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-rw-r--r--indra/newview/llheroprobemanager.cpp4
-rw-r--r--indra/newview/llheroprobemanager.h7
-rw-r--r--indra/newview/pipeline.cpp4
3 files changed, 3 insertions, 12 deletions
diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp
index 91051f8235..ce419498cf 100644
--- a/indra/newview/llheroprobemanager.cpp
+++ b/indra/newview/llheroprobemanager.cpp
@@ -586,7 +586,6 @@ void LLHeroProbeManager::cleanup()
{
mVertexBuffer = nullptr;
mRenderTarget.release();
- mHeroRenderTarget.release();
mMipChain.clear();
@@ -594,10 +593,7 @@ void LLHeroProbeManager::cleanup()
mProbes.clear();
- mReflectionMaps.clear();
-
mDefaultProbe = nullptr;
- mUpdatingProbe = nullptr;
}
void LLHeroProbeManager::doOcclusion()
diff --git a/indra/newview/llheroprobemanager.h b/indra/newview/llheroprobemanager.h
index 28852770c3..58a94a3de8 100644
--- a/indra/newview/llheroprobemanager.h
+++ b/indra/newview/llheroprobemanager.h
@@ -104,8 +104,6 @@ private:
// used to generate mipmaps without doing a copy-to-texture
LLRenderTarget mRenderTarget;
- LLRenderTarget mHeroRenderTarget;
-
std::vector<LLRenderTarget> mMipChain;
// storage for reflection probe radiance maps (plus two scratch space cubemaps)
@@ -124,11 +122,6 @@ private:
// list of active reflection maps
std::vector<LLPointer<LLReflectionMap>> mProbes;
- // list of maps being used for rendering
- std::vector<LLReflectionMap*> mReflectionMaps;
-
- LLReflectionMap* mUpdatingProbe = nullptr;
-
LLPointer<LLReflectionMap> mDefaultProbe; // default reflection probe to fall back to for pixels with no probe influences (should always be at cube index 0)
// number of reflection probes to use for rendering
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index a5c7350fd8..857af40601 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -777,7 +777,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
if (mRT == &mMainRT)
{ // hacky -- allocate auxillary buffer
- gCubeSnapshot = TRUE;
+ gCubeSnapshot = true;
if (sReflectionProbesEnabled)
{
@@ -1117,6 +1117,8 @@ void LLPipeline::releaseGLBuffers()
mGlow[i].release();
}
+ mHeroProbeManager.cleanup(); // release hero probes
+
releaseScreenBuffers();
gBumpImageList.destroyGL();