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-rw-r--r--indra/newview/llappviewer.cpp6
-rw-r--r--indra/newview/llstartup.cpp2
-rw-r--r--indra/newview/llsurface.cpp2
-rw-r--r--indra/newview/llsurface.h3
-rwxr-xr-xindra/newview/lltexturefetch.cpp8
-rw-r--r--indra/newview/llviewermenu.cpp17
-rw-r--r--indra/newview/llviewerstats.cpp194
-rw-r--r--indra/newview/llviewerstats.h157
-rw-r--r--indra/newview/llviewertexturelist.cpp8
-rwxr-xr-xindra/newview/llviewerwindow.cpp20
-rw-r--r--indra/newview/llvlcomposition.cpp2
11 files changed, 108 insertions, 311 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index c02bc882ea..161cc418dd 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -785,9 +785,6 @@ bool LLAppViewer::init()
//////////////////////////////////////////////////////////////////////////////
// *FIX: The following code isn't grouped into functions yet.
- // Statistics / debug timer initialization
- init_statistics();
-
//
// Various introspection concerning the libs we're using - particularly
// the libs involved in getting to a full login screen.
@@ -4208,7 +4205,6 @@ void LLAppViewer::idle()
// of SEND_STATS_PERIOD so that the initial stats report will
// be sent immediately.
static LLFrameStatsTimer viewer_stats_timer(SEND_STATS_PERIOD);
- reset_statistics();
// Update session stats every large chunk of time
// *FIX: (???) SAMANTHA
@@ -4268,7 +4264,7 @@ void LLAppViewer::idle()
idle_afk_check();
// Update statistics for this frame
- update_statistics(gFrameCount);
+ update_statistics();
}
////////////////////////////////////////
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 6b0fc26db7..77d0932fc0 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -1394,7 +1394,7 @@ bool idle_startup()
display_startup();
//reset statistics
- LLViewerStats::getInstance()->resetStats();
+ LLViewerStats::instance().resetStats();
display_startup();
//
diff --git a/indra/newview/llsurface.cpp b/indra/newview/llsurface.cpp
index 66df7dae3e..3bd2d4cabc 100644
--- a/indra/newview/llsurface.cpp
+++ b/indra/newview/llsurface.cpp
@@ -61,8 +61,6 @@ LLColor4U MAX_WATER_COLOR(0, 48, 96, 240);
S32 LLSurface::sTextureSize = 256;
-S32 LLSurface::sTexelsUpdated = 0;
-F32 LLSurface::sTextureUpdateTime = 0.f;
// ---------------- LLSurface:: Public Members ---------------
diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h
index a4ef4fe2de..eb120f142d 100644
--- a/indra/newview/llsurface.h
+++ b/indra/newview/llsurface.h
@@ -168,9 +168,6 @@ public:
F32 mDetailTextureScale; // Number of times to repeat detail texture across this surface
- static F32 sTextureUpdateTime;
- static S32 sTexelsUpdated;
-
protected:
void createSTexture();
void createWaterTexture();
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 143db79eb5..001060f4de 100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -3242,7 +3242,7 @@ void LLTextureFetchDebugger::startDebug()
}
//collect statistics
- mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+ mTotalFetchingTime = gTextureTimer.getElapsedTimeF32() - mTotalFetchingTime;
std::set<LLUUID> fetched_textures;
S32 size = mFetchingHistory.size();
@@ -3324,7 +3324,7 @@ void LLTextureFetchDebugger::stopDebug()
//unlock the fetcher
mFetcher->lockFetcher(false);
mFreezeHistory = FALSE;
- mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset
+ mTotalFetchingTime = gTextureTimer.getElapsedTimeF32(); //reset
