing priority level
F32 mSelectedTime; // time texture was last selected
- S32 mFullWidth;
- S32 mFullHeight;
- BOOL mUseMipMaps ;
- S8 mComponents;
- F32 mTexelsPerImage; // Texels per image.
- mutable S8 mNeedsGLTexture;
mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
mutable S32 mMaxVirtualSizeResetCounter ;
mutable S32 mMaxVirtualSizeResetInterval;
mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority.
LLFrameTimer mLastReferencedTimer;
- //GL texture
- LLPointer<LLImageGL> mGLTexturep ;
- S8 mDontDiscard; // Keep full res version of this image (for UI, etc)
-
ll_face_list_t mFaceList ; //reverse pointer pointing to the faces using this image as texture
U32 mNumFaces ;
LLFrameTimer mLastFaceListUpdateTimer ;
@@ -303,17 +193,6 @@ protected:
//do not use LLPointer here.
LLViewerMediaTexture* mParcelMedia ;
-protected:
- typedef enum
- {
- DELETED = 0, //removed from memory
- DELETION_CANDIDATE, //ready to be removed from memory
- INACTIVE, //not be used for the last certain period (i.e., 30 seconds).
- ACTIVE, //just being used, can become inactive if not being used for a certain time (10 seconds).
- NO_DELETE = 99 //stay in memory, can not be removed.
- } LLGLTextureState;
- LLGLTextureState mTextureState ;
-
static F32 sTexelPixelRatio;
public:
static const U32 sCurrentFileVersion;
@@ -428,6 +307,7 @@ public:
// the priority list, and cause horrible things to happen.
void setDecodePriority(F32 priority = -1.0f);
F32 getDecodePriority() const { return mDecodePriority; };
+ F32 getAdditionalDecodePriority() const { return mAdditionalDecodePriority; };
void setAdditionalDecodePriority(F32 priority) ;
@@ -509,7 +389,7 @@ protected:
S32 getCurrentDiscardLevelForFetching() ;
private:
- void init(bool firstinit) ;
+ void init(bool firstinit) ;
void cleanup() ;
void saveRawImage() ;
@@ -732,7 +612,7 @@ public:
static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -741,7 +621,7 @@ public:
static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE,
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -750,7 +630,7 @@ public:
static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE,
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index b9f5c432d0..a65a90b9ab 100644..100755
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -198,7 +198,7 @@ void LLViewerTextureList::doPrefetchImages()
if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type)
{
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, texture_type);
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type);
if (image)
{
image->addTextureStats((F32)pixel_area);
@@ -228,7 +228,9 @@ void LLViewerTextureList::shutdown()
if (!image->hasGLTexture() ||
!image->getUseDiscard() ||
image->needsAux() ||
- image->getTargetHost() != LLHost::invalid)
+ image->getTargetHost() != LLHost::invalid ||
+ !image->getUrl().empty()
+ )
{
continue; // avoid UI, baked, and other special images
}
@@ -339,7 +341,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
if (full_path.empty())
{
llwarns << "Failed to find local image file: " << filename << llendl;
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
}
std::string url = "file://" + full_path;
@@ -430,7 +432,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
if ((&image_id == NULL) || image_id.isNull())
{
- return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI));
+ return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLGLTexture::BOOST_UI));
}
LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id);
@@ -1353,7 +1355,7 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
U8 *data = new U8[data_size];
msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (!image)
{
delete [] data;
@@ -1425,7 +1427,7 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
U8 *data = new U8[data_size];
msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (!image)
{
delete [] data;
@@ -1525,9 +1527,9 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori
LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename,
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority )
{
- if (boost_priority == LLViewerTexture::BOOST_NONE)
+ if (boost_priority == LLGLTexture::BOOST_NONE)
{
- boost_priority = LLViewerTexture::BOOST_UI;
+ boost_priority = LLGLTexture::BOOST_UI;
}
LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority);
return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect);
@@ -1536,9 +1538,9 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std
LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority)
{
- if (boost_priority == LLViewerTexture::BOOST_NONE)
+ if (boost_priority == LLGLTexture::BOOST_NONE)
{
- boost_priority = LLViewerTexture::BOOST_UI;
+ boost_priority = LLGLTexture::BOOST_UI;
}
LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority);
return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect);
@@ -1563,7 +1565,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st
//Note:
//Some other textures such as ICON also through this flow to be fetched.
//But only UI textures need to set this callback.
- if(imagep->getBoostLevel() == LLViewerTexture::BOOST_UI)
+ if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI)
{
LLUIImageLoadData* datap = new LLUIImageLoadData;
datap->mImageName = name;
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index 3dda973d3f..05c7c35f7c 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -131,7 +131,7 @@ private:
LLViewerFetchedTexture * getImage(const LLUUID &image_id,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -140,7 +140,7 @@ private:
LLViewerFetchedTexture * getImageFromFile(const std::string& filename,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -149,7 +149,7 @@ private:
LLViewerFetchedTexture* getImageFromUrl(const std::string& url,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -158,7 +158,7 @@ private:
LLViewerFetchedTexture* createImage(const LLUUID &image_id,
BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
LLGLenum primary_format = 0,
@@ -168,7 +168,7 @@ private:
// Request image from a specific host, used for baked avatar textures.
// Implemented in header in case someone changes default params above. JC
LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host)
- { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
+ { return getImage(image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
public:
typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t;
@@ -233,11 +233,11 @@ private:
LLPointer<LLUIImage> loadUIImageByName(const std::string& name, const std::string& filename,
BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null,
const LLRect& clip_rect = LLRect::null,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI);
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI);
LLPointer<LLUIImage> loadUIImageByID(const LLUUID& id,
BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null,
const LLRect& clip_rect = LLRect::null,
- LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI);
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI);
LLPointer<LLUIImage> loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null);
diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp
new file mode 100755
index 0000000000..4477893063
--- /dev/null
+++ b/indra/newview/llviewerwearable.cpp
@@ -0,0 +1,656 @@
+/**
+ * @file llviewerwearable.cpp
+ * @brief LLViewerWearable class implementation
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llagent.h"
+#include "llagentcamera.h"
+#include "llagentwearables.h"
+#include "llfloatersidepanelcontainer.h"
+#include "llnotificationsutil.h"
+#include "llsidepanelappearance.h"
+#include "lltextureentry.h"
+#include "llviewertexlayer.h"
+#include "llvoavatarself.h"
+#include "llavatarappearancedefines.h"
+#include "llviewerwearable.h"
+#include "llviewercontrol.h"
+#include "llviewerregion.h"
+
+using namespace LLAvatarAppearanceDefines;
+
+// support class - remove for 2.1 (hackity hack hack)
+class LLOverrideBakedTextureUpdate
+{
+public:
+ LLOverrideBakedTextureUpdate(bool temp_state)
+ {
+ U32 num_bakes = (U32) LLAvatarAppearanceDefines::BAKED_NUM_INDICES;
+ for( U32 index = 0; index < num_bakes; ++index )
+ {
+ composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index);
+ }
+ gAgentAvatarp->setCompositeUpdatesEnabled(temp_state);
+ }
+
+ ~LLOverrideBakedTextureUpdate()
+ {
+ U32 num_bakes = (U32)LLAvatarAppearanceDefines::BAKED_NUM_INDICES;
+ for( U32 index = 0; index < num_bakes; ++index )
+ {
+ gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]);
+ }
+ }
+private:
+ bool composite_enabled[LLAvatarAppearanceDefines::BAKED_NUM_INDICES];
+};
+
+// Private local functions
+static std::string asset_id_to_filename(const LLUUID &asset_id);
+
+LLViewerWearable::LLViewerWearable(const LLTransactionID& transaction_id) :
+ LLWearable()
+{
+ mTransactionID = transaction_id;
+ mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
+}
+
+LLViewerWearable::LLViewerWearable(const LLAssetID& asset_id) :
+ LLWearable()
+{
+ mAssetID = asset_id;
+ mTransactionID.setNull();
+}
+
+// virtual
+LLViewerWearable::~LLViewerWearable()
+{
+}
+
+// virtual
+LLWearable::EImportResult LLViewerWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp )
+{
+ // suppress texlayerset updates while wearables are being imported. Layersets will be updated
+ // when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed.
+ LLOverrideBakedTextureUpdate stop_bakes(false);
+
+ LLWearable::EImportResult result = LLWearable::importStream(input_stream, avatarp);
+ if (LLWearable::FAILURE == result) return result;
+ if (LLWearable::BAD_HEADER == result)
+ {
+ // Shouldn't really log the asset id for security reasons, but
+ // we need it in this case.
+ llwarns << "Bad Wearable asset header: " << mAssetID << llendl;
+ //gVFS->dumpMap();
+ return result;
+ }
+
+ LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN );
+ LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN );
+
+ te_map_t::const_iterator iter = mTEMap.begin();
+ te_map_t::const_iterator end = mTEMap.end();
+ for (; iter != end; ++iter)
+ {
+ S32 te = iter->first;
+ LLLocalTextureObject* lto = iter->second;
+ LLUUID textureid = LLUUID::null;
+ if (lto)
+ {
+ textureid = lto->getID();
+ }
+
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( textureid );
+ if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
+ {
+ image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLAvatarAppearanceDefines::ETextureIndex)te), NULL);
+ }
+ }
+
+ return result;
+}
+
+
+// Avatar parameter and texture definitions can change over time.
+// This function returns true if parameters or textures have been added or removed
+// since this wearable was created.
+BOOL LLViewerWearable::isOldVersion() const
+{
+ if (!isAgentAvatarValid()) return FALSE;
+
+ if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion )
+ {
+ llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
+ llassert(0);
+ }
+
+ if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion )
+ {
+ return TRUE;
+ }
+
+ S32 param_count = 0;
+ for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
+ {
+ if( (param->getWearableType() == mType) && (param->isTweakable() ) )
+ {
+ param_count++;
+ if( !is_in_map(mVisualParamIndexMap, param->getID() ) )
+ {
+ return TRUE;
+ }
+ }
+ }
+ if( param_count != mVisualParamIndexMap.size() )
+ {
+ return TRUE;
+ }
+
+
+ S32 te_count = 0;
+ for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
+ {
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ {
+ te_count++;
+ if( !is_in_map(mTEMap, te ) )
+ {
+ return TRUE;
+ }
+ }
+ }
+ if( te_count != mTEMap.size() )
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+// Avatar parameter and texture definitions can change over time.
+// * If parameters or textures have been REMOVED since the wearable was created,
+// they're just ignored, so we consider the wearable clean even though isOldVersion()
+// will return true.
+// * If parameters or textures have been ADDED since the wearable was created,
+// they are taken to have default values, so we consider the wearable clean
+// only if those values are the same as the defaults.
+BOOL LLViewerWearable::isDirty() const
+{
+ if (!isAgentAvatarValid()) return FALSE;
+
+ for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
+ {
+ if( (param->getWearableType() == mType)
+ && (param->isTweakable() )
+ && !param->getCrossWearable())
+ {
+ F32 current_weight = getVisualParamWeight(param->getID());
+ current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() );
+ F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight());
+ saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() );
+
+ U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() );
+ U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() );
+ if( a != b )
+ {
+ return TRUE;
+ }
+ }
+ }
+
+ for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
+ {
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ {
+ te_map_t::const_iterator current_iter = mTEMap.find(te);
+ if(current_iter != mTEMap.end())
+ {
+ const LLUUID& current_image_id = current_iter->second->getID();
+ te_map_t::const_iterator saved_iter = mSavedTEMap.find(te);
+ if(saved_iter != mSavedTEMap.end())
+ {
+ const LLUUID& saved_image_id = saved_iter->second->getID();
+ if (saved_image_id != current_image_id)
+ {
+ // saved vs current images are different, wearable is dirty
+ return TRUE;
+ }
+ }
+ else
+ {
+ // image found in current image list but not saved image list
+ return TRUE;
+ }
+ }
+ }
+ }
+
+ return FALSE;
+}
+
+
+void LLViewerWearable::setParamsToDefaults()
+{
+ if (!isAgentAvatarValid()) return;
+
+ for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
+ {
+ if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->isTweakable() ) )
+ {
+ setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE);
+ }
+ }
+}
+
+void LLViewerWearable::setTexturesToDefaults()
+{
+ for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
+ {
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ {
+ LLUUID id = getDefaultTextureImageID((ETextureIndex) te);
+ LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id );
+ if( mTEMap.find(te) == mTEMap.end() )
+ {
+ mTEMap[te] = new LLLocalTextureObject(image, id);
+ createLayers(te, gAgentAvatarp);
+ }
+ else
+ {
+ // Local Texture Object already created, just set image and UUID
+ LLLocalTextureObject *lto = mTEMap[te];
+ lto->setID(id);
+ lto->setImage(image);
+ }
+ }
+ }
+}
+
+
+// virtual
+LLUUID LLViewerWearable::getDefaultTextureImageID(ETextureIndex index) const
+{
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ const std::string &default_image_name = texture_dict->mDefaultImageName;
+ if (default_image_name == "")
+ {
+ return IMG_DEFAULT_AVATAR;
+ }
+ else
+ {
+ return LLUUID(gSavedSettings.getString(default_image_name));
+ }
+}
+
+
+// Updates the user's avatar's appearance
+//virtual
+void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp)
+{
+ LLVOAvatarSelf* viewer_avatar = dynamic_cast<LLVOAvatarSelf*>(avatarp);
+
+ if (!avatarp || !viewer_avatar) return;
+
+ if (!viewer_avatar->isValid()) return;
+
+#if 0
+ // FIXME DRANO - kludgy way to avoid overwriting avatar state from wearables.
+ // Ideally would avoid calling this func in the first place.
+ if (viewer_avatar->isUsingServerBakes() &&
+ !viewer_avatar->isUsingLocalAppearance())
+ {
+ return;
+ }
+#endif
+
+ ESex old_sex = avatarp->getSex();
+
+ LLWearable::writeToAvatar(avatarp);
+
+
+ // Pull texture entries
+ for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
+ {
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ {
+ te_map_t::const_iterator iter = mTEMap.find(te);
+ LLUUID image_id;
+ if(iter != mTEMap.end())
+ {
+ image_id = iter->second->getID();
+ }
+ else
+ {
+ image_id = getDefaultTextureImageID((ETextureIndex) te);
+ }
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
+ // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this.
+ viewer_avatar->setLocalTextureTE(te, image, 0);
+ }
+ }
+
+ ESex new_sex = avatarp->getSex();
+ if( old_sex != new_sex )
+ {
+ viewer_avatar->updateSexDependentLayerSets( FALSE );
+ }
+
+// if( upload_bake )
+// {
+// gAgent.sendAgentSetAppearance();
+// }
+}
+
+
+// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
+// static
+void LLViewerWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake )
+{
+ if (!isAgentAvatarValid()) return;
+
+ // You can't just remove body parts.
+ if( (type == LLWearableType::WT_SHAPE) ||
+ (type == LLWearableType::WT_SKIN) ||
+ (type == LLWearableType::WT_HAIR) ||
+ (type == LLWearableType::WT_EYES) )
+ {
+ return;
+ }
+
+ // Pull params
+ for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
+ {
+ if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->isTweakable() ) )
+ {
+ S32 param_id = param->getID();
+ gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake );
+ }
+ }
+
+ if(gAgentCamera.cameraCustomizeAvatar())
+ {
+ LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit"));
+ }
+
+ gAgentAvatarp->updateVisualParams();
+ gAgentAvatarp->wearableUpdated(type, FALSE);
+
+// if( upload_bake )
+// {
+// gAgent.sendAgentSetAppearance();
+// }
+}
+
+// Does not copy mAssetID.
+// Definition version is current: removes obsolete enties and creates default values for new ones.
+void LLViewerWearable::copyDataFrom(const LLViewerWearable* src)
+{
+ if (!isAgentAvatarValid()) return;
+
+ mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;
+
+ mName = src->mName;
+ mDescription = src->mDescription;
+ mPermissions = src->mPermissions;
+ mSaleInfo = src->mSaleInfo;
+
+ setType(src->mType, gAgentAvatarp);
+
+ mSavedVisualParamMap.clear();
+ // Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed)
+ for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
+ param;
+ param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
+ {
+ if( (param->getWearableType() == mType) )
+ {
+ S32 id = param->getID();
+ F32 weight = src->getVisualParamWeight(id);
+ mSavedVisualParamMap[id] = weight;
+ }
+ }
+
+ destroyTextures();
+ // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
+ for (S32 te = 0; te < TEX_NUM_INDICES; te++)
+ {
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType)
+ {
+ te_map_t::const_iterator iter = src->mTEMap.find(te);
+ LLUUID image_id;
+ LLViewerFetchedTexture *image = NULL;
+ if(iter != src->mTEMap.end())
+ {
+ image = dynamic_cast<LLViewerFetchedTexture*> (src->getLocalTextureObject(te)->getImage());
+ image_id = src->getLocalTextureObject(te)->getID();
+ mTEMap[te] = new LLLocalTextureObject(image, image_id);
+ mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
+ mTEMap[te]->setBakedReady(src->getLocalTextureObject(te)->getBakedReady());
+ mTEMap[te]->setDiscard(src->getLocalTextureObject(te)->getDiscard());
+ }
+ else
+ {
+ image_id = getDefaultTextureImageID((ETextureIndex) te);
+ image = LLViewerTextureManager::getFetchedTexture( image_id );
+ mTEMap[te] = new LLLocalTextureObject(image, image_id);
+ mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
+ }
+ createLayers(te, gAgentAvatarp);
+ }
+ }
+
+ // Probably reduntant, but ensure that the newly created wearable is not dirty by setting current value of params in new wearable
+ // to be the same as the saved values (which were loaded from src at param->cloneParam(this))
+ revertValues();
+}
+
+void LLViewerWearable::setItemID(const LLUUID& item_id)
+{
+ mItemID = item_id;
+}
+
+void LLViewerWearable::revertValues()
+{
+#if 0
+ // DRANO avoid overwrite when not in local appearance
+ if (isAgentAvatarValid() && gAgentAvatarp->isUsingServerBakes() && !gAgentAvatarp->isUsingLocalAppearance())
+ {
+ return;
+ }
+#endif
+ LLWearable::revertValues();
+
+
+ LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
+ if( panel )
+ {
+ panel->updateScrollingPanelList();
+ }
+}
+
+void LLViewerWearable::saveValues()
+{
+ LLWearable::saveValues();
+
+ LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
+ if( panel )
+ {
+ panel->updateScrollingPanelList();
+ }
+}
+
+// virtual
+void LLViewerWearable::setUpdated() const
+{
+ gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID());
+}
+
+void LLViewerWearable::refreshName()
+{
+ LLUUID item_id = getItemID();
+ LLInventoryItem* item = gInventory.getItem(item_id);
+ if( item )
+ {
+ mName = item->getName();
+ }
+}
+
+// virtual
+void LLViewerWearable::addToBakedTextureHash(LLMD5& hash) const
+{
+ LLUUID asset_id = getAssetID();
+ hash.update((const unsigned char*)asset_id.mData, UUID_BYTES);
+}
+
+struct LLWearableSaveData
+{
+ LLWearableType::EType mType;
+};
+
+void LLViewerWearable::saveNewAsset() const
+{
+// llinfos << "LLViewerWearable::saveNewAsset() type: " << getTypeName() << llendl;
+ //llinfos << *this << llendl;
+
+ const std::string filename = asset_id_to_filename(mAssetID);
+ LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */
+ BOOL successful_save = FALSE;
+ if(fp && exportFile(fp))
+ {
+ successful_save = TRUE;
+ }
+ if(fp)
+ {
+ fclose(fp);
+ fp = NULL;
+ }
+ if(!successful_save)
+ {
+ std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str());
+ llwarns << buffer << llendl;
+
+ LLSD args;
+ args["NAME"] = mName;
+ LLNotificationsUtil::add("CannotSaveWearableOutOfSpace", args);
+ return;
+ }
+
+ // save it out to database
+ if( gAssetStorage )
+ {
+ /*
+ std::string url = gAgent.getRegion()->getCapability("NewAgentInventory");
+ if (!url.empty())
+ {
+ llinfos << "Update Agent Inventory via capability" << llendl;
+ LLSD body;
+ body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType()));
+ body["asset_type"] = LLAssetType::lookup(getAssetType());
+ body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE);
+ body["name"] = getName();
+ body["description"] = getDescription();
+ LLHTTPClient::post(url, body, new LLNewAgentInventoryResponder(body, filename));
+ }
+ else
+ {
+ }
+ */
+ LLWearableSaveData* data = new LLWearableSaveData;
+ data->mType = mType;
+ gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(),
+ &LLViewerWearable::onSaveNewAssetComplete,
+ (void*)data);
+ }
+}
+
+// static
+void LLViewerWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
+{
+ LLWearableSaveData* data = (LLWearableSaveData*)userdata;
+ const std::string& type_name = LLWearableType::getTypeName(data->mType);
+ if(0 == status)
+ {
+ // Success
+ llinfos << "Saved wearable " << type_name << llendl;
+ }
+ else
+ {
+ std::string buffer = llformat("Unable to save %s to central asset store.", type_name.c_str());
+ llwarns << buffer << " Status: " << status << llendl;
+ LLSD args;
+ args["NAME"] = type_name;
+ LLNotificationsUtil::add("CannotSaveToAssetStore", args);
+ }
+
+ // Delete temp file
+ const std::string src_filename = asset_id_to_filename(new_asset_id);
+ LLFile::remove(src_filename);
+
+ // delete the context data
+ delete data;
+
+}
+
+std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w)
+{
+ s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n";
+ s << " Name: " << w.mName << "\n";
+ s << " Desc: " << w.mDescription << "\n";
+ //w.mPermissions
+ //w.mSaleInfo
+
+ s << " Params:" << "\n";
+ for (LLWearable::visual_param_index_map_t::const_iterator iter = w.mVisualParamIndexMap.begin();
+ iter != w.mVisualParamIndexMap.end(); ++iter)
+ {
+ S32 param_id = iter->first;
+ LLVisualParam *wearable_param = iter->second;
+ F32 param_weight = wearable_param->getWeight();
+ s << " " << param_id << " " << param_weight << "\n";
+ }
+
+ s << " Textures:" << "\n";
+ for (LLViewerWearable::te_map_t::const_iterator iter = w.mTEMap.begin();
+ iter != w.mTEMap.end(); ++iter)
+ {
+ S32 te = iter->first;
+ const LLUUID& image_id = iter->second->getID();
+ s << " " << te << " " << image_id << "\n";
+ }
+ return s;
+}
+
+std::string asset_id_to_filename(const LLUUID &asset_id)
+{
+ std::string asset_id_string;
+ asset_id.toString(asset_id_string);
+ std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl";
+ return filename;
+}
diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h
new file mode 100644
index 0000000000..65566f23a5
--- /dev/null
+++ b/indra/newview/llviewerwearable.h
@@ -0,0 +1,104 @@
+/**
+ * @file llviewerwearable.h
+ * @brief LLViewerWearable class header file
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_VIEWER_WEARABLE_H
+#define LL_VIEWER_WEARABLE_H
+
+#include "llwearable.h"
+#include "llavatarappearancedefines.h"
+
+class LLVOAvatar;
+
+class LLViewerWearable : public LLWearable
+{
+ friend class LLWearableList;
+
+ //--------------------------------------------------------------------
+ // Constructors and destructors
+ //--------------------------------------------------------------------
+private:
+ // Private constructors used by LLViewerWearableList
+ LLViewerWearable(const LLTransactionID& transactionID);
+ LLViewerWearable(const LLAssetID& assetID);
+public:
+ virtual ~LLViewerWearable();
+
+ //--------------------------------------------------------------------
+ // Accessors
+ //--------------------------------------------------------------------
+public:
+ const LLUUID& getItemID() const { return mItemID; }
+ const LLAssetID& getAssetID() const { return mAssetID; }
+ const LLTransactionID& getTransactionID() const { return mTransactionID; }
+ void setItemID(const LLUUID& item_id);
+
+public:
+
+ BOOL isDirty() const;
+ BOOL isOldVersion() const;
+
+ /*virtual*/ void writeToAvatar(LLAvatarAppearance *avatarp);
+ void removeFromAvatar( BOOL upload_bake ) { LLViewerWearable::removeFromAvatar( mType, upload_bake ); }
+ static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake );
+
+ /*virtual*/ EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp );
+
+ void setParamsToDefaults();
+ void setTexturesToDefaults();
+
+ /*virtual*/ LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index) const;
+
+
+ void saveNewAsset() const;
+ static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status );
+
+ void copyDataFrom(const LLViewerWearable* src);
+
+ friend std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w);
+
+ /*virtual*/ void revertValues();
+ /*virtual*/ void saveValues();
+
+ // Something happened that requires the wearable's label to be updated (e.g. worn/unworn).
+ /*virtual*/void setUpdated() const;
+
+ // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem,
+ // not the wearable asset itself.
+ void refreshName();
+
+ // Update the baked texture hash.
+ /*virtual*/void addToBakedTextureHash(LLMD5& hash) const;
+
+protected:
+ LLAssetID mAssetID;
+ LLTransactionID mTransactionID;
+
+ LLUUID mItemID; // ID of the inventory item in the agent's inventory
+};
+
+
+#endif // LL_VIEWER_WEARABLE_H
+
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 48a69129eb..a98e9ce511 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -380,7 +380,7 @@ public:
if (isAgentAvatarValid())
{
- tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+ tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition());
agent_root_center_text = llformat("AgentRootCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
}
@@ -730,7 +730,7 @@ public:
if(log_texture_traffic)
{
U32 old_y = ypos ;
- for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++)
+ for(S32 i = LLGLTexture::BOOST_NONE; i < LLGLTexture::MAX_GL_IMAGE_CATEGORY; i++)
{
if(gTotalTextureBytesPerBoostLevel[i] > 0)
{
@@ -1386,43 +1386,6 @@ void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item)
BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height)
{
- // *TODO: Enable similar information output for other platforms? DK 2011-02-18
-#if LL_WINDOWS
- if (gHeadlessClient)
- {
- HWND window_handle = (HWND)window->getPlatformWindow();
- PAINTSTRUCT ps;
- HDC hdc;
-
- RECT wnd_rect;
- wnd_rect.left = 0;
- wnd_rect.top = 0;
- wnd_rect.bottom = 200;
- wnd_rect.right = 500;
-
- hdc = BeginPaint(window_handle, &ps);
- //SetBKColor(hdc, RGB(255, 255, 255));
- FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255)));
-
- std::string temp_str;
- temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
- LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(),
- LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0),
- LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0));
- S32 len = temp_str.length();
- TextOutA(hdc, 0, 0, temp_str.c_str(), len);
-
-
- LLVector3d pos_global = gAgent.getPositionGlobal();
- temp_str = llformat( "Avatar pos %6.1lf %6.1lf %6.1lf", pos_global.mdV[0], pos_global.mdV[1], pos_global.mdV[2]);
- len = temp_str.length();
- TextOutA(hdc, 0, 25, temp_str.c_str(), len);
-
- TextOutA(hdc, 0, 50, "Set \"HeadlessClient FALSE\" in settings.ini file to reenable", 61);
- EndPaint(window_handle, &ps);
- return TRUE;
- }
-#endif
return FALSE;
}
@@ -1570,12 +1533,12 @@ LLViewerWindow::LLViewerWindow(const Params& p)
resetSnapshotLoc();
// create window
+ const BOOL clear_bg = FALSE;
mWindow = LLWindowManager::createWindow(this,
p.title, p.name, p.x, p.y, p.width, p.height, 0,
p.fullscreen,
- gHeadlessClient,
+ clear_bg,
gSavedSettings.getBOOL("DisableVerticalSync"),
- !gHeadlessClient,
p.ignore_pixel_depth,
gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
@@ -1680,7 +1643,8 @@ LLViewerWindow::LLViewerWindow(const Params& p)
// Init the image list. Must happen after GL is initialized and before the images that
// LLViewerWindow needs are requested.
- LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
+ const BOOL SKIP_ANALYZE_ALPHA=FALSE;
+ LLImageGL::initClass(LLGLTexture::MAX_GL_IMAGE_CATEGORY, SKIP_ANALYZE_ALPHA) ;
gTextureList.init();
LLViewerTextureManager::init() ;
gBumpImageList.init();
@@ -2143,7 +2107,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
calcDisplayScale();
- BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
+ BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor();
LLUI::setScaleFactor(mDisplayScale);
// update our window rectangle
@@ -2349,7 +2313,7 @@ void LLViewerWindow::draw()
// scale view by UI global scale factor and aspect ratio correction factor
gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
- LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
+ LLVector2 old_scale_factor = LLUI::getScaleFactor();
// apply camera zoom transform (for high res screenshots)
F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
@@ -2363,7 +2327,7 @@ void LLViewerWindow::draw()
(F32)getWindowHeightScaled() * -(F32)pos_y,
0.f);
gGL.scalef(zoom_factor, zoom_factor, 1.f);
- LLUI::sGLScaleFactor *= zoom_factor;
+ LLUI::getScaleFactor() *= zoom_factor;
}
// Draw tool specific overlay on world
@@ -2411,7 +2375,7 @@ void LLViewerWindow::draw()
LLFontGL::HCENTER, LLFontGL::TOP);
}
- LLUI::sGLScaleFactor = old_scale_factor;
+ LLUI::setScaleFactor(old_scale_factor);
}
LLUI::popMatrix();
gGL.popMatrix();
@@ -2818,7 +2782,6 @@ void LLViewerWindow::updateUI()
BOOL handled = FALSE;
- BOOL handled_by_top_ctrl = FALSE;
LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
LLView* captor_view = dynamic_cast<LLView*>(mouse_captor);
@@ -3003,7 +2966,6 @@ void LLViewerWindow::updateUI()
S32 local_x, local_y;
top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
- handled_by_top_ctrl = TRUE;
}
if ( !handled )
@@ -3211,8 +3173,8 @@ void LLViewerWindow::updateLayout()
void LLViewerWindow::updateMouseDelta()
{
- S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
- S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
+ S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]);
+ S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]);
//RN: fix for asynchronous notification of mouse leaving window not working
LLCoordWindow mouse_pos;
@@ -4777,7 +4739,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
gResizeScreenTexture = TRUE;
gWindowResized = TRUE;
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
+ if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -5042,11 +5004,6 @@ bool LLViewerWindow::onAlert(const LLSD& notify)
{
LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
- if (gHeadlessClient)
- {
- llinfos << "Alert: " << notification->getName() << llendl;
- }
-
// If we're in mouselook, the mouse is hidden and so the user can't click
// the dialog buttons. In that case, change to First Person instead.
if( gAgentCamera.cameraMouselook() )
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index abb5153480..94760e3c83 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -223,7 +223,7 @@ BOOL LLVLComposition::generateComposition()
{
if (mDetailTextures[i]->getDiscardLevel() < 0)
{
- mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail
+ mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail
mDetailTextures[i]->addTextureStats(BASE_SIZE*BASE_SIZE);
return FALSE;
}
@@ -240,7 +240,7 @@ BOOL LLVLComposition::generateComposition()
ddiscard++;
min_dim /= 2;
}
- mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); // in case we are at low detail
+ mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); // in case we are at low detail
mDetailTextures[i]->setMinDiscardLevel(ddiscard);
return FALSE;
}
@@ -376,9 +376,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
LLPointer<LLImageRaw> raw = new LLImageRaw(tex_width, tex_height, tex_comps);
U8 *rawp = raw->getData();
- F32 tex_width_inv = 1.f/tex_width;
- F32 tex_height_inv = 1.f/tex_height;
-
F32 st_x_stride, st_y_stride;
st_x_stride = ((F32)st_width / (F32)mTexScaleX)*((F32)mWidth / (F32)tex_width);
st_y_stride = ((F32)st_height / (F32)mTexScaleY)*((F32)mWidth / (F32)tex_height);
@@ -413,11 +410,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
tex1 = tex0 + 1;
tex1 = llclamp(tex1, 0, 3);
- F32 xy_int_i, xy_int_j;
-
- xy_int_i = i * tex_width_inv;
- xy_int_j = j * tex_height_inv;
-
st_offset = (lltrunc(sti) + lltrunc(stj)*st_width) * st_comps;
for (U32 k = 0; k < tex_comps; k++)
{
@@ -461,7 +453,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
for (S32 i = 0; i < 4; i++)
{
// Un-boost detatil textures (will get re-boosted if rendering in high detail)
- mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_NONE);
+ mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_NONE);
mDetailTextures[i]->setMinDiscardLevel(MAX_DISCARD_LEVEL + 1);
}
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 62e93b7a53..99dd74c7c4 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -24,18 +24,13 @@
* $/LicenseInfo$
*/
-#if LL_MSVC
-// disable warning about boost::lexical_cast returning uninitialized data
-// when it fails to parse the string
-#pragma warning (disable:4701)
-#endif
-
#include "llviewerprecompiledheaders.h"
#include "llvoavatar.h"
#include <stdio.h>
#include <ctype.h>
+#include <sstream>
#include "llaudioengine.h"
#include "noise.h"
@@ -53,6 +48,7 @@
#include "llcallingcard.h" // IDEVO for LLAvatarTracker
#include "lldrawpoolavatar.h"
#include "lldriverparam.h"
+#include "llpolyskeletaldistortion.h"
#include "lleditingmotion.h"
#include "llemote.h"
//#include "llfirstuse.h"
@@ -77,15 +73,16 @@
#include "llselectmgr.h"
#include "llsprite.h"
#include "lltargetingmotion.h"
-#include "lltexlayer.h"
#include "lltoolmorph.h"
#include "llviewercamera.h"
+#include "llviewertexlayer.h"
#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llviewershadermgr.h"
#include "llviewerstats.h"
+#include "llviewerwearable.h"
#include "llvoavatarself.h"
#include "llvovolume.h"
#include "llworld.h"
@@ -108,16 +105,10 @@ extern F32 SPEED_ADJUST_MAX_SEC;
extern F32 ANIM_SPEED_MAX;
extern F32 ANIM_SPEED_MIN;
-#if LL_MSVC
-// disable boost::lexical_cast warning
-#pragma warning (disable:4702)
-#endif
-
-#include <boost/lexical_cast.hpp>
// #define OUTPUT_BREAST_DATA
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
//-----------------------------------------------------------------------------
// Global constants
@@ -138,7 +129,6 @@ const LLUUID ANIM_AGENT_PHYSICS_MOTION = LLUUID("7360e029-3cb8-ebc4-863e-212df44
//-----------------------------------------------------------------------------
// Constants
//-----------------------------------------------------------------------------
-const std::string AVATAR_DEFAULT_CHAR = "avatar";
const S32 MIN_PIXEL_AREA_FOR_COMPOSITE = 1024;
const F32 SHADOW_OFFSET_AMT = 0.03f;
@@ -192,8 +182,6 @@ const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12;
const F32 CHAT_FADE_TIME = 8.0;
const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f;
-const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0);
-
enum ERenderName
{
RENDER_NAME_NEVER,
@@ -201,6 +189,11 @@ enum ERenderName
RENDER_NAME_FADE
};
+
+// Utility func - FIXME move out of avatar.
+std::string get_sequential_numbered_file_name(const std::string& prefix,
+ const std::string& suffix);
+
//-----------------------------------------------------------------------------
// Callback data
//-----------------------------------------------------------------------------
@@ -221,58 +214,6 @@ struct LLTextureMaskData
**
**/
-//------------------------------------------------------------------------
-// LLVOBoneInfo
-// Trans/Scale/Rot etc. info about each avatar bone. Used by LLVOAvatarSkeleton.
-//------------------------------------------------------------------------
-class LLVOAvatarBoneInfo
-{
- friend class LLVOAvatar;
- friend class LLVOAvatarSkeletonInfo;
-public:
- LLVOAvatarBoneInfo() : mIsJoint(FALSE) {}
- ~LLVOAvatarBoneInfo()
- {
- std::for_each(mChildList.begin(), mChildList.end(), DeletePointer());
- }
- BOOL parseXml(LLXmlTreeNode* node);
-
-private:
- std::string mName;
- BOOL mIsJoint;
- LLVector3 mPos;
- LLVector3 mRot;
- LLVector3 mScale;
- LLVector3 mPivot;
- typedef std::vector<LLVOAvatarBoneInfo*> child_list_t;
- child_list_t mChildList;
-};
-
-//------------------------------------------------------------------------
-// LLVOAvatarSkeletonInfo
-// Overall avatar skeleton
-//------------------------------------------------------------------------
-class LLVOAvatarSkeletonInfo
-{
- friend class LLVOAvatar;
-public:
- LLVOAvatarSkeletonInfo() :
- mNumBones(0), mNumCollisionVolumes(0) {}
- ~LLVOAvatarSkeletonInfo()
- {
- std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer());
- }
- BOOL parseXml(LLXmlTreeNode* node);
- S32 getNumBones() const { return mNumBones; }
- S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; }
-
-private:
- S32 mNumBones;
- S32 mNumCollisionVolumes;
- typedef std::vector<LLVOAvatarBoneInfo*> bone_info_list_t;
- bone_info_list_t mBoneInfoList;
-};
-
//-----------------------------------------------------------------------------
// class LLBodyNoiseMotion
//-----------------------------------------------------------------------------
@@ -594,11 +535,7 @@ private:
//-----------------------------------------------------------------------------
// Static Data
//-----------------------------------------------------------------------------
-LLXmlTree LLVOAvatar::sXMLTree;
-LLXmlTree LLVOAvatar::sSkeletonXMLTree;
-LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL;
-LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL;
-LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL;
+LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL;
S32 LLVOAvatar::sFreezeCounter = 0;
U32 LLVOAvatar::sMaxVisible = 12;
F32 LLVOAvatar::sRenderDistance = 256.f;
@@ -645,15 +582,13 @@ static F32 calc_bouncy_animation(F32 x);
LLVOAvatar::LLVOAvatar(const LLUUID& id,
const LLPCode pcode,
LLViewerRegion* regionp) :
+ LLAvatarAppearance(&gAgentWearables),
LLViewerObject(id, pcode, regionp),
- mIsDummy(FALSE),
mSpecialRenderMode(0),
mAttachmentGeometryBytes(0),
mAttachmentSurfaceArea(0.f),
mTurning(FALSE),
- mPelvisToFoot(0.f),
mLastSkeletonSerialNum( 0 ),
- mHeadOffset(),
mIsSitting(FALSE),
mTimeVisible(),
mTyping(FALSE),
@@ -678,9 +613,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFirstAppearanceMessageReceived( FALSE ),
mCulled( FALSE ),
mVisibilityRank(0),
- mTexSkinColor( NULL ),
- mTexHairColor( NULL ),
- mTexEyeColor( NULL ),
mNeedsSkin(FALSE),
mLastSkinTime(0.f),
mUpdatePeriod(1),
@@ -688,12 +620,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFullyLoaded(FALSE),
mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
- mSupportsAlphaLayers(FALSE),
mLoadedCallbacksPaused(FALSE),
mHasPelvisOffset( FALSE ),
mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")),
- mLastRezzedStatus(-1)
-
+ mLastRezzedStatus(-1),
+ mIsEditingAppearance(FALSE),
+ mUseLocalAppearance(FALSE),
+ mUseServerBakes(FALSE) // FIXME DRANO consider using boost::optional, defaulting to unknown.
