diff options
Diffstat (limited to 'indra/newview')
5 files changed, 1 insertions, 91 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl index 7e83389f6e..3c026796c8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl @@ -26,13 +26,6 @@ uniform mat3 normal_matrix; uniform mat4 texture_matrix0; uniform mat4 modelview_projection_matrix; -uniform bool invert_tex_y = false; -const mat4 invTexM = mat4( - 1, 0, 0, 0, - 0,-1, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1 -); ATTRIBUTE vec3 position; ATTRIBUTE vec4 diffuse_color; @@ -51,10 +44,6 @@ void main() //transform vertex gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - if(invert_tex_y) - { - vary_texcoord0 = vec2(invTexM * vec4(vary_texcoord0,0,1)).xy; - } passTextureIndex(); vary_normal = normalize(normal_matrix * normal); diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl index 2595712882..8e899e3e0f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl @@ -26,13 +26,6 @@ uniform mat4 texture_matrix0; uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; -uniform bool invert_tex_y = false; -const mat4 invTexM = mat4( - 1, 0, 0, 0, - 0,-1, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1 -); ATTRIBUTE vec3 position; @@ -69,10 +62,6 @@ void main() #endif vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - if(invert_tex_y) - { - vary_texcoord0 = vec2(invTexM * vec4(vary_texcoord0,0,1)).xy; - } calcAtmospherics(pos.xyz); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl index a8efcd9857..fc20d3270e 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl @@ -26,14 +26,6 @@ uniform mat4 texture_matrix0; uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; - -uniform bool invert_tex_y = false; -const mat4 invTexM = mat4( - 1, 0, 0, 0, - 0,-1, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1 -); ATTRIBUTE vec3 position; void passTextureIndex(); @@ -57,11 +49,6 @@ void main() vec4 pos = (modelview_matrix * vert); gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - - if(invert_tex_y) - { - vary_texcoord0 = vec2(invTexM * vec4(vary_texcoord0,0,1)).xy; - } calcAtmospherics(pos.xyz); diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl index c744dc1397..37a20383e2 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl @@ -27,13 +27,6 @@ uniform mat3 normal_matrix; uniform mat4 texture_matrix0; uniform mat4 modelview_matrix; uniform mat4 modelview_projection_matrix; -uniform bool invert_tex_y = false; -const mat4 invTexM = mat4( - 1, 0, 0, 0, - 0,-1, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1 -); ATTRIBUTE vec3 position; void passTextureIndex(); @@ -58,10 +51,7 @@ void main() gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); vary_texcoord0 = (texture_matrix0 * vec4(texcoord0, 0, 1)).xy; - if(invert_tex_y) - { - vary_texcoord0 = vec2(invTexM * vec4(vary_texcoord0,0,1)).xy; - } + vec3 norm = normalize(normal_matrix * normal); diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index a6cf917cbd..f74164aea6 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -473,10 +473,6 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba if (params.mTextureList[i].notNull()) { gGL.getTexUnit(i)->bind(params.mTextureList[i], TRUE); - if (LLViewerTexture::MEDIA_TEXTURE == params.mTextureList[i]->getType()) - { - gGL.setInverseTexCoordByY(true); - } } } } @@ -486,54 +482,13 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba { params.mTexture->addTextureStats(params.mVSize); gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; - - if (!gPipeline.mVertexShadersEnabled) - { - if (LLViewerTexture::MEDIA_TEXTURE == params.mTexture->getType() && !params.mTextureMatrix) - { - static const float fIdntInvY[] = { - 1, 0, 0, 0, - 0, -1, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1 - }; - - gGL.getTexUnit(0)->activate(); - gGL.matrixMode(LLRender::MM_TEXTURE); - gGL.loadMatrix((GLfloat*)fIdntInvY); - gPipeline.mTextureMatrixOps++; - - tex_setup = true; - } - } - else - { - gGL.setInverseTexCoordByY(LLViewerTexture::MEDIA_TEXTURE == params.mTexture->getType()); - } - if (params.mTextureMatrix) { tex_setup = true; gGL.getTexUnit(0)->activate(); gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix); - - if (LLViewerTexture::MEDIA_TEXTURE == params.mTexture->getType() && !gPipeline.mVertexShadersEnabled) - { - static const float fIdntInvY[] = { - 1, 0, 0, 0, - 0, -1, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1 - }; - - gGL.multMatrix(fIdntInvY); - gPipeline.mMatrixOpCount++; - } - gPipeline.mTextureMatrixOps++; - - tex_setup = true; } } else |