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-rw-r--r--indra/newview/llfloaterbulkythumbs.cpp249
-rw-r--r--indra/newview/llfloaterbulkythumbs.h20
-rw-r--r--indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml32
3 files changed, 271 insertions, 30 deletions
diff --git a/indra/newview/llfloaterbulkythumbs.cpp b/indra/newview/llfloaterbulkythumbs.cpp
index 64661c6b40..4a6953d96c 100644
--- a/indra/newview/llfloaterbulkythumbs.cpp
+++ b/indra/newview/llfloaterbulkythumbs.cpp
@@ -36,6 +36,7 @@
#include "lluictrlfactory.h"
#include "llclipboard.h"
#include "llinventorymodel.h"
+#include "llinventoryfunctions.h"
#include "lltexteditor.h"
#include "lluuid.h"
@@ -44,29 +45,80 @@ LLFloaterBulkyThumbs::LLFloaterBulkyThumbs(const LLSD& key)
{
}
-LLFloaterBulkyThumbs::~LLFloaterBulkyThumbs() {}
+LLFloaterBulkyThumbs::~LLFloaterBulkyThumbs()
+{
+}
BOOL LLFloaterBulkyThumbs::postBuild()
{
- mPasteFromInventoryBtn = getChild<LLUICtrl>("paste_from_inventory");
- mPasteFromInventoryBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteFromInventory, this));
+ mPasteItemsBtn = getChild<LLUICtrl>("paste_items_btn");
+ mPasteItemsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteItems, this));
+
+ mPasteTexturesBtn = getChild<LLUICtrl>("paste_textures_btn");
+ mPasteTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteTextures, this));
mInventoryItems = getChild<LLTextEditor>("inventory_items");
- mInventoryItems->setMaxTextLength(0x8000);
- mInventoryItems->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onCommitInventoryItems, this));
+ mInventoryItems->setMaxTextLength(0xffff * 0x10);
mProcessBulkyThumbsBtn = getChild<LLUICtrl>("process_bulky_thumbs");
mProcessBulkyThumbsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onProcessBulkyThumbs, this));
mProcessBulkyThumbsBtn->setEnabled(false);
+ mWriteBulkyThumbsBtn = getChild<LLUICtrl>("write_bulky_thumbs");
+ mWriteBulkyThumbsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onWriteBulkyThumbs, this));
+ mWriteBulkyThumbsBtn->setEnabled(false);
+
return true;
}
+void LLFloaterBulkyThumbs::recordInventoryItemEntry(LLViewerInventoryItem* item)
+{
+ const std::string name = item->getName();
+
+ std::map<std::string, LLUUID>::iterator iter = mItemNamesIDs.find(name);
+ if (iter == mItemNamesIDs.end())
+ {
+ LLUUID id = item->getUUID();
+ mItemNamesIDs.insert({name, id});
+
+ std::string output_line = "ITEM: ";
+ output_line += name;
+ output_line += "|";
+ output_line += id.asString();
+ output_line += "\n";
+ mInventoryItems->appendText(output_line, false);
+ }
+ else
+ {
+ // dupe - do not save
+ }
+}
-void LLFloaterBulkyThumbs::onPasteFromInventory()
+void LLFloaterBulkyThumbs::recordTextureItemEntry(LLViewerInventoryItem* item)
{
- std::cout << "onPasteFromInventory" << std::endl;
+ const std::string name = item->getName();
+ std::map<std::string, LLUUID>::iterator iter = mTextureNamesIDs.find(name);
+ if (iter == mTextureNamesIDs.end())
+ {
+ LLUUID id = item->getUUID();
+ mTextureNamesIDs.insert({name, id});
+
+ std::string output_line = "TEXR: ";
+ output_line += name;
+ output_line += "|";
+ output_line += id.asString();
+ output_line += "\n";
+ mInventoryItems->appendText(output_line, false);
+ }
+ else
+ {
+ // dupe - do not save
+ }
+}
+
+void LLFloaterBulkyThumbs::onPasteItems()
+{
if (!LLClipboard::instance().hasContents())
{
return;
@@ -78,36 +130,197 @@ void LLFloaterBulkyThumbs::onPasteFromInventory()
if (count > 0)
{
- mInventoryItems->clear();
-
for (size_t i = 0; i < count; i++)
{
const LLUUID& item_id = objects.at(i);
- const LLInventoryItem* item = gInventory.getItem(item_id);
+ const LLInventoryCategory* cat = gInventory.getCategory(item_id);
+ if (cat)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLIsType is_object(LLAssetType::AT_OBJECT);