{
//VTResume(); // VTune
@@ -705,28 +638,10 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mPelvisp = NULL;
- mBakedTextureDatas.resize(BAKED_NUM_INDICES);
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
- {
- mBakedTextureDatas[i].mLastTextureIndex = IMG_DEFAULT_AVATAR;
- mBakedTextureDatas[i].mTexLayerSet = NULL;
- mBakedTextureDatas[i].mIsLoaded = false;
- mBakedTextureDatas[i].mIsUsed = false;
- mBakedTextureDatas[i].mMaskTexName = 0;
- mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i);
- }
-
mDirtyMesh = 2; // Dirty geometry, need to regenerate.
mMeshTexturesDirty = FALSE;
mHeadp = NULL;
- mIsBuilt = FALSE;
-
- mNumJoints = 0;
- mSkeleton = NULL;
-
- mNumCollisionVolumes = 0;
- mCollisionVolumes = NULL;
// set up animation variables
mSpeed = 0.f;
@@ -815,48 +730,9 @@ LLVOAvatar::~LLVOAvatar()
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
- mRoot.removeAllChildren();
- mJointMap.clear();
-
- deleteAndClearArray(mSkeleton);
- deleteAndClearArray(mCollisionVolumes);
-
- mNumJoints = 0;
-
- for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
- {
- deleteAndClear(mBakedTextureDatas[i].mTexLayerSet);
- mBakedTextureDatas[i].mMeshes.clear();
-
- for (morph_list_t::iterator iter2 = mBakedTextureDatas[i].mMaskedMorphs.begin();
- iter2 != mBakedTextureDatas[i].mMaskedMorphs.end(); iter2++)
- {
- LLMaskedMorph* masked_morph = (*iter2);
- delete masked_morph;
- }
- }
-
std::for_each(mAttachmentPoints.begin(), mAttachmentPoints.end(), DeletePairedPointer());
mAttachmentPoints.clear();
- deleteAndClear(mTexSkinColor);
- deleteAndClear(mTexHairColor);
- deleteAndClear(mTexEyeColor);
-
- std::for_each(mMeshes.begin(), mMeshes.end(), DeletePairedPointer());
- mMeshes.clear();
-
- for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin();
- jointIter != mMeshLOD.end();
- ++jointIter)
- {
- LLViewerJoint* joint = (LLViewerJoint *) *jointIter;
- std::for_each(joint->mMeshParts.begin(), joint->mMeshParts.end(), DeletePointer());
- joint->mMeshParts.clear();
- }
- std::for_each(mMeshLOD.begin(), mMeshLOD.end(), DeletePointer());
- mMeshLOD.clear();
-
mDead = TRUE;
mAnimationSources.clear();
@@ -901,7 +777,7 @@ BOOL LLVOAvatar::isFullyTextured() const
{
for (S32 i = 0; i < mMeshLOD.size(); i++)
{
- LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i];
+ LLAvatarJoint* joint = mMeshLOD[i];
if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
{
continue; // don't care about skirt textures if we're not wearing one.
@@ -910,19 +786,19 @@ BOOL LLVOAvatar::isFullyTextured() const
{
continue; // nonexistent LOD OK.
}
- std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
+ avatar_joint_mesh_list_t::iterator meshIter = joint->mMeshParts.begin();
if (meshIter != joint->mMeshParts.end())
{
- LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter;
+ LLAvatarJointMesh *mesh = (*meshIter);
if (!mesh)
{
continue; // nonexistent mesh OK
}
- if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture())
+ if (mesh->hasGLTexture())
{
continue; // Mesh exists and has a baked texture.
}
- if (mesh->mLayerSet && mesh->mLayerSet->hasComposite())
+ if (mesh->hasComposite())
{
continue; // Mesh exists and has a composite texture.
}
@@ -1075,15 +951,15 @@ void LLVOAvatar::dumpBakedStatus()
{
llcont << " Unbaked (";
- for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++iter)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second;
const ETextureIndex index = baked_dict->mTextureIndex;
if (!inst->isTextureDefined(index))
{
- llcont << " " << LLVOAvatarDictionary::getInstance()->getTexture(index)->mName;
+ llcont << " " << LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName;
}
}
llcont << " ) " << inst->getUnbakedPixelAreaRank();
@@ -1104,7 +980,7 @@ void LLVOAvatar::restoreGL()
gAgentAvatarp->setCompositeUpdatesEnabled(TRUE);
for (U32 i = 0; i < gAgentAvatarp->mBakedTextureDatas.size(); i++)
{
- gAgentAvatarp->invalidateComposite(gAgentAvatarp->mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ gAgentAvatarp->invalidateComposite(gAgentAvatarp->getTexLayerSet(i), FALSE);
}
gAgentAvatarp->updateMeshTextures();
}
@@ -1131,7 +1007,7 @@ void LLVOAvatar::resetImpostors()
// static
void LLVOAvatar::deleteCachedImages(bool clearAll)
{
- if (LLTexLayerSet::sHasCaches)
+ if (LLViewerTexLayerSet::sHasCaches)
{
lldebugs << "Deleting layer set caches" << llendl;
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
@@ -1140,7 +1016,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
LLVOAvatar* inst = (LLVOAvatar*) *iter;
inst->deleteLayerSetCaches(clearAll);
}
- LLTexLayerSet::sHasCaches = FALSE;
+ LLViewerTexLayerSet::sHasCaches = FALSE;
}
LLVOAvatarSelf::deleteScratchTextures();
LLTexLayerStaticImageList::getInstance()->deleteCachedImages();
@@ -1153,109 +1029,6 @@ void LLVOAvatar::deleteCachedImages(bool clearAll)
//------------------------------------------------------------------------
void LLVOAvatar::initClass()
{
- std::string xmlFile;
-
- xmlFile = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR) + "_lad.xml";
- BOOL success = sXMLTree.parseFile( xmlFile, FALSE );
- if (!success)
- {
- llerrs << "Problem reading avatar configuration file:" << xmlFile << llendl;
- }
-
- // now sanity check xml file
- LLXmlTreeNode* root = sXMLTree.getRoot();
- if (!root)
- {
- llerrs << "No root node found in avatar configuration file: " << xmlFile << llendl;
- return;
- }
-
- //-------------------------------------------------------------------------
- // <linden_avatar version="1.0"> (root)
- //-------------------------------------------------------------------------
- if( !root->hasName( "linden_avatar" ) )
- {
- llerrs << "Invalid avatar file header: " << xmlFile << llendl;
- }
-
- std::string version;
- static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
- if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
- {
- llerrs << "Invalid avatar file version: " << version << " in file: " << xmlFile << llendl;
- }
-
- S32 wearable_def_version = 1;
- static LLStdStringHandle wearable_definition_version_string = LLXmlTree::addAttributeString("wearable_definition_version");
- root->getFastAttributeS32( wearable_definition_version_string, wearable_def_version );
- LLWearable::setCurrentDefinitionVersion( wearable_def_version );
-
- std::string mesh_file_name;
-
- LLXmlTreeNode* skeleton_node = root->getChildByName( "skeleton" );
- if (!skeleton_node)
- {
- llerrs << "No skeleton in avatar configuration file: " << xmlFile << llendl;
- return;
- }
-
- std::string skeleton_file_name;
- static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
- if (!skeleton_node->getFastAttributeString(file_name_string, skeleton_file_name))
- {
- llerrs << "No file name in skeleton node in avatar config file: " << xmlFile << llendl;
- }
-
- std::string skeleton_path;
- skeleton_path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,skeleton_file_name);
- if (!parseSkeletonFile(skeleton_path))
- {
- llerrs << "Error parsing skeleton file: " << skeleton_path << llendl;
- }
-
- // Process XML data
-
- // avatar_skeleton.xml
- if (sAvatarSkeletonInfo)
- { //this can happen if a login attempt failed
- delete sAvatarSkeletonInfo;
- }
- sAvatarSkeletonInfo = new LLVOAvatarSkeletonInfo;
- if (!sAvatarSkeletonInfo->parseXml(sSkeletonXMLTree.getRoot()))
- {
- llerrs << "Error parsing skeleton XML file: " << skeleton_path << llendl;
- }
- // parse avatar_lad.xml
- if (sAvatarXmlInfo)
- { //this can happen if a login attempt failed
- deleteAndClear(sAvatarXmlInfo);
- }
- sAvatarXmlInfo = new LLVOAvatarXmlInfo;
- if (!sAvatarXmlInfo->parseXmlSkeletonNode(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlMeshNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlColorNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlLayerNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlDriverNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
- if (!sAvatarXmlInfo->parseXmlMorphNodes(root))
- {
- llerrs << "Error parsing skeleton node in avatar XML file: " << skeleton_path << llendl;
- }
-
gAnimLibrary.animStateSetString(ANIM_AGENT_BODY_NOISE,"body_noise");
gAnimLibrary.animStateSetString(ANIM_AGENT_BREATHE_ROT,"breathe_rot");
gAnimLibrary.animStateSetString(ANIM_AGENT_PHYSICS_MOTION,"physics_motion");
@@ -1272,85 +1045,12 @@ void LLVOAvatar::initClass()
void LLVOAvatar::cleanupClass()
{
- deleteAndClear(sAvatarXmlInfo);
- sSkeletonXMLTree.cleanup();
- sXMLTree.cleanup();
}
+// virtual
void LLVOAvatar::initInstance(void)
{
//-------------------------------------------------------------------------
- // initialize joint, mesh and shape members
- //-------------------------------------------------------------------------
- mRoot.setName( "mRoot" );
-
- for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++iter)
- {
- const EMeshIndex mesh_index = iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second;
- LLViewerJoint* joint = new LLViewerJoint();
- joint->setName(mesh_dict->mName);
- joint->setMeshID(mesh_index);
- mMeshLOD.push_back(joint);
-
- /* mHairLOD.setName("mHairLOD");
- mHairMesh0.setName("mHairMesh0");
- mHairMesh0.setMeshID(MESH_ID_HAIR);
- mHairMesh1.setName("mHairMesh1"); */
- for (U32 lod = 0; lod < mesh_dict->mLOD; lod++)
- {
- LLViewerJointMesh* mesh = new LLViewerJointMesh();
- std::string mesh_name = "m" + mesh_dict->mName + boost::lexical_cast<std::string>(lod);
- // We pre-pended an m - need to capitalize first character for camelCase
- mesh_name[1] = toupper(mesh_name[1]);
- mesh->setName(mesh_name);
- mesh->setMeshID(mesh_index);
- mesh->setPickName(mesh_dict->mPickName);
- mesh->setIsTransparent(FALSE);
- switch((int)mesh_index)
- {
- case MESH_ID_HAIR:
- mesh->setIsTransparent(TRUE);
- break;
- case MESH_ID_SKIRT:
- mesh->setIsTransparent(TRUE);
- break;
- case MESH_ID_EYEBALL_LEFT:
- case MESH_ID_EYEBALL_RIGHT:
- mesh->setSpecular( LLColor4( 1.0f, 1.0f, 1.0f, 1.0f ), 1.f );
- break;
- }
-
- joint->mMeshParts.push_back(mesh);
- }
- }
-
- //-------------------------------------------------------------------------
- // associate baked textures with meshes
- //-------------------------------------------------------------------------
- for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++iter)
- {
- const EMeshIndex mesh_index = iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second;
- const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID;
- // Skip it if there's no associated baked texture.
- if (baked_texture_index == BAKED_NUM_INDICES) continue;
-
- for (std::vector<LLViewerJointMesh* >::iterator iter = mMeshLOD[mesh_index]->mMeshParts.begin();
- iter != mMeshLOD[mesh_index]->mMeshParts.end();
- ++iter)
- {
- LLViewerJointMesh* mesh = (LLViewerJointMesh*) *iter;
- mBakedTextureDatas[(int)baked_texture_index].mMeshes.push_back(mesh);
- }
- }
-
-
- //-------------------------------------------------------------------------
// register motions
//-------------------------------------------------------------------------
if (LLCharacter::sInstances.size() == 1)
@@ -1408,10 +1108,9 @@ void LLVOAvatar::initInstance(void)
registerMotion( ANIM_AGENT_SIT_FEMALE, LLKeyframeMotion::create );
registerMotion( ANIM_AGENT_TARGET, LLTargetingMotion::create );
registerMotion( ANIM_AGENT_WALK_ADJUST, LLWalkAdjustMotion::create );
-
}
-
- buildCharacter();
+
+ LLAvatarAppearance::initInstance();
// preload specific motions here
createMotion( ANIM_AGENT_CUSTOMIZE);
@@ -1420,7 +1119,30 @@ void LLVOAvatar::initInstance(void)
//VTPause(); // VTune
mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) );
+}
+// virtual
+LLAvatarJoint* LLVOAvatar::createAvatarJoint()
+{
+ return new LLViewerJoint();
+}
+
+// virtual
+LLAvatarJoint* LLVOAvatar::createAvatarJoint(S32 joint_num)
+{
+ return new LLViewerJoint(joint_num);
+}
+
+// virtual
+LLAvatarJointMesh* LLVOAvatar::createAvatarJointMesh()
+{
+ return new LLViewerJointMesh();
+}
+
+// virtual
+LLTexLayerSet* LLVOAvatar::createTexLayerSet()
+{
+ return new LLViewerTexLayerSet(this);
}
const LLVector3 LLVOAvatar::getRenderPosition() const
@@ -1495,7 +1217,7 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
float max_attachment_span = get_default_max_prim_scale() * 5.0f;
//stretch bounding box by joint positions
- for (polymesh_map_t::iterator i = mMeshes.begin(); i != mMeshes.end(); ++i)
+ for (polymesh_map_t::iterator i = mPolyMeshes.begin(); i != mPolyMeshes.end(); ++i)
{
LLPolyMesh* mesh = i->second;
for (S32 joint_num = 0; joint_num < mesh->mJointRenderData.count(); joint_num++)
@@ -1733,154 +1455,6 @@ LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector
return hit;
}
-//-----------------------------------------------------------------------------
-// parseSkeletonFile()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::parseSkeletonFile(const std::string& filename)
-{
- //-------------------------------------------------------------------------
- // parse the file
- //-------------------------------------------------------------------------
- BOOL parsesuccess = sSkeletonXMLTree.parseFile( filename, FALSE );
-
- if (!parsesuccess)
- {
- llerrs << "Can't parse skeleton file: " << filename << llendl;
- return FALSE;
- }
-
- // now sanity check xml file
- LLXmlTreeNode* root = sSkeletonXMLTree.getRoot();
- if (!root)
- {
- llerrs << "No root node found in avatar skeleton file: " << filename << llendl;
- return FALSE;
- }
-
- if( !root->hasName( "linden_skeleton" ) )
- {
- llerrs << "Invalid avatar skeleton file header: " << filename << llendl;
- return FALSE;
- }
-
- std::string version;
- static LLStdStringHandle version_string = LLXmlTree::addAttributeString("version");
- if( !root->getFastAttributeString( version_string, version ) || (version != "1.0") )
- {
- llerrs << "Invalid avatar skeleton file version: " << version << " in file: " << filename << llendl;
- return FALSE;
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// setupBone()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &volume_num, S32 &joint_num)
-{
- LLViewerJoint* joint = NULL;
-
- if (info->mIsJoint)
- {
- joint = (LLViewerJoint*)getCharacterJoint(joint_num);
- if (!joint)
- {
- llwarns << "Too many bones" << llendl;
- return FALSE;
- }
- joint->setName( info->mName );
- }
- else // collision volume
- {
- if (volume_num >= (S32)mNumCollisionVolumes)
- {
- llwarns << "Too many bones" << llendl;
- return FALSE;
- }
- joint = (LLViewerJoint*)(&mCollisionVolumes[volume_num]);
- joint->setName( info->mName );
- }
-
- // add to parent
- if (parent)
- {
- parent->addChild( joint );
- }
-
- joint->setPosition(info->mPos);
- joint->setRotation(mayaQ(info->mRot.mV[VX], info->mRot.mV[VY],
- info->mRot.mV[VZ], LLQuaternion::XYZ));
- joint->setScale(info->mScale);
-
- joint->setDefaultFromCurrentXform();
-
- if (info->mIsJoint)
- {
- joint->setSkinOffset( info->mPivot );
- joint_num++;
- }
- else // collision volume
- {
- volume_num++;
- }
-
- // setup children
- LLVOAvatarBoneInfo::child_list_t::const_iterator iter;
- for (iter = info->mChildList.begin(); iter != info->mChildList.end(); ++iter)
- {
- LLVOAvatarBoneInfo *child_info = *iter;
- if (!setupBone(child_info, joint, volume_num, joint_num))
- {
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// buildSkeleton()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::buildSkeleton(const LLVOAvatarSkeletonInfo *info)
-{
- //-------------------------------------------------------------------------
- // allocate joints
- //-------------------------------------------------------------------------
- if (!allocateCharacterJoints(info->mNumBones))
- {
- llerrs << "Can't allocate " << info->mNumBones << " joints" << llendl;
- return FALSE;
- }
-
- //-------------------------------------------------------------------------
- // allocate volumes
- //-------------------------------------------------------------------------
- if (info->mNumCollisionVolumes)
- {
- if (!allocateCollisionVolumes(info->mNumCollisionVolumes))
- {
- llerrs << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << llendl;
- return FALSE;
- }
- }
-
- S32 current_joint_num = 0;
- S32 current_volume_num = 0;
- LLVOAvatarSkeletonInfo::bone_info_list_t::const_iterator iter;
- for (iter = info->mBoneInfoList.begin(); iter != info->mBoneInfoList.end(); ++iter)
- {
- LLVOAvatarBoneInfo *info = *iter;
- if (!setupBone(info, NULL, current_volume_num, current_joint_num))
- {
- llerrs << "Error parsing bone in skeleton file" << llendl;
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
LLVOAvatar* LLVOAvatar::asAvatar()
{
return this;
@@ -1912,114 +1486,15 @@ void LLVOAvatar::startDefaultMotions()
// LLVOAvatar::buildCharacter()
// Deferred initialization and rebuild of the avatar.
//-----------------------------------------------------------------------------
+// virtual
void LLVOAvatar::buildCharacter()
{
- //-------------------------------------------------------------------------
- // remove all references to our existing skeleton
- // so we can rebuild it
- //-------------------------------------------------------------------------
- flushAllMotions();
+ LLAvatarAppearance::buildCharacter();
- //-------------------------------------------------------------------------
- // remove all of mRoot's children
- //-------------------------------------------------------------------------
- mRoot.removeAllChildren();
- mJointMap.clear();
+ // Not done building yet; more to do.
mIsBuilt = FALSE;
//-------------------------------------------------------------------------
- // clear mesh data
- //-------------------------------------------------------------------------
- for (std::vector<LLViewerJoint*>::iterator jointIter = mMeshLOD.begin();
- jointIter != mMeshLOD.end(); ++jointIter)
- {
- LLViewerJoint* joint = (LLViewerJoint*) *jointIter;
- for (std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin();
- meshIter != joint->mMeshParts.end(); ++meshIter)
- {
- LLViewerJointMesh * mesh = (LLViewerJointMesh *) *meshIter;
- mesh->setMesh(NULL);
- }
- }
-
- //-------------------------------------------------------------------------
- // (re)load our skeleton and meshes
- //-------------------------------------------------------------------------
- LLTimer timer;
-
- BOOL status = loadAvatar();
- stop_glerror();
-
-// gPrintMessagesThisFrame = TRUE;
- lldebugs << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << llendl;
-
- if (!status)
- {
- if (isSelf())
- {
- llerrs << "Unable to load user's avatar" << llendl;
- }
- else
- {
- llwarns << "Unable to load other's avatar" << llendl;
- }
- return;
- }
-
- //-------------------------------------------------------------------------
- // initialize "well known" joint pointers
- //-------------------------------------------------------------------------
- mPelvisp = (LLViewerJoint*)mRoot.findJoint("mPelvis");
- mTorsop = (LLViewerJoint*)mRoot.findJoint("mTorso");
- mChestp = (LLViewerJoint*)mRoot.findJoint("mChest");
- mNeckp = (LLViewerJoint*)mRoot.findJoint("mNeck");
- mHeadp = (LLViewerJoint*)mRoot.findJoint("mHead");
- mSkullp = (LLViewerJoint*)mRoot.findJoint("mSkull");
- mHipLeftp = (LLViewerJoint*)mRoot.findJoint("mHipLeft");
- mHipRightp = (LLViewerJoint*)mRoot.findJoint("mHipRight");
- mKneeLeftp = (LLViewerJoint*)mRoot.findJoint("mKneeLeft");
- mKneeRightp = (LLViewerJoint*)mRoot.findJoint("mKneeRight");
- mAnkleLeftp = (LLViewerJoint*)mRoot.findJoint("mAnkleLeft");
- mAnkleRightp = (LLViewerJoint*)mRoot.findJoint("mAnkleRight");
- mFootLeftp = (LLViewerJoint*)mRoot.findJoint("mFootLeft");
- mFootRightp = (LLViewerJoint*)mRoot.findJoint("mFootRight");
- mWristLeftp = (LLViewerJoint*)mRoot.findJoint("mWristLeft");
- mWristRightp = (LLViewerJoint*)mRoot.findJoint("mWristRight");
- mEyeLeftp = (LLViewerJoint*)mRoot.findJoint("mEyeLeft");
- mEyeRightp = (LLViewerJoint*)mRoot.findJoint("mEyeRight");
-
- //-------------------------------------------------------------------------
- // Make sure "well known" pointers exist
- //-------------------------------------------------------------------------
- if (!(mPelvisp &&
- mTorsop &&
- mChestp &&
- mNeckp &&
- mHeadp &&
- mSkullp &&
- mHipLeftp &&
- mHipRightp &&
- mKneeLeftp &&
- mKneeRightp &&
- mAnkleLeftp &&
- mAnkleRightp &&
- mFootLeftp &&
- mFootRightp &&
- mWristLeftp &&
- mWristRightp &&
- mEyeLeftp &&
- mEyeRightp))
- {
- llerrs << "Failed to create avatar." << llendl;
- return;
- }
-
- //-------------------------------------------------------------------------
- // initialize the pelvis
- //-------------------------------------------------------------------------
- mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) );
-
- //-------------------------------------------------------------------------
// set head offset from pelvis
//-------------------------------------------------------------------------
updateHeadOffset();
@@ -2071,11 +1546,11 @@ void LLVOAvatar::releaseMeshData()
//llinfos << "Releasing" << llendl;
// cleanup mesh data
- for (std::vector<LLViewerJoint*>::iterator iter = mMeshLOD.begin();
+ for (avatar_joint_list_t::iterator iter = mMeshLOD.begin();
iter != mMeshLOD.end();
++iter)
{
- LLViewerJoint* joint = (LLViewerJoint*) *iter;
+ LLAvatarJoint* joint = (*iter);
joint->setValid(FALSE, TRUE);
}
@@ -2164,7 +1639,11 @@ void LLVOAvatar::updateMeshData()
last_v_num = num_vertices ;
last_i_num = num_indices ;
- mMeshLOD[part_index++]->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea);
+ LLViewerJoint* part_mesh = getViewerJoint(part_index++);
+ if (part_mesh)
+ {
+ part_mesh->updateFaceSizes(num_vertices, num_indices, mAdjustedPixelArea);
+ }
}
if(num_vertices < 1)//skip empty meshes
{
@@ -2238,7 +1717,11 @@ void LLVOAvatar::updateMeshData()
rigid = true;
}
- mMeshLOD[k]->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid);
+ LLViewerJoint* mesh = getViewerJoint(k);
+ if (mesh)
+ {
+ mesh->updateFaceData(facep, mAdjustedPixelArea, k == MESH_ID_HAIR, terse_update && !rigid);
+ }
}
stop_glerror();
@@ -2259,72 +1742,6 @@ void LLVOAvatar::updateMeshData()
//------------------------------------------------------------------------
//------------------------------------------------------------------------
-// The viewer can only suggest a good size for the agent,
-// the simulator will keep it inside a reasonable range.
-void LLVOAvatar::computeBodySize()
-{
- LLVector3 pelvis_scale = mPelvisp->getScale();
-
- // some of the joints have not been cached
- LLVector3 skull = mSkullp->getPosition();
- LLVector3 skull_scale = mSkullp->getScale();
-
- LLVector3 neck = mNeckp->getPosition();
- LLVector3 neck_scale = mNeckp->getScale();
-
- LLVector3 chest = mChestp->getPosition();
- LLVector3 chest_scale = mChestp->getScale();
-
- // the rest of the joints have been cached
- LLVector3 head = mHeadp->getPosition();
- LLVector3 head_scale = mHeadp->getScale();
-
- LLVector3 torso = mTorsop->getPosition();
- LLVector3 torso_scale = mTorsop->getScale();
-
- LLVector3 hip = mHipLeftp->getPosition();
- LLVector3 hip_scale = mHipLeftp->getScale();
-
- LLVector3 knee = mKneeLeftp->getPosition();
- LLVector3 knee_scale = mKneeLeftp->getScale();
-
- LLVector3 ankle = mAnkleLeftp->getPosition();
- LLVector3 ankle_scale = mAnkleLeftp->getScale();
-
- LLVector3 foot = mFootLeftp->getPosition();
-
- mPelvisToFoot = hip.mV[VZ] * pelvis_scale.mV[VZ] -
- knee.mV[VZ] * hip_scale.mV[VZ] -
- ankle.mV[VZ] * knee_scale.mV[VZ] -
- foot.mV[VZ] * ankle_scale.mV[VZ];
-
- LLVector3 new_body_size;
- new_body_size.mV[VZ] = mPelvisToFoot +
- // the sqrt(2) correction below is an approximate
- // correction to get to the top of the head
- F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
- head.mV[VZ] * neck_scale.mV[VZ] +
- neck.mV[VZ] * chest_scale.mV[VZ] +
- chest.mV[VZ] * torso_scale.mV[VZ] +
- torso.mV[VZ] * pelvis_scale.mV[VZ];
-
- // TODO -- measure the real depth and width
- new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH;
- new_body_size.mV[VY] = DEFAULT_AGENT_WIDTH;
-
- if (new_body_size != mBodySize)
- {
- mBodySize = new_body_size;
-
- if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF())
- { // notify simulator of change in size
- // but not if we are in the middle of updating appearance
- gAgent.sendAgentSetAppearance();
- }
- }
-}
-
-//------------------------------------------------------------------------
// LLVOAvatar::processUpdateMessage()
//------------------------------------------------------------------------
U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
@@ -2332,7 +1749,6 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys,
U32 block_num, const EObjectUpdateType update_type,
LLDataPacker *dp)
{
- LLVector3 old_vel = getVelocity();
const BOOL has_name = !getNVPair("FirstName");
// Do base class updates...
@@ -2367,6 +1783,13 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid)
// to redirect certain avatar texture requests to different sims.
if (isIndexBakedTexture((ETextureIndex)te))
{
+ const std::string url = getImageURL(te,uuid);
+ if (!url.empty())
+ {
+ llinfos << "texture URL " << url << llendl;
+ return setTETextureCore(te, uuid, url);
+ }
+
LLHost target_host = getObjectHost();
return setTETextureCore(te, uuid, target_host);
}
@@ -2484,7 +1907,7 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
// animate the character
// store off last frame's root position to be consistent with camera position
- LLVector3 root_pos_last = mRoot.getWorldPosition();
+ LLVector3 root_pos_last = mRoot->getWorldPosition();
BOOL detailed_update = updateCharacter(agent);
static LLUICachedControl<bool> visualizers_in_calls("ShowVoiceVisualizersInCalls", false);
@@ -2603,11 +2026,11 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled)
if ( mIsSitting )
{
LLVector3 headOffset = LLVector3( 0.0f, 0.0f, mHeadOffset.mV[2] );
- mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot.getWorldPosition() + headOffset );
+ mVoiceVisualizer->setVoiceSourceWorldPosition( mRoot->getWorldPosition() + headOffset );
}
else
{
- LLVector3 tagPos = mRoot.getWorldPosition();
+ LLVector3 tagPos = mRoot->getWorldPosition();
tagPos[VZ] -= mPelvisToFoot;
tagPos[VZ] += ( mBodySize[VZ] + 0.125f );
mVoiceVisualizer->setVoiceSourceWorldPosition( tagPos );
@@ -3215,8 +2638,6 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name)
mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT);
mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f);
- char line[MAX_STRING]; /* Flawfinder: ignore */
- line[0] = '\0';
std::deque<LLChat>::iterator chat_iter = mChats.begin();
mNameText->clearString();
@@ -3344,7 +2765,7 @@ void LLVOAvatar::invalidateNameTags()
// Compute name tag position during idle update
LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
{
- LLQuaternion root_rot = mRoot.getWorldRotation();
+ LLQuaternion root_rot = mRoot->getWorldRotation();
LLVector3 pixel_right_vec;
LLVector3 pixel_up_vec;
LLViewerCamera::getInstance()->getPixelVectors(root_pos_last, pixel_up_vec, pixel_right_vec);
@@ -3358,7 +2779,7 @@ LLVector3 LLVOAvatar::idleUpdateNameTagPosition(const LLVector3& root_pos_last)
local_camera_up.scaleVec(mBodySize * 0.5f);
local_camera_at.scaleVec(mBodySize * 0.5f);
- LLVector3 name_position = mRoot.getWorldPosition();
+ LLVector3 name_position = mRoot->getWorldPosition();
name_position[VZ] -= mPelvisToFoot;
name_position[VZ] += (mBodySize[VZ]* 0.55f);
name_position += (local_camera_up * root_rot) - (projected_vec(local_camera_at * root_rot, camera_to_av));
@@ -3423,13 +2844,13 @@ void LLVOAvatar::idleUpdateBelowWater()
void LLVOAvatar::slamPosition()
{
gAgent.setPositionAgent(getPositionAgent());
- mRoot.setWorldPosition(getPositionAgent()); // teleport
+ mRoot->setWorldPosition(getPositionAgent()); // teleport
setChanged(TRANSLATED);
if (mDrawable.notNull())
{
gPipeline.updateMoveNormalAsync(mDrawable);
}
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
}
bool LLVOAvatar::isVisuallyMuted() const
@@ -3450,6 +2871,28 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{
// clear debug text
mDebugText.clear();
+
+ if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"))
+ {
+ S32 central_bake_version = -1;
+ if (getRegion())
+ {
+ central_bake_version = getRegion()->getCentralBakeVersion();
+ }
+ bool all_baked_downloaded = allBakedTexturesCompletelyDownloaded();
+ bool all_local_downloaded = allLocalTexturesCompletelyDownloaded();
+ addDebugText(llformat("%s%s - mLocal: %d, mEdit: %d, mUSB: %d, CBV: %d",
+ all_local_downloaded ? "L" : "l",
+ all_baked_downloaded ? "B" : "b",
+ mUseLocalAppearance, mIsEditingAppearance,
+ mUseServerBakes, central_bake_version));
+ }
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ {
+ if (!mBakedTextureDebugText.empty())
+ addDebugText(mBakedTextureDebugText);
+ }
+
if (LLVOAvatar::sShowAnimationDebug)
{
for (LLMotionController::motion_list_t::iterator iter = mMotionController.getActiveMotions().begin();
@@ -3589,8 +3032,6 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
xyVel.mV[VZ] = 0.0f;
speed = xyVel.length();
- BOOL throttle = TRUE;
-
if (!(mIsSitting && getParent()))
{
//--------------------------------------------------------------------
@@ -3601,11 +3042,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
if (mTimeLast == 0.0f)
{
mTimeLast = animation_time;
- throttle = FALSE;
// put the pelvis at slaved position/mRotation
- mRoot.setWorldPosition( getPositionAgent() ); // first frame
- mRoot.setWorldRotation( getRotation() );
+ mRoot->setWorldPosition( getPositionAgent() ); // first frame
+ mRoot->setWorldRotation( getRotation() );
}
//--------------------------------------------------------------------
@@ -3648,10 +3088,10 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
LLVector3 newPosition = gAgent.getPosAgentFromGlobal(root_pos);
- if (newPosition != mRoot.getXform()->getWorldPosition())
+ if (newPosition != mRoot->getXform()->getWorldPosition())
{
- mRoot.touch();
- mRoot.setWorldPosition( newPosition ); // regular update
+ mRoot->touch();
+ mRoot->setWorldPosition( newPosition ); // regular update
}
@@ -3712,7 +3152,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
- LLQuaternion root_rotation = mRoot.getWorldMatrix().quaternion();
+ LLQuaternion root_rotation = mRoot->getWorldMatrix().quaternion();
F32 root_roll, root_pitch, root_yaw;
root_rotation.getEulerAngles(&root_roll, &root_pitch, &root_yaw);
@@ -3721,7 +3161,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// and head turn. Once in motion, it must conform however.