}
//called in the main thread and when the fetching queue is empty
@@ -3637,7 +3637,7 @@ bool LLTextureFetchDebugger::update()
case REFETCH_VIS_CACHE:
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
- mRefetchVisCacheTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+ mRefetchVisCacheTime = gTextureTimer.getElapsedTimeF32() - mTotalFetchingTime;
mState = IDLE;
mFetcher->lockFetcher(true);
}
@@ -3645,7 +3645,7 @@ bool LLTextureFetchDebugger::update()
case REFETCH_VIS_HTTP:
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
- mRefetchVisHTTPTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+ mRefetchVisHTTPTime = gTextureTimer.getElapsedTimeF32() - mTotalFetchingTime;
mState = IDLE;
mFetcher->lockFetcher(true);
}
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 34e916fec0..75b4815ba7 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -1314,22 +1314,6 @@ class LLAdvancedPrintAgentInfo : public view_listener_t
}
};
-
-
-////////////////////////////////
-// PRINT TEXTURE MEMORY STATS //
-////////////////////////////////
-
-
-class LLAdvancedPrintTextureMemoryStats : public view_listener_t
-{
- bool handleEvent(const LLSD& userdata)
- {
- output_statistics(NULL);
- return true;
- }
-};
-
//////////////////
// DEBUG CLICKS //
//////////////////
@@ -8280,7 +8264,6 @@ void initialize_menus()
commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) );
view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo");
view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo");
- view_listener_t::addMenu(new LLAdvancedPrintTextureMemoryStats(), "Advanced.PrintTextureMemoryStats");
view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks");
view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks");
view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews");
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index c1ccfe3faa..fe78b1232c 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -286,19 +286,19 @@ LLViewerStats::~LLViewerStats()
void LLViewerStats::resetStats()
{
- LLViewerStats::getInstance()->mKBitStat.reset();
- LLViewerStats::getInstance()->mLayersKBitStat.reset();
- LLViewerStats::getInstance()->mObjectKBitStat.reset();
- LLViewerStats::getInstance()->mTextureKBitStat.reset();
- LLViewerStats::getInstance()->mVFSPendingOperations.reset();
- LLViewerStats::getInstance()->mAssetKBitStat.reset();
- LLViewerStats::getInstance()->mPacketsInStat.reset();
- LLViewerStats::getInstance()->mPacketsLostStat.reset();
- LLViewerStats::getInstance()->mPacketsOutStat.reset();
- LLViewerStats::getInstance()->mFPSStat.reset();
- LLViewerStats::getInstance()->mTexturePacketsStat.reset();
-
- LLViewerStats::getInstance()->mAgentPositionSnaps.reset();
+ LLViewerStats& stats = LLViewerStats::instance();
+ stats.mKBitStat.reset();
+ stats.mLayersKBitStat.reset();
+ stats.mObjectKBitStat.reset();
+ stats.mTextureKBitStat.reset();
+ stats.mVFSPendingOperations.reset();
+ stats.mAssetKBitStat.reset();
+ stats.mPacketsInStat.reset();
+ stats.mPacketsLostStat.reset();
+ stats.mPacketsOutStat.reset();
+ stats.mFPSStat.reset();
+ stats.mTexturePacketsStat.reset();
+ stats.mAgentPositionSnaps.reset();
}
@@ -401,140 +401,6 @@ void LLViewerStats::addToMessage(LLSD &body) const
// *NOTE:Mani The following methods used to exist in viewer.cpp
// Moving them here, but not merging them into LLViewerStats yet.
