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-rw-r--r--indra/newview/llviewershadermgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index e70bf013e7..43de7450c8 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -827,7 +827,7 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
}
shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) );
- std::map<std::string, std::string> attribs;
+ boost::unordered_map<std::string, std::string> attribs;
// We no longer have to bind the shaders to global glhandles, they are automatically added to a map now.
for (U32 i = 0; i < shaders.size(); i++)