diff options
Diffstat (limited to 'indra')
| -rw-r--r-- | indra/newview/lllandmarkactions.cpp | 44 |
1 files changed, 40 insertions, 4 deletions
diff --git a/indra/newview/lllandmarkactions.cpp b/indra/newview/lllandmarkactions.cpp index 020eab381f..b9d1c7ba18 100644 --- a/indra/newview/lllandmarkactions.cpp +++ b/indra/newview/lllandmarkactions.cpp @@ -80,6 +80,40 @@ public: } }; +class LLFetchFirstLandmarkByPos : public LLInventoryCollectFunctor +{ +private: + LLVector3d mPos; + bool mFound = false; +public: + LLFetchFirstLandmarkByPos(const LLVector3d& pos) : + mPos(pos), mFound(false) + { + } + + /*virtual*/ bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) + { + if (mFound || !item || item->getType() != LLAssetType::AT_LANDMARK) + return false; + + LLLandmark* landmark = gLandmarkList.getAsset(item->getAssetUUID()); + if (!landmark) // the landmark not been loaded yet + return false; + + LLVector3d landmark_global_pos; + if (!landmark->getGlobalPos(landmark_global_pos)) + return false; + //we have to round off each coordinates to compare positions properly + mFound = ll_round(mPos.mdV[VX]) == ll_round(landmark_global_pos.mdV[VX]) + && ll_round(mPos.mdV[VY]) == ll_round(landmark_global_pos.mdV[VY]) + && ll_round(mPos.mdV[VZ]) == ll_round(landmark_global_pos.mdV[VZ]); + return mFound; + } + + // only care about first found landmark, so stop when found + /*virtual*/ bool exceedsLimit() { return mFound; } +}; + class LLFetchLandmarksByName : public LLInventoryCollectFunctor { private: @@ -155,6 +189,9 @@ public: mFounded = LLViewerParcelMgr::getInstance()->inAgentParcel(landmark_global_pos); return mFounded; } + + // only care about first found landmark, so stop when found + /*virtual*/ bool exceedsLimit() { return mFounded; } }; static void fetch_landmarks(LLInventoryModel::cat_array_t& cats, @@ -244,15 +281,14 @@ bool LLLandmarkActions::hasParcelLandmark() return false; } -// *TODO: This could be made more efficient by only fetching the FIRST -// landmark that meets the criteria LLViewerInventoryItem* LLLandmarkActions::findLandmarkForGlobalPos(const LLVector3d &pos) { // Determine whether there are landmarks pointing to the current parcel. + // Will stop after first found landmark. LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; - LLFetchlLandmarkByPos is_current_pos_landmark(pos); - fetch_landmarks(cats, items, is_current_pos_landmark); + LLFetchFirstLandmarkByPos get_landmark_from_pos(pos); + fetch_landmarks(cats, items, get_landmark_from_pos); if(items.empty()) { |
