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-rw-r--r--indra/llcommon/llcond.h52
-rw-r--r--indra/llcommon/tests/workqueue_test.cpp12
2 files changed, 45 insertions, 19 deletions
diff --git a/indra/llcommon/llcond.h b/indra/llcommon/llcond.h
index c08acb66a1..da6e6affe1 100644
--- a/indra/llcommon/llcond.h
+++ b/indra/llcommon/llcond.h
@@ -67,9 +67,11 @@ public:
LLCond(const LLCond&) = delete;
LLCond& operator=(const LLCond&) = delete;
- /// get() returns the stored DATA by value -- so to use get(), DATA must
- /// be copyable. The only way to get a non-const reference -- to modify
- /// the stored DATA -- is via update_one() or update_all().
+ /**
+ * get() returns the stored DATA by value -- so to use get(), DATA must
+ * be copyable. The only way to get a non-const reference -- to modify
+ * the stored DATA -- is via update_one() or update_all().
+ */
value_type get()
{
LockType lk(mMutex);
@@ -77,6 +79,19 @@ public:
}
/**
+ * get(functor) returns whatever the functor returns. It allows us to peek
+ * at the stored DATA without copying the whole thing. The functor must
+ * accept a const reference to DATA. If you want to modify DATA, call
+ * update_one() or update_all() instead.
+ */
+ template <typename FUNC>
+ auto get(FUNC&& func)
+ {
+ LockType lk(mMutex);
+ return std::forward<FUNC>(func)(const_data());
+ }
+
+ /**
* Pass update_one() an invocable accepting non-const (DATA&). The
* invocable will presumably modify the referenced DATA. update_one()
* will lock the mutex, call the invocable and then call notify_one() on
@@ -86,11 +101,11 @@ public:
* update_one() when DATA is a struct or class.
*/
template <typename MODIFY>
- void update_one(MODIFY modify)
+ void update_one(MODIFY&& modify)
{
{ // scope of lock can/should end before notify_one()
LockType lk(mMutex);
- modify(mData);
+ std::forward<MODIFY>(modify)(mData);
}
mCond.notify_one();
}
@@ -105,11 +120,11 @@ public:
* update_all() when DATA is a struct or class.
*/
template <typename MODIFY>
- void update_all(MODIFY modify)
+ void update_all(MODIFY&& modify)
{
{ // scope of lock can/should end before notify_all()
LockType lk(mMutex);
- modify(mData);
+ std::forward<MODIFY>(modify)(mData);
}
mCond.notify_all();
}
@@ -122,7 +137,7 @@ public:
* wait() on the condition_variable.
*/
template <typename Pred>
- void wait(Pred pred)
+ void wait(Pred&& pred)
{
LockType lk(mMutex);
// We must iterate explicitly since the predicate accepted by
@@ -133,7 +148,7 @@ public:
// But what if they instead pass a predicate accepting non-const
// (DATA&)? Such a predicate could modify mData, which would be Bad.
// Forbid that.
- while (! pred(const_cast<const value_type&>(mData)))
+ while (! std::forward<Pred>(pred)(const_data()))
{
mCond.wait(lk);
}
@@ -150,7 +165,7 @@ public:
* returning true.
*/
template <typename Rep, typename Period, typename Pred>
- bool wait_for(const std::chrono::duration<Rep, Period>& timeout_duration, Pred pred)
+ bool wait_for(const std::chrono::duration<Rep, Period>& timeout_duration, Pred&& pred)
{
// Instead of replicating wait_until() logic, convert duration to
// time_point and just call wait_until().
@@ -159,7 +174,8 @@ public:
// wrong! We'd keep pushing the timeout time farther and farther into
// the future. This way, we establish a definite timeout time and
// stick to it.
- return wait_until(std::chrono::steady_clock::now() + timeout_duration, pred);
+ return wait_until(std::chrono::steady_clock::now() + timeout_duration,
+ std::forward<Pred>(pred));
}
/**
@@ -169,9 +185,9 @@ public:
* generic wait_for() method.
*/
template <typename Pred>
- bool wait_for(F32Milliseconds timeout_duration, Pred pred)
+ bool wait_for(F32Milliseconds timeout_duration, Pred&& pred)
{
- return wait_for(convert(timeout_duration), pred);
+ return wait_for(convert(timeout_duration), std::forward<Pred>(pred));
}
protected:
@@ -189,6 +205,10 @@ protected:
}
private:
+ // It's important to pass a const ref to certain user-specified functors
+ // that aren't supposed to be able to modify mData.
+ const value_type& const_data() const { return mData; }
+
/**
* Pass wait_until() a chrono::time_point, indicating the time at which we
* should stop waiting, and a predicate accepting (const DATA&), returning
@@ -209,21 +229,21 @@ private:
* honoring a fixed timeout.
*/
template <typename Clock, typename Duration, typename Pred>
- bool wait_until(const std::chrono::time_point<Clock, Duration>& timeout_time, Pred pred)
+ bool wait_until(const std::chrono::time_point<Clock, Duration>& timeout_time, Pred&& pred)
{
LockType lk(mMutex);
// We advise the caller to pass a predicate accepting (const DATA&).
// But what if they instead pass a predicate accepting non-const
// (DATA&)? Such a predicate could modify mData, which would be Bad.
// Forbid that.
- while (! pred(const_cast<const value_type&>(mData)))
+ while (! std::forward<Pred>(pred)(const_data()))
{
if (cv_status::timeout == mCond.wait_until(lk, timeout_time))
{
// It's possible that wait_until() timed out AND the predicate
// became true more or less simultaneously. Even though
// wait_until() timed out, check the predicate one more time.
- return pred(const_cast<const value_type&>(mData));
+ return std::forward<Pred>(pred)(const_data());
}
}
return true;
diff --git a/indra/llcommon/tests/workqueue_test.cpp b/indra/llcommon/tests/workqueue_test.cpp
index bea3ad911b..1d73f7aa0d 100644
--- a/indra/llcommon/tests/workqueue_test.cpp
+++ b/indra/llcommon/tests/workqueue_test.cpp
@@ -99,9 +99,15 @@ namespace tut
return (++count < 3);
});
// no convenient way to close() our queue while we've got a
- // postEvery() running, so run until we think we should have exhausted
- // the iterations
- queue.runFor(10*interval);
+ // postEvery() running, so run until we have exhausted the iterations
+ // or we time out waiting
+ for (auto finish = start + 10*interval;
+ WorkQueue::TimePoint::clock::now() < finish &&
+ data.get([](const Shared& data){ return data.size(); }) < 3; )
+ {
+ queue.runPending();
+ std::this_thread::sleep_for(interval/10);
+ }
// Take a copy of the captured deque.
Shared result = data.get();
ensure_equals("called wrong number of times", result.size(), 3);