-void reset_statistics()
-{
- if (LLSurface::sTextureUpdateTime)
- {
- LLSurface::sTexelsUpdated = 0;
- LLSurface::sTextureUpdateTime = 0.f;
- }
-}
-
-
-void output_statistics(void*)
-{
- llinfos << "Number of orphans: " << gObjectList.getOrphanCount() << llendl;
- llinfos << "Number of dead objects: " << gObjectList.mNumDeadObjects << llendl;
- llinfos << "Num images: " << gTextureList.getNumImages() << llendl;
- llinfos << "Texture usage: " << LLImageGL::sGlobalTextureMemoryInBytes << llendl;
- llinfos << "Texture working set: " << LLImageGL::sBoundTextureMemoryInBytes << llendl;
- llinfos << "Raw usage: " << LLImageRaw::sGlobalRawMemory << llendl;
- llinfos << "Formatted usage: " << LLImageFormatted::sGlobalFormattedMemory << llendl;
- llinfos << "Zombie Viewer Objects: " << LLViewerObject::getNumZombieObjects() << llendl;
- llinfos << "Number of lights: " << gPipeline.getLightCount() << llendl;
-
- llinfos << "Memory Usage:" << llendl;
- llinfos << "--------------------------------" << llendl;
- llinfos << "Pipeline:" << llendl;
- llinfos << llendl;
-
-#if LL_SMARTHEAP
- llinfos << "--------------------------------" << llendl;
- {
- llinfos << "sizeof(LLVOVolume) = " << sizeof(LLVOVolume) << llendl;
-
- U32 total_pool_size = 0;
- U32 total_used_size = 0;
- MEM_POOL_INFO pool_info;
- MEM_POOL_STATUS pool_status;
- U32 pool_num = 0;
- for(pool_status = MemPoolFirst( &pool_info, 1 );
- pool_status != MEM_POOL_END;
- pool_status = MemPoolNext( &pool_info, 1 ) )
- {
- llinfos << "Pool #" << pool_num << llendl;
- if( MEM_POOL_OK != pool_status )
- {
- llwarns << "Pool not ok" << llendl;
- continue;
- }
-
- llinfos << "Pool blockSizeFS " << pool_info.blockSizeFS
- << " pageSize " << pool_info.pageSize
- << llendl;
-
- U32 pool_count = MemPoolCount(pool_info.pool);
- llinfos << "Blocks " << pool_count << llendl;
-
- U32 pool_size = MemPoolSize( pool_info.pool );
- if( pool_size == MEM_ERROR_RET )
- {
- llinfos << "MemPoolSize() failed (" << pool_num << ")" << llendl;
- }
- else
- {
- llinfos << "MemPool Size " << pool_size / 1024 << "K" << llendl;
- }
-
- total_pool_size += pool_size;
-
- if( !MemPoolLock( pool_info.pool ) )
- {
- llinfos << "MemPoolLock failed (" << pool_num << ") " << llendl;
- continue;
- }
-
- U32 used_size = 0;
- MEM_POOL_ENTRY entry;
- entry.entry = NULL;
- while( MemPoolWalk( pool_info.pool, &entry ) == MEM_POOL_OK )
- {
- if( entry.isInUse )
- {
- used_size += entry.size;
- }
- }
-
- MemPoolUnlock( pool_info.pool );
-
- llinfos << "MemPool Used " << used_size/1024 << "K" << llendl;
- total_used_size += used_size;
- pool_num++;
- }
-
- llinfos << "Total Pool Size " << total_pool_size/1024 << "K" << llendl;
- llinfos << "Total Used Size " << total_used_size/1024 << "K" << llendl;
-
- }
-#endif
-
- llinfos << "--------------------------------" << llendl;
- llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl;
- LLTexLayerStaticImageList::getInstance()->dumpByteCount();
- LLVOAvatarSelf::dumpScratchTextureByteCount();
- LLTexLayerSetBuffer::dumpTotalByteCount();
- LLVOAvatarSelf::dumpTotalLocalTextureByteCount();
- LLTexLayerParamAlpha::dumpCacheByteCount();
- LLVOAvatar::dumpBakedStatus();
-
- llinfos << llendl;
-
- llinfos << "Object counts:" << llendl;
- S32 i;
- S32 obj_counts[256];
-// S32 app_angles[256];
- for (i = 0; i < 256; i++)
- {
- obj_counts[i] = 0;
- }
- for (i = 0; i < gObjectList.getNumObjects(); i++)
- {
- LLViewerObject *objectp = gObjectList.getObject(i);
- if (objectp)
- {