BOOL self_in_mouselook = isSelf() && gAgentCamera.cameraMouselook();
- LLVector3 pelvisDir( mRoot.getWorldMatrix().getFwdRow4().mV );
+ LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV );
static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow");
static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast");
@@ -3807,14 +3247,14 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
F32 u = llclamp((deltaTime / pelvis_lag_time), 0.0f, 1.0f);
- mRoot.setWorldRotation( slerp(u, mRoot.getWorldRotation(), wQv) );
+ mRoot->setWorldRotation( slerp(u, mRoot->getWorldRotation(), wQv) );
}
}
else if (mDrawable.notNull())
{
- mRoot.setPosition(mDrawable->getPosition());
- mRoot.setRotation(mDrawable->getRotation());
+ mRoot->setPosition(mDrawable->getPosition());
+ mRoot->setRotation(mDrawable->getRotation());
}
//-------------------------------------------------------------------------
@@ -3914,7 +3354,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
}
}
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
if (!mDebugText.size() && mText.notNull())
{
@@ -3938,7 +3378,7 @@ void LLVOAvatar::updateHeadOffset()
{
// since we only care about Z, just grab one of the eyes
LLVector3 midEyePt = mEyeLeftp->getWorldPosition();
- midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot.getWorldPosition();
+ midEyePt -= mDrawable.notNull() ? mDrawable->getWorldPosition() : mRoot->getWorldPosition();
midEyePt.mV[VZ] = llmax(-mPelvisToFoot + LLViewerCamera::getInstance()->getNear(), midEyePt.mV[VZ]);
if (mDrawable.notNull())
@@ -3976,8 +3416,8 @@ void LLVOAvatar::setPelvisOffset( bool hasOffset, const LLVector3& offsetAmount,
void LLVOAvatar::postPelvisSetRecalc( void )
{
computeBodySize();
- mRoot.touch();
- mRoot.updateWorldMatrixChildren();
+ mRoot->touch();
+ mRoot->updateWorldMatrixChildren();
dirtyMesh();
updateHeadOffset();
}
@@ -4132,7 +3572,7 @@ void LLVOAvatar::updateVisibility()
// private
bool LLVOAvatar::shouldAlphaMask()
{
- const bool should_alpha_mask = mSupportsAlphaLayers && !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked
+ const bool should_alpha_mask = !LLDrawPoolAlpha::sShowDebugAlpha // Don't alpha mask if "Highlight Transparent" checked
&& !LLDrawPoolAvatar::sSkipTransparent;
return should_alpha_mask;
@@ -4211,19 +3651,44 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
if (mNeedsSkin)
{
//generate animated mesh
- mMeshLOD[MESH_ID_LOWER_BODY]->updateJointGeometry();
- mMeshLOD[MESH_ID_UPPER_BODY]->updateJointGeometry();
+ LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY);
+ LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY);
+ LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT);
+ LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH);
+ LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD);
+ LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
+
+ if(upper_mesh)
+ {
+ upper_mesh->updateJointGeometry();
+ }
+ if (lower_mesh)
+ {
+ lower_mesh->updateJointGeometry();
+ }
if( isWearingWearableType( LLWearableType::WT_SKIRT ) )
{
- mMeshLOD[MESH_ID_SKIRT]->updateJointGeometry();
+ if(skirt_mesh)
+ {
+ skirt_mesh->updateJointGeometry();
+ }
}
if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender)
{
- mMeshLOD[MESH_ID_EYELASH]->updateJointGeometry();
- mMeshLOD[MESH_ID_HEAD]->updateJointGeometry();
- mMeshLOD[MESH_ID_HAIR]->updateJointGeometry();
+ if(eyelash_mesh)
+ {
+ eyelash_mesh->updateJointGeometry();
+ }
+ if(head_mesh)
+ {
+ head_mesh->updateJointGeometry();
+ }
+ if(hair_mesh)
+ {
+ hair_mesh->updateJointGeometry();
+ }
}
mNeedsSkin = FALSE;
mLastSkinTime = gFrameTimeSeconds;
@@ -4340,19 +3805,31 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
{
if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD);
+ if (head_mesh)
+ {
+ num_indices += head_mesh->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
first_pass = FALSE;
}
}
if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY);
+ if (upper_mesh)
+ {
+ num_indices += upper_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY);
+ if (lower_mesh)
+ {
+ num_indices += lower_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
}
@@ -4385,7 +3862,11 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
if( isWearingWearableType( LLWearableType::WT_SKIRT ) && (mIsDummy || isTextureVisible(TEX_SKIRT_BAKED)) )
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f);
- num_indices += mMeshLOD[MESH_ID_SKIRT]->render(mAdjustedPixelArea, FALSE);
+ LLViewerJoint* skirt_mesh = getViewerJoint(MESH_ID_SKIRT);
+ if (skirt_mesh)
+ {
+ num_indices += skirt_mesh->render(mAdjustedPixelArea, FALSE);
+ }
first_pass = FALSE;
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
@@ -4399,16 +3880,23 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
if (isTextureVisible(TEX_HEAD_BAKED))
{
- num_indices += mMeshLOD[MESH_ID_EYELASH]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* eyelash_mesh = getViewerJoint(MESH_ID_EYELASH);
+ if (eyelash_mesh)
+ {
+ num_indices += eyelash_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
// Can't test for baked hair being defined, since that won't always be the case (not all viewers send baked hair)
// TODO: 1.25 will be able to switch this logic back to calling isTextureVisible();
-
- if ( getImage(TEX_HAIR_BAKED, 0)
- && getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
+ if ( getImage(TEX_HAIR_BAKED, 0) &&
+ getImage(TEX_HAIR_BAKED, 0)->getID() != IMG_INVISIBLE || LLDrawPoolAlpha::sShowDebugAlpha)
{
- num_indices += mMeshLOD[MESH_ID_HAIR]->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
+ if (hair_mesh)
+ {
+ num_indices += hair_mesh->render(mAdjustedPixelArea, first_pass, mIsDummy);
+ }
first_pass = FALSE;
}
if (LLPipeline::sImpostorRender)
@@ -4452,8 +3940,16 @@ U32 LLVOAvatar::renderRigid()
if (isTextureVisible(TEX_EYES_BAKED) || mIsDummy)
{
- num_indices += mMeshLOD[MESH_ID_EYEBALL_LEFT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
- num_indices += mMeshLOD[MESH_ID_EYEBALL_RIGHT]->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ LLViewerJoint* eyeball_left = getViewerJoint(MESH_ID_EYEBALL_LEFT);
+ LLViewerJoint* eyeball_right = getViewerJoint(MESH_ID_EYEBALL_RIGHT);
+ if (eyeball_left)
+ {
+ num_indices += eyeball_left->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
+ if(eyeball_right)
+ {
+ num_indices += eyeball_right->render(mAdjustedPixelArea, TRUE, mIsDummy);
+ }
}
if (should_alpha_mask && !LLGLSLShader::sNoFixedFunction)
@@ -4500,11 +3996,152 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
return 6;
}
-//------------------------------------------------------------------------
-// LLVOAvatar::updateTextures()
-//------------------------------------------------------------------------
+bool LLVOAvatar::allTexturesCompletelyDownloaded(std::set<LLUUID>& ids)
+{
+ for (std::set<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it)
+ {
+ LLViewerFetchedTexture *imagep = gTextureList.findImage(*it);
+ if (imagep && imagep->getDiscardLevel()!=0)
+ {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool LLVOAvatar::allLocalTexturesCompletelyDownloaded()
+{
+ std::set<LLUUID> local_ids;
+ collectLocalTextureUUIDs(local_ids);
+ return allTexturesCompletelyDownloaded(local_ids);
+}
+
+bool LLVOAvatar::allBakedTexturesCompletelyDownloaded()
+{
+ std::set<LLUUID> baked_ids;
+ collectLocalTextureUUIDs(baked_ids);
+ return allTexturesCompletelyDownloaded(baked_ids);
+}
+
+S32 LLVOAvatar::totalTextureMemForUUIDS(std::set<LLUUID>& ids)
+{
+ S32 result = 0;
+ for (std::set<LLUUID>::const_iterator it = ids.begin(); it != ids.end(); ++it)
+ {
+ LLViewerFetchedTexture *imagep = gTextureList.findImage(*it);
+ if (imagep)
+ {
+ result += imagep->getTextureMemory();
+ }
+ }
+ return result;
+}
+
+void LLVOAvatar::collectLocalTextureUUIDs(std::set<LLUUID>& ids)
+{
+ for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
+ {
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index);
+ U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
+
+ LLViewerFetchedTexture *imagep = NULL;
+ for (U32 wearable_index = 0; wearable_index < num_wearables; wearable_index++)
+ {
+ imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
+ if (imagep)
+ {
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
+ if (texture_dict->mIsLocalTexture)
+ {
+ ids.insert(imagep->getID());
+ }
+ }
+ }
+ }
+ ids.erase(IMG_DEFAULT);
+ ids.erase(IMG_DEFAULT_AVATAR);
+ ids.erase(IMG_INVISIBLE);
+}
+
+void LLVOAvatar::collectBakedTextureUUIDs(std::set<LLUUID>& ids)
+{
+ for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
+ {
+ LLViewerFetchedTexture *imagep = NULL;
+ if (isIndexBakedTexture((ETextureIndex) texture_index))
+ {
+ imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index,0), TRUE);
+ if (imagep)
+ {
+ ids.insert(imagep->getID());
+ }
+ }
+ }
+ ids.erase(IMG_DEFAULT);
+ ids.erase(IMG_DEFAULT_AVATAR);
+ ids.erase(IMG_INVISIBLE);
+}
+
+void LLVOAvatar::collectTextureUUIDs(std::set<LLUUID>& ids)
+{
+ collectLocalTextureUUIDs(ids);
+ collectBakedTextureUUIDs(ids);
+}
+
+void LLVOAvatar::releaseOldTextures()
+{
+ S32 current_texture_mem = 0;
+
+ // Any textures that we used to be using but are no longer using should no longer be flagged as "NO_DELETE"
+ std::set<LLUUID> baked_texture_ids;
+ collectBakedTextureUUIDs(baked_texture_ids);
+ S32 new_baked_mem = totalTextureMemForUUIDS(baked_texture_ids);
+
+ std::set<LLUUID> local_texture_ids;
+ collectLocalTextureUUIDs(local_texture_ids);
+ S32 new_local_mem = totalTextureMemForUUIDS(local_texture_ids);
+
+ std::set<LLUUID> new_texture_ids;
+ new_texture_ids.insert(baked_texture_ids.begin(),baked_texture_ids.end());
+ new_texture_ids.insert(local_texture_ids.begin(),local_texture_ids.end());
+ S32 new_total_mem = totalTextureMemForUUIDS(new_texture_ids);
+
+ S32 old_total_mem = totalTextureMemForUUIDS(mTextureIDs);
+ LL_DEBUGS("Avatar") << getFullname() << " old_total_mem: " << old_total_mem << " new_total_mem (L/B): " << new_total_mem << " (" << new_local_mem <<", " << new_baked_mem << ")" << llendl;
+ if (!isSelf() && new_total_mem > new_baked_mem)
+ {
+ llwarns << "extra local textures stored for non-self av" << llendl;
+ }
+ for (std::set<LLUUID>::iterator it = mTextureIDs.begin(); it != mTextureIDs.end(); ++it)
+ {
+ if (new_texture_ids.find(*it) == new_texture_ids.end())
+ {
+ LLViewerFetchedTexture *imagep = gTextureList.findImage(*it);
+ if (imagep)
+ {
+ current_texture_mem += imagep->getTextureMemory();
+ if (imagep->getTextureState() == LLGLTexture::NO_DELETE)
+ {
+ // This will allow the texture to be deleted if not in use.
+ imagep->forceActive();
+
+ // This resets the clock to texture being flagged
+ // as unused, preventing the texture from being
+ // deleted immediately. If other avatars or
+ // objects are using it, it can still be flagged
+ // no-delete by them.
+ imagep->forceUpdateBindStats();
+ }
+ }
+ }
+ }
+ mTextureIDs = new_texture_ids;
+}
+
void LLVOAvatar::updateTextures()
{
+ releaseOldTextures();
+
BOOL render_avatar = TRUE;
if (mIsDummy)
@@ -4547,7 +4184,7 @@ void LLVOAvatar::updateTextures()
mHasGrey = FALSE; // debug
for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++)
{
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index);
U32 num_wearables = gAgentWearables.getWearableCount(wearable_type);
const LLTextureEntry *te = getTE(texture_index);
@@ -4570,7 +4207,7 @@ void LLVOAvatar::updateTextures()
imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE);
if (imagep)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index);
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
if (texture_dict->mIsLocalTexture)
{
@@ -4586,6 +4223,7 @@ void LLVOAvatar::updateTextures()
if (isIndexBakedTexture((ETextureIndex)texture_index)
&& imagep->getID() != IMG_DEFAULT_AVATAR
&& imagep->getID() != IMG_INVISIBLE
+ && !isUsingServerBakes()
&& !imagep->getTargetHost().isOk())
{
LL_WARNS_ONCE("Texture") << "LLVOAvatar::updateTextures No host for texture "
@@ -4680,7 +4318,10 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
//the texture pipeline will stop fetching this texture.
imagep->resetTextureStats();
- imagep->setCanUseHTTP(false) ; //turn off http fetching for baked textures.
+ // TODO: currently default to HTTP texture and fall back to UDP if cannot be found there.
+ // Once server messaging is in place, we should call setCanUseHTTP(false) for old style
+ // appearance requests
+ imagep->setCanUseHTTP(true);
imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
imagep->resetMaxVirtualSizeResetCounter() ;
@@ -4689,7 +4330,7 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
- if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+ if(boost_level != LLGLTexture::BOOST_AVATAR_BAKED_SELF)
{
imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ;
}
@@ -4722,6 +4363,28 @@ void LLVOAvatar::setTexEntry(const U8 index, const LLTextureEntry &te)
setTE(index, te);
}
+const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid)
+{
+ std::string url = "";
+ if (isUsingServerBakes())
+ {
+ if (gSavedSettings.getString("AgentAppearanceServiceURL").empty())
+ {
+ // Probably a server-side issue if we get here:
+ llwarns << "AgentAppearanceServiceURL not set - Baked texture requests will fail" << llendl;
+ return url;
+ }
+
+ const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te);
+ if (texture_entry != NULL)
+ {
+ url = gSavedSettings.getString("AgentAppearanceServiceURL") + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString();
+ //llinfos << "baked texture url: " << url << llendl;
+ }
+ }
+ return url;
+}
+
//-----------------------------------------------------------------------------
// resolveHeight()
//-----------------------------------------------------------------------------
@@ -5063,48 +4726,6 @@ void LLVOAvatar::stopMotionFromSource(const LLUUID& source_id)
}
//-----------------------------------------------------------------------------
-// getVolumePos()
-//-----------------------------------------------------------------------------
-LLVector3 LLVOAvatar::getVolumePos(S32 joint_index, LLVector3& volume_offset)
-{
- if (joint_index > mNumCollisionVolumes)
- {
- return LLVector3::zero;
- }
-
- return mCollisionVolumes[joint_index].getVolumePos(volume_offset);
-}
-
-//-----------------------------------------------------------------------------
-// findCollisionVolume()
-//-----------------------------------------------------------------------------
-LLJoint* LLVOAvatar::findCollisionVolume(U32 volume_id)
-{
- if ((S32)volume_id > mNumCollisionVolumes)
- {
- return NULL;
- }
-
- return &mCollisionVolumes[volume_id];
-}
-
-//-----------------------------------------------------------------------------
-// findCollisionVolume()
-//-----------------------------------------------------------------------------
-S32 LLVOAvatar::getCollisionVolumeID(std::string &name)
-{
- for (S32 i = 0; i < mNumCollisionVolumes; i++)
- {
- if (mCollisionVolumes[i].getName() == name)
- {
- return i;
- }
- }
-
- return -1;
-}
-
-//-----------------------------------------------------------------------------
// addDebugText()
//-----------------------------------------------------------------------------
void LLVOAvatar::addDebugText(const std::string& text)
@@ -5133,7 +4754,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
if (iter == mJointMap.end() || iter->second == NULL)
{ //search for joint and cache found joint in lookup table
- jointp = mRoot.findJoint(name);
+ jointp = mRoot->findJoint(name);
mJointMap[name] = jointp;
}
else
@@ -5149,10 +4770,12 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetJointPositions( void )
{
- for(S32 i = 0; i < (S32)mNumJoints; ++i)
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+ for (; iter != end; ++iter)
{
- mSkeleton[i].restoreOldXform();
- mSkeleton[i].setId( LLUUID::null );
+ (*iter)->restoreOldXform();
+ (*iter)->setId( LLUUID::null );
}
mHasPelvisOffset = false;
mPelvisFixup = mLastPelvisFixup;
@@ -5162,7 +4785,7 @@ void LLVOAvatar::resetJointPositions( void )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetSpecificJointPosition( const std::string& name )
{
- LLJoint* pJoint = mRoot.findJoint( name );
+ LLJoint* pJoint = mRoot->findJoint( name );
if ( pJoint && pJoint->doesJointNeedToBeReset() )
{
@@ -5184,16 +4807,17 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name )
//-----------------------------------------------------------------------------
void LLVOAvatar::resetJointPositionsToDefault( void )
{
-
//Subsequent joints are relative to pelvis
- for( S32 i = 0; i < (S32)mNumJoints; ++i )
+ avatar_joint_list_t::iterator iter = mSkeleton.begin();
+ avatar_joint_list_t::iterator end = mSkeleton.end();
+ for (; iter != end; ++iter)
{
- LLJoint* pJoint = (LLJoint*)&mSkeleton[i];
+ LLJoint* pJoint = (*iter);
if ( pJoint->doesJointNeedToBeReset() )
{
-
pJoint->setId( LLUUID::null );
//restore joints to default positions, however skip over the pelvis
+ // *TODO: How does this pointer check skip over pelvis?
if ( pJoint )
{
pJoint->restoreOldXform();
@@ -5292,23 +4916,6 @@ F32 LLVOAvatar::getPixelArea() const
}
-//-----------------------------------------------------------------------------
-// LLVOAvatar::getHeadMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh* LLVOAvatar::getHeadMesh()
-{
- return mMeshLOD[MESH_ID_HEAD]->mMeshParts[0]->getMesh();
-}
-
-
-//-----------------------------------------------------------------------------
-// LLVOAvatar::getUpperBodyMesh()
-//-----------------------------------------------------------------------------
-LLPolyMesh* LLVOAvatar::getUpperBodyMesh()
-{
- return mMeshLOD[MESH_ID_UPPER_BODY]->mMeshParts[0]->getMesh();
-}
-
//-----------------------------------------------------------------------------
// LLVOAvatar::getPosGlobalFromAgent()
@@ -5326,61 +4933,6 @@ LLVector3 LLVOAvatar::getPosAgentFromGlobal(const LLVector3d &position)
return gAgent.getPosAgentFromGlobal(position);
}
-//-----------------------------------------------------------------------------
-// allocateCharacterJoints()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::allocateCharacterJoints( U32 num )
-{
- deleteAndClearArray(mSkeleton);
- mNumJoints = 0;
-
- mSkeleton = new LLViewerJoint[num];
-
- for(S32 joint_num = 0; joint_num < (S32)num; joint_num++)
- {
- mSkeleton[joint_num].setJointNum(joint_num);
- }
-
- if (!mSkeleton)
- {
- return FALSE;
- }
-
- mNumJoints = num;
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// allocateCollisionVolumes()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::allocateCollisionVolumes( U32 num )
-{
- deleteAndClearArray(mCollisionVolumes);
- mNumCollisionVolumes = 0;
-
- mCollisionVolumes = new LLViewerJointCollisionVolume[num];
- if (!mCollisionVolumes)
- {
- return FALSE;
- }
-
- mNumCollisionVolumes = num;
- return TRUE;
-}
-
-
-//-----------------------------------------------------------------------------
-// getCharacterJoint()
-//-----------------------------------------------------------------------------
-LLJoint *LLVOAvatar::getCharacterJoint( U32 num )
-{
- if ((S32)num >= mNumJoints
- || (S32)num < 0)
- {
- return NULL;
- }
- return (LLJoint*)&mSkeleton[num];
-}
//-----------------------------------------------------------------------------
// requestStopMotion()
@@ -5392,215 +4944,24 @@ void LLVOAvatar::requestStopMotion( LLMotion* motion )
}
//-----------------------------------------------------------------------------
-// loadAvatar()
-//-----------------------------------------------------------------------------
-static LLFastTimer::DeclareTimer FTM_LOAD_AVATAR("Load Avatar");
-
-BOOL LLVOAvatar::loadAvatar()
-{
-// LLFastTimer t(FTM_LOAD_AVATAR);
-
- // avatar_skeleton.xml
- if( !buildSkeleton(sAvatarSkeletonInfo) )
- {
- llwarns << "avatar file: buildSkeleton() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <skeleton>
- if( !loadSkeletonNode() )
- {
- llwarns << "avatar file: loadNodeSkeleton() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <mesh>
- if( !loadMeshNodes() )
- {
- llwarns << "avatar file: loadNodeMesh() failed" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <global_color>
- if( sAvatarXmlInfo->mTexSkinColorInfo )
- {
- mTexSkinColor = new LLTexGlobalColor( this );
- if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) )
- {
- llwarns << "avatar file: mTexSkinColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"skin_color\" not found" << llendl;
- return FALSE;
- }
- if( sAvatarXmlInfo->mTexHairColorInfo )
- {
- mTexHairColor = new LLTexGlobalColor( this );
- if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) )
- {
- llwarns << "avatar file: mTexHairColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"hair_color\" not found" << llendl;
- return FALSE;
- }
- if( sAvatarXmlInfo->mTexEyeColorInfo )
- {
- mTexEyeColor = new LLTexGlobalColor( this );
- if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) )
- {
- llwarns << "avatar file: mTexEyeColor->setInfo() failed" << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "<global_color> name=\"eye_color\" not found" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <layer_set>
- if (sAvatarXmlInfo->mLayerInfoList.empty())
- {
- llwarns << "avatar file: missing <layer_set> node" << llendl;
- return FALSE;
- }
-
- if (sAvatarXmlInfo->mMorphMaskInfoList.empty())
- {
- llwarns << "avatar file: missing <morph_masks> node" << llendl;
- return FALSE;
- }
-
- // avatar_lad.xml : <morph_masks>
- for (LLVOAvatarXmlInfo::morph_info_list_t::iterator iter = sAvatarXmlInfo->mMorphMaskInfoList.begin();
- iter != sAvatarXmlInfo->mMorphMaskInfoList.end();
- ++iter)
- {
- LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter;
-
- EBakedTextureIndex baked = LLVOAvatarDictionary::findBakedByRegionName(info->mRegion);
- if (baked != BAKED_NUM_INDICES)
- {
- LLPolyMorphTarget *morph_param;
- const std::string *name = &info->mName;
- morph_param = (LLPolyMorphTarget *)(getVisualParam(name->c_str()));
- if (morph_param)
- {
- BOOL invert = info->mInvert;
- addMaskedMorph(baked, morph_param, invert, info->mLayer);
- }
- }
-
- }
-
- loadLayersets();
-
- // avatar_lad.xml : <driver_parameters>
- for (LLVOAvatarXmlInfo::driver_info_list_t::iterator iter = sAvatarXmlInfo->mDriverInfoList.begin();
- iter != sAvatarXmlInfo->mDriverInfoList.end();
- ++iter)
- {
- LLDriverParamInfo *info = *iter;
- LLDriverParam* driver_param = new LLDriverParam( this );
- if (driver_param->setInfo(info))
- {
- addVisualParam( driver_param );
- LLVisualParam*(LLVOAvatar::*avatar_function)(S32)const = &LLVOAvatar::getVisualParam;
- if( !driver_param->linkDrivenParams(boost::bind(avatar_function,(LLVOAvatar*)this,_1 ), false))
- {
- llwarns << "could not link driven params for avatar " << this->getFullname() << " id: " << driver_param->getID() << llendl;
- continue;
- }
- }
- else
- {
- delete driver_param;
- llwarns << "avatar file: driver_param->parseData() failed" << llendl;
- return FALSE;
- }
- }
-
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
// loadSkeletonNode(): loads <skeleton> node from XML tree
//-----------------------------------------------------------------------------
+//virtual
BOOL LLVOAvatar::loadSkeletonNode ()
{
- mRoot.addChild( &mSkeleton[0] );
-
- for (std::vector<LLViewerJoint *>::iterator iter = mMeshLOD.begin();
- iter != mMeshLOD.end();
- ++iter)
+ if (!LLAvatarAppearance::loadSkeletonNode())
{
- LLViewerJoint *joint = (LLViewerJoint *) *iter;
- joint->mUpdateXform = FALSE;
- joint->setMeshesToChildren();
- }
-
- mRoot.addChild(mMeshLOD[MESH_ID_HEAD]);
- mRoot.addChild(mMeshLOD[MESH_ID_EYELASH]);
- mRoot.addChild(mMeshLOD[MESH_ID_UPPER_BODY]);
- mRoot.addChild(mMeshLOD[MESH_ID_LOWER_BODY]);
- mRoot.addChild(mMeshLOD[MESH_ID_SKIRT]);
- mRoot.addChild(mMeshLOD[MESH_ID_HEAD]);
-
- LLViewerJoint *skull = (LLViewerJoint*)mRoot.findJoint("mSkull");
- if (skull)
- {
- skull->addChild(mMeshLOD[MESH_ID_HAIR] );
- }
-
- LLViewerJoint *eyeL = (LLViewerJoint*)mRoot.findJoint("mEyeLeft");
- if (eyeL)
- {
- eyeL->addChild( mMeshLOD[MESH_ID_EYEBALL_LEFT] );
- }
-
- LLViewerJoint *eyeR = (LLViewerJoint*)mRoot.findJoint("mEyeRight");
- if (eyeR)
- {
- eyeR->addChild( mMeshLOD[MESH_ID_EYEBALL_RIGHT] );
+ return FALSE;
}
- // SKELETAL DISTORTIONS
- {
- LLVOAvatarXmlInfo::skeletal_distortion_info_list_t::iterator iter;
- for (iter = sAvatarXmlInfo->mSkeletalDistortionInfoList.begin();
- iter != sAvatarXmlInfo->mSkeletalDistortionInfoList.end();
- ++iter)
- {
- LLPolySkeletalDistortionInfo *info = *iter;
- LLPolySkeletalDistortion *param = new LLPolySkeletalDistortion(this);
- if (!param->setInfo(info))
- {
- delete param;
- return FALSE;
- }
- else
- {
- addVisualParam(param);
- }
- }
- }
-
// ATTACHMENTS
{
- LLVOAvatarXmlInfo::attachment_info_list_t::iterator iter;
+ LLAvatarXmlInfo::attachment_info_list_t::iterator iter;
for (iter = sAvatarXmlInfo->mAttachmentInfoList.begin();
iter != sAvatarXmlInfo->mAttachmentInfoList.end();
++iter)
{
- LLVOAvatarXmlInfo::LLVOAvatarAttachmentInfo *info = *iter;
+ LLAvatarXmlInfo::LLAvatarAttachmentInfo *info = *iter;
if (!isSelf() && info->mJointName == "mScreen")
{ //don't process screen joint for other avatars
continue;
@@ -5673,144 +5034,6 @@ BOOL LLVOAvatar::loadSkeletonNode ()
}
//-----------------------------------------------------------------------------
-// loadMeshNodes(): loads <mesh> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::loadMeshNodes()
-{
- for (LLVOAvatarXmlInfo::mesh_info_list_t::const_iterator meshinfo_iter = sAvatarXmlInfo->mMeshInfoList.begin();
- meshinfo_iter != sAvatarXmlInfo->mMeshInfoList.end();
- ++meshinfo_iter)
- {
- const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo *info = *meshinfo_iter;
- const std::string &type = info->mType;
- S32 lod = info->mLOD;
-
- LLViewerJointMesh* mesh = NULL;
- U8 mesh_id = 0;
- BOOL found_mesh_id = FALSE;
-
- /* if (type == "hairMesh")
- switch(lod)
- case 0:
- mesh = &mHairMesh0; */
- for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin();
- mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end();
- ++mesh_iter)
- {
- const EMeshIndex mesh_index = mesh_iter->first;
- const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second;
- if (type.compare(mesh_dict->mName) == 0)
- {
- mesh_id = mesh_index;
- found_mesh_id = TRUE;
- break;
- }
- }
-
- if (found_mesh_id)
- {
- if (lod < (S32)mMeshLOD[mesh_id]->mMeshParts.size())
- {
- mesh = mMeshLOD[mesh_id]->mMeshParts[lod];
- }
- else
- {
- llwarns << "Avatar file: <mesh> has invalid lod setting " << lod << llendl;
- return FALSE;
- }
- }
- else
- {
- llwarns << "Ignoring unrecognized mesh type: " << type << llendl;
- return FALSE;
- }
-
- // llinfos << "Parsing mesh data for " << type << "..." << llendl;
-
- // If this isn't set to white (1.0), avatars will *ALWAYS* be darker than their surroundings.
- // Do not touch!!!
- mesh->setColor( 1.0f, 1.0f, 1.0f, 1.0f );
-
- LLPolyMesh *poly_mesh = NULL;
-
- if (!info->mReferenceMeshName.empty())
- {
- polymesh_map_t::const_iterator polymesh_iter = mMeshes.find(info->mReferenceMeshName);
- if (polymesh_iter != mMeshes.end())
- {
- poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName, polymesh_iter->second);
- poly_mesh->setAvatar(this);
- }
- else
- {
- // This should never happen
- LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL;
- }
- }
- else
- {
- poly_mesh = LLPolyMesh::getMesh(info->mMeshFileName);
- poly_mesh->setAvatar(this);
- }
-
- if( !poly_mesh )
- {
- llwarns << "Failed to load mesh of type " << type << llendl;
- return FALSE;
- }
-
- // Multimap insert
- mMeshes.insert(std::make_pair(info->mMeshFileName, poly_mesh));
-
- mesh->setMesh( poly_mesh );
- mesh->setLOD( info->mMinPixelArea );
-
- for (LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_list_t::const_iterator xmlinfo_iter = info->mPolyMorphTargetInfoList.begin();
- xmlinfo_iter != info->mPolyMorphTargetInfoList.end();
- ++xmlinfo_iter)
- {
- const LLVOAvatarXmlInfo::LLVOAvatarMeshInfo::morph_info_pair_t *info_pair = &(*xmlinfo_iter);
- LLPolyMorphTarget *param = new LLPolyMorphTarget(mesh->getMesh());
- if (!param->setInfo(info_pair->first))
- {
- delete param;
- return FALSE;
- }
- else
- {
- if (info_pair->second)
- {
- addSharedVisualParam(param);
- }
- else
- {
- addVisualParam(param);
- }
- }
- }
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// loadLayerSets()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::loadLayersets()
-{
- BOOL success = TRUE;
- for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator layerset_iter = sAvatarXmlInfo->mLayerInfoList.begin();
- layerset_iter != sAvatarXmlInfo->mLayerInfoList.end();
- ++layerset_iter)
- {
- // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
- LLTexLayerSetInfo *layerset_info = *layerset_iter;
- layerset_info->createVisualParams(this);
- }
- return success;
-}
-
-//-----------------------------------------------------------------------------
// updateVisualParams()
//-----------------------------------------------------------------------------
void LLVOAvatar::updateVisualParams()
@@ -5823,7 +5046,7 @@ void LLVOAvatar::updateVisualParams()
{
computeBodySize();
mLastSkeletonSerialNum = mSkeletonSerialNum;
- mRoot.updateWorldMatrixChildren();
+ mRoot->updateWorldMatrixChildren();
}
dirtyMesh();
@@ -5911,7 +5134,12 @@ BOOL LLVOAvatar::updateJointLODs()
}
// now select meshes to render based on adjusted pixel area
- BOOL res = mRoot.updateLOD(mAdjustedPixelArea, TRUE);
+ LLViewerJoint* root = dynamic_cast<LLViewerJoint*>(mRoot);
+ BOOL res = FALSE;
+ if (root)
+ {
+ res = root->updateLOD(mAdjustedPixelArea, TRUE);
+ }
if (res)
{
sNumLODChangesThisFrame++;
@@ -6001,6 +5229,15 @@ void LLVOAvatar::dirtyMesh(S32 priority)
{
mDirtyMesh = llmax(mDirtyMesh, priority);
}
+
+//-----------------------------------------------------------------------------
+// getViewerJoint()
+//-----------------------------------------------------------------------------
+LLViewerJoint* LLVOAvatar::getViewerJoint(S32 idx)
+{
+ return dynamic_cast<LLViewerJoint*>(mMeshLOD[idx]);
+}
+
//-----------------------------------------------------------------------------
// hideSkirt()
//-----------------------------------------------------------------------------
@@ -6314,9 +5551,9 @@ void LLVOAvatar::sitOnObject(LLViewerObject *sit_object)
// Notice that removing sitDown() from here causes avatars sitting on
// objects to be not rendered for new arrivals. See EXT-6835 and EXT-1655.
sitDown(TRUE);
- mRoot.getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject
- mRoot.setPosition(getPosition());
- mRoot.updateWorldMatrixChildren();
+ mRoot->getXform()->setParent(&sit_object->mDrawable->mXform); // LLVOAvatar::sitOnObject
+ mRoot->setPosition(getPosition());
+ mRoot->updateWorldMatrixChildren();
stopMotion(ANIM_AGENT_BODY_NOISE);
@@ -6362,10 +5599,10 @@ void LLVOAvatar::getOffObject()
sitDown(FALSE);
- mRoot.getXform()->setParent(NULL); // LLVOAvatar::getOffObject
- mRoot.setPosition(cur_position_world);
- mRoot.setRotation(cur_rotation_world);
- mRoot.getXform()->update();
+ mRoot->getXform()->setParent(NULL); // LLVOAvatar::getOffObject
+ mRoot->setPosition(cur_position_world);
+ mRoot->setRotation(cur_rotation_world);
+ mRoot->getXform()->update();
startMotion(ANIM_AGENT_BODY_NOISE);
@@ -6417,27 +5654,54 @@ S32 LLVOAvatar::getAttachmentCount()
return count;
}
-LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const
+BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
{
- if (color_name=="skin_color" && mTexSkinColor)
- {
- return mTexSkinColor->getColor();
- }
- else if(color_name=="hair_color" && mTexHairColor)
+ if (mIsDummy) return TRUE;
+
+ if (isSelf())
{
- return mTexHairColor->getColor();
+ return LLAvatarAppearance::isWearingWearableType(type);
}
- if(color_name=="eye_color" && mTexEyeColor)
+
+ switch(type)
{
- return mTexEyeColor->getColor();
+ case LLWearableType::WT_SHAPE:
+ case LLWearableType::WT_SKIN:
+ case LLWearableType::WT_HAIR:
+ case LLWearableType::WT_EYES:
+ return TRUE; // everyone has all bodyparts
+ default:
+ break; // Do nothing
}
- else
+
+ /* switch(type)
+ case LLWearableType::WT_SHIRT:
+ indicator_te = TEX_UPPER_SHIRT; */
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
+ ++tex_iter)
{
-// return LLColor4( .5f, .5f, .5f, .5f );
- return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second;
+ if (texture_dict->mWearableType == type)
+ {
+ // If you're checking another avatar's clothing, you don't have component textures.
+ // Thus, you must check to see if the corresponding baked texture is defined.
+ // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
+ // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
+ // gets baked into a texture that always exists (upper or lower).
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
+ }
+ return FALSE;
+ }
}
+ return FALSE;
}
+
+
// virtual
void LLVOAvatar::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
{
@@ -6447,6 +5711,7 @@ void LLVOAvatar::invalidateAll()
{
}
+// virtual
void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake )
{
if (global_color == mTexSkinColor)
@@ -6465,9 +5730,15 @@ void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL
if (!isTextureDefined(mBakedTextureDatas[BAKED_HAIR].mTextureIndex))
{
LLColor4 color = mTexHairColor->getColor();
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( color );
+ }
}
}
}
@@ -6642,24 +5913,47 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const
return mMotionController.findMotion(id);
}
+void LLVOAvatar::debugColorizeSubMeshes(U32 i, const LLColor4& color)
+{
+ if (gSavedSettings.getBOOL("DebugAvatarCompositeBaked"))
+ {
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
+ {
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ {
+ mesh->setColor(color);
+ }
+ }
+ }
+ }
+}
+
//-----------------------------------------------------------------------------
// updateMeshTextures()
// Uses the current TE values to set the meshes' and layersets' textures.
//-----------------------------------------------------------------------------
+// virtual
void LLVOAvatar::updateMeshTextures()
{
- // llinfos << "updateMeshTextures" << llendl;
+ static S32 update_counter = 0;
+ mBakedTextureDebugText.clear();
+
// if user has never specified a texture, assign the default
for (U32 i=0; i < getNumTEs(); i++)
{
const LLViewerTexture* te_image = getImage(i, 0);
if(!te_image || te_image->getID().isNull() || (te_image->getID() == IMG_DEFAULT))
{
- setImage(i, LLViewerTextureManager::getFetchedTexture(i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR), 0); // IMG_DEFAULT_AVATAR = a special texture that's never rendered.
+ // IMG_DEFAULT_AVATAR = a special texture that's never rendered.
+ const LLUUID& image_id = (i == TEX_HAIR ? IMG_DEFAULT : IMG_DEFAULT_AVATAR);
+ setImage(i, LLViewerTextureManager::getFetchedTexture(image_id), 0);
}
}
- const BOOL self_customizing = isSelf() && gAgentCamera.cameraCustomizeAvatar(); // During face edit mode, we don't use baked textures
const BOOL other_culled = !isSelf() && mCulled;
LLLoadedCallbackEntry::source_callback_list_t* src_callback_list = NULL ;
BOOL paused = FALSE;
@@ -6675,71 +5969,116 @@ void LLVOAvatar::updateMeshTextures()
std::vector<BOOL> use_lkg_baked_layer; // lkg = "last known good"
use_lkg_baked_layer.resize(mBakedTextureDatas.size(), false);
+ mBakedTextureDebugText += llformat("%06d\n",update_counter++);
+ mBakedTextureDebugText += "indx layerset linvld ltda ilb ulkg ltid\n";
for (U32 i=0; i < mBakedTextureDatas.size(); i++)
{
is_layer_baked[i] = isTextureDefined(mBakedTextureDatas[i].mTextureIndex);
-
+ LLViewerTexLayerSet* layerset = NULL;
+ bool layerset_invalid = false;
if (!other_culled)
{
// When an avatar is changing clothes and not in Appearance mode,
- // use the last-known good baked texture until it finish the first
+ // use the last-known good baked texture until it finishes the first
// render of the new layerset.
- const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet
- && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized()
- || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() );
+ layerset = getTexLayerSet(i);
+ layerset_invalid = layerset && ( !layerset->getViewerComposite()->isInitialized()
+ || !layerset->isLocalTextureDataAvailable() );
use_lkg_baked_layer[i] = (!is_layer_baked[i]
- && (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR)
+ && (mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR)
&& layerset_invalid);
if (use_lkg_baked_layer[i])
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);
+ layerset->setUpdatesEnabled(TRUE);
}
}
else
{
use_lkg_baked_layer[i] = (!is_layer_baked[i]
- && mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR);
- if (mBakedTextureDatas[i].mTexLayerSet)
- {
- mBakedTextureDatas[i].mTexLayerSet->destroyComposite();
- }
+ && mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR);
}
- }
-
- // Turn on alpha masking correctly for yourself and other avatars on 1.23+
- mSupportsAlphaLayers = isSelf() || is_layer_baked[BAKED_HAIR];
-
- // Baked textures should be requested from the sim this avatar is on. JC
- const LLHost target_host = getObjectHost();
- if (!target_host.isOk())
- {
- llwarns << "updateMeshTextures: invalid host for object: " << getID() << llendl;
+ std::string last_id_string;
+ if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT_AVATAR)
+ last_id_string = "A";
+ else if (mBakedTextureDatas[i].mLastTextureID == IMG_DEFAULT)
+ last_id_string = "D";
+ else
+ last_id_string = "*";
+ bool is_ltda = layerset
+ && layerset->getViewerComposite()->isInitialized()
+ && layerset->isLocalTextureDataAvailable();
+ mBakedTextureDebugText += llformat("%4d %4s %4d %4d %4d %4d %4s\n",
+ i,
+ (layerset?"*":"0"),
+ layerset_invalid,
+ is_ltda,
+ is_layer_baked[i],
+ use_lkg_baked_layer[i],
+ last_id_string.c_str());
}
for (U32 i=0; i < mBakedTextureDatas.size(); i++)
{
- if (use_lkg_baked_layer[i] && !self_customizing )
+ debugColorizeSubMeshes(i, LLColor4::white);
+
+ LLViewerTexLayerSet* layerset = getTexLayerSet(i);
+ if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() )
{
- LLViewerFetchedTexture* baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host );
+ LLViewerFetchedTexture* baked_img;
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ LLViewerFetchedTexture* existing_baked_img = LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[i].mLastTextureID);
+#endif
+ const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureID);
+ if (!url.empty())
+ {
+ baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureID);
+ }
+ else
+ {
+ // Baked textures should be requested from the sim this avatar is on. JC
+ const LLHost target_host = getObjectHost();
+ if (!target_host.isOk())
+ {
+ llwarns << "updateMeshTextures: invalid host for object: " << getID() << llendl;
+ }
+
+ baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureID, target_host );
+ }
+ llassert(baked_img == existing_baked_img);
+
mBakedTextureDatas[i].mIsUsed = TRUE;
- for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+
+ debugColorizeSubMeshes(i,LLColor4::red);
+
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setTexture( baked_img );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setTexture( baked_img );
+ }
}
}
- else if (!self_customizing && is_layer_baked[i])
+ else if (!isUsingLocalAppearance() && is_layer_baked[i])
{
- LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ;
- if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureIndex )
+ LLViewerFetchedTexture* baked_img =
+ LLViewerTextureManager::staticCastToFetchedTexture(
+ getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ;
+ if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureID )
{
- // Even though the file may not be finished loading, we'll consider it loaded and use it (rather than doing compositing).
