diff options
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/app_settings/keywords.ini | 92 | 
1 files changed, 92 insertions, 0 deletions
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index 82b43432eb..7a9be77f96 100644 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -558,6 +558,98 @@ STATUS_NOT_SUPPORTED                   Feature not supported  STATUS_INTERNAL_ERROR                  An internal error occurred  STATUS_WHITELIST_FAILED                URL failed to pass whitelist +PROFILE_NONE               Disables profiling +PROFILE_SCRIPT_MEMORY      Enables memory profiling + +RC_DATA_FLAGS          TODO: add documentation +RC_DETECT_PHANTOM      TODO: add documentation +RC_GET_LINK_NUM        TODO: add documentation +RC_GET_NORMAL          TODO: add documentation +RC_GET_ROOT_KEY        TODO: add documentation +RC_MAX_HITS            TODO: add documentation +RC_REJECT_TYPES			Optional parameter set in llCastRay() to reject hit against certain object types. +RC_REJECT_AGENTS		Bit mask for RC_REJECT_TYPES, rejects hits against avatars. +RC_REJECT_PHYSICAL		Bit mask for RC_REJECT_TYPES, rejects hits against moving objects. +RC_REJECT_NONPHYSICAL	Bit mask for RC_REJECT_TYPES, rejects hits against non-moving objects. +RC_REJECT_LAND			Bit mask for RC_REJECT_TYPES, rejects hits against the terrian. + +RCERR_CAST_TIME_EXCEEDED    TODO: add documentation +RCERR_SIM_PERF_LOW          TODO: add documentation +RCERR_UNKNOWN               TODO: add documentation + +ESTATE_ACCESS_ALLOWED_AGENT_ADD    TODO: add documentation +ESTATE_ACCESS_ALLOWED_AGENT_REMOVE TODO: add documentation +ESTATE_ACCESS_ALLOWED_GROUP_ADD    TODO: add documentation +ESTATE_ACCESS_ALLOWED_GROUP_REMOVE TODO: add documentation +ESTATE_ACCESS_BANNED_AGENT_ADD     TODO: add documentation +ESTATE_ACCESS_BANNED_AGENT_REMOVE  TODO: add documentation + +DENSITY 			TODO: add documentation +FRICTION 			TODO: add documentation +RESTITUTION 		TODO: add documentation +GRAVITY_MULTIPLIER 	TODO: add documentation + +KFM_COMMAND			TODO: add documentation +KFM_CMD_PLAY		TODO: add documentation +KFM_CMD_STOP		TODO: add documentation +KFM_CMD_PAUSE		TODO: add documentation +KFM_CMD_SET_MODE	TODO: add documentation +KFM_MODE			TODO: add documentation +KFM_FORWARD			TODO: add documentation +KFM_LOOP			TODO: add documentation +KFM_PING_PONG		TODO: add documentation +KFM_REVERSE			TODO: add documentation +KFM_DATA			TODO: add documentation +KFM_ROTATION		TODO: add documentation +KFM_TRANSLATION		TODO: add documentation + +CHARACTER_CMD_STOP	TODO: add documentation +CHARACTER_CMD_JUMP	TODO: add documentation + +CHARACTER_DESIRED_SPEED		TODO: add documentation +CHARACTER_RADIUS			TODO: add documentation +CHARACTER_LENGTH			TODO: add documentation +CHARACTER_ORIENTATION		TODO: add documentation +CHARACTER_AVOIDANCE_MODE	TODO: add documentation +PURSUIT_OFFSET				TODO: add documentation +REQUIRE_LINE_OF_SIGHT		TODO: add documentation +PURSUIT_FUZZ_FACTOR			TODO: add documentation +PURSUIT_INTERCEPT			TODO: add documentation +FORCE_DIRECT_PATH			TODO: add documentation +VERTICAL					TODO: add documentation +HORIZONTAL					TODO: add documentation +AVOID_CHARACTERS			TODO: add documentation +AVOID_DYNAMIC_OBSTACLES		TODO: add documentation + +PU_EVADE_HIDDEN                  Triggered when an llEvade character thinks it has hidden from its pursuer. +PU_EVADE_SPOTTED                 Triggered when an llEvade character switches from hiding to running +PU_FAILURE_INVALID_GOAL          Goal is not on the navigation-mesh and cannot be reached. +PU_FAILURE_INVALID_START         Character cannot navigate from the current location - e.g., the character is off the navmesh or too high above it. +PU_FAILURE_NO_VALID_DESTINATION  There's no good place for the character to go - e.g., it is patrolling and all the patrol points are now unreachable. +PU_FAILURE_OTHER			     Unknown failure +PU_FAILURE_TARGET_GONE           Target (for llPursue or llEvade) can no longer be tracked - e.g., it left the region or is an avatar that is now more than about 30m outside the region. +PU_FAILURE_UNREACHABLE           Goal is no longer reachable for some reason - e.g., an obstacle blocks the path. +PU_GOAL_REACHED                  Character has reached the goal and will stop or choose a new goal (if wandering). +PU_SLOWDOWN_DISTANCE_REACHED     Character is near current goal. + +CHARACTER_TYPE			TODO: add documentation +CHARACTER_TYPE_A		TODO: add documentation +CHARACTER_TYPE_B		TODO: add documentation +CHARACTER_TYPE_C		TODO: add documentation +CHARACTER_TYPE_D		TODO: add documentation +CHARACTER_TYPE_NONE		TODO: add documentation + +TRAVERSAL_TYPE			TODO: add documentation +TRAVERSAL_TYPE_SLOW		TODO: add documentation +TRAVERSAL_TYPE_FAST		TODO: add documentation +TRAVERSAL_TYPE_NONE		TODO: add documentation + +CHARACTER_MAX_ACCEL				TODO: add documentation +CHARACTER_MAX_DECEL				TODO: add documentation +CHARACTER_MAX_ANGULAR_SPEED		TODO: add documentation +CHARACTER_MAX_ANGULAR_ACCEL		TODO: add documentation +CHARACTER_TURN_SPEED_MULTIPLIER	TODO: add documentation +  # string constants  [word .1, .3, .5]  NULL_KEY			Indicates an empty key  | 
