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-rwxr-xr-xindra/newview/llwindowlistener.cpp49
1 files changed, 34 insertions, 15 deletions
diff --git a/indra/newview/llwindowlistener.cpp b/indra/newview/llwindowlistener.cpp
index a8e06511d7..734018cfc2 100755
--- a/indra/newview/llwindowlistener.cpp
+++ b/indra/newview/llwindowlistener.cpp
@@ -44,10 +44,7 @@
#include <typeinfo>
#include <map>
#include <boost/scoped_ptr.hpp>
-#include <boost/lambda/core.hpp>
-#include <boost/lambda/bind.hpp>
-
-namespace bll = boost::lambda;
+#include <boost/bind.hpp>
LLWindowListener::LLWindowListener(LLViewerWindow *window, const KeyboardGetter& kbgetter)
: LLEventAPI("LLWindow", "Inject input events into the LLWindow instance"),
@@ -358,6 +355,30 @@ static WhichButton buttons;
typedef boost::function<bool(LLCoordGL, MASK)> MouseFunc;
+// Wrap a function returning 'void' to return 'true' instead. I'm sure there's
+// a more generic way to accomplish this, but generically handling the
+// arguments seems to require variadic templates and perfect forwarding. (We
+// used to be able to write (boost::lambda::bind(...), true), counting on
+// boost::lambda's comma operator overload, until
+// https://svn.boost.org/trac/boost/ticket/10864. And boost::phoenix doesn't
+// seem to overload comma the same way; or at least not with bind().)
+class MouseFuncTrue
+{
+ typedef boost::function<void(LLCoordGL, MASK)> MouseFuncVoid;
+ MouseFuncVoid mFunc;
+
+public:
+ MouseFuncTrue(const MouseFuncVoid& func):
+ mFunc(func)
+ {}
+
+ bool operator()(LLCoordGL coords, MASK mask) const
+ {
+ mFunc(coords, mask);
+ return true;
+ }
+};
+
static void mouseEvent(const MouseFunc& func, const LLSD& request)
{
// Ensure we send response
@@ -464,11 +485,11 @@ void LLWindowListener::mouseDown(LLSD const & request)
if (actions.valid)
{
// Normally you can pass NULL to an LLWindow* without compiler
- // complaint, but going through boost::lambda::bind() evidently
+ // complaint, but going through boost::bind() evidently
// bypasses that special case: it only knows you're trying to pass an
// int to a pointer. Explicitly cast NULL to the desired pointer type.
- mouseEvent(bll::bind(actions.down, mWindow,
- static_cast<LLWindow*>(NULL), bll::_1, bll::_2),
+ mouseEvent(boost::bind(actions.down, mWindow,
+ static_cast<LLWindow*>(NULL), _1, _2),
request);
}
}
@@ -478,8 +499,8 @@ void LLWindowListener::mouseUp(LLSD const & request)
Actions actions(buttons.lookup(request["button"]));
if (actions.valid)
{
- mouseEvent(bll::bind(actions.up, mWindow,
- static_cast<LLWindow*>(NULL), bll::_1, bll::_2),
+ mouseEvent(boost::bind(actions.up, mWindow,
+ static_cast<LLWindow*>(NULL), _1, _2),
request);
}
}
@@ -489,12 +510,10 @@ void LLWindowListener::mouseMove(LLSD const & request)
// We want to call the same central mouseEvent() routine for
// handleMouseMove() as for button clicks. But handleMouseMove() returns
// void, whereas mouseEvent() accepts a function returning bool -- and
- // uses that bool return. Use (void-lambda-expression, true) to construct
- // a callable that returns bool anyway. Pass 'true' because we expect that
- // our caller will usually treat 'false' as a problem.
- mouseEvent((bll::bind(&LLWindowCallbacks::handleMouseMove, mWindow,
- static_cast<LLWindow*>(NULL), bll::_1, bll::_2),
- true),
+ // uses that bool return. Use MouseFuncTrue to construct a callable that
+ // returns bool anyway.
+ mouseEvent(MouseFuncTrue(boost::bind(&LLWindowCallbacks::handleMouseMove, mWindow,
+ static_cast<LLWindow*>(NULL), _1, _2)),
request);
}