+ // Even though the file may not be finished loading,
+ // we'll consider it loaded and use it (rather than
+ // doing compositing).
useBakedTexture( baked_img->getID() );
}
else
{
mBakedTextureDatas[i].mIsLoaded = FALSE;
- if ( (baked_img->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) )
+ if ( (baked_img->getID() != IMG_INVISIBLE) &&
+ ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) )
{
baked_img->setLoadedCallback(onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ),
src_callback_list, paused);
@@ -6748,40 +6087,59 @@ void LLVOAvatar::updateMeshTextures()
src_callback_list, paused );
}
}
- else if (mBakedTextureDatas[i].mTexLayerSet
- && !other_culled)
+ else if (layerset && isUsingLocalAppearance())
{
- mBakedTextureDatas[i].mTexLayerSet->createComposite();
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled( TRUE );
+ debugColorizeSubMeshes(i,LLColor4::yellow );
+
+ layerset->createComposite();
+ layerset->setUpdatesEnabled( TRUE );
mBakedTextureDatas[i].mIsUsed = FALSE;
- for (U32 k=0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[i].mMeshes[k]->setLayerSet( mBakedTextureDatas[i].mTexLayerSet );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setLayerSet( layerset );
+ }
}
}
+ else
+ {
+ debugColorizeSubMeshes(i,LLColor4::blue);
+ }
}
// set texture and color of hair manually if we are not using a baked image.
// This can happen while loading hair for yourself, or for clients that did not
// bake a hair texture. Still needed for yourself after 1.22 is depricated.
- if (!is_layer_baked[BAKED_HAIR] || self_customizing)
+ if (!is_layer_baked[BAKED_HAIR] || isEditingAppearance())
{
const LLColor4 color = mTexHairColor ? mTexHairColor->getColor() : LLColor4(1,1,1,1);
LLViewerTexture* hair_img = getImage( TEX_HAIR, 0 );
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[BAKED_HAIR].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( color.mV[VX], color.mV[VY], color.mV[VZ], color.mV[VW] );
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setTexture( hair_img );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( color );
+ mesh->setTexture( hair_img );
+ }
}
}
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
+ LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
@@ -6809,7 +6167,7 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B
}
//virtual
-void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatar::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
// invalid for anyone but self
llassert(0);
@@ -6844,18 +6202,30 @@ void LLVOAvatar::clearChat()
mChats.clear();
}
-// adds a morph mask to the appropriate baked texture structure
-void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer)
+
+void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index)
{
- if (index < BAKED_NUM_INDICES)
+ if (index >= BAKED_NUM_INDICES)
+ {
+ llwarns << "invalid baked texture index passed to applyMorphMask" << llendl;
+ return;
+ }
+
+ for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
+ iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
{
- LLMaskedMorph *morph = new LLMaskedMorph(morph_target, invert, layer);
- mBakedTextureDatas[index].mMaskedMorphs.push_front(morph);
+ const LLMaskedMorph* maskedMorph = (*iter);
+ LLPolyMorphTarget* morph_target = dynamic_cast<LLPolyMorphTarget*>(maskedMorph->mMorphTarget);
+ if (morph_target)
+ {
+ morph_target->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
+ }
}
}
+
// returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise
-BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index)
+BOOL LLVOAvatar::morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index)
{
if (index >= BAKED_NUM_INDICES)
{
@@ -6866,7 +6236,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde
{
if (isSelf())
{
- LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet;
+ LLViewerTexLayerSet *layer_set = getTexLayerSet(index);
if (layer_set)
{
return !layer_set->isMorphValid();
@@ -6881,23 +6251,6 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde
return FALSE;
}
-void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index)
-{
- if (index >= BAKED_NUM_INDICES)
- {
- llwarns << "invalid baked texture index passed to applyMorphMask" << llendl;
- return;
- }
-
- for (morph_list_t::const_iterator iter = mBakedTextureDatas[index].mMaskedMorphs.begin();
- iter != mBakedTextureDatas[index].mMaskedMorphs.end(); ++iter)
- {
- const LLMaskedMorph* maskedMorph = (*iter);
- maskedMorph->mMorphTarget->applyMask(tex_data, width, height, num_components, maskedMorph->mInvert);
- }
-}
-
-
//-----------------------------------------------------------------------------
// releaseComponentTextures()
// release any component texture UUIDs for which we have a baked texture
@@ -6920,7 +6273,7 @@ void LLVOAvatar::releaseComponentTextures()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
// skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID
if (!isTextureDefined(bakedDicEntry->mTextureIndex)
&& ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) ))
@@ -6936,120 +6289,14 @@ void LLVOAvatar::releaseComponentTextures()
}
}
-//static
-BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name )
-{
- switch( te )
- {
- case TEX_UPPER_SHIRT:
- param_name[0] = 803; //"shirt_red";
- param_name[1] = 804; //"shirt_green";
- param_name[2] = 805; //"shirt_blue";
- break;
-
- case TEX_LOWER_PANTS:
- param_name[0] = 806; //"pants_red";
- param_name[1] = 807; //"pants_green";
- param_name[2] = 808; //"pants_blue";
- break;
-
- case TEX_LOWER_SHOES:
- param_name[0] = 812; //"shoes_red";
- param_name[1] = 813; //"shoes_green";
- param_name[2] = 817; //"shoes_blue";
- break;
-
- case TEX_LOWER_SOCKS:
- param_name[0] = 818; //"socks_red";
- param_name[1] = 819; //"socks_green";
- param_name[2] = 820; //"socks_blue";
- break;
-
- case TEX_UPPER_JACKET:
- case TEX_LOWER_JACKET:
- param_name[0] = 834; //"jacket_red";
- param_name[1] = 835; //"jacket_green";
- param_name[2] = 836; //"jacket_blue";
- break;
-
- case TEX_UPPER_GLOVES:
- param_name[0] = 827; //"gloves_red";
- param_name[1] = 829; //"gloves_green";
- param_name[2] = 830; //"gloves_blue";
- break;
-
- case TEX_UPPER_UNDERSHIRT:
- param_name[0] = 821; //"undershirt_red";
- param_name[1] = 822; //"undershirt_green";
- param_name[2] = 823; //"undershirt_blue";
- break;
-
- case TEX_LOWER_UNDERPANTS:
- param_name[0] = 824; //"underpants_red";
- param_name[1] = 825; //"underpants_green";
- param_name[2] = 826; //"underpants_blue";
- break;
-
- case TEX_SKIRT:
- param_name[0] = 921; //"skirt_red";
- param_name[1] = 922; //"skirt_green";
- param_name[2] = 923; //"skirt_blue";
- break;
-
- case TEX_HEAD_TATTOO:
- case TEX_LOWER_TATTOO:
- case TEX_UPPER_TATTOO:
- param_name[0] = 1071; //"tattoo_red";
- param_name[1] = 1072; //"tattoo_green";
- param_name[2] = 1073; //"tattoo_blue";
- break;
-
- default:
- llassert(0);
- return FALSE;
- }
-
- return TRUE;
-}
-
-void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake )
-{
- U32 param_name[3];
- if( teToColorParams( te, param_name ) )
- {
- setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake );
- setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake );
- setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake );
- }
-}
-
-LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te )
-{
- LLColor4 color;
- U32 param_name[3];
- if( teToColorParams( te, param_name ) )
- {
- color.mV[VX] = getVisualParamWeight( param_name[0] );
- color.mV[VY] = getVisualParamWeight( param_name[1] );
- color.mV[VZ] = getVisualParamWeight( param_name[2] );
- }
- return color;
-}
-
-// static
-LLColor4 LLVOAvatar::getDummyColor()
-{
- return DUMMY_COLOR;
-}
-
void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
{
LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
// TODO: MULTI-WEARABLE: handle multiple textures for self
const LLViewerTexture* te_image = getImage(iter->first,0);
if( !te_image )
@@ -7075,48 +6322,6 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const
}
}
-// Unlike most wearable functions, this works for both self and other.
-BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const
-{
- if (mIsDummy) return TRUE;
-
- switch(type)
- {
- case LLWearableType::WT_SHAPE:
- case LLWearableType::WT_SKIN:
- case LLWearableType::WT_HAIR:
- case LLWearableType::WT_EYES:
- return TRUE; // everyone has all bodyparts
- default:
- break; // Do nothing
- }
-
- /* switch(type)
- case LLWearableType::WT_SHIRT:
- indicator_te = TEX_UPPER_SHIRT; */
- for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- ++tex_iter)
- {
- const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second;
- if (texture_dict->mWearableType == type)
- {
- // If you're checking another avatar's clothing, you don't have component textures.
- // Thus, you must check to see if the corresponding baked texture is defined.
- // NOTE: this is a poor substitute if you actually want to know about individual pieces of clothing
- // this works for detecting a skirt (most important), but is ineffective at any piece of clothing that
- // gets baked into a texture that always exists (upper or lower).
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return isTextureDefined(LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex);
- }
- return FALSE;
- }
- }
- return FALSE;
-}
-
//-----------------------------------------------------------------------------
// clampAttachmentPositions()
//-----------------------------------------------------------------------------
@@ -7223,7 +6428,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
if (layer_baked)
{
LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ;
- mBakedTextureDatas[i].mLastTextureIndex = image->getID();
+ mBakedTextureDatas[i].mLastTextureID = image->getID();
// If we have more than one texture for the other baked layers, we'll want to call this for them too.
if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) )
{
@@ -7275,18 +6480,87 @@ bool LLVOAvatar::visualParamWeightsAreDefault()
return rtn;
}
+void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value)
+{
+ std::string type_string = "unknown";
+ if (dynamic_cast<LLTexLayerParamAlpha*>(viewer_param))
+ type_string = "param_alpha";
+ if (dynamic_cast<LLTexLayerParamColor*>(viewer_param))
+ type_string = "param_color";
+ if (dynamic_cast<LLDriverParam*>(viewer_param))
+ type_string = "param_driver";
+ if (dynamic_cast<LLPolyMorphTarget*>(viewer_param))
+ type_string = "param_morph";
+ if (dynamic_cast<LLPolySkeletalDistortion*>(viewer_param))
+ type_string = "param_skeleton";
+ S32 wtype = -1;
+ LLViewerVisualParam *vparam = dynamic_cast<LLViewerVisualParam*>(viewer_param);
+ if (vparam)
+ {
+ wtype = vparam->getWearableType();
+ }
+ S32 u8_value = F32_to_U8(value,viewer_param->getMinWeight(),viewer_param->getMaxWeight());
+ apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\" u8=\"%d\" type=\"%s\" wearable=\"%s\"/>\n",
+ viewer_param->getID(), viewer_param->getName().c_str(), value, u8_value, type_string.c_str(),
+ LLWearableType::getTypeName(LLWearableType::EType(wtype)).c_str()
+// param_location_name(vparam->getParamLocation()).c_str()
+ );
+}
+
+
+void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix,
+ const std::vector<F32>& params_for_dump,
+ const LLTEContents& tec)
+{
+ std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml");
+
+ LLAPRFile outfile;
+ std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename);
+ outfile.open(fullpath, LL_APR_WB );
+ apr_file_t* file = outfile.getFileHandle();
+ if (!file)
+ {
+ return;
+ }
+ else
+ {
+ llinfos << "xmlfile write handle obtained : " << fullpath << llendl;
+ }
+
+
+ LLVisualParam* param = getFirstVisualParam();
+ for (S32 i = 0; i < params_for_dump.size(); i++)
+ {
+ while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) // should not be any of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT
+ {
+ param = getNextVisualParam();
+ }
+ LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
+ F32 value = params_for_dump[i];
+ dump_visual_param(file, viewer_param, value);
+ param = getNextVisualParam();
+ }
+ for (U32 i = 0; i < tec.face_count; i++)
+ {
+ std::string uuid_str;
+ ((LLUUID*)tec.image_data)[i].toString(uuid_str);
+ apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", i, uuid_str.c_str());
+ }
+}
//-----------------------------------------------------------------------------
// processAvatarAppearance()
//-----------------------------------------------------------------------------
void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
{
+ bool enable_verbose_dumps = gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
+ std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_";
+ if (enable_verbose_dumps) { dumpArchetypeXML(dump_prefix + "process_start"); }
if (gSavedSettings.getBOOL("BlockAvatarAppearanceMessages"))
{
llwarns << "Blocking AvatarAppearance message" << llendl;
return;
}
-
BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived;
mFirstAppearanceMessageReceived = TRUE;
@@ -7294,32 +6568,72 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
<< " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL;
+ ESex old_sex = getSex();
+
+ LLTEContents tec;
+ parseTEMessage(mesgsys, _PREHASH_ObjectData, -1, tec);
+
+ U8 appearance_version = 0;
+ S32 this_update_cof_version = LLViewerInventoryCategory::VERSION_UNKNOWN;
+ S32 last_update_request_cof_version = LLAppearanceMgr::instance().mLastUpdateRequestCOFVersion;
+ // For future use:
+ //U32 appearance_flags = 0;
+
+ if (mesgsys->has(_PREHASH_AppearanceData))
+ {
+ mesgsys->getU8Fast(_PREHASH_AppearanceData, _PREHASH_AppearanceVersion, appearance_version, 0);
+ mesgsys->getS32Fast(_PREHASH_AppearanceData, _PREHASH_CofVersion, this_update_cof_version, 0);
+ // For future use:
+ //mesgsys->getU32Fast(_PREHASH_AppearanceData, _PREHASH_Flags, appearance_flags, 0);
+ }
+
+ // Only now that we have result of appearance_version can we decide whether to bail out.
if( isSelf() )
{
- llwarns << avString() << "Received AvatarAppearance for self" << llendl;
- if( mFirstTEMessageReceived )
+ LL_DEBUGS("Avatar") << "this_update_cof_version " << this_update_cof_version
+ << " last_update_request_cof_version " << last_update_request_cof_version
+ << " my_cof_version " << LLAppearanceMgr::instance().getCOFVersion() << llendl;
+
+ if (getRegion() && (getRegion()->getCentralBakeVersion()==0))
+ {
+ llwarns << avString() << "Received AvatarAppearance message for self in non-server-bake region" << llendl;
+ }
+ if( mFirstTEMessageReceived && (appearance_version == 0))
{
-// llinfos << "processAvatarAppearance end " << mID << llendl;
return;
}
}
- ESex old_sex = getSex();
-// llinfos << "LLVOAvatar::processAvatarAppearance()" << llendl;
-// dumpAvatarTEs( "PRE processAvatarAppearance()" );
- unpackTEMessage(mesgsys, _PREHASH_ObjectData);
-// dumpAvatarTEs( "POST processAvatarAppearance()" );
+ // Check for stale update.
+ if (isSelf()
+ && (appearance_version>0)
+ && (this_update_cof_version < last_update_request_cof_version))
+ {
+ llwarns << "Stale appearance update, wanted version " << last_update_request_cof_version
+ << ", got " << this_update_cof_version << llendl;
+ return;
+ }
+
+ if (isSelf() && isEditingAppearance())
+ {
+ llinfos << "ignoring appearance message while in appearance edit" << llendl;
+ return;
+ }
+
+ mUseServerBakes = (appearance_version > 0);
+
+ applyParsedTEMessage(tec);
// prevent the overwriting of valid baked textures with invalid baked textures
for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++)
{
if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex)
- && mBakedTextureDatas[baked_index].mLastTextureIndex != IMG_DEFAULT
+ && mBakedTextureDatas[baked_index].mLastTextureID != IMG_DEFAULT
&& baked_index != BAKED_SKIRT)
{
setTEImage(mBakedTextureDatas[baked_index].mTextureIndex,
- LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
@@ -7333,16 +6647,8 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
setCompositeUpdatesEnabled( FALSE );
- mMeshTexturesDirty = TRUE;
gPipeline.markGLRebuild(this);
- // ! BACKWARDS COMPATIBILITY !
- // Non-self avatars will no longer have component textures
- if (!isSelf())
- {
- releaseComponentTextures();
- }
-
// parse visual params
S32 num_blocks = mesgsys->getNumberOfBlocksFast(_PREHASH_VisualParam);
bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing
@@ -7360,6 +6666,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
else
{
+ std::vector<F32> params_for_dump;
for( S32 i = 0; i < num_blocks; i++ )
{
while( param && (param->getGroup() != VISUAL_PARAM_GROUP_TWEAKABLE) ) // should not be any of group VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT
@@ -7376,6 +6683,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
U8 value;
mesgsys->getU8Fast(_PREHASH_VisualParam, _PREHASH_ParamValue, value, i);
F32 newWeight = U8_to_F32(value, param->getMinWeight(), param->getMaxWeight());
+ params_for_dump.push_back(newWeight);
if (is_first_appearance_message || (param->getWeight() != newWeight))
{
@@ -7393,8 +6701,12 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
}
param = getNextVisualParam();
}
+ if (enable_verbose_dumps)
+ dumpAppearanceMsgParams(dump_prefix + "appearance_msg", params_for_dump, tec);
}
+ if (enable_verbose_dumps) { dumpArchetypeXML(dump_prefix + "process_post_set_weights"); }
+
const S32 expected_tweakable_count = getVisualParamCountInGroup(VISUAL_PARAM_GROUP_TWEAKABLE); // don't worry about VISUAL_PARAM_GROUP_TWEAKABLE_NO_TRANSMIT
if (num_blocks != expected_tweakable_count)
{
@@ -7452,6 +6764,14 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
// If all of the avatars are completely baked, release the global image caches to conserve memory.
LLVOAvatar::cullAvatarsByPixelArea();
+ if (isSelf())
+ {
+ mUseLocalAppearance = false;
+ }
+
+ updateMeshTextures();
+
+ if (enable_verbose_dumps) dumpArchetypeXML(dump_prefix + "process_end");
// llinfos << "processAvatarAppearance end " << mID << llendl;
}
@@ -7525,12 +6845,12 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture
self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1);
maskData->mLastDiscardLevel = discard_level; */
BOOL found_texture_id = false;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsUsedByBakedTexture)
{
const ETextureIndex texture_index = iter->first;
@@ -7598,7 +6918,7 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success,
LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src,
S32 discard_level, BOOL final, void* userdata)
{
- //llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl;
+ // llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl;
LLUUID id = src_vi->getID();
LLUUID *avatar_idp = (LLUUID *)userdata;
@@ -7629,12 +6949,6 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success,
void LLVOAvatar::useBakedTexture( const LLUUID& id )
{
-
- /* if(id == head_baked->getID())
- mHeadBakedLoaded = TRUE;
- mLastHeadBakedID = id;
- mHeadMesh0.setTexture( head_baked );
- mHeadMesh1.setTexture( head_baked ); */
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 );
@@ -7642,17 +6956,31 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
{
LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL;
mBakedTextureDatas[i].mIsLoaded = true;
- mBakedTextureDatas[i].mLastTextureIndex = id;
+ mBakedTextureDatas[i].mLastTextureID = id;
mBakedTextureDatas[i].mIsUsed = true;
- for (U32 k = 0; k < mBakedTextureDatas[i].mMeshes.size(); k++)
+
+ if (isUsingLocalAppearance())
{
- mBakedTextureDatas[i].mMeshes[k]->setTexture( image_baked );
+ llinfos << "not changing to baked texture while isUsingLocalAppearance" << llendl;
}
- if (mBakedTextureDatas[i].mTexLayerSet)
+ else
{
- //mBakedTextureDatas[i].mTexLayerSet->destroyComposite();
+ debugColorizeSubMeshes(i,LLColor4::green);
+
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
+ {
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setTexture( image_baked );
+ }
+ }
}
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict =
+ LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
@@ -7665,9 +6993,15 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
// This is paired with similar code in updateMeshTextures that sets hair mesh color.
if (i == BAKED_HAIR)
{
- for (U32 i = 0; i < mBakedTextureDatas[BAKED_HAIR].mMeshes.size(); i++)
+ avatar_joint_mesh_list_t::iterator iter = mBakedTextureDatas[i].mJointMeshes.begin();
+ avatar_joint_mesh_list_t::iterator end = mBakedTextureDatas[i].mJointMeshes.end();
+ for (; iter != end; ++iter)
{
- mBakedTextureDatas[BAKED_HAIR].mMeshes[i]->setColor( 1.f, 1.f, 1.f, 1.f );
+ LLAvatarJointMesh* mesh = (*iter);
+ if (mesh)
+ {
+ mesh->setColor( LLColor4::white );
+ }
}
}
}
@@ -7676,11 +7010,39 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
dirtyMesh();
}
-// static
-void LLVOAvatar::dumpArchetypeXML( void* )
+std::string get_sequential_numbered_file_name(const std::string& prefix,
+ const std::string& suffix)
{
+ typedef std::map<std::string,S32> file_num_type;
+ static file_num_type file_nums;
+ file_num_type::iterator it = file_nums.find(prefix);
+ S32 num = 0;
+ if (it != file_nums.end())
+ {
+ num = it->second;
+ }
+ file_nums[prefix] = num+1;
+ std::string outfilename = prefix + " " + llformat("%04d",num) + ".xml";
+ std::replace(outfilename.begin(),outfilename.end(),' ','_');
+ return outfilename;
+}
+
+void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_wearables )
+{
+ std::string outprefix(prefix);
+ if (outprefix.empty())
+ {
+ outprefix = getFullname() + (isSelf()?"_s":"_o");
+ }
+ if (outprefix.empty())
+ {
+ outprefix = std::string("new_archetype");
+ }
+ std::string outfilename = get_sequential_numbered_file_name(outprefix,".xml");
+
LLAPRFile outfile;
- outfile.open(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml"), LL_APR_WB );
+ std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename);
+ outfile.open(fullpath, LL_APR_WB );
apr_file_t* file = outfile.getFileHandle();
if (!file)
{
@@ -7688,36 +7050,60 @@ void LLVOAvatar::dumpArchetypeXML( void* )
}
else
{
- llinfos << "xmlfile write handle obtained : " << gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS,"new archetype.xml") << llendl;
+ llinfos << "xmlfile write handle obtained : " << fullpath << llendl;
}
apr_file_printf( file, "<?xml version=\"1.0\" encoding=\"US-ASCII\" standalone=\"yes\"?>\n" );
apr_file_printf( file, "<linden_genepool version=\"1.0\">\n" );
apr_file_printf( file, "\n\t<archetype name=\"???\">\n" );
- // only body parts, not clothing.
- for (S32 type = LLWearableType::WT_SHAPE; type <= LLWearableType::WT_EYES; type++)
+ if (group_by_wearables)
{
- const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
- apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
-
- for (LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam())
+ for (S32 type = LLWearableType::WT_SHAPE; type < LLWearableType::WT_COUNT; type++)
{
- LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
- if( (viewer_param->getWearableType() == type) &&
- (viewer_param->isTweakable() ) )
+ const std::string& wearable_name = LLWearableType::getTypeName((LLWearableType::EType)type);
+ apr_file_printf( file, "\n\t\t<!-- wearable: %s -->\n", wearable_name.c_str() );
+
+ for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
{
- apr_file_printf(file, "\t\t<param id=\"%d\" name=\"%s\" value=\"%.3f\"/>\n",
- viewer_param->getID(), viewer_param->getName().c_str(), viewer_param->getWeight());
+ LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
+ if( (viewer_param->getWearableType() == type) &&
+ (viewer_param->isTweakable() ) )
+ {
+ dump_visual_param(file, viewer_param, viewer_param->getWeight());
+ }
}
+
+ for (U8 te = 0; te < TEX_NUM_INDICES; te++)
+ {
+ if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type)
+ {
+ // MULTIPLE_WEARABLES: extend to multiple wearables?
+ LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
+ if( te_image )
+ {
+ std::string uuid_str;
+ te_image->getID().toString( uuid_str );
+ apr_file_printf( file, "\t\t<texture te=\"%i\" uuid=\"%s\"/>\n", te, uuid_str.c_str());
+ }
+ }
+ }
+ }
+ }
+ else
+ {
+ // Just dump all params sequentially.
+ for (LLVisualParam* param = getFirstVisualParam(); param; param = getNextVisualParam())
+ {
+ LLViewerVisualParam* viewer_param = (LLViewerVisualParam*)param;
+ dump_visual_param(file, viewer_param, viewer_param->getWeight());
}
for (U8 te = 0; te < TEX_NUM_INDICES; te++)
{
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type)
{
// MULTIPLE_WEARABLES: extend to multiple wearables?
- LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0);
+ LLViewerTexture* te_image = getImage((ETextureIndex)te, 0);
if( te_image )
{
std::string uuid_str;
@@ -7726,14 +7112,18 @@ void LLVOAvatar::dumpArchetypeXML( void* )
}
}
}
+
}
apr_file_printf( file, "\t</archetype>\n" );
apr_file_printf( file, "\n</linden_genepool>\n" );
- //explictly close the file if it is still open which it should be
- if (file)
+
+ bool ultra_verbose = false;
+ if (isSelf() && ultra_verbose)
{
- outfile.close();
+ // show the cloned params inside the wearables as well.
+ gAgentAvatarp->dumpWearableInfo(outfile);
}
+ // File will close when handle goes out of scope
}
@@ -7815,15 +7205,9 @@ void LLVOAvatar::cullAvatarsByPixelArea()
}
}
- // runway - this doesn't detect gray/grey state.
- // think we just need to be checking self av since it's the only
- // one with lltexlayer stuff.
+ // runway - this doesn't really detect gray/grey state.
S32 grey_avatars = 0;
- if (LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars))
- {
- LLVOAvatar::deleteCachedImages(false);
- }
- else
+ if (!LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars))
{
if (gFrameTimeSeconds != sUnbakedUpdateTime) // only update once per frame
{
@@ -7851,501 +7235,24 @@ void LLVOAvatar::startAppearanceAnimation()
}
}
-// virtual
-void LLVOAvatar::removeMissingBakedTextures()
-{
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarXmlInfo
-//-----------------------------------------------------------------------------
-
-LLVOAvatar::LLVOAvatarXmlInfo::LLVOAvatarXmlInfo()
- : mTexSkinColorInfo(0), mTexHairColorInfo(0), mTexEyeColorInfo(0)
-{
-}
-
-LLVOAvatar::LLVOAvatarXmlInfo::~LLVOAvatarXmlInfo()
-{
- std::for_each(mMeshInfoList.begin(), mMeshInfoList.end(), DeletePointer());
- std::for_each(mSkeletalDistortionInfoList.begin(), mSkeletalDistortionInfoList.end(), DeletePointer());
- std::for_each(mAttachmentInfoList.begin(), mAttachmentInfoList.end(), DeletePointer());
- deleteAndClear(mTexSkinColorInfo);
- deleteAndClear(mTexHairColorInfo);
- deleteAndClear(mTexEyeColorInfo);
- std::for_each(mLayerInfoList.begin(), mLayerInfoList.end(), DeletePointer());
- std::for_each(mDriverInfoList.begin(), mDriverInfoList.end(), DeletePointer());
- std::for_each(mMorphMaskInfoList.begin(), mMorphMaskInfoList.end(), DeletePointer());
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarBoneInfo::parseXml()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
-{
- if (node->hasName("bone"))
- {
- mIsJoint = TRUE;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!node->getFastAttributeString(name_string, mName))
- {
- llwarns << "Bone without name" << llendl;
- return FALSE;
- }
- }
- else if (node->hasName("collision_volume"))
- {
- mIsJoint = FALSE;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!node->getFastAttributeString(name_string, mName))
- {
- mName = "Collision Volume";
- }
- }
- else
- {
- llwarns << "Invalid node " << node->getName() << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos");
- if (!node->getFastAttributeVector3(pos_string, mPos))
- {
- llwarns << "Bone without position" << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot");
- if (!node->getFastAttributeVector3(rot_string, mRot))
- {
- llwarns << "Bone without rotation" << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
- if (!node->getFastAttributeVector3(scale_string, mScale))
- {
- llwarns << "Bone without scale" << llendl;
- return FALSE;
- }
-
- if (mIsJoint)
- {
- static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot");
- if (!node->getFastAttributeVector3(pivot_string, mPivot))
- {
- llwarns << "Bone without pivot" << llendl;
- return FALSE;
- }
- }
-
- // parse children
- LLXmlTreeNode* child;
- for( child = node->getFirstChild(); child; child = node->getNextChild() )
- {
- LLVOAvatarBoneInfo *child_info = new LLVOAvatarBoneInfo;
- if (!child_info->parseXml(child))
- {
- delete child_info;
- return FALSE;
- }
- mChildList.push_back(child_info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// LLVOAvatarSkeletonInfo::parseXml()
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
-{
- static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones");
- if (!node->getFastAttributeS32(num_bones_string, mNumBones))
- {
- llwarns << "Couldn't find number of bones." << llendl;
- return FALSE;
- }
-
- static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes");
- node->getFastAttributeS32(num_collision_volumes_string, mNumCollisionVolumes);
-
- LLXmlTreeNode* child;
- for( child = node->getFirstChild(); child; child = node->getNextChild() )
- {
- LLVOAvatarBoneInfo *info = new LLVOAvatarBoneInfo;
- if (!info->parseXml(child))
- {
- delete info;
- llwarns << "Error parsing bone in skeleton file" << llendl;
- return FALSE;
- }
- mBoneInfoList.push_back(info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root)
-{
- LLXmlTreeNode* node = root->getChildByName( "skeleton" );
- if( !node )
- {
- llwarns << "avatar file: missing <skeleton>" << llendl;
- return FALSE;
- }
-
- LLXmlTreeNode* child;
-
- // SKELETON DISTORTIONS
- for (child = node->getChildByName( "param" );
- child;
- child = node->getNextNamedChild())
- {
- if (!child->getChildByName("param_skeleton"))
- {
- if (child->getChildByName("param_morph"))
- {
- llwarns << "Can't specify morph param in skeleton definition." << llendl;
- }
- else
- {
- llwarns << "Unknown param type." << llendl;
- }
- continue;
- }
-
- LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo;
- if (!info->parseXml(child))
- {
- delete info;
- return FALSE;
- }
-
- mSkeletalDistortionInfoList.push_back(info);
- }
-
- // ATTACHMENT POINTS
- for (child = node->getChildByName( "attachment_point" );
- child;
- child = node->getNextNamedChild())
- {
- LLVOAvatarAttachmentInfo* info = new LLVOAvatarAttachmentInfo();
-
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (!child->getFastAttributeString(name_string, info->mName))
- {
- llwarns << "No name supplied for attachment point." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint");
- if (!child->getFastAttributeString(joint_string, info->mJointName))
- {
- llwarns << "No bone declared in attachment point " << info->mName << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position");
- if (child->getFastAttributeVector3(position_string, info->mPosition))
- {
- info->mHasPosition = TRUE;
- }
-
- static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation");
- if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler))
- {
- info->mHasRotation = TRUE;
- }
- static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group");
- if (child->getFastAttributeS32(group_string, info->mGroup))
- {
- if (info->mGroup == -1)
- info->mGroup = -1111; // -1 = none parsed, < -1 = bad value
- }
-
- static LLStdStringHandle id_string = LLXmlTree::addAttributeString("id");
- if (!child->getFastAttributeS32(id_string, info->mAttachmentID))
- {
- llwarns << "No id supplied for attachment point " << info->mName << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice");
- child->getFastAttributeS32(slot_string, info->mPieMenuSlice);
-
- static LLStdStringHandle visible_in_first_person_string = LLXmlTree::addAttributeString("visible_in_first_person");
- child->getFastAttributeBOOL(visible_in_first_person_string, info->mVisibleFirstPerson);
-
- static LLStdStringHandle hud_attachment_string = LLXmlTree::addAttributeString("hud");
- child->getFastAttributeBOOL(hud_attachment_string, info->mIsHUDAttachment);
-
- mAttachmentInfoList.push_back(info);
- }
-
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlMeshNodes(): parses <mesh> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
-{
- for (LLXmlTreeNode* node = root->getChildByName( "mesh" );
- node;
- node = root->getNextNamedChild())
- {
- LLVOAvatarMeshInfo *info = new LLVOAvatarMeshInfo;
-
- // attribute: type
- static LLStdStringHandle type_string = LLXmlTree::addAttributeString("type");
- if( !node->getFastAttributeString( type_string, info->mType ) )
- {
- llwarns << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod");
- if (!node->getFastAttributeS32( lod_string, info->mLOD ))
- {
- llwarns << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
- if( !node->getFastAttributeString( file_name_string, info->mMeshFileName ) )
- {
- llwarns << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << llendl;
- delete info;
- return FALSE; // Ignore this element
- }
-
- static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference");
- node->getFastAttributeString( reference_string, info->mReferenceMeshName );
-
- // attribute: min_pixel_area
- static LLStdStringHandle min_pixel_area_string = LLXmlTree::addAttributeString("min_pixel_area");
- static LLStdStringHandle min_pixel_width_string = LLXmlTree::addAttributeString("min_pixel_width");
- if (!node->getFastAttributeF32( min_pixel_area_string, info->mMinPixelArea ))
- {
- F32 min_pixel_area = 0.1f;
- if (node->getFastAttributeF32( min_pixel_width_string, min_pixel_area ))
- {
- // this is square root of pixel area (sensible to use linear space in defining lods)
- min_pixel_area = min_pixel_area * min_pixel_area;
- }
- info->mMinPixelArea = min_pixel_area;
- }
-
- // Parse visual params for this node only if we haven't already
- for (LLXmlTreeNode* child = node->getChildByName( "param" );
- child;
- child = node->getNextNamedChild())
- {
- if (!child->getChildByName("param_morph"))
- {
- if (child->getChildByName("param_skeleton"))
- {
- llwarns << "Can't specify skeleton param in a mesh definition." << llendl;
- }
- else
- {
- llwarns << "Unknown param type." << llendl;
- }
- continue;
- }
-
- LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo();
- if (!morphinfo->parseXml(child))
- {
- delete morphinfo;
- delete info;
- return -1;
- }
- BOOL shared = FALSE;
- static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared");
- child->getFastAttributeBOOL(shared_string, shared);
-
- info->mPolyMorphTargetInfoList.push_back(LLVOAvatarMeshInfo::morph_info_pair_t(morphinfo, shared));
- }
-
- mMeshInfoList.push_back(info);
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlColorNodes(): parses <global_color> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root)
-{
- for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" );
- color_node;
- color_node = root->getNextNamedChild())
- {
- std::string global_color_name;
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
- if (color_node->getFastAttributeString( name_string, global_color_name ) )
- {
- if( global_color_name == "skin_color" )
- {
- if (mTexSkinColorInfo)
- {
- llwarns << "avatar file: multiple instances of skin_color" << llendl;
- return FALSE;
- }
- mTexSkinColorInfo = new LLTexGlobalColorInfo;
- if( !mTexSkinColorInfo->parseXml( color_node ) )
- {
- deleteAndClear(mTexSkinColorInfo);
- llwarns << "avatar file: mTexSkinColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- else if( global_color_name == "hair_color" )
- {
- if (mTexHairColorInfo)
- {
- llwarns << "avatar file: multiple instances of hair_color" << llendl;
- return FALSE;
- }
- mTexHairColorInfo = new LLTexGlobalColorInfo;
- if( !mTexHairColorInfo->parseXml( color_node ) )
- {
- deleteAndClear(mTexHairColorInfo);
- llwarns << "avatar file: mTexHairColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- else if( global_color_name == "eye_color" )
- {
- if (mTexEyeColorInfo)
- {
- llwarns << "avatar file: multiple instances of eye_color" << llendl;
- return FALSE;
- }
- mTexEyeColorInfo = new LLTexGlobalColorInfo;
- if( !mTexEyeColorInfo->parseXml( color_node ) )
- {
- llwarns << "avatar file: mTexEyeColor->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- }
- }
- return TRUE;
-}
-
-//-----------------------------------------------------------------------------
-// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root)
+//virtual
+void LLVOAvatar::bodySizeChanged()
{
- for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" );
- layer_node;
- layer_node = root->getNextNamedChild())
- {
- LLTexLayerSetInfo* layer_info = new LLTexLayerSetInfo();
- if( layer_info->parseXml( layer_node ) )
- {
- mLayerInfoList.push_back(layer_info);
- }
- else
- {
- delete layer_info;
- llwarns << "avatar file: layer_set->parseXml() failed" << llendl;
- return FALSE;
- }
+ if (isSelf() && !LLAppearanceMgr::instance().isInUpdateAppearanceFromCOF())
+ { // notify simulator of change in size
+ // but not if we are in the middle of updating appearance
+ gAgent.sendAgentSetAppearance();
}
- return TRUE;
}
-//-----------------------------------------------------------------------------
-// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root)
+void LLVOAvatar::setIsUsingServerBakes(BOOL newval)
{
- LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" );
- if( driver )
- {
- for (LLXmlTreeNode* grand_child = driver->getChildByName( "param" );
- grand_child;
- grand_child = driver->getNextNamedChild())
- {
- if( grand_child->getChildByName( "param_driver" ) )
- {
- LLDriverParamInfo* driver_info = new LLDriverParamInfo();
- if( driver_info->parseXml( grand_child ) )
- {
- mDriverInfoList.push_back(driver_info);
- }
- else
- {
- delete driver_info;
- llwarns << "avatar file: driver_param->parseXml() failed" << llendl;
- return FALSE;
- }
- }
- }
- }
- return TRUE;
+ mUseServerBakes = newval;
}
-//-----------------------------------------------------------------------------
-// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
-//-----------------------------------------------------------------------------
-BOOL LLVOAvatar::LLVOAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root)
-{
- LLXmlTreeNode* masks = root->getChildByName( "morph_masks" );
- if( !masks )
- {
- return FALSE;
- }
-
- for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" );
- grand_child;
- grand_child = masks->getNextNamedChild())
- {
- LLVOAvatarMorphInfo* info = new LLVOAvatarMorphInfo();
-
- static LLStdStringHandle name_string = LLXmlTree::addAttributeString("morph_name");
- if (!grand_child->getFastAttributeString(name_string, info->mName))
- {
- llwarns << "No name supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region");
- if (!grand_child->getFastAttributeString(region_string, info->mRegion))
- {
- llwarns << "No region supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer");
- if (!grand_child->getFastAttributeString(layer_string, info->mLayer))
- {
- llwarns << "No layer supplied for morph mask." << llendl;
- delete info;
- continue;
- }
-
- // optional parameter. don't throw a warning if not present.