- obj_counts[objectp->getPCode()]++;
- }
- }
- for (i = 0; i < 256; i++)
- {
- if (obj_counts[i])
- {
- llinfos << LLPrimitive::pCodeToString(i) << ":" << obj_counts[i] << llendl;
- }
- }
-}
-
-
U32 gTotalLandIn = 0, gTotalLandOut = 0;
U32 gTotalWaterIn = 0, gTotalWaterOut = 0;
@@ -552,16 +418,9 @@ U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY]
extern U32 gVisCompared;
extern U32 gVisTested;
-std::map<S32,LLFrameTimer> gDebugTimers;
-std::map<S32,std::string> gDebugTimerLabel;
+extern LLFrameTimer gTextureTimer;
-void init_statistics()
-{
- // Label debug timers
- gDebugTimerLabel[0] = "Texture";
-}
-
-void update_statistics(U32 frame_count)
+void update_statistics()
{
gTotalWorldBytes += gVLManager.getTotalBytes();
gTotalObjectBytes += gObjectBits / 8;
@@ -588,11 +447,7 @@ void update_statistics(U32 frame_count)
stats.setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail());
stats.setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip"));
stats.setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles"));
-#if 0 // 1.9.2
- stats.setStat(LLViewerStats::ST_SHADER_OBJECTS, (F64)gSavedSettings.getS32("VertexShaderLevelObject"));
- stats.setStat(LLViewerStats::ST_SHADER_AVATAR, (F64)gSavedSettings.getBOOL("VertexShaderLevelAvatar"));
- stats.setStat(LLViewerStats::ST_SHADER_ENVIRONMENT, (F64)gSavedSettings.getBOOL("VertexShaderLevelEnvironment"));
-#endif
+
stats.setStat(LLViewerStats::ST_FRAME_SECS, gDebugView->mFastTimerView->getTime("Frame"));
F64 idle_secs = gDebugView->mFastTimerView->getTime("Idle");
F64 network_secs = gDebugView->mFastTimerView->getTime("Network");
@@ -624,11 +479,11 @@ void update_statistics(U32 frame_count)
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
- gDebugTimers[0].pause();
+ gTextureTimer.pause();
}
else
{
- gDebugTimers[0].unpause();
+ gTextureTimer.unpause();
}
{
@@ -664,7 +519,6 @@ void update_statistics(U32 frame_count)
texture_stats_timer.reset();
}
}
-
}
class ViewerStatsResponder : public LLHTTPClient::Responder
@@ -824,10 +678,7 @@ void send_stats()
S32 window_height = gViewerWindow->getWindowHeightRaw();
S32 window_size = (window_width * window_height) / 1024;
misc["string_1"] = llformat("%d", window_size);
- if (gDebugTimers.find(0) != gDebugTimers.end() && gFrameTimeSeconds > 0)
- {
- misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gDebugTimers[0].getElapsedTimeF32(), gFrameTimeSeconds);
- }
+ misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gTextureTimer.getElapsedTimeF32(), gFrameTimeSeconds);
// misc["int_1"] = LLSD::Integer(gSavedSettings.getU32("RenderQualityPerformance")); // Steve: 1.21
// misc["int_2"] = LLSD::Integer(gFrameStalls); // Steve: 1.21
@@ -918,13 +769,6 @@ LLSD LLViewerStats::PhaseMap::dumpPhases()
const std::string& phase_name = iter->first;
result[phase_name]["completed"] = !(iter->second.getStarted());
result[phase_name]["elapsed"] = iter->second.getElapsedTimeF32();
-#if 0 // global stats for each phase seem like overkill here
- phase_stats_t::iterator stats_iter = sPhaseStats.find(phase_name);
- if (stats_iter != sPhaseStats.end())
- {
- result[phase_name]["stats"] = stats_iter->second.getData();
- }
-#endif
}
return result;
}
diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h
index 9a2a33fa7b..0402b82154 100644
--- a/indra/newview/llviewerstats.h
+++ b/indra/newview/llviewerstats.h
@@ -33,82 +33,82 @@
class LLViewerStats : public LLSingleton<LLViewerStats>
{
public:
- LLStat mKBitStat;
- LLStat mLayersKBitStat;
- LLStat mObjectKBitStat;