+ gInventory.collectDescendentsIf(cat->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_object);
+
+
+ for (size_t i = 0; i < item_array.size(); i++)
+ {
+ LLViewerInventoryItem* item = item_array.at(i);
+ recordInventoryItemEntry(item);
+ }
+ }
+
+ LLViewerInventoryItem* item = gInventory.getItem(item_id);
if (item)
{
if (item->getType() == LLAssetType::AT_OBJECT)
{
- const std::string name = item->getName();
- const std::string item_asset_uuid_str = item->getAssetUUID().asString();
- const std::string thumb_uuid_str = item->getThumbnailUUID().asString();
- const std::string output_line = name + "|" + item_asset_uuid_str + "|" + thumb_uuid_str;
- mInventoryItems->appendText(output_line, "\n");
+ recordInventoryItemEntry(item);
}
}
}
+ mInventoryItems->setCursorAndScrollToEnd();
+
+ mProcessBulkyThumbsBtn->setEnabled(true);
+ }
+}
+
+void LLFloaterBulkyThumbs::onPasteTextures()
+{
+ if (!LLClipboard::instance().hasContents())
+ {
+ return;
+ }
+
+ std::vector<LLUUID> objects;
+ LLClipboard::instance().pasteFromClipboard(objects);
+ size_t count = objects.size();
+
+ if (count > 0)
+ {
+ for (size_t i = 0; i < count; i++)
+ {
+ const LLUUID& item_id = objects.at(i);
+
+ const LLInventoryCategory* cat = gInventory.getCategory(item_id);
+ if (cat)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLIsType is_texture(LLAssetType::AT_TEXTURE);
+ gInventory.collectDescendentsIf(cat->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_texture);
+
+ std::cout << "CAT: found " << cat_array.size() << " additional categories" << std::endl;
+ std::cout << "ITEM: found " << item_array.size() << " items" << std::endl;
+ for (size_t i = 0; i < item_array.size(); i++)
+ {
+ LLViewerInventoryItem* item = item_array.at(i);
+ recordTextureItemEntry(item);
+ }
+ }
+
+ LLViewerInventoryItem* item = gInventory.getItem(item_id);
+ if (item)
+ {
+ if (item->getType() == LLAssetType::AT_TEXTURE)
+ {
+ recordTextureItemEntry(item);
+ }
+ }
+ }
+
+ mInventoryItems->setCursorAndScrollToEnd();
+
mProcessBulkyThumbsBtn->setEnabled(true);
}
}
void LLFloaterBulkyThumbs::onProcessBulkyThumbs()
{
- std::cout << "onProcessBulkyThumbs" << std::endl;
+ std::map<std::string, LLUUID>::iterator item_iter = mItemNamesIDs.begin();
+ while (item_iter != mItemNamesIDs.end())
+ {
+ std::string output_line = "PROCESSING: ";
+ std::string item_name = (*item_iter).first;
+ output_line += item_name;
+ output_line += "\n";
+ mInventoryItems->appendText(output_line, false);
+
+ bool found = false;
+ std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.begin();
+ while (texture_iter != mTextureNamesIDs.end())
+ {
+ std::string output_line = " COMPARING WITH: ";
+ std::string texture_name = (*texture_iter).first;
+ output_line += texture_name;
+
+ if (item_name == texture_name)
+ {
+ output_line += " MATCH";
+ found = true;
+ output_line += "\n";
+ mInventoryItems->appendText(output_line, false);
+ break;
+ }
+ else
+ {
+ output_line += " NO MATCH";
+ }
+ output_line += "\n";
+ mInventoryItems->appendText(output_line, false);
+ mInventoryItems->setCursorAndScrollToEnd();
+
+
+ ++texture_iter;
+ }
+
+ if (found == true)
+ {
+ mNameItemIDTextureId.insert({item_name, {(*item_iter).second, (*texture_iter).second}});
+ }
+ else
+ {
+ std::string output_line = "WARNING: ";
+ output_line += "No texture found for ";
+ output_line += item_name;
+ output_line += "\n";
+ mInventoryItems->appendText(output_line, false);
+ mInventoryItems->setCursorAndScrollToEnd();
+
+ }
+
+ ++item_iter;
+ }
+
+ mInventoryItems->appendText("Finished - final list is", true);
+ std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
+ while (iter != mNameItemIDTextureId.end())
+ {
+ std::string output_line = (*iter).first;