- static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert");
- grand_child->getFastAttributeBOOL(invert_string, info->mInvert);
-
- mMorphMaskInfoList.push_back(info);
- }
-
- return TRUE;
+// virtual
+void LLVOAvatar::removeMissingBakedTextures()
+{
}
//virtual
@@ -8521,7 +7428,7 @@ void LLVOAvatar::idleUpdateRenderCost()
for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
ETextureIndex tex_index = baked_dict->mTextureIndex;
if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
@@ -8601,11 +7508,11 @@ void LLVOAvatar::idleUpdateRenderCost()
}
// print any avatar textures we didn't already know about
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
// TODO: MULTI-WEARABLE: handle multiple textures for self
const LLViewerTexture* te_image = getImage(iter->first,0);
if (!te_image)
@@ -8634,26 +7541,26 @@ void LLVOAvatar::idleUpdateRenderCost()
BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index)
{
if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
+ return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture;
}
// static
BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index)
{
if (index < 0 || index >= TEX_NUM_INDICES) return false;
- return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
+ return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture;
}
const std::string LLVOAvatar::getBakedStatusForPrintout() const
{
std::string line;
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
line += texture_dict->mName;
@@ -8685,7 +7592,7 @@ F32 calc_bouncy_animation(F32 x)
}
//virtual
-BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index ) const
+BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index ) const
{
if (isIndexLocalTexture(te))
{
@@ -8703,7 +7610,7 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index
}
//virtual
-BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (isIndexLocalTexture(type))
{
@@ -8719,9 +7626,11 @@ BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 ind
}
//virtual
-BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
{
// non-self avatars don't have wearables
return FALSE;
}
+
+
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 1adb680962..2c64b9695e 100644..100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -25,8 +25,8 @@
* $/LicenseInfo$
*/
-#ifndef LL_LLVOAVATAR_H
-#define LL_LLVOAVATAR_H
+#ifndef LL_VOAVATAR_H
+#define LL_VOAVATAR_H
#include <map>
#include <deque>
@@ -36,6 +36,7 @@
#include <boost/signals2.hpp>
#include "imageids.h" // IMG_INVISIBLE
+#include "llavatarappearance.h"
#include "llchat.h"
#include "lldrawpoolalpha.h"
#include "llviewerobject.h"
@@ -44,9 +45,10 @@
#include "llviewerjointmesh.h"
#include "llviewerjointattachment.h"
#include "llrendertarget.h"
-#include "llvoavatardefines.h"
+#include "llavatarappearancedefines.h"
#include "lltexglobalcolor.h"
#include "lldriverparam.h"
+#include "llviewertexlayer.h"
#include "material_codes.h" // LL_MCODE_END
#include "llviewerstats.h"
@@ -62,30 +64,26 @@ extern const LLUUID ANIM_AGENT_PELVIS_FIX;
extern const LLUUID ANIM_AGENT_TARGET;
extern const LLUUID ANIM_AGENT_WALK_ADJUST;
-class LLTexLayerSet;
+class LLViewerWearable;
class LLVoiceVisualizer;
class LLHUDNameTag;
class LLHUDEffectSpiral;
class LLTexGlobalColor;
-class LLVOAvatarBoneInfo;
-class LLVOAvatarSkeletonInfo;
+class LLViewerJoint;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLVOAvatar
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLVOAvatar :
+ public LLAvatarAppearance,
public LLViewerObject,
- public LLCharacter,
public boost::signals2::trackable
{
LOG_CLASS(LLVOAvatar);
public:
friend class LLVOAvatarSelf;
-protected:
- struct LLVOAvatarXmlInfo;
- struct LLMaskedMorph;
/********************************************************************************
** **
@@ -110,9 +108,6 @@ public:
virtual void initInstance(); // Called after construction to initialize the class.
protected:
virtual ~LLVOAvatar();
- BOOL loadSkeletonNode();
- BOOL loadMeshNodes();
- virtual BOOL loadLayersets();
/** Initialization
** **
@@ -127,31 +122,39 @@ protected:
// LLViewerObject interface and related
//--------------------------------------------------------------------
public:
- virtual void updateGL();
- virtual LLVOAvatar* asAvatar();
- virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
+ /*virtual*/ void updateGL();
+ /*virtual*/ LLVOAvatar* asAvatar();
+ virtual U32 processUpdateMessage(LLMessageSystem *mesgsys,
void **user_data,
U32 block_num,
const EObjectUpdateType update_type,
LLDataPacker *dp);
- virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
- virtual BOOL updateLOD();
- BOOL updateJointLODs();
- void updateLODRiggedAttachments( void );
- virtual BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- virtual void updateTextures();
- virtual S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
- virtual void onShift(const LLVector4a& shift_vector);
- virtual U32 getPartitionType() const;
- virtual const LLVector3 getRenderPosition() const;
- virtual void updateDrawable(BOOL force_damped);
- virtual LLDrawable* createDrawable(LLPipeline *pipeline);
- virtual BOOL updateGeometry(LLDrawable *drawable);
- virtual void setPixelAreaAndAngle(LLAgent &agent);
- virtual void updateRegion(LLViewerRegion *regionp);
- virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax);
- virtual void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
- virtual BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
+ /*virtual*/ BOOL updateLOD();
+ BOOL updateJointLODs();
+ void updateLODRiggedAttachments( void );
+ /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
+ S32 totalTextureMemForUUIDS(std::set<LLUUID>& ids);
+ bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids);
+ bool allLocalTexturesCompletelyDownloaded();
+ bool allBakedTexturesCompletelyDownloaded();
+ void collectLocalTextureUUIDs(std::set<LLUUID>& ids);
+ void collectBakedTextureUUIDs(std::set<LLUUID>& ids);
+ void collectTextureUUIDs(std::set<LLUUID>& ids);
+ void releaseOldTextures();
+ /*virtual*/ void updateTextures();
+ /*virtual*/ S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim.
+ /*virtual*/ void onShift(const LLVector4a& shift_vector);
+ /*virtual*/ U32 getPartitionType() const;
+ /*virtual*/ const LLVector3 getRenderPosition() const;
+ /*virtual*/ void updateDrawable(BOOL force_damped);
+ /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
+ /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
+ /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent);
+ /*virtual*/ void updateRegion(LLViewerRegion *regionp);
+ /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax);
+ /*virtual*/ void getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
+ /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,
S32* face_hit = NULL, // which face was hit
@@ -172,16 +175,14 @@ public:
// LLCharacter interface and related
//--------------------------------------------------------------------
public:
- virtual LLVector3 getCharacterPosition();
- virtual LLQuaternion getCharacterRotation();
- virtual LLVector3 getCharacterVelocity();
- virtual LLVector3 getCharacterAngularVelocity();
- virtual LLJoint* getCharacterJoint(U32 num);
- virtual BOOL allocateCharacterJoints(U32 num);
-
- virtual LLUUID remapMotionID(const LLUUID& id);
- virtual BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f);
- virtual BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
+ /*virtual*/ LLVector3 getCharacterPosition();
+ /*virtual*/ LLQuaternion getCharacterRotation();
+ /*virtual*/ LLVector3 getCharacterVelocity();
+ /*virtual*/ LLVector3 getCharacterAngularVelocity();
+
+ /*virtual*/ LLUUID remapMotionID(const LLUUID& id);
+ /*virtual*/ BOOL startMotion(const LLUUID& id, F32 time_offset = 0.f);
+ /*virtual*/ BOOL stopMotion(const LLUUID& id, BOOL stop_immediate = FALSE);
virtual void stopMotionFromSource(const LLUUID& source_id);
virtual void requestStopMotion(LLMotion* motion);
LLMotion* findMotion(const LLUUID& id) const;
@@ -189,25 +190,18 @@ public:
void dumpAnimationState();
virtual LLJoint* getJoint(const std::string &name);
- virtual LLJoint* getRootJoint() { return &mRoot; }
void resetJointPositions( void );
void resetJointPositionsToDefault( void );
void resetSpecificJointPosition( const std::string& name );
- virtual const char* getAnimationPrefix() { return "avatar"; }
- virtual const LLUUID& getID() const;
- virtual LLVector3 getVolumePos(S32 joint_index, LLVector3& volume_offset);
- virtual LLJoint* findCollisionVolume(U32 volume_id);
- virtual S32 getCollisionVolumeID(std::string &name);
- virtual void addDebugText(const std::string& text);
- virtual F32 getTimeDilation();
- virtual void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
- virtual F32 getPixelArea() const;
- virtual LLPolyMesh* getHeadMesh();
- virtual LLPolyMesh* getUpperBodyMesh();
- virtual LLVector3d getPosGlobalFromAgent(const LLVector3 &position);
- virtual LLVector3 getPosAgentFromGlobal(const LLVector3d &position);
+ /*virtual*/ const LLUUID& getID() const;
+ /*virtual*/ void addDebugText(const std::string& text);
+ /*virtual*/ F32 getTimeDilation();
+ /*virtual*/ void getGround(const LLVector3 &inPos, LLVector3 &outPos, LLVector3 &outNorm);
+ /*virtual*/ F32 getPixelArea() const;
+ /*virtual*/ LLVector3d getPosGlobalFromAgent(const LLVector3 &position);
+ /*virtual*/ LLVector3 getPosAgentFromGlobal(const LLVector3d &position);
virtual void updateVisualParams();
@@ -222,14 +216,10 @@ public:
public:
virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
- bool isBuilt() const { return mIsBuilt; }
private: //aligned members
LL_ALIGN_16(LLVector4a mImpostorExtents[2]);
-private:
- BOOL mSupportsAlphaLayers; // For backwards compatibility, TRUE for 1.23+ clients
-
//--------------------------------------------------------------------
// Updates
//--------------------------------------------------------------------
@@ -344,82 +334,33 @@ protected:
/** State
** **
*******************************************************************************/
-
/********************************************************************************
** **
** SKELETON
**/
+protected:
+ /*virtual*/ LLAvatarJoint* createAvatarJoint(); // Returns LLViewerJoint
+ /*virtual*/ LLAvatarJoint* createAvatarJoint(S32 joint_num); // Returns LLViewerJoint
+ /*virtual*/ LLAvatarJointMesh* createAvatarJointMesh(); // Returns LLViewerJointMesh
public:
void updateHeadOffset();
- F32 getPelvisToFoot() const { return mPelvisToFoot; }
void setPelvisOffset( bool hasOffset, const LLVector3& translation, F32 offset ) ;
bool hasPelvisOffset( void ) { return mHasPelvisOffset; }
void postPelvisSetRecalc( void );
void setPelvisOffset( F32 pelvixFixupAmount );
+ /*virtual*/ BOOL loadSkeletonNode();
+ /*virtual*/ void buildCharacter();
+
bool mHasPelvisOffset;
LLVector3 mPelvisOffset;
F32 mLastPelvisToFoot;
F32 mPelvisFixup;
F32 mLastPelvisFixup;
- LLVector3 mHeadOffset; // current head position
- LLViewerJoint mRoot;
-
- typedef std::map<std::string, LLJoint*> joint_map_t;
- joint_map_t mJointMap;
-
-protected:
- static BOOL parseSkeletonFile(const std::string& filename);
- void buildCharacter();
- virtual BOOL loadAvatar();
-
- BOOL setupBone(const LLVOAvatarBoneInfo* info, LLViewerJoint* parent, S32 &current_volume_num, S32 &current_joint_num);
- BOOL buildSkeleton(const LLVOAvatarSkeletonInfo *info);
-private:
- BOOL mIsBuilt; // state of deferred character building
- S32 mNumJoints;
- LLViewerJoint* mSkeleton;
-
- //--------------------------------------------------------------------
- // Pelvis height adjustment members.
- //--------------------------------------------------------------------
-public:
- LLVector3 mBodySize;
S32 mLastSkeletonSerialNum;
-private:
- F32 mPelvisToFoot;
- //--------------------------------------------------------------------
- // Cached pointers to well known joints
- //--------------------------------------------------------------------
-public:
- LLViewerJoint* mPelvisp;
- LLViewerJoint* mTorsop;
- LLViewerJoint* mChestp;
- LLViewerJoint* mNeckp;
- LLViewerJoint* mHeadp;
- LLViewerJoint* mSkullp;
- LLViewerJoint* mEyeLeftp;
- LLViewerJoint* mEyeRightp;
- LLViewerJoint* mHipLeftp;
- LLViewerJoint* mHipRightp;
- LLViewerJoint* mKneeLeftp;
- LLViewerJoint* mKneeRightp;
- LLViewerJoint* mAnkleLeftp;
- LLViewerJoint* mAnkleRightp;
- LLViewerJoint* mFootLeftp;
- LLViewerJoint* mFootRightp;
- LLViewerJoint* mWristLeftp;
- LLViewerJoint* mWristRightp;
-
- //--------------------------------------------------------------------
- // XML parse tree
- //--------------------------------------------------------------------
-private:
- static LLXmlTree sXMLTree; // avatar config file
- static LLXmlTree sSkeletonXMLTree; // avatar skeleton file
/** Skeleton
** **
@@ -443,7 +384,6 @@ public:
static void deleteCachedImages(bool clearAll=true);
static void destroyGL();
static void restoreGL();
- BOOL mIsDummy; // for special views
S32 mSpecialRenderMode; // special lighting
U32 mAttachmentGeometryBytes; //number of bytes in attached geometry
F32 mAttachmentSurfaceArea; //estimated surface area of attachments
@@ -461,9 +401,15 @@ private:
// Morph masks
//--------------------------------------------------------------------
public:
- BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
- void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer);
- void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES);
+ /*virtual*/ void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
+ BOOL morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
+
+
+ //--------------------------------------------------------------------
+ // Global colors
+ //--------------------------------------------------------------------
+public:
+ /*virtual*/void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake);
//--------------------------------------------------------------------
// Visibility
@@ -546,10 +492,10 @@ private:
// Constants
//--------------------------------------------------------------------
public:
- virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR; }
- virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED; }
+ virtual LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR; }
+ virtual LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED; }
virtual S32 getTexImageSize() const;
- virtual S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); }
+ /*virtual*/ S32 getTexImageArea() const { return getTexImageSize()*getTexImageSize(); }
/** Rendering
** **
@@ -564,9 +510,9 @@ public:
// Loading status
//--------------------------------------------------------------------
public:
- virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
+ virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const;
+ virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const;
+ virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const;
BOOL isFullyBaked();
static BOOL areAllNearbyInstancesBaked(S32& grey_avatars);
@@ -577,6 +523,7 @@ public:
// Baked textures
//--------------------------------------------------------------------
public:
+ /*virtual*/ LLTexLayerSet* createTexLayerSet(); // Return LLViewerTexLayerSet
void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY !
protected:
static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
@@ -584,32 +531,20 @@ protected:
static void onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
virtual void removeMissingBakedTextures();
void useBakedTexture(const LLUUID& id);
+ LLViewerTexLayerSet* getTexLayerSet(const U32 index) const { return dynamic_cast<LLViewerTexLayerSet*>(mBakedTextureDatas[index].mTexLayerSet); }
+
- typedef std::deque<LLMaskedMorph *> morph_list_t;
- struct BakedTextureData
- {
- LLUUID mLastTextureIndex;
- LLTexLayerSet* mTexLayerSet; // Only exists for self
- bool mIsLoaded;
- bool mIsUsed;
- LLVOAvatarDefines::ETextureIndex mTextureIndex;
- U32 mMaskTexName;
- // Stores pointers to the joint meshes that this baked texture deals with
- std::vector< LLViewerJointMesh * > mMeshes; // std::vector<LLViewerJointMesh> mJoints[i]->mMeshParts
- morph_list_t mMaskedMorphs;
- };
- typedef std::vector<BakedTextureData> bakedtexturedata_vec_t;
- bakedtexturedata_vec_t mBakedTextureDatas;
LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
BOOL mLoadedCallbacksPaused;
+ std::set<LLUUID> mTextureIDs;
//--------------------------------------------------------------------
// Local Textures
//--------------------------------------------------------------------
protected:
- virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0);
- virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
+ virtual void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0);
+ virtual void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0);
// MULTI-WEARABLE: make self-only?
- virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0);
+ virtual void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0);
//--------------------------------------------------------------------
// Texture accessors
@@ -617,6 +552,7 @@ protected:
private:
virtual void setImage(const U8 te, LLViewerTexture *imagep, const U32 index);
virtual LLViewerTexture* getImage(const U8 te, const U32 index) const;
+ const std::string getImageURL(const U8 te, const LLUUID &uuid);
virtual const LLTextureEntry* getTexEntry(const U8 te_num) const;
virtual void setTexEntry(const U8 index, const LLTextureEntry &te);
@@ -643,13 +579,11 @@ public:
// Static texture/mesh/baked dictionary
//--------------------------------------------------------------------
public:
- static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i);
- static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i);
+ static BOOL isIndexLocalTexture(LLAvatarAppearanceDefines::ETextureIndex i);
+ static BOOL isIndexBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i);
private:
- static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; }
- static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary;
- static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo;
- static LLVOAvatarXmlInfo* sAvatarXmlInfo;
+ static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; }
+ static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary;
//--------------------------------------------------------------------
// Messaging
@@ -670,22 +604,20 @@ private:
**/
public:
- void updateMeshTextures();
+ void debugColorizeSubMeshes(U32 i, const LLColor4& color);
+ virtual void updateMeshTextures();
void updateSexDependentLayerSets(BOOL upload_bake);
- void dirtyMesh(); // Dirty the avatar mesh
+ virtual void dirtyMesh(); // Dirty the avatar mesh
void updateMeshData();
protected:
void releaseMeshData();
virtual void restoreMeshData();
private:
- void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
+ virtual void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority
+ LLViewerJoint* getViewerJoint(S32 idx);
S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD
BOOL mMeshTexturesDirty;
- typedef std::multimap<std::string, LLPolyMesh*> polymesh_map_t;
- polymesh_map_t mMeshes;
- std::vector<LLViewerJoint *> mMeshLOD;
-
//--------------------------------------------------------------------
// Destroy invisible mesh
//--------------------------------------------------------------------
@@ -706,35 +638,38 @@ public:
void processAvatarAppearance(LLMessageSystem* mesgsys);
void hideSkirt();
void startAppearanceAnimation();
+ /*virtual*/ void bodySizeChanged();
//--------------------------------------------------------------------
// Appearance morphing
//--------------------------------------------------------------------
public:
BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; }
+
+ // True if we are computing our appearance via local compositing
+ // instead of baked textures, as for example during wearable
+ // editing or when waiting for a subsequent server rebake.
+ /*virtual*/ BOOL isUsingLocalAppearance() const { return mUseLocalAppearance; }
+
+ // True if this avatar should fetch its baked textures via the new
+ // appearance mechanism.
+ /*virtual*/ BOOL isUsingServerBakes() const { return mUseServerBakes; }
+ void setIsUsingServerBakes(BOOL newval);
+
+
+ // True if we are currently in appearance editing mode. Often but
+ // not always the same as isUsingLocalAppearance().
+ /*virtual*/ BOOL isEditingAppearance() const { return mIsEditingAppearance; }
+
+ // FIXME review isUsingLocalAppearance uses, some should be isEditing instead.
+
private:
BOOL mAppearanceAnimating;
LLFrameTimer mAppearanceMorphTimer;
F32 mLastAppearanceBlendTime;
-
- //--------------------------------------------------------------------
- // Clothing colors (convenience functions to access visual parameters)
- //--------------------------------------------------------------------
-public:
- void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake);
- LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te);
- static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name);
-
- //--------------------------------------------------------------------
- // Global colors
- //--------------------------------------------------------------------
-public:
- LLColor4 getGlobalColor(const std::string& color_name ) const;
- void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake);
-private:
- LLTexGlobalColor* mTexSkinColor;
- LLTexGlobalColor* mTexHairColor;
- LLTexGlobalColor* mTexEyeColor;
+ BOOL mIsEditingAppearance; // flag for if we're actively in appearance editing mode
+ BOOL mUseLocalAppearance; // flag for if we're using a local composite
+ BOOL mUseServerBakes; // flag for if baked textures should be fetched from baking service (false if they're temporary uploads)
//--------------------------------------------------------------------
// Visibility
@@ -744,7 +679,6 @@ public:
void setVisibilityRank(U32 rank);
U32 getVisibilityRank() const { return mVisibilityRank; } // unused
static S32 sNumVisibleAvatars; // Number of instances of this class
- static LLColor4 getDummyColor();
/** Appearance
** **
*******************************************************************************/
@@ -754,9 +688,6 @@ public:
** WEARABLES
**/
-public:
- virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
-
//--------------------------------------------------------------------
// Attachments
//--------------------------------------------------------------------
@@ -766,6 +697,7 @@ public:
virtual BOOL detachObject(LLViewerObject *viewer_object);
void cleanupAttachedMesh( LLViewerObject* pVO );
static LLVOAvatar* findAvatarFromAttachment(LLViewerObject* obj);
+ /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type ) const;
protected:
LLViewerJointAttachment* getTargetAttachmentPoint(LLViewerObject* viewer_object);
void lazyAttach();
@@ -868,15 +800,6 @@ private:
F32 mSpeed; // misc. animation repeated state
//--------------------------------------------------------------------
- // Collision volumes
- //--------------------------------------------------------------------
-public:
- S32 mNumCollisionVolumes;
- LLViewerJointCollisionVolume* mCollisionVolumes;
-protected:
- BOOL allocateCollisionVolumes(U32 num);
-
- //--------------------------------------------------------------------
// Dimensions
//--------------------------------------------------------------------
public:
@@ -886,7 +809,6 @@ public:
void resolveRayCollisionAgent(const LLVector3d start_pt, const LLVector3d end_pt, LLVector3d &out_pos, LLVector3 &out_norm);
void slamPosition(); // Slam position to transmitted position (for teleport);
protected:
- void computeBodySize();
//--------------------------------------------------------------------
// Material being stepped on
@@ -906,9 +828,9 @@ private:
**/
public:
- virtual BOOL setParent(LLViewerObject* parent);
- virtual void addChild(LLViewerObject *childp);
- virtual void removeChild(LLViewerObject *childp);
+ /*virtual*/ BOOL setParent(LLViewerObject* parent);
+ /*virtual*/ void addChild(LLViewerObject *childp);
+ /*virtual*/ void removeChild(LLViewerObject *childp);
//--------------------------------------------------------------------
// Sitting
@@ -1012,7 +934,10 @@ private:
// General
//--------------------------------------------------------------------
public:
- static void dumpArchetypeXML(void*);
+ void dumpArchetypeXML(const std::string& prefix, bool group_by_wearables = false);
+ void dumpAppearanceMsgParams( const std::string& dump_prefix,
+ const std::vector<F32>& paramsForDump,
+ const LLTEContents& tec);
static void dumpBakedStatus();
const std::string getBakedStatusForPrintout() const;
void dumpAvatarTEs(const std::string& context) const;
@@ -1029,6 +954,7 @@ private:
F32 mMaxPixelArea;
F32 mAdjustedPixelArea;
std::string mDebugText;
+ std::string mBakedTextureDebugText;
//--------------------------------------------------------------------
@@ -1053,105 +979,6 @@ protected:
protected: // Shared with LLVOAvatarSelf
- struct LLVOAvatarXmlInfo
- {
- LLVOAvatarXmlInfo();
- ~LLVOAvatarXmlInfo();
-
- BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
- BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
- BOOL parseXmlColorNodes(LLXmlTreeNode* root);
- BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
- BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
- BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
-
- struct LLVOAvatarMeshInfo
- {
- typedef std::pair<LLPolyMorphTargetInfo*,BOOL> morph_info_pair_t;
- typedef std::vector<morph_info_pair_t> morph_info_list_t;
-
- LLVOAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
- ~LLVOAvatarMeshInfo()
- {
- morph_info_list_t::iterator iter;
- for (iter = mPolyMorphTargetInfoList.begin(); iter != mPolyMorphTargetInfoList.end(); iter++)
- {
- delete iter->first;
- }
- mPolyMorphTargetInfoList.clear();
- }
-
- std::string mType;
- S32 mLOD;
- std::string mMeshFileName;
- std::string mReferenceMeshName;
- F32 mMinPixelArea;
- morph_info_list_t mPolyMorphTargetInfoList;
- };
- typedef std::vector<LLVOAvatarMeshInfo*> mesh_info_list_t;
- mesh_info_list_t mMeshInfoList;
-
- typedef std::vector<LLPolySkeletalDistortionInfo*> skeletal_distortion_info_list_t;
- skeletal_distortion_info_list_t mSkeletalDistortionInfoList;
-
- struct LLVOAvatarAttachmentInfo
- {
- LLVOAvatarAttachmentInfo()
- : mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
- mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
- std::string mName;
- std::string mJointName;
- LLVector3 mPosition;
- LLVector3 mRotationEuler;
- S32 mGroup;
- S32 mAttachmentID;
- S32 mPieMenuSlice;
- BOOL mVisibleFirstPerson;
- BOOL mIsHUDAttachment;
- BOOL mHasPosition;
- BOOL mHasRotation;
- };
- typedef std::vector<LLVOAvatarAttachmentInfo*> attachment_info_list_t;
- attachment_info_list_t mAttachmentInfoList;
-
- LLTexGlobalColorInfo *mTexSkinColorInfo;
- LLTexGlobalColorInfo *mTexHairColorInfo;
- LLTexGlobalColorInfo *mTexEyeColorInfo;
-
- typedef std::vector<LLTexLayerSetInfo*> layer_info_list_t;
- layer_info_list_t mLayerInfoList;
-
- typedef std::vector<LLDriverParamInfo*> driver_info_list_t;
- driver_info_list_t mDriverInfoList;
-
- struct LLVOAvatarMorphInfo
- {
- LLVOAvatarMorphInfo()
- : mInvert(FALSE) {}
- std::string mName;
- std::string mRegion;
- std::string mLayer;
- BOOL mInvert;
- };
-
- typedef std::vector<LLVOAvatarMorphInfo*> morph_info_list_t;
- morph_info_list_t mMorphMaskInfoList;
- };
-
- struct LLMaskedMorph
- {
- LLMaskedMorph(LLPolyMorphTarget *morph_target, BOOL invert, std::string layer) :
- mMorphTarget(morph_target),
- mInvert(invert),
- mLayer(layer)
- {
- morph_target->addPendingMorphMask();
- }
-
- LLPolyMorphTarget *mMorphTarget;
- BOOL mInvert;
- std::string mLayer;
- };
/** Support classes
** **
@@ -1161,4 +988,5 @@ protected: // Shared with LLVOAvatarSelf
extern const F32 SELF_ADDITIONAL_PRI;
extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL;
-#endif // LL_VO_AVATAR_H
+#endif // LL_VOAVATAR_H
+
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index e32fd3c3c8..757d029513 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -55,6 +55,8 @@
#include "llviewerobjectlist.h"
#include "llviewerstats.h"
#include "llviewerregion.h"
+#include "llviewertexlayer.h"
+#include "llviewerwearable.h"
#include "llappearancemgr.h"
#include "llmeshrepository.h"
#include "llvovolume.h"
@@ -72,9 +74,7 @@ LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
BOOL isAgentAvatarValid()
{
- return (gAgentAvatarp.notNull() &&
- (gAgentAvatarp->getRegion() != NULL) &&
- (!gAgentAvatarp->isDead()));
+ return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid());
}
void selfStartPhase(const std::string& phase_name)
@@ -110,7 +110,7 @@ void selfStopAllPhases()
}
}
-using namespace LLVOAvatarDefines;
+using namespace LLAvatarAppearanceDefines;
/*********************************************************************************
** **
@@ -176,6 +176,17 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
lldebugs << "Marking avatar as self " << id << llendl;
}
+// Called periodically for diagnostics, return true when done.
+bool output_self_av_texture_diagnostics()
+{
+ if (!isAgentAvatarValid())
+ return true; // done checking
+
+ gAgentAvatarp->outputRezDiagnostics();
+
+ return false;
+}
+
void LLVOAvatarSelf::initInstance()
{
BOOL status = TRUE;
@@ -188,7 +199,7 @@ void LLVOAvatarSelf::initInstance()
llinfos << "Self avatar object created. Starting timer." << llendl;
mDebugSelfLoadTimer.reset();
// clear all times to -1 for debugging
- for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
{
@@ -196,7 +207,7 @@ void LLVOAvatarSelf::initInstance()
}
}
- for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
mDebugBakedTextureTimes[i][0] = -1.0f;
mDebugBakedTextureTimes[i][1] = -1.0f;
@@ -209,6 +220,8 @@ void LLVOAvatarSelf::initInstance()
llerrs << "Unable to load user's avatar" << llendl;
return;
}
+
+ //doPeriodically(output_self_av_texture_diagnostics, 30.0);
}
// virtual
@@ -249,13 +262,11 @@ BOOL LLVOAvatarSelf::loadAvatarSelf()
llwarns << "avatar file: buildSkeleton() failed" << llendl;
return FALSE;
}
- // TODO: make loadLayersets() called only by self.
- //success &= loadLayersets();
return success;
}
-BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info)
+BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
{
// add special-purpose "screen" joint
mScreenp = new LLViewerJoint("mScreen", NULL);
@@ -341,7 +352,6 @@ BOOL LLVOAvatarSelf::buildMenus()
}
else
{
- BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -369,7 +379,6 @@ BOOL LLVOAvatarSelf::buildMenus()
gAttachPieMenu->addChild(item);
- attachment_found = TRUE;
break;
}
@@ -382,7 +391,6 @@ BOOL LLVOAvatarSelf::buildMenus()
}
else
{
- BOOL attachment_found = FALSE;
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
@@ -409,7 +417,6 @@ BOOL LLVOAvatarSelf::buildMenus()
gDetachPieMenu->addChild(item);
- attachment_found = TRUE;
break;
}
}
@@ -583,70 +590,6 @@ LLVOAvatarSelf::~LLVOAvatarSelf()
** **
*********************************************************************************/
-//virtual
-BOOL LLVOAvatarSelf::loadLayersets()
-{
- BOOL success = TRUE;
- for (LLVOAvatarXmlInfo::layer_info_list_t::const_iterator iter = sAvatarXmlInfo->mLayerInfoList.begin();
- iter != sAvatarXmlInfo->mLayerInfoList.end();
- ++iter)
- {
- // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such.
- const LLTexLayerSetInfo *info = *iter;
- LLTexLayerSet* layer_set = new LLTexLayerSet( this );
-
- if (!layer_set->setInfo(info))
- {
- stop_glerror();
- delete layer_set;
- llwarns << "avatar file: layer_set->parseData() failed" << llendl;
- return FALSE;
- }
-
- // scan baked textures and associate the layerset with the appropriate one
- EBakedTextureIndex baked_index = BAKED_NUM_INDICES;
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
- ++baked_iter)
- {
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- if (layer_set->isBodyRegion(baked_dict->mName))
- {
- baked_index = baked_iter->first;
- // ensure both structures are aware of each other
- mBakedTextureDatas[baked_index].mTexLayerSet = layer_set;
- layer_set->setBakedTexIndex(baked_index);
- break;
- }
- }
- // if no baked texture was found, warn and cleanup
- if (baked_index == BAKED_NUM_INDICES)
- {
- llwarns << "<layer_set> has invalid body_region attribute" << llendl;
- delete layer_set;
- return FALSE;
- }
-
- // scan morph masks and let any affected layers know they have an associated morph
- for (LLVOAvatar::morph_list_t::const_iterator morph_iter = mBakedTextureDatas[baked_index].mMaskedMorphs.begin();
- morph_iter != mBakedTextureDatas[baked_index].mMaskedMorphs.end();
- ++morph_iter)
- {
- LLMaskedMorph *morph = *morph_iter;
- LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
- if (layer)
- {
- layer->setHasMorph(TRUE);
- }
- else
- {
- llwarns << "Could not find layer named " << morph->mLayer << " to set morph flag" << llendl;
- success = FALSE;
- }
- }
- }
- return success;
-}
// virtual
BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
{
@@ -664,9 +607,15 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
}
// virtual
+BOOL LLVOAvatarSelf::isValid() const
+{
+ return ((getRegion() != NULL) && !isDead());
+}
+
+// virtual
void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
- if (isAgentAvatarValid())
+ if (isValid())
{
LLVOAvatar::idleUpdate(agent, world, time);
idleUpdateTractorBeam();
@@ -689,7 +638,7 @@ void LLVOAvatarSelf::resetJointPositions( void )
return LLVOAvatar::resetJointPositions();
}
// virtual
-BOOL LLVOAvatarSelf::setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake )
{
if (!which_param)
{
@@ -717,20 +666,28 @@ BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, BOOL upload_bak
return setParamWeight(param,weight,upload_bake);
}
-BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake )
+BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake )
{
if (!param)
{
return FALSE;
}
+#if 0
+ // FIXME DRANO - kludgy way to avoid overwriting avatar state from wearables.
+ if (isUsingServerBakes() && !isUsingLocalAppearance())
+ {
+ return FALSE;
+ }
+#endif
+
if (param->getCrossWearable())
{
LLWearableType::EType type = (LLWearableType::EType)param->getWearableType();
U32 size = gAgentWearables.getWearableCount(type);
for (U32 count = 0; count < size; ++count)
{
- LLWearable *wearable = gAgentWearables.getWearable(type,count);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count);
if (wearable)
{
wearable->setVisualParamWeight(param->getID(), weight, upload_bake);
@@ -759,7 +716,7 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type);
if (wearable)
{
- wearable->writeToAvatar();
+ wearable->writeToAvatar(this);
}
}
@@ -802,18 +759,21 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys,
{
U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp);
- if (mInitialBakesLoaded == false && retval == 0x0)
+ // FIXME DRANO - skipping in the case of !mFirstAppearanceMessageReceived prevents us from trying to
+ // load textures before we know where they come from (ie, from baking service or not);
+ // unknown impact on performance.
+ if (mInitialBakesLoaded == false && retval == 0x0 && mFirstAppearanceMessageReceived)
{
// call update textures to force the images to be created
updateMeshTextures();
// unpack the texture UUIDs to the texture slots
- retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num);
+ retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, (S32) block_num);
// need to trigger a few operations to get the avatar to use the new bakes
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
+ const LLAvatarAppearanceDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex;
LLUUID texture_id = getTEImage(te)->getID();
setNewBakedTexture(te, texture_id);
mInitialBakeIDs[i] = texture_id;
@@ -877,11 +837,15 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(TRUE);
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, FALSE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ layerset->setUpdatesEnabled(TRUE);
+ invalidateComposite(layerset, FALSE);
}
updateMeshTextures();
- requestLayerSetUploads();
+ if (getRegion() && !getRegion()->getCentralBakeVersion())
+ {
+ requestLayerSetUploads();
+ }
}
}
@@ -938,7 +902,7 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
void LLVOAvatarSelf::idleUpdateTractorBeam()
{
// This is only done for yourself (maybe it should be in the agent?)
- if (!needsRenderBeam() || !mIsBuilt)
+ if (!needsRenderBeam() || !isBuilt())
{
mBeam = NULL;
}
@@ -1051,11 +1015,6 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
}
}
-/*virtual*/ BOOL LLVOAvatarSelf::isWearingWearableType(LLWearableType::EType type ) const
-{
- return gAgentWearables.getWearableCount(type) > 0;
-}
-
//-----------------------------------------------------------------------------
// updatedWearable( LLWearableType::EType type )
// forces an update to any baked textures relevant to type.
@@ -1063,26 +1022,27 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
//-----------------------------------------------------------------------------
void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result )
{
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
- const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first;
if (baked_dict)
{
- for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
+ for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
type_iter != baked_dict->mWearables.end();
++type_iter)
{
const LLWearableType::EType comp_type = *type_iter;
if (comp_type == type)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getLayerSet(index);
+ if (layerset)
{
- mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled(true);
- invalidateComposite(mBakedTextureDatas[index].mTexLayerSet, upload_result);
+ layerset->setUpdatesEnabled(true);
+ invalidateComposite(layerset, upload_result);
}
break;
}
@@ -1246,7 +1206,7 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
// Make sure the inventory is in sync with the avatar.