- LLStat mAssetKBitStat;
- LLStat mTextureKBitStat;
- LLStat mVFSPendingOperations;
- LLStat mObjectsDrawnStat;
- LLStat mObjectsCulledStat;
- LLStat mObjectsTestedStat;
- LLStat mObjectsComparedStat;
- LLStat mObjectsOccludedStat;
- LLStat mFPSStat;
- LLStat mPacketsInStat;
- LLStat mPacketsLostStat;
- LLStat mPacketsOutStat;
- LLStat mPacketsLostPercentStat;
- LLStat mTexturePacketsStat;
- LLStat mActualInKBitStat; // From the packet ring (when faking a bad connection)
- LLStat mActualOutKBitStat; // From the packet ring (when faking a bad connection)
- LLStat mTrianglesDrawnStat;
+ LLStat mKBitStat,
+ mLayersKBitStat,
+ mObjectKBitStat,
+ mAssetKBitStat,
+ mTextureKBitStat,
+ mVFSPendingOperations,
+ mObjectsDrawnStat,
+ mObjectsCulledStat,
+ mObjectsTestedStat,
+ mObjectsComparedStat,
+ mObjectsOccludedStat,
+ mFPSStat,
+ mPacketsInStat,
+ mPacketsLostStat,
+ mPacketsOutStat,
+ mPacketsLostPercentStat,
+ mTexturePacketsStat,
+ mActualInKBitStat, // From the packet ring (when faking a bad connection)
+ mActualOutKBitStat, // From the packet ring (when faking a bad connection)
+ mTrianglesDrawnStat;
// Simulator stats
- LLStat mSimTimeDilation;
-
- LLStat mSimFPS;
- LLStat mSimPhysicsFPS;
- LLStat mSimAgentUPS;
- LLStat mSimScriptEPS;
-
- LLStat mSimFrameMsec;
- LLStat mSimNetMsec;
- LLStat mSimSimOtherMsec;
- LLStat mSimSimPhysicsMsec;
-
- LLStat mSimSimPhysicsStepMsec;
- LLStat mSimSimPhysicsShapeUpdateMsec;
- LLStat mSimSimPhysicsOtherMsec;
-
- LLStat mSimAgentMsec;
- LLStat mSimImagesMsec;
- LLStat mSimScriptMsec;
- LLStat mSimSpareMsec;
- LLStat mSimSleepMsec;
- LLStat mSimPumpIOMsec;
-
- LLStat mSimMainAgents;
- LLStat mSimChildAgents;
- LLStat mSimObjects;
- LLStat mSimActiveObjects;
- LLStat mSimActiveScripts;
-
- LLStat mSimInPPS;
- LLStat mSimOutPPS;
- LLStat mSimPendingDownloads;
- LLStat mSimPendingUploads;
- LLStat mSimPendingLocalUploads;
- LLStat mSimTotalUnackedBytes;
-
- LLStat mPhysicsPinnedTasks;
- LLStat mPhysicsLODTasks;
- LLStat mPhysicsMemoryAllocated;
-
- LLStat mSimPingStat;
-
- LLStat mNumImagesStat;
- LLStat mNumRawImagesStat;
- LLStat mGLTexMemStat;
- LLStat mGLBoundMemStat;
- LLStat mRawMemStat;
- LLStat mFormattedMemStat;
-
- LLStat mNumObjectsStat;
- LLStat mNumActiveObjectsStat;
- LLStat mNumNewObjectsStat;
- LLStat mNumSizeCulledStat;
- LLStat mNumVisCulledStat;
+ LLStat mSimTimeDilation,
+
+ mSimFPS,
+ mSimPhysicsFPS,
+ mSimAgentUPS,
+ mSimScriptEPS,
+
+ mSimFrameMsec,
+ mSimNetMsec,
+ mSimSimOtherMsec,
+ mSimSimPhysicsMsec,
+
+ mSimSimPhysicsStepMsec,
+ mSimSimPhysicsShapeUpdateMsec,
+ mSimSimPhysicsOtherMsec,
+
+ mSimAgentMsec,
+ mSimImagesMsec,
+ mSimScriptMsec,
+ mSimSpareMsec,
+ mSimSleepMsec,
+ mSimPumpIOMsec,
+
+ mSimMainAgents,
+ mSimChildAgents,
+ mSimObjects,
+ mSimActiveObjects,
+ mSimActiveScripts,
+
+ mSimInPPS,
+ mSimOutPPS,
+ mSimPendingDownloads,
+ mSimPendingUploads,
+ mSimPendingLocalUploads,
+ mSimTotalUnackedBytes,
+
+ mPhysicsPinnedTasks,
+ mPhysicsLODTasks,
+ mPhysicsMemoryAllocated,
+
+ mSimPingStat,
+
+ mNumImagesStat,
+ mNumRawImagesStat,
+ mGLTexMemStat,
+ mGLBoundMemStat,
+ mRawMemStat,
+ mFormattedMemStat,
+
+ mNumObjectsStat,
+ mNumActiveObjectsStat,
+ mNumNewObjectsStat,
+ mNumSizeCulledStat,
+ mNumVisCulledStat;
void resetStats();
public:
@@ -177,7 +177,6 @@ public:
ST_COUNT = 58
};
-
LLViewerStats();
~LLViewerStats();
@@ -304,14 +303,10 @@ private:
static const F32 SEND_STATS_PERIOD = 300.0f;
// The following are from (older?) statistics code found in appviewer.