+ output_line += "\n";
+ output_line += "item ID: ";
+ output_line += ((*iter).second).first.asString();
+ output_line += "\n";
+ output_line += "thumbnail texture ID: ";
+ output_line += ((*iter).second).second.asString();
+ output_line += "\n";
+ mInventoryItems->appendText(output_line, true);
+
+ ++iter;
+ }
+ mInventoryItems->setCursorAndScrollToEnd();
+
+ mWriteBulkyThumbsBtn->setEnabled(true);
}
-void LLFloaterBulkyThumbs::onCommitInventoryItems()
+void LLFloaterBulkyThumbs::onWriteBulkyThumbs()
{
- std::cout << "onCommitInventoryItems" << std::endl;
+ // look at LLFloaterChangeItemThumbnail::onOpen(const LLSD& key)
+
+ mInventoryItems->appendText("Writing thumbnails", true);
+ std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin();
+ while (iter != mNameItemIDTextureId.end())
+ {
+ std::string output_line = (*iter).first;
+ output_line += "\n";
+ output_line += "item ID: ";
+ output_line += ((*iter).second).first.asString();
+ output_line += "\n";
+ output_line += "thumbnail texture ID: ";
+ output_line += ((*iter).second).second.asString();
+ output_line += "\n";
+ mInventoryItems->appendText(output_line, true);
+
+ ++iter;
+ }
+ mInventoryItems->setCursorAndScrollToEnd();
}
diff --git a/indra/newview/llfloaterbulkythumbs.h b/indra/newview/llfloaterbulkythumbs.h
index fbfc95f11b..f5390a3791 100644
--- a/indra/newview/llfloaterbulkythumbs.h
+++ b/indra/newview/llfloaterbulkythumbs.h
@@ -30,6 +30,7 @@
#include "llfloater.h"
class LLTextEditor;
+class LLViewerInventoryItem;
class LLUUID;
class LLFloaterBulkyThumbs:
@@ -41,14 +42,27 @@ class LLFloaterBulkyThumbs:
BOOL postBuild() override;
~LLFloaterBulkyThumbs();
- LLUICtrl* mPasteFromInventoryBtn;
- void onPasteFromInventory();
+ LLUICtrl* mPasteItemsBtn;
+ void onPasteItems();
+
+ LLUICtrl* mPasteTexturesBtn;
+ void onPasteTextures();
LLTextEditor* mInventoryItems;
- void onCommitInventoryItems();
LLUICtrl* mProcessBulkyThumbsBtn;
void onProcessBulkyThumbs();
+
+ LLUICtrl* mWriteBulkyThumbsBtn;
+ void onWriteBulkyThumbs();
+
+ void recordInventoryItemEntry(LLViewerInventoryItem* item);
+ void recordTextureItemEntry(LLViewerInventoryItem* item);
+
+ std::map<std::string, LLUUID> mItemNamesIDs;
+ std::map<std::string, LLUUID> mTextureNamesIDs;
+
+ std::map<std::string, std::pair< LLUUID, LLUUID>> mNameItemIDTextureId;
};
#endif // LL_LLFLOATERBULKYTHUMBS_H
diff --git a/indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml b/indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml
index ecb07db8fa..ab34e35dac 100644
--- a/indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml
+++ b/indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml
@@ -5,38 +5,52 @@
height="600"
layout="topleft"
min_height="175"
- min_width="250"
+ min_width="500"
name="contents"
help_topic="contents"
title="BULKY THUMBS"
width="500">
<button follows="left|top"
height="20"
- label="Paste from Inventory copy"
+ label="Paste item info from Inventory"
layout="topleft"
left="10"
- name="paste_from_inventory"
+ name="paste_items_btn"
top="26 "
width="200" />
+ <button follows="left|top"
+ height="20"
+ label="Paste texture info from Inventory"
+ layout="topleft"
+ left="250"
+ name="paste_textures_btn"
+ top="26 "
+ width="200" />
+
<text_editor
height="510"
follows="top|left|right|bottom"
- left_delta="0"
+ left="10"
name="inventory_items"
top_pad="10"
width="480">
-Entry 1
-Entry 2
-Entry 3
-Entry 4
</text_editor>
<button follows="left|bottom"
height="20"
- label="Process!"
+ label="Merge items and textures"
layout="bottomleft"
left="10"
name="process_bulky_thumbs"
bottom="8"
width="200" />
+
+ <button follows="left|bottom"
+ height="20"
+ label="Write Thumbnails"
+ layout="bottomleft"
+ left="250"
+ name="write_bulky_thumbs"
+ bottom="8"
+ width="200" />
</floater>