// Update COF contents, don't trigger appearance update.
- if (!isAgentAvatarValid())
+ if (!isValid())
{
llinfos << "removeItemLinks skipped, avatar is under destruction" << llendl;
}
@@ -1287,7 +1247,7 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id);
if (!attached_obj)
{
- LLAppearanceMgr::instance().removeCOFItemLinks(item_id, false);
+ LLAppearanceMgr::instance().removeCOFItemLinks(item_id);
}
}
return TRUE;
@@ -1295,9 +1255,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
return FALSE;
}
-U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const
+U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
{
- LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
return gAgentWearables.getWearableCount(type);
}
@@ -1328,11 +1288,8 @@ void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *sr
discard_level < local_tex_obj->getDiscard())
{
local_tex_obj->setDiscard(discard_level);
- if (isUsingBakedTextures())
- {
- requestLayerSetUpdate(index);
- }
- else
+ requestLayerSetUpdate(index);
+ if (isEditingAppearance())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -1366,11 +1323,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex
{
return FALSE;
}
- *tex_pp = local_tex_obj->getImage();
+ *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage());
return TRUE;
}
-LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (!isIndexLocalTexture(type))
{
@@ -1386,7 +1343,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe
{
return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
}
- return local_tex_obj->getImage();
+ return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage());
}
const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const
@@ -1407,29 +1364,30 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c
// Returns true if at least the lowest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const
{
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
BOOL ret = true;
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
- ret &= (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
+ ret &= tex_avail;
}
}
return ret;
@@ -1445,7 +1403,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset)
// Returns true if the highest quality discard level exists for every texture
// in the layerset.
//-----------------------------------------------------------------------------
-BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const
+BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const
{
const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
@@ -1454,13 +1412,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons
{
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1484,13 +1442,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -1504,22 +1462,22 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
return TRUE;
}
-BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const
+BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const
{
- const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet;
+ const LLViewerTexLayerSet *layerset = getLayerSet(index);
if (!layerset) return FALSE;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) return FALSE;
return !layerset_buffer->uploadNeeded();
}
-BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
LLUUID id;
BOOL isDefined = TRUE;
if (isIndexLocalTexture(type))
{
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (index >= wearable_count)
{
@@ -1546,7 +1504,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
-BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
{
if (isIndexBakedTexture(type))
{
@@ -1559,7 +1517,7 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32
}
//virtual
-BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const
+BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
{
if (isIndexBakedTexture(type))
{
@@ -1582,13 +1540,14 @@ void LLVOAvatarSelf::requestLayerSetUploads()
}
}
-void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i)
+void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i)
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (!layer_baked && mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getLayerSet(i);
+ if (!layer_baked && layerset)
{
- mBakedTextureDatas[i].mTexLayerSet->requestUpload();
+ layerset->requestUpload();
}
}
@@ -1602,8 +1561,8 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet;
- if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending())
+ LLViewerTexLayerSet* layerset = getTexLayerSet(i);
+ if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending())
{
return true;
}
@@ -1613,22 +1572,23 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const
void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
{
- if( !layerset || !layerset->getUpdatesEnabled() )
+ LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset);
+ if( !layer_set || !layer_set->getUpdatesEnabled() )
{
return;
}
// llinfos << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << llendl;
- layerset->requestUpdate();
- layerset->invalidateMorphMasks();
+ layer_set->requestUpdate();
+ layer_set->invalidateMorphMasks();
- if( upload_result )
+ if( upload_result && (getRegion() && !getRegion()->getCentralBakeVersion()))
{
llassert(isSelf());
- ETextureIndex baked_te = getBakedTE( layerset );
+ ETextureIndex baked_te = getBakedTE( layer_set );
setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) );
- layerset->requestUpload();
+ layer_set->requestUpload();
updateMeshTextures();
}
}
@@ -1637,7 +1597,8 @@ void LLVOAvatarSelf::invalidateAll()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- invalidateComposite(mBakedTextureDatas[i].mTexLayerSet, TRUE);
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ invalidateComposite(layerset, TRUE);
}
//mDebugSelfLoadTimer.reset();
}
@@ -1655,17 +1616,19 @@ void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b )
void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b)
{
- if (mBakedTextureDatas[index].mTexLayerSet )
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset )
{
- mBakedTextureDatas[index].mTexLayerSet->setUpdatesEnabled( b );
+ layerset->setUpdatesEnabled( b );
}
}
bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index)
{
- if (mBakedTextureDatas[index].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(index);
+ if (layerset)
{
- return mBakedTextureDatas[index].mTexLayerSet->getUpdatesEnabled();
+ return layerset->getUpdatesEnabled();
}
return false;
}
@@ -1676,9 +1639,10 @@ void LLVOAvatarSelf::setupComposites()
{
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
- if (mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset)
{
- mBakedTextureDatas[i].mTexLayerSet->setUpdatesEnabled(!layer_baked);
+ layerset->setUpdatesEnabled(!layer_baked);
}
}
}
@@ -1687,10 +1651,11 @@ void LLVOAvatarSelf::updateComposites()
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if (mBakedTextureDatas[i].mTexLayerSet
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if (layerset
&& ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)))
{
- mBakedTextureDatas[i].mTexLayerSet->updateComposite();
+ layerset->updateComposite();
}
}
}
@@ -1703,11 +1668,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index)
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index);
if (local_tex_obj)
{
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (type >= 0
&& local_tex_obj->getID() != IMG_DEFAULT_AVATAR
- && !local_tex_obj->getImage()->isMissingAsset())
+ && !image->isMissingAsset())
{
- return local_tex_obj->getImage()->getDiscardLevel();
+ return image->getDiscardLevel();
}
else
{
@@ -1732,7 +1698,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num);
if (local_tex_obj)
{
- const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
if (image_gl)
{
S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
@@ -1767,8 +1733,8 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl;
return;
}
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type);
- if (!gAgentWearables.getWearable(wearable_type,index))
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
+ if (!gAgentWearables.getViewerWearable(wearable_type,index))
{
// no wearable is loaded, cannot set the texture.
return;
@@ -1781,10 +1747,10 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
return;
}
- LLTexLayerSet *layer_set = getLayerSet(type);
+ LLViewerTexLayerSet *layer_set = getLayerSet(type);
if (layer_set)
{
- layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index));
+ layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index));
}
}
@@ -1804,15 +1770,12 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj->setDiscard(tex_discard);
if (isSelf())
{
- if (gAgentAvatarp->isUsingBakedTextures())
- {
requestLayerSetUpdate(type);
+ if (isEditingAppearance())
+ {
+ LLVisualParamHint::requestHintUpdates();
+ }
}
- else
- {
- LLVisualParamHint::requestHintUpdates();
- }
- }
}
else
{
@@ -1826,8 +1789,9 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te
local_tex_obj->setID(tex->getID());
setBakedReady(type,baked_version_ready,index);
}
+
//virtual
-void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
+void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
{
if (!isIndexLocalTexture(type)) return;
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
@@ -1846,16 +1810,16 @@ void LLVOAvatarSelf::dumpLocalTextures() const
/* ETextureIndex baked_equiv[] = {
TEX_UPPER_BAKED,
if (isTextureDefined(baked_equiv[i])) */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
continue;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
+ const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
const std::string &name = texture_dict->mName;
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
@@ -1878,7 +1842,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const
}
else
{
- const LLViewerFetchedTexture* image = local_tex_obj->getImage();
+ const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
llinfos << "LocTex " << name << ": "
<< "Discard " << image->getDiscardLevel() << ", "
@@ -1973,14 +1937,14 @@ BOOL LLVOAvatarSelf::getIsCloud() const
if (!mPreviousFullyLoaded)
{
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_LOWER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) &&
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
{
lldebugs << "Lower textures not baked" << llendl;
return TRUE;
}
- if (!isLocalTextureDataAvailable(mBakedTextureDatas[BAKED_UPPER].mTexLayerSet) &&
+ if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) &&
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
{
lldebugs << "Upper textures not baked" << llendl;
@@ -2051,7 +2015,85 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini
mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
}
-const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const
+const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
+{
+ std::ostringstream outbuf;
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
+ LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const EBakedTextureIndex baked_index = baked_iter->first;
+ if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
+ {
+ outbuf << "baked_index: " << baked_index << "\n";
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
+ for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
+ local_tex_iter != baked_dict->mLocalTextures.end();
+ ++local_tex_iter)
+ {
+ const ETextureIndex tex_index = *local_tex_iter;
+ const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName;
+ outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n";
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
+ const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
+ if (wearable_count > 0)
+ {
+ for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
+ {
+ outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << ":";
+ const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index);
+ if (local_tex_obj)
+ {
+ LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
+ if (tex_index >= 0
+ && local_tex_obj->getID() != IMG_DEFAULT_AVATAR
+ && !image->isMissingAsset())
+ {
+ outbuf << " id: " << image->getID()
+ << " refs: " << image->getNumRefs()
+ << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index)
+ << " discard: " << image->getDiscardLevel()
+ << " desired: " << image->getDesiredDiscardLevel()
+ << " decode: " << image->getDecodePriority()
+ << " addl: " << image->getAdditionalDecodePriority()
+ << " ts: " << image->getTextureState()
+ << " bl: " << image->getBoostLevel()
+ << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there.
+ << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded"
+ << " mvs: " << image->getMaxVirtualSize()
+ << " mvsc: " << image->getMaxVirtualSizeResetCounter()
+ << " mem: " << image->getTextureMemory();
+ }
+ }
+ outbuf << "\n";
+ }
+ }
+ }
+ break;
+ }
+ }
+ return outbuf.str();
+}
+
+void LLVOAvatarSelf::dumpAllTextures() const
+{
+ std::string vd_text = "Local textures per baked index and wearable:\n";
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
+ ++baked_iter)
+ {
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ if (!layerset) continue;
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
+ if (!layerset_buffer) continue;
+ vd_text += verboseDebugDumpLocalTextureDataInfo(layerset);
+ }
+ LL_DEBUGS("Avatar") << vd_text << llendl;
+}
+
+const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
{
std::string text="";
@@ -2059,21 +2101,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayer
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
- for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
const EBakedTextureIndex baked_index = baked_iter->first;
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second;
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
if (wearable_count > 0)
{
@@ -2100,14 +2142,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
BOOL is_texture_final = TRUE;
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
local_tex_iter != baked_dict->mLocalTextures.end();
++local_tex_iter)
{
const ETextureIndex tex_index = *local_tex_iter;
- const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index);
+ const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
{
@@ -2209,7 +2251,7 @@ void LLVOAvatarSelf::sendAppearanceChangeMetrics()
if (S32_MAX == ++report_sequence)
report_sequence = 0;
- LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL;
+// LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL;
std::string caps_url;
if (getRegion())
{
@@ -2231,7 +2273,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
{
if (canGrabBakedTexture(baked_index))
{
- ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return LLUUID::null;
@@ -2243,7 +2285,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
{
- ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index);
+ ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
if (tex_index == TEX_NUM_INDICES)
{
return FALSE;
@@ -2262,19 +2304,19 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
// baked texture. We don't want people copying people's
// work via baked textures.
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index);
+ const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
iter != baked_dict->mLocalTextures.end();
++iter)
{
const ETextureIndex t_index = (*iter);
- LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index);
+ LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
{
- LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index);
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index);
if (wearable)
{
const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
@@ -2320,36 +2362,41 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe
{
if (!isIndexLocalTexture(type)) return;
- if (!covered_by_baked)
+ if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR)
{
- if (getLocalTextureID(type, index) != IMG_DEFAULT_AVATAR && imagep->getDiscardLevel() != 0)
+ imagep->setNoDelete();
+ if (imagep->getDiscardLevel() != 0)
{
F32 desired_pixels;
desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
- imagep->setBoostLevel(getAvatarBoostLevel());
+ // DRANO what priority should wearable-based textures have?
+ if (isUsingLocalAppearance())
+ {
+ imagep->setBoostLevel(getAvatarBoostLevel());
+ imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
+ }
imagep->resetTextureStats();
imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL);
imagep->addTextureStats( desired_pixels / texel_area_ratio );
- imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
imagep->forceUpdateBindStats() ;
if (imagep->getDiscardLevel() < 0)
{
mHasGrey = TRUE; // for statistics gathering
}
}
- else
- {
- // texture asset is missing
- mHasGrey = TRUE; // for statistics gathering
- }
+ }
+ else
+ {
+ // texture asset is missing
+ mHasGrey = TRUE; // for statistics gathering
}
}
-LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const
+LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
{
- LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i);
- LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index);
+ LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
+ LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (wearable)
{
return wearable->getLocalTextureObject(i);
@@ -2362,7 +2409,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E
// getBakedTE()
// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.)
//-----------------------------------------------------------------------------
-ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
+ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const
{
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
@@ -2376,9 +2423,9 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const
}
-void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid)
+void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid)
{
- ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i);
+ ETextureIndex index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(i);
setNewBakedTexture(index, uuid);
}
@@ -2400,7 +2447,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
/* switch(te)
case TEX_HEAD_BAKED:
llinfos << "New baked texture: HEAD" << llendl; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
if (texture_dict->mIsBakedTexture)
{
debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
@@ -2465,7 +2512,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl;
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl;
LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl;
- for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i)
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
{
std::stringstream out;
out << "\t\t (" << i << ") ";
@@ -2493,22 +2540,24 @@ void LLVOAvatarSelf::outputRezDiagnostics() const
}
}
LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl;
- for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i)
+ for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
{
LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl;
}
- for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin();
- baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end();
+ for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
+ baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
++baked_iter)
{
- const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first;
- const LLTexLayerSet *layerset = debugGetLayerSet(baked_index);
+ const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
+ const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
if (!layerset) continue;
- const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite();
+ const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
if (!layerset_buffer) continue;
LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl;
}
+
+ dumpAllTextures();
}
void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
@@ -2538,7 +2587,8 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
mHeadLayerSet->cancelUpload(); */
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
- if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet)
+ LLViewerTexLayerSet *layerset = getTexLayerSet(i);
+ if ( mBakedTextureDatas[i].mTextureIndex == te && layerset)
{
if (mInitialBakeIDs[i] != LLUUID::null)
{
@@ -2552,7 +2602,7 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid
}
mInitialBakeIDs[i] = LLUUID::null;
}
- mBakedTextureDatas[i].mTexLayerSet->cancelUpload();
+ layerset->cancelUpload();
}
}
}
@@ -2571,17 +2621,17 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
/* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] =
TEX_HEAD_BAKED,
TEX_UPPER_BAKED, */
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (texture_dict->mIsBakedTexture)
{
if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
{
- LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
+ LLViewerTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
if (layer_set)
{
llinfos << "TAT: rebake - matched entry " << (S32)index << llendl;
@@ -2605,15 +2655,6 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
}
}
-BOOL LLVOAvatarSelf::isUsingBakedTextures() const
-{
- // Composite textures are used during appearance mode.
- if (gAgentCamera.cameraCustomizeAvatar())
- return FALSE;
-
- return TRUE;
-}
-
void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
{
@@ -2622,7 +2663,7 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex;
- LLTexLayerSet* layer_set = getLayerSet(baked_index);
+ LLViewerTexLayerSet* layer_set = getLayerSet(baked_index);
if (layer_set)
{
if (slam_for_debug)
@@ -2654,7 +2695,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
case LOCTEX_UPPER_SHIRT:
if( mUpperBodyLayerSet )
mUpperBodyLayerSet->requestUpdate(); */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
return;
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
@@ -2664,22 +2705,22 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
}
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
{
- /* switch(index)
- case TEX_HEAD_BAKED:
- case TEX_HEAD_BODYPAINT:
- return mHeadLayerSet; */
- const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index);
- if (texture_dict->mIsUsedByBakedTexture)
- {
- const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
- return mBakedTextureDatas[baked_index].mTexLayerSet;
- }
- return NULL;
+ /* switch(index)
+ case TEX_HEAD_BAKED:
+ case TEX_HEAD_BODYPAINT:
+ return mHeadLayerSet; */
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
+ if (texture_dict->mIsUsedByBakedTexture)
+ {
+ const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
+ return getLayerSet(baked_index);
+ }
+ return NULL;
}
-LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
+LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
{
/* switch(index)
case TEX_HEAD_BAKED:
@@ -2687,26 +2728,59 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
return mHeadLayerSet; */
if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
{
- return mBakedTextureDatas[baked_index].mTexLayerSet;
+ return getTexLayerSet(baked_index);
}
return NULL;
}
+
+
// static
-void LLVOAvatarSelf::onCustomizeStart()
+void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch)
{
- // We're no longer doing any baking or invalidating on entering
- // appearance editing mode. Leaving function in place in case
- // further changes require us to do something at this point - Nyx
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->mIsEditingAppearance = true;
+ gAgentAvatarp->mUseLocalAppearance = true;
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToCustomizeAvatar();
+ }
+
+#if 0
+ gAgentAvatarp->clearVisualParamWeights();
+ gAgentAvatarp->idleUpdateAppearanceAnimation();
+#endif
+
+ gAgentAvatarp->invalidateAll();
+ gAgentAvatarp->updateMeshTextures();
+ }
}
// static
-void LLVOAvatarSelf::onCustomizeEnd()
+void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch)
{
+
if (isAgentAvatarValid())
{
+ gAgentAvatarp->mIsEditingAppearance = false;
+ if (gAgentAvatarp->getRegion() && !gAgentAvatarp->getRegion()->getCentralBakeVersion())
+ {
+ // FIXME DRANO - move to sendAgentSetAppearance, make conditional on upload complete.
+ gAgentAvatarp->mUseLocalAppearance = false;
+ }
+
gAgentAvatarp->invalidateAll();
+
+ if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
+ {
+ gAgentCamera.changeCameraToDefault();
+ gAgentCamera.resetView();
+ }
+
+ LLAppearanceMgr::instance().updateAppearanceFromCOF();
}
}
@@ -2719,12 +2793,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
{
LLUUID texture_id[TEX_NUM_INDICES];
// pack away current TEs to make sure we don't send them out
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
@@ -2736,12 +2810,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
bool success = packTEMessage(mesgsys);
// unpack TEs to make sure we don't re-trigger a bake
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
+ iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
++iter)
{
const ETextureIndex index = iter->first;
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
if (!texture_dict->mIsBakedTexture)
{
LLTextureEntry* entry = getTE((U8) index);
@@ -2797,3 +2871,38 @@ void LLVOAvatarSelf::dumpScratchTextureByteCount()
{
llinfos << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << llendl;
}
+
+void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value);
+
+void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile)
+{
+ apr_file_t* file = outfile.getFileHandle();
+ if (!file)
+ {
+ return;
+ }
+
+
+ apr_file_printf( file, "\n<wearable_info>\n" );
+
+ LLWearableData *wd = getWearableData();
+ for (S32 type = 0; type < LLWearableType::WT_COUNT; type++)
+ {
+ const std::string& type_name = LLWearableType::getTypeName((LLWearableType::EType)type);
+ for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++)
+ {
+ LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j);
+ apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n",
+ type_name.c_str(), wearable->getName().c_str() );
+ LLWearable::visual_param_vec_t v_params;
+ wearable->getVisualParams(v_params);
+ for (LLWearable::visual_param_vec_t::iterator it = v_params.begin();
+ it != v_params.end(); ++it)
+ {
+ LLVisualParam *param = *it;
+ dump_visual_param(file, param, param->getWeight());
+ }
+ }
+ }
+ apr_file_printf( file, "\n</wearable_info>\n" );
+}
diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h
index 7bd0c0bf93..74888e470d 100644..100755
--- a/indra/newview/llvoavatarself.h
+++ b/indra/newview/llvoavatarself.h
@@ -67,9 +67,8 @@ public:
protected:
/*virtual*/ BOOL loadAvatar();
BOOL loadAvatarSelf();
- BOOL buildSkeletonSelf(const LLVOAvatarSkeletonInfo *info);
+ BOOL buildSkeletonSelf(const LLAvatarSkeletonInfo *info);
BOOL buildMenus();
- /*virtual*/ BOOL loadLayersets();
/** Initialization
** **
@@ -97,7 +96,7 @@ public:
void resetJointPositions( void );
- /*virtual*/ BOOL setVisualParamWeight(LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE );
+ /*virtual*/ BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight, BOOL upload_bake = FALSE );
/*virtual*/ BOOL setVisualParamWeight(const char* param_name, F32 weight, BOOL upload_bake = FALSE );
/*virtual*/ BOOL setVisualParamWeight(S32 index, F32 weight, BOOL upload_bake = FALSE );
/*virtual*/ void updateVisualParams();
@@ -111,7 +110,7 @@ public:
private:
// helper function. Passed in param is assumed to be in avatar's parameter list.
- BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE );
+ BOOL setParamWeight(const LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE );
@@ -131,6 +130,7 @@ private:
public:
/*virtual*/ bool isSelf() const { return true; }
+ /*virtual*/ BOOL isValid() const;
//--------------------------------------------------------------------
// Updates
@@ -177,8 +177,8 @@ private:
// LLVOAvatar Constants
//--------------------------------------------------------------------
public:
- /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_SELF; }
- /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLViewerTexture::BOOST_AVATAR_BAKED_SELF; }
+ /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBoostLevel() const { return LLGLTexture::BOOST_AVATAR_SELF; }
+ /*virtual*/ LLViewerTexture::EBoostLevel getAvatarBakedBoostLevel() const { return LLGLTexture::BOOST_AVATAR_BAKED_SELF; }
/*virtual*/ S32 getTexImageSize() const { return LLVOAvatar::getTexImageSize()*4; }
/** Rendering
@@ -195,32 +195,32 @@ public:
//--------------------------------------------------------------------
public:
/*virtual*/ bool hasPendingBakedUploads() const;
- S32 getLocalDiscardLevel(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
+ S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
bool areTexturesCurrent() const;
- BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const;
- BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const;
- BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const;
+ BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const;
+ BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const;
+ BOOL isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const;
// If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index
- /*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const;
- /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const;
+ /*virtual*/ BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
+ /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const;
+ /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const;
//--------------------------------------------------------------------
// Local Textures
//--------------------------------------------------------------------
public:
- BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const;
- LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
- const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const;
+ BOOL getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const;
+ LLViewerFetchedTexture* getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
+ const LLUUID& getLocalTextureID(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const;
void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index);
- /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
+ /*virtual*/ void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index);
protected:
- /*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
+ /*virtual*/ void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index);
void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
void getLocalTextureByteCount(S32* gl_byte_count) const;
- /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index);
- LLLocalTextureObject* getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 index) const;
+ /*virtual*/ void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index);
+ LLLocalTextureObject* getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 index) const;
private:
static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
@@ -233,13 +233,12 @@ private:
// Baked textures
//--------------------------------------------------------------------
public:
- LLVOAvatarDefines::ETextureIndex getBakedTE(const LLTexLayerSet* layerset ) const;
- void setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid);
- void setNewBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid);
- void setCachedBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid);
+ LLAvatarAppearanceDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const;
+ void setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid);
+ void setNewBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid);
+ void setCachedBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid);
void forceBakeAllTextures(bool slam_for_debug = false);
static void processRebakeAvatarTextures(LLMessageSystem* msg, void**);
- BOOL isUsingBakedTextures() const; // e.g. false if in appearance edit mode
protected:
/*virtual*/ void removeMissingBakedTextures();
@@ -248,10 +247,11 @@ protected:
//--------------------------------------------------------------------
public:
void requestLayerSetUploads();
- void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i);
- void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i);
- LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const;
- LLTexLayerSet* getLayerSet(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+ void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i);
+ void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i);
+ LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
+ LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const;
+
//--------------------------------------------------------------------
// Composites
@@ -265,8 +265,8 @@ public:
void setupComposites();
void updateComposites();
- const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
- BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const;
+ const LLUUID& grabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
+ BOOL canGrabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const;
//--------------------------------------------------------------------
@@ -300,10 +300,9 @@ protected:
**/
public:
- /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type) const;
void wearableUpdated(LLWearableType::EType type, BOOL upload_result);
protected:
- U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const;
+ U32 getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const;
//--------------------------------------------------------------------
// Attachments
@@ -340,8 +339,8 @@ private:
**/
public:
- static void onCustomizeStart();
- static void onCustomizeEnd();
+ static void onCustomizeStart(bool disable_camera_switch = false);
+ static void onCustomizeEnd(bool disable_camera_switch = false);
//--------------------------------------------------------------------
// Visibility
@@ -365,6 +364,7 @@ public:
static void dumpTotalLocalTextureByteCount();
void dumpLocalTextures() const;
static void dumpScratchTextureByteCount();
+ void dumpWearableInfo(LLAPRFile& outfile);
//--------------------------------------------------------------------
// Avatar Rez Metrics
@@ -372,25 +372,27 @@ public:
public:
struct LLAvatarTexData
{
- LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) :
+ LLAvatarTexData(const LLUUID& id, LLAvatarAppearanceDefines::ETextureIndex index) :
mAvatarID(id),
mIndex(index)
{}
LLUUID mAvatarID;
- LLVOAvatarDefines::ETextureIndex mIndex;
+ LLAvatarAppearanceDefines::ETextureIndex mIndex;
};
void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); }
void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); }
void outputRezDiagnostics() const;
void outputRezTiming(const std::string& msg) const;
void reportAvatarRezTime() const;
- void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished);
+ void debugBakedTextureUpload(LLAvatarAppearanceDefines::EBakedTextureIndex index, BOOL finished);
static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
BOOL isAllLocalTextureDataFinal() const;
- const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; }
- const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer
+ const LLViewerTexLayerSet* debugGetLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex index) const { return (LLViewerTexLayerSet*)(mBakedTextureDatas[index].mTexLayerSet); }
+ const std::string verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer
+ void dumpAllTextures() const;
+ const std::string debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer
const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD
LLSD metricsData();
void sendAppearanceChangeMetrics(); // send data associated with completing a change.
@@ -398,8 +400,8 @@ private:
LLFrameTimer mDebugSelfLoadTimer;
F32 mDebugTimeWearablesLoaded;
F32 mDebugTimeAvatarVisible;
- F32 mDebugTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level
- F32 mDebugBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture
+ F32 mDebugTextureLoadTimes[LLAvatarAppearanceDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level
+ F32 mDebugBakedTextureTimes[LLAvatarAppearanceDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture
void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
/** Diagnostics
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index 4dca87652d..2a7b7cfa37 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -102,7 +102,7 @@ void LLVOGrass::updateSpecies()
SpeciesMap::const_iterator it = sSpeciesTable.begin();
mSpecies = (*it).first;
}
- setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ setTEImage(0, LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp
index 47060720e7..315e618132 100644
--- a/indra/newview/llvoicevisualizer.cpp
+++ b/indra/newview/llvoicevisualizer.cpp
@@ -136,7 +136,7 @@ LLVoiceVisualizer::LLVoiceVisualizer( const U8 type )
for (int i=0; i<NUM_VOICE_SYMBOL_WAVES; i++)
{
mSoundSymbol.mWaveFadeOutStartTime [i] = mCurrentTime;
- mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FALSE, LLViewerTexture::BOOST_UI);
+ mSoundSymbol.mTexture [i] = LLViewerTextureManager::getFetchedTextureFromFile(sound_level_img[i], FALSE, LLGLTexture::BOOST_UI);
mSoundSymbol.mWaveActive [i] = false;
mSoundSymbol.mWaveOpacity [i] = 1.0f;
mSoundSymbol.mWaveExpansion [i] = 1.0f;
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
index 820d1d73e1..db0fc3dca7 100644
--- a/indra/newview/llvoicevivox.cpp
+++ b/indra/newview/llvoicevivox.cpp
@@ -2236,7 +2236,8 @@ void LLVivoxVoiceClient::giveUp()
static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel)
{
- F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity
+ F32 nat[3], nup[3], nl[3]; // the new at, up, left vectors and the new position and velocity
+// F32 nvel[3];
F64 npos[3];
// The original XML command was sent like this:
@@ -2286,9 +2287,9 @@ static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVe
npos[1] = pos.mdV[VZ];
npos[2] = pos.mdV[VY];
- nvel[0] = vel.mV[VX];
- nvel[1] = vel.mV[VZ];
- nvel[2] = vel.mV[VY];
+// nvel[0] = vel.mV[VX];
+// nvel[1] = vel.mV[VZ];
+// nvel[2] = vel.mV[VY];
for(int i=0;i<3;++i) {
at.mV[i] = nat[i];
@@ -3942,7 +3943,6 @@ void LLVivoxVoiceClient::messageEvent(
bool is_busy = gAgent.getBusy();
bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat);
bool is_linden = LLMuteList::getInstance()->isLinden(session->mName);
- bool quiet_chat = false;
LLChat chat;
chat.mMuted = is_muted && !is_linden;
@@ -3955,7 +3955,6 @@ void LLVivoxVoiceClient::messageEvent(
if(is_busy && !is_linden)
{
- quiet_chat = true;
// TODO: Question: Return busy mode response here? Or maybe when session is started instead?
}
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 31358df85f..bf09e6550d 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -298,7 +298,7 @@ void LLSkyTex::create(const F32 brightness)
void LLSkyTex::createGLImage(S32 which)
{
- mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLViewerTexture::LOCAL);
+ mTexture[which]->createGLTexture(0, mImageRaw[which], 0, TRUE, LLGLTexture::LOCAL);
mTexture[which]->setAddressMode(LLTexUnit::TAM_CLAMP);
}
@@ -384,9 +384,9 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
mSun.setIntensity(SUN_INTENSITY);
mMoon.setIntensity(0.1f * SUN_INTENSITY);
- mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI);
mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI);
mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1);
mBloomTexturep->setNoDelete() ;
@@ -478,9 +478,9 @@ void LLVOSky::restoreGL()
{
mSkyTex[i].restoreGL();
}
- mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mSunTexturep = LLViewerTextureManager::getFetchedTexture(gSunTextureID, TRUE, LLGLTexture::BOOST_UI);
mSunTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
- mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLViewerTexture::BOOST_UI);
+ mMoonTexturep = LLViewerTextureManager::getFetchedTexture(gMoonTextureID, TRUE, LLGLTexture::BOOST_UI);
mMoonTexturep->setAddressMode(LLTexUnit::TAM_CLAMP);
mBloomTexturep = LLViewerTextureManager::getFetchedTexture(IMG_BLOOM1);
mBloomTexturep->setNoDelete() ;
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index cb905d02da..de15f0ef43 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -467,7 +467,7 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
S32 vertex_count = 0;
S32 i, x, y;
- S32 num_vertices, num_indices;
+ S32 num_vertices;
U32 render_stride = mLastStride;
S32 patch_size = mPatchp->getSurface()->getGridsPerPatchEdge();
@@ -485,7 +485,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
if (north_stride == render_stride)
{
num_vertices = 2 * length + 1;
- num_indices = length * 6 - 3;
facep->mCenterAgent = (mPatchp->getPointAgent(8, 15) + mPatchp->getPointAgent(8, 16))*0.5f;
@@ -536,7 +535,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
{
// North stride is longer (has less vertices)
num_vertices = length + length/2 + 1;
- num_indices = half_length*9 - 3;
facep->mCenterAgent = (mPatchp->getPointAgent(7, 15) + mPatchp->getPointAgent(8, 16))*0.5f;
@@ -595,7 +593,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
length = patch_size / north_stride;
half_length = length / 2;
num_vertices = length + half_length + 1;
- num_indices = 9*half_length - 3;
facep->mCenterAgent = (mPatchp->getPointAgent(15, 7) + mPatchp->getPointAgent(16, 8))*0.5f;
@@ -666,7 +663,7 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
{
S32 i, x, y;
- S32 num_vertices, num_indices;
+ S32 num_vertices;
U32 render_stride = mLastStride;
S32 patch_size = mPatchp->getSurface()->getGridsPerPatchEdge();
@@ -679,7 +676,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
if (east_stride == render_stride)
{
num_vertices = 2 * length + 1;
- num_indices = length * 6 - 3;
facep->mCenterAgent = (mPatchp->getPointAgent(8, 15) + mPatchp->getPointAgent(8, 16))*0.5f;
@@ -728,7 +724,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
{
// East stride is longer (has less vertices)
num_vertices = length + half_length + 1;
- num_indices = half_length*9 - 3;
facep->mCenterAgent = (mPatchp->getPointAgent(7, 15) + mPatchp->getPointAgent(8, 16))*0.5f;
@@ -783,7 +778,6 @@ void LLVOSurfacePatch::updateEastGeometry(LLFace *facep,
length = patch_size / east_stride;
half_length = length / 2;
num_vertices = length + length/2 + 1;
- num_indices = 9*(length/2) - 3;
facep->mCenterAgent = (mPatchp->getPointAgent(15, 7) + mPatchp->getPointAgent(16, 8))*0.5f;
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 6687ce432f..68bb40d727 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -316,7 +316,7 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys,
// Load Species-Specific data
//
static const S32 MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL = 32 ; //frames.
- mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mTreeImagep = LLViewerTextureManager::getFetchedTexture(sSpeciesTable[mSpecies]->mTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
mTreeImagep->setMaxVirtualSizeResetInterval(MAX_TREE_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL); //allow to wait for at most 16 frames to reset virtual size.
mBranchLength = sSpeciesTable[mSpecies]->mBranchLength;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index d94cd01a0b..0e65df939a 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -370,7 +370,7 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys,
// Unpack texture entry data
//
- S32 result = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num);
+ S32 result = unpackTEMessage(mesgsys, _PREHASH_ObjectData, (S32) block_num);
if (result & teDirtyBits)
{
updateTEData();
@@ -747,7 +747,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
{
F32 area = (F32) camera->getScreenPixelArea();
vsize = area;
- imagep->setBoostLevel(LLViewerTexture::BOOST_HUD);
+ imagep->setBoostLevel(LLGLTexture::BOOST_HUD);
face->setPixelArea(area); // treat as full screen
face->setVirtualSize(vsize);
}
@@ -803,7 +803,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
if (mSculptTexture.notNull())
{
mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(),
- (S32)LLViewerTexture::BOOST_SCULPTED));
+ (S32)LLGLTexture::BOOST_SCULPTED));
mSculptTexture->setForSculpt() ;
if(!mSculptTexture->isCachedRawImageReady())
@@ -1006,7 +1006,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bo
if (is404)
{
- setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLViewerTexture::BOOST_UI));
+ setIcon(LLViewerTextureManager::getFetchedTextureFromFile("icons/Inv_Mesh.png", TRUE, LLGLTexture::BOOST_UI));
//render prim proxy when mesh loading attempts give up
volume_params.setSculptID(LLUUID::null, LL_SCULPT_TYPE_NONE);
@@ -1090,7 +1090,7 @@ void LLVOVolume::updateSculptTexture()
LLUUID id = sculpt_params->getSculptTexture();
if (id.notNull())
{
- mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
}
else
@@ -2743,7 +2743,7 @@ void LLVOVolume::updateSpotLightPriority()
if (mLightTexture.notNull())
{
mLightTexture->addTextureStats(mSpotLightPriority);
- mLightTexture->setBoostLevel(LLViewerTexture::BOOST_CLOUDS);
+ mLightTexture->setBoostLevel(LLGLTexture::BOOST_CLOUDS);
}
}
diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp
index 7f17fd3e56..4e26587184 100644
--- a/indra/newview/llvowlsky.cpp
+++ b/indra/newview/llvowlsky.cpp
@@ -724,8 +724,8 @@ void LLVOWLSky::updateStarColors()
const F32 var = 0.15f;
const F32 min = 0.5f; //0.75f;
- const F32 sunclose_max = 0.6f;
- const F32 sunclose_range = 1 - sunclose_max;
+ //const F32 sunclose_max = 0.6f;
+ //const F32 sunclose_range = 1 - sunclose_max;
//F32 below_horizon = - llmin(0.0f, gSky.mVOSkyp->getToSunLast().mV[2]);
//F32 brightness_factor = llmin(1.0f, below_horizon * 20);
@@ -739,14 +739,14 @@ void LLVOWLSky::updateStarColors()
U32 x;
for (x = 0; x < getStarsNumVerts(); ++x)
{
- F32 sundir_factor = 1;
+ //F32 sundir_factor = 1;
LLVector3 tostar = *v_p;
tostar.normVec();
- const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast();
- if (how_close_to_sun > sunclose_max)
- {
- sundir_factor = (1 - how_close_to_sun) / sunclose_range;
- }
+ //const F32 how_close_to_sun = tostar * gSky.mVOSkyp->getToSunLast();
+ //if (how_close_to_sun > sunclose_max)
+ //{
+ // sundir_factor = (1 - how_close_to_sun) / sunclose_range;
+ //}
intensity = *(v_i);
F32 alpha = v_c->mV[VALPHA] + (ll_frand() - 0.5f) * var * intensity;
if (alpha < min * intensity)
diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp
index 39d366b023..9cc91d2246 100644
--- a/indra/newview/llwaterparamset.cpp
+++ b/indra/newview/llwaterparamset.cpp
@@ -185,8 +185,6 @@ LLVector3 LLWaterParamSet::getVector3(const std::string& paramName, bool& error)
LLVector2 LLWaterParamSet::getVector2(const std::string& paramName, bool& error)
{
// test to see if right type
- int ttest;
- ttest = mParamValues.size();
LLSD cur_val = mParamValues.get(paramName);
if (!cur_val.isArray() || cur_val.size() != 2)
{
diff --git a/indra/newview/llwearable.cpp b/indra/newview/llwearable.cpp
deleted file mode 100644
index 402504933c..0000000000
--- a/indra/newview/llwearable.cpp
+++ /dev/null
@@ -1,1285 +0,0 @@
-/**
- * @file llwearable.cpp
- * @brief LLWearable class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "llagentwearables.h"
-#include "lldictionary.h"
-#include "llfloatersidepanelcontainer.h"
-#include "lllocaltextureobject.h"
-#include "llnotificationsutil.h"
-#include "llviewertexturelist.h"
-#include "llinventorymodel.h"
-#include "llinventoryobserver.h"
-#include "llsidepanelappearance.h"
-#include "lltexlayer.h"
-#include "lltexglobalcolor.h"
-#include "lltrans.h"
-#include "llviewerregion.h"
-#include "llvisualparam.h"
-#include "llvoavatar.h"
-#include "llvoavatarself.h"
-#include "llvoavatardefines.h"
-#include "llwearable.h"
-#include "llviewercontrol.h"
-
-using namespace LLVOAvatarDefines;
-
-// static
-S32 LLWearable::sCurrentDefinitionVersion = 1;
-
-// support class - remove for 2.1 (hackity hack hack)
-class LLOverrideBakedTextureUpdate
-{
-public:
- LLOverrideBakedTextureUpdate(bool temp_state)
- {
- U32 num_bakes = (U32) LLVOAvatarDefines::BAKED_NUM_INDICES;
- for( U32 index = 0; index < num_bakes; ++index )
- {
- composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index);
- }
- gAgentAvatarp->setCompositeUpdatesEnabled(temp_state);
- }
-
- ~LLOverrideBakedTextureUpdate()
- {
- U32 num_bakes = (U32)LLVOAvatarDefines::BAKED_NUM_INDICES;
- for( U32 index = 0; index < num_bakes; ++index )
- {
- gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]);
- }
- }
-private:
- bool composite_enabled[LLVOAvatarDefines::BAKED_NUM_INDICES];
-};
-
-// Private local functions
-static std::string terse_F32_to_string(F32 f);
-static std::string asset_id_to_filename(const LLUUID &asset_id);
-
-LLWearable::LLWearable(const LLTransactionID& transaction_id) :
- mDefinitionVersion(LLWearable::sCurrentDefinitionVersion),
- mType(LLWearableType::WT_INVALID)
-{
- mTransactionID = transaction_id;
- mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());
-}
-
-LLWearable::LLWearable(const LLAssetID& asset_id) :
- mDefinitionVersion( LLWearable::sCurrentDefinitionVersion ),
- mType(LLWearableType::WT_INVALID)
-{
- mAssetID = asset_id;
- mTransactionID.setNull();
-}
-
-LLWearable::~LLWearable()
-{
-}
-
-const std::string& LLWearable::getTypeLabel() const
-{
- return LLWearableType::getTypeLabel(mType);
-}
-
-const std::string& LLWearable::getTypeName() const
-{
- return LLWearableType::getTypeName(mType);
-}
-
-LLAssetType::EType LLWearable::getAssetType() const
-{
- return LLWearableType::getAssetType(mType);
-}
-
-BOOL LLWearable::exportFile(LLFILE* file) const
-{
- // header and version
- if( fprintf( file, "LLWearable version %d\n", mDefinitionVersion ) < 0 )
- {
- return FALSE;
- }
-
- // name
- if( fprintf( file, "%s\n", mName.c_str() ) < 0 )
- {
- return FALSE;
- }
-
- // description
- if( fprintf( file, "%s\n", mDescription.c_str() ) < 0 )
- {
- return FALSE;
- }
-
- // permissions
- if( !mPermissions.exportFile( file ) )
- {
- return FALSE;
- }
-
- // sale info
- if( !mSaleInfo.exportFile( file ) )
- {
- return FALSE;
- }
-
- // wearable type
- S32 type = (S32)mType;
- if( fprintf( file, "type %d\n", type ) < 0 )
- {
- return FALSE;
- }
-
- // parameters
- S32 num_parameters = mVisualParamIndexMap.size();
- if( fprintf( file, "parameters %d\n", num_parameters ) < 0 )
- {
- return FALSE;
- }
-
- for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin();
- iter != mVisualParamIndexMap.end();
- ++iter)
- {
- S32 param_id = iter->first;
- const LLVisualParam* param = iter->second;
- F32 param_weight = param->getWeight();
- if( fprintf( file, "%d %s\n", param_id, terse_F32_to_string( param_weight ).c_str() ) < 0 )
- {
- return FALSE;
- }
- }
-
- // texture entries
- S32 num_textures = mTEMap.size();
- if( fprintf( file, "textures %d\n", num_textures ) < 0 )
- {
- return FALSE;
- }
-
- for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter)
- {
- S32 te = iter->first;
- const LLUUID& image_id = iter->second->getID();
- if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 )
- {
- return FALSE;
- }
- }
- return TRUE;
-}
-
-
-void LLWearable::createVisualParams()
-{
- for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
- {
- if (param->getWearableType() == mType)
- {
- addVisualParam(param->cloneParam(this));
- }
- }
-
- // resync driver parameters to point to the newly cloned driven parameters
- for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin();
- param_iter != mVisualParamIndexMap.end();
- ++param_iter)
- {
- LLVisualParam* param = param_iter->second;
- LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam;
- // need this line to disambiguate between versions of LLCharacter::getVisualParam()
- LLVisualParam*(LLVOAvatarSelf::*avatar_function)(S32)const = &LLVOAvatarSelf::getVisualParam;
- param->resetDrivenParams();
- if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
- {
- if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp.get(),_1 ), true))
- {
- llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
- continue;
- }
- }
- }
-}
-
-BOOL LLWearable::importFile( LLFILE* file )
-{
- // *NOTE: changing the type or size of this buffer will require
- // changes in the fscanf() code below. You would be better off
- // rewriting this to use streams and not require an open FILE.
- char text_buffer[2048]; /* Flawfinder: ignore */
- S32 fields_read = 0;
-
- // suppress texlayerset updates while wearables are being imported. Layersets will be updated
- // when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed.
- LLOverrideBakedTextureUpdate stop_bakes(false);
-
- // read header and version
- fields_read = fscanf( file, "LLWearable version %d\n", &mDefinitionVersion );
- if( fields_read != 1 )
- {
- // Shouldn't really log the asset id for security reasons, but
- // we need it in this case.
- llwarns << "Bad Wearable asset header: " << mAssetID << llendl;
- //gVFS->dumpMap();
- return FALSE;
- }
-
-
- // Temoprary hack to allow wearables with definition version 24 to still load.
- // This should only affect lindens and NDA'd testers who have saved wearables in 2.0
- // the extra check for version == 24 can be removed before release, once internal testers
- // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that
- // these wearables get re-saved with version definition 22.
- if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 )
- {
- llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
- return FALSE;
- }
-
- // name
- int next_char = fgetc( file ); /* Flawfinder: ignore */
- if( '\n' == next_char )
- {
- // no name
- mName = "";
- }
- else
- {
- ungetc( next_char, file );
- fields_read = fscanf( /* Flawfinder: ignore */
- file,
- "%2047[^\n]",
- text_buffer);
- if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */
- {
- llwarns << "Bad Wearable asset: early end of file" << llendl;
- return FALSE;
- }
- mName = text_buffer;
- LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN );
- }
-
- // description
- next_char = fgetc( file ); /* Flawfinder: ignore */
- if( '\n' == next_char )
- {
- // no description
- mDescription = "";
- }
- else
- {
- ungetc( next_char, file );
- fields_read = fscanf( /* Flawfinder: ignore */
- file,
- "%2047[^\n]",
- text_buffer );
- if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */
- {
- llwarns << "Bad Wearable asset: early end of file" << llendl;
- return FALSE;
- }
- mDescription = text_buffer;
- LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN );
- }
-
- // permissions
- S32 perm_version;
- fields_read = fscanf( file, " permissions %d\n", &perm_version );
- if( (fields_read != 1) || (perm_version != 0) )
- {
- llwarns << "Bad Wearable asset: missing permissions" << llendl;
- return FALSE;
- }
- if( !mPermissions.importFile( file ) )
- {
- return FALSE;
- }
-
- // sale info
- S32 sale_info_version;
- fields_read = fscanf( file, " sale_info %d\n", &sale_info_version );
- if( (fields_read != 1) || (sale_info_version != 0) )
- {
- llwarns << "Bad Wearable asset: missing sale_info" << llendl;
- return FALSE;
- }
- // Sale info used to contain next owner perm. It is now in the
- // permissions. Thus, we read that out, and fix legacy
- // objects. It's possible this op would fail, but it should pick
- // up the vast majority of the tasks.
- BOOL has_perm_mask = FALSE;
- U32 perm_mask = 0;
- if( !mSaleInfo.importFile(file, has_perm_mask, perm_mask) )
- {
- return FALSE;
- }
- if(has_perm_mask)
- {
- // fair use fix.
- if(!(perm_mask & PERM_COPY))
- {
- perm_mask |= PERM_TRANSFER;
- }
- mPermissions.setMaskNext(perm_mask);
- }
-
- // wearable type
- S32 type = -1;
- fields_read = fscanf( file, "type %d\n", &type );
- if( fields_read != 1 )
- {
- llwarns << "Bad Wearable asset: bad type" << llendl;
- return FALSE;
- }
- if( 0 <= type && type < LLWearableType::WT_COUNT )
- {
- setType((LLWearableType::EType)type);
- }
- else
- {
- mType = LLWearableType::WT_COUNT;
- llwarns << "Bad Wearable asset: bad type #" << type << llendl;
- return FALSE;
- }
-
- // parameters header
- S32 num_parameters = 0;
- fields_read = fscanf( file, "parameters %d\n", &num_parameters );
- if( fields_read != 1 )
- {
- llwarns << "Bad Wearable asset: missing parameters block" << llendl;
- return FALSE;
- }
-
- if( num_parameters != mVisualParamIndexMap.size() )
- {
- llwarns << "Wearable parameter mismatch. Reading in " << num_parameters << " from file, but created " << mVisualParamIndexMap.size() << " from avatar parameters. type: " << mType << llendl;
- }
-
- // parameters
- S32 i;
- for( i = 0; i < num_parameters; i++ )
- {
- S32 param_id = 0;
- F32 param_weight = 0.f;
- fields_read = fscanf( file, "%d %f\n", &param_id, &param_weight );
- if( fields_read != 2 )
- {
- llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl;
- return FALSE;
- }
- mSavedVisualParamMap[param_id] = param_weight;
- }
-
- // textures header
- S32 num_textures = 0;
- fields_read = fscanf( file, "textures %d\n", &num_textures);
- if( fields_read != 1 )
- {
- llwarns << "Bad Wearable asset: missing textures block" << llendl;
- return FALSE;
- }
-
- // textures
- for( i = 0; i < num_textures; i++ )
- {
- S32 te = 0;
- fields_read = fscanf( /* Flawfinder: ignore */
- file,
- "%d %2047s\n",
- &te, text_buffer);
- if( fields_read != 2 )
- {
- llwarns << "Bad Wearable asset: bad texture, #" << i << llendl;
- return FALSE;
- }
-
- if( !LLUUID::validate( text_buffer ) )
- {
- llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl;
- return FALSE;
- }
- LLUUID id = LLUUID(text_buffer);
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( id );
- if( mTEMap.find(te) != mTEMap.end() )
- {
- delete mTEMap[te];
- }
- if( mSavedTEMap.find(te) != mSavedTEMap.end() )
- {
- delete mSavedTEMap[te];
- }
-
- if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
- {
- image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(id, (LLVOAvatarDefines::ETextureIndex)te), NULL);
- }
- LLUUID textureid(text_buffer);
- mTEMap[te] = new LLLocalTextureObject(image, textureid);
- mSavedTEMap[te] = new LLLocalTextureObject(image, textureid);
- createLayers(te);
- }
-
- // copy all saved param values to working params
- revertValues();
-
- return TRUE;
-}
-
-
-// Avatar parameter and texture definitions can change over time.
-// This function returns true if parameters or textures have been added or removed
-// since this wearable was created.
-BOOL LLWearable::isOldVersion() const
-{
- if (!isAgentAvatarValid()) return FALSE;
-
- if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion )
- {
- llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl;
- llassert(0);
- }
-
- if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion )
- {
- return TRUE;
- }
-
- S32 param_count = 0;
- for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
- {
- if( (param->getWearableType() == mType) && (param->isTweakable() ) )
- {
- param_count++;
- if( !is_in_map(mVisualParamIndexMap, param->getID() ) )
- {
- return TRUE;
- }
- }
- }
- if( param_count != mVisualParamIndexMap.size() )
- {
- return TRUE;
- }
-
-
- S32 te_count = 0;
- for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
- {
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
- {
- te_count++;
- if( !is_in_map(mTEMap, te ) )
- {
- return TRUE;
- }
- }
- }
- if( te_count != mTEMap.size() )
- {
- return TRUE;
- }
-
- return FALSE;
-}
-
-// Avatar parameter and texture definitions can change over time.
-// * If parameters or textures have been REMOVED since the wearable was created,
-// they're just ignored, so we consider the wearable clean even though isOldVersion()
-// will return true.
-// * If parameters or textures have been ADDED since the wearable was created,
-// they are taken to have default values, so we consider the wearable clean
-// only if those values are the same as the defaults.
-BOOL LLWearable::isDirty() const
-{
- if (!isAgentAvatarValid()) return FALSE;
-
- for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
- {
- if( (param->getWearableType() == mType)
- && (param->isTweakable() )
- && !param->getCrossWearable())
- {
- F32 current_weight = getVisualParamWeight(param->getID());
- current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() );
- F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight());
- saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() );
-
- U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() );
- U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() );
- if( a != b )
- {
- return TRUE;
- }
- }
- }
-
- for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
- {
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
- {
- te_map_t::const_iterator current_iter = mTEMap.find(te);
- if(current_iter != mTEMap.end())
- {
- const LLUUID& current_image_id = current_iter->second->getID();
- te_map_t::const_iterator saved_iter = mSavedTEMap.find(te);
- if(saved_iter != mSavedTEMap.end())
- {
- const LLUUID& saved_image_id = saved_iter->second->getID();
- if (saved_image_id != current_image_id)
- {
- // saved vs current images are different, wearable is dirty
- return TRUE;
- }
- }
- else
- {
- // image found in current image list but not saved image list
- return TRUE;
- }
- }
- }
- }
-
- return FALSE;
-}
-
-
-void LLWearable::setParamsToDefaults()
-{
- if (!isAgentAvatarValid()) return;
-
- for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
- {
- if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->isTweakable() ) )
- {
- setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE);
- }
- }
-}
-
-void LLWearable::setTexturesToDefaults()
-{
- for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
- {
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
- {
- LLUUID id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
- LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id );
- if( mTEMap.find(te) == mTEMap.end() )
- {
- mTEMap[te] = new LLLocalTextureObject(image, id);
- createLayers(te);
- }
- else
- {
- // Local Texture Object already created, just set image and UUID
- LLLocalTextureObject *lto = mTEMap[te];
- lto->setID(id);
- lto->setImage(image);
- }
- }
- }
-}
-
-// Updates the user's avatar's appearance
-void LLWearable::writeToAvatar()
-{
- if (!isAgentAvatarValid()) return;
-
- ESex old_sex = gAgentAvatarp->getSex();
-
- // Pull params
- for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
- {
- // cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
- // avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
- if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
- {
- S32 param_id = param->getID();
- F32 weight = getVisualParamWeight(param_id);
-
- gAgentAvatarp->setVisualParamWeight( param_id, weight, FALSE );
- }
- }
-
- // Pull texture entries
- for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
- {
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
- {
- te_map_t::const_iterator iter = mTEMap.find(te);
- LLUUID image_id;
- if(iter != mTEMap.end())
- {
- image_id = iter->second->getID();
- }
- else
- {
- image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
- }
- LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
- // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this.
- gAgentAvatarp->setLocalTextureTE(te, image, 0);
- }
- }
-
- ESex new_sex = gAgentAvatarp->getSex();
- if( old_sex != new_sex )
- {
- gAgentAvatarp->updateSexDependentLayerSets( FALSE );
- }
-
-// if( upload_bake )
-// {
-// gAgent.sendAgentSetAppearance();
-// }
-}
-
-
-// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
-// static
-void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake )
-{
- if (!isAgentAvatarValid()) return;
-
- // You can't just remove body parts.
- if( (type == LLWearableType::WT_SHAPE) ||
- (type == LLWearableType::WT_SKIN) ||
- (type == LLWearableType::WT_HAIR) ||
- (type == LLWearableType::WT_EYES) )
- {
- return;
- }
-
- // Pull params
- for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
- {
- if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->isTweakable() ) )
- {
- S32 param_id = param->getID();
- gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake );
- }
- }
-
- if(gAgentCamera.cameraCustomizeAvatar())
- {
- LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit"));
- }
-
- gAgentAvatarp->updateVisualParams();
- gAgentAvatarp->wearableUpdated(type, FALSE);
-
-// if( upload_bake )
-// {
-// gAgent.sendAgentSetAppearance();
-// }
-}
-
-// Does not copy mAssetID.
-// Definition version is current: removes obsolete enties and creates default values for new ones.
-void LLWearable::copyDataFrom(const LLWearable* src)
-{
- if (!isAgentAvatarValid()) return;
-
- mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;
-
- mName = src->mName;
- mDescription = src->mDescription;
- mPermissions = src->mPermissions;
- mSaleInfo = src->mSaleInfo;
-
- setType(src->mType);
-
- mSavedVisualParamMap.clear();
- // Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed)
- for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() )
- {
- if( (param->getWearableType() == mType) )
- {
- S32 id = param->getID();
- F32 weight = src->getVisualParamWeight(id);
- mSavedVisualParamMap[id] = weight;
- }
- }
-
- destroyTextures();
- // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
- for (S32 te = 0; te < TEX_NUM_INDICES; te++)
- {
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
- {
- te_map_t::const_iterator iter = src->mTEMap.find(te);
- LLUUID image_id;
- LLViewerFetchedTexture *image = NULL;
- if(iter != src->mTEMap.end())
- {
- image = src->getLocalTextureObject(te)->getImage();
- image_id = src->getLocalTextureObject(te)->getID();
- mTEMap[te] = new LLLocalTextureObject(image, image_id);
- mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
- mTEMap[te]->setBakedReady(src->getLocalTextureObject(te)->getBakedReady());
- mTEMap[te]->setDiscard(src->getLocalTextureObject(te)->getDiscard());
- }
- else
- {
- image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
- image = LLViewerTextureManager::getFetchedTexture( image_id );
- mTEMap[te] = new LLLocalTextureObject(image, image_id);
- mSavedTEMap[te] = new LLLocalTextureObject(image, image_id);
- }
- createLayers(te);
- }
- }
-
- // Probably reduntant, but ensure that the newly created wearable is not dirty by setting current value of params in new wearable
- // to be the same as the saved values (which were loaded from src at param->cloneParam(this))
- revertValues();
-}
-
-void LLWearable::setItemID(const LLUUID& item_id)
-{
- mItemID = item_id;
-}
-
-const LLUUID& LLWearable::getItemID() const
-{
- return mItemID;
-}
-
-void LLWearable::setType(LLWearableType::EType type)
-{
- mType = type;
- createVisualParams();
-}
-
-LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index)
-{
- te_map_t::iterator iter = mTEMap.find(index);
- if( iter != mTEMap.end() )
- {
- LLLocalTextureObject* lto = iter->second;
- return lto;
- }
- return NULL;
-}
-
-const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const
-{
- te_map_t::const_iterator iter = mTEMap.find(index);
- if( iter != mTEMap.end() )
- {
- const LLLocalTextureObject* lto = iter->second;
- return lto;
- }
- return NULL;
-}
-
-std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq()
-{
- std::vector<LLLocalTextureObject*> result;
-
- for(te_map_t::const_iterator iter = mTEMap.begin();
- iter != mTEMap.end(); iter++)
- {
- LLLocalTextureObject* lto = iter->second;
- result.push_back(lto);
- }
-
- return result;
-}
-
-void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject &lto)
-{
- if( mTEMap.find(index) != mTEMap.end() )
- {
- mTEMap.erase(index);
- }
- mTEMap[index] = new LLLocalTextureObject(lto);
-}
-
-
-void LLWearable::addVisualParam(LLVisualParam *param)
-{
- if( mVisualParamIndexMap[param->getID()] )
- {
- delete mVisualParamIndexMap[param->getID()];
- }
- param->setIsDummy(FALSE);
- mVisualParamIndexMap[param->getID()] = param;
- mSavedVisualParamMap[param->getID()] = param->getDefaultWeight();
-}
-
-void LLWearable::setVisualParams()
-{
- for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++)
- {
- S32 id = iter->first;
- LLVisualParam *wearable_param = iter->second;
- F32 value = wearable_param->getWeight();
- gAgentAvatarp->setVisualParamWeight(id, value, FALSE);
- }
-}
-
-
-void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake)
-{
- if( is_in_map(mVisualParamIndexMap, param_index ) )
- {
- LLVisualParam *wearable_param = mVisualParamIndexMap[param_index];
- wearable_param->setWeight(value, upload_bake);
- }
- else
- {
- llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
- }
-}
-
-F32 LLWearable::getVisualParamWeight(S32 param_index) const
-{
- if( is_in_map(mVisualParamIndexMap, param_index ) )
- {
- const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second;
- return wearable_param->getWeight();
- }
- else
- {
- llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl;
- }
- return (F32)-1.0;
-}
-
-LLVisualParam* LLWearable::getVisualParam(S32 index) const
-{
- visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index);
- return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second;
-}
-
-
-void LLWearable::getVisualParams(visual_param_vec_t &list)
-{
- visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
- visual_param_index_map_t::iterator end = mVisualParamIndexMap.end();
-
- // add all visual params to the passed-in vector
- for( ; iter != end; ++iter )
- {
- list.push_back(iter->second);
- }
-}
-
-void LLWearable::animateParams(F32 delta, BOOL upload_bake)
-{
- for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin();
- iter != mVisualParamIndexMap.end();
- ++iter)
- {
- LLVisualParam *param = (LLVisualParam*) iter->second;
- param->animate(delta, upload_bake);
- }
-}
-
-LLColor4 LLWearable::getClothesColor(S32 te) const
-{
- LLColor4 color;
- U32 param_name[3];
- if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) )
- {
- for( U8 index = 0; index < 3; index++ )
- {
- color.mV[index] = getVisualParamWeight(param_name[index]);
- }
- }
- return color;
-}
-
-void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake )
-{
- U32 param_name[3];
- if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) )
- {
- for( U8 index = 0; index < 3; index++ )
- {
- setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake);
- }
- }
-}
-
-void LLWearable::revertValues()
-{
- //update saved settings so wearable is no longer dirty
- // non-driver params first
- for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
- {
- S32 id = iter->first;
- F32 value = iter->second;
- LLVisualParam *param = getVisualParam(id);
- if(param && !dynamic_cast<LLDriverParam*>(param) )
- {
- setVisualParamWeight(id, value, TRUE);
- }
- }
-
- //then driver params
- for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
- {
- S32 id = iter->first;
- F32 value = iter->second;
- LLVisualParam *param = getVisualParam(id);
- if(param && dynamic_cast<LLDriverParam*>(param) )
- {
- setVisualParamWeight(id, value, TRUE);
- }
- }
-
- // make sure that saved values are sane
- for (param_map_t::const_iterator iter = mSavedVisualParamMap.begin(); iter != mSavedVisualParamMap.end(); iter++)
- {
- S32 id = iter->first;
- LLVisualParam *param = getVisualParam(id);
- if( param )
- {
- mSavedVisualParamMap[id] = param->getWeight();
- }
- }
-
- syncImages(mSavedTEMap, mTEMap);
-
-
- LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
- if( panel )
- {
- panel->updateScrollingPanelList();
- }
-}
-
-BOOL LLWearable::isOnTop() const
-{
- return (this == gAgentWearables.getTopWearable(mType));
-}
-
-void LLWearable::createLayers(S32 te)
-{
- LLTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te);
- if (layer_set)
- {
- layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this);
- }
- else
- {
- llerrs << "could not find layerset for LTO in wearable!" << llendl;
- }
-}
-
-void LLWearable::saveValues()
-{
- //update saved settings so wearable is no longer dirty
- mSavedVisualParamMap.clear();
- for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); ++iter)
- {
- S32 id = iter->first;
- LLVisualParam *wearable_param = iter->second;
- F32 value = wearable_param->getWeight();
- mSavedVisualParamMap[id] = value;
- }
-
- // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed)
- syncImages(mTEMap, mSavedTEMap);
-
-
- LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
- if( panel )
- {
- panel->updateScrollingPanelList();
- }
-}
-
-void LLWearable::syncImages(te_map_t &src, te_map_t &dst)
-{
- // Deep copy of src (copies only those tes that are current, filling in defaults where needed)
- for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
- {
- if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
- {
- te_map_t::const_iterator iter = src.find(te);
- LLUUID image_id;
- LLViewerFetchedTexture *image = NULL;
- LLLocalTextureObject *lto = NULL;
- if(iter != src.end())
- {
- // there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map.
- lto = iter->second;
- image = lto->getImage();
- image_id = lto->getID();
- }
- else
- {
- // there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map.
- image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
- image = LLViewerTextureManager::getFetchedTexture( image_id );
- }
-
- if( dst.find(te) != dst.end() )
- {
- // there's already an entry in the destination map for the texture. Just update its values.
- dst[te]->setImage(image);
- dst[te]->setID(image_id);
- }
- else
- {
- // no entry found in the destination map, we need to create a new Local Texture Object
- dst[te] = new LLLocalTextureObject(image, image_id);
- }
-
- if( lto )
- {
- // If we pulled values from a Local Texture Object in the source map, make sure the proper flags are set in the new (or updated) entry in the destination map.
- dst[te]->setBakedReady(lto->getBakedReady());
- dst[te]->setDiscard(lto->getDiscard());
- }
- }
- }
-}
-
-void LLWearable::destroyTextures()
-{
- for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter )
- {
- LLLocalTextureObject *lto = iter->second;
- delete lto;
- }
- mTEMap.clear();
- for( te_map_t::iterator iter = mSavedTEMap.begin(); iter != mSavedTEMap.end(); ++iter )
- {
- LLLocalTextureObject *lto = iter->second;
- delete lto;
- }
- mSavedTEMap.clear();
-}
-
-void LLWearable::pullCrossWearableValues()
-{
- // scan through all of the avatar's visual parameters
- for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam();
- param;
- param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
- {
- if( param )
- {
- LLDriverParam *driver_param = dynamic_cast<LLDriverParam*>(param);
- if(driver_param)
- {
- // parameter is a driver parameter, have it update its
- driver_param->updateCrossDrivenParams(getType());
- }
- }
- }
-}
-
-
-void LLWearable::setLabelUpdated() const
-{
- gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID());
-}
-
-void LLWearable::refreshName()
-{
- LLUUID item_id = getItemID();
- LLInventoryItem* item = gInventory.getItem(item_id);
- if( item )
- {
- mName = item->getName();
- }
-}
-
-struct LLWearableSaveData
-{
- LLWearableType::EType mType;
-};
-
-void LLWearable::saveNewAsset() const
-{
-// llinfos << "LLWearable::saveNewAsset() type: " << getTypeName() << llendl;
- //llinfos << *this << llendl;
-
- const std::string filename = asset_id_to_filename(mAssetID);
- LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */
- BOOL successful_save = FALSE;
- if(fp && exportFile(fp))
- {
- successful_save = TRUE;
- }
- if(fp)
- {
- fclose(fp);
- fp = NULL;
- }
- if(!successful_save)
- {
- std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str());
- llwarns << buffer << llendl;
-
- LLSD args;
- args["NAME"] = mName;
- LLNotificationsUtil::add("CannotSaveWearableOutOfSpace", args);
- return;
- }
-
- // save it out to database
- if( gAssetStorage )
- {
- /*
- std::string url = gAgent.getRegion()->getCapability("NewAgentInventory");
- if (!url.empty())
- {
- llinfos << "Update Agent Inventory via capability" << llendl;
- LLSD body;
- body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType()));
- body["asset_type"] = LLAssetType::lookup(getAssetType());
- body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE);
- body["name"] = getName();
- body["description"] = getDescription();
- LLHTTPClient::post(url, body, new LLNewAgentInventoryResponder(body, filename));
- }
- else
- {
- }
- */
- LLWearableSaveData* data = new LLWearableSaveData;
- data->mType = mType;
- gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(),
- &LLWearable::onSaveNewAssetComplete,
- (void*)data);
- }
-}
-
-// static
-void LLWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed)
-{
- LLWearableSaveData* data = (LLWearableSaveData*)userdata;
- const std::string& type_name = LLWearableType::getTypeName(data->mType);
- if(0 == status)
- {
- // Success
- llinfos << "Saved wearable " << type_name << llendl;
- }
- else
- {
- std::string buffer = llformat("Unable to save %s to central asset store.", type_name.c_str());
- llwarns << buffer << " Status: " << status << llendl;
- LLSD args;
- args["NAME"] = type_name;
- LLNotificationsUtil::add("CannotSaveToAssetStore", args);
- }
-
- // Delete temp file
- const std::string src_filename = asset_id_to_filename(new_asset_id);
- LLFile::remove(src_filename);
-
- // delete the context data
- delete data;
-
-}
-
-std::ostream& operator<<(std::ostream &s, const LLWearable &w)
-{
- s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n";
- s << " Name: " << w.mName << "\n";
- s << " Desc: " << w.mDescription << "\n";
- //w.mPermissions
- //w.mSaleInfo
-
- s << " Params:" << "\n";
- for (LLWearable::visual_param_index_map_t::const_iterator iter = w.mVisualParamIndexMap.begin();
- iter != w.mVisualParamIndexMap.end(); ++iter)
- {
- S32 param_id = iter->first;
- LLVisualParam *wearable_param = iter->second;
- F32 param_weight = wearable_param->getWeight();
- s << " " << param_id << " " << param_weight << "\n";
- }
-
- s << " Textures:" << "\n";
- for (LLWearable::te_map_t::const_iterator iter = w.mTEMap.begin();
- iter != w.mTEMap.end(); ++iter)
- {
- S32 te = iter->first;
- const LLUUID& image_id = iter->second->getID();
- s << " " << te << " " << image_id << "\n";
- }
- return s;
-}
-
-
-std::string terse_F32_to_string(F32 f)
-{
- std::string r = llformat("%.2f", f);
- S32 len = r.length();
-
- // "1.20" -> "1.2"
- // "24.00" -> "24."
- while (len > 0 && ('0' == r[len - 1]))
- {
- r.erase(len-1, 1);
- len--;
- }
- if ('.' == r[len - 1])
- {
- // "24." -> "24"
- r.erase(len-1, 1);
- }
- else if (('-' == r[0]) && ('0' == r[1]))
- {
- // "-0.59" -> "-.59"
- r.erase(1, 1);
- }
- else if ('0' == r[0])
- {
- // "0.59" -> ".59"
- r.erase(0, 1);
- }
- return r;
-}
-
-std::string asset_id_to_filename(const LLUUID &asset_id)
-{
- std::string asset_id_string;
- asset_id.toString(asset_id_string);
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl";
- return filename;
-}
diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp
index 92697fb2eb..c196d70617 100644..100755
--- a/indra/newview/llwearableitemslist.cpp
+++ b/indra/newview/llwearableitemslist.cpp
@@ -34,6 +34,7 @@
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventoryfunctions.h"
+#include "llinventoryicon.h"
#include "lltransutil.h"
#include "llviewerattachmenu.h"
#include "llvoavatarself.h"
@@ -788,23 +789,24 @@ LLContextMenu* LLWearableItemsList::ContextMenu::createMenu()
const uuid_vec_t& ids = mUUIDs; // selected items IDs
LLUUID selected_id = ids.front(); // ID of the first selected item
- functor_t take_off = boost::bind(&LLAppearanceMgr::removeItemFromAvatar, LLAppearanceMgr::getInstance(), _1);
-
// Register handlers common for all wearable types.
registrar.add("Wearable.Wear", boost::bind(wear_multiple, ids, true));
registrar.add("Wearable.Add", boost::bind(wear_multiple, ids, false));
registrar.add("Wearable.Edit", boost::bind(handleMultiple, LLAgentWearables::editWearable, ids));
registrar.add("Wearable.CreateNew", boost::bind(createNewWearable, selected_id));
registrar.add("Wearable.ShowOriginal", boost::bind(show_item_original, selected_id));
- registrar.add("Wearable.TakeOffDetach", boost::bind(handleMultiple, take_off, ids));
+ registrar.add("Wearable.TakeOffDetach",
+ boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), ids));
// Register handlers for clothing.
- registrar.add("Clothing.TakeOff", boost::bind(handleMultiple, take_off, ids));
+ registrar.add("Clothing.TakeOff",
+ boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), ids));
// Register handlers for body parts.
// Register handlers for attachments.
- registrar.add("Attachment.Detach", boost::bind(handleMultiple, take_off, ids));
+ registrar.add("Attachment.Detach",
+ boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), ids));
registrar.add("Attachment.Profile", boost::bind(show_item_profile, selected_id));
registrar.add("Object.Attach", boost::bind(LLViewerAttachMenu::attachObjects, ids, _2));
diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp
index 6f6411ce3c..507ce57e79 100644..100755
--- a/indra/newview/llwearablelist.cpp
+++ b/indra/newview/llwearablelist.cpp
@@ -42,20 +42,23 @@ struct LLWearableArrivedData
{
LLWearableArrivedData(LLAssetType::EType asset_type,
const std::string& wearable_name,
- void(*asset_arrived_callback)(LLWearable*, void* userdata),
+ LLAvatarAppearance* avatarp,
+ void(*asset_arrived_callback)(LLViewerWearable*, void* userdata),
void* userdata) :
mAssetType( asset_type ),
mCallback( asset_arrived_callback ),
mUserdata( userdata ),
mName( wearable_name ),
- mRetries(0)
+ mRetries(0),
+ mAvatarp(avatarp)
{}
LLAssetType::EType mAssetType;
- void (*mCallback)(LLWearable*, void* userdata);
+ void (*mCallback)(LLViewerWearable*, void* userdata);
void* mUserdata;
std::string mName;
S32 mRetries;
+ LLAvatarAppearance *mAvatarp;
};
////////////////////////////////////////////////////////////////////////////
@@ -72,10 +75,10 @@ void LLWearableList::cleanup()
mList.clear();
}
-void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLWearable*, void* userdata), void* userdata)
+void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAvatarAppearance* avatarp, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata)
{
llassert( (asset_type == LLAssetType::AT_CLOTHING) || (asset_type == LLAssetType::AT_BODYPART) );
- LLWearable* instance = get_if_there(mList, assetID, (LLWearable*)NULL );
+ LLViewerWearable* instance = get_if_there(mList, assetID, (LLViewerWearable*)NULL );
if( instance )
{
asset_arrived_callback( instance, userdata );
@@ -85,7 +88,7 @@ void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& weara
gAssetStorage->getAssetData(assetID,
asset_type,
LLWearableList::processGetAssetReply,
- (void*)new LLWearableArrivedData( asset_type, wearable_name, asset_arrived_callback, userdata ),
+ (void*)new LLWearableArrivedData( asset_type, wearable_name, avatarp, asset_arrived_callback, userdata ),
TRUE);
}
}
@@ -95,25 +98,31 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID
{
BOOL isNewWearable = FALSE;
LLWearableArrivedData* data = (LLWearableArrivedData*) userdata;
- LLWearable* wearable = NULL; // NULL indicates failure
+ LLViewerWearable* wearable = NULL; // NULL indicates failure
+ LLAvatarAppearance *avatarp = data->mAvatarp;
if( !filename )
{
LL_WARNS("Wearable") << "Bad Wearable Asset: missing file." << LL_ENDL;
}
+ else if(!avatarp)
+ {
+ LL_WARNS("Wearable") << "Bad asset request: missing avatar pointer." << LL_ENDL;
+ }
else if (status >= 0)
{
// read the file
- LLFILE* fp = LLFile::fopen(std::string(filename), "rb"); /*Flawfinder: ignore*/
- if( !fp )
+ llifstream ifs(filename, llifstream::binary);
+ if( !ifs.is_open() )
{
LL_WARNS("Wearable") << "Bad Wearable Asset: unable to open file: '" << filename << "'" << LL_ENDL;
}
else
{
- wearable = new LLWearable(uuid);
- bool res = wearable->importFile( fp );
- if (!res)
+ wearable = new LLViewerWearable(uuid);
+ LLWearable::EImportResult result = wearable->importStream(
+ ifs, avatarp );
+ if (LLWearable::SUCCESS != result)
{
if (wearable->getType() == LLWearableType::WT_COUNT)
{
@@ -123,9 +132,12 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID
wearable = NULL;
}
- fclose( fp );
if(filename)
{
+ if (ifs.is_open())
+ {
+ ifs.close();
+ }
LLFile::remove(std::string(filename));
}
}
@@ -203,11 +215,11 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID
}
-LLWearable* LLWearableList::createCopy(const LLWearable* old_wearable, const std::string& new_name)
+LLViewerWearable* LLWearableList::createCopy(const LLViewerWearable* old_wearable, const std::string& new_name)
{
lldebugs << "LLWearableList::createCopy()" << llendl;
- LLWearable *wearable = generateNewWearable();
+ LLViewerWearable *wearable = generateNewWearable();
wearable->copyDataFrom(old_wearable);
LLPermissions perm(old_wearable->getPermissions());
@@ -222,12 +234,12 @@ LLWearable* LLWearableList::createCopy(const LLWearable* old_wearable, const std
return wearable;
}
-LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type )
+LLViewerWearable* LLWearableList::createNewWearable( LLWearableType::EType type, LLAvatarAppearance *avatarp )
{
lldebugs << "LLWearableList::createNewWearable()" << llendl;
- LLWearable *wearable = generateNewWearable();
- wearable->setType( type );
+ LLViewerWearable *wearable = generateNewWearable();
+ wearable->setType( type, avatarp );
std::string name = LLTrans::getString( LLWearableType::getTypeDefaultNewName(wearable->getType()) );
wearable->setName( name );
@@ -251,13 +263,13 @@ LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type )
return wearable;
}
-LLWearable *LLWearableList::generateNewWearable()
+LLViewerWearable *LLWearableList::generateNewWearable()
{
LLTransactionID tid;
tid.generate();
LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
- LLWearable* wearable = new LLWearable(tid);
+ LLViewerWearable* wearable = new LLViewerWearable(tid);
mList[new_asset_id] = wearable;
return wearable;
}
diff --git a/indra/newview/llwearablelist.h b/indra/newview/llwearablelist.h
index 12d0037aee..d6f0fd09a6 100644
--- a/indra/newview/llwearablelist.h
+++ b/indra/newview/llwearablelist.h
@@ -28,7 +28,7 @@
#define LL_LLWEARABLELIST_H
#include "llmemory.h"
-#include "llwearable.h"
+#include "llviewerwearable.h"
#include "lluuid.h"
#include "llassetstorage.h"
@@ -50,20 +50,21 @@ public:
void getAsset(const LLAssetID& assetID,
const std::string& wearable_name,
+ LLAvatarAppearance *avatarp,
LLAssetType::EType asset_type,
- void(*asset_arrived_callback)(LLWearable*, void* userdata),
+ void(*asset_arrived_callback)(LLViewerWearable*, void* userdata),
void* userdata);
- LLWearable* createCopy(const LLWearable* old_wearable, const std::string& new_name = std::string());
- LLWearable* createNewWearable(LLWearableType::EType type);
+ LLViewerWearable* createCopy(const LLViewerWearable* old_wearable, const std::string& new_name = std::string());
+ LLViewerWearable* createNewWearable(LLWearableType::EType type, LLAvatarAppearance *avatarp);
// Callback
static void processGetAssetReply(const char* filename, const LLAssetID& assetID, void* user_data, S32 status, LLExtStat ext_status);
protected:
- LLWearable* generateNewWearable(); // used for the create... functions
+ LLViewerWearable* generateNewWearable(); // used for the create... functions
private:
- std::map<LLUUID, LLWearable*> mList;
+ std::map<LLUUID, LLViewerWearable*> mList;
};
#endif // LL_LLWEARABLELIST_H
diff --git a/indra/newview/llworldmap.cpp b/indra/newview/llworldmap.cpp
index 350ba39b45..4d52f23ddb 100644
--- a/indra/newview/llworldmap.cpp
+++ b/indra/newview/llworldmap.cpp
@@ -78,7 +78,7 @@ void LLSimInfo::setLandForSaleImage (LLUUID image_id)
// Fetch the image
if (mMapImageID.notNull())
{
- mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
+ mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
else
@@ -92,13 +92,13 @@ LLPointer<LLViewerFetchedTexture> LLSimInfo::getLandForSaleImage ()
if (mOverlayImage.isNull() && mMapImageID.notNull())
{
// Fetch the image if it hasn't been done yet (unlikely but...)
- mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLViewerTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
+ mOverlayImage = LLViewerTextureManager::getFetchedTexture(mMapImageID, MIPMAP_TRUE, LLGLTexture::BOOST_MAP, LLViewerTexture::LOD_TEXTURE);
mOverlayImage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
if (!mOverlayImage.isNull())
{
// Boost the fetch level when we try to access that image
- mOverlayImage->setBoostLevel(LLViewerTexture::BOOST_MAP);
+ mOverlayImage->setBoostLevel(LLGLTexture::BOOST_MAP);
}
return mOverlayImage;
}
@@ -389,7 +389,7 @@ void LLWorldMap::reloadItems(bool force)
// static public
// Insert a region in the region map
// returns true if region inserted, false otherwise
-bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& image_id, U32 accesscode, U32 region_flags)
+bool LLWorldMap::insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& image_id, U32 accesscode, U64 region_flags)
{
// This region doesn't exist
if (accesscode == 255)
diff --git a/indra/newview/llworldmap.h b/indra/newview/llworldmap.h
index 73530b9694..c17feaa04b 100644
--- a/indra/newview/llworldmap.h
+++ b/indra/newview/llworldmap.h
@@ -102,7 +102,7 @@ public:
// Setters
void setName(std::string& name) { mName = name; }
void setAccess (U32 accesscode) { mAccess = accesscode; }
- void setRegionFlags (U32 region_flags) { mRegionFlags = region_flags; }
+ void setRegionFlags (U64 region_flags) { mRegionFlags = region_flags; }
void setLandForSaleImage (LLUUID image_id);
// void setWaterHeight (F32 water_height) { mWaterHeight = water_height; }
@@ -152,7 +152,7 @@ private:
bool mFirstAgentRequest; // Init agent request flag
U32 mAccess; // Down/up and maturity rating of the region
- U32 mRegionFlags; // Tell us if the siminfo has been received (if non 0) and what kind of region it is (Sandbox, allow damage)
+ U64 mRegionFlags; // Tell us if the siminfo has been received (if non 0) and what kind of region it is (Sandbox, allow damage)
// Currently not used but might prove useful one day so we comment out
// F32 mWaterHeight; // Water height on the region (not actively used)
@@ -198,7 +198,7 @@ public:
// Insert a region and items in the map global instance
// Note: x_world and y_world in world coordinates (meters)
- static bool insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 accesscode, U32 region_flags);
+ static bool insertRegion(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 accesscode, U64 region_flags);
static bool insertItem(U32 x_world, U32 y_world, std::string& name, LLUUID& uuid, U32 type, S32 extra, S32 extra2);
// Get info on sims (region) : note that those methods only search the range of loaded sims (the one that are being browsed)
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index ccc513b80d..e96906b4bb 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -421,7 +421,7 @@ void LLWorldMapView::draw()
{
// Inform the fetch mechanism of the size we need
S32 draw_size = llround(sMapScale);
- overlayimage->setKnownDrawSize(llround(draw_size * LLUI::sGLScaleFactor.mV[VX]), llround(draw_size * LLUI::sGLScaleFactor.mV[VY]));
+ overlayimage->setKnownDrawSize(llround(draw_size * LLUI::getScaleFactor().mV[VX]), llround(draw_size * LLUI::getScaleFactor().mV[VY]));
// Draw something whenever we have enough info
if (overlayimage->hasGLTexture())
{
@@ -965,8 +965,6 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
S32 text_x = x;
S32 text_y = (S32)(y - sTrackCircleImage->getHeight()/2 - font->getLineHeight());
- BOOL is_in_window = true;
-
if( x < 0
|| y < 0
|| x >= getRect().getWidth()
@@ -979,7 +977,6 @@ void LLWorldMapView::drawTracking(const LLVector3d& pos_global, const LLColor4&
text_x = sTrackingArrowX;
text_y = sTrackingArrowY;
}
- is_in_window = false;
}
else if (LLTracker::getTrackingStatus() == LLTracker::TRACKING_LOCATION &&
LLTracker::getTrackedLocationType() != LLTracker::LOCATION_NOTHING)
diff --git a/indra/newview/llworldmipmap.cpp b/indra/newview/llworldmipmap.cpp
index 74ed844376..c9d2a24a4e 100644
--- a/indra/newview/llworldmipmap.cpp
+++ b/indra/newview/llworldmipmap.cpp
@@ -74,21 +74,21 @@ void LLWorldMipmap::equalizeBoostLevels()
{
LLPointer<LLViewerFetchedTexture> img = iter->second;
S32 current_boost_level = img->getBoostLevel();
- if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE)
+ if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE)
{
// If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high
- img->setBoostLevel(LLViewerTexture::BOOST_MAP);
+ img->setBoostLevel(LLGLTexture::BOOST_MAP);
}
else
{
// If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw
// so we drop its boost level to BOOST_NONE.
- img->setBoostLevel(LLViewerTexture::BOOST_NONE);
+ img->setBoostLevel(LLGLTexture::BOOST_NONE);
}
#if DEBUG_TILES_STAT
// Increment some stats if compile option on
nb_tiles++;
- if (current_boost_level == LLViewerTexture::BOOST_MAP_VISIBLE)
+ if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE)
{
nb_visible++;
}
@@ -115,7 +115,7 @@ void LLWorldMipmap::dropBoostLevels()
for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++)
{
LLPointer<LLViewerFetchedTexture> img = iter->second;
- img->setBoostLevel(LLViewerTexture::BOOST_NONE);
+ img->setBoostLevel(LLGLTexture::BOOST_NONE);
}
}
}
@@ -172,7 +172,7 @@ LLPointer<LLViewerFetchedTexture> LLWorldMipmap::getObjectsTile(U32 grid_x, U32
// Boost the tile level so to mark it's in use *if* load on
if (load)
{
- img->setBoostLevel(LLViewerTexture::BOOST_MAP_VISIBLE);
+ img->setBoostLevel(LLGLTexture::BOOST_MAP_VISIBLE);
}
return img;
}
@@ -189,8 +189,8 @@ LLPointer<LLViewerFetchedTexture> LLWorldMipmap::loadObjectsTile(U32 grid_x, U32
// END DEBUG
//LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL;
- LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- img->setBoostLevel(LLViewerTexture::BOOST_MAP);
+ LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ img->setBoostLevel(LLGLTexture::BOOST_MAP);
// Return the smart pointer
return img;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 2051772d63..530a369b6f 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -71,6 +71,7 @@
#include "llhudtext.h"
#include "lllightconstants.h"
#include "llmeshrepository.h"
+#include "llpipelinelistener.h"
#include "llresmgr.h"
#include "llselectmgr.h"
#include "llsky.h"
@@ -377,6 +378,8 @@ BOOL LLPipeline::sMemAllocationThrottled = FALSE;
S32 LLPipeline::sVisibleLightCount = 0;
F32 LLPipeline::sMinRenderSize = 0.f;
+// EventHost API LLPipeline listener.
+static LLPipelineListener sPipelineListener;
static LLCullResult* sCull = NULL;
@@ -491,19 +494,29 @@ void LLPipeline::init()
LLViewerStats::getInstance()->mTrianglesDrawnStat.reset();
resetFrameStats();
- for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
+ if (gSavedSettings.getBOOL("DisableAllRenderFeatures"))
{
- mRenderTypeEnabled[i] = TRUE; //all rendering types start enabled
+ clearAllRenderDebugFeatures();
}
+ else
+ {
+ setAllRenderDebugFeatures(); // By default, all debugging features on
+ }
+ clearAllRenderDebugDisplays(); // All debug displays off
- mRenderDebugFeatureMask = 0xffffffff; // All debugging features on
- mRenderDebugMask = 0; // All debug starts off
-
- // Don't turn on ground when this is set
- // Mac Books with intel 950s need this
- if(!gSavedSettings.getBOOL("RenderGround"))
+ if (gSavedSettings.getBOOL("DisableAllRenderTypes"))
+ {
+ clearAllRenderTypes();
+ }
+ else
{
- toggleRenderType(RENDER_TYPE_GROUND);
+ setAllRenderTypes(); // By default, all rendering types start enabled
+ // Don't turn on ground when this is set
+ // Mac Books with intel 950s need this
+ if(!gSavedSettings.getBOOL("RenderGround"))
+ {
+ toggleRenderType(RENDER_TYPE_GROUND);
+ }
}
// make sure RenderPerformanceTest persists (hackity hack hack)
@@ -5922,7 +5935,6 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
if (light->isLightSpotlight() // directional (spot-)light
&& (LLPipeline::sRenderDeferred || RenderSpotLightsInNondeferred)) // these are only rendered as GL spotlights if we're in deferred rendering mode *or* the setting forces them on
{
- LLVector3 spotparams = light->getSpotLightParams();
LLQuaternion quat = light->getRenderRotation();
LLVector3 at_axis(0,0,-1); // this matches deferred rendering's object light direction
at_axis *= quat;
@@ -6453,6 +6465,22 @@ void LLPipeline::setRenderDebugFeatureControl(U32 bit, bool value)
}
}
+void LLPipeline::pushRenderDebugFeatureMask()
+{
+ mRenderDebugFeatureStack.push(mRenderDebugFeatureMask);
+}
+
+void LLPipeline::popRenderDebugFeatureMask()
+{
+ if (mRenderDebugFeatureStack.empty())
+ {
+ llerrs << "Depleted render feature stack." << llendl;
+ }
+
+ mRenderDebugFeatureMask = mRenderDebugFeatureStack.top();
+ mRenderDebugFeatureStack.pop();
+}
+
// static
void LLPipeline::setRenderScriptedBeacons(BOOL val)
{
@@ -9086,9 +9114,6 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector
3,7
};
- LLVector3 center = (max+min)*0.5f;
- LLVector3 size = (max-min)*0.5f;
-
for (U32 i = 0; i < 12; i++)
{
for (U32 j = 0; j < 6; ++j)
@@ -9314,7 +9339,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
mSunOrthoClipPlanes = LLVector4(clip, clip.mV[2]*clip.mV[2]/clip.mV[1]);
//currently used for amount to extrude frusta corners for constructing shadow frusta
- LLVector3 n = RenderShadowNearDist;
+ //LLVector3 n = RenderShadowNearDist;
//F32 nearDist[] = { n.mV[0], n.mV[1], n.mV[2], n.mV[2] };
//put together a universal "near clip" plane for shadow frusta
@@ -10419,6 +10444,22 @@ void LLPipeline::clearRenderTypeMask(U32 type, ...)
}
}
+void LLPipeline::setAllRenderTypes()
+{
+ for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
+ {
+ mRenderTypeEnabled[i] = TRUE;
+ }
+}
+
+void LLPipeline::clearAllRenderTypes()
+{
+ for (U32 i = 0; i < NUM_RENDER_TYPES; ++i)
+ {
+ mRenderTypeEnabled[i] = FALSE;
+ }
+}
+
void LLPipeline::addDebugBlip(const LLVector3& position, const LLColor4& color)
{
DebugBlip blip(position, color);
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 36abeca295..a8db93585e 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -324,20 +324,28 @@ public:
BOOL hasRenderDebugFeatureMask(const U32 mask) const { return (mRenderDebugFeatureMask & mask) ? TRUE : FALSE; }
BOOL hasRenderDebugMask(const U32 mask) const { return (mRenderDebugMask & mask) ? TRUE : FALSE; }
-
-
+ void setAllRenderDebugFeatures() { mRenderDebugFeatureMask = 0xffffffff; }
+ void clearAllRenderDebugFeatures() { mRenderDebugFeatureMask = 0x0; }
+ void setAllRenderDebugDisplays() { mRenderDebugMask = 0xffffffff; }
+ void clearAllRenderDebugDisplays() { mRenderDebugMask = 0x0; }
BOOL hasRenderType(const U32 type) const;
BOOL hasAnyRenderType(const U32 type, ...) const;
void setRenderTypeMask(U32 type, ...);
- void orRenderTypeMask(U32 type, ...);
+ // This is equivalent to 'setRenderTypeMask'
+ //void orRenderTypeMask(U32 type, ...);
void andRenderTypeMask(U32 type, ...);
void clearRenderTypeMask(U32 type, ...);
+ void setAllRenderTypes();
+ void clearAllRenderTypes();
void pushRenderTypeMask();
void popRenderTypeMask();
+ void pushRenderDebugFeatureMask();
+ void popRenderDebugFeatureMask();
+
static void toggleRenderType(U32 type);
// For UI control of render features
@@ -634,6 +642,7 @@ protected:
U32 mRenderDebugFeatureMask;
U32 mRenderDebugMask;
+ std::stack<U32> mRenderDebugFeatureStack;
U32 mOldRenderDebugMask;
diff --git a/indra/newview/res/viewerRes.rc b/indra/newview/res/viewerRes.rc
index df75f3f697..471a896019 100644
--- a/indra/newview/res/viewerRes.rc
+++ b/indra/newview/res/viewerRes.rc
@@ -135,8 +135,8 @@ TOOLNO CURSOR "llno.cur"
//
VS_VERSION_INFO VERSIONINFO
- FILEVERSION 2,1,1,0
- PRODUCTVERSION 2,1,1,0
+ FILEVERSION 3,4,1,264760
+ PRODUCTVERSION 3,4,1,264760
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -153,12 +153,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Linden Lab"
VALUE "FileDescription", "Second Life"
- VALUE "FileVersion", "2.1.1.0"
+ VALUE "FileVersion", "3.4.1.264760"
VALUE "InternalName", "Second Life"
VALUE "LegalCopyright", "Copyright � 2001-2010, Linden Research, Inc."
VALUE "OriginalFilename", "SecondLife.exe"
VALUE "ProductName", "Second Life"
- VALUE "ProductVersion", "2.1.1.0"
+ VALUE "ProductVersion", "3.4.1.264760"
END
END
BLOCK "VarFileInfo"
diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml
index 06f8f8c670..03aedae0a9 100644
--- a/indra/newview/skins/default/textures/textures.xml
+++ b/indra/newview/skins/default/textures/textures.xml
@@ -712,9 +712,6 @@ with the same filename but different name
<texture name="icon_for_sale.tga" file_name="icons/Icon_For_Sale.png" />
<texture name="icon_top_pick.tga" />
- <texture name="inv_folder_mesh.tga"/>
- <texture name="inv_item_mesh.tga"/>
-
<texture name="lag_status_critical.tga" />
<texture name="lag_status_good.tga" />
<texture name="lag_status_warning.tga" />
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml
index b46b62ec4d..46ba4bd29d 100644..100755
--- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml
@@ -79,6 +79,14 @@
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
+ <menu_item_call
+ label="Dump XML"
+ name="Dump XML">
+ <menu_item_call.on_click
+ function="Advanced.AppearanceToXML" />
+ <menu_item_call.on_visible
+ function="Advanced.EnableAppearanceToXML"/>
+ </menu_item_call>
<menu_item_call
label="Zoom In"
name="Zoom In">
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
index b8128da358..28e032ce5f 100644..100755
--- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
@@ -123,6 +123,14 @@ name="Edit Outfit">
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
+ <menu_item_call
+ label="Dump XML"
+ name="Dump XML">
+ <menu_item_call.on_click
+ function="Advanced.AppearanceToXML" />
+ <menu_item_call.on_visible
+ function="Advanced.EnableAppearanceToXML"/>
+ </menu_item_call>
<menu_item_separator
layout="topleft" />
<menu_item_call
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml
index 276b5f106f..e7c2b80da2 100644..100755
--- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml
@@ -79,6 +79,14 @@
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
+ <menu_item_call
+ label="Dump XML"
+ name="Dump XML">
+ <menu_item_call.on_click
+ function="Advanced.AppearanceToXML" />
+ <menu_item_call.on_visible
+ function="Advanced.EnableAppearanceToXML"/>
+ </menu_item_call>
<menu_item_call
label="Zoom In"
name="Zoom In">
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
index d9bdfece38..c1ff026a74 100644..100755
--- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
@@ -261,4 +261,12 @@
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
+ <menu_item_call
+ label="Dump XML"
+ name="Dump XML">
+ <menu_item_call.on_click
+ function="Advanced.AppearanceToXML" />
+ <menu_item_call.on_visible
+ function="Advanced.EnableAppearanceToXML"/>
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml
index 76b188220d..354ddc3109 100644..100755
--- a/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml
+++ b/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml
@@ -112,6 +112,14 @@
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
+ <menu_item_call
+ label="Dump XML"
+ name="Dump XML">
+ <menu_item_call.on_click
+ function="Advanced.AppearanceToXML" />
+ <menu_item_call.on_visible
+ function="Advanced.EnableAppearanceToXML"/>
+ </menu_item_call>
<menu_item_call
label="Find On Map"
name="find_on_map">
diff --git a/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml
index 5e7b16ed4a..84815caca9 100644..100755
--- a/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml
+++ b/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml
@@ -249,4 +249,12 @@
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
+ <menu_item_call
+ label="Dump XML"
+ name="Dump XML">
+ <menu_item_call.on_click
+ function="Advanced.AppearanceToXML" />
+ <menu_item_call.on_visible
+ function="Advanced.EnableAppearanceToXML"/>
+ </menu_item_call>
</toggleable_menu>
diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp
index f8923b9868..f8923b9868 100644..100755
--- a/indra/newview/tests/llviewerassetstats_test.cpp
+++ b/indra/newview/tests/llviewerassetstats_test.cpp
diff --git a/indra/newview/tests/llviewertexture_stub.cpp b/indra/newview/tests/llviewertexture_stub.cpp
new file mode 100644
index 0000000000..90e76a8f83
--- /dev/null
+++ b/indra/newview/tests/llviewertexture_stub.cpp
@@ -0,0 +1,32 @@
+/**
+ * @file llviewertexture_stub.cpp
+ * @brief stub class to allow unit testing
+ *
+ * $LicenseInfo:firstyear=2012&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "../llviewertexture.h"
+
+void LLViewerTexture::setBoostLevel(int level)
+{
+}
diff --git a/indra/newview/tests/llworldmap_test.cpp b/indra/newview/tests/llworldmap_test.cpp
index acc6e814bc..3c68890c36 100644
--- a/indra/newview/tests/llworldmap_test.cpp
+++ b/indra/newview/tests/llworldmap_test.cpp
@@ -47,9 +47,9 @@
// * A simulator for a class can be implemented here. Please comment and document thoroughly.
// Stub image calls
-void LLViewerTexture::setBoostLevel(S32 ) { }
-void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { }
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLViewerTexture::EBoostLevel, S8,
+void LLGLTexture::setBoostLevel(S32 ) { }
+void LLGLTexture::setAddressMode(LLTexUnit::eTextureAddressMode ) { }
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(const LLUUID&, BOOL, LLGLTexture::EBoostLevel, S8,
LLGLint, LLGLenum, LLHost ) { return NULL; }
// Stub related map calls
diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp
index e7ef017760..22ebf28f55 100644
--- a/indra/newview/tests/llworldmipmap_test.cpp
+++ b/indra/newview/tests/llworldmipmap_test.cpp
@@ -42,8 +42,8 @@
// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code)
// * A simulator for a class can be implemented here. Please comment and document thoroughly.
-void LLViewerTexture::setBoostLevel(S32 ) { }
-LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8,
+void LLGLTexture::setBoostLevel(S32 ) { }
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLGLTexture::EBoostLevel, S8,
LLGLint, LLGLenum, const LLUUID& ) { return NULL; }
LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) { }
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index ea75d4f4f6..7a41520429 100644
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -1079,7 +1079,7 @@ class Linux_i686Manifest(LinuxManifest):
self.path("libcrypto.so.*")
self.path("libexpat.so.*")
self.path("libssl.so.1.0.0")
- self.path("libglod.so")
+ self.path("libGLOD.so")
self.path("libminizip.so")
self.path("libuuid.so*")
self.path("libSDL-1.2.so.*")
diff --git a/indra/test/CMakeLists.txt b/indra/test/CMakeLists.txt
index 816f1d7175..31e1d89c68 100644
--- a/indra/test/CMakeLists.txt
+++ b/indra/test/CMakeLists.txt
@@ -28,6 +28,10 @@ include_directories(
${GOOGLEMOCK_INCLUDE_DIRS}
${TUT_INCLUDE_DIR}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(test_SOURCE_FILES
io.cpp
diff --git a/indra/test/io.cpp b/indra/test/io.cpp
index ce747f667d..47a67deed0 100644
--- a/indra/test/io.cpp
+++ b/indra/test/io.cpp
@@ -1140,7 +1140,7 @@ namespace tut
bool connected = client->blockingConnect(server_host);
ensure("Connected to server", connected);
lldebugs << "connected" << llendl;
- F32 elapsed = pump_loop(mPump,0.1f);
+ pump_loop(mPump,0.1f);
count = mPump->runningChains();
ensure_equals("server chain onboard", count, 2);
lldebugs << "** Client is connected." << llendl;
@@ -1156,20 +1156,20 @@ namespace tut
chain.clear();
// pump for a bit and make sure all 3 chains are running
- elapsed = pump_loop(mPump,0.1f);
+ pump_loop(mPump,0.1f);
count = mPump->runningChains();
ensure_equals("client chain onboard", count, 3);
lldebugs << "** request should have been sent." << llendl;
// pump for long enough the the client socket closes, and the
// server socket should not be closed yet.
- elapsed = pump_loop(mPump,0.2f);
+ pump_loop(mPump,0.2f);
count = mPump->runningChains();
ensure_equals("client chain timed out ", count, 2);
lldebugs << "** client chain should be closed." << llendl;
// At this point, the socket should be closed by the timeout
- elapsed = pump_loop(mPump,1.0f);
+ pump_loop(mPump,1.0f);
count = mPump->runningChains();
ensure_equals("accepted socked close", count, 1);
lldebugs << "** Sleeper should have timed out.." << llendl;
diff --git a/indra/test/llpermissions_tut.cpp b/indra/test/llpermissions_tut.cpp
index bf6766424c..dff8bca53f 100644
--- a/indra/test/llpermissions_tut.cpp
+++ b/indra/test/llpermissions_tut.cpp
@@ -407,7 +407,7 @@ namespace tut
LLFILE* fp = LLFile::fopen("linden_file.dat","w+");
if(!fp)
{
- llerrs << "file coudnt be opened\n" << llendl;
+ llerrs << "file couldn't be opened\n" << llendl;
return;
}
LLPermissions perm,perm1;
@@ -425,15 +425,15 @@ namespace tut
perm.initMasks(base, ownerp, everyone, groupp, next);
- perm.exportFile(fp);
+ ensure("Permissions export failed", perm.exportFile(fp));
fclose(fp);
fp = LLFile::fopen("linden_file.dat","r+");
if(!fp)
{
- llerrs << "file coudnt be opened\n" << llendl;
+ llerrs << "file couldn't be opened\n" << llendl;
return;
}
- perm1.importFile(fp);
+ ensure("Permissions import failed", perm1.importFile(fp));
fclose(fp);
ensure_equals("exportFile()/importFile():failed to export and import the data ", perm1, perm);
}
@@ -457,11 +457,11 @@ namespace tut
perm.initMasks(base, ownerp, everyone, groupp, next);
std::ostringstream ostream;
- perm.exportLegacyStream(ostream);
+ perm.exportStream(ostream);
std::istringstream istream(ostream.str());
- perm1.importLegacyStream(istream);
+ perm1.importStream(istream);
- ensure_equals("exportLegacyStream()/importLegacyStream():failed to export and import the data ", perm1, perm);
+ ensure_equals("exportStream()/importStream():failed to export and import the data ", perm1, perm);
}
template<> template<>
diff --git a/indra/test/llsaleinfo_tut.cpp b/indra/test/llsaleinfo_tut.cpp
index 09fca2abba..d546803947 100644
--- a/indra/test/llsaleinfo_tut.cpp
+++ b/indra/test/llsaleinfo_tut.cpp
@@ -146,16 +146,17 @@ namespace tut
LLSaleInfo llsaleinfo(LLSaleInfo::FS_ORIGINAL, sale_price);
std::ostringstream ostream;
- llsaleinfo.exportLegacyStream(ostream);
+ llsaleinfo.exportStream(ostream);
std::istringstream istream(ostream.str());
LLSaleInfo llsaleinfo1;
U32 perm_mask = 0;
BOOL has_perm_mask = FALSE;
- llsaleinfo1.importLegacyStream(istream, has_perm_mask, perm_mask);
+ llsaleinfo1.importStream(istream, has_perm_mask, perm_mask);
- ensure("importLegacyStream() fn failed ", llsaleinfo.getSalePrice() == llsaleinfo1.getSalePrice() &&
- llsaleinfo.getSaleType() == llsaleinfo1.getSaleType());
+ ensure("importStream() fn failed ",
+ llsaleinfo.getSalePrice() == llsaleinfo1.getSalePrice() &&
+ llsaleinfo.getSaleType() == llsaleinfo1.getSaleType());
}
template<> template<>
diff --git a/indra/test/llstreamtools_tut.cpp b/indra/test/llstreamtools_tut.cpp
index a93f2e8f65..0f6436f0f4 100644
--- a/indra/test/llstreamtools_tut.cpp
+++ b/indra/test/llstreamtools_tut.cpp
@@ -385,16 +385,15 @@ namespace tut
std::string expected_result;
std::string actual_result;
std::istringstream is;
- bool ret;
is.clear();
is.str(str = " First Second \t \r \n Third Fourth-ShouldThisBePartOfFourth Fifth\n");
actual_result = "";
- ret = get_word(actual_result, is); // First
+ get_word(actual_result, is); // First
actual_result = "";
- ret = get_word(actual_result, is); // Second
+ get_word(actual_result, is); // Second
actual_result = "";
- ret = get_word(actual_result, is); // Third
+ get_word(actual_result, is); // Third
// the current implementation of get_word seems inconsistent with
// skip_to_next_word. skip_to_next_word treats any character other
@@ -403,22 +402,22 @@ namespace tut
// carriage return ('\r'), horizontal tab ('\t'), and vertical tab ('\v')
// as delimiters
actual_result = "";
- ret = get_word(actual_result, is); // will copy Fourth-ShouldThisBePartOfFourth
+ get_word(actual_result, is); // will copy Fourth-ShouldThisBePartOfFourth
actual_result = "";
- ret = get_word(actual_result, is); // will copy Fifth
+ get_word(actual_result, is); // will copy Fifth
is.clear();
is.str(str = " First Second \t \r \n Third Fourth_ShouldThisBePartOfFourth Fifth\n");
- ret = skip_to_next_word(is); // should now point to First
- ret = skip_to_next_word(is); // should now point to Second
- ret = skip_to_next_word(is); // should now point to Third
- ret = skip_to_next_word(is); // should now point to Fourth
- ret = skip_to_next_word(is); // should now point to ShouldThisBePartOfFourth
+ skip_to_next_word(is); // should now point to First
+ skip_to_next_word(is); // should now point to Second
+ skip_to_next_word(is); // should now point to Third
+ skip_to_next_word(is); // should now point to Fourth
+ skip_to_next_word(is); // should now point to ShouldThisBePartOfFourth
expected_result = "";
// will copy ShouldThisBePartOfFourth, the fifth word,
// while using get_word above five times result in getting "Fifth"
- ret = get_word(expected_result, is);
+ get_word(expected_result, is);
ensure_equals("get_word: skip_to_next_word compatibility", actual_result, expected_result);
}
@@ -480,39 +479,38 @@ namespace tut
std::string expected_result;
std::string actual_result;
std::istringstream is;
- bool ret;
is.clear();
is.str(str = "First Second \t \r\n Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n");
actual_result = "";
- ret = get_line(actual_result, is);
+ get_line(actual_result, is);
expected_result = "First Second \t \r\n";
ensure_equals("get_line: 1", actual_result, expected_result);
actual_result = "";
- ret = get_line(actual_result, is);
+ get_line(actual_result, is);
expected_result = " Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n";
ensure_equals("get_line: 2", actual_result, expected_result);
is.clear();
is.str(str = "\nFirst Line.\n\nSecond Line.\n");
actual_result = "";
- ret = get_line(actual_result, is);
+ get_line(actual_result, is);
expected_result = "\n";
ensure_equals("get_line: First char as newline", actual_result, expected_result);
actual_result = "";
- ret = get_line(actual_result, is);
+ get_line(actual_result, is);
expected_result = "First Line.\n";
ensure_equals("get_line: 3", actual_result, expected_result);
actual_result = "";
- ret = get_line(actual_result, is);
+ get_line(actual_result, is);
expected_result = "\n";
ensure_equals("get_line: 4", actual_result, expected_result);
actual_result = "";
- ret = get_line(actual_result, is);
+ get_line(actual_result, is);
expected_result = "Second Line.\n";
ensure_equals("get_line: 5", actual_result, expected_result);
}
@@ -544,13 +542,12 @@ namespace tut
std::string expected_result;
std::string actual_result;
std::istringstream is;
- bool ret;
// need to be check if this test case is wrong or the implementation is wrong.
is.clear();
is.str(str = "Should not skip lone \r.\r\n");
actual_result = "";
- ret = get_line(actual_result, is);
+ get_line(actual_result, is);
expected_result = "Should not skip lone \r.\r\n";
ensure_equals("get_line: carriage return skipped even though not followed by newline", actual_result, expected_result);
}
@@ -563,12 +560,11 @@ namespace tut
std::string expected_result;
std::string actual_result;
std::istringstream is;
- bool ret;
is.clear();
is.str(str = "\n");
actual_result = "";
- ret = get_line(actual_result, is);
+ get_line(actual_result, is);
expected_result = "\n";
ensure_equals("get_line: Just newline", actual_result, expected_result);
}
@@ -582,36 +578,35 @@ namespace tut
std::string expected_result;
std::string actual_result;
std::istringstream is;
- bool ret;
is.clear();
is.str(str = "First Line.\nSecond Line.\n");
actual_result = "";
- ret = get_line(actual_result, is, 255);
+ get_line(actual_result, is, 255);
expected_result = "First Line.\n";
ensure_equals("get_line: Basic Operation", actual_result, expected_result);
actual_result = "";
- ret = get_line(actual_result, is, sizeof("Second")-1);
+ get_line(actual_result, is, sizeof("Second")-1);
expected_result = "Second\n";
ensure_equals("get_line: Insufficient length 1", actual_result, expected_result);
actual_result = "";
- ret = get_line(actual_result, is, 255);
+ get_line(actual_result, is, 255);
expected_result = " Line.\n";
ensure_equals("get_line: Remainder after earlier insufficient length", actual_result, expected_result);
is.clear();
is.str(str = "One Line only with no newline with limited length");
actual_result = "";
- ret = get_line(actual_result, is, sizeof("One Line only with no newline with limited length")-1);
+ get_line(actual_result, is, sizeof("One Line only with no newline with limited length")-1);
expected_result = "One Line only with no newline with limited length\n";
ensure_equals("get_line: No newline with limited length", actual_result, expected_result);
is.clear();
is.str(str = "One Line only with no newline");
actual_result = "";
- ret = get_line(actual_result, is, 255);
+ get_line(actual_result, is, 255);
expected_result = "One Line only with no newline";
ensure_equals("get_line: No newline", actual_result, expected_result);
}
diff --git a/indra/test/lltemplatemessagebuilder_tut.cpp b/indra/test/lltemplatemessagebuilder_tut.cpp
index 6e1c82bb24..6c0b70edd2 100644
--- a/indra/test/lltemplatemessagebuilder_tut.cpp
+++ b/indra/test/lltemplatemessagebuilder_tut.cpp
@@ -937,7 +937,7 @@ namespace tut
// build message with single block
LLMessageTemplate messageTemplate = defaultTemplate();
messageTemplate.addBlock(defaultBlock(MVT_U32, 4, MBT_SINGLE));
- U32 outValue, outValue2, inValue = 0xbbbbbbbb;
+ U32 outValue, inValue = 0xbbbbbbbb;
LLTemplateMessageBuilder* builder = defaultBuilder(messageTemplate);
builder->addU32(_PREHASH_Test0, inValue);
const U32 bufferSize = 1024;
@@ -962,7 +962,6 @@ namespace tut
memset(buffer, 0xcc, bufferSize);
reader->getString(_PREHASH_Test1, _PREHASH_Test0, bufferSize,
outBuffer);
- outValue2 = reader->getNumberOfBlocks(_PREHASH_Test1);
ensure_equals("Ensure present value ", outValue, inValue);
ensure_equals("Ensure unchanged buffer ", strlen(outBuffer), 0);
delete reader;
diff --git a/indra/test_apps/llplugintest/CMakeLists.txt b/indra/test_apps/llplugintest/CMakeLists.txt
index 1211bb7e5a..8179be66f5 100644
--- a/indra/test_apps/llplugintest/CMakeLists.txt
+++ b/indra/test_apps/llplugintest/CMakeLists.txt
@@ -2,7 +2,7 @@
project(llplugintest)
include(00-Common)
-include(FindOpenGL)
+include(OpenGL)
include(LLCommon)
include(LLPlugin)
include(Linking)
@@ -25,6 +25,9 @@ include_directories(
${LLRENDER_INCLUDE_DIRS}
${LLWINDOW_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
if (DARWIN)
include(CMakeFindFrameworks)
diff --git a/indra/viewer_components/login/CMakeLists.txt b/indra/viewer_components/login/CMakeLists.txt
index 7720619df3..658f167c2e 100644
--- a/indra/viewer_components/login/CMakeLists.txt
+++ b/indra/viewer_components/login/CMakeLists.txt
@@ -15,6 +15,10 @@ include_directories(
${LLMATH_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(login_SOURCE_FILES
lllogin.cpp
diff --git a/indra/viewer_components/updater/CMakeLists.txt b/indra/viewer_components/updater/CMakeLists.txt
index ef82290b47..de7e336341 100644
--- a/indra/viewer_components/updater/CMakeLists.txt
+++ b/indra/viewer_components/updater/CMakeLists.txt
@@ -20,6 +20,9 @@ include_directories(
${LLVFS_INCLUDE_DIRS}
${CURL_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ )
set(updater_service_SOURCE_FILES
llupdaterservice.cpp
diff --git a/indra/win_crash_logger/CMakeLists.txt b/indra/win_crash_logger/CMakeLists.txt
index 5329c89554..aa35c3b05e 100644
--- a/indra/win_crash_logger/CMakeLists.txt
+++ b/indra/win_crash_logger/CMakeLists.txt
@@ -21,6 +21,10 @@ include_directories(
${LLXML_INCLUDE_DIRS}
${LLVFS_INCLUDE_DIRS}
)
+include_directories(SYSTEM
+ ${LLCOMMON_SYSTEM_INCLUDE_DIRS}
+ ${LLXML_SYSTEM_INCLUDE_DIRS}
+ )
set(win_crash_logger_SOURCE_FILES
win_crash_logger.cpp