-void init_statistics();
-void reset_statistics();
-void output_statistics(void*);
-void update_statistics(U32 frame_count);
+void update_statistics();
void send_stats();
-extern std::map<S32,LLFrameTimer> gDebugTimers;
-extern std::map<S32,std::string> gDebugTimerLabel;
+extern LLFrameTimer gTextureTimer;
extern U32 gTotalTextureBytes;
extern U32 gTotalObjectBytes;
extern U32 gTotalTextureBytesPerBoostLevel[] ;
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 528e0080b7..9e1e92f8e8 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -906,14 +906,6 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
}
min_count--;
}
- //if (fetch_count == 0)
- //{
- // gDebugTimers[0].pause();
- //}
- //else
- //{
- // gDebugTimers[0].unpause();
- //}
return image_op_timer.getElapsedTimeF32();
}
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 39e330ad66..9e9b41d3c8 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -333,19 +333,13 @@ public:
if (gSavedSettings.getBOOL("DebugShowTime"))
{
const U32 y_inc2 = 15;
- for (std::map<S32,LLFrameTimer>::reverse_iterator iter = gDebugTimers.rbegin();
- iter != gDebugTimers.rend(); ++iter)
- {
- S32 idx = iter->first;
- LLFrameTimer& timer = iter->second;
- F32 time = timer.getElapsedTimeF32();
- S32 hours = (S32)(time / (60*60));
- S32 mins = (S32)((time - hours*(60*60)) / 60);
- S32 secs = (S32)((time - hours*(60*60) - mins*60));
- std::string label = gDebugTimerLabel[idx];
- if (label.empty()) label = llformat("Debug: %d", idx);
- addText(xpos, ypos, llformat(" %s: %d:%02d:%02d", label.c_str(), hours,mins,secs)); ypos += y_inc2;
- }
+ LLFrameTimer& timer = gTextureTimer;
+ F32 time = timer.getElapsedTimeF32();
+ S32 hours = (S32)(time / (60*60));
+ S32 mins = (S32)((time - hours*(60*60)) / 60);
+ S32 secs = (S32)((time - hours*(60*60) - mins*60));
+ addText(xpos, ypos, llformat(" "Texture": %d:%02d:%02d", hours,mins,secs)); ypos += y_inc2;
+
F32 time = gFrameTimeSeconds;
S32 hours = (S32)(time / (60*60));
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index ec932501e5..abb5153480 100644
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -457,8 +457,6 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
texturep->createGLTexture(0, raw);
}
texturep->setSubImage(raw, tex_x_begin, tex_y_begin, tex_x_end - tex_x_begin, tex_y_end - tex_y_begin);
- LLSurface::sTextureUpdateTime += gen_timer.getElapsedTimeF32();
- LLSurface::sTexelsUpdated += (tex_x_end - tex_x_begin) * (tex_y_end - tex_y_begin);
for (S32 i = 0; i < 4; i++)
{